12345678910111213141516 |
- using UnityEngine.Rendering;
- using UnityEngine.Rendering.Universal;
-
- namespace UnityEditor.Rendering.Universal
- {
- internal static class CreateDecalProjector
- {
- [MenuItem("GameObject/Rendering/URP Decal Projector", priority = CoreUtils.Priorities.gameObjectMenuPriority)]
- public static void CreateDecal(MenuCommand menuCommand)
- {
- var go = CoreEditorUtils.CreateGameObject("Decal Projector", menuCommand.context);
- go.AddComponent<DecalProjector>();
- go.transform.RotateAround(go.transform.position, go.transform.right, 90);
- }
- }
- }
|