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RenderPipelineResources.cs 633B

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  1. namespace UnityEngine.Rendering
  2. {
  3. /// <summary>
  4. /// Base of resources assets in SRP
  5. /// </summary>
  6. [Icon("Packages/com.unity.render-pipelines.core/Editor/Icons/Processed/RenderPipelineResources Icon.asset")]
  7. public abstract class RenderPipelineResources : ScriptableObject
  8. {
  9. /// <summary>
  10. /// Utility to add Reload All button at the end of your asset inspector.
  11. /// It will provide your package path that you misu override in child class.
  12. /// </summary>
  13. protected virtual string packagePath => null;
  14. internal string packagePath_Internal => packagePath;
  15. }
  16. }