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TimelineEditorExamples.cs 336B

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  1. using UnityEditor.Timeline;
  2. namespace DocCodeExamples
  3. {
  4. class TimelineEditorExamples_HideAPI
  5. {
  6. void RefreshReasonExample()
  7. {
  8. #region declare-refreshReason
  9. TimelineEditor.Refresh(RefreshReason.ContentsModified | RefreshReason.SceneNeedsUpdate);
  10. #endregion
  11. }
  12. }
  13. }