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Unity.RenderPipelines.Universal.2D.Runtime.dll.mvfrm 4.1KB

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  1. SpriteLibrary
  2. UnityEngine
  3. Experimental
  4. U2D
  5. Animation
  6. SpriteCategoryEntry
  7. SpriteLibCategory
  8. SpriteLibraryAsset
  9. SpriteResolver
  10. SpriteSkin
  11. MaterialQuality
  12. Utilities
  13. MaterialQualityUtilities
  14. IBaseRenderGraphBuilder
  15. UnityEngine
  16. Experimental
  17. Rendering
  18. RenderGraphModule
  19. IComputeRenderGraphBuilder
  20. IUnsafeRenderGraphBuilder
  21. IRasterRenderGraphBuilder
  22. IRenderGraphRecorder
  23. RenderGraph
  24. DepthAccess
  25. AccessFlags
  26. InternalRenderGraphContext
  27. RenderGraphContext
  28. RasterGraphContext
  29. ComputeGraphContext
  30. UnsafeGraphContext
  31. RenderGraphParameters
  32. BaseRenderFunc<,>
  33. RenderGraphProfilingScope
  34. RenderGraphBuilder
  35. RenderGraphDefaultResources
  36. RayTracingAccelerationStructureHandle
  37. RayTracingAccelerationStructureDesc
  38. BufferHandle
  39. RenderTargetInfo
  40. RendererListHandle
  41. TextureHandle
  42. RenderObjectsPass
  43. UnityEngine
  44. Experimental
  45. Rendering
  46. Universal
  47. RenderQueueType
  48. RenderObjects
  49. AssetModificationProcessor
  50. Sysroot
  51. UnityEditor
  52. LinuxStandalone
  53. ChannelClient
  54. Unity
  55. MPE
  56. ChannelClientScope
  57. ChannelService
  58. ChannelScope
  59. EventDataSerialization
  60. EventService
  61. RoleProviderAttribute
  62. ProcessEvent
  63. ProcessLevel
  64. ProcessState
  65. RoleCapability
  66. ChannelInfo
  67. ChannelClientInfo
  68. ProcessService
  69. NavMeshBuilder
  70. NavMeshVisualizationSettings
  71. PrefabStage
  72. Experimental
  73. SceneManagement
  74. PrefabStageUtility
  75. AssetImportContext
  76. AssetImporters
  77. SpriteImportData
  78. TextureGenerationOutput
  79. SourceTextureInformation
  80. TextureGenerationSettings
  81. TextureGenerator
  82. CollectImportedDependenciesAttribute
  83. FBXMaterialDescriptionPreprocessor
  84. SketchupMaterialDescriptionPreprocessor
  85. ThreeDSMaterialDescriptionPreprocessor
  86. AssetImporterEditor
  87. AssetImporterEditorPostProcessAsset
  88. ScriptedImporterEditor
  89. ScriptedImporter
  90. ScriptedImporterAttribute
  91. EditorToolbarDropdownToggle
  92. UnityEditor
  93. Overlays
  94. BrushGUIEditFlags
  95. UnityEditor
  96. Experimental
  97. TerrainAPI
  98. RepaintFlags
  99. IOnPaint
  100. IOnSceneGUI
  101. IOnInspectorGUI
  102. TerrainPaintTool<>
  103. TerrainToolShortcutContext
  104. TerrainInspectorUtility
  105. TerrainPaintUtilityEditor
  106. ObstacleAvoidanceType
  107. UnityEngine
  108. NavMeshAgent
  109. NavMeshObstacleShape
  110. NavMeshObstacle
  111. OffMeshLinkType
  112. OffMeshLinkData
  113. OffMeshLink
  114. NavMeshHit
  115. NavMeshTriangulation
  116. NavMesh
  117. NavMeshPathStatus
  118. NavMeshPath
  119. AvatarMaskBodyPart
  120. UnityEditor
  121. Animations
  122. AvatarMask
  123. IAnimationJob
  124. UnityEngine
  125. Experimental
  126. IAnimationJobPlayable
  127. IAnimationWindowPreview
  128. AnimationHumanStream
  129. AnimationScriptPlayable
  130. AnimationStream
  131. TransformStreamHandle
  132. PropertyStreamHandle
  133. TransformSceneHandle
  134. PropertySceneHandle
  135. AnimationSceneHandleUtility
  136. AnimationStreamHandleUtility
  137. CustomStreamPropertyType
  138. AnimatorJobExtensions
  139. MuscleHandle
  140. ExpressionEvaluator
  141. UnityEditor
  142. NumericFieldDraggerUtility
  143. Profiler
  144. UnityEngine
  145. PhotoCaptureFileOutputFormat
  146. XR
  147. WSA
  148. WebCam
  149. PhotoCapture
  150. PhotoCaptureFrame
  151. VideoCapture
  152. CapturePixelFormat
  153. WebCamMode
  154. CameraParameters
  155. PlayerLoopSystemInternal
  156. Experimental
  157. LowLevel
  158. PlayerLoopSystem
  159. PlayerLoop
  160. Initialization
  161. EarlyUpdate
  162. FixedUpdate
  163. PreUpdate
  164. Update
  165. PreLateUpdate
  166. PostLateUpdate
  167. ConnectionTarget
  168. Networking
  169. PlayerConnection
  170. IConnectionState
  171. VertexAttribute
  172. Rendering
  173. LightUnit
  174. HighDefinition
  175. RenderingThreadingMode
  176. RayTracingSubMeshFlags
  177. RayTracingInstanceCullingFlags
  178. RayTracingInstanceCullingTest
  179. RayTracingInstanceCullingShaderTagConfig
  180. RayTracingInstanceMaterialConfig
  181. RayTracingInstanceCullingMaterialTest
  182. RayTracingInstanceTriangleCullingConfig
  183. RayTracingSubMeshFlagsConfig
  184. RayTracingInstanceCullingConfig
  185. RayTracingInstanceMaterialCRC
  186. RayTracingInstanceCullingResults
  187. RayTracingMeshInstanceConfig
  188. RayTracingAccelerationStructure
  189. RendererList
  190. RendererUtils
  191. RendererListStatus
  192. RayTracingShader
  193. PixelPerfectRendering
  194. U2D
  195. SpriteBone
  196. LocalizationAsset
  197. UnityEditor
  198. SpriteShapeParameters
  199. UnityEngine
  200. Experimental
  201. U2D
  202. SpriteShapeSegment
  203. SpriteShapeRenderer
  204. SpriteShapeMetaData
  205. ShapeControlPoint
  206. AngleRangeInfo
  207. SpriteShapeUtility
  208. TerrainCallbacks
  209. UnityEngine
  210. Experimental
  211. TerrainAPI
  212. TerrainUtility
  213. BrushTransform
  214. PaintContext
  215. TerrainPaintUtility
  216. BaseCompositeField<,,>
  217. UnityEditor
  218. UIElements
  219. BasePopupField<,>
  220. BoundsField
  221. BoundsIntField
  222. RectField
  223. RectIntField
  224. Vector2Field
  225. Vector3Field
  226. Vector4Field
  227. Vector2IntField
  228. Vector3IntField
  229. DoubleField
  230. EnumField
  231. FloatField
  232. Hash128Field
  233. IntegerField
  234. LongField
  235. PopupField<>
  236. ProgressBar
  237. DeltaSpeed
  238. IValueField<>
  239. TextValueField<>
  240. TextValueFieldTraits<,>
  241. BaseFieldMouseDragger
  242. FieldMouseDragger<>