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- #ifndef THREADING_SM6_IMPL
- #define THREADING_SM6_IMPL
-
- namespace Threading
- {
- // Currently we only cover scalar types as at the time of writing this utility library we only needed emulation for those.
- // Support for vector types is currently not there but can be added as needed (and this comment removed).
- groupshared uint g_Scratch[THREADING_BLOCK_SIZE];
-
- uint Wave::GetIndex() { return indexW; }
-
- void Wave::Init(uint groupIndex)
- {
- indexG = groupIndex;
- indexW = indexG / GetLaneCount();
- }
-
- // Note: The HLSL intrinsics should be correctly replaced by console-specific intrinsics by our API library.
- #define DEFINE_API_FOR_TYPE(TYPE) \
- bool Wave::AllEqual(TYPE v) { return WaveActiveAllEqual(v); } \
- TYPE Wave::Product(TYPE v) { return WaveActiveProduct(v); } \
- TYPE Wave::Sum(TYPE v) { return WaveActiveSum(v); } \
- TYPE Wave::Max(TYPE v) { return WaveActiveMax(v); } \
- TYPE Wave::Min(TYPE v) { return WaveActiveMin(v); } \
- TYPE Wave::InclusivePrefixSum (TYPE v) { return WavePrefixSum(v) + v; } \
- TYPE Wave::InclusivePrefixProduct (TYPE v) { return WavePrefixProduct(v) * v; } \
- TYPE Wave::PrefixSum(TYPE v) { return WavePrefixSum(v); } \
- TYPE Wave::PrefixProduct(TYPE v) { return WavePrefixProduct(v); } \
- TYPE Wave::ReadLaneAt(TYPE v, uint i) { return WaveReadLaneAt(v, i); } \
- TYPE Wave::ReadLaneFirst(TYPE v) { return WaveReadLaneFirst(v); } \
-
- // Currently just support scalars.
- DEFINE_API_FOR_TYPE(uint)
- DEFINE_API_FOR_TYPE(int)
- DEFINE_API_FOR_TYPE(float)
-
- // The following intrinsics need only be declared once.
- uint Wave::GetLaneCount() { return WaveGetLaneCount(); }
- uint Wave::GetLaneIndex() { return WaveGetLaneIndex(); }
- bool Wave::IsFirstLane() { return WaveIsFirstLane(); }
- bool Wave::AllTrue(bool v) { return WaveActiveAllTrue(v); }
- bool Wave::AnyTrue(bool v) { return WaveActiveAnyTrue(v); }
- uint4 Wave::Ballot(bool v) { return WaveActiveBallot(v); }
- uint Wave::CountBits(bool v) { return WaveActiveCountBits(v); }
- uint Wave::PrefixCountBits(bool v) { return WavePrefixCountBits(v); }
- uint Wave::And(uint v) { return WaveActiveBitAnd(v); }
- uint Wave::Or (uint v) { return WaveActiveBitOr(v); }
- uint Wave::Xor(uint v) { return WaveActiveBitXor(v); }
-
- #define EMULATED_GROUP_REDUCE(TYPE, OP) \
- GroupMemoryBarrierWithGroupSync(); \
- g_Scratch[groupIndex] = asuint(v); \
- GroupMemoryBarrierWithGroupSync(); \
- [unroll] \
- for (uint s = THREADING_BLOCK_SIZE / 2u; s > 0u; s >>= 1u) \
- { \
- if (groupIndex < s) \
- g_Scratch[groupIndex] = asuint(as##TYPE(g_Scratch[groupIndex]) OP as##TYPE(g_Scratch[groupIndex + s])); \
- GroupMemoryBarrierWithGroupSync(); \
- } \
- return as##TYPE(g_Scratch[0]); \
-
- #define EMULATED_GROUP_REDUCE_CMP(TYPE, OP) \
- GroupMemoryBarrierWithGroupSync(); \
- g_Scratch[groupIndex] = asuint(v); \
- GroupMemoryBarrierWithGroupSync(); \
- [unroll] \
- for (uint s = THREADING_BLOCK_SIZE / 2u; s > 0u; s >>= 1u) \
- { \
- if (groupIndex < s) \
- g_Scratch[groupIndex] = asuint(OP(as##TYPE(g_Scratch[groupIndex]), as##TYPE(g_Scratch[groupIndex + s]))); \
- GroupMemoryBarrierWithGroupSync(); \
- } \
- return as##TYPE(g_Scratch[0]); \
-
- #define EMULATED_GROUP_PREFIX(TYPE, OP, FILL_VALUE) \
- GroupMemoryBarrierWithGroupSync(); \
- g_Scratch[groupIndex] = asuint(v); \
- GroupMemoryBarrierWithGroupSync(); \
- [unroll] \
- for (uint s = 1u; s < THREADING_BLOCK_SIZE; s <<= 1u) \
- { \
- TYPE nv = FILL_VALUE; \
- if (groupIndex >= s) \
- { \
- nv = as##TYPE(g_Scratch[groupIndex - s]); \
- } \
- nv = as##TYPE(g_Scratch[groupIndex]) OP nv; \
- GroupMemoryBarrierWithGroupSync(); \
- g_Scratch[groupIndex] = asuint(nv); \
- GroupMemoryBarrierWithGroupSync(); \
- } \
- TYPE result = FILL_VALUE; \
- if (groupIndex > 0u) \
- result = as##TYPE(g_Scratch[groupIndex - 1]); \
- return result; \
-
- uint Group::GetWaveCount()
- {
- return THREADING_BLOCK_SIZE / WaveGetLaneCount();
- }
-
- #define DEFINE_API_FOR_TYPE_GROUP(TYPE) \
- bool Group::AllEqual(TYPE v) { return AllTrue(ReadThreadFirst(v) == v); } \
- TYPE Group::Product(TYPE v) { EMULATED_GROUP_REDUCE(TYPE, *) } \
- TYPE Group::Sum(TYPE v) { EMULATED_GROUP_REDUCE(TYPE, +) } \
- TYPE Group::Max(TYPE v) { EMULATED_GROUP_REDUCE_CMP(TYPE, max) } \
- TYPE Group::Min(TYPE v) { EMULATED_GROUP_REDUCE_CMP(TYPE, min) } \
- TYPE Group::InclusivePrefixSum (TYPE v) { return PrefixSum(v) + v; } \
- TYPE Group::InclusivePrefixProduct (TYPE v) { return PrefixProduct(v) * v; } \
- TYPE Group::PrefixSum (TYPE v) { EMULATED_GROUP_PREFIX(TYPE, +, (TYPE)0) } \
- TYPE Group::PrefixProduct (TYPE v) { EMULATED_GROUP_PREFIX(TYPE, *, (TYPE)1) } \
- TYPE Group::ReadThreadAt(TYPE v, uint i) { GroupMemoryBarrierWithGroupSync(); g_Scratch[groupIndex] = asuint(v); GroupMemoryBarrierWithGroupSync(); return as##TYPE(g_Scratch[i]); } \
- TYPE Group::ReadThreadFirst(TYPE v) { return ReadThreadAt(v, 0u); } \
- TYPE Group::ReadThreadShuffle(TYPE v, uint i) { return ReadThreadAt(v, i); } \
-
- // Currently just support scalars.
- DEFINE_API_FOR_TYPE_GROUP(uint)
- DEFINE_API_FOR_TYPE_GROUP(int)
- DEFINE_API_FOR_TYPE_GROUP(float)
-
- // The following emulated functions need only be declared once.
- uint Group::GetThreadCount() { return THREADING_BLOCK_SIZE; }
- uint Group::GetThreadIndex() { return groupIndex; }
- bool Group::IsFirstThread() { return groupIndex == 0u; }
- bool Group::AllTrue(bool v) { return And(v) != 0u; }
- bool Group::AnyTrue(bool v) { return Or (v) != 0u; }
- uint Group::PrefixCountBits(bool v) { return PrefixSum((uint)v); }
- uint Group::And(uint v) { EMULATED_GROUP_REDUCE(uint, &) }
- uint Group::Or (uint v) { EMULATED_GROUP_REDUCE(uint, |) }
- uint Group::Xor(uint v) { EMULATED_GROUP_REDUCE(uint, ^) }
-
- GroupBallot Group::Ballot(bool v)
- {
- uint indexDw = groupIndex % 32u;
- uint offsetDw = (groupIndex / 32u) * 32u;
- uint indexScratch = offsetDw + indexDw;
-
- GroupMemoryBarrierWithGroupSync();
-
- g_Scratch[groupIndex] = v << indexDw;
-
- GroupMemoryBarrierWithGroupSync();
-
- [unroll]
- for (uint s = min(THREADING_BLOCK_SIZE / 2u, 16u); s > 0u; s >>= 1u)
- {
- if (indexDw < s)
- g_Scratch[indexScratch] = g_Scratch[indexScratch] | g_Scratch[indexScratch + s];
-
- GroupMemoryBarrierWithGroupSync();
- }
-
- GroupBallot ballot = (GroupBallot)0;
-
- // Explicitly mark this loop as "unroll" to avoid warnings about assigning to an array reference
- [unroll]
- for (uint dwordIndex = 0; dwordIndex < _THREADING_GROUP_BALLOT_DWORDS; ++dwordIndex)
- {
- ballot.dwords[dwordIndex] = g_Scratch[dwordIndex * 32];
- }
-
- return ballot;
- }
-
- uint Group::CountBits(bool v)
- {
- return Ballot(v).CountBits();
- }
- }
- #endif
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