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- using System;
- using System.Collections.Generic;
-
- namespace UnityEngine.Rendering.Universal
- {
- /// <summary>
- /// Use this attribute to show a warning next to a VolumeComponent's UI if the specified
- /// ScriptableRendererFeatures are not added to the active URP Asset's default renderer
- /// </summary>
- [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
- public sealed class VolumeRequiresRendererFeatures : Attribute
- {
- internal HashSet<Type> TargetFeatureTypes;
-
- /// <summary>
- /// Creates a new <see cref="VolumeRequiresRendererFeatures"/> attribute instance.
- /// </summary>
- /// <param name="featureTypes">The list of required ScriptableRendererFeature types. If any of these types are missing, the VolumeComponent UI shows a warning.</param>
- public VolumeRequiresRendererFeatures(params Type[] featureTypes)
- {
- TargetFeatureTypes = (featureTypes != null) ? new HashSet<Type>(featureTypes) : new HashSet<Type>();
- TargetFeatureTypes.Remove(null);
- }
- }
- }
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