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  1. RenderGraphViewer
  2. MaterialQuality
  3. Utilities
  4. MaterialQualityUtilities
  5. IBaseRenderGraphBuilder
  6. UnityEngine
  7. Experimental
  8. Rendering
  9. RenderGraphModule
  10. IComputeRenderGraphBuilder
  11. IUnsafeRenderGraphBuilder
  12. IRasterRenderGraphBuilder
  13. IRenderGraphRecorder
  14. RenderGraph
  15. DepthAccess
  16. AccessFlags
  17. InternalRenderGraphContext
  18. RenderGraphContext
  19. RasterGraphContext
  20. ComputeGraphContext
  21. UnsafeGraphContext
  22. RenderGraphParameters
  23. BaseRenderFunc<,>
  24. RenderGraphProfilingScope
  25. RenderGraphBuilder
  26. RenderGraphDefaultResources
  27. RayTracingAccelerationStructureHandle
  28. RayTracingAccelerationStructureDesc
  29. BufferHandle
  30. RenderTargetInfo
  31. RendererListHandle
  32. TextureHandle
  33. RenderObjectsPass
  34. UnityEngine
  35. Experimental
  36. Rendering
  37. Universal
  38. RenderQueueType
  39. RenderObjects
  40. AssetModificationProcessor
  41. Sysroot
  42. UnityEditor
  43. LinuxStandalone
  44. ChannelClient
  45. Unity
  46. MPE
  47. ChannelClientScope
  48. ChannelService
  49. ChannelScope
  50. EventDataSerialization
  51. EventService
  52. RoleProviderAttribute
  53. ProcessEvent
  54. ProcessLevel
  55. ProcessState
  56. RoleCapability
  57. ChannelInfo
  58. ChannelClientInfo
  59. ProcessService
  60. NavMeshBuilder
  61. NavMeshVisualizationSettings
  62. PrefabStage
  63. Experimental
  64. SceneManagement
  65. PrefabStageUtility
  66. AssetImportContext
  67. AssetImporters
  68. SpriteImportData
  69. TextureGenerationOutput
  70. SourceTextureInformation
  71. TextureGenerationSettings
  72. TextureGenerator
  73. CollectImportedDependenciesAttribute
  74. FBXMaterialDescriptionPreprocessor
  75. SketchupMaterialDescriptionPreprocessor
  76. ThreeDSMaterialDescriptionPreprocessor
  77. AssetImporterEditor
  78. AssetImporterEditorPostProcessAsset
  79. ScriptedImporterEditor
  80. ScriptedImporter
  81. ScriptedImporterAttribute
  82. EditorToolbarDropdownToggle
  83. UnityEditor
  84. Overlays
  85. BrushGUIEditFlags
  86. UnityEditor
  87. Experimental
  88. TerrainAPI
  89. RepaintFlags
  90. IOnPaint
  91. IOnSceneGUI
  92. IOnInspectorGUI
  93. TerrainPaintTool<>
  94. TerrainToolShortcutContext
  95. TerrainInspectorUtility
  96. TerrainPaintUtilityEditor
  97. ObstacleAvoidanceType
  98. UnityEngine
  99. NavMeshAgent
  100. NavMeshObstacleShape
  101. NavMeshObstacle
  102. OffMeshLinkType
  103. OffMeshLinkData
  104. OffMeshLink
  105. NavMeshHit
  106. NavMeshTriangulation
  107. NavMesh
  108. NavMeshPathStatus
  109. NavMeshPath
  110. AvatarMaskBodyPart
  111. UnityEditor
  112. Animations
  113. AvatarMask
  114. IAnimationJob
  115. UnityEngine
  116. Experimental
  117. IAnimationJobPlayable
  118. IAnimationWindowPreview
  119. AnimationHumanStream
  120. AnimationScriptPlayable
  121. AnimationStream
  122. TransformStreamHandle
  123. PropertyStreamHandle
  124. TransformSceneHandle
  125. PropertySceneHandle
  126. AnimationSceneHandleUtility
  127. AnimationStreamHandleUtility
  128. CustomStreamPropertyType
  129. AnimatorJobExtensions
  130. MuscleHandle
  131. ExpressionEvaluator
  132. UnityEditor
  133. NumericFieldDraggerUtility
  134. Profiler
  135. UnityEngine
  136. PhotoCaptureFileOutputFormat
  137. XR
  138. WSA
  139. WebCam
  140. PhotoCapture
  141. PhotoCaptureFrame
  142. VideoCapture
  143. CapturePixelFormat
  144. WebCamMode
  145. CameraParameters
  146. PlayerLoopSystemInternal
  147. Experimental
  148. LowLevel
  149. PlayerLoopSystem
  150. PlayerLoop
  151. Initialization
  152. EarlyUpdate
  153. FixedUpdate
  154. PreUpdate
  155. Update
  156. PreLateUpdate
  157. PostLateUpdate
  158. ConnectionTarget
  159. Networking
  160. PlayerConnection
  161. IConnectionState
  162. VertexAttribute
  163. Rendering
  164. LightUnit
  165. HighDefinition
  166. RenderingThreadingMode
  167. RayTracingSubMeshFlags
  168. RayTracingInstanceCullingFlags
  169. RayTracingInstanceCullingTest
  170. RayTracingInstanceCullingShaderTagConfig
  171. RayTracingInstanceMaterialConfig
  172. RayTracingInstanceCullingMaterialTest
  173. RayTracingInstanceTriangleCullingConfig
  174. RayTracingSubMeshFlagsConfig
  175. RayTracingInstanceCullingConfig
  176. RayTracingInstanceMaterialCRC
  177. RayTracingInstanceCullingResults
  178. RayTracingMeshInstanceConfig
  179. RayTracingAccelerationStructure
  180. RendererList
  181. RendererUtils
  182. RendererListStatus
  183. RayTracingShader
  184. PixelPerfectRendering
  185. U2D
  186. SpriteBone
  187. LocalizationAsset
  188. UnityEditor
  189. SpriteShapeParameters
  190. UnityEngine
  191. Experimental
  192. U2D
  193. SpriteShapeSegment
  194. SpriteShapeRenderer
  195. SpriteShapeMetaData
  196. ShapeControlPoint
  197. AngleRangeInfo
  198. SpriteShapeUtility
  199. TerrainCallbacks
  200. UnityEngine
  201. Experimental
  202. TerrainAPI
  203. TerrainUtility
  204. BrushTransform
  205. PaintContext
  206. TerrainPaintUtility
  207. BaseCompositeField<,,>
  208. UnityEditor
  209. UIElements
  210. BasePopupField<,>
  211. BoundsField
  212. BoundsIntField
  213. RectField
  214. RectIntField
  215. Vector2Field
  216. Vector3Field
  217. Vector4Field
  218. Vector2IntField
  219. Vector3IntField
  220. DoubleField
  221. EnumField
  222. FloatField
  223. Hash128Field
  224. IntegerField
  225. LongField
  226. PopupField<>
  227. ProgressBar
  228. DeltaSpeed
  229. IValueField<>
  230. TextValueField<>
  231. TextValueFieldTraits<,>
  232. BaseFieldMouseDragger
  233. FieldMouseDragger<>