--- uid: urp-docfx-render-graph-compute-shader --- # Use a compute shader in a render pass To create a render pass that runs a compute shader, use the render graph system. | Page | Description | |-|-| | [Run a compute shader in a render pass](render-graph-compute-shader-run.md) | Create a render pass that allocates a buffer and runs a compute shader to output data into the buffer. | | [Create input data for a compute shader](render-graph-compute-shader-input.md) | Allocate a buffer that provides input data for a compute shader in a render pass. | ## Additional resources - [Compute shaders](https://docs.unity3d.com/6000.0/Documentation/Manual/class-ComputeShader.html) - [Writing shaders](https://docs.unity3d.com/6000.0/Documentation/Manual/shader-writing.html)