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TestState.cs 361B

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  1. using System;
  2. namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
  3. {
  4. // This matches the state definitions expected by the Perl code, which in turn matches the NUnit 2 values...
  5. internal enum TestState
  6. {
  7. Inconclusive = 0,
  8. Skipped = 2,
  9. Ignored = 3,
  10. Success = 4,
  11. Failure = 5,
  12. Error = 6
  13. }
  14. }