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- namespace Unity.VisualScripting
- {
- [UnitOrder(601)]
- public abstract class PerSecond<T> : Unit
- {
- /// <summary>
- /// The input value.
- /// </summary>
- [DoNotSerialize]
- [PortLabelHidden]
- public ValueInput input { get; private set; }
-
- /// <summary>
- /// The framerate-normalized value (multiplied by delta time).
- /// </summary>
- [DoNotSerialize]
- [PortLabelHidden]
- public ValueOutput output { get; private set; }
-
- protected override void Definition()
- {
- input = ValueInput(nameof(input), default(T));
- output = ValueOutput(nameof(output), Operation);
-
- Requirement(input, output);
- }
-
- public abstract T Operation(T input);
-
- public T Operation(Flow flow)
- {
- return Operation(flow.GetValue<T>(input));
- }
- }
- }
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