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- //
- // This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
- //
-
- #ifndef LENSFLAREOCCLUSIONPERMUTATION_CS_HLSL
- #define LENSFLAREOCCLUSIONPERMUTATION_CS_HLSL
- //
- // UnityEngine.Rendering.LensFlareOcclusionPermutation: static fields
- //
- #define LENSFLAREOCCLUSIONPERMUTATION_DEPTH (1)
- #define LENSFLAREOCCLUSIONPERMUTATION_FOG_OPACITY (4)
-
-
- #endif
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