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  1. namespace Unity.PerformanceTesting.Meters
  2. {
  3. /// <summary>
  4. /// Provides stopwatch functionality for measuring time
  5. /// </summary>
  6. internal interface IStopWatch
  7. {
  8. /// <summary>
  9. /// Resets and starts the stopwatch
  10. /// </summary>
  11. void Start();
  12. /// <summary>
  13. /// Takes a split time since start of stopwatch
  14. /// </summary>
  15. /// <returns>Time passed since start in milliseconds</returns>
  16. double Split();
  17. }
  18. }