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- namespace UnityEngine.Rendering
- {
- /// <summary>
- /// Debug Display Settings HDR Output
- /// </summary>
- public class DebugDisplaySettingsHDROutput
- {
- static class Strings
- {
- public static readonly string hdrOutputAPI = "HDROutputSettings";
- public static readonly string displayName = "Display ";
- public static readonly string displayMain = " (main)";
- public static readonly string hdrActive = "HDR Output Active";
- public static readonly string hdrAvailable = "HDR Output Available";
- public static readonly string gamut = "Display Color Gamut";
- public static readonly string format = "Display Buffer Graphics Format";
- public static readonly string autoHdrTonemapping = "Automatic HDR Tonemapping";
- public static readonly string paperWhite = "Paper White Nits";
- public static readonly string minLuminance = "Min Tone Map Luminance";
- public static readonly string maxLuminance = "Max Tone Map Luminance";
- public static readonly string maxFullFrameLuminance = "Max Full Frame Tone Map Luminance";
- public static readonly string modeChangeRequested = "HDR Mode Change Requested";
- public static readonly string notAvailable = "N/A";
- }
-
- /// <summary>
- /// Creates a table of values from the HDROutputSettings API.
- /// </summary>
- /// <returns>A table containing the values from the HDROutputSettings API.</returns>
- public static DebugUI.Table CreateHDROuputDisplayTable()
- {
- //Create table and rows
- var table = new DebugUI.Table()
- {
- displayName = Strings.hdrOutputAPI,
- isReadOnly = true
- };
-
- var row_hdrActive = new DebugUI.Table.Row()
- {
- displayName = Strings.hdrActive,
- opened = true
- };
-
- var row_hdrAvailable = new DebugUI.Table.Row()
- {
- displayName = Strings.hdrAvailable,
- opened = true
- };
-
- var row_gamut = new DebugUI.Table.Row()
- {
- displayName = Strings.gamut,
- opened = false
- };
-
- var row_format = new DebugUI.Table.Row()
- {
- displayName = Strings.format,
- opened = false
- };
-
- var row_autoHdrTonemapping = new DebugUI.Table.Row()
- {
- displayName = Strings.autoHdrTonemapping,
- opened = false
- };
-
- var row_paperWhite = new DebugUI.Table.Row()
- {
- displayName = Strings.paperWhite,
- opened = false
- };
-
- var row_minLuminance = new DebugUI.Table.Row()
- {
- displayName = Strings.minLuminance,
- opened = false
- };
-
- var row_maxLuminance = new DebugUI.Table.Row()
- {
- displayName = Strings.maxLuminance,
- opened = false
- };
-
- var row_maxFullFrameLuminance = new DebugUI.Table.Row()
- {
- displayName = Strings.maxFullFrameLuminance,
- opened = false
- };
-
- var row_modeChangeRequested = new DebugUI.Table.Row()
- {
- displayName = Strings.modeChangeRequested,
- opened = false
- };
-
- //Iterate through all displays
- HDROutputSettings[] displays = HDROutputSettings.displays;
- for(int i=0; i<displays.Length; i++)
- {
- var d = displays[i];
-
- //Check if main display
- int idName = i + 1;
- var name = Strings.displayName + idName;
- if(HDROutputSettings.main == d)
- {
- name += Strings.displayMain;
- }
-
- //Fill rows
-
- row_hdrActive.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- return d.active;
- }
- }
- );
-
- row_hdrAvailable.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- return d.available;
- }
- }
- );
-
- row_gamut.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.displayColorGamut;
- }
- return Strings.notAvailable;
- }
- }
- );
-
- row_format.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.graphicsFormat;
- }
- return Strings.notAvailable;
- }
- }
- );
-
- row_autoHdrTonemapping.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.automaticHDRTonemapping;
- }
- return Strings.notAvailable;
- }
- }
- );
-
- row_paperWhite.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.paperWhiteNits;
- }
- return Strings.notAvailable;
- }
- }
- );
-
- row_minLuminance.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.minToneMapLuminance;
- }
- return Strings.notAvailable;
- }
- }
- );
-
- row_maxLuminance.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.maxToneMapLuminance;
- }
- return Strings.notAvailable;
- }
- }
- );
-
- row_maxFullFrameLuminance.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.maxFullFrameToneMapLuminance;
- }
- return Strings.notAvailable;
- }
- }
- );
-
- row_modeChangeRequested.children.Add
- (
- new DebugUI.Value()
- {
- displayName = name,
- getter = () =>
- {
- if(d.available)
- {
- return d.HDRModeChangeRequested;
- }
- return Strings.notAvailable;
- }
- }
- );
- }
-
- //Add rows to table
- table.children.Add(row_hdrActive);
- table.children.Add(row_hdrAvailable);
- table.children.Add(row_gamut);
- table.children.Add(row_format);
- table.children.Add(row_autoHdrTonemapping);
- table.children.Add(row_paperWhite);
- table.children.Add(row_minLuminance);
- table.children.Add(row_maxLuminance);
- table.children.Add(row_maxFullFrameLuminance);
- table.children.Add(row_modeChangeRequested);
-
- return table;
- }
- }
- }
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