暫無描述
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

MatrixTranspose.shadergraph 24KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "f198cccbc467442abc0325a776617e34",
  5. "m_Properties": [],
  6. "m_Keywords": [],
  7. "m_Dropdowns": [],
  8. "m_CategoryData": [
  9. {
  10. "m_Id": "92eff720e4574470a2f0ac22044160fe"
  11. }
  12. ],
  13. "m_Nodes": [
  14. {
  15. "m_Id": "826ec29b2d924198b116e8a5cef02caf"
  16. },
  17. {
  18. "m_Id": "4fed3fa288d34314a273cbe0951184a7"
  19. },
  20. {
  21. "m_Id": "57f11d49911f432eb0fc28f862fae050"
  22. },
  23. {
  24. "m_Id": "9ec512ea33934b97a399dab03da682e9"
  25. },
  26. {
  27. "m_Id": "3a989c589d03419c9a1213194b4ca957"
  28. },
  29. {
  30. "m_Id": "9ce9624b2108410184dace8b36a06f7f"
  31. },
  32. {
  33. "m_Id": "c04950bcab0e4b3dafb32297135f263f"
  34. },
  35. {
  36. "m_Id": "698a1fd27bb34a55a3c75e1fa65200d4"
  37. },
  38. {
  39. "m_Id": "dfd1919826d64e35bc436df6051da254"
  40. }
  41. ],
  42. "m_GroupDatas": [
  43. {
  44. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  45. }
  46. ],
  47. "m_StickyNoteDatas": [
  48. {
  49. "m_Id": "56d5f26088914a8daf3d4ab61c543a4c"
  50. },
  51. {
  52. "m_Id": "715ed007605c42b685758174b96d98e1"
  53. }
  54. ],
  55. "m_Edges": [
  56. {
  57. "m_OutputSlot": {
  58. "m_Node": {
  59. "m_Id": "c04950bcab0e4b3dafb32297135f263f"
  60. },
  61. "m_SlotId": 0
  62. },
  63. "m_InputSlot": {
  64. "m_Node": {
  65. "m_Id": "dfd1919826d64e35bc436df6051da254"
  66. },
  67. "m_SlotId": 0
  68. }
  69. }
  70. ],
  71. "m_VertexContext": {
  72. "m_Position": {
  73. "x": 0.0,
  74. "y": 0.0
  75. },
  76. "m_Blocks": [
  77. {
  78. "m_Id": "826ec29b2d924198b116e8a5cef02caf"
  79. },
  80. {
  81. "m_Id": "4fed3fa288d34314a273cbe0951184a7"
  82. },
  83. {
  84. "m_Id": "57f11d49911f432eb0fc28f862fae050"
  85. }
  86. ]
  87. },
  88. "m_FragmentContext": {
  89. "m_Position": {
  90. "x": 0.0,
  91. "y": 200.0
  92. },
  93. "m_Blocks": [
  94. {
  95. "m_Id": "9ec512ea33934b97a399dab03da682e9"
  96. },
  97. {
  98. "m_Id": "3a989c589d03419c9a1213194b4ca957"
  99. },
  100. {
  101. "m_Id": "9ce9624b2108410184dace8b36a06f7f"
  102. }
  103. ]
  104. },
  105. "m_PreviewData": {
  106. "serializedMesh": {
  107. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  108. "m_Guid": ""
  109. },
  110. "preventRotation": false
  111. },
  112. "m_Path": "Shader Graphs",
  113. "m_GraphPrecision": 1,
  114. "m_PreviewMode": 2,
  115. "m_OutputNode": {
  116. "m_Id": ""
  117. },
  118. "m_ActiveTargets": [
  119. {
  120. "m_Id": "449035ec90c84b39aaef1c4fd91fd3fb"
  121. },
  122. {
  123. "m_Id": "624a017b5ac34150861d5b3692e08e81"
  124. },
  125. {
  126. "m_Id": "214fb73219f046e8b2092454b8665b2a"
  127. }
  128. ]
  129. }
  130. {
  131. "m_SGVersion": 0,
  132. "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot",
  133. "m_ObjectId": "17b95c16578a4912b1da6908e2c827c9",
  134. "m_Id": 0,
  135. "m_DisplayName": "Out",
  136. "m_SlotType": 1,
  137. "m_Hidden": false,
  138. "m_ShaderOutputName": "Out",
  139. "m_StageCapability": 3,
  140. "m_Value": {
  141. "e00": 1.0,
  142. "e01": 0.0,
  143. "e02": 0.0,
  144. "e03": 0.0,
  145. "e10": 0.0,
  146. "e11": 1.0,
  147. "e12": 0.0,
  148. "e13": 0.0,
  149. "e20": 0.0,
  150. "e21": 0.0,
  151. "e22": 1.0,
  152. "e23": 0.0,
  153. "e30": 0.0,
  154. "e31": 0.0,
  155. "e32": 0.0,
  156. "e33": 1.0
  157. },
  158. "m_DefaultValue": {
  159. "e00": 1.0,
  160. "e01": 0.0,
  161. "e02": 0.0,
  162. "e03": 0.0,
  163. "e10": 0.0,
  164. "e11": 1.0,
  165. "e12": 0.0,
  166. "e13": 0.0,
  167. "e20": 0.0,
  168. "e21": 0.0,
  169. "e22": 1.0,
  170. "e23": 0.0,
  171. "e30": 0.0,
  172. "e31": 0.0,
  173. "e32": 0.0,
  174. "e33": 1.0
  175. }
  176. }
  177. {
  178. "m_SGVersion": 0,
  179. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget",
  180. "m_ObjectId": "1a571aa1046649f59dade41a8125710b"
  181. }
  182. {
  183. "m_SGVersion": 1,
  184. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
  185. "m_ObjectId": "214fb73219f046e8b2092454b8665b2a",
  186. "m_Datas": [],
  187. "m_ActiveSubTarget": {
  188. "m_Id": "cbcf61aeeab04f4083b141d9388d4732"
  189. },
  190. "m_AllowMaterialOverride": false,
  191. "m_SurfaceType": 0,
  192. "m_ZTestMode": 4,
  193. "m_ZWriteControl": 0,
  194. "m_AlphaMode": 0,
  195. "m_RenderFace": 2,
  196. "m_AlphaClip": false,
  197. "m_CastShadows": true,
  198. "m_ReceiveShadows": true,
  199. "m_AdditionalMotionVectorMode": 0,
  200. "m_AlembicMotionVectors": false,
  201. "m_SupportsLODCrossFade": false,
  202. "m_CustomEditorGUI": "",
  203. "m_SupportVFX": false
  204. }
  205. {
  206. "m_SGVersion": 0,
  207. "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
  208. "m_ObjectId": "237c54493a3c4b43ae158ddd5eeb3414",
  209. "m_Id": 0,
  210. "m_DisplayName": "Normal",
  211. "m_SlotType": 0,
  212. "m_Hidden": false,
  213. "m_ShaderOutputName": "Normal",
  214. "m_StageCapability": 1,
  215. "m_Value": {
  216. "x": 0.0,
  217. "y": 0.0,
  218. "z": 0.0
  219. },
  220. "m_DefaultValue": {
  221. "x": 0.0,
  222. "y": 0.0,
  223. "z": 0.0
  224. },
  225. "m_Labels": [],
  226. "m_Space": 0
  227. }
  228. {
  229. "m_SGVersion": 0,
  230. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
  231. "m_ObjectId": "35802fd69bce452b8df80a8a1178a84a",
  232. "m_Distortion": false,
  233. "m_DistortionMode": 0,
  234. "m_DistortionDepthTest": true,
  235. "m_AddPrecomputedVelocity": false,
  236. "m_TransparentWritesMotionVec": false,
  237. "m_DepthOffset": false,
  238. "m_ConservativeDepthOffset": false,
  239. "m_TransparencyFog": true,
  240. "m_AlphaTestShadow": false,
  241. "m_BackThenFrontRendering": false,
  242. "m_TransparentDepthPrepass": false,
  243. "m_TransparentDepthPostpass": false,
  244. "m_TransparentPerPixelSorting": false,
  245. "m_SupportLodCrossFade": false
  246. }
  247. {
  248. "m_SGVersion": 0,
  249. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  250. "m_ObjectId": "3a989c589d03419c9a1213194b4ca957",
  251. "m_Group": {
  252. "m_Id": ""
  253. },
  254. "m_Name": "SurfaceDescription.Emission",
  255. "m_DrawState": {
  256. "m_Expanded": true,
  257. "m_Position": {
  258. "serializedVersion": "2",
  259. "x": 0.0,
  260. "y": 0.0,
  261. "width": 0.0,
  262. "height": 0.0
  263. }
  264. },
  265. "m_Slots": [
  266. {
  267. "m_Id": "7613196b6f0649589ca7cd8cda90468c"
  268. }
  269. ],
  270. "synonyms": [],
  271. "m_Precision": 0,
  272. "m_PreviewExpanded": true,
  273. "m_DismissedVersion": 0,
  274. "m_PreviewMode": 0,
  275. "m_CustomColors": {
  276. "m_SerializableColors": []
  277. },
  278. "m_SerializedDescriptor": "SurfaceDescription.Emission"
  279. }
  280. {
  281. "m_SGVersion": 0,
  282. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
  283. "m_ObjectId": "43572d0b2aa7499eb2994e8f807bf297"
  284. }
  285. {
  286. "m_SGVersion": 2,
  287. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
  288. "m_ObjectId": "449035ec90c84b39aaef1c4fd91fd3fb",
  289. "m_ActiveSubTarget": {
  290. "m_Id": "1a571aa1046649f59dade41a8125710b"
  291. },
  292. "m_AllowMaterialOverride": false,
  293. "m_SurfaceType": 0,
  294. "m_ZWriteControl": 0,
  295. "m_ZTestMode": 4,
  296. "m_AlphaMode": 0,
  297. "m_RenderFace": 2,
  298. "m_AlphaClip": false,
  299. "m_CustomEditorGUI": ""
  300. }
  301. {
  302. "m_SGVersion": 0,
  303. "m_Type": "UnityEditor.ShaderGraph.DynamicMatrixMaterialSlot",
  304. "m_ObjectId": "4631c074421f439b9f5a081aea59f79c",
  305. "m_Id": 0,
  306. "m_DisplayName": "In",
  307. "m_SlotType": 0,
  308. "m_Hidden": false,
  309. "m_ShaderOutputName": "In",
  310. "m_StageCapability": 3,
  311. "m_Value": {
  312. "e00": 1.0,
  313. "e01": 0.0,
  314. "e02": 0.0,
  315. "e03": 0.0,
  316. "e10": 0.0,
  317. "e11": 1.0,
  318. "e12": 0.0,
  319. "e13": 0.0,
  320. "e20": 0.0,
  321. "e21": 0.0,
  322. "e22": 1.0,
  323. "e23": 0.0,
  324. "e30": 0.0,
  325. "e31": 0.0,
  326. "e32": 0.0,
  327. "e33": 1.0
  328. },
  329. "m_DefaultValue": {
  330. "e00": 1.0,
  331. "e01": 0.0,
  332. "e02": 0.0,
  333. "e03": 0.0,
  334. "e10": 0.0,
  335. "e11": 1.0,
  336. "e12": 0.0,
  337. "e13": 0.0,
  338. "e20": 0.0,
  339. "e21": 0.0,
  340. "e22": 1.0,
  341. "e23": 0.0,
  342. "e30": 0.0,
  343. "e31": 0.0,
  344. "e32": 0.0,
  345. "e33": 1.0
  346. }
  347. }
  348. {
  349. "m_SGVersion": 0,
  350. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  351. "m_ObjectId": "4fed3fa288d34314a273cbe0951184a7",
  352. "m_Group": {
  353. "m_Id": ""
  354. },
  355. "m_Name": "VertexDescription.Normal",
  356. "m_DrawState": {
  357. "m_Expanded": true,
  358. "m_Position": {
  359. "serializedVersion": "2",
  360. "x": 0.0,
  361. "y": 0.0,
  362. "width": 0.0,
  363. "height": 0.0
  364. }
  365. },
  366. "m_Slots": [
  367. {
  368. "m_Id": "237c54493a3c4b43ae158ddd5eeb3414"
  369. }
  370. ],
  371. "synonyms": [],
  372. "m_Precision": 0,
  373. "m_PreviewExpanded": true,
  374. "m_DismissedVersion": 0,
  375. "m_PreviewMode": 0,
  376. "m_CustomColors": {
  377. "m_SerializableColors": []
  378. },
  379. "m_SerializedDescriptor": "VertexDescription.Normal"
  380. }
  381. {
  382. "m_SGVersion": 0,
  383. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  384. "m_ObjectId": "56d5f26088914a8daf3d4ab61c543a4c",
  385. "m_Title": "Matrix Transpose Node",
  386. "m_Content": "The Matrix Transpose Node transposes a matrix - which means that the rows become columns. It's a bit like rotating the positions of all of the values in the array by 90 degrees.",
  387. "m_TextSize": 0,
  388. "m_Theme": 0,
  389. "m_Position": {
  390. "serializedVersion": "2",
  391. "x": -489.5000305175781,
  392. "y": -22.500001907348634,
  393. "width": 258.0,
  394. "height": 103.50000762939453
  395. },
  396. "m_Group": {
  397. "m_Id": ""
  398. }
  399. }
  400. {
  401. "m_SGVersion": 0,
  402. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  403. "m_ObjectId": "57f11d49911f432eb0fc28f862fae050",
  404. "m_Group": {
  405. "m_Id": ""
  406. },
  407. "m_Name": "VertexDescription.Tangent",
  408. "m_DrawState": {
  409. "m_Expanded": true,
  410. "m_Position": {
  411. "serializedVersion": "2",
  412. "x": 0.0,
  413. "y": 0.0,
  414. "width": 0.0,
  415. "height": 0.0
  416. }
  417. },
  418. "m_Slots": [
  419. {
  420. "m_Id": "9585422b95c14fbaab64e691cc156d44"
  421. }
  422. ],
  423. "synonyms": [],
  424. "m_Precision": 0,
  425. "m_PreviewExpanded": true,
  426. "m_DismissedVersion": 0,
  427. "m_PreviewMode": 0,
  428. "m_CustomColors": {
  429. "m_SerializableColors": []
  430. },
  431. "m_SerializedDescriptor": "VertexDescription.Tangent"
  432. }
  433. {
  434. "m_SGVersion": 0,
  435. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget",
  436. "m_ObjectId": "624a017b5ac34150861d5b3692e08e81",
  437. "m_ActiveSubTarget": {
  438. "m_Id": "43572d0b2aa7499eb2994e8f807bf297"
  439. },
  440. "m_Datas": [
  441. {
  442. "m_Id": "35802fd69bce452b8df80a8a1178a84a"
  443. },
  444. {
  445. "m_Id": "75122a5835654e9db66377204c42f045"
  446. },
  447. {
  448. "m_Id": "70d6cffc555a4e80acd042cfe85e2af2"
  449. }
  450. ],
  451. "m_CustomEditorGUI": "",
  452. "m_SupportVFX": false,
  453. "m_SupportLineRendering": false
  454. }
  455. {
  456. "m_SGVersion": 0,
  457. "m_Type": "UnityEditor.ShaderGraph.MatrixTransposeNode",
  458. "m_ObjectId": "698a1fd27bb34a55a3c75e1fa65200d4",
  459. "m_Group": {
  460. "m_Id": ""
  461. },
  462. "m_Name": "Matrix Transpose",
  463. "m_DrawState": {
  464. "m_Expanded": true,
  465. "m_Position": {
  466. "serializedVersion": "2",
  467. "x": -694.5000610351563,
  468. "y": -16.0,
  469. "width": 156.0,
  470. "height": 77.00001525878906
  471. }
  472. },
  473. "m_Slots": [
  474. {
  475. "m_Id": "4631c074421f439b9f5a081aea59f79c"
  476. },
  477. {
  478. "m_Id": "6f494c33f9ea4916babe229601975a65"
  479. }
  480. ],
  481. "synonyms": [],
  482. "m_Precision": 0,
  483. "m_PreviewExpanded": true,
  484. "m_DismissedVersion": 0,
  485. "m_PreviewMode": 0,
  486. "m_CustomColors": {
  487. "m_SerializableColors": []
  488. }
  489. }
  490. {
  491. "m_SGVersion": 0,
  492. "m_Type": "UnityEditor.ShaderGraph.DynamicMatrixMaterialSlot",
  493. "m_ObjectId": "6f494c33f9ea4916babe229601975a65",
  494. "m_Id": 1,
  495. "m_DisplayName": "Out",
  496. "m_SlotType": 1,
  497. "m_Hidden": false,
  498. "m_ShaderOutputName": "Out",
  499. "m_StageCapability": 3,
  500. "m_Value": {
  501. "e00": 1.0,
  502. "e01": 0.0,
  503. "e02": 0.0,
  504. "e03": 0.0,
  505. "e10": 0.0,
  506. "e11": 1.0,
  507. "e12": 0.0,
  508. "e13": 0.0,
  509. "e20": 0.0,
  510. "e21": 0.0,
  511. "e22": 1.0,
  512. "e23": 0.0,
  513. "e30": 0.0,
  514. "e31": 0.0,
  515. "e32": 0.0,
  516. "e33": 1.0
  517. },
  518. "m_DefaultValue": {
  519. "e00": 1.0,
  520. "e01": 0.0,
  521. "e02": 0.0,
  522. "e03": 0.0,
  523. "e10": 0.0,
  524. "e11": 1.0,
  525. "e12": 0.0,
  526. "e13": 0.0,
  527. "e20": 0.0,
  528. "e21": 0.0,
  529. "e22": 1.0,
  530. "e23": 0.0,
  531. "e30": 0.0,
  532. "e31": 0.0,
  533. "e32": 0.0,
  534. "e33": 1.0
  535. }
  536. }
  537. {
  538. "m_SGVersion": 0,
  539. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
  540. "m_ObjectId": "70d6cffc555a4e80acd042cfe85e2af2",
  541. "m_EnableShadowMatte": false,
  542. "m_DistortionOnly": false
  543. }
  544. {
  545. "m_SGVersion": 0,
  546. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  547. "m_ObjectId": "715ed007605c42b685758174b96d98e1",
  548. "m_Title": "",
  549. "m_Content": "In this example, we bring in a matrix using the Transformation Matrix node and then use the Matrix Transpose node to transpose the matrix.",
  550. "m_TextSize": 0,
  551. "m_Theme": 0,
  552. "m_Position": {
  553. "serializedVersion": "2",
  554. "x": -580.0000610351563,
  555. "y": 292.0000305175781,
  556. "width": 200.00003051757813,
  557. "height": 100.0
  558. },
  559. "m_Group": {
  560. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  561. }
  562. }
  563. {
  564. "m_SGVersion": 0,
  565. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
  566. "m_ObjectId": "75122a5835654e9db66377204c42f045",
  567. "m_MaterialNeedsUpdateHash": 0,
  568. "m_SurfaceType": 0,
  569. "m_RenderingPass": 1,
  570. "m_BlendMode": 0,
  571. "m_ZTest": 4,
  572. "m_ZWrite": false,
  573. "m_TransparentCullMode": 2,
  574. "m_OpaqueCullMode": 2,
  575. "m_SortPriority": 0,
  576. "m_AlphaTest": false,
  577. "m_TransparentDepthPrepass": false,
  578. "m_TransparentDepthPostpass": false,
  579. "m_SupportLodCrossFade": false,
  580. "m_DoubleSidedMode": 0,
  581. "m_DOTSInstancing": false,
  582. "m_CustomVelocity": false,
  583. "m_Tessellation": false,
  584. "m_TessellationMode": 0,
  585. "m_TessellationFactorMinDistance": 20.0,
  586. "m_TessellationFactorMaxDistance": 50.0,
  587. "m_TessellationFactorTriangleSize": 100.0,
  588. "m_TessellationShapeFactor": 0.75,
  589. "m_TessellationBackFaceCullEpsilon": -0.25,
  590. "m_TessellationMaxDisplacement": 0.009999999776482582,
  591. "m_DebugSymbols": false,
  592. "m_Version": 2,
  593. "inspectorFoldoutMask": 0
  594. }
  595. {
  596. "m_SGVersion": 0,
  597. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  598. "m_ObjectId": "7613196b6f0649589ca7cd8cda90468c",
  599. "m_Id": 0,
  600. "m_DisplayName": "Emission",
  601. "m_SlotType": 0,
  602. "m_Hidden": false,
  603. "m_ShaderOutputName": "Emission",
  604. "m_StageCapability": 2,
  605. "m_Value": {
  606. "x": 0.0,
  607. "y": 0.0,
  608. "z": 0.0
  609. },
  610. "m_DefaultValue": {
  611. "x": 0.0,
  612. "y": 0.0,
  613. "z": 0.0
  614. },
  615. "m_Labels": [],
  616. "m_ColorMode": 1,
  617. "m_DefaultColor": {
  618. "r": 0.0,
  619. "g": 0.0,
  620. "b": 0.0,
  621. "a": 1.0
  622. }
  623. }
  624. {
  625. "m_SGVersion": 0,
  626. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  627. "m_ObjectId": "826ec29b2d924198b116e8a5cef02caf",
  628. "m_Group": {
  629. "m_Id": ""
  630. },
  631. "m_Name": "VertexDescription.Position",
  632. "m_DrawState": {
  633. "m_Expanded": true,
  634. "m_Position": {
  635. "serializedVersion": "2",
  636. "x": 0.0,
  637. "y": 0.0,
  638. "width": 0.0,
  639. "height": 0.0
  640. }
  641. },
  642. "m_Slots": [
  643. {
  644. "m_Id": "c3f0b01775f149d4991841b951ecc723"
  645. }
  646. ],
  647. "synonyms": [],
  648. "m_Precision": 0,
  649. "m_PreviewExpanded": true,
  650. "m_DismissedVersion": 0,
  651. "m_PreviewMode": 0,
  652. "m_CustomColors": {
  653. "m_SerializableColors": []
  654. },
  655. "m_SerializedDescriptor": "VertexDescription.Position"
  656. }
  657. {
  658. "m_SGVersion": 0,
  659. "m_Type": "UnityEditor.ShaderGraph.DynamicMatrixMaterialSlot",
  660. "m_ObjectId": "8fbb00da7ccf41bba935789f1f6bceb0",
  661. "m_Id": 1,
  662. "m_DisplayName": "Out",
  663. "m_SlotType": 1,
  664. "m_Hidden": false,
  665. "m_ShaderOutputName": "Out",
  666. "m_StageCapability": 3,
  667. "m_Value": {
  668. "e00": 1.0,
  669. "e01": 0.0,
  670. "e02": 0.0,
  671. "e03": 0.0,
  672. "e10": 0.0,
  673. "e11": 1.0,
  674. "e12": 0.0,
  675. "e13": 0.0,
  676. "e20": 0.0,
  677. "e21": 0.0,
  678. "e22": 1.0,
  679. "e23": 0.0,
  680. "e30": 0.0,
  681. "e31": 0.0,
  682. "e32": 0.0,
  683. "e33": 1.0
  684. },
  685. "m_DefaultValue": {
  686. "e00": 1.0,
  687. "e01": 0.0,
  688. "e02": 0.0,
  689. "e03": 0.0,
  690. "e10": 0.0,
  691. "e11": 1.0,
  692. "e12": 0.0,
  693. "e13": 0.0,
  694. "e20": 0.0,
  695. "e21": 0.0,
  696. "e22": 1.0,
  697. "e23": 0.0,
  698. "e30": 0.0,
  699. "e31": 0.0,
  700. "e32": 0.0,
  701. "e33": 1.0
  702. }
  703. }
  704. {
  705. "m_SGVersion": 0,
  706. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  707. "m_ObjectId": "92eff720e4574470a2f0ac22044160fe",
  708. "m_Name": "",
  709. "m_ChildObjectList": []
  710. }
  711. {
  712. "m_SGVersion": 0,
  713. "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
  714. "m_ObjectId": "9585422b95c14fbaab64e691cc156d44",
  715. "m_Id": 0,
  716. "m_DisplayName": "Tangent",
  717. "m_SlotType": 0,
  718. "m_Hidden": false,
  719. "m_ShaderOutputName": "Tangent",
  720. "m_StageCapability": 1,
  721. "m_Value": {
  722. "x": 0.0,
  723. "y": 0.0,
  724. "z": 0.0
  725. },
  726. "m_DefaultValue": {
  727. "x": 0.0,
  728. "y": 0.0,
  729. "z": 0.0
  730. },
  731. "m_Labels": [],
  732. "m_Space": 0
  733. }
  734. {
  735. "m_SGVersion": 0,
  736. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  737. "m_ObjectId": "9ce9624b2108410184dace8b36a06f7f",
  738. "m_Group": {
  739. "m_Id": ""
  740. },
  741. "m_Name": "SurfaceDescription.Alpha",
  742. "m_DrawState": {
  743. "m_Expanded": true,
  744. "m_Position": {
  745. "serializedVersion": "2",
  746. "x": 0.0,
  747. "y": 0.0,
  748. "width": 0.0,
  749. "height": 0.0
  750. }
  751. },
  752. "m_Slots": [
  753. {
  754. "m_Id": "fdf88a550a93454397091f08c2b7c3e3"
  755. }
  756. ],
  757. "synonyms": [],
  758. "m_Precision": 0,
  759. "m_PreviewExpanded": true,
  760. "m_DismissedVersion": 0,
  761. "m_PreviewMode": 0,
  762. "m_CustomColors": {
  763. "m_SerializableColors": []
  764. },
  765. "m_SerializedDescriptor": "SurfaceDescription.Alpha"
  766. }
  767. {
  768. "m_SGVersion": 0,
  769. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  770. "m_ObjectId": "9ec512ea33934b97a399dab03da682e9",
  771. "m_Group": {
  772. "m_Id": ""
  773. },
  774. "m_Name": "SurfaceDescription.BaseColor",
  775. "m_DrawState": {
  776. "m_Expanded": true,
  777. "m_Position": {
  778. "serializedVersion": "2",
  779. "x": 0.0,
  780. "y": 0.0,
  781. "width": 0.0,
  782. "height": 0.0
  783. }
  784. },
  785. "m_Slots": [
  786. {
  787. "m_Id": "cc497e12261a440890306803bdf5b4db"
  788. }
  789. ],
  790. "synonyms": [],
  791. "m_Precision": 0,
  792. "m_PreviewExpanded": true,
  793. "m_DismissedVersion": 0,
  794. "m_PreviewMode": 0,
  795. "m_CustomColors": {
  796. "m_SerializableColors": []
  797. },
  798. "m_SerializedDescriptor": "SurfaceDescription.BaseColor"
  799. }
  800. {
  801. "m_SGVersion": 0,
  802. "m_Type": "UnityEditor.ShaderGraph.DynamicMatrixMaterialSlot",
  803. "m_ObjectId": "a0fc5f77b52149298d614dc8da8f6601",
  804. "m_Id": 0,
  805. "m_DisplayName": "In",
  806. "m_SlotType": 0,
  807. "m_Hidden": false,
  808. "m_ShaderOutputName": "In",
  809. "m_StageCapability": 3,
  810. "m_Value": {
  811. "e00": 1.0,
  812. "e01": 0.0,
  813. "e02": 0.0,
  814. "e03": 0.0,
  815. "e10": 0.0,
  816. "e11": 1.0,
  817. "e12": 0.0,
  818. "e13": 0.0,
  819. "e20": 0.0,
  820. "e21": 0.0,
  821. "e22": 1.0,
  822. "e23": 0.0,
  823. "e30": 0.0,
  824. "e31": 0.0,
  825. "e32": 0.0,
  826. "e33": 1.0
  827. },
  828. "m_DefaultValue": {
  829. "e00": 1.0,
  830. "e01": 0.0,
  831. "e02": 0.0,
  832. "e03": 0.0,
  833. "e10": 0.0,
  834. "e11": 1.0,
  835. "e12": 0.0,
  836. "e13": 0.0,
  837. "e20": 0.0,
  838. "e21": 0.0,
  839. "e22": 1.0,
  840. "e23": 0.0,
  841. "e30": 0.0,
  842. "e31": 0.0,
  843. "e32": 0.0,
  844. "e33": 1.0
  845. }
  846. }
  847. {
  848. "m_SGVersion": 0,
  849. "m_Type": "UnityEditor.ShaderGraph.TransformationMatrixNode",
  850. "m_ObjectId": "c04950bcab0e4b3dafb32297135f263f",
  851. "m_Group": {
  852. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  853. },
  854. "m_Name": "Transformation Matrix",
  855. "m_DrawState": {
  856. "m_Expanded": true,
  857. "m_Position": {
  858. "serializedVersion": "2",
  859. "x": -742.0000610351563,
  860. "y": 166.0,
  861. "width": 171.0,
  862. "height": 111.50006103515625
  863. }
  864. },
  865. "m_Slots": [
  866. {
  867. "m_Id": "17b95c16578a4912b1da6908e2c827c9"
  868. }
  869. ],
  870. "synonyms": [],
  871. "m_Precision": 0,
  872. "m_PreviewExpanded": true,
  873. "m_DismissedVersion": 0,
  874. "m_PreviewMode": 0,
  875. "m_CustomColors": {
  876. "m_SerializableColors": []
  877. },
  878. "m_matrix": -1,
  879. "m_MatrixType": 0
  880. }
  881. {
  882. "m_SGVersion": 0,
  883. "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
  884. "m_ObjectId": "c3f0b01775f149d4991841b951ecc723",
  885. "m_Id": 0,
  886. "m_DisplayName": "Position",
  887. "m_SlotType": 0,
  888. "m_Hidden": false,
  889. "m_ShaderOutputName": "Position",
  890. "m_StageCapability": 1,
  891. "m_Value": {
  892. "x": 0.0,
  893. "y": 0.0,
  894. "z": 0.0
  895. },
  896. "m_DefaultValue": {
  897. "x": 0.0,
  898. "y": 0.0,
  899. "z": 0.0
  900. },
  901. "m_Labels": [],
  902. "m_Space": 0
  903. }
  904. {
  905. "m_SGVersion": 2,
  906. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
  907. "m_ObjectId": "cbcf61aeeab04f4083b141d9388d4732"
  908. }
  909. {
  910. "m_SGVersion": 0,
  911. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  912. "m_ObjectId": "cc497e12261a440890306803bdf5b4db",
  913. "m_Id": 0,
  914. "m_DisplayName": "Base Color",
  915. "m_SlotType": 0,
  916. "m_Hidden": false,
  917. "m_ShaderOutputName": "BaseColor",
  918. "m_StageCapability": 2,
  919. "m_Value": {
  920. "x": 0.5,
  921. "y": 0.5,
  922. "z": 0.5
  923. },
  924. "m_DefaultValue": {
  925. "x": 0.0,
  926. "y": 0.0,
  927. "z": 0.0
  928. },
  929. "m_Labels": [],
  930. "m_ColorMode": 0,
  931. "m_DefaultColor": {
  932. "r": 0.5,
  933. "g": 0.5,
  934. "b": 0.5,
  935. "a": 1.0
  936. }
  937. }
  938. {
  939. "m_SGVersion": 0,
  940. "m_Type": "UnityEditor.ShaderGraph.GroupData",
  941. "m_ObjectId": "d5c455c2ed7c45b1b084743a2042ac51",
  942. "m_Title": "The Basics",
  943. "m_Position": {
  944. "x": -767.0000610351563,
  945. "y": 107.50001525878906
  946. }
  947. }
  948. {
  949. "m_SGVersion": 0,
  950. "m_Type": "UnityEditor.ShaderGraph.MatrixTransposeNode",
  951. "m_ObjectId": "dfd1919826d64e35bc436df6051da254",
  952. "m_Group": {
  953. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  954. },
  955. "m_Name": "Matrix Transpose",
  956. "m_DrawState": {
  957. "m_Expanded": true,
  958. "m_Position": {
  959. "serializedVersion": "2",
  960. "x": -406.50006103515627,
  961. "y": 166.0,
  962. "width": 157.50001525878907,
  963. "height": 77.00004577636719
  964. }
  965. },
  966. "m_Slots": [
  967. {
  968. "m_Id": "a0fc5f77b52149298d614dc8da8f6601"
  969. },
  970. {
  971. "m_Id": "8fbb00da7ccf41bba935789f1f6bceb0"
  972. }
  973. ],
  974. "synonyms": [],
  975. "m_Precision": 0,
  976. "m_PreviewExpanded": true,
  977. "m_DismissedVersion": 0,
  978. "m_PreviewMode": 0,
  979. "m_CustomColors": {
  980. "m_SerializableColors": []
  981. }
  982. }
  983. {
  984. "m_SGVersion": 0,
  985. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  986. "m_ObjectId": "fdf88a550a93454397091f08c2b7c3e3",
  987. "m_Id": 0,
  988. "m_DisplayName": "Alpha",
  989. "m_SlotType": 0,
  990. "m_Hidden": false,
  991. "m_ShaderOutputName": "Alpha",
  992. "m_StageCapability": 2,
  993. "m_Value": 1.0,
  994. "m_DefaultValue": 1.0,
  995. "m_Labels": []
  996. }