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UnityEngine.UI2.cpp 1.5MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1>
  18. struct VirtualActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. template <typename T1, typename T2>
  28. struct VirtualActionInvoker2
  29. {
  30. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  31. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  35. }
  36. };
  37. template <typename T1, typename T2, typename T3>
  38. struct VirtualActionInvoker3
  39. {
  40. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  41. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  45. }
  46. };
  47. template <typename T1, typename T2, typename T3, typename T4>
  48. struct VirtualActionInvoker4
  49. {
  50. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  51. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  52. {
  53. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  54. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  55. }
  56. };
  57. template <typename R>
  58. struct VirtualFuncInvoker0
  59. {
  60. typedef R (*Func)(void*, const RuntimeMethod*);
  61. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  62. {
  63. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  64. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  65. }
  66. };
  67. struct InterfaceActionInvoker0
  68. {
  69. typedef void (*Action)(void*, const RuntimeMethod*);
  70. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  73. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  74. }
  75. };
  76. template <typename T1>
  77. struct InterfaceActionInvoker1
  78. {
  79. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  84. }
  85. };
  86. template <typename T1, typename T2>
  87. struct InterfaceActionInvoker2
  88. {
  89. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. template <typename R>
  97. struct InterfaceFuncInvoker0
  98. {
  99. typedef R (*Func)(void*, const RuntimeMethod*);
  100. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  104. }
  105. };
  106. template <typename R, typename T1>
  107. struct InterfaceFuncInvoker1
  108. {
  109. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  110. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  111. {
  112. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  113. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  114. }
  115. };
  116. template <typename R, typename T1, typename T2, typename T3>
  117. struct InvokerFuncInvoker3
  118. {
  119. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2, T3 p3)
  120. {
  121. R ret;
  122. void* params[3] = { &p1, &p2, &p3 };
  123. method->invoker_method(methodPtr, method, obj, params, &ret);
  124. return ret;
  125. }
  126. };
  127. template <typename R, typename T1, typename T2, typename T3, typename T4>
  128. struct InvokerFuncInvoker4
  129. {
  130. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  131. {
  132. R ret;
  133. void* params[4] = { &p1, &p2, &p3, &p4 };
  134. method->invoker_method(methodPtr, method, obj, params, &ret);
  135. return ret;
  136. }
  137. };
  138. template <typename R, typename T1, typename T2, typename T3, typename T4>
  139. struct InvokerFuncInvoker4<R, T1, T2*, T3, T4>
  140. {
  141. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2, T3 p3, T4 p4)
  142. {
  143. R ret;
  144. void* params[4] = { &p1, p2, &p3, &p4 };
  145. method->invoker_method(methodPtr, method, obj, params, &ret);
  146. return ret;
  147. }
  148. };
  149. template <typename R, typename T1, typename T2, typename T3, typename T4>
  150. struct InvokerFuncInvoker4<R, T1*, T2, T3, T4>
  151. {
  152. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3, T4 p4)
  153. {
  154. R ret;
  155. void* params[4] = { p1, &p2, &p3, &p4 };
  156. method->invoker_method(methodPtr, method, obj, params, &ret);
  157. return ret;
  158. }
  159. };
  160. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  161. struct InvokerFuncInvoker5;
  162. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  163. struct InvokerFuncInvoker5<R, T1*, T2, T3, T4, T5>
  164. {
  165. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3, T4 p4, T5 p5)
  166. {
  167. R ret;
  168. void* params[5] = { p1, &p2, &p3, &p4, &p5 };
  169. method->invoker_method(methodPtr, method, obj, params, &ret);
  170. return ret;
  171. }
  172. };
  173. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  174. struct InvokerFuncInvoker5<R, T1*, T2, T3*, T4, T5>
  175. {
  176. static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3, T4 p4, T5 p5)
  177. {
  178. R ret;
  179. void* params[5] = { p1, &p2, p3, &p4, &p5 };
  180. method->invoker_method(methodPtr, method, obj, params, &ret);
  181. return ret;
  182. }
  183. };
  184. // System.Action`1<UnityEngine.Font>
  185. struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC;
  186. // System.Action`1<System.Int32>
  187. struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404;
  188. // System.Action`2<System.Int32,System.Int32>
  189. struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8;
  190. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  191. struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC;
  192. // System.Func`2<System.Object,System.Boolean>
  193. struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00;
  194. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  195. struct Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9;
  196. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  197. struct HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9;
  198. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  199. struct HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7;
  200. // System.Collections.Generic.HashSet`1<System.Object>
  201. struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885;
  202. // System.Collections.Generic.IEnumerable`1<UnityEngine.Color32>
  203. struct IEnumerable_1_t74AB238056DDD2D001FD687C66A06CF5599C0B1B;
  204. // System.Collections.Generic.IEnumerable`1<System.Int32>
  205. struct IEnumerable_1_tCE758D940790D6D0D56B457E522C195F8C413AF2;
  206. // System.Collections.Generic.IEnumerable`1<System.Object>
  207. struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
  208. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Selectable>
  209. struct IEnumerable_1_tFEEEA53A9B93177AFDFB99A07C355D5C25515853;
  210. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle>
  211. struct IEnumerable_1_t6289339635DAA3C7AAAE570CFA08CE8F252F1B08;
  212. // System.Collections.Generic.IEnumerable`1<UnityEngine.Vector3>
  213. struct IEnumerable_1_t5C1E5CDFEA99062D152E83B174072FEDB9763788;
  214. // System.Collections.Generic.IEnumerable`1<UnityEngine.Vector4>
  215. struct IEnumerable_1_tD5C0FD17E45BB16A64310D831E29C350A184590F;
  216. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.IClippable>
  217. struct IEqualityComparer_1_t1C742C4CD808E959D03A33C93C0912BB70BA62B6;
  218. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.MaskableGraphic>
  219. struct IEqualityComparer_1_t6D779AA89CB7360B030578CB9038CF54EB7FFB04;
  220. // System.Collections.Generic.IList`1<UnityEngine.UIVertex>
  221. struct IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D;
  222. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  223. struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F;
  224. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  225. struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94;
  226. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  227. struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35;
  228. // System.Collections.Generic.List`1<UnityEngine.Color32>
  229. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
  230. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  231. struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3;
  232. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  233. struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B;
  234. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  235. struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19;
  236. // System.Collections.Generic.List`1<System.Int32>
  237. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  238. // System.Collections.Generic.List`1<System.Object>
  239. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  240. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  241. struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB;
  242. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  243. struct List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E;
  244. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  245. struct List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16;
  246. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  247. struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B;
  248. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  249. struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5;
  250. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  251. struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A;
  252. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  253. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
  254. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  255. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
  256. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  257. struct List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677;
  258. // System.Predicate`1<System.Object>
  259. struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12;
  260. // System.Predicate`1<UnityEngine.UI.Toggle>
  261. struct Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646;
  262. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  263. struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4;
  264. // UnityEngine.Events.UnityAction`1<System.Single>
  265. struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90;
  266. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  267. struct UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB;
  268. // UnityEngine.Events.UnityEvent`1<System.Single>
  269. struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4;
  270. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  271. struct UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932;
  272. // System.Collections.Generic.HashSet`1/Slot<UnityEngine.UI.IClippable>[]
  273. struct SlotU5BU5D_t76F7CD9748BC289474477E69442E6D4865883227;
  274. // System.Collections.Generic.HashSet`1/Slot<UnityEngine.UI.MaskableGraphic>[]
  275. struct SlotU5BU5D_t87BFBC4E3F580C854EB85289EFB7934D0E9BC8D5;
  276. // UnityEngine.Canvas[]
  277. struct CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841;
  278. // UnityEngine.CanvasGroup[]
  279. struct CanvasGroupU5BU5D_tFCEB11EC9CA43261966FD158E1A6B5D07C28E4C7;
  280. // UnityEngine.Color32[]
  281. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  282. // System.Delegate[]
  283. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  284. // UnityEngine.Display[]
  285. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  286. // System.Int32[]
  287. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  288. // System.IntPtr[]
  289. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  290. // System.Object[]
  291. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  292. // UnityEngine.RaycastHit[]
  293. struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8;
  294. // UnityEngine.RaycastHit2D[]
  295. struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7;
  296. // UnityEngine.UI.RectMask2D[]
  297. struct RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC;
  298. // UnityEngine.UI.Selectable[]
  299. struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9;
  300. // System.Diagnostics.StackTrace[]
  301. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  302. // UnityEngine.UI.Toggle[]
  303. struct ToggleU5BU5D_t73C98F6CC63F9D7C0B8A26533CE6D7E218D00098;
  304. // System.Type[]
  305. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  306. // UnityEngine.UIVertex[]
  307. struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F;
  308. // UnityEngine.Vector2[]
  309. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  310. // UnityEngine.Vector3[]
  311. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  312. // UnityEngine.Vector4[]
  313. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  314. // UnityEngine.UI.StencilMaterial/MatEntry[]
  315. struct MatEntryU5BU5D_t508F1D5B34BC3AF68DF1BF0EDF0683F08FAD94E3;
  316. // UnityEngine.UI.AnimationTriggers
  317. struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074;
  318. // UnityEngine.Animator
  319. struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883;
  320. // System.ArgumentException
  321. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
  322. // System.AsyncCallback
  323. struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
  324. // UnityEngine.EventSystems.AxisEventData
  325. struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938;
  326. // UnityEngine.EventSystems.BaseEventData
  327. struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F;
  328. // UnityEngine.EventSystems.BaseInputModule
  329. struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1;
  330. // UnityEngine.UI.BaseMeshEffect
  331. struct BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D;
  332. // UnityEngine.EventSystems.BaseRaycaster
  333. struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832;
  334. // UnityEngine.UI.BaseVertexEffect
  335. struct BaseVertexEffect_tDD16F15C912E10E8ECFB59C0F5D89AEA7D62F7E5;
  336. // UnityEngine.Behaviour
  337. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
  338. // System.Reflection.Binder
  339. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  340. // UnityEngine.Camera
  341. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  342. // UnityEngine.Canvas
  343. struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26;
  344. // UnityEngine.CanvasGroup
  345. struct CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094;
  346. // UnityEngine.CanvasRenderer
  347. struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860;
  348. // UnityEngine.Component
  349. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  350. // UnityEngine.Coroutine
  351. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
  352. // System.Delegate
  353. struct Delegate_t;
  354. // System.DelegateData
  355. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  356. // UnityEngine.Display
  357. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
  358. // UnityEngine.EventSystems.EventSystem
  359. struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707;
  360. // UnityEngine.Font
  361. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6;
  362. // UnityEngine.UI.FontData
  363. struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224;
  364. // UnityEngine.GameObject
  365. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  366. // UnityEngine.UI.Graphic
  367. struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931;
  368. // System.IAsyncResult
  369. struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
  370. // UnityEngine.UI.ICanvasElement
  371. struct ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91;
  372. // UnityEngine.UI.IClippable
  373. struct IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4;
  374. // UnityEngine.UI.IClipper
  375. struct IClipper_t00E100F840C6E5F076B3D19DA26C570B4B51C7F5;
  376. // System.Collections.IDictionary
  377. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  378. // System.Collections.IEnumerator
  379. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  380. // UnityEngine.UI.Image
  381. struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E;
  382. // System.IndexOutOfRangeException
  383. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
  384. // UnityEngine.Events.InvokableCallList
  385. struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
  386. // UnityEngine.UI.MaskableGraphic
  387. struct MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E;
  388. // UnityEngine.Material
  389. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  390. // System.Reflection.MemberFilter
  391. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  392. // UnityEngine.Mesh
  393. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
  394. // System.Reflection.MethodInfo
  395. struct MethodInfo_t;
  396. // UnityEngine.MonoBehaviour
  397. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
  398. // System.NotSupportedException
  399. struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A;
  400. // UnityEngine.Object
  401. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  402. // UnityEngine.UI.Outline
  403. struct Outline_t9CF146E077DC65F441EDEC463AA6710374108084;
  404. // UnityEngine.Events.PersistentCallGroup
  405. struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
  406. // UnityEngine.EventSystems.PointerEventData
  407. struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB;
  408. // UnityEngine.UI.RawImage
  409. struct RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179;
  410. // UnityEngine.UI.RectMask2D
  411. struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670;
  412. // UnityEngine.RectTransform
  413. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
  414. // UnityEngine.UI.RectangularVertexClipper
  415. struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A;
  416. // UnityEngine.UI.ReflectionMethodsCache
  417. struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5;
  418. // System.Runtime.Serialization.SafeSerializationManager
  419. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  420. // UnityEngine.UI.ScrollRect
  421. struct ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E;
  422. // UnityEngine.UI.Scrollbar
  423. struct Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3;
  424. // UnityEngine.UI.Selectable
  425. struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712;
  426. // System.Runtime.Serialization.SerializationInfo
  427. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
  428. // UnityEngine.UI.Shadow
  429. struct Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95;
  430. // UnityEngine.UI.Slider
  431. struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F;
  432. // UnityEngine.Sprite
  433. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
  434. // System.String
  435. struct String_t;
  436. // UnityEngine.UI.Text
  437. struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62;
  438. // UnityEngine.TextGenerator
  439. struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC;
  440. // UnityEngine.Texture
  441. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  442. // UnityEngine.Texture2D
  443. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  444. // UnityEngine.UI.Toggle
  445. struct Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F;
  446. // UnityEngine.UI.ToggleGroup
  447. struct ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C;
  448. // UnityEngine.Transform
  449. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  450. // System.Type
  451. struct Type_t;
  452. // UnityEngine.EventSystems.UIBehaviour
  453. struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D;
  454. // UnityEngine.Events.UnityAction
  455. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  456. // UnityEngine.UI.VertexHelper
  457. struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE;
  458. // System.Void
  459. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  460. // UnityEngine.WaitForEndOfFrame
  461. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663;
  462. // UnityEngine.Camera/CameraCallback
  463. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  464. // UnityEngine.Canvas/WillRenderCanvases
  465. struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC;
  466. // UnityEngine.Display/DisplaysUpdatedDelegate
  467. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
  468. // UnityEngine.Font/FontTextureRebuildCallback
  469. struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1;
  470. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  471. struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8;
  472. // UnityEngine.RectTransform/ReapplyDrivenProperties
  473. struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24;
  474. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  475. struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C;
  476. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  477. struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980;
  478. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  479. struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC;
  480. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  481. struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0;
  482. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  483. struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A;
  484. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  485. struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A;
  486. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  487. struct ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26;
  488. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  489. struct U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E;
  490. // UnityEngine.UI.Scrollbar/ScrollEvent
  491. struct ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6;
  492. // UnityEngine.UI.Slider/SliderEvent
  493. struct SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555;
  494. // UnityEngine.UI.StencilMaterial/MatEntry
  495. struct MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2;
  496. // UnityEngine.UI.Toggle/ToggleEvent
  497. struct ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02;
  498. // UnityEngine.UI.ToggleGroup/<>c
  499. struct U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0;
  500. IL2CPP_EXTERN_C RuntimeClass* AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_il2cpp_TypeInfo_var;
  501. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
  502. IL2CPP_EXTERN_C RuntimeClass* Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var;
  503. IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var;
  504. IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t16B41C1897C27BEDC3EA707143D83B76BA9832AB_il2cpp_TypeInfo_var;
  505. IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var;
  506. IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var;
  507. IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t40E904CF905FDA544C4F25F631422635B4013247_il2cpp_TypeInfo_var;
  508. IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t496DFDA0B8A61A552B9385D2449CB9F2E54CBA24_il2cpp_TypeInfo_var;
  509. IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t5B361942F59C43867F72F5B0D244C2D537EC0694_il2cpp_TypeInfo_var;
  510. IL2CPP_EXTERN_C RuntimeClass* ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var;
  511. IL2CPP_EXTERN_C RuntimeClass* ColorWriteMask_tD91EE58294D13F5BA3716FC0ED700F0ED671CF08_il2cpp_TypeInfo_var;
  512. IL2CPP_EXTERN_C RuntimeClass* CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518_il2cpp_TypeInfo_var;
  513. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  514. IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
  515. IL2CPP_EXTERN_C RuntimeClass* EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var;
  516. IL2CPP_EXTERN_C RuntimeClass* FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var;
  517. IL2CPP_EXTERN_C RuntimeClass* Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9_il2cpp_TypeInfo_var;
  518. IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
  519. IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_il2cpp_TypeInfo_var;
  520. IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_il2cpp_TypeInfo_var;
  521. IL2CPP_EXTERN_C RuntimeClass* GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_il2cpp_TypeInfo_var;
  522. IL2CPP_EXTERN_C RuntimeClass* Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var;
  523. IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7_il2cpp_TypeInfo_var;
  524. IL2CPP_EXTERN_C RuntimeClass* HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9_il2cpp_TypeInfo_var;
  525. IL2CPP_EXTERN_C RuntimeClass* IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var;
  526. IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tA7C96C24DE882DB5FA936CA80F46608A0041A566_il2cpp_TypeInfo_var;
  527. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
  528. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t6289339635DAA3C7AAAE570CFA08CE8F252F1B08_il2cpp_TypeInfo_var;
  529. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t17D8561FEF66C3464673BF981E07F51E13DA60F0_il2cpp_TypeInfo_var;
  530. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
  531. IL2CPP_EXTERN_C RuntimeClass* IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D_il2cpp_TypeInfo_var;
  532. IL2CPP_EXTERN_C RuntimeClass* Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var;
  533. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
  534. IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
  535. IL2CPP_EXTERN_C RuntimeClass* LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var;
  536. IL2CPP_EXTERN_C RuntimeClass* List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB_il2cpp_TypeInfo_var;
  537. IL2CPP_EXTERN_C RuntimeClass* List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16_il2cpp_TypeInfo_var;
  538. IL2CPP_EXTERN_C RuntimeClass* List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35_il2cpp_TypeInfo_var;
  539. IL2CPP_EXTERN_C RuntimeClass* List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E_il2cpp_TypeInfo_var;
  540. IL2CPP_EXTERN_C RuntimeClass* List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677_il2cpp_TypeInfo_var;
  541. IL2CPP_EXTERN_C RuntimeClass* List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var;
  542. IL2CPP_EXTERN_C RuntimeClass* MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E_il2cpp_TypeInfo_var;
  543. IL2CPP_EXTERN_C RuntimeClass* MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2_il2cpp_TypeInfo_var;
  544. IL2CPP_EXTERN_C RuntimeClass* Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var;
  545. IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
  546. IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
  547. IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var;
  548. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
  549. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
  550. IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646_il2cpp_TypeInfo_var;
  551. IL2CPP_EXTERN_C RuntimeClass* Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var;
  552. IL2CPP_EXTERN_C RuntimeClass* Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0_il2cpp_TypeInfo_var;
  553. IL2CPP_EXTERN_C RuntimeClass* Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A_il2cpp_TypeInfo_var;
  554. IL2CPP_EXTERN_C RuntimeClass* RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_il2cpp_TypeInfo_var;
  555. IL2CPP_EXTERN_C RuntimeClass* RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_il2cpp_TypeInfo_var;
  556. IL2CPP_EXTERN_C RuntimeClass* RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_il2cpp_TypeInfo_var;
  557. IL2CPP_EXTERN_C RuntimeClass* RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_il2cpp_TypeInfo_var;
  558. IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var;
  559. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var;
  560. IL2CPP_EXTERN_C RuntimeClass* RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A_il2cpp_TypeInfo_var;
  561. IL2CPP_EXTERN_C RuntimeClass* ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var;
  562. IL2CPP_EXTERN_C RuntimeClass* ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6_il2cpp_TypeInfo_var;
  563. IL2CPP_EXTERN_C RuntimeClass* ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26_il2cpp_TypeInfo_var;
  564. IL2CPP_EXTERN_C RuntimeClass* SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9_il2cpp_TypeInfo_var;
  565. IL2CPP_EXTERN_C RuntimeClass* Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var;
  566. IL2CPP_EXTERN_C RuntimeClass* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var;
  567. IL2CPP_EXTERN_C RuntimeClass* SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555_il2cpp_TypeInfo_var;
  568. IL2CPP_EXTERN_C RuntimeClass* StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var;
  569. IL2CPP_EXTERN_C RuntimeClass* StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436_il2cpp_TypeInfo_var;
  570. IL2CPP_EXTERN_C RuntimeClass* String_t_il2cpp_TypeInfo_var;
  571. IL2CPP_EXTERN_C RuntimeClass* TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_il2cpp_TypeInfo_var;
  572. IL2CPP_EXTERN_C RuntimeClass* ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02_il2cpp_TypeInfo_var;
  573. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var;
  574. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  575. IL2CPP_EXTERN_C RuntimeClass* U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E_il2cpp_TypeInfo_var;
  576. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var;
  577. IL2CPP_EXTERN_C RuntimeClass* UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F_il2cpp_TypeInfo_var;
  578. IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var;
  579. IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var;
  580. IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var;
  581. IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
  582. IL2CPP_EXTERN_C RuntimeClass* Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var;
  583. IL2CPP_EXTERN_C RuntimeClass* VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var;
  584. IL2CPP_EXTERN_C RuntimeClass* WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663_il2cpp_TypeInfo_var;
  585. IL2CPP_EXTERN_C String_t* _stringLiteral0F52C788AC4796FE5841155F7DF3896E049C051E;
  586. IL2CPP_EXTERN_C String_t* _stringLiteral1278EE5A385E6F1ED1D60B4887FE9D53476A899A;
  587. IL2CPP_EXTERN_C String_t* _stringLiteral14254BB83373B11756D2303A8E187014374CE5D9;
  588. IL2CPP_EXTERN_C String_t* _stringLiteral1C4303CE90A80E03466A934F3A49CF1FBA75C709;
  589. IL2CPP_EXTERN_C String_t* _stringLiteral2010EA04D3D3AB54BFDF830272F0AF4D1BEC511C;
  590. IL2CPP_EXTERN_C String_t* _stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979;
  591. IL2CPP_EXTERN_C String_t* _stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067;
  592. IL2CPP_EXTERN_C String_t* _stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236;
  593. IL2CPP_EXTERN_C String_t* _stringLiteral3EB03D009A33971830796BAFC73EA828AF86469A;
  594. IL2CPP_EXTERN_C String_t* _stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C;
  595. IL2CPP_EXTERN_C String_t* _stringLiteral5D334A061889D9255A5FB3A0020B19191A3EE18E;
  596. IL2CPP_EXTERN_C String_t* _stringLiteral5ECA508019ED4EB6B88D49932A176E84BC448126;
  597. IL2CPP_EXTERN_C String_t* _stringLiteral5F4654381E5B48E9455811A632D48301D49A5298;
  598. IL2CPP_EXTERN_C String_t* _stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214;
  599. IL2CPP_EXTERN_C String_t* _stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58;
  600. IL2CPP_EXTERN_C String_t* _stringLiteral7EEC8C7DA706669BD0B16BFB492B793CD7CA971E;
  601. IL2CPP_EXTERN_C String_t* _stringLiteral97BE74F6BDD964B6117097C57EF1E5E04FBBE50B;
  602. IL2CPP_EXTERN_C String_t* _stringLiteral9C257B7EDE0E48D1A019FC39E3831DFA94D0347B;
  603. IL2CPP_EXTERN_C String_t* _stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373;
  604. IL2CPP_EXTERN_C String_t* _stringLiteralB39F4B5CF835D651F396D3AC06F48986FF569D14;
  605. IL2CPP_EXTERN_C String_t* _stringLiteralCA91AF9188AE7A0C8DBB69942D4F8B9F603BE7B4;
  606. IL2CPP_EXTERN_C String_t* _stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6;
  607. IL2CPP_EXTERN_C String_t* _stringLiteralCD9DBE51C720372F84FFC7F716527FD61D493EC1;
  608. IL2CPP_EXTERN_C String_t* _stringLiteralD0A6E6DC25E45868734BB4AF5E23E886068187CE;
  609. IL2CPP_EXTERN_C String_t* _stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA;
  610. IL2CPP_EXTERN_C String_t* _stringLiteralD880F261C51445E5913AD2E4F89FA983CE73C51E;
  611. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  612. IL2CPP_EXTERN_C String_t* _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74;
  613. IL2CPP_EXTERN_C String_t* _stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44;
  614. IL2CPP_EXTERN_C String_t* _stringLiteralFDA733AED06AEB4E76C3DB3A838CAD145ED04EF6;
  615. IL2CPP_EXTERN_C String_t* _stringLiteralFDDA5A71603115BE1B96859DB981B148FC40333D;
  616. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_m1925520007C00C511176B1F16C3D0E7F0AD7675A_RuntimeMethod_var;
  617. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_m355E89EA1BCD30B81F12CF283AB4BC86D6C87437_RuntimeMethod_var;
  618. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA_RuntimeMethod_var;
  619. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_m3BF4D071DB0572B4F71AF4F6AB696F15CAC910F1_RuntimeMethod_var;
  620. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_mA84A3566CE7800F2068402B02AC03CB7587FEF56_RuntimeMethod_var;
  621. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB_RuntimeMethod_var;
  622. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_m119CE5997AC4B75F41CC188E4F7384712CBA797F_RuntimeMethod_var;
  623. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_m5C9C315D73E97E2E14CD8FC419DFDEEB78DA8A1B_RuntimeMethod_var;
  624. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_m781AB9F21307FD9C59C1D6CFBAD5EACB2A9BAE72_RuntimeMethod_var;
  625. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553_RuntimeMethod_var;
  626. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_m952030A4EF49CD6A9E48352453D1A7A79AC7006E_RuntimeMethod_var;
  627. IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24_RuntimeMethod_var;
  628. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var;
  629. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90_RuntimeMethod_var;
  630. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mE74EE63C85A63FC34DCFC631BC229207B420BC79_RuntimeMethod_var;
  631. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var;
  632. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2A2429C80F8D689A011D2E022969F55612B12551_RuntimeMethod_var;
  633. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23_RuntimeMethod_var;
  634. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_First_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m578FE9E7DD0B88C512E3145BD712DFDB4155CF78_RuntimeMethod_var;
  635. IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_mFC4329DF72FE91AE6DA66962FD256216FED47195_RuntimeMethod_var;
  636. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605_RuntimeMethod_var;
  637. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE_RuntimeMethod_var;
  638. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94_RuntimeMethod_var;
  639. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1_RuntimeMethod_var;
  640. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_RuntimeMethod_var;
  641. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_RuntimeMethod_var;
  642. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var;
  643. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_m2C877018CE4924CA80E09EF429028A503EA502BD_RuntimeMethod_var;
  644. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_mE795ED3DD04B88265EC93C96A0C6375BD58E320A_RuntimeMethod_var;
  645. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_m486A5BB30541893D6101F8EF23A77883FBEE531A_RuntimeMethod_var;
  646. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_m7B8200BD65E23339BB567E534E9A1483DDE289DA_RuntimeMethod_var;
  647. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92_RuntimeMethod_var;
  648. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE_RuntimeMethod_var;
  649. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_m5295C12C0A4A95C307F907DB3E7C74E8529E44A1_RuntimeMethod_var;
  650. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_m8EC5E9C7DB5089186F8C2BF6B06F43FF8F3A7980_RuntimeMethod_var;
  651. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_m63D30585A643FE3D935699527CA4C57304E9A87F_RuntimeMethod_var;
  652. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_mE5784C661D6F583B8A2352B9772D3A11B824A3CD_RuntimeMethod_var;
  653. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m1928ABABF99A7C40CC49CEF1DA852252FCE03515_RuntimeMethod_var;
  654. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var;
  655. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_RuntimeMethod_var;
  656. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var;
  657. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var;
  658. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0B0674E845F360FA8837AEA0100C3500E3E4FE47_RuntimeMethod_var;
  659. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_RuntimeMethod_var;
  660. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var;
  661. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var;
  662. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m8A27C35C87587564ACC27018226427FAA47ED320_RuntimeMethod_var;
  663. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_RuntimeMethod_var;
  664. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m4C7671DD5EFB91E9AC385F9F8C4561AD45E4F24F_RuntimeMethod_var;
  665. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var;
  666. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mF532AB58554AE357C6E4D008D1B43D6792B3F4BF_RuntimeMethod_var;
  667. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var;
  668. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_RuntimeMethod_var;
  669. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90_RuntimeMethod_var;
  670. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Find_m4CE257D4E745761C57ECF155236E0E4649263FBD_RuntimeMethod_var;
  671. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m006E692A60B0D5259EDEE8AC66C803920E3121DB_RuntimeMethod_var;
  672. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m5C6866E1EB26B4EE88B075D305895349483BBA07_RuntimeMethod_var;
  673. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4551F4DE4ED2A15E985982AD4322456CE52C5E2B_RuntimeMethod_var;
  674. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var;
  675. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m859AA85CDA93A43A3F69CC7BFEEBCC932442426C_RuntimeMethod_var;
  676. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m9DB86FDD70F17D530B4E12A457A9A54626F547C5_RuntimeMethod_var;
  677. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mC4F2E9F081E2D8998D6A7E3079C2D3A66BD3A825_RuntimeMethod_var;
  678. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD6D6614AA543DB0820DB39921F6B46305B99A15D_RuntimeMethod_var;
  679. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_RuntimeMethod_var;
  680. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var;
  681. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var;
  682. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_RuntimeMethod_var;
  683. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mAA07B71D008DE1EB59DA6FEB5DDE00A0FC105896_RuntimeMethod_var;
  684. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var;
  685. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var;
  686. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var;
  687. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C_RuntimeMethod_var;
  688. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var;
  689. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m5ED2B6D8DA1CCEB2F9A6795D526AD1A33AFC35A3_RuntimeMethod_var;
  690. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var;
  691. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var;
  692. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9_RuntimeMethod_var;
  693. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var;
  694. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_RuntimeMethod_var;
  695. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m34A1FB42C4936A56731388B9305F38083212F317_RuntimeMethod_var;
  696. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C_RuntimeMethod_var;
  697. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var;
  698. IL2CPP_EXTERN_C const RuntimeMethod* Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73_RuntimeMethod_var;
  699. IL2CPP_EXTERN_C const RuntimeMethod* ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var;
  700. IL2CPP_EXTERN_C const RuntimeMethod* ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var;
  701. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisAnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_m7AA0235F7CD13CDE36E175AADA06CC4B2E04C60D_RuntimeMethod_var;
  702. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mA061921F3DA012E04EA47A82587DFC6C0098A734_RuntimeMethod_var;
  703. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9_RuntimeMethod_var;
  704. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77_RuntimeMethod_var;
  705. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_m9C058D0B8344122080B4EA792AD0A489EB927099_RuntimeMethod_var;
  706. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisDirection_t4C81D17BB6C089A0EC1C4934525B86E75E693EFA_m879F3E03ED251DB9EE7E9097CA2A291045E0CFFE_RuntimeMethod_var;
  707. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisDirection_t66B968909AA36972158FF8E756987AD7E12896DF_m38938DD7E620130D55A5A3B1E33C18B45E49E331_RuntimeMethod_var;
  708. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m2ED6D8023FCEE74764642E262219A183C576362A_RuntimeMethod_var;
  709. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisNavigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_m3647C557CFFC5721FAAC342AC4C9613B69F15F6B_RuntimeMethod_var;
  710. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_RuntimeMethod_var;
  711. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisSpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_mE16632C284B9E24D8747A1D0A25CE4C3D5B102EC_RuntimeMethod_var;
  712. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisTransition_tF856A77C9FAC6D26EA3CA158CF68B739D35397B3_m615FEE4973C487538CC94A28D5E8B84EC525ED16_RuntimeMethod_var;
  713. IL2CPP_EXTERN_C const RuntimeMethod* ToggleGroup_ValidateToggleIsInGroup_mA9CAD4C4345BE7AE18351AB4F31D1574A900280C_RuntimeMethod_var;
  714. IL2CPP_EXTERN_C const RuntimeMethod* U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_Reset_m5B78E0B6896A6F359FF829520E88FB0EF9E747C0_RuntimeMethod_var;
  715. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m9567251B779C881881B16EB6ADEF9D7E71CD3B0D_RuntimeMethod_var;
  716. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m060E207CF61E772B8A8C9B5262EA8867E086B397_RuntimeMethod_var;
  717. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var;
  718. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m4810FCA7EC353CAA7770E91777A04496C5663653_RuntimeMethod_var;
  719. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m756C9B879DDBE079CDE2D06DC231CE42C01C4AD0_RuntimeMethod_var;
  720. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var;
  721. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var;
  722. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m75F2CB288BDA04F9CA6542CCC40CC2CFE442FB0D_RuntimeMethod_var;
  723. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m7A1EF666468DD954D61FBAD7C721229BD3589934_RuntimeMethod_var;
  724. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var;
  725. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
  726. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
  727. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var;
  728. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var;
  729. IL2CPP_EXTERN_C const RuntimeMethod* VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E_RuntimeMethod_var;
  730. IL2CPP_EXTERN_C const RuntimeType* GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_0_0_0_var;
  731. IL2CPP_EXTERN_C const RuntimeType* GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_0_0_0_var;
  732. IL2CPP_EXTERN_C const RuntimeType* GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_0_0_0_var;
  733. IL2CPP_EXTERN_C const RuntimeType* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var;
  734. IL2CPP_EXTERN_C const RuntimeType* Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_0_0_0_var;
  735. IL2CPP_EXTERN_C const RuntimeType* Physics_t1244C2983AEAFA149425AFFC3DF53BC91C18ED56_0_0_0_var;
  736. IL2CPP_EXTERN_C const RuntimeType* Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_0_0_0_var;
  737. IL2CPP_EXTERN_C const RuntimeType* Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0_0_0_0_var;
  738. IL2CPP_EXTERN_C const RuntimeType* Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A_0_0_0_var;
  739. IL2CPP_EXTERN_C const RuntimeType* RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_0_0_0_var;
  740. IL2CPP_EXTERN_C const RuntimeType* RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_0_0_0_var;
  741. IL2CPP_EXTERN_C const RuntimeType* RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_0_0_0_var;
  742. IL2CPP_EXTERN_C const RuntimeType* RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_0_0_0_var;
  743. IL2CPP_EXTERN_C const RuntimeType* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var;
  744. IL2CPP_EXTERN_C const RuntimeType* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_0_0_0_var;
  745. struct Delegate_t_marshaled_com;
  746. struct Delegate_t_marshaled_pinvoke;
  747. struct Exception_t_marshaled_com;
  748. struct Exception_t_marshaled_pinvoke;
  749. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  750. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  751. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  752. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  753. struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8;
  754. struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7;
  755. struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9;
  756. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  757. struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F;
  758. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  759. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  760. IL2CPP_EXTERN_C_BEGIN
  761. IL2CPP_EXTERN_C_END
  762. #ifdef __clang__
  763. #pragma clang diagnostic push
  764. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  765. #pragma clang diagnostic ignored "-Wunused-variable"
  766. #endif
  767. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  768. struct HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9 : public RuntimeObject
  769. {
  770. // System.Int32[] System.Collections.Generic.HashSet`1::_buckets
  771. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
  772. // System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
  773. SlotU5BU5D_t76F7CD9748BC289474477E69442E6D4865883227* ____slots_8;
  774. // System.Int32 System.Collections.Generic.HashSet`1::_count
  775. int32_t ____count_9;
  776. // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
  777. int32_t ____lastIndex_10;
  778. // System.Int32 System.Collections.Generic.HashSet`1::_freeList
  779. int32_t ____freeList_11;
  780. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
  781. RuntimeObject* ____comparer_12;
  782. // System.Int32 System.Collections.Generic.HashSet`1::_version
  783. int32_t ____version_13;
  784. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
  785. SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
  786. };
  787. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  788. struct HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7 : public RuntimeObject
  789. {
  790. // System.Int32[] System.Collections.Generic.HashSet`1::_buckets
  791. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
  792. // System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
  793. SlotU5BU5D_t87BFBC4E3F580C854EB85289EFB7934D0E9BC8D5* ____slots_8;
  794. // System.Int32 System.Collections.Generic.HashSet`1::_count
  795. int32_t ____count_9;
  796. // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
  797. int32_t ____lastIndex_10;
  798. // System.Int32 System.Collections.Generic.HashSet`1::_freeList
  799. int32_t ____freeList_11;
  800. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
  801. RuntimeObject* ____comparer_12;
  802. // System.Int32 System.Collections.Generic.HashSet`1::_version
  803. int32_t ____version_13;
  804. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
  805. SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
  806. };
  807. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  808. struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94 : public RuntimeObject
  809. {
  810. // T[] System.Collections.Generic.List`1::_items
  811. CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841* ____items_1;
  812. // System.Int32 System.Collections.Generic.List`1::_size
  813. int32_t ____size_2;
  814. // System.Int32 System.Collections.Generic.List`1::_version
  815. int32_t ____version_3;
  816. // System.Object System.Collections.Generic.List`1::_syncRoot
  817. RuntimeObject* ____syncRoot_4;
  818. };
  819. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  820. struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35 : public RuntimeObject
  821. {
  822. // T[] System.Collections.Generic.List`1::_items
  823. CanvasGroupU5BU5D_tFCEB11EC9CA43261966FD158E1A6B5D07C28E4C7* ____items_1;
  824. // System.Int32 System.Collections.Generic.List`1::_size
  825. int32_t ____size_2;
  826. // System.Int32 System.Collections.Generic.List`1::_version
  827. int32_t ____version_3;
  828. // System.Object System.Collections.Generic.List`1::_syncRoot
  829. RuntimeObject* ____syncRoot_4;
  830. };
  831. // System.Collections.Generic.List`1<UnityEngine.Color32>
  832. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
  833. {
  834. // T[] System.Collections.Generic.List`1::_items
  835. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
  836. // System.Int32 System.Collections.Generic.List`1::_size
  837. int32_t ____size_2;
  838. // System.Int32 System.Collections.Generic.List`1::_version
  839. int32_t ____version_3;
  840. // System.Object System.Collections.Generic.List`1::_syncRoot
  841. RuntimeObject* ____syncRoot_4;
  842. };
  843. // System.Collections.Generic.List`1<System.Int32>
  844. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
  845. {
  846. // T[] System.Collections.Generic.List`1::_items
  847. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
  848. // System.Int32 System.Collections.Generic.List`1::_size
  849. int32_t ____size_2;
  850. // System.Int32 System.Collections.Generic.List`1::_version
  851. int32_t ____version_3;
  852. // System.Object System.Collections.Generic.List`1::_syncRoot
  853. RuntimeObject* ____syncRoot_4;
  854. };
  855. // System.Collections.Generic.List`1<System.Object>
  856. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  857. {
  858. // T[] System.Collections.Generic.List`1::_items
  859. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  860. // System.Int32 System.Collections.Generic.List`1::_size
  861. int32_t ____size_2;
  862. // System.Int32 System.Collections.Generic.List`1::_version
  863. int32_t ____version_3;
  864. // System.Object System.Collections.Generic.List`1::_syncRoot
  865. RuntimeObject* ____syncRoot_4;
  866. };
  867. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  868. struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB : public RuntimeObject
  869. {
  870. // T[] System.Collections.Generic.List`1::_items
  871. RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC* ____items_1;
  872. // System.Int32 System.Collections.Generic.List`1::_size
  873. int32_t ____size_2;
  874. // System.Int32 System.Collections.Generic.List`1::_version
  875. int32_t ____version_3;
  876. // System.Object System.Collections.Generic.List`1::_syncRoot
  877. RuntimeObject* ____syncRoot_4;
  878. };
  879. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  880. struct List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E : public RuntimeObject
  881. {
  882. // T[] System.Collections.Generic.List`1::_items
  883. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* ____items_1;
  884. // System.Int32 System.Collections.Generic.List`1::_size
  885. int32_t ____size_2;
  886. // System.Int32 System.Collections.Generic.List`1::_version
  887. int32_t ____version_3;
  888. // System.Object System.Collections.Generic.List`1::_syncRoot
  889. RuntimeObject* ____syncRoot_4;
  890. };
  891. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  892. struct List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16 : public RuntimeObject
  893. {
  894. // T[] System.Collections.Generic.List`1::_items
  895. ToggleU5BU5D_t73C98F6CC63F9D7C0B8A26533CE6D7E218D00098* ____items_1;
  896. // System.Int32 System.Collections.Generic.List`1::_size
  897. int32_t ____size_2;
  898. // System.Int32 System.Collections.Generic.List`1::_version
  899. int32_t ____version_3;
  900. // System.Object System.Collections.Generic.List`1::_syncRoot
  901. RuntimeObject* ____syncRoot_4;
  902. };
  903. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  904. struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A : public RuntimeObject
  905. {
  906. // T[] System.Collections.Generic.List`1::_items
  907. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ____items_1;
  908. // System.Int32 System.Collections.Generic.List`1::_size
  909. int32_t ____size_2;
  910. // System.Int32 System.Collections.Generic.List`1::_version
  911. int32_t ____version_3;
  912. // System.Object System.Collections.Generic.List`1::_syncRoot
  913. RuntimeObject* ____syncRoot_4;
  914. };
  915. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  916. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
  917. {
  918. // T[] System.Collections.Generic.List`1::_items
  919. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
  920. // System.Int32 System.Collections.Generic.List`1::_size
  921. int32_t ____size_2;
  922. // System.Int32 System.Collections.Generic.List`1::_version
  923. int32_t ____version_3;
  924. // System.Object System.Collections.Generic.List`1::_syncRoot
  925. RuntimeObject* ____syncRoot_4;
  926. };
  927. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  928. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
  929. {
  930. // T[] System.Collections.Generic.List`1::_items
  931. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
  932. // System.Int32 System.Collections.Generic.List`1::_size
  933. int32_t ____size_2;
  934. // System.Int32 System.Collections.Generic.List`1::_version
  935. int32_t ____version_3;
  936. // System.Object System.Collections.Generic.List`1::_syncRoot
  937. RuntimeObject* ____syncRoot_4;
  938. };
  939. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  940. struct List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677 : public RuntimeObject
  941. {
  942. // T[] System.Collections.Generic.List`1::_items
  943. MatEntryU5BU5D_t508F1D5B34BC3AF68DF1BF0EDF0683F08FAD94E3* ____items_1;
  944. // System.Int32 System.Collections.Generic.List`1::_size
  945. int32_t ____size_2;
  946. // System.Int32 System.Collections.Generic.List`1::_version
  947. int32_t ____version_3;
  948. // System.Object System.Collections.Generic.List`1::_syncRoot
  949. RuntimeObject* ____syncRoot_4;
  950. };
  951. // UnityEngine.EventSystems.AbstractEventData
  952. struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject
  953. {
  954. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  955. bool ___m_Used_0;
  956. };
  957. // UnityEngine.UI.AnimationTriggers
  958. struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074 : public RuntimeObject
  959. {
  960. // System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger
  961. String_t* ___m_NormalTrigger_5;
  962. // System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger
  963. String_t* ___m_HighlightedTrigger_6;
  964. // System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger
  965. String_t* ___m_PressedTrigger_7;
  966. // System.String UnityEngine.UI.AnimationTriggers::m_SelectedTrigger
  967. String_t* ___m_SelectedTrigger_8;
  968. // System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger
  969. String_t* ___m_DisabledTrigger_9;
  970. };
  971. // UnityEngine.UI.BaseVertexEffect
  972. struct BaseVertexEffect_tDD16F15C912E10E8ECFB59C0F5D89AEA7D62F7E5 : public RuntimeObject
  973. {
  974. };
  975. // UnityEngine.UI.FontData
  976. struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224 : public RuntimeObject
  977. {
  978. // UnityEngine.Font UnityEngine.UI.FontData::m_Font
  979. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0;
  980. // System.Int32 UnityEngine.UI.FontData::m_FontSize
  981. int32_t ___m_FontSize_1;
  982. // UnityEngine.FontStyle UnityEngine.UI.FontData::m_FontStyle
  983. int32_t ___m_FontStyle_2;
  984. // System.Boolean UnityEngine.UI.FontData::m_BestFit
  985. bool ___m_BestFit_3;
  986. // System.Int32 UnityEngine.UI.FontData::m_MinSize
  987. int32_t ___m_MinSize_4;
  988. // System.Int32 UnityEngine.UI.FontData::m_MaxSize
  989. int32_t ___m_MaxSize_5;
  990. // UnityEngine.TextAnchor UnityEngine.UI.FontData::m_Alignment
  991. int32_t ___m_Alignment_6;
  992. // System.Boolean UnityEngine.UI.FontData::m_AlignByGeometry
  993. bool ___m_AlignByGeometry_7;
  994. // System.Boolean UnityEngine.UI.FontData::m_RichText
  995. bool ___m_RichText_8;
  996. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::m_HorizontalOverflow
  997. int32_t ___m_HorizontalOverflow_9;
  998. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::m_VerticalOverflow
  999. int32_t ___m_VerticalOverflow_10;
  1000. // System.Single UnityEngine.UI.FontData::m_LineSpacing
  1001. float ___m_LineSpacing_11;
  1002. };
  1003. // System.Reflection.MemberInfo
  1004. struct MemberInfo_t : public RuntimeObject
  1005. {
  1006. };
  1007. // UnityEngine.UI.Misc
  1008. struct Misc_tC2743C847EE05EC3E2E7866BE73B368A5ABFC485 : public RuntimeObject
  1009. {
  1010. };
  1011. // UnityEngine.UI.MultipleDisplayUtilities
  1012. struct MultipleDisplayUtilities_t132B89F33B785A6A4533F2C4180A4CC1D8998265 : public RuntimeObject
  1013. {
  1014. };
  1015. // UnityEngine.UI.RectangularVertexClipper
  1016. struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A : public RuntimeObject
  1017. {
  1018. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_WorldCorners
  1019. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_WorldCorners_0;
  1020. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_CanvasCorners
  1021. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_CanvasCorners_1;
  1022. };
  1023. // UnityEngine.UI.ReflectionMethodsCache
  1024. struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5 : public RuntimeObject
  1025. {
  1026. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  1027. Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* ___raycast3D_0;
  1028. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  1029. RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* ___raycast3DAll_1;
  1030. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  1031. GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* ___getRaycastNonAlloc_2;
  1032. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  1033. Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* ___raycast2D_3;
  1034. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  1035. GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* ___getRayIntersectionAll_4;
  1036. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  1037. GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* ___getRayIntersectionAllNonAlloc_5;
  1038. };
  1039. // UnityEngine.UI.SetPropertyUtility
  1040. struct SetPropertyUtility_t7A9A8AC1523C59CF066D8802A39FD11F635AE623 : public RuntimeObject
  1041. {
  1042. };
  1043. // UnityEngine.UI.StencilMaterial
  1044. struct StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9 : public RuntimeObject
  1045. {
  1046. };
  1047. // System.String
  1048. struct String_t : public RuntimeObject
  1049. {
  1050. // System.Int32 System.String::_stringLength
  1051. int32_t ____stringLength_4;
  1052. // System.Char System.String::_firstChar
  1053. Il2CppChar ____firstChar_5;
  1054. };
  1055. // UnityEngine.Events.UnityEventBase
  1056. struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
  1057. {
  1058. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1059. InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
  1060. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1061. PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
  1062. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1063. bool ___m_CallsDirty_2;
  1064. };
  1065. // System.ValueType
  1066. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1067. {
  1068. };
  1069. // Native definition for P/Invoke marshalling of System.ValueType
  1070. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1071. {
  1072. };
  1073. // Native definition for COM marshalling of System.ValueType
  1074. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1075. {
  1076. };
  1077. // UnityEngine.YieldInstruction
  1078. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1079. {
  1080. };
  1081. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1082. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1083. {
  1084. };
  1085. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1086. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1087. {
  1088. };
  1089. // UnityEngine.UI.StencilMaterial/MatEntry
  1090. struct MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2 : public RuntimeObject
  1091. {
  1092. // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::baseMat
  1093. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___baseMat_0;
  1094. // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::customMat
  1095. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___customMat_1;
  1096. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::count
  1097. int32_t ___count_2;
  1098. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::stencilId
  1099. int32_t ___stencilId_3;
  1100. // UnityEngine.Rendering.StencilOp UnityEngine.UI.StencilMaterial/MatEntry::operation
  1101. int32_t ___operation_4;
  1102. // UnityEngine.Rendering.CompareFunction UnityEngine.UI.StencilMaterial/MatEntry::compareFunction
  1103. int32_t ___compareFunction_5;
  1104. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::readMask
  1105. int32_t ___readMask_6;
  1106. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::writeMask
  1107. int32_t ___writeMask_7;
  1108. // System.Boolean UnityEngine.UI.StencilMaterial/MatEntry::useAlphaClip
  1109. bool ___useAlphaClip_8;
  1110. // UnityEngine.Rendering.ColorWriteMask UnityEngine.UI.StencilMaterial/MatEntry::colorMask
  1111. int32_t ___colorMask_9;
  1112. };
  1113. // UnityEngine.UI.ToggleGroup/<>c
  1114. struct U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0 : public RuntimeObject
  1115. {
  1116. };
  1117. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>
  1118. struct Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79
  1119. {
  1120. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  1121. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* ____set_0;
  1122. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  1123. int32_t ____index_1;
  1124. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  1125. int32_t ____version_2;
  1126. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  1127. RuntimeObject* ____current_3;
  1128. };
  1129. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>
  1130. struct Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A
  1131. {
  1132. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  1133. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* ____set_0;
  1134. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  1135. int32_t ____index_1;
  1136. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  1137. int32_t ____version_2;
  1138. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  1139. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* ____current_3;
  1140. };
  1141. // System.Collections.Generic.HashSet`1/Enumerator<System.Object>
  1142. struct Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8
  1143. {
  1144. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
  1145. HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ____set_0;
  1146. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
  1147. int32_t ____index_1;
  1148. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
  1149. int32_t ____version_2;
  1150. // T System.Collections.Generic.HashSet`1/Enumerator::_current
  1151. RuntimeObject* ____current_3;
  1152. };
  1153. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  1154. struct UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1155. {
  1156. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1157. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1158. };
  1159. // UnityEngine.Events.UnityEvent`1<System.Single>
  1160. struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1161. {
  1162. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1163. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1164. };
  1165. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  1166. struct UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
  1167. {
  1168. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1169. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
  1170. };
  1171. // UnityEngine.EventSystems.BaseEventData
  1172. struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7
  1173. {
  1174. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  1175. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1;
  1176. };
  1177. // System.Boolean
  1178. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1179. {
  1180. // System.Boolean System.Boolean::m_value
  1181. bool ___m_value_0;
  1182. };
  1183. // System.Byte
  1184. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1185. {
  1186. // System.Byte System.Byte::m_value
  1187. uint8_t ___m_value_0;
  1188. };
  1189. // UnityEngine.Color
  1190. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1191. {
  1192. // System.Single UnityEngine.Color::r
  1193. float ___r_0;
  1194. // System.Single UnityEngine.Color::g
  1195. float ___g_1;
  1196. // System.Single UnityEngine.Color::b
  1197. float ___b_2;
  1198. // System.Single UnityEngine.Color::a
  1199. float ___a_3;
  1200. };
  1201. // UnityEngine.Color32
  1202. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1203. {
  1204. union
  1205. {
  1206. #pragma pack(push, tp, 1)
  1207. struct
  1208. {
  1209. // System.Int32 UnityEngine.Color32::rgba
  1210. int32_t ___rgba_0;
  1211. };
  1212. #pragma pack(pop, tp)
  1213. struct
  1214. {
  1215. int32_t ___rgba_0_forAlignmentOnly;
  1216. };
  1217. #pragma pack(push, tp, 1)
  1218. struct
  1219. {
  1220. // System.Byte UnityEngine.Color32::r
  1221. uint8_t ___r_1;
  1222. };
  1223. #pragma pack(pop, tp)
  1224. struct
  1225. {
  1226. uint8_t ___r_1_forAlignmentOnly;
  1227. };
  1228. #pragma pack(push, tp, 1)
  1229. struct
  1230. {
  1231. char ___g_2_OffsetPadding[1];
  1232. // System.Byte UnityEngine.Color32::g
  1233. uint8_t ___g_2;
  1234. };
  1235. #pragma pack(pop, tp)
  1236. struct
  1237. {
  1238. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1239. uint8_t ___g_2_forAlignmentOnly;
  1240. };
  1241. #pragma pack(push, tp, 1)
  1242. struct
  1243. {
  1244. char ___b_3_OffsetPadding[2];
  1245. // System.Byte UnityEngine.Color32::b
  1246. uint8_t ___b_3;
  1247. };
  1248. #pragma pack(pop, tp)
  1249. struct
  1250. {
  1251. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1252. uint8_t ___b_3_forAlignmentOnly;
  1253. };
  1254. #pragma pack(push, tp, 1)
  1255. struct
  1256. {
  1257. char ___a_4_OffsetPadding[3];
  1258. // System.Byte UnityEngine.Color32::a
  1259. uint8_t ___a_4;
  1260. };
  1261. #pragma pack(pop, tp)
  1262. struct
  1263. {
  1264. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1265. uint8_t ___a_4_forAlignmentOnly;
  1266. };
  1267. };
  1268. };
  1269. // System.Double
  1270. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  1271. {
  1272. // System.Double System.Double::m_value
  1273. double ___m_value_0;
  1274. };
  1275. // UnityEngine.DrivenRectTransformTracker
  1276. struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1
  1277. {
  1278. union
  1279. {
  1280. struct
  1281. {
  1282. };
  1283. uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1];
  1284. };
  1285. };
  1286. // System.Int32
  1287. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  1288. {
  1289. // System.Int32 System.Int32::m_value
  1290. int32_t ___m_value_0;
  1291. };
  1292. // System.IntPtr
  1293. struct IntPtr_t
  1294. {
  1295. // System.Void* System.IntPtr::m_value
  1296. void* ___m_value_0;
  1297. };
  1298. // UnityEngine.Mathf
  1299. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  1300. {
  1301. union
  1302. {
  1303. struct
  1304. {
  1305. };
  1306. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  1307. };
  1308. };
  1309. // UnityEngine.Matrix4x4
  1310. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  1311. {
  1312. // System.Single UnityEngine.Matrix4x4::m00
  1313. float ___m00_0;
  1314. // System.Single UnityEngine.Matrix4x4::m10
  1315. float ___m10_1;
  1316. // System.Single UnityEngine.Matrix4x4::m20
  1317. float ___m20_2;
  1318. // System.Single UnityEngine.Matrix4x4::m30
  1319. float ___m30_3;
  1320. // System.Single UnityEngine.Matrix4x4::m01
  1321. float ___m01_4;
  1322. // System.Single UnityEngine.Matrix4x4::m11
  1323. float ___m11_5;
  1324. // System.Single UnityEngine.Matrix4x4::m21
  1325. float ___m21_6;
  1326. // System.Single UnityEngine.Matrix4x4::m31
  1327. float ___m31_7;
  1328. // System.Single UnityEngine.Matrix4x4::m02
  1329. float ___m02_8;
  1330. // System.Single UnityEngine.Matrix4x4::m12
  1331. float ___m12_9;
  1332. // System.Single UnityEngine.Matrix4x4::m22
  1333. float ___m22_10;
  1334. // System.Single UnityEngine.Matrix4x4::m32
  1335. float ___m32_11;
  1336. // System.Single UnityEngine.Matrix4x4::m03
  1337. float ___m03_12;
  1338. // System.Single UnityEngine.Matrix4x4::m13
  1339. float ___m13_13;
  1340. // System.Single UnityEngine.Matrix4x4::m23
  1341. float ___m23_14;
  1342. // System.Single UnityEngine.Matrix4x4::m33
  1343. float ___m33_15;
  1344. };
  1345. // System.Reflection.MethodBase
  1346. struct MethodBase_t : public MemberInfo_t
  1347. {
  1348. };
  1349. // UnityEngine.UI.Navigation
  1350. struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C
  1351. {
  1352. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  1353. int32_t ___m_Mode_0;
  1354. // System.Boolean UnityEngine.UI.Navigation::m_WrapAround
  1355. bool ___m_WrapAround_1;
  1356. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  1357. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2;
  1358. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  1359. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3;
  1360. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  1361. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4;
  1362. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  1363. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5;
  1364. };
  1365. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  1366. struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_pinvoke
  1367. {
  1368. int32_t ___m_Mode_0;
  1369. int32_t ___m_WrapAround_1;
  1370. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2;
  1371. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3;
  1372. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4;
  1373. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5;
  1374. };
  1375. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  1376. struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_com
  1377. {
  1378. int32_t ___m_Mode_0;
  1379. int32_t ___m_WrapAround_1;
  1380. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2;
  1381. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3;
  1382. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4;
  1383. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5;
  1384. };
  1385. // UnityEngine.Quaternion
  1386. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  1387. {
  1388. // System.Single UnityEngine.Quaternion::x
  1389. float ___x_0;
  1390. // System.Single UnityEngine.Quaternion::y
  1391. float ___y_1;
  1392. // System.Single UnityEngine.Quaternion::z
  1393. float ___z_2;
  1394. // System.Single UnityEngine.Quaternion::w
  1395. float ___w_3;
  1396. };
  1397. // UnityEngine.Rect
  1398. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  1399. {
  1400. // System.Single UnityEngine.Rect::m_XMin
  1401. float ___m_XMin_0;
  1402. // System.Single UnityEngine.Rect::m_YMin
  1403. float ___m_YMin_1;
  1404. // System.Single UnityEngine.Rect::m_Width
  1405. float ___m_Width_2;
  1406. // System.Single UnityEngine.Rect::m_Height
  1407. float ___m_Height_3;
  1408. };
  1409. // System.Single
  1410. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  1411. {
  1412. // System.Single System.Single::m_value
  1413. float ___m_value_0;
  1414. };
  1415. // UnityEngine.UI.SpriteState
  1416. struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD
  1417. {
  1418. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  1419. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0;
  1420. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  1421. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1;
  1422. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
  1423. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2;
  1424. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  1425. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3;
  1426. };
  1427. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  1428. struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke
  1429. {
  1430. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0;
  1431. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1;
  1432. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2;
  1433. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3;
  1434. };
  1435. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  1436. struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com
  1437. {
  1438. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0;
  1439. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1;
  1440. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2;
  1441. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3;
  1442. };
  1443. // UnityEngine.Vector2
  1444. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  1445. {
  1446. // System.Single UnityEngine.Vector2::x
  1447. float ___x_0;
  1448. // System.Single UnityEngine.Vector2::y
  1449. float ___y_1;
  1450. };
  1451. // UnityEngine.Vector2Int
  1452. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
  1453. {
  1454. // System.Int32 UnityEngine.Vector2Int::m_X
  1455. int32_t ___m_X_0;
  1456. // System.Int32 UnityEngine.Vector2Int::m_Y
  1457. int32_t ___m_Y_1;
  1458. };
  1459. // UnityEngine.Vector3
  1460. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  1461. {
  1462. // System.Single UnityEngine.Vector3::x
  1463. float ___x_2;
  1464. // System.Single UnityEngine.Vector3::y
  1465. float ___y_3;
  1466. // System.Single UnityEngine.Vector3::z
  1467. float ___z_4;
  1468. };
  1469. // UnityEngine.Vector4
  1470. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  1471. {
  1472. // System.Single UnityEngine.Vector4::x
  1473. float ___x_1;
  1474. // System.Single UnityEngine.Vector4::y
  1475. float ___y_2;
  1476. // System.Single UnityEngine.Vector4::z
  1477. float ___z_3;
  1478. // System.Single UnityEngine.Vector4::w
  1479. float ___w_4;
  1480. };
  1481. // System.Void
  1482. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  1483. {
  1484. union
  1485. {
  1486. struct
  1487. {
  1488. };
  1489. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  1490. };
  1491. };
  1492. // UnityEngine.WaitForEndOfFrame
  1493. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  1494. {
  1495. };
  1496. // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  1497. struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182
  1498. {
  1499. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::activeEventSystem
  1500. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
  1501. // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::sendEvents
  1502. bool ___sendEvents_1;
  1503. // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::createPanelGameObjectsOnStart
  1504. bool ___createPanelGameObjectsOnStart_2;
  1505. };
  1506. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  1507. struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke
  1508. {
  1509. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
  1510. int32_t ___sendEvents_1;
  1511. int32_t ___createPanelGameObjectsOnStart_2;
  1512. };
  1513. // Native definition for COM marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
  1514. struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com
  1515. {
  1516. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
  1517. int32_t ___sendEvents_1;
  1518. int32_t ___createPanelGameObjectsOnStart_2;
  1519. };
  1520. // UnityEngine.EventSystems.AxisEventData
  1521. struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938 : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F
  1522. {
  1523. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  1524. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmoveVectorU3Ek__BackingField_2;
  1525. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  1526. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  1527. };
  1528. // UnityEngine.Bounds
  1529. struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
  1530. {
  1531. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  1532. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
  1533. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  1534. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
  1535. };
  1536. // UnityEngine.UI.ColorBlock
  1537. struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11
  1538. {
  1539. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  1540. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_NormalColor_0;
  1541. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  1542. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_HighlightedColor_1;
  1543. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  1544. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_PressedColor_2;
  1545. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
  1546. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_SelectedColor_3;
  1547. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  1548. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_DisabledColor_4;
  1549. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  1550. float ___m_ColorMultiplier_5;
  1551. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  1552. float ___m_FadeDuration_6;
  1553. };
  1554. // UnityEngine.Coroutine
  1555. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  1556. {
  1557. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  1558. intptr_t ___m_Ptr_0;
  1559. };
  1560. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  1561. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1562. {
  1563. intptr_t ___m_Ptr_0;
  1564. };
  1565. // Native definition for COM marshalling of UnityEngine.Coroutine
  1566. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1567. {
  1568. intptr_t ___m_Ptr_0;
  1569. };
  1570. // System.Delegate
  1571. struct Delegate_t : public RuntimeObject
  1572. {
  1573. // System.IntPtr System.Delegate::method_ptr
  1574. Il2CppMethodPointer ___method_ptr_0;
  1575. // System.IntPtr System.Delegate::invoke_impl
  1576. intptr_t ___invoke_impl_1;
  1577. // System.Object System.Delegate::m_target
  1578. RuntimeObject* ___m_target_2;
  1579. // System.IntPtr System.Delegate::method
  1580. intptr_t ___method_3;
  1581. // System.IntPtr System.Delegate::delegate_trampoline
  1582. intptr_t ___delegate_trampoline_4;
  1583. // System.IntPtr System.Delegate::extra_arg
  1584. intptr_t ___extra_arg_5;
  1585. // System.IntPtr System.Delegate::method_code
  1586. intptr_t ___method_code_6;
  1587. // System.IntPtr System.Delegate::interp_method
  1588. intptr_t ___interp_method_7;
  1589. // System.IntPtr System.Delegate::interp_invoke_impl
  1590. intptr_t ___interp_invoke_impl_8;
  1591. // System.Reflection.MethodInfo System.Delegate::method_info
  1592. MethodInfo_t* ___method_info_9;
  1593. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1594. MethodInfo_t* ___original_method_info_10;
  1595. // System.DelegateData System.Delegate::data
  1596. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  1597. // System.Boolean System.Delegate::method_is_virtual
  1598. bool ___method_is_virtual_12;
  1599. };
  1600. // Native definition for P/Invoke marshalling of System.Delegate
  1601. struct Delegate_t_marshaled_pinvoke
  1602. {
  1603. intptr_t ___method_ptr_0;
  1604. intptr_t ___invoke_impl_1;
  1605. Il2CppIUnknown* ___m_target_2;
  1606. intptr_t ___method_3;
  1607. intptr_t ___delegate_trampoline_4;
  1608. intptr_t ___extra_arg_5;
  1609. intptr_t ___method_code_6;
  1610. intptr_t ___interp_method_7;
  1611. intptr_t ___interp_invoke_impl_8;
  1612. MethodInfo_t* ___method_info_9;
  1613. MethodInfo_t* ___original_method_info_10;
  1614. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  1615. int32_t ___method_is_virtual_12;
  1616. };
  1617. // Native definition for COM marshalling of System.Delegate
  1618. struct Delegate_t_marshaled_com
  1619. {
  1620. intptr_t ___method_ptr_0;
  1621. intptr_t ___invoke_impl_1;
  1622. Il2CppIUnknown* ___m_target_2;
  1623. intptr_t ___method_3;
  1624. intptr_t ___delegate_trampoline_4;
  1625. intptr_t ___extra_arg_5;
  1626. intptr_t ___method_code_6;
  1627. intptr_t ___interp_method_7;
  1628. intptr_t ___interp_invoke_impl_8;
  1629. MethodInfo_t* ___method_info_9;
  1630. MethodInfo_t* ___original_method_info_10;
  1631. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  1632. int32_t ___method_is_virtual_12;
  1633. };
  1634. // UnityEngine.Display
  1635. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
  1636. {
  1637. // System.IntPtr UnityEngine.Display::nativeDisplay
  1638. intptr_t ___nativeDisplay_0;
  1639. };
  1640. // System.Exception
  1641. struct Exception_t : public RuntimeObject
  1642. {
  1643. // System.String System.Exception::_className
  1644. String_t* ____className_1;
  1645. // System.String System.Exception::_message
  1646. String_t* ____message_2;
  1647. // System.Collections.IDictionary System.Exception::_data
  1648. RuntimeObject* ____data_3;
  1649. // System.Exception System.Exception::_innerException
  1650. Exception_t* ____innerException_4;
  1651. // System.String System.Exception::_helpURL
  1652. String_t* ____helpURL_5;
  1653. // System.Object System.Exception::_stackTrace
  1654. RuntimeObject* ____stackTrace_6;
  1655. // System.String System.Exception::_stackTraceString
  1656. String_t* ____stackTraceString_7;
  1657. // System.String System.Exception::_remoteStackTraceString
  1658. String_t* ____remoteStackTraceString_8;
  1659. // System.Int32 System.Exception::_remoteStackIndex
  1660. int32_t ____remoteStackIndex_9;
  1661. // System.Object System.Exception::_dynamicMethods
  1662. RuntimeObject* ____dynamicMethods_10;
  1663. // System.Int32 System.Exception::_HResult
  1664. int32_t ____HResult_11;
  1665. // System.String System.Exception::_source
  1666. String_t* ____source_12;
  1667. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  1668. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  1669. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  1670. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  1671. // System.IntPtr[] System.Exception::native_trace_ips
  1672. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  1673. // System.Int32 System.Exception::caught_in_unmanaged
  1674. int32_t ___caught_in_unmanaged_16;
  1675. };
  1676. // Native definition for P/Invoke marshalling of System.Exception
  1677. struct Exception_t_marshaled_pinvoke
  1678. {
  1679. char* ____className_1;
  1680. char* ____message_2;
  1681. RuntimeObject* ____data_3;
  1682. Exception_t_marshaled_pinvoke* ____innerException_4;
  1683. char* ____helpURL_5;
  1684. Il2CppIUnknown* ____stackTrace_6;
  1685. char* ____stackTraceString_7;
  1686. char* ____remoteStackTraceString_8;
  1687. int32_t ____remoteStackIndex_9;
  1688. Il2CppIUnknown* ____dynamicMethods_10;
  1689. int32_t ____HResult_11;
  1690. char* ____source_12;
  1691. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  1692. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  1693. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  1694. int32_t ___caught_in_unmanaged_16;
  1695. };
  1696. // Native definition for COM marshalling of System.Exception
  1697. struct Exception_t_marshaled_com
  1698. {
  1699. Il2CppChar* ____className_1;
  1700. Il2CppChar* ____message_2;
  1701. RuntimeObject* ____data_3;
  1702. Exception_t_marshaled_com* ____innerException_4;
  1703. Il2CppChar* ____helpURL_5;
  1704. Il2CppIUnknown* ____stackTrace_6;
  1705. Il2CppChar* ____stackTraceString_7;
  1706. Il2CppChar* ____remoteStackTraceString_8;
  1707. int32_t ____remoteStackIndex_9;
  1708. Il2CppIUnknown* ____dynamicMethods_10;
  1709. int32_t ____HResult_11;
  1710. Il2CppChar* ____source_12;
  1711. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  1712. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  1713. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  1714. int32_t ___caught_in_unmanaged_16;
  1715. };
  1716. // System.Reflection.MethodInfo
  1717. struct MethodInfo_t : public MethodBase_t
  1718. {
  1719. };
  1720. // UnityEngine.Object
  1721. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  1722. {
  1723. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1724. intptr_t ___m_CachedPtr_0;
  1725. };
  1726. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1727. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  1728. {
  1729. intptr_t ___m_CachedPtr_0;
  1730. };
  1731. // Native definition for COM marshalling of UnityEngine.Object
  1732. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  1733. {
  1734. intptr_t ___m_CachedPtr_0;
  1735. };
  1736. // UnityEngine.Ray
  1737. struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
  1738. {
  1739. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  1740. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
  1741. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  1742. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
  1743. };
  1744. // UnityEngine.RaycastHit
  1745. struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5
  1746. {
  1747. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  1748. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0;
  1749. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  1750. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
  1751. // System.UInt32 UnityEngine.RaycastHit::m_FaceID
  1752. uint32_t ___m_FaceID_2;
  1753. // System.Single UnityEngine.RaycastHit::m_Distance
  1754. float ___m_Distance_3;
  1755. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  1756. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4;
  1757. // System.Int32 UnityEngine.RaycastHit::m_Collider
  1758. int32_t ___m_Collider_5;
  1759. };
  1760. // UnityEngine.RaycastHit2D
  1761. struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA
  1762. {
  1763. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  1764. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0;
  1765. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  1766. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1;
  1767. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  1768. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2;
  1769. // System.Single UnityEngine.RaycastHit2D::m_Distance
  1770. float ___m_Distance_3;
  1771. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  1772. float ___m_Fraction_4;
  1773. // System.Int32 UnityEngine.RaycastHit2D::m_Collider
  1774. int32_t ___m_Collider_5;
  1775. };
  1776. // UnityEngine.EventSystems.RaycastResult
  1777. struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023
  1778. {
  1779. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  1780. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
  1781. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  1782. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
  1783. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  1784. float ___distance_2;
  1785. // System.Single UnityEngine.EventSystems.RaycastResult::index
  1786. float ___index_3;
  1787. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  1788. int32_t ___depth_4;
  1789. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  1790. int32_t ___sortingLayer_5;
  1791. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  1792. int32_t ___sortingOrder_6;
  1793. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  1794. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
  1795. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  1796. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
  1797. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  1798. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
  1799. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  1800. int32_t ___displayIndex_10;
  1801. };
  1802. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  1803. struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke
  1804. {
  1805. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
  1806. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
  1807. float ___distance_2;
  1808. float ___index_3;
  1809. int32_t ___depth_4;
  1810. int32_t ___sortingLayer_5;
  1811. int32_t ___sortingOrder_6;
  1812. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
  1813. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
  1814. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
  1815. int32_t ___displayIndex_10;
  1816. };
  1817. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  1818. struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com
  1819. {
  1820. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
  1821. BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
  1822. float ___distance_2;
  1823. float ___index_3;
  1824. int32_t ___depth_4;
  1825. int32_t ___sortingLayer_5;
  1826. int32_t ___sortingOrder_6;
  1827. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
  1828. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
  1829. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
  1830. int32_t ___displayIndex_10;
  1831. };
  1832. // System.RuntimeTypeHandle
  1833. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  1834. {
  1835. // System.IntPtr System.RuntimeTypeHandle::value
  1836. intptr_t ___value_0;
  1837. };
  1838. // UnityEngine.TextGenerationSettings
  1839. struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3
  1840. {
  1841. // UnityEngine.Font UnityEngine.TextGenerationSettings::font
  1842. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0;
  1843. // UnityEngine.Color UnityEngine.TextGenerationSettings::color
  1844. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1;
  1845. // System.Int32 UnityEngine.TextGenerationSettings::fontSize
  1846. int32_t ___fontSize_2;
  1847. // System.Single UnityEngine.TextGenerationSettings::lineSpacing
  1848. float ___lineSpacing_3;
  1849. // System.Boolean UnityEngine.TextGenerationSettings::richText
  1850. bool ___richText_4;
  1851. // System.Single UnityEngine.TextGenerationSettings::scaleFactor
  1852. float ___scaleFactor_5;
  1853. // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
  1854. int32_t ___fontStyle_6;
  1855. // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
  1856. int32_t ___textAnchor_7;
  1857. // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
  1858. bool ___alignByGeometry_8;
  1859. // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
  1860. bool ___resizeTextForBestFit_9;
  1861. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
  1862. int32_t ___resizeTextMinSize_10;
  1863. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
  1864. int32_t ___resizeTextMaxSize_11;
  1865. // System.Boolean UnityEngine.TextGenerationSettings::updateBounds
  1866. bool ___updateBounds_12;
  1867. // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
  1868. int32_t ___verticalOverflow_13;
  1869. // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
  1870. int32_t ___horizontalOverflow_14;
  1871. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
  1872. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15;
  1873. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
  1874. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16;
  1875. // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
  1876. bool ___generateOutOfBounds_17;
  1877. };
  1878. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
  1879. struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke
  1880. {
  1881. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0;
  1882. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1;
  1883. int32_t ___fontSize_2;
  1884. float ___lineSpacing_3;
  1885. int32_t ___richText_4;
  1886. float ___scaleFactor_5;
  1887. int32_t ___fontStyle_6;
  1888. int32_t ___textAnchor_7;
  1889. int32_t ___alignByGeometry_8;
  1890. int32_t ___resizeTextForBestFit_9;
  1891. int32_t ___resizeTextMinSize_10;
  1892. int32_t ___resizeTextMaxSize_11;
  1893. int32_t ___updateBounds_12;
  1894. int32_t ___verticalOverflow_13;
  1895. int32_t ___horizontalOverflow_14;
  1896. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15;
  1897. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16;
  1898. int32_t ___generateOutOfBounds_17;
  1899. };
  1900. // Native definition for COM marshalling of UnityEngine.TextGenerationSettings
  1901. struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com
  1902. {
  1903. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0;
  1904. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1;
  1905. int32_t ___fontSize_2;
  1906. float ___lineSpacing_3;
  1907. int32_t ___richText_4;
  1908. float ___scaleFactor_5;
  1909. int32_t ___fontStyle_6;
  1910. int32_t ___textAnchor_7;
  1911. int32_t ___alignByGeometry_8;
  1912. int32_t ___resizeTextForBestFit_9;
  1913. int32_t ___resizeTextMinSize_10;
  1914. int32_t ___resizeTextMaxSize_11;
  1915. int32_t ___updateBounds_12;
  1916. int32_t ___verticalOverflow_13;
  1917. int32_t ___horizontalOverflow_14;
  1918. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15;
  1919. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16;
  1920. int32_t ___generateOutOfBounds_17;
  1921. };
  1922. // UnityEngine.UIVertex
  1923. struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207
  1924. {
  1925. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  1926. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0;
  1927. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  1928. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1;
  1929. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  1930. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2;
  1931. // UnityEngine.Color32 UnityEngine.UIVertex::color
  1932. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3;
  1933. // UnityEngine.Vector4 UnityEngine.UIVertex::uv0
  1934. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4;
  1935. // UnityEngine.Vector4 UnityEngine.UIVertex::uv1
  1936. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5;
  1937. // UnityEngine.Vector4 UnityEngine.UIVertex::uv2
  1938. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6;
  1939. // UnityEngine.Vector4 UnityEngine.UIVertex::uv3
  1940. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7;
  1941. };
  1942. // UnityEngine.UI.VertexHelper
  1943. struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE : public RuntimeObject
  1944. {
  1945. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  1946. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Positions_0;
  1947. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  1948. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___m_Colors_1;
  1949. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv0S
  1950. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv0S_2;
  1951. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv1S
  1952. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv1S_3;
  1953. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv2S
  1954. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv2S_4;
  1955. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv3S
  1956. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv3S_5;
  1957. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  1958. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Normals_6;
  1959. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  1960. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Tangents_7;
  1961. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  1962. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Indices_8;
  1963. // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
  1964. bool ___m_ListsInitalized_11;
  1965. };
  1966. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  1967. struct ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26 : public UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932
  1968. {
  1969. };
  1970. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  1971. struct U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E : public RuntimeObject
  1972. {
  1973. // System.Int32 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>1__state
  1974. int32_t ___U3CU3E1__state_0;
  1975. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>2__current
  1976. RuntimeObject* ___U3CU3E2__current_1;
  1977. // UnityEngine.UI.Scrollbar UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>4__this
  1978. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___U3CU3E4__this_2;
  1979. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::screenPosition
  1980. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_3;
  1981. // UnityEngine.Camera UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::camera
  1982. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_4;
  1983. };
  1984. // UnityEngine.UI.Scrollbar/ScrollEvent
  1985. struct ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6 : public UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4
  1986. {
  1987. };
  1988. // UnityEngine.UI.Slider/SliderEvent
  1989. struct SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555 : public UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4
  1990. {
  1991. };
  1992. // UnityEngine.UI.Toggle/ToggleEvent
  1993. struct ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02 : public UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB
  1994. {
  1995. };
  1996. // UnityEngine.Component
  1997. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  1998. {
  1999. };
  2000. // UnityEngine.Font
  2001. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2002. {
  2003. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  2004. FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5;
  2005. };
  2006. // UnityEngine.GameObject
  2007. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2008. {
  2009. };
  2010. // UnityEngine.Material
  2011. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2012. {
  2013. };
  2014. // UnityEngine.Mesh
  2015. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2016. {
  2017. };
  2018. // System.MulticastDelegate
  2019. struct MulticastDelegate_t : public Delegate_t
  2020. {
  2021. // System.Delegate[] System.MulticastDelegate::delegates
  2022. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  2023. };
  2024. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  2025. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  2026. {
  2027. Delegate_t_marshaled_pinvoke** ___delegates_13;
  2028. };
  2029. // Native definition for COM marshalling of System.MulticastDelegate
  2030. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  2031. {
  2032. Delegate_t_marshaled_com** ___delegates_13;
  2033. };
  2034. // UnityEngine.EventSystems.PointerEventData
  2035. struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F
  2036. {
  2037. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  2038. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerEnterU3Ek__BackingField_2;
  2039. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  2040. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PointerPress_3;
  2041. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  2042. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3ClastPressU3Ek__BackingField_4;
  2043. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  2044. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CrawPointerPressU3Ek__BackingField_5;
  2045. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  2046. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerDragU3Ek__BackingField_6;
  2047. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
  2048. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerClickU3Ek__BackingField_7;
  2049. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  2050. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  2051. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  2052. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerPressRaycastU3Ek__BackingField_9;
  2053. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  2054. List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___hovered_10;
  2055. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  2056. bool ___U3CeligibleForClickU3Ek__BackingField_11;
  2057. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  2058. int32_t ___U3CpointerIdU3Ek__BackingField_12;
  2059. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  2060. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13;
  2061. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  2062. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CdeltaU3Ek__BackingField_14;
  2063. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  2064. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpressPositionU3Ek__BackingField_15;
  2065. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  2066. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldPositionU3Ek__BackingField_16;
  2067. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  2068. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldNormalU3Ek__BackingField_17;
  2069. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  2070. float ___U3CclickTimeU3Ek__BackingField_18;
  2071. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  2072. int32_t ___U3CclickCountU3Ek__BackingField_19;
  2073. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  2074. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscrollDeltaU3Ek__BackingField_20;
  2075. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  2076. bool ___U3CuseDragThresholdU3Ek__BackingField_21;
  2077. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  2078. bool ___U3CdraggingU3Ek__BackingField_22;
  2079. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  2080. int32_t ___U3CbuttonU3Ek__BackingField_23;
  2081. // System.Single UnityEngine.EventSystems.PointerEventData::<pressure>k__BackingField
  2082. float ___U3CpressureU3Ek__BackingField_24;
  2083. // System.Single UnityEngine.EventSystems.PointerEventData::<tangentialPressure>k__BackingField
  2084. float ___U3CtangentialPressureU3Ek__BackingField_25;
  2085. // System.Single UnityEngine.EventSystems.PointerEventData::<altitudeAngle>k__BackingField
  2086. float ___U3CaltitudeAngleU3Ek__BackingField_26;
  2087. // System.Single UnityEngine.EventSystems.PointerEventData::<azimuthAngle>k__BackingField
  2088. float ___U3CazimuthAngleU3Ek__BackingField_27;
  2089. // System.Single UnityEngine.EventSystems.PointerEventData::<twist>k__BackingField
  2090. float ___U3CtwistU3Ek__BackingField_28;
  2091. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<radius>k__BackingField
  2092. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_29;
  2093. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<radiusVariance>k__BackingField
  2094. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_30;
  2095. // System.Boolean UnityEngine.EventSystems.PointerEventData::<fullyExited>k__BackingField
  2096. bool ___U3CfullyExitedU3Ek__BackingField_31;
  2097. // System.Boolean UnityEngine.EventSystems.PointerEventData::<reentered>k__BackingField
  2098. bool ___U3CreenteredU3Ek__BackingField_32;
  2099. };
  2100. // UnityEngine.Sprite
  2101. struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2102. {
  2103. };
  2104. // System.SystemException
  2105. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  2106. {
  2107. };
  2108. // UnityEngine.TextGenerator
  2109. struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC : public RuntimeObject
  2110. {
  2111. // System.IntPtr UnityEngine.TextGenerator::m_Ptr
  2112. intptr_t ___m_Ptr_0;
  2113. // System.String UnityEngine.TextGenerator::m_LastString
  2114. String_t* ___m_LastString_1;
  2115. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
  2116. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___m_LastSettings_2;
  2117. // System.Boolean UnityEngine.TextGenerator::m_HasGenerated
  2118. bool ___m_HasGenerated_3;
  2119. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
  2120. int32_t ___m_LastValid_4;
  2121. // System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
  2122. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___m_Verts_5;
  2123. // System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
  2124. List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___m_Characters_6;
  2125. // System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
  2126. List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___m_Lines_7;
  2127. // System.Boolean UnityEngine.TextGenerator::m_CachedVerts
  2128. bool ___m_CachedVerts_8;
  2129. // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
  2130. bool ___m_CachedCharacters_9;
  2131. // System.Boolean UnityEngine.TextGenerator::m_CachedLines
  2132. bool ___m_CachedLines_10;
  2133. };
  2134. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
  2135. struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_pinvoke
  2136. {
  2137. intptr_t ___m_Ptr_0;
  2138. char* ___m_LastString_1;
  2139. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke ___m_LastSettings_2;
  2140. int32_t ___m_HasGenerated_3;
  2141. int32_t ___m_LastValid_4;
  2142. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___m_Verts_5;
  2143. List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___m_Characters_6;
  2144. List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___m_Lines_7;
  2145. int32_t ___m_CachedVerts_8;
  2146. int32_t ___m_CachedCharacters_9;
  2147. int32_t ___m_CachedLines_10;
  2148. };
  2149. // Native definition for COM marshalling of UnityEngine.TextGenerator
  2150. struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_com
  2151. {
  2152. intptr_t ___m_Ptr_0;
  2153. Il2CppChar* ___m_LastString_1;
  2154. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com ___m_LastSettings_2;
  2155. int32_t ___m_HasGenerated_3;
  2156. int32_t ___m_LastValid_4;
  2157. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___m_Verts_5;
  2158. List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___m_Characters_6;
  2159. List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___m_Lines_7;
  2160. int32_t ___m_CachedVerts_8;
  2161. int32_t ___m_CachedCharacters_9;
  2162. int32_t ___m_CachedLines_10;
  2163. };
  2164. // UnityEngine.Texture
  2165. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  2166. {
  2167. };
  2168. // System.Type
  2169. struct Type_t : public MemberInfo_t
  2170. {
  2171. // System.RuntimeTypeHandle System.Type::_impl
  2172. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  2173. };
  2174. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  2175. struct Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9 : public MulticastDelegate_t
  2176. {
  2177. };
  2178. // System.Predicate`1<UnityEngine.UI.Toggle>
  2179. struct Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646 : public MulticastDelegate_t
  2180. {
  2181. };
  2182. // UnityEngine.Events.UnityAction`1<System.Single>
  2183. struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90 : public MulticastDelegate_t
  2184. {
  2185. };
  2186. // System.ArgumentException
  2187. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  2188. {
  2189. // System.String System.ArgumentException::_paramName
  2190. String_t* ____paramName_18;
  2191. };
  2192. // System.AsyncCallback
  2193. struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C : public MulticastDelegate_t
  2194. {
  2195. };
  2196. // UnityEngine.Behaviour
  2197. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  2198. {
  2199. };
  2200. // UnityEngine.CanvasRenderer
  2201. struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  2202. {
  2203. // System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
  2204. bool ___U3CisMaskU3Ek__BackingField_4;
  2205. };
  2206. // System.IndexOutOfRangeException
  2207. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  2208. {
  2209. };
  2210. // System.NotSupportedException
  2211. struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  2212. {
  2213. };
  2214. // UnityEngine.Texture2D
  2215. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  2216. {
  2217. };
  2218. // UnityEngine.Transform
  2219. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  2220. {
  2221. };
  2222. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  2223. struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C : public MulticastDelegate_t
  2224. {
  2225. };
  2226. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  2227. struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980 : public MulticastDelegate_t
  2228. {
  2229. };
  2230. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  2231. struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC : public MulticastDelegate_t
  2232. {
  2233. };
  2234. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  2235. struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0 : public MulticastDelegate_t
  2236. {
  2237. };
  2238. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  2239. struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A : public MulticastDelegate_t
  2240. {
  2241. };
  2242. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  2243. struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A : public MulticastDelegate_t
  2244. {
  2245. };
  2246. // UnityEngine.Animator
  2247. struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  2248. {
  2249. };
  2250. // UnityEngine.Camera
  2251. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  2252. {
  2253. };
  2254. // UnityEngine.Canvas
  2255. struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  2256. {
  2257. };
  2258. // UnityEngine.CanvasGroup
  2259. struct CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  2260. {
  2261. };
  2262. // UnityEngine.MonoBehaviour
  2263. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  2264. {
  2265. };
  2266. // UnityEngine.RectTransform
  2267. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5 : public Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1
  2268. {
  2269. };
  2270. // UnityEngine.EventSystems.UIBehaviour
  2271. struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
  2272. {
  2273. };
  2274. // UnityEngine.UI.BaseMeshEffect
  2275. struct BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  2276. {
  2277. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  2278. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___m_Graphic_4;
  2279. };
  2280. // UnityEngine.EventSystems.EventSystem
  2281. struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  2282. {
  2283. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  2284. List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* ___m_SystemInputModules_4;
  2285. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  2286. BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* ___m_CurrentInputModule_5;
  2287. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  2288. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_FirstSelected_7;
  2289. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  2290. bool ___m_sendNavigationEvents_8;
  2291. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  2292. int32_t ___m_DragThreshold_9;
  2293. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  2294. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_CurrentSelected_10;
  2295. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  2296. bool ___m_HasFocus_11;
  2297. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  2298. bool ___m_SelectionGuard_12;
  2299. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  2300. BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___m_DummyData_13;
  2301. };
  2302. // UnityEngine.UI.Graphic
  2303. struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  2304. {
  2305. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  2306. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_6;
  2307. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  2308. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Color_7;
  2309. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  2310. bool ___m_SkipLayoutUpdate_8;
  2311. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  2312. bool ___m_SkipMaterialUpdate_9;
  2313. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  2314. bool ___m_RaycastTarget_10;
  2315. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTargetCache
  2316. bool ___m_RaycastTargetCache_11;
  2317. // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
  2318. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_RaycastPadding_12;
  2319. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  2320. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_RectTransform_13;
  2321. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  2322. CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* ___m_CanvasRenderer_14;
  2323. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  2324. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___m_Canvas_15;
  2325. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  2326. bool ___m_VertsDirty_16;
  2327. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  2328. bool ___m_MaterialDirty_17;
  2329. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  2330. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyLayoutCallback_18;
  2331. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  2332. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyVertsCallback_19;
  2333. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  2334. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyMaterialCallback_20;
  2335. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  2336. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_CachedMesh_23;
  2337. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  2338. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___m_CachedUvs_24;
  2339. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  2340. TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* ___m_ColorTweenRunner_25;
  2341. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  2342. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_26;
  2343. };
  2344. // UnityEngine.UI.RectMask2D
  2345. struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  2346. {
  2347. // UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper
  2348. RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* ___m_VertexClipper_4;
  2349. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform
  2350. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_RectTransform_5;
  2351. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic> UnityEngine.UI.RectMask2D::m_MaskableTargets
  2352. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* ___m_MaskableTargets_6;
  2353. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets
  2354. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* ___m_ClipTargets_7;
  2355. // System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects
  2356. bool ___m_ShouldRecalculateClipRects_8;
  2357. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers
  2358. List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* ___m_Clippers_9;
  2359. // UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace
  2360. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_LastClipRectCanvasSpace_10;
  2361. // System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip
  2362. bool ___m_ForceClip_11;
  2363. // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::m_Padding
  2364. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_Padding_12;
  2365. // UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::m_Softness
  2366. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_Softness_13;
  2367. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas
  2368. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___m_Canvas_14;
  2369. // UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners
  2370. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_Corners_15;
  2371. };
  2372. // UnityEngine.UI.ScrollRect
  2373. struct ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  2374. {
  2375. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content
  2376. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_Content_4;
  2377. // System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal
  2378. bool ___m_Horizontal_5;
  2379. // System.Boolean UnityEngine.UI.ScrollRect::m_Vertical
  2380. bool ___m_Vertical_6;
  2381. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::m_MovementType
  2382. int32_t ___m_MovementType_7;
  2383. // System.Single UnityEngine.UI.ScrollRect::m_Elasticity
  2384. float ___m_Elasticity_8;
  2385. // System.Boolean UnityEngine.UI.ScrollRect::m_Inertia
  2386. bool ___m_Inertia_9;
  2387. // System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate
  2388. float ___m_DecelerationRate_10;
  2389. // System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity
  2390. float ___m_ScrollSensitivity_11;
  2391. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport
  2392. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_Viewport_12;
  2393. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar
  2394. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___m_HorizontalScrollbar_13;
  2395. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar
  2396. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___m_VerticalScrollbar_14;
  2397. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility
  2398. int32_t ___m_HorizontalScrollbarVisibility_15;
  2399. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility
  2400. int32_t ___m_VerticalScrollbarVisibility_16;
  2401. // System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing
  2402. float ___m_HorizontalScrollbarSpacing_17;
  2403. // System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing
  2404. float ___m_VerticalScrollbarSpacing_18;
  2405. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged
  2406. ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* ___m_OnValueChanged_19;
  2407. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor
  2408. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PointerStartLocalCursor_20;
  2409. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition
  2410. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_ContentStartPosition_21;
  2411. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect
  2412. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_ViewRect_22;
  2413. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds
  2414. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_ContentBounds_23;
  2415. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds
  2416. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_ViewBounds_24;
  2417. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity
  2418. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Velocity_25;
  2419. // System.Boolean UnityEngine.UI.ScrollRect::m_Dragging
  2420. bool ___m_Dragging_26;
  2421. // System.Boolean UnityEngine.UI.ScrollRect::m_Scrolling
  2422. bool ___m_Scrolling_27;
  2423. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition
  2424. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PrevPosition_28;
  2425. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds
  2426. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_PrevContentBounds_29;
  2427. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds
  2428. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_PrevViewBounds_30;
  2429. // System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout
  2430. bool ___m_HasRebuiltLayout_31;
  2431. // System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand
  2432. bool ___m_HSliderExpand_32;
  2433. // System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand
  2434. bool ___m_VSliderExpand_33;
  2435. // System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight
  2436. float ___m_HSliderHeight_34;
  2437. // System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth
  2438. float ___m_VSliderWidth_35;
  2439. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect
  2440. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_Rect_36;
  2441. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect
  2442. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HorizontalScrollbarRect_37;
  2443. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect
  2444. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_VerticalScrollbarRect_38;
  2445. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker
  2446. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 ___m_Tracker_39;
  2447. // UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners
  2448. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_Corners_40;
  2449. };
  2450. // UnityEngine.UI.Selectable
  2451. struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  2452. {
  2453. // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled
  2454. bool ___m_EnableCalled_6;
  2455. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  2456. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___m_Navigation_7;
  2457. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  2458. int32_t ___m_Transition_8;
  2459. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  2460. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___m_Colors_9;
  2461. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  2462. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___m_SpriteState_10;
  2463. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  2464. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* ___m_AnimationTriggers_11;
  2465. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  2466. bool ___m_Interactable_12;
  2467. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  2468. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___m_TargetGraphic_13;
  2469. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  2470. bool ___m_GroupsAllowInteraction_14;
  2471. // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
  2472. int32_t ___m_CurrentIndex_15;
  2473. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  2474. bool ___U3CisPointerInsideU3Ek__BackingField_16;
  2475. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  2476. bool ___U3CisPointerDownU3Ek__BackingField_17;
  2477. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  2478. bool ___U3ChasSelectionU3Ek__BackingField_18;
  2479. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  2480. List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* ___m_CanvasGroupCache_19;
  2481. };
  2482. // UnityEngine.UI.ToggleGroup
  2483. struct ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
  2484. {
  2485. // System.Boolean UnityEngine.UI.ToggleGroup::m_AllowSwitchOff
  2486. bool ___m_AllowSwitchOff_4;
  2487. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::m_Toggles
  2488. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* ___m_Toggles_5;
  2489. };
  2490. // UnityEngine.UI.MaskableGraphic
  2491. struct MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E : public Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931
  2492. {
  2493. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  2494. bool ___m_ShouldRecalculateStencil_27;
  2495. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  2496. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_MaskMaterial_28;
  2497. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  2498. RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* ___m_ParentMask_29;
  2499. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  2500. bool ___m_Maskable_30;
  2501. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
  2502. bool ___m_IsMaskingGraphic_31;
  2503. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  2504. bool ___m_IncludeForMasking_32;
  2505. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  2506. CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8* ___m_OnCullStateChanged_33;
  2507. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  2508. bool ___m_ShouldRecalculate_34;
  2509. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  2510. int32_t ___m_StencilValue_35;
  2511. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  2512. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_Corners_36;
  2513. };
  2514. // UnityEngine.UI.Scrollbar
  2515. struct Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3 : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
  2516. {
  2517. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
  2518. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HandleRect_20;
  2519. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::m_Direction
  2520. int32_t ___m_Direction_21;
  2521. // System.Single UnityEngine.UI.Scrollbar::m_Value
  2522. float ___m_Value_22;
  2523. // System.Single UnityEngine.UI.Scrollbar::m_Size
  2524. float ___m_Size_23;
  2525. // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
  2526. int32_t ___m_NumberOfSteps_24;
  2527. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
  2528. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* ___m_OnValueChanged_25;
  2529. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
  2530. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_ContainerRect_26;
  2531. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
  2532. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Offset_27;
  2533. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
  2534. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 ___m_Tracker_28;
  2535. // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
  2536. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___m_PointerDownRepeat_29;
  2537. // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
  2538. bool ___isPointerDownAndNotDragging_30;
  2539. // System.Boolean UnityEngine.UI.Scrollbar::m_DelayedUpdateVisuals
  2540. bool ___m_DelayedUpdateVisuals_31;
  2541. };
  2542. // UnityEngine.UI.Shadow
  2543. struct Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95 : public BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D
  2544. {
  2545. // UnityEngine.Color UnityEngine.UI.Shadow::m_EffectColor
  2546. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_EffectColor_5;
  2547. // UnityEngine.Vector2 UnityEngine.UI.Shadow::m_EffectDistance
  2548. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_EffectDistance_6;
  2549. // System.Boolean UnityEngine.UI.Shadow::m_UseGraphicAlpha
  2550. bool ___m_UseGraphicAlpha_7;
  2551. };
  2552. // UnityEngine.UI.Slider
  2553. struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
  2554. {
  2555. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillRect
  2556. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_FillRect_20;
  2557. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleRect
  2558. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HandleRect_21;
  2559. // UnityEngine.UI.Slider/Direction UnityEngine.UI.Slider::m_Direction
  2560. int32_t ___m_Direction_22;
  2561. // System.Single UnityEngine.UI.Slider::m_MinValue
  2562. float ___m_MinValue_23;
  2563. // System.Single UnityEngine.UI.Slider::m_MaxValue
  2564. float ___m_MaxValue_24;
  2565. // System.Boolean UnityEngine.UI.Slider::m_WholeNumbers
  2566. bool ___m_WholeNumbers_25;
  2567. // System.Single UnityEngine.UI.Slider::m_Value
  2568. float ___m_Value_26;
  2569. // UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::m_OnValueChanged
  2570. SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* ___m_OnValueChanged_27;
  2571. // UnityEngine.UI.Image UnityEngine.UI.Slider::m_FillImage
  2572. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___m_FillImage_28;
  2573. // UnityEngine.Transform UnityEngine.UI.Slider::m_FillTransform
  2574. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_FillTransform_29;
  2575. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillContainerRect
  2576. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_FillContainerRect_30;
  2577. // UnityEngine.Transform UnityEngine.UI.Slider::m_HandleTransform
  2578. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_HandleTransform_31;
  2579. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleContainerRect
  2580. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HandleContainerRect_32;
  2581. // UnityEngine.Vector2 UnityEngine.UI.Slider::m_Offset
  2582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Offset_33;
  2583. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Slider::m_Tracker
  2584. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 ___m_Tracker_34;
  2585. // System.Boolean UnityEngine.UI.Slider::m_DelayedUpdateVisuals
  2586. bool ___m_DelayedUpdateVisuals_35;
  2587. };
  2588. // UnityEngine.UI.Toggle
  2589. struct Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
  2590. {
  2591. // UnityEngine.UI.Toggle/ToggleTransition UnityEngine.UI.Toggle::toggleTransition
  2592. int32_t ___toggleTransition_20;
  2593. // UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic
  2594. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic_21;
  2595. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group
  2596. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* ___m_Group_22;
  2597. // UnityEngine.UI.Toggle/ToggleEvent UnityEngine.UI.Toggle::onValueChanged
  2598. ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02* ___onValueChanged_23;
  2599. // System.Boolean UnityEngine.UI.Toggle::m_IsOn
  2600. bool ___m_IsOn_24;
  2601. };
  2602. // UnityEngine.UI.Image
  2603. struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E : public MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E
  2604. {
  2605. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  2606. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_38;
  2607. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  2608. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_OverrideSprite_39;
  2609. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
  2610. int32_t ___m_Type_40;
  2611. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  2612. bool ___m_PreserveAspect_41;
  2613. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  2614. bool ___m_FillCenter_42;
  2615. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
  2616. int32_t ___m_FillMethod_43;
  2617. // System.Single UnityEngine.UI.Image::m_FillAmount
  2618. float ___m_FillAmount_44;
  2619. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  2620. bool ___m_FillClockwise_45;
  2621. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  2622. int32_t ___m_FillOrigin_46;
  2623. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  2624. float ___m_AlphaHitTestMinimumThreshold_47;
  2625. // System.Boolean UnityEngine.UI.Image::m_Tracked
  2626. bool ___m_Tracked_48;
  2627. // System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
  2628. bool ___m_UseSpriteMesh_49;
  2629. // System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
  2630. float ___m_PixelsPerUnitMultiplier_50;
  2631. // System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
  2632. float ___m_CachedReferencePixelsPerUnit_51;
  2633. };
  2634. // UnityEngine.UI.Outline
  2635. struct Outline_t9CF146E077DC65F441EDEC463AA6710374108084 : public Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95
  2636. {
  2637. };
  2638. // UnityEngine.UI.RawImage
  2639. struct RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179 : public MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E
  2640. {
  2641. // UnityEngine.Texture UnityEngine.UI.RawImage::m_Texture
  2642. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Texture_37;
  2643. // UnityEngine.Rect UnityEngine.UI.RawImage::m_UVRect
  2644. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_UVRect_38;
  2645. };
  2646. // UnityEngine.UI.Text
  2647. struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62 : public MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E
  2648. {
  2649. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  2650. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* ___m_FontData_37;
  2651. // System.String UnityEngine.UI.Text::m_Text
  2652. String_t* ___m_Text_38;
  2653. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  2654. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* ___m_TextCache_39;
  2655. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  2656. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* ___m_TextCacheForLayout_40;
  2657. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  2658. bool ___m_DisableFontTextureRebuiltCallback_42;
  2659. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  2660. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___m_TempVerts_43;
  2661. };
  2662. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  2663. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  2664. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  2665. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  2666. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  2667. struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94_StaticFields
  2668. {
  2669. // T[] System.Collections.Generic.List`1::s_emptyArray
  2670. CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841* ___s_emptyArray_5;
  2671. };
  2672. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  2673. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  2674. struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35_StaticFields
  2675. {
  2676. // T[] System.Collections.Generic.List`1::s_emptyArray
  2677. CanvasGroupU5BU5D_tFCEB11EC9CA43261966FD158E1A6B5D07C28E4C7* ___s_emptyArray_5;
  2678. };
  2679. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  2680. // System.Collections.Generic.List`1<UnityEngine.Color32>
  2681. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
  2682. {
  2683. // T[] System.Collections.Generic.List`1::s_emptyArray
  2684. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
  2685. };
  2686. // System.Collections.Generic.List`1<UnityEngine.Color32>
  2687. // System.Collections.Generic.List`1<System.Int32>
  2688. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
  2689. {
  2690. // T[] System.Collections.Generic.List`1::s_emptyArray
  2691. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
  2692. };
  2693. // System.Collections.Generic.List`1<System.Int32>
  2694. // System.Collections.Generic.List`1<System.Object>
  2695. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  2696. {
  2697. // T[] System.Collections.Generic.List`1::s_emptyArray
  2698. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  2699. };
  2700. // System.Collections.Generic.List`1<System.Object>
  2701. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  2702. struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB_StaticFields
  2703. {
  2704. // T[] System.Collections.Generic.List`1::s_emptyArray
  2705. RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC* ___s_emptyArray_5;
  2706. };
  2707. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  2708. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  2709. struct List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E_StaticFields
  2710. {
  2711. // T[] System.Collections.Generic.List`1::s_emptyArray
  2712. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* ___s_emptyArray_5;
  2713. };
  2714. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  2715. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  2716. struct List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16_StaticFields
  2717. {
  2718. // T[] System.Collections.Generic.List`1::s_emptyArray
  2719. ToggleU5BU5D_t73C98F6CC63F9D7C0B8A26533CE6D7E218D00098* ___s_emptyArray_5;
  2720. };
  2721. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  2722. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  2723. struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A_StaticFields
  2724. {
  2725. // T[] System.Collections.Generic.List`1::s_emptyArray
  2726. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___s_emptyArray_5;
  2727. };
  2728. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  2729. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  2730. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
  2731. {
  2732. // T[] System.Collections.Generic.List`1::s_emptyArray
  2733. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
  2734. };
  2735. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  2736. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  2737. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
  2738. {
  2739. // T[] System.Collections.Generic.List`1::s_emptyArray
  2740. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
  2741. };
  2742. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  2743. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  2744. struct List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677_StaticFields
  2745. {
  2746. // T[] System.Collections.Generic.List`1::s_emptyArray
  2747. MatEntryU5BU5D_t508F1D5B34BC3AF68DF1BF0EDF0683F08FAD94E3* ___s_emptyArray_5;
  2748. };
  2749. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  2750. // UnityEngine.UI.AnimationTriggers
  2751. // UnityEngine.UI.AnimationTriggers
  2752. // UnityEngine.UI.BaseVertexEffect
  2753. // UnityEngine.UI.BaseVertexEffect
  2754. // UnityEngine.UI.FontData
  2755. // UnityEngine.UI.FontData
  2756. // UnityEngine.UI.Misc
  2757. // UnityEngine.UI.Misc
  2758. // UnityEngine.UI.MultipleDisplayUtilities
  2759. // UnityEngine.UI.MultipleDisplayUtilities
  2760. // UnityEngine.UI.RectangularVertexClipper
  2761. // UnityEngine.UI.RectangularVertexClipper
  2762. // UnityEngine.UI.ReflectionMethodsCache
  2763. struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields
  2764. {
  2765. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  2766. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* ___s_ReflectionMethodsCache_6;
  2767. };
  2768. // UnityEngine.UI.ReflectionMethodsCache
  2769. // UnityEngine.UI.SetPropertyUtility
  2770. // UnityEngine.UI.SetPropertyUtility
  2771. // UnityEngine.UI.StencilMaterial
  2772. struct StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields
  2773. {
  2774. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry> UnityEngine.UI.StencilMaterial::m_List
  2775. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* ___m_List_0;
  2776. };
  2777. // UnityEngine.UI.StencilMaterial
  2778. // System.String
  2779. struct String_t_StaticFields
  2780. {
  2781. // System.String System.String::Empty
  2782. String_t* ___Empty_6;
  2783. };
  2784. // System.String
  2785. // UnityEngine.UI.StencilMaterial/MatEntry
  2786. // UnityEngine.UI.StencilMaterial/MatEntry
  2787. // UnityEngine.UI.ToggleGroup/<>c
  2788. struct U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields
  2789. {
  2790. // UnityEngine.UI.ToggleGroup/<>c UnityEngine.UI.ToggleGroup/<>c::<>9
  2791. U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* ___U3CU3E9_0;
  2792. // System.Predicate`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup/<>c::<>9__13_0
  2793. Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* ___U3CU3E9__13_0_1;
  2794. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean> UnityEngine.UI.ToggleGroup/<>c::<>9__14_0
  2795. Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* ___U3CU3E9__14_0_2;
  2796. };
  2797. // UnityEngine.UI.ToggleGroup/<>c
  2798. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>
  2799. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>
  2800. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>
  2801. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>
  2802. // System.Collections.Generic.HashSet`1/Enumerator<System.Object>
  2803. // System.Collections.Generic.HashSet`1/Enumerator<System.Object>
  2804. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  2805. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  2806. // UnityEngine.Events.UnityEvent`1<System.Single>
  2807. // UnityEngine.Events.UnityEvent`1<System.Single>
  2808. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  2809. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  2810. // UnityEngine.EventSystems.BaseEventData
  2811. // UnityEngine.EventSystems.BaseEventData
  2812. // System.Boolean
  2813. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  2814. {
  2815. // System.String System.Boolean::TrueString
  2816. String_t* ___TrueString_5;
  2817. // System.String System.Boolean::FalseString
  2818. String_t* ___FalseString_6;
  2819. };
  2820. // System.Boolean
  2821. // System.Byte
  2822. // System.Byte
  2823. // UnityEngine.Color
  2824. // UnityEngine.Color
  2825. // UnityEngine.Color32
  2826. // UnityEngine.Color32
  2827. // System.Double
  2828. // System.Double
  2829. // UnityEngine.DrivenRectTransformTracker
  2830. // UnityEngine.DrivenRectTransformTracker
  2831. // System.Int32
  2832. // System.Int32
  2833. // System.IntPtr
  2834. struct IntPtr_t_StaticFields
  2835. {
  2836. // System.IntPtr System.IntPtr::Zero
  2837. intptr_t ___Zero_1;
  2838. };
  2839. // System.IntPtr
  2840. // UnityEngine.Mathf
  2841. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  2842. {
  2843. // System.Single UnityEngine.Mathf::Epsilon
  2844. float ___Epsilon_0;
  2845. };
  2846. // UnityEngine.Mathf
  2847. // UnityEngine.Matrix4x4
  2848. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  2849. {
  2850. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  2851. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  2852. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  2853. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  2854. };
  2855. // UnityEngine.Matrix4x4
  2856. // UnityEngine.UI.Navigation
  2857. // UnityEngine.UI.Navigation
  2858. // UnityEngine.Quaternion
  2859. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  2860. {
  2861. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  2862. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  2863. };
  2864. // UnityEngine.Quaternion
  2865. // UnityEngine.Rect
  2866. // UnityEngine.Rect
  2867. // System.Single
  2868. // System.Single
  2869. // UnityEngine.UI.SpriteState
  2870. // UnityEngine.UI.SpriteState
  2871. // UnityEngine.Vector2
  2872. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  2873. {
  2874. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  2875. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  2876. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  2877. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  2878. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  2879. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  2880. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  2881. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  2882. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  2883. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  2884. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  2885. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  2886. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  2887. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  2888. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  2889. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  2890. };
  2891. // UnityEngine.Vector2
  2892. // UnityEngine.Vector2Int
  2893. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
  2894. {
  2895. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  2896. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
  2897. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  2898. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
  2899. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  2900. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
  2901. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  2902. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
  2903. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  2904. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
  2905. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  2906. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
  2907. };
  2908. // UnityEngine.Vector2Int
  2909. // UnityEngine.Vector3
  2910. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  2911. {
  2912. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  2913. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  2914. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  2915. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  2916. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  2917. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  2918. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  2919. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  2920. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  2921. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  2922. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  2923. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  2924. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  2925. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  2926. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  2927. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  2928. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  2929. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  2930. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  2931. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  2932. };
  2933. // UnityEngine.Vector3
  2934. // UnityEngine.Vector4
  2935. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  2936. {
  2937. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  2938. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  2939. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  2940. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  2941. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  2942. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  2943. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  2944. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  2945. };
  2946. // UnityEngine.Vector4
  2947. // System.Void
  2948. // System.Void
  2949. // UnityEngine.WaitForEndOfFrame
  2950. // UnityEngine.WaitForEndOfFrame
  2951. // UnityEngine.EventSystems.AxisEventData
  2952. // UnityEngine.EventSystems.AxisEventData
  2953. // UnityEngine.Bounds
  2954. // UnityEngine.Bounds
  2955. // UnityEngine.UI.ColorBlock
  2956. struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_StaticFields
  2957. {
  2958. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock
  2959. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___defaultColorBlock_7;
  2960. };
  2961. // UnityEngine.UI.ColorBlock
  2962. // UnityEngine.Coroutine
  2963. // UnityEngine.Coroutine
  2964. // System.Delegate
  2965. // System.Delegate
  2966. // UnityEngine.Display
  2967. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
  2968. {
  2969. // UnityEngine.Display[] UnityEngine.Display::displays
  2970. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
  2971. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  2972. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
  2973. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  2974. int32_t ___m_ActiveEditorGameViewTarget_3;
  2975. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  2976. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
  2977. };
  2978. // UnityEngine.Display
  2979. // System.Reflection.MethodInfo
  2980. // System.Reflection.MethodInfo
  2981. // UnityEngine.Object
  2982. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  2983. {
  2984. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  2985. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  2986. };
  2987. // UnityEngine.Object
  2988. // UnityEngine.Ray
  2989. // UnityEngine.Ray
  2990. // UnityEngine.RaycastHit
  2991. // UnityEngine.RaycastHit
  2992. // UnityEngine.RaycastHit2D
  2993. // UnityEngine.RaycastHit2D
  2994. // UnityEngine.EventSystems.RaycastResult
  2995. // UnityEngine.EventSystems.RaycastResult
  2996. // System.RuntimeTypeHandle
  2997. // System.RuntimeTypeHandle
  2998. // UnityEngine.TextGenerationSettings
  2999. // UnityEngine.TextGenerationSettings
  3000. // UnityEngine.UIVertex
  3001. struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields
  3002. {
  3003. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  3004. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___s_DefaultColor_8;
  3005. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  3006. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9;
  3007. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  3008. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___simpleVert_10;
  3009. };
  3010. // UnityEngine.UIVertex
  3011. // UnityEngine.UI.VertexHelper
  3012. struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields
  3013. {
  3014. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  3015. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9;
  3016. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  3017. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s_DefaultNormal_10;
  3018. };
  3019. // UnityEngine.UI.VertexHelper
  3020. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  3021. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  3022. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  3023. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  3024. // UnityEngine.UI.Scrollbar/ScrollEvent
  3025. // UnityEngine.UI.Scrollbar/ScrollEvent
  3026. // UnityEngine.UI.Slider/SliderEvent
  3027. // UnityEngine.UI.Slider/SliderEvent
  3028. // UnityEngine.UI.Toggle/ToggleEvent
  3029. // UnityEngine.UI.Toggle/ToggleEvent
  3030. // UnityEngine.Component
  3031. // UnityEngine.Component
  3032. // UnityEngine.Font
  3033. struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields
  3034. {
  3035. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  3036. Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___textureRebuilt_4;
  3037. };
  3038. // UnityEngine.Font
  3039. // UnityEngine.GameObject
  3040. // UnityEngine.GameObject
  3041. // UnityEngine.Material
  3042. // UnityEngine.Material
  3043. // UnityEngine.Mesh
  3044. // UnityEngine.Mesh
  3045. // UnityEngine.EventSystems.PointerEventData
  3046. // UnityEngine.EventSystems.PointerEventData
  3047. // UnityEngine.Sprite
  3048. // UnityEngine.Sprite
  3049. // UnityEngine.TextGenerator
  3050. // UnityEngine.TextGenerator
  3051. // UnityEngine.Texture
  3052. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  3053. {
  3054. // System.Int32 UnityEngine.Texture::GenerateAllMips
  3055. int32_t ___GenerateAllMips_4;
  3056. };
  3057. // UnityEngine.Texture
  3058. // System.Type
  3059. struct Type_t_StaticFields
  3060. {
  3061. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  3062. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  3063. // System.Char System.Type::Delimiter
  3064. Il2CppChar ___Delimiter_1;
  3065. // System.Type[] System.Type::EmptyTypes
  3066. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  3067. // System.Object System.Type::Missing
  3068. RuntimeObject* ___Missing_3;
  3069. // System.Reflection.MemberFilter System.Type::FilterAttribute
  3070. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  3071. // System.Reflection.MemberFilter System.Type::FilterName
  3072. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  3073. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  3074. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  3075. };
  3076. // System.Type
  3077. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  3078. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  3079. // System.Predicate`1<UnityEngine.UI.Toggle>
  3080. // System.Predicate`1<UnityEngine.UI.Toggle>
  3081. // UnityEngine.Events.UnityAction`1<System.Single>
  3082. // UnityEngine.Events.UnityAction`1<System.Single>
  3083. // System.ArgumentException
  3084. // System.ArgumentException
  3085. // System.AsyncCallback
  3086. // System.AsyncCallback
  3087. // UnityEngine.Behaviour
  3088. // UnityEngine.Behaviour
  3089. // UnityEngine.CanvasRenderer
  3090. // UnityEngine.CanvasRenderer
  3091. // System.IndexOutOfRangeException
  3092. // System.IndexOutOfRangeException
  3093. // System.NotSupportedException
  3094. // System.NotSupportedException
  3095. // UnityEngine.Texture2D
  3096. // UnityEngine.Texture2D
  3097. // UnityEngine.Transform
  3098. // UnityEngine.Transform
  3099. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  3100. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  3101. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  3102. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  3103. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  3104. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  3105. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  3106. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  3107. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  3108. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  3109. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  3110. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  3111. // UnityEngine.Animator
  3112. // UnityEngine.Animator
  3113. // UnityEngine.Camera
  3114. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  3115. {
  3116. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  3117. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  3118. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  3119. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  3120. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  3121. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  3122. };
  3123. // UnityEngine.Camera
  3124. // UnityEngine.Canvas
  3125. struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_StaticFields
  3126. {
  3127. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::preWillRenderCanvases
  3128. WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC* ___preWillRenderCanvases_4;
  3129. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  3130. WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC* ___willRenderCanvases_5;
  3131. // System.Action`1<System.Int32> UnityEngine.Canvas::<externBeginRenderOverlays>k__BackingField
  3132. Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CexternBeginRenderOverlaysU3Ek__BackingField_6;
  3133. // System.Action`2<System.Int32,System.Int32> UnityEngine.Canvas::<externRenderOverlaysBefore>k__BackingField
  3134. Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8* ___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7;
  3135. // System.Action`1<System.Int32> UnityEngine.Canvas::<externEndRenderOverlays>k__BackingField
  3136. Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CexternEndRenderOverlaysU3Ek__BackingField_8;
  3137. };
  3138. // UnityEngine.Canvas
  3139. // UnityEngine.CanvasGroup
  3140. // UnityEngine.CanvasGroup
  3141. // UnityEngine.MonoBehaviour
  3142. // UnityEngine.MonoBehaviour
  3143. // UnityEngine.RectTransform
  3144. struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields
  3145. {
  3146. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  3147. ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___reapplyDrivenProperties_4;
  3148. };
  3149. // UnityEngine.RectTransform
  3150. // UnityEngine.EventSystems.UIBehaviour
  3151. // UnityEngine.EventSystems.UIBehaviour
  3152. // UnityEngine.UI.BaseMeshEffect
  3153. // UnityEngine.UI.BaseMeshEffect
  3154. // UnityEngine.EventSystems.EventSystem
  3155. struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields
  3156. {
  3157. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  3158. List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* ___m_EventSystems_6;
  3159. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  3160. Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* ___s_RaycastComparer_14;
  3161. // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig UnityEngine.EventSystems.EventSystem::s_UIToolkitOverride
  3162. UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 ___s_UIToolkitOverride_15;
  3163. };
  3164. // UnityEngine.EventSystems.EventSystem
  3165. // UnityEngine.UI.Graphic
  3166. struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields
  3167. {
  3168. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  3169. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_DefaultUI_4;
  3170. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  3171. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___s_WhiteTexture_5;
  3172. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  3173. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___s_Mesh_21;
  3174. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  3175. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___s_VertexHelper_22;
  3176. };
  3177. // UnityEngine.UI.Graphic
  3178. // UnityEngine.UI.RectMask2D
  3179. // UnityEngine.UI.RectMask2D
  3180. // UnityEngine.UI.ScrollRect
  3181. // UnityEngine.UI.ScrollRect
  3182. // UnityEngine.UI.Selectable
  3183. struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields
  3184. {
  3185. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
  3186. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* ___s_Selectables_4;
  3187. // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
  3188. int32_t ___s_SelectableCount_5;
  3189. };
  3190. // UnityEngine.UI.Selectable
  3191. // UnityEngine.UI.ToggleGroup
  3192. // UnityEngine.UI.ToggleGroup
  3193. // UnityEngine.UI.MaskableGraphic
  3194. // UnityEngine.UI.MaskableGraphic
  3195. // UnityEngine.UI.Scrollbar
  3196. // UnityEngine.UI.Scrollbar
  3197. // UnityEngine.UI.Shadow
  3198. // UnityEngine.UI.Shadow
  3199. // UnityEngine.UI.Slider
  3200. // UnityEngine.UI.Slider
  3201. // UnityEngine.UI.Toggle
  3202. // UnityEngine.UI.Toggle
  3203. // UnityEngine.UI.Image
  3204. struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields
  3205. {
  3206. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  3207. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_ETC1DefaultUI_37;
  3208. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  3209. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___s_VertScratch_52;
  3210. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  3211. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___s_UVScratch_53;
  3212. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  3213. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_Xy_54;
  3214. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  3215. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_Uv_55;
  3216. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  3217. List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* ___m_TrackedTexturelessImages_56;
  3218. // System.Boolean UnityEngine.UI.Image::s_Initialized
  3219. bool ___s_Initialized_57;
  3220. };
  3221. // UnityEngine.UI.Image
  3222. // UnityEngine.UI.Outline
  3223. // UnityEngine.UI.Outline
  3224. // UnityEngine.UI.RawImage
  3225. // UnityEngine.UI.RawImage
  3226. // UnityEngine.UI.Text
  3227. struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_StaticFields
  3228. {
  3229. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  3230. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_DefaultText_41;
  3231. };
  3232. // UnityEngine.UI.Text
  3233. #ifdef __clang__
  3234. #pragma clang diagnostic pop
  3235. #endif
  3236. // UnityEngine.Vector3[]
  3237. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
  3238. {
  3239. ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
  3240. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
  3241. {
  3242. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3243. return m_Items[index];
  3244. }
  3245. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
  3246. {
  3247. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3248. return m_Items + index;
  3249. }
  3250. inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  3251. {
  3252. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3253. m_Items[index] = value;
  3254. }
  3255. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
  3256. {
  3257. return m_Items[index];
  3258. }
  3259. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3260. {
  3261. return m_Items + index;
  3262. }
  3263. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  3264. {
  3265. m_Items[index] = value;
  3266. }
  3267. };
  3268. // UnityEngine.UI.Selectable[]
  3269. struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9 : public RuntimeArray
  3270. {
  3271. ALIGN_FIELD (8) Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* m_Items[1];
  3272. inline Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* GetAt(il2cpp_array_size_t index) const
  3273. {
  3274. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3275. return m_Items[index];
  3276. }
  3277. inline Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712** GetAddressAt(il2cpp_array_size_t index)
  3278. {
  3279. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3280. return m_Items + index;
  3281. }
  3282. inline void SetAt(il2cpp_array_size_t index, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* value)
  3283. {
  3284. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3285. m_Items[index] = value;
  3286. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3287. }
  3288. inline Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* GetAtUnchecked(il2cpp_array_size_t index) const
  3289. {
  3290. return m_Items[index];
  3291. }
  3292. inline Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3293. {
  3294. return m_Items + index;
  3295. }
  3296. inline void SetAtUnchecked(il2cpp_array_size_t index, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* value)
  3297. {
  3298. m_Items[index] = value;
  3299. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3300. }
  3301. };
  3302. // System.Object[]
  3303. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  3304. {
  3305. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  3306. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  3307. {
  3308. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3309. return m_Items[index];
  3310. }
  3311. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  3312. {
  3313. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3314. return m_Items + index;
  3315. }
  3316. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  3317. {
  3318. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3319. m_Items[index] = value;
  3320. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3321. }
  3322. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  3323. {
  3324. return m_Items[index];
  3325. }
  3326. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3327. {
  3328. return m_Items + index;
  3329. }
  3330. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  3331. {
  3332. m_Items[index] = value;
  3333. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3334. }
  3335. };
  3336. // UnityEngine.UIVertex[]
  3337. struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F : public RuntimeArray
  3338. {
  3339. ALIGN_FIELD (8) UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 m_Items[1];
  3340. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 GetAt(il2cpp_array_size_t index) const
  3341. {
  3342. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3343. return m_Items[index];
  3344. }
  3345. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* GetAddressAt(il2cpp_array_size_t index)
  3346. {
  3347. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3348. return m_Items + index;
  3349. }
  3350. inline void SetAt(il2cpp_array_size_t index, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 value)
  3351. {
  3352. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3353. m_Items[index] = value;
  3354. }
  3355. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 GetAtUnchecked(il2cpp_array_size_t index) const
  3356. {
  3357. return m_Items[index];
  3358. }
  3359. inline UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3360. {
  3361. return m_Items + index;
  3362. }
  3363. inline void SetAtUnchecked(il2cpp_array_size_t index, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 value)
  3364. {
  3365. m_Items[index] = value;
  3366. }
  3367. };
  3368. // System.Type[]
  3369. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  3370. {
  3371. ALIGN_FIELD (8) Type_t* m_Items[1];
  3372. inline Type_t* GetAt(il2cpp_array_size_t index) const
  3373. {
  3374. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3375. return m_Items[index];
  3376. }
  3377. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  3378. {
  3379. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3380. return m_Items + index;
  3381. }
  3382. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  3383. {
  3384. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3385. m_Items[index] = value;
  3386. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3387. }
  3388. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  3389. {
  3390. return m_Items[index];
  3391. }
  3392. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3393. {
  3394. return m_Items + index;
  3395. }
  3396. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  3397. {
  3398. m_Items[index] = value;
  3399. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3400. }
  3401. };
  3402. // System.Delegate[]
  3403. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  3404. {
  3405. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  3406. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  3407. {
  3408. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3409. return m_Items[index];
  3410. }
  3411. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  3412. {
  3413. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3414. return m_Items + index;
  3415. }
  3416. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  3417. {
  3418. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3419. m_Items[index] = value;
  3420. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3421. }
  3422. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  3423. {
  3424. return m_Items[index];
  3425. }
  3426. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3427. {
  3428. return m_Items + index;
  3429. }
  3430. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  3431. {
  3432. m_Items[index] = value;
  3433. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  3434. }
  3435. };
  3436. // UnityEngine.RaycastHit[]
  3437. struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8 : public RuntimeArray
  3438. {
  3439. ALIGN_FIELD (8) RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 m_Items[1];
  3440. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 GetAt(il2cpp_array_size_t index) const
  3441. {
  3442. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3443. return m_Items[index];
  3444. }
  3445. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* GetAddressAt(il2cpp_array_size_t index)
  3446. {
  3447. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3448. return m_Items + index;
  3449. }
  3450. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 value)
  3451. {
  3452. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3453. m_Items[index] = value;
  3454. }
  3455. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 GetAtUnchecked(il2cpp_array_size_t index) const
  3456. {
  3457. return m_Items[index];
  3458. }
  3459. inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3460. {
  3461. return m_Items + index;
  3462. }
  3463. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 value)
  3464. {
  3465. m_Items[index] = value;
  3466. }
  3467. };
  3468. // UnityEngine.RaycastHit2D[]
  3469. struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7 : public RuntimeArray
  3470. {
  3471. ALIGN_FIELD (8) RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA m_Items[1];
  3472. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA GetAt(il2cpp_array_size_t index) const
  3473. {
  3474. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3475. return m_Items[index];
  3476. }
  3477. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* GetAddressAt(il2cpp_array_size_t index)
  3478. {
  3479. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3480. return m_Items + index;
  3481. }
  3482. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA value)
  3483. {
  3484. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3485. m_Items[index] = value;
  3486. }
  3487. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA GetAtUnchecked(il2cpp_array_size_t index) const
  3488. {
  3489. return m_Items[index];
  3490. }
  3491. inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3492. {
  3493. return m_Items + index;
  3494. }
  3495. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA value)
  3496. {
  3497. m_Items[index] = value;
  3498. }
  3499. };
  3500. // UnityEngine.Color32[]
  3501. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
  3502. {
  3503. ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
  3504. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
  3505. {
  3506. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3507. return m_Items[index];
  3508. }
  3509. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
  3510. {
  3511. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3512. return m_Items + index;
  3513. }
  3514. inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  3515. {
  3516. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3517. m_Items[index] = value;
  3518. }
  3519. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
  3520. {
  3521. return m_Items[index];
  3522. }
  3523. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3524. {
  3525. return m_Items + index;
  3526. }
  3527. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  3528. {
  3529. m_Items[index] = value;
  3530. }
  3531. };
  3532. // UnityEngine.Vector4[]
  3533. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
  3534. {
  3535. ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
  3536. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
  3537. {
  3538. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3539. return m_Items[index];
  3540. }
  3541. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
  3542. {
  3543. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3544. return m_Items + index;
  3545. }
  3546. inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  3547. {
  3548. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3549. m_Items[index] = value;
  3550. }
  3551. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
  3552. {
  3553. return m_Items[index];
  3554. }
  3555. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3556. {
  3557. return m_Items + index;
  3558. }
  3559. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  3560. {
  3561. m_Items[index] = value;
  3562. }
  3563. };
  3564. // System.Int32[]
  3565. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  3566. {
  3567. ALIGN_FIELD (8) int32_t m_Items[1];
  3568. inline int32_t GetAt(il2cpp_array_size_t index) const
  3569. {
  3570. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3571. return m_Items[index];
  3572. }
  3573. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  3574. {
  3575. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3576. return m_Items + index;
  3577. }
  3578. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  3579. {
  3580. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3581. m_Items[index] = value;
  3582. }
  3583. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  3584. {
  3585. return m_Items[index];
  3586. }
  3587. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3588. {
  3589. return m_Items + index;
  3590. }
  3591. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  3592. {
  3593. m_Items[index] = value;
  3594. }
  3595. };
  3596. // TCollection UnityEngine.Pool.CollectionPool`2<System.Object,System.Object>::Get()
  3597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_mA9535ED94D9899FA7B41E063E2B6AAA3F0C929A3_gshared (const RuntimeMethod* method) ;
  3598. // System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>)
  3599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_mC4527CDE5CC2128D895CDAC4B85A6DE25028205C_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_includeInactive, List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___1_results, const RuntimeMethod* method) ;
  3600. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  3601. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  3602. // T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  3603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  3604. // System.Void UnityEngine.Pool.CollectionPool`2<System.Object,System.Object>::Release(TCollection)
  3605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_m4E21C5D955B17E28B0C3F279B4C5330A4671CFFD_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ;
  3606. // T UnityEngine.Component::GetComponent<System.Object>()
  3607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  3608. // System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
  3609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
  3610. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  3611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  3612. // System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear()
  3613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
  3614. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  3615. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  3616. // System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
  3617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
  3618. // System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
  3619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
  3620. // T System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
  3621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
  3622. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
  3623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
  3624. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(T)
  3625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  3626. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(T)
  3627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  3628. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<System.Object>(T&,T)
  3629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetClass_TisRuntimeObject_m0AB9B5D3D06FCB75E487FA73ADF780D2A90F22DC_gshared (RuntimeObject** ___0_currentValue, RuntimeObject* ___1_newValue, const RuntimeMethod* method) ;
  3630. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32Enum>(T&,T)
  3631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m25D8BCECB38D1D07CD8BCEDE0739A0F7EF955150_gshared (int32_t* ___0_currentValue, int32_t ___1_newValue, const RuntimeMethod* method) ;
  3632. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  3633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_gshared (float* ___0_currentValue, float ___1_newValue, const RuntimeMethod* method) ;
  3634. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  3635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m2ED6D8023FCEE74764642E262219A183C576362A_gshared (int32_t* ___0_currentValue, int32_t ___1_newValue, const RuntimeMethod* method) ;
  3636. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(T0)
  3637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_gshared (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, float ___0_arg0, const RuntimeMethod* method) ;
  3638. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  3639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_gshared (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, const RuntimeMethod* method) ;
  3640. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  3641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5_gshared (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  3642. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  3643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_gshared (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_call, const RuntimeMethod* method) ;
  3644. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  3645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_gshared (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_call, const RuntimeMethod* method) ;
  3646. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(T0)
  3647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m756C9B879DDBE079CDE2D06DC231CE42C01C4AD0_gshared (UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_arg0, const RuntimeMethod* method) ;
  3648. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::.ctor()
  3649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m75F2CB288BDA04F9CA6542CCC40CC2CFE442FB0D_gshared (UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932* __this, const RuntimeMethod* method) ;
  3650. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
  3651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  3652. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Navigation>(T&,T)
  3653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisNavigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_m3647C557CFFC5721FAAC342AC4C9613B69F15F6B_gshared (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* ___0_currentValue, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___1_newValue, const RuntimeMethod* method) ;
  3654. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ColorBlock>(T&,T)
  3655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_m9C058D0B8344122080B4EA792AD0A489EB927099_gshared (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* ___0_currentValue, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___1_newValue, const RuntimeMethod* method) ;
  3656. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.SpriteState>(T&,T)
  3657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_mE16632C284B9E24D8747A1D0A25CE4C3D5B102EC_gshared (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* ___0_currentValue, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___1_newValue, const RuntimeMethod* method) ;
  3658. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  3659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77_gshared (bool* ___0_currentValue, bool ___1_newValue, const RuntimeMethod* method) ;
  3660. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<T>)
  3661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m2CD12FB45EFC625510F7E12FE2EB7D0EC2BA4421_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___0_results, const RuntimeMethod* method) ;
  3662. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  3663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  3664. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  3665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  3666. // T UnityEngine.Resources::GetBuiltinResource<System.Object>(System.String)
  3667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Resources_GetBuiltinResource_TisRuntimeObject_mD1671043430ED893B11348B4C95B5969274DB9B6_gshared (String_t* ___0_path, const RuntimeMethod* method) ;
  3668. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(T0)
  3669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m4810FCA7EC353CAA7770E91777A04496C5663653_gshared (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB* __this, bool ___0_arg0, const RuntimeMethod* method) ;
  3670. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  3671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m7A1EF666468DD954D61FBAD7C721229BD3589934_gshared (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB* __this, const RuntimeMethod* method) ;
  3672. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(T)
  3673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  3674. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
  3675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  3676. // System.Int32 System.Linq.Enumerable::Count<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>)
  3677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Enumerable_Count_TisRuntimeObject_mA9FCB8ECCFE8FABC5AA2F8D46F82ACD52279930B_gshared (RuntimeObject* ___0_source, const RuntimeMethod* method) ;
  3678. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  3679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  3680. // T System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<T>)
  3681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___0_match, const RuntimeMethod* method) ;
  3682. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  3683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared (Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  3684. // System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  3685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
  3686. // TSource System.Linq.Enumerable::First<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>)
  3687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_First_TisRuntimeObject_mEFECF1B8C3201589C5AF34176DCBF8DD926642D6_gshared (RuntimeObject* ___0_source, const RuntimeMethod* method) ;
  3688. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  3689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  3690. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  3691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1928ABABF99A7C40CC49CEF1DA852252FCE03515_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  3692. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
  3693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
  3694. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  3695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  3696. // System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  3697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  3698. // TCollection UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.Vector3>::Get()
  3699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_m240D3B2D7FD63E520FD4FFF8FCBB7806176993C4_gshared (const RuntimeMethod* method) ;
  3700. // TCollection UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.Color32>::Get()
  3701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_mD62559D829E973B04312C5735E176EC98C46E483_gshared (const RuntimeMethod* method) ;
  3702. // TCollection UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.Vector4>::Get()
  3703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_m5D611643ED8727E6FCB3FB03426CCEC3EEE7ADBF_gshared (const RuntimeMethod* method) ;
  3704. // TCollection UnityEngine.Pool.CollectionPool`2<System.Object,System.Int32>::Get()
  3705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_m37630F981D96E6D82BFB7B6217B0D229CA08743E_gshared (const RuntimeMethod* method) ;
  3706. // System.Void UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.Vector3>::Release(TCollection)
  3707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_m6EC30E991DB4C140B928906C93A985636293DDB0_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ;
  3708. // System.Void UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.Color32>::Release(TCollection)
  3709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_mEEA1B0658DD8B03A7F8BC187C9015BD1619A3DE5_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ;
  3710. // System.Void UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.Vector4>::Release(TCollection)
  3711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_m57B5A816F506567820DCA104951DAB924CB092F1_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ;
  3712. // System.Void UnityEngine.Pool.CollectionPool`2<System.Object,System.Int32>::Release(TCollection)
  3713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_m5D18CAA5C4F8AE3E54EC201C237A830458936E74_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ;
  3714. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear()
  3715. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ;
  3716. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear()
  3717. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_gshared_inline (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, const RuntimeMethod* method) ;
  3718. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
  3719. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
  3720. // System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
  3721. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
  3722. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
  3723. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ;
  3724. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  3725. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
  3726. // T System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
  3727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  3728. // T System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32)
  3729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B List_1_get_Item_m5ED2B6D8DA1CCEB2F9A6795D526AD1A33AFC35A3_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  3730. // T System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
  3731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  3732. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,T)
  3733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___0_index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_value, const RuntimeMethod* method) ;
  3734. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,T)
  3735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m34A1FB42C4936A56731388B9305F38083212F317_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, int32_t ___0_index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_value, const RuntimeMethod* method) ;
  3736. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,T)
  3737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___0_index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
  3738. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(T)
  3739. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_item, const RuntimeMethod* method) ;
  3740. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(T)
  3741. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_gshared_inline (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_item, const RuntimeMethod* method) ;
  3742. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(T)
  3743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_item, const RuntimeMethod* method) ;
  3744. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
  3745. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
  3746. // TCollection UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.UIVertex>::Get()
  3747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_m411EB4FF2E2641FDE11B243AC15FA290A8165AEE_gshared (const RuntimeMethod* method) ;
  3748. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  3749. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_gshared_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method) ;
  3750. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  3751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_gshared (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method) ;
  3752. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  3753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_gshared (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  3754. // System.Void UnityEngine.Pool.CollectionPool`2<System.Object,UnityEngine.UIVertex>::Release(TCollection)
  3755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_m7F9169CA8ED500338A224EDA6EEEFC4AA4ECFD5F_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ;
  3756. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  3757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  3758. // System.Boolean UnityEngine.Application::get_isPlaying()
  3759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method) ;
  3760. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  3761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  3762. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  3763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ;
  3764. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  3765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  3766. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  3767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  3768. // System.Boolean UnityEngine.Application::get_isEditor()
  3769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0 (const RuntimeMethod* method) ;
  3770. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  3771. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  3772. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  3773. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  3774. // UnityEngine.Vector3 UnityEngine.UI.MultipleDisplayUtilities::RelativeMouseAtScaled(UnityEngine.Vector2)
  3775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MultipleDisplayUtilities_RelativeMouseAtScaled_mE3B0EE3E697B4316CE8588D05F3A75E47A75A855 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, const RuntimeMethod* method) ;
  3776. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  3777. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
  3778. // UnityEngine.Display UnityEngine.Display::get_main()
  3779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method) ;
  3780. // System.Int32 UnityEngine.Display::get_renderingWidth()
  3781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  3782. // System.Int32 UnityEngine.Display::get_systemWidth()
  3783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  3784. // System.Int32 UnityEngine.Display::get_renderingHeight()
  3785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  3786. // System.Int32 UnityEngine.Display::get_systemHeight()
  3787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  3788. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  3789. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  3790. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  3791. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  3792. // System.Boolean UnityEngine.Screen::get_fullScreen()
  3793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method) ;
  3794. // System.Int32 UnityEngine.Screen::get_width()
  3795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method) ;
  3796. // System.Int32 UnityEngine.Screen::get_height()
  3797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method) ;
  3798. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  3799. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  3800. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  3801. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  3802. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  3803. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method) ;
  3804. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  3805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method) ;
  3806. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  3807. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  3808. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  3809. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method) ;
  3810. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  3811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  3812. // System.Boolean UnityEngine.UI.Navigation::get_wrapAround()
  3813. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Navigation_get_wrapAround_mA24021791B1C67F665065B5A415434837CEA86DD_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method) ;
  3814. // System.Void UnityEngine.UI.Navigation::set_wrapAround(System.Boolean)
  3815. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_wrapAround_m9D808EC49EE5F3AFA7F0D13E86FF9F72AA20A081_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, bool ___0_value, const RuntimeMethod* method) ;
  3816. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  3817. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method) ;
  3818. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  3819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mCB04000FDFC05D3BAC497602E4BA346A536152E5_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method) ;
  3820. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  3821. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method) ;
  3822. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  3823. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EBBAB8C51107F75F63FFBC3DF88D9010E6A44BB_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method) ;
  3824. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  3825. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method) ;
  3826. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  3827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA4E7480D7CBDA9A5ECA93BAFCD1CF1976A994FCB_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method) ;
  3828. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  3829. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method) ;
  3830. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  3831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_mD0B38024BB628CDC801EA93E9FF7C438ECE2055B_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method) ;
  3832. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  3833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  3834. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  3835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_Equals_mE25B4E3D0AB85C1469B99971E6AB16E2039E6B4D (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___0_other, const RuntimeMethod* method) ;
  3836. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  3837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
  3838. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  3839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_mD2E256F950AAAE0E2445971361B5C54D2066E4C2 (MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* __this, const RuntimeMethod* method) ;
  3840. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  3841. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, bool ___0_value, const RuntimeMethod* method) ;
  3842. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  3843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
  3844. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  3845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
  3846. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  3847. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RawImage_get_uvRect_m83D2C4632C6AE437D1DC775904AC2FA8CB83D823_inline (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method) ;
  3848. // System.Single UnityEngine.Rect::get_width()
  3849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3850. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  3851. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method) ;
  3852. // System.Single UnityEngine.Rect::get_height()
  3853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3854. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  3855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
  3856. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  3857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  3858. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  3859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  3860. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  3861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  3862. // System.Void UnityEngine.UI.VertexHelper::Clear()
  3863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
  3864. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  3865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
  3866. // System.Single UnityEngine.Rect::get_x()
  3867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3868. // System.Single UnityEngine.Rect::get_y()
  3869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3870. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  3871. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  3872. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  3873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  3874. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  3875. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  3876. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  3877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  3878. // System.Single UnityEngine.Rect::get_xMin()
  3879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3880. // System.Single UnityEngine.Rect::get_yMin()
  3881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3882. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  3883. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method) ;
  3884. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4)
  3885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_uv0, const RuntimeMethod* method) ;
  3886. // System.Single UnityEngine.Rect::get_yMax()
  3887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3888. // System.Single UnityEngine.Rect::get_xMax()
  3889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  3890. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  3891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, int32_t ___0_idx0, int32_t ___1_idx1, int32_t ___2_idx2, const RuntimeMethod* method) ;
  3892. // System.Void UnityEngine.UI.Graphic::SetRaycastDirty()
  3893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_SetRaycastDirty_m07F00097DD9C6278923A1CC204770A4141F4B400 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
  3894. // System.Void UnityEngine.UI.MaskUtilities::Notify2DMaskStateChanged(UnityEngine.Component)
  3895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_Notify2DMaskStateChanged_mBD5C9FCE2AC1327C599BF0D7390BFD86FAE06937 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* ___0_mask, const RuntimeMethod* method) ;
  3896. // System.Int32 UnityEngine.Vector2Int::get_x()
  3897. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  3898. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  3899. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ;
  3900. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  3901. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  3902. // System.Int32 UnityEngine.Vector2Int::get_y()
  3903. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  3904. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  3905. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  3906. // TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Canvas>,UnityEngine.Canvas>::Get()
  3907. inline List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* CollectionPool_2_Get_m355E89EA1BCD30B81F12CF283AB4BC86D6C87437 (const RuntimeMethod* method)
  3908. {
  3909. return (( List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* (*) (const RuntimeMethod*))CollectionPool_2_Get_mA9535ED94D9899FA7B41E063E2B6AAA3F0C929A3_gshared)(method);
  3910. }
  3911. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  3912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  3913. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<T>)
  3914. inline void GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_includeInactive, List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* ___1_results, const RuntimeMethod* method)
  3915. {
  3916. (( void (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool, List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_mC4527CDE5CC2128D895CDAC4B85A6DE25028205C_gshared)(__this, ___0_includeInactive, ___1_results, method);
  3917. }
  3918. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count()
  3919. inline int32_t List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* __this, const RuntimeMethod* method)
  3920. {
  3921. return (( int32_t (*) (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  3922. }
  3923. // T System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32)
  3924. inline Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85 (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* __this, int32_t ___0_index, const RuntimeMethod* method)
  3925. {
  3926. return (( Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* (*) (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  3927. }
  3928. // System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Canvas>,UnityEngine.Canvas>::Release(TCollection)
  3929. inline void CollectionPool_2_Release_m119CE5997AC4B75F41CC188E4F7384712CBA797F (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* ___0_toRelease, const RuntimeMethod* method)
  3930. {
  3931. (( void (*) (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, const RuntimeMethod*))CollectionPool_2_Release_m4E21C5D955B17E28B0C3F279B4C5330A4671CFFD_gshared)(___0_toRelease, method);
  3932. }
  3933. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  3934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* RectMask2D_get_rectTransform_m6EF34408BB7A5763A590F36D65DE7974E6C996DD (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method) ;
  3935. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  3936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method) ;
  3937. // UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  3938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectangularVertexClipper_GetCanvasRect_m9C9A5CAF396D20925E1394FA188E71D3B825B383 (RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_t, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___1_c, const RuntimeMethod* method) ;
  3939. // T UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  3940. inline RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  3941. {
  3942. return (( RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
  3943. }
  3944. // System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
  3945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m159190C771C2A7F406769365B902A228DE585C7A (RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* __this, const RuntimeMethod* method) ;
  3946. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::.ctor()
  3947. inline void HashSet_1__ctor_m63D30585A643FE3D935699527CA4C57304E9A87F (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* __this, const RuntimeMethod* method)
  3948. {
  3949. (( void (*) (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method);
  3950. }
  3951. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::.ctor()
  3952. inline void HashSet_1__ctor_mE5784C661D6F583B8A2352B9772D3A11B824A3CD (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* __this, const RuntimeMethod* method)
  3953. {
  3954. (( void (*) (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method);
  3955. }
  3956. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::.ctor()
  3957. inline void List_1__ctor_m859AA85CDA93A43A3F69CC7BFEEBCC932442426C (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* __this, const RuntimeMethod* method)
  3958. {
  3959. (( void (*) (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  3960. }
  3961. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  3962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  3963. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  3964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  3965. // System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper)
  3966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m4C47388806CA8A75538144365809137FB61C965B (RuntimeObject* ___0_c, const RuntimeMethod* method) ;
  3967. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  3968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  3969. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Clear()
  3970. inline void HashSet_1_Clear_m486A5BB30541893D6101F8EF23A77883FBEE531A (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* __this, const RuntimeMethod* method)
  3971. {
  3972. (( void (*) (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9*, const RuntimeMethod*))HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared)(__this, method);
  3973. }
  3974. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Clear()
  3975. inline void HashSet_1_Clear_m7B8200BD65E23339BB567E534E9A1483DDE289DA (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* __this, const RuntimeMethod* method)
  3976. {
  3977. (( void (*) (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7*, const RuntimeMethod*))HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared)(__this, method);
  3978. }
  3979. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Clear()
  3980. inline void List_1_Clear_m4C7671DD5EFB91E9AC385F9F8C4561AD45E4F24F_inline (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* __this, const RuntimeMethod* method)
  3981. {
  3982. (( void (*) (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  3983. }
  3984. // System.Void UnityEngine.UI.ClipperRegistry::Disable(UnityEngine.UI.IClipper)
  3985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Disable_m4541BB1A762E730709A65D7CDA917CF0D56CA687 (RuntimeObject* ___0_c, const RuntimeMethod* method) ;
  3986. // System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper)
  3987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_mEEF92721B30BDF97F454512C32D1DF8E24834F42 (RuntimeObject* ___0_c, const RuntimeMethod* method) ;
  3988. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
  3989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  3990. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  3991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  3992. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector4)
  3993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m92072CBF5F04078C1549F971F97235E99F06E5C3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_screenPoint, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___2_cam, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_offset, const RuntimeMethod* method) ;
  3994. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  3995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) ;
  3996. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  3997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* Canvas_get_rootCanvas_m74DEA02014963B54DF651BE14284BDAFDA61DDFE (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
  3998. // UnityEngine.Transform UnityEngine.Component::get_transform()
  3999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  4000. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  4001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ;
  4002. // System.Void UnityEngine.UI.MaskUtilities::GetRectMasksForClip(UnityEngine.UI.RectMask2D,System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>)
  4003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskUtilities_GetRectMasksForClip_mDEC4D04BA24F5C4C5828A4E8A677BE4F3CC6FAAF (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* ___0_clipper, List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* ___1_masks, const RuntimeMethod* method) ;
  4004. // UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&)
  4005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Clipping_FindCullAndClipWorldRect_mE367B99A2BEBA67F6B394B7E95346C9F6416C4B5 (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* ___0_rectMaskParents, bool* ___1_validRect, const RuntimeMethod* method) ;
  4006. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  4007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
  4008. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  4009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectMask2D_get_rootCanvasRect_mC644AE792D28558B8260E23A87C8E6645D33224A (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method) ;
  4010. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  4011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ;
  4012. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  4013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method) ;
  4014. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  4015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
  4016. // System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::GetEnumerator()
  4017. inline Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92 (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* __this, const RuntimeMethod* method)
  4018. {
  4019. return (( Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 (*) (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9*, const RuntimeMethod*))HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared)(__this, method);
  4020. }
  4021. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::Dispose()
  4022. inline void Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605 (Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79* __this, const RuntimeMethod* method)
  4023. {
  4024. (( void (*) (Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79*, const RuntimeMethod*))Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared)(__this, method);
  4025. }
  4026. // T System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::get_Current()
  4027. inline RuntimeObject* Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_inline (Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79* __this, const RuntimeMethod* method)
  4028. {
  4029. return (( RuntimeObject* (*) (Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79*, const RuntimeMethod*))Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline)(__this, method);
  4030. }
  4031. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::MoveNext()
  4032. inline bool Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1 (Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79* __this, const RuntimeMethod* method)
  4033. {
  4034. return (( bool (*) (Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79*, const RuntimeMethod*))Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared)(__this, method);
  4035. }
  4036. // System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::GetEnumerator()
  4037. inline Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* __this, const RuntimeMethod* method)
  4038. {
  4039. return (( Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A (*) (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7*, const RuntimeMethod*))HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared)(__this, method);
  4040. }
  4041. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::Dispose()
  4042. inline void Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE (Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A* __this, const RuntimeMethod* method)
  4043. {
  4044. (( void (*) (Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A*, const RuntimeMethod*))Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared)(__this, method);
  4045. }
  4046. // T System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::get_Current()
  4047. inline MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_inline (Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A* __this, const RuntimeMethod* method)
  4048. {
  4049. return (( MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* (*) (Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A*, const RuntimeMethod*))Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline)(__this, method);
  4050. }
  4051. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.MaskableGraphic>::MoveNext()
  4052. inline bool Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94 (Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A* __this, const RuntimeMethod* method)
  4053. {
  4054. return (( bool (*) (Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A*, const RuntimeMethod*))Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared)(__this, method);
  4055. }
  4056. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  4057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
  4058. // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved()
  4059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_mB87D3AF4E79897CCB8C48A9287093A8E3012362A (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, const RuntimeMethod* method) ;
  4060. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  4061. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method) ;
  4062. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Add(T)
  4063. inline bool HashSet_1_Add_m2C877018CE4924CA80E09EF429028A503EA502BD (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  4064. {
  4065. return (( bool (*) (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9*, RuntimeObject*, const RuntimeMethod*))HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared)(__this, ___0_item, method);
  4066. }
  4067. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Add(T)
  4068. inline bool HashSet_1_Add_mE795ED3DD04B88265EC93C96A0C6375BD58E320A (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* __this, MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* ___0_item, const RuntimeMethod* method)
  4069. {
  4070. return (( bool (*) (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7*, MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E*, const RuntimeMethod*))HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared)(__this, ___0_item, method);
  4071. }
  4072. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Remove(T)
  4073. inline bool HashSet_1_Remove_m8EC5E9C7DB5089186F8C2BF6B06F43FF8F3A7980 (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  4074. {
  4075. return (( bool (*) (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9*, RuntimeObject*, const RuntimeMethod*))HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared)(__this, ___0_item, method);
  4076. }
  4077. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>::Remove(T)
  4078. inline bool HashSet_1_Remove_m5295C12C0A4A95C307F907DB3E7C74E8529E44A1 (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* __this, MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* ___0_item, const RuntimeMethod* method)
  4079. {
  4080. return (( bool (*) (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7*, MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E*, const RuntimeMethod*))HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared)(__this, ___0_item, method);
  4081. }
  4082. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  4083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  4084. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  4085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_mCAC018CB33FA00E857288B64E3722226638A1229 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  4086. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.RectTransform>(T&,T)
  4087. inline bool SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5** ___0_currentValue, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_newValue, const RuntimeMethod* method)
  4088. {
  4089. return (( bool (*) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5**, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m0AB9B5D3D06FCB75E487FA73ADF780D2A90F22DC_gshared)(___0_currentValue, ___1_newValue, method);
  4090. }
  4091. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  4092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m63BD63A223E31DF89731186F8204993FE707F0AE (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4093. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  4094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4095. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Scrollbar/Direction>(T&,T)
  4096. inline bool SetPropertyUtility_SetStruct_TisDirection_t66B968909AA36972158FF8E756987AD7E12896DF_m38938DD7E620130D55A5A3B1E33C18B45E49E331 (int32_t* ___0_currentValue, int32_t ___1_newValue, const RuntimeMethod* method)
  4097. {
  4098. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m25D8BCECB38D1D07CD8BCEDE0739A0F7EF955150_gshared)(___0_currentValue, ___1_newValue, method);
  4099. }
  4100. // System.Void UnityEngine.UI.Scrollbar/ScrollEvent::.ctor()
  4101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollEvent__ctor_m8875FD9430D9657557F83634E0BDAC8A4C280C10 (ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* __this, const RuntimeMethod* method) ;
  4102. // System.Void UnityEngine.UI.Selectable::.ctor()
  4103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4104. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  4105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, float ___0_input, bool ___1_sendCallback, const RuntimeMethod* method) ;
  4106. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  4107. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  4108. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  4109. inline bool SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628 (float* ___0_currentValue, float ___1_newValue, const RuntimeMethod* method)
  4110. {
  4111. return (( bool (*) (float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_gshared)(___0_currentValue, ___1_newValue, method);
  4112. }
  4113. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  4114. inline bool SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m2ED6D8023FCEE74764642E262219A183C576362A (int32_t* ___0_currentValue, int32_t ___1_newValue, const RuntimeMethod* method)
  4115. {
  4116. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m2ED6D8023FCEE74764642E262219A183C576362A_gshared)(___0_currentValue, ___1_newValue, method);
  4117. }
  4118. // System.Void UnityEngine.UI.Selectable::OnEnable()
  4119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnEnable_mBE48F9440061AFFCEA53B103F7C7A059AC115FA7 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4120. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  4121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method) ;
  4122. // System.Void UnityEngine.UI.Selectable::OnDisable()
  4123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m293DB718E1101FC77E655E4A2C4F2DE1DBD4663C (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4124. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  4125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  4126. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  4127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  4128. // System.Single UnityEngine.UI.Scrollbar::get_value()
  4129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4130. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  4131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_mB0E292213D18AE3770165011E265A57B17FCF90B (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ;
  4132. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(T0)
  4133. inline void UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805 (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, float ___0_arg0, const RuntimeMethod* method)
  4134. {
  4135. (( void (*) (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4*, float, const RuntimeMethod*))UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_gshared)(__this, ___0_arg0, method);
  4136. }
  4137. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  4138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_m86A6D20E0EBF41CDB89DD1E87F23624263B68159 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  4139. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  4140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) ;
  4141. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  4142. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) ;
  4143. // System.Single UnityEngine.UI.Scrollbar::get_size()
  4144. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4145. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  4146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4147. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  4148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4149. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  4150. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  4151. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  4152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  4153. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  4154. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  4155. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  4156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m3C283E331437CB72CF86C5C98B9E61D2317B8F4A (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_position, const RuntimeMethod* method) ;
  4157. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  4158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  4159. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  4160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_screenPoint, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___2_cam, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___3_localPoint, const RuntimeMethod* method) ;
  4161. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  4162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  4163. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  4164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  4165. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  4166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  4167. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  4168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  4169. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  4170. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  4171. // System.Void UnityEngine.UI.Scrollbar::DoUpdateDrag(UnityEngine.Vector2,System.Single)
  4172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_DoUpdateDrag_mC0C9D56DA7F9AAF3E8941206448DEF1FF2E4BC3E (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_handleCorner, float ___1_remainingSize, const RuntimeMethod* method) ;
  4173. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  4174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_m19259CC2C45110C1951E59E7E0F8CB207DD69430 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method) ;
  4175. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  4176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* PointerEventData_get_enterEventCamera_m2EBF9CB2E5C1B169F6B6BB066C9CF5B99A7476CF (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  4177. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  4178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_mBA6600E46C416EF032491AED969AA00BE2249630 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_screenPoint, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___2_cam, const RuntimeMethod* method) ;
  4179. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  4180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  4181. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  4182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_mD7B02B0A326AF4BB20B66423F3EAEC8FD4BCC787 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method) ;
  4183. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  4184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_m4425D3C7641AAD2430A7E666F35047E2F3B623D3 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method) ;
  4185. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.Vector2,UnityEngine.Camera)
  4186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m9805A27D61BE928E0A8CC8B6CF6D7DD0A2256830 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_screenPosition, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ;
  4187. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  4188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  4189. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::.ctor(System.Int32)
  4190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58__ctor_mFE0A3748E0675C23476EE9B999A3DA9A648D07EB (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
  4191. // System.Void UnityEngine.UI.Selectable::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  4192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerUp_mF7B6987EE86DD7079DDA835339A17BCFC6E7A4C9 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method) ;
  4193. // System.Void UnityEngine.UI.Selectable::OnMove(UnityEngine.EventSystems.AxisEventData)
  4194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, const RuntimeMethod* method) ;
  4195. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  4196. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method) ;
  4197. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  4198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4199. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  4200. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4201. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft()
  4202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnLeft_m1DB05BA9AB4FBED7AAD646526926BCC9BC99E134 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4203. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight()
  4204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnRight_m9F76D3B04DD85E9A2C6DC3F1041DE0C9200F307E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4205. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp()
  4206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnUp_m3B25FCB3C7EBEA5A777325A7ECB7985A4B7345CC (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4207. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown()
  4208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnDown_mF1715CEA701C504DA775E4A22373881031F851B3 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4209. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  4210. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method) ;
  4211. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  4212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_direction_m1C307CE73857CD7D3FBB160FE66875CA6BA6A3C6 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4213. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  4214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m26EB79DA22C994D656FD630B5E4404F42F7057BA (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, bool ___1_keepPositioning, bool ___2_recursive, const RuntimeMethod* method) ;
  4215. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  4216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mC9F2317970259E4D98783F6515EA6AE5B1D1A16E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, int32_t ___1_axis, bool ___2_keepPositioning, bool ___3_recursive, const RuntimeMethod* method) ;
  4217. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  4218. inline void UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422 (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, const RuntimeMethod* method)
  4219. {
  4220. (( void (*) (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4*, const RuntimeMethod*))UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_gshared)(__this, method);
  4221. }
  4222. // System.Void System.Object::.ctor()
  4223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  4224. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  4225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_value_m8F7815DB02D4A69B33B091FC5F674609F070D804 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, float ___0_value, const RuntimeMethod* method) ;
  4226. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  4227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method) ;
  4228. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  4229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method) ;
  4230. // System.Void System.NotSupportedException::.ctor()
  4231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, const RuntimeMethod* method) ;
  4232. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  4233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_m8E5F2F8A20AE671802C2ABA400E9125CF60FF19F (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4234. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  4235. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method) ;
  4236. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  4237. inline void UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5 (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  4238. {
  4239. (( void (*) (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5_gshared)(__this, ___0_object, ___1_method, method);
  4240. }
  4241. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  4242. inline void UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9 (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_call, const RuntimeMethod* method)
  4243. {
  4244. (( void (*) (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4*, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*, const RuntimeMethod*))UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_gshared)(__this, ___0_call, method);
  4245. }
  4246. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  4247. inline void UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___0_call, const RuntimeMethod* method)
  4248. {
  4249. (( void (*) (UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4*, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*, const RuntimeMethod*))UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_gshared)(__this, ___0_call, method);
  4250. }
  4251. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  4252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_mAE263F4AB8A126B60FECCB4A20A6DE1C0A7EB8FE (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4253. // System.Void UnityEngine.UI.ScrollRect/ScrollRectEvent::.ctor()
  4254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRectEvent__ctor_m1A1148AF5CFAEA289C3F017565F6B1261CDB95AC (ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* __this, const RuntimeMethod* method) ;
  4255. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  4256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_m5E25EF1E36AB04D01FEE66C8E0CD30C0E6CCA933 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4257. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  4258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4259. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  4260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m9D6268FD19434213F7BCE166722A9B36346C755B (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_offset, const RuntimeMethod* method) ;
  4261. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  4262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m4BF4AF6ACB7DC3E4A3F7DA8F468B784D1320ED8D (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4263. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  4264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4265. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  4266. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m3BB3586EBE511EEB0946353153D4818D5207A91C_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4267. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  4268. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_m8F8691067DFB8070BDB2A15D40C6E98E858B1E77_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4269. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  4270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mB9571A1C6F0E32E1A0B07C46A1E68366E2A598AB (RuntimeObject* ___0_element, const RuntimeMethod* method) ;
  4271. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  4272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m61F9979AB8AFBA924430757FE09967D7A335D916 (RuntimeObject* ___0_element, const RuntimeMethod* method) ;
  4273. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  4274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_rectTransform_mB34A69B7E6E21FFF066786508974D89B5A6D4E4C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4275. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  4276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m37F415D59609E9D18D49423D9C33E7EA6D859EBD (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, const RuntimeMethod* method) ;
  4277. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  4278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m9E79A0650C81204AF9A861BBBA8685D9563AE9C4 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  4279. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  4280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m3C037968252136E38CF1AF8716DC671CE13917EA (const RuntimeMethod* method) ;
  4281. // System.Void UnityEngine.Canvas::ForceUpdateCanvases()
  4282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_m6ECDBC5E85ADA3301BB20611753C45769F15EB51 (const RuntimeMethod* method) ;
  4283. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  4284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_mDEA99980960C5429B17B200EFB3B2EB13B01956A (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4285. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  4286. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  4287. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  4288. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_m43F2C650302CB71D53A0A373934CA9F9921CC38B_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4289. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  4290. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_mDA4358EF29CE64E6B346D6CC5D70E08F00D3D05B_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4291. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  4292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_mFB78E050A248CDF5221482334808B82500D0A564 (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
  4293. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  4294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  4295. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  4296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ScrollRect_CalculateOffset_mAFCC1C71DF0F848130BBF11C914E2333B8E5155D (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_delta, const RuntimeMethod* method) ;
  4297. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  4298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  4299. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  4300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m5A4BE5FAAA0C39B318A422F236C898D1008AE248 (float ___0_overStretching, float ___1_viewSize, const RuntimeMethod* method) ;
  4301. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  4302. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  4303. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  4304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  4305. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  4306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method) ;
  4307. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  4308. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4309. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  4310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ;
  4311. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  4312. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  4313. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  4314. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method) ;
  4315. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  4316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ;
  4317. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  4318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ScrollRect_get_normalizedPosition_m4B05A9E790891D503C2B65953728278C7FF8CB58 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4319. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(T0)
  4320. inline void UnityEvent_1_Invoke_m756C9B879DDBE079CDE2D06DC231CE42C01C4AD0 (UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_arg0, const RuntimeMethod* method)
  4321. {
  4322. (( void (*) (UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, const RuntimeMethod*))UnityEvent_1_Invoke_m756C9B879DDBE079CDE2D06DC231CE42C01C4AD0_gshared)(__this, ___0_arg0, method);
  4323. }
  4324. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  4325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_mC4E22621A76C4FED36EFA5421BA4006DCB4E5140 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4326. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  4327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_size_m5376982465D6013425FAB0CA8EFC620C3E1458FB (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, float ___0_value, const RuntimeMethod* method) ;
  4328. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  4329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_mC2C3A7F67E27AA7470A81042AD2B0AD0B5F1AF93 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4330. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  4331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_m4FE766F04272C1805FDE2A4B72D80F6190841FA1 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4332. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  4333. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  4334. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  4335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  4336. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  4337. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  4338. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  4339. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  4340. // System.Single UnityEngine.Mathf::Sign(System.Single)
  4341. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method) ;
  4342. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  4343. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_content_m7878BCA28A96B7FBA02DC466A1ED2C9E191C6996_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4344. // System.Void UnityEngine.UI.LayoutRebuilder::ForceRebuildLayoutImmediate(UnityEngine.RectTransform)
  4345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_ForceRebuildLayoutImmediate_mCCA094579654469919EFA4B5AA5D9AF93CD67B4A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_layoutRoot, const RuntimeMethod* method) ;
  4346. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  4347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ;
  4348. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  4349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ScrollRect_GetBounds_m867D453097CBE1F32BF2F9D74F88255542F692A2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4350. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  4351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_m96BA5B252797DF209A1784D1DE3C09AAFEFB25B2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4352. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  4353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m426A4490F146A56FF76349CBBA4B587EDA5F78DB (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4354. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  4355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_m41BFD2C6E126A96E99A6892EB88249D2F44530D2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4356. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  4357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_mB2A129E7AE74E39D6080389679DFDB99D1A65FD7 (bool ___0_xScrollingNeeded, bool ___1_xAxisEnabled, int32_t ___2_scrollbarVisibility, Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___3_scrollbar, const RuntimeMethod* method) ;
  4358. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  4359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  4360. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  4361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method) ;
  4362. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  4363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  4364. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  4365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  4366. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  4367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
  4368. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  4369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_mF4ADDB84F572E72668E1FA1E699F84A4A89E9F96 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_viewBounds, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_contentPivot, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_contentSize, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___3_contentPos, const RuntimeMethod* method) ;
  4370. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  4371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  4372. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  4373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  4374. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  4375. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m0672A0BA382BC5479398DE95C551530FE5B38621_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method) ;
  4376. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  4377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  4378. // System.Single System.Math::Min(System.Single,System.Single)
  4379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mE913811A2F7566294BF4649A434282634E7254B3 (float ___0_val1, float ___1_val2, const RuntimeMethod* method) ;
  4380. // System.Single System.Math::Max(System.Single,System.Single)
  4381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA (float ___0_val1, float ___1_val2, const RuntimeMethod* method) ;
  4382. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  4383. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  4384. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  4385. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  4386. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  4387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  4388. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  4389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ScrollRect_InternalGetBounds_m678E51D17A614402FEA0D24741A37EBE45B31817 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_corners, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewWorldToLocalMatrix, const RuntimeMethod* method) ;
  4390. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  4391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  4392. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  4393. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  4394. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  4395. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  4396. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  4397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  4398. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  4399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  4400. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  4401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ScrollRect_InternalCalculateOffset_m47D8A586D3069AA701718AB516A5F2FECC8AE1C0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_viewBounds, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_contentBounds, bool ___2_horizontal, bool ___3_vertical, int32_t ___4_movementType, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_delta, const RuntimeMethod* method) ;
  4402. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::.ctor()
  4403. inline void UnityEvent_1__ctor_m75F2CB288BDA04F9CA6542CCC40CC2CFE442FB0D (UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932* __this, const RuntimeMethod* method)
  4404. {
  4405. (( void (*) (UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932*, const RuntimeMethod*))UnityEvent_1__ctor_m75F2CB288BDA04F9CA6542CCC40CC2CFE442FB0D_gshared)(__this, method);
  4406. }
  4407. // System.Void System.Array::Copy(System.Array,System.Array,System.Int32)
  4408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Copy_m4233828B4E6288B6D815F539AAA38575DE627900 (RuntimeArray* ___0_sourceArray, RuntimeArray* ___1_destinationArray, int32_t ___2_length, const RuntimeMethod* method) ;
  4409. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::get_allSelectablesArray()
  4410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* Selectable_get_allSelectablesArray_m1071647E8ED4DDE7162EE56B3D730468D09454B3 (const RuntimeMethod* method) ;
  4411. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
  4412. inline void List_1__ctor_m9DB86FDD70F17D530B4E12A457A9A54626F547C5 (List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  4413. {
  4414. (( void (*) (List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___0_collection, method);
  4415. }
  4416. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Navigation>(T&,T)
  4417. inline bool SetPropertyUtility_SetStruct_TisNavigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_m3647C557CFFC5721FAAC342AC4C9613B69F15F6B (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* ___0_currentValue, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___1_newValue, const RuntimeMethod* method)
  4418. {
  4419. return (( bool (*) (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisNavigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_m3647C557CFFC5721FAAC342AC4C9613B69F15F6B_gshared)(___0_currentValue, ___1_newValue, method);
  4420. }
  4421. // System.Void UnityEngine.UI.Selectable::OnSetProperty()
  4422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4423. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Selectable/Transition>(T&,T)
  4424. inline bool SetPropertyUtility_SetStruct_TisTransition_tF856A77C9FAC6D26EA3CA158CF68B739D35397B3_m615FEE4973C487538CC94A28D5E8B84EC525ED16 (int32_t* ___0_currentValue, int32_t ___1_newValue, const RuntimeMethod* method)
  4425. {
  4426. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m25D8BCECB38D1D07CD8BCEDE0739A0F7EF955150_gshared)(___0_currentValue, ___1_newValue, method);
  4427. }
  4428. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ColorBlock>(T&,T)
  4429. inline bool SetPropertyUtility_SetStruct_TisColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_m9C058D0B8344122080B4EA792AD0A489EB927099 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* ___0_currentValue, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___1_newValue, const RuntimeMethod* method)
  4430. {
  4431. return (( bool (*) (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_m9C058D0B8344122080B4EA792AD0A489EB927099_gshared)(___0_currentValue, ___1_newValue, method);
  4432. }
  4433. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.SpriteState>(T&,T)
  4434. inline bool SetPropertyUtility_SetStruct_TisSpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_mE16632C284B9E24D8747A1D0A25CE4C3D5B102EC (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* ___0_currentValue, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___1_newValue, const RuntimeMethod* method)
  4435. {
  4436. return (( bool (*) (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_mE16632C284B9E24D8747A1D0A25CE4C3D5B102EC_gshared)(___0_currentValue, ___1_newValue, method);
  4437. }
  4438. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.AnimationTriggers>(T&,T)
  4439. inline bool SetPropertyUtility_SetClass_TisAnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_m7AA0235F7CD13CDE36E175AADA06CC4B2E04C60D (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074** ___0_currentValue, AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* ___1_newValue, const RuntimeMethod* method)
  4440. {
  4441. return (( bool (*) (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074**, AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074*, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m0AB9B5D3D06FCB75E487FA73ADF780D2A90F22DC_gshared)(___0_currentValue, ___1_newValue, method);
  4442. }
  4443. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Graphic>(T&,T)
  4444. inline bool SetPropertyUtility_SetClass_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mA061921F3DA012E04EA47A82587DFC6C0098A734 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931** ___0_currentValue, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___1_newValue, const RuntimeMethod* method)
  4445. {
  4446. return (( bool (*) (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931**, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m0AB9B5D3D06FCB75E487FA73ADF780D2A90F22DC_gshared)(___0_currentValue, ___1_newValue, method);
  4447. }
  4448. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  4449. inline bool SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77 (bool* ___0_currentValue, bool ___1_newValue, const RuntimeMethod* method)
  4450. {
  4451. return (( bool (*) (bool*, bool, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77_gshared)(___0_currentValue, ___1_newValue, method);
  4452. }
  4453. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  4454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016 (const RuntimeMethod* method) ;
  4455. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  4456. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  4457. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  4458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_selected, const RuntimeMethod* method) ;
  4459. // UnityEngine.UI.Navigation UnityEngine.UI.Navigation::get_defaultNavigation()
  4460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C Navigation_get_defaultNavigation_m142FA3A8F52EE3DD355FFE30061771FB9A86671E (const RuntimeMethod* method) ;
  4461. // System.Void UnityEngine.UI.AnimationTriggers::.ctor()
  4462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers__ctor_mDF3C8571BACB06DACEE75D9E5899B53C1D429A02 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method) ;
  4463. // System.Void System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::.ctor()
  4464. inline void List_1__ctor_mD6D6614AA543DB0820DB39921F6B46305B99A15D (List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* __this, const RuntimeMethod* method)
  4465. {
  4466. (( void (*) (List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  4467. }
  4468. // T UnityEngine.Component::GetComponent<UnityEngine.Animator>()
  4469. inline Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  4470. {
  4471. return (( Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
  4472. }
  4473. // T UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>()
  4474. inline Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  4475. {
  4476. return (( Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
  4477. }
  4478. // System.Void UnityEngine.Component::GetComponents<UnityEngine.CanvasGroup>(System.Collections.Generic.List`1<T>)
  4479. inline void Component_GetComponents_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2A2429C80F8D689A011D2E022969F55612B12551 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* ___0_results, const RuntimeMethod* method)
  4480. {
  4481. (( void (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35*, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m2CD12FB45EFC625510F7E12FE2EB7D0EC2BA4421_gshared)(__this, ___0_results, method);
  4482. }
  4483. // T System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::get_Item(System.Int32)
  4484. inline CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C (List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* __this, int32_t ___0_index, const RuntimeMethod* method)
  4485. {
  4486. return (( CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* (*) (List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  4487. }
  4488. // System.Boolean UnityEngine.Behaviour::get_enabled()
  4489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  4490. // System.Boolean UnityEngine.CanvasGroup::get_interactable()
  4491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_interactable_mE5EE5E3AFEAD06D18E15A91C0A0E706D9FE40F76 (CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* __this, const RuntimeMethod* method) ;
  4492. // System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups()
  4493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_m2F38E053B86FD01735C2DA2047E197C0B8654361 (CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* __this, const RuntimeMethod* method) ;
  4494. // System.Int32 System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::get_Count()
  4495. inline int32_t List_1_get_Count_mAA07B71D008DE1EB59DA6FEB5DDE00A0FC105896_inline (List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* __this, const RuntimeMethod* method)
  4496. {
  4497. return (( int32_t (*) (List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  4498. }
  4499. // System.Void UnityEngine.UI.Selectable::set_hasSelection(System.Boolean)
  4500. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Selectable_set_hasSelection_m9EBB907C29E5BB0DAB3066EFCC728595B125D235_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method) ;
  4501. // System.Void UnityEngine.UI.Selectable::set_isPointerDown(System.Boolean)
  4502. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Selectable_set_isPointerDown_m02FB181F4C59A8477243C9971AA17CD77A86A70C_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method) ;
  4503. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState()
  4504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_mD8AC0B7BF3C5AFB574C57BDC81274F621978FABC (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4505. // System.Boolean UnityEngine.UI.Selectable::IsPressed()
  4506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_IsPressed_m2B38EC61FF57A3C4161EDAA8DB4CA5757A3196FA (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4507. // System.Boolean UnityEngine.UI.Selectable::get_isPointerDown()
  4508. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Selectable_get_isPointerDown_m61C9ECC7F52547B6638CD046CD7FF61A7FA1F778_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4509. // System.Boolean UnityEngine.UI.Selectable::get_hasSelection()
  4510. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Selectable_get_hasSelection_m7F81F2A77E32862AE18BB0459A0732275EFFA11A_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4511. // System.Boolean UnityEngine.UI.Selectable::get_isPointerInside()
  4512. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Selectable_get_isPointerInside_mB31AB05760CDC4A72B7E5D7B86061C9829BE5DF0_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4513. // System.String UnityEngine.UI.AnimationTriggers::get_normalTrigger()
  4514. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_normalTrigger_mDB8A7C5C4B69515C514BB138724E25F16FCED43F_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method) ;
  4515. // System.Void UnityEngine.UI.Selectable::set_isPointerInside(System.Boolean)
  4516. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Selectable_set_isPointerInside_mF82515A016E440225E31092AC6CB63EA09D71D4D_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method) ;
  4517. // UnityEngine.Color UnityEngine.Color::get_white()
  4518. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) ;
  4519. // System.Void UnityEngine.UI.Selectable::StartColorTween(UnityEngine.Color,System.Boolean)
  4520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_StartColorTween_m13B3BCF55A09B8C4CD56C25018C93E97F2B51097 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_targetColor, bool ___1_instant, const RuntimeMethod* method) ;
  4521. // System.Void UnityEngine.UI.Selectable::DoSpriteSwap(UnityEngine.Sprite)
  4522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_DoSpriteSwap_mDE447BE74A0240AE366AA9C0D9701B2E4689ECD5 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_newSprite, const RuntimeMethod* method) ;
  4523. // System.Void UnityEngine.UI.Selectable::TriggerAnimation(System.String)
  4524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_TriggerAnimation_mDA4462FAF2B2DE28945F4AD30E9F8904F4AC4D8E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, String_t* ___0_triggername, const RuntimeMethod* method) ;
  4525. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  4526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  4527. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
  4528. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
  4529. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
  4530. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
  4531. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_highlightedSprite()
  4532. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method) ;
  4533. // System.String UnityEngine.UI.AnimationTriggers::get_highlightedTrigger()
  4534. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_highlightedTrigger_m492093112EC52907A3B5ED518BAD366B0052EDCA_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method) ;
  4535. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
  4536. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
  4537. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_pressedSprite()
  4538. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method) ;
  4539. // System.String UnityEngine.UI.AnimationTriggers::get_pressedTrigger()
  4540. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_pressedTrigger_mFB9A652E90CCCB38FCF47EE464D20FACE41399B9_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method) ;
  4541. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_selectedColor()
  4542. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
  4543. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_selectedSprite()
  4544. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method) ;
  4545. // System.String UnityEngine.UI.AnimationTriggers::get_selectedTrigger()
  4546. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_selectedTrigger_m631840BD0D4ED252C62E11405B29826F9BC419E8_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method) ;
  4547. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
  4548. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
  4549. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_disabledSprite()
  4550. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method) ;
  4551. // System.String UnityEngine.UI.AnimationTriggers::get_disabledTrigger()
  4552. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_disabledTrigger_mC91BD8165E64C82F9DCB7E0549ACB2D0537CE376_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method) ;
  4553. // UnityEngine.Color UnityEngine.Color::get_black()
  4554. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline (const RuntimeMethod* method) ;
  4555. // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
  4556. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
  4557. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  4558. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method) ;
  4559. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  4560. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  4561. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  4562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
  4563. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  4564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ;
  4565. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  4566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ;
  4567. // UnityEngine.Vector3 UnityEngine.UI.Selectable::GetPointOnRectEdge(UnityEngine.RectTransform,UnityEngine.Vector2)
  4568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Selectable_GetPointOnRectEdge_m3E2D149816CB643503988036FEA4E25F914788C2 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_dir, const RuntimeMethod* method) ;
  4569. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  4570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ;
  4571. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  4572. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  4573. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  4574. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  4575. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  4576. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  4577. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  4578. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
  4579. // System.Void UnityEngine.EventSystems.BaseEventData::set_selectedObject(UnityEngine.GameObject)
  4580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData_set_selectedObject_mF3EE53D700B0EA9444D1D7FAF0FB234B4D88A884 (BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_value, const RuntimeMethod* method) ;
  4581. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  4582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1_inline (const RuntimeMethod* method) ;
  4583. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectable(UnityEngine.Vector3)
  4584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectable_m332211FC94618A05817C0C62A9C36C60F787179E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_dir, const RuntimeMethod* method) ;
  4585. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  4586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method) ;
  4587. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  4588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) ;
  4589. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  4590. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599_inline (const RuntimeMethod* method) ;
  4591. // System.Void UnityEngine.UI.Selectable::Navigate(UnityEngine.EventSystems.AxisEventData,UnityEngine.UI.Selectable)
  4592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_Navigate_mF67643CAEFF8AFFB80A1EC743CF6B2C1121556C5 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___1_sel, const RuntimeMethod* method) ;
  4593. // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
  4594. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
  4595. // UnityEngine.UI.Image UnityEngine.UI.Selectable::get_image()
  4596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* Selectable_get_image_m88664022F6BC90E7B8D4BFCBA7FE24B48E90C639 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4597. // System.Void UnityEngine.UI.Image::set_overrideSprite(UnityEngine.Sprite)
  4598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_overrideSprite_m05036DA9D0E7A173E3A5D2A2156E8E0A50A7983E (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method) ;
  4599. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::get_transition()
  4600. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Selectable_get_transition_mBDC7F9FCA36E707B6D77E2F33FCEFA344A3E5005_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4601. // UnityEngine.Animator UnityEngine.UI.Selectable::get_animator()
  4602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4603. // System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
  4604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ;
  4605. // System.Boolean System.String::IsNullOrEmpty(System.String)
  4606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
  4607. // System.Void UnityEngine.Animator::ResetTrigger(System.String)
  4608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  4609. // System.Void UnityEngine.Animator::SetTrigger(System.String)
  4610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  4611. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  4612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_selected, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___1_pointer, const RuntimeMethod* method) ;
  4613. // System.Void UnityEngine.UI.Selectable::EvaluateAndTransitionToSelectionState()
  4614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4615. // System.Boolean UnityEngine.EventSystems.EventSystem::get_alreadySelecting()
  4616. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_alreadySelecting_m3DB9F620A5E2976EBF1362F95C05C12031BACCC4_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method) ;
  4617. // System.Void UnityEngine.UI.Slider::UpdateCachedReferences()
  4618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_UpdateCachedReferences_m377F41A1442EBDA6661A3E7E40E92B6D4CD4F5AE (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4619. // System.Void UnityEngine.UI.Slider::UpdateVisuals()
  4620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4621. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Slider/Direction>(T&,T)
  4622. inline bool SetPropertyUtility_SetStruct_TisDirection_t4C81D17BB6C089A0EC1C4934525B86E75E693EFA_m879F3E03ED251DB9EE7E9097CA2A291045E0CFFE (int32_t* ___0_currentValue, int32_t ___1_newValue, const RuntimeMethod* method)
  4623. {
  4624. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m25D8BCECB38D1D07CD8BCEDE0739A0F7EF955150_gshared)(___0_currentValue, ___1_newValue, method);
  4625. }
  4626. // System.Boolean UnityEngine.UI.Slider::get_wholeNumbers()
  4627. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Slider_get_wholeNumbers_mF1A52AF2845985E1FC462236783B3E5BE83F9928_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4628. // System.Single UnityEngine.UI.Slider::get_minValue()
  4629. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4630. // System.Single UnityEngine.UI.Slider::get_maxValue()
  4631. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4632. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  4633. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mBD7EC6A7173CE082226077E1557D5BC2D2AE0D9D_inline (float ___0_a, float ___1_b, float ___2_value, const RuntimeMethod* method) ;
  4634. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  4635. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method) ;
  4636. // System.Void UnityEngine.UI.Slider/SliderEvent::.ctor()
  4637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SliderEvent__ctor_m5FD31BB6BB3FAF583C0A555FCF3733EAD6A6C319 (SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* __this, const RuntimeMethod* method) ;
  4638. // System.Single UnityEngine.UI.Slider::ClampValue(System.Single)
  4639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_ClampValue_m78647872AACF7C1DADF80CE1355C4FA72E17F91E (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_input, const RuntimeMethod* method) ;
  4640. // System.Single UnityEngine.UI.Slider::get_normalizedValue()
  4641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4642. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
  4643. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639_inline (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
  4644. // System.Single UnityEngine.UI.Image::get_fillAmount()
  4645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Image_get_fillAmount_mDEE52490D07124E21E7CB36718A5E3714D8B9788_inline (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
  4646. // System.Boolean UnityEngine.UI.Slider::get_reverseValue()
  4647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4648. // UnityEngine.UI.Slider/Axis UnityEngine.UI.Slider::get_axis()
  4649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4650. // UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::get_onValueChanged()
  4651. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* Slider_get_onValueChanged_m4DA3FD0F8D7BB838F442C07F7796EEE584D0D4F6_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4652. // T UnityEngine.Component::GetComponent<UnityEngine.UI.Image>()
  4653. inline Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* Component_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mE74EE63C85A63FC34DCFC631BC229207B420BC79 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  4654. {
  4655. return (( Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
  4656. }
  4657. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  4658. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  4659. // System.Void UnityEngine.UI.Image::set_fillAmount(System.Single)
  4660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillAmount_m8A9B55F47F966A3214EAC4ACBFE198776A98FAA7 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, float ___0_value, const RuntimeMethod* method) ;
  4661. // System.Void UnityEngine.UI.Slider::set_normalizedValue(System.Single)
  4662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_normalizedValue_mD8E0F3B3EC5CA862BCD1B2AB42DC1CDFCC381A1C (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_value, const RuntimeMethod* method) ;
  4663. // System.Boolean UnityEngine.UI.Slider::MayDrag(UnityEngine.EventSystems.PointerEventData)
  4664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Slider_MayDrag_mBC1025F6079EF65A36594E8BC2C0647A7F809576 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method) ;
  4665. // System.Void UnityEngine.UI.Slider::UpdateDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Camera)
  4666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_UpdateDrag_m704D10BF17D39858193BDD4E946558C520DAB304 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_cam, const RuntimeMethod* method) ;
  4667. // System.Single UnityEngine.UI.Slider::get_stepSize()
  4668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method) ;
  4669. // System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction)
  4670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_direction_mD219E6B22DA729C74E1594C8571B926C4A96871D (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4671. // System.Void UnityEngine.UI.SpriteState::set_highlightedSprite(UnityEngine.Sprite)
  4672. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_mEECDB7C62DE0C6A0B2A7D5D7ADF54EB8CDDB20B0_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method) ;
  4673. // System.Void UnityEngine.UI.SpriteState::set_pressedSprite(UnityEngine.Sprite)
  4674. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_mD01568B87B1BC1374CCFB5CD190D7CD62A6FDAA3_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method) ;
  4675. // System.Void UnityEngine.UI.SpriteState::set_selectedSprite(UnityEngine.Sprite)
  4676. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_selectedSprite_m902ACABEC203C0A2408B4ECD7B74C10DFE7BB340_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method) ;
  4677. // System.Void UnityEngine.UI.SpriteState::set_disabledSprite(UnityEngine.Sprite)
  4678. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_m624499C245DC34D314FF0326FE5ADCF35DA28E27_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method) ;
  4679. // System.Boolean UnityEngine.UI.SpriteState::Equals(UnityEngine.UI.SpriteState)
  4680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteState_Equals_mAF58D9F36662F5A8196071690175AAFCC4506653 (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___0_other, const RuntimeMethod* method) ;
  4681. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  4682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* StencilMaterial_Add_m7BF719F0507970D16D11F47019761391ACE55766 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_baseMat, int32_t ___1_stencilID, int32_t ___2_operation, int32_t ___3_compareFunction, int32_t ___4_colorWriteMask, int32_t ___5_readMask, int32_t ___6_writeMask, const RuntimeMethod* method) ;
  4683. // System.Boolean UnityEngine.Application::get_isBatchMode()
  4684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36 (const RuntimeMethod* method) ;
  4685. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  4686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  4687. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  4688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  4689. // System.String UnityEngine.Object::get_name()
  4690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  4691. // System.String System.String::Concat(System.String,System.String,System.String)
  4692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  4693. // System.Void UnityEngine.UI.StencilMaterial::LogWarningWhenNotInBatchmode(System.String,UnityEngine.Object)
  4694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3 (String_t* ___0_warning, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  4695. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Count()
  4696. inline int32_t List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_inline (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* __this, const RuntimeMethod* method)
  4697. {
  4698. return (( int32_t (*) (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  4699. }
  4700. // T System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Item(System.Int32)
  4701. inline MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9 (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* __this, int32_t ___0_index, const RuntimeMethod* method)
  4702. {
  4703. return (( MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* (*) (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  4704. }
  4705. // System.Void UnityEngine.UI.StencilMaterial/MatEntry::.ctor()
  4706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MatEntry__ctor_mEB63E7AA0A179AF5EE93EE6DCAC4E91BFAEF2CBA (MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* __this, const RuntimeMethod* method) ;
  4707. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  4708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method) ;
  4709. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  4710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4711. // System.String System.String::Format(System.String,System.Object[])
  4712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  4713. // System.Void UnityEngine.Object::set_name(System.String)
  4714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  4715. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  4716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) ;
  4717. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  4718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method) ;
  4719. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  4720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method) ;
  4721. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Add(T)
  4722. inline void List_1_Add_m8A27C35C87587564ACC27018226427FAA47ED320_inline (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* __this, MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* ___0_item, const RuntimeMethod* method)
  4723. {
  4724. (( void (*) (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677*, MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  4725. }
  4726. // System.Void UnityEngine.UI.Misc::DestroyImmediate(UnityEngine.Object)
  4727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_DestroyImmediate_m7E53D180A6459C9577D115A345D59C26FC05F919 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  4728. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::RemoveAt(System.Int32)
  4729. inline void List_1_RemoveAt_m006E692A60B0D5259EDEE8AC66C803920E3121DB (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* __this, int32_t ___0_index, const RuntimeMethod* method)
  4730. {
  4731. (( void (*) (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___0_index, method);
  4732. }
  4733. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Clear()
  4734. inline void List_1_Clear_mF532AB58554AE357C6E4D008D1B43D6792B3F4BF_inline (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* __this, const RuntimeMethod* method)
  4735. {
  4736. (( void (*) (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
  4737. }
  4738. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::.ctor()
  4739. inline void List_1__ctor_mC4F2E9F081E2D8998D6A7E3079C2D3A66BD3A825 (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* __this, const RuntimeMethod* method)
  4740. {
  4741. (( void (*) (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  4742. }
  4743. // UnityEngine.UI.FontData UnityEngine.UI.FontData::get_defaultFontData()
  4744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* FontData_get_defaultFontData_mE91EA0AE923A4988ECEF06F608BA8DE764541B6F (const RuntimeMethod* method) ;
  4745. // System.Int32 System.String::get_Length()
  4746. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  4747. // System.Void UnityEngine.TextGenerator::.ctor()
  4748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2BFF25B11D7FD0FA4F8E1B04D107219A30E8A187 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) ;
  4749. // System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
  4750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m05E7CFDC682F880A590F4AA840F81647844A0A32 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, int32_t ___0_initialCapacity, const RuntimeMethod* method) ;
  4751. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  4752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method) ;
  4753. // UnityEngine.Material UnityEngine.Font::get_material()
  4754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) ;
  4755. // UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture()
  4756. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Graphic_get_mainTexture_mC38AAAD7BB2E9ED5CD1606FB0BB076CCB5F4B70D_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
  4757. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  4758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* Text_get_cachedTextGenerator_mFC242539F7380F54696D431B126B69DC4EFC821E (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method) ;
  4759. // System.Void UnityEngine.TextGenerator::Invalidate()
  4760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Invalidate_m999CE96E2F02E326092DFEB53EE8BC08CAAF8260 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) ;
  4761. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingGraphics()
  4762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingGraphics_m424672693DCCC18C324436EDD483753B8137A482 (const RuntimeMethod* method) ;
  4763. // UnityEngine.Font UnityEngine.UI.FontData::get_font()
  4764. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* FontData_get_font_m449DE7A18F42B85D427608E88BC17B528D974D93_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4765. // System.Void UnityEngine.UI.FontUpdateTracker::UntrackText(UnityEngine.UI.Text)
  4766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker_UntrackText_m813D712F66E05727FE0CEFAB4438EE7DF5483738 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___0_t, const RuntimeMethod* method) ;
  4767. // System.Void UnityEngine.UI.FontData::set_font(UnityEngine.Font)
  4768. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_font_mDF16F5058F749DA9A80B7203BE1E007A21258089_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___0_value, const RuntimeMethod* method) ;
  4769. // System.Void UnityEngine.UI.FontUpdateTracker::TrackText(UnityEngine.UI.Text)
  4770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker_TrackText_mE52366E2C5DF0BA4E24F35D7DA246FBF32332007 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___0_t, const RuntimeMethod* method) ;
  4771. // System.Boolean System.String::op_Inequality(System.String,System.String)
  4772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Inequality_m8C940F3CFC42866709D7CA931B3D77B4BE94BCB6 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
  4773. // System.Boolean UnityEngine.UI.FontData::get_richText()
  4774. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_richText_m76956F1C2063841C77172F1CB404F3C6C81052A1_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4775. // System.Void UnityEngine.UI.FontData::set_richText(System.Boolean)
  4776. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_richText_mB37DCE83CBD25C93A3AA4AA9C0C3A7AE332753DC_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___0_value, const RuntimeMethod* method) ;
  4777. // System.Boolean UnityEngine.UI.FontData::get_bestFit()
  4778. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_bestFit_m230FD8F27172E1A020BFDDC2D89932DFD01788FC_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4779. // System.Void UnityEngine.UI.FontData::set_bestFit(System.Boolean)
  4780. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_bestFit_m15B4E1EC2E3AA912718466F0C098BF0C22E7B46B_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___0_value, const RuntimeMethod* method) ;
  4781. // System.Int32 UnityEngine.UI.FontData::get_minSize()
  4782. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_minSize_mD8AD04F4CF85C79BEA14710F3AD85228E3DC2D97_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4783. // System.Void UnityEngine.UI.FontData::set_minSize(System.Int32)
  4784. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_minSize_mAAC06D3C29D5210054B3DC3FDE58358648460F91_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4785. // System.Int32 UnityEngine.UI.FontData::get_maxSize()
  4786. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_maxSize_mA8FDA877D8D459C0C97F1AE7FD8D5F7C27391872_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4787. // System.Void UnityEngine.UI.FontData::set_maxSize(System.Int32)
  4788. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_maxSize_m3EC43E7AB5A4C022DE729371D8AACFC7D702B527_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4789. // UnityEngine.TextAnchor UnityEngine.UI.FontData::get_alignment()
  4790. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_alignment_mC3C237BFE74D104BE4502D0D6BEF6D400AC509F4_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4791. // System.Void UnityEngine.UI.FontData::set_alignment(UnityEngine.TextAnchor)
  4792. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignment_m25795B35CBF298D966B5C9A73A4A58F075C17563_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4793. // System.Boolean UnityEngine.UI.FontData::get_alignByGeometry()
  4794. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_alignByGeometry_m193ADE84986D74A91F46B31C1F961BC9D688CDFF_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4795. // System.Void UnityEngine.UI.FontData::set_alignByGeometry(System.Boolean)
  4796. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignByGeometry_m580D8D1B9D4396C648C9180BB891DAF561E37A2F_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___0_value, const RuntimeMethod* method) ;
  4797. // System.Int32 UnityEngine.UI.FontData::get_fontSize()
  4798. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4799. // System.Void UnityEngine.UI.FontData::set_fontSize(System.Int32)
  4800. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontSize_m00594E7340206777E0CF1F038943724B8DA9FD53_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4801. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::get_horizontalOverflow()
  4802. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_horizontalOverflow_mEF56759973C6722FDE71032861BC0713628E5EA8_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4803. // System.Void UnityEngine.UI.FontData::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  4804. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_horizontalOverflow_m8B75EB2EB0241423F50E31C023729BDBAAA019E1_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4805. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::get_verticalOverflow()
  4806. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_verticalOverflow_m306AE42FED4B302C133CC899B55D92FB86C1ED8F_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4807. // System.Void UnityEngine.UI.FontData::set_verticalOverflow(UnityEngine.VerticalWrapMode)
  4808. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_verticalOverflow_m857D9882EC486696EE3898EB5BFFFE04053C9D17_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4809. // System.Single UnityEngine.UI.FontData::get_lineSpacing()
  4810. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FontData_get_lineSpacing_mE9627A4D01D54115F8AE42EC1F12CFBB86FAC5E0_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4811. // System.Void UnityEngine.UI.FontData::set_lineSpacing(System.Single)
  4812. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_lineSpacing_m034F2A307093DCAACE71D610550C3306C1389FB5_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, float ___0_value, const RuntimeMethod* method) ;
  4813. // UnityEngine.FontStyle UnityEngine.UI.FontData::get_fontStyle()
  4814. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontStyle_m7671598F11D5C2AE55AA46D28794C78D0D690EC3_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
  4815. // System.Void UnityEngine.UI.FontData::set_fontStyle(UnityEngine.FontStyle)
  4816. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontStyle_m90E8DF52C663489F43FB185780D38A3E99A30C29_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  4817. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  4818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
  4819. // System.Boolean UnityEngine.Font::get_dynamic()
  4820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) ;
  4821. // System.Single UnityEngine.Canvas::get_scaleFactor()
  4822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m6B8D694A68376EE5E13D9B0B0F037E2E90C99921 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
  4823. // System.Int32 UnityEngine.Font::get_fontSize()
  4824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Font_get_fontSize_m02C2F5C7A7C89A878F04C2087248DD46BBF9E26B (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) ;
  4825. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  4826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m4BF46ECE5E57E2EE11ED4CE41AD50DADF141C9BC (MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* __this, const RuntimeMethod* method) ;
  4827. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  4828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m9123E729FA7BE001037CDE14E8A75B69AD68E16C (MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* __this, const RuntimeMethod* method) ;
  4829. // System.Void UnityEngine.UI.Graphic::UpdateGeometry()
  4830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UpdateGeometry_m29DD64EA8C3600E9B5A50DAAA8A79D63B9FC1BE5 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
  4831. // T UnityEngine.Resources::GetBuiltinResource<UnityEngine.Font>(System.String)
  4832. inline Font_tC95270EA3198038970422D78B74A7F2E218A96B6* Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73 (String_t* ___0_path, const RuntimeMethod* method)
  4833. {
  4834. return (( Font_tC95270EA3198038970422D78B74A7F2E218A96B6* (*) (String_t*, const RuntimeMethod*))Resources_GetBuiltinResource_TisRuntimeObject_mD1671043430ED893B11348B4C95B5969274DB9B6_gshared)(___0_path, method);
  4835. }
  4836. // System.Void UnityEngine.UI.Text::set_font(UnityEngine.Font)
  4837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_font_mA0D2999281A72029A5BC7294A886C5674F07DC5F (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___0_value, const RuntimeMethod* method) ;
  4838. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  4839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_mC48AE94D40662DE114A72B870DF77BF7B418925E (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method) ;
  4840. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  4841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 Text_GetGenerationSettings_m620E0E5AFB30E3331A0371EB2361F587BB0A1E0F (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_extents, const RuntimeMethod* method) ;
  4842. // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
  4843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_m0E56C12E9D7714F4B8772422AAB2CAC9EA10F834 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___0_str, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___1_settings, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___2_context, const RuntimeMethod* method) ;
  4844. // System.Collections.Generic.IList`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::get_verts()
  4845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_verts_mA197E8944ABE4831B93275662BB66EC53DE349D8 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) ;
  4846. // UnityEngine.Vector2 UnityEngine.UI.Graphic::PixelAdjustPoint(UnityEngine.Vector2)
  4847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Graphic_PixelAdjustPoint_mBC4AFC26628D498B9872314726561D72F6DD2F28 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ;
  4848. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  4849. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  4850. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  4851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m6AC21081F2A5A48D22BC3497E527D0A9AB8278B0 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___0_verts, const RuntimeMethod* method) ;
  4852. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  4853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* Text_get_cachedTextGeneratorForLayout_m409B96DB358F900C531F543CE351B02B0974A077 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method) ;
  4854. // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
  4855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_mDDE43A5C8BDD7BBD235AE740C4C2A293A92BD28E (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___0_str, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___1_settings, const RuntimeMethod* method) ;
  4856. // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
  4857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_m0EAF7CE0F503C97F4D35D0EE4A3AD923B472F89E (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___0_str, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___1_settings, const RuntimeMethod* method) ;
  4858. // System.Void UnityEngine.UI.Toggle::SetToggleGroup(UnityEngine.UI.ToggleGroup,System.Boolean)
  4859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetToggleGroup_mDD819C46310559ADC2346EAEE7BE3BEEF51BB1B1 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* ___0_newGroup, bool ___1_setMemberValue, const RuntimeMethod* method) ;
  4860. // System.Void UnityEngine.UI.Toggle::PlayEffect(System.Boolean)
  4861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_PlayEffect_m728310FF62E7251958CC8D4016C2435AAC9DF0A2 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_instant, const RuntimeMethod* method) ;
  4862. // System.Void UnityEngine.UI.Toggle/ToggleEvent::.ctor()
  4863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleEvent__ctor_m8983544B67193810F8BAA820B2C408251CBEF145 (ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02* __this, const RuntimeMethod* method) ;
  4864. // System.Void UnityEngine.UI.ToggleGroup::EnsureValidState()
  4865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_EnsureValidState_m5A8B88CF91EEB8F7E7DECB87261EAFF5A556778B (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method) ;
  4866. // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
  4867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CanvasRenderer_GetColor_m16A530AA6D0A6ACB5A6C1DDCC17D259DA856EC70 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, const RuntimeMethod* method) ;
  4868. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean,System.Boolean)
  4869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Set_mA2CCB1FBC23519004E2F47CA0F53CA6E1B368DDE (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_value, bool ___1_sendCallback, const RuntimeMethod* method) ;
  4870. // System.Void UnityEngine.UI.Selectable::OnDidApplyAnimationProperties()
  4871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDidApplyAnimationProperties_m62471EC7970DF938373D7E63BB1D4DFB74EA7330 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
  4872. // System.Void UnityEngine.UI.ToggleGroup::UnregisterToggle(UnityEngine.UI.Toggle)
  4873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_UnregisterToggle_m6A07803166E901CCDE4F23FCED1BD76CBB002307 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, const RuntimeMethod* method) ;
  4874. // System.Void UnityEngine.UI.ToggleGroup::RegisterToggle(UnityEngine.UI.Toggle)
  4875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_RegisterToggle_mADE82548BE13A13E9FDD00F488471D3416A97214 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, const RuntimeMethod* method) ;
  4876. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  4877. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619_inline (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method) ;
  4878. // System.Void UnityEngine.UI.ToggleGroup::NotifyToggleOn(UnityEngine.UI.Toggle,System.Boolean)
  4879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_NotifyToggleOn_m0676292BE46CBE477DAF139D9DABCE5DB72F7F45 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, bool ___1_sendCallback, const RuntimeMethod* method) ;
  4880. // System.Boolean UnityEngine.UI.ToggleGroup::AnyTogglesOn()
  4881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ToggleGroup_AnyTogglesOn_mCE714D4DBDD9CF56D41C830719FCFC24008C1700 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method) ;
  4882. // System.Boolean UnityEngine.UI.ToggleGroup::get_allowSwitchOff()
  4883. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_mA6724BF0B3965330FE892FB9E144D761ACFA7364_inline (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method) ;
  4884. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(T0)
  4885. inline void UnityEvent_1_Invoke_m4810FCA7EC353CAA7770E91777A04496C5663653 (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB* __this, bool ___0_arg0, const RuntimeMethod* method)
  4886. {
  4887. (( void (*) (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB*, bool, const RuntimeMethod*))UnityEvent_1_Invoke_m4810FCA7EC353CAA7770E91777A04496C5663653_gshared)(__this, ___0_arg0, method);
  4888. }
  4889. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  4890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_value, const RuntimeMethod* method) ;
  4891. // System.Void UnityEngine.UI.Toggle::InternalToggle()
  4892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_InternalToggle_mD36F2575F4B2E26641C0E24A73B277E0C8BF25A1 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method) ;
  4893. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  4894. inline void UnityEvent_1__ctor_m7A1EF666468DD954D61FBAD7C721229BD3589934 (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB* __this, const RuntimeMethod* method)
  4895. {
  4896. (( void (*) (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB*, const RuntimeMethod*))UnityEvent_1__ctor_m7A1EF666468DD954D61FBAD7C721229BD3589934_gshared)(__this, method);
  4897. }
  4898. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::.ctor()
  4899. inline void List_1__ctor_m4551F4DE4ED2A15E985982AD4322456CE52C5E2B (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* __this, const RuntimeMethod* method)
  4900. {
  4901. (( void (*) (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  4902. }
  4903. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  4904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_mB12643ED6D859CD3682B4BF5B9CA7F72E8A72B45 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  4905. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Contains(T)
  4906. inline bool List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90 (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_item, const RuntimeMethod* method)
  4907. {
  4908. return (( bool (*) (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F*, const RuntimeMethod*))List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared)(__this, ___0_item, method);
  4909. }
  4910. // System.Void System.ArgumentException::.ctor(System.String)
  4911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  4912. // System.Void UnityEngine.UI.ToggleGroup::ValidateToggleIsInGroup(UnityEngine.UI.Toggle)
  4913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_ValidateToggleIsInGroup_mA9CAD4C4345BE7AE18351AB4F31D1574A900280C (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, const RuntimeMethod* method) ;
  4914. // T System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Item(System.Int32)
  4915. inline Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* __this, int32_t ___0_index, const RuntimeMethod* method)
  4916. {
  4917. return (( Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* (*) (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
  4918. }
  4919. // System.Void UnityEngine.UI.Toggle::SetIsOnWithoutNotify(System.Boolean)
  4920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetIsOnWithoutNotify_mF5B19F1767B9EFF02335E41D3D2DC678642170C2 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_value, const RuntimeMethod* method) ;
  4921. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Count()
  4922. inline int32_t List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_inline (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* __this, const RuntimeMethod* method)
  4923. {
  4924. return (( int32_t (*) (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
  4925. }
  4926. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Remove(T)
  4927. inline bool List_1_Remove_m5C6866E1EB26B4EE88B075D305895349483BBA07 (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_item, const RuntimeMethod* method)
  4928. {
  4929. return (( bool (*) (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
  4930. }
  4931. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Add(T)
  4932. inline void List_1_Add_m0B0674E845F360FA8837AEA0100C3500E3E4FE47_inline (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_item, const RuntimeMethod* method)
  4933. {
  4934. (( void (*) (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  4935. }
  4936. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::ActiveToggles()
  4937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ToggleGroup_ActiveToggles_m04CAF25D2C9DE5F310090D63B9841963954BF2BF (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method) ;
  4938. // System.Int32 System.Linq.Enumerable::Count<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<TSource>)
  4939. inline int32_t Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23 (RuntimeObject* ___0_source, const RuntimeMethod* method)
  4940. {
  4941. return (( int32_t (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Count_TisRuntimeObject_mA9FCB8ECCFE8FABC5AA2F8D46F82ACD52279930B_gshared)(___0_source, method);
  4942. }
  4943. // UnityEngine.UI.Toggle UnityEngine.UI.ToggleGroup::GetFirstActiveToggle()
  4944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ToggleGroup_GetFirstActiveToggle_m07251AA447A7F06B082B685CD44F5C0465A323BA (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method) ;
  4945. // System.Void System.Predicate`1<UnityEngine.UI.Toggle>::.ctor(System.Object,System.IntPtr)
  4946. inline void Predicate_1__ctor_m5182D1D8DFC5EC9A928B297702A4B4B50C72F046 (Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  4947. {
  4948. (( void (*) (Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___0_object, ___1_method, method);
  4949. }
  4950. // T System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Find(System.Predicate`1<T>)
  4951. inline Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* List_1_Find_m4CE257D4E745761C57ECF155236E0E4649263FBD (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* __this, Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* ___0_match, const RuntimeMethod* method)
  4952. {
  4953. return (( Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* (*) (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*, Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646*, const RuntimeMethod*))List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared)(__this, ___0_match, method);
  4954. }
  4955. // System.Void System.Func`2<UnityEngine.UI.Toggle,System.Boolean>::.ctor(System.Object,System.IntPtr)
  4956. inline void Func_2__ctor_m24E1F6DFF0166DB535ADEBC43225CF46E89ADDE8 (Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  4957. {
  4958. (( void (*) (Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared)(__this, ___0_object, ___1_method, method);
  4959. }
  4960. // System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
  4961. inline RuntimeObject* Enumerable_Where_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_mFC4329DF72FE91AE6DA66962FD256216FED47195 (RuntimeObject* ___0_source, Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* ___1_predicate, const RuntimeMethod* method)
  4962. {
  4963. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9*, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared)(___0_source, ___1_predicate, method);
  4964. }
  4965. // TSource System.Linq.Enumerable::First<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<TSource>)
  4966. inline Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* Enumerable_First_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m578FE9E7DD0B88C512E3145BD712DFDB4155CF78 (RuntimeObject* ___0_source, const RuntimeMethod* method)
  4967. {
  4968. return (( Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_First_TisRuntimeObject_mEFECF1B8C3201589C5AF34176DCBF8DD926642D6_gshared)(___0_source, method);
  4969. }
  4970. // System.Void UnityEngine.UI.ToggleGroup/<>c::.ctor()
  4971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m71A650578043739A4182051BA48B2792FA8C287F (U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* __this, const RuntimeMethod* method) ;
  4972. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  4973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  4974. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Type[])
  4975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Type_GetMethod_m9E8E55EC8316CE8A2851B62AD4C73E841FEAC2EA (Type_t* __this, String_t* ___0_name, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___1_types, const RuntimeMethod* method) ;
  4976. // System.Boolean System.Reflection.MethodInfo::op_Inequality(System.Reflection.MethodInfo,System.Reflection.MethodInfo)
  4977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodInfo_op_Inequality_mB73597A1FCC2F906DBCADDEC68A1B7D5B7E89FA8 (MethodInfo_t* ___0_left, MethodInfo_t* ___1_right, const RuntimeMethod* method) ;
  4978. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Reflection.MethodInfo)
  4979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_CreateDelegate_m166F8149A673DE0A735634C1AB9DE71FD34A6BB4 (Type_t* ___0_type, MethodInfo_t* ___1_method, const RuntimeMethod* method) ;
  4980. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  4981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m2BBCC7AC457DD7CB3836B01B5307F8B6285CADB3 (ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* __this, const RuntimeMethod* method) ;
  4982. // System.Void UnityEngine.UI.VertexHelper::InitializeListIfRequired()
  4983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
  4984. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  4985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  4986. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  4987. inline void List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  4988. {
  4989. (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_gshared)(__this, ___0_collection, method);
  4990. }
  4991. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  4992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  4993. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  4994. inline void List_1_AddRange_m1928ABABF99A7C40CC49CEF1DA852252FCE03515 (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  4995. {
  4996. (( void (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1928ABABF99A7C40CC49CEF1DA852252FCE03515_gshared)(__this, ___0_collection, method);
  4997. }
  4998. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
  4999. inline void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
  5000. {
  5001. (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared)(__this, method);
  5002. }
  5003. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  5004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method) ;
  5005. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  5006. inline void List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  5007. {
  5008. (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_gshared)(__this, ___0_collection, method);
  5009. }
  5010. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  5011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  5012. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  5013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  5014. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  5015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  5016. // System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  5017. inline void List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  5018. {
  5019. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_gshared)(__this, ___0_collection, method);
  5020. }
  5021. // TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.Vector3>::Get()
  5022. inline List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* CollectionPool_2_Get_m3BF4D071DB0572B4F71AF4F6AB696F15CAC910F1 (const RuntimeMethod* method)
  5023. {
  5024. return (( List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* (*) (const RuntimeMethod*))CollectionPool_2_Get_m240D3B2D7FD63E520FD4FFF8FCBB7806176993C4_gshared)(method);
  5025. }
  5026. // TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Color32>,UnityEngine.Color32>::Get()
  5027. inline List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* CollectionPool_2_Get_m1925520007C00C511176B1F16C3D0E7F0AD7675A (const RuntimeMethod* method)
  5028. {
  5029. return (( List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* (*) (const RuntimeMethod*))CollectionPool_2_Get_mD62559D829E973B04312C5735E176EC98C46E483_gshared)(method);
  5030. }
  5031. // TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.Vector4>::Get()
  5032. inline List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA (const RuntimeMethod* method)
  5033. {
  5034. return (( List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* (*) (const RuntimeMethod*))CollectionPool_2_Get_m5D611643ED8727E6FCB3FB03426CCEC3EEE7ADBF_gshared)(method);
  5035. }
  5036. // TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<System.Int32>,System.Int32>::Get()
  5037. inline List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* CollectionPool_2_Get_mA84A3566CE7800F2068402B02AC03CB7587FEF56 (const RuntimeMethod* method)
  5038. {
  5039. return (( List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* (*) (const RuntimeMethod*))CollectionPool_2_Get_m37630F981D96E6D82BFB7B6217B0D229CA08743E_gshared)(method);
  5040. }
  5041. // System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Vector3>,UnityEngine.Vector3>::Release(TCollection)
  5042. inline void CollectionPool_2_Release_m952030A4EF49CD6A9E48352453D1A7A79AC7006E (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_toRelease, const RuntimeMethod* method)
  5043. {
  5044. (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))CollectionPool_2_Release_m6EC30E991DB4C140B928906C93A985636293DDB0_gshared)(___0_toRelease, method);
  5045. }
  5046. // System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Color32>,UnityEngine.Color32>::Release(TCollection)
  5047. inline void CollectionPool_2_Release_m5C9C315D73E97E2E14CD8FC419DFDEEB78DA8A1B (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_toRelease, const RuntimeMethod* method)
  5048. {
  5049. (( void (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))CollectionPool_2_Release_mEEA1B0658DD8B03A7F8BC187C9015BD1619A3DE5_gshared)(___0_toRelease, method);
  5050. }
  5051. // System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.Vector4>::Release(TCollection)
  5052. inline void CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_toRelease, const RuntimeMethod* method)
  5053. {
  5054. (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))CollectionPool_2_Release_m57B5A816F506567820DCA104951DAB924CB092F1_gshared)(___0_toRelease, method);
  5055. }
  5056. // System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<System.Int32>,System.Int32>::Release(TCollection)
  5057. inline void CollectionPool_2_Release_m781AB9F21307FD9C59C1D6CFBAD5EACB2A9BAE72 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_toRelease, const RuntimeMethod* method)
  5058. {
  5059. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))CollectionPool_2_Release_m5D18CAA5C4F8AE3E54EC201C237A830458936E74_gshared)(___0_toRelease, method);
  5060. }
  5061. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear()
  5062. inline void List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
  5063. {
  5064. (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_gshared_inline)(__this, method);
  5065. }
  5066. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear()
  5067. inline void List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_inline (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, const RuntimeMethod* method)
  5068. {
  5069. (( void (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_gshared_inline)(__this, method);
  5070. }
  5071. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
  5072. inline void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
  5073. {
  5074. (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline)(__this, method);
  5075. }
  5076. // System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
  5077. inline void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  5078. {
  5079. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline)(__this, method);
  5080. }
  5081. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
  5082. inline int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
  5083. {
  5084. return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline)(__this, method);
  5085. }
  5086. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  5087. inline int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  5088. {
  5089. return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline)(__this, method);
  5090. }
  5091. // T System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
  5092. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___0_index, const RuntimeMethod* method)
  5093. {
  5094. return (( Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, const RuntimeMethod*))List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_gshared)(__this, ___0_index, method);
  5095. }
  5096. // T System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32)
  5097. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B List_1_get_Item_m5ED2B6D8DA1CCEB2F9A6795D526AD1A33AFC35A3 (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, int32_t ___0_index, const RuntimeMethod* method)
  5098. {
  5099. return (( Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, const RuntimeMethod*))List_1_get_Item_m5ED2B6D8DA1CCEB2F9A6795D526AD1A33AFC35A3_gshared)(__this, ___0_index, method);
  5100. }
  5101. // T System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
  5102. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___0_index, const RuntimeMethod* method)
  5103. {
  5104. return (( Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_gshared)(__this, ___0_index, method);
  5105. }
  5106. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,T)
  5107. inline void List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___0_index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_value, const RuntimeMethod* method)
  5108. {
  5109. (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C_gshared)(__this, ___0_index, ___1_value, method);
  5110. }
  5111. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,T)
  5112. inline void List_1_set_Item_m34A1FB42C4936A56731388B9305F38083212F317 (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, int32_t ___0_index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_value, const RuntimeMethod* method)
  5113. {
  5114. (( void (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B, const RuntimeMethod*))List_1_set_Item_m34A1FB42C4936A56731388B9305F38083212F317_gshared)(__this, ___0_index, ___1_value, method);
  5115. }
  5116. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,T)
  5117. inline void List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___0_index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  5118. {
  5119. (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_gshared)(__this, ___0_index, ___1_value, method);
  5120. }
  5121. // System.Void UnityEngine.Mesh::Clear()
  5122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  5123. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  5124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method) ;
  5125. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  5126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method) ;
  5127. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  5128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method) ;
  5129. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  5130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method) ;
  5131. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  5132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method) ;
  5133. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  5134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method) ;
  5135. // System.Void UnityEngine.Mesh::RecalculateBounds()
  5136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  5137. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(T)
  5138. inline void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_item, const RuntimeMethod* method)
  5139. {
  5140. (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline)(__this, ___0_item, method);
  5141. }
  5142. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(T)
  5143. inline void List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_inline (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_item, const RuntimeMethod* method)
  5144. {
  5145. (( void (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B, const RuntimeMethod*))List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_gshared_inline)(__this, ___0_item, method);
  5146. }
  5147. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(T)
  5148. inline void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_item, const RuntimeMethod* method)
  5149. {
  5150. (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline)(__this, ___0_item, method);
  5151. }
  5152. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  5153. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method) ;
  5154. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  5155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_mC7596EEC59384AB7BFD12CA6F8350ACDC5BF5E56 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_uv0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_uv1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___4_uv2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___5_uv3, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___6_normal, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___7_tangent, const RuntimeMethod* method) ;
  5156. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  5157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m5765AC8F13C86709B2EFEC613D492963BE1E1198 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_uv0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_uv1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___4_normal, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___5_tangent, const RuntimeMethod* method) ;
  5158. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
  5159. inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  5160. {
  5161. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method);
  5162. }
  5163. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  5164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
  5165. // System.Void UnityEngine.CanvasRenderer::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  5166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_AddUIVertexStream_mD839C4D23B91E99AE2BD8F89C537FE62F5DB5DF5 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_positions, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___2_colors, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___3_uv0S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___4_uv1S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___5_uv2S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___6_uv3S, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___7_normals, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___8_tangents, const RuntimeMethod* method) ;
  5167. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreams(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  5168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreams_m6B0D82A693A3DA8E08C15BD06484A3AA2A371198 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_positions, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___2_colors, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___3_uv0S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___4_uv1S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___5_uv2S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___6_uv3S, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___7_normals, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___8_tangents, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___9_indices, const RuntimeMethod* method) ;
  5169. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  5170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStream_mBA258E629C862A88FFC03765ADA29AFCD3F1F675 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_positions, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___2_colors, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___3_uv0S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___4_uv1S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___5_uv2S, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___6_uv3S, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___7_normals, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___8_tangents, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___9_indices, const RuntimeMethod* method) ;
  5171. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  5172. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57_inline (const RuntimeMethod* method) ;
  5173. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  5174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04 (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method) ;
  5175. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties()
  5176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_mE011A7C92134E28AE2AF3A0EBFB2E4AB88ABE748 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
  5177. // System.Void UnityEngine.UI.VertexHelper::.ctor(UnityEngine.Mesh)
  5178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_mE42FAE63F4A3200C38ACFDD9C3F601FDC7E258F8 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_m, const RuntimeMethod* method) ;
  5179. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  5180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, const RuntimeMethod* method) ;
  5181. // System.Void UnityEngine.UI.Shadow::.ctor()
  5182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow__ctor_mDE7F89B477692F7FF0CCE6B8CE01A63D9942291E (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method) ;
  5183. // TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.UIVertex>::Get()
  5184. inline List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB (const RuntimeMethod* method)
  5185. {
  5186. return (( List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* (*) (const RuntimeMethod*))CollectionPool_2_Get_m411EB4FF2E2641FDE11B243AC15FA290A8165AEE_gshared)(method);
  5187. }
  5188. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  5189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_m87D56EB5559CCCA150F68B1DD660FF4154CACBCE (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_stream, const RuntimeMethod* method) ;
  5190. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  5191. inline int32_t List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method)
  5192. {
  5193. return (( int32_t (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, const RuntimeMethod*))List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_gshared_inline)(__this, method);
  5194. }
  5195. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  5196. inline int32_t List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method)
  5197. {
  5198. return (( int32_t (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, const RuntimeMethod*))List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_gshared)(__this, method);
  5199. }
  5200. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  5201. inline void List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___0_value, const RuntimeMethod* method)
  5202. {
  5203. (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, int32_t, const RuntimeMethod*))List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_gshared)(__this, ___0_value, method);
  5204. }
  5205. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  5206. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method) ;
  5207. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  5208. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method) ;
  5209. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  5210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58 (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, int32_t ___2_start, int32_t ___3_end, float ___4_x, float ___5_y, const RuntimeMethod* method) ;
  5211. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  5212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m29A217271BF2B3D3D60B7CBDA4114C7BB40C2841 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, const RuntimeMethod* method) ;
  5213. // System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.UIVertex>::Release(TCollection)
  5214. inline void CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553 (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_toRelease, const RuntimeMethod* method)
  5215. {
  5216. (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, const RuntimeMethod*))CollectionPool_2_Release_m7F9169CA8ED500338A224EDA6EEEFC4AA4ECFD5F_gshared)(___0_toRelease, method);
  5217. }
  5218. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  5219. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ;
  5220. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  5221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  5222. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  5223. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  5224. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  5225. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  5226. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  5227. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  5228. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  5229. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  5230. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  5231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  5232. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  5233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  5234. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  5235. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  5236. #ifdef __clang__
  5237. #pragma clang diagnostic push
  5238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5239. #pragma clang diagnostic ignored "-Wunused-variable"
  5240. #endif
  5241. // System.Void UnityEngine.UI.Misc::Destroy(UnityEngine.Object)
  5242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_Destroy_mA812AD936D10BCABA81E04C6C4C190034995214F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  5243. {
  5244. static bool s_Il2CppMethodInitialized;
  5245. if (!s_Il2CppMethodInitialized)
  5246. {
  5247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
  5248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5249. s_Il2CppMethodInitialized = true;
  5250. }
  5251. {
  5252. // if (obj != null)
  5253. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  5254. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5255. bool L_1;
  5256. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  5257. if (!L_1)
  5258. {
  5259. goto IL_0036;
  5260. }
  5261. }
  5262. {
  5263. // if (Application.isPlaying)
  5264. bool L_2;
  5265. L_2 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  5266. if (!L_2)
  5267. {
  5268. goto IL_0030;
  5269. }
  5270. }
  5271. {
  5272. // if (obj is GameObject)
  5273. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_obj;
  5274. if (!((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)IsInstSealed((RuntimeObject*)L_3, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var)))
  5275. {
  5276. goto IL_0029;
  5277. }
  5278. }
  5279. {
  5280. // GameObject go = obj as GameObject;
  5281. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___0_obj;
  5282. // go.transform.parent = null;
  5283. NullCheck(((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)IsInstSealed((RuntimeObject*)L_4, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var)));
  5284. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
  5285. L_5 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)IsInstSealed((RuntimeObject*)L_4, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var)), NULL);
  5286. NullCheck(L_5);
  5287. Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234(L_5, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, NULL);
  5288. }
  5289. IL_0029:
  5290. {
  5291. // Object.Destroy(obj);
  5292. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = ___0_obj;
  5293. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5294. Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB(L_6, NULL);
  5295. return;
  5296. }
  5297. IL_0030:
  5298. {
  5299. // else Object.DestroyImmediate(obj);
  5300. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_obj;
  5301. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5302. Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705(L_7, NULL);
  5303. }
  5304. IL_0036:
  5305. {
  5306. // }
  5307. return;
  5308. }
  5309. }
  5310. // System.Void UnityEngine.UI.Misc::DestroyImmediate(UnityEngine.Object)
  5311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_DestroyImmediate_m7E53D180A6459C9577D115A345D59C26FC05F919 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  5312. {
  5313. static bool s_Il2CppMethodInitialized;
  5314. if (!s_Il2CppMethodInitialized)
  5315. {
  5316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5317. s_Il2CppMethodInitialized = true;
  5318. }
  5319. {
  5320. // if (obj != null)
  5321. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  5322. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5323. bool L_1;
  5324. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  5325. if (!L_1)
  5326. {
  5327. goto IL_001d;
  5328. }
  5329. }
  5330. {
  5331. // if (Application.isEditor) Object.DestroyImmediate(obj);
  5332. bool L_2;
  5333. L_2 = Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0(NULL);
  5334. if (!L_2)
  5335. {
  5336. goto IL_0017;
  5337. }
  5338. }
  5339. {
  5340. // if (Application.isEditor) Object.DestroyImmediate(obj);
  5341. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_obj;
  5342. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5343. Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705(L_3, NULL);
  5344. return;
  5345. }
  5346. IL_0017:
  5347. {
  5348. // else Object.Destroy(obj);
  5349. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___0_obj;
  5350. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  5351. Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB(L_4, NULL);
  5352. }
  5353. IL_001d:
  5354. {
  5355. // }
  5356. return;
  5357. }
  5358. }
  5359. #ifdef __clang__
  5360. #pragma clang diagnostic pop
  5361. #endif
  5362. #ifdef __clang__
  5363. #pragma clang diagnostic push
  5364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5365. #pragma clang diagnostic ignored "-Wunused-variable"
  5366. #endif
  5367. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  5368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m3C283E331437CB72CF86C5C98B9E61D2317B8F4A (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_position, const RuntimeMethod* method)
  5369. {
  5370. int32_t V_0 = 0;
  5371. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  5372. memset((&V_1), 0, sizeof(V_1));
  5373. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B4_0 = NULL;
  5374. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B3_0 = NULL;
  5375. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B5_0;
  5376. memset((&G_B5_0), 0, sizeof(G_B5_0));
  5377. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B5_1 = NULL;
  5378. {
  5379. // int pressDisplayIndex = eventData.pointerPressRaycast.displayIndex;
  5380. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  5381. NullCheck(L_0);
  5382. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_1;
  5383. L_1 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_0, NULL);
  5384. int32_t L_2 = L_1.___displayIndex_10;
  5385. V_0 = L_2;
  5386. // var relativePosition = RelativeMouseAtScaled(eventData.position);
  5387. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___0_eventData;
  5388. NullCheck(L_3);
  5389. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  5390. L_4 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_3, NULL);
  5391. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  5392. L_5 = MultipleDisplayUtilities_RelativeMouseAtScaled_mE3B0EE3E697B4316CE8588D05F3A75E47A75A855(L_4, NULL);
  5393. V_1 = L_5;
  5394. // int currentDisplayIndex = (int)relativePosition.z;
  5395. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = V_1;
  5396. float L_7 = L_6.___z_4;
  5397. // if (currentDisplayIndex != pressDisplayIndex)
  5398. int32_t L_8 = V_0;
  5399. if ((((int32_t)il2cpp_codegen_cast_double_to_int<int32_t>(L_7)) == ((int32_t)L_8)))
  5400. {
  5401. goto IL_0024;
  5402. }
  5403. }
  5404. {
  5405. // return false;
  5406. return (bool)0;
  5407. }
  5408. IL_0024:
  5409. {
  5410. // position = pressDisplayIndex != 0 ? (Vector2)relativePosition : eventData.position;
  5411. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_9 = ___1_position;
  5412. int32_t L_10 = V_0;
  5413. G_B3_0 = L_9;
  5414. if (L_10)
  5415. {
  5416. G_B4_0 = L_9;
  5417. goto IL_0030;
  5418. }
  5419. }
  5420. {
  5421. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_11 = ___0_eventData;
  5422. NullCheck(L_11);
  5423. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  5424. L_12 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_11, NULL);
  5425. G_B5_0 = L_12;
  5426. G_B5_1 = G_B3_0;
  5427. goto IL_0036;
  5428. }
  5429. IL_0030:
  5430. {
  5431. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_1;
  5432. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  5433. L_14 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_13, NULL);
  5434. G_B5_0 = L_14;
  5435. G_B5_1 = G_B4_0;
  5436. }
  5437. IL_0036:
  5438. {
  5439. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)G_B5_1 = G_B5_0;
  5440. // return true;
  5441. return (bool)1;
  5442. }
  5443. }
  5444. // UnityEngine.Vector3 UnityEngine.UI.MultipleDisplayUtilities::RelativeMouseAtScaled(UnityEngine.Vector2)
  5445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MultipleDisplayUtilities_RelativeMouseAtScaled_mE3B0EE3E697B4316CE8588D05F3A75E47A75A855 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, const RuntimeMethod* method)
  5446. {
  5447. static bool s_Il2CppMethodInitialized;
  5448. if (!s_Il2CppMethodInitialized)
  5449. {
  5450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5451. s_Il2CppMethodInitialized = true;
  5452. }
  5453. float V_0 = 0.0f;
  5454. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  5455. memset((&V_1), 0, sizeof(V_1));
  5456. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  5457. memset((&V_2), 0, sizeof(V_2));
  5458. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  5459. memset((&V_3), 0, sizeof(V_3));
  5460. float V_4 = 0.0f;
  5461. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  5462. memset((&V_5), 0, sizeof(V_5));
  5463. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_6;
  5464. memset((&V_6), 0, sizeof(V_6));
  5465. {
  5466. // if (Display.main.renderingWidth != Display.main.systemWidth || Display.main.renderingHeight != Display.main.systemHeight)
  5467. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5468. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0;
  5469. L_0 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5470. NullCheck(L_0);
  5471. int32_t L_1;
  5472. L_1 = Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7(L_0, NULL);
  5473. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2;
  5474. L_2 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5475. NullCheck(L_2);
  5476. int32_t L_3;
  5477. L_3 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_2, NULL);
  5478. if ((!(((uint32_t)L_1) == ((uint32_t)L_3))))
  5479. {
  5480. goto IL_002f;
  5481. }
  5482. }
  5483. {
  5484. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5485. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_4;
  5486. L_4 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5487. NullCheck(L_4);
  5488. int32_t L_5;
  5489. L_5 = Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8(L_4, NULL);
  5490. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_6;
  5491. L_6 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5492. NullCheck(L_6);
  5493. int32_t L_7;
  5494. L_7 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_6, NULL);
  5495. if ((((int32_t)L_5) == ((int32_t)L_7)))
  5496. {
  5497. goto IL_021f;
  5498. }
  5499. }
  5500. IL_002f:
  5501. {
  5502. // var systemAspectRatio = Display.main.systemWidth / (float)Display.main.systemHeight;
  5503. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5504. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_8;
  5505. L_8 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5506. NullCheck(L_8);
  5507. int32_t L_9;
  5508. L_9 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_8, NULL);
  5509. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10;
  5510. L_10 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5511. NullCheck(L_10);
  5512. int32_t L_11;
  5513. L_11 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_10, NULL);
  5514. V_0 = ((float)(((float)L_9)/((float)L_11)));
  5515. // var sizePlusPadding = new Vector2(Display.main.renderingWidth, Display.main.renderingHeight);
  5516. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_12;
  5517. L_12 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5518. NullCheck(L_12);
  5519. int32_t L_13;
  5520. L_13 = Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7(L_12, NULL);
  5521. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_14;
  5522. L_14 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5523. NullCheck(L_14);
  5524. int32_t L_15;
  5525. L_15 = Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8(L_14, NULL);
  5526. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_1), ((float)L_13), ((float)L_15), NULL);
  5527. // var padding = Vector2.zero;
  5528. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  5529. L_16 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  5530. V_2 = L_16;
  5531. // if (Screen.fullScreen)
  5532. bool L_17;
  5533. L_17 = Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C(NULL);
  5534. if (!L_17)
  5535. {
  5536. goto IL_0106;
  5537. }
  5538. }
  5539. {
  5540. // var aspectRatio = Screen.width / (float)Screen.height;
  5541. int32_t L_18;
  5542. L_18 = Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9(NULL);
  5543. int32_t L_19;
  5544. L_19 = Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9(NULL);
  5545. V_4 = ((float)(((float)L_18)/((float)L_19)));
  5546. // if (Display.main.systemHeight * aspectRatio < Display.main.systemWidth)
  5547. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5548. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_20;
  5549. L_20 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5550. NullCheck(L_20);
  5551. int32_t L_21;
  5552. L_21 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_20, NULL);
  5553. float L_22 = V_4;
  5554. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_23;
  5555. L_23 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5556. NullCheck(L_23);
  5557. int32_t L_24;
  5558. L_24 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_23, NULL);
  5559. if ((!(((float)((float)il2cpp_codegen_multiply(((float)L_21), L_22))) < ((float)((float)L_24)))))
  5560. {
  5561. goto IL_00d3;
  5562. }
  5563. }
  5564. {
  5565. // sizePlusPadding.x = Display.main.renderingHeight * systemAspectRatio;
  5566. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5567. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_25;
  5568. L_25 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5569. NullCheck(L_25);
  5570. int32_t L_26;
  5571. L_26 = Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8(L_25, NULL);
  5572. float L_27 = V_0;
  5573. (&V_1)->___x_0 = ((float)il2cpp_codegen_multiply(((float)L_26), L_27));
  5574. // padding.x = (sizePlusPadding.x - Display.main.renderingWidth) * 0.5f;
  5575. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28 = V_1;
  5576. float L_29 = L_28.___x_0;
  5577. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_30;
  5578. L_30 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5579. NullCheck(L_30);
  5580. int32_t L_31;
  5581. L_31 = Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7(L_30, NULL);
  5582. (&V_2)->___x_0 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_29, ((float)L_31))), (0.5f)));
  5583. goto IL_0106;
  5584. }
  5585. IL_00d3:
  5586. {
  5587. // sizePlusPadding.y = Display.main.renderingWidth / systemAspectRatio;
  5588. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5589. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_32;
  5590. L_32 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5591. NullCheck(L_32);
  5592. int32_t L_33;
  5593. L_33 = Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7(L_32, NULL);
  5594. float L_34 = V_0;
  5595. (&V_1)->___y_1 = ((float)(((float)L_33)/L_34));
  5596. // padding.y = (sizePlusPadding.y - Display.main.renderingHeight) * 0.5f;
  5597. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35 = V_1;
  5598. float L_36 = L_35.___y_1;
  5599. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_37;
  5600. L_37 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5601. NullCheck(L_37);
  5602. int32_t L_38;
  5603. L_38 = Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8(L_37, NULL);
  5604. (&V_2)->___y_1 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_36, ((float)L_38))), (0.5f)));
  5605. }
  5606. IL_0106:
  5607. {
  5608. // var sizePlusPositivePadding = sizePlusPadding - padding;
  5609. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39 = V_1;
  5610. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40 = V_2;
  5611. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41;
  5612. L_41 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_39, L_40, NULL);
  5613. V_3 = L_41;
  5614. // if (position.y < -padding.y || position.y > sizePlusPositivePadding.y ||
  5615. // position.x < -padding.x || position.x > sizePlusPositivePadding.x)
  5616. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42 = ___0_position;
  5617. float L_43 = L_42.___y_1;
  5618. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44 = V_2;
  5619. float L_45 = L_44.___y_1;
  5620. if ((((float)L_43) < ((float)((-L_45)))))
  5621. {
  5622. goto IL_014b;
  5623. }
  5624. }
  5625. {
  5626. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_46 = ___0_position;
  5627. float L_47 = L_46.___y_1;
  5628. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48 = V_3;
  5629. float L_49 = L_48.___y_1;
  5630. if ((((float)L_47) > ((float)L_49)))
  5631. {
  5632. goto IL_014b;
  5633. }
  5634. }
  5635. {
  5636. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_50 = ___0_position;
  5637. float L_51 = L_50.___x_0;
  5638. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52 = V_2;
  5639. float L_53 = L_52.___x_0;
  5640. if ((((float)L_51) < ((float)((-L_53)))))
  5641. {
  5642. goto IL_014b;
  5643. }
  5644. }
  5645. {
  5646. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_54 = ___0_position;
  5647. float L_55 = L_54.___x_0;
  5648. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56 = V_3;
  5649. float L_57 = L_56.___x_0;
  5650. if ((!(((float)L_55) > ((float)L_57))))
  5651. {
  5652. goto IL_0208;
  5653. }
  5654. }
  5655. IL_014b:
  5656. {
  5657. // var adjustedPosition = position;
  5658. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_58 = ___0_position;
  5659. V_5 = L_58;
  5660. // if (!Screen.fullScreen)
  5661. bool L_59;
  5662. L_59 = Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C(NULL);
  5663. if (L_59)
  5664. {
  5665. goto IL_01a5;
  5666. }
  5667. }
  5668. {
  5669. // adjustedPosition.x -= (Display.main.renderingWidth - Display.main.systemWidth) * 0.5f;
  5670. float* L_60 = (&(&V_5)->___x_0);
  5671. float* L_61 = L_60;
  5672. float L_62 = *((float*)L_61);
  5673. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5674. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_63;
  5675. L_63 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5676. NullCheck(L_63);
  5677. int32_t L_64;
  5678. L_64 = Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7(L_63, NULL);
  5679. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_65;
  5680. L_65 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5681. NullCheck(L_65);
  5682. int32_t L_66;
  5683. L_66 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_65, NULL);
  5684. *((float*)L_61) = (float)((float)il2cpp_codegen_subtract(L_62, ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract(L_64, L_66))), (0.5f)))));
  5685. // adjustedPosition.y -= (Display.main.renderingHeight - Display.main.systemHeight) * 0.5f;
  5686. float* L_67 = (&(&V_5)->___y_1);
  5687. float* L_68 = L_67;
  5688. float L_69 = *((float*)L_68);
  5689. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_70;
  5690. L_70 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5691. NullCheck(L_70);
  5692. int32_t L_71;
  5693. L_71 = Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8(L_70, NULL);
  5694. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_72;
  5695. L_72 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5696. NullCheck(L_72);
  5697. int32_t L_73;
  5698. L_73 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_72, NULL);
  5699. *((float*)L_68) = (float)((float)il2cpp_codegen_subtract(L_69, ((float)il2cpp_codegen_multiply(((float)((int32_t)il2cpp_codegen_subtract(L_71, L_73))), (0.5f)))));
  5700. goto IL_01e9;
  5701. }
  5702. IL_01a5:
  5703. {
  5704. // adjustedPosition += padding;
  5705. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_74 = V_5;
  5706. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75 = V_2;
  5707. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_76;
  5708. L_76 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_74, L_75, NULL);
  5709. V_5 = L_76;
  5710. // adjustedPosition.x *= Display.main.systemWidth / sizePlusPadding.x;
  5711. float* L_77 = (&(&V_5)->___x_0);
  5712. float* L_78 = L_77;
  5713. float L_79 = *((float*)L_78);
  5714. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5715. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_80;
  5716. L_80 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5717. NullCheck(L_80);
  5718. int32_t L_81;
  5719. L_81 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_80, NULL);
  5720. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_82 = V_1;
  5721. float L_83 = L_82.___x_0;
  5722. *((float*)L_78) = (float)((float)il2cpp_codegen_multiply(L_79, ((float)(((float)L_81)/L_83))));
  5723. // adjustedPosition.y *= Display.main.systemHeight / sizePlusPadding.y;
  5724. float* L_84 = (&(&V_5)->___y_1);
  5725. float* L_85 = L_84;
  5726. float L_86 = *((float*)L_85);
  5727. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_87;
  5728. L_87 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL);
  5729. NullCheck(L_87);
  5730. int32_t L_88;
  5731. L_88 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_87, NULL);
  5732. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_89 = V_1;
  5733. float L_90 = L_89.___y_1;
  5734. *((float*)L_85) = (float)((float)il2cpp_codegen_multiply(L_86, ((float)(((float)L_88)/L_90))));
  5735. }
  5736. IL_01e9:
  5737. {
  5738. // var relativePos = Display.RelativeMouseAt(adjustedPosition);
  5739. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_91 = V_5;
  5740. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_92;
  5741. L_92 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_91, NULL);
  5742. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5743. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_93;
  5744. L_93 = Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7(L_92, NULL);
  5745. V_6 = L_93;
  5746. // if (relativePos.z != 0)
  5747. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94 = V_6;
  5748. float L_95 = L_94.___z_4;
  5749. if ((((float)L_95) == ((float)(0.0f))))
  5750. {
  5751. goto IL_0208;
  5752. }
  5753. }
  5754. {
  5755. // return relativePos;
  5756. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_96 = V_6;
  5757. return L_96;
  5758. }
  5759. IL_0208:
  5760. {
  5761. // return new Vector3(position.x, position.y, 0);
  5762. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_97 = ___0_position;
  5763. float L_98 = L_97.___x_0;
  5764. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_99 = ___0_position;
  5765. float L_100 = L_99.___y_1;
  5766. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_101;
  5767. memset((&L_101), 0, sizeof(L_101));
  5768. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_101), L_98, L_100, (0.0f), /*hidden argument*/NULL);
  5769. return L_101;
  5770. }
  5771. IL_021f:
  5772. {
  5773. // return Display.RelativeMouseAt(position);
  5774. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_102 = ___0_position;
  5775. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_103;
  5776. L_103 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_102, NULL);
  5777. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  5778. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_104;
  5779. L_104 = Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7(L_103, NULL);
  5780. return L_104;
  5781. }
  5782. }
  5783. #ifdef __clang__
  5784. #pragma clang diagnostic pop
  5785. #endif
  5786. #ifdef __clang__
  5787. #pragma clang diagnostic push
  5788. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5789. #pragma clang diagnostic ignored "-Wunused-variable"
  5790. #endif
  5791. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  5792. IL2CPP_EXTERN_C void Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshal_pinvoke(const Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C& unmarshaled, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_pinvoke& marshaled)
  5793. {
  5794. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  5795. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  5796. }
  5797. IL2CPP_EXTERN_C void Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshal_pinvoke_back(const Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_pinvoke& marshaled, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C& unmarshaled)
  5798. {
  5799. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  5800. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  5801. }
  5802. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  5803. IL2CPP_EXTERN_C void Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshal_pinvoke_cleanup(Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_pinvoke& marshaled)
  5804. {
  5805. }
  5806. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  5807. IL2CPP_EXTERN_C void Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshal_com(const Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C& unmarshaled, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_com& marshaled)
  5808. {
  5809. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  5810. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  5811. }
  5812. IL2CPP_EXTERN_C void Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshal_com_back(const Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_com& marshaled, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C& unmarshaled)
  5813. {
  5814. Exception_t* ___m_SelectOnUp_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  5815. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_2Exception, NULL);
  5816. }
  5817. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  5818. IL2CPP_EXTERN_C void Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshal_com_cleanup(Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_com& marshaled)
  5819. {
  5820. }
  5821. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  5822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  5823. {
  5824. {
  5825. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  5826. int32_t L_0 = __this->___m_Mode_0;
  5827. return L_0;
  5828. }
  5829. }
  5830. IL2CPP_EXTERN_C int32_t Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  5831. {
  5832. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5833. int32_t _offset = 1;
  5834. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5835. int32_t _returnValue;
  5836. _returnValue = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(_thisAdjusted, method);
  5837. return _returnValue;
  5838. }
  5839. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  5840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, int32_t ___0_value, const RuntimeMethod* method)
  5841. {
  5842. {
  5843. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  5844. int32_t L_0 = ___0_value;
  5845. __this->___m_Mode_0 = L_0;
  5846. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  5847. return;
  5848. }
  5849. }
  5850. IL2CPP_EXTERN_C void Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  5851. {
  5852. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5853. int32_t _offset = 1;
  5854. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5855. Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207_inline(_thisAdjusted, ___0_value, method);
  5856. }
  5857. // System.Boolean UnityEngine.UI.Navigation::get_wrapAround()
  5858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_get_wrapAround_mA24021791B1C67F665065B5A415434837CEA86DD (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  5859. {
  5860. {
  5861. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  5862. bool L_0 = __this->___m_WrapAround_1;
  5863. return L_0;
  5864. }
  5865. }
  5866. IL2CPP_EXTERN_C bool Navigation_get_wrapAround_mA24021791B1C67F665065B5A415434837CEA86DD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  5867. {
  5868. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5869. int32_t _offset = 1;
  5870. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5871. bool _returnValue;
  5872. _returnValue = Navigation_get_wrapAround_mA24021791B1C67F665065B5A415434837CEA86DD_inline(_thisAdjusted, method);
  5873. return _returnValue;
  5874. }
  5875. // System.Void UnityEngine.UI.Navigation::set_wrapAround(System.Boolean)
  5876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_wrapAround_m9D808EC49EE5F3AFA7F0D13E86FF9F72AA20A081 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, bool ___0_value, const RuntimeMethod* method)
  5877. {
  5878. {
  5879. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  5880. bool L_0 = ___0_value;
  5881. __this->___m_WrapAround_1 = L_0;
  5882. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  5883. return;
  5884. }
  5885. }
  5886. IL2CPP_EXTERN_C void Navigation_set_wrapAround_m9D808EC49EE5F3AFA7F0D13E86FF9F72AA20A081_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  5887. {
  5888. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5889. int32_t _offset = 1;
  5890. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5891. Navigation_set_wrapAround_m9D808EC49EE5F3AFA7F0D13E86FF9F72AA20A081_inline(_thisAdjusted, ___0_value, method);
  5892. }
  5893. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  5894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  5895. {
  5896. {
  5897. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  5898. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnUp_2;
  5899. return L_0;
  5900. }
  5901. }
  5902. IL2CPP_EXTERN_C Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  5903. {
  5904. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5905. int32_t _offset = 1;
  5906. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5907. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* _returnValue;
  5908. _returnValue = Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183_inline(_thisAdjusted, method);
  5909. return _returnValue;
  5910. }
  5911. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  5912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mCB04000FDFC05D3BAC497602E4BA346A536152E5 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  5913. {
  5914. {
  5915. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  5916. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  5917. __this->___m_SelectOnUp_2 = L_0;
  5918. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnUp_2), (void*)L_0);
  5919. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  5920. return;
  5921. }
  5922. }
  5923. IL2CPP_EXTERN_C void Navigation_set_selectOnUp_mCB04000FDFC05D3BAC497602E4BA346A536152E5_AdjustorThunk (RuntimeObject* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  5924. {
  5925. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5926. int32_t _offset = 1;
  5927. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5928. Navigation_set_selectOnUp_mCB04000FDFC05D3BAC497602E4BA346A536152E5_inline(_thisAdjusted, ___0_value, method);
  5929. }
  5930. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  5931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  5932. {
  5933. {
  5934. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  5935. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnDown_3;
  5936. return L_0;
  5937. }
  5938. }
  5939. IL2CPP_EXTERN_C Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  5940. {
  5941. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5942. int32_t _offset = 1;
  5943. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5944. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* _returnValue;
  5945. _returnValue = Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285_inline(_thisAdjusted, method);
  5946. return _returnValue;
  5947. }
  5948. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  5949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EBBAB8C51107F75F63FFBC3DF88D9010E6A44BB (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  5950. {
  5951. {
  5952. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  5953. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  5954. __this->___m_SelectOnDown_3 = L_0;
  5955. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnDown_3), (void*)L_0);
  5956. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  5957. return;
  5958. }
  5959. }
  5960. IL2CPP_EXTERN_C void Navigation_set_selectOnDown_m0EBBAB8C51107F75F63FFBC3DF88D9010E6A44BB_AdjustorThunk (RuntimeObject* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  5961. {
  5962. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5963. int32_t _offset = 1;
  5964. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5965. Navigation_set_selectOnDown_m0EBBAB8C51107F75F63FFBC3DF88D9010E6A44BB_inline(_thisAdjusted, ___0_value, method);
  5966. }
  5967. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  5968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  5969. {
  5970. {
  5971. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  5972. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnLeft_4;
  5973. return L_0;
  5974. }
  5975. }
  5976. IL2CPP_EXTERN_C Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  5977. {
  5978. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  5979. int32_t _offset = 1;
  5980. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  5981. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* _returnValue;
  5982. _returnValue = Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81_inline(_thisAdjusted, method);
  5983. return _returnValue;
  5984. }
  5985. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  5986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA4E7480D7CBDA9A5ECA93BAFCD1CF1976A994FCB (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  5987. {
  5988. {
  5989. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  5990. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  5991. __this->___m_SelectOnLeft_4 = L_0;
  5992. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnLeft_4), (void*)L_0);
  5993. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  5994. return;
  5995. }
  5996. }
  5997. IL2CPP_EXTERN_C void Navigation_set_selectOnLeft_mA4E7480D7CBDA9A5ECA93BAFCD1CF1976A994FCB_AdjustorThunk (RuntimeObject* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  5998. {
  5999. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  6000. int32_t _offset = 1;
  6001. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  6002. Navigation_set_selectOnLeft_mA4E7480D7CBDA9A5ECA93BAFCD1CF1976A994FCB_inline(_thisAdjusted, ___0_value, method);
  6003. }
  6004. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  6005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  6006. {
  6007. {
  6008. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  6009. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnRight_5;
  6010. return L_0;
  6011. }
  6012. }
  6013. IL2CPP_EXTERN_C Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  6014. {
  6015. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  6016. int32_t _offset = 1;
  6017. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  6018. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* _returnValue;
  6019. _returnValue = Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9_inline(_thisAdjusted, method);
  6020. return _returnValue;
  6021. }
  6022. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  6023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_mD0B38024BB628CDC801EA93E9FF7C438ECE2055B (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  6024. {
  6025. {
  6026. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  6027. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  6028. __this->___m_SelectOnRight_5 = L_0;
  6029. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnRight_5), (void*)L_0);
  6030. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  6031. return;
  6032. }
  6033. }
  6034. IL2CPP_EXTERN_C void Navigation_set_selectOnRight_mD0B38024BB628CDC801EA93E9FF7C438ECE2055B_AdjustorThunk (RuntimeObject* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  6035. {
  6036. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  6037. int32_t _offset = 1;
  6038. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  6039. Navigation_set_selectOnRight_mD0B38024BB628CDC801EA93E9FF7C438ECE2055B_inline(_thisAdjusted, ___0_value, method);
  6040. }
  6041. // UnityEngine.UI.Navigation UnityEngine.UI.Navigation::get_defaultNavigation()
  6042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C Navigation_get_defaultNavigation_m142FA3A8F52EE3DD355FFE30061771FB9A86671E (const RuntimeMethod* method)
  6043. {
  6044. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  6045. memset((&V_0), 0, sizeof(V_0));
  6046. {
  6047. // var defaultNav = new Navigation();
  6048. il2cpp_codegen_initobj((&V_0), sizeof(Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C));
  6049. // defaultNav.m_Mode = Mode.Automatic;
  6050. (&V_0)->___m_Mode_0 = 3;
  6051. // defaultNav.m_WrapAround = false;
  6052. (&V_0)->___m_WrapAround_1 = (bool)0;
  6053. // return defaultNav;
  6054. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0 = V_0;
  6055. return L_0;
  6056. }
  6057. }
  6058. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Navigation_Equals_mE25B4E3D0AB85C1469B99971E6AB16E2039E6B4D (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___0_other, const RuntimeMethod* method)
  6060. {
  6061. static bool s_Il2CppMethodInitialized;
  6062. if (!s_Il2CppMethodInitialized)
  6063. {
  6064. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6065. s_Il2CppMethodInitialized = true;
  6066. }
  6067. {
  6068. // return mode == other.mode &&
  6069. // selectOnUp == other.selectOnUp &&
  6070. // selectOnDown == other.selectOnDown &&
  6071. // selectOnLeft == other.selectOnLeft &&
  6072. // selectOnRight == other.selectOnRight;
  6073. int32_t L_0;
  6074. L_0 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(__this, NULL);
  6075. int32_t L_1;
  6076. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&___0_other), NULL);
  6077. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  6078. {
  6079. goto IL_005e;
  6080. }
  6081. }
  6082. {
  6083. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_2;
  6084. L_2 = Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183_inline(__this, NULL);
  6085. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  6086. L_3 = Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183_inline((&___0_other), NULL);
  6087. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6088. bool L_4;
  6089. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, L_3, NULL);
  6090. if (!L_4)
  6091. {
  6092. goto IL_005e;
  6093. }
  6094. }
  6095. {
  6096. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_5;
  6097. L_5 = Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285_inline(__this, NULL);
  6098. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_6;
  6099. L_6 = Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285_inline((&___0_other), NULL);
  6100. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6101. bool L_7;
  6102. L_7 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_5, L_6, NULL);
  6103. if (!L_7)
  6104. {
  6105. goto IL_005e;
  6106. }
  6107. }
  6108. {
  6109. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_8;
  6110. L_8 = Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81_inline(__this, NULL);
  6111. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_9;
  6112. L_9 = Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81_inline((&___0_other), NULL);
  6113. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6114. bool L_10;
  6115. L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_8, L_9, NULL);
  6116. if (!L_10)
  6117. {
  6118. goto IL_005e;
  6119. }
  6120. }
  6121. {
  6122. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_11;
  6123. L_11 = Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9_inline(__this, NULL);
  6124. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_12;
  6125. L_12 = Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9_inline((&___0_other), NULL);
  6126. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6127. bool L_13;
  6128. L_13 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_11, L_12, NULL);
  6129. return L_13;
  6130. }
  6131. IL_005e:
  6132. {
  6133. return (bool)0;
  6134. }
  6135. }
  6136. IL2CPP_EXTERN_C bool Navigation_Equals_mE25B4E3D0AB85C1469B99971E6AB16E2039E6B4D_AdjustorThunk (RuntimeObject* __this, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___0_other, const RuntimeMethod* method)
  6137. {
  6138. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* _thisAdjusted;
  6139. int32_t _offset = 1;
  6140. _thisAdjusted = reinterpret_cast<Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C*>(__this + _offset);
  6141. bool _returnValue;
  6142. _returnValue = Navigation_Equals_mE25B4E3D0AB85C1469B99971E6AB16E2039E6B4D(_thisAdjusted, ___0_other, method);
  6143. return _returnValue;
  6144. }
  6145. #ifdef __clang__
  6146. #pragma clang diagnostic pop
  6147. #endif
  6148. #ifdef __clang__
  6149. #pragma clang diagnostic push
  6150. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6151. #pragma clang diagnostic ignored "-Wunused-variable"
  6152. #endif
  6153. // System.Void UnityEngine.UI.RawImage::.ctor()
  6154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage__ctor_mB9515043B2286A9012B98913D023EA0ACEF57401 (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method)
  6155. {
  6156. {
  6157. // [SerializeField] Rect m_UVRect = new Rect(0f, 0f, 1f, 1f);
  6158. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
  6159. memset((&L_0), 0, sizeof(L_0));
  6160. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  6161. __this->___m_UVRect_38 = L_0;
  6162. // protected RawImage()
  6163. MaskableGraphic__ctor_mD2E256F950AAAE0E2445971361B5C54D2066E4C2(__this, NULL);
  6164. // useLegacyMeshGeneration = false;
  6165. Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline(__this, (bool)0, NULL);
  6166. // }
  6167. return;
  6168. }
  6169. }
  6170. // UnityEngine.Texture UnityEngine.UI.RawImage::get_mainTexture()
  6171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* RawImage_get_mainTexture_mDA4701244E31799D8897FBB6E0A1FA41EF5B81E9 (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method)
  6172. {
  6173. static bool s_Il2CppMethodInitialized;
  6174. if (!s_Il2CppMethodInitialized)
  6175. {
  6176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
  6177. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6178. s_Il2CppMethodInitialized = true;
  6179. }
  6180. {
  6181. // if (m_Texture == null)
  6182. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = __this->___m_Texture_37;
  6183. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6184. bool L_1;
  6185. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6186. if (!L_1)
  6187. {
  6188. goto IL_0041;
  6189. }
  6190. }
  6191. {
  6192. // if (material != null && material.mainTexture != null)
  6193. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2;
  6194. L_2 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  6195. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6196. bool L_3;
  6197. L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6198. if (!L_3)
  6199. {
  6200. goto IL_003b;
  6201. }
  6202. }
  6203. {
  6204. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4;
  6205. L_4 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  6206. NullCheck(L_4);
  6207. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
  6208. L_5 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_4, NULL);
  6209. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6210. bool L_6;
  6211. L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6212. if (!L_6)
  6213. {
  6214. goto IL_003b;
  6215. }
  6216. }
  6217. {
  6218. // return material.mainTexture;
  6219. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7;
  6220. L_7 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  6221. NullCheck(L_7);
  6222. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8;
  6223. L_8 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_7, NULL);
  6224. return L_8;
  6225. }
  6226. IL_003b:
  6227. {
  6228. // return s_WhiteTexture;
  6229. il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
  6230. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_9 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5;
  6231. return L_9;
  6232. }
  6233. IL_0041:
  6234. {
  6235. // return m_Texture;
  6236. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_10 = __this->___m_Texture_37;
  6237. return L_10;
  6238. }
  6239. }
  6240. // UnityEngine.Texture UnityEngine.UI.RawImage::get_texture()
  6241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* RawImage_get_texture_m84CCFDF78F6886F73EBE5A7C78D6E9C3CA903813 (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method)
  6242. {
  6243. {
  6244. // return m_Texture;
  6245. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = __this->___m_Texture_37;
  6246. return L_0;
  6247. }
  6248. }
  6249. // System.Void UnityEngine.UI.RawImage::set_texture(UnityEngine.Texture)
  6250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_set_texture_mC016318C95CC17A826D57DD219DBCB6DFD295C02 (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_value, const RuntimeMethod* method)
  6251. {
  6252. static bool s_Il2CppMethodInitialized;
  6253. if (!s_Il2CppMethodInitialized)
  6254. {
  6255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6256. s_Il2CppMethodInitialized = true;
  6257. }
  6258. {
  6259. // if (m_Texture == value)
  6260. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = __this->___m_Texture_37;
  6261. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___0_value;
  6262. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6263. bool L_2;
  6264. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
  6265. if (!L_2)
  6266. {
  6267. goto IL_000f;
  6268. }
  6269. }
  6270. {
  6271. // return;
  6272. return;
  6273. }
  6274. IL_000f:
  6275. {
  6276. // m_Texture = value;
  6277. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_value;
  6278. __this->___m_Texture_37 = L_3;
  6279. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Texture_37), (void*)L_3);
  6280. // SetVerticesDirty();
  6281. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  6282. // SetMaterialDirty();
  6283. VirtualActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  6284. // }
  6285. return;
  6286. }
  6287. }
  6288. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  6289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RawImage_get_uvRect_m83D2C4632C6AE437D1DC775904AC2FA8CB83D823 (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method)
  6290. {
  6291. {
  6292. // return m_UVRect;
  6293. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = __this->___m_UVRect_38;
  6294. return L_0;
  6295. }
  6296. }
  6297. // System.Void UnityEngine.UI.RawImage::set_uvRect(UnityEngine.Rect)
  6298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_set_uvRect_m9DF6BBBC6AC46F7F3290A220ED6F076CAB4BC52F (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_value, const RuntimeMethod* method)
  6299. {
  6300. {
  6301. // if (m_UVRect == value)
  6302. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = __this->___m_UVRect_38;
  6303. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___0_value;
  6304. bool L_2;
  6305. L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL);
  6306. if (!L_2)
  6307. {
  6308. goto IL_000f;
  6309. }
  6310. }
  6311. {
  6312. // return;
  6313. return;
  6314. }
  6315. IL_000f:
  6316. {
  6317. // m_UVRect = value;
  6318. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___0_value;
  6319. __this->___m_UVRect_38 = L_3;
  6320. // SetVerticesDirty();
  6321. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  6322. // }
  6323. return;
  6324. }
  6325. }
  6326. // System.Void UnityEngine.UI.RawImage::SetNativeSize()
  6327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_SetNativeSize_m02ACAE096422EE2D5E17FCF89CC7BBB74A64FD6A (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method)
  6328. {
  6329. static bool s_Il2CppMethodInitialized;
  6330. if (!s_Il2CppMethodInitialized)
  6331. {
  6332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6333. s_Il2CppMethodInitialized = true;
  6334. }
  6335. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  6336. int32_t V_1 = 0;
  6337. int32_t V_2 = 0;
  6338. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
  6339. memset((&V_3), 0, sizeof(V_3));
  6340. {
  6341. // Texture tex = mainTexture;
  6342. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0;
  6343. L_0 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  6344. V_0 = L_0;
  6345. // if (tex != null)
  6346. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = V_0;
  6347. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6348. bool L_2;
  6349. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6350. if (!L_2)
  6351. {
  6352. goto IL_0072;
  6353. }
  6354. }
  6355. {
  6356. // int w = Mathf.RoundToInt(tex.width * uvRect.width);
  6357. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
  6358. NullCheck(L_3);
  6359. int32_t L_4;
  6360. L_4 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_3);
  6361. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5;
  6362. L_5 = RawImage_get_uvRect_m83D2C4632C6AE437D1DC775904AC2FA8CB83D823_inline(__this, NULL);
  6363. V_3 = L_5;
  6364. float L_6;
  6365. L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_3), NULL);
  6366. int32_t L_7;
  6367. L_7 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(((float)L_4), L_6)), NULL);
  6368. V_1 = L_7;
  6369. // int h = Mathf.RoundToInt(tex.height * uvRect.height);
  6370. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = V_0;
  6371. NullCheck(L_8);
  6372. int32_t L_9;
  6373. L_9 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_8);
  6374. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_10;
  6375. L_10 = RawImage_get_uvRect_m83D2C4632C6AE437D1DC775904AC2FA8CB83D823_inline(__this, NULL);
  6376. V_3 = L_10;
  6377. float L_11;
  6378. L_11 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_3), NULL);
  6379. int32_t L_12;
  6380. L_12 = Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline(((float)il2cpp_codegen_multiply(((float)L_9), L_11)), NULL);
  6381. V_2 = L_12;
  6382. // rectTransform.anchorMax = rectTransform.anchorMin;
  6383. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_13;
  6384. L_13 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
  6385. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_14;
  6386. L_14 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
  6387. NullCheck(L_14);
  6388. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  6389. L_15 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_14, NULL);
  6390. NullCheck(L_13);
  6391. RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_13, L_15, NULL);
  6392. // rectTransform.sizeDelta = new Vector2(w, h);
  6393. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_16;
  6394. L_16 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
  6395. int32_t L_17 = V_1;
  6396. int32_t L_18 = V_2;
  6397. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  6398. memset((&L_19), 0, sizeof(L_19));
  6399. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), ((float)L_17), ((float)L_18), /*hidden argument*/NULL);
  6400. NullCheck(L_16);
  6401. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_16, L_19, NULL);
  6402. }
  6403. IL_0072:
  6404. {
  6405. // }
  6406. return;
  6407. }
  6408. }
  6409. // System.Void UnityEngine.UI.RawImage::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  6410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_OnPopulateMesh_mA85FE8B6123F6B3D013E8DEFB9DE3CAAF0C08F6D (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___0_vh, const RuntimeMethod* method)
  6411. {
  6412. static bool s_Il2CppMethodInitialized;
  6413. if (!s_Il2CppMethodInitialized)
  6414. {
  6415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6416. s_Il2CppMethodInitialized = true;
  6417. }
  6418. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  6419. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  6420. memset((&V_1), 0, sizeof(V_1));
  6421. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  6422. memset((&V_2), 0, sizeof(V_2));
  6423. float V_3 = 0.0f;
  6424. float V_4 = 0.0f;
  6425. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_5;
  6426. memset((&V_5), 0, sizeof(V_5));
  6427. {
  6428. // Texture tex = mainTexture;
  6429. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0;
  6430. L_0 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  6431. V_0 = L_0;
  6432. // vh.Clear();
  6433. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_1 = ___0_vh;
  6434. NullCheck(L_1);
  6435. VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_1, NULL);
  6436. // if (tex != null)
  6437. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
  6438. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6439. bool L_3;
  6440. L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6441. if (!L_3)
  6442. {
  6443. goto IL_01a2;
  6444. }
  6445. }
  6446. {
  6447. // var r = GetPixelAdjustedRect();
  6448. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  6449. L_4 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
  6450. V_1 = L_4;
  6451. // var v = new Vector4(r.x, r.y, r.x + r.width, r.y + r.height);
  6452. float L_5;
  6453. L_5 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_1), NULL);
  6454. float L_6;
  6455. L_6 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_1), NULL);
  6456. float L_7;
  6457. L_7 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_1), NULL);
  6458. float L_8;
  6459. L_8 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_1), NULL);
  6460. float L_9;
  6461. L_9 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_1), NULL);
  6462. float L_10;
  6463. L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_1), NULL);
  6464. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_2), L_5, L_6, ((float)il2cpp_codegen_add(L_7, L_8)), ((float)il2cpp_codegen_add(L_9, L_10)), NULL);
  6465. // var scaleX = tex.width * tex.texelSize.x;
  6466. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_11 = V_0;
  6467. NullCheck(L_11);
  6468. int32_t L_12;
  6469. L_12 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_11);
  6470. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_13 = V_0;
  6471. NullCheck(L_13);
  6472. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  6473. L_14 = Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359(L_13, NULL);
  6474. float L_15 = L_14.___x_0;
  6475. V_3 = ((float)il2cpp_codegen_multiply(((float)L_12), L_15));
  6476. // var scaleY = tex.height * tex.texelSize.y;
  6477. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_16 = V_0;
  6478. NullCheck(L_16);
  6479. int32_t L_17;
  6480. L_17 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_16);
  6481. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_18 = V_0;
  6482. NullCheck(L_18);
  6483. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  6484. L_19 = Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359(L_18, NULL);
  6485. float L_20 = L_19.___y_1;
  6486. V_4 = ((float)il2cpp_codegen_multiply(((float)L_17), L_20));
  6487. // var color32 = color;
  6488. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21;
  6489. L_21 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  6490. V_5 = L_21;
  6491. // vh.AddVert(new Vector3(v.x, v.y), color32, new Vector2(m_UVRect.xMin * scaleX, m_UVRect.yMin * scaleY));
  6492. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_22 = ___0_vh;
  6493. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23 = V_2;
  6494. float L_24 = L_23.___x_1;
  6495. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_25 = V_2;
  6496. float L_26 = L_25.___y_2;
  6497. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
  6498. memset((&L_27), 0, sizeof(L_27));
  6499. Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_27), L_24, L_26, /*hidden argument*/NULL);
  6500. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_5;
  6501. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_29;
  6502. L_29 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_28, NULL);
  6503. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_30 = (&__this->___m_UVRect_38);
  6504. float L_31;
  6505. L_31 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(L_30, NULL);
  6506. float L_32 = V_3;
  6507. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_33 = (&__this->___m_UVRect_38);
  6508. float L_34;
  6509. L_34 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(L_33, NULL);
  6510. float L_35 = V_4;
  6511. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36;
  6512. memset((&L_36), 0, sizeof(L_36));
  6513. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_36), ((float)il2cpp_codegen_multiply(L_31, L_32)), ((float)il2cpp_codegen_multiply(L_34, L_35)), /*hidden argument*/NULL);
  6514. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_37;
  6515. L_37 = Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline(L_36, NULL);
  6516. NullCheck(L_22);
  6517. VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_22, L_27, L_29, L_37, NULL);
  6518. // vh.AddVert(new Vector3(v.x, v.w), color32, new Vector2(m_UVRect.xMin * scaleX, m_UVRect.yMax * scaleY));
  6519. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_38 = ___0_vh;
  6520. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_39 = V_2;
  6521. float L_40 = L_39.___x_1;
  6522. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_41 = V_2;
  6523. float L_42 = L_41.___w_4;
  6524. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43;
  6525. memset((&L_43), 0, sizeof(L_43));
  6526. Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_43), L_40, L_42, /*hidden argument*/NULL);
  6527. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_44 = V_5;
  6528. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_45;
  6529. L_45 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_44, NULL);
  6530. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_46 = (&__this->___m_UVRect_38);
  6531. float L_47;
  6532. L_47 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(L_46, NULL);
  6533. float L_48 = V_3;
  6534. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_49 = (&__this->___m_UVRect_38);
  6535. float L_50;
  6536. L_50 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(L_49, NULL);
  6537. float L_51 = V_4;
  6538. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52;
  6539. memset((&L_52), 0, sizeof(L_52));
  6540. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_52), ((float)il2cpp_codegen_multiply(L_47, L_48)), ((float)il2cpp_codegen_multiply(L_50, L_51)), /*hidden argument*/NULL);
  6541. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_53;
  6542. L_53 = Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline(L_52, NULL);
  6543. NullCheck(L_38);
  6544. VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_38, L_43, L_45, L_53, NULL);
  6545. // vh.AddVert(new Vector3(v.z, v.w), color32, new Vector2(m_UVRect.xMax * scaleX, m_UVRect.yMax * scaleY));
  6546. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_54 = ___0_vh;
  6547. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_55 = V_2;
  6548. float L_56 = L_55.___z_3;
  6549. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_57 = V_2;
  6550. float L_58 = L_57.___w_4;
  6551. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59;
  6552. memset((&L_59), 0, sizeof(L_59));
  6553. Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_59), L_56, L_58, /*hidden argument*/NULL);
  6554. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_60 = V_5;
  6555. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_61;
  6556. L_61 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_60, NULL);
  6557. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_62 = (&__this->___m_UVRect_38);
  6558. float L_63;
  6559. L_63 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(L_62, NULL);
  6560. float L_64 = V_3;
  6561. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_65 = (&__this->___m_UVRect_38);
  6562. float L_66;
  6563. L_66 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(L_65, NULL);
  6564. float L_67 = V_4;
  6565. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_68;
  6566. memset((&L_68), 0, sizeof(L_68));
  6567. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_68), ((float)il2cpp_codegen_multiply(L_63, L_64)), ((float)il2cpp_codegen_multiply(L_66, L_67)), /*hidden argument*/NULL);
  6568. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_69;
  6569. L_69 = Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline(L_68, NULL);
  6570. NullCheck(L_54);
  6571. VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_54, L_59, L_61, L_69, NULL);
  6572. // vh.AddVert(new Vector3(v.z, v.y), color32, new Vector2(m_UVRect.xMax * scaleX, m_UVRect.yMin * scaleY));
  6573. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_70 = ___0_vh;
  6574. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_71 = V_2;
  6575. float L_72 = L_71.___z_3;
  6576. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_73 = V_2;
  6577. float L_74 = L_73.___y_2;
  6578. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_75;
  6579. memset((&L_75), 0, sizeof(L_75));
  6580. Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_75), L_72, L_74, /*hidden argument*/NULL);
  6581. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_76 = V_5;
  6582. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_77;
  6583. L_77 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_76, NULL);
  6584. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_78 = (&__this->___m_UVRect_38);
  6585. float L_79;
  6586. L_79 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(L_78, NULL);
  6587. float L_80 = V_3;
  6588. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_81 = (&__this->___m_UVRect_38);
  6589. float L_82;
  6590. L_82 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(L_81, NULL);
  6591. float L_83 = V_4;
  6592. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_84;
  6593. memset((&L_84), 0, sizeof(L_84));
  6594. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_84), ((float)il2cpp_codegen_multiply(L_79, L_80)), ((float)il2cpp_codegen_multiply(L_82, L_83)), /*hidden argument*/NULL);
  6595. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_85;
  6596. L_85 = Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline(L_84, NULL);
  6597. NullCheck(L_70);
  6598. VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_70, L_75, L_77, L_85, NULL);
  6599. // vh.AddTriangle(0, 1, 2);
  6600. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_86 = ___0_vh;
  6601. NullCheck(L_86);
  6602. VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_86, 0, 1, 2, NULL);
  6603. // vh.AddTriangle(2, 3, 0);
  6604. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_87 = ___0_vh;
  6605. NullCheck(L_87);
  6606. VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_87, 2, 3, 0, NULL);
  6607. }
  6608. IL_01a2:
  6609. {
  6610. // }
  6611. return;
  6612. }
  6613. }
  6614. // System.Void UnityEngine.UI.RawImage::OnDidApplyAnimationProperties()
  6615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_OnDidApplyAnimationProperties_m571F0CB106D9060554503E87FCA700A6B6C997A6 (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method)
  6616. {
  6617. {
  6618. // SetMaterialDirty();
  6619. VirtualActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  6620. // SetVerticesDirty();
  6621. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  6622. // SetRaycastDirty();
  6623. Graphic_SetRaycastDirty_m07F00097DD9C6278923A1CC204770A4141F4B400(__this, NULL);
  6624. // }
  6625. return;
  6626. }
  6627. }
  6628. #ifdef __clang__
  6629. #pragma clang diagnostic pop
  6630. #endif
  6631. #ifdef __clang__
  6632. #pragma clang diagnostic push
  6633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6634. #pragma clang diagnostic ignored "-Wunused-variable"
  6635. #endif
  6636. // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::get_padding()
  6637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 RectMask2D_get_padding_m37CA7BF6DA7386AB4D9A6449CAC48ED6BC4B7777 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6638. {
  6639. {
  6640. // get { return m_Padding; }
  6641. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = __this->___m_Padding_12;
  6642. return L_0;
  6643. }
  6644. }
  6645. // System.Void UnityEngine.UI.RectMask2D::set_padding(UnityEngine.Vector4)
  6646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_set_padding_m2E8CADD2DC7A40E78586118453CFE2D8795C997A (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_value, const RuntimeMethod* method)
  6647. {
  6648. {
  6649. // m_Padding = value;
  6650. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_value;
  6651. __this->___m_Padding_12 = L_0;
  6652. // MaskUtilities.Notify2DMaskStateChanged(this);
  6653. MaskUtilities_Notify2DMaskStateChanged_mBD5C9FCE2AC1327C599BF0D7390BFD86FAE06937(__this, NULL);
  6654. // }
  6655. return;
  6656. }
  6657. }
  6658. // UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::get_softness()
  6659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A RectMask2D_get_softness_m2638D596B2600278FF2D3225B14038624DA19E34 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6660. {
  6661. {
  6662. // get { return m_Softness; }
  6663. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = __this->___m_Softness_13;
  6664. return L_0;
  6665. }
  6666. }
  6667. // System.Void UnityEngine.UI.RectMask2D::set_softness(UnityEngine.Vector2Int)
  6668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_set_softness_m2857F567959455CA644277BC644A2EE0984089D4 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_value, const RuntimeMethod* method)
  6669. {
  6670. {
  6671. // m_Softness.x = Mathf.Max(0, value.x);
  6672. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_0 = (&__this->___m_Softness_13);
  6673. int32_t L_1;
  6674. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_value), NULL);
  6675. int32_t L_2;
  6676. L_2 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(0, L_1, NULL);
  6677. Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(L_0, L_2, NULL);
  6678. // m_Softness.y = Mathf.Max(0, value.y);
  6679. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_3 = (&__this->___m_Softness_13);
  6680. int32_t L_4;
  6681. L_4 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_value), NULL);
  6682. int32_t L_5;
  6683. L_5 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(0, L_4, NULL);
  6684. Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(L_3, L_5, NULL);
  6685. // MaskUtilities.Notify2DMaskStateChanged(this);
  6686. MaskUtilities_Notify2DMaskStateChanged_mBD5C9FCE2AC1327C599BF0D7390BFD86FAE06937(__this, NULL);
  6687. // }
  6688. return;
  6689. }
  6690. }
  6691. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  6692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6693. {
  6694. static bool s_Il2CppMethodInitialized;
  6695. if (!s_Il2CppMethodInitialized)
  6696. {
  6697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_m355E89EA1BCD30B81F12CF283AB4BC86D6C87437_RuntimeMethod_var);
  6698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m119CE5997AC4B75F41CC188E4F7384712CBA797F_RuntimeMethod_var);
  6699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
  6700. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var);
  6701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
  6702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
  6703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6704. s_Il2CppMethodInitialized = true;
  6705. }
  6706. List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* V_0 = NULL;
  6707. {
  6708. // if (m_Canvas == null)
  6709. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = __this->___m_Canvas_14;
  6710. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  6711. bool L_1;
  6712. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  6713. if (!L_1)
  6714. {
  6715. goto IL_004d;
  6716. }
  6717. }
  6718. {
  6719. // var list = ListPool<Canvas>.Get();
  6720. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
  6721. List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_2;
  6722. L_2 = CollectionPool_2_Get_m355E89EA1BCD30B81F12CF283AB4BC86D6C87437(CollectionPool_2_Get_m355E89EA1BCD30B81F12CF283AB4BC86D6C87437_RuntimeMethod_var);
  6723. V_0 = L_2;
  6724. // gameObject.GetComponentsInParent(false, list);
  6725. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
  6726. L_3 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  6727. List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_4 = V_0;
  6728. NullCheck(L_3);
  6729. GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4(L_3, (bool)0, L_4, GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var);
  6730. // if (list.Count > 0)
  6731. List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_5 = V_0;
  6732. NullCheck(L_5);
  6733. int32_t L_6;
  6734. L_6 = List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline(L_5, List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
  6735. if ((((int32_t)L_6) <= ((int32_t)0)))
  6736. {
  6737. goto IL_0040;
  6738. }
  6739. }
  6740. {
  6741. // m_Canvas = list[list.Count - 1];
  6742. List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_7 = V_0;
  6743. List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_8 = V_0;
  6744. NullCheck(L_8);
  6745. int32_t L_9;
  6746. L_9 = List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline(L_8, List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
  6747. NullCheck(L_7);
  6748. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_10;
  6749. L_10 = List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85(L_7, ((int32_t)il2cpp_codegen_subtract(L_9, 1)), List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
  6750. __this->___m_Canvas_14 = L_10;
  6751. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)L_10);
  6752. goto IL_0047;
  6753. }
  6754. IL_0040:
  6755. {
  6756. // m_Canvas = null;
  6757. __this->___m_Canvas_14 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
  6758. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)(Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL);
  6759. }
  6760. IL_0047:
  6761. {
  6762. // ListPool<Canvas>.Release(list);
  6763. List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_11 = V_0;
  6764. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
  6765. CollectionPool_2_Release_m119CE5997AC4B75F41CC188E4F7384712CBA797F(L_11, CollectionPool_2_Release_m119CE5997AC4B75F41CC188E4F7384712CBA797F_RuntimeMethod_var);
  6766. }
  6767. IL_004d:
  6768. {
  6769. // return m_Canvas;
  6770. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_12 = __this->___m_Canvas_14;
  6771. return L_12;
  6772. }
  6773. }
  6774. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect()
  6775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectMask2D_get_canvasRect_m81DEFAC3250A9F3FE4B97981335E406B43CFF4F4 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6776. {
  6777. {
  6778. // return m_VertexClipper.GetCanvasRect(rectTransform, Canvas);
  6779. RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* L_0 = __this->___m_VertexClipper_4;
  6780. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1;
  6781. L_1 = RectMask2D_get_rectTransform_m6EF34408BB7A5763A590F36D65DE7974E6C996DD(__this, NULL);
  6782. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_2;
  6783. L_2 = RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634(__this, NULL);
  6784. NullCheck(L_0);
  6785. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
  6786. L_3 = RectangularVertexClipper_GetCanvasRect_m9C9A5CAF396D20925E1394FA188E71D3B825B383(L_0, L_1, L_2, NULL);
  6787. return L_3;
  6788. }
  6789. }
  6790. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  6791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* RectMask2D_get_rectTransform_m6EF34408BB7A5763A590F36D65DE7974E6C996DD (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6792. {
  6793. static bool s_Il2CppMethodInitialized;
  6794. if (!s_Il2CppMethodInitialized)
  6795. {
  6796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  6797. s_Il2CppMethodInitialized = true;
  6798. }
  6799. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
  6800. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* G_B2_0 = NULL;
  6801. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* G_B1_0 = NULL;
  6802. {
  6803. // get { return m_RectTransform ?? (m_RectTransform = GetComponent<RectTransform>()); }
  6804. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_RectTransform_5;
  6805. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = L_0;
  6806. G_B1_0 = L_1;
  6807. if (L_1)
  6808. {
  6809. G_B2_0 = L_1;
  6810. goto IL_0019;
  6811. }
  6812. }
  6813. {
  6814. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
  6815. L_2 = Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4(__this, Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  6816. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = L_2;
  6817. V_0 = L_3;
  6818. __this->___m_RectTransform_5 = L_3;
  6819. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RectTransform_5), (void*)L_3);
  6820. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4 = V_0;
  6821. G_B2_0 = L_4;
  6822. }
  6823. IL_0019:
  6824. {
  6825. return G_B2_0;
  6826. }
  6827. }
  6828. // System.Void UnityEngine.UI.RectMask2D::.ctor()
  6829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D__ctor_mC7257CF022267C2E98E8F04CFC28CA37CF8C64FD (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6830. {
  6831. static bool s_Il2CppMethodInitialized;
  6832. if (!s_Il2CppMethodInitialized)
  6833. {
  6834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_m63D30585A643FE3D935699527CA4C57304E9A87F_RuntimeMethod_var);
  6835. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_mE5784C661D6F583B8A2352B9772D3A11B824A3CD_RuntimeMethod_var);
  6836. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7_il2cpp_TypeInfo_var);
  6837. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9_il2cpp_TypeInfo_var);
  6838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859AA85CDA93A43A3F69CC7BFEEBCC932442426C_RuntimeMethod_var);
  6839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB_il2cpp_TypeInfo_var);
  6840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A_il2cpp_TypeInfo_var);
  6841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
  6842. s_Il2CppMethodInitialized = true;
  6843. }
  6844. {
  6845. // private readonly RectangularVertexClipper m_VertexClipper = new RectangularVertexClipper();
  6846. RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* L_0 = (RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A*)il2cpp_codegen_object_new(RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A_il2cpp_TypeInfo_var);
  6847. NullCheck(L_0);
  6848. RectangularVertexClipper__ctor_m159190C771C2A7F406769365B902A228DE585C7A(L_0, NULL);
  6849. __this->___m_VertexClipper_4 = L_0;
  6850. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VertexClipper_4), (void*)L_0);
  6851. // private HashSet<MaskableGraphic> m_MaskableTargets = new HashSet<MaskableGraphic>();
  6852. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_1 = (HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7*)il2cpp_codegen_object_new(HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7_il2cpp_TypeInfo_var);
  6853. NullCheck(L_1);
  6854. HashSet_1__ctor_m63D30585A643FE3D935699527CA4C57304E9A87F(L_1, HashSet_1__ctor_m63D30585A643FE3D935699527CA4C57304E9A87F_RuntimeMethod_var);
  6855. __this->___m_MaskableTargets_6 = L_1;
  6856. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MaskableTargets_6), (void*)L_1);
  6857. // private HashSet<IClippable> m_ClipTargets = new HashSet<IClippable>();
  6858. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* L_2 = (HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9*)il2cpp_codegen_object_new(HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9_il2cpp_TypeInfo_var);
  6859. NullCheck(L_2);
  6860. HashSet_1__ctor_mE5784C661D6F583B8A2352B9772D3A11B824A3CD(L_2, HashSet_1__ctor_mE5784C661D6F583B8A2352B9772D3A11B824A3CD_RuntimeMethod_var);
  6861. __this->___m_ClipTargets_7 = L_2;
  6862. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ClipTargets_7), (void*)L_2);
  6863. // private List<RectMask2D> m_Clippers = new List<RectMask2D>();
  6864. List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_3 = (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB*)il2cpp_codegen_object_new(List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB_il2cpp_TypeInfo_var);
  6865. NullCheck(L_3);
  6866. List_1__ctor_m859AA85CDA93A43A3F69CC7BFEEBCC932442426C(L_3, List_1__ctor_m859AA85CDA93A43A3F69CC7BFEEBCC932442426C_RuntimeMethod_var);
  6867. __this->___m_Clippers_9 = L_3;
  6868. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clippers_9), (void*)L_3);
  6869. // private Vector3[] m_Corners = new Vector3[4];
  6870. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
  6871. __this->___m_Corners_15 = L_4;
  6872. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Corners_15), (void*)L_4);
  6873. // protected RectMask2D()
  6874. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  6875. // {}
  6876. return;
  6877. }
  6878. }
  6879. // System.Void UnityEngine.UI.RectMask2D::OnEnable()
  6880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnEnable_m2C52D2F840A9E7462488AB028C21803D3BE14A51 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6881. {
  6882. {
  6883. // base.OnEnable();
  6884. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  6885. // m_ShouldRecalculateClipRects = true;
  6886. __this->___m_ShouldRecalculateClipRects_8 = (bool)1;
  6887. // ClipperRegistry.Register(this);
  6888. ClipperRegistry_Register_m4C47388806CA8A75538144365809137FB61C965B(__this, NULL);
  6889. // MaskUtilities.Notify2DMaskStateChanged(this);
  6890. MaskUtilities_Notify2DMaskStateChanged_mBD5C9FCE2AC1327C599BF0D7390BFD86FAE06937(__this, NULL);
  6891. // }
  6892. return;
  6893. }
  6894. }
  6895. // System.Void UnityEngine.UI.RectMask2D::OnDisable()
  6896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnDisable_m2CF7F93D68B6ADC28322024E7A9AD4102832F4CC (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6897. {
  6898. static bool s_Il2CppMethodInitialized;
  6899. if (!s_Il2CppMethodInitialized)
  6900. {
  6901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_m486A5BB30541893D6101F8EF23A77883FBEE531A_RuntimeMethod_var);
  6902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_m7B8200BD65E23339BB567E534E9A1483DDE289DA_RuntimeMethod_var);
  6903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m4C7671DD5EFB91E9AC385F9F8C4561AD45E4F24F_RuntimeMethod_var);
  6904. s_Il2CppMethodInitialized = true;
  6905. }
  6906. {
  6907. // base.OnDisable();
  6908. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  6909. // m_ClipTargets.Clear();
  6910. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* L_0 = __this->___m_ClipTargets_7;
  6911. NullCheck(L_0);
  6912. HashSet_1_Clear_m486A5BB30541893D6101F8EF23A77883FBEE531A(L_0, HashSet_1_Clear_m486A5BB30541893D6101F8EF23A77883FBEE531A_RuntimeMethod_var);
  6913. // m_MaskableTargets.Clear();
  6914. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_1 = __this->___m_MaskableTargets_6;
  6915. NullCheck(L_1);
  6916. HashSet_1_Clear_m7B8200BD65E23339BB567E534E9A1483DDE289DA(L_1, HashSet_1_Clear_m7B8200BD65E23339BB567E534E9A1483DDE289DA_RuntimeMethod_var);
  6917. // m_Clippers.Clear();
  6918. List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_2 = __this->___m_Clippers_9;
  6919. NullCheck(L_2);
  6920. List_1_Clear_m4C7671DD5EFB91E9AC385F9F8C4561AD45E4F24F_inline(L_2, List_1_Clear_m4C7671DD5EFB91E9AC385F9F8C4561AD45E4F24F_RuntimeMethod_var);
  6921. // ClipperRegistry.Disable(this);
  6922. ClipperRegistry_Disable_m4541BB1A762E730709A65D7CDA917CF0D56CA687(__this, NULL);
  6923. // MaskUtilities.Notify2DMaskStateChanged(this);
  6924. MaskUtilities_Notify2DMaskStateChanged_mBD5C9FCE2AC1327C599BF0D7390BFD86FAE06937(__this, NULL);
  6925. // }
  6926. return;
  6927. }
  6928. }
  6929. // System.Void UnityEngine.UI.RectMask2D::OnDestroy()
  6930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnDestroy_m950120AD49BDAFF20E783C22AF863741897015BF (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6931. {
  6932. {
  6933. // ClipperRegistry.Unregister(this);
  6934. ClipperRegistry_Unregister_mEEF92721B30BDF97F454512C32D1DF8E24834F42(__this, NULL);
  6935. // base.OnDestroy();
  6936. UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B(__this, NULL);
  6937. // }
  6938. return;
  6939. }
  6940. }
  6941. // System.Boolean UnityEngine.UI.RectMask2D::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  6942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectMask2D_IsRaycastLocationValid_m9ADA1029D511D9A62CFC1B576F396EDD0A31E4FF (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_sp, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_eventCamera, const RuntimeMethod* method)
  6943. {
  6944. static bool s_Il2CppMethodInitialized;
  6945. if (!s_Il2CppMethodInitialized)
  6946. {
  6947. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  6948. s_Il2CppMethodInitialized = true;
  6949. }
  6950. {
  6951. // if (!isActiveAndEnabled)
  6952. bool L_0;
  6953. L_0 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(__this, NULL);
  6954. if (L_0)
  6955. {
  6956. goto IL_000a;
  6957. }
  6958. }
  6959. {
  6960. // return true;
  6961. return (bool)1;
  6962. }
  6963. IL_000a:
  6964. {
  6965. // return RectTransformUtility.RectangleContainsScreenPoint(rectTransform, sp, eventCamera, m_Padding);
  6966. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1;
  6967. L_1 = RectMask2D_get_rectTransform_m6EF34408BB7A5763A590F36D65DE7974E6C996DD(__this, NULL);
  6968. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_sp;
  6969. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___1_eventCamera;
  6970. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = __this->___m_Padding_12;
  6971. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  6972. bool L_5;
  6973. L_5 = RectTransformUtility_RectangleContainsScreenPoint_m92072CBF5F04078C1549F971F97235E99F06E5C3(L_1, L_2, L_3, L_4, NULL);
  6974. return L_5;
  6975. }
  6976. }
  6977. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  6978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectMask2D_get_rootCanvasRect_mC644AE792D28558B8260E23A87C8E6645D33224A (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  6979. {
  6980. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_0 = NULL;
  6981. int32_t V_1 = 0;
  6982. {
  6983. // rectTransform.GetWorldCorners(m_Corners);
  6984. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0;
  6985. L_0 = RectMask2D_get_rectTransform_m6EF34408BB7A5763A590F36D65DE7974E6C996DD(__this, NULL);
  6986. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = __this->___m_Corners_15;
  6987. NullCheck(L_0);
  6988. RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09(L_0, L_1, NULL);
  6989. // if (!ReferenceEquals(Canvas, null))
  6990. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_2;
  6991. L_2 = RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634(__this, NULL);
  6992. if (!L_2)
  6993. {
  6994. goto IL_0054;
  6995. }
  6996. }
  6997. {
  6998. // Canvas rootCanvas = Canvas.rootCanvas;
  6999. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3;
  7000. L_3 = RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634(__this, NULL);
  7001. NullCheck(L_3);
  7002. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4;
  7003. L_4 = Canvas_get_rootCanvas_m74DEA02014963B54DF651BE14284BDAFDA61DDFE(L_3, NULL);
  7004. V_0 = L_4;
  7005. // for (int i = 0; i < 4; ++i)
  7006. V_1 = 0;
  7007. goto IL_0050;
  7008. }
  7009. IL_0029:
  7010. {
  7011. // m_Corners[i] = rootCanvas.transform.InverseTransformPoint(m_Corners[i]);
  7012. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_5 = __this->___m_Corners_15;
  7013. int32_t L_6 = V_1;
  7014. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_7 = V_0;
  7015. NullCheck(L_7);
  7016. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8;
  7017. L_8 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_7, NULL);
  7018. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_9 = __this->___m_Corners_15;
  7019. int32_t L_10 = V_1;
  7020. NullCheck(L_9);
  7021. int32_t L_11 = L_10;
  7022. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  7023. NullCheck(L_8);
  7024. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
  7025. L_13 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_8, L_12, NULL);
  7026. NullCheck(L_5);
  7027. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_6), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_13);
  7028. // for (int i = 0; i < 4; ++i)
  7029. int32_t L_14 = V_1;
  7030. V_1 = ((int32_t)il2cpp_codegen_add(L_14, 1));
  7031. }
  7032. IL_0050:
  7033. {
  7034. // for (int i = 0; i < 4; ++i)
  7035. int32_t L_15 = V_1;
  7036. if ((((int32_t)L_15) < ((int32_t)4)))
  7037. {
  7038. goto IL_0029;
  7039. }
  7040. }
  7041. IL_0054:
  7042. {
  7043. // return new Rect(m_Corners[0].x, m_Corners[0].y, m_Corners[2].x - m_Corners[0].x, m_Corners[2].y - m_Corners[0].y);
  7044. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = __this->___m_Corners_15;
  7045. NullCheck(L_16);
  7046. float L_17 = ((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
  7047. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_18 = __this->___m_Corners_15;
  7048. NullCheck(L_18);
  7049. float L_19 = ((L_18)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
  7050. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_20 = __this->___m_Corners_15;
  7051. NullCheck(L_20);
  7052. float L_21 = ((L_20)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2;
  7053. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_22 = __this->___m_Corners_15;
  7054. NullCheck(L_22);
  7055. float L_23 = ((L_22)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
  7056. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_24 = __this->___m_Corners_15;
  7057. NullCheck(L_24);
  7058. float L_25 = ((L_24)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___y_3;
  7059. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_26 = __this->___m_Corners_15;
  7060. NullCheck(L_26);
  7061. float L_27 = ((L_26)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
  7062. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_28;
  7063. memset((&L_28), 0, sizeof(L_28));
  7064. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_28), L_17, L_19, ((float)il2cpp_codegen_subtract(L_21, L_23)), ((float)il2cpp_codegen_subtract(L_25, L_27)), /*hidden argument*/NULL);
  7065. return L_28;
  7066. }
  7067. }
  7068. // System.Void UnityEngine.UI.RectMask2D::PerformClipping()
  7069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_PerformClipping_mD89C9AEAC139EA7AFBB189608D02ABB87F3D7AB0 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  7070. {
  7071. static bool s_Il2CppMethodInitialized;
  7072. if (!s_Il2CppMethodInitialized)
  7073. {
  7074. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605_RuntimeMethod_var);
  7075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE_RuntimeMethod_var);
  7076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94_RuntimeMethod_var);
  7077. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1_RuntimeMethod_var);
  7078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_RuntimeMethod_var);
  7079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_RuntimeMethod_var);
  7080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92_RuntimeMethod_var);
  7081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE_RuntimeMethod_var);
  7082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var);
  7083. s_Il2CppMethodInitialized = true;
  7084. }
  7085. bool V_0 = false;
  7086. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  7087. memset((&V_1), 0, sizeof(V_1));
  7088. int32_t V_2 = 0;
  7089. Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 V_3;
  7090. memset((&V_3), 0, sizeof(V_3));
  7091. Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A V_4;
  7092. memset((&V_4), 0, sizeof(V_4));
  7093. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* V_5 = NULL;
  7094. int32_t G_B8_0 = 0;
  7095. {
  7096. // if (ReferenceEquals(Canvas, null))
  7097. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
  7098. L_0 = RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634(__this, NULL);
  7099. if (L_0)
  7100. {
  7101. goto IL_0009;
  7102. }
  7103. }
  7104. {
  7105. // return;
  7106. return;
  7107. }
  7108. IL_0009:
  7109. {
  7110. // if (m_ShouldRecalculateClipRects)
  7111. bool L_1 = __this->___m_ShouldRecalculateClipRects_8;
  7112. if (!L_1)
  7113. {
  7114. goto IL_0024;
  7115. }
  7116. }
  7117. {
  7118. // MaskUtilities.GetRectMasksForClip(this, m_Clippers);
  7119. List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_2 = __this->___m_Clippers_9;
  7120. MaskUtilities_GetRectMasksForClip_mDEC4D04BA24F5C4C5828A4E8A677BE4F3CC6FAAF(__this, L_2, NULL);
  7121. // m_ShouldRecalculateClipRects = false;
  7122. __this->___m_ShouldRecalculateClipRects_8 = (bool)0;
  7123. }
  7124. IL_0024:
  7125. {
  7126. // bool validRect = true;
  7127. V_0 = (bool)1;
  7128. // Rect clipRect = Clipping.FindCullAndClipWorldRect(m_Clippers, out validRect);
  7129. List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_3 = __this->___m_Clippers_9;
  7130. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  7131. L_4 = Clipping_FindCullAndClipWorldRect_mE367B99A2BEBA67F6B394B7E95346C9F6416C4B5(L_3, (&V_0), NULL);
  7132. V_1 = L_4;
  7133. // RenderMode renderMode = Canvas.rootCanvas.renderMode;
  7134. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_5;
  7135. L_5 = RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634(__this, NULL);
  7136. NullCheck(L_5);
  7137. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_6;
  7138. L_6 = Canvas_get_rootCanvas_m74DEA02014963B54DF651BE14284BDAFDA61DDFE(L_5, NULL);
  7139. NullCheck(L_6);
  7140. int32_t L_7;
  7141. L_7 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_6, NULL);
  7142. V_2 = L_7;
  7143. // bool maskIsCulled =
  7144. // (renderMode == RenderMode.ScreenSpaceCamera || renderMode == RenderMode.ScreenSpaceOverlay) &&
  7145. // !clipRect.Overlaps(rootCanvasRect, true);
  7146. int32_t L_8 = V_2;
  7147. if ((((int32_t)L_8) == ((int32_t)1)))
  7148. {
  7149. goto IL_004c;
  7150. }
  7151. }
  7152. {
  7153. int32_t L_9 = V_2;
  7154. if (L_9)
  7155. {
  7156. goto IL_005f;
  7157. }
  7158. }
  7159. IL_004c:
  7160. {
  7161. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_10;
  7162. L_10 = RectMask2D_get_rootCanvasRect_mC644AE792D28558B8260E23A87C8E6645D33224A(__this, NULL);
  7163. bool L_11;
  7164. L_11 = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41((&V_1), L_10, (bool)1, NULL);
  7165. G_B8_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  7166. goto IL_0060;
  7167. }
  7168. IL_005f:
  7169. {
  7170. G_B8_0 = 0;
  7171. }
  7172. IL_0060:
  7173. {
  7174. // if (maskIsCulled)
  7175. if (!G_B8_0)
  7176. {
  7177. goto IL_006a;
  7178. }
  7179. }
  7180. {
  7181. // clipRect = Rect.zero;
  7182. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12;
  7183. L_12 = Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D(NULL);
  7184. V_1 = L_12;
  7185. // validRect = false;
  7186. V_0 = (bool)0;
  7187. }
  7188. IL_006a:
  7189. {
  7190. // if (clipRect != m_LastClipRectCanvasSpace)
  7191. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_1;
  7192. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_14 = __this->___m_LastClipRectCanvasSpace_10;
  7193. bool L_15;
  7194. L_15 = Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D(L_13, L_14, NULL);
  7195. if (!L_15)
  7196. {
  7197. goto IL_00ee;
  7198. }
  7199. }
  7200. {
  7201. // foreach (IClippable clipTarget in m_ClipTargets)
  7202. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* L_16 = __this->___m_ClipTargets_7;
  7203. NullCheck(L_16);
  7204. Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 L_17;
  7205. L_17 = HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92(L_16, HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92_RuntimeMethod_var);
  7206. V_3 = L_17;
  7207. }
  7208. {
  7209. auto __finallyBlock = il2cpp::utils::Finally([&]
  7210. {
  7211. FINALLY_009f:
  7212. {// begin finally (depth: 1)
  7213. Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605((&V_3), Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605_RuntimeMethod_var);
  7214. return;
  7215. }// end finally (depth: 1)
  7216. });
  7217. try
  7218. {// begin try (depth: 1)
  7219. {
  7220. goto IL_0094_1;
  7221. }
  7222. IL_0086_1:
  7223. {
  7224. // foreach (IClippable clipTarget in m_ClipTargets)
  7225. RuntimeObject* L_18;
  7226. L_18 = Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_inline((&V_3), Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_RuntimeMethod_var);
  7227. // clipTarget.SetClipRect(clipRect, validRect);
  7228. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19 = V_1;
  7229. bool L_20 = V_0;
  7230. NullCheck(L_18);
  7231. InterfaceActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var, L_18, L_19, L_20);
  7232. }
  7233. IL_0094_1:
  7234. {
  7235. // foreach (IClippable clipTarget in m_ClipTargets)
  7236. bool L_21;
  7237. L_21 = Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1((&V_3), Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1_RuntimeMethod_var);
  7238. if (L_21)
  7239. {
  7240. goto IL_0086_1;
  7241. }
  7242. }
  7243. {
  7244. goto IL_00ad;
  7245. }
  7246. }// end try (depth: 1)
  7247. catch(Il2CppExceptionWrapper& e)
  7248. {
  7249. __finallyBlock.StoreException(e.ex);
  7250. }
  7251. }
  7252. IL_00ad:
  7253. {
  7254. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7255. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_22 = __this->___m_MaskableTargets_6;
  7256. NullCheck(L_22);
  7257. Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A L_23;
  7258. L_23 = HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE(L_22, HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE_RuntimeMethod_var);
  7259. V_4 = L_23;
  7260. }
  7261. {
  7262. auto __finallyBlock = il2cpp::utils::Finally([&]
  7263. {
  7264. FINALLY_00e0:
  7265. {// begin finally (depth: 1)
  7266. Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE((&V_4), Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE_RuntimeMethod_var);
  7267. return;
  7268. }// end finally (depth: 1)
  7269. });
  7270. try
  7271. {// begin try (depth: 1)
  7272. {
  7273. goto IL_00d2_1;
  7274. }
  7275. IL_00bc_1:
  7276. {
  7277. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7278. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_24;
  7279. L_24 = Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_inline((&V_4), Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_RuntimeMethod_var);
  7280. // maskableTarget.SetClipRect(clipRect, validRect);
  7281. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_25 = L_24;
  7282. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_26 = V_1;
  7283. bool L_27 = V_0;
  7284. NullCheck(L_25);
  7285. VirtualActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(60 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean) */, L_25, L_26, L_27);
  7286. // maskableTarget.Cull(clipRect, validRect);
  7287. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_28 = V_1;
  7288. bool L_29 = V_0;
  7289. NullCheck(L_25);
  7290. VirtualActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_25, L_28, L_29);
  7291. }
  7292. IL_00d2_1:
  7293. {
  7294. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7295. bool L_30;
  7296. L_30 = Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94((&V_4), Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94_RuntimeMethod_var);
  7297. if (L_30)
  7298. {
  7299. goto IL_00bc_1;
  7300. }
  7301. }
  7302. {
  7303. goto IL_01b5;
  7304. }
  7305. }// end try (depth: 1)
  7306. catch(Il2CppExceptionWrapper& e)
  7307. {
  7308. __finallyBlock.StoreException(e.ex);
  7309. }
  7310. }
  7311. IL_00ee:
  7312. {
  7313. // else if (m_ForceClip)
  7314. bool L_31 = __this->___m_ForceClip_11;
  7315. if (!L_31)
  7316. {
  7317. goto IL_017f;
  7318. }
  7319. }
  7320. {
  7321. // foreach (IClippable clipTarget in m_ClipTargets)
  7322. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* L_32 = __this->___m_ClipTargets_7;
  7323. NullCheck(L_32);
  7324. Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 L_33;
  7325. L_33 = HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92(L_32, HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92_RuntimeMethod_var);
  7326. V_3 = L_33;
  7327. }
  7328. {
  7329. auto __finallyBlock = il2cpp::utils::Finally([&]
  7330. {
  7331. FINALLY_0120:
  7332. {// begin finally (depth: 1)
  7333. Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605((&V_3), Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605_RuntimeMethod_var);
  7334. return;
  7335. }// end finally (depth: 1)
  7336. });
  7337. try
  7338. {// begin try (depth: 1)
  7339. {
  7340. goto IL_0115_1;
  7341. }
  7342. IL_0107_1:
  7343. {
  7344. // foreach (IClippable clipTarget in m_ClipTargets)
  7345. RuntimeObject* L_34;
  7346. L_34 = Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_inline((&V_3), Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_RuntimeMethod_var);
  7347. // clipTarget.SetClipRect(clipRect, validRect);
  7348. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_35 = V_1;
  7349. bool L_36 = V_0;
  7350. NullCheck(L_34);
  7351. InterfaceActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var, L_34, L_35, L_36);
  7352. }
  7353. IL_0115_1:
  7354. {
  7355. // foreach (IClippable clipTarget in m_ClipTargets)
  7356. bool L_37;
  7357. L_37 = Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1((&V_3), Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1_RuntimeMethod_var);
  7358. if (L_37)
  7359. {
  7360. goto IL_0107_1;
  7361. }
  7362. }
  7363. {
  7364. goto IL_012e;
  7365. }
  7366. }// end try (depth: 1)
  7367. catch(Il2CppExceptionWrapper& e)
  7368. {
  7369. __finallyBlock.StoreException(e.ex);
  7370. }
  7371. }
  7372. IL_012e:
  7373. {
  7374. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7375. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_38 = __this->___m_MaskableTargets_6;
  7376. NullCheck(L_38);
  7377. Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A L_39;
  7378. L_39 = HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE(L_38, HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE_RuntimeMethod_var);
  7379. V_4 = L_39;
  7380. }
  7381. {
  7382. auto __finallyBlock = il2cpp::utils::Finally([&]
  7383. {
  7384. FINALLY_0171:
  7385. {// begin finally (depth: 1)
  7386. Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE((&V_4), Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE_RuntimeMethod_var);
  7387. return;
  7388. }// end finally (depth: 1)
  7389. });
  7390. try
  7391. {// begin try (depth: 1)
  7392. {
  7393. goto IL_0166_1;
  7394. }
  7395. IL_013d_1:
  7396. {
  7397. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7398. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_40;
  7399. L_40 = Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_inline((&V_4), Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_RuntimeMethod_var);
  7400. V_5 = L_40;
  7401. // maskableTarget.SetClipRect(clipRect, validRect);
  7402. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_41 = V_5;
  7403. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_42 = V_1;
  7404. bool L_43 = V_0;
  7405. NullCheck(L_41);
  7406. VirtualActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(60 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean) */, L_41, L_42, L_43);
  7407. // if (maskableTarget.canvasRenderer.hasMoved)
  7408. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_44 = V_5;
  7409. NullCheck(L_44);
  7410. CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_45;
  7411. L_45 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(L_44, NULL);
  7412. NullCheck(L_45);
  7413. bool L_46;
  7414. L_46 = CanvasRenderer_get_hasMoved_mB87D3AF4E79897CCB8C48A9287093A8E3012362A(L_45, NULL);
  7415. if (!L_46)
  7416. {
  7417. goto IL_0166_1;
  7418. }
  7419. }
  7420. {
  7421. // maskableTarget.Cull(clipRect, validRect);
  7422. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_47 = V_5;
  7423. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_48 = V_1;
  7424. bool L_49 = V_0;
  7425. NullCheck(L_47);
  7426. VirtualActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_47, L_48, L_49);
  7427. }
  7428. IL_0166_1:
  7429. {
  7430. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7431. bool L_50;
  7432. L_50 = Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94((&V_4), Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94_RuntimeMethod_var);
  7433. if (L_50)
  7434. {
  7435. goto IL_013d_1;
  7436. }
  7437. }
  7438. {
  7439. goto IL_01b5;
  7440. }
  7441. }// end try (depth: 1)
  7442. catch(Il2CppExceptionWrapper& e)
  7443. {
  7444. __finallyBlock.StoreException(e.ex);
  7445. }
  7446. }
  7447. IL_017f:
  7448. {
  7449. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7450. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_51 = __this->___m_MaskableTargets_6;
  7451. NullCheck(L_51);
  7452. Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A L_52;
  7453. L_52 = HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE(L_51, HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE_RuntimeMethod_var);
  7454. V_4 = L_52;
  7455. }
  7456. {
  7457. auto __finallyBlock = il2cpp::utils::Finally([&]
  7458. {
  7459. FINALLY_01a7:
  7460. {// begin finally (depth: 1)
  7461. Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE((&V_4), Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE_RuntimeMethod_var);
  7462. return;
  7463. }// end finally (depth: 1)
  7464. });
  7465. try
  7466. {// begin try (depth: 1)
  7467. {
  7468. goto IL_019c_1;
  7469. }
  7470. IL_018e_1:
  7471. {
  7472. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7473. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_53;
  7474. L_53 = Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_inline((&V_4), Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_RuntimeMethod_var);
  7475. // maskableTarget.Cull(clipRect, validRect);
  7476. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_54 = V_1;
  7477. bool L_55 = V_0;
  7478. NullCheck(L_53);
  7479. VirtualActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(59 /* System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean) */, L_53, L_54, L_55);
  7480. }
  7481. IL_019c_1:
  7482. {
  7483. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7484. bool L_56;
  7485. L_56 = Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94((&V_4), Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94_RuntimeMethod_var);
  7486. if (L_56)
  7487. {
  7488. goto IL_018e_1;
  7489. }
  7490. }
  7491. {
  7492. goto IL_01b5;
  7493. }
  7494. }// end try (depth: 1)
  7495. catch(Il2CppExceptionWrapper& e)
  7496. {
  7497. __finallyBlock.StoreException(e.ex);
  7498. }
  7499. }
  7500. IL_01b5:
  7501. {
  7502. // m_LastClipRectCanvasSpace = clipRect;
  7503. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_57 = V_1;
  7504. __this->___m_LastClipRectCanvasSpace_10 = L_57;
  7505. // m_ForceClip = false;
  7506. __this->___m_ForceClip_11 = (bool)0;
  7507. // UpdateClipSoftness();
  7508. VirtualActionInvoker0::Invoke(21 /* System.Void UnityEngine.UI.RectMask2D::UpdateClipSoftness() */, __this);
  7509. // }
  7510. return;
  7511. }
  7512. }
  7513. // System.Void UnityEngine.UI.RectMask2D::UpdateClipSoftness()
  7514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_UpdateClipSoftness_m84A9BCB92DEB1654703D0084C5A3F0BCD2E1BFF2 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  7515. {
  7516. static bool s_Il2CppMethodInitialized;
  7517. if (!s_Il2CppMethodInitialized)
  7518. {
  7519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605_RuntimeMethod_var);
  7520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE_RuntimeMethod_var);
  7521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94_RuntimeMethod_var);
  7522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1_RuntimeMethod_var);
  7523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_RuntimeMethod_var);
  7524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_RuntimeMethod_var);
  7525. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92_RuntimeMethod_var);
  7526. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE_RuntimeMethod_var);
  7527. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var);
  7528. s_Il2CppMethodInitialized = true;
  7529. }
  7530. Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 V_0;
  7531. memset((&V_0), 0, sizeof(V_0));
  7532. Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A V_1;
  7533. memset((&V_1), 0, sizeof(V_1));
  7534. {
  7535. // if (ReferenceEquals(Canvas, null))
  7536. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
  7537. L_0 = RectMask2D_get_Canvas_m689A6760F58FD683B7A5EA6A92691AAA521D4634(__this, NULL);
  7538. if (L_0)
  7539. {
  7540. goto IL_0009;
  7541. }
  7542. }
  7543. {
  7544. // return;
  7545. return;
  7546. }
  7547. IL_0009:
  7548. {
  7549. // foreach (IClippable clipTarget in m_ClipTargets)
  7550. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* L_1 = __this->___m_ClipTargets_7;
  7551. NullCheck(L_1);
  7552. Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 L_2;
  7553. L_2 = HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92(L_1, HashSet_1_GetEnumerator_m65618358E6B55033E48E3E7499BDE21572AE7A92_RuntimeMethod_var);
  7554. V_0 = L_2;
  7555. }
  7556. {
  7557. auto __finallyBlock = il2cpp::utils::Finally([&]
  7558. {
  7559. FINALLY_0039:
  7560. {// begin finally (depth: 1)
  7561. Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605((&V_0), Enumerator_Dispose_m3A7597860BF28447388344210A602ECB97BB4605_RuntimeMethod_var);
  7562. return;
  7563. }// end finally (depth: 1)
  7564. });
  7565. try
  7566. {// begin try (depth: 1)
  7567. {
  7568. goto IL_002e_1;
  7569. }
  7570. IL_0017_1:
  7571. {
  7572. // foreach (IClippable clipTarget in m_ClipTargets)
  7573. RuntimeObject* L_3;
  7574. L_3 = Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_inline((&V_0), Enumerator_get_Current_m8E0DE7B5991DC4359926F86FA9267E74FEB35E50_RuntimeMethod_var);
  7575. // clipTarget.SetClipSoftness(m_Softness);
  7576. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4 = __this->___m_Softness_13;
  7577. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  7578. L_5 = Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059_inline(L_4, NULL);
  7579. NullCheck(L_3);
  7580. InterfaceActionInvoker1< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(5 /* System.Void UnityEngine.UI.IClippable::SetClipSoftness(UnityEngine.Vector2) */, IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var, L_3, L_5);
  7581. }
  7582. IL_002e_1:
  7583. {
  7584. // foreach (IClippable clipTarget in m_ClipTargets)
  7585. bool L_6;
  7586. L_6 = Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1((&V_0), Enumerator_MoveNext_mCA61C0D5EB5121DABBA3DECDEB2B384C74AE42A1_RuntimeMethod_var);
  7587. if (L_6)
  7588. {
  7589. goto IL_0017_1;
  7590. }
  7591. }
  7592. {
  7593. goto IL_0047;
  7594. }
  7595. }// end try (depth: 1)
  7596. catch(Il2CppExceptionWrapper& e)
  7597. {
  7598. __finallyBlock.StoreException(e.ex);
  7599. }
  7600. }
  7601. IL_0047:
  7602. {
  7603. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7604. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_7 = __this->___m_MaskableTargets_6;
  7605. NullCheck(L_7);
  7606. Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A L_8;
  7607. L_8 = HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE(L_7, HashSet_1_GetEnumerator_m89A658E20A24E7A15389F03AD3D1A48BF5BD6EFE_RuntimeMethod_var);
  7608. V_1 = L_8;
  7609. }
  7610. {
  7611. auto __finallyBlock = il2cpp::utils::Finally([&]
  7612. {
  7613. FINALLY_0077:
  7614. {// begin finally (depth: 1)
  7615. Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE((&V_1), Enumerator_Dispose_m76970769BB2F1879D19F0D0331380FB1D30394FE_RuntimeMethod_var);
  7616. return;
  7617. }// end finally (depth: 1)
  7618. });
  7619. try
  7620. {// begin try (depth: 1)
  7621. {
  7622. goto IL_006c_1;
  7623. }
  7624. IL_0055_1:
  7625. {
  7626. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7627. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_9;
  7628. L_9 = Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_inline((&V_1), Enumerator_get_Current_mAFD5C98E6FD3350C236A26A5432A3273549104E3_RuntimeMethod_var);
  7629. // maskableTarget.SetClipSoftness(m_Softness);
  7630. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_10 = __this->___m_Softness_13;
  7631. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  7632. L_11 = Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059_inline(L_10, NULL);
  7633. NullCheck(L_9);
  7634. VirtualActionInvoker1< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(61 /* System.Void UnityEngine.UI.MaskableGraphic::SetClipSoftness(UnityEngine.Vector2) */, L_9, L_11);
  7635. }
  7636. IL_006c_1:
  7637. {
  7638. // foreach (MaskableGraphic maskableTarget in m_MaskableTargets)
  7639. bool L_12;
  7640. L_12 = Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94((&V_1), Enumerator_MoveNext_m5B919DE1CF8DED960945C81AB08F3F5D9A839B94_RuntimeMethod_var);
  7641. if (L_12)
  7642. {
  7643. goto IL_0055_1;
  7644. }
  7645. }
  7646. {
  7647. goto IL_0085;
  7648. }
  7649. }// end try (depth: 1)
  7650. catch(Il2CppExceptionWrapper& e)
  7651. {
  7652. __finallyBlock.StoreException(e.ex);
  7653. }
  7654. }
  7655. IL_0085:
  7656. {
  7657. // }
  7658. return;
  7659. }
  7660. }
  7661. // System.Void UnityEngine.UI.RectMask2D::AddClippable(UnityEngine.UI.IClippable)
  7662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_AddClippable_m90A9698CD91A2A08EBE86AB60B05E76AFA38EAA4 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, RuntimeObject* ___0_clippable, const RuntimeMethod* method)
  7663. {
  7664. static bool s_Il2CppMethodInitialized;
  7665. if (!s_Il2CppMethodInitialized)
  7666. {
  7667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m2C877018CE4924CA80E09EF429028A503EA502BD_RuntimeMethod_var);
  7668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_mE795ED3DD04B88265EC93C96A0C6375BD58E320A_RuntimeMethod_var);
  7669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E_il2cpp_TypeInfo_var);
  7670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7671. s_Il2CppMethodInitialized = true;
  7672. }
  7673. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* V_0 = NULL;
  7674. {
  7675. // if (clippable == null)
  7676. RuntimeObject* L_0 = ___0_clippable;
  7677. if (L_0)
  7678. {
  7679. goto IL_0004;
  7680. }
  7681. }
  7682. {
  7683. // return;
  7684. return;
  7685. }
  7686. IL_0004:
  7687. {
  7688. // m_ShouldRecalculateClipRects = true;
  7689. __this->___m_ShouldRecalculateClipRects_8 = (bool)1;
  7690. // MaskableGraphic maskable = clippable as MaskableGraphic;
  7691. RuntimeObject* L_1 = ___0_clippable;
  7692. V_0 = ((MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E*)IsInstClass((RuntimeObject*)L_1, MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E_il2cpp_TypeInfo_var));
  7693. // if (maskable == null)
  7694. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_2 = V_0;
  7695. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7696. bool L_3;
  7697. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  7698. if (!L_3)
  7699. {
  7700. goto IL_002a;
  7701. }
  7702. }
  7703. {
  7704. // m_ClipTargets.Add(clippable);
  7705. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* L_4 = __this->___m_ClipTargets_7;
  7706. RuntimeObject* L_5 = ___0_clippable;
  7707. NullCheck(L_4);
  7708. bool L_6;
  7709. L_6 = HashSet_1_Add_m2C877018CE4924CA80E09EF429028A503EA502BD(L_4, L_5, HashSet_1_Add_m2C877018CE4924CA80E09EF429028A503EA502BD_RuntimeMethod_var);
  7710. goto IL_0037;
  7711. }
  7712. IL_002a:
  7713. {
  7714. // m_MaskableTargets.Add(maskable);
  7715. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_7 = __this->___m_MaskableTargets_6;
  7716. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_8 = V_0;
  7717. NullCheck(L_7);
  7718. bool L_9;
  7719. L_9 = HashSet_1_Add_mE795ED3DD04B88265EC93C96A0C6375BD58E320A(L_7, L_8, HashSet_1_Add_mE795ED3DD04B88265EC93C96A0C6375BD58E320A_RuntimeMethod_var);
  7720. }
  7721. IL_0037:
  7722. {
  7723. // m_ForceClip = true;
  7724. __this->___m_ForceClip_11 = (bool)1;
  7725. // }
  7726. return;
  7727. }
  7728. }
  7729. // System.Void UnityEngine.UI.RectMask2D::RemoveClippable(UnityEngine.UI.IClippable)
  7730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_RemoveClippable_m2247DBCAD9B09980191AB791A7CB83FF9C355C2D (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, RuntimeObject* ___0_clippable, const RuntimeMethod* method)
  7731. {
  7732. static bool s_Il2CppMethodInitialized;
  7733. if (!s_Il2CppMethodInitialized)
  7734. {
  7735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_m5295C12C0A4A95C307F907DB3E7C74E8529E44A1_RuntimeMethod_var);
  7736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_m8EC5E9C7DB5089186F8C2BF6B06F43FF8F3A7980_RuntimeMethod_var);
  7737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var);
  7738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E_il2cpp_TypeInfo_var);
  7739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7740. s_Il2CppMethodInitialized = true;
  7741. }
  7742. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* V_0 = NULL;
  7743. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  7744. memset((&V_1), 0, sizeof(V_1));
  7745. {
  7746. // if (clippable == null)
  7747. RuntimeObject* L_0 = ___0_clippable;
  7748. if (L_0)
  7749. {
  7750. goto IL_0004;
  7751. }
  7752. }
  7753. {
  7754. // return;
  7755. return;
  7756. }
  7757. IL_0004:
  7758. {
  7759. // m_ShouldRecalculateClipRects = true;
  7760. __this->___m_ShouldRecalculateClipRects_8 = (bool)1;
  7761. // clippable.SetClipRect(new Rect(), false);
  7762. RuntimeObject* L_1 = ___0_clippable;
  7763. il2cpp_codegen_initobj((&V_1), sizeof(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D));
  7764. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = V_1;
  7765. NullCheck(L_1);
  7766. InterfaceActionInvoker2< Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var, L_1, L_2, (bool)0);
  7767. // MaskableGraphic maskable = clippable as MaskableGraphic;
  7768. RuntimeObject* L_3 = ___0_clippable;
  7769. V_0 = ((MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E*)IsInstClass((RuntimeObject*)L_3, MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E_il2cpp_TypeInfo_var));
  7770. // if (maskable == null)
  7771. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_4 = V_0;
  7772. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  7773. bool L_5;
  7774. L_5 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  7775. if (!L_5)
  7776. {
  7777. goto IL_003a;
  7778. }
  7779. }
  7780. {
  7781. // m_ClipTargets.Remove(clippable);
  7782. HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* L_6 = __this->___m_ClipTargets_7;
  7783. RuntimeObject* L_7 = ___0_clippable;
  7784. NullCheck(L_6);
  7785. bool L_8;
  7786. L_8 = HashSet_1_Remove_m8EC5E9C7DB5089186F8C2BF6B06F43FF8F3A7980(L_6, L_7, HashSet_1_Remove_m8EC5E9C7DB5089186F8C2BF6B06F43FF8F3A7980_RuntimeMethod_var);
  7787. goto IL_0047;
  7788. }
  7789. IL_003a:
  7790. {
  7791. // m_MaskableTargets.Remove(maskable);
  7792. HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* L_9 = __this->___m_MaskableTargets_6;
  7793. MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* L_10 = V_0;
  7794. NullCheck(L_9);
  7795. bool L_11;
  7796. L_11 = HashSet_1_Remove_m5295C12C0A4A95C307F907DB3E7C74E8529E44A1(L_9, L_10, HashSet_1_Remove_m5295C12C0A4A95C307F907DB3E7C74E8529E44A1_RuntimeMethod_var);
  7797. }
  7798. IL_0047:
  7799. {
  7800. // m_ForceClip = true;
  7801. __this->___m_ForceClip_11 = (bool)1;
  7802. // }
  7803. return;
  7804. }
  7805. }
  7806. // System.Void UnityEngine.UI.RectMask2D::OnTransformParentChanged()
  7807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnTransformParentChanged_m593E595A4C1293CEFB17764B55C96E2EC41E4648 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  7808. {
  7809. {
  7810. // m_Canvas = null;
  7811. __this->___m_Canvas_14 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
  7812. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)(Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL);
  7813. // base.OnTransformParentChanged();
  7814. UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384(__this, NULL);
  7815. // m_ShouldRecalculateClipRects = true;
  7816. __this->___m_ShouldRecalculateClipRects_8 = (bool)1;
  7817. // }
  7818. return;
  7819. }
  7820. }
  7821. // System.Void UnityEngine.UI.RectMask2D::OnCanvasHierarchyChanged()
  7822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectMask2D_OnCanvasHierarchyChanged_m232F0056ED310EAB18C3BA314A666ABF13B4353B (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method)
  7823. {
  7824. {
  7825. // m_Canvas = null;
  7826. __this->___m_Canvas_14 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
  7827. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)(Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL);
  7828. // base.OnCanvasHierarchyChanged();
  7829. UIBehaviour_OnCanvasHierarchyChanged_mCAC018CB33FA00E857288B64E3722226638A1229(__this, NULL);
  7830. // m_ShouldRecalculateClipRects = true;
  7831. __this->___m_ShouldRecalculateClipRects_8 = (bool)1;
  7832. // }
  7833. return;
  7834. }
  7835. }
  7836. #ifdef __clang__
  7837. #pragma clang diagnostic pop
  7838. #endif
  7839. #ifdef __clang__
  7840. #pragma clang diagnostic push
  7841. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7842. #pragma clang diagnostic ignored "-Wunused-variable"
  7843. #endif
  7844. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::get_handleRect()
  7845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Scrollbar_get_handleRect_mEC95A981B744C4DB961D8B5DF6D2B81132CBB238 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  7846. {
  7847. {
  7848. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  7849. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_HandleRect_20;
  7850. return L_0;
  7851. }
  7852. }
  7853. // System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform)
  7854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_m2B621325A0EEA1EDCB71402FCBC7DBEB9C2BD4B0 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_value, const RuntimeMethod* method)
  7855. {
  7856. static bool s_Il2CppMethodInitialized;
  7857. if (!s_Il2CppMethodInitialized)
  7858. {
  7859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9_RuntimeMethod_var);
  7860. s_Il2CppMethodInitialized = true;
  7861. }
  7862. {
  7863. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  7864. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5** L_0 = (&__this->___m_HandleRect_20);
  7865. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = ___0_value;
  7866. bool L_2;
  7867. L_2 = SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9(L_0, L_1, SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9_RuntimeMethod_var);
  7868. if (!L_2)
  7869. {
  7870. goto IL_001a;
  7871. }
  7872. }
  7873. {
  7874. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  7875. Scrollbar_UpdateCachedReferences_m63BD63A223E31DF89731186F8204993FE707F0AE(__this, NULL);
  7876. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  7877. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  7878. }
  7879. IL_001a:
  7880. {
  7881. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  7882. return;
  7883. }
  7884. }
  7885. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::get_direction()
  7886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_direction_m1950D7EE42DDD0E3DBEABCDD59DD7E0FEC164C4C (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  7887. {
  7888. {
  7889. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  7890. int32_t L_0 = __this->___m_Direction_21;
  7891. return L_0;
  7892. }
  7893. }
  7894. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  7895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_direction_m1C307CE73857CD7D3FBB160FE66875CA6BA6A3C6 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, int32_t ___0_value, const RuntimeMethod* method)
  7896. {
  7897. static bool s_Il2CppMethodInitialized;
  7898. if (!s_Il2CppMethodInitialized)
  7899. {
  7900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisDirection_t66B968909AA36972158FF8E756987AD7E12896DF_m38938DD7E620130D55A5A3B1E33C18B45E49E331_RuntimeMethod_var);
  7901. s_Il2CppMethodInitialized = true;
  7902. }
  7903. {
  7904. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  7905. int32_t* L_0 = (&__this->___m_Direction_21);
  7906. int32_t L_1 = ___0_value;
  7907. bool L_2;
  7908. L_2 = SetPropertyUtility_SetStruct_TisDirection_t66B968909AA36972158FF8E756987AD7E12896DF_m38938DD7E620130D55A5A3B1E33C18B45E49E331(L_0, L_1, SetPropertyUtility_SetStruct_TisDirection_t66B968909AA36972158FF8E756987AD7E12896DF_m38938DD7E620130D55A5A3B1E33C18B45E49E331_RuntimeMethod_var);
  7909. if (!L_2)
  7910. {
  7911. goto IL_0014;
  7912. }
  7913. }
  7914. {
  7915. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  7916. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  7917. }
  7918. IL_0014:
  7919. {
  7920. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  7921. return;
  7922. }
  7923. }
  7924. // System.Void UnityEngine.UI.Scrollbar::.ctor()
  7925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar__ctor_m65C96C26AB7CBC074ACDC19557E1982155CA30A4 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  7926. {
  7927. static bool s_Il2CppMethodInitialized;
  7928. if (!s_Il2CppMethodInitialized)
  7929. {
  7930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6_il2cpp_TypeInfo_var);
  7931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  7932. s_Il2CppMethodInitialized = true;
  7933. }
  7934. {
  7935. // private float m_Size = 0.2f;
  7936. __this->___m_Size_23 = (0.200000003f);
  7937. // private ScrollEvent m_OnValueChanged = new ScrollEvent();
  7938. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_0 = (ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6*)il2cpp_codegen_object_new(ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6_il2cpp_TypeInfo_var);
  7939. NullCheck(L_0);
  7940. ScrollEvent__ctor_m8875FD9430D9657557F83634E0BDAC8A4C280C10(L_0, NULL);
  7941. __this->___m_OnValueChanged_25 = L_0;
  7942. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_25), (void*)L_0);
  7943. // private Vector2 m_Offset = Vector2.zero;
  7944. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  7945. L_1 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  7946. __this->___m_Offset_27 = L_1;
  7947. // protected Scrollbar()
  7948. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  7949. Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638(__this, NULL);
  7950. // {}
  7951. return;
  7952. }
  7953. }
  7954. // System.Single UnityEngine.UI.Scrollbar::get_value()
  7955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  7956. {
  7957. float V_0 = 0.0f;
  7958. {
  7959. // float val = m_Value;
  7960. float L_0 = __this->___m_Value_22;
  7961. V_0 = L_0;
  7962. // if (m_NumberOfSteps > 1)
  7963. int32_t L_1 = __this->___m_NumberOfSteps_24;
  7964. if ((((int32_t)L_1) <= ((int32_t)1)))
  7965. {
  7966. goto IL_002b;
  7967. }
  7968. }
  7969. {
  7970. // val = Mathf.Round(val * (m_NumberOfSteps - 1)) / (m_NumberOfSteps - 1);
  7971. float L_2 = V_0;
  7972. int32_t L_3 = __this->___m_NumberOfSteps_24;
  7973. float L_4;
  7974. L_4 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, ((float)((int32_t)il2cpp_codegen_subtract(L_3, 1))))));
  7975. int32_t L_5 = __this->___m_NumberOfSteps_24;
  7976. V_0 = ((float)(L_4/((float)((int32_t)il2cpp_codegen_subtract(L_5, 1)))));
  7977. }
  7978. IL_002b:
  7979. {
  7980. // return val;
  7981. float L_6 = V_0;
  7982. return L_6;
  7983. }
  7984. }
  7985. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  7986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_value_m8F7815DB02D4A69B33B091FC5F674609F070D804 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, float ___0_value, const RuntimeMethod* method)
  7987. {
  7988. {
  7989. // Set(value);
  7990. float L_0 = ___0_value;
  7991. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_0, (bool)1, NULL);
  7992. // }
  7993. return;
  7994. }
  7995. }
  7996. // System.Void UnityEngine.UI.Scrollbar::SetValueWithoutNotify(System.Single)
  7997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetValueWithoutNotify_m6E2A4BE4DA16EBA596D2E6E40E4AC2DAC8B6C162 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, float ___0_input, const RuntimeMethod* method)
  7998. {
  7999. {
  8000. // Set(input, false);
  8001. float L_0 = ___0_input;
  8002. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_0, (bool)0, NULL);
  8003. // }
  8004. return;
  8005. }
  8006. }
  8007. // System.Single UnityEngine.UI.Scrollbar::get_size()
  8008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8009. {
  8010. {
  8011. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  8012. float L_0 = __this->___m_Size_23;
  8013. return L_0;
  8014. }
  8015. }
  8016. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  8017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_size_m5376982465D6013425FAB0CA8EFC620C3E1458FB (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, float ___0_value, const RuntimeMethod* method)
  8018. {
  8019. static bool s_Il2CppMethodInitialized;
  8020. if (!s_Il2CppMethodInitialized)
  8021. {
  8022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_RuntimeMethod_var);
  8023. s_Il2CppMethodInitialized = true;
  8024. }
  8025. {
  8026. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  8027. float* L_0 = (&__this->___m_Size_23);
  8028. float L_1 = ___0_value;
  8029. float L_2;
  8030. L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
  8031. bool L_3;
  8032. L_3 = SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628(L_0, L_2, SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_RuntimeMethod_var);
  8033. if (!L_3)
  8034. {
  8035. goto IL_0019;
  8036. }
  8037. }
  8038. {
  8039. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  8040. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  8041. }
  8042. IL_0019:
  8043. {
  8044. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  8045. return;
  8046. }
  8047. }
  8048. // System.Int32 UnityEngine.UI.Scrollbar::get_numberOfSteps()
  8049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_numberOfSteps_mC3CEFF66E82BEF0473A82581CA7ACE08AA93B999 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8050. {
  8051. {
  8052. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  8053. int32_t L_0 = __this->___m_NumberOfSteps_24;
  8054. return L_0;
  8055. }
  8056. }
  8057. // System.Void UnityEngine.UI.Scrollbar::set_numberOfSteps(System.Int32)
  8058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_numberOfSteps_m59EA2D1FDFB3D5E91CC5630254E319605B67E095 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, int32_t ___0_value, const RuntimeMethod* method)
  8059. {
  8060. static bool s_Il2CppMethodInitialized;
  8061. if (!s_Il2CppMethodInitialized)
  8062. {
  8063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m2ED6D8023FCEE74764642E262219A183C576362A_RuntimeMethod_var);
  8064. s_Il2CppMethodInitialized = true;
  8065. }
  8066. {
  8067. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  8068. int32_t* L_0 = (&__this->___m_NumberOfSteps_24);
  8069. int32_t L_1 = ___0_value;
  8070. bool L_2;
  8071. L_2 = SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m2ED6D8023FCEE74764642E262219A183C576362A(L_0, L_1, SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m2ED6D8023FCEE74764642E262219A183C576362A_RuntimeMethod_var);
  8072. if (!L_2)
  8073. {
  8074. goto IL_0021;
  8075. }
  8076. }
  8077. {
  8078. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  8079. float L_3 = __this->___m_Value_22;
  8080. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_3, (bool)1, NULL);
  8081. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  8082. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  8083. }
  8084. IL_0021:
  8085. {
  8086. // public int numberOfSteps { get { return m_NumberOfSteps; } set { if (SetPropertyUtility.SetStruct(ref m_NumberOfSteps, value)) { Set(m_Value); UpdateVisuals(); } } }
  8087. return;
  8088. }
  8089. }
  8090. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  8091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8092. {
  8093. {
  8094. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  8095. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_0 = __this->___m_OnValueChanged_25;
  8096. return L_0;
  8097. }
  8098. }
  8099. // System.Void UnityEngine.UI.Scrollbar::set_onValueChanged(UnityEngine.UI.Scrollbar/ScrollEvent)
  8100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_onValueChanged_m4167C1B411C38C2BCF9967840102723367B35AAF (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* ___0_value, const RuntimeMethod* method)
  8101. {
  8102. {
  8103. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  8104. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_0 = ___0_value;
  8105. __this->___m_OnValueChanged_25 = L_0;
  8106. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_25), (void*)L_0);
  8107. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  8108. return;
  8109. }
  8110. }
  8111. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  8112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8113. {
  8114. {
  8115. // float stepSize { get { return (m_NumberOfSteps > 1) ? 1f / (m_NumberOfSteps - 1) : 0.1f; } }
  8116. int32_t L_0 = __this->___m_NumberOfSteps_24;
  8117. if ((((int32_t)L_0) > ((int32_t)1)))
  8118. {
  8119. goto IL_000f;
  8120. }
  8121. }
  8122. {
  8123. return (0.100000001f);
  8124. }
  8125. IL_000f:
  8126. {
  8127. int32_t L_1 = __this->___m_NumberOfSteps_24;
  8128. return ((float)((1.0f)/((float)((int32_t)il2cpp_codegen_subtract(L_1, 1)))));
  8129. }
  8130. }
  8131. // System.Void UnityEngine.UI.Scrollbar::Rebuild(UnityEngine.UI.CanvasUpdate)
  8132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Rebuild_mB6BEE134B0B018A07FD5DE27A353DC4F8834EE85 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, int32_t ___0_executing, const RuntimeMethod* method)
  8133. {
  8134. {
  8135. // }
  8136. return;
  8137. }
  8138. }
  8139. // System.Void UnityEngine.UI.Scrollbar::LayoutComplete()
  8140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_LayoutComplete_m62E02A6865F74A44F1301CC085D1D4CA4CC90797 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8141. {
  8142. {
  8143. // {}
  8144. return;
  8145. }
  8146. }
  8147. // System.Void UnityEngine.UI.Scrollbar::GraphicUpdateComplete()
  8148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_GraphicUpdateComplete_mD1DB8FC7C34AC5454CDF41D39483122DA7118876 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8149. {
  8150. {
  8151. // {}
  8152. return;
  8153. }
  8154. }
  8155. // System.Void UnityEngine.UI.Scrollbar::OnEnable()
  8156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnEnable_m80353998984F644C00DFC51861A9ACE4134D2C86 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8157. {
  8158. {
  8159. // base.OnEnable();
  8160. Selectable_OnEnable_mBE48F9440061AFFCEA53B103F7C7A059AC115FA7(__this, NULL);
  8161. // UpdateCachedReferences();
  8162. Scrollbar_UpdateCachedReferences_m63BD63A223E31DF89731186F8204993FE707F0AE(__this, NULL);
  8163. // Set(m_Value, false);
  8164. float L_0 = __this->___m_Value_22;
  8165. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_0, (bool)0, NULL);
  8166. // UpdateVisuals();
  8167. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  8168. // }
  8169. return;
  8170. }
  8171. }
  8172. // System.Void UnityEngine.UI.Scrollbar::OnDisable()
  8173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnDisable_mB78DB94C4093312BBBE28F78FE21B16F8485D2B5 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8174. {
  8175. {
  8176. // m_Tracker.Clear();
  8177. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_0 = (&__this->___m_Tracker_28);
  8178. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(L_0, NULL);
  8179. // base.OnDisable();
  8180. Selectable_OnDisable_m293DB718E1101FC77E655E4A2C4F2DE1DBD4663C(__this, NULL);
  8181. // }
  8182. return;
  8183. }
  8184. }
  8185. // System.Void UnityEngine.UI.Scrollbar::Update()
  8186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Update_m758EF18E62B3A8D6F319D5CEC9ACDFB005CD1AC3 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8187. {
  8188. {
  8189. // if (m_DelayedUpdateVisuals)
  8190. bool L_0 = __this->___m_DelayedUpdateVisuals_31;
  8191. if (!L_0)
  8192. {
  8193. goto IL_0015;
  8194. }
  8195. }
  8196. {
  8197. // m_DelayedUpdateVisuals = false;
  8198. __this->___m_DelayedUpdateVisuals_31 = (bool)0;
  8199. // UpdateVisuals();
  8200. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  8201. }
  8202. IL_0015:
  8203. {
  8204. // }
  8205. return;
  8206. }
  8207. }
  8208. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  8209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m63BD63A223E31DF89731186F8204993FE707F0AE (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8210. {
  8211. static bool s_Il2CppMethodInitialized;
  8212. if (!s_Il2CppMethodInitialized)
  8213. {
  8214. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  8215. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8216. s_Il2CppMethodInitialized = true;
  8217. }
  8218. {
  8219. // if (m_HandleRect && m_HandleRect.parent != null)
  8220. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_HandleRect_20;
  8221. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8222. bool L_1;
  8223. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  8224. if (!L_1)
  8225. {
  8226. goto IL_0037;
  8227. }
  8228. }
  8229. {
  8230. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = __this->___m_HandleRect_20;
  8231. NullCheck(L_2);
  8232. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
  8233. L_3 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_2, NULL);
  8234. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8235. bool L_4;
  8236. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  8237. if (!L_4)
  8238. {
  8239. goto IL_0037;
  8240. }
  8241. }
  8242. {
  8243. // m_ContainerRect = m_HandleRect.parent.GetComponent<RectTransform>();
  8244. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = __this->___m_HandleRect_20;
  8245. NullCheck(L_5);
  8246. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  8247. L_6 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_5, NULL);
  8248. NullCheck(L_6);
  8249. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_7;
  8250. L_7 = Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4(L_6, Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  8251. __this->___m_ContainerRect_26 = L_7;
  8252. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ContainerRect_26), (void*)L_7);
  8253. return;
  8254. }
  8255. IL_0037:
  8256. {
  8257. // m_ContainerRect = null;
  8258. __this->___m_ContainerRect_26 = (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL;
  8259. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ContainerRect_26), (void*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL);
  8260. // }
  8261. return;
  8262. }
  8263. }
  8264. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  8265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, float ___0_input, bool ___1_sendCallback, const RuntimeMethod* method)
  8266. {
  8267. static bool s_Il2CppMethodInitialized;
  8268. if (!s_Il2CppMethodInitialized)
  8269. {
  8270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  8271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44);
  8272. s_Il2CppMethodInitialized = true;
  8273. }
  8274. {
  8275. // float currentValue = m_Value;
  8276. float L_0 = __this->___m_Value_22;
  8277. // m_Value = input;
  8278. float L_1 = ___0_input;
  8279. __this->___m_Value_22 = L_1;
  8280. // if (currentValue == value)
  8281. float L_2;
  8282. L_2 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  8283. if ((!(((float)L_0) == ((float)L_2))))
  8284. {
  8285. goto IL_0016;
  8286. }
  8287. }
  8288. {
  8289. // return;
  8290. return;
  8291. }
  8292. IL_0016:
  8293. {
  8294. // UpdateVisuals();
  8295. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  8296. // if (sendCallback)
  8297. bool L_3 = ___1_sendCallback;
  8298. if (!L_3)
  8299. {
  8300. goto IL_003b;
  8301. }
  8302. }
  8303. {
  8304. // UISystemProfilerApi.AddMarker("Scrollbar.value", this);
  8305. UISystemProfilerApi_AddMarker_mB0E292213D18AE3770165011E265A57B17FCF90B(_stringLiteralF861172FC57F2BFCF0B8FF1E3FBCFED1956FEC44, __this, NULL);
  8306. // m_OnValueChanged.Invoke(value);
  8307. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_4 = __this->___m_OnValueChanged_25;
  8308. float L_5;
  8309. L_5 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  8310. NullCheck(L_4);
  8311. UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805(L_4, L_5, UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  8312. }
  8313. IL_003b:
  8314. {
  8315. // }
  8316. return;
  8317. }
  8318. }
  8319. // System.Void UnityEngine.UI.Scrollbar::OnRectTransformDimensionsChange()
  8320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnRectTransformDimensionsChange_m06E846A58CBE1B1006AA3453784789F1A56B8CC6 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8321. {
  8322. {
  8323. // base.OnRectTransformDimensionsChange();
  8324. UIBehaviour_OnRectTransformDimensionsChange_m86A6D20E0EBF41CDB89DD1E87F23624263B68159(__this, NULL);
  8325. // if (!IsActive())
  8326. bool L_0;
  8327. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  8328. if (L_0)
  8329. {
  8330. goto IL_000f;
  8331. }
  8332. }
  8333. {
  8334. // return;
  8335. return;
  8336. }
  8337. IL_000f:
  8338. {
  8339. // UpdateVisuals();
  8340. Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C(__this, NULL);
  8341. // }
  8342. return;
  8343. }
  8344. }
  8345. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  8346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8347. {
  8348. {
  8349. // Axis axis { get { return (m_Direction == Direction.LeftToRight || m_Direction == Direction.RightToLeft) ? Axis.Horizontal : Axis.Vertical; } }
  8350. int32_t L_0 = __this->___m_Direction_21;
  8351. if (!L_0)
  8352. {
  8353. goto IL_0013;
  8354. }
  8355. }
  8356. {
  8357. int32_t L_1 = __this->___m_Direction_21;
  8358. if ((((int32_t)L_1) == ((int32_t)1)))
  8359. {
  8360. goto IL_0013;
  8361. }
  8362. }
  8363. {
  8364. return (int32_t)(1);
  8365. }
  8366. IL_0013:
  8367. {
  8368. return (int32_t)(0);
  8369. }
  8370. }
  8371. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  8372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8373. {
  8374. {
  8375. // bool reverseValue { get { return m_Direction == Direction.RightToLeft || m_Direction == Direction.TopToBottom; } }
  8376. int32_t L_0 = __this->___m_Direction_21;
  8377. if ((((int32_t)L_0) == ((int32_t)1)))
  8378. {
  8379. goto IL_0013;
  8380. }
  8381. }
  8382. {
  8383. int32_t L_1 = __this->___m_Direction_21;
  8384. return (bool)((((int32_t)L_1) == ((int32_t)3))? 1 : 0);
  8385. }
  8386. IL_0013:
  8387. {
  8388. return (bool)1;
  8389. }
  8390. }
  8391. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  8392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_m262B64133E8C98F2B1FF1A075AEACF0F8CBFF72C (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  8393. {
  8394. static bool s_Il2CppMethodInitialized;
  8395. if (!s_Il2CppMethodInitialized)
  8396. {
  8397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8398. s_Il2CppMethodInitialized = true;
  8399. }
  8400. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  8401. memset((&V_0), 0, sizeof(V_0));
  8402. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  8403. memset((&V_1), 0, sizeof(V_1));
  8404. float V_2 = 0.0f;
  8405. {
  8406. // m_Tracker.Clear();
  8407. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_0 = (&__this->___m_Tracker_28);
  8408. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(L_0, NULL);
  8409. // if (m_ContainerRect != null)
  8410. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = __this->___m_ContainerRect_26;
  8411. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8412. bool L_2;
  8413. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  8414. if (!L_2)
  8415. {
  8416. goto IL_00cc;
  8417. }
  8418. }
  8419. {
  8420. // m_Tracker.Add(this, m_HandleRect, DrivenTransformProperties.Anchors);
  8421. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_3 = (&__this->___m_Tracker_28);
  8422. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4 = __this->___m_HandleRect_20;
  8423. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(L_3, __this, L_4, ((int32_t)3840), NULL);
  8424. // Vector2 anchorMin = Vector2.zero;
  8425. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  8426. L_5 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  8427. V_0 = L_5;
  8428. // Vector2 anchorMax = Vector2.one;
  8429. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  8430. L_6 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  8431. V_1 = L_6;
  8432. // float movement = Mathf.Clamp01(value) * (1 - size);
  8433. float L_7;
  8434. L_7 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  8435. float L_8;
  8436. L_8 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_7, NULL);
  8437. float L_9;
  8438. L_9 = Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline(__this, NULL);
  8439. V_2 = ((float)il2cpp_codegen_multiply(L_8, ((float)il2cpp_codegen_subtract((1.0f), L_9))));
  8440. // if (reverseValue)
  8441. bool L_10;
  8442. L_10 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(__this, NULL);
  8443. if (!L_10)
  8444. {
  8445. goto IL_0091;
  8446. }
  8447. }
  8448. {
  8449. // anchorMin[(int)axis] = 1 - movement - size;
  8450. int32_t L_11;
  8451. L_11 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  8452. float L_12 = V_2;
  8453. float L_13;
  8454. L_13 = Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline(__this, NULL);
  8455. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_0), L_11, ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract((1.0f), L_12)), L_13)), NULL);
  8456. // anchorMax[(int)axis] = 1 - movement;
  8457. int32_t L_14;
  8458. L_14 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  8459. float L_15 = V_2;
  8460. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_14, ((float)il2cpp_codegen_subtract((1.0f), L_15)), NULL);
  8461. goto IL_00b4;
  8462. }
  8463. IL_0091:
  8464. {
  8465. // anchorMin[(int)axis] = movement;
  8466. int32_t L_16;
  8467. L_16 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  8468. float L_17 = V_2;
  8469. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_0), L_16, L_17, NULL);
  8470. // anchorMax[(int)axis] = movement + size;
  8471. int32_t L_18;
  8472. L_18 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  8473. float L_19 = V_2;
  8474. float L_20;
  8475. L_20 = Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline(__this, NULL);
  8476. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_18, ((float)il2cpp_codegen_add(L_19, L_20)), NULL);
  8477. }
  8478. IL_00b4:
  8479. {
  8480. // m_HandleRect.anchorMin = anchorMin;
  8481. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_21 = __this->___m_HandleRect_20;
  8482. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = V_0;
  8483. NullCheck(L_21);
  8484. RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_21, L_22, NULL);
  8485. // m_HandleRect.anchorMax = anchorMax;
  8486. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_23 = __this->___m_HandleRect_20;
  8487. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24 = V_1;
  8488. NullCheck(L_23);
  8489. RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_23, L_24, NULL);
  8490. }
  8491. IL_00cc:
  8492. {
  8493. // }
  8494. return;
  8495. }
  8496. }
  8497. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  8498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_mD7B02B0A326AF4BB20B66423F3EAEC8FD4BCC787 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8499. {
  8500. static bool s_Il2CppMethodInitialized;
  8501. if (!s_Il2CppMethodInitialized)
  8502. {
  8503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  8505. s_Il2CppMethodInitialized = true;
  8506. }
  8507. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  8508. memset((&V_0), 0, sizeof(V_0));
  8509. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  8510. memset((&V_1), 0, sizeof(V_1));
  8511. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  8512. memset((&V_2), 0, sizeof(V_2));
  8513. float V_3 = 0.0f;
  8514. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
  8515. memset((&V_4), 0, sizeof(V_4));
  8516. float G_B11_0 = 0.0f;
  8517. {
  8518. // if (eventData.button != PointerEventData.InputButton.Left)
  8519. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  8520. NullCheck(L_0);
  8521. int32_t L_1;
  8522. L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
  8523. if (!L_1)
  8524. {
  8525. goto IL_0009;
  8526. }
  8527. }
  8528. {
  8529. // return;
  8530. return;
  8531. }
  8532. IL_0009:
  8533. {
  8534. // if (m_ContainerRect == null)
  8535. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = __this->___m_ContainerRect_26;
  8536. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8537. bool L_3;
  8538. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  8539. if (!L_3)
  8540. {
  8541. goto IL_0018;
  8542. }
  8543. }
  8544. {
  8545. // return;
  8546. return;
  8547. }
  8548. IL_0018:
  8549. {
  8550. // Vector2 position = Vector2.zero;
  8551. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  8552. L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  8553. V_0 = L_4;
  8554. // if (!MultipleDisplayUtilities.GetRelativeMousePositionForDrag(eventData, ref position))
  8555. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5 = ___0_eventData;
  8556. bool L_6;
  8557. L_6 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m3C283E331437CB72CF86C5C98B9E61D2317B8F4A(L_5, (&V_0), NULL);
  8558. if (L_6)
  8559. {
  8560. goto IL_0029;
  8561. }
  8562. }
  8563. {
  8564. // return;
  8565. return;
  8566. }
  8567. IL_0029:
  8568. {
  8569. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(m_ContainerRect, position, eventData.pressEventCamera, out localCursor))
  8570. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_7 = __this->___m_ContainerRect_26;
  8571. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
  8572. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_eventData;
  8573. NullCheck(L_9);
  8574. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10;
  8575. L_10 = PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3(L_9, NULL);
  8576. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  8577. bool L_11;
  8578. L_11 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195(L_7, L_8, L_10, (&V_1), NULL);
  8579. if (L_11)
  8580. {
  8581. goto IL_0040;
  8582. }
  8583. }
  8584. {
  8585. // return;
  8586. return;
  8587. }
  8588. IL_0040:
  8589. {
  8590. // Vector2 handleCenterRelativeToContainerCorner = localCursor - m_Offset - m_ContainerRect.rect.position;
  8591. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12 = V_1;
  8592. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = __this->___m_Offset_27;
  8593. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  8594. L_14 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_12, L_13, NULL);
  8595. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_15 = __this->___m_ContainerRect_26;
  8596. NullCheck(L_15);
  8597. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_16;
  8598. L_16 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_15, NULL);
  8599. V_4 = L_16;
  8600. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  8601. L_17 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
  8602. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18;
  8603. L_18 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_14, L_17, NULL);
  8604. // Vector2 handleCorner = handleCenterRelativeToContainerCorner - (m_HandleRect.rect.size - m_HandleRect.sizeDelta) * 0.5f;
  8605. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_19 = __this->___m_HandleRect_20;
  8606. NullCheck(L_19);
  8607. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_20;
  8608. L_20 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_19, NULL);
  8609. V_4 = L_20;
  8610. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21;
  8611. L_21 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_4), NULL);
  8612. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_22 = __this->___m_HandleRect_20;
  8613. NullCheck(L_22);
  8614. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23;
  8615. L_23 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_22, NULL);
  8616. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
  8617. L_24 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_21, L_23, NULL);
  8618. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25;
  8619. L_25 = Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline(L_24, (0.5f), NULL);
  8620. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
  8621. L_26 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_18, L_25, NULL);
  8622. V_2 = L_26;
  8623. // float parentSize = axis == 0 ? m_ContainerRect.rect.width : m_ContainerRect.rect.height;
  8624. int32_t L_27;
  8625. L_27 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  8626. if (!L_27)
  8627. {
  8628. goto IL_00b7;
  8629. }
  8630. }
  8631. {
  8632. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_28 = __this->___m_ContainerRect_26;
  8633. NullCheck(L_28);
  8634. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_29;
  8635. L_29 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_28, NULL);
  8636. V_4 = L_29;
  8637. float L_30;
  8638. L_30 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
  8639. G_B11_0 = L_30;
  8640. goto IL_00cb;
  8641. }
  8642. IL_00b7:
  8643. {
  8644. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_31 = __this->___m_ContainerRect_26;
  8645. NullCheck(L_31);
  8646. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_32;
  8647. L_32 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_31, NULL);
  8648. V_4 = L_32;
  8649. float L_33;
  8650. L_33 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
  8651. G_B11_0 = L_33;
  8652. }
  8653. IL_00cb:
  8654. {
  8655. // float remainingSize = parentSize * (1 - size);
  8656. float L_34;
  8657. L_34 = Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline(__this, NULL);
  8658. V_3 = ((float)il2cpp_codegen_multiply(G_B11_0, ((float)il2cpp_codegen_subtract((1.0f), L_34))));
  8659. // if (remainingSize <= 0)
  8660. float L_35 = V_3;
  8661. if ((!(((float)L_35) <= ((float)(0.0f)))))
  8662. {
  8663. goto IL_00e2;
  8664. }
  8665. }
  8666. {
  8667. // return;
  8668. return;
  8669. }
  8670. IL_00e2:
  8671. {
  8672. // DoUpdateDrag(handleCorner, remainingSize);
  8673. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = V_2;
  8674. float L_37 = V_3;
  8675. Scrollbar_DoUpdateDrag_mC0C9D56DA7F9AAF3E8941206448DEF1FF2E4BC3E(__this, L_36, L_37, NULL);
  8676. // }
  8677. return;
  8678. }
  8679. }
  8680. // System.Void UnityEngine.UI.Scrollbar::DoUpdateDrag(UnityEngine.Vector2,System.Single)
  8681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_DoUpdateDrag_mC0C9D56DA7F9AAF3E8941206448DEF1FF2E4BC3E (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_handleCorner, float ___1_remainingSize, const RuntimeMethod* method)
  8682. {
  8683. int32_t V_0 = 0;
  8684. {
  8685. // switch (m_Direction)
  8686. int32_t L_0 = __this->___m_Direction_21;
  8687. V_0 = L_0;
  8688. int32_t L_1 = V_0;
  8689. switch (L_1)
  8690. {
  8691. case 0:
  8692. {
  8693. goto IL_001e;
  8694. }
  8695. case 1:
  8696. {
  8697. goto IL_0033;
  8698. }
  8699. case 2:
  8700. {
  8701. goto IL_004e;
  8702. }
  8703. case 3:
  8704. {
  8705. goto IL_0063;
  8706. }
  8707. }
  8708. }
  8709. {
  8710. return;
  8711. }
  8712. IL_001e:
  8713. {
  8714. // Set(Mathf.Clamp01(handleCorner.x / remainingSize));
  8715. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_handleCorner;
  8716. float L_3 = L_2.___x_0;
  8717. float L_4 = ___1_remainingSize;
  8718. float L_5;
  8719. L_5 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(L_3/L_4)), NULL);
  8720. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_5, (bool)1, NULL);
  8721. // break;
  8722. return;
  8723. }
  8724. IL_0033:
  8725. {
  8726. // Set(Mathf.Clamp01(1f - (handleCorner.x / remainingSize)));
  8727. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_handleCorner;
  8728. float L_7 = L_6.___x_0;
  8729. float L_8 = ___1_remainingSize;
  8730. float L_9;
  8731. L_9 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)il2cpp_codegen_subtract((1.0f), ((float)(L_7/L_8)))), NULL);
  8732. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_9, (bool)1, NULL);
  8733. // break;
  8734. return;
  8735. }
  8736. IL_004e:
  8737. {
  8738. // Set(Mathf.Clamp01(handleCorner.y / remainingSize));
  8739. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = ___0_handleCorner;
  8740. float L_11 = L_10.___y_1;
  8741. float L_12 = ___1_remainingSize;
  8742. float L_13;
  8743. L_13 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(L_11/L_12)), NULL);
  8744. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_13, (bool)1, NULL);
  8745. // break;
  8746. return;
  8747. }
  8748. IL_0063:
  8749. {
  8750. // Set(Mathf.Clamp01(1f - (handleCorner.y / remainingSize)));
  8751. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14 = ___0_handleCorner;
  8752. float L_15 = L_14.___y_1;
  8753. float L_16 = ___1_remainingSize;
  8754. float L_17;
  8755. L_17 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)il2cpp_codegen_subtract((1.0f), ((float)(L_15/L_16)))), NULL);
  8756. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(__this, L_17, (bool)1, NULL);
  8757. // }
  8758. return;
  8759. }
  8760. }
  8761. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  8762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_m19259CC2C45110C1951E59E7E0F8CB207DD69430 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8763. {
  8764. {
  8765. // return IsActive() && IsInteractable() && eventData.button == PointerEventData.InputButton.Left;
  8766. bool L_0;
  8767. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  8768. if (!L_0)
  8769. {
  8770. goto IL_001a;
  8771. }
  8772. }
  8773. {
  8774. bool L_1;
  8775. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  8776. if (!L_1)
  8777. {
  8778. goto IL_001a;
  8779. }
  8780. }
  8781. {
  8782. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8783. NullCheck(L_2);
  8784. int32_t L_3;
  8785. L_3 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_2, NULL);
  8786. return (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  8787. }
  8788. IL_001a:
  8789. {
  8790. return (bool)0;
  8791. }
  8792. }
  8793. // System.Void UnityEngine.UI.Scrollbar::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  8794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnBeginDrag_m9B628433953BE38D64DB2AE5A3A14A82CDD789CE (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8795. {
  8796. static bool s_Il2CppMethodInitialized;
  8797. if (!s_Il2CppMethodInitialized)
  8798. {
  8799. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  8801. s_Il2CppMethodInitialized = true;
  8802. }
  8803. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  8804. memset((&V_0), 0, sizeof(V_0));
  8805. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  8806. memset((&V_1), 0, sizeof(V_1));
  8807. {
  8808. // isPointerDownAndNotDragging = false;
  8809. __this->___isPointerDownAndNotDragging_30 = (bool)0;
  8810. // if (!MayDrag(eventData))
  8811. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  8812. bool L_1;
  8813. L_1 = Scrollbar_MayDrag_m19259CC2C45110C1951E59E7E0F8CB207DD69430(__this, L_0, NULL);
  8814. if (L_1)
  8815. {
  8816. goto IL_0011;
  8817. }
  8818. }
  8819. {
  8820. // return;
  8821. return;
  8822. }
  8823. IL_0011:
  8824. {
  8825. // if (m_ContainerRect == null)
  8826. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = __this->___m_ContainerRect_26;
  8827. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8828. bool L_3;
  8829. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  8830. if (!L_3)
  8831. {
  8832. goto IL_0020;
  8833. }
  8834. }
  8835. {
  8836. // return;
  8837. return;
  8838. }
  8839. IL_0020:
  8840. {
  8841. // m_Offset = Vector2.zero;
  8842. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  8843. L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  8844. __this->___m_Offset_27 = L_4;
  8845. // if (RectTransformUtility.RectangleContainsScreenPoint(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera))
  8846. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = __this->___m_HandleRect_20;
  8847. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = ___0_eventData;
  8848. NullCheck(L_6);
  8849. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_7;
  8850. L_7 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_6, NULL);
  8851. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = L_7.___screenPosition_9;
  8852. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_eventData;
  8853. NullCheck(L_9);
  8854. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10;
  8855. L_10 = PointerEventData_get_enterEventCamera_m2EBF9CB2E5C1B169F6B6BB066C9CF5B99A7476CF(L_9, NULL);
  8856. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  8857. bool L_11;
  8858. L_11 = RectTransformUtility_RectangleContainsScreenPoint_mBA6600E46C416EF032491AED969AA00BE2249630(L_5, L_8, L_10, NULL);
  8859. if (!L_11)
  8860. {
  8861. goto IL_0088;
  8862. }
  8863. }
  8864. {
  8865. // if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.pressEventCamera, out localMousePos))
  8866. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12 = __this->___m_HandleRect_20;
  8867. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_13 = ___0_eventData;
  8868. NullCheck(L_13);
  8869. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_14;
  8870. L_14 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_13, NULL);
  8871. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = L_14.___screenPosition_9;
  8872. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_16 = ___0_eventData;
  8873. NullCheck(L_16);
  8874. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17;
  8875. L_17 = PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3(L_16, NULL);
  8876. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  8877. bool L_18;
  8878. L_18 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195(L_12, L_15, L_17, (&V_0), NULL);
  8879. if (!L_18)
  8880. {
  8881. goto IL_0088;
  8882. }
  8883. }
  8884. {
  8885. // m_Offset = localMousePos - m_HandleRect.rect.center;
  8886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_0;
  8887. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_20 = __this->___m_HandleRect_20;
  8888. NullCheck(L_20);
  8889. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_21;
  8890. L_21 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_20, NULL);
  8891. V_1 = L_21;
  8892. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22;
  8893. L_22 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_1), NULL);
  8894. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23;
  8895. L_23 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_19, L_22, NULL);
  8896. __this->___m_Offset_27 = L_23;
  8897. }
  8898. IL_0088:
  8899. {
  8900. // }
  8901. return;
  8902. }
  8903. }
  8904. // System.Void UnityEngine.UI.Scrollbar::OnDrag(UnityEngine.EventSystems.PointerEventData)
  8905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnDrag_m79EAA59922BB2ED61C042ACCCCF9EE14B0990675 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8906. {
  8907. static bool s_Il2CppMethodInitialized;
  8908. if (!s_Il2CppMethodInitialized)
  8909. {
  8910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8911. s_Il2CppMethodInitialized = true;
  8912. }
  8913. {
  8914. // if (!MayDrag(eventData))
  8915. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  8916. bool L_1;
  8917. L_1 = Scrollbar_MayDrag_m19259CC2C45110C1951E59E7E0F8CB207DD69430(__this, L_0, NULL);
  8918. if (L_1)
  8919. {
  8920. goto IL_000a;
  8921. }
  8922. }
  8923. {
  8924. // return;
  8925. return;
  8926. }
  8927. IL_000a:
  8928. {
  8929. // if (m_ContainerRect != null)
  8930. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = __this->___m_ContainerRect_26;
  8931. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  8932. bool L_3;
  8933. L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  8934. if (!L_3)
  8935. {
  8936. goto IL_001f;
  8937. }
  8938. }
  8939. {
  8940. // UpdateDrag(eventData);
  8941. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_4 = ___0_eventData;
  8942. Scrollbar_UpdateDrag_mD7B02B0A326AF4BB20B66423F3EAEC8FD4BCC787(__this, L_4, NULL);
  8943. }
  8944. IL_001f:
  8945. {
  8946. // }
  8947. return;
  8948. }
  8949. }
  8950. // System.Void UnityEngine.UI.Scrollbar::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  8951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnPointerDown_m8A4C9EDFECF2503F92F57D70C8D71842A3165A27 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8952. {
  8953. {
  8954. // if (!MayDrag(eventData))
  8955. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  8956. bool L_1;
  8957. L_1 = Scrollbar_MayDrag_m19259CC2C45110C1951E59E7E0F8CB207DD69430(__this, L_0, NULL);
  8958. if (L_1)
  8959. {
  8960. goto IL_000a;
  8961. }
  8962. }
  8963. {
  8964. // return;
  8965. return;
  8966. }
  8967. IL_000a:
  8968. {
  8969. // base.OnPointerDown(eventData);
  8970. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  8971. Selectable_OnPointerDown_m4425D3C7641AAD2430A7E666F35047E2F3B623D3(__this, L_2, NULL);
  8972. // isPointerDownAndNotDragging = true;
  8973. __this->___isPointerDownAndNotDragging_30 = (bool)1;
  8974. // m_PointerDownRepeat = StartCoroutine(ClickRepeat(eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera));
  8975. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___0_eventData;
  8976. NullCheck(L_3);
  8977. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_4;
  8978. L_4 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_3, NULL);
  8979. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = L_4.___screenPosition_9;
  8980. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_6 = ___0_eventData;
  8981. NullCheck(L_6);
  8982. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7;
  8983. L_7 = PointerEventData_get_enterEventCamera_m2EBF9CB2E5C1B169F6B6BB066C9CF5B99A7476CF(L_6, NULL);
  8984. RuntimeObject* L_8;
  8985. L_8 = Scrollbar_ClickRepeat_m9805A27D61BE928E0A8CC8B6CF6D7DD0A2256830(__this, L_5, L_7, NULL);
  8986. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_9;
  8987. L_9 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_8, NULL);
  8988. __this->___m_PointerDownRepeat_29 = L_9;
  8989. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointerDownRepeat_29), (void*)L_9);
  8990. // }
  8991. return;
  8992. }
  8993. }
  8994. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.EventSystems.PointerEventData)
  8995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_mB3CD100CB06D4687F163B47B1BE806F5519FD8C8 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  8996. {
  8997. {
  8998. // return ClickRepeat(eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera);
  8999. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  9000. NullCheck(L_0);
  9001. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_1;
  9002. L_1 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_0, NULL);
  9003. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = L_1.___screenPosition_9;
  9004. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___0_eventData;
  9005. NullCheck(L_3);
  9006. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4;
  9007. L_4 = PointerEventData_get_enterEventCamera_m2EBF9CB2E5C1B169F6B6BB066C9CF5B99A7476CF(L_3, NULL);
  9008. RuntimeObject* L_5;
  9009. L_5 = Scrollbar_ClickRepeat_m9805A27D61BE928E0A8CC8B6CF6D7DD0A2256830(__this, L_2, L_4, NULL);
  9010. return L_5;
  9011. }
  9012. }
  9013. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.Vector2,UnityEngine.Camera)
  9014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m9805A27D61BE928E0A8CC8B6CF6D7DD0A2256830 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_screenPosition, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method)
  9015. {
  9016. static bool s_Il2CppMethodInitialized;
  9017. if (!s_Il2CppMethodInitialized)
  9018. {
  9019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E_il2cpp_TypeInfo_var);
  9020. s_Il2CppMethodInitialized = true;
  9021. }
  9022. {
  9023. U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* L_0 = (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E*)il2cpp_codegen_object_new(U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E_il2cpp_TypeInfo_var);
  9024. NullCheck(L_0);
  9025. U3CClickRepeatU3Ed__58__ctor_mFE0A3748E0675C23476EE9B999A3DA9A648D07EB(L_0, 0, NULL);
  9026. U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* L_1 = L_0;
  9027. NullCheck(L_1);
  9028. L_1->___U3CU3E4__this_2 = __this;
  9029. Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
  9030. U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* L_2 = L_1;
  9031. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_screenPosition;
  9032. NullCheck(L_2);
  9033. L_2->___screenPosition_3 = L_3;
  9034. U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* L_4 = L_2;
  9035. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___1_camera;
  9036. NullCheck(L_4);
  9037. L_4->___camera_4 = L_5;
  9038. Il2CppCodeGenWriteBarrier((void**)(&L_4->___camera_4), (void*)L_5);
  9039. return L_4;
  9040. }
  9041. }
  9042. // System.Void UnityEngine.UI.Scrollbar::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  9043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnPointerUp_m957C480C8DE9E46E381A800B4B60B07FF12F64B7 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  9044. {
  9045. {
  9046. // base.OnPointerUp(eventData);
  9047. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  9048. Selectable_OnPointerUp_mF7B6987EE86DD7079DDA835339A17BCFC6E7A4C9(__this, L_0, NULL);
  9049. // isPointerDownAndNotDragging = false;
  9050. __this->___isPointerDownAndNotDragging_30 = (bool)0;
  9051. // }
  9052. return;
  9053. }
  9054. }
  9055. // System.Void UnityEngine.UI.Scrollbar::OnMove(UnityEngine.EventSystems.AxisEventData)
  9056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnMove_m17725BD4A3BB30209D66B1938BDF15172F05AD51 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, const RuntimeMethod* method)
  9057. {
  9058. static bool s_Il2CppMethodInitialized;
  9059. if (!s_Il2CppMethodInitialized)
  9060. {
  9061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9062. s_Il2CppMethodInitialized = true;
  9063. }
  9064. int32_t V_0 = 0;
  9065. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B9_0 = NULL;
  9066. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B8_0 = NULL;
  9067. float G_B10_0 = 0.0f;
  9068. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B10_1 = NULL;
  9069. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B16_0 = NULL;
  9070. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B15_0 = NULL;
  9071. float G_B17_0 = 0.0f;
  9072. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B17_1 = NULL;
  9073. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B23_0 = NULL;
  9074. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B22_0 = NULL;
  9075. float G_B24_0 = 0.0f;
  9076. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B24_1 = NULL;
  9077. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B30_0 = NULL;
  9078. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B29_0 = NULL;
  9079. float G_B31_0 = 0.0f;
  9080. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B31_1 = NULL;
  9081. {
  9082. // if (!IsActive() || !IsInteractable())
  9083. bool L_0;
  9084. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  9085. if (!L_0)
  9086. {
  9087. goto IL_0010;
  9088. }
  9089. }
  9090. {
  9091. bool L_1;
  9092. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  9093. if (L_1)
  9094. {
  9095. goto IL_0018;
  9096. }
  9097. }
  9098. IL_0010:
  9099. {
  9100. // base.OnMove(eventData);
  9101. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_2 = ___0_eventData;
  9102. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_2, NULL);
  9103. // return;
  9104. return;
  9105. }
  9106. IL_0018:
  9107. {
  9108. // switch (eventData.moveDir)
  9109. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_3 = ___0_eventData;
  9110. NullCheck(L_3);
  9111. int32_t L_4;
  9112. L_4 = AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline(L_3, NULL);
  9113. V_0 = L_4;
  9114. int32_t L_5 = V_0;
  9115. switch (L_5)
  9116. {
  9117. case 0:
  9118. {
  9119. goto IL_0036;
  9120. }
  9121. case 1:
  9122. {
  9123. goto IL_00d4;
  9124. }
  9125. case 2:
  9126. {
  9127. goto IL_0085;
  9128. }
  9129. case 3:
  9130. {
  9131. goto IL_0124;
  9132. }
  9133. }
  9134. }
  9135. {
  9136. return;
  9137. }
  9138. IL_0036:
  9139. {
  9140. // if (axis == Axis.Horizontal && FindSelectableOnLeft() == null)
  9141. int32_t L_6;
  9142. L_6 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9143. if (L_6)
  9144. {
  9145. goto IL_007d;
  9146. }
  9147. }
  9148. {
  9149. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_7;
  9150. L_7 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  9151. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9152. bool L_8;
  9153. L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9154. if (!L_8)
  9155. {
  9156. goto IL_007d;
  9157. }
  9158. }
  9159. {
  9160. // Set(Mathf.Clamp01(reverseValue ? value + stepSize : value - stepSize));
  9161. bool L_9;
  9162. L_9 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(__this, NULL);
  9163. G_B8_0 = __this;
  9164. if (L_9)
  9165. {
  9166. G_B9_0 = __this;
  9167. goto IL_0064;
  9168. }
  9169. }
  9170. {
  9171. float L_10;
  9172. L_10 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9173. float L_11;
  9174. L_11 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9175. G_B10_0 = ((float)il2cpp_codegen_subtract(L_10, L_11));
  9176. G_B10_1 = G_B8_0;
  9177. goto IL_0071;
  9178. }
  9179. IL_0064:
  9180. {
  9181. float L_12;
  9182. L_12 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9183. float L_13;
  9184. L_13 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9185. G_B10_0 = ((float)il2cpp_codegen_add(L_12, L_13));
  9186. G_B10_1 = G_B9_0;
  9187. }
  9188. IL_0071:
  9189. {
  9190. float L_14;
  9191. L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(G_B10_0, NULL);
  9192. NullCheck(G_B10_1);
  9193. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(G_B10_1, L_14, (bool)1, NULL);
  9194. return;
  9195. }
  9196. IL_007d:
  9197. {
  9198. // base.OnMove(eventData);
  9199. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_15 = ___0_eventData;
  9200. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_15, NULL);
  9201. // break;
  9202. return;
  9203. }
  9204. IL_0085:
  9205. {
  9206. // if (axis == Axis.Horizontal && FindSelectableOnRight() == null)
  9207. int32_t L_16;
  9208. L_16 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9209. if (L_16)
  9210. {
  9211. goto IL_00cc;
  9212. }
  9213. }
  9214. {
  9215. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_17;
  9216. L_17 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  9217. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9218. bool L_18;
  9219. L_18 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9220. if (!L_18)
  9221. {
  9222. goto IL_00cc;
  9223. }
  9224. }
  9225. {
  9226. // Set(Mathf.Clamp01(reverseValue ? value - stepSize : value + stepSize));
  9227. bool L_19;
  9228. L_19 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(__this, NULL);
  9229. G_B15_0 = __this;
  9230. if (L_19)
  9231. {
  9232. G_B16_0 = __this;
  9233. goto IL_00b3;
  9234. }
  9235. }
  9236. {
  9237. float L_20;
  9238. L_20 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9239. float L_21;
  9240. L_21 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9241. G_B17_0 = ((float)il2cpp_codegen_add(L_20, L_21));
  9242. G_B17_1 = G_B15_0;
  9243. goto IL_00c0;
  9244. }
  9245. IL_00b3:
  9246. {
  9247. float L_22;
  9248. L_22 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9249. float L_23;
  9250. L_23 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9251. G_B17_0 = ((float)il2cpp_codegen_subtract(L_22, L_23));
  9252. G_B17_1 = G_B16_0;
  9253. }
  9254. IL_00c0:
  9255. {
  9256. float L_24;
  9257. L_24 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(G_B17_0, NULL);
  9258. NullCheck(G_B17_1);
  9259. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(G_B17_1, L_24, (bool)1, NULL);
  9260. return;
  9261. }
  9262. IL_00cc:
  9263. {
  9264. // base.OnMove(eventData);
  9265. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_25 = ___0_eventData;
  9266. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_25, NULL);
  9267. // break;
  9268. return;
  9269. }
  9270. IL_00d4:
  9271. {
  9272. // if (axis == Axis.Vertical && FindSelectableOnUp() == null)
  9273. int32_t L_26;
  9274. L_26 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9275. if ((!(((uint32_t)L_26) == ((uint32_t)1))))
  9276. {
  9277. goto IL_011c;
  9278. }
  9279. }
  9280. {
  9281. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_27;
  9282. L_27 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  9283. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9284. bool L_28;
  9285. L_28 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_27, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9286. if (!L_28)
  9287. {
  9288. goto IL_011c;
  9289. }
  9290. }
  9291. {
  9292. // Set(Mathf.Clamp01(reverseValue ? value - stepSize : value + stepSize));
  9293. bool L_29;
  9294. L_29 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(__this, NULL);
  9295. G_B22_0 = __this;
  9296. if (L_29)
  9297. {
  9298. G_B23_0 = __this;
  9299. goto IL_0103;
  9300. }
  9301. }
  9302. {
  9303. float L_30;
  9304. L_30 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9305. float L_31;
  9306. L_31 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9307. G_B24_0 = ((float)il2cpp_codegen_add(L_30, L_31));
  9308. G_B24_1 = G_B22_0;
  9309. goto IL_0110;
  9310. }
  9311. IL_0103:
  9312. {
  9313. float L_32;
  9314. L_32 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9315. float L_33;
  9316. L_33 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9317. G_B24_0 = ((float)il2cpp_codegen_subtract(L_32, L_33));
  9318. G_B24_1 = G_B23_0;
  9319. }
  9320. IL_0110:
  9321. {
  9322. float L_34;
  9323. L_34 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(G_B24_0, NULL);
  9324. NullCheck(G_B24_1);
  9325. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(G_B24_1, L_34, (bool)1, NULL);
  9326. return;
  9327. }
  9328. IL_011c:
  9329. {
  9330. // base.OnMove(eventData);
  9331. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_35 = ___0_eventData;
  9332. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_35, NULL);
  9333. // break;
  9334. return;
  9335. }
  9336. IL_0124:
  9337. {
  9338. // if (axis == Axis.Vertical && FindSelectableOnDown() == null)
  9339. int32_t L_36;
  9340. L_36 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9341. if ((!(((uint32_t)L_36) == ((uint32_t)1))))
  9342. {
  9343. goto IL_016c;
  9344. }
  9345. }
  9346. {
  9347. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_37;
  9348. L_37 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  9349. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  9350. bool L_38;
  9351. L_38 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_37, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  9352. if (!L_38)
  9353. {
  9354. goto IL_016c;
  9355. }
  9356. }
  9357. {
  9358. // Set(Mathf.Clamp01(reverseValue ? value + stepSize : value - stepSize));
  9359. bool L_39;
  9360. L_39 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(__this, NULL);
  9361. G_B29_0 = __this;
  9362. if (L_39)
  9363. {
  9364. G_B30_0 = __this;
  9365. goto IL_0153;
  9366. }
  9367. }
  9368. {
  9369. float L_40;
  9370. L_40 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9371. float L_41;
  9372. L_41 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9373. G_B31_0 = ((float)il2cpp_codegen_subtract(L_40, L_41));
  9374. G_B31_1 = G_B29_0;
  9375. goto IL_0160;
  9376. }
  9377. IL_0153:
  9378. {
  9379. float L_42;
  9380. L_42 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(__this, NULL);
  9381. float L_43;
  9382. L_43 = Scrollbar_get_stepSize_m76926AD1E9F264A61B9BF098BC90F1E1335FA7A5(__this, NULL);
  9383. G_B31_0 = ((float)il2cpp_codegen_add(L_42, L_43));
  9384. G_B31_1 = G_B30_0;
  9385. }
  9386. IL_0160:
  9387. {
  9388. float L_44;
  9389. L_44 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(G_B31_0, NULL);
  9390. NullCheck(G_B31_1);
  9391. Scrollbar_Set_m9A15F05D06D200A038C20B1F1C6A4DFA5B17D0A4(G_B31_1, L_44, (bool)1, NULL);
  9392. return;
  9393. }
  9394. IL_016c:
  9395. {
  9396. // base.OnMove(eventData);
  9397. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_45 = ___0_eventData;
  9398. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_45, NULL);
  9399. // }
  9400. return;
  9401. }
  9402. }
  9403. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnLeft()
  9404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Scrollbar_FindSelectableOnLeft_m4D775883935EA4A06A67C452C47971BDA90FEFE9 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  9405. {
  9406. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  9407. memset((&V_0), 0, sizeof(V_0));
  9408. {
  9409. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  9410. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  9411. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  9412. V_0 = L_0;
  9413. int32_t L_1;
  9414. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  9415. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  9416. {
  9417. goto IL_001b;
  9418. }
  9419. }
  9420. {
  9421. int32_t L_2;
  9422. L_2 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9423. if (L_2)
  9424. {
  9425. goto IL_001b;
  9426. }
  9427. }
  9428. {
  9429. // return null;
  9430. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  9431. }
  9432. IL_001b:
  9433. {
  9434. // return base.FindSelectableOnLeft();
  9435. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  9436. L_3 = Selectable_FindSelectableOnLeft_m1DB05BA9AB4FBED7AAD646526926BCC9BC99E134(__this, NULL);
  9437. return L_3;
  9438. }
  9439. }
  9440. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnRight()
  9441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Scrollbar_FindSelectableOnRight_mD77EA6CD469357D8E014C5075301A5752A0CA052 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  9442. {
  9443. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  9444. memset((&V_0), 0, sizeof(V_0));
  9445. {
  9446. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  9447. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  9448. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  9449. V_0 = L_0;
  9450. int32_t L_1;
  9451. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  9452. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  9453. {
  9454. goto IL_001b;
  9455. }
  9456. }
  9457. {
  9458. int32_t L_2;
  9459. L_2 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9460. if (L_2)
  9461. {
  9462. goto IL_001b;
  9463. }
  9464. }
  9465. {
  9466. // return null;
  9467. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  9468. }
  9469. IL_001b:
  9470. {
  9471. // return base.FindSelectableOnRight();
  9472. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  9473. L_3 = Selectable_FindSelectableOnRight_m9F76D3B04DD85E9A2C6DC3F1041DE0C9200F307E(__this, NULL);
  9474. return L_3;
  9475. }
  9476. }
  9477. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnUp()
  9478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Scrollbar_FindSelectableOnUp_m44369416317D6AF92FC5CD29CF3B4D4CB44D247D (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  9479. {
  9480. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  9481. memset((&V_0), 0, sizeof(V_0));
  9482. {
  9483. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  9484. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  9485. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  9486. V_0 = L_0;
  9487. int32_t L_1;
  9488. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  9489. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  9490. {
  9491. goto IL_001c;
  9492. }
  9493. }
  9494. {
  9495. int32_t L_2;
  9496. L_2 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9497. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  9498. {
  9499. goto IL_001c;
  9500. }
  9501. }
  9502. {
  9503. // return null;
  9504. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  9505. }
  9506. IL_001c:
  9507. {
  9508. // return base.FindSelectableOnUp();
  9509. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  9510. L_3 = Selectable_FindSelectableOnUp_m3B25FCB3C7EBEA5A777325A7ECB7985A4B7345CC(__this, NULL);
  9511. return L_3;
  9512. }
  9513. }
  9514. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnDown()
  9515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Scrollbar_FindSelectableOnDown_mA0C3C3970272025DE78D382CCDB96721B4EBDD6D (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  9516. {
  9517. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  9518. memset((&V_0), 0, sizeof(V_0));
  9519. {
  9520. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  9521. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  9522. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  9523. V_0 = L_0;
  9524. int32_t L_1;
  9525. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  9526. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  9527. {
  9528. goto IL_001c;
  9529. }
  9530. }
  9531. {
  9532. int32_t L_2;
  9533. L_2 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9534. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  9535. {
  9536. goto IL_001c;
  9537. }
  9538. }
  9539. {
  9540. // return null;
  9541. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  9542. }
  9543. IL_001c:
  9544. {
  9545. // return base.FindSelectableOnDown();
  9546. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  9547. L_3 = Selectable_FindSelectableOnDown_mF1715CEA701C504DA775E4A22373881031F851B3(__this, NULL);
  9548. return L_3;
  9549. }
  9550. }
  9551. // System.Void UnityEngine.UI.Scrollbar::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  9552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_OnInitializePotentialDrag_m7B2840ACB1D2A6D3DA0F03DF9677D2DCF790E065 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  9553. {
  9554. {
  9555. // eventData.useDragThreshold = false;
  9556. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  9557. NullCheck(L_0);
  9558. PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline(L_0, (bool)0, NULL);
  9559. // }
  9560. return;
  9561. }
  9562. }
  9563. // System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean)
  9564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_mA62DC964AA698D058BC84FA1DCAFA46BCA6A8182 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, int32_t ___0_direction, bool ___1_includeRectLayouts, const RuntimeMethod* method)
  9565. {
  9566. static bool s_Il2CppMethodInitialized;
  9567. if (!s_Il2CppMethodInitialized)
  9568. {
  9569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  9570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  9571. s_Il2CppMethodInitialized = true;
  9572. }
  9573. int32_t V_0 = 0;
  9574. bool V_1 = false;
  9575. {
  9576. // Axis oldAxis = axis;
  9577. int32_t L_0;
  9578. L_0 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9579. V_0 = L_0;
  9580. // bool oldReverse = reverseValue;
  9581. bool L_1;
  9582. L_1 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(__this, NULL);
  9583. V_1 = L_1;
  9584. // this.direction = direction;
  9585. int32_t L_2 = ___0_direction;
  9586. Scrollbar_set_direction_m1C307CE73857CD7D3FBB160FE66875CA6BA6A3C6(__this, L_2, NULL);
  9587. // if (!includeRectLayouts)
  9588. bool L_3 = ___1_includeRectLayouts;
  9589. if (L_3)
  9590. {
  9591. goto IL_0019;
  9592. }
  9593. }
  9594. {
  9595. // return;
  9596. return;
  9597. }
  9598. IL_0019:
  9599. {
  9600. // if (axis != oldAxis)
  9601. int32_t L_4;
  9602. L_4 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9603. int32_t L_5 = V_0;
  9604. if ((((int32_t)L_4) == ((int32_t)L_5)))
  9605. {
  9606. goto IL_0034;
  9607. }
  9608. }
  9609. {
  9610. // RectTransformUtility.FlipLayoutAxes(transform as RectTransform, true, true);
  9611. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  9612. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  9613. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  9614. RectTransformUtility_FlipLayoutAxes_m26EB79DA22C994D656FD630B5E4404F42F7057BA(((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_6, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), (bool)1, (bool)1, NULL);
  9615. }
  9616. IL_0034:
  9617. {
  9618. // if (reverseValue != oldReverse)
  9619. bool L_7;
  9620. L_7 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(__this, NULL);
  9621. bool L_8 = V_1;
  9622. if ((((int32_t)L_7) == ((int32_t)L_8)))
  9623. {
  9624. goto IL_0055;
  9625. }
  9626. }
  9627. {
  9628. // RectTransformUtility.FlipLayoutOnAxis(transform as RectTransform, (int)axis, true, true);
  9629. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9;
  9630. L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  9631. int32_t L_10;
  9632. L_10 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(__this, NULL);
  9633. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  9634. RectTransformUtility_FlipLayoutOnAxis_mC9F2317970259E4D98783F6515EA6AE5B1D1A16E(((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_9, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), L_10, (bool)1, (bool)1, NULL);
  9635. }
  9636. IL_0055:
  9637. {
  9638. // }
  9639. return;
  9640. }
  9641. }
  9642. // UnityEngine.Transform UnityEngine.UI.Scrollbar::UnityEngine.UI.ICanvasElement.get_transform()
  9643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Scrollbar_UnityEngine_UI_ICanvasElement_get_transform_m402A9522ECD918080DBBE778E8BEF58415E41B44 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  9644. {
  9645. {
  9646. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  9647. L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  9648. return L_0;
  9649. }
  9650. }
  9651. #ifdef __clang__
  9652. #pragma clang diagnostic pop
  9653. #endif
  9654. #ifdef __clang__
  9655. #pragma clang diagnostic push
  9656. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9657. #pragma clang diagnostic ignored "-Wunused-variable"
  9658. #endif
  9659. // System.Void UnityEngine.UI.Scrollbar/ScrollEvent::.ctor()
  9660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollEvent__ctor_m8875FD9430D9657557F83634E0BDAC8A4C280C10 (ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* __this, const RuntimeMethod* method)
  9661. {
  9662. static bool s_Il2CppMethodInitialized;
  9663. if (!s_Il2CppMethodInitialized)
  9664. {
  9665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var);
  9666. s_Il2CppMethodInitialized = true;
  9667. }
  9668. {
  9669. UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422(__this, UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var);
  9670. return;
  9671. }
  9672. }
  9673. #ifdef __clang__
  9674. #pragma clang diagnostic pop
  9675. #endif
  9676. #ifdef __clang__
  9677. #pragma clang diagnostic push
  9678. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9679. #pragma clang diagnostic ignored "-Wunused-variable"
  9680. #endif
  9681. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::.ctor(System.Int32)
  9682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58__ctor_mFE0A3748E0675C23476EE9B999A3DA9A648D07EB (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
  9683. {
  9684. {
  9685. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9686. int32_t L_0 = ___0_U3CU3E1__state;
  9687. __this->___U3CU3E1__state_0 = L_0;
  9688. return;
  9689. }
  9690. }
  9691. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.IDisposable.Dispose()
  9692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58_System_IDisposable_Dispose_mF65B6B047023720C4031343ADBFBA21A23455068 (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* __this, const RuntimeMethod* method)
  9693. {
  9694. {
  9695. return;
  9696. }
  9697. }
  9698. // System.Boolean UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::MoveNext()
  9699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CClickRepeatU3Ed__58_MoveNext_mB17FA8F05D7A43F4D54188D618BE2C575FC51EFD (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* __this, const RuntimeMethod* method)
  9700. {
  9701. static bool s_Il2CppMethodInitialized;
  9702. if (!s_Il2CppMethodInitialized)
  9703. {
  9704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  9705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663_il2cpp_TypeInfo_var);
  9706. s_Il2CppMethodInitialized = true;
  9707. }
  9708. int32_t V_0 = 0;
  9709. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* V_1 = NULL;
  9710. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  9711. memset((&V_2), 0, sizeof(V_2));
  9712. float V_3 = 0.0f;
  9713. float G_B9_0 = 0.0f;
  9714. float G_B12_0 = 0.0f;
  9715. float G_B14_0 = 0.0f;
  9716. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B14_1 = NULL;
  9717. float G_B13_0 = 0.0f;
  9718. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B13_1 = NULL;
  9719. float G_B15_0 = 0.0f;
  9720. float G_B15_1 = 0.0f;
  9721. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* G_B15_2 = NULL;
  9722. {
  9723. int32_t L_0 = __this->___U3CU3E1__state_0;
  9724. V_0 = L_0;
  9725. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_1 = __this->___U3CU3E4__this_2;
  9726. V_1 = L_1;
  9727. int32_t L_2 = V_0;
  9728. if (!L_2)
  9729. {
  9730. goto IL_001a;
  9731. }
  9732. }
  9733. {
  9734. int32_t L_3 = V_0;
  9735. if ((((int32_t)L_3) == ((int32_t)1)))
  9736. {
  9737. goto IL_00e6;
  9738. }
  9739. }
  9740. {
  9741. return (bool)0;
  9742. }
  9743. IL_001a:
  9744. {
  9745. __this->___U3CU3E1__state_0 = (-1);
  9746. goto IL_00ed;
  9747. }
  9748. IL_0026:
  9749. {
  9750. // if (!RectTransformUtility.RectangleContainsScreenPoint(m_HandleRect, screenPosition, camera))
  9751. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_4 = V_1;
  9752. NullCheck(L_4);
  9753. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = L_4->___m_HandleRect_20;
  9754. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = __this->___screenPosition_3;
  9755. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7 = __this->___camera_4;
  9756. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  9757. bool L_8;
  9758. L_8 = RectTransformUtility_RectangleContainsScreenPoint_mBA6600E46C416EF032491AED969AA00BE2249630(L_5, L_6, L_7, NULL);
  9759. if (L_8)
  9760. {
  9761. goto IL_00d2;
  9762. }
  9763. }
  9764. {
  9765. // if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_HandleRect, screenPosition, camera, out localMousePos))
  9766. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_9 = V_1;
  9767. NullCheck(L_9);
  9768. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_10 = L_9->___m_HandleRect_20;
  9769. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = __this->___screenPosition_3;
  9770. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_12 = __this->___camera_4;
  9771. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  9772. bool L_13;
  9773. L_13 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195(L_10, L_11, L_12, (&V_2), NULL);
  9774. if (!L_13)
  9775. {
  9776. goto IL_00d2;
  9777. }
  9778. }
  9779. {
  9780. // var axisCoordinate = axis == 0 ? localMousePos.x : localMousePos.y;
  9781. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_14 = V_1;
  9782. NullCheck(L_14);
  9783. int32_t L_15;
  9784. L_15 = Scrollbar_get_axis_m7C529809A9A4246CAA1F7417AC3418270B7D7ADB(L_14, NULL);
  9785. if (!L_15)
  9786. {
  9787. goto IL_006d;
  9788. }
  9789. }
  9790. {
  9791. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = V_2;
  9792. float L_17 = L_16.___y_1;
  9793. G_B9_0 = L_17;
  9794. goto IL_0073;
  9795. }
  9796. IL_006d:
  9797. {
  9798. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = V_2;
  9799. float L_19 = L_18.___x_0;
  9800. G_B9_0 = L_19;
  9801. }
  9802. IL_0073:
  9803. {
  9804. // float change = axisCoordinate < 0 ? size : -size;
  9805. if ((((float)G_B9_0) < ((float)(0.0f))))
  9806. {
  9807. goto IL_0083;
  9808. }
  9809. }
  9810. {
  9811. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_20 = V_1;
  9812. NullCheck(L_20);
  9813. float L_21;
  9814. L_21 = Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline(L_20, NULL);
  9815. G_B12_0 = ((-L_21));
  9816. goto IL_0089;
  9817. }
  9818. IL_0083:
  9819. {
  9820. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_22 = V_1;
  9821. NullCheck(L_22);
  9822. float L_23;
  9823. L_23 = Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline(L_22, NULL);
  9824. G_B12_0 = L_23;
  9825. }
  9826. IL_0089:
  9827. {
  9828. V_3 = G_B12_0;
  9829. // value += reverseValue ? change : -change;
  9830. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_24 = V_1;
  9831. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_25 = V_1;
  9832. NullCheck(L_25);
  9833. float L_26;
  9834. L_26 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(L_25, NULL);
  9835. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_27 = V_1;
  9836. NullCheck(L_27);
  9837. bool L_28;
  9838. L_28 = Scrollbar_get_reverseValue_mDEEB7F6EC4FD16FD6B1F6806335463FDBC417571(L_27, NULL);
  9839. G_B13_0 = L_26;
  9840. G_B13_1 = L_24;
  9841. if (L_28)
  9842. {
  9843. G_B14_0 = L_26;
  9844. G_B14_1 = L_24;
  9845. goto IL_009d;
  9846. }
  9847. }
  9848. {
  9849. float L_29 = V_3;
  9850. G_B15_0 = ((-L_29));
  9851. G_B15_1 = G_B13_0;
  9852. G_B15_2 = G_B13_1;
  9853. goto IL_009e;
  9854. }
  9855. IL_009d:
  9856. {
  9857. float L_30 = V_3;
  9858. G_B15_0 = L_30;
  9859. G_B15_1 = G_B14_0;
  9860. G_B15_2 = G_B14_1;
  9861. }
  9862. IL_009e:
  9863. {
  9864. NullCheck(G_B15_2);
  9865. Scrollbar_set_value_m8F7815DB02D4A69B33B091FC5F674609F070D804(G_B15_2, ((float)il2cpp_codegen_add(G_B15_1, G_B15_0)), NULL);
  9866. // value = Mathf.Clamp01(value);
  9867. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_31 = V_1;
  9868. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_32 = V_1;
  9869. NullCheck(L_32);
  9870. float L_33;
  9871. L_33 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(L_32, NULL);
  9872. float L_34;
  9873. L_34 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_33, NULL);
  9874. NullCheck(L_31);
  9875. Scrollbar_set_value_m8F7815DB02D4A69B33B091FC5F674609F070D804(L_31, L_34, NULL);
  9876. // value = Mathf.Round(value * 10000f) / 10000f;
  9877. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_35 = V_1;
  9878. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_36 = V_1;
  9879. NullCheck(L_36);
  9880. float L_37;
  9881. L_37 = Scrollbar_get_value_mC2F43475C89766DA596FFAA019CA59F94CC89A35(L_36, NULL);
  9882. float L_38;
  9883. L_38 = bankers_roundf(((float)il2cpp_codegen_multiply(L_37, (10000.0f))));
  9884. NullCheck(L_35);
  9885. Scrollbar_set_value_m8F7815DB02D4A69B33B091FC5F674609F070D804(L_35, ((float)(L_38/(10000.0f))), NULL);
  9886. }
  9887. IL_00d2:
  9888. {
  9889. // yield return new WaitForEndOfFrame();
  9890. WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* L_39 = (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663*)il2cpp_codegen_object_new(WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663_il2cpp_TypeInfo_var);
  9891. NullCheck(L_39);
  9892. WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB(L_39, NULL);
  9893. __this->___U3CU3E2__current_1 = L_39;
  9894. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_39);
  9895. __this->___U3CU3E1__state_0 = 1;
  9896. return (bool)1;
  9897. }
  9898. IL_00e6:
  9899. {
  9900. __this->___U3CU3E1__state_0 = (-1);
  9901. }
  9902. IL_00ed:
  9903. {
  9904. // while (isPointerDownAndNotDragging)
  9905. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_40 = V_1;
  9906. NullCheck(L_40);
  9907. bool L_41 = L_40->___isPointerDownAndNotDragging_30;
  9908. if (L_41)
  9909. {
  9910. goto IL_0026;
  9911. }
  9912. }
  9913. {
  9914. // StopCoroutine(m_PointerDownRepeat);
  9915. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_42 = V_1;
  9916. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_43 = V_1;
  9917. NullCheck(L_43);
  9918. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_44 = L_43->___m_PointerDownRepeat_29;
  9919. NullCheck(L_42);
  9920. MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A(L_42, L_44, NULL);
  9921. // }
  9922. return (bool)0;
  9923. }
  9924. }
  9925. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  9926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CClickRepeatU3Ed__58_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m72A0A35EF0BD3D37716605AD12258D2CEF3E283B (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* __this, const RuntimeMethod* method)
  9927. {
  9928. {
  9929. RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
  9930. return L_0;
  9931. }
  9932. }
  9933. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.Collections.IEnumerator.Reset()
  9934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_Reset_m5B78E0B6896A6F359FF829520E88FB0EF9E747C0 (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* __this, const RuntimeMethod* method)
  9935. {
  9936. {
  9937. NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
  9938. NullCheck(L_0);
  9939. NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
  9940. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_Reset_m5B78E0B6896A6F359FF829520E88FB0EF9E747C0_RuntimeMethod_var)));
  9941. }
  9942. }
  9943. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.Collections.IEnumerator.get_Current()
  9944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_get_Current_m217C077410A6847D0936C68956158E8BE9925873 (U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E* __this, const RuntimeMethod* method)
  9945. {
  9946. {
  9947. RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
  9948. return L_0;
  9949. }
  9950. }
  9951. #ifdef __clang__
  9952. #pragma clang diagnostic pop
  9953. #endif
  9954. #ifdef __clang__
  9955. #pragma clang diagnostic push
  9956. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9957. #pragma clang diagnostic ignored "-Wunused-variable"
  9958. #endif
  9959. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  9960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_content_m7878BCA28A96B7FBA02DC466A1ED2C9E191C6996 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  9961. {
  9962. {
  9963. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  9964. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Content_4;
  9965. return L_0;
  9966. }
  9967. }
  9968. // System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform)
  9969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_content_m01BF6FE0205985CBD16C6D3BB4B6F345B3AF484E (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_value, const RuntimeMethod* method)
  9970. {
  9971. {
  9972. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  9973. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = ___0_value;
  9974. __this->___m_Content_4 = L_0;
  9975. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Content_4), (void*)L_0);
  9976. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  9977. return;
  9978. }
  9979. }
  9980. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  9981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_mDA4358EF29CE64E6B346D6CC5D70E08F00D3D05B (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  9982. {
  9983. {
  9984. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  9985. bool L_0 = __this->___m_Horizontal_5;
  9986. return L_0;
  9987. }
  9988. }
  9989. // System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean)
  9990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m99C076AF2B2B596C87435E1465EF0B104281B150 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, bool ___0_value, const RuntimeMethod* method)
  9991. {
  9992. {
  9993. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  9994. bool L_0 = ___0_value;
  9995. __this->___m_Horizontal_5 = L_0;
  9996. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  9997. return;
  9998. }
  9999. }
  10000. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  10001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_m43F2C650302CB71D53A0A373934CA9F9921CC38B (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10002. {
  10003. {
  10004. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  10005. bool L_0 = __this->___m_Vertical_6;
  10006. return L_0;
  10007. }
  10008. }
  10009. // System.Void UnityEngine.UI.ScrollRect::set_vertical(System.Boolean)
  10010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_vertical_m972088E788E72690AAE139E7C0F8F634C325E7CE (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, bool ___0_value, const RuntimeMethod* method)
  10011. {
  10012. {
  10013. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  10014. bool L_0 = ___0_value;
  10015. __this->___m_Vertical_6 = L_0;
  10016. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  10017. return;
  10018. }
  10019. }
  10020. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  10021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m0672A0BA382BC5479398DE95C551530FE5B38621 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10022. {
  10023. {
  10024. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  10025. int32_t L_0 = __this->___m_MovementType_7;
  10026. return L_0;
  10027. }
  10028. }
  10029. // System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType)
  10030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m2A900C10E6C005FD6866EFF1DA2DF78AA957534A (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, int32_t ___0_value, const RuntimeMethod* method)
  10031. {
  10032. {
  10033. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  10034. int32_t L_0 = ___0_value;
  10035. __this->___m_MovementType_7 = L_0;
  10036. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  10037. return;
  10038. }
  10039. }
  10040. // System.Single UnityEngine.UI.ScrollRect::get_elasticity()
  10041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_elasticity_mF0DE000D57AA94F2A5D9E1C48EC6F6514C1F4565 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10042. {
  10043. {
  10044. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  10045. float L_0 = __this->___m_Elasticity_8;
  10046. return L_0;
  10047. }
  10048. }
  10049. // System.Void UnityEngine.UI.ScrollRect::set_elasticity(System.Single)
  10050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_elasticity_mCA1500D31E9A8DE62FA03EA3E1276BFFB7F6094B (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  10051. {
  10052. {
  10053. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  10054. float L_0 = ___0_value;
  10055. __this->___m_Elasticity_8 = L_0;
  10056. // public float elasticity { get { return m_Elasticity; } set { m_Elasticity = value; } }
  10057. return;
  10058. }
  10059. }
  10060. // System.Boolean UnityEngine.UI.ScrollRect::get_inertia()
  10061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_inertia_m10C8837B3E43787E1FA94C71683D19638FCEFFBF (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10062. {
  10063. {
  10064. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  10065. bool L_0 = __this->___m_Inertia_9;
  10066. return L_0;
  10067. }
  10068. }
  10069. // System.Void UnityEngine.UI.ScrollRect::set_inertia(System.Boolean)
  10070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_inertia_m8A17589561A5E7A2F5F543B8F2F6149458C68AC2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, bool ___0_value, const RuntimeMethod* method)
  10071. {
  10072. {
  10073. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  10074. bool L_0 = ___0_value;
  10075. __this->___m_Inertia_9 = L_0;
  10076. // public bool inertia { get { return m_Inertia; } set { m_Inertia = value; } }
  10077. return;
  10078. }
  10079. }
  10080. // System.Single UnityEngine.UI.ScrollRect::get_decelerationRate()
  10081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_decelerationRate_mDE7178B7D5AEA48B258A328ED352C7A8AF9065AF (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10082. {
  10083. {
  10084. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  10085. float L_0 = __this->___m_DecelerationRate_10;
  10086. return L_0;
  10087. }
  10088. }
  10089. // System.Void UnityEngine.UI.ScrollRect::set_decelerationRate(System.Single)
  10090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_decelerationRate_m7DB02F71AC6E7C519ADB3FA88F9B46EF187FCD61 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  10091. {
  10092. {
  10093. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  10094. float L_0 = ___0_value;
  10095. __this->___m_DecelerationRate_10 = L_0;
  10096. // public float decelerationRate { get { return m_DecelerationRate; } set { m_DecelerationRate = value; } }
  10097. return;
  10098. }
  10099. }
  10100. // System.Single UnityEngine.UI.ScrollRect::get_scrollSensitivity()
  10101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_scrollSensitivity_m36A71A35CCAE99F83DE336A51520BB2657686E4C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10102. {
  10103. {
  10104. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  10105. float L_0 = __this->___m_ScrollSensitivity_11;
  10106. return L_0;
  10107. }
  10108. }
  10109. // System.Void UnityEngine.UI.ScrollRect::set_scrollSensitivity(System.Single)
  10110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_scrollSensitivity_m07A6D8B94625BC52775BED72633CCBEA41E27E1D (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  10111. {
  10112. {
  10113. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  10114. float L_0 = ___0_value;
  10115. __this->___m_ScrollSensitivity_11 = L_0;
  10116. // public float scrollSensitivity { get { return m_ScrollSensitivity; } set { m_ScrollSensitivity = value; } }
  10117. return;
  10118. }
  10119. }
  10120. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewport()
  10121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_viewport_m85092216DD476F77E78F5CE50F9C4E70063ECCF9 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10122. {
  10123. {
  10124. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  10125. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Viewport_12;
  10126. return L_0;
  10127. }
  10128. }
  10129. // System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform)
  10130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_m53D91C0869950B18953E163E9A3CE5E7AFB0A262 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_value, const RuntimeMethod* method)
  10131. {
  10132. {
  10133. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  10134. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = ___0_value;
  10135. __this->___m_Viewport_12 = L_0;
  10136. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Viewport_12), (void*)L_0);
  10137. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  10138. ScrollRect_SetDirtyCaching_m8E5F2F8A20AE671802C2ABA400E9125CF60FF19F(__this, NULL);
  10139. // public RectTransform viewport { get { return m_Viewport; } set { m_Viewport = value; SetDirtyCaching(); } }
  10140. return;
  10141. }
  10142. }
  10143. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_horizontalScrollbar()
  10144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ScrollRect_get_horizontalScrollbar_mDE0EC3FD5C1AC8FDB4D8E8EF4B093A77218DF534 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10145. {
  10146. {
  10147. // return m_HorizontalScrollbar;
  10148. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = __this->___m_HorizontalScrollbar_13;
  10149. return L_0;
  10150. }
  10151. }
  10152. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar)
  10153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_m38777B9083CABE5B05EE674DF59867247613F6CA (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___0_value, const RuntimeMethod* method)
  10154. {
  10155. static bool s_Il2CppMethodInitialized;
  10156. if (!s_Il2CppMethodInitialized)
  10157. {
  10158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var);
  10160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  10161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  10162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var);
  10163. s_Il2CppMethodInitialized = true;
  10164. }
  10165. {
  10166. // if (m_HorizontalScrollbar)
  10167. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = __this->___m_HorizontalScrollbar_13;
  10168. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10169. bool L_1;
  10170. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  10171. if (!L_1)
  10172. {
  10173. goto IL_0029;
  10174. }
  10175. }
  10176. {
  10177. // m_HorizontalScrollbar.onValueChanged.RemoveListener(SetHorizontalNormalizedPosition);
  10178. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_2 = __this->___m_HorizontalScrollbar_13;
  10179. NullCheck(L_2);
  10180. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_3;
  10181. L_3 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_2, NULL);
  10182. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_4 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  10183. NullCheck(L_4);
  10184. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_4, __this, (intptr_t)((void*)ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var), NULL);
  10185. NullCheck(L_3);
  10186. UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9(L_3, L_4, UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var);
  10187. }
  10188. IL_0029:
  10189. {
  10190. // m_HorizontalScrollbar = value;
  10191. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_5 = ___0_value;
  10192. __this->___m_HorizontalScrollbar_13 = L_5;
  10193. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HorizontalScrollbar_13), (void*)L_5);
  10194. // if (m_HorizontalScrollbar)
  10195. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_6 = __this->___m_HorizontalScrollbar_13;
  10196. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10197. bool L_7;
  10198. L_7 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_6, NULL);
  10199. if (!L_7)
  10200. {
  10201. goto IL_0059;
  10202. }
  10203. }
  10204. {
  10205. // m_HorizontalScrollbar.onValueChanged.AddListener(SetHorizontalNormalizedPosition);
  10206. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_8 = __this->___m_HorizontalScrollbar_13;
  10207. NullCheck(L_8);
  10208. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_9;
  10209. L_9 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_8, NULL);
  10210. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_10 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  10211. NullCheck(L_10);
  10212. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_10, __this, (intptr_t)((void*)ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var), NULL);
  10213. NullCheck(L_9);
  10214. UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC(L_9, L_10, UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  10215. }
  10216. IL_0059:
  10217. {
  10218. // SetDirtyCaching();
  10219. ScrollRect_SetDirtyCaching_m8E5F2F8A20AE671802C2ABA400E9125CF60FF19F(__this, NULL);
  10220. // }
  10221. return;
  10222. }
  10223. }
  10224. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_verticalScrollbar()
  10225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ScrollRect_get_verticalScrollbar_mCEB62CC858B43CE7FB07D287CAFC1363668E78C6 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10226. {
  10227. {
  10228. // return m_VerticalScrollbar;
  10229. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = __this->___m_VerticalScrollbar_14;
  10230. return L_0;
  10231. }
  10232. }
  10233. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar)
  10234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_m3A3503567D1ED44E21A452FE51B12691E084426C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___0_value, const RuntimeMethod* method)
  10235. {
  10236. static bool s_Il2CppMethodInitialized;
  10237. if (!s_Il2CppMethodInitialized)
  10238. {
  10239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var);
  10241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  10242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  10243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var);
  10244. s_Il2CppMethodInitialized = true;
  10245. }
  10246. {
  10247. // if (m_VerticalScrollbar)
  10248. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = __this->___m_VerticalScrollbar_14;
  10249. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10250. bool L_1;
  10251. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  10252. if (!L_1)
  10253. {
  10254. goto IL_0029;
  10255. }
  10256. }
  10257. {
  10258. // m_VerticalScrollbar.onValueChanged.RemoveListener(SetVerticalNormalizedPosition);
  10259. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_2 = __this->___m_VerticalScrollbar_14;
  10260. NullCheck(L_2);
  10261. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_3;
  10262. L_3 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_2, NULL);
  10263. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_4 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  10264. NullCheck(L_4);
  10265. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_4, __this, (intptr_t)((void*)ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var), NULL);
  10266. NullCheck(L_3);
  10267. UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9(L_3, L_4, UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var);
  10268. }
  10269. IL_0029:
  10270. {
  10271. // m_VerticalScrollbar = value;
  10272. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_5 = ___0_value;
  10273. __this->___m_VerticalScrollbar_14 = L_5;
  10274. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VerticalScrollbar_14), (void*)L_5);
  10275. // if (m_VerticalScrollbar)
  10276. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_6 = __this->___m_VerticalScrollbar_14;
  10277. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10278. bool L_7;
  10279. L_7 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_6, NULL);
  10280. if (!L_7)
  10281. {
  10282. goto IL_0059;
  10283. }
  10284. }
  10285. {
  10286. // m_VerticalScrollbar.onValueChanged.AddListener(SetVerticalNormalizedPosition);
  10287. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_8 = __this->___m_VerticalScrollbar_14;
  10288. NullCheck(L_8);
  10289. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_9;
  10290. L_9 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_8, NULL);
  10291. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_10 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  10292. NullCheck(L_10);
  10293. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_10, __this, (intptr_t)((void*)ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var), NULL);
  10294. NullCheck(L_9);
  10295. UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC(L_9, L_10, UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  10296. }
  10297. IL_0059:
  10298. {
  10299. // SetDirtyCaching();
  10300. ScrollRect_SetDirtyCaching_m8E5F2F8A20AE671802C2ABA400E9125CF60FF19F(__this, NULL);
  10301. // }
  10302. return;
  10303. }
  10304. }
  10305. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  10306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m3BB3586EBE511EEB0946353153D4818D5207A91C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10307. {
  10308. {
  10309. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  10310. int32_t L_0 = __this->___m_HorizontalScrollbarVisibility_15;
  10311. return L_0;
  10312. }
  10313. }
  10314. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  10315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_mA00C9BDAC3704BEEE76986BCD1D2DFB7F2E2D818 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, int32_t ___0_value, const RuntimeMethod* method)
  10316. {
  10317. {
  10318. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  10319. int32_t L_0 = ___0_value;
  10320. __this->___m_HorizontalScrollbarVisibility_15 = L_0;
  10321. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  10322. ScrollRect_SetDirtyCaching_m8E5F2F8A20AE671802C2ABA400E9125CF60FF19F(__this, NULL);
  10323. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  10324. return;
  10325. }
  10326. }
  10327. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  10328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_m8F8691067DFB8070BDB2A15D40C6E98E858B1E77 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10329. {
  10330. {
  10331. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  10332. int32_t L_0 = __this->___m_VerticalScrollbarVisibility_16;
  10333. return L_0;
  10334. }
  10335. }
  10336. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  10337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m40A791E57B3FD37CEB97D2FD29639C4EC5B49ABF (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, int32_t ___0_value, const RuntimeMethod* method)
  10338. {
  10339. {
  10340. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  10341. int32_t L_0 = ___0_value;
  10342. __this->___m_VerticalScrollbarVisibility_16 = L_0;
  10343. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  10344. ScrollRect_SetDirtyCaching_m8E5F2F8A20AE671802C2ABA400E9125CF60FF19F(__this, NULL);
  10345. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  10346. return;
  10347. }
  10348. }
  10349. // System.Single UnityEngine.UI.ScrollRect::get_horizontalScrollbarSpacing()
  10350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalScrollbarSpacing_mA61BE48D8F60FA41696D3854501BD6931297DFB6 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10351. {
  10352. {
  10353. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  10354. float L_0 = __this->___m_HorizontalScrollbarSpacing_17;
  10355. return L_0;
  10356. }
  10357. }
  10358. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single)
  10359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_mF3FDBF169F96C109BCC75EE62AAC265D23E30D63 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  10360. {
  10361. {
  10362. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  10363. float L_0 = ___0_value;
  10364. __this->___m_HorizontalScrollbarSpacing_17 = L_0;
  10365. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  10366. ScrollRect_SetDirty_mAE263F4AB8A126B60FECCB4A20A6DE1C0A7EB8FE(__this, NULL);
  10367. // public float horizontalScrollbarSpacing { get { return m_HorizontalScrollbarSpacing; } set { m_HorizontalScrollbarSpacing = value; SetDirty(); } }
  10368. return;
  10369. }
  10370. }
  10371. // System.Single UnityEngine.UI.ScrollRect::get_verticalScrollbarSpacing()
  10372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalScrollbarSpacing_mB3FB9008708D488CCC4EE2753B4EE74953CBEB7C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10373. {
  10374. {
  10375. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  10376. float L_0 = __this->___m_VerticalScrollbarSpacing_18;
  10377. return L_0;
  10378. }
  10379. }
  10380. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single)
  10381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m27BECB09BC4EE6BC91EAABEF50657182A637C1E7 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  10382. {
  10383. {
  10384. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  10385. float L_0 = ___0_value;
  10386. __this->___m_VerticalScrollbarSpacing_18 = L_0;
  10387. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  10388. ScrollRect_SetDirty_mAE263F4AB8A126B60FECCB4A20A6DE1C0A7EB8FE(__this, NULL);
  10389. // public float verticalScrollbarSpacing { get { return m_VerticalScrollbarSpacing; } set { m_VerticalScrollbarSpacing = value; SetDirty(); } }
  10390. return;
  10391. }
  10392. }
  10393. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::get_onValueChanged()
  10394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* ScrollRect_get_onValueChanged_mA6AF3832A97E82D31BB8C20BCD6E87A300E56C05 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10395. {
  10396. {
  10397. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  10398. ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* L_0 = __this->___m_OnValueChanged_19;
  10399. return L_0;
  10400. }
  10401. }
  10402. // System.Void UnityEngine.UI.ScrollRect::set_onValueChanged(UnityEngine.UI.ScrollRect/ScrollRectEvent)
  10403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_onValueChanged_mB3D669EB2351EDDEBEF2D0F85FBE6279BE905288 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* ___0_value, const RuntimeMethod* method)
  10404. {
  10405. {
  10406. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  10407. ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* L_0 = ___0_value;
  10408. __this->___m_OnValueChanged_19 = L_0;
  10409. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_19), (void*)L_0);
  10410. // public ScrollRectEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  10411. return;
  10412. }
  10413. }
  10414. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  10415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10416. {
  10417. static bool s_Il2CppMethodInitialized;
  10418. if (!s_Il2CppMethodInitialized)
  10419. {
  10420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  10422. s_Il2CppMethodInitialized = true;
  10423. }
  10424. {
  10425. // if (m_ViewRect == null)
  10426. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_ViewRect_22;
  10427. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10428. bool L_1;
  10429. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10430. if (!L_1)
  10431. {
  10432. goto IL_001a;
  10433. }
  10434. }
  10435. {
  10436. // m_ViewRect = m_Viewport;
  10437. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = __this->___m_Viewport_12;
  10438. __this->___m_ViewRect_22 = L_2;
  10439. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ViewRect_22), (void*)L_2);
  10440. }
  10441. IL_001a:
  10442. {
  10443. // if (m_ViewRect == null)
  10444. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = __this->___m_ViewRect_22;
  10445. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10446. bool L_4;
  10447. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10448. if (!L_4)
  10449. {
  10450. goto IL_0039;
  10451. }
  10452. }
  10453. {
  10454. // m_ViewRect = (RectTransform)transform;
  10455. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
  10456. L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  10457. __this->___m_ViewRect_22 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)CastclassSealed((RuntimeObject*)L_5, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
  10458. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ViewRect_22), (void*)((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)CastclassSealed((RuntimeObject*)L_5, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)));
  10459. }
  10460. IL_0039:
  10461. {
  10462. // return m_ViewRect;
  10463. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_6 = __this->___m_ViewRect_22;
  10464. return L_6;
  10465. }
  10466. }
  10467. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_velocity()
  10468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ScrollRect_get_velocity_m8F7DDB02F52BFF2503F079C216FC5C89AA4875DC (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10469. {
  10470. {
  10471. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  10472. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Velocity_25;
  10473. return L_0;
  10474. }
  10475. }
  10476. // System.Void UnityEngine.UI.ScrollRect::set_velocity(UnityEngine.Vector2)
  10477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_velocity_mBC8D4BC0A0184FCC3AEB359AE68E9130E811AFC2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  10478. {
  10479. {
  10480. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  10481. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  10482. __this->___m_Velocity_25 = L_0;
  10483. // public Vector2 velocity { get { return m_Velocity; } set { m_Velocity = value; } }
  10484. return;
  10485. }
  10486. }
  10487. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  10488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_rectTransform_mB34A69B7E6E21FFF066786508974D89B5A6D4E4C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10489. {
  10490. static bool s_Il2CppMethodInitialized;
  10491. if (!s_Il2CppMethodInitialized)
  10492. {
  10493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  10494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10495. s_Il2CppMethodInitialized = true;
  10496. }
  10497. {
  10498. // if (m_Rect == null)
  10499. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Rect_36;
  10500. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10501. bool L_1;
  10502. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10503. if (!L_1)
  10504. {
  10505. goto IL_001a;
  10506. }
  10507. }
  10508. {
  10509. // m_Rect = GetComponent<RectTransform>();
  10510. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
  10511. L_2 = Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4(__this, Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  10512. __this->___m_Rect_36 = L_2;
  10513. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Rect_36), (void*)L_2);
  10514. }
  10515. IL_001a:
  10516. {
  10517. // return m_Rect;
  10518. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = __this->___m_Rect_36;
  10519. return L_3;
  10520. }
  10521. }
  10522. // System.Void UnityEngine.UI.ScrollRect::.ctor()
  10523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect__ctor_m71A7660A30496E9D4937AE250FBAB722BF0747C7 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10524. {
  10525. static bool s_Il2CppMethodInitialized;
  10526. if (!s_Il2CppMethodInitialized)
  10527. {
  10528. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26_il2cpp_TypeInfo_var);
  10529. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
  10530. s_Il2CppMethodInitialized = true;
  10531. }
  10532. {
  10533. // private bool m_Horizontal = true;
  10534. __this->___m_Horizontal_5 = (bool)1;
  10535. // private bool m_Vertical = true;
  10536. __this->___m_Vertical_6 = (bool)1;
  10537. // private MovementType m_MovementType = MovementType.Elastic;
  10538. __this->___m_MovementType_7 = 1;
  10539. // private float m_Elasticity = 0.1f;
  10540. __this->___m_Elasticity_8 = (0.100000001f);
  10541. // private bool m_Inertia = true;
  10542. __this->___m_Inertia_9 = (bool)1;
  10543. // private float m_DecelerationRate = 0.135f; // Only used when inertia is enabled
  10544. __this->___m_DecelerationRate_10 = (0.135000005f);
  10545. // private float m_ScrollSensitivity = 1.0f;
  10546. __this->___m_ScrollSensitivity_11 = (1.0f);
  10547. // private ScrollRectEvent m_OnValueChanged = new ScrollRectEvent();
  10548. ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* L_0 = (ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26*)il2cpp_codegen_object_new(ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26_il2cpp_TypeInfo_var);
  10549. NullCheck(L_0);
  10550. ScrollRectEvent__ctor_m1A1148AF5CFAEA289C3F017565F6B1261CDB95AC(L_0, NULL);
  10551. __this->___m_OnValueChanged_19 = L_0;
  10552. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_19), (void*)L_0);
  10553. // private Vector2 m_PointerStartLocalCursor = Vector2.zero;
  10554. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  10555. L_1 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  10556. __this->___m_PointerStartLocalCursor_20 = L_1;
  10557. // protected Vector2 m_ContentStartPosition = Vector2.zero;
  10558. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  10559. L_2 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  10560. __this->___m_ContentStartPosition_21 = L_2;
  10561. // private Vector2 m_PrevPosition = Vector2.zero;
  10562. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  10563. L_3 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  10564. __this->___m_PrevPosition_28 = L_3;
  10565. // private readonly Vector3[] m_Corners = new Vector3[4];
  10566. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
  10567. __this->___m_Corners_40 = L_4;
  10568. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Corners_40), (void*)L_4);
  10569. // protected ScrollRect()
  10570. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  10571. // {}
  10572. return;
  10573. }
  10574. }
  10575. // System.Void UnityEngine.UI.ScrollRect::Rebuild(UnityEngine.UI.CanvasUpdate)
  10576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_Rebuild_mC15C5A090517F09F981F12DFD46BCCAE96FF9660 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, int32_t ___0_executing, const RuntimeMethod* method)
  10577. {
  10578. {
  10579. // if (executing == CanvasUpdate.Prelayout)
  10580. int32_t L_0 = ___0_executing;
  10581. if (L_0)
  10582. {
  10583. goto IL_0009;
  10584. }
  10585. }
  10586. {
  10587. // UpdateCachedData();
  10588. ScrollRect_UpdateCachedData_m5E25EF1E36AB04D01FEE66C8E0CD30C0E6CCA933(__this, NULL);
  10589. }
  10590. IL_0009:
  10591. {
  10592. // if (executing == CanvasUpdate.PostLayout)
  10593. int32_t L_1 = ___0_executing;
  10594. if ((!(((uint32_t)L_1) == ((uint32_t)2))))
  10595. {
  10596. goto IL_002b;
  10597. }
  10598. }
  10599. {
  10600. // UpdateBounds();
  10601. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  10602. // UpdateScrollbars(Vector2.zero);
  10603. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  10604. L_2 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  10605. ScrollRect_UpdateScrollbars_m9D6268FD19434213F7BCE166722A9B36346C755B(__this, L_2, NULL);
  10606. // UpdatePrevData();
  10607. ScrollRect_UpdatePrevData_m4BF4AF6ACB7DC3E4A3F7DA8F468B784D1320ED8D(__this, NULL);
  10608. // m_HasRebuiltLayout = true;
  10609. __this->___m_HasRebuiltLayout_31 = (bool)1;
  10610. }
  10611. IL_002b:
  10612. {
  10613. // }
  10614. return;
  10615. }
  10616. }
  10617. // System.Void UnityEngine.UI.ScrollRect::LayoutComplete()
  10618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_LayoutComplete_mA3AB518DD92641DF7F01CE8108EBFC4C0424A115 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10619. {
  10620. {
  10621. // {}
  10622. return;
  10623. }
  10624. }
  10625. // System.Void UnityEngine.UI.ScrollRect::GraphicUpdateComplete()
  10626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_GraphicUpdateComplete_mF50A0A85D39C499126C7305CCCF055360091EE22 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10627. {
  10628. {
  10629. // {}
  10630. return;
  10631. }
  10632. }
  10633. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  10634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_m5E25EF1E36AB04D01FEE66C8E0CD30C0E6CCA933 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10635. {
  10636. static bool s_Il2CppMethodInitialized;
  10637. if (!s_Il2CppMethodInitialized)
  10638. {
  10639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  10641. s_Il2CppMethodInitialized = true;
  10642. }
  10643. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
  10644. bool V_1 = false;
  10645. bool V_2 = false;
  10646. bool V_3 = false;
  10647. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
  10648. memset((&V_4), 0, sizeof(V_4));
  10649. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B2_0 = NULL;
  10650. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B1_0 = NULL;
  10651. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* G_B3_0 = NULL;
  10652. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B3_1 = NULL;
  10653. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B5_0 = NULL;
  10654. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B4_0 = NULL;
  10655. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* G_B6_0 = NULL;
  10656. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B6_1 = NULL;
  10657. bool G_B8_0 = false;
  10658. bool G_B7_0 = false;
  10659. int32_t G_B9_0 = 0;
  10660. bool G_B9_1 = false;
  10661. bool G_B11_0 = false;
  10662. bool G_B10_0 = false;
  10663. int32_t G_B12_0 = 0;
  10664. bool G_B12_1 = false;
  10665. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B15_0 = NULL;
  10666. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B13_0 = NULL;
  10667. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B14_0 = NULL;
  10668. int32_t G_B16_0 = 0;
  10669. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B16_1 = NULL;
  10670. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B19_0 = NULL;
  10671. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B17_0 = NULL;
  10672. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B18_0 = NULL;
  10673. int32_t G_B20_0 = 0;
  10674. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B20_1 = NULL;
  10675. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B22_0 = NULL;
  10676. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B21_0 = NULL;
  10677. float G_B23_0 = 0.0f;
  10678. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B23_1 = NULL;
  10679. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B25_0 = NULL;
  10680. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B24_0 = NULL;
  10681. float G_B26_0 = 0.0f;
  10682. ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* G_B26_1 = NULL;
  10683. {
  10684. // Transform transform = this.transform;
  10685. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  10686. L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  10687. V_0 = L_0;
  10688. // m_HorizontalScrollbarRect = m_HorizontalScrollbar == null ? null : m_HorizontalScrollbar.transform as RectTransform;
  10689. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_1 = __this->___m_HorizontalScrollbar_13;
  10690. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10691. bool L_2;
  10692. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10693. G_B1_0 = __this;
  10694. if (L_2)
  10695. {
  10696. G_B2_0 = __this;
  10697. goto IL_0028;
  10698. }
  10699. }
  10700. {
  10701. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_3 = __this->___m_HorizontalScrollbar_13;
  10702. NullCheck(L_3);
  10703. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
  10704. L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_3, NULL);
  10705. G_B3_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_4, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
  10706. G_B3_1 = G_B1_0;
  10707. goto IL_0029;
  10708. }
  10709. IL_0028:
  10710. {
  10711. G_B3_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)(NULL));
  10712. G_B3_1 = G_B2_0;
  10713. }
  10714. IL_0029:
  10715. {
  10716. NullCheck(G_B3_1);
  10717. G_B3_1->___m_HorizontalScrollbarRect_37 = G_B3_0;
  10718. Il2CppCodeGenWriteBarrier((void**)(&G_B3_1->___m_HorizontalScrollbarRect_37), (void*)G_B3_0);
  10719. // m_VerticalScrollbarRect = m_VerticalScrollbar == null ? null : m_VerticalScrollbar.transform as RectTransform;
  10720. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_5 = __this->___m_VerticalScrollbar_14;
  10721. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10722. bool L_6;
  10723. L_6 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10724. G_B4_0 = __this;
  10725. if (L_6)
  10726. {
  10727. G_B5_0 = __this;
  10728. goto IL_004f;
  10729. }
  10730. }
  10731. {
  10732. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_7 = __this->___m_VerticalScrollbar_14;
  10733. NullCheck(L_7);
  10734. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8;
  10735. L_8 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_7, NULL);
  10736. G_B6_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_8, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
  10737. G_B6_1 = G_B4_0;
  10738. goto IL_0050;
  10739. }
  10740. IL_004f:
  10741. {
  10742. G_B6_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)(NULL));
  10743. G_B6_1 = G_B5_0;
  10744. }
  10745. IL_0050:
  10746. {
  10747. NullCheck(G_B6_1);
  10748. G_B6_1->___m_VerticalScrollbarRect_38 = G_B6_0;
  10749. Il2CppCodeGenWriteBarrier((void**)(&G_B6_1->___m_VerticalScrollbarRect_38), (void*)G_B6_0);
  10750. // bool viewIsChild = (viewRect.parent == transform);
  10751. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_9;
  10752. L_9 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  10753. NullCheck(L_9);
  10754. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10;
  10755. L_10 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_9, NULL);
  10756. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = V_0;
  10757. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10758. bool L_12;
  10759. L_12 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, L_11, NULL);
  10760. // bool hScrollbarIsChild = (!m_HorizontalScrollbarRect || m_HorizontalScrollbarRect.parent == transform);
  10761. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_13 = __this->___m_HorizontalScrollbarRect_37;
  10762. bool L_14;
  10763. L_14 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_13, NULL);
  10764. G_B7_0 = L_12;
  10765. if (!L_14)
  10766. {
  10767. G_B8_0 = L_12;
  10768. goto IL_0086;
  10769. }
  10770. }
  10771. {
  10772. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_15 = __this->___m_HorizontalScrollbarRect_37;
  10773. NullCheck(L_15);
  10774. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16;
  10775. L_16 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_15, NULL);
  10776. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = V_0;
  10777. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10778. bool L_18;
  10779. L_18 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_16, L_17, NULL);
  10780. G_B9_0 = ((int32_t)(L_18));
  10781. G_B9_1 = G_B7_0;
  10782. goto IL_0087;
  10783. }
  10784. IL_0086:
  10785. {
  10786. G_B9_0 = 1;
  10787. G_B9_1 = G_B8_0;
  10788. }
  10789. IL_0087:
  10790. {
  10791. V_1 = (bool)G_B9_0;
  10792. // bool vScrollbarIsChild = (!m_VerticalScrollbarRect || m_VerticalScrollbarRect.parent == transform);
  10793. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_19 = __this->___m_VerticalScrollbarRect_38;
  10794. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10795. bool L_20;
  10796. L_20 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_19, NULL);
  10797. G_B10_0 = G_B9_1;
  10798. if (!L_20)
  10799. {
  10800. G_B11_0 = G_B9_1;
  10801. goto IL_00a8;
  10802. }
  10803. }
  10804. {
  10805. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_21 = __this->___m_VerticalScrollbarRect_38;
  10806. NullCheck(L_21);
  10807. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22;
  10808. L_22 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_21, NULL);
  10809. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = V_0;
  10810. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10811. bool L_24;
  10812. L_24 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_22, L_23, NULL);
  10813. G_B12_0 = ((int32_t)(L_24));
  10814. G_B12_1 = G_B10_0;
  10815. goto IL_00a9;
  10816. }
  10817. IL_00a8:
  10818. {
  10819. G_B12_0 = 1;
  10820. G_B12_1 = G_B11_0;
  10821. }
  10822. IL_00a9:
  10823. {
  10824. V_2 = (bool)G_B12_0;
  10825. // bool allAreChildren = (viewIsChild && hScrollbarIsChild && vScrollbarIsChild);
  10826. bool L_25 = V_1;
  10827. bool L_26 = V_2;
  10828. V_3 = (bool)((int32_t)(((int32_t)((int32_t)G_B12_1&(int32_t)L_25))&(int32_t)L_26));
  10829. // m_HSliderExpand = allAreChildren && m_HorizontalScrollbarRect && horizontalScrollbarVisibility == ScrollbarVisibility.AutoHideAndExpandViewport;
  10830. bool L_27 = V_3;
  10831. G_B13_0 = __this;
  10832. if (!L_27)
  10833. {
  10834. G_B15_0 = __this;
  10835. goto IL_00cb;
  10836. }
  10837. }
  10838. {
  10839. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_28 = __this->___m_HorizontalScrollbarRect_37;
  10840. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10841. bool L_29;
  10842. L_29 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_28, NULL);
  10843. G_B14_0 = G_B13_0;
  10844. if (!L_29)
  10845. {
  10846. G_B15_0 = G_B13_0;
  10847. goto IL_00cb;
  10848. }
  10849. }
  10850. {
  10851. int32_t L_30;
  10852. L_30 = ScrollRect_get_horizontalScrollbarVisibility_m3BB3586EBE511EEB0946353153D4818D5207A91C_inline(__this, NULL);
  10853. G_B16_0 = ((((int32_t)L_30) == ((int32_t)2))? 1 : 0);
  10854. G_B16_1 = G_B14_0;
  10855. goto IL_00cc;
  10856. }
  10857. IL_00cb:
  10858. {
  10859. G_B16_0 = 0;
  10860. G_B16_1 = G_B15_0;
  10861. }
  10862. IL_00cc:
  10863. {
  10864. NullCheck(G_B16_1);
  10865. G_B16_1->___m_HSliderExpand_32 = (bool)G_B16_0;
  10866. // m_VSliderExpand = allAreChildren && m_VerticalScrollbarRect && verticalScrollbarVisibility == ScrollbarVisibility.AutoHideAndExpandViewport;
  10867. bool L_31 = V_3;
  10868. G_B17_0 = __this;
  10869. if (!L_31)
  10870. {
  10871. G_B19_0 = __this;
  10872. goto IL_00ed;
  10873. }
  10874. }
  10875. {
  10876. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_32 = __this->___m_VerticalScrollbarRect_38;
  10877. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10878. bool L_33;
  10879. L_33 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_32, NULL);
  10880. G_B18_0 = G_B17_0;
  10881. if (!L_33)
  10882. {
  10883. G_B19_0 = G_B17_0;
  10884. goto IL_00ed;
  10885. }
  10886. }
  10887. {
  10888. int32_t L_34;
  10889. L_34 = ScrollRect_get_verticalScrollbarVisibility_m8F8691067DFB8070BDB2A15D40C6E98E858B1E77_inline(__this, NULL);
  10890. G_B20_0 = ((((int32_t)L_34) == ((int32_t)2))? 1 : 0);
  10891. G_B20_1 = G_B18_0;
  10892. goto IL_00ee;
  10893. }
  10894. IL_00ed:
  10895. {
  10896. G_B20_0 = 0;
  10897. G_B20_1 = G_B19_0;
  10898. }
  10899. IL_00ee:
  10900. {
  10901. NullCheck(G_B20_1);
  10902. G_B20_1->___m_VSliderExpand_33 = (bool)G_B20_0;
  10903. // m_HSliderHeight = (m_HorizontalScrollbarRect == null ? 0 : m_HorizontalScrollbarRect.rect.height);
  10904. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_35 = __this->___m_HorizontalScrollbarRect_37;
  10905. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10906. bool L_36;
  10907. L_36 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_35, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10908. G_B21_0 = __this;
  10909. if (L_36)
  10910. {
  10911. G_B22_0 = __this;
  10912. goto IL_0118;
  10913. }
  10914. }
  10915. {
  10916. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_37 = __this->___m_HorizontalScrollbarRect_37;
  10917. NullCheck(L_37);
  10918. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_38;
  10919. L_38 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_37, NULL);
  10920. V_4 = L_38;
  10921. float L_39;
  10922. L_39 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
  10923. G_B23_0 = L_39;
  10924. G_B23_1 = G_B21_0;
  10925. goto IL_011d;
  10926. }
  10927. IL_0118:
  10928. {
  10929. G_B23_0 = (0.0f);
  10930. G_B23_1 = G_B22_0;
  10931. }
  10932. IL_011d:
  10933. {
  10934. NullCheck(G_B23_1);
  10935. G_B23_1->___m_HSliderHeight_34 = G_B23_0;
  10936. // m_VSliderWidth = (m_VerticalScrollbarRect == null ? 0 : m_VerticalScrollbarRect.rect.width);
  10937. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_40 = __this->___m_VerticalScrollbarRect_38;
  10938. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10939. bool L_41;
  10940. L_41 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_40, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  10941. G_B24_0 = __this;
  10942. if (L_41)
  10943. {
  10944. G_B25_0 = __this;
  10945. goto IL_0147;
  10946. }
  10947. }
  10948. {
  10949. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_42 = __this->___m_VerticalScrollbarRect_38;
  10950. NullCheck(L_42);
  10951. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_43;
  10952. L_43 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_42, NULL);
  10953. V_4 = L_43;
  10954. float L_44;
  10955. L_44 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
  10956. G_B26_0 = L_44;
  10957. G_B26_1 = G_B24_0;
  10958. goto IL_014c;
  10959. }
  10960. IL_0147:
  10961. {
  10962. G_B26_0 = (0.0f);
  10963. G_B26_1 = G_B25_0;
  10964. }
  10965. IL_014c:
  10966. {
  10967. NullCheck(G_B26_1);
  10968. G_B26_1->___m_VSliderWidth_35 = G_B26_0;
  10969. // }
  10970. return;
  10971. }
  10972. }
  10973. // System.Void UnityEngine.UI.ScrollRect::OnEnable()
  10974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnEnable_m5A4AE9FF349A1F5C9780F2DC17CEF3304B795AE9 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  10975. {
  10976. static bool s_Il2CppMethodInitialized;
  10977. if (!s_Il2CppMethodInitialized)
  10978. {
  10979. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  10980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var);
  10982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var);
  10983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  10984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  10985. s_Il2CppMethodInitialized = true;
  10986. }
  10987. {
  10988. // base.OnEnable();
  10989. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  10990. // if (m_HorizontalScrollbar)
  10991. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = __this->___m_HorizontalScrollbar_13;
  10992. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  10993. bool L_1;
  10994. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  10995. if (!L_1)
  10996. {
  10997. goto IL_002f;
  10998. }
  10999. }
  11000. {
  11001. // m_HorizontalScrollbar.onValueChanged.AddListener(SetHorizontalNormalizedPosition);
  11002. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_2 = __this->___m_HorizontalScrollbar_13;
  11003. NullCheck(L_2);
  11004. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_3;
  11005. L_3 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_2, NULL);
  11006. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_4 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  11007. NullCheck(L_4);
  11008. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_4, __this, (intptr_t)((void*)ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var), NULL);
  11009. NullCheck(L_3);
  11010. UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC(L_3, L_4, UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  11011. }
  11012. IL_002f:
  11013. {
  11014. // if (m_VerticalScrollbar)
  11015. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_5 = __this->___m_VerticalScrollbar_14;
  11016. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11017. bool L_6;
  11018. L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL);
  11019. if (!L_6)
  11020. {
  11021. goto IL_0058;
  11022. }
  11023. }
  11024. {
  11025. // m_VerticalScrollbar.onValueChanged.AddListener(SetVerticalNormalizedPosition);
  11026. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_7 = __this->___m_VerticalScrollbar_14;
  11027. NullCheck(L_7);
  11028. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_8;
  11029. L_8 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_7, NULL);
  11030. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_9 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  11031. NullCheck(L_9);
  11032. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_9, __this, (intptr_t)((void*)ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var), NULL);
  11033. NullCheck(L_8);
  11034. UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC(L_8, L_9, UnityEvent_1_AddListener_m44E396BC4484BD75427FDD8CBE0B533CCAD8C1EC_RuntimeMethod_var);
  11035. }
  11036. IL_0058:
  11037. {
  11038. // CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(this);
  11039. il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  11040. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mB9571A1C6F0E32E1A0B07C46A1E68366E2A598AB(__this, NULL);
  11041. // SetDirty();
  11042. ScrollRect_SetDirty_mAE263F4AB8A126B60FECCB4A20A6DE1C0A7EB8FE(__this, NULL);
  11043. // }
  11044. return;
  11045. }
  11046. }
  11047. // System.Void UnityEngine.UI.ScrollRect::OnDisable()
  11048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnDisable_m0C287FAF83174051A941BA2F90F4D0E38B3ECFDC (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  11049. {
  11050. static bool s_Il2CppMethodInitialized;
  11051. if (!s_Il2CppMethodInitialized)
  11052. {
  11053. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  11054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  11055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var);
  11057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var);
  11058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  11059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var);
  11060. s_Il2CppMethodInitialized = true;
  11061. }
  11062. {
  11063. // CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(this);
  11064. il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  11065. CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m61F9979AB8AFBA924430757FE09967D7A335D916(__this, NULL);
  11066. // if (m_HorizontalScrollbar)
  11067. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = __this->___m_HorizontalScrollbar_13;
  11068. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11069. bool L_1;
  11070. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  11071. if (!L_1)
  11072. {
  11073. goto IL_002f;
  11074. }
  11075. }
  11076. {
  11077. // m_HorizontalScrollbar.onValueChanged.RemoveListener(SetHorizontalNormalizedPosition);
  11078. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_2 = __this->___m_HorizontalScrollbar_13;
  11079. NullCheck(L_2);
  11080. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_3;
  11081. L_3 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_2, NULL);
  11082. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_4 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  11083. NullCheck(L_4);
  11084. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_4, __this, (intptr_t)((void*)ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405_RuntimeMethod_var), NULL);
  11085. NullCheck(L_3);
  11086. UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9(L_3, L_4, UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var);
  11087. }
  11088. IL_002f:
  11089. {
  11090. // if (m_VerticalScrollbar)
  11091. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_5 = __this->___m_VerticalScrollbar_14;
  11092. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11093. bool L_6;
  11094. L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL);
  11095. if (!L_6)
  11096. {
  11097. goto IL_0058;
  11098. }
  11099. }
  11100. {
  11101. // m_VerticalScrollbar.onValueChanged.RemoveListener(SetVerticalNormalizedPosition);
  11102. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_7 = __this->___m_VerticalScrollbar_14;
  11103. NullCheck(L_7);
  11104. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_8;
  11105. L_8 = Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline(L_7, NULL);
  11106. UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_9 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
  11107. NullCheck(L_9);
  11108. UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_9, __this, (intptr_t)((void*)ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5_RuntimeMethod_var), NULL);
  11109. NullCheck(L_8);
  11110. UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9(L_8, L_9, UnityEvent_1_RemoveListener_m6F51818308066F0E5EA7B37AC25ABDF12FADAEA9_RuntimeMethod_var);
  11111. }
  11112. IL_0058:
  11113. {
  11114. // m_Dragging = false;
  11115. __this->___m_Dragging_26 = (bool)0;
  11116. // m_Scrolling = false;
  11117. __this->___m_Scrolling_27 = (bool)0;
  11118. // m_HasRebuiltLayout = false;
  11119. __this->___m_HasRebuiltLayout_31 = (bool)0;
  11120. // m_Tracker.Clear();
  11121. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_10 = (&__this->___m_Tracker_39);
  11122. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(L_10, NULL);
  11123. // m_Velocity = Vector2.zero;
  11124. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  11125. L_11 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11126. __this->___m_Velocity_25 = L_11;
  11127. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  11128. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12;
  11129. L_12 = ScrollRect_get_rectTransform_mB34A69B7E6E21FFF066786508974D89B5A6D4E4C(__this, NULL);
  11130. il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  11131. LayoutRebuilder_MarkLayoutForRebuild_m37F415D59609E9D18D49423D9C33E7EA6D859EBD(L_12, NULL);
  11132. // base.OnDisable();
  11133. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  11134. // }
  11135. return;
  11136. }
  11137. }
  11138. // System.Boolean UnityEngine.UI.ScrollRect::IsActive()
  11139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_IsActive_mBACF2D3F35080C325C5D6A54CF86D17C19FF9A70 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  11140. {
  11141. static bool s_Il2CppMethodInitialized;
  11142. if (!s_Il2CppMethodInitialized)
  11143. {
  11144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11145. s_Il2CppMethodInitialized = true;
  11146. }
  11147. {
  11148. // return base.IsActive() && m_Content != null;
  11149. bool L_0;
  11150. L_0 = UIBehaviour_IsActive_m9E79A0650C81204AF9A861BBBA8685D9563AE9C4(__this, NULL);
  11151. if (!L_0)
  11152. {
  11153. goto IL_0015;
  11154. }
  11155. }
  11156. {
  11157. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = __this->___m_Content_4;
  11158. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11159. bool L_2;
  11160. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  11161. return L_2;
  11162. }
  11163. IL_0015:
  11164. {
  11165. return (bool)0;
  11166. }
  11167. }
  11168. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  11169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_mDEA99980960C5429B17B200EFB3B2EB13B01956A (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  11170. {
  11171. static bool s_Il2CppMethodInitialized;
  11172. if (!s_Il2CppMethodInitialized)
  11173. {
  11174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  11175. s_Il2CppMethodInitialized = true;
  11176. }
  11177. {
  11178. // if (!m_HasRebuiltLayout && !CanvasUpdateRegistry.IsRebuildingLayout())
  11179. bool L_0 = __this->___m_HasRebuiltLayout_31;
  11180. if (L_0)
  11181. {
  11182. goto IL_0014;
  11183. }
  11184. }
  11185. {
  11186. il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  11187. bool L_1;
  11188. L_1 = CanvasUpdateRegistry_IsRebuildingLayout_m3C037968252136E38CF1AF8716DC671CE13917EA(NULL);
  11189. if (L_1)
  11190. {
  11191. goto IL_0014;
  11192. }
  11193. }
  11194. {
  11195. // Canvas.ForceUpdateCanvases();
  11196. Canvas_ForceUpdateCanvases_m6ECDBC5E85ADA3301BB20611753C45769F15EB51(NULL);
  11197. }
  11198. IL_0014:
  11199. {
  11200. // }
  11201. return;
  11202. }
  11203. }
  11204. // System.Void UnityEngine.UI.ScrollRect::StopMovement()
  11205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_StopMovement_mA278F4EBDE715F61F9D38F88E71E364E82870851 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  11206. {
  11207. {
  11208. // m_Velocity = Vector2.zero;
  11209. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  11210. L_0 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11211. __this->___m_Velocity_25 = L_0;
  11212. // }
  11213. return;
  11214. }
  11215. }
  11216. // System.Void UnityEngine.UI.ScrollRect::OnScroll(UnityEngine.EventSystems.PointerEventData)
  11217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnScroll_m86BA4041DE7B1B13101BCC01D90752143A5A28F6 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_data, const RuntimeMethod* method)
  11218. {
  11219. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  11220. memset((&V_0), 0, sizeof(V_0));
  11221. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  11222. memset((&V_1), 0, sizeof(V_1));
  11223. {
  11224. // if (!IsActive())
  11225. bool L_0;
  11226. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  11227. if (L_0)
  11228. {
  11229. goto IL_0009;
  11230. }
  11231. }
  11232. {
  11233. // return;
  11234. return;
  11235. }
  11236. IL_0009:
  11237. {
  11238. // EnsureLayoutHasRebuilt();
  11239. ScrollRect_EnsureLayoutHasRebuilt_mDEA99980960C5429B17B200EFB3B2EB13B01956A(__this, NULL);
  11240. // UpdateBounds();
  11241. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  11242. // Vector2 delta = data.scrollDelta;
  11243. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = ___0_data;
  11244. NullCheck(L_1);
  11245. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  11246. L_2 = PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline(L_1, NULL);
  11247. V_0 = L_2;
  11248. // delta.y *= -1;
  11249. float* L_3 = (&(&V_0)->___y_1);
  11250. float* L_4 = L_3;
  11251. float L_5 = *((float*)L_4);
  11252. *((float*)L_4) = (float)((float)il2cpp_codegen_multiply(L_5, (-1.0f)));
  11253. // if (vertical && !horizontal)
  11254. bool L_6;
  11255. L_6 = ScrollRect_get_vertical_m43F2C650302CB71D53A0A373934CA9F9921CC38B_inline(__this, NULL);
  11256. if (!L_6)
  11257. {
  11258. goto IL_006d;
  11259. }
  11260. }
  11261. {
  11262. bool L_7;
  11263. L_7 = ScrollRect_get_horizontal_mDA4358EF29CE64E6B346D6CC5D70E08F00D3D05B_inline(__this, NULL);
  11264. if (L_7)
  11265. {
  11266. goto IL_006d;
  11267. }
  11268. }
  11269. {
  11270. // if (Mathf.Abs(delta.x) > Mathf.Abs(delta.y))
  11271. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
  11272. float L_9 = L_8.___x_0;
  11273. float L_10;
  11274. L_10 = fabsf(L_9);
  11275. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  11276. float L_12 = L_11.___y_1;
  11277. float L_13;
  11278. L_13 = fabsf(L_12);
  11279. if ((!(((float)L_10) > ((float)L_13))))
  11280. {
  11281. goto IL_0061;
  11282. }
  11283. }
  11284. {
  11285. // delta.y = delta.x;
  11286. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14 = V_0;
  11287. float L_15 = L_14.___x_0;
  11288. (&V_0)->___y_1 = L_15;
  11289. }
  11290. IL_0061:
  11291. {
  11292. // delta.x = 0;
  11293. (&V_0)->___x_0 = (0.0f);
  11294. }
  11295. IL_006d:
  11296. {
  11297. // if (horizontal && !vertical)
  11298. bool L_16;
  11299. L_16 = ScrollRect_get_horizontal_mDA4358EF29CE64E6B346D6CC5D70E08F00D3D05B_inline(__this, NULL);
  11300. if (!L_16)
  11301. {
  11302. goto IL_00ae;
  11303. }
  11304. }
  11305. {
  11306. bool L_17;
  11307. L_17 = ScrollRect_get_vertical_m43F2C650302CB71D53A0A373934CA9F9921CC38B_inline(__this, NULL);
  11308. if (L_17)
  11309. {
  11310. goto IL_00ae;
  11311. }
  11312. }
  11313. {
  11314. // if (Mathf.Abs(delta.y) > Mathf.Abs(delta.x))
  11315. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = V_0;
  11316. float L_19 = L_18.___y_1;
  11317. float L_20;
  11318. L_20 = fabsf(L_19);
  11319. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = V_0;
  11320. float L_22 = L_21.___x_0;
  11321. float L_23;
  11322. L_23 = fabsf(L_22);
  11323. if ((!(((float)L_20) > ((float)L_23))))
  11324. {
  11325. goto IL_00a2;
  11326. }
  11327. }
  11328. {
  11329. // delta.x = delta.y;
  11330. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24 = V_0;
  11331. float L_25 = L_24.___y_1;
  11332. (&V_0)->___x_0 = L_25;
  11333. }
  11334. IL_00a2:
  11335. {
  11336. // delta.y = 0;
  11337. (&V_0)->___y_1 = (0.0f);
  11338. }
  11339. IL_00ae:
  11340. {
  11341. // if (data.IsScrolling())
  11342. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_26 = ___0_data;
  11343. NullCheck(L_26);
  11344. bool L_27;
  11345. L_27 = PointerEventData_IsScrolling_mFB78E050A248CDF5221482334808B82500D0A564(L_26, NULL);
  11346. if (!L_27)
  11347. {
  11348. goto IL_00bd;
  11349. }
  11350. }
  11351. {
  11352. // m_Scrolling = true;
  11353. __this->___m_Scrolling_27 = (bool)1;
  11354. }
  11355. IL_00bd:
  11356. {
  11357. // Vector2 position = m_Content.anchoredPosition;
  11358. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_28 = __this->___m_Content_4;
  11359. NullCheck(L_28);
  11360. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29;
  11361. L_29 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_28, NULL);
  11362. V_1 = L_29;
  11363. // position += delta * m_ScrollSensitivity;
  11364. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30 = V_1;
  11365. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31 = V_0;
  11366. float L_32 = __this->___m_ScrollSensitivity_11;
  11367. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33;
  11368. L_33 = Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline(L_31, L_32, NULL);
  11369. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34;
  11370. L_34 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_30, L_33, NULL);
  11371. V_1 = L_34;
  11372. // if (m_MovementType == MovementType.Clamped)
  11373. int32_t L_35 = __this->___m_MovementType_7;
  11374. if ((!(((uint32_t)L_35) == ((uint32_t)2))))
  11375. {
  11376. goto IL_0103;
  11377. }
  11378. }
  11379. {
  11380. // position += CalculateOffset(position - m_Content.anchoredPosition);
  11381. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = V_1;
  11382. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_37 = V_1;
  11383. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38 = __this->___m_Content_4;
  11384. NullCheck(L_38);
  11385. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39;
  11386. L_39 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_38, NULL);
  11387. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40;
  11388. L_40 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_37, L_39, NULL);
  11389. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41;
  11390. L_41 = ScrollRect_CalculateOffset_mAFCC1C71DF0F848130BBF11C914E2333B8E5155D(__this, L_40, NULL);
  11391. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42;
  11392. L_42 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_36, L_41, NULL);
  11393. V_1 = L_42;
  11394. }
  11395. IL_0103:
  11396. {
  11397. // SetContentAnchoredPosition(position);
  11398. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_43 = V_1;
  11399. VirtualActionInvoker1< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_43);
  11400. // UpdateBounds();
  11401. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  11402. // }
  11403. return;
  11404. }
  11405. }
  11406. // System.Void UnityEngine.UI.ScrollRect::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  11407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnInitializePotentialDrag_m35BB18E5EB6B50B7CC4B44171433E1493A5F8A10 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  11408. {
  11409. {
  11410. // if (eventData.button != PointerEventData.InputButton.Left)
  11411. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  11412. NullCheck(L_0);
  11413. int32_t L_1;
  11414. L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
  11415. if (!L_1)
  11416. {
  11417. goto IL_0009;
  11418. }
  11419. }
  11420. {
  11421. // return;
  11422. return;
  11423. }
  11424. IL_0009:
  11425. {
  11426. // m_Velocity = Vector2.zero;
  11427. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  11428. L_2 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11429. __this->___m_Velocity_25 = L_2;
  11430. // }
  11431. return;
  11432. }
  11433. }
  11434. // System.Void UnityEngine.UI.ScrollRect::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  11435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnBeginDrag_m6B0948CCD12A89B43E4F2596E3C7220A6D426868 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  11436. {
  11437. static bool s_Il2CppMethodInitialized;
  11438. if (!s_Il2CppMethodInitialized)
  11439. {
  11440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  11441. s_Il2CppMethodInitialized = true;
  11442. }
  11443. {
  11444. // if (eventData.button != PointerEventData.InputButton.Left)
  11445. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  11446. NullCheck(L_0);
  11447. int32_t L_1;
  11448. L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
  11449. if (!L_1)
  11450. {
  11451. goto IL_0009;
  11452. }
  11453. }
  11454. {
  11455. // return;
  11456. return;
  11457. }
  11458. IL_0009:
  11459. {
  11460. // if (!IsActive())
  11461. bool L_2;
  11462. L_2 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  11463. if (L_2)
  11464. {
  11465. goto IL_0012;
  11466. }
  11467. }
  11468. {
  11469. // return;
  11470. return;
  11471. }
  11472. IL_0012:
  11473. {
  11474. // UpdateBounds();
  11475. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  11476. // m_PointerStartLocalCursor = Vector2.zero;
  11477. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  11478. L_3 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11479. __this->___m_PointerStartLocalCursor_20 = L_3;
  11480. // RectTransformUtility.ScreenPointToLocalPointInRectangle(viewRect, eventData.position, eventData.pressEventCamera, out m_PointerStartLocalCursor);
  11481. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4;
  11482. L_4 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  11483. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5 = ___0_eventData;
  11484. NullCheck(L_5);
  11485. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  11486. L_6 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_5, NULL);
  11487. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = ___0_eventData;
  11488. NullCheck(L_7);
  11489. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8;
  11490. L_8 = PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3(L_7, NULL);
  11491. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_9 = (&__this->___m_PointerStartLocalCursor_20);
  11492. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  11493. bool L_10;
  11494. L_10 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195(L_4, L_6, L_8, L_9, NULL);
  11495. // m_ContentStartPosition = m_Content.anchoredPosition;
  11496. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_11 = __this->___m_Content_4;
  11497. NullCheck(L_11);
  11498. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  11499. L_12 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_11, NULL);
  11500. __this->___m_ContentStartPosition_21 = L_12;
  11501. // m_Dragging = true;
  11502. __this->___m_Dragging_26 = (bool)1;
  11503. // }
  11504. return;
  11505. }
  11506. }
  11507. // System.Void UnityEngine.UI.ScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  11508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnEndDrag_m7CB3145874E1930FEBD50874DF31280FC35B480B (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  11509. {
  11510. {
  11511. // if (eventData.button != PointerEventData.InputButton.Left)
  11512. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  11513. NullCheck(L_0);
  11514. int32_t L_1;
  11515. L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
  11516. if (!L_1)
  11517. {
  11518. goto IL_0009;
  11519. }
  11520. }
  11521. {
  11522. // return;
  11523. return;
  11524. }
  11525. IL_0009:
  11526. {
  11527. // m_Dragging = false;
  11528. __this->___m_Dragging_26 = (bool)0;
  11529. // }
  11530. return;
  11531. }
  11532. }
  11533. // System.Void UnityEngine.UI.ScrollRect::OnDrag(UnityEngine.EventSystems.PointerEventData)
  11534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnDrag_m1BA80F29441E3761A294E32C7CCE52C35F1B6E5C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  11535. {
  11536. static bool s_Il2CppMethodInitialized;
  11537. if (!s_Il2CppMethodInitialized)
  11538. {
  11539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  11540. s_Il2CppMethodInitialized = true;
  11541. }
  11542. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  11543. memset((&V_0), 0, sizeof(V_0));
  11544. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  11545. memset((&V_1), 0, sizeof(V_1));
  11546. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  11547. memset((&V_2), 0, sizeof(V_2));
  11548. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  11549. memset((&V_3), 0, sizeof(V_3));
  11550. {
  11551. // if (!m_Dragging)
  11552. bool L_0 = __this->___m_Dragging_26;
  11553. if (L_0)
  11554. {
  11555. goto IL_0009;
  11556. }
  11557. }
  11558. {
  11559. // return;
  11560. return;
  11561. }
  11562. IL_0009:
  11563. {
  11564. // if (eventData.button != PointerEventData.InputButton.Left)
  11565. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_1 = ___0_eventData;
  11566. NullCheck(L_1);
  11567. int32_t L_2;
  11568. L_2 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_1, NULL);
  11569. if (!L_2)
  11570. {
  11571. goto IL_0012;
  11572. }
  11573. }
  11574. {
  11575. // return;
  11576. return;
  11577. }
  11578. IL_0012:
  11579. {
  11580. // if (!IsActive())
  11581. bool L_3;
  11582. L_3 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  11583. if (L_3)
  11584. {
  11585. goto IL_001b;
  11586. }
  11587. }
  11588. {
  11589. // return;
  11590. return;
  11591. }
  11592. IL_001b:
  11593. {
  11594. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(viewRect, eventData.position, eventData.pressEventCamera, out localCursor))
  11595. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4;
  11596. L_4 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  11597. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_5 = ___0_eventData;
  11598. NullCheck(L_5);
  11599. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  11600. L_6 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_5, NULL);
  11601. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = ___0_eventData;
  11602. NullCheck(L_7);
  11603. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8;
  11604. L_8 = PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3(L_7, NULL);
  11605. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  11606. bool L_9;
  11607. L_9 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195(L_4, L_6, L_8, (&V_0), NULL);
  11608. if (L_9)
  11609. {
  11610. goto IL_0037;
  11611. }
  11612. }
  11613. {
  11614. // return;
  11615. return;
  11616. }
  11617. IL_0037:
  11618. {
  11619. // UpdateBounds();
  11620. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  11621. // var pointerDelta = localCursor - m_PointerStartLocalCursor;
  11622. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0;
  11623. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = __this->___m_PointerStartLocalCursor_20;
  11624. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  11625. L_12 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_10, L_11, NULL);
  11626. V_1 = L_12;
  11627. // Vector2 position = m_ContentStartPosition + pointerDelta;
  11628. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = __this->___m_ContentStartPosition_21;
  11629. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14 = V_1;
  11630. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  11631. L_15 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_13, L_14, NULL);
  11632. V_2 = L_15;
  11633. // Vector2 offset = CalculateOffset(position - m_Content.anchoredPosition);
  11634. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = V_2;
  11635. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_17 = __this->___m_Content_4;
  11636. NullCheck(L_17);
  11637. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18;
  11638. L_18 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_17, NULL);
  11639. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  11640. L_19 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_16, L_18, NULL);
  11641. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20;
  11642. L_20 = ScrollRect_CalculateOffset_mAFCC1C71DF0F848130BBF11C914E2333B8E5155D(__this, L_19, NULL);
  11643. V_3 = L_20;
  11644. // position += offset;
  11645. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = V_2;
  11646. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = V_3;
  11647. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23;
  11648. L_23 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_21, L_22, NULL);
  11649. V_2 = L_23;
  11650. // if (m_MovementType == MovementType.Elastic)
  11651. int32_t L_24 = __this->___m_MovementType_7;
  11652. if ((!(((uint32_t)L_24) == ((uint32_t)1))))
  11653. {
  11654. goto IL_00ec;
  11655. }
  11656. }
  11657. {
  11658. // if (offset.x != 0)
  11659. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25 = V_3;
  11660. float L_26 = L_25.___x_0;
  11661. if ((((float)L_26) == ((float)(0.0f))))
  11662. {
  11663. goto IL_00b6;
  11664. }
  11665. }
  11666. {
  11667. // position.x = position.x - RubberDelta(offset.x, m_ViewBounds.size.x);
  11668. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27 = V_2;
  11669. float L_28 = L_27.___x_0;
  11670. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29 = V_3;
  11671. float L_30 = L_29.___x_0;
  11672. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_31 = (&__this->___m_ViewBounds_24);
  11673. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
  11674. L_32 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_31, NULL);
  11675. float L_33 = L_32.___x_2;
  11676. float L_34;
  11677. L_34 = ScrollRect_RubberDelta_m5A4BE5FAAA0C39B318A422F236C898D1008AE248(L_30, L_33, NULL);
  11678. (&V_2)->___x_0 = ((float)il2cpp_codegen_subtract(L_28, L_34));
  11679. }
  11680. IL_00b6:
  11681. {
  11682. // if (offset.y != 0)
  11683. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35 = V_3;
  11684. float L_36 = L_35.___y_1;
  11685. if ((((float)L_36) == ((float)(0.0f))))
  11686. {
  11687. goto IL_00ec;
  11688. }
  11689. }
  11690. {
  11691. // position.y = position.y - RubberDelta(offset.y, m_ViewBounds.size.y);
  11692. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_37 = V_2;
  11693. float L_38 = L_37.___y_1;
  11694. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39 = V_3;
  11695. float L_40 = L_39.___y_1;
  11696. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_41 = (&__this->___m_ViewBounds_24);
  11697. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
  11698. L_42 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_41, NULL);
  11699. float L_43 = L_42.___y_3;
  11700. float L_44;
  11701. L_44 = ScrollRect_RubberDelta_m5A4BE5FAAA0C39B318A422F236C898D1008AE248(L_40, L_43, NULL);
  11702. (&V_2)->___y_1 = ((float)il2cpp_codegen_subtract(L_38, L_44));
  11703. }
  11704. IL_00ec:
  11705. {
  11706. // SetContentAnchoredPosition(position);
  11707. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_45 = V_2;
  11708. VirtualActionInvoker1< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_45);
  11709. // }
  11710. return;
  11711. }
  11712. }
  11713. // System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2)
  11714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetContentAnchoredPosition_m4C8EC3F85A2B1011985E7583AFDC15A69FF90ACE (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, const RuntimeMethod* method)
  11715. {
  11716. {
  11717. // if (!m_Horizontal)
  11718. bool L_0 = __this->___m_Horizontal_5;
  11719. if (L_0)
  11720. {
  11721. goto IL_001f;
  11722. }
  11723. }
  11724. {
  11725. // position.x = m_Content.anchoredPosition.x;
  11726. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = __this->___m_Content_4;
  11727. NullCheck(L_1);
  11728. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  11729. L_2 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_1, NULL);
  11730. float L_3 = L_2.___x_0;
  11731. (&___0_position)->___x_0 = L_3;
  11732. }
  11733. IL_001f:
  11734. {
  11735. // if (!m_Vertical)
  11736. bool L_4 = __this->___m_Vertical_6;
  11737. if (L_4)
  11738. {
  11739. goto IL_003e;
  11740. }
  11741. }
  11742. {
  11743. // position.y = m_Content.anchoredPosition.y;
  11744. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = __this->___m_Content_4;
  11745. NullCheck(L_5);
  11746. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  11747. L_6 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_5, NULL);
  11748. float L_7 = L_6.___y_1;
  11749. (&___0_position)->___y_1 = L_7;
  11750. }
  11751. IL_003e:
  11752. {
  11753. // if (position != m_Content.anchoredPosition)
  11754. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = ___0_position;
  11755. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_9 = __this->___m_Content_4;
  11756. NullCheck(L_9);
  11757. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  11758. L_10 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_9, NULL);
  11759. bool L_11;
  11760. L_11 = Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline(L_8, L_10, NULL);
  11761. if (!L_11)
  11762. {
  11763. goto IL_0063;
  11764. }
  11765. }
  11766. {
  11767. // m_Content.anchoredPosition = position;
  11768. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12 = __this->___m_Content_4;
  11769. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___0_position;
  11770. NullCheck(L_12);
  11771. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_12, L_13, NULL);
  11772. // UpdateBounds();
  11773. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  11774. }
  11775. IL_0063:
  11776. {
  11777. // }
  11778. return;
  11779. }
  11780. }
  11781. // System.Void UnityEngine.UI.ScrollRect::LateUpdate()
  11782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_LateUpdate_m7E003F1E2C34057F6B802003E77AABF54526C0EE (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  11783. {
  11784. static bool s_Il2CppMethodInitialized;
  11785. if (!s_Il2CppMethodInitialized)
  11786. {
  11787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m756C9B879DDBE079CDE2D06DC231CE42C01C4AD0_RuntimeMethod_var);
  11789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6);
  11790. s_Il2CppMethodInitialized = true;
  11791. }
  11792. float V_0 = 0.0f;
  11793. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  11794. memset((&V_1), 0, sizeof(V_1));
  11795. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  11796. memset((&V_2), 0, sizeof(V_2));
  11797. int32_t V_3 = 0;
  11798. float V_4 = 0.0f;
  11799. float V_5 = 0.0f;
  11800. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_6;
  11801. memset((&V_6), 0, sizeof(V_6));
  11802. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* V_7 = NULL;
  11803. int32_t V_8 = 0;
  11804. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_9;
  11805. memset((&V_9), 0, sizeof(V_9));
  11806. {
  11807. // if (!m_Content)
  11808. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Content_4;
  11809. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11810. bool L_1;
  11811. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  11812. if (L_1)
  11813. {
  11814. goto IL_000e;
  11815. }
  11816. }
  11817. {
  11818. // return;
  11819. return;
  11820. }
  11821. IL_000e:
  11822. {
  11823. // EnsureLayoutHasRebuilt();
  11824. ScrollRect_EnsureLayoutHasRebuilt_mDEA99980960C5429B17B200EFB3B2EB13B01956A(__this, NULL);
  11825. // UpdateBounds();
  11826. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  11827. // float deltaTime = Time.unscaledDeltaTime;
  11828. float L_2;
  11829. L_2 = Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5(NULL);
  11830. V_0 = L_2;
  11831. // Vector2 offset = CalculateOffset(Vector2.zero);
  11832. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  11833. L_3 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11834. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  11835. L_4 = ScrollRect_CalculateOffset_mAFCC1C71DF0F848130BBF11C914E2333B8E5155D(__this, L_3, NULL);
  11836. V_1 = L_4;
  11837. // if (deltaTime > 0.0f)
  11838. float L_5 = V_0;
  11839. if ((!(((float)L_5) > ((float)(0.0f)))))
  11840. {
  11841. goto IL_0257;
  11842. }
  11843. }
  11844. {
  11845. // if (!m_Dragging && (offset != Vector2.zero || m_Velocity != Vector2.zero))
  11846. bool L_6 = __this->___m_Dragging_26;
  11847. if (L_6)
  11848. {
  11849. goto IL_0200;
  11850. }
  11851. }
  11852. {
  11853. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_1;
  11854. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  11855. L_8 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11856. bool L_9;
  11857. L_9 = Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline(L_7, L_8, NULL);
  11858. if (L_9)
  11859. {
  11860. goto IL_0064;
  11861. }
  11862. }
  11863. {
  11864. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = __this->___m_Velocity_25;
  11865. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
  11866. L_11 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  11867. bool L_12;
  11868. L_12 = Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline(L_10, L_11, NULL);
  11869. if (!L_12)
  11870. {
  11871. goto IL_0200;
  11872. }
  11873. }
  11874. IL_0064:
  11875. {
  11876. // Vector2 position = m_Content.anchoredPosition;
  11877. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_13 = __this->___m_Content_4;
  11878. NullCheck(L_13);
  11879. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  11880. L_14 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_13, NULL);
  11881. V_2 = L_14;
  11882. // for (int axis = 0; axis < 2; axis++)
  11883. V_3 = 0;
  11884. goto IL_01c9;
  11885. }
  11886. IL_0077:
  11887. {
  11888. // if (m_MovementType == MovementType.Elastic && offset[axis] != 0)
  11889. int32_t L_15 = __this->___m_MovementType_7;
  11890. if ((!(((uint32_t)L_15) == ((uint32_t)1))))
  11891. {
  11892. goto IL_012f;
  11893. }
  11894. }
  11895. {
  11896. int32_t L_16 = V_3;
  11897. float L_17;
  11898. L_17 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_1), L_16, NULL);
  11899. if ((((float)L_17) == ((float)(0.0f))))
  11900. {
  11901. goto IL_012f;
  11902. }
  11903. }
  11904. {
  11905. // float speed = m_Velocity[axis];
  11906. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = (&__this->___m_Velocity_25);
  11907. int32_t L_19 = V_3;
  11908. float L_20;
  11909. L_20 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_18, L_19, NULL);
  11910. V_4 = L_20;
  11911. // float smoothTime = m_Elasticity;
  11912. float L_21 = __this->___m_Elasticity_8;
  11913. V_5 = L_21;
  11914. // if (m_Scrolling)
  11915. bool L_22 = __this->___m_Scrolling_27;
  11916. if (!L_22)
  11917. {
  11918. goto IL_00bd;
  11919. }
  11920. }
  11921. {
  11922. // smoothTime *= 3.0f;
  11923. float L_23 = V_5;
  11924. V_5 = ((float)il2cpp_codegen_multiply(L_23, (3.0f)));
  11925. }
  11926. IL_00bd:
  11927. {
  11928. // position[axis] = Mathf.SmoothDamp(m_Content.anchoredPosition[axis], m_Content.anchoredPosition[axis] + offset[axis], ref speed, smoothTime, Mathf.Infinity, deltaTime);
  11929. int32_t L_24 = V_3;
  11930. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_25 = __this->___m_Content_4;
  11931. NullCheck(L_25);
  11932. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
  11933. L_26 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_25, NULL);
  11934. V_6 = L_26;
  11935. int32_t L_27 = V_3;
  11936. float L_28;
  11937. L_28 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_6), L_27, NULL);
  11938. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_29 = __this->___m_Content_4;
  11939. NullCheck(L_29);
  11940. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30;
  11941. L_30 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_29, NULL);
  11942. V_6 = L_30;
  11943. int32_t L_31 = V_3;
  11944. float L_32;
  11945. L_32 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_6), L_31, NULL);
  11946. int32_t L_33 = V_3;
  11947. float L_34;
  11948. L_34 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_1), L_33, NULL);
  11949. float L_35 = V_5;
  11950. float L_36 = V_0;
  11951. float L_37;
  11952. L_37 = Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248(L_28, ((float)il2cpp_codegen_add(L_32, L_34)), (&V_4), L_35, (std::numeric_limits<float>::infinity()), L_36, NULL);
  11953. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_2), L_24, L_37, NULL);
  11954. // if (Mathf.Abs(speed) < 1)
  11955. float L_38 = V_4;
  11956. float L_39;
  11957. L_39 = fabsf(L_38);
  11958. if ((!(((float)L_39) < ((float)(1.0f)))))
  11959. {
  11960. goto IL_011c;
  11961. }
  11962. }
  11963. {
  11964. // speed = 0;
  11965. V_4 = (0.0f);
  11966. }
  11967. IL_011c:
  11968. {
  11969. // m_Velocity[axis] = speed;
  11970. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_40 = (&__this->___m_Velocity_25);
  11971. int32_t L_41 = V_3;
  11972. float L_42 = V_4;
  11973. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_40, L_41, L_42, NULL);
  11974. goto IL_01c5;
  11975. }
  11976. IL_012f:
  11977. {
  11978. // else if (m_Inertia)
  11979. bool L_43 = __this->___m_Inertia_9;
  11980. if (!L_43)
  11981. {
  11982. goto IL_01b4;
  11983. }
  11984. }
  11985. {
  11986. // m_Velocity[axis] *= Mathf.Pow(m_DecelerationRate, deltaTime);
  11987. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_44 = (&__this->___m_Velocity_25);
  11988. V_7 = L_44;
  11989. int32_t L_45 = V_3;
  11990. V_8 = L_45;
  11991. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_46 = V_7;
  11992. int32_t L_47 = V_8;
  11993. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_48 = V_7;
  11994. int32_t L_49 = V_8;
  11995. float L_50;
  11996. L_50 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_48, L_49, NULL);
  11997. float L_51 = __this->___m_DecelerationRate_10;
  11998. float L_52 = V_0;
  11999. float L_53;
  12000. L_53 = powf(L_51, L_52);
  12001. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_46, L_47, ((float)il2cpp_codegen_multiply(L_50, L_53)), NULL);
  12002. // if (Mathf.Abs(m_Velocity[axis]) < 1)
  12003. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_54 = (&__this->___m_Velocity_25);
  12004. int32_t L_55 = V_3;
  12005. float L_56;
  12006. L_56 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_54, L_55, NULL);
  12007. float L_57;
  12008. L_57 = fabsf(L_56);
  12009. if ((!(((float)L_57) < ((float)(1.0f)))))
  12010. {
  12011. goto IL_018a;
  12012. }
  12013. }
  12014. {
  12015. // m_Velocity[axis] = 0;
  12016. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_58 = (&__this->___m_Velocity_25);
  12017. int32_t L_59 = V_3;
  12018. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_58, L_59, (0.0f), NULL);
  12019. }
  12020. IL_018a:
  12021. {
  12022. // position[axis] += m_Velocity[axis] * deltaTime;
  12023. V_7 = (&V_2);
  12024. int32_t L_60 = V_3;
  12025. V_8 = L_60;
  12026. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_61 = V_7;
  12027. int32_t L_62 = V_8;
  12028. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_63 = V_7;
  12029. int32_t L_64 = V_8;
  12030. float L_65;
  12031. L_65 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_63, L_64, NULL);
  12032. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_66 = (&__this->___m_Velocity_25);
  12033. int32_t L_67 = V_3;
  12034. float L_68;
  12035. L_68 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_66, L_67, NULL);
  12036. float L_69 = V_0;
  12037. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_61, L_62, ((float)il2cpp_codegen_add(L_65, ((float)il2cpp_codegen_multiply(L_68, L_69)))), NULL);
  12038. goto IL_01c5;
  12039. }
  12040. IL_01b4:
  12041. {
  12042. // m_Velocity[axis] = 0;
  12043. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_70 = (&__this->___m_Velocity_25);
  12044. int32_t L_71 = V_3;
  12045. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_70, L_71, (0.0f), NULL);
  12046. }
  12047. IL_01c5:
  12048. {
  12049. // for (int axis = 0; axis < 2; axis++)
  12050. int32_t L_72 = V_3;
  12051. V_3 = ((int32_t)il2cpp_codegen_add(L_72, 1));
  12052. }
  12053. IL_01c9:
  12054. {
  12055. // for (int axis = 0; axis < 2; axis++)
  12056. int32_t L_73 = V_3;
  12057. if ((((int32_t)L_73) < ((int32_t)2)))
  12058. {
  12059. goto IL_0077;
  12060. }
  12061. }
  12062. {
  12063. // if (m_MovementType == MovementType.Clamped)
  12064. int32_t L_74 = __this->___m_MovementType_7;
  12065. if ((!(((uint32_t)L_74) == ((uint32_t)2))))
  12066. {
  12067. goto IL_01f9;
  12068. }
  12069. }
  12070. {
  12071. // offset = CalculateOffset(position - m_Content.anchoredPosition);
  12072. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75 = V_2;
  12073. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_76 = __this->___m_Content_4;
  12074. NullCheck(L_76);
  12075. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_77;
  12076. L_77 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_76, NULL);
  12077. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_78;
  12078. L_78 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_75, L_77, NULL);
  12079. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_79;
  12080. L_79 = ScrollRect_CalculateOffset_mAFCC1C71DF0F848130BBF11C914E2333B8E5155D(__this, L_78, NULL);
  12081. V_1 = L_79;
  12082. // position += offset;
  12083. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_80 = V_2;
  12084. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_81 = V_1;
  12085. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_82;
  12086. L_82 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_80, L_81, NULL);
  12087. V_2 = L_82;
  12088. }
  12089. IL_01f9:
  12090. {
  12091. // SetContentAnchoredPosition(position);
  12092. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_83 = V_2;
  12093. VirtualActionInvoker1< Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_83);
  12094. }
  12095. IL_0200:
  12096. {
  12097. // if (m_Dragging && m_Inertia)
  12098. bool L_84 = __this->___m_Dragging_26;
  12099. if (!L_84)
  12100. {
  12101. goto IL_0257;
  12102. }
  12103. }
  12104. {
  12105. bool L_85 = __this->___m_Inertia_9;
  12106. if (!L_85)
  12107. {
  12108. goto IL_0257;
  12109. }
  12110. }
  12111. {
  12112. // Vector3 newVelocity = (m_Content.anchoredPosition - m_PrevPosition) / deltaTime;
  12113. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_86 = __this->___m_Content_4;
  12114. NullCheck(L_86);
  12115. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_87;
  12116. L_87 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_86, NULL);
  12117. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_88 = __this->___m_PrevPosition_28;
  12118. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_89;
  12119. L_89 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_87, L_88, NULL);
  12120. float L_90 = V_0;
  12121. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_91;
  12122. L_91 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_89, L_90, NULL);
  12123. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_92;
  12124. L_92 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_91, NULL);
  12125. V_9 = L_92;
  12126. // m_Velocity = Vector3.Lerp(m_Velocity, newVelocity, deltaTime * 10);
  12127. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_93 = __this->___m_Velocity_25;
  12128. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94;
  12129. L_94 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_93, NULL);
  12130. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95 = V_9;
  12131. float L_96 = V_0;
  12132. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_97;
  12133. L_97 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_94, L_95, ((float)il2cpp_codegen_multiply(L_96, (10.0f))), NULL);
  12134. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_98;
  12135. L_98 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_97, NULL);
  12136. __this->___m_Velocity_25 = L_98;
  12137. }
  12138. IL_0257:
  12139. {
  12140. // if (m_ViewBounds != m_PrevViewBounds || m_ContentBounds != m_PrevContentBounds || m_Content.anchoredPosition != m_PrevPosition)
  12141. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_99 = __this->___m_ViewBounds_24;
  12142. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_100 = __this->___m_PrevViewBounds_30;
  12143. bool L_101;
  12144. L_101 = Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0(L_99, L_100, NULL);
  12145. if (L_101)
  12146. {
  12147. goto IL_0295;
  12148. }
  12149. }
  12150. {
  12151. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_102 = __this->___m_ContentBounds_23;
  12152. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_103 = __this->___m_PrevContentBounds_29;
  12153. bool L_104;
  12154. L_104 = Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0(L_102, L_103, NULL);
  12155. if (L_104)
  12156. {
  12157. goto IL_0295;
  12158. }
  12159. }
  12160. {
  12161. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_105 = __this->___m_Content_4;
  12162. NullCheck(L_105);
  12163. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_106;
  12164. L_106 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_105, NULL);
  12165. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_107 = __this->___m_PrevPosition_28;
  12166. bool L_108;
  12167. L_108 = Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline(L_106, L_107, NULL);
  12168. if (!L_108)
  12169. {
  12170. goto IL_02be;
  12171. }
  12172. }
  12173. IL_0295:
  12174. {
  12175. // UpdateScrollbars(offset);
  12176. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_109 = V_1;
  12177. ScrollRect_UpdateScrollbars_m9D6268FD19434213F7BCE166722A9B36346C755B(__this, L_109, NULL);
  12178. // UISystemProfilerApi.AddMarker("ScrollRect.value", this);
  12179. UISystemProfilerApi_AddMarker_mB0E292213D18AE3770165011E265A57B17FCF90B(_stringLiteralCB14E94ED464839BF9AC791FAADE7F28F35C11E6, __this, NULL);
  12180. // m_OnValueChanged.Invoke(normalizedPosition);
  12181. ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* L_110 = __this->___m_OnValueChanged_19;
  12182. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_111;
  12183. L_111 = ScrollRect_get_normalizedPosition_m4B05A9E790891D503C2B65953728278C7FF8CB58(__this, NULL);
  12184. NullCheck(L_110);
  12185. UnityEvent_1_Invoke_m756C9B879DDBE079CDE2D06DC231CE42C01C4AD0(L_110, L_111, UnityEvent_1_Invoke_m756C9B879DDBE079CDE2D06DC231CE42C01C4AD0_RuntimeMethod_var);
  12186. // UpdatePrevData();
  12187. ScrollRect_UpdatePrevData_m4BF4AF6ACB7DC3E4A3F7DA8F468B784D1320ED8D(__this, NULL);
  12188. }
  12189. IL_02be:
  12190. {
  12191. // UpdateScrollbarVisibility();
  12192. ScrollRect_UpdateScrollbarVisibility_mC4E22621A76C4FED36EFA5421BA4006DCB4E5140(__this, NULL);
  12193. // m_Scrolling = false;
  12194. __this->___m_Scrolling_27 = (bool)0;
  12195. // }
  12196. return;
  12197. }
  12198. }
  12199. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  12200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m4BF4AF6ACB7DC3E4A3F7DA8F468B784D1320ED8D (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12201. {
  12202. static bool s_Il2CppMethodInitialized;
  12203. if (!s_Il2CppMethodInitialized)
  12204. {
  12205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12206. s_Il2CppMethodInitialized = true;
  12207. }
  12208. {
  12209. // if (m_Content == null)
  12210. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Content_4;
  12211. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12212. bool L_1;
  12213. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  12214. if (!L_1)
  12215. {
  12216. goto IL_001b;
  12217. }
  12218. }
  12219. {
  12220. // m_PrevPosition = Vector2.zero;
  12221. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  12222. L_2 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  12223. __this->___m_PrevPosition_28 = L_2;
  12224. goto IL_002c;
  12225. }
  12226. IL_001b:
  12227. {
  12228. // m_PrevPosition = m_Content.anchoredPosition;
  12229. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = __this->___m_Content_4;
  12230. NullCheck(L_3);
  12231. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  12232. L_4 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_3, NULL);
  12233. __this->___m_PrevPosition_28 = L_4;
  12234. }
  12235. IL_002c:
  12236. {
  12237. // m_PrevViewBounds = m_ViewBounds;
  12238. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_5 = __this->___m_ViewBounds_24;
  12239. __this->___m_PrevViewBounds_30 = L_5;
  12240. // m_PrevContentBounds = m_ContentBounds;
  12241. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_6 = __this->___m_ContentBounds_23;
  12242. __this->___m_PrevContentBounds_29 = L_6;
  12243. // }
  12244. return;
  12245. }
  12246. }
  12247. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  12248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m9D6268FD19434213F7BCE166722A9B36346C755B (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_offset, const RuntimeMethod* method)
  12249. {
  12250. static bool s_Il2CppMethodInitialized;
  12251. if (!s_Il2CppMethodInitialized)
  12252. {
  12253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12254. s_Il2CppMethodInitialized = true;
  12255. }
  12256. {
  12257. // if (m_HorizontalScrollbar)
  12258. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = __this->___m_HorizontalScrollbar_13;
  12259. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12260. bool L_1;
  12261. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  12262. if (!L_1)
  12263. {
  12264. goto IL_0084;
  12265. }
  12266. }
  12267. {
  12268. // if (m_ContentBounds.size.x > 0)
  12269. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_2 = (&__this->___m_ContentBounds_23);
  12270. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  12271. L_3 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_2, NULL);
  12272. float L_4 = L_3.___x_2;
  12273. if ((!(((float)L_4) > ((float)(0.0f)))))
  12274. {
  12275. goto IL_0063;
  12276. }
  12277. }
  12278. {
  12279. // m_HorizontalScrollbar.size = Mathf.Clamp01((m_ViewBounds.size.x - Mathf.Abs(offset.x)) / m_ContentBounds.size.x);
  12280. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_5 = __this->___m_HorizontalScrollbar_13;
  12281. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_6 = (&__this->___m_ViewBounds_24);
  12282. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  12283. L_7 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_6, NULL);
  12284. float L_8 = L_7.___x_2;
  12285. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_offset;
  12286. float L_10 = L_9.___x_0;
  12287. float L_11;
  12288. L_11 = fabsf(L_10);
  12289. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_12 = (&__this->___m_ContentBounds_23);
  12290. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
  12291. L_13 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_12, NULL);
  12292. float L_14 = L_13.___x_2;
  12293. float L_15;
  12294. L_15 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(((float)il2cpp_codegen_subtract(L_8, L_11))/L_14)), NULL);
  12295. NullCheck(L_5);
  12296. Scrollbar_set_size_m5376982465D6013425FAB0CA8EFC620C3E1458FB(L_5, L_15, NULL);
  12297. goto IL_0073;
  12298. }
  12299. IL_0063:
  12300. {
  12301. // m_HorizontalScrollbar.size = 1;
  12302. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_16 = __this->___m_HorizontalScrollbar_13;
  12303. NullCheck(L_16);
  12304. Scrollbar_set_size_m5376982465D6013425FAB0CA8EFC620C3E1458FB(L_16, (1.0f), NULL);
  12305. }
  12306. IL_0073:
  12307. {
  12308. // m_HorizontalScrollbar.value = horizontalNormalizedPosition;
  12309. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_17 = __this->___m_HorizontalScrollbar_13;
  12310. float L_18;
  12311. L_18 = ScrollRect_get_horizontalNormalizedPosition_mC2C3A7F67E27AA7470A81042AD2B0AD0B5F1AF93(__this, NULL);
  12312. NullCheck(L_17);
  12313. Scrollbar_set_value_m8F7815DB02D4A69B33B091FC5F674609F070D804(L_17, L_18, NULL);
  12314. }
  12315. IL_0084:
  12316. {
  12317. // if (m_VerticalScrollbar)
  12318. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_19 = __this->___m_VerticalScrollbar_14;
  12319. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  12320. bool L_20;
  12321. L_20 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_19, NULL);
  12322. if (!L_20)
  12323. {
  12324. goto IL_0108;
  12325. }
  12326. }
  12327. {
  12328. // if (m_ContentBounds.size.y > 0)
  12329. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_21 = (&__this->___m_ContentBounds_23);
  12330. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
  12331. L_22 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_21, NULL);
  12332. float L_23 = L_22.___y_3;
  12333. if ((!(((float)L_23) > ((float)(0.0f)))))
  12334. {
  12335. goto IL_00e7;
  12336. }
  12337. }
  12338. {
  12339. // m_VerticalScrollbar.size = Mathf.Clamp01((m_ViewBounds.size.y - Mathf.Abs(offset.y)) / m_ContentBounds.size.y);
  12340. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_24 = __this->___m_VerticalScrollbar_14;
  12341. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_25 = (&__this->___m_ViewBounds_24);
  12342. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
  12343. L_26 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_25, NULL);
  12344. float L_27 = L_26.___y_3;
  12345. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28 = ___0_offset;
  12346. float L_29 = L_28.___y_1;
  12347. float L_30;
  12348. L_30 = fabsf(L_29);
  12349. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_31 = (&__this->___m_ContentBounds_23);
  12350. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
  12351. L_32 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_31, NULL);
  12352. float L_33 = L_32.___y_3;
  12353. float L_34;
  12354. L_34 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(((float)il2cpp_codegen_subtract(L_27, L_30))/L_33)), NULL);
  12355. NullCheck(L_24);
  12356. Scrollbar_set_size_m5376982465D6013425FAB0CA8EFC620C3E1458FB(L_24, L_34, NULL);
  12357. goto IL_00f7;
  12358. }
  12359. IL_00e7:
  12360. {
  12361. // m_VerticalScrollbar.size = 1;
  12362. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_35 = __this->___m_VerticalScrollbar_14;
  12363. NullCheck(L_35);
  12364. Scrollbar_set_size_m5376982465D6013425FAB0CA8EFC620C3E1458FB(L_35, (1.0f), NULL);
  12365. }
  12366. IL_00f7:
  12367. {
  12368. // m_VerticalScrollbar.value = verticalNormalizedPosition;
  12369. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_36 = __this->___m_VerticalScrollbar_14;
  12370. float L_37;
  12371. L_37 = ScrollRect_get_verticalNormalizedPosition_m4FE766F04272C1805FDE2A4B72D80F6190841FA1(__this, NULL);
  12372. NullCheck(L_36);
  12373. Scrollbar_set_value_m8F7815DB02D4A69B33B091FC5F674609F070D804(L_36, L_37, NULL);
  12374. }
  12375. IL_0108:
  12376. {
  12377. // }
  12378. return;
  12379. }
  12380. }
  12381. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  12382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ScrollRect_get_normalizedPosition_m4B05A9E790891D503C2B65953728278C7FF8CB58 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12383. {
  12384. {
  12385. // return new Vector2(horizontalNormalizedPosition, verticalNormalizedPosition);
  12386. float L_0;
  12387. L_0 = ScrollRect_get_horizontalNormalizedPosition_mC2C3A7F67E27AA7470A81042AD2B0AD0B5F1AF93(__this, NULL);
  12388. float L_1;
  12389. L_1 = ScrollRect_get_verticalNormalizedPosition_m4FE766F04272C1805FDE2A4B72D80F6190841FA1(__this, NULL);
  12390. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  12391. memset((&L_2), 0, sizeof(L_2));
  12392. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  12393. return L_2;
  12394. }
  12395. }
  12396. // System.Void UnityEngine.UI.ScrollRect::set_normalizedPosition(UnityEngine.Vector2)
  12397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_normalizedPosition_m8CFC50007450856E3B1FEB9E61A6311FBC0E709E (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  12398. {
  12399. {
  12400. // SetNormalizedPosition(value.x, 0);
  12401. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  12402. float L_1 = L_0.___x_0;
  12403. VirtualActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_1, 0);
  12404. // SetNormalizedPosition(value.y, 1);
  12405. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  12406. float L_3 = L_2.___y_1;
  12407. VirtualActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_3, 1);
  12408. // }
  12409. return;
  12410. }
  12411. }
  12412. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  12413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_mC2C3A7F67E27AA7470A81042AD2B0AD0B5F1AF93 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12414. {
  12415. int32_t G_B5_0 = 0;
  12416. {
  12417. // UpdateBounds();
  12418. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  12419. // if ((m_ContentBounds.size.x <= m_ViewBounds.size.x) || Mathf.Approximately(m_ContentBounds.size.x, m_ViewBounds.size.x))
  12420. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_ContentBounds_23);
  12421. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  12422. L_1 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_0, NULL);
  12423. float L_2 = L_1.___x_2;
  12424. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_3 = (&__this->___m_ViewBounds_24);
  12425. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  12426. L_4 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_3, NULL);
  12427. float L_5 = L_4.___x_2;
  12428. if ((((float)L_2) <= ((float)L_5)))
  12429. {
  12430. goto IL_004f;
  12431. }
  12432. }
  12433. {
  12434. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_6 = (&__this->___m_ContentBounds_23);
  12435. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  12436. L_7 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_6, NULL);
  12437. float L_8 = L_7.___x_2;
  12438. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_9 = (&__this->___m_ViewBounds_24);
  12439. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
  12440. L_10 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_9, NULL);
  12441. float L_11 = L_10.___x_2;
  12442. bool L_12;
  12443. L_12 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_8, L_11, NULL);
  12444. if (!L_12)
  12445. {
  12446. goto IL_0077;
  12447. }
  12448. }
  12449. IL_004f:
  12450. {
  12451. // return (m_ViewBounds.min.x > m_ContentBounds.min.x) ? 1 : 0;
  12452. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_13 = (&__this->___m_ViewBounds_24);
  12453. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  12454. L_14 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_13, NULL);
  12455. float L_15 = L_14.___x_2;
  12456. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_16 = (&__this->___m_ContentBounds_23);
  12457. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
  12458. L_17 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_16, NULL);
  12459. float L_18 = L_17.___x_2;
  12460. if ((((float)L_15) > ((float)L_18)))
  12461. {
  12462. goto IL_0074;
  12463. }
  12464. }
  12465. {
  12466. G_B5_0 = 0;
  12467. goto IL_0075;
  12468. }
  12469. IL_0074:
  12470. {
  12471. G_B5_0 = 1;
  12472. }
  12473. IL_0075:
  12474. {
  12475. return ((float)G_B5_0);
  12476. }
  12477. IL_0077:
  12478. {
  12479. // return (m_ViewBounds.min.x - m_ContentBounds.min.x) / (m_ContentBounds.size.x - m_ViewBounds.size.x);
  12480. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_19 = (&__this->___m_ViewBounds_24);
  12481. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
  12482. L_20 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_19, NULL);
  12483. float L_21 = L_20.___x_2;
  12484. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_22 = (&__this->___m_ContentBounds_23);
  12485. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
  12486. L_23 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_22, NULL);
  12487. float L_24 = L_23.___x_2;
  12488. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_25 = (&__this->___m_ContentBounds_23);
  12489. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
  12490. L_26 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_25, NULL);
  12491. float L_27 = L_26.___x_2;
  12492. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_28 = (&__this->___m_ViewBounds_24);
  12493. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
  12494. L_29 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_28, NULL);
  12495. float L_30 = L_29.___x_2;
  12496. return ((float)(((float)il2cpp_codegen_subtract(L_21, L_24))/((float)il2cpp_codegen_subtract(L_27, L_30))));
  12497. }
  12498. }
  12499. // System.Void UnityEngine.UI.ScrollRect::set_horizontalNormalizedPosition(System.Single)
  12500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalNormalizedPosition_m9B268C9AE7891FC73623DC7BE6B9900640C029B6 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  12501. {
  12502. {
  12503. // SetNormalizedPosition(value, 0);
  12504. float L_0 = ___0_value;
  12505. VirtualActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  12506. // }
  12507. return;
  12508. }
  12509. }
  12510. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  12511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_m4FE766F04272C1805FDE2A4B72D80F6190841FA1 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12512. {
  12513. int32_t G_B5_0 = 0;
  12514. {
  12515. // UpdateBounds();
  12516. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  12517. // if ((m_ContentBounds.size.y <= m_ViewBounds.size.y) || Mathf.Approximately(m_ContentBounds.size.y, m_ViewBounds.size.y))
  12518. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_ContentBounds_23);
  12519. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  12520. L_1 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_0, NULL);
  12521. float L_2 = L_1.___y_3;
  12522. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_3 = (&__this->___m_ViewBounds_24);
  12523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  12524. L_4 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_3, NULL);
  12525. float L_5 = L_4.___y_3;
  12526. if ((((float)L_2) <= ((float)L_5)))
  12527. {
  12528. goto IL_004f;
  12529. }
  12530. }
  12531. {
  12532. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_6 = (&__this->___m_ContentBounds_23);
  12533. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  12534. L_7 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_6, NULL);
  12535. float L_8 = L_7.___y_3;
  12536. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_9 = (&__this->___m_ViewBounds_24);
  12537. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
  12538. L_10 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_9, NULL);
  12539. float L_11 = L_10.___y_3;
  12540. bool L_12;
  12541. L_12 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_8, L_11, NULL);
  12542. if (!L_12)
  12543. {
  12544. goto IL_0077;
  12545. }
  12546. }
  12547. IL_004f:
  12548. {
  12549. // return (m_ViewBounds.min.y > m_ContentBounds.min.y) ? 1 : 0;
  12550. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_13 = (&__this->___m_ViewBounds_24);
  12551. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  12552. L_14 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_13, NULL);
  12553. float L_15 = L_14.___y_3;
  12554. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_16 = (&__this->___m_ContentBounds_23);
  12555. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
  12556. L_17 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_16, NULL);
  12557. float L_18 = L_17.___y_3;
  12558. if ((((float)L_15) > ((float)L_18)))
  12559. {
  12560. goto IL_0074;
  12561. }
  12562. }
  12563. {
  12564. G_B5_0 = 0;
  12565. goto IL_0075;
  12566. }
  12567. IL_0074:
  12568. {
  12569. G_B5_0 = 1;
  12570. }
  12571. IL_0075:
  12572. {
  12573. return ((float)G_B5_0);
  12574. }
  12575. IL_0077:
  12576. {
  12577. // return (m_ViewBounds.min.y - m_ContentBounds.min.y) / (m_ContentBounds.size.y - m_ViewBounds.size.y);
  12578. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_19 = (&__this->___m_ViewBounds_24);
  12579. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
  12580. L_20 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_19, NULL);
  12581. float L_21 = L_20.___y_3;
  12582. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_22 = (&__this->___m_ContentBounds_23);
  12583. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
  12584. L_23 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_22, NULL);
  12585. float L_24 = L_23.___y_3;
  12586. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_25 = (&__this->___m_ContentBounds_23);
  12587. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
  12588. L_26 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_25, NULL);
  12589. float L_27 = L_26.___y_3;
  12590. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_28 = (&__this->___m_ViewBounds_24);
  12591. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
  12592. L_29 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_28, NULL);
  12593. float L_30 = L_29.___y_3;
  12594. return ((float)(((float)il2cpp_codegen_subtract(L_21, L_24))/((float)il2cpp_codegen_subtract(L_27, L_30))));
  12595. }
  12596. }
  12597. // System.Void UnityEngine.UI.ScrollRect::set_verticalNormalizedPosition(System.Single)
  12598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalNormalizedPosition_m4AF461113925E6710BF04F46A49CF1F856F7738C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  12599. {
  12600. {
  12601. // SetNormalizedPosition(value, 1);
  12602. float L_0 = ___0_value;
  12603. VirtualActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  12604. // }
  12605. return;
  12606. }
  12607. }
  12608. // System.Void UnityEngine.UI.ScrollRect::SetHorizontalNormalizedPosition(System.Single)
  12609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetHorizontalNormalizedPosition_m3F43FC307A146E534DC3F73F4DE38386AAC10405 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  12610. {
  12611. {
  12612. // private void SetHorizontalNormalizedPosition(float value) { SetNormalizedPosition(value, 0); }
  12613. float L_0 = ___0_value;
  12614. VirtualActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  12615. // private void SetHorizontalNormalizedPosition(float value) { SetNormalizedPosition(value, 0); }
  12616. return;
  12617. }
  12618. }
  12619. // System.Void UnityEngine.UI.ScrollRect::SetVerticalNormalizedPosition(System.Single)
  12620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetVerticalNormalizedPosition_m4E9F3559FA6369389C1B70D3E94AA35AEC7903E5 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, const RuntimeMethod* method)
  12621. {
  12622. {
  12623. // private void SetVerticalNormalizedPosition(float value) { SetNormalizedPosition(value, 1); }
  12624. float L_0 = ___0_value;
  12625. VirtualActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  12626. // private void SetVerticalNormalizedPosition(float value) { SetNormalizedPosition(value, 1); }
  12627. return;
  12628. }
  12629. }
  12630. // System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32)
  12631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetNormalizedPosition_m99C3731F06EEEF281E68D5D448914B1A3C5636FB (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___0_value, int32_t ___1_axis, const RuntimeMethod* method)
  12632. {
  12633. float V_0 = 0.0f;
  12634. float V_1 = 0.0f;
  12635. float V_2 = 0.0f;
  12636. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
  12637. memset((&V_3), 0, sizeof(V_3));
  12638. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4;
  12639. memset((&V_4), 0, sizeof(V_4));
  12640. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  12641. memset((&V_5), 0, sizeof(V_5));
  12642. {
  12643. // EnsureLayoutHasRebuilt();
  12644. ScrollRect_EnsureLayoutHasRebuilt_mDEA99980960C5429B17B200EFB3B2EB13B01956A(__this, NULL);
  12645. // UpdateBounds();
  12646. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  12647. // float hiddenLength = m_ContentBounds.size[axis] - m_ViewBounds.size[axis];
  12648. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_ContentBounds_23);
  12649. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  12650. L_1 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_0, NULL);
  12651. V_4 = L_1;
  12652. int32_t L_2 = ___1_axis;
  12653. float L_3;
  12654. L_3 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_4), L_2, NULL);
  12655. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_4 = (&__this->___m_ViewBounds_24);
  12656. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  12657. L_5 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_4, NULL);
  12658. V_4 = L_5;
  12659. int32_t L_6 = ___1_axis;
  12660. float L_7;
  12661. L_7 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_4), L_6, NULL);
  12662. V_0 = ((float)il2cpp_codegen_subtract(L_3, L_7));
  12663. // float contentBoundsMinPosition = m_ViewBounds.min[axis] - value * hiddenLength;
  12664. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_8 = (&__this->___m_ViewBounds_24);
  12665. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  12666. L_9 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_8, NULL);
  12667. V_4 = L_9;
  12668. int32_t L_10 = ___1_axis;
  12669. float L_11;
  12670. L_11 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_4), L_10, NULL);
  12671. float L_12 = ___0_value;
  12672. float L_13 = V_0;
  12673. V_1 = ((float)il2cpp_codegen_subtract(L_11, ((float)il2cpp_codegen_multiply(L_12, L_13))));
  12674. // float newAnchoredPosition = m_Content.anchoredPosition[axis] + contentBoundsMinPosition - m_ContentBounds.min[axis];
  12675. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_14 = __this->___m_Content_4;
  12676. NullCheck(L_14);
  12677. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
  12678. L_15 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_14, NULL);
  12679. V_5 = L_15;
  12680. int32_t L_16 = ___1_axis;
  12681. float L_17;
  12682. L_17 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_5), L_16, NULL);
  12683. float L_18 = V_1;
  12684. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_19 = (&__this->___m_ContentBounds_23);
  12685. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
  12686. L_20 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_19, NULL);
  12687. V_4 = L_20;
  12688. int32_t L_21 = ___1_axis;
  12689. float L_22;
  12690. L_22 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_4), L_21, NULL);
  12691. V_2 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(L_17, L_18)), L_22));
  12692. // Vector3 anchoredPosition = m_Content.anchoredPosition;
  12693. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_23 = __this->___m_Content_4;
  12694. NullCheck(L_23);
  12695. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
  12696. L_24 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_23, NULL);
  12697. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25;
  12698. L_25 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_24, NULL);
  12699. V_3 = L_25;
  12700. // if (Mathf.Abs(anchoredPosition[axis] - newAnchoredPosition) > 0.01f)
  12701. int32_t L_26 = ___1_axis;
  12702. float L_27;
  12703. L_27 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_3), L_26, NULL);
  12704. float L_28 = V_2;
  12705. float L_29;
  12706. L_29 = fabsf(((float)il2cpp_codegen_subtract(L_27, L_28)));
  12707. if ((!(((float)L_29) > ((float)(0.00999999978f)))))
  12708. {
  12709. goto IL_00d8;
  12710. }
  12711. }
  12712. {
  12713. // anchoredPosition[axis] = newAnchoredPosition;
  12714. int32_t L_30 = ___1_axis;
  12715. float L_31 = V_2;
  12716. Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline((&V_3), L_30, L_31, NULL);
  12717. // m_Content.anchoredPosition = anchoredPosition;
  12718. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_32 = __this->___m_Content_4;
  12719. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33 = V_3;
  12720. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34;
  12721. L_34 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_33, NULL);
  12722. NullCheck(L_32);
  12723. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_32, L_34, NULL);
  12724. // m_Velocity[axis] = 0;
  12725. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_35 = (&__this->___m_Velocity_25);
  12726. int32_t L_36 = ___1_axis;
  12727. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_35, L_36, (0.0f), NULL);
  12728. // UpdateBounds();
  12729. ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92(__this, NULL);
  12730. }
  12731. IL_00d8:
  12732. {
  12733. // }
  12734. return;
  12735. }
  12736. }
  12737. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  12738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m5A4BE5FAAA0C39B318A422F236C898D1008AE248 (float ___0_overStretching, float ___1_viewSize, const RuntimeMethod* method)
  12739. {
  12740. {
  12741. // return (1 - (1 / ((Mathf.Abs(overStretching) * 0.55f / viewSize) + 1))) * viewSize * Mathf.Sign(overStretching);
  12742. float L_0 = ___0_overStretching;
  12743. float L_1;
  12744. L_1 = fabsf(L_0);
  12745. float L_2 = ___1_viewSize;
  12746. float L_3 = ___1_viewSize;
  12747. float L_4 = ___0_overStretching;
  12748. float L_5;
  12749. L_5 = Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline(L_4, NULL);
  12750. return ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)((1.0f)/((float)il2cpp_codegen_add(((float)(((float)il2cpp_codegen_multiply(L_1, (0.550000012f)))/L_2)), (1.0f))))))), L_3)), L_5));
  12751. }
  12752. }
  12753. // System.Void UnityEngine.UI.ScrollRect::OnRectTransformDimensionsChange()
  12754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_OnRectTransformDimensionsChange_mD41D649A067BFD8DC067FC612C04E48518D691BF (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12755. {
  12756. {
  12757. // SetDirty();
  12758. ScrollRect_SetDirty_mAE263F4AB8A126B60FECCB4A20A6DE1C0A7EB8FE(__this, NULL);
  12759. // }
  12760. return;
  12761. }
  12762. }
  12763. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  12764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m426A4490F146A56FF76349CBBA4B587EDA5F78DB (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12765. {
  12766. {
  12767. // if (Application.isPlaying)
  12768. bool L_0;
  12769. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  12770. if (!L_0)
  12771. {
  12772. goto IL_0030;
  12773. }
  12774. }
  12775. {
  12776. // return m_ContentBounds.size.x > m_ViewBounds.size.x + 0.01f;
  12777. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_1 = (&__this->___m_ContentBounds_23);
  12778. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  12779. L_2 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_1, NULL);
  12780. float L_3 = L_2.___x_2;
  12781. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_4 = (&__this->___m_ViewBounds_24);
  12782. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  12783. L_5 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_4, NULL);
  12784. float L_6 = L_5.___x_2;
  12785. return (bool)((((float)L_3) > ((float)((float)il2cpp_codegen_add(L_6, (0.00999999978f)))))? 1 : 0);
  12786. }
  12787. IL_0030:
  12788. {
  12789. // return true;
  12790. return (bool)1;
  12791. }
  12792. }
  12793. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  12794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_m96BA5B252797DF209A1784D1DE3C09AAFEFB25B2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12795. {
  12796. {
  12797. // if (Application.isPlaying)
  12798. bool L_0;
  12799. L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL);
  12800. if (!L_0)
  12801. {
  12802. goto IL_0030;
  12803. }
  12804. }
  12805. {
  12806. // return m_ContentBounds.size.y > m_ViewBounds.size.y + 0.01f;
  12807. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_1 = (&__this->___m_ContentBounds_23);
  12808. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  12809. L_2 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_1, NULL);
  12810. float L_3 = L_2.___y_3;
  12811. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_4 = (&__this->___m_ViewBounds_24);
  12812. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  12813. L_5 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_4, NULL);
  12814. float L_6 = L_5.___y_3;
  12815. return (bool)((((float)L_3) > ((float)((float)il2cpp_codegen_add(L_6, (0.00999999978f)))))? 1 : 0);
  12816. }
  12817. IL_0030:
  12818. {
  12819. // return true;
  12820. return (bool)1;
  12821. }
  12822. }
  12823. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputHorizontal()
  12824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputHorizontal_mEC706200EAB973A2333279BA6C2EE7F6DAA884A6 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12825. {
  12826. {
  12827. // public virtual void CalculateLayoutInputHorizontal() {}
  12828. return;
  12829. }
  12830. }
  12831. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputVertical()
  12832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputVertical_mF708C890C569C942921A2ED809FC0294E13CC9A4 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12833. {
  12834. {
  12835. // public virtual void CalculateLayoutInputVertical() {}
  12836. return;
  12837. }
  12838. }
  12839. // System.Single UnityEngine.UI.ScrollRect::get_minWidth()
  12840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_minWidth_m3824272990612610DDDCA8D35C23EDC0E97A6751 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12841. {
  12842. {
  12843. // public virtual float minWidth { get { return -1; } }
  12844. return (-1.0f);
  12845. }
  12846. }
  12847. // System.Single UnityEngine.UI.ScrollRect::get_preferredWidth()
  12848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_preferredWidth_m16914F16D3F8F1102428267D62CCBF5E8B1EF131 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12849. {
  12850. {
  12851. // public virtual float preferredWidth { get { return -1; } }
  12852. return (-1.0f);
  12853. }
  12854. }
  12855. // System.Single UnityEngine.UI.ScrollRect::get_flexibleWidth()
  12856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleWidth_m6C7F8AC0595D6B5179BF02EAFEF3126731B162D6 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12857. {
  12858. {
  12859. // public virtual float flexibleWidth { get { return -1; } }
  12860. return (-1.0f);
  12861. }
  12862. }
  12863. // System.Single UnityEngine.UI.ScrollRect::get_minHeight()
  12864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_minHeight_m3D973E3759C8D35899E2F62CFA7677834E6050B4 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12865. {
  12866. {
  12867. // public virtual float minHeight { get { return -1; } }
  12868. return (-1.0f);
  12869. }
  12870. }
  12871. // System.Single UnityEngine.UI.ScrollRect::get_preferredHeight()
  12872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_preferredHeight_m90993A52773D1214E648E8DC937D89317F6D4F72 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12873. {
  12874. {
  12875. // public virtual float preferredHeight { get { return -1; } }
  12876. return (-1.0f);
  12877. }
  12878. }
  12879. // System.Single UnityEngine.UI.ScrollRect::get_flexibleHeight()
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleHeight_m91767E81456CA1069B6BBEFCD140BE65962C421F (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12881. {
  12882. {
  12883. // public virtual float flexibleHeight { get { return -1; } }
  12884. return (-1.0f);
  12885. }
  12886. }
  12887. // System.Int32 UnityEngine.UI.ScrollRect::get_layoutPriority()
  12888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScrollRect_get_layoutPriority_m19C83DF0ACE68769627C6FB8E09F92FDF63E80E9 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12889. {
  12890. {
  12891. // public virtual int layoutPriority { get { return -1; } }
  12892. return (-1);
  12893. }
  12894. }
  12895. // System.Void UnityEngine.UI.ScrollRect::SetLayoutHorizontal()
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutHorizontal_m26167C6091ECF4AFB6A4747575592C2923CA4EE5 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  12897. {
  12898. static bool s_Il2CppMethodInitialized;
  12899. if (!s_Il2CppMethodInitialized)
  12900. {
  12901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  12902. s_Il2CppMethodInitialized = true;
  12903. }
  12904. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  12905. memset((&V_0), 0, sizeof(V_0));
  12906. {
  12907. // m_Tracker.Clear();
  12908. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_0 = (&__this->___m_Tracker_39);
  12909. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(L_0, NULL);
  12910. // UpdateCachedData();
  12911. ScrollRect_UpdateCachedData_m5E25EF1E36AB04D01FEE66C8E0CD30C0E6CCA933(__this, NULL);
  12912. // if (m_HSliderExpand || m_VSliderExpand)
  12913. bool L_1 = __this->___m_HSliderExpand_32;
  12914. if (L_1)
  12915. {
  12916. goto IL_0024;
  12917. }
  12918. }
  12919. {
  12920. bool L_2 = __this->___m_VSliderExpand_33;
  12921. if (!L_2)
  12922. {
  12923. goto IL_00cd;
  12924. }
  12925. }
  12926. IL_0024:
  12927. {
  12928. // m_Tracker.Add(this, viewRect,
  12929. // DrivenTransformProperties.Anchors |
  12930. // DrivenTransformProperties.SizeDelta |
  12931. // DrivenTransformProperties.AnchoredPosition);
  12932. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_3 = (&__this->___m_Tracker_39);
  12933. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4;
  12934. L_4 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  12935. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(L_3, __this, L_4, ((int32_t)16134), NULL);
  12936. // viewRect.anchorMin = Vector2.zero;
  12937. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5;
  12938. L_5 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  12939. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  12940. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  12941. NullCheck(L_5);
  12942. RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_5, L_6, NULL);
  12943. // viewRect.anchorMax = Vector2.one;
  12944. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_7;
  12945. L_7 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  12946. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  12947. L_8 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  12948. NullCheck(L_7);
  12949. RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_7, L_8, NULL);
  12950. // viewRect.sizeDelta = Vector2.zero;
  12951. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_9;
  12952. L_9 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  12953. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  12954. L_10 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  12955. NullCheck(L_9);
  12956. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_9, L_10, NULL);
  12957. // viewRect.anchoredPosition = Vector2.zero;
  12958. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_11;
  12959. L_11 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  12960. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  12961. L_12 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  12962. NullCheck(L_11);
  12963. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_11, L_12, NULL);
  12964. // LayoutRebuilder.ForceRebuildLayoutImmediate(content);
  12965. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_13;
  12966. L_13 = ScrollRect_get_content_m7878BCA28A96B7FBA02DC466A1ED2C9E191C6996_inline(__this, NULL);
  12967. il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  12968. LayoutRebuilder_ForceRebuildLayoutImmediate_mCCA094579654469919EFA4B5AA5D9AF93CD67B4A(L_13, NULL);
  12969. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  12970. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_14;
  12971. L_14 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  12972. NullCheck(L_14);
  12973. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_15;
  12974. L_15 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_14, NULL);
  12975. V_0 = L_15;
  12976. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  12977. L_16 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_0), NULL);
  12978. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
  12979. L_17 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_16, NULL);
  12980. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_18;
  12981. L_18 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  12982. NullCheck(L_18);
  12983. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19;
  12984. L_19 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_18, NULL);
  12985. V_0 = L_19;
  12986. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20;
  12987. L_20 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
  12988. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
  12989. L_21 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_20, NULL);
  12990. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_22;
  12991. memset((&L_22), 0, sizeof(L_22));
  12992. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&L_22), L_17, L_21, /*hidden argument*/NULL);
  12993. __this->___m_ViewBounds_24 = L_22;
  12994. // m_ContentBounds = GetBounds();
  12995. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_23;
  12996. L_23 = ScrollRect_GetBounds_m867D453097CBE1F32BF2F9D74F88255542F692A2(__this, NULL);
  12997. __this->___m_ContentBounds_23 = L_23;
  12998. }
  12999. IL_00cd:
  13000. {
  13001. // if (m_VSliderExpand && vScrollingNeeded)
  13002. bool L_24 = __this->___m_VSliderExpand_33;
  13003. if (!L_24)
  13004. {
  13005. goto IL_0163;
  13006. }
  13007. }
  13008. {
  13009. bool L_25;
  13010. L_25 = ScrollRect_get_vScrollingNeeded_m96BA5B252797DF209A1784D1DE3C09AAFEFB25B2(__this, NULL);
  13011. if (!L_25)
  13012. {
  13013. goto IL_0163;
  13014. }
  13015. }
  13016. {
  13017. // viewRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), viewRect.sizeDelta.y);
  13018. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_26;
  13019. L_26 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13020. float L_27 = __this->___m_VSliderWidth_35;
  13021. float L_28 = __this->___m_VerticalScrollbarSpacing_18;
  13022. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_29;
  13023. L_29 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13024. NullCheck(L_29);
  13025. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30;
  13026. L_30 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_29, NULL);
  13027. float L_31 = L_30.___y_1;
  13028. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
  13029. memset((&L_32), 0, sizeof(L_32));
  13030. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_32), ((-((float)il2cpp_codegen_add(L_27, L_28)))), L_31, /*hidden argument*/NULL);
  13031. NullCheck(L_26);
  13032. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_26, L_32, NULL);
  13033. // LayoutRebuilder.ForceRebuildLayoutImmediate(content);
  13034. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_33;
  13035. L_33 = ScrollRect_get_content_m7878BCA28A96B7FBA02DC466A1ED2C9E191C6996_inline(__this, NULL);
  13036. il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  13037. LayoutRebuilder_ForceRebuildLayoutImmediate_mCCA094579654469919EFA4B5AA5D9AF93CD67B4A(L_33, NULL);
  13038. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  13039. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_34;
  13040. L_34 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13041. NullCheck(L_34);
  13042. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_35;
  13043. L_35 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_34, NULL);
  13044. V_0 = L_35;
  13045. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36;
  13046. L_36 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_0), NULL);
  13047. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37;
  13048. L_37 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_36, NULL);
  13049. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38;
  13050. L_38 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13051. NullCheck(L_38);
  13052. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_39;
  13053. L_39 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_38, NULL);
  13054. V_0 = L_39;
  13055. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40;
  13056. L_40 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
  13057. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41;
  13058. L_41 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_40, NULL);
  13059. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_42;
  13060. memset((&L_42), 0, sizeof(L_42));
  13061. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&L_42), L_37, L_41, /*hidden argument*/NULL);
  13062. __this->___m_ViewBounds_24 = L_42;
  13063. // m_ContentBounds = GetBounds();
  13064. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_43;
  13065. L_43 = ScrollRect_GetBounds_m867D453097CBE1F32BF2F9D74F88255542F692A2(__this, NULL);
  13066. __this->___m_ContentBounds_23 = L_43;
  13067. }
  13068. IL_0163:
  13069. {
  13070. // if (m_HSliderExpand && hScrollingNeeded)
  13071. bool L_44 = __this->___m_HSliderExpand_32;
  13072. if (!L_44)
  13073. {
  13074. goto IL_01e8;
  13075. }
  13076. }
  13077. {
  13078. bool L_45;
  13079. L_45 = ScrollRect_get_hScrollingNeeded_m426A4490F146A56FF76349CBBA4B587EDA5F78DB(__this, NULL);
  13080. if (!L_45)
  13081. {
  13082. goto IL_01e8;
  13083. }
  13084. }
  13085. {
  13086. // viewRect.sizeDelta = new Vector2(viewRect.sizeDelta.x, -(m_HSliderHeight + m_HorizontalScrollbarSpacing));
  13087. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_46;
  13088. L_46 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13089. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_47;
  13090. L_47 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13091. NullCheck(L_47);
  13092. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48;
  13093. L_48 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_47, NULL);
  13094. float L_49 = L_48.___x_0;
  13095. float L_50 = __this->___m_HSliderHeight_34;
  13096. float L_51 = __this->___m_HorizontalScrollbarSpacing_17;
  13097. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52;
  13098. memset((&L_52), 0, sizeof(L_52));
  13099. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_52), L_49, ((-((float)il2cpp_codegen_add(L_50, L_51)))), /*hidden argument*/NULL);
  13100. NullCheck(L_46);
  13101. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_46, L_52, NULL);
  13102. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  13103. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_53;
  13104. L_53 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13105. NullCheck(L_53);
  13106. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_54;
  13107. L_54 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_53, NULL);
  13108. V_0 = L_54;
  13109. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_55;
  13110. L_55 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_0), NULL);
  13111. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56;
  13112. L_56 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_55, NULL);
  13113. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_57;
  13114. L_57 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13115. NullCheck(L_57);
  13116. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_58;
  13117. L_58 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_57, NULL);
  13118. V_0 = L_58;
  13119. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59;
  13120. L_59 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
  13121. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60;
  13122. L_60 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_59, NULL);
  13123. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_61;
  13124. memset((&L_61), 0, sizeof(L_61));
  13125. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&L_61), L_56, L_60, /*hidden argument*/NULL);
  13126. __this->___m_ViewBounds_24 = L_61;
  13127. // m_ContentBounds = GetBounds();
  13128. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_62;
  13129. L_62 = ScrollRect_GetBounds_m867D453097CBE1F32BF2F9D74F88255542F692A2(__this, NULL);
  13130. __this->___m_ContentBounds_23 = L_62;
  13131. }
  13132. IL_01e8:
  13133. {
  13134. // if (m_VSliderExpand && vScrollingNeeded && viewRect.sizeDelta.x == 0 && viewRect.sizeDelta.y < 0)
  13135. bool L_63 = __this->___m_VSliderExpand_33;
  13136. if (!L_63)
  13137. {
  13138. goto IL_0254;
  13139. }
  13140. }
  13141. {
  13142. bool L_64;
  13143. L_64 = ScrollRect_get_vScrollingNeeded_m96BA5B252797DF209A1784D1DE3C09AAFEFB25B2(__this, NULL);
  13144. if (!L_64)
  13145. {
  13146. goto IL_0254;
  13147. }
  13148. }
  13149. {
  13150. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_65;
  13151. L_65 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13152. NullCheck(L_65);
  13153. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_66;
  13154. L_66 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_65, NULL);
  13155. float L_67 = L_66.___x_0;
  13156. if ((!(((float)L_67) == ((float)(0.0f)))))
  13157. {
  13158. goto IL_0254;
  13159. }
  13160. }
  13161. {
  13162. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_68;
  13163. L_68 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13164. NullCheck(L_68);
  13165. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_69;
  13166. L_69 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_68, NULL);
  13167. float L_70 = L_69.___y_1;
  13168. if ((!(((float)L_70) < ((float)(0.0f)))))
  13169. {
  13170. goto IL_0254;
  13171. }
  13172. }
  13173. {
  13174. // viewRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), viewRect.sizeDelta.y);
  13175. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_71;
  13176. L_71 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13177. float L_72 = __this->___m_VSliderWidth_35;
  13178. float L_73 = __this->___m_VerticalScrollbarSpacing_18;
  13179. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_74;
  13180. L_74 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13181. NullCheck(L_74);
  13182. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75;
  13183. L_75 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_74, NULL);
  13184. float L_76 = L_75.___y_1;
  13185. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_77;
  13186. memset((&L_77), 0, sizeof(L_77));
  13187. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_77), ((-((float)il2cpp_codegen_add(L_72, L_73)))), L_76, /*hidden argument*/NULL);
  13188. NullCheck(L_71);
  13189. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_71, L_77, NULL);
  13190. }
  13191. IL_0254:
  13192. {
  13193. // }
  13194. return;
  13195. }
  13196. }
  13197. // System.Void UnityEngine.UI.ScrollRect::SetLayoutVertical()
  13198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutVertical_mAC8DF5F2CEB21C69D993846A3AF307C6217B83C8 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  13199. {
  13200. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  13201. memset((&V_0), 0, sizeof(V_0));
  13202. {
  13203. // UpdateScrollbarLayout();
  13204. ScrollRect_UpdateScrollbarLayout_m41BFD2C6E126A96E99A6892EB88249D2F44530D2(__this, NULL);
  13205. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  13206. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0;
  13207. L_0 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13208. NullCheck(L_0);
  13209. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
  13210. L_1 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_0, NULL);
  13211. V_0 = L_1;
  13212. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  13213. L_2 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_0), NULL);
  13214. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  13215. L_3 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_2, NULL);
  13216. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4;
  13217. L_4 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13218. NullCheck(L_4);
  13219. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5;
  13220. L_5 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_4, NULL);
  13221. V_0 = L_5;
  13222. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  13223. L_6 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
  13224. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  13225. L_7 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_6, NULL);
  13226. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_8;
  13227. memset((&L_8), 0, sizeof(L_8));
  13228. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&L_8), L_3, L_7, /*hidden argument*/NULL);
  13229. __this->___m_ViewBounds_24 = L_8;
  13230. // m_ContentBounds = GetBounds();
  13231. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_9;
  13232. L_9 = ScrollRect_GetBounds_m867D453097CBE1F32BF2F9D74F88255542F692A2(__this, NULL);
  13233. __this->___m_ContentBounds_23 = L_9;
  13234. // }
  13235. return;
  13236. }
  13237. }
  13238. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  13239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_mC4E22621A76C4FED36EFA5421BA4006DCB4E5140 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  13240. {
  13241. {
  13242. // UpdateOneScrollbarVisibility(vScrollingNeeded, m_Vertical, m_VerticalScrollbarVisibility, m_VerticalScrollbar);
  13243. bool L_0;
  13244. L_0 = ScrollRect_get_vScrollingNeeded_m96BA5B252797DF209A1784D1DE3C09AAFEFB25B2(__this, NULL);
  13245. bool L_1 = __this->___m_Vertical_6;
  13246. int32_t L_2 = __this->___m_VerticalScrollbarVisibility_16;
  13247. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_3 = __this->___m_VerticalScrollbar_14;
  13248. ScrollRect_UpdateOneScrollbarVisibility_mB2A129E7AE74E39D6080389679DFDB99D1A65FD7(L_0, L_1, L_2, L_3, NULL);
  13249. // UpdateOneScrollbarVisibility(hScrollingNeeded, m_Horizontal, m_HorizontalScrollbarVisibility, m_HorizontalScrollbar);
  13250. bool L_4;
  13251. L_4 = ScrollRect_get_hScrollingNeeded_m426A4490F146A56FF76349CBBA4B587EDA5F78DB(__this, NULL);
  13252. bool L_5 = __this->___m_Horizontal_5;
  13253. int32_t L_6 = __this->___m_HorizontalScrollbarVisibility_15;
  13254. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_7 = __this->___m_HorizontalScrollbar_13;
  13255. ScrollRect_UpdateOneScrollbarVisibility_mB2A129E7AE74E39D6080389679DFDB99D1A65FD7(L_4, L_5, L_6, L_7, NULL);
  13256. // }
  13257. return;
  13258. }
  13259. }
  13260. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  13261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_mB2A129E7AE74E39D6080389679DFDB99D1A65FD7 (bool ___0_xScrollingNeeded, bool ___1_xAxisEnabled, int32_t ___2_scrollbarVisibility, Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___3_scrollbar, const RuntimeMethod* method)
  13262. {
  13263. static bool s_Il2CppMethodInitialized;
  13264. if (!s_Il2CppMethodInitialized)
  13265. {
  13266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13267. s_Il2CppMethodInitialized = true;
  13268. }
  13269. {
  13270. // if (scrollbar)
  13271. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_0 = ___3_scrollbar;
  13272. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13273. bool L_1;
  13274. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  13275. if (!L_1)
  13276. {
  13277. goto IL_0040;
  13278. }
  13279. }
  13280. {
  13281. // if (scrollbarVisibility == ScrollbarVisibility.Permanent)
  13282. int32_t L_2 = ___2_scrollbarVisibility;
  13283. if (L_2)
  13284. {
  13285. goto IL_0026;
  13286. }
  13287. }
  13288. {
  13289. // if (scrollbar.gameObject.activeSelf != xAxisEnabled)
  13290. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_3 = ___3_scrollbar;
  13291. NullCheck(L_3);
  13292. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
  13293. L_4 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_3, NULL);
  13294. NullCheck(L_4);
  13295. bool L_5;
  13296. L_5 = GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368(L_4, NULL);
  13297. bool L_6 = ___1_xAxisEnabled;
  13298. if ((((int32_t)L_5) == ((int32_t)L_6)))
  13299. {
  13300. goto IL_0040;
  13301. }
  13302. }
  13303. {
  13304. // scrollbar.gameObject.SetActive(xAxisEnabled);
  13305. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_7 = ___3_scrollbar;
  13306. NullCheck(L_7);
  13307. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
  13308. L_8 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_7, NULL);
  13309. bool L_9 = ___1_xAxisEnabled;
  13310. NullCheck(L_8);
  13311. GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_8, L_9, NULL);
  13312. return;
  13313. }
  13314. IL_0026:
  13315. {
  13316. // if (scrollbar.gameObject.activeSelf != xScrollingNeeded)
  13317. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_10 = ___3_scrollbar;
  13318. NullCheck(L_10);
  13319. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11;
  13320. L_11 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_10, NULL);
  13321. NullCheck(L_11);
  13322. bool L_12;
  13323. L_12 = GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368(L_11, NULL);
  13324. bool L_13 = ___0_xScrollingNeeded;
  13325. if ((((int32_t)L_12) == ((int32_t)L_13)))
  13326. {
  13327. goto IL_0040;
  13328. }
  13329. }
  13330. {
  13331. // scrollbar.gameObject.SetActive(xScrollingNeeded);
  13332. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_14 = ___3_scrollbar;
  13333. NullCheck(L_14);
  13334. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15;
  13335. L_15 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_14, NULL);
  13336. bool L_16 = ___0_xScrollingNeeded;
  13337. NullCheck(L_15);
  13338. GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_15, L_16, NULL);
  13339. }
  13340. IL_0040:
  13341. {
  13342. // }
  13343. return;
  13344. }
  13345. }
  13346. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  13347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_m41BFD2C6E126A96E99A6892EB88249D2F44530D2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  13348. {
  13349. static bool s_Il2CppMethodInitialized;
  13350. if (!s_Il2CppMethodInitialized)
  13351. {
  13352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13353. s_Il2CppMethodInitialized = true;
  13354. }
  13355. {
  13356. // if (m_VSliderExpand && m_HorizontalScrollbar)
  13357. bool L_0 = __this->___m_VSliderExpand_33;
  13358. if (!L_0)
  13359. {
  13360. goto IL_00fe;
  13361. }
  13362. }
  13363. {
  13364. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_1 = __this->___m_HorizontalScrollbar_13;
  13365. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13366. bool L_2;
  13367. L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
  13368. if (!L_2)
  13369. {
  13370. goto IL_00fe;
  13371. }
  13372. }
  13373. {
  13374. // m_Tracker.Add(this, m_HorizontalScrollbarRect,
  13375. // DrivenTransformProperties.AnchorMinX |
  13376. // DrivenTransformProperties.AnchorMaxX |
  13377. // DrivenTransformProperties.SizeDeltaX |
  13378. // DrivenTransformProperties.AnchoredPositionX);
  13379. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_3 = (&__this->___m_Tracker_39);
  13380. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4 = __this->___m_HorizontalScrollbarRect_37;
  13381. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(L_3, __this, L_4, ((int32_t)5378), NULL);
  13382. // m_HorizontalScrollbarRect.anchorMin = new Vector2(0, m_HorizontalScrollbarRect.anchorMin.y);
  13383. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = __this->___m_HorizontalScrollbarRect_37;
  13384. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_6 = __this->___m_HorizontalScrollbarRect_37;
  13385. NullCheck(L_6);
  13386. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  13387. L_7 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_6, NULL);
  13388. float L_8 = L_7.___y_1;
  13389. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  13390. memset((&L_9), 0, sizeof(L_9));
  13391. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_9), (0.0f), L_8, /*hidden argument*/NULL);
  13392. NullCheck(L_5);
  13393. RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_5, L_9, NULL);
  13394. // m_HorizontalScrollbarRect.anchorMax = new Vector2(1, m_HorizontalScrollbarRect.anchorMax.y);
  13395. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_10 = __this->___m_HorizontalScrollbarRect_37;
  13396. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_11 = __this->___m_HorizontalScrollbarRect_37;
  13397. NullCheck(L_11);
  13398. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
  13399. L_12 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(L_11, NULL);
  13400. float L_13 = L_12.___y_1;
  13401. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  13402. memset((&L_14), 0, sizeof(L_14));
  13403. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), (1.0f), L_13, /*hidden argument*/NULL);
  13404. NullCheck(L_10);
  13405. RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_10, L_14, NULL);
  13406. // m_HorizontalScrollbarRect.anchoredPosition = new Vector2(0, m_HorizontalScrollbarRect.anchoredPosition.y);
  13407. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_15 = __this->___m_HorizontalScrollbarRect_37;
  13408. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_16 = __this->___m_HorizontalScrollbarRect_37;
  13409. NullCheck(L_16);
  13410. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  13411. L_17 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_16, NULL);
  13412. float L_18 = L_17.___y_1;
  13413. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  13414. memset((&L_19), 0, sizeof(L_19));
  13415. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), (0.0f), L_18, /*hidden argument*/NULL);
  13416. NullCheck(L_15);
  13417. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_15, L_19, NULL);
  13418. // if (vScrollingNeeded)
  13419. bool L_20;
  13420. L_20 = ScrollRect_get_vScrollingNeeded_m96BA5B252797DF209A1784D1DE3C09AAFEFB25B2(__this, NULL);
  13421. if (!L_20)
  13422. {
  13423. goto IL_00d9;
  13424. }
  13425. }
  13426. {
  13427. // m_HorizontalScrollbarRect.sizeDelta = new Vector2(-(m_VSliderWidth + m_VerticalScrollbarSpacing), m_HorizontalScrollbarRect.sizeDelta.y);
  13428. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_21 = __this->___m_HorizontalScrollbarRect_37;
  13429. float L_22 = __this->___m_VSliderWidth_35;
  13430. float L_23 = __this->___m_VerticalScrollbarSpacing_18;
  13431. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_24 = __this->___m_HorizontalScrollbarRect_37;
  13432. NullCheck(L_24);
  13433. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25;
  13434. L_25 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_24, NULL);
  13435. float L_26 = L_25.___y_1;
  13436. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27;
  13437. memset((&L_27), 0, sizeof(L_27));
  13438. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_27), ((-((float)il2cpp_codegen_add(L_22, L_23)))), L_26, /*hidden argument*/NULL);
  13439. NullCheck(L_21);
  13440. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_21, L_27, NULL);
  13441. goto IL_00fe;
  13442. }
  13443. IL_00d9:
  13444. {
  13445. // m_HorizontalScrollbarRect.sizeDelta = new Vector2(0, m_HorizontalScrollbarRect.sizeDelta.y);
  13446. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_28 = __this->___m_HorizontalScrollbarRect_37;
  13447. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_29 = __this->___m_HorizontalScrollbarRect_37;
  13448. NullCheck(L_29);
  13449. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30;
  13450. L_30 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_29, NULL);
  13451. float L_31 = L_30.___y_1;
  13452. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
  13453. memset((&L_32), 0, sizeof(L_32));
  13454. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_32), (0.0f), L_31, /*hidden argument*/NULL);
  13455. NullCheck(L_28);
  13456. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_28, L_32, NULL);
  13457. }
  13458. IL_00fe:
  13459. {
  13460. // if (m_HSliderExpand && m_VerticalScrollbar)
  13461. bool L_33 = __this->___m_HSliderExpand_32;
  13462. if (!L_33)
  13463. {
  13464. goto IL_01fb;
  13465. }
  13466. }
  13467. {
  13468. Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_34 = __this->___m_VerticalScrollbar_14;
  13469. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13470. bool L_35;
  13471. L_35 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_34, NULL);
  13472. if (!L_35)
  13473. {
  13474. goto IL_01fb;
  13475. }
  13476. }
  13477. {
  13478. // m_Tracker.Add(this, m_VerticalScrollbarRect,
  13479. // DrivenTransformProperties.AnchorMinY |
  13480. // DrivenTransformProperties.AnchorMaxY |
  13481. // DrivenTransformProperties.SizeDeltaY |
  13482. // DrivenTransformProperties.AnchoredPositionY);
  13483. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_36 = (&__this->___m_Tracker_39);
  13484. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_37 = __this->___m_VerticalScrollbarRect_38;
  13485. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(L_36, __this, L_37, ((int32_t)10756), NULL);
  13486. // m_VerticalScrollbarRect.anchorMin = new Vector2(m_VerticalScrollbarRect.anchorMin.x, 0);
  13487. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38 = __this->___m_VerticalScrollbarRect_38;
  13488. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_39 = __this->___m_VerticalScrollbarRect_38;
  13489. NullCheck(L_39);
  13490. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40;
  13491. L_40 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_39, NULL);
  13492. float L_41 = L_40.___x_0;
  13493. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42;
  13494. memset((&L_42), 0, sizeof(L_42));
  13495. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_42), L_41, (0.0f), /*hidden argument*/NULL);
  13496. NullCheck(L_38);
  13497. RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_38, L_42, NULL);
  13498. // m_VerticalScrollbarRect.anchorMax = new Vector2(m_VerticalScrollbarRect.anchorMax.x, 1);
  13499. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_43 = __this->___m_VerticalScrollbarRect_38;
  13500. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_44 = __this->___m_VerticalScrollbarRect_38;
  13501. NullCheck(L_44);
  13502. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_45;
  13503. L_45 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(L_44, NULL);
  13504. float L_46 = L_45.___x_0;
  13505. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_47;
  13506. memset((&L_47), 0, sizeof(L_47));
  13507. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_47), L_46, (1.0f), /*hidden argument*/NULL);
  13508. NullCheck(L_43);
  13509. RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_43, L_47, NULL);
  13510. // m_VerticalScrollbarRect.anchoredPosition = new Vector2(m_VerticalScrollbarRect.anchoredPosition.x, 0);
  13511. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_48 = __this->___m_VerticalScrollbarRect_38;
  13512. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_49 = __this->___m_VerticalScrollbarRect_38;
  13513. NullCheck(L_49);
  13514. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_50;
  13515. L_50 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_49, NULL);
  13516. float L_51 = L_50.___x_0;
  13517. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52;
  13518. memset((&L_52), 0, sizeof(L_52));
  13519. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_52), L_51, (0.0f), /*hidden argument*/NULL);
  13520. NullCheck(L_48);
  13521. RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_48, L_52, NULL);
  13522. // if (hScrollingNeeded)
  13523. bool L_53;
  13524. L_53 = ScrollRect_get_hScrollingNeeded_m426A4490F146A56FF76349CBBA4B587EDA5F78DB(__this, NULL);
  13525. if (!L_53)
  13526. {
  13527. goto IL_01d6;
  13528. }
  13529. }
  13530. {
  13531. // m_VerticalScrollbarRect.sizeDelta = new Vector2(m_VerticalScrollbarRect.sizeDelta.x, -(m_HSliderHeight + m_HorizontalScrollbarSpacing));
  13532. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_54 = __this->___m_VerticalScrollbarRect_38;
  13533. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_55 = __this->___m_VerticalScrollbarRect_38;
  13534. NullCheck(L_55);
  13535. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56;
  13536. L_56 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_55, NULL);
  13537. float L_57 = L_56.___x_0;
  13538. float L_58 = __this->___m_HSliderHeight_34;
  13539. float L_59 = __this->___m_HorizontalScrollbarSpacing_17;
  13540. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_60;
  13541. memset((&L_60), 0, sizeof(L_60));
  13542. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_60), L_57, ((-((float)il2cpp_codegen_add(L_58, L_59)))), /*hidden argument*/NULL);
  13543. NullCheck(L_54);
  13544. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_54, L_60, NULL);
  13545. return;
  13546. }
  13547. IL_01d6:
  13548. {
  13549. // m_VerticalScrollbarRect.sizeDelta = new Vector2(m_VerticalScrollbarRect.sizeDelta.x, 0);
  13550. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_61 = __this->___m_VerticalScrollbarRect_38;
  13551. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_62 = __this->___m_VerticalScrollbarRect_38;
  13552. NullCheck(L_62);
  13553. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_63;
  13554. L_63 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_62, NULL);
  13555. float L_64 = L_63.___x_0;
  13556. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65;
  13557. memset((&L_65), 0, sizeof(L_65));
  13558. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_65), L_64, (0.0f), /*hidden argument*/NULL);
  13559. NullCheck(L_61);
  13560. RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_61, L_65, NULL);
  13561. }
  13562. IL_01fb:
  13563. {
  13564. // }
  13565. return;
  13566. }
  13567. }
  13568. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  13569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m71C0450FC4E45F3A60CAEC0D3ABE21702364BA92 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  13570. {
  13571. static bool s_Il2CppMethodInitialized;
  13572. if (!s_Il2CppMethodInitialized)
  13573. {
  13574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  13575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13576. s_Il2CppMethodInitialized = true;
  13577. }
  13578. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  13579. memset((&V_0), 0, sizeof(V_0));
  13580. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  13581. memset((&V_1), 0, sizeof(V_1));
  13582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  13583. memset((&V_2), 0, sizeof(V_2));
  13584. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
  13585. memset((&V_3), 0, sizeof(V_3));
  13586. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
  13587. memset((&V_4), 0, sizeof(V_4));
  13588. {
  13589. // m_ViewBounds = new Bounds(viewRect.rect.center, viewRect.rect.size);
  13590. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0;
  13591. L_0 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13592. NullCheck(L_0);
  13593. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
  13594. L_1 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_0, NULL);
  13595. V_3 = L_1;
  13596. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  13597. L_2 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_3), NULL);
  13598. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  13599. L_3 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_2, NULL);
  13600. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4;
  13601. L_4 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  13602. NullCheck(L_4);
  13603. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5;
  13604. L_5 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_4, NULL);
  13605. V_3 = L_5;
  13606. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  13607. L_6 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL);
  13608. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  13609. L_7 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_6, NULL);
  13610. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_8;
  13611. memset((&L_8), 0, sizeof(L_8));
  13612. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&L_8), L_3, L_7, /*hidden argument*/NULL);
  13613. __this->___m_ViewBounds_24 = L_8;
  13614. // m_ContentBounds = GetBounds();
  13615. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_9;
  13616. L_9 = ScrollRect_GetBounds_m867D453097CBE1F32BF2F9D74F88255542F692A2(__this, NULL);
  13617. __this->___m_ContentBounds_23 = L_9;
  13618. // if (m_Content == null)
  13619. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_10 = __this->___m_Content_4;
  13620. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13621. bool L_11;
  13622. L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13623. if (!L_11)
  13624. {
  13625. goto IL_0056;
  13626. }
  13627. }
  13628. {
  13629. // return;
  13630. return;
  13631. }
  13632. IL_0056:
  13633. {
  13634. // Vector3 contentSize = m_ContentBounds.size;
  13635. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_12 = (&__this->___m_ContentBounds_23);
  13636. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
  13637. L_13 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_12, NULL);
  13638. V_0 = L_13;
  13639. // Vector3 contentPos = m_ContentBounds.center;
  13640. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_14 = (&__this->___m_ContentBounds_23);
  13641. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  13642. L_15 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(L_14, NULL);
  13643. V_1 = L_15;
  13644. // var contentPivot = m_Content.pivot;
  13645. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_16 = __this->___m_Content_4;
  13646. NullCheck(L_16);
  13647. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  13648. L_17 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_16, NULL);
  13649. V_2 = L_17;
  13650. // AdjustBounds(ref m_ViewBounds, ref contentPivot, ref contentSize, ref contentPos);
  13651. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_18 = (&__this->___m_ViewBounds_24);
  13652. ScrollRect_AdjustBounds_mF4ADDB84F572E72668E1FA1E699F84A4A89E9F96(L_18, (&V_2), (&V_0), (&V_1), NULL);
  13653. // m_ContentBounds.size = contentSize;
  13654. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_19 = (&__this->___m_ContentBounds_23);
  13655. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_0;
  13656. Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(L_19, L_20, NULL);
  13657. // m_ContentBounds.center = contentPos;
  13658. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_21 = (&__this->___m_ContentBounds_23);
  13659. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_1;
  13660. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(L_21, L_22, NULL);
  13661. // if (movementType == MovementType.Clamped)
  13662. int32_t L_23;
  13663. L_23 = ScrollRect_get_movementType_m0672A0BA382BC5479398DE95C551530FE5B38621_inline(__this, NULL);
  13664. if ((!(((uint32_t)L_23) == ((uint32_t)2))))
  13665. {
  13666. goto IL_02ef;
  13667. }
  13668. }
  13669. {
  13670. // Vector2 delta = Vector2.zero;
  13671. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
  13672. L_24 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  13673. V_4 = L_24;
  13674. // if (m_ViewBounds.max.x > m_ContentBounds.max.x)
  13675. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_25 = (&__this->___m_ViewBounds_24);
  13676. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
  13677. L_26 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_25, NULL);
  13678. float L_27 = L_26.___x_2;
  13679. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_28 = (&__this->___m_ContentBounds_23);
  13680. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
  13681. L_29 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_28, NULL);
  13682. float L_30 = L_29.___x_2;
  13683. if ((!(((float)L_27) > ((float)L_30))))
  13684. {
  13685. goto IL_0128;
  13686. }
  13687. }
  13688. {
  13689. // delta.x = Math.Min(m_ViewBounds.min.x - m_ContentBounds.min.x, m_ViewBounds.max.x - m_ContentBounds.max.x);
  13690. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_31 = (&__this->___m_ViewBounds_24);
  13691. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
  13692. L_32 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_31, NULL);
  13693. float L_33 = L_32.___x_2;
  13694. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_34 = (&__this->___m_ContentBounds_23);
  13695. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35;
  13696. L_35 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_34, NULL);
  13697. float L_36 = L_35.___x_2;
  13698. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_37 = (&__this->___m_ViewBounds_24);
  13699. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38;
  13700. L_38 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_37, NULL);
  13701. float L_39 = L_38.___x_2;
  13702. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_40 = (&__this->___m_ContentBounds_23);
  13703. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41;
  13704. L_41 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_40, NULL);
  13705. float L_42 = L_41.___x_2;
  13706. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  13707. float L_43;
  13708. L_43 = Math_Min_mE913811A2F7566294BF4649A434282634E7254B3(((float)il2cpp_codegen_subtract(L_33, L_36)), ((float)il2cpp_codegen_subtract(L_39, L_42)), NULL);
  13709. (&V_4)->___x_0 = L_43;
  13710. goto IL_0198;
  13711. }
  13712. IL_0128:
  13713. {
  13714. // else if (m_ViewBounds.min.x < m_ContentBounds.min.x)
  13715. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_44 = (&__this->___m_ViewBounds_24);
  13716. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45;
  13717. L_45 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_44, NULL);
  13718. float L_46 = L_45.___x_2;
  13719. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_47 = (&__this->___m_ContentBounds_23);
  13720. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48;
  13721. L_48 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_47, NULL);
  13722. float L_49 = L_48.___x_2;
  13723. if ((!(((float)L_46) < ((float)L_49))))
  13724. {
  13725. goto IL_0198;
  13726. }
  13727. }
  13728. {
  13729. // delta.x = Math.Max(m_ViewBounds.min.x - m_ContentBounds.min.x, m_ViewBounds.max.x - m_ContentBounds.max.x);
  13730. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_50 = (&__this->___m_ViewBounds_24);
  13731. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51;
  13732. L_51 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_50, NULL);
  13733. float L_52 = L_51.___x_2;
  13734. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_53 = (&__this->___m_ContentBounds_23);
  13735. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54;
  13736. L_54 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_53, NULL);
  13737. float L_55 = L_54.___x_2;
  13738. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_56 = (&__this->___m_ViewBounds_24);
  13739. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_57;
  13740. L_57 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_56, NULL);
  13741. float L_58 = L_57.___x_2;
  13742. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_59 = (&__this->___m_ContentBounds_23);
  13743. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60;
  13744. L_60 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_59, NULL);
  13745. float L_61 = L_60.___x_2;
  13746. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  13747. float L_62;
  13748. L_62 = Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA(((float)il2cpp_codegen_subtract(L_52, L_55)), ((float)il2cpp_codegen_subtract(L_58, L_61)), NULL);
  13749. (&V_4)->___x_0 = L_62;
  13750. }
  13751. IL_0198:
  13752. {
  13753. // if (m_ViewBounds.min.y < m_ContentBounds.min.y)
  13754. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_63 = (&__this->___m_ViewBounds_24);
  13755. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64;
  13756. L_64 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_63, NULL);
  13757. float L_65 = L_64.___y_3;
  13758. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_66 = (&__this->___m_ContentBounds_23);
  13759. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67;
  13760. L_67 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_66, NULL);
  13761. float L_68 = L_67.___y_3;
  13762. if ((!(((float)L_65) < ((float)L_68))))
  13763. {
  13764. goto IL_020a;
  13765. }
  13766. }
  13767. {
  13768. // delta.y = Math.Max(m_ViewBounds.min.y - m_ContentBounds.min.y, m_ViewBounds.max.y - m_ContentBounds.max.y);
  13769. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_69 = (&__this->___m_ViewBounds_24);
  13770. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70;
  13771. L_70 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_69, NULL);
  13772. float L_71 = L_70.___y_3;
  13773. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_72 = (&__this->___m_ContentBounds_23);
  13774. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_73;
  13775. L_73 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_72, NULL);
  13776. float L_74 = L_73.___y_3;
  13777. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_75 = (&__this->___m_ViewBounds_24);
  13778. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_76;
  13779. L_76 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_75, NULL);
  13780. float L_77 = L_76.___y_3;
  13781. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_78 = (&__this->___m_ContentBounds_23);
  13782. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79;
  13783. L_79 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_78, NULL);
  13784. float L_80 = L_79.___y_3;
  13785. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  13786. float L_81;
  13787. L_81 = Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA(((float)il2cpp_codegen_subtract(L_71, L_74)), ((float)il2cpp_codegen_subtract(L_77, L_80)), NULL);
  13788. (&V_4)->___y_1 = L_81;
  13789. goto IL_027a;
  13790. }
  13791. IL_020a:
  13792. {
  13793. // else if (m_ViewBounds.max.y > m_ContentBounds.max.y)
  13794. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_82 = (&__this->___m_ViewBounds_24);
  13795. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83;
  13796. L_83 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_82, NULL);
  13797. float L_84 = L_83.___y_3;
  13798. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_85 = (&__this->___m_ContentBounds_23);
  13799. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86;
  13800. L_86 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_85, NULL);
  13801. float L_87 = L_86.___y_3;
  13802. if ((!(((float)L_84) > ((float)L_87))))
  13803. {
  13804. goto IL_027a;
  13805. }
  13806. }
  13807. {
  13808. // delta.y = Math.Min(m_ViewBounds.min.y - m_ContentBounds.min.y, m_ViewBounds.max.y - m_ContentBounds.max.y);
  13809. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_88 = (&__this->___m_ViewBounds_24);
  13810. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_89;
  13811. L_89 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_88, NULL);
  13812. float L_90 = L_89.___y_3;
  13813. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_91 = (&__this->___m_ContentBounds_23);
  13814. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_92;
  13815. L_92 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_91, NULL);
  13816. float L_93 = L_92.___y_3;
  13817. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_94 = (&__this->___m_ViewBounds_24);
  13818. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95;
  13819. L_95 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_94, NULL);
  13820. float L_96 = L_95.___y_3;
  13821. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_97 = (&__this->___m_ContentBounds_23);
  13822. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_98;
  13823. L_98 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_97, NULL);
  13824. float L_99 = L_98.___y_3;
  13825. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  13826. float L_100;
  13827. L_100 = Math_Min_mE913811A2F7566294BF4649A434282634E7254B3(((float)il2cpp_codegen_subtract(L_90, L_93)), ((float)il2cpp_codegen_subtract(L_96, L_99)), NULL);
  13828. (&V_4)->___y_1 = L_100;
  13829. }
  13830. IL_027a:
  13831. {
  13832. // if (delta.sqrMagnitude > float.Epsilon)
  13833. float L_101;
  13834. L_101 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_4), NULL);
  13835. if ((!(((float)L_101) > ((float)(1.40129846E-45f)))))
  13836. {
  13837. goto IL_02ef;
  13838. }
  13839. }
  13840. {
  13841. // contentPos = m_Content.anchoredPosition + delta;
  13842. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_102 = __this->___m_Content_4;
  13843. NullCheck(L_102);
  13844. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_103;
  13845. L_103 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_102, NULL);
  13846. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_104 = V_4;
  13847. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_105;
  13848. L_105 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_103, L_104, NULL);
  13849. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_106;
  13850. L_106 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_105, NULL);
  13851. V_1 = L_106;
  13852. // if (!m_Horizontal)
  13853. bool L_107 = __this->___m_Horizontal_5;
  13854. if (L_107)
  13855. {
  13856. goto IL_02bf;
  13857. }
  13858. }
  13859. {
  13860. // contentPos.x = m_Content.anchoredPosition.x;
  13861. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_108 = __this->___m_Content_4;
  13862. NullCheck(L_108);
  13863. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_109;
  13864. L_109 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_108, NULL);
  13865. float L_110 = L_109.___x_0;
  13866. (&V_1)->___x_2 = L_110;
  13867. }
  13868. IL_02bf:
  13869. {
  13870. // if (!m_Vertical)
  13871. bool L_111 = __this->___m_Vertical_6;
  13872. if (L_111)
  13873. {
  13874. goto IL_02de;
  13875. }
  13876. }
  13877. {
  13878. // contentPos.y = m_Content.anchoredPosition.y;
  13879. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_112 = __this->___m_Content_4;
  13880. NullCheck(L_112);
  13881. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_113;
  13882. L_113 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_112, NULL);
  13883. float L_114 = L_113.___y_1;
  13884. (&V_1)->___y_3 = L_114;
  13885. }
  13886. IL_02de:
  13887. {
  13888. // AdjustBounds(ref m_ViewBounds, ref contentPivot, ref contentSize, ref contentPos);
  13889. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_115 = (&__this->___m_ViewBounds_24);
  13890. ScrollRect_AdjustBounds_mF4ADDB84F572E72668E1FA1E699F84A4A89E9F96(L_115, (&V_2), (&V_0), (&V_1), NULL);
  13891. }
  13892. IL_02ef:
  13893. {
  13894. // }
  13895. return;
  13896. }
  13897. }
  13898. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  13899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_mF4ADDB84F572E72668E1FA1E699F84A4A89E9F96 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_viewBounds, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_contentPivot, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_contentSize, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___3_contentPos, const RuntimeMethod* method)
  13900. {
  13901. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  13902. memset((&V_0), 0, sizeof(V_0));
  13903. {
  13904. // Vector3 excess = viewBounds.size - contentSize;
  13905. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = ___0_viewBounds;
  13906. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  13907. L_1 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_0, NULL);
  13908. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = ___2_contentSize;
  13909. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)L_2);
  13910. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  13911. L_4 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_1, L_3, NULL);
  13912. V_0 = L_4;
  13913. // if (excess.x > 0)
  13914. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  13915. float L_6 = L_5.___x_2;
  13916. if ((!(((float)L_6) > ((float)(0.0f)))))
  13917. {
  13918. goto IL_004d;
  13919. }
  13920. }
  13921. {
  13922. // contentPos.x -= excess.x * (contentPivot.x - 0.5f);
  13923. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_7 = ___3_contentPos;
  13924. float* L_8 = (&L_7->___x_2);
  13925. float* L_9 = L_8;
  13926. float L_10 = *((float*)L_9);
  13927. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = V_0;
  13928. float L_12 = L_11.___x_2;
  13929. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_13 = ___1_contentPivot;
  13930. float L_14 = L_13->___x_0;
  13931. *((float*)L_9) = (float)((float)il2cpp_codegen_subtract(L_10, ((float)il2cpp_codegen_multiply(L_12, ((float)il2cpp_codegen_subtract(L_14, (0.5f)))))));
  13932. // contentSize.x = viewBounds.size.x;
  13933. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_15 = ___2_contentSize;
  13934. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_16 = ___0_viewBounds;
  13935. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
  13936. L_17 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_16, NULL);
  13937. float L_18 = L_17.___x_2;
  13938. L_15->___x_2 = L_18;
  13939. }
  13940. IL_004d:
  13941. {
  13942. // if (excess.y > 0)
  13943. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = V_0;
  13944. float L_20 = L_19.___y_3;
  13945. if ((!(((float)L_20) > ((float)(0.0f)))))
  13946. {
  13947. goto IL_0088;
  13948. }
  13949. }
  13950. {
  13951. // contentPos.y -= excess.y * (contentPivot.y - 0.5f);
  13952. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_21 = ___3_contentPos;
  13953. float* L_22 = (&L_21->___y_3);
  13954. float* L_23 = L_22;
  13955. float L_24 = *((float*)L_23);
  13956. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
  13957. float L_26 = L_25.___y_3;
  13958. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_27 = ___1_contentPivot;
  13959. float L_28 = L_27->___y_1;
  13960. *((float*)L_23) = (float)((float)il2cpp_codegen_subtract(L_24, ((float)il2cpp_codegen_multiply(L_26, ((float)il2cpp_codegen_subtract(L_28, (0.5f)))))));
  13961. // contentSize.y = viewBounds.size.y;
  13962. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_29 = ___2_contentSize;
  13963. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_30 = ___0_viewBounds;
  13964. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31;
  13965. L_31 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(L_30, NULL);
  13966. float L_32 = L_31.___y_3;
  13967. L_29->___y_3 = L_32;
  13968. }
  13969. IL_0088:
  13970. {
  13971. // }
  13972. return;
  13973. }
  13974. }
  13975. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  13976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ScrollRect_GetBounds_m867D453097CBE1F32BF2F9D74F88255542F692A2 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  13977. {
  13978. static bool s_Il2CppMethodInitialized;
  13979. if (!s_Il2CppMethodInitialized)
  13980. {
  13981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13982. s_Il2CppMethodInitialized = true;
  13983. }
  13984. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  13985. memset((&V_0), 0, sizeof(V_0));
  13986. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_1;
  13987. memset((&V_1), 0, sizeof(V_1));
  13988. {
  13989. // if (m_Content == null)
  13990. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Content_4;
  13991. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13992. bool L_1;
  13993. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  13994. if (!L_1)
  13995. {
  13996. goto IL_0018;
  13997. }
  13998. }
  13999. {
  14000. // return new Bounds();
  14001. il2cpp_codegen_initobj((&V_1), sizeof(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3));
  14002. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_2 = V_1;
  14003. return L_2;
  14004. }
  14005. IL_0018:
  14006. {
  14007. // m_Content.GetWorldCorners(m_Corners);
  14008. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = __this->___m_Content_4;
  14009. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = __this->___m_Corners_40;
  14010. NullCheck(L_3);
  14011. RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09(L_3, L_4, NULL);
  14012. // var viewWorldToLocalMatrix = viewRect.worldToLocalMatrix;
  14013. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5;
  14014. L_5 = ScrollRect_get_viewRect_m3E97A12D75F8D1CBE409EFD5D550141B0DA326C3(__this, NULL);
  14015. NullCheck(L_5);
  14016. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6;
  14017. L_6 = Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1(L_5, NULL);
  14018. V_0 = L_6;
  14019. // return InternalGetBounds(m_Corners, ref viewWorldToLocalMatrix);
  14020. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = __this->___m_Corners_40;
  14021. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_8;
  14022. L_8 = ScrollRect_InternalGetBounds_m678E51D17A614402FEA0D24741A37EBE45B31817(L_7, (&V_0), NULL);
  14023. return L_8;
  14024. }
  14025. }
  14026. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  14027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ScrollRect_InternalGetBounds_m678E51D17A614402FEA0D24741A37EBE45B31817 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_corners, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewWorldToLocalMatrix, const RuntimeMethod* method)
  14028. {
  14029. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  14030. memset((&V_0), 0, sizeof(V_0));
  14031. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  14032. memset((&V_1), 0, sizeof(V_1));
  14033. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_2;
  14034. memset((&V_2), 0, sizeof(V_2));
  14035. int32_t V_3 = 0;
  14036. {
  14037. // var vMin = new Vector3(float.MaxValue, float.MaxValue, float.MaxValue);
  14038. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_0), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), ((std::numeric_limits<float>::max)()), NULL);
  14039. // var vMax = new Vector3(float.MinValue, float.MinValue, float.MinValue);
  14040. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_1), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), (-(std::numeric_limits<float>::max)()), NULL);
  14041. // for (int j = 0; j < 4; j++)
  14042. V_3 = 0;
  14043. goto IL_0050;
  14044. }
  14045. IL_0030:
  14046. {
  14047. // Vector3 v = viewWorldToLocalMatrix.MultiplyPoint3x4(corners[j]);
  14048. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___1_viewWorldToLocalMatrix;
  14049. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_corners;
  14050. int32_t L_2 = V_3;
  14051. NullCheck(L_1);
  14052. int32_t L_3 = L_2;
  14053. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  14054. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  14055. L_5 = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(L_0, L_4, NULL);
  14056. // vMin = Vector3.Min(v, vMin);
  14057. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = L_5;
  14058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
  14059. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  14060. L_8 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_6, L_7, NULL);
  14061. V_0 = L_8;
  14062. // vMax = Vector3.Max(v, vMax);
  14063. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_1;
  14064. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
  14065. L_10 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_6, L_9, NULL);
  14066. V_1 = L_10;
  14067. // for (int j = 0; j < 4; j++)
  14068. int32_t L_11 = V_3;
  14069. V_3 = ((int32_t)il2cpp_codegen_add(L_11, 1));
  14070. }
  14071. IL_0050:
  14072. {
  14073. // for (int j = 0; j < 4; j++)
  14074. int32_t L_12 = V_3;
  14075. if ((((int32_t)L_12) < ((int32_t)4)))
  14076. {
  14077. goto IL_0030;
  14078. }
  14079. }
  14080. {
  14081. // var bounds = new Bounds(vMin, Vector3.zero);
  14082. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  14083. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
  14084. L_14 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  14085. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&V_2), L_13, L_14, NULL);
  14086. // bounds.Encapsulate(vMax);
  14087. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_1;
  14088. Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F((&V_2), L_15, NULL);
  14089. // return bounds;
  14090. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_16 = V_2;
  14091. return L_16;
  14092. }
  14093. }
  14094. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  14095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ScrollRect_CalculateOffset_mAFCC1C71DF0F848130BBF11C914E2333B8E5155D (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_delta, const RuntimeMethod* method)
  14096. {
  14097. {
  14098. // return InternalCalculateOffset(ref m_ViewBounds, ref m_ContentBounds, m_Horizontal, m_Vertical, m_MovementType, ref delta);
  14099. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_ViewBounds_24);
  14100. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_1 = (&__this->___m_ContentBounds_23);
  14101. bool L_2 = __this->___m_Horizontal_5;
  14102. bool L_3 = __this->___m_Vertical_6;
  14103. int32_t L_4 = __this->___m_MovementType_7;
  14104. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  14105. L_5 = ScrollRect_InternalCalculateOffset_m47D8A586D3069AA701718AB516A5F2FECC8AE1C0(L_0, L_1, L_2, L_3, L_4, (&___0_delta), NULL);
  14106. return L_5;
  14107. }
  14108. }
  14109. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  14110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ScrollRect_InternalCalculateOffset_m47D8A586D3069AA701718AB516A5F2FECC8AE1C0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_viewBounds, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_contentBounds, bool ___2_horizontal, bool ___3_vertical, int32_t ___4_movementType, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_delta, const RuntimeMethod* method)
  14111. {
  14112. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  14113. memset((&V_0), 0, sizeof(V_0));
  14114. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  14115. memset((&V_1), 0, sizeof(V_1));
  14116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  14117. memset((&V_2), 0, sizeof(V_2));
  14118. float V_3 = 0.0f;
  14119. float V_4 = 0.0f;
  14120. float V_5 = 0.0f;
  14121. float V_6 = 0.0f;
  14122. {
  14123. // Vector2 offset = Vector2.zero;
  14124. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  14125. L_0 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  14126. V_0 = L_0;
  14127. // if (movementType == MovementType.Unrestricted)
  14128. int32_t L_1 = ___4_movementType;
  14129. if (L_1)
  14130. {
  14131. goto IL_000c;
  14132. }
  14133. }
  14134. {
  14135. // return offset;
  14136. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  14137. return L_2;
  14138. }
  14139. IL_000c:
  14140. {
  14141. // Vector2 min = contentBounds.min;
  14142. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_3 = ___1_contentBounds;
  14143. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  14144. L_4 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_3, NULL);
  14145. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  14146. L_5 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_4, NULL);
  14147. V_1 = L_5;
  14148. // Vector2 max = contentBounds.max;
  14149. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_6 = ___1_contentBounds;
  14150. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  14151. L_7 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_6, NULL);
  14152. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  14153. L_8 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_7, NULL);
  14154. V_2 = L_8;
  14155. // if (horizontal)
  14156. bool L_9 = ___2_horizontal;
  14157. if (!L_9)
  14158. {
  14159. goto IL_0096;
  14160. }
  14161. }
  14162. {
  14163. // min.x += delta.x;
  14164. float* L_10 = (&(&V_1)->___x_0);
  14165. float* L_11 = L_10;
  14166. float L_12 = *((float*)L_11);
  14167. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_13 = ___5_delta;
  14168. float L_14 = L_13->___x_0;
  14169. *((float*)L_11) = (float)((float)il2cpp_codegen_add(L_12, L_14));
  14170. // max.x += delta.x;
  14171. float* L_15 = (&(&V_2)->___x_0);
  14172. float* L_16 = L_15;
  14173. float L_17 = *((float*)L_16);
  14174. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = ___5_delta;
  14175. float L_19 = L_18->___x_0;
  14176. *((float*)L_16) = (float)((float)il2cpp_codegen_add(L_17, L_19));
  14177. // float maxOffset = viewBounds.max.x - max.x;
  14178. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_20 = ___0_viewBounds;
  14179. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
  14180. L_21 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_20, NULL);
  14181. float L_22 = L_21.___x_2;
  14182. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23 = V_2;
  14183. float L_24 = L_23.___x_0;
  14184. V_3 = ((float)il2cpp_codegen_subtract(L_22, L_24));
  14185. // float minOffset = viewBounds.min.x - min.x;
  14186. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_25 = ___0_viewBounds;
  14187. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
  14188. L_26 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_25, NULL);
  14189. float L_27 = L_26.___x_2;
  14190. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28 = V_1;
  14191. float L_29 = L_28.___x_0;
  14192. V_4 = ((float)il2cpp_codegen_subtract(L_27, L_29));
  14193. // if (minOffset < -0.001f)
  14194. float L_30 = V_4;
  14195. if ((!(((float)L_30) < ((float)(-0.00100000005f)))))
  14196. {
  14197. goto IL_0086;
  14198. }
  14199. }
  14200. {
  14201. // offset.x = minOffset;
  14202. float L_31 = V_4;
  14203. (&V_0)->___x_0 = L_31;
  14204. goto IL_0096;
  14205. }
  14206. IL_0086:
  14207. {
  14208. // else if (maxOffset > 0.001f)
  14209. float L_32 = V_3;
  14210. if ((!(((float)L_32) > ((float)(0.00100000005f)))))
  14211. {
  14212. goto IL_0096;
  14213. }
  14214. }
  14215. {
  14216. // offset.x = maxOffset;
  14217. float L_33 = V_3;
  14218. (&V_0)->___x_0 = L_33;
  14219. }
  14220. IL_0096:
  14221. {
  14222. // if (vertical)
  14223. bool L_34 = ___3_vertical;
  14224. if (!L_34)
  14225. {
  14226. goto IL_010b;
  14227. }
  14228. }
  14229. {
  14230. // min.y += delta.y;
  14231. float* L_35 = (&(&V_1)->___y_1);
  14232. float* L_36 = L_35;
  14233. float L_37 = *((float*)L_36);
  14234. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_38 = ___5_delta;
  14235. float L_39 = L_38->___y_1;
  14236. *((float*)L_36) = (float)((float)il2cpp_codegen_add(L_37, L_39));
  14237. // max.y += delta.y;
  14238. float* L_40 = (&(&V_2)->___y_1);
  14239. float* L_41 = L_40;
  14240. float L_42 = *((float*)L_41);
  14241. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_43 = ___5_delta;
  14242. float L_44 = L_43->___y_1;
  14243. *((float*)L_41) = (float)((float)il2cpp_codegen_add(L_42, L_44));
  14244. // float maxOffset = viewBounds.max.y - max.y;
  14245. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_45 = ___0_viewBounds;
  14246. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46;
  14247. L_46 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(L_45, NULL);
  14248. float L_47 = L_46.___y_3;
  14249. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48 = V_2;
  14250. float L_49 = L_48.___y_1;
  14251. V_5 = ((float)il2cpp_codegen_subtract(L_47, L_49));
  14252. // float minOffset = viewBounds.min.y - min.y;
  14253. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_50 = ___0_viewBounds;
  14254. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51;
  14255. L_51 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(L_50, NULL);
  14256. float L_52 = L_51.___y_3;
  14257. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_53 = V_1;
  14258. float L_54 = L_53.___y_1;
  14259. V_6 = ((float)il2cpp_codegen_subtract(L_52, L_54));
  14260. // if (maxOffset > 0.001f)
  14261. float L_55 = V_5;
  14262. if ((!(((float)L_55) > ((float)(0.00100000005f)))))
  14263. {
  14264. goto IL_00f9;
  14265. }
  14266. }
  14267. {
  14268. // offset.y = maxOffset;
  14269. float L_56 = V_5;
  14270. (&V_0)->___y_1 = L_56;
  14271. goto IL_010b;
  14272. }
  14273. IL_00f9:
  14274. {
  14275. // else if (minOffset < -0.001f)
  14276. float L_57 = V_6;
  14277. if ((!(((float)L_57) < ((float)(-0.00100000005f)))))
  14278. {
  14279. goto IL_010b;
  14280. }
  14281. }
  14282. {
  14283. // offset.y = minOffset;
  14284. float L_58 = V_6;
  14285. (&V_0)->___y_1 = L_58;
  14286. }
  14287. IL_010b:
  14288. {
  14289. // return offset;
  14290. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59 = V_0;
  14291. return L_59;
  14292. }
  14293. }
  14294. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  14295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_mAE263F4AB8A126B60FECCB4A20A6DE1C0A7EB8FE (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  14296. {
  14297. static bool s_Il2CppMethodInitialized;
  14298. if (!s_Il2CppMethodInitialized)
  14299. {
  14300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  14301. s_Il2CppMethodInitialized = true;
  14302. }
  14303. {
  14304. // if (!IsActive())
  14305. bool L_0;
  14306. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  14307. if (L_0)
  14308. {
  14309. goto IL_0009;
  14310. }
  14311. }
  14312. {
  14313. // return;
  14314. return;
  14315. }
  14316. IL_0009:
  14317. {
  14318. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  14319. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1;
  14320. L_1 = ScrollRect_get_rectTransform_mB34A69B7E6E21FFF066786508974D89B5A6D4E4C(__this, NULL);
  14321. il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  14322. LayoutRebuilder_MarkLayoutForRebuild_m37F415D59609E9D18D49423D9C33E7EA6D859EBD(L_1, NULL);
  14323. // }
  14324. return;
  14325. }
  14326. }
  14327. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  14328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_m8E5F2F8A20AE671802C2ABA400E9125CF60FF19F (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  14329. {
  14330. static bool s_Il2CppMethodInitialized;
  14331. if (!s_Il2CppMethodInitialized)
  14332. {
  14333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  14334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  14335. s_Il2CppMethodInitialized = true;
  14336. }
  14337. {
  14338. // if (!IsActive())
  14339. bool L_0;
  14340. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  14341. if (L_0)
  14342. {
  14343. goto IL_0009;
  14344. }
  14345. }
  14346. {
  14347. // return;
  14348. return;
  14349. }
  14350. IL_0009:
  14351. {
  14352. // CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(this);
  14353. il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  14354. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mB9571A1C6F0E32E1A0B07C46A1E68366E2A598AB(__this, NULL);
  14355. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  14356. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1;
  14357. L_1 = ScrollRect_get_rectTransform_mB34A69B7E6E21FFF066786508974D89B5A6D4E4C(__this, NULL);
  14358. il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
  14359. LayoutRebuilder_MarkLayoutForRebuild_m37F415D59609E9D18D49423D9C33E7EA6D859EBD(L_1, NULL);
  14360. // m_ViewRect = null;
  14361. __this->___m_ViewRect_22 = (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL;
  14362. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ViewRect_22), (void*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL);
  14363. // }
  14364. return;
  14365. }
  14366. }
  14367. // UnityEngine.Transform UnityEngine.UI.ScrollRect::UnityEngine.UI.ICanvasElement.get_transform()
  14368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ScrollRect_UnityEngine_UI_ICanvasElement_get_transform_m92CB3091979234EDC51D449A75CC22C2F9223AD8 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  14369. {
  14370. {
  14371. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  14372. L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  14373. return L_0;
  14374. }
  14375. }
  14376. #ifdef __clang__
  14377. #pragma clang diagnostic pop
  14378. #endif
  14379. #ifdef __clang__
  14380. #pragma clang diagnostic push
  14381. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14382. #pragma clang diagnostic ignored "-Wunused-variable"
  14383. #endif
  14384. // System.Void UnityEngine.UI.ScrollRect/ScrollRectEvent::.ctor()
  14385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRectEvent__ctor_m1A1148AF5CFAEA289C3F017565F6B1261CDB95AC (ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* __this, const RuntimeMethod* method)
  14386. {
  14387. static bool s_Il2CppMethodInitialized;
  14388. if (!s_Il2CppMethodInitialized)
  14389. {
  14390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m75F2CB288BDA04F9CA6542CCC40CC2CFE442FB0D_RuntimeMethod_var);
  14391. s_Il2CppMethodInitialized = true;
  14392. }
  14393. {
  14394. UnityEvent_1__ctor_m75F2CB288BDA04F9CA6542CCC40CC2CFE442FB0D(__this, UnityEvent_1__ctor_m75F2CB288BDA04F9CA6542CCC40CC2CFE442FB0D_RuntimeMethod_var);
  14395. return;
  14396. }
  14397. }
  14398. #ifdef __clang__
  14399. #pragma clang diagnostic pop
  14400. #endif
  14401. #ifdef __clang__
  14402. #pragma clang diagnostic push
  14403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14404. #pragma clang diagnostic ignored "-Wunused-variable"
  14405. #endif
  14406. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::get_allSelectablesArray()
  14407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* Selectable_get_allSelectablesArray_m1071647E8ED4DDE7162EE56B3D730468D09454B3 (const RuntimeMethod* method)
  14408. {
  14409. static bool s_Il2CppMethodInitialized;
  14410. if (!s_Il2CppMethodInitialized)
  14411. {
  14412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9_il2cpp_TypeInfo_var);
  14413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14414. s_Il2CppMethodInitialized = true;
  14415. }
  14416. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* V_0 = NULL;
  14417. {
  14418. // Selectable[] temp = new Selectable[s_SelectableCount];
  14419. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14420. int32_t L_0 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  14421. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_1 = (SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9*)(SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9*)SZArrayNew(SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9_il2cpp_TypeInfo_var, (uint32_t)L_0);
  14422. V_0 = L_1;
  14423. // Array.Copy(s_Selectables, temp, s_SelectableCount);
  14424. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_2 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  14425. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_3 = V_0;
  14426. int32_t L_4 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  14427. Array_Copy_m4233828B4E6288B6D815F539AAA38575DE627900((RuntimeArray*)L_2, (RuntimeArray*)L_3, L_4, NULL);
  14428. // return temp;
  14429. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_5 = V_0;
  14430. return L_5;
  14431. }
  14432. }
  14433. // System.Int32 UnityEngine.UI.Selectable::get_allSelectableCount()
  14434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_allSelectableCount_m2C8D64447141260C734038679940C8D9DB39A6CA (const RuntimeMethod* method)
  14435. {
  14436. static bool s_Il2CppMethodInitialized;
  14437. if (!s_Il2CppMethodInitialized)
  14438. {
  14439. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14440. s_Il2CppMethodInitialized = true;
  14441. }
  14442. {
  14443. // public static int allSelectableCount { get { return s_SelectableCount; } }
  14444. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14445. int32_t L_0 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  14446. return L_0;
  14447. }
  14448. }
  14449. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable> UnityEngine.UI.Selectable::get_allSelectables()
  14450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E* Selectable_get_allSelectables_m0B3507A121322D32AC9E8EE45424F84B3653D8AF (const RuntimeMethod* method)
  14451. {
  14452. static bool s_Il2CppMethodInitialized;
  14453. if (!s_Il2CppMethodInitialized)
  14454. {
  14455. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m9DB86FDD70F17D530B4E12A457A9A54626F547C5_RuntimeMethod_var);
  14456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E_il2cpp_TypeInfo_var);
  14457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14458. s_Il2CppMethodInitialized = true;
  14459. }
  14460. {
  14461. // return new List<Selectable>(allSelectablesArray);
  14462. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14463. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_0;
  14464. L_0 = Selectable_get_allSelectablesArray_m1071647E8ED4DDE7162EE56B3D730468D09454B3(NULL);
  14465. List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E* L_1 = (List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E*)il2cpp_codegen_object_new(List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E_il2cpp_TypeInfo_var);
  14466. NullCheck(L_1);
  14467. List_1__ctor_m9DB86FDD70F17D530B4E12A457A9A54626F547C5(L_1, (RuntimeObject*)L_0, List_1__ctor_m9DB86FDD70F17D530B4E12A457A9A54626F547C5_RuntimeMethod_var);
  14468. return L_1;
  14469. }
  14470. }
  14471. // System.Int32 UnityEngine.UI.Selectable::AllSelectablesNoAlloc(UnityEngine.UI.Selectable[])
  14472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_AllSelectablesNoAlloc_m1583EDE9D566FA98A92F1AFC543519E3A8BE56BC (SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* ___0_selectables, const RuntimeMethod* method)
  14473. {
  14474. static bool s_Il2CppMethodInitialized;
  14475. if (!s_Il2CppMethodInitialized)
  14476. {
  14477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14478. s_Il2CppMethodInitialized = true;
  14479. }
  14480. int32_t V_0 = 0;
  14481. int32_t G_B3_0 = 0;
  14482. {
  14483. // int copyCount = selectables.Length < s_SelectableCount ? selectables.Length : s_SelectableCount;
  14484. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_0 = ___0_selectables;
  14485. NullCheck(L_0);
  14486. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14487. int32_t L_1 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  14488. if ((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) < ((int32_t)L_1)))
  14489. {
  14490. goto IL_0011;
  14491. }
  14492. }
  14493. {
  14494. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14495. int32_t L_2 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  14496. G_B3_0 = L_2;
  14497. goto IL_0014;
  14498. }
  14499. IL_0011:
  14500. {
  14501. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_3 = ___0_selectables;
  14502. NullCheck(L_3);
  14503. G_B3_0 = ((int32_t)(((RuntimeArray*)L_3)->max_length));
  14504. }
  14505. IL_0014:
  14506. {
  14507. V_0 = G_B3_0;
  14508. // Array.Copy(s_Selectables, selectables, copyCount);
  14509. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  14510. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_4 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  14511. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_5 = ___0_selectables;
  14512. int32_t L_6 = V_0;
  14513. Array_Copy_m4233828B4E6288B6D815F539AAA38575DE627900((RuntimeArray*)L_4, (RuntimeArray*)L_5, L_6, NULL);
  14514. // return copyCount;
  14515. int32_t L_7 = V_0;
  14516. return L_7;
  14517. }
  14518. }
  14519. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  14520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14521. {
  14522. {
  14523. // public Navigation navigation { get { return m_Navigation; } set { if (SetPropertyUtility.SetStruct(ref m_Navigation, value)) OnSetProperty(); } }
  14524. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0 = __this->___m_Navigation_7;
  14525. return L_0;
  14526. }
  14527. }
  14528. // System.Void UnityEngine.UI.Selectable::set_navigation(UnityEngine.UI.Navigation)
  14529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_navigation_m706D254813B084B60F07980607D7AE43AC44AFEF (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___0_value, const RuntimeMethod* method)
  14530. {
  14531. static bool s_Il2CppMethodInitialized;
  14532. if (!s_Il2CppMethodInitialized)
  14533. {
  14534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisNavigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_m3647C557CFFC5721FAAC342AC4C9613B69F15F6B_RuntimeMethod_var);
  14535. s_Il2CppMethodInitialized = true;
  14536. }
  14537. {
  14538. // public Navigation navigation { get { return m_Navigation; } set { if (SetPropertyUtility.SetStruct(ref m_Navigation, value)) OnSetProperty(); } }
  14539. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_0 = (&__this->___m_Navigation_7);
  14540. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_1 = ___0_value;
  14541. bool L_2;
  14542. L_2 = SetPropertyUtility_SetStruct_TisNavigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_m3647C557CFFC5721FAAC342AC4C9613B69F15F6B(L_0, L_1, SetPropertyUtility_SetStruct_TisNavigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_m3647C557CFFC5721FAAC342AC4C9613B69F15F6B_RuntimeMethod_var);
  14543. if (!L_2)
  14544. {
  14545. goto IL_0014;
  14546. }
  14547. }
  14548. {
  14549. // public Navigation navigation { get { return m_Navigation; } set { if (SetPropertyUtility.SetStruct(ref m_Navigation, value)) OnSetProperty(); } }
  14550. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  14551. }
  14552. IL_0014:
  14553. {
  14554. // public Navigation navigation { get { return m_Navigation; } set { if (SetPropertyUtility.SetStruct(ref m_Navigation, value)) OnSetProperty(); } }
  14555. return;
  14556. }
  14557. }
  14558. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::get_transition()
  14559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_transition_mBDC7F9FCA36E707B6D77E2F33FCEFA344A3E5005 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14560. {
  14561. {
  14562. // public Transition transition { get { return m_Transition; } set { if (SetPropertyUtility.SetStruct(ref m_Transition, value)) OnSetProperty(); } }
  14563. int32_t L_0 = __this->___m_Transition_8;
  14564. return L_0;
  14565. }
  14566. }
  14567. // System.Void UnityEngine.UI.Selectable::set_transition(UnityEngine.UI.Selectable/Transition)
  14568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_transition_m67F9584736EB6891A314C9804489368C430F0F59 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, int32_t ___0_value, const RuntimeMethod* method)
  14569. {
  14570. static bool s_Il2CppMethodInitialized;
  14571. if (!s_Il2CppMethodInitialized)
  14572. {
  14573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisTransition_tF856A77C9FAC6D26EA3CA158CF68B739D35397B3_m615FEE4973C487538CC94A28D5E8B84EC525ED16_RuntimeMethod_var);
  14574. s_Il2CppMethodInitialized = true;
  14575. }
  14576. {
  14577. // public Transition transition { get { return m_Transition; } set { if (SetPropertyUtility.SetStruct(ref m_Transition, value)) OnSetProperty(); } }
  14578. int32_t* L_0 = (&__this->___m_Transition_8);
  14579. int32_t L_1 = ___0_value;
  14580. bool L_2;
  14581. L_2 = SetPropertyUtility_SetStruct_TisTransition_tF856A77C9FAC6D26EA3CA158CF68B739D35397B3_m615FEE4973C487538CC94A28D5E8B84EC525ED16(L_0, L_1, SetPropertyUtility_SetStruct_TisTransition_tF856A77C9FAC6D26EA3CA158CF68B739D35397B3_m615FEE4973C487538CC94A28D5E8B84EC525ED16_RuntimeMethod_var);
  14582. if (!L_2)
  14583. {
  14584. goto IL_0014;
  14585. }
  14586. }
  14587. {
  14588. // public Transition transition { get { return m_Transition; } set { if (SetPropertyUtility.SetStruct(ref m_Transition, value)) OnSetProperty(); } }
  14589. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  14590. }
  14591. IL_0014:
  14592. {
  14593. // public Transition transition { get { return m_Transition; } set { if (SetPropertyUtility.SetStruct(ref m_Transition, value)) OnSetProperty(); } }
  14594. return;
  14595. }
  14596. }
  14597. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors()
  14598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 Selectable_get_colors_mB53E365D02351D4B64084295C4B2A7AF2DEC4750 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14599. {
  14600. {
  14601. // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } }
  14602. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_0 = __this->___m_Colors_9;
  14603. return L_0;
  14604. }
  14605. }
  14606. // System.Void UnityEngine.UI.Selectable::set_colors(UnityEngine.UI.ColorBlock)
  14607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_colors_m0A49ED3ACD6647B7E5A2DA10B3D417E8FE1BE55A (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___0_value, const RuntimeMethod* method)
  14608. {
  14609. static bool s_Il2CppMethodInitialized;
  14610. if (!s_Il2CppMethodInitialized)
  14611. {
  14612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_m9C058D0B8344122080B4EA792AD0A489EB927099_RuntimeMethod_var);
  14613. s_Il2CppMethodInitialized = true;
  14614. }
  14615. {
  14616. // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } }
  14617. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_0 = (&__this->___m_Colors_9);
  14618. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_1 = ___0_value;
  14619. bool L_2;
  14620. L_2 = SetPropertyUtility_SetStruct_TisColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_m9C058D0B8344122080B4EA792AD0A489EB927099(L_0, L_1, SetPropertyUtility_SetStruct_TisColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_m9C058D0B8344122080B4EA792AD0A489EB927099_RuntimeMethod_var);
  14621. if (!L_2)
  14622. {
  14623. goto IL_0014;
  14624. }
  14625. }
  14626. {
  14627. // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } }
  14628. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  14629. }
  14630. IL_0014:
  14631. {
  14632. // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } }
  14633. return;
  14634. }
  14635. }
  14636. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::get_spriteState()
  14637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD Selectable_get_spriteState_m7388F8F08AB8A03CB56516A7C9713733A737629A (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14638. {
  14639. {
  14640. // public SpriteState spriteState { get { return m_SpriteState; } set { if (SetPropertyUtility.SetStruct(ref m_SpriteState, value)) OnSetProperty(); } }
  14641. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD L_0 = __this->___m_SpriteState_10;
  14642. return L_0;
  14643. }
  14644. }
  14645. // System.Void UnityEngine.UI.Selectable::set_spriteState(UnityEngine.UI.SpriteState)
  14646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_spriteState_mE0E2CDA8757045FE0D35BC4D9E827857F64E19ED (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___0_value, const RuntimeMethod* method)
  14647. {
  14648. static bool s_Il2CppMethodInitialized;
  14649. if (!s_Il2CppMethodInitialized)
  14650. {
  14651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_mE16632C284B9E24D8747A1D0A25CE4C3D5B102EC_RuntimeMethod_var);
  14652. s_Il2CppMethodInitialized = true;
  14653. }
  14654. {
  14655. // public SpriteState spriteState { get { return m_SpriteState; } set { if (SetPropertyUtility.SetStruct(ref m_SpriteState, value)) OnSetProperty(); } }
  14656. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* L_0 = (&__this->___m_SpriteState_10);
  14657. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD L_1 = ___0_value;
  14658. bool L_2;
  14659. L_2 = SetPropertyUtility_SetStruct_TisSpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_mE16632C284B9E24D8747A1D0A25CE4C3D5B102EC(L_0, L_1, SetPropertyUtility_SetStruct_TisSpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_mE16632C284B9E24D8747A1D0A25CE4C3D5B102EC_RuntimeMethod_var);
  14660. if (!L_2)
  14661. {
  14662. goto IL_0014;
  14663. }
  14664. }
  14665. {
  14666. // public SpriteState spriteState { get { return m_SpriteState; } set { if (SetPropertyUtility.SetStruct(ref m_SpriteState, value)) OnSetProperty(); } }
  14667. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  14668. }
  14669. IL_0014:
  14670. {
  14671. // public SpriteState spriteState { get { return m_SpriteState; } set { if (SetPropertyUtility.SetStruct(ref m_SpriteState, value)) OnSetProperty(); } }
  14672. return;
  14673. }
  14674. }
  14675. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::get_animationTriggers()
  14676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* Selectable_get_animationTriggers_m58213BBD3E4D5B7C8A25F1DAC51F2B06176A08DA (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14677. {
  14678. {
  14679. // public AnimationTriggers animationTriggers { get { return m_AnimationTriggers; } set { if (SetPropertyUtility.SetClass(ref m_AnimationTriggers, value)) OnSetProperty(); } }
  14680. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_0 = __this->___m_AnimationTriggers_11;
  14681. return L_0;
  14682. }
  14683. }
  14684. // System.Void UnityEngine.UI.Selectable::set_animationTriggers(UnityEngine.UI.AnimationTriggers)
  14685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_animationTriggers_m564A90FBE85D0F3A5055AEA255E753EF58C2B1D8 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* ___0_value, const RuntimeMethod* method)
  14686. {
  14687. static bool s_Il2CppMethodInitialized;
  14688. if (!s_Il2CppMethodInitialized)
  14689. {
  14690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisAnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_m7AA0235F7CD13CDE36E175AADA06CC4B2E04C60D_RuntimeMethod_var);
  14691. s_Il2CppMethodInitialized = true;
  14692. }
  14693. {
  14694. // public AnimationTriggers animationTriggers { get { return m_AnimationTriggers; } set { if (SetPropertyUtility.SetClass(ref m_AnimationTriggers, value)) OnSetProperty(); } }
  14695. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074** L_0 = (&__this->___m_AnimationTriggers_11);
  14696. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_1 = ___0_value;
  14697. bool L_2;
  14698. L_2 = SetPropertyUtility_SetClass_TisAnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_m7AA0235F7CD13CDE36E175AADA06CC4B2E04C60D(L_0, L_1, SetPropertyUtility_SetClass_TisAnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_m7AA0235F7CD13CDE36E175AADA06CC4B2E04C60D_RuntimeMethod_var);
  14699. if (!L_2)
  14700. {
  14701. goto IL_0014;
  14702. }
  14703. }
  14704. {
  14705. // public AnimationTriggers animationTriggers { get { return m_AnimationTriggers; } set { if (SetPropertyUtility.SetClass(ref m_AnimationTriggers, value)) OnSetProperty(); } }
  14706. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  14707. }
  14708. IL_0014:
  14709. {
  14710. // public AnimationTriggers animationTriggers { get { return m_AnimationTriggers; } set { if (SetPropertyUtility.SetClass(ref m_AnimationTriggers, value)) OnSetProperty(); } }
  14711. return;
  14712. }
  14713. }
  14714. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::get_targetGraphic()
  14715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* Selectable_get_targetGraphic_m659A2940226EC644AAFC2D5CCC326ABEE6384388 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14716. {
  14717. {
  14718. // public Graphic targetGraphic { get { return m_TargetGraphic; } set { if (SetPropertyUtility.SetClass(ref m_TargetGraphic, value)) OnSetProperty(); } }
  14719. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = __this->___m_TargetGraphic_13;
  14720. return L_0;
  14721. }
  14722. }
  14723. // System.Void UnityEngine.UI.Selectable::set_targetGraphic(UnityEngine.UI.Graphic)
  14724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_targetGraphic_m23DB0DF4E5F2DABD50C662C708B4555162171FB9 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___0_value, const RuntimeMethod* method)
  14725. {
  14726. static bool s_Il2CppMethodInitialized;
  14727. if (!s_Il2CppMethodInitialized)
  14728. {
  14729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mA061921F3DA012E04EA47A82587DFC6C0098A734_RuntimeMethod_var);
  14730. s_Il2CppMethodInitialized = true;
  14731. }
  14732. {
  14733. // public Graphic targetGraphic { get { return m_TargetGraphic; } set { if (SetPropertyUtility.SetClass(ref m_TargetGraphic, value)) OnSetProperty(); } }
  14734. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931** L_0 = (&__this->___m_TargetGraphic_13);
  14735. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_1 = ___0_value;
  14736. bool L_2;
  14737. L_2 = SetPropertyUtility_SetClass_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mA061921F3DA012E04EA47A82587DFC6C0098A734(L_0, L_1, SetPropertyUtility_SetClass_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mA061921F3DA012E04EA47A82587DFC6C0098A734_RuntimeMethod_var);
  14738. if (!L_2)
  14739. {
  14740. goto IL_0014;
  14741. }
  14742. }
  14743. {
  14744. // public Graphic targetGraphic { get { return m_TargetGraphic; } set { if (SetPropertyUtility.SetClass(ref m_TargetGraphic, value)) OnSetProperty(); } }
  14745. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  14746. }
  14747. IL_0014:
  14748. {
  14749. // public Graphic targetGraphic { get { return m_TargetGraphic; } set { if (SetPropertyUtility.SetClass(ref m_TargetGraphic, value)) OnSetProperty(); } }
  14750. return;
  14751. }
  14752. }
  14753. // System.Boolean UnityEngine.UI.Selectable::get_interactable()
  14754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_get_interactable_m17DD0484DC62DCB4467109488D7A599BC85EC112 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14755. {
  14756. {
  14757. // get { return m_Interactable; }
  14758. bool L_0 = __this->___m_Interactable_12;
  14759. return L_0;
  14760. }
  14761. }
  14762. // System.Void UnityEngine.UI.Selectable::set_interactable(System.Boolean)
  14763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_interactable_m8DD581C1AD99B2EFA8B3EE9AF69EDDF26688B492 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method)
  14764. {
  14765. static bool s_Il2CppMethodInitialized;
  14766. if (!s_Il2CppMethodInitialized)
  14767. {
  14768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  14769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77_RuntimeMethod_var);
  14771. s_Il2CppMethodInitialized = true;
  14772. }
  14773. {
  14774. // if (SetPropertyUtility.SetStruct(ref m_Interactable, value))
  14775. bool* L_0 = (&__this->___m_Interactable_12);
  14776. bool L_1 = ___0_value;
  14777. bool L_2;
  14778. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77(L_0, L_1, SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77_RuntimeMethod_var);
  14779. if (!L_2)
  14780. {
  14781. goto IL_004b;
  14782. }
  14783. }
  14784. {
  14785. // if (!m_Interactable && EventSystem.current != null && EventSystem.current.currentSelectedGameObject == gameObject)
  14786. bool L_3 = __this->___m_Interactable_12;
  14787. if (L_3)
  14788. {
  14789. goto IL_0045;
  14790. }
  14791. }
  14792. {
  14793. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  14794. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_4;
  14795. L_4 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  14796. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14797. bool L_5;
  14798. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  14799. if (!L_5)
  14800. {
  14801. goto IL_0045;
  14802. }
  14803. }
  14804. {
  14805. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  14806. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_6;
  14807. L_6 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  14808. NullCheck(L_6);
  14809. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7;
  14810. L_7 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_6, NULL);
  14811. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
  14812. L_8 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  14813. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  14814. bool L_9;
  14815. L_9 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_7, L_8, NULL);
  14816. if (!L_9)
  14817. {
  14818. goto IL_0045;
  14819. }
  14820. }
  14821. {
  14822. // EventSystem.current.SetSelectedGameObject(null);
  14823. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  14824. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_10;
  14825. L_10 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  14826. NullCheck(L_10);
  14827. EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280(L_10, (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL, NULL);
  14828. }
  14829. IL_0045:
  14830. {
  14831. // OnSetProperty();
  14832. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  14833. }
  14834. IL_004b:
  14835. {
  14836. // }
  14837. return;
  14838. }
  14839. }
  14840. // System.Boolean UnityEngine.UI.Selectable::get_isPointerInside()
  14841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_get_isPointerInside_mB31AB05760CDC4A72B7E5D7B86061C9829BE5DF0 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14842. {
  14843. {
  14844. // private bool isPointerInside { get; set; }
  14845. bool L_0 = __this->___U3CisPointerInsideU3Ek__BackingField_16;
  14846. return L_0;
  14847. }
  14848. }
  14849. // System.Void UnityEngine.UI.Selectable::set_isPointerInside(System.Boolean)
  14850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_isPointerInside_mF82515A016E440225E31092AC6CB63EA09D71D4D (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method)
  14851. {
  14852. {
  14853. // private bool isPointerInside { get; set; }
  14854. bool L_0 = ___0_value;
  14855. __this->___U3CisPointerInsideU3Ek__BackingField_16 = L_0;
  14856. return;
  14857. }
  14858. }
  14859. // System.Boolean UnityEngine.UI.Selectable::get_isPointerDown()
  14860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_get_isPointerDown_m61C9ECC7F52547B6638CD046CD7FF61A7FA1F778 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14861. {
  14862. {
  14863. // private bool isPointerDown { get; set; }
  14864. bool L_0 = __this->___U3CisPointerDownU3Ek__BackingField_17;
  14865. return L_0;
  14866. }
  14867. }
  14868. // System.Void UnityEngine.UI.Selectable::set_isPointerDown(System.Boolean)
  14869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_isPointerDown_m02FB181F4C59A8477243C9971AA17CD77A86A70C (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method)
  14870. {
  14871. {
  14872. // private bool isPointerDown { get; set; }
  14873. bool L_0 = ___0_value;
  14874. __this->___U3CisPointerDownU3Ek__BackingField_17 = L_0;
  14875. return;
  14876. }
  14877. }
  14878. // System.Boolean UnityEngine.UI.Selectable::get_hasSelection()
  14879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_get_hasSelection_m7F81F2A77E32862AE18BB0459A0732275EFFA11A (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14880. {
  14881. {
  14882. // private bool hasSelection { get; set; }
  14883. bool L_0 = __this->___U3ChasSelectionU3Ek__BackingField_18;
  14884. return L_0;
  14885. }
  14886. }
  14887. // System.Void UnityEngine.UI.Selectable::set_hasSelection(System.Boolean)
  14888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_hasSelection_m9EBB907C29E5BB0DAB3066EFCC728595B125D235 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method)
  14889. {
  14890. {
  14891. // private bool hasSelection { get; set; }
  14892. bool L_0 = ___0_value;
  14893. __this->___U3ChasSelectionU3Ek__BackingField_18 = L_0;
  14894. return;
  14895. }
  14896. }
  14897. // System.Void UnityEngine.UI.Selectable::.ctor()
  14898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14899. {
  14900. static bool s_Il2CppMethodInitialized;
  14901. if (!s_Il2CppMethodInitialized)
  14902. {
  14903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_il2cpp_TypeInfo_var);
  14904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var);
  14905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD6D6614AA543DB0820DB39921F6B46305B99A15D_RuntimeMethod_var);
  14906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35_il2cpp_TypeInfo_var);
  14907. s_Il2CppMethodInitialized = true;
  14908. }
  14909. {
  14910. // private Navigation m_Navigation = Navigation.defaultNavigation;
  14911. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  14912. L_0 = Navigation_get_defaultNavigation_m142FA3A8F52EE3DD355FFE30061771FB9A86671E(NULL);
  14913. __this->___m_Navigation_7 = L_0;
  14914. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL);
  14915. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  14916. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL);
  14917. #endif
  14918. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  14919. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL);
  14920. #endif
  14921. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  14922. Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL);
  14923. #endif
  14924. // private Transition m_Transition = Transition.ColorTint;
  14925. __this->___m_Transition_8 = 1;
  14926. // private ColorBlock m_Colors = ColorBlock.defaultColorBlock;
  14927. il2cpp_codegen_runtime_class_init_inline(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var);
  14928. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_1 = ((ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_StaticFields*)il2cpp_codegen_static_fields_for(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var))->___defaultColorBlock_7;
  14929. __this->___m_Colors_9 = L_1;
  14930. // private AnimationTriggers m_AnimationTriggers = new AnimationTriggers();
  14931. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_2 = (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074*)il2cpp_codegen_object_new(AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_il2cpp_TypeInfo_var);
  14932. NullCheck(L_2);
  14933. AnimationTriggers__ctor_mDF3C8571BACB06DACEE75D9E5899B53C1D429A02(L_2, NULL);
  14934. __this->___m_AnimationTriggers_11 = L_2;
  14935. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AnimationTriggers_11), (void*)L_2);
  14936. // private bool m_Interactable = true;
  14937. __this->___m_Interactable_12 = (bool)1;
  14938. // private bool m_GroupsAllowInteraction = true;
  14939. __this->___m_GroupsAllowInteraction_14 = (bool)1;
  14940. // protected int m_CurrentIndex = -1;
  14941. __this->___m_CurrentIndex_15 = (-1);
  14942. // private readonly List<CanvasGroup> m_CanvasGroupCache = new List<CanvasGroup>();
  14943. List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* L_3 = (List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35*)il2cpp_codegen_object_new(List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35_il2cpp_TypeInfo_var);
  14944. NullCheck(L_3);
  14945. List_1__ctor_mD6D6614AA543DB0820DB39921F6B46305B99A15D(L_3, List_1__ctor_mD6D6614AA543DB0820DB39921F6B46305B99A15D_RuntimeMethod_var);
  14946. __this->___m_CanvasGroupCache_19 = L_3;
  14947. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CanvasGroupCache_19), (void*)L_3);
  14948. // protected Selectable()
  14949. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  14950. // {}
  14951. return;
  14952. }
  14953. }
  14954. // UnityEngine.UI.Image UnityEngine.UI.Selectable::get_image()
  14955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* Selectable_get_image_m88664022F6BC90E7B8D4BFCBA7FE24B48E90C639 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14956. {
  14957. static bool s_Il2CppMethodInitialized;
  14958. if (!s_Il2CppMethodInitialized)
  14959. {
  14960. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
  14961. s_Il2CppMethodInitialized = true;
  14962. }
  14963. {
  14964. // get { return m_TargetGraphic as Image; }
  14965. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = __this->___m_TargetGraphic_13;
  14966. return ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E*)IsInstClass((RuntimeObject*)L_0, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var));
  14967. }
  14968. }
  14969. // System.Void UnityEngine.UI.Selectable::set_image(UnityEngine.UI.Image)
  14970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_image_mE9DDDBE46C5A435F9788E88EEF0187B5E09A30A8 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___0_value, const RuntimeMethod* method)
  14971. {
  14972. {
  14973. // set { m_TargetGraphic = value; }
  14974. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = ___0_value;
  14975. __this->___m_TargetGraphic_13 = L_0;
  14976. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetGraphic_13), (void*)L_0);
  14977. // set { m_TargetGraphic = value; }
  14978. return;
  14979. }
  14980. }
  14981. // UnityEngine.Animator UnityEngine.UI.Selectable::get_animator()
  14982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14983. {
  14984. static bool s_Il2CppMethodInitialized;
  14985. if (!s_Il2CppMethodInitialized)
  14986. {
  14987. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
  14988. s_Il2CppMethodInitialized = true;
  14989. }
  14990. {
  14991. // get { return GetComponent<Animator>(); }
  14992. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0;
  14993. L_0 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
  14994. return L_0;
  14995. }
  14996. }
  14997. // System.Void UnityEngine.UI.Selectable::Awake()
  14998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_Awake_m55439376D9E09A622C61C4BD7DA413E1E0EFD469 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  14999. {
  15000. static bool s_Il2CppMethodInitialized;
  15001. if (!s_Il2CppMethodInitialized)
  15002. {
  15003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90_RuntimeMethod_var);
  15004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15005. s_Il2CppMethodInitialized = true;
  15006. }
  15007. {
  15008. // if (m_TargetGraphic == null)
  15009. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = __this->___m_TargetGraphic_13;
  15010. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15011. bool L_1;
  15012. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15013. if (!L_1)
  15014. {
  15015. goto IL_001a;
  15016. }
  15017. }
  15018. {
  15019. // m_TargetGraphic = GetComponent<Graphic>();
  15020. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2;
  15021. L_2 = Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90(__this, Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90_RuntimeMethod_var);
  15022. __this->___m_TargetGraphic_13 = L_2;
  15023. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetGraphic_13), (void*)L_2);
  15024. }
  15025. IL_001a:
  15026. {
  15027. // }
  15028. return;
  15029. }
  15030. }
  15031. // System.Void UnityEngine.UI.Selectable::OnCanvasGroupChanged()
  15032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnCanvasGroupChanged_mC30124BB26D8462F8E163F33A57388B443A1BBA0 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15033. {
  15034. static bool s_Il2CppMethodInitialized;
  15035. if (!s_Il2CppMethodInitialized)
  15036. {
  15037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2A2429C80F8D689A011D2E022969F55612B12551_RuntimeMethod_var);
  15038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mAA07B71D008DE1EB59DA6FEB5DDE00A0FC105896_RuntimeMethod_var);
  15039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C_RuntimeMethod_var);
  15040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15041. s_Il2CppMethodInitialized = true;
  15042. }
  15043. bool V_0 = false;
  15044. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
  15045. bool V_2 = false;
  15046. int32_t V_3 = 0;
  15047. {
  15048. // var groupAllowInteraction = true;
  15049. V_0 = (bool)1;
  15050. // Transform t = transform;
  15051. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  15052. L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  15053. V_1 = L_0;
  15054. goto IL_0078;
  15055. }
  15056. IL_000b:
  15057. {
  15058. // t.GetComponents(m_CanvasGroupCache);
  15059. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_1;
  15060. List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* L_2 = __this->___m_CanvasGroupCache_19;
  15061. NullCheck(L_1);
  15062. Component_GetComponents_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2A2429C80F8D689A011D2E022969F55612B12551(L_1, L_2, Component_GetComponents_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2A2429C80F8D689A011D2E022969F55612B12551_RuntimeMethod_var);
  15063. // bool shouldBreak = false;
  15064. V_2 = (bool)0;
  15065. // for (var i = 0; i < m_CanvasGroupCache.Count; i++)
  15066. V_3 = 0;
  15067. goto IL_0060;
  15068. }
  15069. IL_001d:
  15070. {
  15071. // if (m_CanvasGroupCache[i].enabled && !m_CanvasGroupCache[i].interactable)
  15072. List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* L_3 = __this->___m_CanvasGroupCache_19;
  15073. int32_t L_4 = V_3;
  15074. NullCheck(L_3);
  15075. CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_5;
  15076. L_5 = List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C(L_3, L_4, List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C_RuntimeMethod_var);
  15077. NullCheck(L_5);
  15078. bool L_6;
  15079. L_6 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(L_5, NULL);
  15080. if (!L_6)
  15081. {
  15082. goto IL_0047;
  15083. }
  15084. }
  15085. {
  15086. List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* L_7 = __this->___m_CanvasGroupCache_19;
  15087. int32_t L_8 = V_3;
  15088. NullCheck(L_7);
  15089. CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_9;
  15090. L_9 = List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C(L_7, L_8, List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C_RuntimeMethod_var);
  15091. NullCheck(L_9);
  15092. bool L_10;
  15093. L_10 = CanvasGroup_get_interactable_mE5EE5E3AFEAD06D18E15A91C0A0E706D9FE40F76(L_9, NULL);
  15094. if (L_10)
  15095. {
  15096. goto IL_0047;
  15097. }
  15098. }
  15099. {
  15100. // groupAllowInteraction = false;
  15101. V_0 = (bool)0;
  15102. // shouldBreak = true;
  15103. V_2 = (bool)1;
  15104. }
  15105. IL_0047:
  15106. {
  15107. // if (m_CanvasGroupCache[i].ignoreParentGroups)
  15108. List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* L_11 = __this->___m_CanvasGroupCache_19;
  15109. int32_t L_12 = V_3;
  15110. NullCheck(L_11);
  15111. CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_13;
  15112. L_13 = List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C(L_11, L_12, List_1_get_Item_m10D552D0C7AD32DE95BAB082B5C17A74017AA97C_RuntimeMethod_var);
  15113. NullCheck(L_13);
  15114. bool L_14;
  15115. L_14 = CanvasGroup_get_ignoreParentGroups_m2F38E053B86FD01735C2DA2047E197C0B8654361(L_13, NULL);
  15116. if (!L_14)
  15117. {
  15118. goto IL_005c;
  15119. }
  15120. }
  15121. {
  15122. // shouldBreak = true;
  15123. V_2 = (bool)1;
  15124. }
  15125. IL_005c:
  15126. {
  15127. // for (var i = 0; i < m_CanvasGroupCache.Count; i++)
  15128. int32_t L_15 = V_3;
  15129. V_3 = ((int32_t)il2cpp_codegen_add(L_15, 1));
  15130. }
  15131. IL_0060:
  15132. {
  15133. // for (var i = 0; i < m_CanvasGroupCache.Count; i++)
  15134. int32_t L_16 = V_3;
  15135. List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* L_17 = __this->___m_CanvasGroupCache_19;
  15136. NullCheck(L_17);
  15137. int32_t L_18;
  15138. L_18 = List_1_get_Count_mAA07B71D008DE1EB59DA6FEB5DDE00A0FC105896_inline(L_17, List_1_get_Count_mAA07B71D008DE1EB59DA6FEB5DDE00A0FC105896_RuntimeMethod_var);
  15139. if ((((int32_t)L_16) < ((int32_t)L_18)))
  15140. {
  15141. goto IL_001d;
  15142. }
  15143. }
  15144. {
  15145. // if (shouldBreak)
  15146. bool L_19 = V_2;
  15147. if (L_19)
  15148. {
  15149. goto IL_0081;
  15150. }
  15151. }
  15152. {
  15153. // t = t.parent;
  15154. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = V_1;
  15155. NullCheck(L_20);
  15156. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21;
  15157. L_21 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_20, NULL);
  15158. V_1 = L_21;
  15159. }
  15160. IL_0078:
  15161. {
  15162. // while (t != null)
  15163. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = V_1;
  15164. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15165. bool L_23;
  15166. L_23 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_22, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15167. if (L_23)
  15168. {
  15169. goto IL_000b;
  15170. }
  15171. }
  15172. IL_0081:
  15173. {
  15174. // if (groupAllowInteraction != m_GroupsAllowInteraction)
  15175. bool L_24 = V_0;
  15176. bool L_25 = __this->___m_GroupsAllowInteraction_14;
  15177. if ((((int32_t)L_24) == ((int32_t)L_25)))
  15178. {
  15179. goto IL_0097;
  15180. }
  15181. }
  15182. {
  15183. // m_GroupsAllowInteraction = groupAllowInteraction;
  15184. bool L_26 = V_0;
  15185. __this->___m_GroupsAllowInteraction_14 = L_26;
  15186. // OnSetProperty();
  15187. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  15188. }
  15189. IL_0097:
  15190. {
  15191. // }
  15192. return;
  15193. }
  15194. }
  15195. // System.Boolean UnityEngine.UI.Selectable::IsInteractable()
  15196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_IsInteractable_mEF8BE44216120C4200B619E9BEE7ABF608D5246D (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15197. {
  15198. {
  15199. // return m_GroupsAllowInteraction && m_Interactable;
  15200. bool L_0 = __this->___m_GroupsAllowInteraction_14;
  15201. if (!L_0)
  15202. {
  15203. goto IL_000f;
  15204. }
  15205. }
  15206. {
  15207. bool L_1 = __this->___m_Interactable_12;
  15208. return L_1;
  15209. }
  15210. IL_000f:
  15211. {
  15212. return (bool)0;
  15213. }
  15214. }
  15215. // System.Void UnityEngine.UI.Selectable::OnDidApplyAnimationProperties()
  15216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDidApplyAnimationProperties_m62471EC7970DF938373D7E63BB1D4DFB74EA7330 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15217. {
  15218. {
  15219. // OnSetProperty();
  15220. Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010(__this, NULL);
  15221. // }
  15222. return;
  15223. }
  15224. }
  15225. // System.Void UnityEngine.UI.Selectable::OnEnable()
  15226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnEnable_mBE48F9440061AFFCEA53B103F7C7A059AC115FA7 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15227. {
  15228. static bool s_Il2CppMethodInitialized;
  15229. if (!s_Il2CppMethodInitialized)
  15230. {
  15231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  15232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9_il2cpp_TypeInfo_var);
  15234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15235. s_Il2CppMethodInitialized = true;
  15236. }
  15237. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* V_0 = NULL;
  15238. {
  15239. // if (m_EnableCalled)
  15240. bool L_0 = __this->___m_EnableCalled_6;
  15241. if (!L_0)
  15242. {
  15243. goto IL_0009;
  15244. }
  15245. }
  15246. {
  15247. // return;
  15248. return;
  15249. }
  15250. IL_0009:
  15251. {
  15252. // base.OnEnable();
  15253. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  15254. // if (s_SelectableCount == s_Selectables.Length)
  15255. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15256. int32_t L_1 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  15257. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_2 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15258. NullCheck(L_2);
  15259. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))))))
  15260. {
  15261. goto IL_0044;
  15262. }
  15263. }
  15264. {
  15265. // Selectable[] temp = new Selectable[s_Selectables.Length * 2];
  15266. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15267. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_3 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15268. NullCheck(L_3);
  15269. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_4 = (SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9*)(SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9*)SZArrayNew(SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply(((int32_t)(((RuntimeArray*)L_3)->max_length)), 2)));
  15270. V_0 = L_4;
  15271. // Array.Copy(s_Selectables, temp, s_Selectables.Length);
  15272. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_5 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15273. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_6 = V_0;
  15274. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_7 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15275. NullCheck(L_7);
  15276. Array_Copy_m4233828B4E6288B6D815F539AAA38575DE627900((RuntimeArray*)L_5, (RuntimeArray*)L_6, ((int32_t)(((RuntimeArray*)L_7)->max_length)), NULL);
  15277. // s_Selectables = temp;
  15278. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_8 = V_0;
  15279. ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4 = L_8;
  15280. Il2CppCodeGenWriteBarrier((void**)(&((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4), (void*)L_8);
  15281. }
  15282. IL_0044:
  15283. {
  15284. // if (EventSystem.current && EventSystem.current.currentSelectedGameObject == gameObject)
  15285. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  15286. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_9;
  15287. L_9 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  15288. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15289. bool L_10;
  15290. L_10 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_9, NULL);
  15291. if (!L_10)
  15292. {
  15293. goto IL_006e;
  15294. }
  15295. }
  15296. {
  15297. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  15298. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_11;
  15299. L_11 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  15300. NullCheck(L_11);
  15301. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12;
  15302. L_12 = EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline(L_11, NULL);
  15303. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_13;
  15304. L_13 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  15305. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15306. bool L_14;
  15307. L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_12, L_13, NULL);
  15308. if (!L_14)
  15309. {
  15310. goto IL_006e;
  15311. }
  15312. }
  15313. {
  15314. // hasSelection = true;
  15315. Selectable_set_hasSelection_m9EBB907C29E5BB0DAB3066EFCC728595B125D235_inline(__this, (bool)1, NULL);
  15316. }
  15317. IL_006e:
  15318. {
  15319. // m_CurrentIndex = s_SelectableCount;
  15320. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15321. int32_t L_15 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  15322. __this->___m_CurrentIndex_15 = L_15;
  15323. // s_Selectables[m_CurrentIndex] = this;
  15324. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_16 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15325. int32_t L_17 = __this->___m_CurrentIndex_15;
  15326. NullCheck(L_16);
  15327. ArrayElementTypeCheck (L_16, __this);
  15328. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)__this);
  15329. // s_SelectableCount++;
  15330. int32_t L_18 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  15331. ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5 = ((int32_t)il2cpp_codegen_add(L_18, 1));
  15332. // isPointerDown = false;
  15333. Selectable_set_isPointerDown_m02FB181F4C59A8477243C9971AA17CD77A86A70C_inline(__this, (bool)0, NULL);
  15334. // DoStateTransition(currentSelectionState, true);
  15335. int32_t L_19;
  15336. L_19 = Selectable_get_currentSelectionState_mD8AC0B7BF3C5AFB574C57BDC81274F621978FABC(__this, NULL);
  15337. VirtualActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, L_19, (bool)1);
  15338. // m_EnableCalled = true;
  15339. __this->___m_EnableCalled_6 = (bool)1;
  15340. // }
  15341. return;
  15342. }
  15343. }
  15344. // System.Void UnityEngine.UI.Selectable::OnTransformParentChanged()
  15345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnTransformParentChanged_mC802FD6123F88D70845E1FDE93FD38D38315EB27 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15346. {
  15347. {
  15348. // base.OnTransformParentChanged();
  15349. UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384(__this, NULL);
  15350. // OnCanvasGroupChanged();
  15351. VirtualActionInvoker0::Invoke(14 /* System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasGroupChanged() */, __this);
  15352. // }
  15353. return;
  15354. }
  15355. }
  15356. // System.Void UnityEngine.UI.Selectable::OnSetProperty()
  15357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnSetProperty_m9070CBEB5C95931EFC0DA7BCA038461CDF835010 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15358. {
  15359. {
  15360. // DoStateTransition(currentSelectionState, false);
  15361. int32_t L_0;
  15362. L_0 = Selectable_get_currentSelectionState_mD8AC0B7BF3C5AFB574C57BDC81274F621978FABC(__this, NULL);
  15363. VirtualActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, L_0, (bool)0);
  15364. // }
  15365. return;
  15366. }
  15367. }
  15368. // System.Void UnityEngine.UI.Selectable::OnDisable()
  15369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m293DB718E1101FC77E655E4A2C4F2DE1DBD4663C (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15370. {
  15371. static bool s_Il2CppMethodInitialized;
  15372. if (!s_Il2CppMethodInitialized)
  15373. {
  15374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15375. s_Il2CppMethodInitialized = true;
  15376. }
  15377. {
  15378. // if (!m_EnableCalled)
  15379. bool L_0 = __this->___m_EnableCalled_6;
  15380. if (L_0)
  15381. {
  15382. goto IL_0009;
  15383. }
  15384. }
  15385. {
  15386. // return;
  15387. return;
  15388. }
  15389. IL_0009:
  15390. {
  15391. // s_SelectableCount--;
  15392. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15393. int32_t L_1 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  15394. ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5 = ((int32_t)il2cpp_codegen_subtract(L_1, 1));
  15395. // s_Selectables[s_SelectableCount].m_CurrentIndex = m_CurrentIndex;
  15396. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_2 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15397. int32_t L_3 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  15398. NullCheck(L_2);
  15399. int32_t L_4 = L_3;
  15400. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  15401. int32_t L_6 = __this->___m_CurrentIndex_15;
  15402. NullCheck(L_5);
  15403. L_5->___m_CurrentIndex_15 = L_6;
  15404. // s_Selectables[m_CurrentIndex] = s_Selectables[s_SelectableCount];
  15405. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_7 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15406. int32_t L_8 = __this->___m_CurrentIndex_15;
  15407. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_9 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15408. int32_t L_10 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  15409. NullCheck(L_9);
  15410. int32_t L_11 = L_10;
  15411. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
  15412. NullCheck(L_7);
  15413. ArrayElementTypeCheck (L_7, L_12);
  15414. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)L_12);
  15415. // s_Selectables[s_SelectableCount] = null;
  15416. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_13 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15417. int32_t L_14 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  15418. NullCheck(L_13);
  15419. ArrayElementTypeCheck (L_13, NULL);
  15420. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL);
  15421. // InstantClearState();
  15422. VirtualActionInvoker0::Invoke(25 /* System.Void UnityEngine.UI.Selectable::InstantClearState() */, __this);
  15423. // base.OnDisable();
  15424. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  15425. // m_EnableCalled = false;
  15426. __this->___m_EnableCalled_6 = (bool)0;
  15427. // }
  15428. return;
  15429. }
  15430. }
  15431. // System.Void UnityEngine.UI.Selectable::OnApplicationFocus(System.Boolean)
  15432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnApplicationFocus_mE3ADCB53E6FD825F59B51BD0390F0C81AAD8E8F4 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_hasFocus, const RuntimeMethod* method)
  15433. {
  15434. {
  15435. // if (!hasFocus && IsPressed())
  15436. bool L_0 = ___0_hasFocus;
  15437. if (L_0)
  15438. {
  15439. goto IL_0011;
  15440. }
  15441. }
  15442. {
  15443. bool L_1;
  15444. L_1 = Selectable_IsPressed_m2B38EC61FF57A3C4161EDAA8DB4CA5757A3196FA(__this, NULL);
  15445. if (!L_1)
  15446. {
  15447. goto IL_0011;
  15448. }
  15449. }
  15450. {
  15451. // InstantClearState();
  15452. VirtualActionInvoker0::Invoke(25 /* System.Void UnityEngine.UI.Selectable::InstantClearState() */, __this);
  15453. }
  15454. IL_0011:
  15455. {
  15456. // }
  15457. return;
  15458. }
  15459. }
  15460. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState()
  15461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_mD8AC0B7BF3C5AFB574C57BDC81274F621978FABC (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15462. {
  15463. {
  15464. // if (!IsInteractable())
  15465. bool L_0;
  15466. L_0 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  15467. if (L_0)
  15468. {
  15469. goto IL_000a;
  15470. }
  15471. }
  15472. {
  15473. // return SelectionState.Disabled;
  15474. return (int32_t)(4);
  15475. }
  15476. IL_000a:
  15477. {
  15478. // if (isPointerDown)
  15479. bool L_1;
  15480. L_1 = Selectable_get_isPointerDown_m61C9ECC7F52547B6638CD046CD7FF61A7FA1F778_inline(__this, NULL);
  15481. if (!L_1)
  15482. {
  15483. goto IL_0014;
  15484. }
  15485. }
  15486. {
  15487. // return SelectionState.Pressed;
  15488. return (int32_t)(2);
  15489. }
  15490. IL_0014:
  15491. {
  15492. // if (hasSelection)
  15493. bool L_2;
  15494. L_2 = Selectable_get_hasSelection_m7F81F2A77E32862AE18BB0459A0732275EFFA11A_inline(__this, NULL);
  15495. if (!L_2)
  15496. {
  15497. goto IL_001e;
  15498. }
  15499. }
  15500. {
  15501. // return SelectionState.Selected;
  15502. return (int32_t)(3);
  15503. }
  15504. IL_001e:
  15505. {
  15506. // if (isPointerInside)
  15507. bool L_3;
  15508. L_3 = Selectable_get_isPointerInside_mB31AB05760CDC4A72B7E5D7B86061C9829BE5DF0_inline(__this, NULL);
  15509. if (!L_3)
  15510. {
  15511. goto IL_0028;
  15512. }
  15513. }
  15514. {
  15515. // return SelectionState.Highlighted;
  15516. return (int32_t)(1);
  15517. }
  15518. IL_0028:
  15519. {
  15520. // return SelectionState.Normal;
  15521. return (int32_t)(0);
  15522. }
  15523. }
  15524. // System.Void UnityEngine.UI.Selectable::InstantClearState()
  15525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_InstantClearState_m8D5BD204B502945CC1AB73A0C45CF8DE199A041B (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  15526. {
  15527. String_t* V_0 = NULL;
  15528. int32_t V_1 = 0;
  15529. {
  15530. // string triggerName = m_AnimationTriggers.normalTrigger;
  15531. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_0 = __this->___m_AnimationTriggers_11;
  15532. NullCheck(L_0);
  15533. String_t* L_1;
  15534. L_1 = AnimationTriggers_get_normalTrigger_mDB8A7C5C4B69515C514BB138724E25F16FCED43F_inline(L_0, NULL);
  15535. V_0 = L_1;
  15536. // isPointerInside = false;
  15537. Selectable_set_isPointerInside_mF82515A016E440225E31092AC6CB63EA09D71D4D_inline(__this, (bool)0, NULL);
  15538. // isPointerDown = false;
  15539. Selectable_set_isPointerDown_m02FB181F4C59A8477243C9971AA17CD77A86A70C_inline(__this, (bool)0, NULL);
  15540. // hasSelection = false;
  15541. Selectable_set_hasSelection_m9EBB907C29E5BB0DAB3066EFCC728595B125D235_inline(__this, (bool)0, NULL);
  15542. // switch (m_Transition)
  15543. int32_t L_2 = __this->___m_Transition_8;
  15544. V_1 = L_2;
  15545. int32_t L_3 = V_1;
  15546. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_3, 1)))
  15547. {
  15548. case 0:
  15549. {
  15550. goto IL_003d;
  15551. }
  15552. case 1:
  15553. {
  15554. goto IL_004a;
  15555. }
  15556. case 2:
  15557. {
  15558. goto IL_0052;
  15559. }
  15560. }
  15561. }
  15562. {
  15563. return;
  15564. }
  15565. IL_003d:
  15566. {
  15567. // StartColorTween(Color.white, true);
  15568. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  15569. L_4 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
  15570. Selectable_StartColorTween_m13B3BCF55A09B8C4CD56C25018C93E97F2B51097(__this, L_4, (bool)1, NULL);
  15571. // break;
  15572. return;
  15573. }
  15574. IL_004a:
  15575. {
  15576. // DoSpriteSwap(null);
  15577. Selectable_DoSpriteSwap_mDE447BE74A0240AE366AA9C0D9701B2E4689ECD5(__this, (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*)NULL, NULL);
  15578. // break;
  15579. return;
  15580. }
  15581. IL_0052:
  15582. {
  15583. // TriggerAnimation(triggerName);
  15584. String_t* L_5 = V_0;
  15585. Selectable_TriggerAnimation_mDA4462FAF2B2DE28945F4AD30E9F8904F4AC4D8E(__this, L_5, NULL);
  15586. // }
  15587. return;
  15588. }
  15589. }
  15590. // System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean)
  15591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_DoStateTransition_mE74A03CC2A2DBCA9C07559B168FA6A77FFE57942 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, int32_t ___0_state, bool ___1_instant, const RuntimeMethod* method)
  15592. {
  15593. static bool s_Il2CppMethodInitialized;
  15594. if (!s_Il2CppMethodInitialized)
  15595. {
  15596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var);
  15597. s_Il2CppMethodInitialized = true;
  15598. }
  15599. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  15600. memset((&V_0), 0, sizeof(V_0));
  15601. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_1 = NULL;
  15602. String_t* V_2 = NULL;
  15603. int32_t V_3 = 0;
  15604. {
  15605. // if (!gameObject.activeInHierarchy)
  15606. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  15607. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  15608. NullCheck(L_0);
  15609. bool L_1;
  15610. L_1 = GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109(L_0, NULL);
  15611. if (L_1)
  15612. {
  15613. goto IL_000e;
  15614. }
  15615. }
  15616. {
  15617. // return;
  15618. return;
  15619. }
  15620. IL_000e:
  15621. {
  15622. int32_t L_2 = ___0_state;
  15623. switch (L_2)
  15624. {
  15625. case 0:
  15626. {
  15627. goto IL_002d;
  15628. }
  15629. case 1:
  15630. {
  15631. goto IL_004c;
  15632. }
  15633. case 2:
  15634. {
  15635. goto IL_0075;
  15636. }
  15637. case 3:
  15638. {
  15639. goto IL_009b;
  15640. }
  15641. case 4:
  15642. {
  15643. goto IL_00c1;
  15644. }
  15645. }
  15646. }
  15647. {
  15648. goto IL_00e7;
  15649. }
  15650. IL_002d:
  15651. {
  15652. // tintColor = m_Colors.normalColor;
  15653. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_3 = (&__this->___m_Colors_9);
  15654. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  15655. L_4 = ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E_inline(L_3, NULL);
  15656. V_0 = L_4;
  15657. // transitionSprite = null;
  15658. V_1 = (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*)NULL;
  15659. // triggerName = m_AnimationTriggers.normalTrigger;
  15660. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_5 = __this->___m_AnimationTriggers_11;
  15661. NullCheck(L_5);
  15662. String_t* L_6;
  15663. L_6 = AnimationTriggers_get_normalTrigger_mDB8A7C5C4B69515C514BB138724E25F16FCED43F_inline(L_5, NULL);
  15664. V_2 = L_6;
  15665. // break;
  15666. goto IL_00f5;
  15667. }
  15668. IL_004c:
  15669. {
  15670. // tintColor = m_Colors.highlightedColor;
  15671. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_7 = (&__this->___m_Colors_9);
  15672. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  15673. L_8 = ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301_inline(L_7, NULL);
  15674. V_0 = L_8;
  15675. // transitionSprite = m_SpriteState.highlightedSprite;
  15676. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* L_9 = (&__this->___m_SpriteState_10);
  15677. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10;
  15678. L_10 = SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB_inline(L_9, NULL);
  15679. V_1 = L_10;
  15680. // triggerName = m_AnimationTriggers.highlightedTrigger;
  15681. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_11 = __this->___m_AnimationTriggers_11;
  15682. NullCheck(L_11);
  15683. String_t* L_12;
  15684. L_12 = AnimationTriggers_get_highlightedTrigger_m492093112EC52907A3B5ED518BAD366B0052EDCA_inline(L_11, NULL);
  15685. V_2 = L_12;
  15686. // break;
  15687. goto IL_00f5;
  15688. }
  15689. IL_0075:
  15690. {
  15691. // tintColor = m_Colors.pressedColor;
  15692. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_13 = (&__this->___m_Colors_9);
  15693. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14;
  15694. L_14 = ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62_inline(L_13, NULL);
  15695. V_0 = L_14;
  15696. // transitionSprite = m_SpriteState.pressedSprite;
  15697. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* L_15 = (&__this->___m_SpriteState_10);
  15698. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_16;
  15699. L_16 = SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD_inline(L_15, NULL);
  15700. V_1 = L_16;
  15701. // triggerName = m_AnimationTriggers.pressedTrigger;
  15702. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_17 = __this->___m_AnimationTriggers_11;
  15703. NullCheck(L_17);
  15704. String_t* L_18;
  15705. L_18 = AnimationTriggers_get_pressedTrigger_mFB9A652E90CCCB38FCF47EE464D20FACE41399B9_inline(L_17, NULL);
  15706. V_2 = L_18;
  15707. // break;
  15708. goto IL_00f5;
  15709. }
  15710. IL_009b:
  15711. {
  15712. // tintColor = m_Colors.selectedColor;
  15713. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_19 = (&__this->___m_Colors_9);
  15714. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
  15715. L_20 = ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF_inline(L_19, NULL);
  15716. V_0 = L_20;
  15717. // transitionSprite = m_SpriteState.selectedSprite;
  15718. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* L_21 = (&__this->___m_SpriteState_10);
  15719. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_22;
  15720. L_22 = SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5_inline(L_21, NULL);
  15721. V_1 = L_22;
  15722. // triggerName = m_AnimationTriggers.selectedTrigger;
  15723. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_23 = __this->___m_AnimationTriggers_11;
  15724. NullCheck(L_23);
  15725. String_t* L_24;
  15726. L_24 = AnimationTriggers_get_selectedTrigger_m631840BD0D4ED252C62E11405B29826F9BC419E8_inline(L_23, NULL);
  15727. V_2 = L_24;
  15728. // break;
  15729. goto IL_00f5;
  15730. }
  15731. IL_00c1:
  15732. {
  15733. // tintColor = m_Colors.disabledColor;
  15734. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_25 = (&__this->___m_Colors_9);
  15735. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26;
  15736. L_26 = ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E_inline(L_25, NULL);
  15737. V_0 = L_26;
  15738. // transitionSprite = m_SpriteState.disabledSprite;
  15739. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* L_27 = (&__this->___m_SpriteState_10);
  15740. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_28;
  15741. L_28 = SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C_inline(L_27, NULL);
  15742. V_1 = L_28;
  15743. // triggerName = m_AnimationTriggers.disabledTrigger;
  15744. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_29 = __this->___m_AnimationTriggers_11;
  15745. NullCheck(L_29);
  15746. String_t* L_30;
  15747. L_30 = AnimationTriggers_get_disabledTrigger_mC91BD8165E64C82F9DCB7E0549ACB2D0537CE376_inline(L_29, NULL);
  15748. V_2 = L_30;
  15749. // break;
  15750. goto IL_00f5;
  15751. }
  15752. IL_00e7:
  15753. {
  15754. // tintColor = Color.black;
  15755. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31;
  15756. L_31 = Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline(NULL);
  15757. V_0 = L_31;
  15758. // transitionSprite = null;
  15759. V_1 = (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*)NULL;
  15760. // triggerName = string.Empty;
  15761. String_t* L_32 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->___Empty_6;
  15762. V_2 = L_32;
  15763. }
  15764. IL_00f5:
  15765. {
  15766. // switch (m_Transition)
  15767. int32_t L_33 = __this->___m_Transition_8;
  15768. V_3 = L_33;
  15769. int32_t L_34 = V_3;
  15770. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_34, 1)))
  15771. {
  15772. case 0:
  15773. {
  15774. goto IL_0111;
  15775. }
  15776. case 1:
  15777. {
  15778. goto IL_012a;
  15779. }
  15780. case 2:
  15781. {
  15782. goto IL_0132;
  15783. }
  15784. }
  15785. }
  15786. {
  15787. return;
  15788. }
  15789. IL_0111:
  15790. {
  15791. // StartColorTween(tintColor * m_Colors.colorMultiplier, instant);
  15792. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35 = V_0;
  15793. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_36 = (&__this->___m_Colors_9);
  15794. float L_37;
  15795. L_37 = ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187_inline(L_36, NULL);
  15796. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38;
  15797. L_38 = Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline(L_35, L_37, NULL);
  15798. bool L_39 = ___1_instant;
  15799. Selectable_StartColorTween_m13B3BCF55A09B8C4CD56C25018C93E97F2B51097(__this, L_38, L_39, NULL);
  15800. // break;
  15801. return;
  15802. }
  15803. IL_012a:
  15804. {
  15805. // DoSpriteSwap(transitionSprite);
  15806. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_40 = V_1;
  15807. Selectable_DoSpriteSwap_mDE447BE74A0240AE366AA9C0D9701B2E4689ECD5(__this, L_40, NULL);
  15808. // break;
  15809. return;
  15810. }
  15811. IL_0132:
  15812. {
  15813. // TriggerAnimation(triggerName);
  15814. String_t* L_41 = V_2;
  15815. Selectable_TriggerAnimation_mDA4462FAF2B2DE28945F4AD30E9F8904F4AC4D8E(__this, L_41, NULL);
  15816. // }
  15817. return;
  15818. }
  15819. }
  15820. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectable(UnityEngine.Vector3)
  15821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectable_m332211FC94618A05817C0C62A9C36C60F787179E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_dir, const RuntimeMethod* method)
  15822. {
  15823. static bool s_Il2CppMethodInitialized;
  15824. if (!s_Il2CppMethodInitialized)
  15825. {
  15826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15827. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  15828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15829. s_Il2CppMethodInitialized = true;
  15830. }
  15831. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  15832. memset((&V_0), 0, sizeof(V_0));
  15833. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  15834. memset((&V_1), 0, sizeof(V_1));
  15835. float V_2 = 0.0f;
  15836. float V_3 = 0.0f;
  15837. float V_4 = 0.0f;
  15838. bool V_5 = false;
  15839. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* V_6 = NULL;
  15840. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* V_7 = NULL;
  15841. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_8;
  15842. memset((&V_8), 0, sizeof(V_8));
  15843. int32_t V_9 = 0;
  15844. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* V_10 = NULL;
  15845. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_11 = NULL;
  15846. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12;
  15847. memset((&V_12), 0, sizeof(V_12));
  15848. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13;
  15849. memset((&V_13), 0, sizeof(V_13));
  15850. float V_14 = 0.0f;
  15851. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_15;
  15852. memset((&V_15), 0, sizeof(V_15));
  15853. int32_t G_B5_0 = 0;
  15854. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 G_B12_0;
  15855. memset((&G_B12_0), 0, sizeof(G_B12_0));
  15856. {
  15857. // dir = dir.normalized;
  15858. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  15859. L_0 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___0_dir), NULL);
  15860. ___0_dir = L_0;
  15861. // Vector3 localDir = Quaternion.Inverse(transform.rotation) * dir;
  15862. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1;
  15863. L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  15864. NullCheck(L_1);
  15865. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
  15866. L_2 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_1, NULL);
  15867. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3;
  15868. L_3 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_2, NULL);
  15869. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_dir;
  15870. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  15871. L_5 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_3, L_4, NULL);
  15872. V_0 = L_5;
  15873. // Vector3 pos = transform.TransformPoint(GetPointOnRectEdge(transform as RectTransform, localDir));
  15874. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  15875. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  15876. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
  15877. L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  15878. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_0;
  15879. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  15880. L_9 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_8, NULL);
  15881. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15882. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
  15883. L_10 = Selectable_GetPointOnRectEdge_m3E2D149816CB643503988036FEA4E25F914788C2(((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_7, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), L_9, NULL);
  15884. NullCheck(L_6);
  15885. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
  15886. L_11 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_6, L_10, NULL);
  15887. V_1 = L_11;
  15888. // float maxScore = Mathf.NegativeInfinity;
  15889. V_2 = (-std::numeric_limits<float>::infinity());
  15890. // float maxFurthestScore = Mathf.NegativeInfinity;
  15891. V_3 = (-std::numeric_limits<float>::infinity());
  15892. // float score = 0;
  15893. V_4 = (0.0f);
  15894. // bool wantsWrapAround = navigation.wrapAround && (m_Navigation.mode == Navigation.Mode.Vertical || m_Navigation.mode == Navigation.Mode.Horizontal);
  15895. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_12;
  15896. L_12 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  15897. V_8 = L_12;
  15898. bool L_13;
  15899. L_13 = Navigation_get_wrapAround_mA24021791B1C67F665065B5A415434837CEA86DD_inline((&V_8), NULL);
  15900. if (!L_13)
  15901. {
  15902. goto IL_0087;
  15903. }
  15904. }
  15905. {
  15906. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_14 = (&__this->___m_Navigation_7);
  15907. int32_t L_15;
  15908. L_15 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_14, NULL);
  15909. if ((((int32_t)L_15) == ((int32_t)2)))
  15910. {
  15911. goto IL_0084;
  15912. }
  15913. }
  15914. {
  15915. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_16 = (&__this->___m_Navigation_7);
  15916. int32_t L_17;
  15917. L_17 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_16, NULL);
  15918. G_B5_0 = ((((int32_t)L_17) == ((int32_t)1))? 1 : 0);
  15919. goto IL_0088;
  15920. }
  15921. IL_0084:
  15922. {
  15923. G_B5_0 = 1;
  15924. goto IL_0088;
  15925. }
  15926. IL_0087:
  15927. {
  15928. G_B5_0 = 0;
  15929. }
  15930. IL_0088:
  15931. {
  15932. V_5 = (bool)G_B5_0;
  15933. // Selectable bestPick = null;
  15934. V_6 = (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  15935. // Selectable bestFurthestPick = null;
  15936. V_7 = (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  15937. // for (int i = 0; i < s_SelectableCount; ++i)
  15938. V_9 = 0;
  15939. goto IL_0175;
  15940. }
  15941. IL_0098:
  15942. {
  15943. // Selectable sel = s_Selectables[i];
  15944. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  15945. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_18 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4;
  15946. int32_t L_19 = V_9;
  15947. NullCheck(L_18);
  15948. int32_t L_20 = L_19;
  15949. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
  15950. V_10 = L_21;
  15951. // if (sel == this)
  15952. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_22 = V_10;
  15953. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15954. bool L_23;
  15955. L_23 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_22, __this, NULL);
  15956. if (L_23)
  15957. {
  15958. goto IL_016f;
  15959. }
  15960. }
  15961. {
  15962. // if (!sel.IsInteractable() || sel.navigation.mode == Navigation.Mode.None)
  15963. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_24 = V_10;
  15964. NullCheck(L_24);
  15965. bool L_25;
  15966. L_25 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, L_24);
  15967. if (!L_25)
  15968. {
  15969. goto IL_016f;
  15970. }
  15971. }
  15972. {
  15973. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_26 = V_10;
  15974. NullCheck(L_26);
  15975. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_27;
  15976. L_27 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(L_26, NULL);
  15977. V_8 = L_27;
  15978. int32_t L_28;
  15979. L_28 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_8), NULL);
  15980. if (!L_28)
  15981. {
  15982. goto IL_016f;
  15983. }
  15984. }
  15985. {
  15986. // var selRect = sel.transform as RectTransform;
  15987. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_29 = V_10;
  15988. NullCheck(L_29);
  15989. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_30;
  15990. L_30 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_29, NULL);
  15991. V_11 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_30, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
  15992. // Vector3 selCenter = selRect != null ? (Vector3)selRect.rect.center : Vector3.zero;
  15993. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_31 = V_11;
  15994. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  15995. bool L_32;
  15996. L_32 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_31, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  15997. if (L_32)
  15998. {
  15999. goto IL_00ef;
  16000. }
  16001. }
  16002. {
  16003. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
  16004. L_33 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  16005. G_B12_0 = L_33;
  16006. goto IL_0104;
  16007. }
  16008. IL_00ef:
  16009. {
  16010. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_34 = V_11;
  16011. NullCheck(L_34);
  16012. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_35;
  16013. L_35 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_34, NULL);
  16014. V_15 = L_35;
  16015. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36;
  16016. L_36 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_15), NULL);
  16017. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37;
  16018. L_37 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_36, NULL);
  16019. G_B12_0 = L_37;
  16020. }
  16021. IL_0104:
  16022. {
  16023. V_12 = G_B12_0;
  16024. // Vector3 myVector = sel.transform.TransformPoint(selCenter) - pos;
  16025. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_38 = V_10;
  16026. NullCheck(L_38);
  16027. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_39;
  16028. L_39 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_38, NULL);
  16029. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40 = V_12;
  16030. NullCheck(L_39);
  16031. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41;
  16032. L_41 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_39, L_40, NULL);
  16033. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42 = V_1;
  16034. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43;
  16035. L_43 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_41, L_42, NULL);
  16036. V_13 = L_43;
  16037. // float dot = Vector3.Dot(dir, myVector);
  16038. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = ___0_dir;
  16039. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45 = V_13;
  16040. float L_46;
  16041. L_46 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_44, L_45, NULL);
  16042. V_14 = L_46;
  16043. // if (wantsWrapAround && dot < 0)
  16044. bool L_47 = V_5;
  16045. if (!L_47)
  16046. {
  16047. goto IL_014e;
  16048. }
  16049. }
  16050. {
  16051. float L_48 = V_14;
  16052. if ((!(((float)L_48) < ((float)(0.0f)))))
  16053. {
  16054. goto IL_014e;
  16055. }
  16056. }
  16057. {
  16058. // score = -dot * myVector.sqrMagnitude;
  16059. float L_49 = V_14;
  16060. float L_50;
  16061. L_50 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&V_13), NULL);
  16062. V_4 = ((float)il2cpp_codegen_multiply(((-L_49)), L_50));
  16063. // if (score > maxFurthestScore)
  16064. float L_51 = V_4;
  16065. float L_52 = V_3;
  16066. if ((!(((float)L_51) > ((float)L_52))))
  16067. {
  16068. goto IL_016f;
  16069. }
  16070. }
  16071. {
  16072. // maxFurthestScore = score;
  16073. float L_53 = V_4;
  16074. V_3 = L_53;
  16075. // bestFurthestPick = sel;
  16076. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_54 = V_10;
  16077. V_7 = L_54;
  16078. // continue;
  16079. goto IL_016f;
  16080. }
  16081. IL_014e:
  16082. {
  16083. // if (dot <= 0)
  16084. float L_55 = V_14;
  16085. if ((((float)L_55) <= ((float)(0.0f))))
  16086. {
  16087. goto IL_016f;
  16088. }
  16089. }
  16090. {
  16091. // score = dot / myVector.sqrMagnitude;
  16092. float L_56 = V_14;
  16093. float L_57;
  16094. L_57 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&V_13), NULL);
  16095. V_4 = ((float)(L_56/L_57));
  16096. // if (score > maxScore)
  16097. float L_58 = V_4;
  16098. float L_59 = V_2;
  16099. if ((!(((float)L_58) > ((float)L_59))))
  16100. {
  16101. goto IL_016f;
  16102. }
  16103. }
  16104. {
  16105. // maxScore = score;
  16106. float L_60 = V_4;
  16107. V_2 = L_60;
  16108. // bestPick = sel;
  16109. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_61 = V_10;
  16110. V_6 = L_61;
  16111. }
  16112. IL_016f:
  16113. {
  16114. // for (int i = 0; i < s_SelectableCount; ++i)
  16115. int32_t L_62 = V_9;
  16116. V_9 = ((int32_t)il2cpp_codegen_add(L_62, 1));
  16117. }
  16118. IL_0175:
  16119. {
  16120. // for (int i = 0; i < s_SelectableCount; ++i)
  16121. int32_t L_63 = V_9;
  16122. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  16123. int32_t L_64 = ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5;
  16124. if ((((int32_t)L_63) < ((int32_t)L_64)))
  16125. {
  16126. goto IL_0098;
  16127. }
  16128. }
  16129. {
  16130. // if (wantsWrapAround && null == bestPick) return bestFurthestPick;
  16131. bool L_65 = V_5;
  16132. if (!L_65)
  16133. {
  16134. goto IL_0192;
  16135. }
  16136. }
  16137. {
  16138. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_66 = V_6;
  16139. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16140. bool L_67;
  16141. L_67 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_66, NULL);
  16142. if (!L_67)
  16143. {
  16144. goto IL_0192;
  16145. }
  16146. }
  16147. {
  16148. // if (wantsWrapAround && null == bestPick) return bestFurthestPick;
  16149. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_68 = V_7;
  16150. return L_68;
  16151. }
  16152. IL_0192:
  16153. {
  16154. // return bestPick;
  16155. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_69 = V_6;
  16156. return L_69;
  16157. }
  16158. }
  16159. // UnityEngine.Vector3 UnityEngine.UI.Selectable::GetPointOnRectEdge(UnityEngine.RectTransform,UnityEngine.Vector2)
  16160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Selectable_GetPointOnRectEdge_m3E2D149816CB643503988036FEA4E25F914788C2 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_dir, const RuntimeMethod* method)
  16161. {
  16162. static bool s_Il2CppMethodInitialized;
  16163. if (!s_Il2CppMethodInitialized)
  16164. {
  16165. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16166. s_Il2CppMethodInitialized = true;
  16167. }
  16168. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  16169. memset((&V_0), 0, sizeof(V_0));
  16170. {
  16171. // if (rect == null)
  16172. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = ___0_rect;
  16173. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16174. bool L_1;
  16175. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16176. if (!L_1)
  16177. {
  16178. goto IL_000f;
  16179. }
  16180. }
  16181. {
  16182. // return Vector3.zero;
  16183. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  16184. L_2 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  16185. return L_2;
  16186. }
  16187. IL_000f:
  16188. {
  16189. // if (dir != Vector2.zero)
  16190. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_dir;
  16191. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  16192. L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  16193. bool L_5;
  16194. L_5 = Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline(L_3, L_4, NULL);
  16195. if (!L_5)
  16196. {
  16197. goto IL_003f;
  16198. }
  16199. }
  16200. {
  16201. // dir /= Mathf.Max(Mathf.Abs(dir.x), Mathf.Abs(dir.y));
  16202. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_dir;
  16203. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_dir;
  16204. float L_8 = L_7.___x_0;
  16205. float L_9;
  16206. L_9 = fabsf(L_8);
  16207. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = ___1_dir;
  16208. float L_11 = L_10.___y_1;
  16209. float L_12;
  16210. L_12 = fabsf(L_11);
  16211. float L_13;
  16212. L_13 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_9, L_12, NULL);
  16213. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  16214. L_14 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_6, L_13, NULL);
  16215. ___1_dir = L_14;
  16216. }
  16217. IL_003f:
  16218. {
  16219. // dir = rect.rect.center + Vector2.Scale(rect.rect.size, dir * 0.5f);
  16220. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_15 = ___0_rect;
  16221. NullCheck(L_15);
  16222. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_16;
  16223. L_16 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_15, NULL);
  16224. V_0 = L_16;
  16225. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  16226. L_17 = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C((&V_0), NULL);
  16227. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_18 = ___0_rect;
  16228. NullCheck(L_18);
  16229. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19;
  16230. L_19 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_18, NULL);
  16231. V_0 = L_19;
  16232. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20;
  16233. L_20 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
  16234. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = ___1_dir;
  16235. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22;
  16236. L_22 = Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline(L_21, (0.5f), NULL);
  16237. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23;
  16238. L_23 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_20, L_22, NULL);
  16239. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
  16240. L_24 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_17, L_23, NULL);
  16241. ___1_dir = L_24;
  16242. // return dir;
  16243. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25 = ___1_dir;
  16244. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
  16245. L_26 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_25, NULL);
  16246. return L_26;
  16247. }
  16248. }
  16249. // System.Void UnityEngine.UI.Selectable::Navigate(UnityEngine.EventSystems.AxisEventData,UnityEngine.UI.Selectable)
  16250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_Navigate_mF67643CAEFF8AFFB80A1EC743CF6B2C1121556C5 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___1_sel, const RuntimeMethod* method)
  16251. {
  16252. static bool s_Il2CppMethodInitialized;
  16253. if (!s_Il2CppMethodInitialized)
  16254. {
  16255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16256. s_Il2CppMethodInitialized = true;
  16257. }
  16258. {
  16259. // if (sel != null && sel.IsActive())
  16260. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___1_sel;
  16261. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16262. bool L_1;
  16263. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16264. if (!L_1)
  16265. {
  16266. goto IL_001d;
  16267. }
  16268. }
  16269. {
  16270. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_2 = ___1_sel;
  16271. NullCheck(L_2);
  16272. bool L_3;
  16273. L_3 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_2);
  16274. if (!L_3)
  16275. {
  16276. goto IL_001d;
  16277. }
  16278. }
  16279. {
  16280. // eventData.selectedObject = sel.gameObject;
  16281. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_4 = ___0_eventData;
  16282. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_5 = ___1_sel;
  16283. NullCheck(L_5);
  16284. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6;
  16285. L_6 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_5, NULL);
  16286. NullCheck(L_4);
  16287. BaseEventData_set_selectedObject_mF3EE53D700B0EA9444D1D7FAF0FB234B4D88A884(L_4, L_6, NULL);
  16288. }
  16289. IL_001d:
  16290. {
  16291. // }
  16292. return;
  16293. }
  16294. }
  16295. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft()
  16296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnLeft_m1DB05BA9AB4FBED7AAD646526926BCC9BC99E134 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  16297. {
  16298. {
  16299. // if (m_Navigation.mode == Navigation.Mode.Explicit)
  16300. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_0 = (&__this->___m_Navigation_7);
  16301. int32_t L_1;
  16302. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_0, NULL);
  16303. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  16304. {
  16305. goto IL_001a;
  16306. }
  16307. }
  16308. {
  16309. // return m_Navigation.selectOnLeft;
  16310. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_2 = (&__this->___m_Navigation_7);
  16311. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  16312. L_3 = Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81_inline(L_2, NULL);
  16313. return L_3;
  16314. }
  16315. IL_001a:
  16316. {
  16317. // if ((m_Navigation.mode & Navigation.Mode.Horizontal) != 0)
  16318. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_4 = (&__this->___m_Navigation_7);
  16319. int32_t L_5;
  16320. L_5 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_4, NULL);
  16321. if (!((int32_t)((int32_t)L_5&1)))
  16322. {
  16323. goto IL_0045;
  16324. }
  16325. }
  16326. {
  16327. // return FindSelectable(transform.rotation * Vector3.left);
  16328. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  16329. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  16330. NullCheck(L_6);
  16331. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
  16332. L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL);
  16333. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  16334. L_8 = Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1_inline(NULL);
  16335. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  16336. L_9 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_7, L_8, NULL);
  16337. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_10;
  16338. L_10 = Selectable_FindSelectable_m332211FC94618A05817C0C62A9C36C60F787179E(__this, L_9, NULL);
  16339. return L_10;
  16340. }
  16341. IL_0045:
  16342. {
  16343. // return null;
  16344. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  16345. }
  16346. }
  16347. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight()
  16348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnRight_m9F76D3B04DD85E9A2C6DC3F1041DE0C9200F307E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  16349. {
  16350. {
  16351. // if (m_Navigation.mode == Navigation.Mode.Explicit)
  16352. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_0 = (&__this->___m_Navigation_7);
  16353. int32_t L_1;
  16354. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_0, NULL);
  16355. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  16356. {
  16357. goto IL_001a;
  16358. }
  16359. }
  16360. {
  16361. // return m_Navigation.selectOnRight;
  16362. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_2 = (&__this->___m_Navigation_7);
  16363. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  16364. L_3 = Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9_inline(L_2, NULL);
  16365. return L_3;
  16366. }
  16367. IL_001a:
  16368. {
  16369. // if ((m_Navigation.mode & Navigation.Mode.Horizontal) != 0)
  16370. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_4 = (&__this->___m_Navigation_7);
  16371. int32_t L_5;
  16372. L_5 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_4, NULL);
  16373. if (!((int32_t)((int32_t)L_5&1)))
  16374. {
  16375. goto IL_0045;
  16376. }
  16377. }
  16378. {
  16379. // return FindSelectable(transform.rotation * Vector3.right);
  16380. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  16381. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  16382. NullCheck(L_6);
  16383. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
  16384. L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL);
  16385. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  16386. L_8 = Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline(NULL);
  16387. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  16388. L_9 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_7, L_8, NULL);
  16389. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_10;
  16390. L_10 = Selectable_FindSelectable_m332211FC94618A05817C0C62A9C36C60F787179E(__this, L_9, NULL);
  16391. return L_10;
  16392. }
  16393. IL_0045:
  16394. {
  16395. // return null;
  16396. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  16397. }
  16398. }
  16399. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp()
  16400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnUp_m3B25FCB3C7EBEA5A777325A7ECB7985A4B7345CC (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  16401. {
  16402. {
  16403. // if (m_Navigation.mode == Navigation.Mode.Explicit)
  16404. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_0 = (&__this->___m_Navigation_7);
  16405. int32_t L_1;
  16406. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_0, NULL);
  16407. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  16408. {
  16409. goto IL_001a;
  16410. }
  16411. }
  16412. {
  16413. // return m_Navigation.selectOnUp;
  16414. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_2 = (&__this->___m_Navigation_7);
  16415. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  16416. L_3 = Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183_inline(L_2, NULL);
  16417. return L_3;
  16418. }
  16419. IL_001a:
  16420. {
  16421. // if ((m_Navigation.mode & Navigation.Mode.Vertical) != 0)
  16422. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_4 = (&__this->___m_Navigation_7);
  16423. int32_t L_5;
  16424. L_5 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_4, NULL);
  16425. if (!((int32_t)((int32_t)L_5&2)))
  16426. {
  16427. goto IL_0045;
  16428. }
  16429. }
  16430. {
  16431. // return FindSelectable(transform.rotation * Vector3.up);
  16432. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  16433. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  16434. NullCheck(L_6);
  16435. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
  16436. L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL);
  16437. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  16438. L_8 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
  16439. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  16440. L_9 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_7, L_8, NULL);
  16441. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_10;
  16442. L_10 = Selectable_FindSelectable_m332211FC94618A05817C0C62A9C36C60F787179E(__this, L_9, NULL);
  16443. return L_10;
  16444. }
  16445. IL_0045:
  16446. {
  16447. // return null;
  16448. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  16449. }
  16450. }
  16451. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown()
  16452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Selectable_FindSelectableOnDown_mF1715CEA701C504DA775E4A22373881031F851B3 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  16453. {
  16454. {
  16455. // if (m_Navigation.mode == Navigation.Mode.Explicit)
  16456. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_0 = (&__this->___m_Navigation_7);
  16457. int32_t L_1;
  16458. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_0, NULL);
  16459. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  16460. {
  16461. goto IL_001a;
  16462. }
  16463. }
  16464. {
  16465. // return m_Navigation.selectOnDown;
  16466. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_2 = (&__this->___m_Navigation_7);
  16467. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  16468. L_3 = Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285_inline(L_2, NULL);
  16469. return L_3;
  16470. }
  16471. IL_001a:
  16472. {
  16473. // if ((m_Navigation.mode & Navigation.Mode.Vertical) != 0)
  16474. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* L_4 = (&__this->___m_Navigation_7);
  16475. int32_t L_5;
  16476. L_5 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline(L_4, NULL);
  16477. if (!((int32_t)((int32_t)L_5&2)))
  16478. {
  16479. goto IL_0045;
  16480. }
  16481. }
  16482. {
  16483. // return FindSelectable(transform.rotation * Vector3.down);
  16484. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  16485. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  16486. NullCheck(L_6);
  16487. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
  16488. L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL);
  16489. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
  16490. L_8 = Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599_inline(NULL);
  16491. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  16492. L_9 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_7, L_8, NULL);
  16493. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_10;
  16494. L_10 = Selectable_FindSelectable_m332211FC94618A05817C0C62A9C36C60F787179E(__this, L_9, NULL);
  16495. return L_10;
  16496. }
  16497. IL_0045:
  16498. {
  16499. // return null;
  16500. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  16501. }
  16502. }
  16503. // System.Void UnityEngine.UI.Selectable::OnMove(UnityEngine.EventSystems.AxisEventData)
  16504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, const RuntimeMethod* method)
  16505. {
  16506. int32_t V_0 = 0;
  16507. {
  16508. // switch (eventData.moveDir)
  16509. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_0 = ___0_eventData;
  16510. NullCheck(L_0);
  16511. int32_t L_1;
  16512. L_1 = AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline(L_0, NULL);
  16513. V_0 = L_1;
  16514. int32_t L_2 = V_0;
  16515. switch (L_2)
  16516. {
  16517. case 0:
  16518. {
  16519. goto IL_003a;
  16520. }
  16521. case 1:
  16522. {
  16523. goto IL_002c;
  16524. }
  16525. case 2:
  16526. {
  16527. goto IL_001e;
  16528. }
  16529. case 3:
  16530. {
  16531. goto IL_0048;
  16532. }
  16533. }
  16534. }
  16535. {
  16536. return;
  16537. }
  16538. IL_001e:
  16539. {
  16540. // Navigate(eventData, FindSelectableOnRight());
  16541. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_3 = ___0_eventData;
  16542. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_4;
  16543. L_4 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  16544. Selectable_Navigate_mF67643CAEFF8AFFB80A1EC743CF6B2C1121556C5(__this, L_3, L_4, NULL);
  16545. // break;
  16546. return;
  16547. }
  16548. IL_002c:
  16549. {
  16550. // Navigate(eventData, FindSelectableOnUp());
  16551. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_5 = ___0_eventData;
  16552. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_6;
  16553. L_6 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  16554. Selectable_Navigate_mF67643CAEFF8AFFB80A1EC743CF6B2C1121556C5(__this, L_5, L_6, NULL);
  16555. // break;
  16556. return;
  16557. }
  16558. IL_003a:
  16559. {
  16560. // Navigate(eventData, FindSelectableOnLeft());
  16561. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_7 = ___0_eventData;
  16562. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_8;
  16563. L_8 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  16564. Selectable_Navigate_mF67643CAEFF8AFFB80A1EC743CF6B2C1121556C5(__this, L_7, L_8, NULL);
  16565. // break;
  16566. return;
  16567. }
  16568. IL_0048:
  16569. {
  16570. // Navigate(eventData, FindSelectableOnDown());
  16571. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_9 = ___0_eventData;
  16572. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_10;
  16573. L_10 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  16574. Selectable_Navigate_mF67643CAEFF8AFFB80A1EC743CF6B2C1121556C5(__this, L_9, L_10, NULL);
  16575. // }
  16576. return;
  16577. }
  16578. }
  16579. // System.Void UnityEngine.UI.Selectable::StartColorTween(UnityEngine.Color,System.Boolean)
  16580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_StartColorTween_m13B3BCF55A09B8C4CD56C25018C93E97F2B51097 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_targetColor, bool ___1_instant, const RuntimeMethod* method)
  16581. {
  16582. static bool s_Il2CppMethodInitialized;
  16583. if (!s_Il2CppMethodInitialized)
  16584. {
  16585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16586. s_Il2CppMethodInitialized = true;
  16587. }
  16588. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B4_0;
  16589. memset((&G_B4_0), 0, sizeof(G_B4_0));
  16590. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B4_1 = NULL;
  16591. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B3_0;
  16592. memset((&G_B3_0), 0, sizeof(G_B3_0));
  16593. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B3_1 = NULL;
  16594. float G_B5_0 = 0.0f;
  16595. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B5_1;
  16596. memset((&G_B5_1), 0, sizeof(G_B5_1));
  16597. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B5_2 = NULL;
  16598. {
  16599. // if (m_TargetGraphic == null)
  16600. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = __this->___m_TargetGraphic_13;
  16601. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16602. bool L_1;
  16603. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16604. if (!L_1)
  16605. {
  16606. goto IL_000f;
  16607. }
  16608. }
  16609. {
  16610. // return;
  16611. return;
  16612. }
  16613. IL_000f:
  16614. {
  16615. // m_TargetGraphic.CrossFadeColor(targetColor, instant ? 0f : m_Colors.fadeDuration, true, true);
  16616. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2 = __this->___m_TargetGraphic_13;
  16617. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_targetColor;
  16618. bool L_4 = ___1_instant;
  16619. G_B3_0 = L_3;
  16620. G_B3_1 = L_2;
  16621. if (L_4)
  16622. {
  16623. G_B4_0 = L_3;
  16624. G_B4_1 = L_2;
  16625. goto IL_0026;
  16626. }
  16627. }
  16628. {
  16629. ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* L_5 = (&__this->___m_Colors_9);
  16630. float L_6;
  16631. L_6 = ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39_inline(L_5, NULL);
  16632. G_B5_0 = L_6;
  16633. G_B5_1 = G_B3_0;
  16634. G_B5_2 = G_B3_1;
  16635. goto IL_002b;
  16636. }
  16637. IL_0026:
  16638. {
  16639. G_B5_0 = (0.0f);
  16640. G_B5_1 = G_B4_0;
  16641. G_B5_2 = G_B4_1;
  16642. }
  16643. IL_002b:
  16644. {
  16645. NullCheck(G_B5_2);
  16646. VirtualActionInvoker4< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, float, bool, bool >::Invoke(47 /* System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean) */, G_B5_2, G_B5_1, G_B5_0, (bool)1, (bool)1);
  16647. // }
  16648. return;
  16649. }
  16650. }
  16651. // System.Void UnityEngine.UI.Selectable::DoSpriteSwap(UnityEngine.Sprite)
  16652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_DoSpriteSwap_mDE447BE74A0240AE366AA9C0D9701B2E4689ECD5 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_newSprite, const RuntimeMethod* method)
  16653. {
  16654. static bool s_Il2CppMethodInitialized;
  16655. if (!s_Il2CppMethodInitialized)
  16656. {
  16657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16658. s_Il2CppMethodInitialized = true;
  16659. }
  16660. {
  16661. // if (image == null)
  16662. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0;
  16663. L_0 = Selectable_get_image_m88664022F6BC90E7B8D4BFCBA7FE24B48E90C639(__this, NULL);
  16664. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16665. bool L_1;
  16666. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16667. if (!L_1)
  16668. {
  16669. goto IL_000f;
  16670. }
  16671. }
  16672. {
  16673. // return;
  16674. return;
  16675. }
  16676. IL_000f:
  16677. {
  16678. // image.overrideSprite = newSprite;
  16679. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_2;
  16680. L_2 = Selectable_get_image_m88664022F6BC90E7B8D4BFCBA7FE24B48E90C639(__this, NULL);
  16681. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = ___0_newSprite;
  16682. NullCheck(L_2);
  16683. Image_set_overrideSprite_m05036DA9D0E7A173E3A5D2A2156E8E0A50A7983E(L_2, L_3, NULL);
  16684. // }
  16685. return;
  16686. }
  16687. }
  16688. // System.Void UnityEngine.UI.Selectable::TriggerAnimation(System.String)
  16689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_TriggerAnimation_mDA4462FAF2B2DE28945F4AD30E9F8904F4AC4D8E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, String_t* ___0_triggername, const RuntimeMethod* method)
  16690. {
  16691. static bool s_Il2CppMethodInitialized;
  16692. if (!s_Il2CppMethodInitialized)
  16693. {
  16694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16695. s_Il2CppMethodInitialized = true;
  16696. }
  16697. {
  16698. // if (transition != Transition.Animation || animator == null || !animator.isActiveAndEnabled || !animator.hasBoundPlayables || string.IsNullOrEmpty(triggername))
  16699. int32_t L_0;
  16700. L_0 = Selectable_get_transition_mBDC7F9FCA36E707B6D77E2F33FCEFA344A3E5005_inline(__this, NULL);
  16701. if ((!(((uint32_t)L_0) == ((uint32_t)3))))
  16702. {
  16703. goto IL_0039;
  16704. }
  16705. }
  16706. {
  16707. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_1;
  16708. L_1 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16709. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16710. bool L_2;
  16711. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16712. if (L_2)
  16713. {
  16714. goto IL_0039;
  16715. }
  16716. }
  16717. {
  16718. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_3;
  16719. L_3 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16720. NullCheck(L_3);
  16721. bool L_4;
  16722. L_4 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_3, NULL);
  16723. if (!L_4)
  16724. {
  16725. goto IL_0039;
  16726. }
  16727. }
  16728. {
  16729. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5;
  16730. L_5 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16731. NullCheck(L_5);
  16732. bool L_6;
  16733. L_6 = Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9(L_5, NULL);
  16734. if (!L_6)
  16735. {
  16736. goto IL_0039;
  16737. }
  16738. }
  16739. {
  16740. String_t* L_7 = ___0_triggername;
  16741. bool L_8;
  16742. L_8 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_7, NULL);
  16743. if (!L_8)
  16744. {
  16745. goto IL_003a;
  16746. }
  16747. }
  16748. IL_0039:
  16749. {
  16750. // return;
  16751. return;
  16752. }
  16753. IL_003a:
  16754. {
  16755. // animator.ResetTrigger(m_AnimationTriggers.normalTrigger);
  16756. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_9;
  16757. L_9 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16758. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_10 = __this->___m_AnimationTriggers_11;
  16759. NullCheck(L_10);
  16760. String_t* L_11;
  16761. L_11 = AnimationTriggers_get_normalTrigger_mDB8A7C5C4B69515C514BB138724E25F16FCED43F_inline(L_10, NULL);
  16762. NullCheck(L_9);
  16763. Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC(L_9, L_11, NULL);
  16764. // animator.ResetTrigger(m_AnimationTriggers.highlightedTrigger);
  16765. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_12;
  16766. L_12 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16767. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_13 = __this->___m_AnimationTriggers_11;
  16768. NullCheck(L_13);
  16769. String_t* L_14;
  16770. L_14 = AnimationTriggers_get_highlightedTrigger_m492093112EC52907A3B5ED518BAD366B0052EDCA_inline(L_13, NULL);
  16771. NullCheck(L_12);
  16772. Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC(L_12, L_14, NULL);
  16773. // animator.ResetTrigger(m_AnimationTriggers.pressedTrigger);
  16774. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_15;
  16775. L_15 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16776. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_16 = __this->___m_AnimationTriggers_11;
  16777. NullCheck(L_16);
  16778. String_t* L_17;
  16779. L_17 = AnimationTriggers_get_pressedTrigger_mFB9A652E90CCCB38FCF47EE464D20FACE41399B9_inline(L_16, NULL);
  16780. NullCheck(L_15);
  16781. Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC(L_15, L_17, NULL);
  16782. // animator.ResetTrigger(m_AnimationTriggers.selectedTrigger);
  16783. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_18;
  16784. L_18 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16785. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_19 = __this->___m_AnimationTriggers_11;
  16786. NullCheck(L_19);
  16787. String_t* L_20;
  16788. L_20 = AnimationTriggers_get_selectedTrigger_m631840BD0D4ED252C62E11405B29826F9BC419E8_inline(L_19, NULL);
  16789. NullCheck(L_18);
  16790. Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC(L_18, L_20, NULL);
  16791. // animator.ResetTrigger(m_AnimationTriggers.disabledTrigger);
  16792. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_21;
  16793. L_21 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16794. AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* L_22 = __this->___m_AnimationTriggers_11;
  16795. NullCheck(L_22);
  16796. String_t* L_23;
  16797. L_23 = AnimationTriggers_get_disabledTrigger_mC91BD8165E64C82F9DCB7E0549ACB2D0537CE376_inline(L_22, NULL);
  16798. NullCheck(L_21);
  16799. Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC(L_21, L_23, NULL);
  16800. // animator.SetTrigger(triggername);
  16801. Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_24;
  16802. L_24 = Selectable_get_animator_mE0AB180AF3936F681535220F4344FF3016C96C34(__this, NULL);
  16803. String_t* L_25 = ___0_triggername;
  16804. NullCheck(L_24);
  16805. Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30(L_24, L_25, NULL);
  16806. // }
  16807. return;
  16808. }
  16809. }
  16810. // System.Boolean UnityEngine.UI.Selectable::IsHighlighted()
  16811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_IsHighlighted_m889908FCD27411E02267021F8A1B0C72525EF96F (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  16812. {
  16813. {
  16814. // if (!IsActive() || !IsInteractable())
  16815. bool L_0;
  16816. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16817. if (!L_0)
  16818. {
  16819. goto IL_0010;
  16820. }
  16821. }
  16822. {
  16823. bool L_1;
  16824. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  16825. if (L_1)
  16826. {
  16827. goto IL_0012;
  16828. }
  16829. }
  16830. IL_0010:
  16831. {
  16832. // return false;
  16833. return (bool)0;
  16834. }
  16835. IL_0012:
  16836. {
  16837. // return isPointerInside && !isPointerDown && !hasSelection;
  16838. bool L_2;
  16839. L_2 = Selectable_get_isPointerInside_mB31AB05760CDC4A72B7E5D7B86061C9829BE5DF0_inline(__this, NULL);
  16840. if (!L_2)
  16841. {
  16842. goto IL_002c;
  16843. }
  16844. }
  16845. {
  16846. bool L_3;
  16847. L_3 = Selectable_get_isPointerDown_m61C9ECC7F52547B6638CD046CD7FF61A7FA1F778_inline(__this, NULL);
  16848. if (L_3)
  16849. {
  16850. goto IL_002c;
  16851. }
  16852. }
  16853. {
  16854. bool L_4;
  16855. L_4 = Selectable_get_hasSelection_m7F81F2A77E32862AE18BB0459A0732275EFFA11A_inline(__this, NULL);
  16856. return (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  16857. }
  16858. IL_002c:
  16859. {
  16860. return (bool)0;
  16861. }
  16862. }
  16863. // System.Boolean UnityEngine.UI.Selectable::IsPressed()
  16864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Selectable_IsPressed_m2B38EC61FF57A3C4161EDAA8DB4CA5757A3196FA (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  16865. {
  16866. {
  16867. // if (!IsActive() || !IsInteractable())
  16868. bool L_0;
  16869. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16870. if (!L_0)
  16871. {
  16872. goto IL_0010;
  16873. }
  16874. }
  16875. {
  16876. bool L_1;
  16877. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  16878. if (L_1)
  16879. {
  16880. goto IL_0012;
  16881. }
  16882. }
  16883. IL_0010:
  16884. {
  16885. // return false;
  16886. return (bool)0;
  16887. }
  16888. IL_0012:
  16889. {
  16890. // return isPointerDown;
  16891. bool L_2;
  16892. L_2 = Selectable_get_isPointerDown_m61C9ECC7F52547B6638CD046CD7FF61A7FA1F778_inline(__this, NULL);
  16893. return L_2;
  16894. }
  16895. }
  16896. // System.Void UnityEngine.UI.Selectable::EvaluateAndTransitionToSelectionState()
  16897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  16898. {
  16899. {
  16900. // if (!IsActive() || !IsInteractable())
  16901. bool L_0;
  16902. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16903. if (!L_0)
  16904. {
  16905. goto IL_0010;
  16906. }
  16907. }
  16908. {
  16909. bool L_1;
  16910. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  16911. if (L_1)
  16912. {
  16913. goto IL_0011;
  16914. }
  16915. }
  16916. IL_0010:
  16917. {
  16918. // return;
  16919. return;
  16920. }
  16921. IL_0011:
  16922. {
  16923. // DoStateTransition(currentSelectionState, false);
  16924. int32_t L_2;
  16925. L_2 = Selectable_get_currentSelectionState_mD8AC0B7BF3C5AFB574C57BDC81274F621978FABC(__this, NULL);
  16926. VirtualActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, L_2, (bool)0);
  16927. // }
  16928. return;
  16929. }
  16930. }
  16931. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  16932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_m4425D3C7641AAD2430A7E666F35047E2F3B623D3 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  16933. {
  16934. static bool s_Il2CppMethodInitialized;
  16935. if (!s_Il2CppMethodInitialized)
  16936. {
  16937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  16938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16939. s_Il2CppMethodInitialized = true;
  16940. }
  16941. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  16942. memset((&V_0), 0, sizeof(V_0));
  16943. {
  16944. // if (eventData.button != PointerEventData.InputButton.Left)
  16945. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  16946. NullCheck(L_0);
  16947. int32_t L_1;
  16948. L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
  16949. if (!L_1)
  16950. {
  16951. goto IL_0009;
  16952. }
  16953. }
  16954. {
  16955. // return;
  16956. return;
  16957. }
  16958. IL_0009:
  16959. {
  16960. // if (IsInteractable() && navigation.mode != Navigation.Mode.None && EventSystem.current != null)
  16961. bool L_2;
  16962. L_2 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  16963. if (!L_2)
  16964. {
  16965. goto IL_003f;
  16966. }
  16967. }
  16968. {
  16969. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_3;
  16970. L_3 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  16971. V_0 = L_3;
  16972. int32_t L_4;
  16973. L_4 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  16974. if (!L_4)
  16975. {
  16976. goto IL_003f;
  16977. }
  16978. }
  16979. {
  16980. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  16981. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_5;
  16982. L_5 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  16983. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16984. bool L_6;
  16985. L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16986. if (!L_6)
  16987. {
  16988. goto IL_003f;
  16989. }
  16990. }
  16991. {
  16992. // EventSystem.current.SetSelectedGameObject(gameObject, eventData);
  16993. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  16994. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_7;
  16995. L_7 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  16996. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
  16997. L_8 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  16998. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_9 = ___0_eventData;
  16999. NullCheck(L_7);
  17000. EventSystem_SetSelectedGameObject_m9675415B7B3FE13B35E2CCB220F0C8AF04ECA173(L_7, L_8, L_9, NULL);
  17001. }
  17002. IL_003f:
  17003. {
  17004. // isPointerDown = true;
  17005. Selectable_set_isPointerDown_m02FB181F4C59A8477243C9971AA17CD77A86A70C_inline(__this, (bool)1, NULL);
  17006. // EvaluateAndTransitionToSelectionState();
  17007. Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2(__this, NULL);
  17008. // }
  17009. return;
  17010. }
  17011. }
  17012. // System.Void UnityEngine.UI.Selectable::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  17013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerUp_mF7B6987EE86DD7079DDA835339A17BCFC6E7A4C9 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  17014. {
  17015. {
  17016. // if (eventData.button != PointerEventData.InputButton.Left)
  17017. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  17018. NullCheck(L_0);
  17019. int32_t L_1;
  17020. L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
  17021. if (!L_1)
  17022. {
  17023. goto IL_0009;
  17024. }
  17025. }
  17026. {
  17027. // return;
  17028. return;
  17029. }
  17030. IL_0009:
  17031. {
  17032. // isPointerDown = false;
  17033. Selectable_set_isPointerDown_m02FB181F4C59A8477243C9971AA17CD77A86A70C_inline(__this, (bool)0, NULL);
  17034. // EvaluateAndTransitionToSelectionState();
  17035. Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2(__this, NULL);
  17036. // }
  17037. return;
  17038. }
  17039. }
  17040. // System.Void UnityEngine.UI.Selectable::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  17041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerEnter_m4AEEEAFB92045B8D8794C65890965E9CC8870860 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  17042. {
  17043. {
  17044. // isPointerInside = true;
  17045. Selectable_set_isPointerInside_mF82515A016E440225E31092AC6CB63EA09D71D4D_inline(__this, (bool)1, NULL);
  17046. // EvaluateAndTransitionToSelectionState();
  17047. Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2(__this, NULL);
  17048. // }
  17049. return;
  17050. }
  17051. }
  17052. // System.Void UnityEngine.UI.Selectable::OnPointerExit(UnityEngine.EventSystems.PointerEventData)
  17053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerExit_mA288BF802AD6844F51CE19C120DF5CCEBF487929 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  17054. {
  17055. {
  17056. // isPointerInside = false;
  17057. Selectable_set_isPointerInside_mF82515A016E440225E31092AC6CB63EA09D71D4D_inline(__this, (bool)0, NULL);
  17058. // EvaluateAndTransitionToSelectionState();
  17059. Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2(__this, NULL);
  17060. // }
  17061. return;
  17062. }
  17063. }
  17064. // System.Void UnityEngine.UI.Selectable::OnSelect(UnityEngine.EventSystems.BaseEventData)
  17065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnSelect_m50BA6D8F185CEA3211F9DEFE68AB6439AF685242 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  17066. {
  17067. {
  17068. // hasSelection = true;
  17069. Selectable_set_hasSelection_m9EBB907C29E5BB0DAB3066EFCC728595B125D235_inline(__this, (bool)1, NULL);
  17070. // EvaluateAndTransitionToSelectionState();
  17071. Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2(__this, NULL);
  17072. // }
  17073. return;
  17074. }
  17075. }
  17076. // System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  17077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDeselect_m43A2F451FC100ACAFA88D67331CD4537994B8262 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  17078. {
  17079. {
  17080. // hasSelection = false;
  17081. Selectable_set_hasSelection_m9EBB907C29E5BB0DAB3066EFCC728595B125D235_inline(__this, (bool)0, NULL);
  17082. // EvaluateAndTransitionToSelectionState();
  17083. Selectable_EvaluateAndTransitionToSelectionState_mD0648A10DDF70A60B8B707507CC1DBF6A148F9B2(__this, NULL);
  17084. // }
  17085. return;
  17086. }
  17087. }
  17088. // System.Void UnityEngine.UI.Selectable::Select()
  17089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_Select_mE52B485BB3714E96666F913358BAB9D57588F9A7 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  17090. {
  17091. static bool s_Il2CppMethodInitialized;
  17092. if (!s_Il2CppMethodInitialized)
  17093. {
  17094. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  17095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17096. s_Il2CppMethodInitialized = true;
  17097. }
  17098. {
  17099. // if (EventSystem.current == null || EventSystem.current.alreadySelecting)
  17100. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  17101. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
  17102. L_0 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  17103. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17104. bool L_1;
  17105. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17106. if (L_1)
  17107. {
  17108. goto IL_0019;
  17109. }
  17110. }
  17111. {
  17112. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  17113. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_2;
  17114. L_2 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  17115. NullCheck(L_2);
  17116. bool L_3;
  17117. L_3 = EventSystem_get_alreadySelecting_m3DB9F620A5E2976EBF1362F95C05C12031BACCC4_inline(L_2, NULL);
  17118. if (!L_3)
  17119. {
  17120. goto IL_001a;
  17121. }
  17122. }
  17123. IL_0019:
  17124. {
  17125. // return;
  17126. return;
  17127. }
  17128. IL_001a:
  17129. {
  17130. // EventSystem.current.SetSelectedGameObject(gameObject);
  17131. il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
  17132. EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_4;
  17133. L_4 = EventSystem_get_current_mC87C69FB418563DC2A571A10E2F9DB59A6785016(NULL);
  17134. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
  17135. L_5 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  17136. NullCheck(L_4);
  17137. EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280(L_4, L_5, NULL);
  17138. // }
  17139. return;
  17140. }
  17141. }
  17142. // System.Void UnityEngine.UI.Selectable::.cctor()
  17143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__cctor_m6D5E8673B9C3F2CE492ECCF88960CBC03C9D8E51 (const RuntimeMethod* method)
  17144. {
  17145. static bool s_Il2CppMethodInitialized;
  17146. if (!s_Il2CppMethodInitialized)
  17147. {
  17148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9_il2cpp_TypeInfo_var);
  17149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  17150. s_Il2CppMethodInitialized = true;
  17151. }
  17152. {
  17153. // protected static Selectable[] s_Selectables = new Selectable[10];
  17154. SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* L_0 = (SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9*)(SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9*)SZArrayNew(SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9_il2cpp_TypeInfo_var, (uint32_t)((int32_t)10));
  17155. ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4 = L_0;
  17156. Il2CppCodeGenWriteBarrier((void**)(&((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_Selectables_4), (void*)L_0);
  17157. // protected static int s_SelectableCount = 0;
  17158. ((Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var))->___s_SelectableCount_5 = 0;
  17159. return;
  17160. }
  17161. }
  17162. #ifdef __clang__
  17163. #pragma clang diagnostic pop
  17164. #endif
  17165. #ifdef __clang__
  17166. #pragma clang diagnostic push
  17167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17168. #pragma clang diagnostic ignored "-Wunused-variable"
  17169. #endif
  17170. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetColor(UnityEngine.Color&,UnityEngine.Color)
  17171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetColor_m05C71F5D62DDB2E51E35EDACC0060205B2BA7237 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_currentValue, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_newValue, const RuntimeMethod* method)
  17172. {
  17173. {
  17174. // if (currentValue.r == newValue.r && currentValue.g == newValue.g && currentValue.b == newValue.b && currentValue.a == newValue.a)
  17175. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_0 = ___0_currentValue;
  17176. float L_1 = L_0->___r_0;
  17177. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_newValue;
  17178. float L_3 = L_2.___r_0;
  17179. if ((!(((float)L_1) == ((float)L_3))))
  17180. {
  17181. goto IL_003a;
  17182. }
  17183. }
  17184. {
  17185. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_4 = ___0_currentValue;
  17186. float L_5 = L_4->___g_1;
  17187. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_newValue;
  17188. float L_7 = L_6.___g_1;
  17189. if ((!(((float)L_5) == ((float)L_7))))
  17190. {
  17191. goto IL_003a;
  17192. }
  17193. }
  17194. {
  17195. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_8 = ___0_currentValue;
  17196. float L_9 = L_8->___b_2;
  17197. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_newValue;
  17198. float L_11 = L_10.___b_2;
  17199. if ((!(((float)L_9) == ((float)L_11))))
  17200. {
  17201. goto IL_003a;
  17202. }
  17203. }
  17204. {
  17205. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_12 = ___0_currentValue;
  17206. float L_13 = L_12->___a_3;
  17207. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_newValue;
  17208. float L_15 = L_14.___a_3;
  17209. if ((!(((float)L_13) == ((float)L_15))))
  17210. {
  17211. goto IL_003a;
  17212. }
  17213. }
  17214. {
  17215. // return false;
  17216. return (bool)0;
  17217. }
  17218. IL_003a:
  17219. {
  17220. // currentValue = newValue;
  17221. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_16 = ___0_currentValue;
  17222. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = ___1_newValue;
  17223. *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_16 = L_17;
  17224. // return true;
  17225. return (bool)1;
  17226. }
  17227. }
  17228. #ifdef __clang__
  17229. #pragma clang diagnostic pop
  17230. #endif
  17231. #ifdef __clang__
  17232. #pragma clang diagnostic push
  17233. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17234. #pragma clang diagnostic ignored "-Wunused-variable"
  17235. #endif
  17236. // UnityEngine.RectTransform UnityEngine.UI.Slider::get_fillRect()
  17237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Slider_get_fillRect_m35EE2868F52084F9543158A2EAD99476E5C13D9A (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17238. {
  17239. {
  17240. // public RectTransform fillRect { get { return m_FillRect; } set { if (SetPropertyUtility.SetClass(ref m_FillRect, value)) {UpdateCachedReferences(); UpdateVisuals(); } } }
  17241. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_FillRect_20;
  17242. return L_0;
  17243. }
  17244. }
  17245. // System.Void UnityEngine.UI.Slider::set_fillRect(UnityEngine.RectTransform)
  17246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_fillRect_m2CB86D7C94EA17486DACA010B643F9FE308B6AA3 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_value, const RuntimeMethod* method)
  17247. {
  17248. static bool s_Il2CppMethodInitialized;
  17249. if (!s_Il2CppMethodInitialized)
  17250. {
  17251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9_RuntimeMethod_var);
  17252. s_Il2CppMethodInitialized = true;
  17253. }
  17254. {
  17255. // public RectTransform fillRect { get { return m_FillRect; } set { if (SetPropertyUtility.SetClass(ref m_FillRect, value)) {UpdateCachedReferences(); UpdateVisuals(); } } }
  17256. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5** L_0 = (&__this->___m_FillRect_20);
  17257. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = ___0_value;
  17258. bool L_2;
  17259. L_2 = SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9(L_0, L_1, SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9_RuntimeMethod_var);
  17260. if (!L_2)
  17261. {
  17262. goto IL_001a;
  17263. }
  17264. }
  17265. {
  17266. // public RectTransform fillRect { get { return m_FillRect; } set { if (SetPropertyUtility.SetClass(ref m_FillRect, value)) {UpdateCachedReferences(); UpdateVisuals(); } } }
  17267. Slider_UpdateCachedReferences_m377F41A1442EBDA6661A3E7E40E92B6D4CD4F5AE(__this, NULL);
  17268. // public RectTransform fillRect { get { return m_FillRect; } set { if (SetPropertyUtility.SetClass(ref m_FillRect, value)) {UpdateCachedReferences(); UpdateVisuals(); } } }
  17269. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17270. }
  17271. IL_001a:
  17272. {
  17273. // public RectTransform fillRect { get { return m_FillRect; } set { if (SetPropertyUtility.SetClass(ref m_FillRect, value)) {UpdateCachedReferences(); UpdateVisuals(); } } }
  17274. return;
  17275. }
  17276. }
  17277. // UnityEngine.RectTransform UnityEngine.UI.Slider::get_handleRect()
  17278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Slider_get_handleRect_mF6564572F3D7074E01D17661BD012F5987D328D9 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17279. {
  17280. {
  17281. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  17282. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_HandleRect_21;
  17283. return L_0;
  17284. }
  17285. }
  17286. // System.Void UnityEngine.UI.Slider::set_handleRect(UnityEngine.RectTransform)
  17287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_handleRect_m572400ADF8F03B8931302F709BB638745CAD5111 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_value, const RuntimeMethod* method)
  17288. {
  17289. static bool s_Il2CppMethodInitialized;
  17290. if (!s_Il2CppMethodInitialized)
  17291. {
  17292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9_RuntimeMethod_var);
  17293. s_Il2CppMethodInitialized = true;
  17294. }
  17295. {
  17296. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  17297. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5** L_0 = (&__this->___m_HandleRect_21);
  17298. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = ___0_value;
  17299. bool L_2;
  17300. L_2 = SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9(L_0, L_1, SetPropertyUtility_SetClass_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m47DE15FCE48C6A4E73AD3A60EF6FA6391E0F99E9_RuntimeMethod_var);
  17301. if (!L_2)
  17302. {
  17303. goto IL_001a;
  17304. }
  17305. }
  17306. {
  17307. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  17308. Slider_UpdateCachedReferences_m377F41A1442EBDA6661A3E7E40E92B6D4CD4F5AE(__this, NULL);
  17309. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  17310. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17311. }
  17312. IL_001a:
  17313. {
  17314. // public RectTransform handleRect { get { return m_HandleRect; } set { if (SetPropertyUtility.SetClass(ref m_HandleRect, value)) { UpdateCachedReferences(); UpdateVisuals(); } } }
  17315. return;
  17316. }
  17317. }
  17318. // UnityEngine.UI.Slider/Direction UnityEngine.UI.Slider::get_direction()
  17319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Slider_get_direction_mEB650B873607C3D4E49EC4AB25EE9CE2554B33D5 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17320. {
  17321. {
  17322. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  17323. int32_t L_0 = __this->___m_Direction_22;
  17324. return L_0;
  17325. }
  17326. }
  17327. // System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction)
  17328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_direction_mD219E6B22DA729C74E1594C8571B926C4A96871D (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, int32_t ___0_value, const RuntimeMethod* method)
  17329. {
  17330. static bool s_Il2CppMethodInitialized;
  17331. if (!s_Il2CppMethodInitialized)
  17332. {
  17333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisDirection_t4C81D17BB6C089A0EC1C4934525B86E75E693EFA_m879F3E03ED251DB9EE7E9097CA2A291045E0CFFE_RuntimeMethod_var);
  17334. s_Il2CppMethodInitialized = true;
  17335. }
  17336. {
  17337. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  17338. int32_t* L_0 = (&__this->___m_Direction_22);
  17339. int32_t L_1 = ___0_value;
  17340. bool L_2;
  17341. L_2 = SetPropertyUtility_SetStruct_TisDirection_t4C81D17BB6C089A0EC1C4934525B86E75E693EFA_m879F3E03ED251DB9EE7E9097CA2A291045E0CFFE(L_0, L_1, SetPropertyUtility_SetStruct_TisDirection_t4C81D17BB6C089A0EC1C4934525B86E75E693EFA_m879F3E03ED251DB9EE7E9097CA2A291045E0CFFE_RuntimeMethod_var);
  17342. if (!L_2)
  17343. {
  17344. goto IL_0014;
  17345. }
  17346. }
  17347. {
  17348. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  17349. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17350. }
  17351. IL_0014:
  17352. {
  17353. // public Direction direction { get { return m_Direction; } set { if (SetPropertyUtility.SetStruct(ref m_Direction, value)) UpdateVisuals(); } }
  17354. return;
  17355. }
  17356. }
  17357. // System.Single UnityEngine.UI.Slider::get_minValue()
  17358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17359. {
  17360. {
  17361. // public float minValue { get { return m_MinValue; } set { if (SetPropertyUtility.SetStruct(ref m_MinValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17362. float L_0 = __this->___m_MinValue_23;
  17363. return L_0;
  17364. }
  17365. }
  17366. // System.Void UnityEngine.UI.Slider::set_minValue(System.Single)
  17367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_minValue_mC4D1F7709276A9A418F9284A04799FF767DEDC4F (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_value, const RuntimeMethod* method)
  17368. {
  17369. static bool s_Il2CppMethodInitialized;
  17370. if (!s_Il2CppMethodInitialized)
  17371. {
  17372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_RuntimeMethod_var);
  17373. s_Il2CppMethodInitialized = true;
  17374. }
  17375. {
  17376. // public float minValue { get { return m_MinValue; } set { if (SetPropertyUtility.SetStruct(ref m_MinValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17377. float* L_0 = (&__this->___m_MinValue_23);
  17378. float L_1 = ___0_value;
  17379. bool L_2;
  17380. L_2 = SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628(L_0, L_1, SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_RuntimeMethod_var);
  17381. if (!L_2)
  17382. {
  17383. goto IL_0021;
  17384. }
  17385. }
  17386. {
  17387. // public float minValue { get { return m_MinValue; } set { if (SetPropertyUtility.SetStruct(ref m_MinValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17388. float L_3 = __this->___m_Value_26;
  17389. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_3, (bool)1);
  17390. // public float minValue { get { return m_MinValue; } set { if (SetPropertyUtility.SetStruct(ref m_MinValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17391. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17392. }
  17393. IL_0021:
  17394. {
  17395. // public float minValue { get { return m_MinValue; } set { if (SetPropertyUtility.SetStruct(ref m_MinValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17396. return;
  17397. }
  17398. }
  17399. // System.Single UnityEngine.UI.Slider::get_maxValue()
  17400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17401. {
  17402. {
  17403. // public float maxValue { get { return m_MaxValue; } set { if (SetPropertyUtility.SetStruct(ref m_MaxValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17404. float L_0 = __this->___m_MaxValue_24;
  17405. return L_0;
  17406. }
  17407. }
  17408. // System.Void UnityEngine.UI.Slider::set_maxValue(System.Single)
  17409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_maxValue_m43F3BF47C6D7063D80C578FD9B95AD88494203BE (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_value, const RuntimeMethod* method)
  17410. {
  17411. static bool s_Il2CppMethodInitialized;
  17412. if (!s_Il2CppMethodInitialized)
  17413. {
  17414. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_RuntimeMethod_var);
  17415. s_Il2CppMethodInitialized = true;
  17416. }
  17417. {
  17418. // public float maxValue { get { return m_MaxValue; } set { if (SetPropertyUtility.SetStruct(ref m_MaxValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17419. float* L_0 = (&__this->___m_MaxValue_24);
  17420. float L_1 = ___0_value;
  17421. bool L_2;
  17422. L_2 = SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628(L_0, L_1, SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_mEF97FFCC58933AFC108E72BFF17641AA1305A628_RuntimeMethod_var);
  17423. if (!L_2)
  17424. {
  17425. goto IL_0021;
  17426. }
  17427. }
  17428. {
  17429. // public float maxValue { get { return m_MaxValue; } set { if (SetPropertyUtility.SetStruct(ref m_MaxValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17430. float L_3 = __this->___m_Value_26;
  17431. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_3, (bool)1);
  17432. // public float maxValue { get { return m_MaxValue; } set { if (SetPropertyUtility.SetStruct(ref m_MaxValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17433. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17434. }
  17435. IL_0021:
  17436. {
  17437. // public float maxValue { get { return m_MaxValue; } set { if (SetPropertyUtility.SetStruct(ref m_MaxValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  17438. return;
  17439. }
  17440. }
  17441. // System.Boolean UnityEngine.UI.Slider::get_wholeNumbers()
  17442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Slider_get_wholeNumbers_mF1A52AF2845985E1FC462236783B3E5BE83F9928 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17443. {
  17444. {
  17445. // public bool wholeNumbers { get { return m_WholeNumbers; } set { if (SetPropertyUtility.SetStruct(ref m_WholeNumbers, value)) { Set(m_Value); UpdateVisuals(); } } }
  17446. bool L_0 = __this->___m_WholeNumbers_25;
  17447. return L_0;
  17448. }
  17449. }
  17450. // System.Void UnityEngine.UI.Slider::set_wholeNumbers(System.Boolean)
  17451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_wholeNumbers_m8A76CC011B30B0281F47F8ED085DDE62EACA0EC5 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, bool ___0_value, const RuntimeMethod* method)
  17452. {
  17453. static bool s_Il2CppMethodInitialized;
  17454. if (!s_Il2CppMethodInitialized)
  17455. {
  17456. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77_RuntimeMethod_var);
  17457. s_Il2CppMethodInitialized = true;
  17458. }
  17459. {
  17460. // public bool wholeNumbers { get { return m_WholeNumbers; } set { if (SetPropertyUtility.SetStruct(ref m_WholeNumbers, value)) { Set(m_Value); UpdateVisuals(); } } }
  17461. bool* L_0 = (&__this->___m_WholeNumbers_25);
  17462. bool L_1 = ___0_value;
  17463. bool L_2;
  17464. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77(L_0, L_1, SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m8D96C8077BB7384F3CE2D22D7F7432CD43DDDC77_RuntimeMethod_var);
  17465. if (!L_2)
  17466. {
  17467. goto IL_0021;
  17468. }
  17469. }
  17470. {
  17471. // public bool wholeNumbers { get { return m_WholeNumbers; } set { if (SetPropertyUtility.SetStruct(ref m_WholeNumbers, value)) { Set(m_Value); UpdateVisuals(); } } }
  17472. float L_3 = __this->___m_Value_26;
  17473. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_3, (bool)1);
  17474. // public bool wholeNumbers { get { return m_WholeNumbers; } set { if (SetPropertyUtility.SetStruct(ref m_WholeNumbers, value)) { Set(m_Value); UpdateVisuals(); } } }
  17475. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17476. }
  17477. IL_0021:
  17478. {
  17479. // public bool wholeNumbers { get { return m_WholeNumbers; } set { if (SetPropertyUtility.SetStruct(ref m_WholeNumbers, value)) { Set(m_Value); UpdateVisuals(); } } }
  17480. return;
  17481. }
  17482. }
  17483. // System.Single UnityEngine.UI.Slider::get_value()
  17484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_get_value_m92843A0FEE9FBF1FC5228C7F677E74642D860010 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17485. {
  17486. {
  17487. // return wholeNumbers ? Mathf.Round(m_Value) : m_Value;
  17488. bool L_0;
  17489. L_0 = Slider_get_wholeNumbers_mF1A52AF2845985E1FC462236783B3E5BE83F9928_inline(__this, NULL);
  17490. if (L_0)
  17491. {
  17492. goto IL_000f;
  17493. }
  17494. }
  17495. {
  17496. float L_1 = __this->___m_Value_26;
  17497. return L_1;
  17498. }
  17499. IL_000f:
  17500. {
  17501. float L_2 = __this->___m_Value_26;
  17502. float L_3;
  17503. L_3 = bankers_roundf(L_2);
  17504. return L_3;
  17505. }
  17506. }
  17507. // System.Void UnityEngine.UI.Slider::set_value(System.Single)
  17508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_value_mA6DC34301E7F76E7FD9C964D61A7B06C95A05D0C (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_value, const RuntimeMethod* method)
  17509. {
  17510. {
  17511. // Set(value);
  17512. float L_0 = ___0_value;
  17513. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_0, (bool)1);
  17514. // }
  17515. return;
  17516. }
  17517. }
  17518. // System.Void UnityEngine.UI.Slider::SetValueWithoutNotify(System.Single)
  17519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_SetValueWithoutNotify_mD60D03926D6D1CBA6F162DE01296B239CF9A03BA (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_input, const RuntimeMethod* method)
  17520. {
  17521. {
  17522. // Set(input, false);
  17523. float L_0 = ___0_input;
  17524. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_0, (bool)0);
  17525. // }
  17526. return;
  17527. }
  17528. }
  17529. // System.Single UnityEngine.UI.Slider::get_normalizedValue()
  17530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17531. {
  17532. {
  17533. // if (Mathf.Approximately(minValue, maxValue))
  17534. float L_0;
  17535. L_0 = Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C_inline(__this, NULL);
  17536. float L_1;
  17537. L_1 = Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6_inline(__this, NULL);
  17538. bool L_2;
  17539. L_2 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_0, L_1, NULL);
  17540. if (!L_2)
  17541. {
  17542. goto IL_0019;
  17543. }
  17544. }
  17545. {
  17546. // return 0;
  17547. return (0.0f);
  17548. }
  17549. IL_0019:
  17550. {
  17551. // return Mathf.InverseLerp(minValue, maxValue, value);
  17552. float L_3;
  17553. L_3 = Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C_inline(__this, NULL);
  17554. float L_4;
  17555. L_4 = Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6_inline(__this, NULL);
  17556. float L_5;
  17557. L_5 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  17558. float L_6;
  17559. L_6 = Mathf_InverseLerp_mBD7EC6A7173CE082226077E1557D5BC2D2AE0D9D_inline(L_3, L_4, L_5, NULL);
  17560. return L_6;
  17561. }
  17562. }
  17563. // System.Void UnityEngine.UI.Slider::set_normalizedValue(System.Single)
  17564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_normalizedValue_mD8E0F3B3EC5CA862BCD1B2AB42DC1CDFCC381A1C (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_value, const RuntimeMethod* method)
  17565. {
  17566. {
  17567. // this.value = Mathf.Lerp(minValue, maxValue, value);
  17568. float L_0;
  17569. L_0 = Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C_inline(__this, NULL);
  17570. float L_1;
  17571. L_1 = Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6_inline(__this, NULL);
  17572. float L_2 = ___0_value;
  17573. float L_3;
  17574. L_3 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(L_0, L_1, L_2, NULL);
  17575. VirtualActionInvoker1< float >::Invoke(47 /* System.Void UnityEngine.UI.Slider::set_value(System.Single) */, __this, L_3);
  17576. // }
  17577. return;
  17578. }
  17579. }
  17580. // UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::get_onValueChanged()
  17581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* Slider_get_onValueChanged_m4DA3FD0F8D7BB838F442C07F7796EEE584D0D4F6 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17582. {
  17583. {
  17584. // public SliderEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  17585. SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* L_0 = __this->___m_OnValueChanged_27;
  17586. return L_0;
  17587. }
  17588. }
  17589. // System.Void UnityEngine.UI.Slider::set_onValueChanged(UnityEngine.UI.Slider/SliderEvent)
  17590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_onValueChanged_mBFB4D238D7D0B4C686BF47E944A4F873A82939C9 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* ___0_value, const RuntimeMethod* method)
  17591. {
  17592. {
  17593. // public SliderEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  17594. SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* L_0 = ___0_value;
  17595. __this->___m_OnValueChanged_27 = L_0;
  17596. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_27), (void*)L_0);
  17597. // public SliderEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  17598. return;
  17599. }
  17600. }
  17601. // System.Single UnityEngine.UI.Slider::get_stepSize()
  17602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17603. {
  17604. {
  17605. // float stepSize { get { return wholeNumbers ? 1 : (maxValue - minValue) * 0.1f; } }
  17606. bool L_0;
  17607. L_0 = Slider_get_wholeNumbers_mF1A52AF2845985E1FC462236783B3E5BE83F9928_inline(__this, NULL);
  17608. if (L_0)
  17609. {
  17610. goto IL_001c;
  17611. }
  17612. }
  17613. {
  17614. float L_1;
  17615. L_1 = Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6_inline(__this, NULL);
  17616. float L_2;
  17617. L_2 = Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C_inline(__this, NULL);
  17618. return ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), (0.100000001f)));
  17619. }
  17620. IL_001c:
  17621. {
  17622. return (1.0f);
  17623. }
  17624. }
  17625. // System.Void UnityEngine.UI.Slider::.ctor()
  17626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider__ctor_m205FDE3F1A59F98FE8E0E138FA96C107F79BDDB0 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17627. {
  17628. static bool s_Il2CppMethodInitialized;
  17629. if (!s_Il2CppMethodInitialized)
  17630. {
  17631. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  17632. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555_il2cpp_TypeInfo_var);
  17633. s_Il2CppMethodInitialized = true;
  17634. }
  17635. {
  17636. // private float m_MaxValue = 1;
  17637. __this->___m_MaxValue_24 = (1.0f);
  17638. // private SliderEvent m_OnValueChanged = new SliderEvent();
  17639. SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* L_0 = (SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555*)il2cpp_codegen_object_new(SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555_il2cpp_TypeInfo_var);
  17640. NullCheck(L_0);
  17641. SliderEvent__ctor_m5FD31BB6BB3FAF583C0A555FCF3733EAD6A6C319(L_0, NULL);
  17642. __this->___m_OnValueChanged_27 = L_0;
  17643. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_27), (void*)L_0);
  17644. // private Vector2 m_Offset = Vector2.zero;
  17645. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  17646. L_1 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  17647. __this->___m_Offset_33 = L_1;
  17648. // protected Slider()
  17649. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  17650. Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638(__this, NULL);
  17651. // {}
  17652. return;
  17653. }
  17654. }
  17655. // System.Void UnityEngine.UI.Slider::Rebuild(UnityEngine.UI.CanvasUpdate)
  17656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_Rebuild_mD7FD3AE545912A90D82A84164779FAD30448BDE0 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, int32_t ___0_executing, const RuntimeMethod* method)
  17657. {
  17658. {
  17659. // }
  17660. return;
  17661. }
  17662. }
  17663. // System.Void UnityEngine.UI.Slider::LayoutComplete()
  17664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_LayoutComplete_mD2E60699C63B82C9164232EA8A2669B5436A2DA5 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17665. {
  17666. {
  17667. // {}
  17668. return;
  17669. }
  17670. }
  17671. // System.Void UnityEngine.UI.Slider::GraphicUpdateComplete()
  17672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_GraphicUpdateComplete_m2BFE85324EE12F00974D6034CCEBD058911DBC6D (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17673. {
  17674. {
  17675. // {}
  17676. return;
  17677. }
  17678. }
  17679. // System.Void UnityEngine.UI.Slider::OnEnable()
  17680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnEnable_m7B8D2AD29196D07E85830E4D17E01EB7D2151E8A (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17681. {
  17682. {
  17683. // base.OnEnable();
  17684. Selectable_OnEnable_mBE48F9440061AFFCEA53B103F7C7A059AC115FA7(__this, NULL);
  17685. // UpdateCachedReferences();
  17686. Slider_UpdateCachedReferences_m377F41A1442EBDA6661A3E7E40E92B6D4CD4F5AE(__this, NULL);
  17687. // Set(m_Value, false);
  17688. float L_0 = __this->___m_Value_26;
  17689. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_0, (bool)0);
  17690. // UpdateVisuals();
  17691. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17692. // }
  17693. return;
  17694. }
  17695. }
  17696. // System.Void UnityEngine.UI.Slider::OnDisable()
  17697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnDisable_m3FCB26AAD286DAC967219251AF81A676436A3D39 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17698. {
  17699. {
  17700. // m_Tracker.Clear();
  17701. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_0 = (&__this->___m_Tracker_34);
  17702. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(L_0, NULL);
  17703. // base.OnDisable();
  17704. Selectable_OnDisable_m293DB718E1101FC77E655E4A2C4F2DE1DBD4663C(__this, NULL);
  17705. // }
  17706. return;
  17707. }
  17708. }
  17709. // System.Void UnityEngine.UI.Slider::Update()
  17710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_Update_m522C74C2E16CB8923FFBB2F67A39DC92812A2283 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17711. {
  17712. {
  17713. // if (m_DelayedUpdateVisuals)
  17714. bool L_0 = __this->___m_DelayedUpdateVisuals_35;
  17715. if (!L_0)
  17716. {
  17717. goto IL_0022;
  17718. }
  17719. }
  17720. {
  17721. // m_DelayedUpdateVisuals = false;
  17722. __this->___m_DelayedUpdateVisuals_35 = (bool)0;
  17723. // Set(m_Value, false);
  17724. float L_1 = __this->___m_Value_26;
  17725. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_1, (bool)0);
  17726. // UpdateVisuals();
  17727. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17728. }
  17729. IL_0022:
  17730. {
  17731. // }
  17732. return;
  17733. }
  17734. }
  17735. // System.Void UnityEngine.UI.Slider::OnDidApplyAnimationProperties()
  17736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnDidApplyAnimationProperties_m09393E7CF5C36A5C28AFDF3B767BB8F7B8B75FBC (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17737. {
  17738. static bool s_Il2CppMethodInitialized;
  17739. if (!s_Il2CppMethodInitialized)
  17740. {
  17741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  17743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C257B7EDE0E48D1A019FC39E3831DFA94D0347B);
  17744. s_Il2CppMethodInitialized = true;
  17745. }
  17746. float V_0 = 0.0f;
  17747. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  17748. memset((&V_1), 0, sizeof(V_1));
  17749. float G_B7_0 = 0.0f;
  17750. float G_B12_0 = 0.0f;
  17751. {
  17752. // m_Value = ClampValue(m_Value);
  17753. float L_0 = __this->___m_Value_26;
  17754. float L_1;
  17755. L_1 = Slider_ClampValue_m78647872AACF7C1DADF80CE1355C4FA72E17F91E(__this, L_0, NULL);
  17756. __this->___m_Value_26 = L_1;
  17757. // float oldNormalizedValue = normalizedValue;
  17758. float L_2;
  17759. L_2 = Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83(__this, NULL);
  17760. V_0 = L_2;
  17761. // if (m_FillContainerRect != null)
  17762. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = __this->___m_FillContainerRect_30;
  17763. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17764. bool L_4;
  17765. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17766. if (!L_4)
  17767. {
  17768. goto IL_0099;
  17769. }
  17770. }
  17771. {
  17772. // if (m_FillImage != null && m_FillImage.type == Image.Type.Filled)
  17773. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_5 = __this->___m_FillImage_28;
  17774. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17775. bool L_6;
  17776. L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17777. if (!L_6)
  17778. {
  17779. goto IL_0054;
  17780. }
  17781. }
  17782. {
  17783. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_7 = __this->___m_FillImage_28;
  17784. NullCheck(L_7);
  17785. int32_t L_8;
  17786. L_8 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639_inline(L_7, NULL);
  17787. if ((!(((uint32_t)L_8) == ((uint32_t)3))))
  17788. {
  17789. goto IL_0054;
  17790. }
  17791. }
  17792. {
  17793. // oldNormalizedValue = m_FillImage.fillAmount;
  17794. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_9 = __this->___m_FillImage_28;
  17795. NullCheck(L_9);
  17796. float L_10;
  17797. L_10 = Image_get_fillAmount_mDEE52490D07124E21E7CB36718A5E3714D8B9788_inline(L_9, NULL);
  17798. V_0 = L_10;
  17799. goto IL_00ea;
  17800. }
  17801. IL_0054:
  17802. {
  17803. // oldNormalizedValue = (reverseValue ? 1 - m_FillRect.anchorMin[(int)axis] : m_FillRect.anchorMax[(int)axis]);
  17804. bool L_11;
  17805. L_11 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  17806. if (L_11)
  17807. {
  17808. goto IL_0077;
  17809. }
  17810. }
  17811. {
  17812. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12 = __this->___m_FillRect_20;
  17813. NullCheck(L_12);
  17814. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
  17815. L_13 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(L_12, NULL);
  17816. V_1 = L_13;
  17817. int32_t L_14;
  17818. L_14 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  17819. float L_15;
  17820. L_15 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_1), L_14, NULL);
  17821. G_B7_0 = L_15;
  17822. goto IL_0096;
  17823. }
  17824. IL_0077:
  17825. {
  17826. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_16 = __this->___m_FillRect_20;
  17827. NullCheck(L_16);
  17828. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
  17829. L_17 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_16, NULL);
  17830. V_1 = L_17;
  17831. int32_t L_18;
  17832. L_18 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  17833. float L_19;
  17834. L_19 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_1), L_18, NULL);
  17835. G_B7_0 = ((float)il2cpp_codegen_subtract((1.0f), L_19));
  17836. }
  17837. IL_0096:
  17838. {
  17839. V_0 = G_B7_0;
  17840. goto IL_00ea;
  17841. }
  17842. IL_0099:
  17843. {
  17844. // else if (m_HandleContainerRect != null)
  17845. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_20 = __this->___m_HandleContainerRect_32;
  17846. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17847. bool L_21;
  17848. L_21 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17849. if (!L_21)
  17850. {
  17851. goto IL_00ea;
  17852. }
  17853. }
  17854. {
  17855. // oldNormalizedValue = (reverseValue ? 1 - m_HandleRect.anchorMin[(int)axis] : m_HandleRect.anchorMin[(int)axis]);
  17856. bool L_22;
  17857. L_22 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  17858. if (L_22)
  17859. {
  17860. goto IL_00ca;
  17861. }
  17862. }
  17863. {
  17864. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_23 = __this->___m_HandleRect_21;
  17865. NullCheck(L_23);
  17866. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
  17867. L_24 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_23, NULL);
  17868. V_1 = L_24;
  17869. int32_t L_25;
  17870. L_25 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  17871. float L_26;
  17872. L_26 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_1), L_25, NULL);
  17873. G_B12_0 = L_26;
  17874. goto IL_00e9;
  17875. }
  17876. IL_00ca:
  17877. {
  17878. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_27 = __this->___m_HandleRect_21;
  17879. NullCheck(L_27);
  17880. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_28;
  17881. L_28 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_27, NULL);
  17882. V_1 = L_28;
  17883. int32_t L_29;
  17884. L_29 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  17885. float L_30;
  17886. L_30 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_1), L_29, NULL);
  17887. G_B12_0 = ((float)il2cpp_codegen_subtract((1.0f), L_30));
  17888. }
  17889. IL_00e9:
  17890. {
  17891. V_0 = G_B12_0;
  17892. }
  17893. IL_00ea:
  17894. {
  17895. // UpdateVisuals();
  17896. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  17897. // if (oldNormalizedValue != normalizedValue)
  17898. float L_31 = V_0;
  17899. float L_32;
  17900. L_32 = Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83(__this, NULL);
  17901. if ((((float)L_31) == ((float)L_32)))
  17902. {
  17903. goto IL_0115;
  17904. }
  17905. }
  17906. {
  17907. // UISystemProfilerApi.AddMarker("Slider.value", this);
  17908. UISystemProfilerApi_AddMarker_mB0E292213D18AE3770165011E265A57B17FCF90B(_stringLiteral9C257B7EDE0E48D1A019FC39E3831DFA94D0347B, __this, NULL);
  17909. // onValueChanged.Invoke(m_Value);
  17910. SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* L_33;
  17911. L_33 = Slider_get_onValueChanged_m4DA3FD0F8D7BB838F442C07F7796EEE584D0D4F6_inline(__this, NULL);
  17912. float L_34 = __this->___m_Value_26;
  17913. NullCheck(L_33);
  17914. UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805(L_33, L_34, UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  17915. }
  17916. IL_0115:
  17917. {
  17918. // }
  17919. return;
  17920. }
  17921. }
  17922. // System.Void UnityEngine.UI.Slider::UpdateCachedReferences()
  17923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_UpdateCachedReferences_m377F41A1442EBDA6661A3E7E40E92B6D4CD4F5AE (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  17924. {
  17925. static bool s_Il2CppMethodInitialized;
  17926. if (!s_Il2CppMethodInitialized)
  17927. {
  17928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mE74EE63C85A63FC34DCFC631BC229207B420BC79_RuntimeMethod_var);
  17929. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  17930. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17931. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  17932. s_Il2CppMethodInitialized = true;
  17933. }
  17934. {
  17935. // if (m_FillRect && m_FillRect != (RectTransform)transform)
  17936. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_FillRect_20;
  17937. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17938. bool L_1;
  17939. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  17940. if (!L_1)
  17941. {
  17942. goto IL_0072;
  17943. }
  17944. }
  17945. {
  17946. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = __this->___m_FillRect_20;
  17947. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
  17948. L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  17949. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17950. bool L_4;
  17951. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)CastclassSealed((RuntimeObject*)L_3, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), NULL);
  17952. if (!L_4)
  17953. {
  17954. goto IL_0072;
  17955. }
  17956. }
  17957. {
  17958. // m_FillTransform = m_FillRect.transform;
  17959. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = __this->___m_FillRect_20;
  17960. NullCheck(L_5);
  17961. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  17962. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL);
  17963. __this->___m_FillTransform_29 = L_6;
  17964. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FillTransform_29), (void*)L_6);
  17965. // m_FillImage = m_FillRect.GetComponent<Image>();
  17966. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_7 = __this->___m_FillRect_20;
  17967. NullCheck(L_7);
  17968. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_8;
  17969. L_8 = Component_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mE74EE63C85A63FC34DCFC631BC229207B420BC79(L_7, Component_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mE74EE63C85A63FC34DCFC631BC229207B420BC79_RuntimeMethod_var);
  17970. __this->___m_FillImage_28 = L_8;
  17971. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FillImage_28), (void*)L_8);
  17972. // if (m_FillTransform.parent != null)
  17973. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = __this->___m_FillTransform_29;
  17974. NullCheck(L_9);
  17975. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10;
  17976. L_10 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_9, NULL);
  17977. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17978. bool L_11;
  17979. L_11 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  17980. if (!L_11)
  17981. {
  17982. goto IL_0087;
  17983. }
  17984. }
  17985. {
  17986. // m_FillContainerRect = m_FillTransform.parent.GetComponent<RectTransform>();
  17987. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___m_FillTransform_29;
  17988. NullCheck(L_12);
  17989. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
  17990. L_13 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_12, NULL);
  17991. NullCheck(L_13);
  17992. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_14;
  17993. L_14 = Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4(L_13, Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  17994. __this->___m_FillContainerRect_30 = L_14;
  17995. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FillContainerRect_30), (void*)L_14);
  17996. goto IL_0087;
  17997. }
  17998. IL_0072:
  17999. {
  18000. // m_FillRect = null;
  18001. __this->___m_FillRect_20 = (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL;
  18002. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FillRect_20), (void*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL);
  18003. // m_FillContainerRect = null;
  18004. __this->___m_FillContainerRect_30 = (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL;
  18005. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FillContainerRect_30), (void*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL);
  18006. // m_FillImage = null;
  18007. __this->___m_FillImage_28 = (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E*)NULL;
  18008. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FillImage_28), (void*)(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E*)NULL);
  18009. }
  18010. IL_0087:
  18011. {
  18012. // if (m_HandleRect && m_HandleRect != (RectTransform)transform)
  18013. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_15 = __this->___m_HandleRect_21;
  18014. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18015. bool L_16;
  18016. L_16 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_15, NULL);
  18017. if (!L_16)
  18018. {
  18019. goto IL_00e7;
  18020. }
  18021. }
  18022. {
  18023. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_17 = __this->___m_HandleRect_21;
  18024. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18;
  18025. L_18 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  18026. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18027. bool L_19;
  18028. L_19 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_17, ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)CastclassSealed((RuntimeObject*)L_18, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), NULL);
  18029. if (!L_19)
  18030. {
  18031. goto IL_00e7;
  18032. }
  18033. }
  18034. {
  18035. // m_HandleTransform = m_HandleRect.transform;
  18036. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_20 = __this->___m_HandleRect_21;
  18037. NullCheck(L_20);
  18038. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21;
  18039. L_21 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_20, NULL);
  18040. __this->___m_HandleTransform_31 = L_21;
  18041. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HandleTransform_31), (void*)L_21);
  18042. // if (m_HandleTransform.parent != null)
  18043. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = __this->___m_HandleTransform_31;
  18044. NullCheck(L_22);
  18045. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23;
  18046. L_23 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_22, NULL);
  18047. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18048. bool L_24;
  18049. L_24 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18050. if (!L_24)
  18051. {
  18052. goto IL_00f5;
  18053. }
  18054. }
  18055. {
  18056. // m_HandleContainerRect = m_HandleTransform.parent.GetComponent<RectTransform>();
  18057. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25 = __this->___m_HandleTransform_31;
  18058. NullCheck(L_25);
  18059. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26;
  18060. L_26 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_25, NULL);
  18061. NullCheck(L_26);
  18062. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_27;
  18063. L_27 = Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4(L_26, Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
  18064. __this->___m_HandleContainerRect_32 = L_27;
  18065. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HandleContainerRect_32), (void*)L_27);
  18066. return;
  18067. }
  18068. IL_00e7:
  18069. {
  18070. // m_HandleRect = null;
  18071. __this->___m_HandleRect_21 = (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL;
  18072. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HandleRect_21), (void*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL);
  18073. // m_HandleContainerRect = null;
  18074. __this->___m_HandleContainerRect_32 = (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL;
  18075. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HandleContainerRect_32), (void*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)NULL);
  18076. }
  18077. IL_00f5:
  18078. {
  18079. // }
  18080. return;
  18081. }
  18082. }
  18083. // System.Single UnityEngine.UI.Slider::ClampValue(System.Single)
  18084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Slider_ClampValue_m78647872AACF7C1DADF80CE1355C4FA72E17F91E (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_input, const RuntimeMethod* method)
  18085. {
  18086. float V_0 = 0.0f;
  18087. {
  18088. // float newValue = Mathf.Clamp(input, minValue, maxValue);
  18089. float L_0 = ___0_input;
  18090. float L_1;
  18091. L_1 = Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C_inline(__this, NULL);
  18092. float L_2;
  18093. L_2 = Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6_inline(__this, NULL);
  18094. float L_3;
  18095. L_3 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_0, L_1, L_2, NULL);
  18096. V_0 = L_3;
  18097. // if (wholeNumbers)
  18098. bool L_4;
  18099. L_4 = Slider_get_wholeNumbers_mF1A52AF2845985E1FC462236783B3E5BE83F9928_inline(__this, NULL);
  18100. if (!L_4)
  18101. {
  18102. goto IL_0022;
  18103. }
  18104. }
  18105. {
  18106. // newValue = Mathf.Round(newValue);
  18107. float L_5 = V_0;
  18108. float L_6;
  18109. L_6 = bankers_roundf(L_5);
  18110. V_0 = L_6;
  18111. }
  18112. IL_0022:
  18113. {
  18114. // return newValue;
  18115. float L_7 = V_0;
  18116. return L_7;
  18117. }
  18118. }
  18119. // System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean)
  18120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_Set_m8407F7245321EAA46ED3E5F6CC9B2F04B9A2FDD5 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, float ___0_input, bool ___1_sendCallback, const RuntimeMethod* method)
  18121. {
  18122. static bool s_Il2CppMethodInitialized;
  18123. if (!s_Il2CppMethodInitialized)
  18124. {
  18125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  18126. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C257B7EDE0E48D1A019FC39E3831DFA94D0347B);
  18127. s_Il2CppMethodInitialized = true;
  18128. }
  18129. float V_0 = 0.0f;
  18130. {
  18131. // float newValue = ClampValue(input);
  18132. float L_0 = ___0_input;
  18133. float L_1;
  18134. L_1 = Slider_ClampValue_m78647872AACF7C1DADF80CE1355C4FA72E17F91E(__this, L_0, NULL);
  18135. V_0 = L_1;
  18136. // if (m_Value == newValue)
  18137. float L_2 = __this->___m_Value_26;
  18138. float L_3 = V_0;
  18139. if ((!(((float)L_2) == ((float)L_3))))
  18140. {
  18141. goto IL_0012;
  18142. }
  18143. }
  18144. {
  18145. // return;
  18146. return;
  18147. }
  18148. IL_0012:
  18149. {
  18150. // m_Value = newValue;
  18151. float L_4 = V_0;
  18152. __this->___m_Value_26 = L_4;
  18153. // UpdateVisuals();
  18154. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  18155. // if (sendCallback)
  18156. bool L_5 = ___1_sendCallback;
  18157. if (!L_5)
  18158. {
  18159. goto IL_0039;
  18160. }
  18161. }
  18162. {
  18163. // UISystemProfilerApi.AddMarker("Slider.value", this);
  18164. UISystemProfilerApi_AddMarker_mB0E292213D18AE3770165011E265A57B17FCF90B(_stringLiteral9C257B7EDE0E48D1A019FC39E3831DFA94D0347B, __this, NULL);
  18165. // m_OnValueChanged.Invoke(newValue);
  18166. SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* L_6 = __this->___m_OnValueChanged_27;
  18167. float L_7 = V_0;
  18168. NullCheck(L_6);
  18169. UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805(L_6, L_7, UnityEvent_1_Invoke_mABC41DCEDDFA68F8F39C0DFC1CF55B7C1B70A805_RuntimeMethod_var);
  18170. }
  18171. IL_0039:
  18172. {
  18173. // }
  18174. return;
  18175. }
  18176. }
  18177. // System.Void UnityEngine.UI.Slider::OnRectTransformDimensionsChange()
  18178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnRectTransformDimensionsChange_mAD826A7F943BB26DA36F11310D286422ADA5E69A (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  18179. {
  18180. {
  18181. // base.OnRectTransformDimensionsChange();
  18182. UIBehaviour_OnRectTransformDimensionsChange_m86A6D20E0EBF41CDB89DD1E87F23624263B68159(__this, NULL);
  18183. // if (!IsActive())
  18184. bool L_0;
  18185. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  18186. if (L_0)
  18187. {
  18188. goto IL_000f;
  18189. }
  18190. }
  18191. {
  18192. // return;
  18193. return;
  18194. }
  18195. IL_000f:
  18196. {
  18197. // UpdateVisuals();
  18198. Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E(__this, NULL);
  18199. // }
  18200. return;
  18201. }
  18202. }
  18203. // UnityEngine.UI.Slider/Axis UnityEngine.UI.Slider::get_axis()
  18204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  18205. {
  18206. {
  18207. // Axis axis { get { return (m_Direction == Direction.LeftToRight || m_Direction == Direction.RightToLeft) ? Axis.Horizontal : Axis.Vertical; } }
  18208. int32_t L_0 = __this->___m_Direction_22;
  18209. if (!L_0)
  18210. {
  18211. goto IL_0013;
  18212. }
  18213. }
  18214. {
  18215. int32_t L_1 = __this->___m_Direction_22;
  18216. if ((((int32_t)L_1) == ((int32_t)1)))
  18217. {
  18218. goto IL_0013;
  18219. }
  18220. }
  18221. {
  18222. return (int32_t)(1);
  18223. }
  18224. IL_0013:
  18225. {
  18226. return (int32_t)(0);
  18227. }
  18228. }
  18229. // System.Boolean UnityEngine.UI.Slider::get_reverseValue()
  18230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  18231. {
  18232. {
  18233. // bool reverseValue { get { return m_Direction == Direction.RightToLeft || m_Direction == Direction.TopToBottom; } }
  18234. int32_t L_0 = __this->___m_Direction_22;
  18235. if ((((int32_t)L_0) == ((int32_t)1)))
  18236. {
  18237. goto IL_0013;
  18238. }
  18239. }
  18240. {
  18241. int32_t L_1 = __this->___m_Direction_22;
  18242. return (bool)((((int32_t)L_1) == ((int32_t)3))? 1 : 0);
  18243. }
  18244. IL_0013:
  18245. {
  18246. return (bool)1;
  18247. }
  18248. }
  18249. // System.Void UnityEngine.UI.Slider::UpdateVisuals()
  18250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_UpdateVisuals_mF0D5A86EE4352DBFE092CA49479F1AAD9212B00E (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  18251. {
  18252. static bool s_Il2CppMethodInitialized;
  18253. if (!s_Il2CppMethodInitialized)
  18254. {
  18255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18256. s_Il2CppMethodInitialized = true;
  18257. }
  18258. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  18259. memset((&V_0), 0, sizeof(V_0));
  18260. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  18261. memset((&V_1), 0, sizeof(V_1));
  18262. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  18263. memset((&V_2), 0, sizeof(V_2));
  18264. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  18265. memset((&V_3), 0, sizeof(V_3));
  18266. float V_4 = 0.0f;
  18267. int32_t G_B11_0 = 0;
  18268. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B11_1 = NULL;
  18269. int32_t G_B11_2 = 0;
  18270. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B11_3 = NULL;
  18271. int32_t G_B10_0 = 0;
  18272. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B10_1 = NULL;
  18273. int32_t G_B10_2 = 0;
  18274. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B10_3 = NULL;
  18275. float G_B12_0 = 0.0f;
  18276. int32_t G_B12_1 = 0;
  18277. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B12_2 = NULL;
  18278. int32_t G_B12_3 = 0;
  18279. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B12_4 = NULL;
  18280. {
  18281. // m_Tracker.Clear();
  18282. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_0 = (&__this->___m_Tracker_34);
  18283. DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(L_0, NULL);
  18284. // if (m_FillContainerRect != null)
  18285. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = __this->___m_FillContainerRect_30;
  18286. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18287. bool L_2;
  18288. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18289. if (!L_2)
  18290. {
  18291. goto IL_00bc;
  18292. }
  18293. }
  18294. {
  18295. // m_Tracker.Add(this, m_FillRect, DrivenTransformProperties.Anchors);
  18296. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_3 = (&__this->___m_Tracker_34);
  18297. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4 = __this->___m_FillRect_20;
  18298. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(L_3, __this, L_4, ((int32_t)3840), NULL);
  18299. // Vector2 anchorMin = Vector2.zero;
  18300. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  18301. L_5 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  18302. V_0 = L_5;
  18303. // Vector2 anchorMax = Vector2.one;
  18304. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  18305. L_6 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  18306. V_1 = L_6;
  18307. // if (m_FillImage != null && m_FillImage.type == Image.Type.Filled)
  18308. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_7 = __this->___m_FillImage_28;
  18309. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18310. bool L_8;
  18311. L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18312. if (!L_8)
  18313. {
  18314. goto IL_006e;
  18315. }
  18316. }
  18317. {
  18318. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_9 = __this->___m_FillImage_28;
  18319. NullCheck(L_9);
  18320. int32_t L_10;
  18321. L_10 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639_inline(L_9, NULL);
  18322. if ((!(((uint32_t)L_10) == ((uint32_t)3))))
  18323. {
  18324. goto IL_006e;
  18325. }
  18326. }
  18327. {
  18328. // m_FillImage.fillAmount = normalizedValue;
  18329. Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_11 = __this->___m_FillImage_28;
  18330. float L_12;
  18331. L_12 = Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83(__this, NULL);
  18332. NullCheck(L_11);
  18333. Image_set_fillAmount_m8A9B55F47F966A3214EAC4ACBFE198776A98FAA7(L_11, L_12, NULL);
  18334. goto IL_00a4;
  18335. }
  18336. IL_006e:
  18337. {
  18338. // if (reverseValue)
  18339. bool L_13;
  18340. L_13 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  18341. if (!L_13)
  18342. {
  18343. goto IL_0091;
  18344. }
  18345. }
  18346. {
  18347. // anchorMin[(int)axis] = 1 - normalizedValue;
  18348. int32_t L_14;
  18349. L_14 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18350. float L_15;
  18351. L_15 = Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83(__this, NULL);
  18352. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_0), L_14, ((float)il2cpp_codegen_subtract((1.0f), L_15)), NULL);
  18353. goto IL_00a4;
  18354. }
  18355. IL_0091:
  18356. {
  18357. // anchorMax[(int)axis] = normalizedValue;
  18358. int32_t L_16;
  18359. L_16 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18360. float L_17;
  18361. L_17 = Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83(__this, NULL);
  18362. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_16, L_17, NULL);
  18363. }
  18364. IL_00a4:
  18365. {
  18366. // m_FillRect.anchorMin = anchorMin;
  18367. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_18 = __this->___m_FillRect_20;
  18368. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_0;
  18369. NullCheck(L_18);
  18370. RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_18, L_19, NULL);
  18371. // m_FillRect.anchorMax = anchorMax;
  18372. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_20 = __this->___m_FillRect_20;
  18373. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = V_1;
  18374. NullCheck(L_20);
  18375. RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_20, L_21, NULL);
  18376. }
  18377. IL_00bc:
  18378. {
  18379. // if (m_HandleContainerRect != null)
  18380. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_22 = __this->___m_HandleContainerRect_32;
  18381. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18382. bool L_23;
  18383. L_23 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_22, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18384. if (!L_23)
  18385. {
  18386. goto IL_0140;
  18387. }
  18388. }
  18389. {
  18390. // m_Tracker.Add(this, m_HandleRect, DrivenTransformProperties.Anchors);
  18391. DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* L_24 = (&__this->___m_Tracker_34);
  18392. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_25 = __this->___m_HandleRect_21;
  18393. DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(L_24, __this, L_25, ((int32_t)3840), NULL);
  18394. // Vector2 anchorMin = Vector2.zero;
  18395. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
  18396. L_26 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  18397. V_2 = L_26;
  18398. // Vector2 anchorMax = Vector2.one;
  18399. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27;
  18400. L_27 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
  18401. V_3 = L_27;
  18402. // anchorMin[(int)axis] = anchorMax[(int)axis] = (reverseValue ? (1 - normalizedValue) : normalizedValue);
  18403. int32_t L_28;
  18404. L_28 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18405. int32_t L_29;
  18406. L_29 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18407. bool L_30;
  18408. L_30 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  18409. G_B10_0 = L_29;
  18410. G_B10_1 = (&V_3);
  18411. G_B10_2 = L_28;
  18412. G_B10_3 = (&V_2);
  18413. if (L_30)
  18414. {
  18415. G_B11_0 = L_29;
  18416. G_B11_1 = (&V_3);
  18417. G_B11_2 = L_28;
  18418. G_B11_3 = (&V_2);
  18419. goto IL_010d;
  18420. }
  18421. }
  18422. {
  18423. float L_31;
  18424. L_31 = Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83(__this, NULL);
  18425. G_B12_0 = L_31;
  18426. G_B12_1 = G_B10_0;
  18427. G_B12_2 = G_B10_1;
  18428. G_B12_3 = G_B10_2;
  18429. G_B12_4 = G_B10_3;
  18430. goto IL_0119;
  18431. }
  18432. IL_010d:
  18433. {
  18434. float L_32;
  18435. L_32 = Slider_get_normalizedValue_mC839197322275EF1318B6E49B7573FDB30F74D83(__this, NULL);
  18436. G_B12_0 = ((float)il2cpp_codegen_subtract((1.0f), L_32));
  18437. G_B12_1 = G_B11_0;
  18438. G_B12_2 = G_B11_1;
  18439. G_B12_3 = G_B11_2;
  18440. G_B12_4 = G_B11_3;
  18441. }
  18442. IL_0119:
  18443. {
  18444. float L_33 = G_B12_0;
  18445. V_4 = L_33;
  18446. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(G_B12_2, G_B12_1, L_33, NULL);
  18447. float L_34 = V_4;
  18448. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(G_B12_4, G_B12_3, L_34, NULL);
  18449. // m_HandleRect.anchorMin = anchorMin;
  18450. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_35 = __this->___m_HandleRect_21;
  18451. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = V_2;
  18452. NullCheck(L_35);
  18453. RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_35, L_36, NULL);
  18454. // m_HandleRect.anchorMax = anchorMax;
  18455. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_37 = __this->___m_HandleRect_21;
  18456. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_38 = V_3;
  18457. NullCheck(L_37);
  18458. RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_37, L_38, NULL);
  18459. }
  18460. IL_0140:
  18461. {
  18462. // }
  18463. return;
  18464. }
  18465. }
  18466. // System.Void UnityEngine.UI.Slider::UpdateDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Camera)
  18467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_UpdateDrag_m704D10BF17D39858193BDD4E946558C520DAB304 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_cam, const RuntimeMethod* method)
  18468. {
  18469. static bool s_Il2CppMethodInitialized;
  18470. if (!s_Il2CppMethodInitialized)
  18471. {
  18472. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  18474. s_Il2CppMethodInitialized = true;
  18475. }
  18476. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
  18477. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  18478. memset((&V_1), 0, sizeof(V_1));
  18479. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
  18480. memset((&V_2), 0, sizeof(V_2));
  18481. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
  18482. memset((&V_3), 0, sizeof(V_3));
  18483. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
  18484. memset((&V_4), 0, sizeof(V_4));
  18485. float V_5 = 0.0f;
  18486. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* G_B2_0 = NULL;
  18487. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* G_B1_0 = NULL;
  18488. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B10_0 = NULL;
  18489. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B9_0 = NULL;
  18490. float G_B11_0 = 0.0f;
  18491. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B11_1 = NULL;
  18492. {
  18493. // RectTransform clickRect = m_HandleContainerRect ?? m_FillContainerRect;
  18494. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_HandleContainerRect_32;
  18495. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = L_0;
  18496. G_B1_0 = L_1;
  18497. if (L_1)
  18498. {
  18499. G_B2_0 = L_1;
  18500. goto IL_0010;
  18501. }
  18502. }
  18503. {
  18504. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = __this->___m_FillContainerRect_30;
  18505. G_B2_0 = L_2;
  18506. }
  18507. IL_0010:
  18508. {
  18509. V_0 = G_B2_0;
  18510. // if (clickRect != null && clickRect.rect.size[(int)axis] > 0)
  18511. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = V_0;
  18512. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18513. bool L_4;
  18514. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18515. if (!L_4)
  18516. {
  18517. goto IL_00d1;
  18518. }
  18519. }
  18520. {
  18521. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = V_0;
  18522. NullCheck(L_5);
  18523. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  18524. L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL);
  18525. V_1 = L_6;
  18526. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  18527. L_7 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_1), NULL);
  18528. V_2 = L_7;
  18529. int32_t L_8;
  18530. L_8 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18531. float L_9;
  18532. L_9 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_8, NULL);
  18533. if ((!(((float)L_9) > ((float)(0.0f)))))
  18534. {
  18535. goto IL_00d1;
  18536. }
  18537. }
  18538. {
  18539. // Vector2 position = Vector2.zero;
  18540. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  18541. L_10 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  18542. V_3 = L_10;
  18543. // if (!MultipleDisplayUtilities.GetRelativeMousePositionForDrag(eventData, ref position))
  18544. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_11 = ___0_eventData;
  18545. bool L_12;
  18546. L_12 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m3C283E331437CB72CF86C5C98B9E61D2317B8F4A(L_11, (&V_3), NULL);
  18547. if (L_12)
  18548. {
  18549. goto IL_0054;
  18550. }
  18551. }
  18552. {
  18553. // return;
  18554. return;
  18555. }
  18556. IL_0054:
  18557. {
  18558. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(clickRect, position, cam, out localCursor))
  18559. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_13 = V_0;
  18560. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14 = V_3;
  18561. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15 = ___1_cam;
  18562. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  18563. bool L_16;
  18564. L_16 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195(L_13, L_14, L_15, (&V_4), NULL);
  18565. if (L_16)
  18566. {
  18567. goto IL_0061;
  18568. }
  18569. }
  18570. {
  18571. // return;
  18572. return;
  18573. }
  18574. IL_0061:
  18575. {
  18576. // localCursor -= clickRect.rect.position;
  18577. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_4;
  18578. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_18 = V_0;
  18579. NullCheck(L_18);
  18580. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19;
  18581. L_19 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_18, NULL);
  18582. V_1 = L_19;
  18583. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20;
  18584. L_20 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_1), NULL);
  18585. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21;
  18586. L_21 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_17, L_20, NULL);
  18587. V_4 = L_21;
  18588. // float val = Mathf.Clamp01((localCursor - m_Offset)[(int)axis] / clickRect.rect.size[(int)axis]);
  18589. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = V_4;
  18590. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23 = __this->___m_Offset_33;
  18591. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
  18592. L_24 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_22, L_23, NULL);
  18593. V_2 = L_24;
  18594. int32_t L_25;
  18595. L_25 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18596. float L_26;
  18597. L_26 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_25, NULL);
  18598. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_27 = V_0;
  18599. NullCheck(L_27);
  18600. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_28;
  18601. L_28 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_27, NULL);
  18602. V_1 = L_28;
  18603. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29;
  18604. L_29 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_1), NULL);
  18605. V_2 = L_29;
  18606. int32_t L_30;
  18607. L_30 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18608. float L_31;
  18609. L_31 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_30, NULL);
  18610. float L_32;
  18611. L_32 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(L_26/L_31)), NULL);
  18612. V_5 = L_32;
  18613. // normalizedValue = (reverseValue ? 1f - val : val);
  18614. bool L_33;
  18615. L_33 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  18616. G_B9_0 = __this;
  18617. if (L_33)
  18618. {
  18619. G_B10_0 = __this;
  18620. goto IL_00c4;
  18621. }
  18622. }
  18623. {
  18624. float L_34 = V_5;
  18625. G_B11_0 = L_34;
  18626. G_B11_1 = G_B9_0;
  18627. goto IL_00cc;
  18628. }
  18629. IL_00c4:
  18630. {
  18631. float L_35 = V_5;
  18632. G_B11_0 = ((float)il2cpp_codegen_subtract((1.0f), L_35));
  18633. G_B11_1 = G_B10_0;
  18634. }
  18635. IL_00cc:
  18636. {
  18637. NullCheck(G_B11_1);
  18638. Slider_set_normalizedValue_mD8E0F3B3EC5CA862BCD1B2AB42DC1CDFCC381A1C(G_B11_1, G_B11_0, NULL);
  18639. }
  18640. IL_00d1:
  18641. {
  18642. // }
  18643. return;
  18644. }
  18645. }
  18646. // System.Boolean UnityEngine.UI.Slider::MayDrag(UnityEngine.EventSystems.PointerEventData)
  18647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Slider_MayDrag_mBC1025F6079EF65A36594E8BC2C0647A7F809576 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  18648. {
  18649. {
  18650. // return IsActive() && IsInteractable() && eventData.button == PointerEventData.InputButton.Left;
  18651. bool L_0;
  18652. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  18653. if (!L_0)
  18654. {
  18655. goto IL_001a;
  18656. }
  18657. }
  18658. {
  18659. bool L_1;
  18660. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  18661. if (!L_1)
  18662. {
  18663. goto IL_001a;
  18664. }
  18665. }
  18666. {
  18667. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  18668. NullCheck(L_2);
  18669. int32_t L_3;
  18670. L_3 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_2, NULL);
  18671. return (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  18672. }
  18673. IL_001a:
  18674. {
  18675. return (bool)0;
  18676. }
  18677. }
  18678. // System.Void UnityEngine.UI.Slider::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  18679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnPointerDown_m37122B2271F5C26BA2A36ABB70D07B8620A0961F (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  18680. {
  18681. static bool s_Il2CppMethodInitialized;
  18682. if (!s_Il2CppMethodInitialized)
  18683. {
  18684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  18686. s_Il2CppMethodInitialized = true;
  18687. }
  18688. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  18689. memset((&V_0), 0, sizeof(V_0));
  18690. {
  18691. // if (!MayDrag(eventData))
  18692. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  18693. bool L_1;
  18694. L_1 = Slider_MayDrag_mBC1025F6079EF65A36594E8BC2C0647A7F809576(__this, L_0, NULL);
  18695. if (L_1)
  18696. {
  18697. goto IL_000a;
  18698. }
  18699. }
  18700. {
  18701. // return;
  18702. return;
  18703. }
  18704. IL_000a:
  18705. {
  18706. // base.OnPointerDown(eventData);
  18707. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  18708. Selectable_OnPointerDown_m4425D3C7641AAD2430A7E666F35047E2F3B623D3(__this, L_2, NULL);
  18709. // m_Offset = Vector2.zero;
  18710. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  18711. L_3 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  18712. __this->___m_Offset_33 = L_3;
  18713. // if (m_HandleContainerRect != null && RectTransformUtility.RectangleContainsScreenPoint(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera))
  18714. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4 = __this->___m_HandleContainerRect_32;
  18715. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18716. bool L_5;
  18717. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18718. if (!L_5)
  18719. {
  18720. goto IL_0070;
  18721. }
  18722. }
  18723. {
  18724. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_6 = __this->___m_HandleRect_21;
  18725. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_7 = ___0_eventData;
  18726. NullCheck(L_7);
  18727. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_8;
  18728. L_8 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_7, NULL);
  18729. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = L_8.___screenPosition_9;
  18730. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_10 = ___0_eventData;
  18731. NullCheck(L_10);
  18732. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11;
  18733. L_11 = PointerEventData_get_enterEventCamera_m2EBF9CB2E5C1B169F6B6BB066C9CF5B99A7476CF(L_10, NULL);
  18734. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  18735. bool L_12;
  18736. L_12 = RectTransformUtility_RectangleContainsScreenPoint_mBA6600E46C416EF032491AED969AA00BE2249630(L_6, L_9, L_11, NULL);
  18737. if (!L_12)
  18738. {
  18739. goto IL_0070;
  18740. }
  18741. }
  18742. {
  18743. // if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_HandleRect, eventData.pointerPressRaycast.screenPosition, eventData.pressEventCamera, out localMousePos))
  18744. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_13 = __this->___m_HandleRect_21;
  18745. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_14 = ___0_eventData;
  18746. NullCheck(L_14);
  18747. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_15;
  18748. L_15 = PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline(L_14, NULL);
  18749. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = L_15.___screenPosition_9;
  18750. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_17 = ___0_eventData;
  18751. NullCheck(L_17);
  18752. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18;
  18753. L_18 = PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3(L_17, NULL);
  18754. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  18755. bool L_19;
  18756. L_19 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m01A75CAFB6D1019F1C65BA606635EAB10AF31195(L_13, L_16, L_18, (&V_0), NULL);
  18757. if (!L_19)
  18758. {
  18759. goto IL_007d;
  18760. }
  18761. }
  18762. {
  18763. // m_Offset = localMousePos;
  18764. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20 = V_0;
  18765. __this->___m_Offset_33 = L_20;
  18766. return;
  18767. }
  18768. IL_0070:
  18769. {
  18770. // UpdateDrag(eventData, eventData.pressEventCamera);
  18771. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_21 = ___0_eventData;
  18772. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_22 = ___0_eventData;
  18773. NullCheck(L_22);
  18774. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23;
  18775. L_23 = PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3(L_22, NULL);
  18776. Slider_UpdateDrag_m704D10BF17D39858193BDD4E946558C520DAB304(__this, L_21, L_23, NULL);
  18777. }
  18778. IL_007d:
  18779. {
  18780. // }
  18781. return;
  18782. }
  18783. }
  18784. // System.Void UnityEngine.UI.Slider::OnDrag(UnityEngine.EventSystems.PointerEventData)
  18785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnDrag_mC19612CC7EA3D02F3D338ECD6C534B7E402A3856 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  18786. {
  18787. {
  18788. // if (!MayDrag(eventData))
  18789. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  18790. bool L_1;
  18791. L_1 = Slider_MayDrag_mBC1025F6079EF65A36594E8BC2C0647A7F809576(__this, L_0, NULL);
  18792. if (L_1)
  18793. {
  18794. goto IL_000a;
  18795. }
  18796. }
  18797. {
  18798. // return;
  18799. return;
  18800. }
  18801. IL_000a:
  18802. {
  18803. // UpdateDrag(eventData, eventData.pressEventCamera);
  18804. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_2 = ___0_eventData;
  18805. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_3 = ___0_eventData;
  18806. NullCheck(L_3);
  18807. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4;
  18808. L_4 = PointerEventData_get_pressEventCamera_m8D6A377D5CA730307D9F8ABB8656FFB8FCD56AE3(L_3, NULL);
  18809. Slider_UpdateDrag_m704D10BF17D39858193BDD4E946558C520DAB304(__this, L_2, L_4, NULL);
  18810. // }
  18811. return;
  18812. }
  18813. }
  18814. // System.Void UnityEngine.UI.Slider::OnMove(UnityEngine.EventSystems.AxisEventData)
  18815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnMove_m3FAB8435346C2D8DBA59AB5CC59D569B06CC1500 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___0_eventData, const RuntimeMethod* method)
  18816. {
  18817. static bool s_Il2CppMethodInitialized;
  18818. if (!s_Il2CppMethodInitialized)
  18819. {
  18820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18821. s_Il2CppMethodInitialized = true;
  18822. }
  18823. int32_t V_0 = 0;
  18824. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B9_0 = NULL;
  18825. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B8_0 = NULL;
  18826. float G_B10_0 = 0.0f;
  18827. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B10_1 = NULL;
  18828. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B16_0 = NULL;
  18829. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B15_0 = NULL;
  18830. float G_B17_0 = 0.0f;
  18831. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B17_1 = NULL;
  18832. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B23_0 = NULL;
  18833. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B22_0 = NULL;
  18834. float G_B24_0 = 0.0f;
  18835. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B24_1 = NULL;
  18836. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B30_0 = NULL;
  18837. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B29_0 = NULL;
  18838. float G_B31_0 = 0.0f;
  18839. Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* G_B31_1 = NULL;
  18840. {
  18841. // if (!IsActive() || !IsInteractable())
  18842. bool L_0;
  18843. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  18844. if (!L_0)
  18845. {
  18846. goto IL_0010;
  18847. }
  18848. }
  18849. {
  18850. bool L_1;
  18851. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  18852. if (L_1)
  18853. {
  18854. goto IL_0018;
  18855. }
  18856. }
  18857. IL_0010:
  18858. {
  18859. // base.OnMove(eventData);
  18860. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_2 = ___0_eventData;
  18861. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_2, NULL);
  18862. // return;
  18863. return;
  18864. }
  18865. IL_0018:
  18866. {
  18867. // switch (eventData.moveDir)
  18868. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_3 = ___0_eventData;
  18869. NullCheck(L_3);
  18870. int32_t L_4;
  18871. L_4 = AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline(L_3, NULL);
  18872. V_0 = L_4;
  18873. int32_t L_5 = V_0;
  18874. switch (L_5)
  18875. {
  18876. case 0:
  18877. {
  18878. goto IL_0036;
  18879. }
  18880. case 1:
  18881. {
  18882. goto IL_00ca;
  18883. }
  18884. case 2:
  18885. {
  18886. goto IL_0080;
  18887. }
  18888. case 3:
  18889. {
  18890. goto IL_0115;
  18891. }
  18892. }
  18893. }
  18894. {
  18895. return;
  18896. }
  18897. IL_0036:
  18898. {
  18899. // if (axis == Axis.Horizontal && FindSelectableOnLeft() == null)
  18900. int32_t L_6;
  18901. L_6 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18902. if (L_6)
  18903. {
  18904. goto IL_0078;
  18905. }
  18906. }
  18907. {
  18908. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_7;
  18909. L_7 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  18910. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18911. bool L_8;
  18912. L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18913. if (!L_8)
  18914. {
  18915. goto IL_0078;
  18916. }
  18917. }
  18918. {
  18919. // Set(reverseValue ? value + stepSize : value - stepSize);
  18920. bool L_9;
  18921. L_9 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  18922. G_B8_0 = __this;
  18923. if (L_9)
  18924. {
  18925. G_B9_0 = __this;
  18926. goto IL_0064;
  18927. }
  18928. }
  18929. {
  18930. float L_10;
  18931. L_10 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  18932. float L_11;
  18933. L_11 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  18934. G_B10_0 = ((float)il2cpp_codegen_subtract(L_10, L_11));
  18935. G_B10_1 = G_B8_0;
  18936. goto IL_0071;
  18937. }
  18938. IL_0064:
  18939. {
  18940. float L_12;
  18941. L_12 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  18942. float L_13;
  18943. L_13 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  18944. G_B10_0 = ((float)il2cpp_codegen_add(L_12, L_13));
  18945. G_B10_1 = G_B9_0;
  18946. }
  18947. IL_0071:
  18948. {
  18949. NullCheck(G_B10_1);
  18950. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, G_B10_1, G_B10_0, (bool)1);
  18951. return;
  18952. }
  18953. IL_0078:
  18954. {
  18955. // base.OnMove(eventData);
  18956. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_14 = ___0_eventData;
  18957. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_14, NULL);
  18958. // break;
  18959. return;
  18960. }
  18961. IL_0080:
  18962. {
  18963. // if (axis == Axis.Horizontal && FindSelectableOnRight() == null)
  18964. int32_t L_15;
  18965. L_15 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  18966. if (L_15)
  18967. {
  18968. goto IL_00c2;
  18969. }
  18970. }
  18971. {
  18972. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_16;
  18973. L_16 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  18974. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  18975. bool L_17;
  18976. L_17 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  18977. if (!L_17)
  18978. {
  18979. goto IL_00c2;
  18980. }
  18981. }
  18982. {
  18983. // Set(reverseValue ? value - stepSize : value + stepSize);
  18984. bool L_18;
  18985. L_18 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  18986. G_B15_0 = __this;
  18987. if (L_18)
  18988. {
  18989. G_B16_0 = __this;
  18990. goto IL_00ae;
  18991. }
  18992. }
  18993. {
  18994. float L_19;
  18995. L_19 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  18996. float L_20;
  18997. L_20 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  18998. G_B17_0 = ((float)il2cpp_codegen_add(L_19, L_20));
  18999. G_B17_1 = G_B15_0;
  19000. goto IL_00bb;
  19001. }
  19002. IL_00ae:
  19003. {
  19004. float L_21;
  19005. L_21 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  19006. float L_22;
  19007. L_22 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  19008. G_B17_0 = ((float)il2cpp_codegen_subtract(L_21, L_22));
  19009. G_B17_1 = G_B16_0;
  19010. }
  19011. IL_00bb:
  19012. {
  19013. NullCheck(G_B17_1);
  19014. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, G_B17_1, G_B17_0, (bool)1);
  19015. return;
  19016. }
  19017. IL_00c2:
  19018. {
  19019. // base.OnMove(eventData);
  19020. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_23 = ___0_eventData;
  19021. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_23, NULL);
  19022. // break;
  19023. return;
  19024. }
  19025. IL_00ca:
  19026. {
  19027. // if (axis == Axis.Vertical && FindSelectableOnUp() == null)
  19028. int32_t L_24;
  19029. L_24 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19030. if ((!(((uint32_t)L_24) == ((uint32_t)1))))
  19031. {
  19032. goto IL_010d;
  19033. }
  19034. }
  19035. {
  19036. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_25;
  19037. L_25 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  19038. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19039. bool L_26;
  19040. L_26 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_25, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19041. if (!L_26)
  19042. {
  19043. goto IL_010d;
  19044. }
  19045. }
  19046. {
  19047. // Set(reverseValue ? value - stepSize : value + stepSize);
  19048. bool L_27;
  19049. L_27 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  19050. G_B22_0 = __this;
  19051. if (L_27)
  19052. {
  19053. G_B23_0 = __this;
  19054. goto IL_00f9;
  19055. }
  19056. }
  19057. {
  19058. float L_28;
  19059. L_28 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  19060. float L_29;
  19061. L_29 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  19062. G_B24_0 = ((float)il2cpp_codegen_add(L_28, L_29));
  19063. G_B24_1 = G_B22_0;
  19064. goto IL_0106;
  19065. }
  19066. IL_00f9:
  19067. {
  19068. float L_30;
  19069. L_30 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  19070. float L_31;
  19071. L_31 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  19072. G_B24_0 = ((float)il2cpp_codegen_subtract(L_30, L_31));
  19073. G_B24_1 = G_B23_0;
  19074. }
  19075. IL_0106:
  19076. {
  19077. NullCheck(G_B24_1);
  19078. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, G_B24_1, G_B24_0, (bool)1);
  19079. return;
  19080. }
  19081. IL_010d:
  19082. {
  19083. // base.OnMove(eventData);
  19084. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_32 = ___0_eventData;
  19085. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_32, NULL);
  19086. // break;
  19087. return;
  19088. }
  19089. IL_0115:
  19090. {
  19091. // if (axis == Axis.Vertical && FindSelectableOnDown() == null)
  19092. int32_t L_33;
  19093. L_33 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19094. if ((!(((uint32_t)L_33) == ((uint32_t)1))))
  19095. {
  19096. goto IL_0158;
  19097. }
  19098. }
  19099. {
  19100. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_34;
  19101. L_34 = VirtualFuncInvoker0< Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  19102. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19103. bool L_35;
  19104. L_35 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_34, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19105. if (!L_35)
  19106. {
  19107. goto IL_0158;
  19108. }
  19109. }
  19110. {
  19111. // Set(reverseValue ? value + stepSize : value - stepSize);
  19112. bool L_36;
  19113. L_36 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  19114. G_B29_0 = __this;
  19115. if (L_36)
  19116. {
  19117. G_B30_0 = __this;
  19118. goto IL_0144;
  19119. }
  19120. }
  19121. {
  19122. float L_37;
  19123. L_37 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  19124. float L_38;
  19125. L_38 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  19126. G_B31_0 = ((float)il2cpp_codegen_subtract(L_37, L_38));
  19127. G_B31_1 = G_B29_0;
  19128. goto IL_0151;
  19129. }
  19130. IL_0144:
  19131. {
  19132. float L_39;
  19133. L_39 = VirtualFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  19134. float L_40;
  19135. L_40 = Slider_get_stepSize_m55FF421B05B5995454F93AF1D3A5313A6C58977D(__this, NULL);
  19136. G_B31_0 = ((float)il2cpp_codegen_add(L_39, L_40));
  19137. G_B31_1 = G_B30_0;
  19138. }
  19139. IL_0151:
  19140. {
  19141. NullCheck(G_B31_1);
  19142. VirtualActionInvoker2< float, bool >::Invoke(53 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, G_B31_1, G_B31_0, (bool)1);
  19143. return;
  19144. }
  19145. IL_0158:
  19146. {
  19147. // base.OnMove(eventData);
  19148. AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* L_41 = ___0_eventData;
  19149. Selectable_OnMove_m0801D5433615BD3163659A17B1DB2B23886AF05A(__this, L_41, NULL);
  19150. // }
  19151. return;
  19152. }
  19153. }
  19154. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnLeft()
  19155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Slider_FindSelectableOnLeft_mB3F6A127C5B758ED1CB9E850FEE3BBE0D4CF3F85 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  19156. {
  19157. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  19158. memset((&V_0), 0, sizeof(V_0));
  19159. {
  19160. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  19161. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  19162. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  19163. V_0 = L_0;
  19164. int32_t L_1;
  19165. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  19166. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  19167. {
  19168. goto IL_001b;
  19169. }
  19170. }
  19171. {
  19172. int32_t L_2;
  19173. L_2 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19174. if (L_2)
  19175. {
  19176. goto IL_001b;
  19177. }
  19178. }
  19179. {
  19180. // return null;
  19181. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  19182. }
  19183. IL_001b:
  19184. {
  19185. // return base.FindSelectableOnLeft();
  19186. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  19187. L_3 = Selectable_FindSelectableOnLeft_m1DB05BA9AB4FBED7AAD646526926BCC9BC99E134(__this, NULL);
  19188. return L_3;
  19189. }
  19190. }
  19191. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnRight()
  19192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Slider_FindSelectableOnRight_m109193687A0ADDDF1BA1AEA2E6B49A1399AF18D4 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  19193. {
  19194. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  19195. memset((&V_0), 0, sizeof(V_0));
  19196. {
  19197. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Horizontal)
  19198. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  19199. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  19200. V_0 = L_0;
  19201. int32_t L_1;
  19202. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  19203. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  19204. {
  19205. goto IL_001b;
  19206. }
  19207. }
  19208. {
  19209. int32_t L_2;
  19210. L_2 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19211. if (L_2)
  19212. {
  19213. goto IL_001b;
  19214. }
  19215. }
  19216. {
  19217. // return null;
  19218. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  19219. }
  19220. IL_001b:
  19221. {
  19222. // return base.FindSelectableOnRight();
  19223. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  19224. L_3 = Selectable_FindSelectableOnRight_m9F76D3B04DD85E9A2C6DC3F1041DE0C9200F307E(__this, NULL);
  19225. return L_3;
  19226. }
  19227. }
  19228. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnUp()
  19229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Slider_FindSelectableOnUp_m3523976BA934C07123A7E28CCE8302CAF321115A (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  19230. {
  19231. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  19232. memset((&V_0), 0, sizeof(V_0));
  19233. {
  19234. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  19235. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  19236. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  19237. V_0 = L_0;
  19238. int32_t L_1;
  19239. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  19240. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  19241. {
  19242. goto IL_001c;
  19243. }
  19244. }
  19245. {
  19246. int32_t L_2;
  19247. L_2 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19248. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  19249. {
  19250. goto IL_001c;
  19251. }
  19252. }
  19253. {
  19254. // return null;
  19255. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  19256. }
  19257. IL_001c:
  19258. {
  19259. // return base.FindSelectableOnUp();
  19260. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  19261. L_3 = Selectable_FindSelectableOnUp_m3B25FCB3C7EBEA5A777325A7ECB7985A4B7345CC(__this, NULL);
  19262. return L_3;
  19263. }
  19264. }
  19265. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnDown()
  19266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Slider_FindSelectableOnDown_mC50638D5F0EE1A5D2E9322F0C7F88ED33F6161F1 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  19267. {
  19268. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_0;
  19269. memset((&V_0), 0, sizeof(V_0));
  19270. {
  19271. // if (navigation.mode == Navigation.Mode.Automatic && axis == Axis.Vertical)
  19272. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0;
  19273. L_0 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline(__this, NULL);
  19274. V_0 = L_0;
  19275. int32_t L_1;
  19276. L_1 = Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline((&V_0), NULL);
  19277. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  19278. {
  19279. goto IL_001c;
  19280. }
  19281. }
  19282. {
  19283. int32_t L_2;
  19284. L_2 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19285. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  19286. {
  19287. goto IL_001c;
  19288. }
  19289. }
  19290. {
  19291. // return null;
  19292. return (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712*)NULL;
  19293. }
  19294. IL_001c:
  19295. {
  19296. // return base.FindSelectableOnDown();
  19297. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_3;
  19298. L_3 = Selectable_FindSelectableOnDown_mF1715CEA701C504DA775E4A22373881031F851B3(__this, NULL);
  19299. return L_3;
  19300. }
  19301. }
  19302. // System.Void UnityEngine.UI.Slider::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  19303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_OnInitializePotentialDrag_m509A0273020AF65D2DA0DB25EC35FDB748F75DC9 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  19304. {
  19305. {
  19306. // eventData.useDragThreshold = false;
  19307. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  19308. NullCheck(L_0);
  19309. PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline(L_0, (bool)0, NULL);
  19310. // }
  19311. return;
  19312. }
  19313. }
  19314. // System.Void UnityEngine.UI.Slider::SetDirection(UnityEngine.UI.Slider/Direction,System.Boolean)
  19315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_SetDirection_m84FCDE9EB319203D0C5C4069A1BFC40447760101 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, int32_t ___0_direction, bool ___1_includeRectLayouts, const RuntimeMethod* method)
  19316. {
  19317. static bool s_Il2CppMethodInitialized;
  19318. if (!s_Il2CppMethodInitialized)
  19319. {
  19320. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  19321. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
  19322. s_Il2CppMethodInitialized = true;
  19323. }
  19324. int32_t V_0 = 0;
  19325. bool V_1 = false;
  19326. {
  19327. // Axis oldAxis = axis;
  19328. int32_t L_0;
  19329. L_0 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19330. V_0 = L_0;
  19331. // bool oldReverse = reverseValue;
  19332. bool L_1;
  19333. L_1 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  19334. V_1 = L_1;
  19335. // this.direction = direction;
  19336. int32_t L_2 = ___0_direction;
  19337. Slider_set_direction_mD219E6B22DA729C74E1594C8571B926C4A96871D(__this, L_2, NULL);
  19338. // if (!includeRectLayouts)
  19339. bool L_3 = ___1_includeRectLayouts;
  19340. if (L_3)
  19341. {
  19342. goto IL_0019;
  19343. }
  19344. }
  19345. {
  19346. // return;
  19347. return;
  19348. }
  19349. IL_0019:
  19350. {
  19351. // if (axis != oldAxis)
  19352. int32_t L_4;
  19353. L_4 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19354. int32_t L_5 = V_0;
  19355. if ((((int32_t)L_4) == ((int32_t)L_5)))
  19356. {
  19357. goto IL_0034;
  19358. }
  19359. }
  19360. {
  19361. // RectTransformUtility.FlipLayoutAxes(transform as RectTransform, true, true);
  19362. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
  19363. L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  19364. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  19365. RectTransformUtility_FlipLayoutAxes_m26EB79DA22C994D656FD630B5E4404F42F7057BA(((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_6, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), (bool)1, (bool)1, NULL);
  19366. }
  19367. IL_0034:
  19368. {
  19369. // if (reverseValue != oldReverse)
  19370. bool L_7;
  19371. L_7 = Slider_get_reverseValue_mE0B463C7174C203F870866456E0EF2AD39D8E834(__this, NULL);
  19372. bool L_8 = V_1;
  19373. if ((((int32_t)L_7) == ((int32_t)L_8)))
  19374. {
  19375. goto IL_0055;
  19376. }
  19377. }
  19378. {
  19379. // RectTransformUtility.FlipLayoutOnAxis(transform as RectTransform, (int)axis, true, true);
  19380. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9;
  19381. L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  19382. int32_t L_10;
  19383. L_10 = Slider_get_axis_m1EBD05C9A3C34B1859FEA0192B4569AD45EC7DED(__this, NULL);
  19384. il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
  19385. RectTransformUtility_FlipLayoutOnAxis_mC9F2317970259E4D98783F6515EA6AE5B1D1A16E(((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_9, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), L_10, (bool)1, (bool)1, NULL);
  19386. }
  19387. IL_0055:
  19388. {
  19389. // }
  19390. return;
  19391. }
  19392. }
  19393. // UnityEngine.Transform UnityEngine.UI.Slider::UnityEngine.UI.ICanvasElement.get_transform()
  19394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Slider_UnityEngine_UI_ICanvasElement_get_transform_mA7875ACE1B6F89DDBF76529E25C1E122F027C33E (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  19395. {
  19396. {
  19397. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  19398. L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  19399. return L_0;
  19400. }
  19401. }
  19402. #ifdef __clang__
  19403. #pragma clang diagnostic pop
  19404. #endif
  19405. #ifdef __clang__
  19406. #pragma clang diagnostic push
  19407. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19408. #pragma clang diagnostic ignored "-Wunused-variable"
  19409. #endif
  19410. // System.Void UnityEngine.UI.Slider/SliderEvent::.ctor()
  19411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SliderEvent__ctor_m5FD31BB6BB3FAF583C0A555FCF3733EAD6A6C319 (SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* __this, const RuntimeMethod* method)
  19412. {
  19413. static bool s_Il2CppMethodInitialized;
  19414. if (!s_Il2CppMethodInitialized)
  19415. {
  19416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var);
  19417. s_Il2CppMethodInitialized = true;
  19418. }
  19419. {
  19420. UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422(__this, UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var);
  19421. return;
  19422. }
  19423. }
  19424. #ifdef __clang__
  19425. #pragma clang diagnostic pop
  19426. #endif
  19427. #ifdef __clang__
  19428. #pragma clang diagnostic push
  19429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19430. #pragma clang diagnostic ignored "-Wunused-variable"
  19431. #endif
  19432. // Conversion methods for marshalling of: UnityEngine.UI.SpriteState
  19433. IL2CPP_EXTERN_C void SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshal_pinvoke(const SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD& unmarshaled, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke& marshaled)
  19434. {
  19435. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  19436. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  19437. }
  19438. IL2CPP_EXTERN_C void SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshal_pinvoke_back(const SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke& marshaled, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD& unmarshaled)
  19439. {
  19440. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  19441. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  19442. }
  19443. // Conversion method for clean up from marshalling of: UnityEngine.UI.SpriteState
  19444. IL2CPP_EXTERN_C void SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshal_pinvoke_cleanup(SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke& marshaled)
  19445. {
  19446. }
  19447. // Conversion methods for marshalling of: UnityEngine.UI.SpriteState
  19448. IL2CPP_EXTERN_C void SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshal_com(const SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD& unmarshaled, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com& marshaled)
  19449. {
  19450. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  19451. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  19452. }
  19453. IL2CPP_EXTERN_C void SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshal_com_back(const SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com& marshaled, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD& unmarshaled)
  19454. {
  19455. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  19456. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  19457. }
  19458. // Conversion method for clean up from marshalling of: UnityEngine.UI.SpriteState
  19459. IL2CPP_EXTERN_C void SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshal_com_cleanup(SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com& marshaled)
  19460. {
  19461. }
  19462. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_highlightedSprite()
  19463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  19464. {
  19465. {
  19466. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  19467. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_HighlightedSprite_0;
  19468. return L_0;
  19469. }
  19470. }
  19471. IL2CPP_EXTERN_C Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  19472. {
  19473. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19474. int32_t _offset = 1;
  19475. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19476. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* _returnValue;
  19477. _returnValue = SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB_inline(_thisAdjusted, method);
  19478. return _returnValue;
  19479. }
  19480. // System.Void UnityEngine.UI.SpriteState::set_highlightedSprite(UnityEngine.Sprite)
  19481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_mEECDB7C62DE0C6A0B2A7D5D7ADF54EB8CDDB20B0 (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19482. {
  19483. {
  19484. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  19485. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  19486. __this->___m_HighlightedSprite_0 = L_0;
  19487. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HighlightedSprite_0), (void*)L_0);
  19488. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  19489. return;
  19490. }
  19491. }
  19492. IL2CPP_EXTERN_C void SpriteState_set_highlightedSprite_mEECDB7C62DE0C6A0B2A7D5D7ADF54EB8CDDB20B0_AdjustorThunk (RuntimeObject* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19493. {
  19494. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19495. int32_t _offset = 1;
  19496. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19497. SpriteState_set_highlightedSprite_mEECDB7C62DE0C6A0B2A7D5D7ADF54EB8CDDB20B0_inline(_thisAdjusted, ___0_value, method);
  19498. }
  19499. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_pressedSprite()
  19500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  19501. {
  19502. {
  19503. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  19504. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_PressedSprite_1;
  19505. return L_0;
  19506. }
  19507. }
  19508. IL2CPP_EXTERN_C Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  19509. {
  19510. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19511. int32_t _offset = 1;
  19512. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19513. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* _returnValue;
  19514. _returnValue = SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD_inline(_thisAdjusted, method);
  19515. return _returnValue;
  19516. }
  19517. // System.Void UnityEngine.UI.SpriteState::set_pressedSprite(UnityEngine.Sprite)
  19518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_mD01568B87B1BC1374CCFB5CD190D7CD62A6FDAA3 (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19519. {
  19520. {
  19521. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  19522. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  19523. __this->___m_PressedSprite_1 = L_0;
  19524. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PressedSprite_1), (void*)L_0);
  19525. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  19526. return;
  19527. }
  19528. }
  19529. IL2CPP_EXTERN_C void SpriteState_set_pressedSprite_mD01568B87B1BC1374CCFB5CD190D7CD62A6FDAA3_AdjustorThunk (RuntimeObject* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19530. {
  19531. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19532. int32_t _offset = 1;
  19533. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19534. SpriteState_set_pressedSprite_mD01568B87B1BC1374CCFB5CD190D7CD62A6FDAA3_inline(_thisAdjusted, ___0_value, method);
  19535. }
  19536. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_selectedSprite()
  19537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5 (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  19538. {
  19539. {
  19540. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  19541. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_SelectedSprite_2;
  19542. return L_0;
  19543. }
  19544. }
  19545. IL2CPP_EXTERN_C Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  19546. {
  19547. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19548. int32_t _offset = 1;
  19549. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19550. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* _returnValue;
  19551. _returnValue = SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5_inline(_thisAdjusted, method);
  19552. return _returnValue;
  19553. }
  19554. // System.Void UnityEngine.UI.SpriteState::set_selectedSprite(UnityEngine.Sprite)
  19555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_selectedSprite_m902ACABEC203C0A2408B4ECD7B74C10DFE7BB340 (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19556. {
  19557. {
  19558. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  19559. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  19560. __this->___m_SelectedSprite_2 = L_0;
  19561. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectedSprite_2), (void*)L_0);
  19562. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  19563. return;
  19564. }
  19565. }
  19566. IL2CPP_EXTERN_C void SpriteState_set_selectedSprite_m902ACABEC203C0A2408B4ECD7B74C10DFE7BB340_AdjustorThunk (RuntimeObject* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19567. {
  19568. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19569. int32_t _offset = 1;
  19570. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19571. SpriteState_set_selectedSprite_m902ACABEC203C0A2408B4ECD7B74C10DFE7BB340_inline(_thisAdjusted, ___0_value, method);
  19572. }
  19573. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_disabledSprite()
  19574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  19575. {
  19576. {
  19577. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  19578. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_DisabledSprite_3;
  19579. return L_0;
  19580. }
  19581. }
  19582. IL2CPP_EXTERN_C Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  19583. {
  19584. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19585. int32_t _offset = 1;
  19586. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19587. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* _returnValue;
  19588. _returnValue = SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C_inline(_thisAdjusted, method);
  19589. return _returnValue;
  19590. }
  19591. // System.Void UnityEngine.UI.SpriteState::set_disabledSprite(UnityEngine.Sprite)
  19592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_m624499C245DC34D314FF0326FE5ADCF35DA28E27 (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19593. {
  19594. {
  19595. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  19596. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  19597. __this->___m_DisabledSprite_3 = L_0;
  19598. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisabledSprite_3), (void*)L_0);
  19599. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  19600. return;
  19601. }
  19602. }
  19603. IL2CPP_EXTERN_C void SpriteState_set_disabledSprite_m624499C245DC34D314FF0326FE5ADCF35DA28E27_AdjustorThunk (RuntimeObject* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  19604. {
  19605. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19606. int32_t _offset = 1;
  19607. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19608. SpriteState_set_disabledSprite_m624499C245DC34D314FF0326FE5ADCF35DA28E27_inline(_thisAdjusted, ___0_value, method);
  19609. }
  19610. // System.Boolean UnityEngine.UI.SpriteState::Equals(UnityEngine.UI.SpriteState)
  19611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteState_Equals_mAF58D9F36662F5A8196071690175AAFCC4506653 (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___0_other, const RuntimeMethod* method)
  19612. {
  19613. static bool s_Il2CppMethodInitialized;
  19614. if (!s_Il2CppMethodInitialized)
  19615. {
  19616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19617. s_Il2CppMethodInitialized = true;
  19618. }
  19619. {
  19620. // return highlightedSprite == other.highlightedSprite &&
  19621. // pressedSprite == other.pressedSprite &&
  19622. // selectedSprite == other.selectedSprite &&
  19623. // disabledSprite == other.disabledSprite;
  19624. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
  19625. L_0 = SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB_inline(__this, NULL);
  19626. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_1;
  19627. L_1 = SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB_inline((&___0_other), NULL);
  19628. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19629. bool L_2;
  19630. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
  19631. if (!L_2)
  19632. {
  19633. goto IL_004f;
  19634. }
  19635. }
  19636. {
  19637. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
  19638. L_3 = SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD_inline(__this, NULL);
  19639. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4;
  19640. L_4 = SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD_inline((&___0_other), NULL);
  19641. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19642. bool L_5;
  19643. L_5 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, L_4, NULL);
  19644. if (!L_5)
  19645. {
  19646. goto IL_004f;
  19647. }
  19648. }
  19649. {
  19650. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6;
  19651. L_6 = SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5_inline(__this, NULL);
  19652. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7;
  19653. L_7 = SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5_inline((&___0_other), NULL);
  19654. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19655. bool L_8;
  19656. L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_6, L_7, NULL);
  19657. if (!L_8)
  19658. {
  19659. goto IL_004f;
  19660. }
  19661. }
  19662. {
  19663. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9;
  19664. L_9 = SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C_inline(__this, NULL);
  19665. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10;
  19666. L_10 = SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C_inline((&___0_other), NULL);
  19667. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19668. bool L_11;
  19669. L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, L_10, NULL);
  19670. return L_11;
  19671. }
  19672. IL_004f:
  19673. {
  19674. return (bool)0;
  19675. }
  19676. }
  19677. IL2CPP_EXTERN_C bool SpriteState_Equals_mAF58D9F36662F5A8196071690175AAFCC4506653_AdjustorThunk (RuntimeObject* __this, SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___0_other, const RuntimeMethod* method)
  19678. {
  19679. SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* _thisAdjusted;
  19680. int32_t _offset = 1;
  19681. _thisAdjusted = reinterpret_cast<SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD*>(__this + _offset);
  19682. bool _returnValue;
  19683. _returnValue = SpriteState_Equals_mAF58D9F36662F5A8196071690175AAFCC4506653(_thisAdjusted, ___0_other, method);
  19684. return _returnValue;
  19685. }
  19686. #ifdef __clang__
  19687. #pragma clang diagnostic pop
  19688. #endif
  19689. #ifdef __clang__
  19690. #pragma clang diagnostic push
  19691. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19692. #pragma clang diagnostic ignored "-Wunused-variable"
  19693. #endif
  19694. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32)
  19695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* StencilMaterial_Add_m84AA68A912ABDADC5187B9E9BC0E4FE6DB4E2220 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_baseMat, int32_t ___1_stencilID, const RuntimeMethod* method)
  19696. {
  19697. {
  19698. // public static Material Add(Material baseMat, int stencilID) { return null; }
  19699. return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  19700. }
  19701. }
  19702. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask)
  19703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* StencilMaterial_Add_m4FBC1C2732C3B161EE38767ABE2020105E0BF7F4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_baseMat, int32_t ___1_stencilID, int32_t ___2_operation, int32_t ___3_compareFunction, int32_t ___4_colorWriteMask, const RuntimeMethod* method)
  19704. {
  19705. static bool s_Il2CppMethodInitialized;
  19706. if (!s_Il2CppMethodInitialized)
  19707. {
  19708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19709. s_Il2CppMethodInitialized = true;
  19710. }
  19711. {
  19712. // return Add(baseMat, stencilID, operation, compareFunction, colorWriteMask, 255, 255);
  19713. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_baseMat;
  19714. int32_t L_1 = ___1_stencilID;
  19715. int32_t L_2 = ___2_operation;
  19716. int32_t L_3 = ___3_compareFunction;
  19717. int32_t L_4 = ___4_colorWriteMask;
  19718. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19719. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5;
  19720. L_5 = StencilMaterial_Add_m7BF719F0507970D16D11F47019761391ACE55766(L_0, L_1, L_2, L_3, L_4, ((int32_t)255), ((int32_t)255), NULL);
  19721. return L_5;
  19722. }
  19723. }
  19724. // System.Void UnityEngine.UI.StencilMaterial::LogWarningWhenNotInBatchmode(System.String,UnityEngine.Object)
  19725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3 (String_t* ___0_warning, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  19726. {
  19727. static bool s_Il2CppMethodInitialized;
  19728. if (!s_Il2CppMethodInitialized)
  19729. {
  19730. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19731. s_Il2CppMethodInitialized = true;
  19732. }
  19733. {
  19734. // if (!Application.isBatchMode)
  19735. bool L_0;
  19736. L_0 = Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36(NULL);
  19737. if (L_0)
  19738. {
  19739. goto IL_000e;
  19740. }
  19741. }
  19742. {
  19743. // Debug.LogWarning(warning, context);
  19744. String_t* L_1 = ___0_warning;
  19745. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  19746. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19747. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_1, L_2, NULL);
  19748. }
  19749. IL_000e:
  19750. {
  19751. // }
  19752. return;
  19753. }
  19754. }
  19755. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  19756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* StencilMaterial_Add_m7BF719F0507970D16D11F47019761391ACE55766 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_baseMat, int32_t ___1_stencilID, int32_t ___2_operation, int32_t ___3_compareFunction, int32_t ___4_colorWriteMask, int32_t ___5_readMask, int32_t ___6_writeMask, const RuntimeMethod* method)
  19757. {
  19758. static bool s_Il2CppMethodInitialized;
  19759. if (!s_Il2CppMethodInitialized)
  19760. {
  19761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var);
  19762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorWriteMask_tD91EE58294D13F5BA3716FC0ED700F0ED671CF08_il2cpp_TypeInfo_var);
  19763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518_il2cpp_TypeInfo_var);
  19764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  19765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8A27C35C87587564ACC27018226427FAA47ED320_RuntimeMethod_var);
  19766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_RuntimeMethod_var);
  19767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9_RuntimeMethod_var);
  19768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2_il2cpp_TypeInfo_var);
  19769. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
  19770. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  19771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436_il2cpp_TypeInfo_var);
  19774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F52C788AC4796FE5841155F7DF3896E049C051E);
  19775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1278EE5A385E6F1ED1D60B4887FE9D53476A899A);
  19776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14254BB83373B11756D2303A8E187014374CE5D9);
  19777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2010EA04D3D3AB54BFDF830272F0AF4D1BEC511C);
  19778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236);
  19779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D334A061889D9255A5FB3A0020B19191A3EE18E);
  19780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5ECA508019ED4EB6B88D49932A176E84BC448126);
  19781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F4654381E5B48E9455811A632D48301D49A5298);
  19782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58);
  19783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EEC8C7DA706669BD0B16BFB492B793CD7CA971E);
  19784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral97BE74F6BDD964B6117097C57EF1E5E04FBBE50B);
  19785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA91AF9188AE7A0C8DBB69942D4F8B9F603BE7B4);
  19786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD9DBE51C720372F84FFC7F716527FD61D493EC1);
  19787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0A6E6DC25E45868734BB4AF5E23E886068187CE);
  19788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD880F261C51445E5913AD2E4F89FA983CE73C51E);
  19789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDA733AED06AEB4E76C3DB3A838CAD145ED04EF6);
  19790. s_Il2CppMethodInitialized = true;
  19791. }
  19792. int32_t V_0 = 0;
  19793. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* V_1 = NULL;
  19794. int32_t V_2 = 0;
  19795. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* V_3 = NULL;
  19796. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* G_B29_0 = NULL;
  19797. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* G_B28_0 = NULL;
  19798. int32_t G_B30_0 = 0;
  19799. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* G_B30_1 = NULL;
  19800. String_t* G_B32_0 = NULL;
  19801. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B32_1 = NULL;
  19802. String_t* G_B31_0 = NULL;
  19803. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B31_1 = NULL;
  19804. float G_B33_0 = 0.0f;
  19805. String_t* G_B33_1 = NULL;
  19806. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B33_2 = NULL;
  19807. {
  19808. // if ((stencilID <= 0 && colorWriteMask == ColorWriteMask.All) || baseMat == null)
  19809. int32_t L_0 = ___1_stencilID;
  19810. if ((((int32_t)L_0) > ((int32_t)0)))
  19811. {
  19812. goto IL_000a;
  19813. }
  19814. }
  19815. {
  19816. int32_t L_1 = ___4_colorWriteMask;
  19817. if ((((int32_t)L_1) == ((int32_t)((int32_t)15))))
  19818. {
  19819. goto IL_0013;
  19820. }
  19821. }
  19822. IL_000a:
  19823. {
  19824. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___0_baseMat;
  19825. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19826. bool L_3;
  19827. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  19828. if (!L_3)
  19829. {
  19830. goto IL_0015;
  19831. }
  19832. }
  19833. IL_0013:
  19834. {
  19835. // return baseMat;
  19836. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = ___0_baseMat;
  19837. return L_4;
  19838. }
  19839. IL_0015:
  19840. {
  19841. // if (!baseMat.HasProperty("_Stencil"))
  19842. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = ___0_baseMat;
  19843. NullCheck(L_5);
  19844. bool L_6;
  19845. L_6 = Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C(L_5, _stringLiteral2010EA04D3D3AB54BFDF830272F0AF4D1BEC511C, NULL);
  19846. if (L_6)
  19847. {
  19848. goto IL_003f;
  19849. }
  19850. }
  19851. {
  19852. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _Stencil property", baseMat);
  19853. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = ___0_baseMat;
  19854. NullCheck(L_7);
  19855. String_t* L_8;
  19856. L_8 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_7, NULL);
  19857. String_t* L_9;
  19858. L_9 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_8, _stringLiteral1278EE5A385E6F1ED1D60B4887FE9D53476A899A, NULL);
  19859. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_10 = ___0_baseMat;
  19860. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19861. StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3(L_9, L_10, NULL);
  19862. // return baseMat;
  19863. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11 = ___0_baseMat;
  19864. return L_11;
  19865. }
  19866. IL_003f:
  19867. {
  19868. // if (!baseMat.HasProperty("_StencilOp"))
  19869. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = ___0_baseMat;
  19870. NullCheck(L_12);
  19871. bool L_13;
  19872. L_13 = Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C(L_12, _stringLiteral5ECA508019ED4EB6B88D49932A176E84BC448126, NULL);
  19873. if (L_13)
  19874. {
  19875. goto IL_0069;
  19876. }
  19877. }
  19878. {
  19879. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilOp property", baseMat);
  19880. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_14 = ___0_baseMat;
  19881. NullCheck(L_14);
  19882. String_t* L_15;
  19883. L_15 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_14, NULL);
  19884. String_t* L_16;
  19885. L_16 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_15, _stringLiteralCD9DBE51C720372F84FFC7F716527FD61D493EC1, NULL);
  19886. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17 = ___0_baseMat;
  19887. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19888. StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3(L_16, L_17, NULL);
  19889. // return baseMat;
  19890. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = ___0_baseMat;
  19891. return L_18;
  19892. }
  19893. IL_0069:
  19894. {
  19895. // if (!baseMat.HasProperty("_StencilComp"))
  19896. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_19 = ___0_baseMat;
  19897. NullCheck(L_19);
  19898. bool L_20;
  19899. L_20 = Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C(L_19, _stringLiteral0F52C788AC4796FE5841155F7DF3896E049C051E, NULL);
  19900. if (L_20)
  19901. {
  19902. goto IL_0093;
  19903. }
  19904. }
  19905. {
  19906. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilComp property", baseMat);
  19907. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = ___0_baseMat;
  19908. NullCheck(L_21);
  19909. String_t* L_22;
  19910. L_22 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_21, NULL);
  19911. String_t* L_23;
  19912. L_23 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_22, _stringLiteralD880F261C51445E5913AD2E4F89FA983CE73C51E, NULL);
  19913. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_24 = ___0_baseMat;
  19914. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19915. StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3(L_23, L_24, NULL);
  19916. // return baseMat;
  19917. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_25 = ___0_baseMat;
  19918. return L_25;
  19919. }
  19920. IL_0093:
  19921. {
  19922. // if (!baseMat.HasProperty("_StencilReadMask"))
  19923. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_26 = ___0_baseMat;
  19924. NullCheck(L_26);
  19925. bool L_27;
  19926. L_27 = Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C(L_26, _stringLiteral14254BB83373B11756D2303A8E187014374CE5D9, NULL);
  19927. if (L_27)
  19928. {
  19929. goto IL_00bd;
  19930. }
  19931. }
  19932. {
  19933. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilReadMask property", baseMat);
  19934. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_28 = ___0_baseMat;
  19935. NullCheck(L_28);
  19936. String_t* L_29;
  19937. L_29 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_28, NULL);
  19938. String_t* L_30;
  19939. L_30 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_29, _stringLiteral97BE74F6BDD964B6117097C57EF1E5E04FBBE50B, NULL);
  19940. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_31 = ___0_baseMat;
  19941. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19942. StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3(L_30, L_31, NULL);
  19943. // return baseMat;
  19944. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_32 = ___0_baseMat;
  19945. return L_32;
  19946. }
  19947. IL_00bd:
  19948. {
  19949. // if (!baseMat.HasProperty("_StencilWriteMask"))
  19950. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_33 = ___0_baseMat;
  19951. NullCheck(L_33);
  19952. bool L_34;
  19953. L_34 = Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C(L_33, _stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236, NULL);
  19954. if (L_34)
  19955. {
  19956. goto IL_00e7;
  19957. }
  19958. }
  19959. {
  19960. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilWriteMask property", baseMat);
  19961. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_35 = ___0_baseMat;
  19962. NullCheck(L_35);
  19963. String_t* L_36;
  19964. L_36 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_35, NULL);
  19965. String_t* L_37;
  19966. L_37 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_36, _stringLiteral5D334A061889D9255A5FB3A0020B19191A3EE18E, NULL);
  19967. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_38 = ___0_baseMat;
  19968. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19969. StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3(L_37, L_38, NULL);
  19970. // return baseMat;
  19971. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_39 = ___0_baseMat;
  19972. return L_39;
  19973. }
  19974. IL_00e7:
  19975. {
  19976. // if (!baseMat.HasProperty("_ColorMask"))
  19977. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_40 = ___0_baseMat;
  19978. NullCheck(L_40);
  19979. bool L_41;
  19980. L_41 = Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C(L_40, _stringLiteralD0A6E6DC25E45868734BB4AF5E23E886068187CE, NULL);
  19981. if (L_41)
  19982. {
  19983. goto IL_0111;
  19984. }
  19985. }
  19986. {
  19987. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _ColorMask property", baseMat);
  19988. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_42 = ___0_baseMat;
  19989. NullCheck(L_42);
  19990. String_t* L_43;
  19991. L_43 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_42, NULL);
  19992. String_t* L_44;
  19993. L_44 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_43, _stringLiteral7EEC8C7DA706669BD0B16BFB492B793CD7CA971E, NULL);
  19994. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_45 = ___0_baseMat;
  19995. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  19996. StencilMaterial_LogWarningWhenNotInBatchmode_mDA6F8CA72D4AAD9C9B480AD2AB4FEFE0C73CD8E3(L_44, L_45, NULL);
  19997. // return baseMat;
  19998. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_46 = ___0_baseMat;
  19999. return L_46;
  20000. }
  20001. IL_0111:
  20002. {
  20003. // var listCount = m_List.Count;
  20004. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20005. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_47 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20006. NullCheck(L_47);
  20007. int32_t L_48;
  20008. L_48 = List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_inline(L_47, List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_RuntimeMethod_var);
  20009. V_0 = L_48;
  20010. // for (int i = 0; i < listCount; ++i)
  20011. V_2 = 0;
  20012. goto IL_018c;
  20013. }
  20014. IL_0120:
  20015. {
  20016. // MatEntry ent = m_List[i];
  20017. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20018. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_49 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20019. int32_t L_50 = V_2;
  20020. NullCheck(L_49);
  20021. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_51;
  20022. L_51 = List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9(L_49, L_50, List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9_RuntimeMethod_var);
  20023. V_3 = L_51;
  20024. // if (ent.baseMat == baseMat
  20025. // && ent.stencilId == stencilID
  20026. // && ent.operation == operation
  20027. // && ent.compareFunction == compareFunction
  20028. // && ent.readMask == readMask
  20029. // && ent.writeMask == writeMask
  20030. // && ent.colorMask == colorWriteMask)
  20031. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_52 = V_3;
  20032. NullCheck(L_52);
  20033. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_53 = L_52->___baseMat_0;
  20034. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_54 = ___0_baseMat;
  20035. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20036. bool L_55;
  20037. L_55 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_53, L_54, NULL);
  20038. if (!L_55)
  20039. {
  20040. goto IL_0188;
  20041. }
  20042. }
  20043. {
  20044. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_56 = V_3;
  20045. NullCheck(L_56);
  20046. int32_t L_57 = L_56->___stencilId_3;
  20047. int32_t L_58 = ___1_stencilID;
  20048. if ((!(((uint32_t)L_57) == ((uint32_t)L_58))))
  20049. {
  20050. goto IL_0188;
  20051. }
  20052. }
  20053. {
  20054. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_59 = V_3;
  20055. NullCheck(L_59);
  20056. int32_t L_60 = L_59->___operation_4;
  20057. int32_t L_61 = ___2_operation;
  20058. if ((!(((uint32_t)L_60) == ((uint32_t)L_61))))
  20059. {
  20060. goto IL_0188;
  20061. }
  20062. }
  20063. {
  20064. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_62 = V_3;
  20065. NullCheck(L_62);
  20066. int32_t L_63 = L_62->___compareFunction_5;
  20067. int32_t L_64 = ___3_compareFunction;
  20068. if ((!(((uint32_t)L_63) == ((uint32_t)L_64))))
  20069. {
  20070. goto IL_0188;
  20071. }
  20072. }
  20073. {
  20074. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_65 = V_3;
  20075. NullCheck(L_65);
  20076. int32_t L_66 = L_65->___readMask_6;
  20077. int32_t L_67 = ___5_readMask;
  20078. if ((!(((uint32_t)L_66) == ((uint32_t)L_67))))
  20079. {
  20080. goto IL_0188;
  20081. }
  20082. }
  20083. {
  20084. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_68 = V_3;
  20085. NullCheck(L_68);
  20086. int32_t L_69 = L_68->___writeMask_7;
  20087. int32_t L_70 = ___6_writeMask;
  20088. if ((!(((uint32_t)L_69) == ((uint32_t)L_70))))
  20089. {
  20090. goto IL_0188;
  20091. }
  20092. }
  20093. {
  20094. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_71 = V_3;
  20095. NullCheck(L_71);
  20096. int32_t L_72 = L_71->___colorMask_9;
  20097. int32_t L_73 = ___4_colorWriteMask;
  20098. if ((!(((uint32_t)L_72) == ((uint32_t)L_73))))
  20099. {
  20100. goto IL_0188;
  20101. }
  20102. }
  20103. {
  20104. // ++ent.count;
  20105. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_74 = V_3;
  20106. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_75 = L_74;
  20107. NullCheck(L_75);
  20108. int32_t L_76 = L_75->___count_2;
  20109. NullCheck(L_75);
  20110. L_75->___count_2 = ((int32_t)il2cpp_codegen_add(L_76, 1));
  20111. // return ent.customMat;
  20112. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_77 = V_3;
  20113. NullCheck(L_77);
  20114. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_78 = L_77->___customMat_1;
  20115. return L_78;
  20116. }
  20117. IL_0188:
  20118. {
  20119. // for (int i = 0; i < listCount; ++i)
  20120. int32_t L_79 = V_2;
  20121. V_2 = ((int32_t)il2cpp_codegen_add(L_79, 1));
  20122. }
  20123. IL_018c:
  20124. {
  20125. // for (int i = 0; i < listCount; ++i)
  20126. int32_t L_80 = V_2;
  20127. int32_t L_81 = V_0;
  20128. if ((((int32_t)L_80) < ((int32_t)L_81)))
  20129. {
  20130. goto IL_0120;
  20131. }
  20132. }
  20133. {
  20134. // var newEnt = new MatEntry();
  20135. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_82 = (MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2*)il2cpp_codegen_object_new(MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2_il2cpp_TypeInfo_var);
  20136. NullCheck(L_82);
  20137. MatEntry__ctor_mEB63E7AA0A179AF5EE93EE6DCAC4E91BFAEF2CBA(L_82, NULL);
  20138. V_1 = L_82;
  20139. // newEnt.count = 1;
  20140. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_83 = V_1;
  20141. NullCheck(L_83);
  20142. L_83->___count_2 = 1;
  20143. // newEnt.baseMat = baseMat;
  20144. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_84 = V_1;
  20145. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_85 = ___0_baseMat;
  20146. NullCheck(L_84);
  20147. L_84->___baseMat_0 = L_85;
  20148. Il2CppCodeGenWriteBarrier((void**)(&L_84->___baseMat_0), (void*)L_85);
  20149. // newEnt.customMat = new Material(baseMat);
  20150. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_86 = V_1;
  20151. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_87 = ___0_baseMat;
  20152. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_88 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)il2cpp_codegen_object_new(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
  20153. NullCheck(L_88);
  20154. Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C(L_88, L_87, NULL);
  20155. NullCheck(L_86);
  20156. L_86->___customMat_1 = L_88;
  20157. Il2CppCodeGenWriteBarrier((void**)(&L_86->___customMat_1), (void*)L_88);
  20158. // newEnt.customMat.hideFlags = HideFlags.HideAndDontSave;
  20159. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_89 = V_1;
  20160. NullCheck(L_89);
  20161. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_90 = L_89->___customMat_1;
  20162. NullCheck(L_90);
  20163. Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_90, ((int32_t)61), NULL);
  20164. // newEnt.stencilId = stencilID;
  20165. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_91 = V_1;
  20166. int32_t L_92 = ___1_stencilID;
  20167. NullCheck(L_91);
  20168. L_91->___stencilId_3 = L_92;
  20169. // newEnt.operation = operation;
  20170. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_93 = V_1;
  20171. int32_t L_94 = ___2_operation;
  20172. NullCheck(L_93);
  20173. L_93->___operation_4 = L_94;
  20174. // newEnt.compareFunction = compareFunction;
  20175. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_95 = V_1;
  20176. int32_t L_96 = ___3_compareFunction;
  20177. NullCheck(L_95);
  20178. L_95->___compareFunction_5 = L_96;
  20179. // newEnt.readMask = readMask;
  20180. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_97 = V_1;
  20181. int32_t L_98 = ___5_readMask;
  20182. NullCheck(L_97);
  20183. L_97->___readMask_6 = L_98;
  20184. // newEnt.writeMask = writeMask;
  20185. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_99 = V_1;
  20186. int32_t L_100 = ___6_writeMask;
  20187. NullCheck(L_99);
  20188. L_99->___writeMask_7 = L_100;
  20189. // newEnt.colorMask = colorWriteMask;
  20190. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_101 = V_1;
  20191. int32_t L_102 = ___4_colorWriteMask;
  20192. NullCheck(L_101);
  20193. L_101->___colorMask_9 = L_102;
  20194. // newEnt.useAlphaClip = operation != StencilOp.Keep && writeMask > 0;
  20195. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_103 = V_1;
  20196. int32_t L_104 = ___2_operation;
  20197. G_B28_0 = L_103;
  20198. if (!L_104)
  20199. {
  20200. G_B29_0 = L_103;
  20201. goto IL_01f5;
  20202. }
  20203. }
  20204. {
  20205. int32_t L_105 = ___6_writeMask;
  20206. G_B30_0 = ((((int32_t)L_105) > ((int32_t)0))? 1 : 0);
  20207. G_B30_1 = G_B28_0;
  20208. goto IL_01f6;
  20209. }
  20210. IL_01f5:
  20211. {
  20212. G_B30_0 = 0;
  20213. G_B30_1 = G_B29_0;
  20214. }
  20215. IL_01f6:
  20216. {
  20217. NullCheck(G_B30_1);
  20218. G_B30_1->___useAlphaClip_8 = (bool)G_B30_0;
  20219. // newEnt.customMat.name = string.Format("Stencil Id:{0}, Op:{1}, Comp:{2}, WriteMask:{3}, ReadMask:{4}, ColorMask:{5} AlphaClip:{6} ({7})", stencilID, operation, compareFunction, writeMask, readMask, colorWriteMask, newEnt.useAlphaClip, baseMat.name);
  20220. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_106 = V_1;
  20221. NullCheck(L_106);
  20222. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_107 = L_106->___customMat_1;
  20223. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_108 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)8);
  20224. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_109 = L_108;
  20225. int32_t L_110 = ___1_stencilID;
  20226. int32_t L_111 = L_110;
  20227. RuntimeObject* L_112 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_111);
  20228. NullCheck(L_109);
  20229. ArrayElementTypeCheck (L_109, L_112);
  20230. (L_109)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_112);
  20231. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_113 = L_109;
  20232. int32_t L_114 = ___2_operation;
  20233. int32_t L_115 = L_114;
  20234. RuntimeObject* L_116 = Box(StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436_il2cpp_TypeInfo_var, &L_115);
  20235. NullCheck(L_113);
  20236. ArrayElementTypeCheck (L_113, L_116);
  20237. (L_113)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_116);
  20238. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_117 = L_113;
  20239. int32_t L_118 = ___3_compareFunction;
  20240. int32_t L_119 = L_118;
  20241. RuntimeObject* L_120 = Box(CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518_il2cpp_TypeInfo_var, &L_119);
  20242. NullCheck(L_117);
  20243. ArrayElementTypeCheck (L_117, L_120);
  20244. (L_117)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_120);
  20245. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_121 = L_117;
  20246. int32_t L_122 = ___6_writeMask;
  20247. int32_t L_123 = L_122;
  20248. RuntimeObject* L_124 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_123);
  20249. NullCheck(L_121);
  20250. ArrayElementTypeCheck (L_121, L_124);
  20251. (L_121)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_124);
  20252. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_125 = L_121;
  20253. int32_t L_126 = ___5_readMask;
  20254. int32_t L_127 = L_126;
  20255. RuntimeObject* L_128 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_127);
  20256. NullCheck(L_125);
  20257. ArrayElementTypeCheck (L_125, L_128);
  20258. (L_125)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_128);
  20259. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_129 = L_125;
  20260. int32_t L_130 = ___4_colorWriteMask;
  20261. int32_t L_131 = L_130;
  20262. RuntimeObject* L_132 = Box(ColorWriteMask_tD91EE58294D13F5BA3716FC0ED700F0ED671CF08_il2cpp_TypeInfo_var, &L_131);
  20263. NullCheck(L_129);
  20264. ArrayElementTypeCheck (L_129, L_132);
  20265. (L_129)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_132);
  20266. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_133 = L_129;
  20267. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_134 = V_1;
  20268. NullCheck(L_134);
  20269. bool L_135 = L_134->___useAlphaClip_8;
  20270. bool L_136 = L_135;
  20271. RuntimeObject* L_137 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_136);
  20272. NullCheck(L_133);
  20273. ArrayElementTypeCheck (L_133, L_137);
  20274. (L_133)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_137);
  20275. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_138 = L_133;
  20276. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_139 = ___0_baseMat;
  20277. NullCheck(L_139);
  20278. String_t* L_140;
  20279. L_140 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_139, NULL);
  20280. NullCheck(L_138);
  20281. ArrayElementTypeCheck (L_138, L_140);
  20282. (L_138)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_140);
  20283. String_t* L_141;
  20284. L_141 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteralFDA733AED06AEB4E76C3DB3A838CAD145ED04EF6, L_138, NULL);
  20285. NullCheck(L_107);
  20286. Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_107, L_141, NULL);
  20287. // newEnt.customMat.SetFloat("_Stencil", (float)stencilID);
  20288. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_142 = V_1;
  20289. NullCheck(L_142);
  20290. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_143 = L_142->___customMat_1;
  20291. int32_t L_144 = ___1_stencilID;
  20292. NullCheck(L_143);
  20293. Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836(L_143, _stringLiteral2010EA04D3D3AB54BFDF830272F0AF4D1BEC511C, ((float)L_144), NULL);
  20294. // newEnt.customMat.SetFloat("_StencilOp", (float)operation);
  20295. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_145 = V_1;
  20296. NullCheck(L_145);
  20297. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_146 = L_145->___customMat_1;
  20298. int32_t L_147 = ___2_operation;
  20299. NullCheck(L_146);
  20300. Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836(L_146, _stringLiteral5ECA508019ED4EB6B88D49932A176E84BC448126, ((float)L_147), NULL);
  20301. // newEnt.customMat.SetFloat("_StencilComp", (float)compareFunction);
  20302. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_148 = V_1;
  20303. NullCheck(L_148);
  20304. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_149 = L_148->___customMat_1;
  20305. int32_t L_150 = ___3_compareFunction;
  20306. NullCheck(L_149);
  20307. Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836(L_149, _stringLiteral0F52C788AC4796FE5841155F7DF3896E049C051E, ((float)L_150), NULL);
  20308. // newEnt.customMat.SetFloat("_StencilReadMask", (float)readMask);
  20309. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_151 = V_1;
  20310. NullCheck(L_151);
  20311. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_152 = L_151->___customMat_1;
  20312. int32_t L_153 = ___5_readMask;
  20313. NullCheck(L_152);
  20314. Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836(L_152, _stringLiteral14254BB83373B11756D2303A8E187014374CE5D9, ((float)L_153), NULL);
  20315. // newEnt.customMat.SetFloat("_StencilWriteMask", (float)writeMask);
  20316. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_154 = V_1;
  20317. NullCheck(L_154);
  20318. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_155 = L_154->___customMat_1;
  20319. int32_t L_156 = ___6_writeMask;
  20320. NullCheck(L_155);
  20321. Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836(L_155, _stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236, ((float)L_156), NULL);
  20322. // newEnt.customMat.SetFloat("_ColorMask", (float)colorWriteMask);
  20323. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_157 = V_1;
  20324. NullCheck(L_157);
  20325. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_158 = L_157->___customMat_1;
  20326. int32_t L_159 = ___4_colorWriteMask;
  20327. NullCheck(L_158);
  20328. Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836(L_158, _stringLiteralD0A6E6DC25E45868734BB4AF5E23E886068187CE, ((float)L_159), NULL);
  20329. // newEnt.customMat.SetFloat("_UseUIAlphaClip", newEnt.useAlphaClip ? 1.0f : 0.0f);
  20330. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_160 = V_1;
  20331. NullCheck(L_160);
  20332. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_161 = L_160->___customMat_1;
  20333. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_162 = V_1;
  20334. NullCheck(L_162);
  20335. bool L_163 = L_162->___useAlphaClip_8;
  20336. G_B31_0 = _stringLiteralCA91AF9188AE7A0C8DBB69942D4F8B9F603BE7B4;
  20337. G_B31_1 = L_161;
  20338. if (L_163)
  20339. {
  20340. G_B32_0 = _stringLiteralCA91AF9188AE7A0C8DBB69942D4F8B9F603BE7B4;
  20341. G_B32_1 = L_161;
  20342. goto IL_02ef;
  20343. }
  20344. }
  20345. {
  20346. G_B33_0 = (0.0f);
  20347. G_B33_1 = G_B31_0;
  20348. G_B33_2 = G_B31_1;
  20349. goto IL_02f4;
  20350. }
  20351. IL_02ef:
  20352. {
  20353. G_B33_0 = (1.0f);
  20354. G_B33_1 = G_B32_0;
  20355. G_B33_2 = G_B32_1;
  20356. }
  20357. IL_02f4:
  20358. {
  20359. NullCheck(G_B33_2);
  20360. Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836(G_B33_2, G_B33_1, G_B33_0, NULL);
  20361. // if (newEnt.useAlphaClip)
  20362. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_164 = V_1;
  20363. NullCheck(L_164);
  20364. bool L_165 = L_164->___useAlphaClip_8;
  20365. if (!L_165)
  20366. {
  20367. goto IL_0313;
  20368. }
  20369. }
  20370. {
  20371. // newEnt.customMat.EnableKeyword("UNITY_UI_ALPHACLIP");
  20372. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_166 = V_1;
  20373. NullCheck(L_166);
  20374. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_167 = L_166->___customMat_1;
  20375. NullCheck(L_167);
  20376. Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC(L_167, _stringLiteral5F4654381E5B48E9455811A632D48301D49A5298, NULL);
  20377. goto IL_0323;
  20378. }
  20379. IL_0313:
  20380. {
  20381. // newEnt.customMat.DisableKeyword("UNITY_UI_ALPHACLIP");
  20382. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_168 = V_1;
  20383. NullCheck(L_168);
  20384. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_169 = L_168->___customMat_1;
  20385. NullCheck(L_169);
  20386. Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C(L_169, _stringLiteral5F4654381E5B48E9455811A632D48301D49A5298, NULL);
  20387. }
  20388. IL_0323:
  20389. {
  20390. // m_List.Add(newEnt);
  20391. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20392. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_170 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20393. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_171 = V_1;
  20394. NullCheck(L_170);
  20395. List_1_Add_m8A27C35C87587564ACC27018226427FAA47ED320_inline(L_170, L_171, List_1_Add_m8A27C35C87587564ACC27018226427FAA47ED320_RuntimeMethod_var);
  20396. // return newEnt.customMat;
  20397. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_172 = V_1;
  20398. NullCheck(L_172);
  20399. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_173 = L_172->___customMat_1;
  20400. return L_173;
  20401. }
  20402. }
  20403. // System.Void UnityEngine.UI.StencilMaterial::Remove(UnityEngine.Material)
  20404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_Remove_m828D3D85F213AD5B3E4FE6A230981E9115007412 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_customMat, const RuntimeMethod* method)
  20405. {
  20406. static bool s_Il2CppMethodInitialized;
  20407. if (!s_Il2CppMethodInitialized)
  20408. {
  20409. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m006E692A60B0D5259EDEE8AC66C803920E3121DB_RuntimeMethod_var);
  20410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_RuntimeMethod_var);
  20411. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9_RuntimeMethod_var);
  20412. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20414. s_Il2CppMethodInitialized = true;
  20415. }
  20416. int32_t V_0 = 0;
  20417. int32_t V_1 = 0;
  20418. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* V_2 = NULL;
  20419. int32_t V_3 = 0;
  20420. {
  20421. // if (customMat == null)
  20422. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_customMat;
  20423. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20424. bool L_1;
  20425. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20426. if (!L_1)
  20427. {
  20428. goto IL_000a;
  20429. }
  20430. }
  20431. {
  20432. // return;
  20433. return;
  20434. }
  20435. IL_000a:
  20436. {
  20437. // var listCount = m_List.Count;
  20438. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20439. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_2 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20440. NullCheck(L_2);
  20441. int32_t L_3;
  20442. L_3 = List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_inline(L_2, List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_RuntimeMethod_var);
  20443. V_0 = L_3;
  20444. // for (int i = 0; i < listCount; ++i)
  20445. V_1 = 0;
  20446. goto IL_0068;
  20447. }
  20448. IL_0019:
  20449. {
  20450. // MatEntry ent = m_List[i];
  20451. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20452. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_4 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20453. int32_t L_5 = V_1;
  20454. NullCheck(L_4);
  20455. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_6;
  20456. L_6 = List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9(L_4, L_5, List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9_RuntimeMethod_var);
  20457. V_2 = L_6;
  20458. // if (ent.customMat != customMat)
  20459. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_7 = V_2;
  20460. NullCheck(L_7);
  20461. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = L_7->___customMat_1;
  20462. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = ___0_customMat;
  20463. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20464. bool L_10;
  20465. L_10 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_8, L_9, NULL);
  20466. if (L_10)
  20467. {
  20468. goto IL_0064;
  20469. }
  20470. }
  20471. {
  20472. // if (--ent.count == 0)
  20473. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_11 = V_2;
  20474. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_12 = L_11;
  20475. NullCheck(L_12);
  20476. int32_t L_13 = L_12->___count_2;
  20477. V_3 = ((int32_t)il2cpp_codegen_subtract(L_13, 1));
  20478. int32_t L_14 = V_3;
  20479. NullCheck(L_12);
  20480. L_12->___count_2 = L_14;
  20481. int32_t L_15 = V_3;
  20482. if (L_15)
  20483. {
  20484. goto IL_0063;
  20485. }
  20486. }
  20487. {
  20488. // Misc.DestroyImmediate(ent.customMat);
  20489. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_16 = V_2;
  20490. NullCheck(L_16);
  20491. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17 = L_16->___customMat_1;
  20492. Misc_DestroyImmediate_m7E53D180A6459C9577D115A345D59C26FC05F919(L_17, NULL);
  20493. // ent.baseMat = null;
  20494. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_18 = V_2;
  20495. NullCheck(L_18);
  20496. L_18->___baseMat_0 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  20497. Il2CppCodeGenWriteBarrier((void**)(&L_18->___baseMat_0), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
  20498. // m_List.RemoveAt(i);
  20499. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20500. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_19 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20501. int32_t L_20 = V_1;
  20502. NullCheck(L_19);
  20503. List_1_RemoveAt_m006E692A60B0D5259EDEE8AC66C803920E3121DB(L_19, L_20, List_1_RemoveAt_m006E692A60B0D5259EDEE8AC66C803920E3121DB_RuntimeMethod_var);
  20504. }
  20505. IL_0063:
  20506. {
  20507. // return;
  20508. return;
  20509. }
  20510. IL_0064:
  20511. {
  20512. // for (int i = 0; i < listCount; ++i)
  20513. int32_t L_21 = V_1;
  20514. V_1 = ((int32_t)il2cpp_codegen_add(L_21, 1));
  20515. }
  20516. IL_0068:
  20517. {
  20518. // for (int i = 0; i < listCount; ++i)
  20519. int32_t L_22 = V_1;
  20520. int32_t L_23 = V_0;
  20521. if ((((int32_t)L_22) < ((int32_t)L_23)))
  20522. {
  20523. goto IL_0019;
  20524. }
  20525. }
  20526. {
  20527. // }
  20528. return;
  20529. }
  20530. }
  20531. // System.Void UnityEngine.UI.StencilMaterial::ClearAll()
  20532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_ClearAll_mB1977688C5675CB7C32AD21537795223742B7084 (const RuntimeMethod* method)
  20533. {
  20534. static bool s_Il2CppMethodInitialized;
  20535. if (!s_Il2CppMethodInitialized)
  20536. {
  20537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF532AB58554AE357C6E4D008D1B43D6792B3F4BF_RuntimeMethod_var);
  20538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_RuntimeMethod_var);
  20539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9_RuntimeMethod_var);
  20540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20541. s_Il2CppMethodInitialized = true;
  20542. }
  20543. int32_t V_0 = 0;
  20544. int32_t V_1 = 0;
  20545. {
  20546. // var listCount = m_List.Count;
  20547. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20548. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_0 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20549. NullCheck(L_0);
  20550. int32_t L_1;
  20551. L_1 = List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_inline(L_0, List_1_get_Count_m8DD05AAE3D3B885DEAC3FFAED97E75F39CC94CD1_RuntimeMethod_var);
  20552. V_0 = L_1;
  20553. // for (int i = 0; i < listCount; ++i)
  20554. V_1 = 0;
  20555. goto IL_002f;
  20556. }
  20557. IL_000f:
  20558. {
  20559. // MatEntry ent = m_List[i];
  20560. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20561. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_2 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20562. int32_t L_3 = V_1;
  20563. NullCheck(L_2);
  20564. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_4;
  20565. L_4 = List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9(L_2, L_3, List_1_get_Item_mBBE79DE612EF6D0CF444CB2BB6799C415593C8D9_RuntimeMethod_var);
  20566. // Misc.DestroyImmediate(ent.customMat);
  20567. MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* L_5 = L_4;
  20568. NullCheck(L_5);
  20569. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = L_5->___customMat_1;
  20570. Misc_DestroyImmediate_m7E53D180A6459C9577D115A345D59C26FC05F919(L_6, NULL);
  20571. // ent.baseMat = null;
  20572. NullCheck(L_5);
  20573. L_5->___baseMat_0 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
  20574. Il2CppCodeGenWriteBarrier((void**)(&L_5->___baseMat_0), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
  20575. // for (int i = 0; i < listCount; ++i)
  20576. int32_t L_7 = V_1;
  20577. V_1 = ((int32_t)il2cpp_codegen_add(L_7, 1));
  20578. }
  20579. IL_002f:
  20580. {
  20581. // for (int i = 0; i < listCount; ++i)
  20582. int32_t L_8 = V_1;
  20583. int32_t L_9 = V_0;
  20584. if ((((int32_t)L_8) < ((int32_t)L_9)))
  20585. {
  20586. goto IL_000f;
  20587. }
  20588. }
  20589. {
  20590. // m_List.Clear();
  20591. il2cpp_codegen_runtime_class_init_inline(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20592. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_10 = ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0;
  20593. NullCheck(L_10);
  20594. List_1_Clear_mF532AB58554AE357C6E4D008D1B43D6792B3F4BF_inline(L_10, List_1_Clear_mF532AB58554AE357C6E4D008D1B43D6792B3F4BF_RuntimeMethod_var);
  20595. // }
  20596. return;
  20597. }
  20598. }
  20599. // System.Void UnityEngine.UI.StencilMaterial::.cctor()
  20600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial__cctor_m18A5D42EF758C1549A3DA3C6871A47042E5E547B (const RuntimeMethod* method)
  20601. {
  20602. static bool s_Il2CppMethodInitialized;
  20603. if (!s_Il2CppMethodInitialized)
  20604. {
  20605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mC4F2E9F081E2D8998D6A7E3079C2D3A66BD3A825_RuntimeMethod_var);
  20606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677_il2cpp_TypeInfo_var);
  20607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var);
  20608. s_Il2CppMethodInitialized = true;
  20609. }
  20610. {
  20611. // private static List<MatEntry> m_List = new List<MatEntry>();
  20612. List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* L_0 = (List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677*)il2cpp_codegen_object_new(List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677_il2cpp_TypeInfo_var);
  20613. NullCheck(L_0);
  20614. List_1__ctor_mC4F2E9F081E2D8998D6A7E3079C2D3A66BD3A825(L_0, List_1__ctor_mC4F2E9F081E2D8998D6A7E3079C2D3A66BD3A825_RuntimeMethod_var);
  20615. ((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0 = L_0;
  20616. Il2CppCodeGenWriteBarrier((void**)(&((StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_il2cpp_TypeInfo_var))->___m_List_0), (void*)L_0);
  20617. return;
  20618. }
  20619. }
  20620. #ifdef __clang__
  20621. #pragma clang diagnostic pop
  20622. #endif
  20623. #ifdef __clang__
  20624. #pragma clang diagnostic push
  20625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20626. #pragma clang diagnostic ignored "-Wunused-variable"
  20627. #endif
  20628. // System.Void UnityEngine.UI.StencilMaterial/MatEntry::.ctor()
  20629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MatEntry__ctor_mEB63E7AA0A179AF5EE93EE6DCAC4E91BFAEF2CBA (MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2* __this, const RuntimeMethod* method)
  20630. {
  20631. {
  20632. // public CompareFunction compareFunction = CompareFunction.Always;
  20633. __this->___compareFunction_5 = 8;
  20634. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  20635. return;
  20636. }
  20637. }
  20638. #ifdef __clang__
  20639. #pragma clang diagnostic pop
  20640. #endif
  20641. #ifdef __clang__
  20642. #pragma clang diagnostic push
  20643. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20644. #pragma clang diagnostic ignored "-Wunused-variable"
  20645. #endif
  20646. // System.Void UnityEngine.UI.Text::.ctor()
  20647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text__ctor_mE28BC6E42B4715F23401A9379C9681867A0631C1 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  20648. {
  20649. static bool s_Il2CppMethodInitialized;
  20650. if (!s_Il2CppMethodInitialized)
  20651. {
  20652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var);
  20653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F_il2cpp_TypeInfo_var);
  20654. s_Il2CppMethodInitialized = true;
  20655. }
  20656. {
  20657. // [SerializeField] private FontData m_FontData = FontData.defaultFontData;
  20658. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0;
  20659. L_0 = FontData_get_defaultFontData_mE91EA0AE923A4988ECEF06F608BA8DE764541B6F(NULL);
  20660. __this->___m_FontData_37 = L_0;
  20661. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FontData_37), (void*)L_0);
  20662. // [TextArea(3, 10)][SerializeField] protected string m_Text = String.Empty;
  20663. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->___Empty_6;
  20664. __this->___m_Text_38 = L_1;
  20665. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Text_38), (void*)L_1);
  20666. // readonly UIVertex[] m_TempVerts = new UIVertex[4];
  20667. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_2 = (UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F*)(UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F*)SZArrayNew(UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F_il2cpp_TypeInfo_var, (uint32_t)4);
  20668. __this->___m_TempVerts_43 = L_2;
  20669. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TempVerts_43), (void*)L_2);
  20670. // protected Text()
  20671. MaskableGraphic__ctor_mD2E256F950AAAE0E2445971361B5C54D2066E4C2(__this, NULL);
  20672. // useLegacyMeshGeneration = false;
  20673. Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline(__this, (bool)0, NULL);
  20674. // }
  20675. return;
  20676. }
  20677. }
  20678. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  20679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* Text_get_cachedTextGenerator_mFC242539F7380F54696D431B126B69DC4EFC821E (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  20680. {
  20681. static bool s_Il2CppMethodInitialized;
  20682. if (!s_Il2CppMethodInitialized)
  20683. {
  20684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_il2cpp_TypeInfo_var);
  20685. s_Il2CppMethodInitialized = true;
  20686. }
  20687. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* V_0 = NULL;
  20688. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* G_B5_0 = NULL;
  20689. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* G_B1_0 = NULL;
  20690. Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* G_B3_0 = NULL;
  20691. Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* G_B2_0 = NULL;
  20692. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* G_B4_0 = NULL;
  20693. Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* G_B4_1 = NULL;
  20694. {
  20695. // get { return m_TextCache ?? (m_TextCache = (m_Text.Length != 0 ? new TextGenerator(m_Text.Length) : new TextGenerator())); }
  20696. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_0 = __this->___m_TextCache_39;
  20697. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_1 = L_0;
  20698. G_B1_0 = L_1;
  20699. if (L_1)
  20700. {
  20701. G_B5_0 = L_1;
  20702. goto IL_0037;
  20703. }
  20704. }
  20705. {
  20706. String_t* L_2 = __this->___m_Text_38;
  20707. NullCheck(L_2);
  20708. int32_t L_3;
  20709. L_3 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_2, NULL);
  20710. G_B2_0 = __this;
  20711. if (L_3)
  20712. {
  20713. G_B3_0 = __this;
  20714. goto IL_001f;
  20715. }
  20716. }
  20717. {
  20718. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_4 = (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*)il2cpp_codegen_object_new(TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_il2cpp_TypeInfo_var);
  20719. NullCheck(L_4);
  20720. TextGenerator__ctor_m2BFF25B11D7FD0FA4F8E1B04D107219A30E8A187(L_4, NULL);
  20721. G_B4_0 = L_4;
  20722. G_B4_1 = G_B2_0;
  20723. goto IL_002f;
  20724. }
  20725. IL_001f:
  20726. {
  20727. String_t* L_5 = __this->___m_Text_38;
  20728. NullCheck(L_5);
  20729. int32_t L_6;
  20730. L_6 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_5, NULL);
  20731. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_7 = (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*)il2cpp_codegen_object_new(TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_il2cpp_TypeInfo_var);
  20732. NullCheck(L_7);
  20733. TextGenerator__ctor_m05E7CFDC682F880A590F4AA840F81647844A0A32(L_7, L_6, NULL);
  20734. G_B4_0 = L_7;
  20735. G_B4_1 = G_B3_0;
  20736. }
  20737. IL_002f:
  20738. {
  20739. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_8 = G_B4_0;
  20740. V_0 = L_8;
  20741. NullCheck(G_B4_1);
  20742. G_B4_1->___m_TextCache_39 = L_8;
  20743. Il2CppCodeGenWriteBarrier((void**)(&G_B4_1->___m_TextCache_39), (void*)L_8);
  20744. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_9 = V_0;
  20745. G_B5_0 = L_9;
  20746. }
  20747. IL_0037:
  20748. {
  20749. return G_B5_0;
  20750. }
  20751. }
  20752. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  20753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* Text_get_cachedTextGeneratorForLayout_m409B96DB358F900C531F543CE351B02B0974A077 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  20754. {
  20755. static bool s_Il2CppMethodInitialized;
  20756. if (!s_Il2CppMethodInitialized)
  20757. {
  20758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_il2cpp_TypeInfo_var);
  20759. s_Il2CppMethodInitialized = true;
  20760. }
  20761. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* V_0 = NULL;
  20762. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* G_B2_0 = NULL;
  20763. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* G_B1_0 = NULL;
  20764. {
  20765. // get { return m_TextCacheForLayout ?? (m_TextCacheForLayout = new TextGenerator()); }
  20766. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_0 = __this->___m_TextCacheForLayout_40;
  20767. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_1 = L_0;
  20768. G_B1_0 = L_1;
  20769. if (L_1)
  20770. {
  20771. G_B2_0 = L_1;
  20772. goto IL_0018;
  20773. }
  20774. }
  20775. {
  20776. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_2 = (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*)il2cpp_codegen_object_new(TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_il2cpp_TypeInfo_var);
  20777. NullCheck(L_2);
  20778. TextGenerator__ctor_m2BFF25B11D7FD0FA4F8E1B04D107219A30E8A187(L_2, NULL);
  20779. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_3 = L_2;
  20780. V_0 = L_3;
  20781. __this->___m_TextCacheForLayout_40 = L_3;
  20782. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TextCacheForLayout_40), (void*)L_3);
  20783. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_4 = V_0;
  20784. G_B2_0 = L_4;
  20785. }
  20786. IL_0018:
  20787. {
  20788. return G_B2_0;
  20789. }
  20790. }
  20791. // UnityEngine.Texture UnityEngine.UI.Text::get_mainTexture()
  20792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Text_get_mainTexture_m8EF8E897193467EF8B839C99B5F388AA3241315D (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  20793. {
  20794. static bool s_Il2CppMethodInitialized;
  20795. if (!s_Il2CppMethodInitialized)
  20796. {
  20797. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20798. s_Il2CppMethodInitialized = true;
  20799. }
  20800. {
  20801. // if (font != null && font.material != null && font.material.mainTexture != null)
  20802. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0;
  20803. L_0 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  20804. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20805. bool L_1;
  20806. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20807. if (!L_1)
  20808. {
  20809. goto IL_004a;
  20810. }
  20811. }
  20812. {
  20813. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_2;
  20814. L_2 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  20815. NullCheck(L_2);
  20816. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3;
  20817. L_3 = Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364(L_2, NULL);
  20818. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20819. bool L_4;
  20820. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20821. if (!L_4)
  20822. {
  20823. goto IL_004a;
  20824. }
  20825. }
  20826. {
  20827. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_5;
  20828. L_5 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  20829. NullCheck(L_5);
  20830. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6;
  20831. L_6 = Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364(L_5, NULL);
  20832. NullCheck(L_6);
  20833. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_7;
  20834. L_7 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_6, NULL);
  20835. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20836. bool L_8;
  20837. L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20838. if (!L_8)
  20839. {
  20840. goto IL_004a;
  20841. }
  20842. }
  20843. {
  20844. // return font.material.mainTexture;
  20845. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_9;
  20846. L_9 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  20847. NullCheck(L_9);
  20848. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_10;
  20849. L_10 = Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364(L_9, NULL);
  20850. NullCheck(L_10);
  20851. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_11;
  20852. L_11 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_10, NULL);
  20853. return L_11;
  20854. }
  20855. IL_004a:
  20856. {
  20857. // if (m_Material != null)
  20858. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_Material_6;
  20859. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20860. bool L_13;
  20861. L_13 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  20862. if (!L_13)
  20863. {
  20864. goto IL_0064;
  20865. }
  20866. }
  20867. {
  20868. // return m_Material.mainTexture;
  20869. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_14 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_Material_6;
  20870. NullCheck(L_14);
  20871. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_15;
  20872. L_15 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_14, NULL);
  20873. return L_15;
  20874. }
  20875. IL_0064:
  20876. {
  20877. // return base.mainTexture;
  20878. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_16;
  20879. L_16 = Graphic_get_mainTexture_mC38AAAD7BB2E9ED5CD1606FB0BB076CCB5F4B70D_inline(__this, NULL);
  20880. return L_16;
  20881. }
  20882. }
  20883. // System.Void UnityEngine.UI.Text::FontTextureChanged()
  20884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_FontTextureChanged_mD716EBECCAFA43F8D01D90FF9F869C69E484A763 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  20885. {
  20886. static bool s_Il2CppMethodInitialized;
  20887. if (!s_Il2CppMethodInitialized)
  20888. {
  20889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  20890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20891. s_Il2CppMethodInitialized = true;
  20892. }
  20893. {
  20894. // if (!this)
  20895. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20896. bool L_0;
  20897. L_0 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(__this, NULL);
  20898. if (L_0)
  20899. {
  20900. goto IL_0009;
  20901. }
  20902. }
  20903. {
  20904. // return;
  20905. return;
  20906. }
  20907. IL_0009:
  20908. {
  20909. // if (m_DisableFontTextureRebuiltCallback)
  20910. bool L_1 = __this->___m_DisableFontTextureRebuiltCallback_42;
  20911. if (!L_1)
  20912. {
  20913. goto IL_0012;
  20914. }
  20915. }
  20916. {
  20917. // return;
  20918. return;
  20919. }
  20920. IL_0012:
  20921. {
  20922. // cachedTextGenerator.Invalidate();
  20923. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_2;
  20924. L_2 = Text_get_cachedTextGenerator_mFC242539F7380F54696D431B126B69DC4EFC821E(__this, NULL);
  20925. NullCheck(L_2);
  20926. TextGenerator_Invalidate_m999CE96E2F02E326092DFEB53EE8BC08CAAF8260(L_2, NULL);
  20927. // if (!IsActive())
  20928. bool L_3;
  20929. L_3 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  20930. if (L_3)
  20931. {
  20932. goto IL_0026;
  20933. }
  20934. }
  20935. {
  20936. // return;
  20937. return;
  20938. }
  20939. IL_0026:
  20940. {
  20941. // if (CanvasUpdateRegistry.IsRebuildingGraphics() || CanvasUpdateRegistry.IsRebuildingLayout())
  20942. il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  20943. bool L_4;
  20944. L_4 = CanvasUpdateRegistry_IsRebuildingGraphics_m424672693DCCC18C324436EDD483753B8137A482(NULL);
  20945. if (L_4)
  20946. {
  20947. goto IL_0034;
  20948. }
  20949. }
  20950. {
  20951. il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
  20952. bool L_5;
  20953. L_5 = CanvasUpdateRegistry_IsRebuildingLayout_m3C037968252136E38CF1AF8716DC671CE13917EA(NULL);
  20954. if (!L_5)
  20955. {
  20956. goto IL_003b;
  20957. }
  20958. }
  20959. IL_0034:
  20960. {
  20961. // UpdateGeometry();
  20962. VirtualActionInvoker0::Invoke(41 /* System.Void UnityEngine.UI.Graphic::UpdateGeometry() */, __this);
  20963. return;
  20964. }
  20965. IL_003b:
  20966. {
  20967. // SetAllDirty();
  20968. VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  20969. // }
  20970. return;
  20971. }
  20972. }
  20973. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  20974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  20975. {
  20976. {
  20977. // return m_FontData.font;
  20978. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  20979. NullCheck(L_0);
  20980. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1;
  20981. L_1 = FontData_get_font_m449DE7A18F42B85D427608E88BC17B528D974D93_inline(L_0, NULL);
  20982. return L_1;
  20983. }
  20984. }
  20985. // System.Void UnityEngine.UI.Text::set_font(UnityEngine.Font)
  20986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_font_mA0D2999281A72029A5BC7294A886C5674F07DC5F (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___0_value, const RuntimeMethod* method)
  20987. {
  20988. static bool s_Il2CppMethodInitialized;
  20989. if (!s_Il2CppMethodInitialized)
  20990. {
  20991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
  20992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  20993. s_Il2CppMethodInitialized = true;
  20994. }
  20995. {
  20996. // if (m_FontData.font == value)
  20997. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  20998. NullCheck(L_0);
  20999. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1;
  21000. L_1 = FontData_get_font_m449DE7A18F42B85D427608E88BC17B528D974D93_inline(L_0, NULL);
  21001. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_2 = ___0_value;
  21002. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21003. bool L_3;
  21004. L_3 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, L_2, NULL);
  21005. if (!L_3)
  21006. {
  21007. goto IL_0014;
  21008. }
  21009. }
  21010. {
  21011. // return;
  21012. return;
  21013. }
  21014. IL_0014:
  21015. {
  21016. // if (isActiveAndEnabled)
  21017. bool L_4;
  21018. L_4 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(__this, NULL);
  21019. if (!L_4)
  21020. {
  21021. goto IL_0022;
  21022. }
  21023. }
  21024. {
  21025. // FontUpdateTracker.UntrackText(this);
  21026. il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
  21027. FontUpdateTracker_UntrackText_m813D712F66E05727FE0CEFAB4438EE7DF5483738(__this, NULL);
  21028. }
  21029. IL_0022:
  21030. {
  21031. // m_FontData.font = value;
  21032. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_5 = __this->___m_FontData_37;
  21033. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_6 = ___0_value;
  21034. NullCheck(L_5);
  21035. FontData_set_font_mDF16F5058F749DA9A80B7203BE1E007A21258089_inline(L_5, L_6, NULL);
  21036. // if (isActiveAndEnabled)
  21037. bool L_7;
  21038. L_7 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(__this, NULL);
  21039. if (!L_7)
  21040. {
  21041. goto IL_003c;
  21042. }
  21043. }
  21044. {
  21045. // FontUpdateTracker.TrackText(this);
  21046. il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
  21047. FontUpdateTracker_TrackText_mE52366E2C5DF0BA4E24F35D7DA246FBF32332007(__this, NULL);
  21048. }
  21049. IL_003c:
  21050. {
  21051. // SetAllDirty();
  21052. VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  21053. // }
  21054. return;
  21055. }
  21056. }
  21057. // System.String UnityEngine.UI.Text::get_text()
  21058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Text_get_text_mE71474D219ECCE472FD9A08679168E859577A3D1 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21059. {
  21060. {
  21061. // return m_Text;
  21062. String_t* L_0 = __this->___m_Text_38;
  21063. return L_0;
  21064. }
  21065. }
  21066. // System.Void UnityEngine.UI.Text::set_text(System.String)
  21067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_text_m6872BDD62D0904C075F06A19CF5AD96A2B2FE23F (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, String_t* ___0_value, const RuntimeMethod* method)
  21068. {
  21069. static bool s_Il2CppMethodInitialized;
  21070. if (!s_Il2CppMethodInitialized)
  21071. {
  21072. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  21073. s_Il2CppMethodInitialized = true;
  21074. }
  21075. {
  21076. // if (String.IsNullOrEmpty(value))
  21077. String_t* L_0 = ___0_value;
  21078. bool L_1;
  21079. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  21080. if (!L_1)
  21081. {
  21082. goto IL_0028;
  21083. }
  21084. }
  21085. {
  21086. // if (String.IsNullOrEmpty(m_Text))
  21087. String_t* L_2 = __this->___m_Text_38;
  21088. bool L_3;
  21089. L_3 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_2, NULL);
  21090. if (!L_3)
  21091. {
  21092. goto IL_0016;
  21093. }
  21094. }
  21095. {
  21096. // return;
  21097. return;
  21098. }
  21099. IL_0016:
  21100. {
  21101. // m_Text = "";
  21102. __this->___m_Text_38 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  21103. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Text_38), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  21104. // SetVerticesDirty();
  21105. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21106. return;
  21107. }
  21108. IL_0028:
  21109. {
  21110. // else if (m_Text != value)
  21111. String_t* L_4 = __this->___m_Text_38;
  21112. String_t* L_5 = ___0_value;
  21113. bool L_6;
  21114. L_6 = String_op_Inequality_m8C940F3CFC42866709D7CA931B3D77B4BE94BCB6(L_4, L_5, NULL);
  21115. if (!L_6)
  21116. {
  21117. goto IL_0049;
  21118. }
  21119. }
  21120. {
  21121. // m_Text = value;
  21122. String_t* L_7 = ___0_value;
  21123. __this->___m_Text_38 = L_7;
  21124. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Text_38), (void*)L_7);
  21125. // SetVerticesDirty();
  21126. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21127. // SetLayoutDirty();
  21128. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21129. }
  21130. IL_0049:
  21131. {
  21132. // }
  21133. return;
  21134. }
  21135. }
  21136. // System.Boolean UnityEngine.UI.Text::get_supportRichText()
  21137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Text_get_supportRichText_mE5B61670099BB2611BB60D84ADB72C9A54BAC68B (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21138. {
  21139. {
  21140. // return m_FontData.richText;
  21141. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21142. NullCheck(L_0);
  21143. bool L_1;
  21144. L_1 = FontData_get_richText_m76956F1C2063841C77172F1CB404F3C6C81052A1_inline(L_0, NULL);
  21145. return L_1;
  21146. }
  21147. }
  21148. // System.Void UnityEngine.UI.Text::set_supportRichText(System.Boolean)
  21149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_supportRichText_mB4DB141150AEBCCADEFFF4EC7A799F85FD075265 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, bool ___0_value, const RuntimeMethod* method)
  21150. {
  21151. {
  21152. // if (m_FontData.richText == value)
  21153. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21154. NullCheck(L_0);
  21155. bool L_1;
  21156. L_1 = FontData_get_richText_m76956F1C2063841C77172F1CB404F3C6C81052A1_inline(L_0, NULL);
  21157. bool L_2 = ___0_value;
  21158. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21159. {
  21160. goto IL_000f;
  21161. }
  21162. }
  21163. {
  21164. // return;
  21165. return;
  21166. }
  21167. IL_000f:
  21168. {
  21169. // m_FontData.richText = value;
  21170. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21171. bool L_4 = ___0_value;
  21172. NullCheck(L_3);
  21173. FontData_set_richText_mB37DCE83CBD25C93A3AA4AA9C0C3A7AE332753DC_inline(L_3, L_4, NULL);
  21174. // SetVerticesDirty();
  21175. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21176. // SetLayoutDirty();
  21177. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21178. // }
  21179. return;
  21180. }
  21181. }
  21182. // System.Boolean UnityEngine.UI.Text::get_resizeTextForBestFit()
  21183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Text_get_resizeTextForBestFit_mA4EEC57C4C188C1598187D1E11A83B950883B011 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21184. {
  21185. {
  21186. // return m_FontData.bestFit;
  21187. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21188. NullCheck(L_0);
  21189. bool L_1;
  21190. L_1 = FontData_get_bestFit_m230FD8F27172E1A020BFDDC2D89932DFD01788FC_inline(L_0, NULL);
  21191. return L_1;
  21192. }
  21193. }
  21194. // System.Void UnityEngine.UI.Text::set_resizeTextForBestFit(System.Boolean)
  21195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_resizeTextForBestFit_m1376BB9FDBAC5571E0F24564E22391AC8EB89A35 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, bool ___0_value, const RuntimeMethod* method)
  21196. {
  21197. {
  21198. // if (m_FontData.bestFit == value)
  21199. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21200. NullCheck(L_0);
  21201. bool L_1;
  21202. L_1 = FontData_get_bestFit_m230FD8F27172E1A020BFDDC2D89932DFD01788FC_inline(L_0, NULL);
  21203. bool L_2 = ___0_value;
  21204. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21205. {
  21206. goto IL_000f;
  21207. }
  21208. }
  21209. {
  21210. // return;
  21211. return;
  21212. }
  21213. IL_000f:
  21214. {
  21215. // m_FontData.bestFit = value;
  21216. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21217. bool L_4 = ___0_value;
  21218. NullCheck(L_3);
  21219. FontData_set_bestFit_m15B4E1EC2E3AA912718466F0C098BF0C22E7B46B_inline(L_3, L_4, NULL);
  21220. // SetVerticesDirty();
  21221. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21222. // SetLayoutDirty();
  21223. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21224. // }
  21225. return;
  21226. }
  21227. }
  21228. // System.Int32 UnityEngine.UI.Text::get_resizeTextMinSize()
  21229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_resizeTextMinSize_mAB17F2DA673C7A3860E6EA0746BFC0C919D5A659 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21230. {
  21231. {
  21232. // return m_FontData.minSize;
  21233. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21234. NullCheck(L_0);
  21235. int32_t L_1;
  21236. L_1 = FontData_get_minSize_mD8AD04F4CF85C79BEA14710F3AD85228E3DC2D97_inline(L_0, NULL);
  21237. return L_1;
  21238. }
  21239. }
  21240. // System.Void UnityEngine.UI.Text::set_resizeTextMinSize(System.Int32)
  21241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_resizeTextMinSize_m1DC5160514ED872A8C572024A94D7EA9D6357655 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___0_value, const RuntimeMethod* method)
  21242. {
  21243. {
  21244. // if (m_FontData.minSize == value)
  21245. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21246. NullCheck(L_0);
  21247. int32_t L_1;
  21248. L_1 = FontData_get_minSize_mD8AD04F4CF85C79BEA14710F3AD85228E3DC2D97_inline(L_0, NULL);
  21249. int32_t L_2 = ___0_value;
  21250. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21251. {
  21252. goto IL_000f;
  21253. }
  21254. }
  21255. {
  21256. // return;
  21257. return;
  21258. }
  21259. IL_000f:
  21260. {
  21261. // m_FontData.minSize = value;
  21262. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21263. int32_t L_4 = ___0_value;
  21264. NullCheck(L_3);
  21265. FontData_set_minSize_mAAC06D3C29D5210054B3DC3FDE58358648460F91_inline(L_3, L_4, NULL);
  21266. // SetVerticesDirty();
  21267. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21268. // SetLayoutDirty();
  21269. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21270. // }
  21271. return;
  21272. }
  21273. }
  21274. // System.Int32 UnityEngine.UI.Text::get_resizeTextMaxSize()
  21275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_resizeTextMaxSize_m7B61DCEEA4D801C4B8149674B27DBE99098A38E3 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21276. {
  21277. {
  21278. // return m_FontData.maxSize;
  21279. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21280. NullCheck(L_0);
  21281. int32_t L_1;
  21282. L_1 = FontData_get_maxSize_mA8FDA877D8D459C0C97F1AE7FD8D5F7C27391872_inline(L_0, NULL);
  21283. return L_1;
  21284. }
  21285. }
  21286. // System.Void UnityEngine.UI.Text::set_resizeTextMaxSize(System.Int32)
  21287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_resizeTextMaxSize_m25EB2C9302AA9354237A2F56BB3E019192C6015B (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___0_value, const RuntimeMethod* method)
  21288. {
  21289. {
  21290. // if (m_FontData.maxSize == value)
  21291. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21292. NullCheck(L_0);
  21293. int32_t L_1;
  21294. L_1 = FontData_get_maxSize_mA8FDA877D8D459C0C97F1AE7FD8D5F7C27391872_inline(L_0, NULL);
  21295. int32_t L_2 = ___0_value;
  21296. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21297. {
  21298. goto IL_000f;
  21299. }
  21300. }
  21301. {
  21302. // return;
  21303. return;
  21304. }
  21305. IL_000f:
  21306. {
  21307. // m_FontData.maxSize = value;
  21308. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21309. int32_t L_4 = ___0_value;
  21310. NullCheck(L_3);
  21311. FontData_set_maxSize_m3EC43E7AB5A4C022DE729371D8AACFC7D702B527_inline(L_3, L_4, NULL);
  21312. // SetVerticesDirty();
  21313. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21314. // SetLayoutDirty();
  21315. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21316. // }
  21317. return;
  21318. }
  21319. }
  21320. // UnityEngine.TextAnchor UnityEngine.UI.Text::get_alignment()
  21321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_alignment_m01C4D0437DF8A2E05BE4489779A8BEF231A2F2CC (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21322. {
  21323. {
  21324. // return m_FontData.alignment;
  21325. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21326. NullCheck(L_0);
  21327. int32_t L_1;
  21328. L_1 = FontData_get_alignment_mC3C237BFE74D104BE4502D0D6BEF6D400AC509F4_inline(L_0, NULL);
  21329. return L_1;
  21330. }
  21331. }
  21332. // System.Void UnityEngine.UI.Text::set_alignment(UnityEngine.TextAnchor)
  21333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_alignment_m9FAD6C1C270FA28C610AB1E07414FBF96403157A (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___0_value, const RuntimeMethod* method)
  21334. {
  21335. {
  21336. // if (m_FontData.alignment == value)
  21337. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21338. NullCheck(L_0);
  21339. int32_t L_1;
  21340. L_1 = FontData_get_alignment_mC3C237BFE74D104BE4502D0D6BEF6D400AC509F4_inline(L_0, NULL);
  21341. int32_t L_2 = ___0_value;
  21342. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21343. {
  21344. goto IL_000f;
  21345. }
  21346. }
  21347. {
  21348. // return;
  21349. return;
  21350. }
  21351. IL_000f:
  21352. {
  21353. // m_FontData.alignment = value;
  21354. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21355. int32_t L_4 = ___0_value;
  21356. NullCheck(L_3);
  21357. FontData_set_alignment_m25795B35CBF298D966B5C9A73A4A58F075C17563_inline(L_3, L_4, NULL);
  21358. // SetVerticesDirty();
  21359. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21360. // SetLayoutDirty();
  21361. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21362. // }
  21363. return;
  21364. }
  21365. }
  21366. // System.Boolean UnityEngine.UI.Text::get_alignByGeometry()
  21367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Text_get_alignByGeometry_m68F41E942D6BC7AF8F134B3CCDF039A8D3D49DC3 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21368. {
  21369. {
  21370. // return m_FontData.alignByGeometry;
  21371. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21372. NullCheck(L_0);
  21373. bool L_1;
  21374. L_1 = FontData_get_alignByGeometry_m193ADE84986D74A91F46B31C1F961BC9D688CDFF_inline(L_0, NULL);
  21375. return L_1;
  21376. }
  21377. }
  21378. // System.Void UnityEngine.UI.Text::set_alignByGeometry(System.Boolean)
  21379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_alignByGeometry_mB427C41097943370E11579A3DA822A3295836CE2 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, bool ___0_value, const RuntimeMethod* method)
  21380. {
  21381. {
  21382. // if (m_FontData.alignByGeometry == value)
  21383. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21384. NullCheck(L_0);
  21385. bool L_1;
  21386. L_1 = FontData_get_alignByGeometry_m193ADE84986D74A91F46B31C1F961BC9D688CDFF_inline(L_0, NULL);
  21387. bool L_2 = ___0_value;
  21388. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21389. {
  21390. goto IL_000f;
  21391. }
  21392. }
  21393. {
  21394. // return;
  21395. return;
  21396. }
  21397. IL_000f:
  21398. {
  21399. // m_FontData.alignByGeometry = value;
  21400. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21401. bool L_4 = ___0_value;
  21402. NullCheck(L_3);
  21403. FontData_set_alignByGeometry_m580D8D1B9D4396C648C9180BB891DAF561E37A2F_inline(L_3, L_4, NULL);
  21404. // SetVerticesDirty();
  21405. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21406. // }
  21407. return;
  21408. }
  21409. }
  21410. // System.Int32 UnityEngine.UI.Text::get_fontSize()
  21411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_fontSize_m837C0618E78D0FDA972D11DDE3015DC888E93993 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21412. {
  21413. {
  21414. // return m_FontData.fontSize;
  21415. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21416. NullCheck(L_0);
  21417. int32_t L_1;
  21418. L_1 = FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3_inline(L_0, NULL);
  21419. return L_1;
  21420. }
  21421. }
  21422. // System.Void UnityEngine.UI.Text::set_fontSize(System.Int32)
  21423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_fontSize_m426338B0A2CDA58609028FFD471EF5F2C9F364D4 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___0_value, const RuntimeMethod* method)
  21424. {
  21425. {
  21426. // if (m_FontData.fontSize == value)
  21427. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21428. NullCheck(L_0);
  21429. int32_t L_1;
  21430. L_1 = FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3_inline(L_0, NULL);
  21431. int32_t L_2 = ___0_value;
  21432. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21433. {
  21434. goto IL_000f;
  21435. }
  21436. }
  21437. {
  21438. // return;
  21439. return;
  21440. }
  21441. IL_000f:
  21442. {
  21443. // m_FontData.fontSize = value;
  21444. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21445. int32_t L_4 = ___0_value;
  21446. NullCheck(L_3);
  21447. FontData_set_fontSize_m00594E7340206777E0CF1F038943724B8DA9FD53_inline(L_3, L_4, NULL);
  21448. // SetVerticesDirty();
  21449. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21450. // SetLayoutDirty();
  21451. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21452. // }
  21453. return;
  21454. }
  21455. }
  21456. // UnityEngine.HorizontalWrapMode UnityEngine.UI.Text::get_horizontalOverflow()
  21457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_horizontalOverflow_mC909085F76EF49D62A70A8E503C5BC14C30176F1 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21458. {
  21459. {
  21460. // return m_FontData.horizontalOverflow;
  21461. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21462. NullCheck(L_0);
  21463. int32_t L_1;
  21464. L_1 = FontData_get_horizontalOverflow_mEF56759973C6722FDE71032861BC0713628E5EA8_inline(L_0, NULL);
  21465. return L_1;
  21466. }
  21467. }
  21468. // System.Void UnityEngine.UI.Text::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  21469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_horizontalOverflow_m10AAFBA65FD7F4B1934B5D628B3E70D75D02FFD6 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___0_value, const RuntimeMethod* method)
  21470. {
  21471. {
  21472. // if (m_FontData.horizontalOverflow == value)
  21473. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21474. NullCheck(L_0);
  21475. int32_t L_1;
  21476. L_1 = FontData_get_horizontalOverflow_mEF56759973C6722FDE71032861BC0713628E5EA8_inline(L_0, NULL);
  21477. int32_t L_2 = ___0_value;
  21478. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21479. {
  21480. goto IL_000f;
  21481. }
  21482. }
  21483. {
  21484. // return;
  21485. return;
  21486. }
  21487. IL_000f:
  21488. {
  21489. // m_FontData.horizontalOverflow = value;
  21490. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21491. int32_t L_4 = ___0_value;
  21492. NullCheck(L_3);
  21493. FontData_set_horizontalOverflow_m8B75EB2EB0241423F50E31C023729BDBAAA019E1_inline(L_3, L_4, NULL);
  21494. // SetVerticesDirty();
  21495. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21496. // SetLayoutDirty();
  21497. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21498. // }
  21499. return;
  21500. }
  21501. }
  21502. // UnityEngine.VerticalWrapMode UnityEngine.UI.Text::get_verticalOverflow()
  21503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_verticalOverflow_mEC72BD123A8B12278F6F7B89D29EB9D93D0A97FD (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21504. {
  21505. {
  21506. // return m_FontData.verticalOverflow;
  21507. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21508. NullCheck(L_0);
  21509. int32_t L_1;
  21510. L_1 = FontData_get_verticalOverflow_m306AE42FED4B302C133CC899B55D92FB86C1ED8F_inline(L_0, NULL);
  21511. return L_1;
  21512. }
  21513. }
  21514. // System.Void UnityEngine.UI.Text::set_verticalOverflow(UnityEngine.VerticalWrapMode)
  21515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_verticalOverflow_m72A544DEAE0EBFCCBDE8174DF4C10C903DA8444F (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___0_value, const RuntimeMethod* method)
  21516. {
  21517. {
  21518. // if (m_FontData.verticalOverflow == value)
  21519. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21520. NullCheck(L_0);
  21521. int32_t L_1;
  21522. L_1 = FontData_get_verticalOverflow_m306AE42FED4B302C133CC899B55D92FB86C1ED8F_inline(L_0, NULL);
  21523. int32_t L_2 = ___0_value;
  21524. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21525. {
  21526. goto IL_000f;
  21527. }
  21528. }
  21529. {
  21530. // return;
  21531. return;
  21532. }
  21533. IL_000f:
  21534. {
  21535. // m_FontData.verticalOverflow = value;
  21536. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21537. int32_t L_4 = ___0_value;
  21538. NullCheck(L_3);
  21539. FontData_set_verticalOverflow_m857D9882EC486696EE3898EB5BFFFE04053C9D17_inline(L_3, L_4, NULL);
  21540. // SetVerticesDirty();
  21541. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21542. // SetLayoutDirty();
  21543. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21544. // }
  21545. return;
  21546. }
  21547. }
  21548. // System.Single UnityEngine.UI.Text::get_lineSpacing()
  21549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_lineSpacing_m124405CE023E0E23D9040BAA84318408248DF9CF (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21550. {
  21551. {
  21552. // return m_FontData.lineSpacing;
  21553. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21554. NullCheck(L_0);
  21555. float L_1;
  21556. L_1 = FontData_get_lineSpacing_mE9627A4D01D54115F8AE42EC1F12CFBB86FAC5E0_inline(L_0, NULL);
  21557. return L_1;
  21558. }
  21559. }
  21560. // System.Void UnityEngine.UI.Text::set_lineSpacing(System.Single)
  21561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_lineSpacing_m36CE565189BAF89DB1DA1E0DE5786521D4763D0E (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, float ___0_value, const RuntimeMethod* method)
  21562. {
  21563. {
  21564. // if (m_FontData.lineSpacing == value)
  21565. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21566. NullCheck(L_0);
  21567. float L_1;
  21568. L_1 = FontData_get_lineSpacing_mE9627A4D01D54115F8AE42EC1F12CFBB86FAC5E0_inline(L_0, NULL);
  21569. float L_2 = ___0_value;
  21570. if ((!(((float)L_1) == ((float)L_2))))
  21571. {
  21572. goto IL_000f;
  21573. }
  21574. }
  21575. {
  21576. // return;
  21577. return;
  21578. }
  21579. IL_000f:
  21580. {
  21581. // m_FontData.lineSpacing = value;
  21582. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21583. float L_4 = ___0_value;
  21584. NullCheck(L_3);
  21585. FontData_set_lineSpacing_m034F2A307093DCAACE71D610550C3306C1389FB5_inline(L_3, L_4, NULL);
  21586. // SetVerticesDirty();
  21587. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21588. // SetLayoutDirty();
  21589. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21590. // }
  21591. return;
  21592. }
  21593. }
  21594. // UnityEngine.FontStyle UnityEngine.UI.Text::get_fontStyle()
  21595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_fontStyle_m7684B5FFE1DC8237FB573A012B482DDB04E3BA47 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21596. {
  21597. {
  21598. // return m_FontData.fontStyle;
  21599. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21600. NullCheck(L_0);
  21601. int32_t L_1;
  21602. L_1 = FontData_get_fontStyle_m7671598F11D5C2AE55AA46D28794C78D0D690EC3_inline(L_0, NULL);
  21603. return L_1;
  21604. }
  21605. }
  21606. // System.Void UnityEngine.UI.Text::set_fontStyle(UnityEngine.FontStyle)
  21607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_fontStyle_m5ABEF66BFC88E7E0A950E2817E4978FF472F6C1D (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___0_value, const RuntimeMethod* method)
  21608. {
  21609. {
  21610. // if (m_FontData.fontStyle == value)
  21611. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = __this->___m_FontData_37;
  21612. NullCheck(L_0);
  21613. int32_t L_1;
  21614. L_1 = FontData_get_fontStyle_m7671598F11D5C2AE55AA46D28794C78D0D690EC3_inline(L_0, NULL);
  21615. int32_t L_2 = ___0_value;
  21616. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  21617. {
  21618. goto IL_000f;
  21619. }
  21620. }
  21621. {
  21622. // return;
  21623. return;
  21624. }
  21625. IL_000f:
  21626. {
  21627. // m_FontData.fontStyle = value;
  21628. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = __this->___m_FontData_37;
  21629. int32_t L_4 = ___0_value;
  21630. NullCheck(L_3);
  21631. FontData_set_fontStyle_m90E8DF52C663489F43FB185780D38A3E99A30C29_inline(L_3, L_4, NULL);
  21632. // SetVerticesDirty();
  21633. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21634. // SetLayoutDirty();
  21635. VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  21636. // }
  21637. return;
  21638. }
  21639. }
  21640. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  21641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_mC48AE94D40662DE114A72B870DF77BF7B418925E (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21642. {
  21643. static bool s_Il2CppMethodInitialized;
  21644. if (!s_Il2CppMethodInitialized)
  21645. {
  21646. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21647. s_Il2CppMethodInitialized = true;
  21648. }
  21649. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_0 = NULL;
  21650. {
  21651. // var localCanvas = canvas;
  21652. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
  21653. L_0 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
  21654. V_0 = L_0;
  21655. // if (!localCanvas)
  21656. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_1 = V_0;
  21657. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21658. bool L_2;
  21659. L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
  21660. if (L_2)
  21661. {
  21662. goto IL_0015;
  21663. }
  21664. }
  21665. {
  21666. // return 1;
  21667. return (1.0f);
  21668. }
  21669. IL_0015:
  21670. {
  21671. // if (!font || font.dynamic)
  21672. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_3;
  21673. L_3 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21674. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21675. bool L_4;
  21676. L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
  21677. if (!L_4)
  21678. {
  21679. goto IL_002f;
  21680. }
  21681. }
  21682. {
  21683. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_5;
  21684. L_5 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21685. NullCheck(L_5);
  21686. bool L_6;
  21687. L_6 = Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C(L_5, NULL);
  21688. if (!L_6)
  21689. {
  21690. goto IL_0036;
  21691. }
  21692. }
  21693. IL_002f:
  21694. {
  21695. // return localCanvas.scaleFactor;
  21696. Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_7 = V_0;
  21697. NullCheck(L_7);
  21698. float L_8;
  21699. L_8 = Canvas_get_scaleFactor_m6B8D694A68376EE5E13D9B0B0F037E2E90C99921(L_7, NULL);
  21700. return L_8;
  21701. }
  21702. IL_0036:
  21703. {
  21704. // if (m_FontData.fontSize <= 0 || font.fontSize <= 0)
  21705. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_9 = __this->___m_FontData_37;
  21706. NullCheck(L_9);
  21707. int32_t L_10;
  21708. L_10 = FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3_inline(L_9, NULL);
  21709. if ((((int32_t)L_10) <= ((int32_t)0)))
  21710. {
  21711. goto IL_0052;
  21712. }
  21713. }
  21714. {
  21715. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_11;
  21716. L_11 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21717. NullCheck(L_11);
  21718. int32_t L_12;
  21719. L_12 = Font_get_fontSize_m02C2F5C7A7C89A878F04C2087248DD46BBF9E26B(L_11, NULL);
  21720. if ((((int32_t)L_12) > ((int32_t)0)))
  21721. {
  21722. goto IL_0058;
  21723. }
  21724. }
  21725. IL_0052:
  21726. {
  21727. // return 1;
  21728. return (1.0f);
  21729. }
  21730. IL_0058:
  21731. {
  21732. // return font.fontSize / (float)m_FontData.fontSize;
  21733. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_13;
  21734. L_13 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21735. NullCheck(L_13);
  21736. int32_t L_14;
  21737. L_14 = Font_get_fontSize_m02C2F5C7A7C89A878F04C2087248DD46BBF9E26B(L_13, NULL);
  21738. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_15 = __this->___m_FontData_37;
  21739. NullCheck(L_15);
  21740. int32_t L_16;
  21741. L_16 = FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3_inline(L_15, NULL);
  21742. return ((float)(((float)L_14)/((float)L_16)));
  21743. }
  21744. }
  21745. // System.Void UnityEngine.UI.Text::OnEnable()
  21746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_OnEnable_m183EE6D534BE840F16D23DD36A0C1619AFC905F8 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21747. {
  21748. static bool s_Il2CppMethodInitialized;
  21749. if (!s_Il2CppMethodInitialized)
  21750. {
  21751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
  21752. s_Il2CppMethodInitialized = true;
  21753. }
  21754. {
  21755. // base.OnEnable();
  21756. MaskableGraphic_OnEnable_m4BF46ECE5E57E2EE11ED4CE41AD50DADF141C9BC(__this, NULL);
  21757. // cachedTextGenerator.Invalidate();
  21758. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_0;
  21759. L_0 = Text_get_cachedTextGenerator_mFC242539F7380F54696D431B126B69DC4EFC821E(__this, NULL);
  21760. NullCheck(L_0);
  21761. TextGenerator_Invalidate_m999CE96E2F02E326092DFEB53EE8BC08CAAF8260(L_0, NULL);
  21762. // FontUpdateTracker.TrackText(this);
  21763. il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
  21764. FontUpdateTracker_TrackText_mE52366E2C5DF0BA4E24F35D7DA246FBF32332007(__this, NULL);
  21765. // }
  21766. return;
  21767. }
  21768. }
  21769. // System.Void UnityEngine.UI.Text::OnDisable()
  21770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_OnDisable_m94F10EBC54572DCD1D3DB7B6C7CBEC8CBE8AF60E (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21771. {
  21772. static bool s_Il2CppMethodInitialized;
  21773. if (!s_Il2CppMethodInitialized)
  21774. {
  21775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
  21776. s_Il2CppMethodInitialized = true;
  21777. }
  21778. {
  21779. // FontUpdateTracker.UntrackText(this);
  21780. il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
  21781. FontUpdateTracker_UntrackText_m813D712F66E05727FE0CEFAB4438EE7DF5483738(__this, NULL);
  21782. // base.OnDisable();
  21783. MaskableGraphic_OnDisable_m9123E729FA7BE001037CDE14E8A75B69AD68E16C(__this, NULL);
  21784. // }
  21785. return;
  21786. }
  21787. }
  21788. // System.Void UnityEngine.UI.Text::UpdateGeometry()
  21789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_UpdateGeometry_mEAEFCA5F05F983DC984FA1497A905A4B2DCF132F (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21790. {
  21791. static bool s_Il2CppMethodInitialized;
  21792. if (!s_Il2CppMethodInitialized)
  21793. {
  21794. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21795. s_Il2CppMethodInitialized = true;
  21796. }
  21797. {
  21798. // if (font != null)
  21799. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0;
  21800. L_0 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21801. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21802. bool L_1;
  21803. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21804. if (!L_1)
  21805. {
  21806. goto IL_0014;
  21807. }
  21808. }
  21809. {
  21810. // base.UpdateGeometry();
  21811. Graphic_UpdateGeometry_m29DD64EA8C3600E9B5A50DAAA8A79D63B9FC1BE5(__this, NULL);
  21812. }
  21813. IL_0014:
  21814. {
  21815. // }
  21816. return;
  21817. }
  21818. }
  21819. // System.Void UnityEngine.UI.Text::AssignDefaultFont()
  21820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_AssignDefaultFont_m475A3C848C9F8ADFBD5438E936E81B618FB4B398 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21821. {
  21822. static bool s_Il2CppMethodInitialized;
  21823. if (!s_Il2CppMethodInitialized)
  21824. {
  21825. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73_RuntimeMethod_var);
  21826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1C4303CE90A80E03466A934F3A49CF1FBA75C709);
  21827. s_Il2CppMethodInitialized = true;
  21828. }
  21829. {
  21830. // font = Resources.GetBuiltinResource<Font>("Arial.ttf");
  21831. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0;
  21832. L_0 = Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73(_stringLiteral1C4303CE90A80E03466A934F3A49CF1FBA75C709, Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73_RuntimeMethod_var);
  21833. Text_set_font_mA0D2999281A72029A5BC7294A886C5674F07DC5F(__this, L_0, NULL);
  21834. // }
  21835. return;
  21836. }
  21837. }
  21838. // System.Void UnityEngine.UI.Text::AssignDefaultFontIfNecessary()
  21839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_AssignDefaultFontIfNecessary_mF5167C211C87E6DD62978C938F6521B287F371CF (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  21840. {
  21841. static bool s_Il2CppMethodInitialized;
  21842. if (!s_Il2CppMethodInitialized)
  21843. {
  21844. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73_RuntimeMethod_var);
  21846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1C4303CE90A80E03466A934F3A49CF1FBA75C709);
  21847. s_Il2CppMethodInitialized = true;
  21848. }
  21849. {
  21850. // if (font == null)
  21851. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0;
  21852. L_0 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21853. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21854. bool L_1;
  21855. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21856. if (!L_1)
  21857. {
  21858. goto IL_001e;
  21859. }
  21860. }
  21861. {
  21862. // font = Resources.GetBuiltinResource<Font>("Arial.ttf");
  21863. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_2;
  21864. L_2 = Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73(_stringLiteral1C4303CE90A80E03466A934F3A49CF1FBA75C709, Resources_GetBuiltinResource_TisFont_tC95270EA3198038970422D78B74A7F2E218A96B6_m3B4545F25A016D36D9AE93723A3449804A127D73_RuntimeMethod_var);
  21865. Text_set_font_mA0D2999281A72029A5BC7294A886C5674F07DC5F(__this, L_2, NULL);
  21866. }
  21867. IL_001e:
  21868. {
  21869. // }
  21870. return;
  21871. }
  21872. }
  21873. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  21874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 Text_GetGenerationSettings_m620E0E5AFB30E3331A0371EB2361F587BB0A1E0F (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_extents, const RuntimeMethod* method)
  21875. {
  21876. static bool s_Il2CppMethodInitialized;
  21877. if (!s_Il2CppMethodInitialized)
  21878. {
  21879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21880. s_Il2CppMethodInitialized = true;
  21881. }
  21882. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 V_0;
  21883. memset((&V_0), 0, sizeof(V_0));
  21884. {
  21885. // var settings = new TextGenerationSettings();
  21886. il2cpp_codegen_initobj((&V_0), sizeof(TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3));
  21887. // settings.generationExtents = extents;
  21888. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_extents;
  21889. (&V_0)->___generationExtents_15 = L_0;
  21890. // if (font != null && font.dynamic)
  21891. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1;
  21892. L_1 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21893. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  21894. bool L_2;
  21895. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  21896. if (!L_2)
  21897. {
  21898. goto IL_0061;
  21899. }
  21900. }
  21901. {
  21902. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_3;
  21903. L_3 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21904. NullCheck(L_3);
  21905. bool L_4;
  21906. L_4 = Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C(L_3, NULL);
  21907. if (!L_4)
  21908. {
  21909. goto IL_0061;
  21910. }
  21911. }
  21912. {
  21913. // settings.fontSize = m_FontData.fontSize;
  21914. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_5 = __this->___m_FontData_37;
  21915. NullCheck(L_5);
  21916. int32_t L_6;
  21917. L_6 = FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3_inline(L_5, NULL);
  21918. (&V_0)->___fontSize_2 = L_6;
  21919. // settings.resizeTextMinSize = m_FontData.minSize;
  21920. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_7 = __this->___m_FontData_37;
  21921. NullCheck(L_7);
  21922. int32_t L_8;
  21923. L_8 = FontData_get_minSize_mD8AD04F4CF85C79BEA14710F3AD85228E3DC2D97_inline(L_7, NULL);
  21924. (&V_0)->___resizeTextMinSize_10 = L_8;
  21925. // settings.resizeTextMaxSize = m_FontData.maxSize;
  21926. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_9 = __this->___m_FontData_37;
  21927. NullCheck(L_9);
  21928. int32_t L_10;
  21929. L_10 = FontData_get_maxSize_mA8FDA877D8D459C0C97F1AE7FD8D5F7C27391872_inline(L_9, NULL);
  21930. (&V_0)->___resizeTextMaxSize_11 = L_10;
  21931. }
  21932. IL_0061:
  21933. {
  21934. // settings.textAnchor = m_FontData.alignment;
  21935. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_11 = __this->___m_FontData_37;
  21936. NullCheck(L_11);
  21937. int32_t L_12;
  21938. L_12 = FontData_get_alignment_mC3C237BFE74D104BE4502D0D6BEF6D400AC509F4_inline(L_11, NULL);
  21939. (&V_0)->___textAnchor_7 = L_12;
  21940. // settings.alignByGeometry = m_FontData.alignByGeometry;
  21941. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_13 = __this->___m_FontData_37;
  21942. NullCheck(L_13);
  21943. bool L_14;
  21944. L_14 = FontData_get_alignByGeometry_m193ADE84986D74A91F46B31C1F961BC9D688CDFF_inline(L_13, NULL);
  21945. (&V_0)->___alignByGeometry_8 = L_14;
  21946. // settings.scaleFactor = pixelsPerUnit;
  21947. float L_15;
  21948. L_15 = Text_get_pixelsPerUnit_mC48AE94D40662DE114A72B870DF77BF7B418925E(__this, NULL);
  21949. (&V_0)->___scaleFactor_5 = L_15;
  21950. // settings.color = color;
  21951. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
  21952. L_16 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  21953. (&V_0)->___color_1 = L_16;
  21954. // settings.font = font;
  21955. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_17;
  21956. L_17 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  21957. (&V_0)->___font_0 = L_17;
  21958. Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___font_0), (void*)L_17);
  21959. // settings.pivot = rectTransform.pivot;
  21960. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_18;
  21961. L_18 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
  21962. NullCheck(L_18);
  21963. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  21964. L_19 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_18, NULL);
  21965. (&V_0)->___pivot_16 = L_19;
  21966. // settings.richText = m_FontData.richText;
  21967. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_20 = __this->___m_FontData_37;
  21968. NullCheck(L_20);
  21969. bool L_21;
  21970. L_21 = FontData_get_richText_m76956F1C2063841C77172F1CB404F3C6C81052A1_inline(L_20, NULL);
  21971. (&V_0)->___richText_4 = L_21;
  21972. // settings.lineSpacing = m_FontData.lineSpacing;
  21973. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_22 = __this->___m_FontData_37;
  21974. NullCheck(L_22);
  21975. float L_23;
  21976. L_23 = FontData_get_lineSpacing_mE9627A4D01D54115F8AE42EC1F12CFBB86FAC5E0_inline(L_22, NULL);
  21977. (&V_0)->___lineSpacing_3 = L_23;
  21978. // settings.fontStyle = m_FontData.fontStyle;
  21979. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_24 = __this->___m_FontData_37;
  21980. NullCheck(L_24);
  21981. int32_t L_25;
  21982. L_25 = FontData_get_fontStyle_m7671598F11D5C2AE55AA46D28794C78D0D690EC3_inline(L_24, NULL);
  21983. (&V_0)->___fontStyle_6 = L_25;
  21984. // settings.resizeTextForBestFit = m_FontData.bestFit;
  21985. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_26 = __this->___m_FontData_37;
  21986. NullCheck(L_26);
  21987. bool L_27;
  21988. L_27 = FontData_get_bestFit_m230FD8F27172E1A020BFDDC2D89932DFD01788FC_inline(L_26, NULL);
  21989. (&V_0)->___resizeTextForBestFit_9 = L_27;
  21990. // settings.updateBounds = false;
  21991. (&V_0)->___updateBounds_12 = (bool)0;
  21992. // settings.horizontalOverflow = m_FontData.horizontalOverflow;
  21993. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_28 = __this->___m_FontData_37;
  21994. NullCheck(L_28);
  21995. int32_t L_29;
  21996. L_29 = FontData_get_horizontalOverflow_mEF56759973C6722FDE71032861BC0713628E5EA8_inline(L_28, NULL);
  21997. (&V_0)->___horizontalOverflow_14 = L_29;
  21998. // settings.verticalOverflow = m_FontData.verticalOverflow;
  21999. FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_30 = __this->___m_FontData_37;
  22000. NullCheck(L_30);
  22001. int32_t L_31;
  22002. L_31 = FontData_get_verticalOverflow_m306AE42FED4B302C133CC899B55D92FB86C1ED8F_inline(L_30, NULL);
  22003. (&V_0)->___verticalOverflow_13 = L_31;
  22004. // return settings;
  22005. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_32 = V_0;
  22006. return L_32;
  22007. }
  22008. }
  22009. // UnityEngine.Vector2 UnityEngine.UI.Text::GetTextAnchorPivot(UnityEngine.TextAnchor)
  22010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Text_GetTextAnchorPivot_mD0734509B028EC6E42800FD73A6CB8476EDF0150 (int32_t ___0_anchor, const RuntimeMethod* method)
  22011. {
  22012. {
  22013. int32_t L_0 = ___0_anchor;
  22014. switch (L_0)
  22015. {
  22016. case 0:
  22017. {
  22018. goto IL_008f;
  22019. }
  22020. case 1:
  22021. {
  22022. goto IL_009f;
  22023. }
  22024. case 2:
  22025. {
  22026. goto IL_00af;
  22027. }
  22028. case 3:
  22029. {
  22030. goto IL_005f;
  22031. }
  22032. case 4:
  22033. {
  22034. goto IL_006f;
  22035. }
  22036. case 5:
  22037. {
  22038. goto IL_007f;
  22039. }
  22040. case 6:
  22041. {
  22042. goto IL_002f;
  22043. }
  22044. case 7:
  22045. {
  22046. goto IL_003f;
  22047. }
  22048. case 8:
  22049. {
  22050. goto IL_004f;
  22051. }
  22052. }
  22053. }
  22054. {
  22055. goto IL_00bf;
  22056. }
  22057. IL_002f:
  22058. {
  22059. // case TextAnchor.LowerLeft: return new Vector2(0, 0);
  22060. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  22061. memset((&L_1), 0, sizeof(L_1));
  22062. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (0.0f), (0.0f), /*hidden argument*/NULL);
  22063. return L_1;
  22064. }
  22065. IL_003f:
  22066. {
  22067. // case TextAnchor.LowerCenter: return new Vector2(0.5f, 0);
  22068. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  22069. memset((&L_2), 0, sizeof(L_2));
  22070. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.5f), (0.0f), /*hidden argument*/NULL);
  22071. return L_2;
  22072. }
  22073. IL_004f:
  22074. {
  22075. // case TextAnchor.LowerRight: return new Vector2(1, 0);
  22076. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  22077. memset((&L_3), 0, sizeof(L_3));
  22078. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (1.0f), (0.0f), /*hidden argument*/NULL);
  22079. return L_3;
  22080. }
  22081. IL_005f:
  22082. {
  22083. // case TextAnchor.MiddleLeft: return new Vector2(0, 0.5f);
  22084. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  22085. memset((&L_4), 0, sizeof(L_4));
  22086. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (0.0f), (0.5f), /*hidden argument*/NULL);
  22087. return L_4;
  22088. }
  22089. IL_006f:
  22090. {
  22091. // case TextAnchor.MiddleCenter: return new Vector2(0.5f, 0.5f);
  22092. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  22093. memset((&L_5), 0, sizeof(L_5));
  22094. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (0.5f), (0.5f), /*hidden argument*/NULL);
  22095. return L_5;
  22096. }
  22097. IL_007f:
  22098. {
  22099. // case TextAnchor.MiddleRight: return new Vector2(1, 0.5f);
  22100. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  22101. memset((&L_6), 0, sizeof(L_6));
  22102. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (1.0f), (0.5f), /*hidden argument*/NULL);
  22103. return L_6;
  22104. }
  22105. IL_008f:
  22106. {
  22107. // case TextAnchor.UpperLeft: return new Vector2(0, 1);
  22108. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  22109. memset((&L_7), 0, sizeof(L_7));
  22110. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (0.0f), (1.0f), /*hidden argument*/NULL);
  22111. return L_7;
  22112. }
  22113. IL_009f:
  22114. {
  22115. // case TextAnchor.UpperCenter: return new Vector2(0.5f, 1);
  22116. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  22117. memset((&L_8), 0, sizeof(L_8));
  22118. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), (0.5f), (1.0f), /*hidden argument*/NULL);
  22119. return L_8;
  22120. }
  22121. IL_00af:
  22122. {
  22123. // case TextAnchor.UpperRight: return new Vector2(1, 1);
  22124. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
  22125. memset((&L_9), 0, sizeof(L_9));
  22126. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_9), (1.0f), (1.0f), /*hidden argument*/NULL);
  22127. return L_9;
  22128. }
  22129. IL_00bf:
  22130. {
  22131. // default: return Vector2.zero;
  22132. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  22133. L_10 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  22134. return L_10;
  22135. }
  22136. }
  22137. // System.Void UnityEngine.UI.Text::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  22138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_OnPopulateMesh_m6505569424B120C338EAF6840893E38530185ECE (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___0_toFill, const RuntimeMethod* method)
  22139. {
  22140. static bool s_Il2CppMethodInitialized;
  22141. if (!s_Il2CppMethodInitialized)
  22142. {
  22143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tA7C96C24DE882DB5FA936CA80F46608A0041A566_il2cpp_TypeInfo_var);
  22144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D_il2cpp_TypeInfo_var);
  22145. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22146. s_Il2CppMethodInitialized = true;
  22147. }
  22148. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  22149. memset((&V_0), 0, sizeof(V_0));
  22150. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 V_1;
  22151. memset((&V_1), 0, sizeof(V_1));
  22152. RuntimeObject* V_2 = NULL;
  22153. float V_3 = 0.0f;
  22154. int32_t V_4 = 0;
  22155. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  22156. memset((&V_5), 0, sizeof(V_5));
  22157. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_6;
  22158. memset((&V_6), 0, sizeof(V_6));
  22159. int32_t V_7 = 0;
  22160. int32_t V_8 = 0;
  22161. int32_t V_9 = 0;
  22162. int32_t V_10 = 0;
  22163. {
  22164. // if (font == null)
  22165. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0;
  22166. L_0 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(__this, NULL);
  22167. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22168. bool L_1;
  22169. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22170. if (!L_1)
  22171. {
  22172. goto IL_000f;
  22173. }
  22174. }
  22175. {
  22176. // return;
  22177. return;
  22178. }
  22179. IL_000f:
  22180. {
  22181. // m_DisableFontTextureRebuiltCallback = true;
  22182. __this->___m_DisableFontTextureRebuiltCallback_42 = (bool)1;
  22183. // Vector2 extents = rectTransform.rect.size;
  22184. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
  22185. L_2 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
  22186. NullCheck(L_2);
  22187. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
  22188. L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_2, NULL);
  22189. V_6 = L_3;
  22190. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  22191. L_4 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_6), NULL);
  22192. V_0 = L_4;
  22193. // var settings = GetGenerationSettings(extents);
  22194. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  22195. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_6;
  22196. L_6 = Text_GetGenerationSettings_m620E0E5AFB30E3331A0371EB2361F587BB0A1E0F(__this, L_5, NULL);
  22197. V_1 = L_6;
  22198. // cachedTextGenerator.PopulateWithErrors(text, settings, gameObject);
  22199. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_7;
  22200. L_7 = Text_get_cachedTextGenerator_mFC242539F7380F54696D431B126B69DC4EFC821E(__this, NULL);
  22201. String_t* L_8;
  22202. L_8 = VirtualFuncInvoker0< String_t* >::Invoke(74 /* System.String UnityEngine.UI.Text::get_text() */, __this);
  22203. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_9 = V_1;
  22204. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10;
  22205. L_10 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  22206. NullCheck(L_7);
  22207. bool L_11;
  22208. L_11 = TextGenerator_PopulateWithErrors_m0E56C12E9D7714F4B8772422AAB2CAC9EA10F834(L_7, L_8, L_9, L_10, NULL);
  22209. // IList<UIVertex> verts = cachedTextGenerator.verts;
  22210. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_12;
  22211. L_12 = Text_get_cachedTextGenerator_mFC242539F7380F54696D431B126B69DC4EFC821E(__this, NULL);
  22212. NullCheck(L_12);
  22213. RuntimeObject* L_13;
  22214. L_13 = TextGenerator_get_verts_mA197E8944ABE4831B93275662BB66EC53DE349D8(L_12, NULL);
  22215. V_2 = L_13;
  22216. // float unitsPerPixel = 1 / pixelsPerUnit;
  22217. float L_14;
  22218. L_14 = Text_get_pixelsPerUnit_mC48AE94D40662DE114A72B870DF77BF7B418925E(__this, NULL);
  22219. V_3 = ((float)((1.0f)/L_14));
  22220. // int vertCount = verts.Count;
  22221. RuntimeObject* L_15 = V_2;
  22222. NullCheck(L_15);
  22223. int32_t L_16;
  22224. L_16 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UIVertex>::get_Count() */, ICollection_1_tA7C96C24DE882DB5FA936CA80F46608A0041A566_il2cpp_TypeInfo_var, L_15);
  22225. V_4 = L_16;
  22226. // if (vertCount <= 0)
  22227. int32_t L_17 = V_4;
  22228. if ((((int32_t)L_17) > ((int32_t)0)))
  22229. {
  22230. goto IL_0079;
  22231. }
  22232. }
  22233. {
  22234. // toFill.Clear();
  22235. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_18 = ___0_toFill;
  22236. NullCheck(L_18);
  22237. VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_18, NULL);
  22238. // return;
  22239. return;
  22240. }
  22241. IL_0079:
  22242. {
  22243. // Vector2 roundingOffset = new Vector2(verts[0].position.x, verts[0].position.y) * unitsPerPixel;
  22244. RuntimeObject* L_19 = V_2;
  22245. NullCheck(L_19);
  22246. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_20;
  22247. L_20 = InterfaceFuncInvoker1< UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D_il2cpp_TypeInfo_var, L_19, 0);
  22248. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = L_20.___position_0;
  22249. float L_22 = L_21.___x_2;
  22250. RuntimeObject* L_23 = V_2;
  22251. NullCheck(L_23);
  22252. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_24;
  22253. L_24 = InterfaceFuncInvoker1< UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D_il2cpp_TypeInfo_var, L_23, 0);
  22254. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = L_24.___position_0;
  22255. float L_26 = L_25.___y_3;
  22256. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27;
  22257. memset((&L_27), 0, sizeof(L_27));
  22258. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_27), L_22, L_26, /*hidden argument*/NULL);
  22259. float L_28 = V_3;
  22260. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29;
  22261. L_29 = Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline(L_27, L_28, NULL);
  22262. V_5 = L_29;
  22263. // roundingOffset = PixelAdjustPoint(roundingOffset) - roundingOffset;
  22264. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30 = V_5;
  22265. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31;
  22266. L_31 = Graphic_PixelAdjustPoint_mBC4AFC26628D498B9872314726561D72F6DD2F28(__this, L_30, NULL);
  22267. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32 = V_5;
  22268. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33;
  22269. L_33 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_31, L_32, NULL);
  22270. V_5 = L_33;
  22271. // toFill.Clear();
  22272. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_34 = ___0_toFill;
  22273. NullCheck(L_34);
  22274. VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_34, NULL);
  22275. // if (roundingOffset != Vector2.zero)
  22276. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35 = V_5;
  22277. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36;
  22278. L_36 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  22279. bool L_37;
  22280. L_37 = Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline(L_35, L_36, NULL);
  22281. if (!L_37)
  22282. {
  22283. goto IL_017c;
  22284. }
  22285. }
  22286. {
  22287. // for (int i = 0; i < vertCount; ++i)
  22288. V_7 = 0;
  22289. goto IL_0171;
  22290. }
  22291. IL_00d8:
  22292. {
  22293. // int tempVertsIndex = i & 3;
  22294. int32_t L_38 = V_7;
  22295. V_8 = ((int32_t)(L_38&3));
  22296. // m_TempVerts[tempVertsIndex] = verts[i];
  22297. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_39 = __this->___m_TempVerts_43;
  22298. int32_t L_40 = V_8;
  22299. RuntimeObject* L_41 = V_2;
  22300. int32_t L_42 = V_7;
  22301. NullCheck(L_41);
  22302. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_43;
  22303. L_43 = InterfaceFuncInvoker1< UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D_il2cpp_TypeInfo_var, L_41, L_42);
  22304. NullCheck(L_39);
  22305. (L_39)->SetAt(static_cast<il2cpp_array_size_t>(L_40), (UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207)L_43);
  22306. // m_TempVerts[tempVertsIndex].position *= unitsPerPixel;
  22307. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_44 = __this->___m_TempVerts_43;
  22308. int32_t L_45 = V_8;
  22309. NullCheck(L_44);
  22310. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_46 = (&((L_44)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_45)))->___position_0);
  22311. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_47 = L_46;
  22312. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)L_47);
  22313. float L_49 = V_3;
  22314. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50;
  22315. L_50 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_48, L_49, NULL);
  22316. *(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)L_47 = L_50;
  22317. // m_TempVerts[tempVertsIndex].position.x += roundingOffset.x;
  22318. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_51 = __this->___m_TempVerts_43;
  22319. int32_t L_52 = V_8;
  22320. NullCheck(L_51);
  22321. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_53 = (&((L_51)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_52)))->___position_0);
  22322. float* L_54 = (&L_53->___x_2);
  22323. float* L_55 = L_54;
  22324. float L_56 = *((float*)L_55);
  22325. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_57 = V_5;
  22326. float L_58 = L_57.___x_0;
  22327. *((float*)L_55) = (float)((float)il2cpp_codegen_add(L_56, L_58));
  22328. // m_TempVerts[tempVertsIndex].position.y += roundingOffset.y;
  22329. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_59 = __this->___m_TempVerts_43;
  22330. int32_t L_60 = V_8;
  22331. NullCheck(L_59);
  22332. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_61 = (&((L_59)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_60)))->___position_0);
  22333. float* L_62 = (&L_61->___y_3);
  22334. float* L_63 = L_62;
  22335. float L_64 = *((float*)L_63);
  22336. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65 = V_5;
  22337. float L_66 = L_65.___y_1;
  22338. *((float*)L_63) = (float)((float)il2cpp_codegen_add(L_64, L_66));
  22339. // if (tempVertsIndex == 3)
  22340. int32_t L_67 = V_8;
  22341. if ((!(((uint32_t)L_67) == ((uint32_t)3))))
  22342. {
  22343. goto IL_016b;
  22344. }
  22345. }
  22346. {
  22347. // toFill.AddUIVertexQuad(m_TempVerts);
  22348. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_68 = ___0_toFill;
  22349. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_69 = __this->___m_TempVerts_43;
  22350. NullCheck(L_68);
  22351. VertexHelper_AddUIVertexQuad_m6AC21081F2A5A48D22BC3497E527D0A9AB8278B0(L_68, L_69, NULL);
  22352. }
  22353. IL_016b:
  22354. {
  22355. // for (int i = 0; i < vertCount; ++i)
  22356. int32_t L_70 = V_7;
  22357. V_7 = ((int32_t)il2cpp_codegen_add(L_70, 1));
  22358. }
  22359. IL_0171:
  22360. {
  22361. // for (int i = 0; i < vertCount; ++i)
  22362. int32_t L_71 = V_7;
  22363. int32_t L_72 = V_4;
  22364. if ((((int32_t)L_71) < ((int32_t)L_72)))
  22365. {
  22366. goto IL_00d8;
  22367. }
  22368. }
  22369. {
  22370. goto IL_01dc;
  22371. }
  22372. IL_017c:
  22373. {
  22374. // for (int i = 0; i < vertCount; ++i)
  22375. V_9 = 0;
  22376. goto IL_01d6;
  22377. }
  22378. IL_0181:
  22379. {
  22380. // int tempVertsIndex = i & 3;
  22381. int32_t L_73 = V_9;
  22382. V_10 = ((int32_t)(L_73&3));
  22383. // m_TempVerts[tempVertsIndex] = verts[i];
  22384. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_74 = __this->___m_TempVerts_43;
  22385. int32_t L_75 = V_10;
  22386. RuntimeObject* L_76 = V_2;
  22387. int32_t L_77 = V_9;
  22388. NullCheck(L_76);
  22389. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_78;
  22390. L_78 = InterfaceFuncInvoker1< UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D_il2cpp_TypeInfo_var, L_76, L_77);
  22391. NullCheck(L_74);
  22392. (L_74)->SetAt(static_cast<il2cpp_array_size_t>(L_75), (UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207)L_78);
  22393. // m_TempVerts[tempVertsIndex].position *= unitsPerPixel;
  22394. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_79 = __this->___m_TempVerts_43;
  22395. int32_t L_80 = V_10;
  22396. NullCheck(L_79);
  22397. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_81 = (&((L_79)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_80)))->___position_0);
  22398. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_82 = L_81;
  22399. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)L_82);
  22400. float L_84 = V_3;
  22401. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85;
  22402. L_85 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_83, L_84, NULL);
  22403. *(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)L_82 = L_85;
  22404. // if (tempVertsIndex == 3)
  22405. int32_t L_86 = V_10;
  22406. if ((!(((uint32_t)L_86) == ((uint32_t)3))))
  22407. {
  22408. goto IL_01d0;
  22409. }
  22410. }
  22411. {
  22412. // toFill.AddUIVertexQuad(m_TempVerts);
  22413. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_87 = ___0_toFill;
  22414. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_88 = __this->___m_TempVerts_43;
  22415. NullCheck(L_87);
  22416. VertexHelper_AddUIVertexQuad_m6AC21081F2A5A48D22BC3497E527D0A9AB8278B0(L_87, L_88, NULL);
  22417. }
  22418. IL_01d0:
  22419. {
  22420. // for (int i = 0; i < vertCount; ++i)
  22421. int32_t L_89 = V_9;
  22422. V_9 = ((int32_t)il2cpp_codegen_add(L_89, 1));
  22423. }
  22424. IL_01d6:
  22425. {
  22426. // for (int i = 0; i < vertCount; ++i)
  22427. int32_t L_90 = V_9;
  22428. int32_t L_91 = V_4;
  22429. if ((((int32_t)L_90) < ((int32_t)L_91)))
  22430. {
  22431. goto IL_0181;
  22432. }
  22433. }
  22434. IL_01dc:
  22435. {
  22436. // m_DisableFontTextureRebuiltCallback = false;
  22437. __this->___m_DisableFontTextureRebuiltCallback_42 = (bool)0;
  22438. // }
  22439. return;
  22440. }
  22441. }
  22442. // System.Void UnityEngine.UI.Text::CalculateLayoutInputHorizontal()
  22443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_CalculateLayoutInputHorizontal_m42B464C2F7C1AE5A0B1311FC5E6BECE1C6EEAC5C (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22444. {
  22445. {
  22446. // public virtual void CalculateLayoutInputHorizontal() {}
  22447. return;
  22448. }
  22449. }
  22450. // System.Void UnityEngine.UI.Text::CalculateLayoutInputVertical()
  22451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_CalculateLayoutInputVertical_m7A76D597BFFF1C68C3FEA03E26EE440B9A67E532 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22452. {
  22453. {
  22454. // public virtual void CalculateLayoutInputVertical() {}
  22455. return;
  22456. }
  22457. }
  22458. // System.Single UnityEngine.UI.Text::get_minWidth()
  22459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_minWidth_m8C6D60E991BAABD25859D3C04AAB6107BAD4F139 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22460. {
  22461. {
  22462. // get { return 0; }
  22463. return (0.0f);
  22464. }
  22465. }
  22466. // System.Single UnityEngine.UI.Text::get_preferredWidth()
  22467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_preferredWidth_m1624ADC4EB2193885E4EA35D44E6A80C12A436BC (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22468. {
  22469. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 V_0;
  22470. memset((&V_0), 0, sizeof(V_0));
  22471. {
  22472. // var settings = GetGenerationSettings(Vector2.zero);
  22473. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  22474. L_0 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  22475. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_1;
  22476. L_1 = Text_GetGenerationSettings_m620E0E5AFB30E3331A0371EB2361F587BB0A1E0F(__this, L_0, NULL);
  22477. V_0 = L_1;
  22478. // return cachedTextGeneratorForLayout.GetPreferredWidth(m_Text, settings) / pixelsPerUnit;
  22479. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_2;
  22480. L_2 = Text_get_cachedTextGeneratorForLayout_m409B96DB358F900C531F543CE351B02B0974A077(__this, NULL);
  22481. String_t* L_3 = __this->___m_Text_38;
  22482. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_4 = V_0;
  22483. NullCheck(L_2);
  22484. float L_5;
  22485. L_5 = TextGenerator_GetPreferredWidth_mDDE43A5C8BDD7BBD235AE740C4C2A293A92BD28E(L_2, L_3, L_4, NULL);
  22486. float L_6;
  22487. L_6 = Text_get_pixelsPerUnit_mC48AE94D40662DE114A72B870DF77BF7B418925E(__this, NULL);
  22488. return ((float)(L_5/L_6));
  22489. }
  22490. }
  22491. // System.Single UnityEngine.UI.Text::get_flexibleWidth()
  22492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_flexibleWidth_m97C2D396445B82CD45260F21CD15CF6F6B279A4A (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22493. {
  22494. {
  22495. // public virtual float flexibleWidth { get { return -1; } }
  22496. return (-1.0f);
  22497. }
  22498. }
  22499. // System.Single UnityEngine.UI.Text::get_minHeight()
  22500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_minHeight_mB6B7E5A4426313C18A7F2CD28F3A7B5CE2DAA6F9 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22501. {
  22502. {
  22503. // get { return 0; }
  22504. return (0.0f);
  22505. }
  22506. }
  22507. // System.Single UnityEngine.UI.Text::get_preferredHeight()
  22508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_preferredHeight_mF95F444557BFB576AB0E1E876146E03174DA058C (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22509. {
  22510. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 V_0;
  22511. memset((&V_0), 0, sizeof(V_0));
  22512. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
  22513. memset((&V_1), 0, sizeof(V_1));
  22514. {
  22515. // var settings = GetGenerationSettings(new Vector2(GetPixelAdjustedRect().size.x, 0.0f));
  22516. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
  22517. L_0 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
  22518. V_1 = L_0;
  22519. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  22520. L_1 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_1), NULL);
  22521. float L_2 = L_1.___x_0;
  22522. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  22523. memset((&L_3), 0, sizeof(L_3));
  22524. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), L_2, (0.0f), /*hidden argument*/NULL);
  22525. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_4;
  22526. L_4 = Text_GetGenerationSettings_m620E0E5AFB30E3331A0371EB2361F587BB0A1E0F(__this, L_3, NULL);
  22527. V_0 = L_4;
  22528. // return cachedTextGeneratorForLayout.GetPreferredHeight(m_Text, settings) / pixelsPerUnit;
  22529. TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* L_5;
  22530. L_5 = Text_get_cachedTextGeneratorForLayout_m409B96DB358F900C531F543CE351B02B0974A077(__this, NULL);
  22531. String_t* L_6 = __this->___m_Text_38;
  22532. TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_7 = V_0;
  22533. NullCheck(L_5);
  22534. float L_8;
  22535. L_8 = TextGenerator_GetPreferredHeight_m0EAF7CE0F503C97F4D35D0EE4A3AD923B472F89E(L_5, L_6, L_7, NULL);
  22536. float L_9;
  22537. L_9 = Text_get_pixelsPerUnit_mC48AE94D40662DE114A72B870DF77BF7B418925E(__this, NULL);
  22538. return ((float)(L_8/L_9));
  22539. }
  22540. }
  22541. // System.Single UnityEngine.UI.Text::get_flexibleHeight()
  22542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_flexibleHeight_mC82DCE442BB670E3AC683BA1C660810FB4936FC8 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22543. {
  22544. {
  22545. // public virtual float flexibleHeight { get { return -1; } }
  22546. return (-1.0f);
  22547. }
  22548. }
  22549. // System.Int32 UnityEngine.UI.Text::get_layoutPriority()
  22550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_layoutPriority_m99DD053FCD9F30FFCA40937B2DFBF796B67CBD12 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method)
  22551. {
  22552. {
  22553. // public virtual int layoutPriority { get { return 0; } }
  22554. return 0;
  22555. }
  22556. }
  22557. #ifdef __clang__
  22558. #pragma clang diagnostic pop
  22559. #endif
  22560. #ifdef __clang__
  22561. #pragma clang diagnostic push
  22562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22563. #pragma clang diagnostic ignored "-Wunused-variable"
  22564. #endif
  22565. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::get_group()
  22566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* Toggle_get_group_mE182279EECC97BECAFFA919AA08E4D5B6E9C83FF (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22567. {
  22568. {
  22569. // get { return m_Group; }
  22570. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_0 = __this->___m_Group_22;
  22571. return L_0;
  22572. }
  22573. }
  22574. // System.Void UnityEngine.UI.Toggle::set_group(UnityEngine.UI.ToggleGroup)
  22575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_group_mEE85FE3AB2ACFF9056DA613239DBACECA588507B (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* ___0_value, const RuntimeMethod* method)
  22576. {
  22577. {
  22578. // SetToggleGroup(value, true);
  22579. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_0 = ___0_value;
  22580. Toggle_SetToggleGroup_mDD819C46310559ADC2346EAEE7BE3BEEF51BB1B1(__this, L_0, (bool)1, NULL);
  22581. // PlayEffect(true);
  22582. Toggle_PlayEffect_m728310FF62E7251958CC8D4016C2435AAC9DF0A2(__this, (bool)1, NULL);
  22583. // }
  22584. return;
  22585. }
  22586. }
  22587. // System.Void UnityEngine.UI.Toggle::.ctor()
  22588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle__ctor_mA84E212B567F21B617B480F90BC335B602523400 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22589. {
  22590. static bool s_Il2CppMethodInitialized;
  22591. if (!s_Il2CppMethodInitialized)
  22592. {
  22593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  22594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02_il2cpp_TypeInfo_var);
  22595. s_Il2CppMethodInitialized = true;
  22596. }
  22597. {
  22598. // public ToggleTransition toggleTransition = ToggleTransition.Fade;
  22599. __this->___toggleTransition_20 = 1;
  22600. // public ToggleEvent onValueChanged = new ToggleEvent();
  22601. ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02* L_0 = (ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02*)il2cpp_codegen_object_new(ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02_il2cpp_TypeInfo_var);
  22602. NullCheck(L_0);
  22603. ToggleEvent__ctor_m8983544B67193810F8BAA820B2C408251CBEF145(L_0, NULL);
  22604. __this->___onValueChanged_23 = L_0;
  22605. Il2CppCodeGenWriteBarrier((void**)(&__this->___onValueChanged_23), (void*)L_0);
  22606. // protected Toggle()
  22607. il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
  22608. Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638(__this, NULL);
  22609. // {}
  22610. return;
  22611. }
  22612. }
  22613. // System.Void UnityEngine.UI.Toggle::Rebuild(UnityEngine.UI.CanvasUpdate)
  22614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Rebuild_m101F36A2CD0C4ABD7BAF41262493A0D6ED0B0D3E (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, int32_t ___0_executing, const RuntimeMethod* method)
  22615. {
  22616. {
  22617. // }
  22618. return;
  22619. }
  22620. }
  22621. // System.Void UnityEngine.UI.Toggle::LayoutComplete()
  22622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_LayoutComplete_mD0D33BD5078F2E190A61E306A4CF88E45F80C473 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22623. {
  22624. {
  22625. // {}
  22626. return;
  22627. }
  22628. }
  22629. // System.Void UnityEngine.UI.Toggle::GraphicUpdateComplete()
  22630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_GraphicUpdateComplete_mE1636C76DF59E2B1483BB62FF0982EAAEE1185EA (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22631. {
  22632. {
  22633. // {}
  22634. return;
  22635. }
  22636. }
  22637. // System.Void UnityEngine.UI.Toggle::OnDestroy()
  22638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnDestroy_mCC155BA7A5FE311B49536F9C904AC74EC6282E68 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22639. {
  22640. static bool s_Il2CppMethodInitialized;
  22641. if (!s_Il2CppMethodInitialized)
  22642. {
  22643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22644. s_Il2CppMethodInitialized = true;
  22645. }
  22646. {
  22647. // if (m_Group != null)
  22648. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_0 = __this->___m_Group_22;
  22649. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22650. bool L_1;
  22651. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22652. if (!L_1)
  22653. {
  22654. goto IL_0019;
  22655. }
  22656. }
  22657. {
  22658. // m_Group.EnsureValidState();
  22659. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_2 = __this->___m_Group_22;
  22660. NullCheck(L_2);
  22661. ToggleGroup_EnsureValidState_m5A8B88CF91EEB8F7E7DECB87261EAFF5A556778B(L_2, NULL);
  22662. }
  22663. IL_0019:
  22664. {
  22665. // base.OnDestroy();
  22666. UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B(__this, NULL);
  22667. // }
  22668. return;
  22669. }
  22670. }
  22671. // System.Void UnityEngine.UI.Toggle::OnEnable()
  22672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnEnable_mA9EF315CBA63011213BBB13A9CA1EB84147DAF0D (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22673. {
  22674. {
  22675. // base.OnEnable();
  22676. Selectable_OnEnable_mBE48F9440061AFFCEA53B103F7C7A059AC115FA7(__this, NULL);
  22677. // SetToggleGroup(m_Group, false);
  22678. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_0 = __this->___m_Group_22;
  22679. Toggle_SetToggleGroup_mDD819C46310559ADC2346EAEE7BE3BEEF51BB1B1(__this, L_0, (bool)0, NULL);
  22680. // PlayEffect(true);
  22681. Toggle_PlayEffect_m728310FF62E7251958CC8D4016C2435AAC9DF0A2(__this, (bool)1, NULL);
  22682. // }
  22683. return;
  22684. }
  22685. }
  22686. // System.Void UnityEngine.UI.Toggle::OnDisable()
  22687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnDisable_mB32FFD1AAE48A56205E782BC041A5EC86B66B536 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22688. {
  22689. {
  22690. // SetToggleGroup(null, false);
  22691. Toggle_SetToggleGroup_mDD819C46310559ADC2346EAEE7BE3BEEF51BB1B1(__this, (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C*)NULL, (bool)0, NULL);
  22692. // base.OnDisable();
  22693. Selectable_OnDisable_m293DB718E1101FC77E655E4A2C4F2DE1DBD4663C(__this, NULL);
  22694. // }
  22695. return;
  22696. }
  22697. }
  22698. // System.Void UnityEngine.UI.Toggle::OnDidApplyAnimationProperties()
  22699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnDidApplyAnimationProperties_m1D3922CE86EA2AFB38F3204935BC15DCD534BFB3 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22700. {
  22701. static bool s_Il2CppMethodInitialized;
  22702. if (!s_Il2CppMethodInitialized)
  22703. {
  22704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22705. s_Il2CppMethodInitialized = true;
  22706. }
  22707. bool V_0 = false;
  22708. {
  22709. // if (graphic != null)
  22710. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = __this->___graphic_21;
  22711. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22712. bool L_1;
  22713. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22714. if (!L_1)
  22715. {
  22716. goto IL_004c;
  22717. }
  22718. }
  22719. {
  22720. // bool oldValue = !Mathf.Approximately(graphic.canvasRenderer.GetColor().a, 0);
  22721. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2 = __this->___graphic_21;
  22722. NullCheck(L_2);
  22723. CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_3;
  22724. L_3 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(L_2, NULL);
  22725. NullCheck(L_3);
  22726. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
  22727. L_4 = CanvasRenderer_GetColor_m16A530AA6D0A6ACB5A6C1DDCC17D259DA856EC70(L_3, NULL);
  22728. float L_5 = L_4.___a_3;
  22729. bool L_6;
  22730. L_6 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_5, (0.0f), NULL);
  22731. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  22732. // if (m_IsOn != oldValue)
  22733. bool L_7 = __this->___m_IsOn_24;
  22734. bool L_8 = V_0;
  22735. if ((((int32_t)L_7) == ((int32_t)L_8)))
  22736. {
  22737. goto IL_004c;
  22738. }
  22739. }
  22740. {
  22741. // m_IsOn = oldValue;
  22742. bool L_9 = V_0;
  22743. __this->___m_IsOn_24 = L_9;
  22744. // Set(!oldValue);
  22745. bool L_10 = V_0;
  22746. Toggle_Set_mA2CCB1FBC23519004E2F47CA0F53CA6E1B368DDE(__this, (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0), (bool)1, NULL);
  22747. }
  22748. IL_004c:
  22749. {
  22750. // base.OnDidApplyAnimationProperties();
  22751. Selectable_OnDidApplyAnimationProperties_m62471EC7970DF938373D7E63BB1D4DFB74EA7330(__this, NULL);
  22752. // }
  22753. return;
  22754. }
  22755. }
  22756. // System.Void UnityEngine.UI.Toggle::SetToggleGroup(UnityEngine.UI.ToggleGroup,System.Boolean)
  22757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetToggleGroup_mDD819C46310559ADC2346EAEE7BE3BEEF51BB1B1 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* ___0_newGroup, bool ___1_setMemberValue, const RuntimeMethod* method)
  22758. {
  22759. static bool s_Il2CppMethodInitialized;
  22760. if (!s_Il2CppMethodInitialized)
  22761. {
  22762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22763. s_Il2CppMethodInitialized = true;
  22764. }
  22765. {
  22766. // if (m_Group != null)
  22767. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_0 = __this->___m_Group_22;
  22768. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22769. bool L_1;
  22770. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22771. if (!L_1)
  22772. {
  22773. goto IL_001a;
  22774. }
  22775. }
  22776. {
  22777. // m_Group.UnregisterToggle(this);
  22778. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_2 = __this->___m_Group_22;
  22779. NullCheck(L_2);
  22780. ToggleGroup_UnregisterToggle_m6A07803166E901CCDE4F23FCED1BD76CBB002307(L_2, __this, NULL);
  22781. }
  22782. IL_001a:
  22783. {
  22784. // if (setMemberValue)
  22785. bool L_3 = ___1_setMemberValue;
  22786. if (!L_3)
  22787. {
  22788. goto IL_0024;
  22789. }
  22790. }
  22791. {
  22792. // m_Group = newGroup;
  22793. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_4 = ___0_newGroup;
  22794. __this->___m_Group_22 = L_4;
  22795. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Group_22), (void*)L_4);
  22796. }
  22797. IL_0024:
  22798. {
  22799. // if (newGroup != null && IsActive())
  22800. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_5 = ___0_newGroup;
  22801. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22802. bool L_6;
  22803. L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22804. if (!L_6)
  22805. {
  22806. goto IL_003c;
  22807. }
  22808. }
  22809. {
  22810. bool L_7;
  22811. L_7 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  22812. if (!L_7)
  22813. {
  22814. goto IL_003c;
  22815. }
  22816. }
  22817. {
  22818. // newGroup.RegisterToggle(this);
  22819. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_8 = ___0_newGroup;
  22820. NullCheck(L_8);
  22821. ToggleGroup_RegisterToggle_mADE82548BE13A13E9FDD00F488471D3416A97214(L_8, __this, NULL);
  22822. }
  22823. IL_003c:
  22824. {
  22825. // if (newGroup != null && isOn && IsActive())
  22826. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_9 = ___0_newGroup;
  22827. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22828. bool L_10;
  22829. L_10 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22830. if (!L_10)
  22831. {
  22832. goto IL_005d;
  22833. }
  22834. }
  22835. {
  22836. bool L_11;
  22837. L_11 = Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619_inline(__this, NULL);
  22838. if (!L_11)
  22839. {
  22840. goto IL_005d;
  22841. }
  22842. }
  22843. {
  22844. bool L_12;
  22845. L_12 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  22846. if (!L_12)
  22847. {
  22848. goto IL_005d;
  22849. }
  22850. }
  22851. {
  22852. // newGroup.NotifyToggleOn(this);
  22853. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_13 = ___0_newGroup;
  22854. NullCheck(L_13);
  22855. ToggleGroup_NotifyToggleOn_m0676292BE46CBE477DAF139D9DABCE5DB72F7F45(L_13, __this, (bool)1, NULL);
  22856. }
  22857. IL_005d:
  22858. {
  22859. // }
  22860. return;
  22861. }
  22862. }
  22863. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  22864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  22865. {
  22866. {
  22867. // get { return m_IsOn; }
  22868. bool L_0 = __this->___m_IsOn_24;
  22869. return L_0;
  22870. }
  22871. }
  22872. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  22873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_value, const RuntimeMethod* method)
  22874. {
  22875. {
  22876. // Set(value);
  22877. bool L_0 = ___0_value;
  22878. Toggle_Set_mA2CCB1FBC23519004E2F47CA0F53CA6E1B368DDE(__this, L_0, (bool)1, NULL);
  22879. // }
  22880. return;
  22881. }
  22882. }
  22883. // System.Void UnityEngine.UI.Toggle::SetIsOnWithoutNotify(System.Boolean)
  22884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetIsOnWithoutNotify_mF5B19F1767B9EFF02335E41D3D2DC678642170C2 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_value, const RuntimeMethod* method)
  22885. {
  22886. {
  22887. // Set(value, false);
  22888. bool L_0 = ___0_value;
  22889. Toggle_Set_mA2CCB1FBC23519004E2F47CA0F53CA6E1B368DDE(__this, L_0, (bool)0, NULL);
  22890. // }
  22891. return;
  22892. }
  22893. }
  22894. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean,System.Boolean)
  22895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Set_mA2CCB1FBC23519004E2F47CA0F53CA6E1B368DDE (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_value, bool ___1_sendCallback, const RuntimeMethod* method)
  22896. {
  22897. static bool s_Il2CppMethodInitialized;
  22898. if (!s_Il2CppMethodInitialized)
  22899. {
  22900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m4810FCA7EC353CAA7770E91777A04496C5663653_RuntimeMethod_var);
  22902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3EB03D009A33971830796BAFC73EA828AF86469A);
  22903. s_Il2CppMethodInitialized = true;
  22904. }
  22905. {
  22906. // if (m_IsOn == value)
  22907. bool L_0 = __this->___m_IsOn_24;
  22908. bool L_1 = ___0_value;
  22909. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  22910. {
  22911. goto IL_000a;
  22912. }
  22913. }
  22914. {
  22915. // return;
  22916. return;
  22917. }
  22918. IL_000a:
  22919. {
  22920. // m_IsOn = value;
  22921. bool L_2 = ___0_value;
  22922. __this->___m_IsOn_24 = L_2;
  22923. // if (m_Group != null && m_Group.isActiveAndEnabled && IsActive())
  22924. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_3 = __this->___m_Group_22;
  22925. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  22926. bool L_4;
  22927. L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  22928. if (!L_4)
  22929. {
  22930. goto IL_006a;
  22931. }
  22932. }
  22933. {
  22934. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_5 = __this->___m_Group_22;
  22935. NullCheck(L_5);
  22936. bool L_6;
  22937. L_6 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_5, NULL);
  22938. if (!L_6)
  22939. {
  22940. goto IL_006a;
  22941. }
  22942. }
  22943. {
  22944. bool L_7;
  22945. L_7 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  22946. if (!L_7)
  22947. {
  22948. goto IL_006a;
  22949. }
  22950. }
  22951. {
  22952. // if (m_IsOn || (!m_Group.AnyTogglesOn() && !m_Group.allowSwitchOff))
  22953. bool L_8 = __this->___m_IsOn_24;
  22954. if (L_8)
  22955. {
  22956. goto IL_0056;
  22957. }
  22958. }
  22959. {
  22960. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_9 = __this->___m_Group_22;
  22961. NullCheck(L_9);
  22962. bool L_10;
  22963. L_10 = ToggleGroup_AnyTogglesOn_mCE714D4DBDD9CF56D41C830719FCFC24008C1700(L_9, NULL);
  22964. if (L_10)
  22965. {
  22966. goto IL_006a;
  22967. }
  22968. }
  22969. {
  22970. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_11 = __this->___m_Group_22;
  22971. NullCheck(L_11);
  22972. bool L_12;
  22973. L_12 = ToggleGroup_get_allowSwitchOff_mA6724BF0B3965330FE892FB9E144D761ACFA7364_inline(L_11, NULL);
  22974. if (L_12)
  22975. {
  22976. goto IL_006a;
  22977. }
  22978. }
  22979. IL_0056:
  22980. {
  22981. // m_IsOn = true;
  22982. __this->___m_IsOn_24 = (bool)1;
  22983. // m_Group.NotifyToggleOn(this, sendCallback);
  22984. ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* L_13 = __this->___m_Group_22;
  22985. bool L_14 = ___1_sendCallback;
  22986. NullCheck(L_13);
  22987. ToggleGroup_NotifyToggleOn_m0676292BE46CBE477DAF139D9DABCE5DB72F7F45(L_13, __this, L_14, NULL);
  22988. }
  22989. IL_006a:
  22990. {
  22991. // PlayEffect(toggleTransition == ToggleTransition.None);
  22992. int32_t L_15 = __this->___toggleTransition_20;
  22993. Toggle_PlayEffect_m728310FF62E7251958CC8D4016C2435AAC9DF0A2(__this, (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0), NULL);
  22994. // if (sendCallback)
  22995. bool L_16 = ___1_sendCallback;
  22996. if (!L_16)
  22997. {
  22998. goto IL_0098;
  22999. }
  23000. }
  23001. {
  23002. // UISystemProfilerApi.AddMarker("Toggle.value", this);
  23003. UISystemProfilerApi_AddMarker_mB0E292213D18AE3770165011E265A57B17FCF90B(_stringLiteral3EB03D009A33971830796BAFC73EA828AF86469A, __this, NULL);
  23004. // onValueChanged.Invoke(m_IsOn);
  23005. ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02* L_17 = __this->___onValueChanged_23;
  23006. bool L_18 = __this->___m_IsOn_24;
  23007. NullCheck(L_17);
  23008. UnityEvent_1_Invoke_m4810FCA7EC353CAA7770E91777A04496C5663653(L_17, L_18, UnityEvent_1_Invoke_m4810FCA7EC353CAA7770E91777A04496C5663653_RuntimeMethod_var);
  23009. }
  23010. IL_0098:
  23011. {
  23012. // }
  23013. return;
  23014. }
  23015. }
  23016. // System.Void UnityEngine.UI.Toggle::PlayEffect(System.Boolean)
  23017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_PlayEffect_m728310FF62E7251958CC8D4016C2435AAC9DF0A2 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___0_instant, const RuntimeMethod* method)
  23018. {
  23019. static bool s_Il2CppMethodInitialized;
  23020. if (!s_Il2CppMethodInitialized)
  23021. {
  23022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23023. s_Il2CppMethodInitialized = true;
  23024. }
  23025. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B4_0 = NULL;
  23026. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B3_0 = NULL;
  23027. float G_B5_0 = 0.0f;
  23028. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B5_1 = NULL;
  23029. float G_B7_0 = 0.0f;
  23030. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B7_1 = NULL;
  23031. float G_B6_0 = 0.0f;
  23032. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B6_1 = NULL;
  23033. float G_B8_0 = 0.0f;
  23034. float G_B8_1 = 0.0f;
  23035. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* G_B8_2 = NULL;
  23036. {
  23037. // if (graphic == null)
  23038. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = __this->___graphic_21;
  23039. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23040. bool L_1;
  23041. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23042. if (!L_1)
  23043. {
  23044. goto IL_000f;
  23045. }
  23046. }
  23047. {
  23048. // return;
  23049. return;
  23050. }
  23051. IL_000f:
  23052. {
  23053. // graphic.CrossFadeAlpha(m_IsOn ? 1f : 0f, instant ? 0f : 0.1f, true);
  23054. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2 = __this->___graphic_21;
  23055. bool L_3 = __this->___m_IsOn_24;
  23056. G_B3_0 = L_2;
  23057. if (L_3)
  23058. {
  23059. G_B4_0 = L_2;
  23060. goto IL_0024;
  23061. }
  23062. }
  23063. {
  23064. G_B5_0 = (0.0f);
  23065. G_B5_1 = G_B3_0;
  23066. goto IL_0029;
  23067. }
  23068. IL_0024:
  23069. {
  23070. G_B5_0 = (1.0f);
  23071. G_B5_1 = G_B4_0;
  23072. }
  23073. IL_0029:
  23074. {
  23075. bool L_4 = ___0_instant;
  23076. G_B6_0 = G_B5_0;
  23077. G_B6_1 = G_B5_1;
  23078. if (L_4)
  23079. {
  23080. G_B7_0 = G_B5_0;
  23081. G_B7_1 = G_B5_1;
  23082. goto IL_0033;
  23083. }
  23084. }
  23085. {
  23086. G_B8_0 = (0.100000001f);
  23087. G_B8_1 = G_B6_0;
  23088. G_B8_2 = G_B6_1;
  23089. goto IL_0038;
  23090. }
  23091. IL_0033:
  23092. {
  23093. G_B8_0 = (0.0f);
  23094. G_B8_1 = G_B7_0;
  23095. G_B8_2 = G_B7_1;
  23096. }
  23097. IL_0038:
  23098. {
  23099. NullCheck(G_B8_2);
  23100. VirtualActionInvoker3< float, float, bool >::Invoke(49 /* System.Void UnityEngine.UI.Graphic::CrossFadeAlpha(System.Single,System.Single,System.Boolean) */, G_B8_2, G_B8_1, G_B8_0, (bool)1);
  23101. // }
  23102. return;
  23103. }
  23104. }
  23105. // System.Void UnityEngine.UI.Toggle::Start()
  23106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Start_m3E085820286E51F69BD848C1EA1FCA7DFD07E3E7 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  23107. {
  23108. {
  23109. // PlayEffect(true);
  23110. Toggle_PlayEffect_m728310FF62E7251958CC8D4016C2435AAC9DF0A2(__this, (bool)1, NULL);
  23111. // }
  23112. return;
  23113. }
  23114. }
  23115. // System.Void UnityEngine.UI.Toggle::InternalToggle()
  23116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_InternalToggle_mD36F2575F4B2E26641C0E24A73B277E0C8BF25A1 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  23117. {
  23118. {
  23119. // if (!IsActive() || !IsInteractable())
  23120. bool L_0;
  23121. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  23122. if (!L_0)
  23123. {
  23124. goto IL_0010;
  23125. }
  23126. }
  23127. {
  23128. bool L_1;
  23129. L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  23130. if (L_1)
  23131. {
  23132. goto IL_0011;
  23133. }
  23134. }
  23135. IL_0010:
  23136. {
  23137. // return;
  23138. return;
  23139. }
  23140. IL_0011:
  23141. {
  23142. // isOn = !isOn;
  23143. bool L_2;
  23144. L_2 = Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619_inline(__this, NULL);
  23145. Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(__this, (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0), NULL);
  23146. // }
  23147. return;
  23148. }
  23149. }
  23150. // System.Void UnityEngine.UI.Toggle::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  23151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnPointerClick_m2D0D693EE40BDC56482DA6982C3CB42DBACD98E3 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___0_eventData, const RuntimeMethod* method)
  23152. {
  23153. {
  23154. // if (eventData.button != PointerEventData.InputButton.Left)
  23155. PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___0_eventData;
  23156. NullCheck(L_0);
  23157. int32_t L_1;
  23158. L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
  23159. if (!L_1)
  23160. {
  23161. goto IL_0009;
  23162. }
  23163. }
  23164. {
  23165. // return;
  23166. return;
  23167. }
  23168. IL_0009:
  23169. {
  23170. // InternalToggle();
  23171. Toggle_InternalToggle_mD36F2575F4B2E26641C0E24A73B277E0C8BF25A1(__this, NULL);
  23172. // }
  23173. return;
  23174. }
  23175. }
  23176. // System.Void UnityEngine.UI.Toggle::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  23177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnSubmit_mCD303693EDD107D676D55CABA07BA43F9328C9B2 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___0_eventData, const RuntimeMethod* method)
  23178. {
  23179. {
  23180. // InternalToggle();
  23181. Toggle_InternalToggle_mD36F2575F4B2E26641C0E24A73B277E0C8BF25A1(__this, NULL);
  23182. // }
  23183. return;
  23184. }
  23185. }
  23186. // UnityEngine.Transform UnityEngine.UI.Toggle::UnityEngine.UI.ICanvasElement.get_transform()
  23187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Toggle_UnityEngine_UI_ICanvasElement_get_transform_mD7C00596C9A48C3A7C40E285DFFF9C2B255221C2 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  23188. {
  23189. {
  23190. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
  23191. L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
  23192. return L_0;
  23193. }
  23194. }
  23195. #ifdef __clang__
  23196. #pragma clang diagnostic pop
  23197. #endif
  23198. #ifdef __clang__
  23199. #pragma clang diagnostic push
  23200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23201. #pragma clang diagnostic ignored "-Wunused-variable"
  23202. #endif
  23203. // System.Void UnityEngine.UI.Toggle/ToggleEvent::.ctor()
  23204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleEvent__ctor_m8983544B67193810F8BAA820B2C408251CBEF145 (ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02* __this, const RuntimeMethod* method)
  23205. {
  23206. static bool s_Il2CppMethodInitialized;
  23207. if (!s_Il2CppMethodInitialized)
  23208. {
  23209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m7A1EF666468DD954D61FBAD7C721229BD3589934_RuntimeMethod_var);
  23210. s_Il2CppMethodInitialized = true;
  23211. }
  23212. {
  23213. UnityEvent_1__ctor_m7A1EF666468DD954D61FBAD7C721229BD3589934(__this, UnityEvent_1__ctor_m7A1EF666468DD954D61FBAD7C721229BD3589934_RuntimeMethod_var);
  23214. return;
  23215. }
  23216. }
  23217. #ifdef __clang__
  23218. #pragma clang diagnostic pop
  23219. #endif
  23220. #ifdef __clang__
  23221. #pragma clang diagnostic push
  23222. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23223. #pragma clang diagnostic ignored "-Wunused-variable"
  23224. #endif
  23225. // System.Boolean UnityEngine.UI.ToggleGroup::get_allowSwitchOff()
  23226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_mA6724BF0B3965330FE892FB9E144D761ACFA7364 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23227. {
  23228. {
  23229. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  23230. bool L_0 = __this->___m_AllowSwitchOff_4;
  23231. return L_0;
  23232. }
  23233. }
  23234. // System.Void UnityEngine.UI.ToggleGroup::set_allowSwitchOff(System.Boolean)
  23235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_set_allowSwitchOff_m30C71C353E740F9B3F9641689A4ABA4AB8BAC9C3 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, bool ___0_value, const RuntimeMethod* method)
  23236. {
  23237. {
  23238. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  23239. bool L_0 = ___0_value;
  23240. __this->___m_AllowSwitchOff_4 = L_0;
  23241. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  23242. return;
  23243. }
  23244. }
  23245. // System.Void UnityEngine.UI.ToggleGroup::.ctor()
  23246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup__ctor_mED87CABB1682380A925DCC8FA41C739ED6ADF3EE (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23247. {
  23248. static bool s_Il2CppMethodInitialized;
  23249. if (!s_Il2CppMethodInitialized)
  23250. {
  23251. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4551F4DE4ED2A15E985982AD4322456CE52C5E2B_RuntimeMethod_var);
  23252. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16_il2cpp_TypeInfo_var);
  23253. s_Il2CppMethodInitialized = true;
  23254. }
  23255. {
  23256. // protected List<Toggle> m_Toggles = new List<Toggle>();
  23257. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_0 = (List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16*)il2cpp_codegen_object_new(List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16_il2cpp_TypeInfo_var);
  23258. NullCheck(L_0);
  23259. List_1__ctor_m4551F4DE4ED2A15E985982AD4322456CE52C5E2B(L_0, List_1__ctor_m4551F4DE4ED2A15E985982AD4322456CE52C5E2B_RuntimeMethod_var);
  23260. __this->___m_Toggles_5 = L_0;
  23261. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Toggles_5), (void*)L_0);
  23262. // protected ToggleGroup()
  23263. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  23264. // {}
  23265. return;
  23266. }
  23267. }
  23268. // System.Void UnityEngine.UI.ToggleGroup::Start()
  23269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_Start_mA5D0C8F6437723E98C53149716EA28C7984BDDA7 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23270. {
  23271. {
  23272. // EnsureValidState();
  23273. ToggleGroup_EnsureValidState_m5A8B88CF91EEB8F7E7DECB87261EAFF5A556778B(__this, NULL);
  23274. // base.Start();
  23275. UIBehaviour_Start_mB12643ED6D859CD3682B4BF5B9CA7F72E8A72B45(__this, NULL);
  23276. // }
  23277. return;
  23278. }
  23279. }
  23280. // System.Void UnityEngine.UI.ToggleGroup::OnEnable()
  23281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_OnEnable_m5679531D85D1CAC371A71AC5B1E980248A01F038 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23282. {
  23283. {
  23284. // EnsureValidState();
  23285. ToggleGroup_EnsureValidState_m5A8B88CF91EEB8F7E7DECB87261EAFF5A556778B(__this, NULL);
  23286. // base.OnEnable();
  23287. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  23288. // }
  23289. return;
  23290. }
  23291. }
  23292. // System.Void UnityEngine.UI.ToggleGroup::ValidateToggleIsInGroup(UnityEngine.UI.Toggle)
  23293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_ValidateToggleIsInGroup_mA9CAD4C4345BE7AE18351AB4F31D1574A900280C (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, const RuntimeMethod* method)
  23294. {
  23295. static bool s_Il2CppMethodInitialized;
  23296. if (!s_Il2CppMethodInitialized)
  23297. {
  23298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90_RuntimeMethod_var);
  23299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23300. s_Il2CppMethodInitialized = true;
  23301. }
  23302. {
  23303. // if (toggle == null || !m_Toggles.Contains(toggle))
  23304. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_0 = ___0_toggle;
  23305. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23306. bool L_1;
  23307. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23308. if (L_1)
  23309. {
  23310. goto IL_0017;
  23311. }
  23312. }
  23313. {
  23314. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_2 = __this->___m_Toggles_5;
  23315. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_3 = ___0_toggle;
  23316. NullCheck(L_2);
  23317. bool L_4;
  23318. L_4 = List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90(L_2, L_3, List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90_RuntimeMethod_var);
  23319. if (L_4)
  23320. {
  23321. goto IL_0035;
  23322. }
  23323. }
  23324. IL_0017:
  23325. {
  23326. // throw new ArgumentException(string.Format("Toggle {0} is not part of ToggleGroup {1}", new object[] {toggle, this}));
  23327. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var)), (uint32_t)2);
  23328. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
  23329. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_7 = ___0_toggle;
  23330. NullCheck(L_6);
  23331. ArrayElementTypeCheck (L_6, L_7);
  23332. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_7);
  23333. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_6;
  23334. NullCheck(L_8);
  23335. ArrayElementTypeCheck (L_8, __this);
  23336. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)__this);
  23337. String_t* L_9;
  23338. L_9 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB39F4B5CF835D651F396D3AC06F48986FF569D14)), L_8, NULL);
  23339. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_10 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  23340. NullCheck(L_10);
  23341. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_10, L_9, NULL);
  23342. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ToggleGroup_ValidateToggleIsInGroup_mA9CAD4C4345BE7AE18351AB4F31D1574A900280C_RuntimeMethod_var)));
  23343. }
  23344. IL_0035:
  23345. {
  23346. // }
  23347. return;
  23348. }
  23349. }
  23350. // System.Void UnityEngine.UI.ToggleGroup::NotifyToggleOn(UnityEngine.UI.Toggle,System.Boolean)
  23351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_NotifyToggleOn_m0676292BE46CBE477DAF139D9DABCE5DB72F7F45 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, bool ___1_sendCallback, const RuntimeMethod* method)
  23352. {
  23353. static bool s_Il2CppMethodInitialized;
  23354. if (!s_Il2CppMethodInitialized)
  23355. {
  23356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var);
  23357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23359. s_Il2CppMethodInitialized = true;
  23360. }
  23361. int32_t V_0 = 0;
  23362. {
  23363. // ValidateToggleIsInGroup(toggle);
  23364. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_0 = ___0_toggle;
  23365. ToggleGroup_ValidateToggleIsInGroup_mA9CAD4C4345BE7AE18351AB4F31D1574A900280C(__this, L_0, NULL);
  23366. // for (var i = 0; i < m_Toggles.Count; i++)
  23367. V_0 = 0;
  23368. goto IL_004c;
  23369. }
  23370. IL_000b:
  23371. {
  23372. // if (m_Toggles[i] == toggle)
  23373. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_1 = __this->___m_Toggles_5;
  23374. int32_t L_2 = V_0;
  23375. NullCheck(L_1);
  23376. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_3;
  23377. L_3 = List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA(L_1, L_2, List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23378. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_4 = ___0_toggle;
  23379. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23380. bool L_5;
  23381. L_5 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, L_4, NULL);
  23382. if (L_5)
  23383. {
  23384. goto IL_0048;
  23385. }
  23386. }
  23387. {
  23388. // if (sendCallback)
  23389. bool L_6 = ___1_sendCallback;
  23390. if (!L_6)
  23391. {
  23392. goto IL_0036;
  23393. }
  23394. }
  23395. {
  23396. // m_Toggles[i].isOn = false;
  23397. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_7 = __this->___m_Toggles_5;
  23398. int32_t L_8 = V_0;
  23399. NullCheck(L_7);
  23400. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_9;
  23401. L_9 = List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA(L_7, L_8, List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23402. NullCheck(L_9);
  23403. Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_9, (bool)0, NULL);
  23404. goto IL_0048;
  23405. }
  23406. IL_0036:
  23407. {
  23408. // m_Toggles[i].SetIsOnWithoutNotify(false);
  23409. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_10 = __this->___m_Toggles_5;
  23410. int32_t L_11 = V_0;
  23411. NullCheck(L_10);
  23412. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_12;
  23413. L_12 = List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA(L_10, L_11, List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23414. NullCheck(L_12);
  23415. Toggle_SetIsOnWithoutNotify_mF5B19F1767B9EFF02335E41D3D2DC678642170C2(L_12, (bool)0, NULL);
  23416. }
  23417. IL_0048:
  23418. {
  23419. // for (var i = 0; i < m_Toggles.Count; i++)
  23420. int32_t L_13 = V_0;
  23421. V_0 = ((int32_t)il2cpp_codegen_add(L_13, 1));
  23422. }
  23423. IL_004c:
  23424. {
  23425. // for (var i = 0; i < m_Toggles.Count; i++)
  23426. int32_t L_14 = V_0;
  23427. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_15 = __this->___m_Toggles_5;
  23428. NullCheck(L_15);
  23429. int32_t L_16;
  23430. L_16 = List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_inline(L_15, List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var);
  23431. if ((((int32_t)L_14) < ((int32_t)L_16)))
  23432. {
  23433. goto IL_000b;
  23434. }
  23435. }
  23436. {
  23437. // }
  23438. return;
  23439. }
  23440. }
  23441. // System.Void UnityEngine.UI.ToggleGroup::UnregisterToggle(UnityEngine.UI.Toggle)
  23442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_UnregisterToggle_m6A07803166E901CCDE4F23FCED1BD76CBB002307 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, const RuntimeMethod* method)
  23443. {
  23444. static bool s_Il2CppMethodInitialized;
  23445. if (!s_Il2CppMethodInitialized)
  23446. {
  23447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90_RuntimeMethod_var);
  23448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m5C6866E1EB26B4EE88B075D305895349483BBA07_RuntimeMethod_var);
  23449. s_Il2CppMethodInitialized = true;
  23450. }
  23451. {
  23452. // if (m_Toggles.Contains(toggle))
  23453. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_0 = __this->___m_Toggles_5;
  23454. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_1 = ___0_toggle;
  23455. NullCheck(L_0);
  23456. bool L_2;
  23457. L_2 = List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90(L_0, L_1, List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90_RuntimeMethod_var);
  23458. if (!L_2)
  23459. {
  23460. goto IL_001b;
  23461. }
  23462. }
  23463. {
  23464. // m_Toggles.Remove(toggle);
  23465. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_3 = __this->___m_Toggles_5;
  23466. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_4 = ___0_toggle;
  23467. NullCheck(L_3);
  23468. bool L_5;
  23469. L_5 = List_1_Remove_m5C6866E1EB26B4EE88B075D305895349483BBA07(L_3, L_4, List_1_Remove_m5C6866E1EB26B4EE88B075D305895349483BBA07_RuntimeMethod_var);
  23470. }
  23471. IL_001b:
  23472. {
  23473. // }
  23474. return;
  23475. }
  23476. }
  23477. // System.Void UnityEngine.UI.ToggleGroup::RegisterToggle(UnityEngine.UI.Toggle)
  23478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_RegisterToggle_mADE82548BE13A13E9FDD00F488471D3416A97214 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_toggle, const RuntimeMethod* method)
  23479. {
  23480. static bool s_Il2CppMethodInitialized;
  23481. if (!s_Il2CppMethodInitialized)
  23482. {
  23483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0B0674E845F360FA8837AEA0100C3500E3E4FE47_RuntimeMethod_var);
  23484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90_RuntimeMethod_var);
  23485. s_Il2CppMethodInitialized = true;
  23486. }
  23487. {
  23488. // if (!m_Toggles.Contains(toggle))
  23489. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_0 = __this->___m_Toggles_5;
  23490. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_1 = ___0_toggle;
  23491. NullCheck(L_0);
  23492. bool L_2;
  23493. L_2 = List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90(L_0, L_1, List_1_Contains_m98FAFE764F9D7681880492886338CFE5D8F32C90_RuntimeMethod_var);
  23494. if (L_2)
  23495. {
  23496. goto IL_001a;
  23497. }
  23498. }
  23499. {
  23500. // m_Toggles.Add(toggle);
  23501. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_3 = __this->___m_Toggles_5;
  23502. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_4 = ___0_toggle;
  23503. NullCheck(L_3);
  23504. List_1_Add_m0B0674E845F360FA8837AEA0100C3500E3E4FE47_inline(L_3, L_4, List_1_Add_m0B0674E845F360FA8837AEA0100C3500E3E4FE47_RuntimeMethod_var);
  23505. }
  23506. IL_001a:
  23507. {
  23508. // }
  23509. return;
  23510. }
  23511. }
  23512. // System.Void UnityEngine.UI.ToggleGroup::EnsureValidState()
  23513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_EnsureValidState_m5A8B88CF91EEB8F7E7DECB87261EAFF5A556778B (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23514. {
  23515. static bool s_Il2CppMethodInitialized;
  23516. if (!s_Il2CppMethodInitialized)
  23517. {
  23518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23_RuntimeMethod_var);
  23519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  23520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t6289339635DAA3C7AAAE570CFA08CE8F252F1B08_il2cpp_TypeInfo_var);
  23521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t17D8561FEF66C3464673BF981E07F51E13DA60F0_il2cpp_TypeInfo_var);
  23522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
  23523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var);
  23524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23525. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23526. s_Il2CppMethodInitialized = true;
  23527. }
  23528. RuntimeObject* V_0 = NULL;
  23529. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* V_1 = NULL;
  23530. RuntimeObject* V_2 = NULL;
  23531. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* V_3 = NULL;
  23532. {
  23533. // if (!allowSwitchOff && !AnyTogglesOn() && m_Toggles.Count != 0)
  23534. bool L_0;
  23535. L_0 = ToggleGroup_get_allowSwitchOff_mA6724BF0B3965330FE892FB9E144D761ACFA7364_inline(__this, NULL);
  23536. if (L_0)
  23537. {
  23538. goto IL_0042;
  23539. }
  23540. }
  23541. {
  23542. bool L_1;
  23543. L_1 = ToggleGroup_AnyTogglesOn_mCE714D4DBDD9CF56D41C830719FCFC24008C1700(__this, NULL);
  23544. if (L_1)
  23545. {
  23546. goto IL_0042;
  23547. }
  23548. }
  23549. {
  23550. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_2 = __this->___m_Toggles_5;
  23551. NullCheck(L_2);
  23552. int32_t L_3;
  23553. L_3 = List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_inline(L_2, List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var);
  23554. if (!L_3)
  23555. {
  23556. goto IL_0042;
  23557. }
  23558. }
  23559. {
  23560. // m_Toggles[0].isOn = true;
  23561. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_4 = __this->___m_Toggles_5;
  23562. NullCheck(L_4);
  23563. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_5;
  23564. L_5 = List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA(L_4, 0, List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23565. NullCheck(L_5);
  23566. Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_5, (bool)1, NULL);
  23567. // NotifyToggleOn(m_Toggles[0]);
  23568. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_6 = __this->___m_Toggles_5;
  23569. NullCheck(L_6);
  23570. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_7;
  23571. L_7 = List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA(L_6, 0, List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23572. ToggleGroup_NotifyToggleOn_m0676292BE46CBE477DAF139D9DABCE5DB72F7F45(__this, L_7, (bool)1, NULL);
  23573. }
  23574. IL_0042:
  23575. {
  23576. // IEnumerable<Toggle> activeToggles = ActiveToggles();
  23577. RuntimeObject* L_8;
  23578. L_8 = ToggleGroup_ActiveToggles_m04CAF25D2C9DE5F310090D63B9841963954BF2BF(__this, NULL);
  23579. V_0 = L_8;
  23580. // if (activeToggles.Count() > 1)
  23581. RuntimeObject* L_9 = V_0;
  23582. int32_t L_10;
  23583. L_10 = Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23(L_9, Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23_RuntimeMethod_var);
  23584. if ((((int32_t)L_10) <= ((int32_t)1)))
  23585. {
  23586. goto IL_008d;
  23587. }
  23588. }
  23589. {
  23590. // Toggle firstActive = GetFirstActiveToggle();
  23591. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_11;
  23592. L_11 = ToggleGroup_GetFirstActiveToggle_m07251AA447A7F06B082B685CD44F5C0465A323BA(__this, NULL);
  23593. V_1 = L_11;
  23594. // foreach (Toggle toggle in activeToggles)
  23595. RuntimeObject* L_12 = V_0;
  23596. NullCheck(L_12);
  23597. RuntimeObject* L_13;
  23598. L_13 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle>::GetEnumerator() */, IEnumerable_1_t6289339635DAA3C7AAAE570CFA08CE8F252F1B08_il2cpp_TypeInfo_var, L_12);
  23599. V_2 = L_13;
  23600. }
  23601. {
  23602. auto __finallyBlock = il2cpp::utils::Finally([&]
  23603. {
  23604. FINALLY_0083:
  23605. {// begin finally (depth: 1)
  23606. {
  23607. RuntimeObject* L_14 = V_2;
  23608. if (!L_14)
  23609. {
  23610. goto IL_008c;
  23611. }
  23612. }
  23613. {
  23614. RuntimeObject* L_15 = V_2;
  23615. NullCheck(L_15);
  23616. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_15);
  23617. }
  23618. IL_008c:
  23619. {
  23620. return;
  23621. }
  23622. }// end finally (depth: 1)
  23623. });
  23624. try
  23625. {// begin try (depth: 1)
  23626. {
  23627. goto IL_0079_1;
  23628. }
  23629. IL_0062_1:
  23630. {
  23631. // foreach (Toggle toggle in activeToggles)
  23632. RuntimeObject* L_16 = V_2;
  23633. NullCheck(L_16);
  23634. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_17;
  23635. L_17 = InterfaceFuncInvoker0< Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.UI.Toggle>::get_Current() */, IEnumerator_1_t17D8561FEF66C3464673BF981E07F51E13DA60F0_il2cpp_TypeInfo_var, L_16);
  23636. V_3 = L_17;
  23637. // if (toggle == firstActive)
  23638. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_18 = V_3;
  23639. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_19 = V_1;
  23640. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23641. bool L_20;
  23642. L_20 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_18, L_19, NULL);
  23643. if (L_20)
  23644. {
  23645. goto IL_0079_1;
  23646. }
  23647. }
  23648. {
  23649. // toggle.isOn = false;
  23650. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_21 = V_3;
  23651. NullCheck(L_21);
  23652. Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_21, (bool)0, NULL);
  23653. }
  23654. IL_0079_1:
  23655. {
  23656. // foreach (Toggle toggle in activeToggles)
  23657. RuntimeObject* L_22 = V_2;
  23658. NullCheck(L_22);
  23659. bool L_23;
  23660. L_23 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_22);
  23661. if (L_23)
  23662. {
  23663. goto IL_0062_1;
  23664. }
  23665. }
  23666. {
  23667. goto IL_008d;
  23668. }
  23669. }// end try (depth: 1)
  23670. catch(Il2CppExceptionWrapper& e)
  23671. {
  23672. __finallyBlock.StoreException(e.ex);
  23673. }
  23674. }
  23675. IL_008d:
  23676. {
  23677. // }
  23678. return;
  23679. }
  23680. }
  23681. // System.Boolean UnityEngine.UI.ToggleGroup::AnyTogglesOn()
  23682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ToggleGroup_AnyTogglesOn_mCE714D4DBDD9CF56D41C830719FCFC24008C1700 (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23683. {
  23684. static bool s_Il2CppMethodInitialized;
  23685. if (!s_Il2CppMethodInitialized)
  23686. {
  23687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Find_m4CE257D4E745761C57ECF155236E0E4649263FBD_RuntimeMethod_var);
  23688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646_il2cpp_TypeInfo_var);
  23690. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m060E207CF61E772B8A8C9B5262EA8867E086B397_RuntimeMethod_var);
  23691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23692. s_Il2CppMethodInitialized = true;
  23693. }
  23694. Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* G_B2_0 = NULL;
  23695. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* G_B2_1 = NULL;
  23696. Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* G_B1_0 = NULL;
  23697. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* G_B1_1 = NULL;
  23698. {
  23699. // return m_Toggles.Find(x => x.isOn) != null;
  23700. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_0 = __this->___m_Toggles_5;
  23701. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23702. Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* L_1 = ((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9__13_0_1;
  23703. Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* L_2 = L_1;
  23704. G_B1_0 = L_2;
  23705. G_B1_1 = L_0;
  23706. if (L_2)
  23707. {
  23708. G_B2_0 = L_2;
  23709. G_B2_1 = L_0;
  23710. goto IL_0025;
  23711. }
  23712. }
  23713. {
  23714. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23715. U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* L_3 = ((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  23716. Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* L_4 = (Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646*)il2cpp_codegen_object_new(Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646_il2cpp_TypeInfo_var);
  23717. NullCheck(L_4);
  23718. Predicate_1__ctor_m5182D1D8DFC5EC9A928B297702A4B4B50C72F046(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m060E207CF61E772B8A8C9B5262EA8867E086B397_RuntimeMethod_var), NULL);
  23719. Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646* L_5 = L_4;
  23720. ((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9__13_0_1 = L_5;
  23721. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9__13_0_1), (void*)L_5);
  23722. G_B2_0 = L_5;
  23723. G_B2_1 = G_B1_1;
  23724. }
  23725. IL_0025:
  23726. {
  23727. NullCheck(G_B2_1);
  23728. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_6;
  23729. L_6 = List_1_Find_m4CE257D4E745761C57ECF155236E0E4649263FBD(G_B2_1, G_B2_0, List_1_Find_m4CE257D4E745761C57ECF155236E0E4649263FBD_RuntimeMethod_var);
  23730. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  23731. bool L_7;
  23732. L_7 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  23733. return L_7;
  23734. }
  23735. }
  23736. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::ActiveToggles()
  23737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ToggleGroup_ActiveToggles_m04CAF25D2C9DE5F310090D63B9841963954BF2BF (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23738. {
  23739. static bool s_Il2CppMethodInitialized;
  23740. if (!s_Il2CppMethodInitialized)
  23741. {
  23742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_mFC4329DF72FE91AE6DA66962FD256216FED47195_RuntimeMethod_var);
  23743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9_il2cpp_TypeInfo_var);
  23744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m9567251B779C881881B16EB6ADEF9D7E71CD3B0D_RuntimeMethod_var);
  23745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23746. s_Il2CppMethodInitialized = true;
  23747. }
  23748. Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* G_B2_0 = NULL;
  23749. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* G_B2_1 = NULL;
  23750. Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* G_B1_0 = NULL;
  23751. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* G_B1_1 = NULL;
  23752. {
  23753. // return m_Toggles.Where(x => x.isOn);
  23754. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_0 = __this->___m_Toggles_5;
  23755. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23756. Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* L_1 = ((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9__14_0_2;
  23757. Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* L_2 = L_1;
  23758. G_B1_0 = L_2;
  23759. G_B1_1 = L_0;
  23760. if (L_2)
  23761. {
  23762. G_B2_0 = L_2;
  23763. G_B2_1 = L_0;
  23764. goto IL_0025;
  23765. }
  23766. }
  23767. {
  23768. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23769. U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* L_3 = ((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  23770. Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* L_4 = (Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9*)il2cpp_codegen_object_new(Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9_il2cpp_TypeInfo_var);
  23771. NullCheck(L_4);
  23772. Func_2__ctor_m24E1F6DFF0166DB535ADEBC43225CF46E89ADDE8(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m9567251B779C881881B16EB6ADEF9D7E71CD3B0D_RuntimeMethod_var), NULL);
  23773. Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9* L_5 = L_4;
  23774. ((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9__14_0_2 = L_5;
  23775. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9__14_0_2), (void*)L_5);
  23776. G_B2_0 = L_5;
  23777. G_B2_1 = G_B1_1;
  23778. }
  23779. IL_0025:
  23780. {
  23781. RuntimeObject* L_6;
  23782. L_6 = Enumerable_Where_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_mFC4329DF72FE91AE6DA66962FD256216FED47195(G_B2_1, G_B2_0, Enumerable_Where_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_mFC4329DF72FE91AE6DA66962FD256216FED47195_RuntimeMethod_var);
  23783. return L_6;
  23784. }
  23785. }
  23786. // UnityEngine.UI.Toggle UnityEngine.UI.ToggleGroup::GetFirstActiveToggle()
  23787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ToggleGroup_GetFirstActiveToggle_m07251AA447A7F06B082B685CD44F5C0465A323BA (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  23788. {
  23789. static bool s_Il2CppMethodInitialized;
  23790. if (!s_Il2CppMethodInitialized)
  23791. {
  23792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23_RuntimeMethod_var);
  23793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_First_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m578FE9E7DD0B88C512E3145BD712DFDB4155CF78_RuntimeMethod_var);
  23794. s_Il2CppMethodInitialized = true;
  23795. }
  23796. RuntimeObject* V_0 = NULL;
  23797. {
  23798. // IEnumerable<Toggle> activeToggles = ActiveToggles();
  23799. RuntimeObject* L_0;
  23800. L_0 = ToggleGroup_ActiveToggles_m04CAF25D2C9DE5F310090D63B9841963954BF2BF(__this, NULL);
  23801. V_0 = L_0;
  23802. // return activeToggles.Count() > 0 ? activeToggles.First() : null;
  23803. RuntimeObject* L_1 = V_0;
  23804. int32_t L_2;
  23805. L_2 = Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23(L_1, Enumerable_Count_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m3CD1DE908B4AA2501ABEA370305E217C815B6B23_RuntimeMethod_var);
  23806. if ((((int32_t)L_2) > ((int32_t)0)))
  23807. {
  23808. goto IL_0012;
  23809. }
  23810. }
  23811. {
  23812. return (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F*)NULL;
  23813. }
  23814. IL_0012:
  23815. {
  23816. RuntimeObject* L_3 = V_0;
  23817. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_4;
  23818. L_4 = Enumerable_First_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m578FE9E7DD0B88C512E3145BD712DFDB4155CF78(L_3, Enumerable_First_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m578FE9E7DD0B88C512E3145BD712DFDB4155CF78_RuntimeMethod_var);
  23819. return L_4;
  23820. }
  23821. }
  23822. // System.Void UnityEngine.UI.ToggleGroup::SetAllTogglesOff(System.Boolean)
  23823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_SetAllTogglesOff_m770745001C6B4553805F3E333084F5DFCB08B78F (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, bool ___0_sendCallback, const RuntimeMethod* method)
  23824. {
  23825. static bool s_Il2CppMethodInitialized;
  23826. if (!s_Il2CppMethodInitialized)
  23827. {
  23828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var);
  23829. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23830. s_Il2CppMethodInitialized = true;
  23831. }
  23832. bool V_0 = false;
  23833. int32_t V_1 = 0;
  23834. int32_t V_2 = 0;
  23835. {
  23836. // bool oldAllowSwitchOff = m_AllowSwitchOff;
  23837. bool L_0 = __this->___m_AllowSwitchOff_4;
  23838. V_0 = L_0;
  23839. // m_AllowSwitchOff = true;
  23840. __this->___m_AllowSwitchOff_4 = (bool)1;
  23841. // if (sendCallback)
  23842. bool L_1 = ___0_sendCallback;
  23843. if (!L_1)
  23844. {
  23845. goto IL_003b;
  23846. }
  23847. }
  23848. {
  23849. // for (var i = 0; i < m_Toggles.Count; i++)
  23850. V_1 = 0;
  23851. goto IL_002b;
  23852. }
  23853. IL_0015:
  23854. {
  23855. // m_Toggles[i].isOn = false;
  23856. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_2 = __this->___m_Toggles_5;
  23857. int32_t L_3 = V_1;
  23858. NullCheck(L_2);
  23859. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_4;
  23860. L_4 = List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA(L_2, L_3, List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23861. NullCheck(L_4);
  23862. Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_4, (bool)0, NULL);
  23863. // for (var i = 0; i < m_Toggles.Count; i++)
  23864. int32_t L_5 = V_1;
  23865. V_1 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  23866. }
  23867. IL_002b:
  23868. {
  23869. // for (var i = 0; i < m_Toggles.Count; i++)
  23870. int32_t L_6 = V_1;
  23871. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_7 = __this->___m_Toggles_5;
  23872. NullCheck(L_7);
  23873. int32_t L_8;
  23874. L_8 = List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_inline(L_7, List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var);
  23875. if ((((int32_t)L_6) < ((int32_t)L_8)))
  23876. {
  23877. goto IL_0015;
  23878. }
  23879. }
  23880. {
  23881. goto IL_0063;
  23882. }
  23883. IL_003b:
  23884. {
  23885. // for (var i = 0; i < m_Toggles.Count; i++)
  23886. V_2 = 0;
  23887. goto IL_0055;
  23888. }
  23889. IL_003f:
  23890. {
  23891. // m_Toggles[i].SetIsOnWithoutNotify(false);
  23892. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_9 = __this->___m_Toggles_5;
  23893. int32_t L_10 = V_2;
  23894. NullCheck(L_9);
  23895. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_11;
  23896. L_11 = List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA(L_9, L_10, List_1_get_Item_m67FC1BEECCBA686AC1C471B2D968592193F6DCFA_RuntimeMethod_var);
  23897. NullCheck(L_11);
  23898. Toggle_SetIsOnWithoutNotify_mF5B19F1767B9EFF02335E41D3D2DC678642170C2(L_11, (bool)0, NULL);
  23899. // for (var i = 0; i < m_Toggles.Count; i++)
  23900. int32_t L_12 = V_2;
  23901. V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  23902. }
  23903. IL_0055:
  23904. {
  23905. // for (var i = 0; i < m_Toggles.Count; i++)
  23906. int32_t L_13 = V_2;
  23907. List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16* L_14 = __this->___m_Toggles_5;
  23908. NullCheck(L_14);
  23909. int32_t L_15;
  23910. L_15 = List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_inline(L_14, List_1_get_Count_mC7FDDBE151C77EA1C39BC5B5EFB333C2F89D1205_RuntimeMethod_var);
  23911. if ((((int32_t)L_13) < ((int32_t)L_15)))
  23912. {
  23913. goto IL_003f;
  23914. }
  23915. }
  23916. IL_0063:
  23917. {
  23918. // m_AllowSwitchOff = oldAllowSwitchOff;
  23919. bool L_16 = V_0;
  23920. __this->___m_AllowSwitchOff_4 = L_16;
  23921. // }
  23922. return;
  23923. }
  23924. }
  23925. #ifdef __clang__
  23926. #pragma clang diagnostic pop
  23927. #endif
  23928. #ifdef __clang__
  23929. #pragma clang diagnostic push
  23930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23931. #pragma clang diagnostic ignored "-Wunused-variable"
  23932. #endif
  23933. // System.Void UnityEngine.UI.ToggleGroup/<>c::.cctor()
  23934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m878A0225FF0D038AD88F4E89CB4DACC057132A26 (const RuntimeMethod* method)
  23935. {
  23936. static bool s_Il2CppMethodInitialized;
  23937. if (!s_Il2CppMethodInitialized)
  23938. {
  23939. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23940. s_Il2CppMethodInitialized = true;
  23941. }
  23942. {
  23943. U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* L_0 = (U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0*)il2cpp_codegen_object_new(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var);
  23944. NullCheck(L_0);
  23945. U3CU3Ec__ctor_m71A650578043739A4182051BA48B2792FA8C287F(L_0, NULL);
  23946. ((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  23947. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  23948. return;
  23949. }
  23950. }
  23951. // System.Void UnityEngine.UI.ToggleGroup/<>c::.ctor()
  23952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m71A650578043739A4182051BA48B2792FA8C287F (U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* __this, const RuntimeMethod* method)
  23953. {
  23954. {
  23955. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  23956. return;
  23957. }
  23958. }
  23959. // System.Boolean UnityEngine.UI.ToggleGroup/<>c::<AnyTogglesOn>b__13_0(UnityEngine.UI.Toggle)
  23960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m060E207CF61E772B8A8C9B5262EA8867E086B397 (U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_x, const RuntimeMethod* method)
  23961. {
  23962. {
  23963. // return m_Toggles.Find(x => x.isOn) != null;
  23964. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_0 = ___0_x;
  23965. NullCheck(L_0);
  23966. bool L_1;
  23967. L_1 = Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619_inline(L_0, NULL);
  23968. return L_1;
  23969. }
  23970. }
  23971. // System.Boolean UnityEngine.UI.ToggleGroup/<>c::<ActiveToggles>b__14_0(UnityEngine.UI.Toggle)
  23972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m9567251B779C881881B16EB6ADEF9D7E71CD3B0D (U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___0_x, const RuntimeMethod* method)
  23973. {
  23974. {
  23975. // return m_Toggles.Where(x => x.isOn);
  23976. Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_0 = ___0_x;
  23977. NullCheck(L_0);
  23978. bool L_1;
  23979. L_1 = Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619_inline(L_0, NULL);
  23980. return L_1;
  23981. }
  23982. }
  23983. #ifdef __clang__
  23984. #pragma clang diagnostic pop
  23985. #endif
  23986. #ifdef __clang__
  23987. #pragma clang diagnostic push
  23988. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23989. #pragma clang diagnostic ignored "-Wunused-variable"
  23990. #endif
  23991. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  23992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m2BBCC7AC457DD7CB3836B01B5307F8B6285CADB3 (ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* __this, const RuntimeMethod* method)
  23993. {
  23994. static bool s_Il2CppMethodInitialized;
  23995. if (!s_Il2CppMethodInitialized)
  23996. {
  23997. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_0_0_0_var);
  23998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_il2cpp_TypeInfo_var);
  23999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_0_0_0_var);
  24000. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_il2cpp_TypeInfo_var);
  24001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_0_0_0_var);
  24002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_il2cpp_TypeInfo_var);
  24003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var);
  24004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_0_0_0_var);
  24005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics_t1244C2983AEAFA149425AFFC3DF53BC91C18ED56_0_0_0_var);
  24006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_0_0_0_var);
  24007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0_0_0_0_var);
  24008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0_il2cpp_TypeInfo_var);
  24009. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A_0_0_0_var);
  24010. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A_il2cpp_TypeInfo_var);
  24011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_0_0_0_var);
  24012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_il2cpp_TypeInfo_var);
  24013. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_0_0_0_var);
  24014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_0_0_0_var);
  24015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_0_0_0_var);
  24016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var);
  24017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  24018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  24019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_0_0_0_var);
  24020. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067);
  24021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214);
  24022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373);
  24023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA);
  24024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74);
  24025. s_Il2CppMethodInitialized = true;
  24026. }
  24027. MethodInfo_t* V_0 = NULL;
  24028. MethodInfo_t* V_1 = NULL;
  24029. MethodInfo_t* V_2 = NULL;
  24030. MethodInfo_t* V_3 = NULL;
  24031. MethodInfo_t* V_4 = NULL;
  24032. MethodInfo_t* V_5 = NULL;
  24033. {
  24034. // public ReflectionMethodsCache()
  24035. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  24036. // var raycast3DMethodInfo = typeof(Physics).GetMethod("Raycast", new[] {typeof(Ray), typeof(RaycastHit).MakeByRefType(), typeof(float), typeof(int)});
  24037. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Physics_t1244C2983AEAFA149425AFFC3DF53BC91C18ED56_0_0_0_var) };
  24038. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24039. Type_t* L_1;
  24040. L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
  24041. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)4);
  24042. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_3 = L_2;
  24043. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_4 = { reinterpret_cast<intptr_t> (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_0_0_0_var) };
  24044. Type_t* L_5;
  24045. L_5 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_4, NULL);
  24046. NullCheck(L_3);
  24047. ArrayElementTypeCheck (L_3, L_5);
  24048. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_5);
  24049. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_6 = L_3;
  24050. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_0_0_0_var) };
  24051. Type_t* L_8;
  24052. L_8 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_7, NULL);
  24053. NullCheck(L_8);
  24054. Type_t* L_9;
  24055. L_9 = VirtualFuncInvoker0< Type_t* >::Invoke(124 /* System.Type System.Type::MakeByRefType() */, L_8);
  24056. NullCheck(L_6);
  24057. ArrayElementTypeCheck (L_6, L_9);
  24058. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_9);
  24059. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = L_6;
  24060. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_11 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  24061. Type_t* L_12;
  24062. L_12 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_11, NULL);
  24063. NullCheck(L_10);
  24064. ArrayElementTypeCheck (L_10, L_12);
  24065. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_12);
  24066. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = L_10;
  24067. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  24068. Type_t* L_15;
  24069. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  24070. NullCheck(L_13);
  24071. ArrayElementTypeCheck (L_13, L_15);
  24072. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t*)L_15);
  24073. NullCheck(L_1);
  24074. MethodInfo_t* L_16;
  24075. L_16 = Type_GetMethod_m9E8E55EC8316CE8A2851B62AD4C73E841FEAC2EA(L_1, _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74, L_13, NULL);
  24076. V_0 = L_16;
  24077. // if (raycast3DMethodInfo != null)
  24078. MethodInfo_t* L_17 = V_0;
  24079. bool L_18;
  24080. L_18 = MethodInfo_op_Inequality_mB73597A1FCC2F906DBCADDEC68A1B7D5B7E89FA8(L_17, (MethodInfo_t*)NULL, NULL);
  24081. if (!L_18)
  24082. {
  24083. goto IL_007e;
  24084. }
  24085. }
  24086. {
  24087. // raycast3D = (Raycast3DCallback)Delegate.CreateDelegate(typeof(Raycast3DCallback), raycast3DMethodInfo);
  24088. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_19 = { reinterpret_cast<intptr_t> (Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A_0_0_0_var) };
  24089. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24090. Type_t* L_20;
  24091. L_20 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_19, NULL);
  24092. MethodInfo_t* L_21 = V_0;
  24093. Delegate_t* L_22;
  24094. L_22 = Delegate_CreateDelegate_m166F8149A673DE0A735634C1AB9DE71FD34A6BB4(L_20, L_21, NULL);
  24095. __this->___raycast3D_0 = ((Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A*)CastclassSealed((RuntimeObject*)L_22, Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A_il2cpp_TypeInfo_var));
  24096. Il2CppCodeGenWriteBarrier((void**)(&__this->___raycast3D_0), (void*)((Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A*)CastclassSealed((RuntimeObject*)L_22, Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A_il2cpp_TypeInfo_var)));
  24097. }
  24098. IL_007e:
  24099. {
  24100. // var raycastAllMethodInfo = typeof(Physics).GetMethod("RaycastAll", new[] {typeof(Ray), typeof(float), typeof(int)});
  24101. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_23 = { reinterpret_cast<intptr_t> (Physics_t1244C2983AEAFA149425AFFC3DF53BC91C18ED56_0_0_0_var) };
  24102. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24103. Type_t* L_24;
  24104. L_24 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_23, NULL);
  24105. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_25 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  24106. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_26 = L_25;
  24107. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_27 = { reinterpret_cast<intptr_t> (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_0_0_0_var) };
  24108. Type_t* L_28;
  24109. L_28 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_27, NULL);
  24110. NullCheck(L_26);
  24111. ArrayElementTypeCheck (L_26, L_28);
  24112. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_28);
  24113. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_29 = L_26;
  24114. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_30 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  24115. Type_t* L_31;
  24116. L_31 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_30, NULL);
  24117. NullCheck(L_29);
  24118. ArrayElementTypeCheck (L_29, L_31);
  24119. (L_29)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_31);
  24120. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_32 = L_29;
  24121. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_33 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  24122. Type_t* L_34;
  24123. L_34 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_33, NULL);
  24124. NullCheck(L_32);
  24125. ArrayElementTypeCheck (L_32, L_34);
  24126. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_34);
  24127. NullCheck(L_24);
  24128. MethodInfo_t* L_35;
  24129. L_35 = Type_GetMethod_m9E8E55EC8316CE8A2851B62AD4C73E841FEAC2EA(L_24, _stringLiteral6366DA32DDC397C3353A34F59EDAB01C6E501214, L_32, NULL);
  24130. V_1 = L_35;
  24131. // if (raycastAllMethodInfo != null)
  24132. MethodInfo_t* L_36 = V_1;
  24133. bool L_37;
  24134. L_37 = MethodInfo_op_Inequality_mB73597A1FCC2F906DBCADDEC68A1B7D5B7E89FA8(L_36, (MethodInfo_t*)NULL, NULL);
  24135. if (!L_37)
  24136. {
  24137. goto IL_00e4;
  24138. }
  24139. }
  24140. {
  24141. // raycast3DAll = (RaycastAllCallback)Delegate.CreateDelegate(typeof(RaycastAllCallback), raycastAllMethodInfo);
  24142. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_38 = { reinterpret_cast<intptr_t> (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_0_0_0_var) };
  24143. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24144. Type_t* L_39;
  24145. L_39 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_38, NULL);
  24146. MethodInfo_t* L_40 = V_1;
  24147. Delegate_t* L_41;
  24148. L_41 = Delegate_CreateDelegate_m166F8149A673DE0A735634C1AB9DE71FD34A6BB4(L_39, L_40, NULL);
  24149. __this->___raycast3DAll_1 = ((RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A*)CastclassSealed((RuntimeObject*)L_41, RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_il2cpp_TypeInfo_var));
  24150. Il2CppCodeGenWriteBarrier((void**)(&__this->___raycast3DAll_1), (void*)((RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A*)CastclassSealed((RuntimeObject*)L_41, RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_il2cpp_TypeInfo_var)));
  24151. }
  24152. IL_00e4:
  24153. {
  24154. // var getRaycastAllNonAllocMethodInfo = typeof(Physics).GetMethod("RaycastNonAlloc", new[] { typeof(Ray), typeof(RaycastHit[]), typeof(float), typeof(int) });
  24155. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_42 = { reinterpret_cast<intptr_t> (Physics_t1244C2983AEAFA149425AFFC3DF53BC91C18ED56_0_0_0_var) };
  24156. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24157. Type_t* L_43;
  24158. L_43 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_42, NULL);
  24159. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_44 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)4);
  24160. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_45 = L_44;
  24161. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_46 = { reinterpret_cast<intptr_t> (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_0_0_0_var) };
  24162. Type_t* L_47;
  24163. L_47 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_46, NULL);
  24164. NullCheck(L_45);
  24165. ArrayElementTypeCheck (L_45, L_47);
  24166. (L_45)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_47);
  24167. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_48 = L_45;
  24168. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_49 = { reinterpret_cast<intptr_t> (RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_0_0_0_var) };
  24169. Type_t* L_50;
  24170. L_50 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_49, NULL);
  24171. NullCheck(L_48);
  24172. ArrayElementTypeCheck (L_48, L_50);
  24173. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_50);
  24174. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_51 = L_48;
  24175. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_52 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  24176. Type_t* L_53;
  24177. L_53 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_52, NULL);
  24178. NullCheck(L_51);
  24179. ArrayElementTypeCheck (L_51, L_53);
  24180. (L_51)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_53);
  24181. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_54 = L_51;
  24182. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_55 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  24183. Type_t* L_56;
  24184. L_56 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_55, NULL);
  24185. NullCheck(L_54);
  24186. ArrayElementTypeCheck (L_54, L_56);
  24187. (L_54)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t*)L_56);
  24188. NullCheck(L_43);
  24189. MethodInfo_t* L_57;
  24190. L_57 = Type_GetMethod_m9E8E55EC8316CE8A2851B62AD4C73E841FEAC2EA(L_43, _stringLiteral9CA8185970BDE64F72776DD2F55D97DE1000C373, L_54, NULL);
  24191. V_2 = L_57;
  24192. // if (getRaycastAllNonAllocMethodInfo != null)
  24193. MethodInfo_t* L_58 = V_2;
  24194. bool L_59;
  24195. L_59 = MethodInfo_op_Inequality_mB73597A1FCC2F906DBCADDEC68A1B7D5B7E89FA8(L_58, (MethodInfo_t*)NULL, NULL);
  24196. if (!L_59)
  24197. {
  24198. goto IL_0157;
  24199. }
  24200. }
  24201. {
  24202. // getRaycastNonAlloc = (GetRaycastNonAllocCallback)Delegate.CreateDelegate(typeof(GetRaycastNonAllocCallback), getRaycastAllNonAllocMethodInfo);
  24203. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_60 = { reinterpret_cast<intptr_t> (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_0_0_0_var) };
  24204. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24205. Type_t* L_61;
  24206. L_61 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_60, NULL);
  24207. MethodInfo_t* L_62 = V_2;
  24208. Delegate_t* L_63;
  24209. L_63 = Delegate_CreateDelegate_m166F8149A673DE0A735634C1AB9DE71FD34A6BB4(L_61, L_62, NULL);
  24210. __this->___getRaycastNonAlloc_2 = ((GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC*)CastclassSealed((RuntimeObject*)L_63, GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_il2cpp_TypeInfo_var));
  24211. Il2CppCodeGenWriteBarrier((void**)(&__this->___getRaycastNonAlloc_2), (void*)((GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC*)CastclassSealed((RuntimeObject*)L_63, GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_il2cpp_TypeInfo_var)));
  24212. }
  24213. IL_0157:
  24214. {
  24215. // var raycast2DMethodInfo = typeof(Physics2D).GetMethod("Raycast", new[] { typeof(Vector2), typeof(Vector2), typeof(float), typeof(int) });
  24216. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_64 = { reinterpret_cast<intptr_t> (Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_0_0_0_var) };
  24217. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24218. Type_t* L_65;
  24219. L_65 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_64, NULL);
  24220. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_66 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)4);
  24221. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_67 = L_66;
  24222. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_68 = { reinterpret_cast<intptr_t> (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_0_0_0_var) };
  24223. Type_t* L_69;
  24224. L_69 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_68, NULL);
  24225. NullCheck(L_67);
  24226. ArrayElementTypeCheck (L_67, L_69);
  24227. (L_67)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_69);
  24228. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_70 = L_67;
  24229. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_71 = { reinterpret_cast<intptr_t> (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_0_0_0_var) };
  24230. Type_t* L_72;
  24231. L_72 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_71, NULL);
  24232. NullCheck(L_70);
  24233. ArrayElementTypeCheck (L_70, L_72);
  24234. (L_70)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_72);
  24235. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_73 = L_70;
  24236. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_74 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  24237. Type_t* L_75;
  24238. L_75 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_74, NULL);
  24239. NullCheck(L_73);
  24240. ArrayElementTypeCheck (L_73, L_75);
  24241. (L_73)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_75);
  24242. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_76 = L_73;
  24243. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_77 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  24244. Type_t* L_78;
  24245. L_78 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_77, NULL);
  24246. NullCheck(L_76);
  24247. ArrayElementTypeCheck (L_76, L_78);
  24248. (L_76)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t*)L_78);
  24249. NullCheck(L_65);
  24250. MethodInfo_t* L_79;
  24251. L_79 = Type_GetMethod_m9E8E55EC8316CE8A2851B62AD4C73E841FEAC2EA(L_65, _stringLiteralE249513646B3CA3B2119CA7AD27370C9E9012B74, L_76, NULL);
  24252. V_3 = L_79;
  24253. // if (raycast2DMethodInfo != null)
  24254. MethodInfo_t* L_80 = V_3;
  24255. bool L_81;
  24256. L_81 = MethodInfo_op_Inequality_mB73597A1FCC2F906DBCADDEC68A1B7D5B7E89FA8(L_80, (MethodInfo_t*)NULL, NULL);
  24257. if (!L_81)
  24258. {
  24259. goto IL_01ca;
  24260. }
  24261. }
  24262. {
  24263. // raycast2D = (Raycast2DCallback)Delegate.CreateDelegate(typeof(Raycast2DCallback), raycast2DMethodInfo);
  24264. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_82 = { reinterpret_cast<intptr_t> (Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0_0_0_0_var) };
  24265. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24266. Type_t* L_83;
  24267. L_83 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_82, NULL);
  24268. MethodInfo_t* L_84 = V_3;
  24269. Delegate_t* L_85;
  24270. L_85 = Delegate_CreateDelegate_m166F8149A673DE0A735634C1AB9DE71FD34A6BB4(L_83, L_84, NULL);
  24271. __this->___raycast2D_3 = ((Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0*)CastclassSealed((RuntimeObject*)L_85, Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0_il2cpp_TypeInfo_var));
  24272. Il2CppCodeGenWriteBarrier((void**)(&__this->___raycast2D_3), (void*)((Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0*)CastclassSealed((RuntimeObject*)L_85, Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0_il2cpp_TypeInfo_var)));
  24273. }
  24274. IL_01ca:
  24275. {
  24276. // var getRayIntersectionAllMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionAll", new[] {typeof(Ray), typeof(float), typeof(int)});
  24277. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_86 = { reinterpret_cast<intptr_t> (Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_0_0_0_var) };
  24278. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24279. Type_t* L_87;
  24280. L_87 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_86, NULL);
  24281. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_88 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  24282. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_89 = L_88;
  24283. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_90 = { reinterpret_cast<intptr_t> (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_0_0_0_var) };
  24284. Type_t* L_91;
  24285. L_91 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_90, NULL);
  24286. NullCheck(L_89);
  24287. ArrayElementTypeCheck (L_89, L_91);
  24288. (L_89)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_91);
  24289. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_92 = L_89;
  24290. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_93 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  24291. Type_t* L_94;
  24292. L_94 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_93, NULL);
  24293. NullCheck(L_92);
  24294. ArrayElementTypeCheck (L_92, L_94);
  24295. (L_92)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_94);
  24296. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_95 = L_92;
  24297. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_96 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  24298. Type_t* L_97;
  24299. L_97 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_96, NULL);
  24300. NullCheck(L_95);
  24301. ArrayElementTypeCheck (L_95, L_97);
  24302. (L_95)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_97);
  24303. NullCheck(L_87);
  24304. MethodInfo_t* L_98;
  24305. L_98 = Type_GetMethod_m9E8E55EC8316CE8A2851B62AD4C73E841FEAC2EA(L_87, _stringLiteral377C99F673BAF30BB6AC1C81D28816BB9C896067, L_95, NULL);
  24306. V_4 = L_98;
  24307. // if (getRayIntersectionAllMethodInfo != null)
  24308. MethodInfo_t* L_99 = V_4;
  24309. bool L_100;
  24310. L_100 = MethodInfo_op_Inequality_mB73597A1FCC2F906DBCADDEC68A1B7D5B7E89FA8(L_99, (MethodInfo_t*)NULL, NULL);
  24311. if (!L_100)
  24312. {
  24313. goto IL_0233;
  24314. }
  24315. }
  24316. {
  24317. // getRayIntersectionAll = (GetRayIntersectionAllCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllCallback), getRayIntersectionAllMethodInfo);
  24318. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_101 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_0_0_0_var) };
  24319. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24320. Type_t* L_102;
  24321. L_102 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_101, NULL);
  24322. MethodInfo_t* L_103 = V_4;
  24323. Delegate_t* L_104;
  24324. L_104 = Delegate_CreateDelegate_m166F8149A673DE0A735634C1AB9DE71FD34A6BB4(L_102, L_103, NULL);
  24325. __this->___getRayIntersectionAll_4 = ((GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C*)CastclassSealed((RuntimeObject*)L_104, GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_il2cpp_TypeInfo_var));
  24326. Il2CppCodeGenWriteBarrier((void**)(&__this->___getRayIntersectionAll_4), (void*)((GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C*)CastclassSealed((RuntimeObject*)L_104, GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_il2cpp_TypeInfo_var)));
  24327. }
  24328. IL_0233:
  24329. {
  24330. // var getRayIntersectionAllNonAllocMethodInfo = typeof(Physics2D).GetMethod("GetRayIntersectionNonAlloc", new[] { typeof(Ray), typeof(RaycastHit2D[]), typeof(float), typeof(int) });
  24331. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_105 = { reinterpret_cast<intptr_t> (Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_0_0_0_var) };
  24332. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24333. Type_t* L_106;
  24334. L_106 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_105, NULL);
  24335. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_107 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)4);
  24336. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_108 = L_107;
  24337. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_109 = { reinterpret_cast<intptr_t> (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_0_0_0_var) };
  24338. Type_t* L_110;
  24339. L_110 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_109, NULL);
  24340. NullCheck(L_108);
  24341. ArrayElementTypeCheck (L_108, L_110);
  24342. (L_108)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_110);
  24343. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_111 = L_108;
  24344. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_112 = { reinterpret_cast<intptr_t> (RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_0_0_0_var) };
  24345. Type_t* L_113;
  24346. L_113 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_112, NULL);
  24347. NullCheck(L_111);
  24348. ArrayElementTypeCheck (L_111, L_113);
  24349. (L_111)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_113);
  24350. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_114 = L_111;
  24351. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_115 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
  24352. Type_t* L_116;
  24353. L_116 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_115, NULL);
  24354. NullCheck(L_114);
  24355. ArrayElementTypeCheck (L_114, L_116);
  24356. (L_114)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_116);
  24357. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_117 = L_114;
  24358. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_118 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
  24359. Type_t* L_119;
  24360. L_119 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_118, NULL);
  24361. NullCheck(L_117);
  24362. ArrayElementTypeCheck (L_117, L_119);
  24363. (L_117)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t*)L_119);
  24364. NullCheck(L_106);
  24365. MethodInfo_t* L_120;
  24366. L_120 = Type_GetMethod_m9E8E55EC8316CE8A2851B62AD4C73E841FEAC2EA(L_106, _stringLiteralD0ABB80FB4D1E57B5FAB7C65BC47B355720836DA, L_117, NULL);
  24367. V_5 = L_120;
  24368. // if (getRayIntersectionAllNonAllocMethodInfo != null)
  24369. MethodInfo_t* L_121 = V_5;
  24370. bool L_122;
  24371. L_122 = MethodInfo_op_Inequality_mB73597A1FCC2F906DBCADDEC68A1B7D5B7E89FA8(L_121, (MethodInfo_t*)NULL, NULL);
  24372. if (!L_122)
  24373. {
  24374. goto IL_02a9;
  24375. }
  24376. }
  24377. {
  24378. // getRayIntersectionAllNonAlloc = (GetRayIntersectionAllNonAllocCallback)Delegate.CreateDelegate(typeof(GetRayIntersectionAllNonAllocCallback), getRayIntersectionAllNonAllocMethodInfo);
  24379. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_123 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_0_0_0_var) };
  24380. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  24381. Type_t* L_124;
  24382. L_124 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_123, NULL);
  24383. MethodInfo_t* L_125 = V_5;
  24384. Delegate_t* L_126;
  24385. L_126 = Delegate_CreateDelegate_m166F8149A673DE0A735634C1AB9DE71FD34A6BB4(L_124, L_125, NULL);
  24386. __this->___getRayIntersectionAllNonAlloc_5 = ((GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980*)CastclassSealed((RuntimeObject*)L_126, GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_il2cpp_TypeInfo_var));
  24387. Il2CppCodeGenWriteBarrier((void**)(&__this->___getRayIntersectionAllNonAlloc_5), (void*)((GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980*)CastclassSealed((RuntimeObject*)L_126, GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_il2cpp_TypeInfo_var)));
  24388. }
  24389. IL_02a9:
  24390. {
  24391. // }
  24392. return;
  24393. }
  24394. }
  24395. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  24396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* ReflectionMethodsCache_get_Singleton_m77EFD7AC0043333E09987BD601113B810453C42B (const RuntimeMethod* method)
  24397. {
  24398. static bool s_Il2CppMethodInitialized;
  24399. if (!s_Il2CppMethodInitialized)
  24400. {
  24401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var);
  24402. s_Il2CppMethodInitialized = true;
  24403. }
  24404. {
  24405. // if (s_ReflectionMethodsCache == null)
  24406. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_0 = ((ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var))->___s_ReflectionMethodsCache_6;
  24407. if (L_0)
  24408. {
  24409. goto IL_0011;
  24410. }
  24411. }
  24412. {
  24413. // s_ReflectionMethodsCache = new ReflectionMethodsCache();
  24414. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_1 = (ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5*)il2cpp_codegen_object_new(ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var);
  24415. NullCheck(L_1);
  24416. ReflectionMethodsCache__ctor_m2BBCC7AC457DD7CB3836B01B5307F8B6285CADB3(L_1, NULL);
  24417. ((ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var))->___s_ReflectionMethodsCache_6 = L_1;
  24418. Il2CppCodeGenWriteBarrier((void**)(&((ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var))->___s_ReflectionMethodsCache_6), (void*)L_1);
  24419. }
  24420. IL_0011:
  24421. {
  24422. // return s_ReflectionMethodsCache;
  24423. ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_2 = ((ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var))->___s_ReflectionMethodsCache_6;
  24424. return L_2;
  24425. }
  24426. }
  24427. #ifdef __clang__
  24428. #pragma clang diagnostic pop
  24429. #endif
  24430. #ifdef __clang__
  24431. #pragma clang diagnostic push
  24432. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24433. #pragma clang diagnostic ignored "-Wunused-variable"
  24434. #endif
  24435. bool Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_Multicast(Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24436. {
  24437. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  24438. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  24439. bool retVal = false;
  24440. for (il2cpp_array_size_t i = 0; i < length; i++)
  24441. {
  24442. Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* currentDelegate = reinterpret_cast<Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A*>(delegatesToInvoke[i]);
  24443. typedef bool (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t, const RuntimeMethod*);
  24444. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_r, ___1_hit, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  24445. }
  24446. return retVal;
  24447. }
  24448. bool Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_OpenInst(Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24449. {
  24450. typedef bool (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t, const RuntimeMethod*);
  24451. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_hit, ___2_f, ___3_i, method);
  24452. }
  24453. bool Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_OpenStatic(Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24454. {
  24455. typedef bool (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t, const RuntimeMethod*);
  24456. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_hit, ___2_f, ___3_i, method);
  24457. }
  24458. bool Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_OpenStaticInvoker(Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24459. {
  24460. return InvokerFuncInvoker4< bool, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_r, ___1_hit, ___2_f, ___3_i);
  24461. }
  24462. bool Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_ClosedStaticInvoker(Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24463. {
  24464. return InvokerFuncInvoker5< bool, RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_r, ___1_hit, ___2_f, ___3_i);
  24465. }
  24466. IL2CPP_EXTERN_C bool DelegatePInvokeWrapper_Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A (Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24467. {
  24468. typedef int32_t (DEFAULT_CALL *PInvokeFunc)(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t);
  24469. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  24470. // Native function invocation
  24471. int32_t returnValue = il2cppPInvokeFunc(___0_r, ___1_hit, ___2_f, ___3_i);
  24472. return static_cast<bool>(returnValue);
  24473. }
  24474. // System.Void UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::.ctor(System.Object,System.IntPtr)
  24475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Raycast3DCallback__ctor_m8F06E2216CD1CCB88B9B94197226CE3F1EC67310 (Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  24476. {
  24477. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  24478. __this->___method_3 = ___1_method;
  24479. __this->___m_target_2 = ___0_object;
  24480. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  24481. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  24482. __this->___method_code_6 = (intptr_t)__this;
  24483. if (MethodIsStatic((RuntimeMethod*)___1_method))
  24484. {
  24485. bool isOpen = parameterCount == 4;
  24486. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  24487. if (isOpen)
  24488. __this->___invoke_impl_1 = (intptr_t)&Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_OpenStaticInvoker;
  24489. else
  24490. __this->___invoke_impl_1 = (intptr_t)&Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_ClosedStaticInvoker;
  24491. else
  24492. if (isOpen)
  24493. __this->___invoke_impl_1 = (intptr_t)&Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_OpenStatic;
  24494. else
  24495. {
  24496. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24497. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24498. }
  24499. }
  24500. else
  24501. {
  24502. if (___0_object == NULL)
  24503. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  24504. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24505. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24506. }
  24507. __this->___extra_arg_5 = (intptr_t)&Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415_Multicast;
  24508. }
  24509. // System.Boolean UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
  24510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Raycast3DCallback_Invoke_m9CDA4EB17B5A46853DEBC894E610B5C8FCE23415 (Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24511. {
  24512. typedef bool (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t, const RuntimeMethod*);
  24513. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_hit, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  24514. }
  24515. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,System.AsyncCallback,System.Object)
  24516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Raycast3DCallback_BeginInvoke_m2FED0375CEC6BC3E6545ED6A19E88D7913AB2E6F (Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hit, float ___2_f, int32_t ___3_i, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___4_callback, RuntimeObject* ___5_object, const RuntimeMethod* method)
  24517. {
  24518. static bool s_Il2CppMethodInitialized;
  24519. if (!s_Il2CppMethodInitialized)
  24520. {
  24521. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  24522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var);
  24523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_il2cpp_TypeInfo_var);
  24524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var);
  24525. s_Il2CppMethodInitialized = true;
  24526. }
  24527. void *__d_args[5] = {0};
  24528. __d_args[0] = Box(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var, &___0_r);
  24529. __d_args[1] = Box(RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_il2cpp_TypeInfo_var, &*___1_hit);
  24530. __d_args[2] = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &___2_f);
  24531. __d_args[3] = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &___3_i);
  24532. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___4_callback, (RuntimeObject*)___5_object);
  24533. }
  24534. // System.Boolean UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::EndInvoke(UnityEngine.RaycastHit&,System.IAsyncResult)
  24535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Raycast3DCallback_EndInvoke_m4DB350E572F75C4D0C92DE38EC9B8B0368464871 (Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* __this, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___0_hit, RuntimeObject* ___1_result, const RuntimeMethod* method)
  24536. {
  24537. void* ___out_args[] = {
  24538. ___0_hit,
  24539. };
  24540. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___1_result, ___out_args);
  24541. return *(bool*)UnBox ((RuntimeObject*)__result);
  24542. }
  24543. #ifdef __clang__
  24544. #pragma clang diagnostic pop
  24545. #endif
  24546. #ifdef __clang__
  24547. #pragma clang diagnostic push
  24548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24549. #pragma clang diagnostic ignored "-Wunused-variable"
  24550. #endif
  24551. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_Multicast(RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24552. {
  24553. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  24554. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  24555. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* retVal = NULL;
  24556. for (il2cpp_array_size_t i = 0; i < length; i++)
  24557. {
  24558. RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* currentDelegate = reinterpret_cast<RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A*>(delegatesToInvoke[i]);
  24559. typedef RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  24560. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_r, ___1_f, ___2_i, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  24561. }
  24562. return retVal;
  24563. }
  24564. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_OpenInst(RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24565. {
  24566. typedef RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  24567. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_f, ___2_i, method);
  24568. }
  24569. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_OpenStatic(RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24570. {
  24571. typedef RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  24572. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_f, ___2_i, method);
  24573. }
  24574. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_OpenStaticInvoker(RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24575. {
  24576. return InvokerFuncInvoker3< RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_r, ___1_f, ___2_i);
  24577. }
  24578. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_ClosedStaticInvoker(RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24579. {
  24580. return InvokerFuncInvoker4< RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_r, ___1_f, ___2_i);
  24581. }
  24582. IL2CPP_EXTERN_C RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* DelegatePInvokeWrapper_RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24583. {
  24584. static bool s_Il2CppMethodInitialized;
  24585. if (!s_Il2CppMethodInitialized)
  24586. {
  24587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_il2cpp_TypeInfo_var);
  24588. s_Il2CppMethodInitialized = true;
  24589. }
  24590. typedef RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* (DEFAULT_CALL *PInvokeFunc)(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t);
  24591. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  24592. // Native function invocation
  24593. RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* returnValue = il2cppPInvokeFunc(___0_r, ___1_f, ___2_i);
  24594. // Marshaling of return value back from native representation
  24595. RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* _returnValue_unmarshaled = NULL;
  24596. if (returnValue != NULL)
  24597. {
  24598. _returnValue_unmarshaled = reinterpret_cast<RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*>((RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*)SZArrayNew(RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_il2cpp_TypeInfo_var, 1));
  24599. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(1); i++)
  24600. {
  24601. (_returnValue_unmarshaled)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (returnValue)[i]);
  24602. }
  24603. }
  24604. // Marshaling cleanup of return value native representation
  24605. il2cpp_codegen_marshal_free(returnValue);
  24606. returnValue = NULL;
  24607. return _returnValue_unmarshaled;
  24608. }
  24609. // System.Void UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::.ctor(System.Object,System.IntPtr)
  24610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastAllCallback__ctor_m971EC206409480AB580913F8E1E7E9850DC0DB03 (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  24611. {
  24612. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  24613. __this->___method_3 = ___1_method;
  24614. __this->___m_target_2 = ___0_object;
  24615. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  24616. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  24617. __this->___method_code_6 = (intptr_t)__this;
  24618. if (MethodIsStatic((RuntimeMethod*)___1_method))
  24619. {
  24620. bool isOpen = parameterCount == 3;
  24621. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  24622. if (isOpen)
  24623. __this->___invoke_impl_1 = (intptr_t)&RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_OpenStaticInvoker;
  24624. else
  24625. __this->___invoke_impl_1 = (intptr_t)&RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_ClosedStaticInvoker;
  24626. else
  24627. if (isOpen)
  24628. __this->___invoke_impl_1 = (intptr_t)&RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_OpenStatic;
  24629. else
  24630. {
  24631. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24632. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24633. }
  24634. }
  24635. else
  24636. {
  24637. if (___0_object == NULL)
  24638. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  24639. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24640. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24641. }
  24642. __this->___extra_arg_5 = (intptr_t)&RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_Multicast;
  24643. }
  24644. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  24645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7 (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24646. {
  24647. typedef RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  24648. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_f, ___2_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  24649. }
  24650. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::BeginInvoke(UnityEngine.Ray,System.Single,System.Int32,System.AsyncCallback,System.Object)
  24651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastAllCallback_BeginInvoke_mFD486859C455F0E5198BC58E3505CD12ACDAC0AA (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___3_callback, RuntimeObject* ___4_object, const RuntimeMethod* method)
  24652. {
  24653. static bool s_Il2CppMethodInitialized;
  24654. if (!s_Il2CppMethodInitialized)
  24655. {
  24656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  24657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var);
  24658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var);
  24659. s_Il2CppMethodInitialized = true;
  24660. }
  24661. void *__d_args[4] = {0};
  24662. __d_args[0] = Box(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var, &___0_r);
  24663. __d_args[1] = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &___1_f);
  24664. __d_args[2] = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &___2_i);
  24665. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___3_callback, (RuntimeObject*)___4_object);
  24666. }
  24667. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::EndInvoke(System.IAsyncResult)
  24668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_EndInvoke_mBF07366FEF9002D0A44A4E8982BA201699C864CE (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  24669. {
  24670. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  24671. return (RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*)__result;
  24672. }
  24673. #ifdef __clang__
  24674. #pragma clang diagnostic pop
  24675. #endif
  24676. #ifdef __clang__
  24677. #pragma clang diagnostic push
  24678. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24679. #pragma clang diagnostic ignored "-Wunused-variable"
  24680. #endif
  24681. int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_Multicast(GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24682. {
  24683. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  24684. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  24685. int32_t retVal = 0;
  24686. for (il2cpp_array_size_t i = 0; i < length; i++)
  24687. {
  24688. GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* currentDelegate = reinterpret_cast<GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC*>(delegatesToInvoke[i]);
  24689. typedef int32_t (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, float, int32_t, const RuntimeMethod*);
  24690. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_r, ___1_results, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  24691. }
  24692. return retVal;
  24693. }
  24694. int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_OpenInst(GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24695. {
  24696. typedef int32_t (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, float, int32_t, const RuntimeMethod*);
  24697. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_results, ___2_f, ___3_i, method);
  24698. }
  24699. int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_OpenStatic(GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24700. {
  24701. typedef int32_t (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, float, int32_t, const RuntimeMethod*);
  24702. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_results, ___2_f, ___3_i, method);
  24703. }
  24704. int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_OpenStaticInvoker(GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24705. {
  24706. return InvokerFuncInvoker4< int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_r, ___1_results, ___2_f, ___3_i);
  24707. }
  24708. int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_ClosedStaticInvoker(GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24709. {
  24710. return InvokerFuncInvoker5< int32_t, RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_r, ___1_results, ___2_f, ___3_i);
  24711. }
  24712. IL2CPP_EXTERN_C int32_t DelegatePInvokeWrapper_GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24713. {
  24714. typedef int32_t (DEFAULT_CALL *PInvokeFunc)(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*, float, int32_t);
  24715. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  24716. // Marshaling of parameter '___1_results' to native representation
  24717. RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ____1_results_marshaled = NULL;
  24718. if (___1_results != NULL)
  24719. {
  24720. ____1_results_marshaled = reinterpret_cast<RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5*>((___1_results)->GetAddressAtUnchecked(0));
  24721. }
  24722. // Native function invocation
  24723. int32_t returnValue = il2cppPInvokeFunc(___0_r, ____1_results_marshaled, ___2_f, ___3_i);
  24724. return returnValue;
  24725. }
  24726. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::.ctor(System.Object,System.IntPtr)
  24727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetRaycastNonAllocCallback__ctor_mBF3B05A56B530A13FFE0C8F66A12A94230598787 (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  24728. {
  24729. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  24730. __this->___method_3 = ___1_method;
  24731. __this->___m_target_2 = ___0_object;
  24732. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  24733. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  24734. __this->___method_code_6 = (intptr_t)__this;
  24735. if (MethodIsStatic((RuntimeMethod*)___1_method))
  24736. {
  24737. bool isOpen = parameterCount == 4;
  24738. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  24739. if (isOpen)
  24740. __this->___invoke_impl_1 = (intptr_t)&GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_OpenStaticInvoker;
  24741. else
  24742. __this->___invoke_impl_1 = (intptr_t)&GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_ClosedStaticInvoker;
  24743. else
  24744. if (isOpen)
  24745. __this->___invoke_impl_1 = (intptr_t)&GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_OpenStatic;
  24746. else
  24747. {
  24748. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24749. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24750. }
  24751. }
  24752. else
  24753. {
  24754. if (___0_object == NULL)
  24755. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  24756. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24757. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24758. }
  24759. __this->___extra_arg_5 = (intptr_t)&GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9_Multicast;
  24760. }
  24761. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  24762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m36411365E9622819DAB93D0BB0F169FEE99F07D9 (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24763. {
  24764. typedef int32_t (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8*, float, int32_t, const RuntimeMethod*);
  24765. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_results, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  24766. }
  24767. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,System.AsyncCallback,System.Object)
  24768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GetRaycastNonAllocCallback_BeginInvoke_m381F75A2BBE062F5DFB3B910D3B3066CA512D024 (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* ___1_results, float ___2_f, int32_t ___3_i, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___4_callback, RuntimeObject* ___5_object, const RuntimeMethod* method)
  24769. {
  24770. static bool s_Il2CppMethodInitialized;
  24771. if (!s_Il2CppMethodInitialized)
  24772. {
  24773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  24774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var);
  24775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var);
  24776. s_Il2CppMethodInitialized = true;
  24777. }
  24778. void *__d_args[5] = {0};
  24779. __d_args[0] = Box(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var, &___0_r);
  24780. __d_args[1] = ___1_results;
  24781. __d_args[2] = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &___2_f);
  24782. __d_args[3] = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &___3_i);
  24783. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___4_callback, (RuntimeObject*)___5_object);
  24784. }
  24785. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::EndInvoke(System.IAsyncResult)
  24786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_EndInvoke_m0A8CB6C1DBFAD95A2E3AC7686E161E1D6057F52D (GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  24787. {
  24788. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  24789. return *(int32_t*)UnBox ((RuntimeObject*)__result);
  24790. }
  24791. #ifdef __clang__
  24792. #pragma clang diagnostic pop
  24793. #endif
  24794. #ifdef __clang__
  24795. #pragma clang diagnostic push
  24796. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24797. #pragma clang diagnostic ignored "-Wunused-variable"
  24798. #endif
  24799. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_Multicast(Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24800. {
  24801. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  24802. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  24803. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA retVal;
  24804. memset((&retVal), 0, sizeof(retVal));
  24805. for (il2cpp_array_size_t i = 0; i < length; i++)
  24806. {
  24807. Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* currentDelegate = reinterpret_cast<Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0*>(delegatesToInvoke[i]);
  24808. typedef RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA (*FunctionPointerType) (RuntimeObject*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, float, int32_t, const RuntimeMethod*);
  24809. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_p1, ___1_p2, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  24810. }
  24811. return retVal;
  24812. }
  24813. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_OpenInst(Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24814. {
  24815. typedef RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA (*FunctionPointerType) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, float, int32_t, const RuntimeMethod*);
  24816. return ((FunctionPointerType)__this->___method_ptr_0)(___0_p1, ___1_p2, ___2_f, ___3_i, method);
  24817. }
  24818. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_OpenStatic(Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24819. {
  24820. typedef RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA (*FunctionPointerType) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, float, int32_t, const RuntimeMethod*);
  24821. return ((FunctionPointerType)__this->___method_ptr_0)(___0_p1, ___1_p2, ___2_f, ___3_i, method);
  24822. }
  24823. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_OpenStaticInvoker(Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24824. {
  24825. return InvokerFuncInvoker4< RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_p1, ___1_p2, ___2_f, ___3_i);
  24826. }
  24827. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_ClosedStaticInvoker(Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24828. {
  24829. return InvokerFuncInvoker5< RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA, RuntimeObject*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_p1, ___1_p2, ___2_f, ___3_i);
  24830. }
  24831. IL2CPP_EXTERN_C RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA DelegatePInvokeWrapper_Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0 (Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24832. {
  24833. typedef RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA (DEFAULT_CALL *PInvokeFunc)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, float, int32_t);
  24834. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  24835. // Native function invocation
  24836. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA returnValue = il2cppPInvokeFunc(___0_p1, ___1_p2, ___2_f, ___3_i);
  24837. return returnValue;
  24838. }
  24839. // System.Void UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::.ctor(System.Object,System.IntPtr)
  24840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Raycast2DCallback__ctor_m4C15F69C429322DFC4BDA9A9E99A500D4C9718BB (Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  24841. {
  24842. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  24843. __this->___method_3 = ___1_method;
  24844. __this->___m_target_2 = ___0_object;
  24845. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  24846. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  24847. __this->___method_code_6 = (intptr_t)__this;
  24848. if (MethodIsStatic((RuntimeMethod*)___1_method))
  24849. {
  24850. bool isOpen = parameterCount == 4;
  24851. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  24852. if (isOpen)
  24853. __this->___invoke_impl_1 = (intptr_t)&Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_OpenStaticInvoker;
  24854. else
  24855. __this->___invoke_impl_1 = (intptr_t)&Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_ClosedStaticInvoker;
  24856. else
  24857. if (isOpen)
  24858. __this->___invoke_impl_1 = (intptr_t)&Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_OpenStatic;
  24859. else
  24860. {
  24861. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24862. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24863. }
  24864. }
  24865. else
  24866. {
  24867. if (___0_object == NULL)
  24868. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  24869. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24870. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24871. }
  24872. __this->___extra_arg_5 = (intptr_t)&Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366_Multicast;
  24873. }
  24874. // UnityEngine.RaycastHit2D UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::Invoke(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32)
  24875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA Raycast2DCallback_Invoke_m36A82ED39B674FC0D8D80D62948B729CC244C366 (Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  24876. {
  24877. typedef RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA (*FunctionPointerType) (RuntimeObject*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, float, int32_t, const RuntimeMethod*);
  24878. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_p1, ___1_p2, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  24879. }
  24880. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::BeginInvoke(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32,System.AsyncCallback,System.Object)
  24881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Raycast2DCallback_BeginInvoke_m2135AC8F9004783AB5F6E92DFA11B187CBBC3DE8 (Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_p1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_p2, float ___2_f, int32_t ___3_i, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___4_callback, RuntimeObject* ___5_object, const RuntimeMethod* method)
  24882. {
  24883. static bool s_Il2CppMethodInitialized;
  24884. if (!s_Il2CppMethodInitialized)
  24885. {
  24886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  24887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var);
  24888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  24889. s_Il2CppMethodInitialized = true;
  24890. }
  24891. void *__d_args[5] = {0};
  24892. __d_args[0] = Box(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var, &___0_p1);
  24893. __d_args[1] = Box(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var, &___1_p2);
  24894. __d_args[2] = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &___2_f);
  24895. __d_args[3] = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &___3_i);
  24896. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___4_callback, (RuntimeObject*)___5_object);
  24897. }
  24898. // UnityEngine.RaycastHit2D UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::EndInvoke(System.IAsyncResult)
  24899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA Raycast2DCallback_EndInvoke_mC51CF38067DEC9BBB94782FF1BB129A19EC602C4 (Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  24900. {
  24901. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  24902. return *(RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA*)UnBox ((RuntimeObject*)__result);
  24903. }
  24904. #ifdef __clang__
  24905. #pragma clang diagnostic pop
  24906. #endif
  24907. #ifdef __clang__
  24908. #pragma clang diagnostic push
  24909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24910. #pragma clang diagnostic ignored "-Wunused-variable"
  24911. #endif
  24912. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_Multicast(GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24913. {
  24914. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  24915. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  24916. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* retVal = NULL;
  24917. for (il2cpp_array_size_t i = 0; i < length; i++)
  24918. {
  24919. GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* currentDelegate = reinterpret_cast<GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C*>(delegatesToInvoke[i]);
  24920. typedef RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  24921. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_r, ___1_f, ___2_i, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  24922. }
  24923. return retVal;
  24924. }
  24925. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_OpenInst(GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24926. {
  24927. typedef RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  24928. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_f, ___2_i, method);
  24929. }
  24930. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_OpenStatic(GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24931. {
  24932. typedef RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  24933. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_f, ___2_i, method);
  24934. }
  24935. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_OpenStaticInvoker(GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24936. {
  24937. return InvokerFuncInvoker3< RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_r, ___1_f, ___2_i);
  24938. }
  24939. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_ClosedStaticInvoker(GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24940. {
  24941. return InvokerFuncInvoker4< RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_r, ___1_f, ___2_i);
  24942. }
  24943. IL2CPP_EXTERN_C RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* DelegatePInvokeWrapper_GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  24944. {
  24945. static bool s_Il2CppMethodInitialized;
  24946. if (!s_Il2CppMethodInitialized)
  24947. {
  24948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_il2cpp_TypeInfo_var);
  24949. s_Il2CppMethodInitialized = true;
  24950. }
  24951. typedef RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* (DEFAULT_CALL *PInvokeFunc)(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t);
  24952. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  24953. // Native function invocation
  24954. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* returnValue = il2cppPInvokeFunc(___0_r, ___1_f, ___2_i);
  24955. // Marshaling of return value back from native representation
  24956. RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* _returnValue_unmarshaled = NULL;
  24957. if (returnValue != NULL)
  24958. {
  24959. _returnValue_unmarshaled = reinterpret_cast<RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*>((RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*)SZArrayNew(RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_il2cpp_TypeInfo_var, 1));
  24960. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(1); i++)
  24961. {
  24962. (_returnValue_unmarshaled)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (returnValue)[i]);
  24963. }
  24964. }
  24965. // Marshaling cleanup of return value native representation
  24966. il2cpp_codegen_marshal_free(returnValue);
  24967. returnValue = NULL;
  24968. return _returnValue_unmarshaled;
  24969. }
  24970. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::.ctor(System.Object,System.IntPtr)
  24971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetRayIntersectionAllCallback__ctor_mF6F153CE75C4728D934A766700346C408088ECFF (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  24972. {
  24973. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  24974. __this->___method_3 = ___1_method;
  24975. __this->___m_target_2 = ___0_object;
  24976. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  24977. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  24978. __this->___method_code_6 = (intptr_t)__this;
  24979. if (MethodIsStatic((RuntimeMethod*)___1_method))
  24980. {
  24981. bool isOpen = parameterCount == 3;
  24982. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  24983. if (isOpen)
  24984. __this->___invoke_impl_1 = (intptr_t)&GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_OpenStaticInvoker;
  24985. else
  24986. __this->___invoke_impl_1 = (intptr_t)&GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_ClosedStaticInvoker;
  24987. else
  24988. if (isOpen)
  24989. __this->___invoke_impl_1 = (intptr_t)&GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_OpenStatic;
  24990. else
  24991. {
  24992. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  24993. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  24994. }
  24995. }
  24996. else
  24997. {
  24998. if (___0_object == NULL)
  24999. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  25000. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  25001. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  25002. }
  25003. __this->___extra_arg_5 = (intptr_t)&GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_Multicast;
  25004. }
  25005. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  25006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497 (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, const RuntimeMethod* method)
  25007. {
  25008. typedef RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, float, int32_t, const RuntimeMethod*);
  25009. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_f, ___2_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  25010. }
  25011. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::BeginInvoke(UnityEngine.Ray,System.Single,System.Int32,System.AsyncCallback,System.Object)
  25012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GetRayIntersectionAllCallback_BeginInvoke_m9C824E08C6261803AAE7A1B39D7525A4B748679E (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, float ___1_f, int32_t ___2_i, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___3_callback, RuntimeObject* ___4_object, const RuntimeMethod* method)
  25013. {
  25014. static bool s_Il2CppMethodInitialized;
  25015. if (!s_Il2CppMethodInitialized)
  25016. {
  25017. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  25018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var);
  25019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var);
  25020. s_Il2CppMethodInitialized = true;
  25021. }
  25022. void *__d_args[4] = {0};
  25023. __d_args[0] = Box(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var, &___0_r);
  25024. __d_args[1] = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &___1_f);
  25025. __d_args[2] = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &___2_i);
  25026. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___3_callback, (RuntimeObject*)___4_object);
  25027. }
  25028. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::EndInvoke(System.IAsyncResult)
  25029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_EndInvoke_mE9CE6394D3F2C7C56DE578882666ADBFFC729965 (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  25030. {
  25031. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  25032. return (RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*)__result;
  25033. }
  25034. #ifdef __clang__
  25035. #pragma clang diagnostic pop
  25036. #endif
  25037. #ifdef __clang__
  25038. #pragma clang diagnostic push
  25039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25040. #pragma clang diagnostic ignored "-Wunused-variable"
  25041. #endif
  25042. int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_Multicast(GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  25043. {
  25044. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  25045. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  25046. int32_t retVal = 0;
  25047. for (il2cpp_array_size_t i = 0; i < length; i++)
  25048. {
  25049. GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* currentDelegate = reinterpret_cast<GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980*>(delegatesToInvoke[i]);
  25050. typedef int32_t (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, float, int32_t, const RuntimeMethod*);
  25051. retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_r, ___1_results, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  25052. }
  25053. return retVal;
  25054. }
  25055. int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_OpenInst(GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  25056. {
  25057. typedef int32_t (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, float, int32_t, const RuntimeMethod*);
  25058. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_results, ___2_f, ___3_i, method);
  25059. }
  25060. int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_OpenStatic(GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  25061. {
  25062. typedef int32_t (*FunctionPointerType) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, float, int32_t, const RuntimeMethod*);
  25063. return ((FunctionPointerType)__this->___method_ptr_0)(___0_r, ___1_results, ___2_f, ___3_i, method);
  25064. }
  25065. int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_OpenStaticInvoker(GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  25066. {
  25067. return InvokerFuncInvoker4< int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_r, ___1_results, ___2_f, ___3_i);
  25068. }
  25069. int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_ClosedStaticInvoker(GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  25070. {
  25071. return InvokerFuncInvoker5< int32_t, RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, float, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_r, ___1_results, ___2_f, ___3_i);
  25072. }
  25073. IL2CPP_EXTERN_C int32_t DelegatePInvokeWrapper_GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980 (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  25074. {
  25075. typedef int32_t (DEFAULT_CALL *PInvokeFunc)(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA*, float, int32_t);
  25076. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  25077. // Marshaling of parameter '___1_results' to native representation
  25078. RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* ____1_results_marshaled = NULL;
  25079. if (___1_results != NULL)
  25080. {
  25081. ____1_results_marshaled = reinterpret_cast<RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA*>((___1_results)->GetAddressAtUnchecked(0));
  25082. }
  25083. // Native function invocation
  25084. int32_t returnValue = il2cppPInvokeFunc(___0_r, ____1_results_marshaled, ___2_f, ___3_i);
  25085. return returnValue;
  25086. }
  25087. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::.ctor(System.Object,System.IntPtr)
  25088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetRayIntersectionAllNonAllocCallback__ctor_mAF9F997ABE4C3EECD5A402BAB7CB30B19CC50F9C (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  25089. {
  25090. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  25091. __this->___method_3 = ___1_method;
  25092. __this->___m_target_2 = ___0_object;
  25093. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  25094. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  25095. __this->___method_code_6 = (intptr_t)__this;
  25096. if (MethodIsStatic((RuntimeMethod*)___1_method))
  25097. {
  25098. bool isOpen = parameterCount == 4;
  25099. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  25100. if (isOpen)
  25101. __this->___invoke_impl_1 = (intptr_t)&GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_OpenStaticInvoker;
  25102. else
  25103. __this->___invoke_impl_1 = (intptr_t)&GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_ClosedStaticInvoker;
  25104. else
  25105. if (isOpen)
  25106. __this->___invoke_impl_1 = (intptr_t)&GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_OpenStatic;
  25107. else
  25108. {
  25109. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  25110. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  25111. }
  25112. }
  25113. else
  25114. {
  25115. if (___0_object == NULL)
  25116. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  25117. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  25118. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  25119. }
  25120. __this->___extra_arg_5 = (intptr_t)&GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7_Multicast;
  25121. }
  25122. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  25123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_mFAA36E9AF362DC72204EEF53B28DBFC3367D09A7 (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, const RuntimeMethod* method)
  25124. {
  25125. typedef int32_t (*FunctionPointerType) (RuntimeObject*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7*, float, int32_t, const RuntimeMethod*);
  25126. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_r, ___1_results, ___2_f, ___3_i, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  25127. }
  25128. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32,System.AsyncCallback,System.Object)
  25129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GetRayIntersectionAllNonAllocCallback_BeginInvoke_mE93D1099CC919A75041D25C692B4BA8FB1F66061 (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_r, RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* ___1_results, float ___2_f, int32_t ___3_i, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___4_callback, RuntimeObject* ___5_object, const RuntimeMethod* method)
  25130. {
  25131. static bool s_Il2CppMethodInitialized;
  25132. if (!s_Il2CppMethodInitialized)
  25133. {
  25134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  25135. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var);
  25136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var);
  25137. s_Il2CppMethodInitialized = true;
  25138. }
  25139. void *__d_args[5] = {0};
  25140. __d_args[0] = Box(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00_il2cpp_TypeInfo_var, &___0_r);
  25141. __d_args[1] = ___1_results;
  25142. __d_args[2] = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &___2_f);
  25143. __d_args[3] = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &___3_i);
  25144. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___4_callback, (RuntimeObject*)___5_object);
  25145. }
  25146. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::EndInvoke(System.IAsyncResult)
  25147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_EndInvoke_m0C4A807380DA32E16F797AF910C2A69C06D1352C (GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* __this, RuntimeObject* ___0_result, const RuntimeMethod* method)
  25148. {
  25149. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0);
  25150. return *(int32_t*)UnBox ((RuntimeObject*)__result);
  25151. }
  25152. #ifdef __clang__
  25153. #pragma clang diagnostic pop
  25154. #endif
  25155. #ifdef __clang__
  25156. #pragma clang diagnostic push
  25157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25158. #pragma clang diagnostic ignored "-Wunused-variable"
  25159. #endif
  25160. // System.Void UnityEngine.UI.VertexHelper::.ctor()
  25161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_mE8DE438637116EA7AF8180E10E7641FD00DB64A5 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method)
  25162. {
  25163. {
  25164. // public VertexHelper()
  25165. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  25166. // {}
  25167. return;
  25168. }
  25169. }
  25170. // System.Void UnityEngine.UI.VertexHelper::.ctor(UnityEngine.Mesh)
  25171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_mE42FAE63F4A3200C38ACFDD9C3F601FDC7E258F8 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_m, const RuntimeMethod* method)
  25172. {
  25173. static bool s_Il2CppMethodInitialized;
  25174. if (!s_Il2CppMethodInitialized)
  25175. {
  25176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m1928ABABF99A7C40CC49CEF1DA852252FCE03515_RuntimeMethod_var);
  25177. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var);
  25178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_RuntimeMethod_var);
  25179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var);
  25180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
  25181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
  25182. s_Il2CppMethodInitialized = true;
  25183. }
  25184. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* V_0 = NULL;
  25185. {
  25186. // public VertexHelper(Mesh m)
  25187. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  25188. // InitializeListIfRequired();
  25189. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  25190. // m_Positions.AddRange(m.vertices);
  25191. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = __this->___m_Positions_0;
  25192. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = ___0_m;
  25193. NullCheck(L_1);
  25194. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2;
  25195. L_2 = Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9(L_1, NULL);
  25196. NullCheck(L_0);
  25197. List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE(L_0, (RuntimeObject*)L_2, List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var);
  25198. // m_Colors.AddRange(m.colors32);
  25199. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_3 = __this->___m_Colors_1;
  25200. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = ___0_m;
  25201. NullCheck(L_4);
  25202. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_5;
  25203. L_5 = Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2(L_4, NULL);
  25204. NullCheck(L_3);
  25205. List_1_AddRange_m1928ABABF99A7C40CC49CEF1DA852252FCE03515(L_3, (RuntimeObject*)L_5, List_1_AddRange_m1928ABABF99A7C40CC49CEF1DA852252FCE03515_RuntimeMethod_var);
  25206. // List<Vector4> tempUVList = new List<Vector4>();
  25207. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)il2cpp_codegen_object_new(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
  25208. NullCheck(L_6);
  25209. List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20(L_6, List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
  25210. V_0 = L_6;
  25211. // m.GetUVs(0, tempUVList);
  25212. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = ___0_m;
  25213. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8 = V_0;
  25214. NullCheck(L_7);
  25215. Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344(L_7, 0, L_8, NULL);
  25216. // m_Uv0S.AddRange(tempUVList);
  25217. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_9 = __this->___m_Uv0S_2;
  25218. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_10 = V_0;
  25219. NullCheck(L_9);
  25220. List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75(L_9, L_10, List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_RuntimeMethod_var);
  25221. // m.GetUVs(1, tempUVList);
  25222. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_11 = ___0_m;
  25223. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_12 = V_0;
  25224. NullCheck(L_11);
  25225. Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344(L_11, 1, L_12, NULL);
  25226. // m_Uv1S.AddRange(tempUVList);
  25227. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_13 = __this->___m_Uv1S_3;
  25228. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_14 = V_0;
  25229. NullCheck(L_13);
  25230. List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75(L_13, L_14, List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_RuntimeMethod_var);
  25231. // m.GetUVs(2, tempUVList);
  25232. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_15 = ___0_m;
  25233. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_16 = V_0;
  25234. NullCheck(L_15);
  25235. Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344(L_15, 2, L_16, NULL);
  25236. // m_Uv2S.AddRange(tempUVList);
  25237. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_17 = __this->___m_Uv2S_4;
  25238. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_18 = V_0;
  25239. NullCheck(L_17);
  25240. List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75(L_17, L_18, List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_RuntimeMethod_var);
  25241. // m.GetUVs(3, tempUVList);
  25242. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_19 = ___0_m;
  25243. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_20 = V_0;
  25244. NullCheck(L_19);
  25245. Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344(L_19, 3, L_20, NULL);
  25246. // m_Uv3S.AddRange(tempUVList);
  25247. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_21 = __this->___m_Uv3S_5;
  25248. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_22 = V_0;
  25249. NullCheck(L_21);
  25250. List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75(L_21, L_22, List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_RuntimeMethod_var);
  25251. // m_Normals.AddRange(m.normals);
  25252. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_23 = __this->___m_Normals_6;
  25253. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_24 = ___0_m;
  25254. NullCheck(L_24);
  25255. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_25;
  25256. L_25 = Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62(L_24, NULL);
  25257. NullCheck(L_23);
  25258. List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE(L_23, (RuntimeObject*)L_25, List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var);
  25259. // m_Tangents.AddRange(m.tangents);
  25260. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_26 = __this->___m_Tangents_7;
  25261. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_27 = ___0_m;
  25262. NullCheck(L_27);
  25263. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_28;
  25264. L_28 = Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E(L_27, NULL);
  25265. NullCheck(L_26);
  25266. List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75(L_26, (RuntimeObject*)L_28, List_1_AddRange_m26E962CD4DEE4E16A1EAF5A2FEA95DFD7C32AB75_RuntimeMethod_var);
  25267. // m_Indices.AddRange(m.GetIndices(0));
  25268. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_29 = __this->___m_Indices_8;
  25269. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_30 = ___0_m;
  25270. NullCheck(L_30);
  25271. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_31;
  25272. L_31 = Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179(L_30, 0, NULL);
  25273. NullCheck(L_29);
  25274. List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204(L_29, (RuntimeObject*)L_31, List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var);
  25275. // }
  25276. return;
  25277. }
  25278. }
  25279. // System.Void UnityEngine.UI.VertexHelper::InitializeListIfRequired()
  25280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method)
  25281. {
  25282. static bool s_Il2CppMethodInitialized;
  25283. if (!s_Il2CppMethodInitialized)
  25284. {
  25285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_m1925520007C00C511176B1F16C3D0E7F0AD7675A_RuntimeMethod_var);
  25286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA_RuntimeMethod_var);
  25287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_m3BF4D071DB0572B4F71AF4F6AB696F15CAC910F1_RuntimeMethod_var);
  25288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_mA84A3566CE7800F2068402B02AC03CB7587FEF56_RuntimeMethod_var);
  25289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t16B41C1897C27BEDC3EA707143D83B76BA9832AB_il2cpp_TypeInfo_var);
  25290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t40E904CF905FDA544C4F25F631422635B4013247_il2cpp_TypeInfo_var);
  25291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t496DFDA0B8A61A552B9385D2449CB9F2E54CBA24_il2cpp_TypeInfo_var);
  25292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t5B361942F59C43867F72F5B0D244C2D537EC0694_il2cpp_TypeInfo_var);
  25293. s_Il2CppMethodInitialized = true;
  25294. }
  25295. {
  25296. // if (!m_ListsInitalized)
  25297. bool L_0 = __this->___m_ListsInitalized_11;
  25298. if (L_0)
  25299. {
  25300. goto IL_0072;
  25301. }
  25302. }
  25303. {
  25304. // m_Positions = ListPool<Vector3>.Get();
  25305. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t16B41C1897C27BEDC3EA707143D83B76BA9832AB_il2cpp_TypeInfo_var);
  25306. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1;
  25307. L_1 = CollectionPool_2_Get_m3BF4D071DB0572B4F71AF4F6AB696F15CAC910F1(CollectionPool_2_Get_m3BF4D071DB0572B4F71AF4F6AB696F15CAC910F1_RuntimeMethod_var);
  25308. __this->___m_Positions_0 = L_1;
  25309. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Positions_0), (void*)L_1);
  25310. // m_Colors = ListPool<Color32>.Get();
  25311. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t496DFDA0B8A61A552B9385D2449CB9F2E54CBA24_il2cpp_TypeInfo_var);
  25312. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_2;
  25313. L_2 = CollectionPool_2_Get_m1925520007C00C511176B1F16C3D0E7F0AD7675A(CollectionPool_2_Get_m1925520007C00C511176B1F16C3D0E7F0AD7675A_RuntimeMethod_var);
  25314. __this->___m_Colors_1 = L_2;
  25315. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Colors_1), (void*)L_2);
  25316. // m_Uv0S = ListPool<Vector4>.Get();
  25317. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t40E904CF905FDA544C4F25F631422635B4013247_il2cpp_TypeInfo_var);
  25318. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3;
  25319. L_3 = CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA(CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA_RuntimeMethod_var);
  25320. __this->___m_Uv0S_2 = L_3;
  25321. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv0S_2), (void*)L_3);
  25322. // m_Uv1S = ListPool<Vector4>.Get();
  25323. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4;
  25324. L_4 = CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA(CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA_RuntimeMethod_var);
  25325. __this->___m_Uv1S_3 = L_4;
  25326. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv1S_3), (void*)L_4);
  25327. // m_Uv2S = ListPool<Vector4>.Get();
  25328. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_5;
  25329. L_5 = CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA(CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA_RuntimeMethod_var);
  25330. __this->___m_Uv2S_4 = L_5;
  25331. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv2S_4), (void*)L_5);
  25332. // m_Uv3S = ListPool<Vector4>.Get();
  25333. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6;
  25334. L_6 = CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA(CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA_RuntimeMethod_var);
  25335. __this->___m_Uv3S_5 = L_6;
  25336. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv3S_5), (void*)L_6);
  25337. // m_Normals = ListPool<Vector3>.Get();
  25338. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_7;
  25339. L_7 = CollectionPool_2_Get_m3BF4D071DB0572B4F71AF4F6AB696F15CAC910F1(CollectionPool_2_Get_m3BF4D071DB0572B4F71AF4F6AB696F15CAC910F1_RuntimeMethod_var);
  25340. __this->___m_Normals_6 = L_7;
  25341. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Normals_6), (void*)L_7);
  25342. // m_Tangents = ListPool<Vector4>.Get();
  25343. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8;
  25344. L_8 = CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA(CollectionPool_2_Get_m38F6A504FF411C94026D1B37A2C042FFCFEF5BBA_RuntimeMethod_var);
  25345. __this->___m_Tangents_7 = L_8;
  25346. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Tangents_7), (void*)L_8);
  25347. // m_Indices = ListPool<int>.Get();
  25348. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t5B361942F59C43867F72F5B0D244C2D537EC0694_il2cpp_TypeInfo_var);
  25349. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_9;
  25350. L_9 = CollectionPool_2_Get_mA84A3566CE7800F2068402B02AC03CB7587FEF56(CollectionPool_2_Get_mA84A3566CE7800F2068402B02AC03CB7587FEF56_RuntimeMethod_var);
  25351. __this->___m_Indices_8 = L_9;
  25352. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Indices_8), (void*)L_9);
  25353. // m_ListsInitalized = true;
  25354. __this->___m_ListsInitalized_11 = (bool)1;
  25355. }
  25356. IL_0072:
  25357. {
  25358. // }
  25359. return;
  25360. }
  25361. }
  25362. // System.Void UnityEngine.UI.VertexHelper::Dispose()
  25363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Dispose_mAA41704ED960A368DA8BFB8D1506A3969A033653 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method)
  25364. {
  25365. static bool s_Il2CppMethodInitialized;
  25366. if (!s_Il2CppMethodInitialized)
  25367. {
  25368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m5C9C315D73E97E2E14CD8FC419DFDEEB78DA8A1B_RuntimeMethod_var);
  25369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m781AB9F21307FD9C59C1D6CFBAD5EACB2A9BAE72_RuntimeMethod_var);
  25370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m952030A4EF49CD6A9E48352453D1A7A79AC7006E_RuntimeMethod_var);
  25371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24_RuntimeMethod_var);
  25372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t16B41C1897C27BEDC3EA707143D83B76BA9832AB_il2cpp_TypeInfo_var);
  25373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t40E904CF905FDA544C4F25F631422635B4013247_il2cpp_TypeInfo_var);
  25374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t496DFDA0B8A61A552B9385D2449CB9F2E54CBA24_il2cpp_TypeInfo_var);
  25375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t5B361942F59C43867F72F5B0D244C2D537EC0694_il2cpp_TypeInfo_var);
  25376. s_Il2CppMethodInitialized = true;
  25377. }
  25378. {
  25379. // if (m_ListsInitalized)
  25380. bool L_0 = __this->___m_ListsInitalized_11;
  25381. if (!L_0)
  25382. {
  25383. goto IL_00b4;
  25384. }
  25385. }
  25386. {
  25387. // ListPool<Vector3>.Release(m_Positions);
  25388. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = __this->___m_Positions_0;
  25389. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t16B41C1897C27BEDC3EA707143D83B76BA9832AB_il2cpp_TypeInfo_var);
  25390. CollectionPool_2_Release_m952030A4EF49CD6A9E48352453D1A7A79AC7006E(L_1, CollectionPool_2_Release_m952030A4EF49CD6A9E48352453D1A7A79AC7006E_RuntimeMethod_var);
  25391. // ListPool<Color32>.Release(m_Colors);
  25392. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_2 = __this->___m_Colors_1;
  25393. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t496DFDA0B8A61A552B9385D2449CB9F2E54CBA24_il2cpp_TypeInfo_var);
  25394. CollectionPool_2_Release_m5C9C315D73E97E2E14CD8FC419DFDEEB78DA8A1B(L_2, CollectionPool_2_Release_m5C9C315D73E97E2E14CD8FC419DFDEEB78DA8A1B_RuntimeMethod_var);
  25395. // ListPool<Vector4>.Release(m_Uv0S);
  25396. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = __this->___m_Uv0S_2;
  25397. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t40E904CF905FDA544C4F25F631422635B4013247_il2cpp_TypeInfo_var);
  25398. CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24(L_3, CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24_RuntimeMethod_var);
  25399. // ListPool<Vector4>.Release(m_Uv1S);
  25400. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = __this->___m_Uv1S_3;
  25401. CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24(L_4, CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24_RuntimeMethod_var);
  25402. // ListPool<Vector4>.Release(m_Uv2S);
  25403. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_5 = __this->___m_Uv2S_4;
  25404. CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24(L_5, CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24_RuntimeMethod_var);
  25405. // ListPool<Vector4>.Release(m_Uv3S);
  25406. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6 = __this->___m_Uv3S_5;
  25407. CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24(L_6, CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24_RuntimeMethod_var);
  25408. // ListPool<Vector3>.Release(m_Normals);
  25409. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_7 = __this->___m_Normals_6;
  25410. CollectionPool_2_Release_m952030A4EF49CD6A9E48352453D1A7A79AC7006E(L_7, CollectionPool_2_Release_m952030A4EF49CD6A9E48352453D1A7A79AC7006E_RuntimeMethod_var);
  25411. // ListPool<Vector4>.Release(m_Tangents);
  25412. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8 = __this->___m_Tangents_7;
  25413. CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24(L_8, CollectionPool_2_Release_mA72555CD8C51AADDE3C347A3AB9E8BB91CC6DF24_RuntimeMethod_var);
  25414. // ListPool<int>.Release(m_Indices);
  25415. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_9 = __this->___m_Indices_8;
  25416. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t5B361942F59C43867F72F5B0D244C2D537EC0694_il2cpp_TypeInfo_var);
  25417. CollectionPool_2_Release_m781AB9F21307FD9C59C1D6CFBAD5EACB2A9BAE72(L_9, CollectionPool_2_Release_m781AB9F21307FD9C59C1D6CFBAD5EACB2A9BAE72_RuntimeMethod_var);
  25418. // m_Positions = null;
  25419. __this->___m_Positions_0 = (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)NULL;
  25420. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Positions_0), (void*)(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)NULL);
  25421. // m_Colors = null;
  25422. __this->___m_Colors_1 = (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*)NULL;
  25423. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Colors_1), (void*)(List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*)NULL);
  25424. // m_Uv0S = null;
  25425. __this->___m_Uv0S_2 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL;
  25426. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv0S_2), (void*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL);
  25427. // m_Uv1S = null;
  25428. __this->___m_Uv1S_3 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL;
  25429. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv1S_3), (void*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL);
  25430. // m_Uv2S = null;
  25431. __this->___m_Uv2S_4 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL;
  25432. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv2S_4), (void*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL);
  25433. // m_Uv3S = null;
  25434. __this->___m_Uv3S_5 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL;
  25435. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Uv3S_5), (void*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL);
  25436. // m_Normals = null;
  25437. __this->___m_Normals_6 = (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)NULL;
  25438. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Normals_6), (void*)(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)NULL);
  25439. // m_Tangents = null;
  25440. __this->___m_Tangents_7 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL;
  25441. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Tangents_7), (void*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)NULL);
  25442. // m_Indices = null;
  25443. __this->___m_Indices_8 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)NULL;
  25444. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Indices_8), (void*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)NULL);
  25445. // m_ListsInitalized = false;
  25446. __this->___m_ListsInitalized_11 = (bool)0;
  25447. }
  25448. IL_00b4:
  25449. {
  25450. // }
  25451. return;
  25452. }
  25453. }
  25454. // System.Void UnityEngine.UI.VertexHelper::Clear()
  25455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method)
  25456. {
  25457. static bool s_Il2CppMethodInitialized;
  25458. if (!s_Il2CppMethodInitialized)
  25459. {
  25460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_RuntimeMethod_var);
  25461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
  25462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
  25463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_RuntimeMethod_var);
  25464. s_Il2CppMethodInitialized = true;
  25465. }
  25466. {
  25467. // if (m_ListsInitalized)
  25468. bool L_0 = __this->___m_ListsInitalized_11;
  25469. if (!L_0)
  25470. {
  25471. goto IL_006b;
  25472. }
  25473. }
  25474. {
  25475. // m_Positions.Clear();
  25476. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = __this->___m_Positions_0;
  25477. NullCheck(L_1);
  25478. List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_inline(L_1, List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_RuntimeMethod_var);
  25479. // m_Colors.Clear();
  25480. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_2 = __this->___m_Colors_1;
  25481. NullCheck(L_2);
  25482. List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_inline(L_2, List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_RuntimeMethod_var);
  25483. // m_Uv0S.Clear();
  25484. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = __this->___m_Uv0S_2;
  25485. NullCheck(L_3);
  25486. List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_3, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
  25487. // m_Uv1S.Clear();
  25488. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = __this->___m_Uv1S_3;
  25489. NullCheck(L_4);
  25490. List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_4, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
  25491. // m_Uv2S.Clear();
  25492. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_5 = __this->___m_Uv2S_4;
  25493. NullCheck(L_5);
  25494. List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_5, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
  25495. // m_Uv3S.Clear();
  25496. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6 = __this->___m_Uv3S_5;
  25497. NullCheck(L_6);
  25498. List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_6, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
  25499. // m_Normals.Clear();
  25500. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_7 = __this->___m_Normals_6;
  25501. NullCheck(L_7);
  25502. List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_inline(L_7, List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_RuntimeMethod_var);
  25503. // m_Tangents.Clear();
  25504. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8 = __this->___m_Tangents_7;
  25505. NullCheck(L_8);
  25506. List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_8, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
  25507. // m_Indices.Clear();
  25508. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_9 = __this->___m_Indices_8;
  25509. NullCheck(L_9);
  25510. List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_9, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
  25511. }
  25512. IL_006b:
  25513. {
  25514. // }
  25515. return;
  25516. }
  25517. }
  25518. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  25519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method)
  25520. {
  25521. static bool s_Il2CppMethodInitialized;
  25522. if (!s_Il2CppMethodInitialized)
  25523. {
  25524. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
  25525. s_Il2CppMethodInitialized = true;
  25526. }
  25527. {
  25528. // get { return m_Positions != null ? m_Positions.Count : 0; }
  25529. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = __this->___m_Positions_0;
  25530. if (L_0)
  25531. {
  25532. goto IL_000a;
  25533. }
  25534. }
  25535. {
  25536. return 0;
  25537. }
  25538. IL_000a:
  25539. {
  25540. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = __this->___m_Positions_0;
  25541. NullCheck(L_1);
  25542. int32_t L_2;
  25543. L_2 = List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline(L_1, List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
  25544. return L_2;
  25545. }
  25546. }
  25547. // System.Int32 UnityEngine.UI.VertexHelper::get_currentIndexCount()
  25548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentIndexCount_mF409C3D4A6786E64AC4E8EC0D6D97E27597A900C (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method)
  25549. {
  25550. static bool s_Il2CppMethodInitialized;
  25551. if (!s_Il2CppMethodInitialized)
  25552. {
  25553. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var);
  25554. s_Il2CppMethodInitialized = true;
  25555. }
  25556. {
  25557. // get { return m_Indices != null ? m_Indices.Count : 0; }
  25558. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_Indices_8;
  25559. if (L_0)
  25560. {
  25561. goto IL_000a;
  25562. }
  25563. }
  25564. {
  25565. return 0;
  25566. }
  25567. IL_000a:
  25568. {
  25569. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = __this->___m_Indices_8;
  25570. NullCheck(L_1);
  25571. int32_t L_2;
  25572. L_2 = List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline(L_1, List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var);
  25573. return L_2;
  25574. }
  25575. }
  25576. // System.Void UnityEngine.UI.VertexHelper::PopulateUIVertex(UnityEngine.UIVertex&,System.Int32)
  25577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_PopulateUIVertex_m48FF05C38D56529E18A360D629F4842BE5D050BE (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* ___0_vertex, int32_t ___1_i, const RuntimeMethod* method)
  25578. {
  25579. static bool s_Il2CppMethodInitialized;
  25580. if (!s_Il2CppMethodInitialized)
  25581. {
  25582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m5ED2B6D8DA1CCEB2F9A6795D526AD1A33AFC35A3_RuntimeMethod_var);
  25583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
  25584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var);
  25585. s_Il2CppMethodInitialized = true;
  25586. }
  25587. {
  25588. // InitializeListIfRequired();
  25589. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  25590. // vertex.position = m_Positions[i];
  25591. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_0 = ___0_vertex;
  25592. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = __this->___m_Positions_0;
  25593. int32_t L_2 = ___1_i;
  25594. NullCheck(L_1);
  25595. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  25596. L_3 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_1, L_2, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
  25597. L_0->___position_0 = L_3;
  25598. // vertex.color = m_Colors[i];
  25599. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_4 = ___0_vertex;
  25600. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_5 = __this->___m_Colors_1;
  25601. int32_t L_6 = ___1_i;
  25602. NullCheck(L_5);
  25603. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_7;
  25604. L_7 = List_1_get_Item_m5ED2B6D8DA1CCEB2F9A6795D526AD1A33AFC35A3(L_5, L_6, List_1_get_Item_m5ED2B6D8DA1CCEB2F9A6795D526AD1A33AFC35A3_RuntimeMethod_var);
  25605. L_4->___color_3 = L_7;
  25606. // vertex.uv0 = m_Uv0S[i];
  25607. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_8 = ___0_vertex;
  25608. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_9 = __this->___m_Uv0S_2;
  25609. int32_t L_10 = ___1_i;
  25610. NullCheck(L_9);
  25611. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11;
  25612. L_11 = List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4(L_9, L_10, List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var);
  25613. L_8->___uv0_4 = L_11;
  25614. // vertex.uv1 = m_Uv1S[i];
  25615. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_12 = ___0_vertex;
  25616. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_13 = __this->___m_Uv1S_3;
  25617. int32_t L_14 = ___1_i;
  25618. NullCheck(L_13);
  25619. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15;
  25620. L_15 = List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4(L_13, L_14, List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var);
  25621. L_12->___uv1_5 = L_15;
  25622. // vertex.uv2 = m_Uv2S[i];
  25623. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_16 = ___0_vertex;
  25624. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_17 = __this->___m_Uv2S_4;
  25625. int32_t L_18 = ___1_i;
  25626. NullCheck(L_17);
  25627. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19;
  25628. L_19 = List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4(L_17, L_18, List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var);
  25629. L_16->___uv2_6 = L_19;
  25630. // vertex.uv3 = m_Uv3S[i];
  25631. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_20 = ___0_vertex;
  25632. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_21 = __this->___m_Uv3S_5;
  25633. int32_t L_22 = ___1_i;
  25634. NullCheck(L_21);
  25635. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23;
  25636. L_23 = List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4(L_21, L_22, List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var);
  25637. L_20->___uv3_7 = L_23;
  25638. // vertex.normal = m_Normals[i];
  25639. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_24 = ___0_vertex;
  25640. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_25 = __this->___m_Normals_6;
  25641. int32_t L_26 = ___1_i;
  25642. NullCheck(L_25);
  25643. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
  25644. L_27 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_25, L_26, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
  25645. L_24->___normal_1 = L_27;
  25646. // vertex.tangent = m_Tangents[i];
  25647. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207* L_28 = ___0_vertex;
  25648. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_29 = __this->___m_Tangents_7;
  25649. int32_t L_30 = ___1_i;
  25650. NullCheck(L_29);
  25651. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31;
  25652. L_31 = List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4(L_29, L_30, List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var);
  25653. L_28->___tangent_2 = L_31;
  25654. // }
  25655. return;
  25656. }
  25657. }
  25658. // System.Void UnityEngine.UI.VertexHelper::SetUIVertex(UnityEngine.UIVertex,System.Int32)
  25659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_SetUIVertex_m539A518867E7872E0893715AD372DC9A06334FD9 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___0_vertex, int32_t ___1_i, const RuntimeMethod* method)
  25660. {
  25661. static bool s_Il2CppMethodInitialized;
  25662. if (!s_Il2CppMethodInitialized)
  25663. {
  25664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m34A1FB42C4936A56731388B9305F38083212F317_RuntimeMethod_var);
  25665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C_RuntimeMethod_var);
  25666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
  25667. s_Il2CppMethodInitialized = true;
  25668. }
  25669. {
  25670. // InitializeListIfRequired();
  25671. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  25672. // m_Positions[i] = vertex.position;
  25673. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = __this->___m_Positions_0;
  25674. int32_t L_1 = ___1_i;
  25675. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_2 = ___0_vertex;
  25676. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = L_2.___position_0;
  25677. NullCheck(L_0);
  25678. List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C(L_0, L_1, L_3, List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C_RuntimeMethod_var);
  25679. // m_Colors[i] = vertex.color;
  25680. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_4 = __this->___m_Colors_1;
  25681. int32_t L_5 = ___1_i;
  25682. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_6 = ___0_vertex;
  25683. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_7 = L_6.___color_3;
  25684. NullCheck(L_4);
  25685. List_1_set_Item_m34A1FB42C4936A56731388B9305F38083212F317(L_4, L_5, L_7, List_1_set_Item_m34A1FB42C4936A56731388B9305F38083212F317_RuntimeMethod_var);
  25686. // m_Uv0S[i] = vertex.uv0;
  25687. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8 = __this->___m_Uv0S_2;
  25688. int32_t L_9 = ___1_i;
  25689. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_10 = ___0_vertex;
  25690. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = L_10.___uv0_4;
  25691. NullCheck(L_8);
  25692. List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F(L_8, L_9, L_11, List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
  25693. // m_Uv1S[i] = vertex.uv1;
  25694. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_12 = __this->___m_Uv1S_3;
  25695. int32_t L_13 = ___1_i;
  25696. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_14 = ___0_vertex;
  25697. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = L_14.___uv1_5;
  25698. NullCheck(L_12);
  25699. List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F(L_12, L_13, L_15, List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
  25700. // m_Uv2S[i] = vertex.uv2;
  25701. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_16 = __this->___m_Uv2S_4;
  25702. int32_t L_17 = ___1_i;
  25703. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_18 = ___0_vertex;
  25704. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19 = L_18.___uv2_6;
  25705. NullCheck(L_16);
  25706. List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F(L_16, L_17, L_19, List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
  25707. // m_Uv3S[i] = vertex.uv3;
  25708. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_20 = __this->___m_Uv3S_5;
  25709. int32_t L_21 = ___1_i;
  25710. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_22 = ___0_vertex;
  25711. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23 = L_22.___uv3_7;
  25712. NullCheck(L_20);
  25713. List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F(L_20, L_21, L_23, List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
  25714. // m_Normals[i] = vertex.normal;
  25715. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_24 = __this->___m_Normals_6;
  25716. int32_t L_25 = ___1_i;
  25717. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_26 = ___0_vertex;
  25718. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = L_26.___normal_1;
  25719. NullCheck(L_24);
  25720. List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C(L_24, L_25, L_27, List_1_set_Item_m35C8C18BF5DF9A5C8867BF0C872BC39275A41A9C_RuntimeMethod_var);
  25721. // m_Tangents[i] = vertex.tangent;
  25722. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_28 = __this->___m_Tangents_7;
  25723. int32_t L_29 = ___1_i;
  25724. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_30 = ___0_vertex;
  25725. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31 = L_30.___tangent_2;
  25726. NullCheck(L_28);
  25727. List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F(L_28, L_29, L_31, List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
  25728. // }
  25729. return;
  25730. }
  25731. }
  25732. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  25733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, const RuntimeMethod* method)
  25734. {
  25735. static bool s_Il2CppMethodInitialized;
  25736. if (!s_Il2CppMethodInitialized)
  25737. {
  25738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
  25739. s_Il2CppMethodInitialized = true;
  25740. }
  25741. {
  25742. // InitializeListIfRequired();
  25743. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  25744. // mesh.Clear();
  25745. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
  25746. NullCheck(L_0);
  25747. Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_0, NULL);
  25748. // if (m_Positions.Count >= 65000)
  25749. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = __this->___m_Positions_0;
  25750. NullCheck(L_1);
  25751. int32_t L_2;
  25752. L_2 = List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline(L_1, List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
  25753. if ((((int32_t)L_2) < ((int32_t)((int32_t)65000))))
  25754. {
  25755. goto IL_0029;
  25756. }
  25757. }
  25758. {
  25759. // throw new ArgumentException("Mesh can not have more than 65000 vertices");
  25760. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  25761. NullCheck(L_3);
  25762. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFDDA5A71603115BE1B96859DB981B148FC40333D)), NULL);
  25763. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E_RuntimeMethod_var)));
  25764. }
  25765. IL_0029:
  25766. {
  25767. // mesh.SetVertices(m_Positions);
  25768. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = ___0_mesh;
  25769. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_5 = __this->___m_Positions_0;
  25770. NullCheck(L_4);
  25771. Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E(L_4, L_5, NULL);
  25772. // mesh.SetColors(m_Colors);
  25773. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = ___0_mesh;
  25774. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_7 = __this->___m_Colors_1;
  25775. NullCheck(L_6);
  25776. Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F(L_6, L_7, NULL);
  25777. // mesh.SetUVs(0, m_Uv0S);
  25778. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_8 = ___0_mesh;
  25779. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_9 = __this->___m_Uv0S_2;
  25780. NullCheck(L_8);
  25781. Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255(L_8, 0, L_9, NULL);
  25782. // mesh.SetUVs(1, m_Uv1S);
  25783. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_10 = ___0_mesh;
  25784. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_11 = __this->___m_Uv1S_3;
  25785. NullCheck(L_10);
  25786. Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255(L_10, 1, L_11, NULL);
  25787. // mesh.SetUVs(2, m_Uv2S);
  25788. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_12 = ___0_mesh;
  25789. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_13 = __this->___m_Uv2S_4;
  25790. NullCheck(L_12);
  25791. Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255(L_12, 2, L_13, NULL);
  25792. // mesh.SetUVs(3, m_Uv3S);
  25793. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_14 = ___0_mesh;
  25794. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_15 = __this->___m_Uv3S_5;
  25795. NullCheck(L_14);
  25796. Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255(L_14, 3, L_15, NULL);
  25797. // mesh.SetNormals(m_Normals);
  25798. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = ___0_mesh;
  25799. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_17 = __this->___m_Normals_6;
  25800. NullCheck(L_16);
  25801. Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365(L_16, L_17, NULL);
  25802. // mesh.SetTangents(m_Tangents);
  25803. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_18 = ___0_mesh;
  25804. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_19 = __this->___m_Tangents_7;
  25805. NullCheck(L_18);
  25806. Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB(L_18, L_19, NULL);
  25807. // mesh.SetTriangles(m_Indices, 0);
  25808. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_20 = ___0_mesh;
  25809. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_21 = __this->___m_Indices_8;
  25810. NullCheck(L_20);
  25811. Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB(L_20, L_21, 0, NULL);
  25812. // mesh.RecalculateBounds();
  25813. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_22 = ___0_mesh;
  25814. NullCheck(L_22);
  25815. Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B(L_22, NULL);
  25816. // }
  25817. return;
  25818. }
  25819. }
  25820. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  25821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_mC7596EEC59384AB7BFD12CA6F8350ACDC5BF5E56 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_uv0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_uv1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___4_uv2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___5_uv3, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___6_normal, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___7_tangent, const RuntimeMethod* method)
  25822. {
  25823. static bool s_Il2CppMethodInitialized;
  25824. if (!s_Il2CppMethodInitialized)
  25825. {
  25826. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_RuntimeMethod_var);
  25827. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
  25828. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var);
  25829. s_Il2CppMethodInitialized = true;
  25830. }
  25831. {
  25832. // InitializeListIfRequired();
  25833. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  25834. // m_Positions.Add(position);
  25835. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = __this->___m_Positions_0;
  25836. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_position;
  25837. NullCheck(L_0);
  25838. List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_0, L_1, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var);
  25839. // m_Colors.Add(color);
  25840. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_2 = __this->___m_Colors_1;
  25841. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_3 = ___1_color;
  25842. NullCheck(L_2);
  25843. List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_inline(L_2, L_3, List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_RuntimeMethod_var);
  25844. // m_Uv0S.Add(uv0);
  25845. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = __this->___m_Uv0S_2;
  25846. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ___2_uv0;
  25847. NullCheck(L_4);
  25848. List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_4, L_5, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
  25849. // m_Uv1S.Add(uv1);
  25850. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6 = __this->___m_Uv1S_3;
  25851. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___3_uv1;
  25852. NullCheck(L_6);
  25853. List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_6, L_7, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
  25854. // m_Uv2S.Add(uv2);
  25855. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8 = __this->___m_Uv2S_4;
  25856. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___4_uv2;
  25857. NullCheck(L_8);
  25858. List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_8, L_9, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
  25859. // m_Uv3S.Add(uv3);
  25860. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_10 = __this->___m_Uv3S_5;
  25861. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = ___5_uv3;
  25862. NullCheck(L_10);
  25863. List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_10, L_11, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
  25864. // m_Normals.Add(normal);
  25865. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_12 = __this->___m_Normals_6;
  25866. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___6_normal;
  25867. NullCheck(L_12);
  25868. List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_12, L_13, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var);
  25869. // m_Tangents.Add(tangent);
  25870. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_14 = __this->___m_Tangents_7;
  25871. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = ___7_tangent;
  25872. NullCheck(L_14);
  25873. List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_14, L_15, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
  25874. // }
  25875. return;
  25876. }
  25877. }
  25878. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  25879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m5765AC8F13C86709B2EFEC613D492963BE1E1198 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_uv0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_uv1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___4_normal, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___5_tangent, const RuntimeMethod* method)
  25880. {
  25881. {
  25882. // AddVert(position, color, uv0, uv1, Vector4.zero, Vector4.zero, normal, tangent);
  25883. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
  25884. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_1 = ___1_color;
  25885. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___2_uv0;
  25886. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___3_uv1;
  25887. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  25888. L_4 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL);
  25889. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
  25890. L_5 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL);
  25891. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___4_normal;
  25892. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___5_tangent;
  25893. VertexHelper_AddVert_mC7596EEC59384AB7BFD12CA6F8350ACDC5BF5E56(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  25894. // }
  25895. return;
  25896. }
  25897. }
  25898. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4)
  25899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___1_color, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_uv0, const RuntimeMethod* method)
  25900. {
  25901. static bool s_Il2CppMethodInitialized;
  25902. if (!s_Il2CppMethodInitialized)
  25903. {
  25904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var);
  25905. s_Il2CppMethodInitialized = true;
  25906. }
  25907. {
  25908. // AddVert(position, color, uv0, Vector4.zero, s_DefaultNormal, s_DefaultTangent);
  25909. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
  25910. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_1 = ___1_color;
  25911. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___2_uv0;
  25912. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  25913. L_3 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL);
  25914. il2cpp_codegen_runtime_class_init_inline(VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var);
  25915. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ((VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var))->___s_DefaultNormal_10;
  25916. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ((VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var))->___s_DefaultTangent_9;
  25917. VertexHelper_AddVert_m5765AC8F13C86709B2EFEC613D492963BE1E1198(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  25918. // }
  25919. return;
  25920. }
  25921. }
  25922. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.UIVertex)
  25923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_mB65D778E8E3C6916CDFF5382208890882C3031BA (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___0_v, const RuntimeMethod* method)
  25924. {
  25925. {
  25926. // AddVert(v.position, v.color, v.uv0, v.uv1, v.uv2, v.uv3, v.normal, v.tangent);
  25927. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_0 = ___0_v;
  25928. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = L_0.___position_0;
  25929. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_2 = ___0_v;
  25930. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_3 = L_2.___color_3;
  25931. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_4 = ___0_v;
  25932. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = L_4.___uv0_4;
  25933. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_6 = ___0_v;
  25934. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = L_6.___uv1_5;
  25935. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_8 = ___0_v;
  25936. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = L_8.___uv2_6;
  25937. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_10 = ___0_v;
  25938. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = L_10.___uv3_7;
  25939. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_12 = ___0_v;
  25940. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12.___normal_1;
  25941. UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_14 = ___0_v;
  25942. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = L_14.___tangent_2;
  25943. VertexHelper_AddVert_mC7596EEC59384AB7BFD12CA6F8350ACDC5BF5E56(__this, L_1, L_3, L_5, L_7, L_9, L_11, L_13, L_15, NULL);
  25944. // }
  25945. return;
  25946. }
  25947. }
  25948. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  25949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, int32_t ___0_idx0, int32_t ___1_idx1, int32_t ___2_idx2, const RuntimeMethod* method)
  25950. {
  25951. static bool s_Il2CppMethodInitialized;
  25952. if (!s_Il2CppMethodInitialized)
  25953. {
  25954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  25955. s_Il2CppMethodInitialized = true;
  25956. }
  25957. {
  25958. // InitializeListIfRequired();
  25959. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  25960. // m_Indices.Add(idx0);
  25961. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_Indices_8;
  25962. int32_t L_1 = ___0_idx0;
  25963. NullCheck(L_0);
  25964. List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_0, L_1, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  25965. // m_Indices.Add(idx1);
  25966. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_2 = __this->___m_Indices_8;
  25967. int32_t L_3 = ___1_idx1;
  25968. NullCheck(L_2);
  25969. List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_2, L_3, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  25970. // m_Indices.Add(idx2);
  25971. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = __this->___m_Indices_8;
  25972. int32_t L_5 = ___2_idx2;
  25973. NullCheck(L_4);
  25974. List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_4, L_5, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
  25975. // }
  25976. return;
  25977. }
  25978. }
  25979. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  25980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m6AC21081F2A5A48D22BC3497E527D0A9AB8278B0 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___0_verts, const RuntimeMethod* method)
  25981. {
  25982. int32_t V_0 = 0;
  25983. int32_t V_1 = 0;
  25984. {
  25985. // int startIndex = currentVertCount;
  25986. int32_t L_0;
  25987. L_0 = VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4(__this, NULL);
  25988. V_0 = L_0;
  25989. // for (int i = 0; i < 4; i++)
  25990. V_1 = 0;
  25991. goto IL_005d;
  25992. }
  25993. IL_000b:
  25994. {
  25995. // AddVert(verts[i].position, verts[i].color, verts[i].uv0, verts[i].uv1, verts[i].normal, verts[i].tangent);
  25996. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_1 = ___0_verts;
  25997. int32_t L_2 = V_1;
  25998. NullCheck(L_1);
  25999. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2)))->___position_0;
  26000. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_4 = ___0_verts;
  26001. int32_t L_5 = V_1;
  26002. NullCheck(L_4);
  26003. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_5)))->___color_3;
  26004. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_7 = ___0_verts;
  26005. int32_t L_8 = V_1;
  26006. NullCheck(L_7);
  26007. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8)))->___uv0_4;
  26008. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_10 = ___0_verts;
  26009. int32_t L_11 = V_1;
  26010. NullCheck(L_10);
  26011. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11)))->___uv1_5;
  26012. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_13 = ___0_verts;
  26013. int32_t L_14 = V_1;
  26014. NullCheck(L_13);
  26015. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ((L_13)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_14)))->___normal_1;
  26016. UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* L_16 = ___0_verts;
  26017. int32_t L_17 = V_1;
  26018. NullCheck(L_16);
  26019. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_17)))->___tangent_2;
  26020. VertexHelper_AddVert_m5765AC8F13C86709B2EFEC613D492963BE1E1198(__this, L_3, L_6, L_9, L_12, L_15, L_18, NULL);
  26021. // for (int i = 0; i < 4; i++)
  26022. int32_t L_19 = V_1;
  26023. V_1 = ((int32_t)il2cpp_codegen_add(L_19, 1));
  26024. }
  26025. IL_005d:
  26026. {
  26027. // for (int i = 0; i < 4; i++)
  26028. int32_t L_20 = V_1;
  26029. if ((((int32_t)L_20) < ((int32_t)4)))
  26030. {
  26031. goto IL_000b;
  26032. }
  26033. }
  26034. {
  26035. // AddTriangle(startIndex, startIndex + 1, startIndex + 2);
  26036. int32_t L_21 = V_0;
  26037. int32_t L_22 = V_0;
  26038. int32_t L_23 = V_0;
  26039. VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(__this, L_21, ((int32_t)il2cpp_codegen_add(L_22, 1)), ((int32_t)il2cpp_codegen_add(L_23, 2)), NULL);
  26040. // AddTriangle(startIndex + 2, startIndex + 3, startIndex);
  26041. int32_t L_24 = V_0;
  26042. int32_t L_25 = V_0;
  26043. int32_t L_26 = V_0;
  26044. VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(__this, ((int32_t)il2cpp_codegen_add(L_24, 2)), ((int32_t)il2cpp_codegen_add(L_25, 3)), L_26, NULL);
  26045. // }
  26046. return;
  26047. }
  26048. }
  26049. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<System.Int32>)
  26050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexStream_m213E27491ADDA2C603D40730E34F3AA6C5E7757D (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___1_indices, const RuntimeMethod* method)
  26051. {
  26052. static bool s_Il2CppMethodInitialized;
  26053. if (!s_Il2CppMethodInitialized)
  26054. {
  26055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var);
  26056. s_Il2CppMethodInitialized = true;
  26057. }
  26058. {
  26059. // InitializeListIfRequired();
  26060. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  26061. // if (verts != null)
  26062. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_0 = ___0_verts;
  26063. if (!L_0)
  26064. {
  26065. goto IL_003f;
  26066. }
  26067. }
  26068. {
  26069. // CanvasRenderer.AddUIVertexStream(verts, m_Positions, m_Colors, m_Uv0S, m_Uv1S, m_Uv2S, m_Uv3S, m_Normals, m_Tangents);
  26070. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_1 = ___0_verts;
  26071. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_2 = __this->___m_Positions_0;
  26072. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_3 = __this->___m_Colors_1;
  26073. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = __this->___m_Uv0S_2;
  26074. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_5 = __this->___m_Uv1S_3;
  26075. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6 = __this->___m_Uv2S_4;
  26076. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = __this->___m_Uv3S_5;
  26077. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_8 = __this->___m_Normals_6;
  26078. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_9 = __this->___m_Tangents_7;
  26079. CanvasRenderer_AddUIVertexStream_mD839C4D23B91E99AE2BD8F89C537FE62F5DB5DF5(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
  26080. }
  26081. IL_003f:
  26082. {
  26083. // if (indices != null)
  26084. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_10 = ___1_indices;
  26085. if (!L_10)
  26086. {
  26087. goto IL_004e;
  26088. }
  26089. }
  26090. {
  26091. // m_Indices.AddRange(indices);
  26092. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_11 = __this->___m_Indices_8;
  26093. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_12 = ___1_indices;
  26094. NullCheck(L_11);
  26095. List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204(L_11, L_12, List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var);
  26096. }
  26097. IL_004e:
  26098. {
  26099. // }
  26100. return;
  26101. }
  26102. }
  26103. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  26104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m29A217271BF2B3D3D60B7CBDA4114C7BB40C2841 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_verts, const RuntimeMethod* method)
  26105. {
  26106. {
  26107. // if (verts == null)
  26108. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_0 = ___0_verts;
  26109. if (L_0)
  26110. {
  26111. goto IL_0004;
  26112. }
  26113. }
  26114. {
  26115. // return;
  26116. return;
  26117. }
  26118. IL_0004:
  26119. {
  26120. // InitializeListIfRequired();
  26121. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  26122. // CanvasRenderer.SplitUIVertexStreams(verts, m_Positions, m_Colors, m_Uv0S, m_Uv1S, m_Uv2S, m_Uv3S, m_Normals, m_Tangents, m_Indices);
  26123. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_1 = ___0_verts;
  26124. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_2 = __this->___m_Positions_0;
  26125. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_3 = __this->___m_Colors_1;
  26126. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = __this->___m_Uv0S_2;
  26127. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_5 = __this->___m_Uv1S_3;
  26128. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6 = __this->___m_Uv2S_4;
  26129. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = __this->___m_Uv3S_5;
  26130. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_8 = __this->___m_Normals_6;
  26131. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_9 = __this->___m_Tangents_7;
  26132. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_10 = __this->___m_Indices_8;
  26133. CanvasRenderer_SplitUIVertexStreams_m6B0D82A693A3DA8E08C15BD06484A3AA2A371198(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
  26134. // }
  26135. return;
  26136. }
  26137. }
  26138. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  26139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_m87D56EB5559CCCA150F68B1DD660FF4154CACBCE (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___0_stream, const RuntimeMethod* method)
  26140. {
  26141. {
  26142. // if (stream == null)
  26143. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_0 = ___0_stream;
  26144. if (L_0)
  26145. {
  26146. goto IL_0004;
  26147. }
  26148. }
  26149. {
  26150. // return;
  26151. return;
  26152. }
  26153. IL_0004:
  26154. {
  26155. // InitializeListIfRequired();
  26156. VertexHelper_InitializeListIfRequired_mC7180B010A6DCC7C1115A33D29B8E00B92DB2542(__this, NULL);
  26157. // CanvasRenderer.CreateUIVertexStream(stream, m_Positions, m_Colors, m_Uv0S, m_Uv1S, m_Uv2S, m_Uv3S, m_Normals, m_Tangents, m_Indices);
  26158. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_1 = ___0_stream;
  26159. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_2 = __this->___m_Positions_0;
  26160. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_3 = __this->___m_Colors_1;
  26161. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = __this->___m_Uv0S_2;
  26162. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_5 = __this->___m_Uv1S_3;
  26163. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_6 = __this->___m_Uv2S_4;
  26164. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = __this->___m_Uv3S_5;
  26165. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_8 = __this->___m_Normals_6;
  26166. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_9 = __this->___m_Tangents_7;
  26167. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_10 = __this->___m_Indices_8;
  26168. CanvasRenderer_CreateUIVertexStream_mBA258E629C862A88FFC03765ADA29AFCD3F1F675(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
  26169. // }
  26170. return;
  26171. }
  26172. }
  26173. // System.Void UnityEngine.UI.VertexHelper::.cctor()
  26174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__cctor_mEED5FDE0E235482F4F4A551E114358266128E0CC (const RuntimeMethod* method)
  26175. {
  26176. static bool s_Il2CppMethodInitialized;
  26177. if (!s_Il2CppMethodInitialized)
  26178. {
  26179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var);
  26180. s_Il2CppMethodInitialized = true;
  26181. }
  26182. {
  26183. // private static readonly Vector4 s_DefaultTangent = new Vector4(1.0f, 0.0f, 0.0f, -1.0f);
  26184. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  26185. memset((&L_0), 0, sizeof(L_0));
  26186. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (1.0f), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  26187. ((VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var))->___s_DefaultTangent_9 = L_0;
  26188. // private static readonly Vector3 s_DefaultNormal = Vector3.back;
  26189. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  26190. L_1 = Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57_inline(NULL);
  26191. ((VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var))->___s_DefaultNormal_10 = L_1;
  26192. return;
  26193. }
  26194. }
  26195. #ifdef __clang__
  26196. #pragma clang diagnostic pop
  26197. #endif
  26198. #ifdef __clang__
  26199. #pragma clang diagnostic push
  26200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26201. #pragma clang diagnostic ignored "-Wunused-variable"
  26202. #endif
  26203. // System.Void UnityEngine.UI.BaseVertexEffect::.ctor()
  26204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseVertexEffect__ctor_m9458015A3EDD3D42F821F8608D0E595B85A70B6C (BaseVertexEffect_tDD16F15C912E10E8ECFB59C0F5D89AEA7D62F7E5* __this, const RuntimeMethod* method)
  26205. {
  26206. {
  26207. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  26208. return;
  26209. }
  26210. }
  26211. #ifdef __clang__
  26212. #pragma clang diagnostic pop
  26213. #endif
  26214. #ifdef __clang__
  26215. #pragma clang diagnostic push
  26216. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26217. #pragma clang diagnostic ignored "-Wunused-variable"
  26218. #endif
  26219. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  26220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04 (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method)
  26221. {
  26222. static bool s_Il2CppMethodInitialized;
  26223. if (!s_Il2CppMethodInitialized)
  26224. {
  26225. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90_RuntimeMethod_var);
  26226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26227. s_Il2CppMethodInitialized = true;
  26228. }
  26229. {
  26230. // if (m_Graphic == null)
  26231. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = __this->___m_Graphic_4;
  26232. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26233. bool L_1;
  26234. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  26235. if (!L_1)
  26236. {
  26237. goto IL_001a;
  26238. }
  26239. }
  26240. {
  26241. // m_Graphic = GetComponent<Graphic>();
  26242. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2;
  26243. L_2 = Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90(__this, Component_GetComponent_TisGraphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_mFE18E20FC92395F90E776DBC4CD214A4F2D97D90_RuntimeMethod_var);
  26244. __this->___m_Graphic_4 = L_2;
  26245. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Graphic_4), (void*)L_2);
  26246. }
  26247. IL_001a:
  26248. {
  26249. // return m_Graphic;
  26250. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_3 = __this->___m_Graphic_4;
  26251. return L_3;
  26252. }
  26253. }
  26254. // System.Void UnityEngine.UI.BaseMeshEffect::OnEnable()
  26255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnEnable_m74592558CD0F70DC35EEFCBC1E23F84493CD77F7 (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method)
  26256. {
  26257. static bool s_Il2CppMethodInitialized;
  26258. if (!s_Il2CppMethodInitialized)
  26259. {
  26260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26261. s_Il2CppMethodInitialized = true;
  26262. }
  26263. {
  26264. // base.OnEnable();
  26265. UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
  26266. // if (graphic != null)
  26267. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0;
  26268. L_0 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  26269. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26270. bool L_1;
  26271. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  26272. if (!L_1)
  26273. {
  26274. goto IL_001f;
  26275. }
  26276. }
  26277. {
  26278. // graphic.SetVerticesDirty();
  26279. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2;
  26280. L_2 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  26281. NullCheck(L_2);
  26282. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  26283. }
  26284. IL_001f:
  26285. {
  26286. // }
  26287. return;
  26288. }
  26289. }
  26290. // System.Void UnityEngine.UI.BaseMeshEffect::OnDisable()
  26291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDisable_mE005F7A15BFE7127D274717C3C482561481D3603 (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method)
  26292. {
  26293. static bool s_Il2CppMethodInitialized;
  26294. if (!s_Il2CppMethodInitialized)
  26295. {
  26296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26297. s_Il2CppMethodInitialized = true;
  26298. }
  26299. {
  26300. // if (graphic != null)
  26301. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0;
  26302. L_0 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  26303. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26304. bool L_1;
  26305. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  26306. if (!L_1)
  26307. {
  26308. goto IL_0019;
  26309. }
  26310. }
  26311. {
  26312. // graphic.SetVerticesDirty();
  26313. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2;
  26314. L_2 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  26315. NullCheck(L_2);
  26316. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  26317. }
  26318. IL_0019:
  26319. {
  26320. // base.OnDisable();
  26321. UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
  26322. // }
  26323. return;
  26324. }
  26325. }
  26326. // System.Void UnityEngine.UI.BaseMeshEffect::OnDidApplyAnimationProperties()
  26327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDidApplyAnimationProperties_m981407A626B008820D9554F3778DAA8E7959451E (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method)
  26328. {
  26329. static bool s_Il2CppMethodInitialized;
  26330. if (!s_Il2CppMethodInitialized)
  26331. {
  26332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26333. s_Il2CppMethodInitialized = true;
  26334. }
  26335. {
  26336. // if (graphic != null)
  26337. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0;
  26338. L_0 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  26339. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  26340. bool L_1;
  26341. L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  26342. if (!L_1)
  26343. {
  26344. goto IL_0019;
  26345. }
  26346. }
  26347. {
  26348. // graphic.SetVerticesDirty();
  26349. Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2;
  26350. L_2 = BaseMeshEffect_get_graphic_mE8226BAC46FDB49681BEAD2DE8A4EE3CEC18FF04(__this, NULL);
  26351. NullCheck(L_2);
  26352. VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  26353. }
  26354. IL_0019:
  26355. {
  26356. // base.OnDidApplyAnimationProperties();
  26357. UIBehaviour_OnDidApplyAnimationProperties_mE011A7C92134E28AE2AF3A0EBFB2E4AB88ABE748(__this, NULL);
  26358. // }
  26359. return;
  26360. }
  26361. }
  26362. // System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.Mesh)
  26363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_ModifyMesh_mD98C4CF227E0EF63BD031824AABC5F3C1AB7BDEC (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, const RuntimeMethod* method)
  26364. {
  26365. static bool s_Il2CppMethodInitialized;
  26366. if (!s_Il2CppMethodInitialized)
  26367. {
  26368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  26369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var);
  26370. s_Il2CppMethodInitialized = true;
  26371. }
  26372. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* V_0 = NULL;
  26373. {
  26374. // using (var vh = new VertexHelper(mesh))
  26375. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
  26376. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_1 = (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE*)il2cpp_codegen_object_new(VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var);
  26377. NullCheck(L_1);
  26378. VertexHelper__ctor_mE42FAE63F4A3200C38ACFDD9C3F601FDC7E258F8(L_1, L_0, NULL);
  26379. V_0 = L_1;
  26380. }
  26381. {
  26382. auto __finallyBlock = il2cpp::utils::Finally([&]
  26383. {
  26384. FINALLY_0017:
  26385. {// begin finally (depth: 1)
  26386. {
  26387. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_2 = V_0;
  26388. if (!L_2)
  26389. {
  26390. goto IL_0020;
  26391. }
  26392. }
  26393. {
  26394. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_3 = V_0;
  26395. NullCheck(L_3);
  26396. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
  26397. }
  26398. IL_0020:
  26399. {
  26400. return;
  26401. }
  26402. }// end finally (depth: 1)
  26403. });
  26404. try
  26405. {// begin try (depth: 1)
  26406. // ModifyMesh(vh);
  26407. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_4 = V_0;
  26408. VirtualActionInvoker1< VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* >::Invoke(20 /* System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.UI.VertexHelper) */, __this, L_4);
  26409. // vh.FillMesh(mesh);
  26410. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_5 = V_0;
  26411. Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = ___0_mesh;
  26412. NullCheck(L_5);
  26413. VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E(L_5, L_6, NULL);
  26414. // }
  26415. goto IL_0021;
  26416. }// end try (depth: 1)
  26417. catch(Il2CppExceptionWrapper& e)
  26418. {
  26419. __finallyBlock.StoreException(e.ex);
  26420. }
  26421. }
  26422. IL_0021:
  26423. {
  26424. // }
  26425. return;
  26426. }
  26427. }
  26428. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  26429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_mFFF23FD89B32150DAC512C556A1CCF563D062427 (BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D* __this, const RuntimeMethod* method)
  26430. {
  26431. {
  26432. UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
  26433. return;
  26434. }
  26435. }
  26436. #ifdef __clang__
  26437. #pragma clang diagnostic pop
  26438. #endif
  26439. #ifdef __clang__
  26440. #pragma clang diagnostic push
  26441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26442. #pragma clang diagnostic ignored "-Wunused-variable"
  26443. #endif
  26444. // System.Void UnityEngine.UI.Outline::.ctor()
  26445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Outline__ctor_m1E8EF7C85B52E0DE3D67506C8F7C118A1E2B3552 (Outline_t9CF146E077DC65F441EDEC463AA6710374108084* __this, const RuntimeMethod* method)
  26446. {
  26447. {
  26448. // protected Outline()
  26449. Shadow__ctor_mDE7F89B477692F7FF0CCE6B8CE01A63D9942291E(__this, NULL);
  26450. // {}
  26451. return;
  26452. }
  26453. }
  26454. // System.Void UnityEngine.UI.Outline::ModifyMesh(UnityEngine.UI.VertexHelper)
  26455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Outline_ModifyMesh_mC6D402BD2D65E27A163B68676F3102AF03BFC4C9 (Outline_t9CF146E077DC65F441EDEC463AA6710374108084* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___0_vh, const RuntimeMethod* method)
  26456. {
  26457. static bool s_Il2CppMethodInitialized;
  26458. if (!s_Il2CppMethodInitialized)
  26459. {
  26460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB_RuntimeMethod_var);
  26461. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553_RuntimeMethod_var);
  26462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var);
  26463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_RuntimeMethod_var);
  26464. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_RuntimeMethod_var);
  26466. s_Il2CppMethodInitialized = true;
  26467. }
  26468. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* V_0 = NULL;
  26469. int32_t V_1 = 0;
  26470. int32_t V_2 = 0;
  26471. {
  26472. // if (!IsActive())
  26473. bool L_0;
  26474. L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  26475. if (L_0)
  26476. {
  26477. goto IL_0009;
  26478. }
  26479. }
  26480. {
  26481. // return;
  26482. return;
  26483. }
  26484. IL_0009:
  26485. {
  26486. // var verts = ListPool<UIVertex>.Get();
  26487. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var);
  26488. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_1;
  26489. L_1 = CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB(CollectionPool_2_Get_mF172EABFC8C0790442FC9E97247EDE52148F13EB_RuntimeMethod_var);
  26490. V_0 = L_1;
  26491. // vh.GetUIVertexStream(verts);
  26492. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_2 = ___0_vh;
  26493. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_3 = V_0;
  26494. NullCheck(L_2);
  26495. VertexHelper_GetUIVertexStream_m87D56EB5559CCCA150F68B1DD660FF4154CACBCE(L_2, L_3, NULL);
  26496. // var neededCpacity = verts.Count * 5;
  26497. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_4 = V_0;
  26498. NullCheck(L_4);
  26499. int32_t L_5;
  26500. L_5 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_4, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26501. V_1 = ((int32_t)il2cpp_codegen_multiply(L_5, 5));
  26502. // if (verts.Capacity < neededCpacity)
  26503. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_6 = V_0;
  26504. NullCheck(L_6);
  26505. int32_t L_7;
  26506. L_7 = List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96(L_6, List_1_get_Capacity_m56718A2202E1BCBA0CDB1E01212A939E9E3D1D96_RuntimeMethod_var);
  26507. int32_t L_8 = V_1;
  26508. if ((((int32_t)L_7) >= ((int32_t)L_8)))
  26509. {
  26510. goto IL_002f;
  26511. }
  26512. }
  26513. {
  26514. // verts.Capacity = neededCpacity;
  26515. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_9 = V_0;
  26516. int32_t L_10 = V_1;
  26517. NullCheck(L_9);
  26518. List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9(L_9, L_10, List_1_set_Capacity_mC3FD70CD503957447E9C3F0504B2B962822383A9_RuntimeMethod_var);
  26519. }
  26520. IL_002f:
  26521. {
  26522. // var start = 0;
  26523. V_2 = 0;
  26524. // var end = verts.Count;
  26525. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_11 = V_0;
  26526. NullCheck(L_11);
  26527. int32_t L_12;
  26528. L_12 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_11, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26529. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, effectDistance.x, effectDistance.y);
  26530. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_13 = V_0;
  26531. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14;
  26532. L_14 = Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline(__this, NULL);
  26533. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_15;
  26534. L_15 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_14, NULL);
  26535. int32_t L_16 = V_2;
  26536. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_17 = V_0;
  26537. NullCheck(L_17);
  26538. int32_t L_18;
  26539. L_18 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_17, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26540. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
  26541. L_19 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26542. float L_20 = L_19.___x_0;
  26543. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21;
  26544. L_21 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26545. float L_22 = L_21.___y_1;
  26546. Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58(__this, L_13, L_15, L_16, L_18, L_20, L_22, NULL);
  26547. // start = end;
  26548. V_2 = L_12;
  26549. // end = verts.Count;
  26550. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_23 = V_0;
  26551. NullCheck(L_23);
  26552. int32_t L_24;
  26553. L_24 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_23, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26554. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, effectDistance.x, -effectDistance.y);
  26555. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_25 = V_0;
  26556. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26;
  26557. L_26 = Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline(__this, NULL);
  26558. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_27;
  26559. L_27 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_26, NULL);
  26560. int32_t L_28 = V_2;
  26561. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_29 = V_0;
  26562. NullCheck(L_29);
  26563. int32_t L_30;
  26564. L_30 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_29, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26565. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31;
  26566. L_31 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26567. float L_32 = L_31.___x_0;
  26568. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33;
  26569. L_33 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26570. float L_34 = L_33.___y_1;
  26571. Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58(__this, L_25, L_27, L_28, L_30, L_32, ((-L_34)), NULL);
  26572. // start = end;
  26573. V_2 = L_24;
  26574. // end = verts.Count;
  26575. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_35 = V_0;
  26576. NullCheck(L_35);
  26577. int32_t L_36;
  26578. L_36 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_35, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26579. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, -effectDistance.x, effectDistance.y);
  26580. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_37 = V_0;
  26581. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38;
  26582. L_38 = Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline(__this, NULL);
  26583. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_39;
  26584. L_39 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_38, NULL);
  26585. int32_t L_40 = V_2;
  26586. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_41 = V_0;
  26587. NullCheck(L_41);
  26588. int32_t L_42;
  26589. L_42 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_41, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26590. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_43;
  26591. L_43 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26592. float L_44 = L_43.___x_0;
  26593. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_45;
  26594. L_45 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26595. float L_46 = L_45.___y_1;
  26596. Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58(__this, L_37, L_39, L_40, L_42, ((-L_44)), L_46, NULL);
  26597. // start = end;
  26598. V_2 = L_36;
  26599. // end = verts.Count;
  26600. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_47 = V_0;
  26601. NullCheck(L_47);
  26602. int32_t L_48;
  26603. L_48 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_47, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26604. // ApplyShadowZeroAlloc(verts, effectColor, start, verts.Count, -effectDistance.x, -effectDistance.y);
  26605. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_49 = V_0;
  26606. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_50;
  26607. L_50 = Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline(__this, NULL);
  26608. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_51;
  26609. L_51 = Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline(L_50, NULL);
  26610. int32_t L_52 = V_2;
  26611. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_53 = V_0;
  26612. NullCheck(L_53);
  26613. int32_t L_54;
  26614. L_54 = List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_inline(L_53, List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_RuntimeMethod_var);
  26615. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_55;
  26616. L_55 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26617. float L_56 = L_55.___x_0;
  26618. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_57;
  26619. L_57 = Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline(__this, NULL);
  26620. float L_58 = L_57.___y_1;
  26621. Shadow_ApplyShadowZeroAlloc_m010AE345D731FC53595A62CF8D0B401C2D6F4B58(__this, L_49, L_51, L_52, L_54, ((-L_56)), ((-L_58)), NULL);
  26622. // vh.Clear();
  26623. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_59 = ___0_vh;
  26624. NullCheck(L_59);
  26625. VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_59, NULL);
  26626. // vh.AddUIVertexTriangleStream(verts);
  26627. VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_60 = ___0_vh;
  26628. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_61 = V_0;
  26629. NullCheck(L_60);
  26630. VertexHelper_AddUIVertexTriangleStream_m29A217271BF2B3D3D60B7CBDA4114C7BB40C2841(L_60, L_61, NULL);
  26631. // ListPool<UIVertex>.Release(verts);
  26632. List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_62 = V_0;
  26633. il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var);
  26634. CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553(L_62, CollectionPool_2_Release_m8EFACCF3EB10B4D6ED9988CB24999AFFF8FE3553_RuntimeMethod_var);
  26635. // }
  26636. return;
  26637. }
  26638. }
  26639. #ifdef __clang__
  26640. #pragma clang diagnostic pop
  26641. #endif
  26642. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 PointerEventData_get_pointerPressRaycast_mEB1B974F5543F78162984E2924EF908E18CE3B5D_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26643. {
  26644. {
  26645. // public RaycastResult pointerPressRaycast { get; set; }
  26646. RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_0 = __this->___U3CpointerPressRaycastU3Ek__BackingField_9;
  26647. return L_0;
  26648. }
  26649. }
  26650. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  26651. {
  26652. {
  26653. // public Vector2 position { get; set; }
  26654. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CpositionU3Ek__BackingField_13;
  26655. return L_0;
  26656. }
  26657. }
  26658. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  26659. {
  26660. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  26661. memset((&V_0), 0, sizeof(V_0));
  26662. {
  26663. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  26664. float L_1 = L_0.___x_2;
  26665. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  26666. float L_3 = L_2.___y_3;
  26667. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  26668. memset((&L_4), 0, sizeof(L_4));
  26669. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  26670. V_0 = L_4;
  26671. goto IL_0015;
  26672. }
  26673. IL_0015:
  26674. {
  26675. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  26676. return L_5;
  26677. }
  26678. }
  26679. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  26680. {
  26681. {
  26682. float L_0 = ___0_x;
  26683. __this->___x_0 = L_0;
  26684. float L_1 = ___1_y;
  26685. __this->___y_1 = L_1;
  26686. return;
  26687. }
  26688. }
  26689. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  26690. {
  26691. static bool s_Il2CppMethodInitialized;
  26692. if (!s_Il2CppMethodInitialized)
  26693. {
  26694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  26695. s_Il2CppMethodInitialized = true;
  26696. }
  26697. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  26698. memset((&V_0), 0, sizeof(V_0));
  26699. {
  26700. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  26701. V_0 = L_0;
  26702. goto IL_0009;
  26703. }
  26704. IL_0009:
  26705. {
  26706. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  26707. return L_1;
  26708. }
  26709. }
  26710. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  26711. {
  26712. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  26713. memset((&V_0), 0, sizeof(V_0));
  26714. {
  26715. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  26716. float L_1 = L_0.___x_0;
  26717. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  26718. float L_3 = L_2.___x_0;
  26719. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  26720. float L_5 = L_4.___y_1;
  26721. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  26722. float L_7 = L_6.___y_1;
  26723. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  26724. memset((&L_8), 0, sizeof(L_8));
  26725. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  26726. V_0 = L_8;
  26727. goto IL_0023;
  26728. }
  26729. IL_0023:
  26730. {
  26731. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  26732. return L_9;
  26733. }
  26734. }
  26735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  26736. {
  26737. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  26738. memset((&V_0), 0, sizeof(V_0));
  26739. {
  26740. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  26741. float L_1 = L_0.___x_0;
  26742. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  26743. float L_3 = L_2.___x_0;
  26744. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  26745. float L_5 = L_4.___y_1;
  26746. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  26747. float L_7 = L_6.___y_1;
  26748. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  26749. memset((&L_8), 0, sizeof(L_8));
  26750. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  26751. V_0 = L_8;
  26752. goto IL_0023;
  26753. }
  26754. IL_0023:
  26755. {
  26756. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  26757. return L_9;
  26758. }
  26759. }
  26760. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  26761. {
  26762. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26763. memset((&V_0), 0, sizeof(V_0));
  26764. {
  26765. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  26766. float L_1 = L_0.___x_0;
  26767. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  26768. float L_3 = L_2.___y_1;
  26769. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  26770. memset((&L_4), 0, sizeof(L_4));
  26771. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  26772. V_0 = L_4;
  26773. goto IL_001a;
  26774. }
  26775. IL_001a:
  26776. {
  26777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  26778. return L_5;
  26779. }
  26780. }
  26781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  26782. {
  26783. {
  26784. float L_0 = ___0_x;
  26785. __this->___x_2 = L_0;
  26786. float L_1 = ___1_y;
  26787. __this->___y_3 = L_1;
  26788. float L_2 = ___2_z;
  26789. __this->___z_4 = L_2;
  26790. return;
  26791. }
  26792. }
  26793. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_m3B574F1549B3806753EC33228EB3FF3031F4E809_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  26794. {
  26795. {
  26796. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  26797. int32_t L_0 = __this->___m_Mode_0;
  26798. return L_0;
  26799. }
  26800. }
  26801. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, int32_t ___0_value, const RuntimeMethod* method)
  26802. {
  26803. {
  26804. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  26805. int32_t L_0 = ___0_value;
  26806. __this->___m_Mode_0 = L_0;
  26807. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  26808. return;
  26809. }
  26810. }
  26811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Navigation_get_wrapAround_mA24021791B1C67F665065B5A415434837CEA86DD_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  26812. {
  26813. {
  26814. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  26815. bool L_0 = __this->___m_WrapAround_1;
  26816. return L_0;
  26817. }
  26818. }
  26819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_wrapAround_m9D808EC49EE5F3AFA7F0D13E86FF9F72AA20A081_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, bool ___0_value, const RuntimeMethod* method)
  26820. {
  26821. {
  26822. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  26823. bool L_0 = ___0_value;
  26824. __this->___m_WrapAround_1 = L_0;
  26825. // public bool wrapAround { get { return m_WrapAround; } set { m_WrapAround = value; } }
  26826. return;
  26827. }
  26828. }
  26829. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnUp_mD24FC0BAB97E5DBB28C9C7209BAC2ACC9419B183_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  26830. {
  26831. {
  26832. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  26833. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnUp_2;
  26834. return L_0;
  26835. }
  26836. }
  26837. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mCB04000FDFC05D3BAC497602E4BA346A536152E5_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  26838. {
  26839. {
  26840. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  26841. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  26842. __this->___m_SelectOnUp_2 = L_0;
  26843. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnUp_2), (void*)L_0);
  26844. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  26845. return;
  26846. }
  26847. }
  26848. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnDown_m1D36E990CDB38C4BB78745587668F94BBE8A1285_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  26849. {
  26850. {
  26851. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  26852. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnDown_3;
  26853. return L_0;
  26854. }
  26855. }
  26856. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EBBAB8C51107F75F63FFBC3DF88D9010E6A44BB_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  26857. {
  26858. {
  26859. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  26860. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  26861. __this->___m_SelectOnDown_3 = L_0;
  26862. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnDown_3), (void*)L_0);
  26863. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  26864. return;
  26865. }
  26866. }
  26867. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnLeft_mA4F7DA341D7C660A7E15520B34847B0757C65F81_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  26868. {
  26869. {
  26870. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  26871. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnLeft_4;
  26872. return L_0;
  26873. }
  26874. }
  26875. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA4E7480D7CBDA9A5ECA93BAFCD1CF1976A994FCB_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  26876. {
  26877. {
  26878. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  26879. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  26880. __this->___m_SelectOnLeft_4 = L_0;
  26881. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnLeft_4), (void*)L_0);
  26882. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  26883. return;
  26884. }
  26885. }
  26886. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* Navigation_get_selectOnRight_m7A781F4050AE064DC0473E68AA6D07CFFF0A8FF9_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, const RuntimeMethod* method)
  26887. {
  26888. {
  26889. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  26890. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = __this->___m_SelectOnRight_5;
  26891. return L_0;
  26892. }
  26893. }
  26894. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_mD0B38024BB628CDC801EA93E9FF7C438ECE2055B_inline (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___0_value, const RuntimeMethod* method)
  26895. {
  26896. {
  26897. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  26898. Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___0_value;
  26899. __this->___m_SelectOnRight_5 = L_0;
  26900. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectOnRight_5), (void*)L_0);
  26901. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  26902. return;
  26903. }
  26904. }
  26905. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, bool ___0_value, const RuntimeMethod* method)
  26906. {
  26907. {
  26908. // protected bool useLegacyMeshGeneration { get; set; }
  26909. bool L_0 = ___0_value;
  26910. __this->___U3CuseLegacyMeshGenerationU3Ek__BackingField_26 = L_0;
  26911. return;
  26912. }
  26913. }
  26914. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RawImage_get_uvRect_m83D2C4632C6AE437D1DC775904AC2FA8CB83D823_inline (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179* __this, const RuntimeMethod* method)
  26915. {
  26916. {
  26917. // return m_UVRect;
  26918. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = __this->___m_UVRect_38;
  26919. return L_0;
  26920. }
  26921. }
  26922. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B_inline (float ___0_f, const RuntimeMethod* method)
  26923. {
  26924. static bool s_Il2CppMethodInitialized;
  26925. if (!s_Il2CppMethodInitialized)
  26926. {
  26927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  26928. s_Il2CppMethodInitialized = true;
  26929. }
  26930. int32_t V_0 = 0;
  26931. {
  26932. float L_0 = ___0_f;
  26933. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  26934. double L_1;
  26935. L_1 = bankers_round(((double)L_0));
  26936. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26937. goto IL_000c;
  26938. }
  26939. IL_000c:
  26940. {
  26941. int32_t L_2 = V_0;
  26942. return L_2;
  26943. }
  26944. }
  26945. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  26946. {
  26947. {
  26948. float L_0 = ___0_x;
  26949. __this->___x_1 = L_0;
  26950. float L_1 = ___1_y;
  26951. __this->___y_2 = L_1;
  26952. float L_2 = ___2_z;
  26953. __this->___z_3 = L_2;
  26954. float L_3 = ___3_w;
  26955. __this->___w_4 = L_3;
  26956. return;
  26957. }
  26958. }
  26959. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  26960. {
  26961. {
  26962. float L_0 = ___0_x;
  26963. __this->___x_2 = L_0;
  26964. float L_1 = ___1_y;
  26965. __this->___y_3 = L_1;
  26966. __this->___z_4 = (0.0f);
  26967. return;
  26968. }
  26969. }
  26970. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  26971. {
  26972. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
  26973. memset((&V_0), 0, sizeof(V_0));
  26974. {
  26975. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  26976. float L_1 = L_0.___r_0;
  26977. float L_2;
  26978. L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
  26979. float L_3;
  26980. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
  26981. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  26982. float L_5 = L_4.___g_1;
  26983. float L_6;
  26984. L_6 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_5, NULL);
  26985. float L_7;
  26986. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
  26987. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_c;
  26988. float L_9 = L_8.___b_2;
  26989. float L_10;
  26990. L_10 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_9, NULL);
  26991. float L_11;
  26992. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
  26993. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_c;
  26994. float L_13 = L_12.___a_3;
  26995. float L_14;
  26996. L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_13, NULL);
  26997. float L_15;
  26998. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
  26999. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
  27000. memset((&L_16), 0, sizeof(L_16));
  27001. Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  27002. V_0 = L_16;
  27003. goto IL_0065;
  27004. }
  27005. IL_0065:
  27006. {
  27007. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
  27008. return L_17;
  27009. }
  27010. }
  27011. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  27012. {
  27013. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  27014. memset((&V_0), 0, sizeof(V_0));
  27015. {
  27016. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  27017. float L_1 = L_0.___x_0;
  27018. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  27019. float L_3 = L_2.___y_1;
  27020. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  27021. memset((&L_4), 0, sizeof(L_4));
  27022. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  27023. V_0 = L_4;
  27024. goto IL_001f;
  27025. }
  27026. IL_001f:
  27027. {
  27028. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0;
  27029. return L_5;
  27030. }
  27031. }
  27032. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  27033. {
  27034. int32_t V_0 = 0;
  27035. {
  27036. int32_t L_0 = __this->___m_X_0;
  27037. V_0 = L_0;
  27038. goto IL_000a;
  27039. }
  27040. IL_000a:
  27041. {
  27042. int32_t L_1 = V_0;
  27043. return L_1;
  27044. }
  27045. }
  27046. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
  27047. {
  27048. int32_t V_0 = 0;
  27049. int32_t G_B3_0 = 0;
  27050. {
  27051. int32_t L_0 = ___0_a;
  27052. int32_t L_1 = ___1_b;
  27053. if ((((int32_t)L_0) > ((int32_t)L_1)))
  27054. {
  27055. goto IL_0008;
  27056. }
  27057. }
  27058. {
  27059. int32_t L_2 = ___1_b;
  27060. G_B3_0 = L_2;
  27061. goto IL_0009;
  27062. }
  27063. IL_0008:
  27064. {
  27065. int32_t L_3 = ___0_a;
  27066. G_B3_0 = L_3;
  27067. }
  27068. IL_0009:
  27069. {
  27070. V_0 = G_B3_0;
  27071. goto IL_000c;
  27072. }
  27073. IL_000c:
  27074. {
  27075. int32_t L_4 = V_0;
  27076. return L_4;
  27077. }
  27078. }
  27079. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  27080. {
  27081. {
  27082. int32_t L_0 = ___0_value;
  27083. __this->___m_X_0 = L_0;
  27084. return;
  27085. }
  27086. }
  27087. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  27088. {
  27089. int32_t V_0 = 0;
  27090. {
  27091. int32_t L_0 = __this->___m_Y_1;
  27092. V_0 = L_0;
  27093. goto IL_000a;
  27094. }
  27095. IL_000a:
  27096. {
  27097. int32_t L_1 = V_0;
  27098. return L_1;
  27099. }
  27100. }
  27101. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  27102. {
  27103. {
  27104. int32_t L_0 = ___0_value;
  27105. __this->___m_Y_1 = L_0;
  27106. return;
  27107. }
  27108. }
  27109. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method)
  27110. {
  27111. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  27112. memset((&V_0), 0, sizeof(V_0));
  27113. {
  27114. int32_t L_0;
  27115. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_v), NULL);
  27116. int32_t L_1;
  27117. L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_v), NULL);
  27118. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  27119. memset((&L_2), 0, sizeof(L_2));
  27120. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), ((float)L_0), ((float)L_1), /*hidden argument*/NULL);
  27121. V_0 = L_2;
  27122. goto IL_0019;
  27123. }
  27124. IL_0019:
  27125. {
  27126. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  27127. return L_3;
  27128. }
  27129. }
  27130. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  27131. {
  27132. bool V_0 = false;
  27133. float V_1 = 0.0f;
  27134. bool V_2 = false;
  27135. {
  27136. float L_0 = ___0_value;
  27137. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  27138. bool L_1 = V_0;
  27139. if (!L_1)
  27140. {
  27141. goto IL_0015;
  27142. }
  27143. }
  27144. {
  27145. V_1 = (0.0f);
  27146. goto IL_002d;
  27147. }
  27148. IL_0015:
  27149. {
  27150. float L_2 = ___0_value;
  27151. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  27152. bool L_3 = V_2;
  27153. if (!L_3)
  27154. {
  27155. goto IL_0029;
  27156. }
  27157. }
  27158. {
  27159. V_1 = (1.0f);
  27160. goto IL_002d;
  27161. }
  27162. IL_0029:
  27163. {
  27164. float L_4 = ___0_value;
  27165. V_1 = L_4;
  27166. goto IL_002d;
  27167. }
  27168. IL_002d:
  27169. {
  27170. float L_5 = V_1;
  27171. return L_5;
  27172. }
  27173. }
  27174. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method)
  27175. {
  27176. static bool s_Il2CppMethodInitialized;
  27177. if (!s_Il2CppMethodInitialized)
  27178. {
  27179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  27180. s_Il2CppMethodInitialized = true;
  27181. }
  27182. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  27183. memset((&V_0), 0, sizeof(V_0));
  27184. {
  27185. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  27186. V_0 = L_0;
  27187. goto IL_0009;
  27188. }
  27189. IL_0009:
  27190. {
  27191. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  27192. return L_1;
  27193. }
  27194. }
  27195. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Scrollbar_get_size_mD88FDA836274F40EC8A97237C72B7E3C4906DB5F_inline (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  27196. {
  27197. {
  27198. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  27199. float L_0 = __this->___m_Size_23;
  27200. return L_0;
  27201. }
  27202. }
  27203. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  27204. {
  27205. int32_t V_0 = 0;
  27206. int32_t V_1 = 0;
  27207. {
  27208. int32_t L_0 = ___0_index;
  27209. V_1 = L_0;
  27210. int32_t L_1 = V_1;
  27211. V_0 = L_1;
  27212. int32_t L_2 = V_0;
  27213. if (!L_2)
  27214. {
  27215. goto IL_0010;
  27216. }
  27217. }
  27218. {
  27219. goto IL_000a;
  27220. }
  27221. IL_000a:
  27222. {
  27223. int32_t L_3 = V_0;
  27224. if ((((int32_t)L_3) == ((int32_t)1)))
  27225. {
  27226. goto IL_0019;
  27227. }
  27228. }
  27229. {
  27230. goto IL_0022;
  27231. }
  27232. IL_0010:
  27233. {
  27234. float L_4 = ___1_value;
  27235. __this->___x_0 = L_4;
  27236. goto IL_002d;
  27237. }
  27238. IL_0019:
  27239. {
  27240. float L_5 = ___1_value;
  27241. __this->___y_1 = L_5;
  27242. goto IL_002d;
  27243. }
  27244. IL_0022:
  27245. {
  27246. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  27247. NullCheck(L_6);
  27248. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  27249. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  27250. }
  27251. IL_002d:
  27252. {
  27253. return;
  27254. }
  27255. }
  27256. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  27257. {
  27258. {
  27259. // public InputButton button { get; set; }
  27260. int32_t L_0 = __this->___U3CbuttonU3Ek__BackingField_23;
  27261. return L_0;
  27262. }
  27263. }
  27264. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  27265. {
  27266. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  27267. memset((&V_0), 0, sizeof(V_0));
  27268. {
  27269. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  27270. float L_1 = L_0.___x_0;
  27271. float L_2 = ___1_d;
  27272. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  27273. float L_4 = L_3.___y_1;
  27274. float L_5 = ___1_d;
  27275. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  27276. memset((&L_6), 0, sizeof(L_6));
  27277. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  27278. V_0 = L_6;
  27279. goto IL_0019;
  27280. }
  27281. IL_0019:
  27282. {
  27283. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  27284. return L_7;
  27285. }
  27286. }
  27287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mC8E219BB19708AC67C202C860DF2E6D08C29B8B9_inline (AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* __this, const RuntimeMethod* method)
  27288. {
  27289. {
  27290. // public MoveDirection moveDir { get; set; }
  27291. int32_t L_0 = __this->___U3CmoveDirU3Ek__BackingField_3;
  27292. return L_0;
  27293. }
  27294. }
  27295. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  27296. {
  27297. {
  27298. // public Navigation navigation { get { return m_Navigation; } set { if (SetPropertyUtility.SetStruct(ref m_Navigation, value)) OnSetProperty(); } }
  27299. Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_0 = __this->___m_Navigation_7;
  27300. return L_0;
  27301. }
  27302. }
  27303. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m63FE2034E4B240F1A0A902B1EB893B3DBA2D848B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, bool ___0_value, const RuntimeMethod* method)
  27304. {
  27305. {
  27306. // public bool useDragThreshold { get; set; }
  27307. bool L_0 = ___0_value;
  27308. __this->___U3CuseDragThresholdU3Ek__BackingField_21 = L_0;
  27309. return;
  27310. }
  27311. }
  27312. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* Scrollbar_get_onValueChanged_m14356CECC1A2BA96576EB73279AF2ECF28B26D6A_inline (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, const RuntimeMethod* method)
  27313. {
  27314. {
  27315. // public ScrollEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  27316. ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* L_0 = __this->___m_OnValueChanged_25;
  27317. return L_0;
  27318. }
  27319. }
  27320. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m3BB3586EBE511EEB0946353153D4818D5207A91C_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  27321. {
  27322. {
  27323. // public ScrollbarVisibility horizontalScrollbarVisibility { get { return m_HorizontalScrollbarVisibility; } set { m_HorizontalScrollbarVisibility = value; SetDirtyCaching(); } }
  27324. int32_t L_0 = __this->___m_HorizontalScrollbarVisibility_15;
  27325. return L_0;
  27326. }
  27327. }
  27328. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_m8F8691067DFB8070BDB2A15D40C6E98E858B1E77_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  27329. {
  27330. {
  27331. // public ScrollbarVisibility verticalScrollbarVisibility { get { return m_VerticalScrollbarVisibility; } set { m_VerticalScrollbarVisibility = value; SetDirtyCaching(); } }
  27332. int32_t L_0 = __this->___m_VerticalScrollbarVisibility_16;
  27333. return L_0;
  27334. }
  27335. }
  27336. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_scrollDelta_m38C419C3E84811D17D1A42973AF7B3A457B316EA_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
  27337. {
  27338. {
  27339. // public Vector2 scrollDelta { get; set; }
  27340. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CscrollDeltaU3Ek__BackingField_20;
  27341. return L_0;
  27342. }
  27343. }
  27344. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_m43F2C650302CB71D53A0A373934CA9F9921CC38B_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  27345. {
  27346. {
  27347. // public bool vertical { get { return m_Vertical; } set { m_Vertical = value; } }
  27348. bool L_0 = __this->___m_Vertical_6;
  27349. return L_0;
  27350. }
  27351. }
  27352. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_mDA4358EF29CE64E6B346D6CC5D70E08F00D3D05B_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  27353. {
  27354. {
  27355. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  27356. bool L_0 = __this->___m_Horizontal_5;
  27357. return L_0;
  27358. }
  27359. }
  27360. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  27361. {
  27362. bool V_0 = false;
  27363. {
  27364. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  27365. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_rhs;
  27366. bool L_2;
  27367. L_2 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_0, L_1, NULL);
  27368. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  27369. goto IL_000e;
  27370. }
  27371. IL_000e:
  27372. {
  27373. bool L_3 = V_0;
  27374. return L_3;
  27375. }
  27376. }
  27377. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  27378. {
  27379. int32_t V_0 = 0;
  27380. int32_t V_1 = 0;
  27381. float V_2 = 0.0f;
  27382. {
  27383. int32_t L_0 = ___0_index;
  27384. V_1 = L_0;
  27385. int32_t L_1 = V_1;
  27386. V_0 = L_1;
  27387. int32_t L_2 = V_0;
  27388. if (!L_2)
  27389. {
  27390. goto IL_0010;
  27391. }
  27392. }
  27393. {
  27394. goto IL_000a;
  27395. }
  27396. IL_000a:
  27397. {
  27398. int32_t L_3 = V_0;
  27399. if ((((int32_t)L_3) == ((int32_t)1)))
  27400. {
  27401. goto IL_0019;
  27402. }
  27403. }
  27404. {
  27405. goto IL_0022;
  27406. }
  27407. IL_0010:
  27408. {
  27409. float L_4 = __this->___x_0;
  27410. V_2 = L_4;
  27411. goto IL_002d;
  27412. }
  27413. IL_0019:
  27414. {
  27415. float L_5 = __this->___y_1;
  27416. V_2 = L_5;
  27417. goto IL_002d;
  27418. }
  27419. IL_0022:
  27420. {
  27421. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  27422. NullCheck(L_6);
  27423. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  27424. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  27425. }
  27426. IL_002d:
  27427. {
  27428. float L_7 = V_2;
  27429. return L_7;
  27430. }
  27431. }
  27432. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  27433. {
  27434. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  27435. memset((&V_0), 0, sizeof(V_0));
  27436. {
  27437. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  27438. float L_1 = L_0.___x_0;
  27439. float L_2 = ___1_d;
  27440. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  27441. float L_4 = L_3.___y_1;
  27442. float L_5 = ___1_d;
  27443. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  27444. memset((&L_6), 0, sizeof(L_6));
  27445. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  27446. V_0 = L_6;
  27447. goto IL_0019;
  27448. }
  27449. IL_0019:
  27450. {
  27451. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  27452. return L_7;
  27453. }
  27454. }
  27455. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
  27456. {
  27457. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  27458. memset((&V_0), 0, sizeof(V_0));
  27459. {
  27460. float L_0 = ___2_t;
  27461. float L_1;
  27462. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  27463. ___2_t = L_1;
  27464. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
  27465. float L_3 = L_2.___x_2;
  27466. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_b;
  27467. float L_5 = L_4.___x_2;
  27468. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  27469. float L_7 = L_6.___x_2;
  27470. float L_8 = ___2_t;
  27471. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a;
  27472. float L_10 = L_9.___y_3;
  27473. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___1_b;
  27474. float L_12 = L_11.___y_3;
  27475. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_a;
  27476. float L_14 = L_13.___y_3;
  27477. float L_15 = ___2_t;
  27478. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_a;
  27479. float L_17 = L_16.___z_4;
  27480. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_b;
  27481. float L_19 = L_18.___z_4;
  27482. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_a;
  27483. float L_21 = L_20.___z_4;
  27484. float L_22 = ___2_t;
  27485. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
  27486. memset((&L_23), 0, sizeof(L_23));
  27487. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL);
  27488. V_0 = L_23;
  27489. goto IL_0053;
  27490. }
  27491. IL_0053:
  27492. {
  27493. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
  27494. return L_24;
  27495. }
  27496. }
  27497. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  27498. {
  27499. static bool s_Il2CppMethodInitialized;
  27500. if (!s_Il2CppMethodInitialized)
  27501. {
  27502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  27503. s_Il2CppMethodInitialized = true;
  27504. }
  27505. bool V_0 = false;
  27506. {
  27507. float L_0 = ___1_b;
  27508. float L_1 = ___0_a;
  27509. float L_2;
  27510. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  27511. float L_3 = ___0_a;
  27512. float L_4;
  27513. L_4 = fabsf(L_3);
  27514. float L_5 = ___1_b;
  27515. float L_6;
  27516. L_6 = fabsf(L_5);
  27517. float L_7;
  27518. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  27519. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  27520. float L_9;
  27521. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  27522. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  27523. goto IL_0035;
  27524. }
  27525. IL_0035:
  27526. {
  27527. bool L_10 = V_0;
  27528. return L_10;
  27529. }
  27530. }
  27531. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
  27532. {
  27533. int32_t V_0 = 0;
  27534. int32_t V_1 = 0;
  27535. float V_2 = 0.0f;
  27536. {
  27537. int32_t L_0 = ___0_index;
  27538. V_1 = L_0;
  27539. int32_t L_1 = V_1;
  27540. V_0 = L_1;
  27541. int32_t L_2 = V_0;
  27542. switch (L_2)
  27543. {
  27544. case 0:
  27545. {
  27546. goto IL_0019;
  27547. }
  27548. case 1:
  27549. {
  27550. goto IL_0022;
  27551. }
  27552. case 2:
  27553. {
  27554. goto IL_002b;
  27555. }
  27556. }
  27557. }
  27558. {
  27559. goto IL_0034;
  27560. }
  27561. IL_0019:
  27562. {
  27563. float L_3 = __this->___x_2;
  27564. V_2 = L_3;
  27565. goto IL_003f;
  27566. }
  27567. IL_0022:
  27568. {
  27569. float L_4 = __this->___y_3;
  27570. V_2 = L_4;
  27571. goto IL_003f;
  27572. }
  27573. IL_002b:
  27574. {
  27575. float L_5 = __this->___z_4;
  27576. V_2 = L_5;
  27577. goto IL_003f;
  27578. }
  27579. IL_0034:
  27580. {
  27581. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  27582. NullCheck(L_6);
  27583. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  27584. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
  27585. }
  27586. IL_003f:
  27587. {
  27588. float L_7 = V_2;
  27589. return L_7;
  27590. }
  27591. }
  27592. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  27593. {
  27594. int32_t V_0 = 0;
  27595. int32_t V_1 = 0;
  27596. {
  27597. int32_t L_0 = ___0_index;
  27598. V_1 = L_0;
  27599. int32_t L_1 = V_1;
  27600. V_0 = L_1;
  27601. int32_t L_2 = V_0;
  27602. switch (L_2)
  27603. {
  27604. case 0:
  27605. {
  27606. goto IL_0019;
  27607. }
  27608. case 1:
  27609. {
  27610. goto IL_0022;
  27611. }
  27612. case 2:
  27613. {
  27614. goto IL_002b;
  27615. }
  27616. }
  27617. }
  27618. {
  27619. goto IL_0034;
  27620. }
  27621. IL_0019:
  27622. {
  27623. float L_3 = ___1_value;
  27624. __this->___x_2 = L_3;
  27625. goto IL_003f;
  27626. }
  27627. IL_0022:
  27628. {
  27629. float L_4 = ___1_value;
  27630. __this->___y_3 = L_4;
  27631. goto IL_003f;
  27632. }
  27633. IL_002b:
  27634. {
  27635. float L_5 = ___1_value;
  27636. __this->___z_4 = L_5;
  27637. goto IL_003f;
  27638. }
  27639. IL_0034:
  27640. {
  27641. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  27642. NullCheck(L_6);
  27643. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
  27644. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
  27645. }
  27646. IL_003f:
  27647. {
  27648. return;
  27649. }
  27650. }
  27651. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method)
  27652. {
  27653. float V_0 = 0.0f;
  27654. float G_B3_0 = 0.0f;
  27655. {
  27656. float L_0 = ___0_f;
  27657. if ((((float)L_0) >= ((float)(0.0f))))
  27658. {
  27659. goto IL_0010;
  27660. }
  27661. }
  27662. {
  27663. G_B3_0 = (-1.0f);
  27664. goto IL_0015;
  27665. }
  27666. IL_0010:
  27667. {
  27668. G_B3_0 = (1.0f);
  27669. }
  27670. IL_0015:
  27671. {
  27672. V_0 = G_B3_0;
  27673. goto IL_0018;
  27674. }
  27675. IL_0018:
  27676. {
  27677. float L_1 = V_0;
  27678. return L_1;
  27679. }
  27680. }
  27681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ScrollRect_get_content_m7878BCA28A96B7FBA02DC466A1ED2C9E191C6996_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  27682. {
  27683. {
  27684. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  27685. RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Content_4;
  27686. return L_0;
  27687. }
  27688. }
  27689. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m0672A0BA382BC5479398DE95C551530FE5B38621_inline (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, const RuntimeMethod* method)
  27690. {
  27691. {
  27692. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  27693. int32_t L_0 = __this->___m_MovementType_7;
  27694. return L_0;
  27695. }
  27696. }
  27697. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  27698. {
  27699. float V_0 = 0.0f;
  27700. {
  27701. float L_0 = __this->___x_0;
  27702. float L_1 = __this->___x_0;
  27703. float L_2 = __this->___y_1;
  27704. float L_3 = __this->___y_1;
  27705. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  27706. goto IL_001f;
  27707. }
  27708. IL_001f:
  27709. {
  27710. float L_4 = V_0;
  27711. return L_4;
  27712. }
  27713. }
  27714. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  27715. {
  27716. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  27717. memset((&V_0), 0, sizeof(V_0));
  27718. {
  27719. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  27720. float L_1 = L_0.___x_2;
  27721. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  27722. float L_3 = L_2.___x_2;
  27723. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  27724. float L_5 = L_4.___y_3;
  27725. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  27726. float L_7 = L_6.___y_3;
  27727. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  27728. float L_9 = L_8.___z_4;
  27729. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  27730. float L_11 = L_10.___z_4;
  27731. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  27732. memset((&L_12), 0, sizeof(L_12));
  27733. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  27734. V_0 = L_12;
  27735. goto IL_0030;
  27736. }
  27737. IL_0030:
  27738. {
  27739. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  27740. return L_13;
  27741. }
  27742. }
  27743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  27744. {
  27745. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  27746. memset((&V_0), 0, sizeof(V_0));
  27747. {
  27748. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  27749. float L_1 = L_0.___x_2;
  27750. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  27751. float L_3 = L_2.___x_2;
  27752. float L_4;
  27753. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  27754. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  27755. float L_6 = L_5.___y_3;
  27756. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  27757. float L_8 = L_7.___y_3;
  27758. float L_9;
  27759. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  27760. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  27761. float L_11 = L_10.___z_4;
  27762. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  27763. float L_13 = L_12.___z_4;
  27764. float L_14;
  27765. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  27766. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  27767. memset((&L_15), 0, sizeof(L_15));
  27768. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  27769. V_0 = L_15;
  27770. goto IL_003c;
  27771. }
  27772. IL_003c:
  27773. {
  27774. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  27775. return L_16;
  27776. }
  27777. }
  27778. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  27779. {
  27780. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  27781. memset((&V_0), 0, sizeof(V_0));
  27782. {
  27783. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  27784. float L_1 = L_0.___x_2;
  27785. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  27786. float L_3 = L_2.___x_2;
  27787. float L_4;
  27788. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  27789. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  27790. float L_6 = L_5.___y_3;
  27791. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  27792. float L_8 = L_7.___y_3;
  27793. float L_9;
  27794. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  27795. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  27796. float L_11 = L_10.___z_4;
  27797. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  27798. float L_13 = L_12.___z_4;
  27799. float L_14;
  27800. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  27801. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  27802. memset((&L_15), 0, sizeof(L_15));
  27803. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  27804. V_0 = L_15;
  27805. goto IL_003c;
  27806. }
  27807. IL_003c:
  27808. {
  27809. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  27810. return L_16;
  27811. }
  27812. }
  27813. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  27814. {
  27815. static bool s_Il2CppMethodInitialized;
  27816. if (!s_Il2CppMethodInitialized)
  27817. {
  27818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  27819. s_Il2CppMethodInitialized = true;
  27820. }
  27821. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  27822. memset((&V_0), 0, sizeof(V_0));
  27823. {
  27824. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  27825. V_0 = L_0;
  27826. goto IL_0009;
  27827. }
  27828. IL_0009:
  27829. {
  27830. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  27831. return L_1;
  27832. }
  27833. }
  27834. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* EventSystem_get_currentSelectedGameObject_mD606FFACF3E72755298A523CBB709535CF08C98A_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  27835. {
  27836. {
  27837. // get { return m_CurrentSelected; }
  27838. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_CurrentSelected_10;
  27839. return L_0;
  27840. }
  27841. }
  27842. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Selectable_set_hasSelection_m9EBB907C29E5BB0DAB3066EFCC728595B125D235_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method)
  27843. {
  27844. {
  27845. // private bool hasSelection { get; set; }
  27846. bool L_0 = ___0_value;
  27847. __this->___U3ChasSelectionU3Ek__BackingField_18 = L_0;
  27848. return;
  27849. }
  27850. }
  27851. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Selectable_set_isPointerDown_m02FB181F4C59A8477243C9971AA17CD77A86A70C_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method)
  27852. {
  27853. {
  27854. // private bool isPointerDown { get; set; }
  27855. bool L_0 = ___0_value;
  27856. __this->___U3CisPointerDownU3Ek__BackingField_17 = L_0;
  27857. return;
  27858. }
  27859. }
  27860. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Selectable_get_isPointerDown_m61C9ECC7F52547B6638CD046CD7FF61A7FA1F778_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  27861. {
  27862. {
  27863. // private bool isPointerDown { get; set; }
  27864. bool L_0 = __this->___U3CisPointerDownU3Ek__BackingField_17;
  27865. return L_0;
  27866. }
  27867. }
  27868. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Selectable_get_hasSelection_m7F81F2A77E32862AE18BB0459A0732275EFFA11A_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  27869. {
  27870. {
  27871. // private bool hasSelection { get; set; }
  27872. bool L_0 = __this->___U3ChasSelectionU3Ek__BackingField_18;
  27873. return L_0;
  27874. }
  27875. }
  27876. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Selectable_get_isPointerInside_mB31AB05760CDC4A72B7E5D7B86061C9829BE5DF0_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  27877. {
  27878. {
  27879. // private bool isPointerInside { get; set; }
  27880. bool L_0 = __this->___U3CisPointerInsideU3Ek__BackingField_16;
  27881. return L_0;
  27882. }
  27883. }
  27884. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_normalTrigger_mDB8A7C5C4B69515C514BB138724E25F16FCED43F_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
  27885. {
  27886. {
  27887. // public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
  27888. String_t* L_0 = __this->___m_NormalTrigger_5;
  27889. return L_0;
  27890. }
  27891. }
  27892. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Selectable_set_isPointerInside_mF82515A016E440225E31092AC6CB63EA09D71D4D_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, bool ___0_value, const RuntimeMethod* method)
  27893. {
  27894. {
  27895. // private bool isPointerInside { get; set; }
  27896. bool L_0 = ___0_value;
  27897. __this->___U3CisPointerInsideU3Ek__BackingField_16 = L_0;
  27898. return;
  27899. }
  27900. }
  27901. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method)
  27902. {
  27903. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  27904. memset((&V_0), 0, sizeof(V_0));
  27905. {
  27906. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  27907. memset((&L_0), 0, sizeof(L_0));
  27908. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  27909. V_0 = L_0;
  27910. goto IL_001d;
  27911. }
  27912. IL_001d:
  27913. {
  27914. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  27915. return L_1;
  27916. }
  27917. }
  27918. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
  27919. {
  27920. {
  27921. // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
  27922. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_NormalColor_0;
  27923. return L_0;
  27924. }
  27925. }
  27926. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
  27927. {
  27928. {
  27929. // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
  27930. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_HighlightedColor_1;
  27931. return L_0;
  27932. }
  27933. }
  27934. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_highlightedSprite_m5D24B628AB2E4DEBF67E094CCA059BDADAB952BB_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  27935. {
  27936. {
  27937. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  27938. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_HighlightedSprite_0;
  27939. return L_0;
  27940. }
  27941. }
  27942. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_highlightedTrigger_m492093112EC52907A3B5ED518BAD366B0052EDCA_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
  27943. {
  27944. {
  27945. // public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
  27946. String_t* L_0 = __this->___m_HighlightedTrigger_6;
  27947. return L_0;
  27948. }
  27949. }
  27950. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
  27951. {
  27952. {
  27953. // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
  27954. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_PressedColor_2;
  27955. return L_0;
  27956. }
  27957. }
  27958. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_pressedSprite_m89052B1818D1659DA7E594F218485F1DEB8128BD_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  27959. {
  27960. {
  27961. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  27962. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_PressedSprite_1;
  27963. return L_0;
  27964. }
  27965. }
  27966. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_pressedTrigger_mFB9A652E90CCCB38FCF47EE464D20FACE41399B9_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
  27967. {
  27968. {
  27969. // public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
  27970. String_t* L_0 = __this->___m_PressedTrigger_7;
  27971. return L_0;
  27972. }
  27973. }
  27974. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
  27975. {
  27976. {
  27977. // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
  27978. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_SelectedColor_3;
  27979. return L_0;
  27980. }
  27981. }
  27982. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_selectedSprite_m5316836E91F7EB454E953CADD439FF69AA198BA5_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  27983. {
  27984. {
  27985. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  27986. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_SelectedSprite_2;
  27987. return L_0;
  27988. }
  27989. }
  27990. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_selectedTrigger_m631840BD0D4ED252C62E11405B29826F9BC419E8_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
  27991. {
  27992. {
  27993. // public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
  27994. String_t* L_0 = __this->___m_SelectedTrigger_8;
  27995. return L_0;
  27996. }
  27997. }
  27998. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
  27999. {
  28000. {
  28001. // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
  28002. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_DisabledColor_4;
  28003. return L_0;
  28004. }
  28005. }
  28006. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* SpriteState_get_disabledSprite_m6BE5A2231E20BE1600328082B4EFE53EE7F3E12C_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, const RuntimeMethod* method)
  28007. {
  28008. {
  28009. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  28010. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_DisabledSprite_3;
  28011. return L_0;
  28012. }
  28013. }
  28014. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_disabledTrigger_mC91BD8165E64C82F9DCB7E0549ACB2D0537CE376_inline (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
  28015. {
  28016. {
  28017. // public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
  28018. String_t* L_0 = __this->___m_DisabledTrigger_9;
  28019. return L_0;
  28020. }
  28021. }
  28022. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline (const RuntimeMethod* method)
  28023. {
  28024. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  28025. memset((&V_0), 0, sizeof(V_0));
  28026. {
  28027. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
  28028. memset((&L_0), 0, sizeof(L_0));
  28029. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  28030. V_0 = L_0;
  28031. goto IL_001d;
  28032. }
  28033. IL_001d:
  28034. {
  28035. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  28036. return L_1;
  28037. }
  28038. }
  28039. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
  28040. {
  28041. {
  28042. // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
  28043. float L_0 = __this->___m_ColorMultiplier_5;
  28044. return L_0;
  28045. }
  28046. }
  28047. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method)
  28048. {
  28049. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  28050. memset((&V_0), 0, sizeof(V_0));
  28051. {
  28052. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
  28053. float L_1 = L_0.___r_0;
  28054. float L_2 = ___1_b;
  28055. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_a;
  28056. float L_4 = L_3.___g_1;
  28057. float L_5 = ___1_b;
  28058. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
  28059. float L_7 = L_6.___b_2;
  28060. float L_8 = ___1_b;
  28061. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
  28062. float L_10 = L_9.___a_3;
  28063. float L_11 = ___1_b;
  28064. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
  28065. memset((&L_12), 0, sizeof(L_12));
  28066. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
  28067. V_0 = L_12;
  28068. goto IL_0029;
  28069. }
  28070. IL_0029:
  28071. {
  28072. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
  28073. return L_13;
  28074. }
  28075. }
  28076. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  28077. {
  28078. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28079. memset((&V_0), 0, sizeof(V_0));
  28080. {
  28081. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  28082. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  28083. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  28084. V_0 = L_1;
  28085. goto IL_000f;
  28086. }
  28087. IL_000f:
  28088. {
  28089. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  28090. return L_2;
  28091. }
  28092. }
  28093. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  28094. {
  28095. float V_0 = 0.0f;
  28096. {
  28097. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  28098. float L_1 = L_0.___x_2;
  28099. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  28100. float L_3 = L_2.___x_2;
  28101. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  28102. float L_5 = L_4.___y_3;
  28103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  28104. float L_7 = L_6.___y_3;
  28105. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  28106. float L_9 = L_8.___z_4;
  28107. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  28108. float L_11 = L_10.___z_4;
  28109. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  28110. goto IL_002d;
  28111. }
  28112. IL_002d:
  28113. {
  28114. float L_12 = V_0;
  28115. return L_12;
  28116. }
  28117. }
  28118. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  28119. {
  28120. float V_0 = 0.0f;
  28121. {
  28122. float L_0 = __this->___x_2;
  28123. float L_1 = __this->___x_2;
  28124. float L_2 = __this->___y_3;
  28125. float L_3 = __this->___y_3;
  28126. float L_4 = __this->___z_4;
  28127. float L_5 = __this->___z_4;
  28128. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
  28129. goto IL_002d;
  28130. }
  28131. IL_002d:
  28132. {
  28133. float L_6 = V_0;
  28134. return L_6;
  28135. }
  28136. }
  28137. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  28138. {
  28139. float V_0 = 0.0f;
  28140. float G_B3_0 = 0.0f;
  28141. {
  28142. float L_0 = ___0_a;
  28143. float L_1 = ___1_b;
  28144. if ((((float)L_0) > ((float)L_1)))
  28145. {
  28146. goto IL_0008;
  28147. }
  28148. }
  28149. {
  28150. float L_2 = ___1_b;
  28151. G_B3_0 = L_2;
  28152. goto IL_0009;
  28153. }
  28154. IL_0008:
  28155. {
  28156. float L_3 = ___0_a;
  28157. G_B3_0 = L_3;
  28158. }
  28159. IL_0009:
  28160. {
  28161. V_0 = G_B3_0;
  28162. goto IL_000c;
  28163. }
  28164. IL_000c:
  28165. {
  28166. float L_4 = V_0;
  28167. return L_4;
  28168. }
  28169. }
  28170. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  28171. {
  28172. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  28173. memset((&V_0), 0, sizeof(V_0));
  28174. {
  28175. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  28176. float L_1 = L_0.___x_0;
  28177. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  28178. float L_3 = L_2.___x_0;
  28179. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  28180. float L_5 = L_4.___y_1;
  28181. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  28182. float L_7 = L_6.___y_1;
  28183. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  28184. memset((&L_8), 0, sizeof(L_8));
  28185. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  28186. V_0 = L_8;
  28187. goto IL_0023;
  28188. }
  28189. IL_0023:
  28190. {
  28191. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  28192. return L_9;
  28193. }
  28194. }
  28195. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1_inline (const RuntimeMethod* method)
  28196. {
  28197. static bool s_Il2CppMethodInitialized;
  28198. if (!s_Il2CppMethodInitialized)
  28199. {
  28200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  28201. s_Il2CppMethodInitialized = true;
  28202. }
  28203. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28204. memset((&V_0), 0, sizeof(V_0));
  28205. {
  28206. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9;
  28207. V_0 = L_0;
  28208. goto IL_0009;
  28209. }
  28210. IL_0009:
  28211. {
  28212. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  28213. return L_1;
  28214. }
  28215. }
  28216. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method)
  28217. {
  28218. static bool s_Il2CppMethodInitialized;
  28219. if (!s_Il2CppMethodInitialized)
  28220. {
  28221. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  28222. s_Il2CppMethodInitialized = true;
  28223. }
  28224. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28225. memset((&V_0), 0, sizeof(V_0));
  28226. {
  28227. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
  28228. V_0 = L_0;
  28229. goto IL_0009;
  28230. }
  28231. IL_0009:
  28232. {
  28233. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  28234. return L_1;
  28235. }
  28236. }
  28237. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method)
  28238. {
  28239. static bool s_Il2CppMethodInitialized;
  28240. if (!s_Il2CppMethodInitialized)
  28241. {
  28242. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  28243. s_Il2CppMethodInitialized = true;
  28244. }
  28245. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28246. memset((&V_0), 0, sizeof(V_0));
  28247. {
  28248. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
  28249. V_0 = L_0;
  28250. goto IL_0009;
  28251. }
  28252. IL_0009:
  28253. {
  28254. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  28255. return L_1;
  28256. }
  28257. }
  28258. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599_inline (const RuntimeMethod* method)
  28259. {
  28260. static bool s_Il2CppMethodInitialized;
  28261. if (!s_Il2CppMethodInitialized)
  28262. {
  28263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  28264. s_Il2CppMethodInitialized = true;
  28265. }
  28266. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28267. memset((&V_0), 0, sizeof(V_0));
  28268. {
  28269. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8;
  28270. V_0 = L_0;
  28271. goto IL_0009;
  28272. }
  28273. IL_0009:
  28274. {
  28275. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  28276. return L_1;
  28277. }
  28278. }
  28279. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39_inline (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
  28280. {
  28281. {
  28282. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  28283. float L_0 = __this->___m_FadeDuration_6;
  28284. return L_0;
  28285. }
  28286. }
  28287. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Selectable_get_transition_mBDC7F9FCA36E707B6D77E2F33FCEFA344A3E5005_inline (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method)
  28288. {
  28289. {
  28290. // public Transition transition { get { return m_Transition; } set { if (SetPropertyUtility.SetStruct(ref m_Transition, value)) OnSetProperty(); } }
  28291. int32_t L_0 = __this->___m_Transition_8;
  28292. return L_0;
  28293. }
  28294. }
  28295. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_alreadySelecting_m3DB9F620A5E2976EBF1362F95C05C12031BACCC4_inline (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, const RuntimeMethod* method)
  28296. {
  28297. {
  28298. // get { return m_SelectionGuard; }
  28299. bool L_0 = __this->___m_SelectionGuard_12;
  28300. return L_0;
  28301. }
  28302. }
  28303. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Slider_get_wholeNumbers_mF1A52AF2845985E1FC462236783B3E5BE83F9928_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  28304. {
  28305. {
  28306. // public bool wholeNumbers { get { return m_WholeNumbers; } set { if (SetPropertyUtility.SetStruct(ref m_WholeNumbers, value)) { Set(m_Value); UpdateVisuals(); } } }
  28307. bool L_0 = __this->___m_WholeNumbers_25;
  28308. return L_0;
  28309. }
  28310. }
  28311. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Slider_get_minValue_m4443221B443E357866F07B062CE39944134C794C_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  28312. {
  28313. {
  28314. // public float minValue { get { return m_MinValue; } set { if (SetPropertyUtility.SetStruct(ref m_MinValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  28315. float L_0 = __this->___m_MinValue_23;
  28316. return L_0;
  28317. }
  28318. }
  28319. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Slider_get_maxValue_mB34C0C9337F5D00ECB2915E8008BCAEB8E7C5FB6_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  28320. {
  28321. {
  28322. // public float maxValue { get { return m_MaxValue; } set { if (SetPropertyUtility.SetStruct(ref m_MaxValue, value)) { Set(m_Value); UpdateVisuals(); } } }
  28323. float L_0 = __this->___m_MaxValue_24;
  28324. return L_0;
  28325. }
  28326. }
  28327. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mBD7EC6A7173CE082226077E1557D5BC2D2AE0D9D_inline (float ___0_a, float ___1_b, float ___2_value, const RuntimeMethod* method)
  28328. {
  28329. bool V_0 = false;
  28330. float V_1 = 0.0f;
  28331. {
  28332. float L_0 = ___0_a;
  28333. float L_1 = ___1_b;
  28334. V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28335. bool L_2 = V_0;
  28336. if (!L_2)
  28337. {
  28338. goto IL_001b;
  28339. }
  28340. }
  28341. {
  28342. float L_3 = ___2_value;
  28343. float L_4 = ___0_a;
  28344. float L_5 = ___1_b;
  28345. float L_6 = ___0_a;
  28346. float L_7;
  28347. L_7 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL);
  28348. V_1 = L_7;
  28349. goto IL_0023;
  28350. }
  28351. IL_001b:
  28352. {
  28353. V_1 = (0.0f);
  28354. goto IL_0023;
  28355. }
  28356. IL_0023:
  28357. {
  28358. float L_8 = V_1;
  28359. return L_8;
  28360. }
  28361. }
  28362. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
  28363. {
  28364. float V_0 = 0.0f;
  28365. {
  28366. float L_0 = ___0_a;
  28367. float L_1 = ___1_b;
  28368. float L_2 = ___0_a;
  28369. float L_3 = ___2_t;
  28370. float L_4;
  28371. L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL);
  28372. V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
  28373. goto IL_0010;
  28374. }
  28375. IL_0010:
  28376. {
  28377. float L_5 = V_0;
  28378. return L_5;
  28379. }
  28380. }
  28381. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639_inline (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
  28382. {
  28383. {
  28384. // public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
  28385. int32_t L_0 = __this->___m_Type_40;
  28386. return L_0;
  28387. }
  28388. }
  28389. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Image_get_fillAmount_mDEE52490D07124E21E7CB36718A5E3714D8B9788_inline (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
  28390. {
  28391. {
  28392. // public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
  28393. float L_0 = __this->___m_FillAmount_44;
  28394. return L_0;
  28395. }
  28396. }
  28397. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* Slider_get_onValueChanged_m4DA3FD0F8D7BB838F442C07F7796EEE584D0D4F6_inline (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, const RuntimeMethod* method)
  28398. {
  28399. {
  28400. // public SliderEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  28401. SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* L_0 = __this->___m_OnValueChanged_27;
  28402. return L_0;
  28403. }
  28404. }
  28405. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  28406. {
  28407. bool V_0 = false;
  28408. bool V_1 = false;
  28409. float V_2 = 0.0f;
  28410. {
  28411. float L_0 = ___0_value;
  28412. float L_1 = ___1_min;
  28413. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  28414. bool L_2 = V_0;
  28415. if (!L_2)
  28416. {
  28417. goto IL_000e;
  28418. }
  28419. }
  28420. {
  28421. float L_3 = ___1_min;
  28422. ___0_value = L_3;
  28423. goto IL_0019;
  28424. }
  28425. IL_000e:
  28426. {
  28427. float L_4 = ___0_value;
  28428. float L_5 = ___2_max;
  28429. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  28430. bool L_6 = V_1;
  28431. if (!L_6)
  28432. {
  28433. goto IL_0019;
  28434. }
  28435. }
  28436. {
  28437. float L_7 = ___2_max;
  28438. ___0_value = L_7;
  28439. }
  28440. IL_0019:
  28441. {
  28442. float L_8 = ___0_value;
  28443. V_2 = L_8;
  28444. goto IL_001d;
  28445. }
  28446. IL_001d:
  28447. {
  28448. float L_9 = V_2;
  28449. return L_9;
  28450. }
  28451. }
  28452. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_mEECDB7C62DE0C6A0B2A7D5D7ADF54EB8CDDB20B0_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  28453. {
  28454. {
  28455. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  28456. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  28457. __this->___m_HighlightedSprite_0 = L_0;
  28458. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HighlightedSprite_0), (void*)L_0);
  28459. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  28460. return;
  28461. }
  28462. }
  28463. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_mD01568B87B1BC1374CCFB5CD190D7CD62A6FDAA3_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  28464. {
  28465. {
  28466. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  28467. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  28468. __this->___m_PressedSprite_1 = L_0;
  28469. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PressedSprite_1), (void*)L_0);
  28470. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  28471. return;
  28472. }
  28473. }
  28474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_selectedSprite_m902ACABEC203C0A2408B4ECD7B74C10DFE7BB340_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  28475. {
  28476. {
  28477. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  28478. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  28479. __this->___m_SelectedSprite_2 = L_0;
  28480. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectedSprite_2), (void*)L_0);
  28481. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  28482. return;
  28483. }
  28484. }
  28485. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_m624499C245DC34D314FF0326FE5ADCF35DA28E27_inline (SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
  28486. {
  28487. {
  28488. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  28489. Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_value;
  28490. __this->___m_DisabledSprite_3 = L_0;
  28491. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisabledSprite_3), (void*)L_0);
  28492. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  28493. return;
  28494. }
  28495. }
  28496. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  28497. {
  28498. {
  28499. int32_t L_0 = __this->____stringLength_4;
  28500. return L_0;
  28501. }
  28502. }
  28503. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Graphic_get_mainTexture_mC38AAAD7BB2E9ED5CD1606FB0BB076CCB5F4B70D_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
  28504. {
  28505. static bool s_Il2CppMethodInitialized;
  28506. if (!s_Il2CppMethodInitialized)
  28507. {
  28508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
  28509. s_Il2CppMethodInitialized = true;
  28510. }
  28511. {
  28512. // return s_WhiteTexture;
  28513. il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
  28514. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5;
  28515. return L_0;
  28516. }
  28517. }
  28518. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* FontData_get_font_m449DE7A18F42B85D427608E88BC17B528D974D93_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28519. {
  28520. {
  28521. // get { return m_Font; }
  28522. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0 = __this->___m_Font_0;
  28523. return L_0;
  28524. }
  28525. }
  28526. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_font_mDF16F5058F749DA9A80B7203BE1E007A21258089_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___0_value, const RuntimeMethod* method)
  28527. {
  28528. {
  28529. // set { m_Font = value; }
  28530. Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0 = ___0_value;
  28531. __this->___m_Font_0 = L_0;
  28532. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Font_0), (void*)L_0);
  28533. // set { m_Font = value; }
  28534. return;
  28535. }
  28536. }
  28537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_richText_m76956F1C2063841C77172F1CB404F3C6C81052A1_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28538. {
  28539. {
  28540. // get { return m_RichText; }
  28541. bool L_0 = __this->___m_RichText_8;
  28542. return L_0;
  28543. }
  28544. }
  28545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_richText_mB37DCE83CBD25C93A3AA4AA9C0C3A7AE332753DC_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___0_value, const RuntimeMethod* method)
  28546. {
  28547. {
  28548. // set { m_RichText = value; }
  28549. bool L_0 = ___0_value;
  28550. __this->___m_RichText_8 = L_0;
  28551. // set { m_RichText = value; }
  28552. return;
  28553. }
  28554. }
  28555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_bestFit_m230FD8F27172E1A020BFDDC2D89932DFD01788FC_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28556. {
  28557. {
  28558. // get { return m_BestFit; }
  28559. bool L_0 = __this->___m_BestFit_3;
  28560. return L_0;
  28561. }
  28562. }
  28563. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_bestFit_m15B4E1EC2E3AA912718466F0C098BF0C22E7B46B_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___0_value, const RuntimeMethod* method)
  28564. {
  28565. {
  28566. // set { m_BestFit = value; }
  28567. bool L_0 = ___0_value;
  28568. __this->___m_BestFit_3 = L_0;
  28569. // set { m_BestFit = value; }
  28570. return;
  28571. }
  28572. }
  28573. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_minSize_mD8AD04F4CF85C79BEA14710F3AD85228E3DC2D97_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28574. {
  28575. {
  28576. // get { return m_MinSize; }
  28577. int32_t L_0 = __this->___m_MinSize_4;
  28578. return L_0;
  28579. }
  28580. }
  28581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_minSize_mAAC06D3C29D5210054B3DC3FDE58358648460F91_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method)
  28582. {
  28583. {
  28584. // set { m_MinSize = value; }
  28585. int32_t L_0 = ___0_value;
  28586. __this->___m_MinSize_4 = L_0;
  28587. // set { m_MinSize = value; }
  28588. return;
  28589. }
  28590. }
  28591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_maxSize_mA8FDA877D8D459C0C97F1AE7FD8D5F7C27391872_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28592. {
  28593. {
  28594. // get { return m_MaxSize; }
  28595. int32_t L_0 = __this->___m_MaxSize_5;
  28596. return L_0;
  28597. }
  28598. }
  28599. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_maxSize_m3EC43E7AB5A4C022DE729371D8AACFC7D702B527_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method)
  28600. {
  28601. {
  28602. // set { m_MaxSize = value; }
  28603. int32_t L_0 = ___0_value;
  28604. __this->___m_MaxSize_5 = L_0;
  28605. // set { m_MaxSize = value; }
  28606. return;
  28607. }
  28608. }
  28609. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_alignment_mC3C237BFE74D104BE4502D0D6BEF6D400AC509F4_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28610. {
  28611. {
  28612. // get { return m_Alignment; }
  28613. int32_t L_0 = __this->___m_Alignment_6;
  28614. return L_0;
  28615. }
  28616. }
  28617. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignment_m25795B35CBF298D966B5C9A73A4A58F075C17563_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method)
  28618. {
  28619. {
  28620. // set { m_Alignment = value; }
  28621. int32_t L_0 = ___0_value;
  28622. __this->___m_Alignment_6 = L_0;
  28623. // set { m_Alignment = value; }
  28624. return;
  28625. }
  28626. }
  28627. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_alignByGeometry_m193ADE84986D74A91F46B31C1F961BC9D688CDFF_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28628. {
  28629. {
  28630. // get { return m_AlignByGeometry; }
  28631. bool L_0 = __this->___m_AlignByGeometry_7;
  28632. return L_0;
  28633. }
  28634. }
  28635. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignByGeometry_m580D8D1B9D4396C648C9180BB891DAF561E37A2F_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___0_value, const RuntimeMethod* method)
  28636. {
  28637. {
  28638. // set { m_AlignByGeometry = value; }
  28639. bool L_0 = ___0_value;
  28640. __this->___m_AlignByGeometry_7 = L_0;
  28641. // set { m_AlignByGeometry = value; }
  28642. return;
  28643. }
  28644. }
  28645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28646. {
  28647. {
  28648. // get { return m_FontSize; }
  28649. int32_t L_0 = __this->___m_FontSize_1;
  28650. return L_0;
  28651. }
  28652. }
  28653. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontSize_m00594E7340206777E0CF1F038943724B8DA9FD53_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method)
  28654. {
  28655. {
  28656. // set { m_FontSize = value; }
  28657. int32_t L_0 = ___0_value;
  28658. __this->___m_FontSize_1 = L_0;
  28659. // set { m_FontSize = value; }
  28660. return;
  28661. }
  28662. }
  28663. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_horizontalOverflow_mEF56759973C6722FDE71032861BC0713628E5EA8_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28664. {
  28665. {
  28666. // get { return m_HorizontalOverflow; }
  28667. int32_t L_0 = __this->___m_HorizontalOverflow_9;
  28668. return L_0;
  28669. }
  28670. }
  28671. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_horizontalOverflow_m8B75EB2EB0241423F50E31C023729BDBAAA019E1_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method)
  28672. {
  28673. {
  28674. // set { m_HorizontalOverflow = value; }
  28675. int32_t L_0 = ___0_value;
  28676. __this->___m_HorizontalOverflow_9 = L_0;
  28677. // set { m_HorizontalOverflow = value; }
  28678. return;
  28679. }
  28680. }
  28681. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_verticalOverflow_m306AE42FED4B302C133CC899B55D92FB86C1ED8F_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28682. {
  28683. {
  28684. // get { return m_VerticalOverflow; }
  28685. int32_t L_0 = __this->___m_VerticalOverflow_10;
  28686. return L_0;
  28687. }
  28688. }
  28689. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_verticalOverflow_m857D9882EC486696EE3898EB5BFFFE04053C9D17_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method)
  28690. {
  28691. {
  28692. // set { m_VerticalOverflow = value; }
  28693. int32_t L_0 = ___0_value;
  28694. __this->___m_VerticalOverflow_10 = L_0;
  28695. // set { m_VerticalOverflow = value; }
  28696. return;
  28697. }
  28698. }
  28699. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FontData_get_lineSpacing_mE9627A4D01D54115F8AE42EC1F12CFBB86FAC5E0_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28700. {
  28701. {
  28702. // get { return m_LineSpacing; }
  28703. float L_0 = __this->___m_LineSpacing_11;
  28704. return L_0;
  28705. }
  28706. }
  28707. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_lineSpacing_m034F2A307093DCAACE71D610550C3306C1389FB5_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, float ___0_value, const RuntimeMethod* method)
  28708. {
  28709. {
  28710. // set { m_LineSpacing = value; }
  28711. float L_0 = ___0_value;
  28712. __this->___m_LineSpacing_11 = L_0;
  28713. // set { m_LineSpacing = value; }
  28714. return;
  28715. }
  28716. }
  28717. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontStyle_m7671598F11D5C2AE55AA46D28794C78D0D690EC3_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
  28718. {
  28719. {
  28720. // get { return m_FontStyle; }
  28721. int32_t L_0 = __this->___m_FontStyle_2;
  28722. return L_0;
  28723. }
  28724. }
  28725. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontStyle_m90E8DF52C663489F43FB185780D38A3E99A30C29_inline (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___0_value, const RuntimeMethod* method)
  28726. {
  28727. {
  28728. // set { m_FontStyle = value; }
  28729. int32_t L_0 = ___0_value;
  28730. __this->___m_FontStyle_2 = L_0;
  28731. // set { m_FontStyle = value; }
  28732. return;
  28733. }
  28734. }
  28735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  28736. {
  28737. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28738. memset((&V_0), 0, sizeof(V_0));
  28739. {
  28740. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  28741. float L_1 = L_0.___x_2;
  28742. float L_2 = ___1_d;
  28743. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  28744. float L_4 = L_3.___y_3;
  28745. float L_5 = ___1_d;
  28746. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  28747. float L_7 = L_6.___z_4;
  28748. float L_8 = ___1_d;
  28749. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  28750. memset((&L_9), 0, sizeof(L_9));
  28751. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  28752. V_0 = L_9;
  28753. goto IL_0021;
  28754. }
  28755. IL_0021:
  28756. {
  28757. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  28758. return L_10;
  28759. }
  28760. }
  28761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619_inline (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method)
  28762. {
  28763. {
  28764. // get { return m_IsOn; }
  28765. bool L_0 = __this->___m_IsOn_24;
  28766. return L_0;
  28767. }
  28768. }
  28769. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_mA6724BF0B3965330FE892FB9E144D761ACFA7364_inline (ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* __this, const RuntimeMethod* method)
  28770. {
  28771. {
  28772. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  28773. bool L_0 = __this->___m_AllowSwitchOff_4;
  28774. return L_0;
  28775. }
  28776. }
  28777. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method)
  28778. {
  28779. static bool s_Il2CppMethodInitialized;
  28780. if (!s_Il2CppMethodInitialized)
  28781. {
  28782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
  28783. s_Il2CppMethodInitialized = true;
  28784. }
  28785. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  28786. memset((&V_0), 0, sizeof(V_0));
  28787. {
  28788. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
  28789. V_0 = L_0;
  28790. goto IL_0009;
  28791. }
  28792. IL_0009:
  28793. {
  28794. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
  28795. return L_1;
  28796. }
  28797. }
  28798. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57_inline (const RuntimeMethod* method)
  28799. {
  28800. static bool s_Il2CppMethodInitialized;
  28801. if (!s_Il2CppMethodInitialized)
  28802. {
  28803. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  28804. s_Il2CppMethodInitialized = true;
  28805. }
  28806. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  28807. memset((&V_0), 0, sizeof(V_0));
  28808. {
  28809. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12;
  28810. V_0 = L_0;
  28811. goto IL_0009;
  28812. }
  28813. IL_0009:
  28814. {
  28815. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  28816. return L_1;
  28817. }
  28818. }
  28819. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Shadow_get_effectColor_m6E7751BB8792C85BE9DAD0D133D787317D9CF59B_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  28820. {
  28821. {
  28822. // get { return m_EffectColor; }
  28823. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_EffectColor_5;
  28824. return L_0;
  28825. }
  28826. }
  28827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Shadow_get_effectDistance_mA87EB50066AFEBC13C69D27376E50033930FA58F_inline (Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95* __this, const RuntimeMethod* method)
  28828. {
  28829. {
  28830. // get { return m_EffectDistance; }
  28831. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_EffectDistance_6;
  28832. return L_0;
  28833. }
  28834. }
  28835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  28836. {
  28837. {
  28838. int32_t L_0 = (int32_t)__this->____size_2;
  28839. return L_0;
  28840. }
  28841. }
  28842. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
  28843. {
  28844. int32_t V_0 = 0;
  28845. {
  28846. int32_t L_0 = (int32_t)__this->____version_3;
  28847. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  28848. if (!true)
  28849. {
  28850. goto IL_0035;
  28851. }
  28852. }
  28853. {
  28854. int32_t L_1 = (int32_t)__this->____size_2;
  28855. V_0 = L_1;
  28856. __this->____size_2 = 0;
  28857. int32_t L_2 = V_0;
  28858. if ((((int32_t)L_2) <= ((int32_t)0)))
  28859. {
  28860. goto IL_003c;
  28861. }
  28862. }
  28863. {
  28864. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  28865. int32_t L_4 = V_0;
  28866. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  28867. return;
  28868. }
  28869. IL_0035:
  28870. {
  28871. __this->____size_2 = 0;
  28872. }
  28873. IL_003c:
  28874. {
  28875. return;
  28876. }
  28877. }
  28878. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method)
  28879. {
  28880. {
  28881. RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
  28882. return L_0;
  28883. }
  28884. }
  28885. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  28886. {
  28887. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  28888. int32_t V_1 = 0;
  28889. {
  28890. int32_t L_0 = (int32_t)__this->____version_3;
  28891. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  28892. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  28893. V_0 = L_1;
  28894. int32_t L_2 = (int32_t)__this->____size_2;
  28895. V_1 = L_2;
  28896. int32_t L_3 = V_1;
  28897. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  28898. NullCheck(L_4);
  28899. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  28900. {
  28901. goto IL_0034;
  28902. }
  28903. }
  28904. {
  28905. int32_t L_5 = V_1;
  28906. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  28907. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  28908. int32_t L_7 = V_1;
  28909. RuntimeObject* L_8 = ___0_item;
  28910. NullCheck(L_6);
  28911. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  28912. return;
  28913. }
  28914. IL_0034:
  28915. {
  28916. RuntimeObject* L_9 = ___0_item;
  28917. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  28918. return;
  28919. }
  28920. }
  28921. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m455780C5A45049F9BDC25EAD3BA10A681D16385D_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
  28922. {
  28923. int32_t V_0 = 0;
  28924. {
  28925. int32_t L_0 = (int32_t)__this->____version_3;
  28926. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  28927. if (!false)
  28928. {
  28929. goto IL_0035;
  28930. }
  28931. }
  28932. {
  28933. int32_t L_1 = (int32_t)__this->____size_2;
  28934. V_0 = L_1;
  28935. __this->____size_2 = 0;
  28936. int32_t L_2 = V_0;
  28937. if ((((int32_t)L_2) <= ((int32_t)0)))
  28938. {
  28939. goto IL_003c;
  28940. }
  28941. }
  28942. {
  28943. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)__this->____items_1;
  28944. int32_t L_4 = V_0;
  28945. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  28946. return;
  28947. }
  28948. IL_0035:
  28949. {
  28950. __this->____size_2 = 0;
  28951. }
  28952. IL_003c:
  28953. {
  28954. return;
  28955. }
  28956. }
  28957. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mFDB80CB6324618F5E9CB3D1560F68450443E32E0_gshared_inline (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, const RuntimeMethod* method)
  28958. {
  28959. int32_t V_0 = 0;
  28960. {
  28961. int32_t L_0 = (int32_t)__this->____version_3;
  28962. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  28963. if (!false)
  28964. {
  28965. goto IL_0035;
  28966. }
  28967. }
  28968. {
  28969. int32_t L_1 = (int32_t)__this->____size_2;
  28970. V_0 = L_1;
  28971. __this->____size_2 = 0;
  28972. int32_t L_2 = V_0;
  28973. if ((((int32_t)L_2) <= ((int32_t)0)))
  28974. {
  28975. goto IL_003c;
  28976. }
  28977. }
  28978. {
  28979. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_3 = (Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*)__this->____items_1;
  28980. int32_t L_4 = V_0;
  28981. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  28982. return;
  28983. }
  28984. IL_0035:
  28985. {
  28986. __this->____size_2 = 0;
  28987. }
  28988. IL_003c:
  28989. {
  28990. return;
  28991. }
  28992. }
  28993. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
  28994. {
  28995. int32_t V_0 = 0;
  28996. {
  28997. int32_t L_0 = (int32_t)__this->____version_3;
  28998. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  28999. if (!false)
  29000. {
  29001. goto IL_0035;
  29002. }
  29003. }
  29004. {
  29005. int32_t L_1 = (int32_t)__this->____size_2;
  29006. V_0 = L_1;
  29007. __this->____size_2 = 0;
  29008. int32_t L_2 = V_0;
  29009. if ((((int32_t)L_2) <= ((int32_t)0)))
  29010. {
  29011. goto IL_003c;
  29012. }
  29013. }
  29014. {
  29015. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1;
  29016. int32_t L_4 = V_0;
  29017. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  29018. return;
  29019. }
  29020. IL_0035:
  29021. {
  29022. __this->____size_2 = 0;
  29023. }
  29024. IL_003c:
  29025. {
  29026. return;
  29027. }
  29028. }
  29029. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  29030. {
  29031. int32_t V_0 = 0;
  29032. {
  29033. int32_t L_0 = (int32_t)__this->____version_3;
  29034. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29035. if (!false)
  29036. {
  29037. goto IL_0035;
  29038. }
  29039. }
  29040. {
  29041. int32_t L_1 = (int32_t)__this->____size_2;
  29042. V_0 = L_1;
  29043. __this->____size_2 = 0;
  29044. int32_t L_2 = V_0;
  29045. if ((((int32_t)L_2) <= ((int32_t)0)))
  29046. {
  29047. goto IL_003c;
  29048. }
  29049. }
  29050. {
  29051. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
  29052. int32_t L_4 = V_0;
  29053. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  29054. return;
  29055. }
  29056. IL_0035:
  29057. {
  29058. __this->____size_2 = 0;
  29059. }
  29060. IL_003c:
  29061. {
  29062. return;
  29063. }
  29064. }
  29065. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
  29066. {
  29067. {
  29068. int32_t L_0 = (int32_t)__this->____size_2;
  29069. return L_0;
  29070. }
  29071. }
  29072. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
  29073. {
  29074. {
  29075. int32_t L_0 = (int32_t)__this->____size_2;
  29076. return L_0;
  29077. }
  29078. }
  29079. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_item, const RuntimeMethod* method)
  29080. {
  29081. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  29082. int32_t V_1 = 0;
  29083. {
  29084. int32_t L_0 = (int32_t)__this->____version_3;
  29085. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29086. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)__this->____items_1;
  29087. V_0 = L_1;
  29088. int32_t L_2 = (int32_t)__this->____size_2;
  29089. V_1 = L_2;
  29090. int32_t L_3 = V_1;
  29091. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = V_0;
  29092. NullCheck(L_4);
  29093. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29094. {
  29095. goto IL_0034;
  29096. }
  29097. }
  29098. {
  29099. int32_t L_5 = V_1;
  29100. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29101. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = V_0;
  29102. int32_t L_7 = V_1;
  29103. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_item;
  29104. NullCheck(L_6);
  29105. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_8);
  29106. return;
  29107. }
  29108. IL_0034:
  29109. {
  29110. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_item;
  29111. (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29112. return;
  29113. }
  29114. }
  29115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m12EA472BE606F0FD31EFAED0313D13E7FDB9819E_gshared_inline (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_item, const RuntimeMethod* method)
  29116. {
  29117. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
  29118. int32_t V_1 = 0;
  29119. {
  29120. int32_t L_0 = (int32_t)__this->____version_3;
  29121. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29122. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = (Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*)__this->____items_1;
  29123. V_0 = L_1;
  29124. int32_t L_2 = (int32_t)__this->____size_2;
  29125. V_1 = L_2;
  29126. int32_t L_3 = V_1;
  29127. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_4 = V_0;
  29128. NullCheck(L_4);
  29129. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29130. {
  29131. goto IL_0034;
  29132. }
  29133. }
  29134. {
  29135. int32_t L_5 = V_1;
  29136. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29137. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_6 = V_0;
  29138. int32_t L_7 = V_1;
  29139. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_8 = ___0_item;
  29140. NullCheck(L_6);
  29141. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B)L_8);
  29142. return;
  29143. }
  29144. IL_0034:
  29145. {
  29146. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_9 = ___0_item;
  29147. (( void (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29148. return;
  29149. }
  29150. }
  29151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_item, const RuntimeMethod* method)
  29152. {
  29153. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
  29154. int32_t V_1 = 0;
  29155. {
  29156. int32_t L_0 = (int32_t)__this->____version_3;
  29157. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29158. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1;
  29159. V_0 = L_1;
  29160. int32_t L_2 = (int32_t)__this->____size_2;
  29161. V_1 = L_2;
  29162. int32_t L_3 = V_1;
  29163. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0;
  29164. NullCheck(L_4);
  29165. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29166. {
  29167. goto IL_0034;
  29168. }
  29169. }
  29170. {
  29171. int32_t L_5 = V_1;
  29172. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29173. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = V_0;
  29174. int32_t L_7 = V_1;
  29175. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_item;
  29176. NullCheck(L_6);
  29177. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_8);
  29178. return;
  29179. }
  29180. IL_0034:
  29181. {
  29182. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_item;
  29183. (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29184. return;
  29185. }
  29186. }
  29187. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
  29188. {
  29189. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  29190. int32_t V_1 = 0;
  29191. {
  29192. int32_t L_0 = (int32_t)__this->____version_3;
  29193. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  29194. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
  29195. V_0 = L_1;
  29196. int32_t L_2 = (int32_t)__this->____size_2;
  29197. V_1 = L_2;
  29198. int32_t L_3 = V_1;
  29199. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
  29200. NullCheck(L_4);
  29201. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  29202. {
  29203. goto IL_0034;
  29204. }
  29205. }
  29206. {
  29207. int32_t L_5 = V_1;
  29208. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  29209. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
  29210. int32_t L_7 = V_1;
  29211. int32_t L_8 = ___0_item;
  29212. NullCheck(L_6);
  29213. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
  29214. return;
  29215. }
  29216. IL_0034:
  29217. {
  29218. int32_t L_9 = ___0_item;
  29219. (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  29220. return;
  29221. }
  29222. }
  29223. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m289E50C53DE62E6913B2ED1A26A78DC51AD12F39_gshared_inline (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, const RuntimeMethod* method)
  29224. {
  29225. {
  29226. int32_t L_0 = (int32_t)__this->____size_2;
  29227. return L_0;
  29228. }
  29229. }
  29230. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
  29231. {
  29232. {
  29233. __this->___rgba_0 = 0;
  29234. uint8_t L_0 = ___0_r;
  29235. __this->___r_1 = L_0;
  29236. uint8_t L_1 = ___1_g;
  29237. __this->___g_2 = L_1;
  29238. uint8_t L_2 = ___2_b;
  29239. __this->___b_3 = L_2;
  29240. uint8_t L_3 = ___3_a;
  29241. __this->___a_4 = L_3;
  29242. return;
  29243. }
  29244. }
  29245. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  29246. {
  29247. float V_0 = 0.0f;
  29248. float V_1 = 0.0f;
  29249. bool V_2 = false;
  29250. {
  29251. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  29252. float L_1 = L_0.___x_0;
  29253. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  29254. float L_3 = L_2.___x_0;
  29255. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  29256. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  29257. float L_5 = L_4.___y_1;
  29258. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  29259. float L_7 = L_6.___y_1;
  29260. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  29261. float L_8 = V_0;
  29262. float L_9 = V_0;
  29263. float L_10 = V_1;
  29264. float L_11 = V_1;
  29265. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  29266. goto IL_002e;
  29267. }
  29268. IL_002e:
  29269. {
  29270. bool L_12 = V_2;
  29271. return L_12;
  29272. }
  29273. }
  29274. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  29275. {
  29276. float V_0 = 0.0f;
  29277. float G_B3_0 = 0.0f;
  29278. {
  29279. float L_0 = ___0_a;
  29280. float L_1 = ___1_b;
  29281. if ((((float)L_0) < ((float)L_1)))
  29282. {
  29283. goto IL_0008;
  29284. }
  29285. }
  29286. {
  29287. float L_2 = ___1_b;
  29288. G_B3_0 = L_2;
  29289. goto IL_0009;
  29290. }
  29291. IL_0008:
  29292. {
  29293. float L_3 = ___0_a;
  29294. G_B3_0 = L_3;
  29295. }
  29296. IL_0009:
  29297. {
  29298. V_0 = G_B3_0;
  29299. goto IL_000c;
  29300. }
  29301. IL_000c:
  29302. {
  29303. float L_4 = V_0;
  29304. return L_4;
  29305. }
  29306. }
  29307. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  29308. {
  29309. {
  29310. float L_0 = ___0_r;
  29311. __this->___r_0 = L_0;
  29312. float L_1 = ___1_g;
  29313. __this->___g_1 = L_1;
  29314. float L_2 = ___2_b;
  29315. __this->___b_2 = L_2;
  29316. float L_3 = ___3_a;
  29317. __this->___a_3 = L_3;
  29318. return;
  29319. }
  29320. }
  29321. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  29322. {
  29323. float V_0 = 0.0f;
  29324. bool V_1 = false;
  29325. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  29326. memset((&V_2), 0, sizeof(V_2));
  29327. {
  29328. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  29329. float L_1;
  29330. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  29331. V_0 = L_1;
  29332. float L_2 = V_0;
  29333. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  29334. bool L_3 = V_1;
  29335. if (!L_3)
  29336. {
  29337. goto IL_001e;
  29338. }
  29339. }
  29340. {
  29341. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  29342. float L_5 = V_0;
  29343. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  29344. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  29345. V_2 = L_6;
  29346. goto IL_0026;
  29347. }
  29348. IL_001e:
  29349. {
  29350. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  29351. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  29352. V_2 = L_7;
  29353. goto IL_0026;
  29354. }
  29355. IL_0026:
  29356. {
  29357. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  29358. return L_8;
  29359. }
  29360. }
  29361. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  29362. {
  29363. static bool s_Il2CppMethodInitialized;
  29364. if (!s_Il2CppMethodInitialized)
  29365. {
  29366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  29367. s_Il2CppMethodInitialized = true;
  29368. }
  29369. float V_0 = 0.0f;
  29370. {
  29371. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  29372. float L_1 = L_0.___x_2;
  29373. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  29374. float L_3 = L_2.___x_2;
  29375. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  29376. float L_5 = L_4.___y_3;
  29377. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  29378. float L_7 = L_6.___y_3;
  29379. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  29380. float L_9 = L_8.___z_4;
  29381. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  29382. float L_11 = L_10.___z_4;
  29383. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  29384. double L_12;
  29385. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  29386. V_0 = ((float)L_12);
  29387. goto IL_0034;
  29388. }
  29389. IL_0034:
  29390. {
  29391. float L_13 = V_0;
  29392. return L_13;
  29393. }
  29394. }
  29395. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  29396. {
  29397. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  29398. memset((&V_0), 0, sizeof(V_0));
  29399. {
  29400. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  29401. float L_1 = L_0.___x_2;
  29402. float L_2 = ___1_d;
  29403. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  29404. float L_4 = L_3.___y_3;
  29405. float L_5 = ___1_d;
  29406. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  29407. float L_7 = L_6.___z_4;
  29408. float L_8 = ___1_d;
  29409. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  29410. memset((&L_9), 0, sizeof(L_9));
  29411. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  29412. V_0 = L_9;
  29413. goto IL_0021;
  29414. }
  29415. IL_0021:
  29416. {
  29417. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  29418. return L_10;
  29419. }
  29420. }