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- using System;
-
- namespace UnityEditor.TestTools.TestRunner.GUI.TestAssets
- {
- /// <summary>
- /// Provides Test Script compilation context associated with project folder paths.
- /// </summary>
- internal interface IFolderPathTestCompilationContextProvider
- {
- /// <summary>
- /// Checks if the provided folder path belongs to a Custom Test Assembly.
- /// </summary>
- bool FolderPathBelongsToCustomTestAssembly(string folderPath);
-
- /// <summary>
- /// Checks if the provided folder path belongs to an assembly capable of compiling Test Scripts.
- /// </summary>
- bool TestScriptWillCompileInFolderPath(string folderPath);
- }
- }
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