説明なし
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

Unity.RenderPipelines.Universal.Runtime.dll.mvfrm 3.9KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226
  1. MaterialQuality
  2. Utilities
  3. MaterialQualityUtilities
  4. IBaseRenderGraphBuilder
  5. UnityEngine
  6. Experimental
  7. Rendering
  8. RenderGraphModule
  9. IComputeRenderGraphBuilder
  10. IUnsafeRenderGraphBuilder
  11. IRasterRenderGraphBuilder
  12. IRenderGraphRecorder
  13. RenderGraph
  14. DepthAccess
  15. AccessFlags
  16. InternalRenderGraphContext
  17. RenderGraphContext
  18. RasterGraphContext
  19. ComputeGraphContext
  20. UnsafeGraphContext
  21. RenderGraphParameters
  22. BaseRenderFunc<,>
  23. RenderGraphProfilingScope
  24. RenderGraphBuilder
  25. RenderGraphDefaultResources
  26. RayTracingAccelerationStructureHandle
  27. RayTracingAccelerationStructureDesc
  28. BufferHandle
  29. RenderTargetInfo
  30. RendererListHandle
  31. TextureHandle
  32. AssetModificationProcessor
  33. Sysroot
  34. UnityEditor
  35. LinuxStandalone
  36. ChannelClient
  37. Unity
  38. MPE
  39. ChannelClientScope
  40. ChannelService
  41. ChannelScope
  42. EventDataSerialization
  43. EventService
  44. RoleProviderAttribute
  45. ProcessEvent
  46. ProcessLevel
  47. ProcessState
  48. RoleCapability
  49. ChannelInfo
  50. ChannelClientInfo
  51. ProcessService
  52. NavMeshBuilder
  53. NavMeshVisualizationSettings
  54. PrefabStage
  55. Experimental
  56. SceneManagement
  57. PrefabStageUtility
  58. AssetImportContext
  59. AssetImporters
  60. SpriteImportData
  61. TextureGenerationOutput
  62. SourceTextureInformation
  63. TextureGenerationSettings
  64. TextureGenerator
  65. CollectImportedDependenciesAttribute
  66. FBXMaterialDescriptionPreprocessor
  67. SketchupMaterialDescriptionPreprocessor
  68. ThreeDSMaterialDescriptionPreprocessor
  69. AssetImporterEditor
  70. AssetImporterEditorPostProcessAsset
  71. ScriptedImporterEditor
  72. ScriptedImporter
  73. ScriptedImporterAttribute
  74. EditorToolbarDropdownToggle
  75. UnityEditor
  76. Overlays
  77. BrushGUIEditFlags
  78. UnityEditor
  79. Experimental
  80. TerrainAPI
  81. RepaintFlags
  82. IOnPaint
  83. IOnSceneGUI
  84. IOnInspectorGUI
  85. TerrainPaintTool<>
  86. TerrainToolShortcutContext
  87. TerrainInspectorUtility
  88. TerrainPaintUtilityEditor
  89. ObstacleAvoidanceType
  90. UnityEngine
  91. NavMeshAgent
  92. NavMeshObstacleShape
  93. NavMeshObstacle
  94. OffMeshLinkType
  95. OffMeshLinkData
  96. OffMeshLink
  97. NavMeshHit
  98. NavMeshTriangulation
  99. NavMesh
  100. NavMeshPathStatus
  101. NavMeshPath
  102. AvatarMaskBodyPart
  103. UnityEditor
  104. Animations
  105. AvatarMask
  106. IAnimationJob
  107. UnityEngine
  108. Experimental
  109. IAnimationJobPlayable
  110. IAnimationWindowPreview
  111. AnimationHumanStream
  112. AnimationScriptPlayable
  113. AnimationStream
  114. TransformStreamHandle
  115. PropertyStreamHandle
  116. TransformSceneHandle
  117. PropertySceneHandle
  118. AnimationSceneHandleUtility
  119. AnimationStreamHandleUtility
  120. CustomStreamPropertyType
  121. AnimatorJobExtensions
  122. MuscleHandle
  123. ExpressionEvaluator
  124. UnityEditor
  125. NumericFieldDraggerUtility
  126. Profiler
  127. UnityEngine
  128. PhotoCaptureFileOutputFormat
  129. XR
  130. WSA
  131. WebCam
  132. PhotoCapture
  133. PhotoCaptureFrame
  134. VideoCapture
  135. CapturePixelFormat
  136. WebCamMode
  137. CameraParameters
  138. PlayerLoopSystemInternal
  139. Experimental
  140. LowLevel
  141. PlayerLoopSystem
  142. PlayerLoop
  143. Initialization
  144. EarlyUpdate
  145. FixedUpdate
  146. PreUpdate
  147. Update
  148. PreLateUpdate
  149. PostLateUpdate
  150. ConnectionTarget
  151. Networking
  152. PlayerConnection
  153. IConnectionState
  154. VertexAttribute
  155. Rendering
  156. LightUnit
  157. HighDefinition
  158. RenderingThreadingMode
  159. RayTracingSubMeshFlags
  160. RayTracingInstanceCullingFlags
  161. RayTracingInstanceCullingTest
  162. RayTracingInstanceCullingShaderTagConfig
  163. RayTracingInstanceMaterialConfig
  164. RayTracingInstanceCullingMaterialTest
  165. RayTracingInstanceTriangleCullingConfig
  166. RayTracingSubMeshFlagsConfig
  167. RayTracingInstanceCullingConfig
  168. RayTracingInstanceMaterialCRC
  169. RayTracingInstanceCullingResults
  170. RayTracingMeshInstanceConfig
  171. RayTracingAccelerationStructure
  172. RendererList
  173. RendererUtils
  174. RendererListStatus
  175. RayTracingShader
  176. PixelPerfectRendering
  177. U2D
  178. SpriteBone
  179. LocalizationAsset
  180. UnityEditor
  181. SpriteShapeParameters
  182. UnityEngine
  183. Experimental
  184. U2D
  185. SpriteShapeSegment
  186. SpriteShapeRenderer
  187. SpriteShapeMetaData
  188. ShapeControlPoint
  189. AngleRangeInfo
  190. SpriteShapeUtility
  191. TerrainCallbacks
  192. UnityEngine
  193. Experimental
  194. TerrainAPI
  195. TerrainUtility
  196. BrushTransform
  197. PaintContext
  198. TerrainPaintUtility
  199. BaseCompositeField<,,>
  200. UnityEditor
  201. UIElements
  202. BasePopupField<,>
  203. BoundsField
  204. BoundsIntField
  205. RectField
  206. RectIntField
  207. Vector2Field
  208. Vector3Field
  209. Vector4Field
  210. Vector2IntField
  211. Vector3IntField
  212. DoubleField
  213. EnumField
  214. FloatField
  215. Hash128Field
  216. IntegerField
  217. LongField
  218. PopupField<>
  219. ProgressBar
  220. DeltaSpeed
  221. IValueField<>
  222. TextValueField<>
  223. TextValueFieldTraits<,>
  224. BaseFieldMouseDragger
  225. FieldMouseDragger<>