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- namespace UnityEditor.Rendering.Universal
- {
- /// <summary>
- /// A structure holding the information for each Item that needs to be Converted.
- /// Descriptor = The ConverterItemDescriptor this item contain.
- /// Index = The index for this item in the list of converter items.
- /// </summary>
- internal struct ConverterItemInfo
- {
- /// <summary> The ConverterItemDescriptor this item contain. </summary>
- public ConverterItemDescriptor descriptor { get; internal set; }
-
- /// <summary> The index for this item in the list of converter items. </summary>
- public int index { get; internal set; }
- }
- }
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