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ICloudBackground.cs 497B

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  1. namespace UnityEngine.Rendering
  2. {
  3. /// <summary>
  4. /// Interface defining if an SRP supports environment effects for lens flare occlusion
  5. /// </summary>
  6. public interface ICloudBackground
  7. {
  8. /// <summary>
  9. /// Check is the current Render Pipeline supports environement effects for lens flare occlusion.
  10. /// </summary>
  11. /// <returns>true if environement effects may occlude lens flares.</returns>
  12. public bool IsCloudBackgroundUsable();
  13. }
  14. }