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Unity.InputSystem.asmdef 2.5KB

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  1. {
  2. "name": "Unity.InputSystem",
  3. "rootNamespace": "",
  4. "references": [
  5. "Unity.ugui"
  6. ],
  7. "includePlatforms": [],
  8. "excludePlatforms": [],
  9. "allowUnsafeCode": true,
  10. "overrideReferences": false,
  11. "precompiledReferences": [],
  12. "autoReferenced": true,
  13. "defineConstraints": [],
  14. "versionDefines": [
  15. {
  16. "name": "com.unity.xr.oculus",
  17. "expression": "1.0.3",
  18. "define": "DISABLE_BUILTIN_INPUT_SYSTEM_OCULUS"
  19. },
  20. {
  21. "name": "com.unity.xr.googlevr",
  22. "expression": "1.0.0",
  23. "define": "DISABLE_BUILTIN_INPUT_SYSTEM_GOOGLEVR"
  24. },
  25. {
  26. "name": "com.unity.xr.openvr",
  27. "expression": "1.0.0",
  28. "define": "DISABLE_BUILTIN_INPUT_SYSTEM_OPENVR"
  29. },
  30. {
  31. "name": "com.unity.xr.windowsmr",
  32. "expression": "2.0.3",
  33. "define": "DISABLE_BUILTIN_INPUT_SYSTEM_WINDOWSMR"
  34. },
  35. {
  36. "name": "com.unity.modules.vr",
  37. "expression": "1.0.0",
  38. "define": "UNITY_INPUT_SYSTEM_ENABLE_VR"
  39. },
  40. {
  41. "name": "com.unity.modules.xr",
  42. "expression": "1.0.0",
  43. "define": "UNITY_INPUT_SYSTEM_ENABLE_XR"
  44. },
  45. {
  46. "name": "com.unity.modules.physics",
  47. "expression": "1.0.0",
  48. "define": "UNITY_INPUT_SYSTEM_ENABLE_PHYSICS"
  49. },
  50. {
  51. "name": "com.unity.modules.physics2d",
  52. "expression": "1.0.0",
  53. "define": "UNITY_INPUT_SYSTEM_ENABLE_PHYSICS2D"
  54. },
  55. {
  56. "name": "com.unity.ugui",
  57. "expression": "1.0.0",
  58. "define": "UNITY_INPUT_SYSTEM_ENABLE_UI"
  59. },
  60. {
  61. "name": "Unity",
  62. "expression": "[2021.3.11,2022.1)",
  63. "define": "HAS_SET_LOCAL_POSITION_AND_ROTATION"
  64. },
  65. {
  66. "name": "Unity",
  67. "expression": "[2022.1.19,2022.2)",
  68. "define": "HAS_SET_LOCAL_POSITION_AND_ROTATION"
  69. },
  70. {
  71. "name": "Unity",
  72. "expression": "2022.2",
  73. "define": "HAS_SET_LOCAL_POSITION_AND_ROTATION"
  74. },
  75. {
  76. "name": "Unity",
  77. "expression": "2022.3",
  78. "define": "UNITY_INPUT_SYSTEM_PROJECT_WIDE_ACTIONS"
  79. },
  80. {
  81. "name": "Unity",
  82. "expression": "1",
  83. "define": "UNITY_INPUT_SYSTEM_INPUT_ACTIONS_EDITOR_AUTO_SAVE_ON_FOCUS_LOST"
  84. }
  85. ],
  86. "noEngineReferences": false
  87. }