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- namespace Unity.PerformanceTesting.Meters
- {
- /// <summary>
- /// Provides stopwatch functionality for measuring time
- /// </summary>
- internal interface IStopWatch
- {
- /// <summary>
- /// Resets and starts the stopwatch
- /// </summary>
- void Start();
-
- /// <summary>
- /// Takes a split time since start of stopwatch
- /// </summary>
- /// <returns>Time passed since start in milliseconds</returns>
- double Split();
- }
- }
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