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RequiredMemberAttribute.cs 218B

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  1. namespace Unity.PerformanceTesting
  2. {
  3. internal class RequiredMemberAttribute
  4. #if UNITY_2021_1_OR_NEWER
  5. : UnityEngine.Scripting.RequiredMemberAttribute
  6. #else
  7. : System.Attribute
  8. #endif
  9. {
  10. }
  11. }