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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Unity.Collections;
-
- namespace UnityEngine.Rendering.Universal
- {
- internal interface IEdgeStore
- {
- NativeArray<ShadowEdge> GetOutsideEdges(NativeArray<Vector3> vertices, NativeArray<int> indices);
- }
- }
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