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- namespace UnityEngine.Rendering
- {
- [GenerateHLSL(needAccessors = false, generateCBuffer = true)]
- internal unsafe struct OccluderDepthPyramidConstants
- {
- [HLSLArray(OccluderContext.k_MaxSubviewsPerView, typeof(Matrix4x4))]
- public fixed float _InvViewProjMatrix[OccluderContext.k_MaxSubviewsPerView * 16];
-
- [HLSLArray(OccluderContext.k_MaxSilhouettePlanes, typeof(Vector4))]
- public fixed float _SilhouettePlanes[OccluderContext.k_MaxSilhouettePlanes * 4];
-
- [HLSLArray(OccluderContext.k_MaxSubviewsPerView, typeof(ShaderGenUInt4))]
- public fixed uint _SrcOffset[OccluderContext.k_MaxSubviewsPerView * 4];
-
- [HLSLArray(5, typeof(ShaderGenUInt4))]
- public fixed uint _MipOffsetAndSize[5 * 4];
-
- public uint _OccluderMipLayoutSizeX;
- public uint _OccluderMipLayoutSizeY;
- public uint _OccluderDepthPyramidPad0;
- public uint _OccluderDepthPyramidPad1;
-
- public uint _SrcSliceIndices; // packed 4 bits each
- public uint _DstSubviewIndices; // packed 4 bits each
- public uint _MipCount;
- public uint _SilhouettePlaneCount;
- }
- }
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