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UnityEngine.CoreModule.cpp 2.0MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. struct VirtualActionInvoker0
  9. {
  10. typedef void (*Action)(void*, const RuntimeMethod*);
  11. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  12. {
  13. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  14. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  15. }
  16. };
  17. template <typename T1>
  18. struct VirtualActionInvoker1
  19. {
  20. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. template <typename R>
  28. struct VirtualFuncInvoker0
  29. {
  30. typedef R (*Func)(void*, const RuntimeMethod*);
  31. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  35. }
  36. };
  37. template <typename R, typename T1>
  38. struct VirtualFuncInvoker1
  39. {
  40. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  41. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  45. }
  46. };
  47. template <typename R, typename T1, typename T2>
  48. struct VirtualFuncInvoker2
  49. {
  50. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  51. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  52. {
  53. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  54. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  55. }
  56. };
  57. template <typename R, typename T1, typename T2, typename T3>
  58. struct VirtualFuncInvoker3
  59. {
  60. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  61. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  62. {
  63. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  64. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  65. }
  66. };
  67. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  68. struct VirtualFuncInvoker8
  69. {
  70. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  71. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  72. {
  73. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  74. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  75. }
  76. };
  77. struct InterfaceActionInvoker0
  78. {
  79. typedef void (*Action)(void*, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  84. }
  85. };
  86. template <typename T1, typename T2>
  87. struct InterfaceActionInvoker2
  88. {
  89. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. template <typename T1, typename T2, typename T3>
  97. struct InterfaceActionInvoker3
  98. {
  99. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  100. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  104. }
  105. };
  106. template <typename T1, typename T2, typename T3, typename T4>
  107. struct InterfaceActionInvoker4
  108. {
  109. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  110. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  111. {
  112. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  113. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  114. }
  115. };
  116. template <typename R>
  117. struct InterfaceFuncInvoker0
  118. {
  119. typedef R (*Func)(void*, const RuntimeMethod*);
  120. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  121. {
  122. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  123. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  124. }
  125. };
  126. template <typename R, typename T1, typename T2>
  127. struct InterfaceFuncInvoker2
  128. {
  129. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  130. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  131. {
  132. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  133. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  134. }
  135. };
  136. struct InvokerActionInvoker0
  137. {
  138. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
  139. {
  140. method->invoker_method(methodPtr, method, obj, NULL, NULL);
  141. }
  142. };
  143. template <typename T1>
  144. struct InvokerActionInvoker1
  145. {
  146. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
  147. {
  148. void* params[1] = { &p1 };
  149. method->invoker_method(methodPtr, method, obj, params, NULL);
  150. }
  151. };
  152. template <typename T1>
  153. struct InvokerActionInvoker1<T1*>
  154. {
  155. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
  156. {
  157. void* params[1] = { p1 };
  158. method->invoker_method(methodPtr, method, obj, params, NULL);
  159. }
  160. };
  161. template <typename T1, typename T2>
  162. struct InvokerActionInvoker2;
  163. template <typename T1, typename T2>
  164. struct InvokerActionInvoker2<T1*, T2>
  165. {
  166. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
  167. {
  168. void* params[2] = { p1, &p2 };
  169. method->invoker_method(methodPtr, method, obj, params, NULL);
  170. }
  171. };
  172. template <typename T1, typename T2>
  173. struct InvokerActionInvoker2<T1*, T2*>
  174. {
  175. static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
  176. {
  177. void* params[2] = { p1, p2 };
  178. method->invoker_method(methodPtr, method, obj, params, NULL);
  179. }
  180. };
  181. // System.Action`1<UnityEngine.AsyncOperation>
  182. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
  183. // System.Action`1<UnityEngine.CustomRenderTexture>
  184. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681;
  185. // System.Action`1<System.Object>
  186. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
  187. // System.Action`1<UnityEngine.Texture>
  188. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB;
  189. // System.Action`2<System.Object,System.Int32Enum>
  190. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B;
  191. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  192. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72;
  193. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  194. struct AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD;
  195. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  196. struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
  197. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
  198. struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
  199. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  200. struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
  201. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  202. struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588;
  203. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  204. struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710;
  205. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  206. struct EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7;
  207. // System.Func`1<System.Boolean>
  208. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
  209. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  210. struct IEnumerable_1_tBA9822E764C7F9AD80E155F6777048133C78505B;
  211. // System.Collections.Generic.List`1<UnityEngine.Color32>
  212. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
  213. // System.Collections.Generic.List`1<UnityEngine.Component>
  214. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4;
  215. // System.Collections.Generic.List`1<System.Int32>
  216. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
  217. // System.Collections.Generic.List`1<System.Object>
  218. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
  219. // System.Collections.Generic.List`1<System.String>
  220. struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
  221. // System.Collections.Generic.List`1<System.Type>
  222. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72;
  223. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  224. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
  225. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  226. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
  227. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  228. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A;
  229. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  230. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4;
  231. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  232. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  233. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  234. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  235. // System.Boolean[]
  236. struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
  237. // System.Byte[]
  238. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  239. // UnityEngine.Camera[]
  240. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  241. // System.Char[]
  242. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  243. // UnityEngine.Color32[]
  244. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  245. // UnityEngine.Component[]
  246. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  247. // System.Delegate[]
  248. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  249. // UnityEngine.DisallowMultipleComponent[]
  250. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  251. // UnityEngine.Display[]
  252. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  253. // UnityEngine.ExecuteInEditMode[]
  254. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  255. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  256. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  257. // UnityEngine.FrameTiming[]
  258. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  259. // System.Int32[]
  260. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  261. // System.IntPtr[]
  262. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  263. // UnityEngine.Keyframe[]
  264. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  265. // System.Object[]
  266. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  267. // UnityEngine.Object[]
  268. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  269. // Unity.IO.LowLevel.Unsafe.Priority[]
  270. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  271. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  272. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  273. // UnityEngine.RequireComponent[]
  274. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  275. // System.Single[]
  276. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  277. // System.Diagnostics.StackFrame[]
  278. struct StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7;
  279. // System.Diagnostics.StackTrace[]
  280. struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
  281. // System.String[]
  282. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  283. // System.Type[]
  284. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  285. // System.UInt64[]
  286. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  287. // UnityEngine.Vector2[]
  288. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  289. // UnityEngine.Vector3[]
  290. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  291. // UnityEngine.Vector4[]
  292. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  293. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  294. struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88;
  295. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  296. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  297. // System.Action
  298. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
  299. // UnityEngine.AddComponentMenu
  300. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3;
  301. // UnityEngine.AnimationCurve
  302. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
  303. // System.AppDomain
  304. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F;
  305. // System.ArgumentException
  306. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
  307. // System.ArgumentNullException
  308. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
  309. // System.ArgumentOutOfRangeException
  310. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
  311. // System.AssemblyLoadEventHandler
  312. struct AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42;
  313. // UnityEngine.AsyncOperation
  314. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
  315. // System.Attribute
  316. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
  317. // UnityEngine.Behaviour
  318. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
  319. // System.Reflection.Binder
  320. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
  321. // UnityEngine.BootConfigData
  322. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23;
  323. // System.Byte
  324. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
  325. // System.Globalization.Calendar
  326. struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
  327. // UnityEngine.Camera
  328. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  329. // JetBrains.Annotations.CanBeNullAttribute
  330. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7;
  331. // System.Globalization.CodePageDataItem
  332. struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
  333. // UnityEngine.Rendering.CommandBuffer
  334. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
  335. // System.Globalization.CompareInfo
  336. struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
  337. // UnityEngine.Component
  338. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
  339. // UnityEngine.ContextMenu
  340. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF;
  341. // UnityEngine.Coroutine
  342. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
  343. // UnityEngine.CreateAssetMenuAttribute
  344. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E;
  345. // UnityEngine.Cubemap
  346. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
  347. // UnityEngine.CubemapArray
  348. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666;
  349. // UnityEngine.CullingGroup
  350. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7;
  351. // System.Globalization.CultureData
  352. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
  353. // System.Globalization.CultureInfo
  354. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
  355. // UnityEngine.CustomRenderTexture
  356. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553;
  357. // UnityEngine.CustomYieldInstruction
  358. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617;
  359. // System.Globalization.DateTimeFormatInfo
  360. struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
  361. // UnityEngine.DebugLogHandler
  362. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179;
  363. // System.Text.DecoderFallback
  364. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
  365. // System.Text.DecoderReplacementFallback
  366. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0;
  367. // UnityEngine.DefaultExecutionOrder
  368. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26;
  369. // System.Delegate
  370. struct Delegate_t;
  371. // System.DelegateData
  372. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  373. // UnityEngine.DisallowMultipleComponent
  374. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333;
  375. // UnityEngine.Display
  376. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
  377. // Microsoft.CodeAnalysis.EmbeddedAttribute
  378. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3;
  379. // System.Text.EncoderFallback
  380. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
  381. // System.Text.EncoderReplacementFallback
  382. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16;
  383. // System.Text.Encoding
  384. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
  385. // System.Enum
  386. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
  387. // System.EventHandler
  388. struct EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82;
  389. // System.Threading.EventWaitHandle
  390. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E;
  391. // System.Exception
  392. struct Exception_t;
  393. // UnityEngine.ExcludeFromObjectFactoryAttribute
  394. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0;
  395. // UnityEngine.ExcludeFromPresetAttribute
  396. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD;
  397. // UnityEngine.ExecuteAlways
  398. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896;
  399. // UnityEngine.ExecuteInEditMode
  400. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD;
  401. // System.Threading.ExecutionContext
  402. struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710;
  403. // UnityEngine.ExtensionOfNativeClassAttribute
  404. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD;
  405. // UnityEngine.GameObject
  406. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  407. // UnityEngineInternal.GenericStack
  408. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49;
  409. // UnityEngine.HelpURLAttribute
  410. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D;
  411. // UnityEngine.HideInInspector
  412. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76;
  413. // System.Collections.IDictionary
  414. struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
  415. // System.Collections.IEnumerator
  416. struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
  417. // System.IFormatProvider
  418. struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
  419. // System.Runtime.Serialization.IFormatterConverter
  420. struct IFormatterConverter_t726606DAC82C384B08C82471313C340968DDB609;
  421. // UnityEngine.ILogHandler
  422. struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
  423. // UnityEngine.ILogger
  424. struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42;
  425. // System.Security.Principal.IPrincipal
  426. struct IPrincipal_tE7AF5096287F6C3472585E124CB38FF2A51EAB5F;
  427. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  428. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390;
  429. // System.IndexOutOfRangeException
  430. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
  431. // UnityEngine.InspectorNameAttribute
  432. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497;
  433. // System.Threading.InternalThread
  434. struct InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687;
  435. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  436. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576;
  437. // UnityEngine.Light
  438. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
  439. // UnityEngine.LightingSettings
  440. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84;
  441. // System.LocalDataStoreHolder
  442. struct LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F;
  443. // System.LocalDataStoreMgr
  444. struct LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E;
  445. // UnityEngine.Logger
  446. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
  447. // System.Threading.ManualResetEvent
  448. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158;
  449. // UnityEngine.Material
  450. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
  451. // UnityEngine.MaterialPropertyBlock
  452. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
  453. // System.Reflection.MemberFilter
  454. struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
  455. // System.Reflection.MemberInfo
  456. struct MemberInfo_t;
  457. // UnityEngine.Mesh
  458. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
  459. // UnityEngine.MeshFilter
  460. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5;
  461. // UnityEngine.MeshRenderer
  462. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE;
  463. // System.Reflection.MethodBase
  464. struct MethodBase_t;
  465. // System.Reflection.MethodInfo
  466. struct MethodInfo_t;
  467. // UnityEngine.MonoBehaviour
  468. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
  469. // System.MulticastDelegate
  470. struct MulticastDelegate_t;
  471. // UnityEngine.MultilineAttribute
  472. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301;
  473. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  474. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21;
  475. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  476. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1;
  477. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  478. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB;
  479. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  480. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C;
  481. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  482. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F;
  483. // JetBrains.Annotations.NoEnumerationAttribute
  484. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA;
  485. // System.NotImplementedException
  486. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
  487. // JetBrains.Annotations.NotNullAttribute
  488. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819;
  489. // System.NullReferenceException
  490. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
  491. // System.Globalization.NumberFormatInfo
  492. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
  493. // UnityEngine.Object
  494. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  495. // System.Reflection.ParameterInfo
  496. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
  497. // UnityEngine.PlayerConnectionInternal
  498. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
  499. // UnityEngine.PlayerPrefsException
  500. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5;
  501. // UnityEngine.Scripting.PreserveAttribute
  502. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
  503. // UnityEngine.PropertyAttribute
  504. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0;
  505. // JetBrains.Annotations.PureAttribute
  506. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997;
  507. // UnityEngine.RangeAttribute
  508. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557;
  509. // UnityEngine.RectOffset
  510. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
  511. // UnityEngine.ReflectionProbe
  512. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D;
  513. // UnityEngine.RenderTexture
  514. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
  515. // UnityEngine.Renderer
  516. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
  517. // UnityEngine.RequireComponent
  518. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138;
  519. // System.ResolveEventHandler
  520. struct ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692;
  521. // UnityEngine.ResourcesAPI
  522. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
  523. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  524. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C;
  525. // System.Runtime.Serialization.SafeSerializationManager
  526. struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
  527. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  528. struct SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449;
  529. // UnityEngine.ScriptableObject
  530. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
  531. // UnityEngine.SelectionBaseAttribute
  532. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2;
  533. // System.Threading.SemaphoreSlim
  534. struct SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2;
  535. // System.Threading.SendOrPostCallback
  536. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E;
  537. // System.Runtime.Serialization.SerializationInfo
  538. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
  539. // UnityEngine.SerializeField
  540. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C;
  541. // UnityEngine.Shader
  542. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
  543. // UnityEngine.SpaceAttribute
  544. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC;
  545. // System.Collections.Stack
  546. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47;
  547. // System.Diagnostics.StackTrace
  548. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853;
  549. // System.Diagnostics.Stopwatch
  550. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043;
  551. // System.IO.Stream
  552. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE;
  553. // System.String
  554. struct String_t;
  555. // System.Text.StringBuilder
  556. struct StringBuilder_t;
  557. // System.Threading.SynchronizationContext
  558. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0;
  559. // UnityEngine.TextAreaAttribute
  560. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39;
  561. // UnityEngine.TextAsset
  562. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69;
  563. // System.Globalization.TextInfo
  564. struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
  565. // System.IO.TextWriter
  566. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3;
  567. // UnityEngine.Texture
  568. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
  569. // UnityEngine.Texture2D
  570. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
  571. // UnityEngine.Texture2DArray
  572. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
  573. // UnityEngine.Texture3D
  574. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
  575. // System.Threading.Thread
  576. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F;
  577. // UnityEngine.TooltipAttribute
  578. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C;
  579. // UnityEngine.TouchScreenKeyboard
  580. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A;
  581. // UnityEngine.TrackedReference
  582. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2;
  583. // UnityEngine.Transform
  584. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
  585. // System.Type
  586. struct Type_t;
  587. // UnityEngineInternal.TypeInferenceRuleAttribute
  588. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE;
  589. // System.Text.UTF32Encoding
  590. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B;
  591. // System.Text.UTF8Encoding
  592. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE;
  593. // System.UnhandledExceptionEventArgs
  594. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0;
  595. // System.UnhandledExceptionEventHandler
  596. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C;
  597. // System.Text.UnicodeEncoding
  598. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0;
  599. // UnityEngine.Events.UnityAction
  600. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
  601. // UnityEngine.UnityException
  602. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
  603. // UnityEngine.UnityLogWriter
  604. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6;
  605. // UnityEngine.UnitySynchronizationContext
  606. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3;
  607. // JetBrains.Annotations.UsedImplicitlyAttribute
  608. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC;
  609. // System.Void
  610. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  611. // UnityEngine.WaitForEndOfFrame
  612. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663;
  613. // UnityEngine.WaitForSeconds
  614. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3;
  615. // UnityEngine.WaitForSecondsRealtime
  616. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01;
  617. // UnityEngine.WaitUntil
  618. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD;
  619. // UnityEngine.WaitWhile
  620. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967;
  621. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  622. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE;
  623. // UnityEngine.YieldInstruction
  624. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D;
  625. // UnityEngine.Camera/CameraCallback
  626. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  627. // UnityEngine.CullingGroup/StateChanged
  628. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F;
  629. // UnityEngine.Display/DisplaysUpdatedDelegate
  630. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
  631. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  632. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02;
  633. // System.IO.Stream/ReadWriteTask
  634. struct ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05;
  635. // System.Text.UTF8Encoding/UTF8EncodingSealed
  636. struct UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36;
  637. // UnityEngine.UnhandledExceptionHandler/<>c
  638. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D;
  639. IL2CPP_EXTERN_C RuntimeClass* Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
  676. IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var;
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  866. IL2CPP_EXTERN_C const RuntimeMethod* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var;
  913. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var;
  914. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var;
  915. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var;
  916. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var;
  917. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var;
  918. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var;
  919. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var;
  920. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var;
  921. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var;
  922. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var;
  923. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var;
  924. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var;
  925. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var;
  926. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var;
  927. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var;
  928. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var;
  929. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var;
  930. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var;
  931. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var;
  932. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var;
  933. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var;
  934. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var;
  935. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var;
  936. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var;
  937. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var;
  938. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var;
  939. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var;
  940. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var;
  941. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var;
  942. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var;
  943. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var;
  944. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var;
  945. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var;
  946. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var;
  947. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var;
  948. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var;
  949. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var;
  950. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var;
  951. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var;
  952. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var;
  953. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var;
  954. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var;
  955. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var;
  956. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var;
  957. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
  958. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
  959. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var;
  960. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var;
  961. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var;
  962. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var;
  963. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var;
  964. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
  965. struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
  966. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
  967. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
  968. struct Delegate_t_marshaled_com;
  969. struct Delegate_t_marshaled_pinvoke;
  970. struct Exception_t_marshaled_com;
  971. struct Exception_t_marshaled_pinvoke;
  972. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
  973. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
  974. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
  975. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  976. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
  977. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
  978. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
  979. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  980. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
  981. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  982. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
  983. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
  984. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E;
  985. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
  986. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
  987. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
  988. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
  989. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
  990. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
  991. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
  992. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
  993. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
  994. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
  995. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
  996. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
  997. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
  998. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
  999. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
  1000. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
  1001. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
  1002. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
  1003. IL2CPP_EXTERN_C_BEGIN
  1004. IL2CPP_EXTERN_C_END
  1005. #ifdef __clang__
  1006. #pragma clang diagnostic push
  1007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1008. #pragma clang diagnostic ignored "-Wunused-variable"
  1009. #endif
  1010. // <Module>
  1011. struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865
  1012. {
  1013. };
  1014. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1015. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
  1016. {
  1017. // T[] System.Collections.Generic.List`1::_items
  1018. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
  1019. // System.Int32 System.Collections.Generic.List`1::_size
  1020. int32_t ____size_2;
  1021. // System.Int32 System.Collections.Generic.List`1::_version
  1022. int32_t ____version_3;
  1023. // System.Object System.Collections.Generic.List`1::_syncRoot
  1024. RuntimeObject* ____syncRoot_4;
  1025. };
  1026. // System.Collections.Generic.List`1<UnityEngine.Component>
  1027. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4 : public RuntimeObject
  1028. {
  1029. // T[] System.Collections.Generic.List`1::_items
  1030. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ____items_1;
  1031. // System.Int32 System.Collections.Generic.List`1::_size
  1032. int32_t ____size_2;
  1033. // System.Int32 System.Collections.Generic.List`1::_version
  1034. int32_t ____version_3;
  1035. // System.Object System.Collections.Generic.List`1::_syncRoot
  1036. RuntimeObject* ____syncRoot_4;
  1037. };
  1038. // System.Collections.Generic.List`1<System.Int32>
  1039. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
  1040. {
  1041. // T[] System.Collections.Generic.List`1::_items
  1042. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
  1043. // System.Int32 System.Collections.Generic.List`1::_size
  1044. int32_t ____size_2;
  1045. // System.Int32 System.Collections.Generic.List`1::_version
  1046. int32_t ____version_3;
  1047. // System.Object System.Collections.Generic.List`1::_syncRoot
  1048. RuntimeObject* ____syncRoot_4;
  1049. };
  1050. // System.Collections.Generic.List`1<System.Object>
  1051. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
  1052. {
  1053. // T[] System.Collections.Generic.List`1::_items
  1054. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
  1055. // System.Int32 System.Collections.Generic.List`1::_size
  1056. int32_t ____size_2;
  1057. // System.Int32 System.Collections.Generic.List`1::_version
  1058. int32_t ____version_3;
  1059. // System.Object System.Collections.Generic.List`1::_syncRoot
  1060. RuntimeObject* ____syncRoot_4;
  1061. };
  1062. // System.Collections.Generic.List`1<System.Type>
  1063. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72 : public RuntimeObject
  1064. {
  1065. // T[] System.Collections.Generic.List`1::_items
  1066. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_1;
  1067. // System.Int32 System.Collections.Generic.List`1::_size
  1068. int32_t ____size_2;
  1069. // System.Int32 System.Collections.Generic.List`1::_version
  1070. int32_t ____version_3;
  1071. // System.Object System.Collections.Generic.List`1::_syncRoot
  1072. RuntimeObject* ____syncRoot_4;
  1073. };
  1074. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1075. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
  1076. {
  1077. // T[] System.Collections.Generic.List`1::_items
  1078. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
  1079. // System.Int32 System.Collections.Generic.List`1::_size
  1080. int32_t ____size_2;
  1081. // System.Int32 System.Collections.Generic.List`1::_version
  1082. int32_t ____version_3;
  1083. // System.Object System.Collections.Generic.List`1::_syncRoot
  1084. RuntimeObject* ____syncRoot_4;
  1085. };
  1086. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1087. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
  1088. {
  1089. // T[] System.Collections.Generic.List`1::_items
  1090. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
  1091. // System.Int32 System.Collections.Generic.List`1::_size
  1092. int32_t ____size_2;
  1093. // System.Int32 System.Collections.Generic.List`1::_version
  1094. int32_t ____version_3;
  1095. // System.Object System.Collections.Generic.List`1::_syncRoot
  1096. RuntimeObject* ____syncRoot_4;
  1097. };
  1098. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1099. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject
  1100. {
  1101. // T[] System.Collections.Generic.List`1::_items
  1102. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1;
  1103. // System.Int32 System.Collections.Generic.List`1::_size
  1104. int32_t ____size_2;
  1105. // System.Int32 System.Collections.Generic.List`1::_version
  1106. int32_t ____version_3;
  1107. // System.Object System.Collections.Generic.List`1::_syncRoot
  1108. RuntimeObject* ____syncRoot_4;
  1109. };
  1110. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1111. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4 : public RuntimeObject
  1112. {
  1113. // T[] System.Collections.Generic.List`1::_items
  1114. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ____items_1;
  1115. // System.Int32 System.Collections.Generic.List`1::_size
  1116. int32_t ____size_2;
  1117. // System.Int32 System.Collections.Generic.List`1::_version
  1118. int32_t ____version_3;
  1119. // System.Object System.Collections.Generic.List`1::_syncRoot
  1120. RuntimeObject* ____syncRoot_4;
  1121. };
  1122. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1123. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject
  1124. {
  1125. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1126. UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0;
  1127. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1128. ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1;
  1129. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1130. FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2;
  1131. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1132. PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3;
  1133. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1134. AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4;
  1135. };
  1136. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1137. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke
  1138. {
  1139. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1140. int32_t* ___States_1;
  1141. int32_t* ___ReadTypes_2;
  1142. int32_t* ___PriorityLevels_3;
  1143. int32_t* ___Subsystems_4;
  1144. };
  1145. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1146. struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com
  1147. {
  1148. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1149. int32_t* ___States_1;
  1150. int32_t* ___ReadTypes_2;
  1151. int32_t* ___PriorityLevels_3;
  1152. int32_t* ___Subsystems_4;
  1153. };
  1154. // System.Attribute
  1155. struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
  1156. {
  1157. };
  1158. // UnityEngine.AttributeHelperEngine
  1159. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520 : public RuntimeObject
  1160. {
  1161. };
  1162. // UnityEngine.BeforeRenderHelper
  1163. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject
  1164. {
  1165. };
  1166. // System.Reflection.Binder
  1167. struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
  1168. {
  1169. };
  1170. // UnityEngine.ClassLibraryInitializer
  1171. struct ClassLibraryInitializer_t53087373512DEFD62A146F5305B6D4C64FD925BF : public RuntimeObject
  1172. {
  1173. };
  1174. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1175. struct CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 : public RuntimeObject
  1176. {
  1177. };
  1178. // System.Globalization.CultureInfo
  1179. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
  1180. {
  1181. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1182. bool ___m_isReadOnly_3;
  1183. // System.Int32 System.Globalization.CultureInfo::cultureID
  1184. int32_t ___cultureID_4;
  1185. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1186. int32_t ___parent_lcid_5;
  1187. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1188. int32_t ___datetime_index_6;
  1189. // System.Int32 System.Globalization.CultureInfo::number_index
  1190. int32_t ___number_index_7;
  1191. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1192. int32_t ___default_calendar_type_8;
  1193. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1194. bool ___m_useUserOverride_9;
  1195. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1196. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1197. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1198. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1199. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1200. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1201. // System.String System.Globalization.CultureInfo::m_name
  1202. String_t* ___m_name_13;
  1203. // System.String System.Globalization.CultureInfo::englishname
  1204. String_t* ___englishname_14;
  1205. // System.String System.Globalization.CultureInfo::nativename
  1206. String_t* ___nativename_15;
  1207. // System.String System.Globalization.CultureInfo::iso3lang
  1208. String_t* ___iso3lang_16;
  1209. // System.String System.Globalization.CultureInfo::iso2lang
  1210. String_t* ___iso2lang_17;
  1211. // System.String System.Globalization.CultureInfo::win3lang
  1212. String_t* ___win3lang_18;
  1213. // System.String System.Globalization.CultureInfo::territory
  1214. String_t* ___territory_19;
  1215. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1216. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
  1217. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1218. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1219. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1220. void* ___textinfo_data_22;
  1221. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1222. int32_t ___m_dataItem_23;
  1223. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1224. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1225. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1226. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
  1227. // System.Boolean System.Globalization.CultureInfo::constructed
  1228. bool ___constructed_26;
  1229. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1230. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
  1231. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1232. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
  1233. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1234. bool ___m_isInherited_29;
  1235. };
  1236. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1237. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
  1238. {
  1239. int32_t ___m_isReadOnly_3;
  1240. int32_t ___cultureID_4;
  1241. int32_t ___parent_lcid_5;
  1242. int32_t ___datetime_index_6;
  1243. int32_t ___number_index_7;
  1244. int32_t ___default_calendar_type_8;
  1245. int32_t ___m_useUserOverride_9;
  1246. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1247. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1248. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1249. char* ___m_name_13;
  1250. char* ___englishname_14;
  1251. char* ___nativename_15;
  1252. char* ___iso3lang_16;
  1253. char* ___iso2lang_17;
  1254. char* ___win3lang_18;
  1255. char* ___territory_19;
  1256. char** ___native_calendar_names_20;
  1257. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1258. void* ___textinfo_data_22;
  1259. int32_t ___m_dataItem_23;
  1260. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1261. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
  1262. int32_t ___constructed_26;
  1263. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1264. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
  1265. int32_t ___m_isInherited_29;
  1266. };
  1267. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1268. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
  1269. {
  1270. int32_t ___m_isReadOnly_3;
  1271. int32_t ___cultureID_4;
  1272. int32_t ___parent_lcid_5;
  1273. int32_t ___datetime_index_6;
  1274. int32_t ___number_index_7;
  1275. int32_t ___default_calendar_type_8;
  1276. int32_t ___m_useUserOverride_9;
  1277. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
  1278. DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
  1279. TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
  1280. Il2CppChar* ___m_name_13;
  1281. Il2CppChar* ___englishname_14;
  1282. Il2CppChar* ___nativename_15;
  1283. Il2CppChar* ___iso3lang_16;
  1284. Il2CppChar* ___iso2lang_17;
  1285. Il2CppChar* ___win3lang_18;
  1286. Il2CppChar* ___territory_19;
  1287. Il2CppChar** ___native_calendar_names_20;
  1288. CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
  1289. void* ___textinfo_data_22;
  1290. int32_t ___m_dataItem_23;
  1291. Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
  1292. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
  1293. int32_t ___constructed_26;
  1294. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1295. CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
  1296. int32_t ___m_isInherited_29;
  1297. };
  1298. // UnityEngine.Cursor
  1299. struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject
  1300. {
  1301. };
  1302. // UnityEngine.CustomRenderTextureManager
  1303. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject
  1304. {
  1305. };
  1306. // UnityEngine.CustomYieldInstruction
  1307. struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
  1308. {
  1309. };
  1310. // UnityEngine.Debug
  1311. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject
  1312. {
  1313. };
  1314. // UnityEngine.DebugLogHandler
  1315. struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject
  1316. {
  1317. };
  1318. // System.Text.DecoderFallback
  1319. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90 : public RuntimeObject
  1320. {
  1321. };
  1322. // System.Text.EncoderFallback
  1323. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293 : public RuntimeObject
  1324. {
  1325. };
  1326. // System.Text.Encoding
  1327. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
  1328. {
  1329. // System.Int32 System.Text.Encoding::m_codePage
  1330. int32_t ___m_codePage_9;
  1331. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1332. CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
  1333. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1334. bool ___m_deserializedFromEverett_11;
  1335. // System.Boolean System.Text.Encoding::m_isReadOnly
  1336. bool ___m_isReadOnly_12;
  1337. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1338. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
  1339. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1340. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
  1341. };
  1342. // System.EventArgs
  1343. struct EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377 : public RuntimeObject
  1344. {
  1345. };
  1346. // UnityEngine.FrameTimingManager
  1347. struct FrameTimingManager_t2C03ADEF9B48CA24B71594C921673CA6283CBB05 : public RuntimeObject
  1348. {
  1349. };
  1350. // UnityEngine.GL
  1351. struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject
  1352. {
  1353. };
  1354. // UnityEngine.Graphics
  1355. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
  1356. {
  1357. };
  1358. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  1359. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject
  1360. {
  1361. };
  1362. // UnityEngine.Logger
  1363. struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
  1364. {
  1365. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  1366. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  1367. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  1368. bool ___U3ClogEnabledU3Ek__BackingField_1;
  1369. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  1370. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  1371. };
  1372. // UnityEngine.ManagedStreamHelpers
  1373. struct ManagedStreamHelpers_t22DF8AAFFA97BDBA87CFF925CDA2937AA875FAB5 : public RuntimeObject
  1374. {
  1375. };
  1376. // System.MarshalByRefObject
  1377. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
  1378. {
  1379. // System.Object System.MarshalByRefObject::_identity
  1380. RuntimeObject* ____identity_0;
  1381. };
  1382. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  1383. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  1384. {
  1385. Il2CppIUnknown* ____identity_0;
  1386. };
  1387. // Native definition for COM marshalling of System.MarshalByRefObject
  1388. struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  1389. {
  1390. Il2CppIUnknown* ____identity_0;
  1391. };
  1392. // System.Reflection.MemberInfo
  1393. struct MemberInfo_t : public RuntimeObject
  1394. {
  1395. };
  1396. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  1397. struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject
  1398. {
  1399. };
  1400. // Unity.Collections.NativeLeakDetection
  1401. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject
  1402. {
  1403. };
  1404. // Unity.Collections.NativeSliceExtensions
  1405. struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject
  1406. {
  1407. };
  1408. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  1409. struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject
  1410. {
  1411. };
  1412. // UnityEngine.NoAllocHelpers
  1413. struct NoAllocHelpers_t5108A9272D2BFBFF50B14D2A1B5330A629180360 : public RuntimeObject
  1414. {
  1415. };
  1416. // System.Globalization.NumberFormatInfo
  1417. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
  1418. {
  1419. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  1420. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
  1421. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  1422. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
  1423. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  1424. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
  1425. // System.String System.Globalization.NumberFormatInfo::positiveSign
  1426. String_t* ___positiveSign_4;
  1427. // System.String System.Globalization.NumberFormatInfo::negativeSign
  1428. String_t* ___negativeSign_5;
  1429. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  1430. String_t* ___numberDecimalSeparator_6;
  1431. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  1432. String_t* ___numberGroupSeparator_7;
  1433. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  1434. String_t* ___currencyGroupSeparator_8;
  1435. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  1436. String_t* ___currencyDecimalSeparator_9;
  1437. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  1438. String_t* ___currencySymbol_10;
  1439. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  1440. String_t* ___ansiCurrencySymbol_11;
  1441. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  1442. String_t* ___nanSymbol_12;
  1443. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  1444. String_t* ___positiveInfinitySymbol_13;
  1445. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  1446. String_t* ___negativeInfinitySymbol_14;
  1447. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  1448. String_t* ___percentDecimalSeparator_15;
  1449. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  1450. String_t* ___percentGroupSeparator_16;
  1451. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  1452. String_t* ___percentSymbol_17;
  1453. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  1454. String_t* ___perMilleSymbol_18;
  1455. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  1456. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
  1457. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  1458. int32_t ___m_dataItem_20;
  1459. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  1460. int32_t ___numberDecimalDigits_21;
  1461. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  1462. int32_t ___currencyDecimalDigits_22;
  1463. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  1464. int32_t ___currencyPositivePattern_23;
  1465. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  1466. int32_t ___currencyNegativePattern_24;
  1467. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  1468. int32_t ___numberNegativePattern_25;
  1469. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  1470. int32_t ___percentPositivePattern_26;
  1471. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  1472. int32_t ___percentNegativePattern_27;
  1473. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  1474. int32_t ___percentDecimalDigits_28;
  1475. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  1476. int32_t ___digitSubstitution_29;
  1477. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  1478. bool ___isReadOnly_30;
  1479. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  1480. bool ___m_useUserOverride_31;
  1481. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  1482. bool ___m_isInvariant_32;
  1483. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  1484. bool ___validForParseAsNumber_33;
  1485. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  1486. bool ___validForParseAsCurrency_34;
  1487. };
  1488. // System.Reflection.ParameterInfo
  1489. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
  1490. {
  1491. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  1492. int32_t ___AttrsImpl_0;
  1493. // System.Type System.Reflection.ParameterInfo::ClassImpl
  1494. Type_t* ___ClassImpl_1;
  1495. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  1496. RuntimeObject* ___DefaultValueImpl_2;
  1497. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  1498. MemberInfo_t* ___MemberImpl_3;
  1499. // System.String System.Reflection.ParameterInfo::NameImpl
  1500. String_t* ___NameImpl_4;
  1501. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  1502. int32_t ___PositionImpl_5;
  1503. };
  1504. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  1505. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
  1506. {
  1507. int32_t ___AttrsImpl_0;
  1508. Type_t* ___ClassImpl_1;
  1509. Il2CppIUnknown* ___DefaultValueImpl_2;
  1510. MemberInfo_t* ___MemberImpl_3;
  1511. char* ___NameImpl_4;
  1512. int32_t ___PositionImpl_5;
  1513. };
  1514. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  1515. struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
  1516. {
  1517. int32_t ___AttrsImpl_0;
  1518. Type_t* ___ClassImpl_1;
  1519. Il2CppIUnknown* ___DefaultValueImpl_2;
  1520. MemberInfo_t* ___MemberImpl_3;
  1521. Il2CppChar* ___NameImpl_4;
  1522. int32_t ___PositionImpl_5;
  1523. };
  1524. // UnityEngine.PlayerConnectionInternal
  1525. struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
  1526. {
  1527. };
  1528. // UnityEngine.PlayerPrefs
  1529. struct PlayerPrefs_t0C3401B2ABFDEB9EC8D083F9FB8B1EA4BEA01CDC : public RuntimeObject
  1530. {
  1531. };
  1532. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  1533. struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject
  1534. {
  1535. };
  1536. // UnityEngine.PropertyNameUtils
  1537. struct PropertyNameUtils_tD0E35B847C729B390FCAF66773BE1562A40D8CE5 : public RuntimeObject
  1538. {
  1539. };
  1540. // UnityEngine.Random
  1541. struct Random_tB04D5698DD305E21B04068E37738200CC59BF85A : public RuntimeObject
  1542. {
  1543. };
  1544. // UnityEngine.ResourcesAPI
  1545. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
  1546. {
  1547. };
  1548. // UnityEngine.ScalableBufferManager
  1549. struct ScalableBufferManager_t40D4E0AF2D6D0DBBD6F9A48E56585F8A5AD60EE3 : public RuntimeObject
  1550. {
  1551. };
  1552. // UnityEngine.Screen
  1553. struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject
  1554. {
  1555. };
  1556. // UnityEngine.ScriptingRuntime
  1557. struct ScriptingRuntime_t1CF989C84EC1393A8957DD10B8EF2246B3492227 : public RuntimeObject
  1558. {
  1559. };
  1560. // UnityEngine.ScriptingUtility
  1561. struct ScriptingUtility_t13E9F08C920118E7A141484F6ED4899B30B26388 : public RuntimeObject
  1562. {
  1563. };
  1564. // System.Runtime.Serialization.SerializationInfo
  1565. struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37 : public RuntimeObject
  1566. {
  1567. // System.String[] System.Runtime.Serialization.SerializationInfo::m_members
  1568. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_members_3;
  1569. // System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
  1570. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_data_4;
  1571. // System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
  1572. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___m_types_5;
  1573. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
  1574. Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588* ___m_nameToIndex_6;
  1575. // System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
  1576. int32_t ___m_currMember_7;
  1577. // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
  1578. RuntimeObject* ___m_converter_8;
  1579. // System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
  1580. String_t* ___m_fullTypeName_9;
  1581. // System.String System.Runtime.Serialization.SerializationInfo::m_assemName
  1582. String_t* ___m_assemName_10;
  1583. // System.Type System.Runtime.Serialization.SerializationInfo::objectType
  1584. Type_t* ___objectType_11;
  1585. // System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
  1586. bool ___isFullTypeNameSetExplicit_12;
  1587. // System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
  1588. bool ___isAssemblyNameSetExplicit_13;
  1589. // System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
  1590. bool ___requireSameTokenInPartialTrust_14;
  1591. };
  1592. // UnityEngine.SetupCoroutine
  1593. struct SetupCoroutine_tE7F257B1A89A177FF1E5F2CB65E260E48EC2398E : public RuntimeObject
  1594. {
  1595. };
  1596. // System.Collections.Stack
  1597. struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject
  1598. {
  1599. // System.Object[] System.Collections.Stack::_array
  1600. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
  1601. // System.Int32 System.Collections.Stack::_size
  1602. int32_t ____size_1;
  1603. // System.Int32 System.Collections.Stack::_version
  1604. int32_t ____version_2;
  1605. // System.Object System.Collections.Stack::_syncRoot
  1606. RuntimeObject* ____syncRoot_3;
  1607. };
  1608. // System.Diagnostics.StackFrame
  1609. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443 : public RuntimeObject
  1610. {
  1611. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  1612. int32_t ___ilOffset_1;
  1613. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  1614. int32_t ___nativeOffset_2;
  1615. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  1616. int64_t ___methodAddress_3;
  1617. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  1618. uint32_t ___methodIndex_4;
  1619. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  1620. MethodBase_t* ___methodBase_5;
  1621. // System.String System.Diagnostics.StackFrame::fileName
  1622. String_t* ___fileName_6;
  1623. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  1624. int32_t ___lineNumber_7;
  1625. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  1626. int32_t ___columnNumber_8;
  1627. // System.String System.Diagnostics.StackFrame::internalMethodName
  1628. String_t* ___internalMethodName_9;
  1629. };
  1630. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  1631. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_pinvoke
  1632. {
  1633. int32_t ___ilOffset_1;
  1634. int32_t ___nativeOffset_2;
  1635. int64_t ___methodAddress_3;
  1636. uint32_t ___methodIndex_4;
  1637. MethodBase_t* ___methodBase_5;
  1638. char* ___fileName_6;
  1639. int32_t ___lineNumber_7;
  1640. int32_t ___columnNumber_8;
  1641. char* ___internalMethodName_9;
  1642. };
  1643. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  1644. struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_com
  1645. {
  1646. int32_t ___ilOffset_1;
  1647. int32_t ___nativeOffset_2;
  1648. int64_t ___methodAddress_3;
  1649. uint32_t ___methodIndex_4;
  1650. MethodBase_t* ___methodBase_5;
  1651. Il2CppChar* ___fileName_6;
  1652. int32_t ___lineNumber_7;
  1653. int32_t ___columnNumber_8;
  1654. Il2CppChar* ___internalMethodName_9;
  1655. };
  1656. // System.Diagnostics.StackTrace
  1657. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853 : public RuntimeObject
  1658. {
  1659. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  1660. StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7* ___frames_0;
  1661. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  1662. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_1;
  1663. // System.Boolean System.Diagnostics.StackTrace::debug_info
  1664. bool ___debug_info_2;
  1665. };
  1666. // UnityEngine.StackTraceUtility
  1667. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366 : public RuntimeObject
  1668. {
  1669. };
  1670. // System.Diagnostics.Stopwatch
  1671. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043 : public RuntimeObject
  1672. {
  1673. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  1674. int64_t ___elapsed_2;
  1675. // System.Int64 System.Diagnostics.Stopwatch::started
  1676. int64_t ___started_3;
  1677. // System.Boolean System.Diagnostics.Stopwatch::is_running
  1678. bool ___is_running_4;
  1679. };
  1680. // System.String
  1681. struct String_t : public RuntimeObject
  1682. {
  1683. // System.Int32 System.String::_stringLength
  1684. int32_t ____stringLength_4;
  1685. // System.Char System.String::_firstChar
  1686. Il2CppChar ____firstChar_5;
  1687. };
  1688. // System.Text.StringBuilder
  1689. struct StringBuilder_t : public RuntimeObject
  1690. {
  1691. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1692. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0;
  1693. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1694. StringBuilder_t* ___m_ChunkPrevious_1;
  1695. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1696. int32_t ___m_ChunkLength_2;
  1697. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1698. int32_t ___m_ChunkOffset_3;
  1699. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1700. int32_t ___m_MaxCapacity_4;
  1701. };
  1702. // System.Threading.SynchronizationContext
  1703. struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0 : public RuntimeObject
  1704. {
  1705. // System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props
  1706. int32_t ____props_0;
  1707. };
  1708. // UnityEngine.SystemInfo
  1709. struct SystemInfo_t7030C23EFD82ED40B819842D95077874903D51F4 : public RuntimeObject
  1710. {
  1711. };
  1712. // UnityEngine.Time
  1713. struct Time_t5D177897BAE15375F3FDC18D602D9D0075C1EE93 : public RuntimeObject
  1714. {
  1715. };
  1716. // UnityEngine.UnhandledExceptionHandler
  1717. struct UnhandledExceptionHandler_t6B66FAF89251974D972A5BDF3D12EA8C2B5FE7F7 : public RuntimeObject
  1718. {
  1719. };
  1720. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  1721. struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject
  1722. {
  1723. };
  1724. // System.ValueType
  1725. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  1726. {
  1727. };
  1728. // Native definition for P/Invoke marshalling of System.ValueType
  1729. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  1730. {
  1731. };
  1732. // Native definition for COM marshalling of System.ValueType
  1733. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  1734. {
  1735. };
  1736. // UnityEngine.YieldInstruction
  1737. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
  1738. {
  1739. };
  1740. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1741. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  1742. {
  1743. };
  1744. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1745. struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  1746. {
  1747. };
  1748. // UnityEngine.TextAsset/EncodingUtility
  1749. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B : public RuntimeObject
  1750. {
  1751. };
  1752. // UnityEngine.UnhandledExceptionHandler/<>c
  1753. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D : public RuntimeObject
  1754. {
  1755. };
  1756. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  1757. struct KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3
  1758. {
  1759. // TKey System.Collections.Generic.KeyValuePair`2::key
  1760. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___key_0;
  1761. // TValue System.Collections.Generic.KeyValuePair`2::value
  1762. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___value_1;
  1763. };
  1764. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  1765. struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230
  1766. {
  1767. // TKey System.Collections.Generic.KeyValuePair`2::key
  1768. RuntimeObject* ___key_0;
  1769. // TValue System.Collections.Generic.KeyValuePair`2::value
  1770. RuntimeObject* ___value_1;
  1771. };
  1772. // UnityEngine.AddComponentMenu
  1773. struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1774. {
  1775. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  1776. String_t* ___m_AddComponentMenu_0;
  1777. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  1778. int32_t ___m_Ordering_1;
  1779. };
  1780. // UnityEngine.AssemblyIsEditorAssembly
  1781. struct AssemblyIsEditorAssembly_t7BF7A1CCE53214C7C4E752B0BE91459D6F36F2A8 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1782. {
  1783. };
  1784. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1785. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13
  1786. {
  1787. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  1788. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  1789. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  1790. String_t* ___U3CFileNameU3Ek__BackingField_1;
  1791. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  1792. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1793. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  1794. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1795. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  1796. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1797. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  1798. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1799. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  1800. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1801. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  1802. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  1803. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  1804. int32_t ___U3CStateU3Ek__BackingField_8;
  1805. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  1806. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1807. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  1808. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1809. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  1810. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1811. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  1812. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1813. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  1814. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1815. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  1816. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1817. };
  1818. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1819. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke
  1820. {
  1821. char* ___U3CAssetNameU3Ek__BackingField_0;
  1822. char* ___U3CFileNameU3Ek__BackingField_1;
  1823. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1824. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1825. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1826. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1827. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1828. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1829. int32_t ___U3CStateU3Ek__BackingField_8;
  1830. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1831. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1832. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1833. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1834. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1835. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1836. };
  1837. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  1838. struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com
  1839. {
  1840. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  1841. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  1842. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  1843. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  1844. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  1845. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  1846. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  1847. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  1848. int32_t ___U3CStateU3Ek__BackingField_8;
  1849. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  1850. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  1851. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  1852. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  1853. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  1854. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  1855. };
  1856. // System.Boolean
  1857. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  1858. {
  1859. // System.Boolean System.Boolean::m_value
  1860. bool ___m_value_0;
  1861. };
  1862. // System.Byte
  1863. struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
  1864. {
  1865. // System.Byte System.Byte::m_value
  1866. uint8_t ___m_value_0;
  1867. };
  1868. // JetBrains.Annotations.CanBeNullAttribute
  1869. struct CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1870. {
  1871. };
  1872. // System.Char
  1873. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
  1874. {
  1875. // System.Char System.Char::m_value
  1876. Il2CppChar ___m_value_0;
  1877. };
  1878. // UnityEngine.Color
  1879. struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
  1880. {
  1881. // System.Single UnityEngine.Color::r
  1882. float ___r_0;
  1883. // System.Single UnityEngine.Color::g
  1884. float ___g_1;
  1885. // System.Single UnityEngine.Color::b
  1886. float ___b_2;
  1887. // System.Single UnityEngine.Color::a
  1888. float ___a_3;
  1889. };
  1890. // UnityEngine.Color32
  1891. struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
  1892. {
  1893. union
  1894. {
  1895. #pragma pack(push, tp, 1)
  1896. struct
  1897. {
  1898. // System.Int32 UnityEngine.Color32::rgba
  1899. int32_t ___rgba_0;
  1900. };
  1901. #pragma pack(pop, tp)
  1902. struct
  1903. {
  1904. int32_t ___rgba_0_forAlignmentOnly;
  1905. };
  1906. #pragma pack(push, tp, 1)
  1907. struct
  1908. {
  1909. // System.Byte UnityEngine.Color32::r
  1910. uint8_t ___r_1;
  1911. };
  1912. #pragma pack(pop, tp)
  1913. struct
  1914. {
  1915. uint8_t ___r_1_forAlignmentOnly;
  1916. };
  1917. #pragma pack(push, tp, 1)
  1918. struct
  1919. {
  1920. char ___g_2_OffsetPadding[1];
  1921. // System.Byte UnityEngine.Color32::g
  1922. uint8_t ___g_2;
  1923. };
  1924. #pragma pack(pop, tp)
  1925. struct
  1926. {
  1927. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1928. uint8_t ___g_2_forAlignmentOnly;
  1929. };
  1930. #pragma pack(push, tp, 1)
  1931. struct
  1932. {
  1933. char ___b_3_OffsetPadding[2];
  1934. // System.Byte UnityEngine.Color32::b
  1935. uint8_t ___b_3;
  1936. };
  1937. #pragma pack(pop, tp)
  1938. struct
  1939. {
  1940. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1941. uint8_t ___b_3_forAlignmentOnly;
  1942. };
  1943. #pragma pack(push, tp, 1)
  1944. struct
  1945. {
  1946. char ___a_4_OffsetPadding[3];
  1947. // System.Byte UnityEngine.Color32::a
  1948. uint8_t ___a_4;
  1949. };
  1950. #pragma pack(pop, tp)
  1951. struct
  1952. {
  1953. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1954. uint8_t ___a_4_forAlignmentOnly;
  1955. };
  1956. };
  1957. };
  1958. // UnityEngine.ContextMenu
  1959. struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1960. {
  1961. // System.String UnityEngine.ContextMenu::menuItem
  1962. String_t* ___menuItem_0;
  1963. // System.Boolean UnityEngine.ContextMenu::validate
  1964. bool ___validate_1;
  1965. // System.Int32 UnityEngine.ContextMenu::priority
  1966. int32_t ___priority_2;
  1967. };
  1968. // UnityEngine.CreateAssetMenuAttribute
  1969. struct CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1970. {
  1971. // System.String UnityEngine.CreateAssetMenuAttribute::<menuName>k__BackingField
  1972. String_t* ___U3CmenuNameU3Ek__BackingField_0;
  1973. // System.String UnityEngine.CreateAssetMenuAttribute::<fileName>k__BackingField
  1974. String_t* ___U3CfileNameU3Ek__BackingField_1;
  1975. // System.Int32 UnityEngine.CreateAssetMenuAttribute::<order>k__BackingField
  1976. int32_t ___U3CorderU3Ek__BackingField_2;
  1977. };
  1978. // UnityEngine.CullingGroupEvent
  1979. struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110
  1980. {
  1981. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  1982. int32_t ___m_Index_0;
  1983. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  1984. uint8_t ___m_PrevState_1;
  1985. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  1986. uint8_t ___m_ThisState_2;
  1987. };
  1988. // Unity.Collections.DeallocateOnJobCompletionAttribute
  1989. struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  1990. {
  1991. };
  1992. // System.Text.DecoderReplacementFallback
  1993. struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0 : public DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90
  1994. {
  1995. // System.String System.Text.DecoderReplacementFallback::_strDefault
  1996. String_t* ____strDefault_2;
  1997. };
  1998. // UnityEngine.DefaultExecutionOrder
  1999. struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2000. {
  2001. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  2002. int32_t ___m_Order_0;
  2003. };
  2004. // UnityEngine.DisallowMultipleComponent
  2005. struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2006. {
  2007. };
  2008. // System.Double
  2009. struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
  2010. {
  2011. // System.Double System.Double::m_value
  2012. double ___m_value_0;
  2013. };
  2014. // Microsoft.CodeAnalysis.EmbeddedAttribute
  2015. struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2016. {
  2017. };
  2018. // System.Text.EncoderReplacementFallback
  2019. struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16 : public EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293
  2020. {
  2021. // System.String System.Text.EncoderReplacementFallback::_strDefault
  2022. String_t* ____strDefault_2;
  2023. };
  2024. // System.Enum
  2025. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
  2026. {
  2027. };
  2028. // Native definition for P/Invoke marshalling of System.Enum
  2029. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
  2030. {
  2031. };
  2032. // Native definition for COM marshalling of System.Enum
  2033. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
  2034. {
  2035. };
  2036. // UnityEngine.ExcludeFromObjectFactoryAttribute
  2037. struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2038. {
  2039. };
  2040. // UnityEngine.ExcludeFromPresetAttribute
  2041. struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2042. {
  2043. };
  2044. // UnityEngine.ExecuteAlways
  2045. struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2046. {
  2047. };
  2048. // UnityEngine.ExecuteInEditMode
  2049. struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2050. {
  2051. };
  2052. // UnityEngine.ExtensionOfNativeClassAttribute
  2053. struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2054. {
  2055. };
  2056. // UnityEngine.FrameTiming
  2057. struct FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD
  2058. {
  2059. // System.UInt64 UnityEngine.FrameTiming::cpuTimePresentCalled
  2060. uint64_t ___cpuTimePresentCalled_0;
  2061. // System.Double UnityEngine.FrameTiming::cpuFrameTime
  2062. double ___cpuFrameTime_1;
  2063. // System.UInt64 UnityEngine.FrameTiming::cpuTimeFrameComplete
  2064. uint64_t ___cpuTimeFrameComplete_2;
  2065. // System.Double UnityEngine.FrameTiming::gpuFrameTime
  2066. double ___gpuFrameTime_3;
  2067. // System.Single UnityEngine.FrameTiming::heightScale
  2068. float ___heightScale_4;
  2069. // System.Single UnityEngine.FrameTiming::widthScale
  2070. float ___widthScale_5;
  2071. // System.UInt32 UnityEngine.FrameTiming::syncInterval
  2072. uint32_t ___syncInterval_6;
  2073. };
  2074. // UnityEngineInternal.GenericStack
  2075. struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47
  2076. {
  2077. };
  2078. // System.Guid
  2079. struct Guid_t
  2080. {
  2081. // System.Int32 System.Guid::_a
  2082. int32_t ____a_1;
  2083. // System.Int16 System.Guid::_b
  2084. int16_t ____b_2;
  2085. // System.Int16 System.Guid::_c
  2086. int16_t ____c_3;
  2087. // System.Byte System.Guid::_d
  2088. uint8_t ____d_4;
  2089. // System.Byte System.Guid::_e
  2090. uint8_t ____e_5;
  2091. // System.Byte System.Guid::_f
  2092. uint8_t ____f_6;
  2093. // System.Byte System.Guid::_g
  2094. uint8_t ____g_7;
  2095. // System.Byte System.Guid::_h
  2096. uint8_t ____h_8;
  2097. // System.Byte System.Guid::_i
  2098. uint8_t ____i_9;
  2099. // System.Byte System.Guid::_j
  2100. uint8_t ____j_10;
  2101. // System.Byte System.Guid::_k
  2102. uint8_t ____k_11;
  2103. };
  2104. // UnityEngine.HelpURLAttribute
  2105. struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2106. {
  2107. // System.String UnityEngine.HelpURLAttribute::m_Url
  2108. String_t* ___m_Url_0;
  2109. // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher
  2110. bool ___m_Dispatcher_1;
  2111. // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName
  2112. String_t* ___m_DispatchingFieldName_2;
  2113. };
  2114. // UnityEngine.HideInInspector
  2115. struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2116. {
  2117. };
  2118. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  2119. struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2120. {
  2121. };
  2122. // System.Int32
  2123. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  2124. {
  2125. // System.Int32 System.Int32::m_value
  2126. int32_t ___m_value_0;
  2127. };
  2128. // System.Int64
  2129. struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
  2130. {
  2131. // System.Int64 System.Int64::m_value
  2132. int64_t ___m_value_0;
  2133. };
  2134. // System.IntPtr
  2135. struct IntPtr_t
  2136. {
  2137. // System.Void* System.IntPtr::m_value
  2138. void* ___m_value_0;
  2139. };
  2140. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  2141. struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2142. {
  2143. };
  2144. // UnityEngine.Keyframe
  2145. struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0
  2146. {
  2147. // System.Single UnityEngine.Keyframe::m_Time
  2148. float ___m_Time_0;
  2149. // System.Single UnityEngine.Keyframe::m_Value
  2150. float ___m_Value_1;
  2151. // System.Single UnityEngine.Keyframe::m_InTangent
  2152. float ___m_InTangent_2;
  2153. // System.Single UnityEngine.Keyframe::m_OutTangent
  2154. float ___m_OutTangent_3;
  2155. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  2156. int32_t ___m_WeightedMode_4;
  2157. // System.Single UnityEngine.Keyframe::m_InWeight
  2158. float ___m_InWeight_5;
  2159. // System.Single UnityEngine.Keyframe::m_OutWeight
  2160. float ___m_OutWeight_6;
  2161. };
  2162. // UnityEngine.LayerMask
  2163. struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
  2164. {
  2165. // System.Int32 UnityEngine.LayerMask::m_Mask
  2166. int32_t ___m_Mask_0;
  2167. };
  2168. // UnityEngine.LightBakingOutput
  2169. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
  2170. {
  2171. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  2172. int32_t ___probeOcclusionLightIndex_0;
  2173. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  2174. int32_t ___occlusionMaskChannel_1;
  2175. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  2176. int32_t ___lightmapBakeType_2;
  2177. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  2178. int32_t ___mixedLightingMode_3;
  2179. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  2180. bool ___isBaked_4;
  2181. };
  2182. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  2183. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
  2184. {
  2185. int32_t ___probeOcclusionLightIndex_0;
  2186. int32_t ___occlusionMaskChannel_1;
  2187. int32_t ___lightmapBakeType_2;
  2188. int32_t ___mixedLightingMode_3;
  2189. int32_t ___isBaked_4;
  2190. };
  2191. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  2192. struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
  2193. {
  2194. int32_t ___probeOcclusionLightIndex_0;
  2195. int32_t ___occlusionMaskChannel_1;
  2196. int32_t ___lightmapBakeType_2;
  2197. int32_t ___mixedLightingMode_3;
  2198. int32_t ___isBaked_4;
  2199. };
  2200. // UnityEngine.Mathf
  2201. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  2202. {
  2203. union
  2204. {
  2205. struct
  2206. {
  2207. };
  2208. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  2209. };
  2210. };
  2211. // UnityEngineInternal.MathfInternal
  2212. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
  2213. {
  2214. union
  2215. {
  2216. struct
  2217. {
  2218. };
  2219. uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
  2220. };
  2221. };
  2222. // UnityEngine.Matrix4x4
  2223. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
  2224. {
  2225. // System.Single UnityEngine.Matrix4x4::m00
  2226. float ___m00_0;
  2227. // System.Single UnityEngine.Matrix4x4::m10
  2228. float ___m10_1;
  2229. // System.Single UnityEngine.Matrix4x4::m20
  2230. float ___m20_2;
  2231. // System.Single UnityEngine.Matrix4x4::m30
  2232. float ___m30_3;
  2233. // System.Single UnityEngine.Matrix4x4::m01
  2234. float ___m01_4;
  2235. // System.Single UnityEngine.Matrix4x4::m11
  2236. float ___m11_5;
  2237. // System.Single UnityEngine.Matrix4x4::m21
  2238. float ___m21_6;
  2239. // System.Single UnityEngine.Matrix4x4::m31
  2240. float ___m31_7;
  2241. // System.Single UnityEngine.Matrix4x4::m02
  2242. float ___m02_8;
  2243. // System.Single UnityEngine.Matrix4x4::m12
  2244. float ___m12_9;
  2245. // System.Single UnityEngine.Matrix4x4::m22
  2246. float ___m22_10;
  2247. // System.Single UnityEngine.Matrix4x4::m32
  2248. float ___m32_11;
  2249. // System.Single UnityEngine.Matrix4x4::m03
  2250. float ___m03_12;
  2251. // System.Single UnityEngine.Matrix4x4::m13
  2252. float ___m13_13;
  2253. // System.Single UnityEngine.Matrix4x4::m23
  2254. float ___m23_14;
  2255. // System.Single UnityEngine.Matrix4x4::m33
  2256. float ___m33_15;
  2257. };
  2258. // System.Reflection.MethodBase
  2259. struct MethodBase_t : public MemberInfo_t
  2260. {
  2261. };
  2262. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  2263. struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2264. {
  2265. };
  2266. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  2267. struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2268. {
  2269. };
  2270. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  2271. struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2272. {
  2273. };
  2274. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  2275. struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2276. {
  2277. };
  2278. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  2279. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2280. {
  2281. };
  2282. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  2283. struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2284. {
  2285. };
  2286. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  2287. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2288. {
  2289. };
  2290. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  2291. struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2292. {
  2293. };
  2294. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  2295. struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2296. {
  2297. };
  2298. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  2299. struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2300. {
  2301. };
  2302. // Unity.Collections.NativeFixedLengthAttribute
  2303. struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2304. {
  2305. };
  2306. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  2307. struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2308. {
  2309. };
  2310. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  2311. struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2312. {
  2313. };
  2314. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  2315. struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2316. {
  2317. };
  2318. // JetBrains.Annotations.NoEnumerationAttribute
  2319. struct NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2320. {
  2321. };
  2322. // JetBrains.Annotations.NotNullAttribute
  2323. struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2324. {
  2325. };
  2326. // System.Reflection.ParameterModifier
  2327. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
  2328. {
  2329. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  2330. BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
  2331. };
  2332. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  2333. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
  2334. {
  2335. int32_t* ____byRef_0;
  2336. };
  2337. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  2338. struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
  2339. {
  2340. int32_t* ____byRef_0;
  2341. };
  2342. // UnityEngine.PreferBinarySerialization
  2343. struct PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2344. {
  2345. };
  2346. // UnityEngine.Scripting.PreserveAttribute
  2347. struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2348. {
  2349. };
  2350. // Unity.Profiling.ProfilerCategory
  2351. struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC
  2352. {
  2353. union
  2354. {
  2355. struct
  2356. {
  2357. union
  2358. {
  2359. #pragma pack(push, tp, 1)
  2360. struct
  2361. {
  2362. // System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId
  2363. uint16_t ___m_CategoryId_0;
  2364. };
  2365. #pragma pack(pop, tp)
  2366. struct
  2367. {
  2368. uint16_t ___m_CategoryId_0_forAlignmentOnly;
  2369. };
  2370. };
  2371. };
  2372. uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2];
  2373. };
  2374. };
  2375. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  2376. struct ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2
  2377. {
  2378. union
  2379. {
  2380. struct
  2381. {
  2382. union
  2383. {
  2384. #pragma pack(push, tp, 1)
  2385. struct
  2386. {
  2387. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Type
  2388. uint8_t ___Type_0;
  2389. };
  2390. #pragma pack(pop, tp)
  2391. struct
  2392. {
  2393. uint8_t ___Type_0_forAlignmentOnly;
  2394. };
  2395. #pragma pack(push, tp, 1)
  2396. struct
  2397. {
  2398. char ___reserved0_1_OffsetPadding[1];
  2399. // System.Byte Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved0
  2400. uint8_t ___reserved0_1;
  2401. };
  2402. #pragma pack(pop, tp)
  2403. struct
  2404. {
  2405. char ___reserved0_1_OffsetPadding_forAlignmentOnly[1];
  2406. uint8_t ___reserved0_1_forAlignmentOnly;
  2407. };
  2408. #pragma pack(push, tp, 1)
  2409. struct
  2410. {
  2411. char ___reserved1_2_OffsetPadding[2];
  2412. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::reserved1
  2413. uint16_t ___reserved1_2;
  2414. };
  2415. #pragma pack(pop, tp)
  2416. struct
  2417. {
  2418. char ___reserved1_2_OffsetPadding_forAlignmentOnly[2];
  2419. uint16_t ___reserved1_2_forAlignmentOnly;
  2420. };
  2421. #pragma pack(push, tp, 1)
  2422. struct
  2423. {
  2424. char ___Size_3_OffsetPadding[4];
  2425. // System.UInt32 Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Size
  2426. uint32_t ___Size_3;
  2427. };
  2428. #pragma pack(pop, tp)
  2429. struct
  2430. {
  2431. char ___Size_3_OffsetPadding_forAlignmentOnly[4];
  2432. uint32_t ___Size_3_forAlignmentOnly;
  2433. };
  2434. #pragma pack(push, tp, 1)
  2435. struct
  2436. {
  2437. char ___Ptr_4_OffsetPadding[8];
  2438. // System.Void* Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData::Ptr
  2439. void* ___Ptr_4;
  2440. };
  2441. #pragma pack(pop, tp)
  2442. struct
  2443. {
  2444. char ___Ptr_4_OffsetPadding_forAlignmentOnly[8];
  2445. void* ___Ptr_4_forAlignmentOnly;
  2446. };
  2447. };
  2448. };
  2449. uint8_t ProfilerMarkerData_tC01B15D61B904B700E4DE1FFB3452F2C5C2789A2__padding[16];
  2450. };
  2451. };
  2452. // UnityEngine.PropertyAttribute
  2453. struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2454. {
  2455. };
  2456. // UnityEngine.PropertyName
  2457. struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
  2458. {
  2459. // System.Int32 UnityEngine.PropertyName::id
  2460. int32_t ___id_0;
  2461. };
  2462. // JetBrains.Annotations.PureAttribute
  2463. struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2464. {
  2465. };
  2466. // UnityEngine.Quaternion
  2467. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
  2468. {
  2469. // System.Single UnityEngine.Quaternion::x
  2470. float ___x_0;
  2471. // System.Single UnityEngine.Quaternion::y
  2472. float ___y_1;
  2473. // System.Single UnityEngine.Quaternion::z
  2474. float ___z_2;
  2475. // System.Single UnityEngine.Quaternion::w
  2476. float ___w_3;
  2477. };
  2478. // UnityEngine.RangeInt
  2479. struct RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268
  2480. {
  2481. // System.Int32 UnityEngine.RangeInt::start
  2482. int32_t ___start_0;
  2483. // System.Int32 UnityEngine.RangeInt::length
  2484. int32_t ___length_1;
  2485. };
  2486. // Unity.Collections.ReadOnlyAttribute
  2487. struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2488. {
  2489. };
  2490. // UnityEngine.Rect
  2491. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  2492. {
  2493. // System.Single UnityEngine.Rect::m_XMin
  2494. float ___m_XMin_0;
  2495. // System.Single UnityEngine.Rect::m_YMin
  2496. float ___m_YMin_1;
  2497. // System.Single UnityEngine.Rect::m_Width
  2498. float ___m_Width_2;
  2499. // System.Single UnityEngine.Rect::m_Height
  2500. float ___m_Height_3;
  2501. };
  2502. // UnityEngine.RectInt
  2503. struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
  2504. {
  2505. // System.Int32 UnityEngine.RectInt::m_XMin
  2506. int32_t ___m_XMin_0;
  2507. // System.Int32 UnityEngine.RectInt::m_YMin
  2508. int32_t ___m_YMin_1;
  2509. // System.Int32 UnityEngine.RectInt::m_Width
  2510. int32_t ___m_Width_2;
  2511. // System.Int32 UnityEngine.RectInt::m_Height
  2512. int32_t ___m_Height_3;
  2513. };
  2514. // UnityEngine.RenderTextureDescriptor
  2515. struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
  2516. {
  2517. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  2518. int32_t ___U3CwidthU3Ek__BackingField_0;
  2519. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  2520. int32_t ___U3CheightU3Ek__BackingField_1;
  2521. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  2522. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  2523. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  2524. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  2525. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  2526. int32_t ___U3CmipCountU3Ek__BackingField_4;
  2527. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  2528. int32_t ____graphicsFormat_5;
  2529. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  2530. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  2531. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
  2532. int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
  2533. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  2534. int32_t ___U3CdimensionU3Ek__BackingField_8;
  2535. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  2536. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
  2537. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  2538. int32_t ___U3CvrUsageU3Ek__BackingField_10;
  2539. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  2540. int32_t ____flags_11;
  2541. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  2542. int32_t ___U3CmemorylessU3Ek__BackingField_12;
  2543. };
  2544. // UnityEngine.RequireComponent
  2545. struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2546. {
  2547. // System.Type UnityEngine.RequireComponent::m_Type0
  2548. Type_t* ___m_Type0_0;
  2549. // System.Type UnityEngine.RequireComponent::m_Type1
  2550. Type_t* ___m_Type1_1;
  2551. // System.Type UnityEngine.RequireComponent::m_Type2
  2552. Type_t* ___m_Type2_2;
  2553. };
  2554. // UnityEngine.Resolution
  2555. struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
  2556. {
  2557. // System.Int32 UnityEngine.Resolution::m_Width
  2558. int32_t ___m_Width_0;
  2559. // System.Int32 UnityEngine.Resolution::m_Height
  2560. int32_t ___m_Height_1;
  2561. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  2562. int32_t ___m_RefreshRate_2;
  2563. };
  2564. // System.SByte
  2565. struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5
  2566. {
  2567. // System.SByte System.SByte::m_value
  2568. int8_t ___m_value_0;
  2569. };
  2570. // UnityEngine.SceneManagement.Scene
  2571. struct Scene_tA1DC762B79745EB5140F054C884855B922318356
  2572. {
  2573. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  2574. int32_t ___m_Handle_0;
  2575. };
  2576. // UnityEngine.SelectionBaseAttribute
  2577. struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2578. {
  2579. };
  2580. // UnityEngine.SerializeField
  2581. struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2582. {
  2583. };
  2584. // UnityEngine.SerializeReference
  2585. struct SerializeReference_tBB7456E44C2BCDD1097858562D8E75FEC7EE6A98 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2586. {
  2587. };
  2588. // System.Single
  2589. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  2590. {
  2591. // System.Single System.Single::m_value
  2592. float ___m_value_0;
  2593. };
  2594. // System.IO.Stream
  2595. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2596. {
  2597. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  2598. ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05* ____activeReadWriteTask_2;
  2599. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  2600. SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2* ____asyncActiveSemaphore_3;
  2601. };
  2602. // System.Runtime.Serialization.StreamingContext
  2603. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677
  2604. {
  2605. // System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
  2606. RuntimeObject* ___m_additionalContext_0;
  2607. // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
  2608. int32_t ___m_state_1;
  2609. };
  2610. // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
  2611. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_pinvoke
  2612. {
  2613. Il2CppIUnknown* ___m_additionalContext_0;
  2614. int32_t ___m_state_1;
  2615. };
  2616. // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
  2617. struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_com
  2618. {
  2619. Il2CppIUnknown* ___m_additionalContext_0;
  2620. int32_t ___m_state_1;
  2621. };
  2622. // System.IO.TextWriter
  2623. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2624. {
  2625. // System.Char[] System.IO.TextWriter::CoreNewLine
  2626. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3;
  2627. // System.String System.IO.TextWriter::CoreNewLineStr
  2628. String_t* ___CoreNewLineStr_4;
  2629. // System.IFormatProvider System.IO.TextWriter::_internalFormatProvider
  2630. RuntimeObject* ____internalFormatProvider_5;
  2631. };
  2632. // System.Threading.Thread
  2633. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F : public CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9
  2634. {
  2635. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  2636. InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687* ___internal_thread_6;
  2637. // System.Object System.Threading.Thread::m_ThreadStartArg
  2638. RuntimeObject* ___m_ThreadStartArg_7;
  2639. // System.Object System.Threading.Thread::pending_exception
  2640. RuntimeObject* ___pending_exception_8;
  2641. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  2642. MulticastDelegate_t* ___m_Delegate_10;
  2643. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  2644. ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ExecutionContext_11;
  2645. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  2646. bool ___m_ExecutionContextBelongsToOuterScope_12;
  2647. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  2648. RuntimeObject* ___principal_13;
  2649. // System.Int32 System.Threading.Thread::principal_version
  2650. int32_t ___principal_version_14;
  2651. };
  2652. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  2653. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1
  2654. {
  2655. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  2656. uint32_t ___keyboardType_0;
  2657. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  2658. uint32_t ___autocorrection_1;
  2659. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  2660. uint32_t ___multiline_2;
  2661. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  2662. uint32_t ___secure_3;
  2663. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  2664. uint32_t ___alert_4;
  2665. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  2666. int32_t ___characterLimit_5;
  2667. };
  2668. // UnityEngineInternal.TypeInferenceRuleAttribute
  2669. struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2670. {
  2671. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  2672. String_t* ____rule_0;
  2673. };
  2674. // System.UInt16
  2675. struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
  2676. {
  2677. // System.UInt16 System.UInt16::m_value
  2678. uint16_t ___m_value_0;
  2679. };
  2680. // System.UInt32
  2681. struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
  2682. {
  2683. // System.UInt32 System.UInt32::m_value
  2684. uint32_t ___m_value_0;
  2685. };
  2686. // System.UInt64
  2687. struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
  2688. {
  2689. // System.UInt64 System.UInt64::m_value
  2690. uint64_t ___m_value_0;
  2691. };
  2692. // System.Text.UTF32Encoding
  2693. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2694. {
  2695. // System.Boolean System.Text.UTF32Encoding::_emitUTF32ByteOrderMark
  2696. bool ____emitUTF32ByteOrderMark_20;
  2697. // System.Boolean System.Text.UTF32Encoding::_isThrowException
  2698. bool ____isThrowException_21;
  2699. // System.Boolean System.Text.UTF32Encoding::_bigEndian
  2700. bool ____bigEndian_22;
  2701. };
  2702. // System.Text.UTF8Encoding
  2703. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2704. {
  2705. // System.Boolean System.Text.UTF8Encoding::_emitUTF8Identifier
  2706. bool ____emitUTF8Identifier_18;
  2707. // System.Boolean System.Text.UTF8Encoding::_isThrowException
  2708. bool ____isThrowException_19;
  2709. };
  2710. // System.UnhandledExceptionEventArgs
  2711. struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0 : public EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377
  2712. {
  2713. // System.Object System.UnhandledExceptionEventArgs::_exception
  2714. RuntimeObject* ____exception_1;
  2715. // System.Boolean System.UnhandledExceptionEventArgs::_isTerminating
  2716. bool ____isTerminating_2;
  2717. };
  2718. // System.Text.UnicodeEncoding
  2719. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0 : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
  2720. {
  2721. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  2722. bool ___isThrowException_20;
  2723. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  2724. bool ___bigEndian_21;
  2725. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  2726. bool ___byteOrderMark_22;
  2727. };
  2728. // UnityEngine.UnitySynchronizationContext
  2729. struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3 : public SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0
  2730. {
  2731. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  2732. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_AsyncWorkQueue_1;
  2733. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  2734. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_CurrentFrameWork_2;
  2735. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  2736. int32_t ___m_MainThreadID_3;
  2737. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  2738. int32_t ___m_TrackedCount_4;
  2739. };
  2740. // JetBrains.Annotations.UsedImplicitlyAttribute
  2741. struct UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2742. {
  2743. // JetBrains.Annotations.ImplicitUseKindFlags JetBrains.Annotations.UsedImplicitlyAttribute::<UseKindFlags>k__BackingField
  2744. int32_t ___U3CUseKindFlagsU3Ek__BackingField_0;
  2745. // JetBrains.Annotations.ImplicitUseTargetFlags JetBrains.Annotations.UsedImplicitlyAttribute::<TargetFlags>k__BackingField
  2746. int32_t ___U3CTargetFlagsU3Ek__BackingField_1;
  2747. };
  2748. // UnityEngine.Vector2
  2749. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  2750. {
  2751. // System.Single UnityEngine.Vector2::x
  2752. float ___x_0;
  2753. // System.Single UnityEngine.Vector2::y
  2754. float ___y_1;
  2755. };
  2756. // UnityEngine.Vector2Int
  2757. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
  2758. {
  2759. // System.Int32 UnityEngine.Vector2Int::m_X
  2760. int32_t ___m_X_0;
  2761. // System.Int32 UnityEngine.Vector2Int::m_Y
  2762. int32_t ___m_Y_1;
  2763. };
  2764. // UnityEngine.Vector3
  2765. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  2766. {
  2767. // System.Single UnityEngine.Vector3::x
  2768. float ___x_2;
  2769. // System.Single UnityEngine.Vector3::y
  2770. float ___y_3;
  2771. // System.Single UnityEngine.Vector3::z
  2772. float ___z_4;
  2773. };
  2774. // UnityEngine.Vector4
  2775. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
  2776. {
  2777. // System.Single UnityEngine.Vector4::x
  2778. float ___x_1;
  2779. // System.Single UnityEngine.Vector4::y
  2780. float ___y_2;
  2781. // System.Single UnityEngine.Vector4::z
  2782. float ___z_3;
  2783. // System.Single UnityEngine.Vector4::w
  2784. float ___w_4;
  2785. };
  2786. // System.Void
  2787. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  2788. {
  2789. union
  2790. {
  2791. struct
  2792. {
  2793. };
  2794. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  2795. };
  2796. };
  2797. // UnityEngine.WaitForEndOfFrame
  2798. struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2799. {
  2800. };
  2801. // UnityEngine.WaitForFixedUpdate
  2802. struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2803. {
  2804. };
  2805. // UnityEngine.WaitForSeconds
  2806. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  2807. {
  2808. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  2809. float ___m_Seconds_0;
  2810. };
  2811. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  2812. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  2813. {
  2814. float ___m_Seconds_0;
  2815. };
  2816. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  2817. struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  2818. {
  2819. float ___m_Seconds_0;
  2820. };
  2821. // UnityEngine.WaitForSecondsRealtime
  2822. struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2823. {
  2824. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  2825. float ___U3CwaitTimeU3Ek__BackingField_0;
  2826. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  2827. float ___m_WaitUntilTime_1;
  2828. };
  2829. // UnityEngine.WaitUntil
  2830. struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2831. {
  2832. // System.Func`1<System.Boolean> UnityEngine.WaitUntil::m_Predicate
  2833. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2834. };
  2835. // UnityEngine.WaitWhile
  2836. struct WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
  2837. {
  2838. // System.Func`1<System.Boolean> UnityEngine.WaitWhile::m_Predicate
  2839. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
  2840. };
  2841. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  2842. struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2843. {
  2844. };
  2845. // Unity.Collections.WriteOnlyAttribute
  2846. struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
  2847. {
  2848. };
  2849. // UnityEngine.BeforeRenderHelper/OrderBlock
  2850. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837
  2851. {
  2852. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  2853. int32_t ___order_0;
  2854. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  2855. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1;
  2856. };
  2857. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2858. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke
  2859. {
  2860. int32_t ___order_0;
  2861. Il2CppMethodPointer ___callback_1;
  2862. };
  2863. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  2864. struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com
  2865. {
  2866. int32_t ___order_0;
  2867. Il2CppMethodPointer ___callback_1;
  2868. };
  2869. // UnityEngine.Camera/RenderRequest
  2870. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A
  2871. {
  2872. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  2873. int32_t ___m_CameraRenderMode_0;
  2874. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  2875. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2876. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  2877. int32_t ___m_OutputSpace_2;
  2878. };
  2879. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  2880. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke
  2881. {
  2882. int32_t ___m_CameraRenderMode_0;
  2883. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2884. int32_t ___m_OutputSpace_2;
  2885. };
  2886. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  2887. struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com
  2888. {
  2889. int32_t ___m_CameraRenderMode_0;
  2890. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
  2891. int32_t ___m_OutputSpace_2;
  2892. };
  2893. // UnityEngine.ScriptingUtility/TestClass
  2894. struct TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193
  2895. {
  2896. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  2897. int32_t ___value_0;
  2898. };
  2899. // UnityEngine.UnitySynchronizationContext/WorkRequest
  2900. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44
  2901. {
  2902. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  2903. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0;
  2904. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  2905. RuntimeObject* ___m_DelagateState_1;
  2906. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  2907. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2908. };
  2909. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2910. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke
  2911. {
  2912. Il2CppMethodPointer ___m_DelagateCallback_0;
  2913. Il2CppIUnknown* ___m_DelagateState_1;
  2914. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2915. };
  2916. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  2917. struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com
  2918. {
  2919. Il2CppMethodPointer ___m_DelagateCallback_0;
  2920. Il2CppIUnknown* ___m_DelagateState_1;
  2921. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
  2922. };
  2923. // UnityEngine.AnimationCurve
  2924. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
  2925. {
  2926. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  2927. intptr_t ___m_Ptr_0;
  2928. };
  2929. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  2930. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
  2931. {
  2932. intptr_t ___m_Ptr_0;
  2933. };
  2934. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  2935. struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
  2936. {
  2937. intptr_t ___m_Ptr_0;
  2938. };
  2939. // System.AppDomain
  2940. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  2941. {
  2942. // System.IntPtr System.AppDomain::_mono_app_domain
  2943. intptr_t ____mono_app_domain_1;
  2944. // System.Object System.AppDomain::_evidence
  2945. RuntimeObject* ____evidence_6;
  2946. // System.Object System.AppDomain::_granted
  2947. RuntimeObject* ____granted_7;
  2948. // System.Int32 System.AppDomain::_principalPolicy
  2949. int32_t ____principalPolicy_8;
  2950. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  2951. AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42* ___AssemblyLoad_9;
  2952. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  2953. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___AssemblyResolve_10;
  2954. // System.EventHandler System.AppDomain::DomainUnload
  2955. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___DomainUnload_11;
  2956. // System.EventHandler System.AppDomain::ProcessExit
  2957. EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___ProcessExit_12;
  2958. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  2959. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ResourceResolve_13;
  2960. // System.ResolveEventHandler System.AppDomain::TypeResolve
  2961. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___TypeResolve_14;
  2962. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  2963. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___UnhandledException_15;
  2964. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  2965. EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7* ___FirstChanceException_16;
  2966. // System.Object System.AppDomain::_domain_manager
  2967. RuntimeObject* ____domain_manager_17;
  2968. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  2969. ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ReflectionOnlyAssemblyResolve_18;
  2970. // System.Object System.AppDomain::_activation
  2971. RuntimeObject* ____activation_19;
  2972. // System.Object System.AppDomain::_applicationIdentity
  2973. RuntimeObject* ____applicationIdentity_20;
  2974. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  2975. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2976. };
  2977. // Native definition for P/Invoke marshalling of System.AppDomain
  2978. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  2979. {
  2980. intptr_t ____mono_app_domain_1;
  2981. Il2CppIUnknown* ____evidence_6;
  2982. Il2CppIUnknown* ____granted_7;
  2983. int32_t ____principalPolicy_8;
  2984. Il2CppMethodPointer ___AssemblyLoad_9;
  2985. Il2CppMethodPointer ___AssemblyResolve_10;
  2986. Il2CppMethodPointer ___DomainUnload_11;
  2987. Il2CppMethodPointer ___ProcessExit_12;
  2988. Il2CppMethodPointer ___ResourceResolve_13;
  2989. Il2CppMethodPointer ___TypeResolve_14;
  2990. Il2CppMethodPointer ___UnhandledException_15;
  2991. Il2CppMethodPointer ___FirstChanceException_16;
  2992. Il2CppIUnknown* ____domain_manager_17;
  2993. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  2994. Il2CppIUnknown* ____activation_19;
  2995. Il2CppIUnknown* ____applicationIdentity_20;
  2996. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  2997. };
  2998. // Native definition for COM marshalling of System.AppDomain
  2999. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3000. {
  3001. intptr_t ____mono_app_domain_1;
  3002. Il2CppIUnknown* ____evidence_6;
  3003. Il2CppIUnknown* ____granted_7;
  3004. int32_t ____principalPolicy_8;
  3005. Il2CppMethodPointer ___AssemblyLoad_9;
  3006. Il2CppMethodPointer ___AssemblyResolve_10;
  3007. Il2CppMethodPointer ___DomainUnload_11;
  3008. Il2CppMethodPointer ___ProcessExit_12;
  3009. Il2CppMethodPointer ___ResourceResolve_13;
  3010. Il2CppMethodPointer ___TypeResolve_14;
  3011. Il2CppMethodPointer ___UnhandledException_15;
  3012. Il2CppMethodPointer ___FirstChanceException_16;
  3013. Il2CppIUnknown* ____domain_manager_17;
  3014. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
  3015. Il2CppIUnknown* ____activation_19;
  3016. Il2CppIUnknown* ____applicationIdentity_20;
  3017. List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
  3018. };
  3019. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  3020. struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473
  3021. {
  3022. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  3023. int32_t ___value___2;
  3024. };
  3025. // UnityEngine.AsyncOperation
  3026. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3027. {
  3028. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  3029. intptr_t ___m_Ptr_0;
  3030. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  3031. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
  3032. };
  3033. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  3034. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3035. {
  3036. intptr_t ___m_Ptr_0;
  3037. Il2CppMethodPointer ___m_completeCallback_1;
  3038. };
  3039. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  3040. struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3041. {
  3042. intptr_t ___m_Ptr_0;
  3043. Il2CppMethodPointer ___m_completeCallback_1;
  3044. };
  3045. // UnityEngine.BootConfigData
  3046. struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject
  3047. {
  3048. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  3049. intptr_t ___m_Ptr_0;
  3050. };
  3051. // UnityEngine.Bounds
  3052. struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
  3053. {
  3054. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  3055. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
  3056. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  3057. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
  3058. };
  3059. // UnityEngine.Rendering.CommandBuffer
  3060. struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
  3061. {
  3062. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  3063. intptr_t ___m_Ptr_0;
  3064. };
  3065. // UnityEngine.Coroutine
  3066. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
  3067. {
  3068. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  3069. intptr_t ___m_Ptr_0;
  3070. };
  3071. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  3072. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
  3073. {
  3074. intptr_t ___m_Ptr_0;
  3075. };
  3076. // Native definition for COM marshalling of UnityEngine.Coroutine
  3077. struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
  3078. {
  3079. intptr_t ___m_Ptr_0;
  3080. };
  3081. // UnityEngine.CullingGroup
  3082. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject
  3083. {
  3084. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  3085. intptr_t ___m_Ptr_0;
  3086. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  3087. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1;
  3088. };
  3089. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  3090. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke
  3091. {
  3092. intptr_t ___m_Ptr_0;
  3093. Il2CppMethodPointer ___m_OnStateChanged_1;
  3094. };
  3095. // Native definition for COM marshalling of UnityEngine.CullingGroup
  3096. struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com
  3097. {
  3098. intptr_t ___m_Ptr_0;
  3099. Il2CppMethodPointer ___m_OnStateChanged_1;
  3100. };
  3101. // System.Delegate
  3102. struct Delegate_t : public RuntimeObject
  3103. {
  3104. // System.IntPtr System.Delegate::method_ptr
  3105. Il2CppMethodPointer ___method_ptr_0;
  3106. // System.IntPtr System.Delegate::invoke_impl
  3107. intptr_t ___invoke_impl_1;
  3108. // System.Object System.Delegate::m_target
  3109. RuntimeObject* ___m_target_2;
  3110. // System.IntPtr System.Delegate::method
  3111. intptr_t ___method_3;
  3112. // System.IntPtr System.Delegate::delegate_trampoline
  3113. intptr_t ___delegate_trampoline_4;
  3114. // System.IntPtr System.Delegate::extra_arg
  3115. intptr_t ___extra_arg_5;
  3116. // System.IntPtr System.Delegate::method_code
  3117. intptr_t ___method_code_6;
  3118. // System.IntPtr System.Delegate::interp_method
  3119. intptr_t ___interp_method_7;
  3120. // System.IntPtr System.Delegate::interp_invoke_impl
  3121. intptr_t ___interp_invoke_impl_8;
  3122. // System.Reflection.MethodInfo System.Delegate::method_info
  3123. MethodInfo_t* ___method_info_9;
  3124. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3125. MethodInfo_t* ___original_method_info_10;
  3126. // System.DelegateData System.Delegate::data
  3127. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3128. // System.Boolean System.Delegate::method_is_virtual
  3129. bool ___method_is_virtual_12;
  3130. };
  3131. // Native definition for P/Invoke marshalling of System.Delegate
  3132. struct Delegate_t_marshaled_pinvoke
  3133. {
  3134. intptr_t ___method_ptr_0;
  3135. intptr_t ___invoke_impl_1;
  3136. Il2CppIUnknown* ___m_target_2;
  3137. intptr_t ___method_3;
  3138. intptr_t ___delegate_trampoline_4;
  3139. intptr_t ___extra_arg_5;
  3140. intptr_t ___method_code_6;
  3141. intptr_t ___interp_method_7;
  3142. intptr_t ___interp_invoke_impl_8;
  3143. MethodInfo_t* ___method_info_9;
  3144. MethodInfo_t* ___original_method_info_10;
  3145. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3146. int32_t ___method_is_virtual_12;
  3147. };
  3148. // Native definition for COM marshalling of System.Delegate
  3149. struct Delegate_t_marshaled_com
  3150. {
  3151. intptr_t ___method_ptr_0;
  3152. intptr_t ___invoke_impl_1;
  3153. Il2CppIUnknown* ___m_target_2;
  3154. intptr_t ___method_3;
  3155. intptr_t ___delegate_trampoline_4;
  3156. intptr_t ___extra_arg_5;
  3157. intptr_t ___method_code_6;
  3158. intptr_t ___interp_method_7;
  3159. intptr_t ___interp_invoke_impl_8;
  3160. MethodInfo_t* ___method_info_9;
  3161. MethodInfo_t* ___original_method_info_10;
  3162. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  3163. int32_t ___method_is_virtual_12;
  3164. };
  3165. // UnityEngine.Display
  3166. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
  3167. {
  3168. // System.IntPtr UnityEngine.Display::nativeDisplay
  3169. intptr_t ___nativeDisplay_0;
  3170. };
  3171. // System.Exception
  3172. struct Exception_t : public RuntimeObject
  3173. {
  3174. // System.String System.Exception::_className
  3175. String_t* ____className_1;
  3176. // System.String System.Exception::_message
  3177. String_t* ____message_2;
  3178. // System.Collections.IDictionary System.Exception::_data
  3179. RuntimeObject* ____data_3;
  3180. // System.Exception System.Exception::_innerException
  3181. Exception_t* ____innerException_4;
  3182. // System.String System.Exception::_helpURL
  3183. String_t* ____helpURL_5;
  3184. // System.Object System.Exception::_stackTrace
  3185. RuntimeObject* ____stackTrace_6;
  3186. // System.String System.Exception::_stackTraceString
  3187. String_t* ____stackTraceString_7;
  3188. // System.String System.Exception::_remoteStackTraceString
  3189. String_t* ____remoteStackTraceString_8;
  3190. // System.Int32 System.Exception::_remoteStackIndex
  3191. int32_t ____remoteStackIndex_9;
  3192. // System.Object System.Exception::_dynamicMethods
  3193. RuntimeObject* ____dynamicMethods_10;
  3194. // System.Int32 System.Exception::_HResult
  3195. int32_t ____HResult_11;
  3196. // System.String System.Exception::_source
  3197. String_t* ____source_12;
  3198. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  3199. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3200. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  3201. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3202. // System.IntPtr[] System.Exception::native_trace_ips
  3203. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
  3204. // System.Int32 System.Exception::caught_in_unmanaged
  3205. int32_t ___caught_in_unmanaged_16;
  3206. };
  3207. // Native definition for P/Invoke marshalling of System.Exception
  3208. struct Exception_t_marshaled_pinvoke
  3209. {
  3210. char* ____className_1;
  3211. char* ____message_2;
  3212. RuntimeObject* ____data_3;
  3213. Exception_t_marshaled_pinvoke* ____innerException_4;
  3214. char* ____helpURL_5;
  3215. Il2CppIUnknown* ____stackTrace_6;
  3216. char* ____stackTraceString_7;
  3217. char* ____remoteStackTraceString_8;
  3218. int32_t ____remoteStackIndex_9;
  3219. Il2CppIUnknown* ____dynamicMethods_10;
  3220. int32_t ____HResult_11;
  3221. char* ____source_12;
  3222. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3223. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3224. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3225. int32_t ___caught_in_unmanaged_16;
  3226. };
  3227. // Native definition for COM marshalling of System.Exception
  3228. struct Exception_t_marshaled_com
  3229. {
  3230. Il2CppChar* ____className_1;
  3231. Il2CppChar* ____message_2;
  3232. RuntimeObject* ____data_3;
  3233. Exception_t_marshaled_com* ____innerException_4;
  3234. Il2CppChar* ____helpURL_5;
  3235. Il2CppIUnknown* ____stackTrace_6;
  3236. Il2CppChar* ____stackTraceString_7;
  3237. Il2CppChar* ____remoteStackTraceString_8;
  3238. int32_t ____remoteStackIndex_9;
  3239. Il2CppIUnknown* ____dynamicMethods_10;
  3240. int32_t ____HResult_11;
  3241. Il2CppChar* ____source_12;
  3242. SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
  3243. StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
  3244. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3245. int32_t ___caught_in_unmanaged_16;
  3246. };
  3247. // Unity.IO.LowLevel.Unsafe.FileReadType
  3248. struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145
  3249. {
  3250. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  3251. int32_t ___value___2;
  3252. };
  3253. // UnityEngine.InspectorNameAttribute
  3254. struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3255. {
  3256. // System.String UnityEngine.InspectorNameAttribute::displayName
  3257. String_t* ___displayName_0;
  3258. };
  3259. // Unity.Jobs.JobHandle
  3260. struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
  3261. {
  3262. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  3263. intptr_t ___jobGroup_0;
  3264. // System.Int32 Unity.Jobs.JobHandle::version
  3265. int32_t ___version_1;
  3266. };
  3267. // UnityEngine.MaterialPropertyBlock
  3268. struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
  3269. {
  3270. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  3271. intptr_t ___m_Ptr_0;
  3272. };
  3273. // UnityEngine.MultilineAttribute
  3274. struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3275. {
  3276. // System.Int32 UnityEngine.MultilineAttribute::lines
  3277. int32_t ___lines_0;
  3278. };
  3279. // UnityEngine.Object
  3280. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  3281. {
  3282. // System.IntPtr UnityEngine.Object::m_CachedPtr
  3283. intptr_t ___m_CachedPtr_0;
  3284. };
  3285. // Native definition for P/Invoke marshalling of UnityEngine.Object
  3286. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3287. {
  3288. intptr_t ___m_CachedPtr_0;
  3289. };
  3290. // Native definition for COM marshalling of UnityEngine.Object
  3291. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3292. {
  3293. intptr_t ___m_CachedPtr_0;
  3294. };
  3295. // UnityEngine.Plane
  3296. struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
  3297. {
  3298. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  3299. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
  3300. // System.Single UnityEngine.Plane::m_Distance
  3301. float ___m_Distance_1;
  3302. };
  3303. // Unity.IO.LowLevel.Unsafe.Priority
  3304. struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214
  3305. {
  3306. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  3307. int32_t ___value___2;
  3308. };
  3309. // Unity.IO.LowLevel.Unsafe.ProcessingState
  3310. struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8
  3311. {
  3312. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  3313. int32_t ___value___2;
  3314. };
  3315. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  3316. struct ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28
  3317. {
  3318. union
  3319. {
  3320. struct
  3321. {
  3322. union
  3323. {
  3324. #pragma pack(push, tp, 1)
  3325. struct
  3326. {
  3327. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Id
  3328. uint16_t ___Id_0;
  3329. };
  3330. #pragma pack(pop, tp)
  3331. struct
  3332. {
  3333. uint16_t ___Id_0_forAlignmentOnly;
  3334. };
  3335. #pragma pack(push, tp, 1)
  3336. struct
  3337. {
  3338. char ___Flags_1_OffsetPadding[2];
  3339. // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Flags
  3340. uint16_t ___Flags_1;
  3341. };
  3342. #pragma pack(pop, tp)
  3343. struct
  3344. {
  3345. char ___Flags_1_OffsetPadding_forAlignmentOnly[2];
  3346. uint16_t ___Flags_1_forAlignmentOnly;
  3347. };
  3348. #pragma pack(push, tp, 1)
  3349. struct
  3350. {
  3351. char ___Color_2_OffsetPadding[4];
  3352. // UnityEngine.Color32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Color
  3353. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2;
  3354. };
  3355. #pragma pack(pop, tp)
  3356. struct
  3357. {
  3358. char ___Color_2_OffsetPadding_forAlignmentOnly[4];
  3359. Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2_forAlignmentOnly;
  3360. };
  3361. #pragma pack(push, tp, 1)
  3362. struct
  3363. {
  3364. char ___reserved0_3_OffsetPadding[8];
  3365. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::reserved0
  3366. int32_t ___reserved0_3;
  3367. };
  3368. #pragma pack(pop, tp)
  3369. struct
  3370. {
  3371. char ___reserved0_3_OffsetPadding_forAlignmentOnly[8];
  3372. int32_t ___reserved0_3_forAlignmentOnly;
  3373. };
  3374. #pragma pack(push, tp, 1)
  3375. struct
  3376. {
  3377. char ___NameUtf8Len_4_OffsetPadding[12];
  3378. // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8Len
  3379. int32_t ___NameUtf8Len_4;
  3380. };
  3381. #pragma pack(pop, tp)
  3382. struct
  3383. {
  3384. char ___NameUtf8Len_4_OffsetPadding_forAlignmentOnly[12];
  3385. int32_t ___NameUtf8Len_4_forAlignmentOnly;
  3386. };
  3387. #pragma pack(push, tp, 1)
  3388. struct
  3389. {
  3390. char ___NameUtf8_5_OffsetPadding[16];
  3391. // System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8
  3392. uint8_t* ___NameUtf8_5;
  3393. };
  3394. #pragma pack(pop, tp)
  3395. struct
  3396. {
  3397. char ___NameUtf8_5_OffsetPadding_forAlignmentOnly[16];
  3398. uint8_t* ___NameUtf8_5_forAlignmentOnly;
  3399. };
  3400. };
  3401. };
  3402. uint8_t ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28__padding[24];
  3403. };
  3404. };
  3405. // Unity.Profiling.ProfilerMarker
  3406. struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
  3407. {
  3408. // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
  3409. intptr_t ___m_Ptr_0;
  3410. };
  3411. // UnityEngine.RangeAttribute
  3412. struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3413. {
  3414. // System.Single UnityEngine.RangeAttribute::min
  3415. float ___min_0;
  3416. // System.Single UnityEngine.RangeAttribute::max
  3417. float ___max_1;
  3418. };
  3419. // UnityEngine.Ray
  3420. struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
  3421. {
  3422. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  3423. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
  3424. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  3425. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
  3426. };
  3427. // UnityEngine.Ray2D
  3428. struct Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A
  3429. {
  3430. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Origin
  3431. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Origin_0;
  3432. // UnityEngine.Vector2 UnityEngine.Ray2D::m_Direction
  3433. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Direction_1;
  3434. };
  3435. // UnityEngine.RectOffset
  3436. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
  3437. {
  3438. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  3439. intptr_t ___m_Ptr_0;
  3440. // System.Object UnityEngine.RectOffset::m_SourceStyle
  3441. RuntimeObject* ___m_SourceStyle_1;
  3442. };
  3443. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  3444. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
  3445. {
  3446. intptr_t ___m_Ptr_0;
  3447. Il2CppIUnknown* ___m_SourceStyle_1;
  3448. };
  3449. // Native definition for COM marshalling of UnityEngine.RectOffset
  3450. struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
  3451. {
  3452. intptr_t ___m_Ptr_0;
  3453. Il2CppIUnknown* ___m_SourceStyle_1;
  3454. };
  3455. // UnityEngine.RenderBuffer
  3456. struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
  3457. {
  3458. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  3459. int32_t ___m_RenderTextureInstanceID_0;
  3460. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  3461. intptr_t ___m_BufferPtr_1;
  3462. };
  3463. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  3464. struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C : public PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751
  3465. {
  3466. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  3467. int32_t ___m_LoadType_0;
  3468. };
  3469. // System.RuntimeTypeHandle
  3470. struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
  3471. {
  3472. // System.IntPtr System.RuntimeTypeHandle::value
  3473. intptr_t ___value_0;
  3474. };
  3475. // UnityEngine.SpaceAttribute
  3476. struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3477. {
  3478. // System.Single UnityEngine.SpaceAttribute::height
  3479. float ___height_0;
  3480. };
  3481. // UnityEngine.TextAreaAttribute
  3482. struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3483. {
  3484. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  3485. int32_t ___minLines_0;
  3486. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  3487. int32_t ___maxLines_1;
  3488. };
  3489. // UnityEngine.TooltipAttribute
  3490. struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
  3491. {
  3492. // System.String UnityEngine.TooltipAttribute::tooltip
  3493. String_t* ___tooltip_0;
  3494. };
  3495. // UnityEngine.TouchScreenKeyboard
  3496. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A : public RuntimeObject
  3497. {
  3498. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  3499. intptr_t ___m_Ptr_0;
  3500. };
  3501. // UnityEngine.TrackedReference
  3502. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
  3503. {
  3504. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  3505. intptr_t ___m_Ptr_0;
  3506. };
  3507. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  3508. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
  3509. {
  3510. intptr_t ___m_Ptr_0;
  3511. };
  3512. // Native definition for COM marshalling of UnityEngine.TrackedReference
  3513. struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
  3514. {
  3515. intptr_t ___m_Ptr_0;
  3516. };
  3517. // UnityEngine.UnityLogWriter
  3518. struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3
  3519. {
  3520. };
  3521. // System.Threading.WaitHandle
  3522. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
  3523. {
  3524. // System.IntPtr System.Threading.WaitHandle::waitHandle
  3525. intptr_t ___waitHandle_3;
  3526. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  3527. SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449* ___safeWaitHandle_4;
  3528. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  3529. bool ___hasThreadAffinity_5;
  3530. };
  3531. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  3532. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
  3533. {
  3534. intptr_t ___waitHandle_3;
  3535. void* ___safeWaitHandle_4;
  3536. int32_t ___hasThreadAffinity_5;
  3537. };
  3538. // Native definition for COM marshalling of System.Threading.WaitHandle
  3539. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
  3540. {
  3541. intptr_t ___waitHandle_3;
  3542. void* ___safeWaitHandle_4;
  3543. int32_t ___hasThreadAffinity_5;
  3544. };
  3545. // UnityEngine.Mesh/MeshData
  3546. struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC
  3547. {
  3548. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  3549. intptr_t ___m_Ptr_0;
  3550. };
  3551. // Unity.Profiling.ProfilerMarker/AutoScope
  3552. struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139
  3553. {
  3554. // System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
  3555. intptr_t ___m_Ptr_0;
  3556. };
  3557. // UnityEngine.Component
  3558. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3559. {
  3560. };
  3561. // System.Threading.EventWaitHandle
  3562. struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E : public WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8
  3563. {
  3564. };
  3565. // UnityEngine.FailedToLoadScriptObject
  3566. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3567. {
  3568. };
  3569. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  3570. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3571. {
  3572. };
  3573. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  3574. struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3575. {
  3576. };
  3577. // UnityEngine.GameObject
  3578. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3579. {
  3580. };
  3581. // UnityEngine.LightProbes
  3582. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3583. {
  3584. };
  3585. // Native definition for P/Invoke marshalling of UnityEngine.LightProbes
  3586. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3587. {
  3588. };
  3589. // Native definition for COM marshalling of UnityEngine.LightProbes
  3590. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3591. {
  3592. };
  3593. // UnityEngine.LightingSettings
  3594. struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3595. {
  3596. };
  3597. // UnityEngine.LightmapSettings
  3598. struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3599. {
  3600. };
  3601. // UnityEngine.Material
  3602. struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3603. {
  3604. };
  3605. // UnityEngine.Mesh
  3606. struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3607. {
  3608. };
  3609. // System.MulticastDelegate
  3610. struct MulticastDelegate_t : public Delegate_t
  3611. {
  3612. // System.Delegate[] System.MulticastDelegate::delegates
  3613. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  3614. };
  3615. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  3616. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  3617. {
  3618. Delegate_t_marshaled_pinvoke** ___delegates_13;
  3619. };
  3620. // Native definition for COM marshalling of System.MulticastDelegate
  3621. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  3622. {
  3623. Delegate_t_marshaled_com** ___delegates_13;
  3624. };
  3625. // UnityEngine.PlayerPrefsException
  3626. struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5 : public Exception_t
  3627. {
  3628. };
  3629. // UnityEngine.QualitySettings
  3630. struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3631. {
  3632. };
  3633. // UnityEngine.RenderSettings
  3634. struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3635. {
  3636. };
  3637. // UnityEngine.ScriptableObject
  3638. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3639. {
  3640. };
  3641. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3642. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  3643. {
  3644. };
  3645. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3646. struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  3647. {
  3648. };
  3649. // UnityEngine.Shader
  3650. struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3651. {
  3652. };
  3653. // System.SystemException
  3654. struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
  3655. {
  3656. };
  3657. // UnityEngine.TextAsset
  3658. struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3659. {
  3660. };
  3661. // UnityEngine.Texture
  3662. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  3663. {
  3664. };
  3665. // System.Type
  3666. struct Type_t : public MemberInfo_t
  3667. {
  3668. // System.RuntimeTypeHandle System.Type::_impl
  3669. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
  3670. };
  3671. // UnityEngine.UnityException
  3672. struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
  3673. {
  3674. };
  3675. // System.Action`1<UnityEngine.AsyncOperation>
  3676. struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
  3677. {
  3678. };
  3679. // System.Action`1<UnityEngine.CustomRenderTexture>
  3680. struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t
  3681. {
  3682. };
  3683. // System.Action`1<System.Object>
  3684. struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
  3685. {
  3686. };
  3687. // System.Action`1<UnityEngine.Texture>
  3688. struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t
  3689. {
  3690. };
  3691. // System.Action`2<System.Object,System.Int32Enum>
  3692. struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t
  3693. {
  3694. };
  3695. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  3696. struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t
  3697. {
  3698. };
  3699. // System.Func`1<System.Boolean>
  3700. struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
  3701. {
  3702. };
  3703. // System.Action
  3704. struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
  3705. {
  3706. };
  3707. // System.ArgumentException
  3708. struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3709. {
  3710. // System.String System.ArgumentException::_paramName
  3711. String_t* ____paramName_18;
  3712. };
  3713. // UnityEngine.Behaviour
  3714. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3715. {
  3716. };
  3717. // UnityEngine.Cubemap
  3718. struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3719. {
  3720. };
  3721. // UnityEngine.CubemapArray
  3722. struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3723. {
  3724. };
  3725. // System.IndexOutOfRangeException
  3726. struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3727. {
  3728. };
  3729. // System.Threading.ManualResetEvent
  3730. struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158 : public EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E
  3731. {
  3732. };
  3733. // UnityEngine.MeshFilter
  3734. struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3735. {
  3736. };
  3737. // System.NotImplementedException
  3738. struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3739. {
  3740. };
  3741. // System.NullReferenceException
  3742. struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
  3743. {
  3744. };
  3745. // UnityEngine.RenderTexture
  3746. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3747. {
  3748. };
  3749. // UnityEngine.Renderer
  3750. struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3751. {
  3752. };
  3753. // System.Threading.SendOrPostCallback
  3754. struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E : public MulticastDelegate_t
  3755. {
  3756. };
  3757. // UnityEngine.Texture2D
  3758. struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3759. {
  3760. };
  3761. // UnityEngine.Texture2DArray
  3762. struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3763. {
  3764. };
  3765. // UnityEngine.Texture3D
  3766. struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  3767. {
  3768. };
  3769. // UnityEngine.Transform
  3770. struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  3771. {
  3772. };
  3773. // System.UnhandledExceptionEventHandler
  3774. struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C : public MulticastDelegate_t
  3775. {
  3776. };
  3777. // UnityEngine.Events.UnityAction
  3778. struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
  3779. {
  3780. };
  3781. // UnityEngine.Camera/CameraCallback
  3782. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t
  3783. {
  3784. };
  3785. // UnityEngine.CullingGroup/StateChanged
  3786. struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t
  3787. {
  3788. };
  3789. // UnityEngine.Display/DisplaysUpdatedDelegate
  3790. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t
  3791. {
  3792. };
  3793. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  3794. struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 : public MulticastDelegate_t
  3795. {
  3796. };
  3797. // System.ArgumentNullException
  3798. struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3799. {
  3800. };
  3801. // System.ArgumentOutOfRangeException
  3802. struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
  3803. {
  3804. // System.Object System.ArgumentOutOfRangeException::_actualValue
  3805. RuntimeObject* ____actualValue_19;
  3806. };
  3807. // UnityEngine.Camera
  3808. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3809. {
  3810. };
  3811. // UnityEngine.CustomRenderTexture
  3812. struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
  3813. {
  3814. };
  3815. // UnityEngine.Light
  3816. struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3817. {
  3818. // System.Int32 UnityEngine.Light::m_BakedIndex
  3819. int32_t ___m_BakedIndex_4;
  3820. };
  3821. // UnityEngine.MeshRenderer
  3822. struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3823. {
  3824. };
  3825. // UnityEngine.MonoBehaviour
  3826. struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3827. {
  3828. };
  3829. // UnityEngine.ReflectionProbe
  3830. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  3831. {
  3832. };
  3833. // UnityEngine.SkinnedMeshRenderer
  3834. struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
  3835. {
  3836. };
  3837. // <Module>
  3838. // <Module>
  3839. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3840. struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
  3841. {
  3842. // T[] System.Collections.Generic.List`1::s_emptyArray
  3843. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
  3844. };
  3845. // System.Collections.Generic.List`1<UnityEngine.Color32>
  3846. // System.Collections.Generic.List`1<UnityEngine.Component>
  3847. struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4_StaticFields
  3848. {
  3849. // T[] System.Collections.Generic.List`1::s_emptyArray
  3850. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ___s_emptyArray_5;
  3851. };
  3852. // System.Collections.Generic.List`1<UnityEngine.Component>
  3853. // System.Collections.Generic.List`1<System.Int32>
  3854. struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
  3855. {
  3856. // T[] System.Collections.Generic.List`1::s_emptyArray
  3857. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
  3858. };
  3859. // System.Collections.Generic.List`1<System.Int32>
  3860. // System.Collections.Generic.List`1<System.Object>
  3861. struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
  3862. {
  3863. // T[] System.Collections.Generic.List`1::s_emptyArray
  3864. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
  3865. };
  3866. // System.Collections.Generic.List`1<System.Object>
  3867. // System.Collections.Generic.List`1<System.Type>
  3868. struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_StaticFields
  3869. {
  3870. // T[] System.Collections.Generic.List`1::s_emptyArray
  3871. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___s_emptyArray_5;
  3872. };
  3873. // System.Collections.Generic.List`1<System.Type>
  3874. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3875. struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
  3876. {
  3877. // T[] System.Collections.Generic.List`1::s_emptyArray
  3878. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
  3879. };
  3880. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  3881. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3882. struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
  3883. {
  3884. // T[] System.Collections.Generic.List`1::s_emptyArray
  3885. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
  3886. };
  3887. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  3888. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3889. struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields
  3890. {
  3891. // T[] System.Collections.Generic.List`1::s_emptyArray
  3892. OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5;
  3893. };
  3894. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3895. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3896. struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_StaticFields
  3897. {
  3898. // T[] System.Collections.Generic.List`1::s_emptyArray
  3899. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ___s_emptyArray_5;
  3900. };
  3901. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  3902. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3903. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  3904. // System.Attribute
  3905. // System.Attribute
  3906. // UnityEngine.AttributeHelperEngine
  3907. struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields
  3908. {
  3909. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  3910. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* ____disallowMultipleComponentArray_0;
  3911. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  3912. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* ____executeInEditModeArray_1;
  3913. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  3914. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* ____requireComponentArray_2;
  3915. };
  3916. // UnityEngine.AttributeHelperEngine
  3917. // UnityEngine.BeforeRenderHelper
  3918. struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields
  3919. {
  3920. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  3921. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0;
  3922. };
  3923. // UnityEngine.BeforeRenderHelper
  3924. // System.Reflection.Binder
  3925. // System.Reflection.Binder
  3926. // UnityEngine.ClassLibraryInitializer
  3927. // UnityEngine.ClassLibraryInitializer
  3928. // System.Globalization.CultureInfo
  3929. struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
  3930. {
  3931. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  3932. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
  3933. // System.Object System.Globalization.CultureInfo::shared_table_lock
  3934. RuntimeObject* ___shared_table_lock_1;
  3935. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  3936. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
  3937. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  3938. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
  3939. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  3940. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
  3941. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  3942. Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
  3943. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  3944. Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
  3945. // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
  3946. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
  3947. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  3948. bool ___IsTaiwanSku_39;
  3949. };
  3950. // System.Globalization.CultureInfo
  3951. // UnityEngine.Cursor
  3952. // UnityEngine.Cursor
  3953. // UnityEngine.CustomRenderTextureManager
  3954. struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields
  3955. {
  3956. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  3957. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0;
  3958. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  3959. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1;
  3960. };
  3961. // UnityEngine.CustomRenderTextureManager
  3962. // UnityEngine.CustomYieldInstruction
  3963. // UnityEngine.CustomYieldInstruction
  3964. // UnityEngine.Debug
  3965. struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields
  3966. {
  3967. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  3968. RuntimeObject* ___s_DefaultLogger_0;
  3969. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  3970. RuntimeObject* ___s_Logger_1;
  3971. };
  3972. // UnityEngine.Debug
  3973. // UnityEngine.DebugLogHandler
  3974. // UnityEngine.DebugLogHandler
  3975. // System.Text.DecoderFallback
  3976. struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90_StaticFields
  3977. {
  3978. // System.Text.DecoderFallback System.Text.DecoderFallback::s_replacementFallback
  3979. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_replacementFallback_0;
  3980. // System.Text.DecoderFallback System.Text.DecoderFallback::s_exceptionFallback
  3981. DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_exceptionFallback_1;
  3982. };
  3983. // System.Text.DecoderFallback
  3984. // System.Text.EncoderFallback
  3985. struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293_StaticFields
  3986. {
  3987. // System.Text.EncoderFallback System.Text.EncoderFallback::s_replacementFallback
  3988. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_replacementFallback_0;
  3989. // System.Text.EncoderFallback System.Text.EncoderFallback::s_exceptionFallback
  3990. EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_exceptionFallback_1;
  3991. };
  3992. // System.Text.EncoderFallback
  3993. // System.Text.Encoding
  3994. struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
  3995. {
  3996. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  3997. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
  3998. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  3999. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
  4000. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  4001. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
  4002. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  4003. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
  4004. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  4005. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
  4006. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  4007. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
  4008. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  4009. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
  4010. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  4011. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
  4012. // System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  4013. Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
  4014. // System.Object System.Text.Encoding::s_InternalSyncObject
  4015. RuntimeObject* ___s_InternalSyncObject_15;
  4016. };
  4017. // System.Text.Encoding
  4018. // UnityEngine.FrameTimingManager
  4019. // UnityEngine.FrameTimingManager
  4020. // UnityEngine.GL
  4021. // UnityEngine.GL
  4022. // UnityEngine.Graphics
  4023. struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
  4024. {
  4025. // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
  4026. int32_t ___kMaxDrawMeshInstanceCount_0;
  4027. };
  4028. // UnityEngine.Graphics
  4029. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4030. struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields
  4031. {
  4032. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction
  4033. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* ___PanicFunction_0;
  4034. };
  4035. // Unity.Jobs.LowLevel.Unsafe.JobsUtility
  4036. // UnityEngine.Logger
  4037. // UnityEngine.Logger
  4038. // UnityEngine.ManagedStreamHelpers
  4039. // UnityEngine.ManagedStreamHelpers
  4040. // System.Reflection.MemberInfo
  4041. // System.Reflection.MemberInfo
  4042. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4043. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  4044. // Unity.Collections.NativeLeakDetection
  4045. struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields
  4046. {
  4047. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  4048. int32_t ___s_NativeLeakDetectionMode_0;
  4049. };
  4050. // Unity.Collections.NativeLeakDetection
  4051. // Unity.Collections.NativeSliceExtensions
  4052. // Unity.Collections.NativeSliceExtensions
  4053. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4054. // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
  4055. // UnityEngine.NoAllocHelpers
  4056. // UnityEngine.NoAllocHelpers
  4057. // System.Globalization.NumberFormatInfo
  4058. struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
  4059. {
  4060. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  4061. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
  4062. };
  4063. // System.Globalization.NumberFormatInfo
  4064. // System.Reflection.ParameterInfo
  4065. // System.Reflection.ParameterInfo
  4066. // UnityEngine.PlayerConnectionInternal
  4067. // UnityEngine.PlayerConnectionInternal
  4068. // UnityEngine.PlayerPrefs
  4069. // UnityEngine.PlayerPrefs
  4070. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4071. // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
  4072. // UnityEngine.PropertyNameUtils
  4073. // UnityEngine.PropertyNameUtils
  4074. // UnityEngine.Random
  4075. // UnityEngine.Random
  4076. // UnityEngine.ResourcesAPI
  4077. struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
  4078. {
  4079. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  4080. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
  4081. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  4082. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
  4083. };
  4084. // UnityEngine.ResourcesAPI
  4085. // UnityEngine.ScalableBufferManager
  4086. // UnityEngine.ScalableBufferManager
  4087. // UnityEngine.Screen
  4088. // UnityEngine.Screen
  4089. // UnityEngine.ScriptingRuntime
  4090. // UnityEngine.ScriptingRuntime
  4091. // UnityEngine.ScriptingUtility
  4092. // UnityEngine.ScriptingUtility
  4093. // System.Runtime.Serialization.SerializationInfo
  4094. // System.Runtime.Serialization.SerializationInfo
  4095. // UnityEngine.SetupCoroutine
  4096. // UnityEngine.SetupCoroutine
  4097. // System.Collections.Stack
  4098. // System.Collections.Stack
  4099. // System.Diagnostics.StackFrame
  4100. // System.Diagnostics.StackFrame
  4101. // System.Diagnostics.StackTrace
  4102. struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_StaticFields
  4103. {
  4104. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  4105. bool ___isAotidSet_3;
  4106. // System.String System.Diagnostics.StackTrace::aotid
  4107. String_t* ___aotid_4;
  4108. };
  4109. // System.Diagnostics.StackTrace
  4110. // UnityEngine.StackTraceUtility
  4111. struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields
  4112. {
  4113. // System.String UnityEngine.StackTraceUtility::projectFolder
  4114. String_t* ___projectFolder_0;
  4115. };
  4116. // UnityEngine.StackTraceUtility
  4117. // System.Diagnostics.Stopwatch
  4118. struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_StaticFields
  4119. {
  4120. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  4121. int64_t ___Frequency_0;
  4122. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  4123. bool ___IsHighResolution_1;
  4124. };
  4125. // System.Diagnostics.Stopwatch
  4126. // System.String
  4127. struct String_t_StaticFields
  4128. {
  4129. // System.String System.String::Empty
  4130. String_t* ___Empty_6;
  4131. };
  4132. // System.String
  4133. // System.Text.StringBuilder
  4134. // System.Text.StringBuilder
  4135. // System.Threading.SynchronizationContext
  4136. // System.Threading.SynchronizationContext
  4137. // UnityEngine.SystemInfo
  4138. // UnityEngine.SystemInfo
  4139. // UnityEngine.Time
  4140. // UnityEngine.Time
  4141. // UnityEngine.UnhandledExceptionHandler
  4142. // UnityEngine.UnhandledExceptionHandler
  4143. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4144. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  4145. // UnityEngine.YieldInstruction
  4146. // UnityEngine.YieldInstruction
  4147. // UnityEngine.TextAsset/EncodingUtility
  4148. struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields
  4149. {
  4150. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  4151. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* ___encodingLookup_0;
  4152. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  4153. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___targetEncoding_1;
  4154. };
  4155. // UnityEngine.TextAsset/EncodingUtility
  4156. // UnityEngine.UnhandledExceptionHandler/<>c
  4157. struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields
  4158. {
  4159. // UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
  4160. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* ___U3CU3E9_0;
  4161. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
  4162. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___U3CU3E9__0_0_1;
  4163. };
  4164. // UnityEngine.UnhandledExceptionHandler/<>c
  4165. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4166. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  4167. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4168. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  4169. // UnityEngine.AddComponentMenu
  4170. // UnityEngine.AddComponentMenu
  4171. // UnityEngine.AssemblyIsEditorAssembly
  4172. // UnityEngine.AssemblyIsEditorAssembly
  4173. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4174. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  4175. // System.Boolean
  4176. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  4177. {
  4178. // System.String System.Boolean::TrueString
  4179. String_t* ___TrueString_5;
  4180. // System.String System.Boolean::FalseString
  4181. String_t* ___FalseString_6;
  4182. };
  4183. // System.Boolean
  4184. // System.Byte
  4185. // System.Byte
  4186. // JetBrains.Annotations.CanBeNullAttribute
  4187. // JetBrains.Annotations.CanBeNullAttribute
  4188. // System.Char
  4189. struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
  4190. {
  4191. // System.Byte[] System.Char::s_categoryForLatin1
  4192. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
  4193. };
  4194. // System.Char
  4195. // UnityEngine.Color
  4196. // UnityEngine.Color
  4197. // UnityEngine.Color32
  4198. // UnityEngine.Color32
  4199. // UnityEngine.ContextMenu
  4200. // UnityEngine.ContextMenu
  4201. // UnityEngine.CreateAssetMenuAttribute
  4202. // UnityEngine.CreateAssetMenuAttribute
  4203. // UnityEngine.CullingGroupEvent
  4204. // UnityEngine.CullingGroupEvent
  4205. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4206. // Unity.Collections.DeallocateOnJobCompletionAttribute
  4207. // System.Text.DecoderReplacementFallback
  4208. // System.Text.DecoderReplacementFallback
  4209. // UnityEngine.DefaultExecutionOrder
  4210. // UnityEngine.DefaultExecutionOrder
  4211. // UnityEngine.DisallowMultipleComponent
  4212. // UnityEngine.DisallowMultipleComponent
  4213. // System.Double
  4214. // System.Double
  4215. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4216. // Microsoft.CodeAnalysis.EmbeddedAttribute
  4217. // System.Text.EncoderReplacementFallback
  4218. // System.Text.EncoderReplacementFallback
  4219. // System.Enum
  4220. struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
  4221. {
  4222. // System.Char[] System.Enum::enumSeperatorCharArray
  4223. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
  4224. };
  4225. // System.Enum
  4226. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4227. // UnityEngine.ExcludeFromObjectFactoryAttribute
  4228. // UnityEngine.ExcludeFromPresetAttribute
  4229. // UnityEngine.ExcludeFromPresetAttribute
  4230. // UnityEngine.ExecuteAlways
  4231. // UnityEngine.ExecuteAlways
  4232. // UnityEngine.ExecuteInEditMode
  4233. // UnityEngine.ExecuteInEditMode
  4234. // UnityEngine.ExtensionOfNativeClassAttribute
  4235. // UnityEngine.ExtensionOfNativeClassAttribute
  4236. // UnityEngine.FrameTiming
  4237. // UnityEngine.FrameTiming
  4238. // UnityEngineInternal.GenericStack
  4239. // UnityEngineInternal.GenericStack
  4240. // System.Guid
  4241. struct Guid_t_StaticFields
  4242. {
  4243. // System.Guid System.Guid::Empty
  4244. Guid_t ___Empty_0;
  4245. };
  4246. // System.Guid
  4247. // UnityEngine.HelpURLAttribute
  4248. // UnityEngine.HelpURLAttribute
  4249. // UnityEngine.HideInInspector
  4250. // UnityEngine.HideInInspector
  4251. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4252. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4253. // System.Int32
  4254. // System.Int32
  4255. // System.Int64
  4256. // System.Int64
  4257. // System.IntPtr
  4258. struct IntPtr_t_StaticFields
  4259. {
  4260. // System.IntPtr System.IntPtr::Zero
  4261. intptr_t ___Zero_1;
  4262. };
  4263. // System.IntPtr
  4264. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4265. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4266. // UnityEngine.Keyframe
  4267. // UnityEngine.Keyframe
  4268. // UnityEngine.LayerMask
  4269. // UnityEngine.LayerMask
  4270. // UnityEngine.LightBakingOutput
  4271. // UnityEngine.LightBakingOutput
  4272. // UnityEngine.Mathf
  4273. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  4274. {
  4275. // System.Single UnityEngine.Mathf::Epsilon
  4276. float ___Epsilon_0;
  4277. };
  4278. // UnityEngine.Mathf
  4279. // UnityEngineInternal.MathfInternal
  4280. struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
  4281. {
  4282. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  4283. float ___FloatMinNormal_0;
  4284. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  4285. float ___FloatMinDenormal_1;
  4286. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  4287. bool ___IsFlushToZeroEnabled_2;
  4288. };
  4289. // UnityEngineInternal.MathfInternal
  4290. // UnityEngine.Matrix4x4
  4291. struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
  4292. {
  4293. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4294. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
  4295. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4296. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
  4297. };
  4298. // UnityEngine.Matrix4x4
  4299. // System.Reflection.MethodBase
  4300. // System.Reflection.MethodBase
  4301. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4302. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4303. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4304. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4305. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4306. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4307. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4308. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4309. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4310. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4311. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4312. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4313. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4314. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4315. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4316. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4317. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4318. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4319. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4320. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4321. // Unity.Collections.NativeFixedLengthAttribute
  4322. // Unity.Collections.NativeFixedLengthAttribute
  4323. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4324. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4325. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4326. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4327. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4328. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4329. // JetBrains.Annotations.NoEnumerationAttribute
  4330. // JetBrains.Annotations.NoEnumerationAttribute
  4331. // JetBrains.Annotations.NotNullAttribute
  4332. // JetBrains.Annotations.NotNullAttribute
  4333. // System.Reflection.ParameterModifier
  4334. // System.Reflection.ParameterModifier
  4335. // UnityEngine.PreferBinarySerialization
  4336. // UnityEngine.PreferBinarySerialization
  4337. // UnityEngine.Scripting.PreserveAttribute
  4338. // UnityEngine.Scripting.PreserveAttribute
  4339. // Unity.Profiling.ProfilerCategory
  4340. // Unity.Profiling.ProfilerCategory
  4341. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4342. // Unity.Profiling.LowLevel.Unsafe.ProfilerMarkerData
  4343. // UnityEngine.PropertyAttribute
  4344. // UnityEngine.PropertyAttribute
  4345. // UnityEngine.PropertyName
  4346. // UnityEngine.PropertyName
  4347. // JetBrains.Annotations.PureAttribute
  4348. // JetBrains.Annotations.PureAttribute
  4349. // UnityEngine.Quaternion
  4350. struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
  4351. {
  4352. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4353. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
  4354. };
  4355. // UnityEngine.Quaternion
  4356. // UnityEngine.RangeInt
  4357. // UnityEngine.RangeInt
  4358. // Unity.Collections.ReadOnlyAttribute
  4359. // Unity.Collections.ReadOnlyAttribute
  4360. // UnityEngine.Rect
  4361. // UnityEngine.Rect
  4362. // UnityEngine.RectInt
  4363. // UnityEngine.RectInt
  4364. // UnityEngine.RenderTextureDescriptor
  4365. // UnityEngine.RenderTextureDescriptor
  4366. // UnityEngine.RequireComponent
  4367. // UnityEngine.RequireComponent
  4368. // UnityEngine.Resolution
  4369. // UnityEngine.Resolution
  4370. // System.SByte
  4371. // System.SByte
  4372. // UnityEngine.SceneManagement.Scene
  4373. // UnityEngine.SceneManagement.Scene
  4374. // UnityEngine.SelectionBaseAttribute
  4375. // UnityEngine.SelectionBaseAttribute
  4376. // UnityEngine.SerializeField
  4377. // UnityEngine.SerializeField
  4378. // UnityEngine.SerializeReference
  4379. // UnityEngine.SerializeReference
  4380. // System.Single
  4381. // System.Single
  4382. // System.IO.Stream
  4383. struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE_StaticFields
  4384. {
  4385. // System.IO.Stream System.IO.Stream::Null
  4386. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___Null_1;
  4387. };
  4388. // System.IO.Stream
  4389. // System.Runtime.Serialization.StreamingContext
  4390. // System.Runtime.Serialization.StreamingContext
  4391. // System.IO.TextWriter
  4392. struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields
  4393. {
  4394. // System.IO.TextWriter System.IO.TextWriter::Null
  4395. TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1;
  4396. // System.Char[] System.IO.TextWriter::s_coreNewLine
  4397. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2;
  4398. };
  4399. // System.IO.TextWriter
  4400. // System.Threading.Thread
  4401. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_StaticFields
  4402. {
  4403. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4404. LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E* ___s_LocalDataStoreMgr_0;
  4405. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4406. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentCulture_4;
  4407. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4408. AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentUICulture_5;
  4409. };
  4410. // System.Threading.Thread
  4411. struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_ThreadStaticFields
  4412. {
  4413. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  4414. LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F* ___s_LocalDataStore_1;
  4415. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  4416. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentCulture_2;
  4417. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  4418. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentUICulture_3;
  4419. // System.Threading.Thread System.Threading.Thread::current_thread
  4420. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___current_thread_9;
  4421. };
  4422. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4423. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4424. // UnityEngineInternal.TypeInferenceRuleAttribute
  4425. // UnityEngineInternal.TypeInferenceRuleAttribute
  4426. // System.UInt16
  4427. // System.UInt16
  4428. // System.UInt32
  4429. // System.UInt32
  4430. // System.UInt64
  4431. // System.UInt64
  4432. // System.Text.UTF32Encoding
  4433. struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_StaticFields
  4434. {
  4435. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_default
  4436. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_default_16;
  4437. // System.Text.UTF32Encoding System.Text.UTF32Encoding::s_bigEndianDefault
  4438. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_bigEndianDefault_17;
  4439. // System.Byte[] System.Text.UTF32Encoding::s_bigEndianPreamble
  4440. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4441. // System.Byte[] System.Text.UTF32Encoding::s_littleEndianPreamble
  4442. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4443. };
  4444. // System.Text.UTF32Encoding
  4445. // System.Text.UTF8Encoding
  4446. struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_StaticFields
  4447. {
  4448. // System.Text.UTF8Encoding/UTF8EncodingSealed System.Text.UTF8Encoding::s_default
  4449. UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36* ___s_default_16;
  4450. // System.Byte[] System.Text.UTF8Encoding::s_preamble
  4451. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_preamble_17;
  4452. };
  4453. // System.Text.UTF8Encoding
  4454. // System.UnhandledExceptionEventArgs
  4455. // System.UnhandledExceptionEventArgs
  4456. // System.Text.UnicodeEncoding
  4457. struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_StaticFields
  4458. {
  4459. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_bigEndianDefault
  4460. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_bigEndianDefault_16;
  4461. // System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_littleEndianDefault
  4462. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_littleEndianDefault_17;
  4463. // System.Byte[] System.Text.UnicodeEncoding::s_bigEndianPreamble
  4464. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
  4465. // System.Byte[] System.Text.UnicodeEncoding::s_littleEndianPreamble
  4466. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
  4467. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  4468. uint64_t ___highLowPatternMask_23;
  4469. };
  4470. // System.Text.UnicodeEncoding
  4471. // UnityEngine.UnitySynchronizationContext
  4472. // UnityEngine.UnitySynchronizationContext
  4473. // JetBrains.Annotations.UsedImplicitlyAttribute
  4474. // JetBrains.Annotations.UsedImplicitlyAttribute
  4475. // UnityEngine.Vector2
  4476. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  4477. {
  4478. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4479. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  4480. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4481. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  4482. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4483. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  4484. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4485. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  4486. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4487. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  4488. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4489. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  4490. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4491. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  4492. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4493. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  4494. };
  4495. // UnityEngine.Vector2
  4496. // UnityEngine.Vector2Int
  4497. struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
  4498. {
  4499. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4500. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
  4501. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4502. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
  4503. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4504. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
  4505. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4506. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
  4507. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4508. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
  4509. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4510. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
  4511. };
  4512. // UnityEngine.Vector2Int
  4513. // UnityEngine.Vector3
  4514. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  4515. {
  4516. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4517. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  4518. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4519. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  4520. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4521. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  4522. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4523. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  4524. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4525. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  4526. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4527. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  4528. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4529. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  4530. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4531. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  4532. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4533. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  4534. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4535. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  4536. };
  4537. // UnityEngine.Vector3
  4538. // UnityEngine.Vector4
  4539. struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
  4540. {
  4541. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4542. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
  4543. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4544. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
  4545. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4546. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
  4547. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4548. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
  4549. };
  4550. // UnityEngine.Vector4
  4551. // System.Void
  4552. // System.Void
  4553. // UnityEngine.WaitForEndOfFrame
  4554. // UnityEngine.WaitForEndOfFrame
  4555. // UnityEngine.WaitForFixedUpdate
  4556. // UnityEngine.WaitForFixedUpdate
  4557. // UnityEngine.WaitForSeconds
  4558. // UnityEngine.WaitForSeconds
  4559. // UnityEngine.WaitForSecondsRealtime
  4560. // UnityEngine.WaitForSecondsRealtime
  4561. // UnityEngine.WaitUntil
  4562. // UnityEngine.WaitUntil
  4563. // UnityEngine.WaitWhile
  4564. // UnityEngine.WaitWhile
  4565. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4566. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  4567. // Unity.Collections.WriteOnlyAttribute
  4568. // Unity.Collections.WriteOnlyAttribute
  4569. // UnityEngine.BeforeRenderHelper/OrderBlock
  4570. // UnityEngine.BeforeRenderHelper/OrderBlock
  4571. // UnityEngine.Camera/RenderRequest
  4572. // UnityEngine.Camera/RenderRequest
  4573. // UnityEngine.ScriptingUtility/TestClass
  4574. // UnityEngine.ScriptingUtility/TestClass
  4575. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4576. // UnityEngine.UnitySynchronizationContext/WorkRequest
  4577. // UnityEngine.AnimationCurve
  4578. // UnityEngine.AnimationCurve
  4579. // System.AppDomain
  4580. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_StaticFields
  4581. {
  4582. // System.String System.AppDomain::_process_guid
  4583. String_t* ____process_guid_2;
  4584. };
  4585. // System.AppDomain
  4586. struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_ThreadStaticFields
  4587. {
  4588. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  4589. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___type_resolve_in_progress_3;
  4590. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  4591. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_4;
  4592. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  4593. Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_refonly_5;
  4594. };
  4595. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4596. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  4597. // UnityEngine.AsyncOperation
  4598. // UnityEngine.AsyncOperation
  4599. // UnityEngine.BootConfigData
  4600. // UnityEngine.BootConfigData
  4601. // UnityEngine.Bounds
  4602. // UnityEngine.Bounds
  4603. // UnityEngine.Rendering.CommandBuffer
  4604. // UnityEngine.Rendering.CommandBuffer
  4605. // UnityEngine.Coroutine
  4606. // UnityEngine.Coroutine
  4607. // UnityEngine.CullingGroup
  4608. // UnityEngine.CullingGroup
  4609. // System.Delegate
  4610. // System.Delegate
  4611. // UnityEngine.Display
  4612. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
  4613. {
  4614. // UnityEngine.Display[] UnityEngine.Display::displays
  4615. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
  4616. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  4617. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
  4618. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  4619. int32_t ___m_ActiveEditorGameViewTarget_3;
  4620. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  4621. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
  4622. };
  4623. // UnityEngine.Display
  4624. // System.Exception
  4625. struct Exception_t_StaticFields
  4626. {
  4627. // System.Object System.Exception::s_EDILock
  4628. RuntimeObject* ___s_EDILock_0;
  4629. };
  4630. // System.Exception
  4631. // Unity.IO.LowLevel.Unsafe.FileReadType
  4632. // Unity.IO.LowLevel.Unsafe.FileReadType
  4633. // UnityEngine.InspectorNameAttribute
  4634. // UnityEngine.InspectorNameAttribute
  4635. // Unity.Jobs.JobHandle
  4636. // Unity.Jobs.JobHandle
  4637. // UnityEngine.MaterialPropertyBlock
  4638. // UnityEngine.MaterialPropertyBlock
  4639. // UnityEngine.MultilineAttribute
  4640. // UnityEngine.MultilineAttribute
  4641. // UnityEngine.Object
  4642. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  4643. {
  4644. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4645. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4646. };
  4647. // UnityEngine.Object
  4648. // UnityEngine.Plane
  4649. // UnityEngine.Plane
  4650. // Unity.IO.LowLevel.Unsafe.Priority
  4651. // Unity.IO.LowLevel.Unsafe.Priority
  4652. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4653. // Unity.IO.LowLevel.Unsafe.ProcessingState
  4654. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4655. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
  4656. // Unity.Profiling.ProfilerMarker
  4657. // Unity.Profiling.ProfilerMarker
  4658. // UnityEngine.RangeAttribute
  4659. // UnityEngine.RangeAttribute
  4660. // UnityEngine.Ray
  4661. // UnityEngine.Ray
  4662. // UnityEngine.Ray2D
  4663. // UnityEngine.Ray2D
  4664. // UnityEngine.RectOffset
  4665. // UnityEngine.RectOffset
  4666. // UnityEngine.RenderBuffer
  4667. // UnityEngine.RenderBuffer
  4668. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4669. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  4670. // System.RuntimeTypeHandle
  4671. // System.RuntimeTypeHandle
  4672. // UnityEngine.SpaceAttribute
  4673. // UnityEngine.SpaceAttribute
  4674. // UnityEngine.TextAreaAttribute
  4675. // UnityEngine.TextAreaAttribute
  4676. // UnityEngine.TooltipAttribute
  4677. // UnityEngine.TooltipAttribute
  4678. // UnityEngine.TouchScreenKeyboard
  4679. struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields
  4680. {
  4681. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  4682. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  4683. };
  4684. // UnityEngine.TouchScreenKeyboard
  4685. // UnityEngine.TrackedReference
  4686. // UnityEngine.TrackedReference
  4687. // UnityEngine.UnityLogWriter
  4688. // UnityEngine.UnityLogWriter
  4689. // System.Threading.WaitHandle
  4690. struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_StaticFields
  4691. {
  4692. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  4693. intptr_t ___InvalidHandle_11;
  4694. };
  4695. // System.Threading.WaitHandle
  4696. // UnityEngine.Mesh/MeshData
  4697. // UnityEngine.Mesh/MeshData
  4698. // Unity.Profiling.ProfilerMarker/AutoScope
  4699. // Unity.Profiling.ProfilerMarker/AutoScope
  4700. // UnityEngine.Component
  4701. // UnityEngine.Component
  4702. // System.Threading.EventWaitHandle
  4703. // System.Threading.EventWaitHandle
  4704. // UnityEngine.FailedToLoadScriptObject
  4705. // UnityEngine.FailedToLoadScriptObject
  4706. // UnityEngine.GameObject
  4707. // UnityEngine.GameObject
  4708. // UnityEngine.LightProbes
  4709. struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields
  4710. {
  4711. // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
  4712. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4;
  4713. // System.Action UnityEngine.LightProbes::needsRetetrahedralization
  4714. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5;
  4715. };
  4716. // UnityEngine.LightProbes
  4717. // UnityEngine.LightingSettings
  4718. // UnityEngine.LightingSettings
  4719. // UnityEngine.LightmapSettings
  4720. // UnityEngine.LightmapSettings
  4721. // UnityEngine.Material
  4722. // UnityEngine.Material
  4723. // UnityEngine.Mesh
  4724. // UnityEngine.Mesh
  4725. // UnityEngine.PlayerPrefsException
  4726. // UnityEngine.PlayerPrefsException
  4727. // UnityEngine.QualitySettings
  4728. // UnityEngine.QualitySettings
  4729. // UnityEngine.RenderSettings
  4730. // UnityEngine.RenderSettings
  4731. // UnityEngine.ScriptableObject
  4732. // UnityEngine.ScriptableObject
  4733. // UnityEngine.Shader
  4734. // UnityEngine.Shader
  4735. // UnityEngine.TextAsset
  4736. // UnityEngine.TextAsset
  4737. // UnityEngine.Texture
  4738. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
  4739. {
  4740. // System.Int32 UnityEngine.Texture::GenerateAllMips
  4741. int32_t ___GenerateAllMips_4;
  4742. };
  4743. // UnityEngine.Texture
  4744. // System.Type
  4745. struct Type_t_StaticFields
  4746. {
  4747. // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
  4748. Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
  4749. // System.Char System.Type::Delimiter
  4750. Il2CppChar ___Delimiter_1;
  4751. // System.Type[] System.Type::EmptyTypes
  4752. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
  4753. // System.Object System.Type::Missing
  4754. RuntimeObject* ___Missing_3;
  4755. // System.Reflection.MemberFilter System.Type::FilterAttribute
  4756. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
  4757. // System.Reflection.MemberFilter System.Type::FilterName
  4758. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
  4759. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  4760. MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
  4761. };
  4762. // System.Type
  4763. // UnityEngine.UnityException
  4764. // UnityEngine.UnityException
  4765. // System.Action`1<UnityEngine.AsyncOperation>
  4766. // System.Action`1<UnityEngine.AsyncOperation>
  4767. // System.Action`1<UnityEngine.CustomRenderTexture>
  4768. // System.Action`1<UnityEngine.CustomRenderTexture>
  4769. // System.Action`1<System.Object>
  4770. // System.Action`1<System.Object>
  4771. // System.Action`1<UnityEngine.Texture>
  4772. // System.Action`1<UnityEngine.Texture>
  4773. // System.Action`2<System.Object,System.Int32Enum>
  4774. // System.Action`2<System.Object,System.Int32Enum>
  4775. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4776. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  4777. // System.Func`1<System.Boolean>
  4778. // System.Func`1<System.Boolean>
  4779. // System.Action
  4780. // System.Action
  4781. // System.ArgumentException
  4782. // System.ArgumentException
  4783. // UnityEngine.Behaviour
  4784. // UnityEngine.Behaviour
  4785. // UnityEngine.Cubemap
  4786. // UnityEngine.Cubemap
  4787. // UnityEngine.CubemapArray
  4788. // UnityEngine.CubemapArray
  4789. // System.IndexOutOfRangeException
  4790. // System.IndexOutOfRangeException
  4791. // System.Threading.ManualResetEvent
  4792. // System.Threading.ManualResetEvent
  4793. // UnityEngine.MeshFilter
  4794. // UnityEngine.MeshFilter
  4795. // System.NotImplementedException
  4796. // System.NotImplementedException
  4797. // System.NullReferenceException
  4798. // System.NullReferenceException
  4799. // UnityEngine.RenderTexture
  4800. // UnityEngine.RenderTexture
  4801. // UnityEngine.Renderer
  4802. // UnityEngine.Renderer
  4803. // System.Threading.SendOrPostCallback
  4804. // System.Threading.SendOrPostCallback
  4805. // UnityEngine.Texture2D
  4806. // UnityEngine.Texture2D
  4807. // UnityEngine.Texture2DArray
  4808. // UnityEngine.Texture2DArray
  4809. // UnityEngine.Texture3D
  4810. // UnityEngine.Texture3D
  4811. // UnityEngine.Transform
  4812. // UnityEngine.Transform
  4813. // System.UnhandledExceptionEventHandler
  4814. // System.UnhandledExceptionEventHandler
  4815. // UnityEngine.Events.UnityAction
  4816. // UnityEngine.Events.UnityAction
  4817. // UnityEngine.Camera/CameraCallback
  4818. // UnityEngine.Camera/CameraCallback
  4819. // UnityEngine.CullingGroup/StateChanged
  4820. // UnityEngine.CullingGroup/StateChanged
  4821. // UnityEngine.Display/DisplaysUpdatedDelegate
  4822. // UnityEngine.Display/DisplaysUpdatedDelegate
  4823. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4824. // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
  4825. // System.ArgumentNullException
  4826. // System.ArgumentNullException
  4827. // System.ArgumentOutOfRangeException
  4828. // System.ArgumentOutOfRangeException
  4829. // UnityEngine.Camera
  4830. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  4831. {
  4832. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  4833. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  4834. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  4835. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  4836. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  4837. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  4838. };
  4839. // UnityEngine.Camera
  4840. // UnityEngine.CustomRenderTexture
  4841. // UnityEngine.CustomRenderTexture
  4842. // UnityEngine.Light
  4843. // UnityEngine.Light
  4844. // UnityEngine.MeshRenderer
  4845. // UnityEngine.MeshRenderer
  4846. // UnityEngine.MonoBehaviour
  4847. // UnityEngine.MonoBehaviour
  4848. // UnityEngine.ReflectionProbe
  4849. struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields
  4850. {
  4851. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  4852. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4;
  4853. // System.Action`1<UnityEngine.Texture> UnityEngine.ReflectionProbe::defaultReflectionTexture
  4854. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_5;
  4855. };
  4856. // UnityEngine.ReflectionProbe
  4857. // UnityEngine.SkinnedMeshRenderer
  4858. // UnityEngine.SkinnedMeshRenderer
  4859. #ifdef __clang__
  4860. #pragma clang diagnostic pop
  4861. #endif
  4862. // System.Byte[]
  4863. struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
  4864. {
  4865. ALIGN_FIELD (8) uint8_t m_Items[1];
  4866. inline uint8_t GetAt(il2cpp_array_size_t index) const
  4867. {
  4868. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4869. return m_Items[index];
  4870. }
  4871. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  4872. {
  4873. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4874. return m_Items + index;
  4875. }
  4876. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  4877. {
  4878. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4879. m_Items[index] = value;
  4880. }
  4881. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  4882. {
  4883. return m_Items[index];
  4884. }
  4885. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4886. {
  4887. return m_Items + index;
  4888. }
  4889. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  4890. {
  4891. m_Items[index] = value;
  4892. }
  4893. };
  4894. // System.Delegate[]
  4895. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
  4896. {
  4897. ALIGN_FIELD (8) Delegate_t* m_Items[1];
  4898. inline Delegate_t* GetAt(il2cpp_array_size_t index) const
  4899. {
  4900. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4901. return m_Items[index];
  4902. }
  4903. inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
  4904. {
  4905. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4906. return m_Items + index;
  4907. }
  4908. inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
  4909. {
  4910. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4911. m_Items[index] = value;
  4912. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4913. }
  4914. inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
  4915. {
  4916. return m_Items[index];
  4917. }
  4918. inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  4919. {
  4920. return m_Items + index;
  4921. }
  4922. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
  4923. {
  4924. m_Items[index] = value;
  4925. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  4926. }
  4927. };
  4928. // System.UInt64[]
  4929. struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray
  4930. {
  4931. ALIGN_FIELD (8) uint64_t m_Items[1];
  4932. inline uint64_t GetAt(il2cpp_array_size_t index) const
  4933. {
  4934. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4935. return m_Items[index];
  4936. }
  4937. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  4938. {
  4939. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4940. return m_Items + index;
  4941. }
  4942. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  4943. {
  4944. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4945. m_Items[index] = value;
  4946. }
  4947. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  4948. {
  4949. return m_Items[index];
  4950. }
  4951. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4952. {
  4953. return m_Items + index;
  4954. }
  4955. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  4956. {
  4957. m_Items[index] = value;
  4958. }
  4959. };
  4960. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  4961. struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray
  4962. {
  4963. ALIGN_FIELD (8) int32_t m_Items[1];
  4964. inline int32_t GetAt(il2cpp_array_size_t index) const
  4965. {
  4966. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4967. return m_Items[index];
  4968. }
  4969. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  4970. {
  4971. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4972. return m_Items + index;
  4973. }
  4974. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  4975. {
  4976. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4977. m_Items[index] = value;
  4978. }
  4979. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  4980. {
  4981. return m_Items[index];
  4982. }
  4983. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  4984. {
  4985. return m_Items + index;
  4986. }
  4987. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  4988. {
  4989. m_Items[index] = value;
  4990. }
  4991. };
  4992. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  4993. struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray
  4994. {
  4995. ALIGN_FIELD (8) int32_t m_Items[1];
  4996. inline int32_t GetAt(il2cpp_array_size_t index) const
  4997. {
  4998. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  4999. return m_Items[index];
  5000. }
  5001. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5002. {
  5003. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5004. return m_Items + index;
  5005. }
  5006. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5007. {
  5008. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5009. m_Items[index] = value;
  5010. }
  5011. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5012. {
  5013. return m_Items[index];
  5014. }
  5015. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5016. {
  5017. return m_Items + index;
  5018. }
  5019. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5020. {
  5021. m_Items[index] = value;
  5022. }
  5023. };
  5024. // Unity.IO.LowLevel.Unsafe.Priority[]
  5025. struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray
  5026. {
  5027. ALIGN_FIELD (8) int32_t m_Items[1];
  5028. inline int32_t GetAt(il2cpp_array_size_t index) const
  5029. {
  5030. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5031. return m_Items[index];
  5032. }
  5033. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5034. {
  5035. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5036. return m_Items + index;
  5037. }
  5038. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5039. {
  5040. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5041. m_Items[index] = value;
  5042. }
  5043. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5044. {
  5045. return m_Items[index];
  5046. }
  5047. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5048. {
  5049. return m_Items + index;
  5050. }
  5051. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5052. {
  5053. m_Items[index] = value;
  5054. }
  5055. };
  5056. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  5057. struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray
  5058. {
  5059. ALIGN_FIELD (8) int32_t m_Items[1];
  5060. inline int32_t GetAt(il2cpp_array_size_t index) const
  5061. {
  5062. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5063. return m_Items[index];
  5064. }
  5065. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5066. {
  5067. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5068. return m_Items + index;
  5069. }
  5070. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5071. {
  5072. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5073. m_Items[index] = value;
  5074. }
  5075. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5076. {
  5077. return m_Items[index];
  5078. }
  5079. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5080. {
  5081. return m_Items + index;
  5082. }
  5083. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5084. {
  5085. m_Items[index] = value;
  5086. }
  5087. };
  5088. // UnityEngine.Keyframe[]
  5089. struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray
  5090. {
  5091. ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1];
  5092. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const
  5093. {
  5094. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5095. return m_Items[index];
  5096. }
  5097. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index)
  5098. {
  5099. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5100. return m_Items + index;
  5101. }
  5102. inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5103. {
  5104. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5105. m_Items[index] = value;
  5106. }
  5107. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const
  5108. {
  5109. return m_Items[index];
  5110. }
  5111. inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5112. {
  5113. return m_Items + index;
  5114. }
  5115. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
  5116. {
  5117. m_Items[index] = value;
  5118. }
  5119. };
  5120. // System.Object[]
  5121. struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
  5122. {
  5123. ALIGN_FIELD (8) RuntimeObject* m_Items[1];
  5124. inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
  5125. {
  5126. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5127. return m_Items[index];
  5128. }
  5129. inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
  5130. {
  5131. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5132. return m_Items + index;
  5133. }
  5134. inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
  5135. {
  5136. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5137. m_Items[index] = value;
  5138. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5139. }
  5140. inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
  5141. {
  5142. return m_Items[index];
  5143. }
  5144. inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5145. {
  5146. return m_Items + index;
  5147. }
  5148. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
  5149. {
  5150. m_Items[index] = value;
  5151. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5152. }
  5153. };
  5154. // System.Char[]
  5155. struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray
  5156. {
  5157. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  5158. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  5159. {
  5160. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5161. return m_Items[index];
  5162. }
  5163. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  5164. {
  5165. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5166. return m_Items + index;
  5167. }
  5168. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  5169. {
  5170. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5171. m_Items[index] = value;
  5172. }
  5173. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  5174. {
  5175. return m_Items[index];
  5176. }
  5177. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5178. {
  5179. return m_Items + index;
  5180. }
  5181. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  5182. {
  5183. m_Items[index] = value;
  5184. }
  5185. };
  5186. // System.Int32[]
  5187. struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
  5188. {
  5189. ALIGN_FIELD (8) int32_t m_Items[1];
  5190. inline int32_t GetAt(il2cpp_array_size_t index) const
  5191. {
  5192. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5193. return m_Items[index];
  5194. }
  5195. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  5196. {
  5197. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5198. return m_Items + index;
  5199. }
  5200. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  5201. {
  5202. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5203. m_Items[index] = value;
  5204. }
  5205. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  5206. {
  5207. return m_Items[index];
  5208. }
  5209. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5210. {
  5211. return m_Items + index;
  5212. }
  5213. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  5214. {
  5215. m_Items[index] = value;
  5216. }
  5217. };
  5218. // UnityEngine.Vector3[]
  5219. struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
  5220. {
  5221. ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
  5222. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
  5223. {
  5224. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5225. return m_Items[index];
  5226. }
  5227. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
  5228. {
  5229. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5230. return m_Items + index;
  5231. }
  5232. inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5233. {
  5234. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5235. m_Items[index] = value;
  5236. }
  5237. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
  5238. {
  5239. return m_Items[index];
  5240. }
  5241. inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5242. {
  5243. return m_Items + index;
  5244. }
  5245. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
  5246. {
  5247. m_Items[index] = value;
  5248. }
  5249. };
  5250. // UnityEngine.Vector4[]
  5251. struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
  5252. {
  5253. ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
  5254. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
  5255. {
  5256. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5257. return m_Items[index];
  5258. }
  5259. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
  5260. {
  5261. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5262. return m_Items + index;
  5263. }
  5264. inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5265. {
  5266. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5267. m_Items[index] = value;
  5268. }
  5269. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
  5270. {
  5271. return m_Items[index];
  5272. }
  5273. inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5274. {
  5275. return m_Items + index;
  5276. }
  5277. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
  5278. {
  5279. m_Items[index] = value;
  5280. }
  5281. };
  5282. // UnityEngine.Vector2[]
  5283. struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
  5284. {
  5285. ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
  5286. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
  5287. {
  5288. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5289. return m_Items[index];
  5290. }
  5291. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
  5292. {
  5293. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5294. return m_Items + index;
  5295. }
  5296. inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5297. {
  5298. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5299. m_Items[index] = value;
  5300. }
  5301. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
  5302. {
  5303. return m_Items[index];
  5304. }
  5305. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5306. {
  5307. return m_Items + index;
  5308. }
  5309. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
  5310. {
  5311. m_Items[index] = value;
  5312. }
  5313. };
  5314. // UnityEngine.Color32[]
  5315. struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
  5316. {
  5317. ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
  5318. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
  5319. {
  5320. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5321. return m_Items[index];
  5322. }
  5323. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
  5324. {
  5325. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5326. return m_Items + index;
  5327. }
  5328. inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5329. {
  5330. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5331. m_Items[index] = value;
  5332. }
  5333. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
  5334. {
  5335. return m_Items[index];
  5336. }
  5337. inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5338. {
  5339. return m_Items + index;
  5340. }
  5341. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
  5342. {
  5343. m_Items[index] = value;
  5344. }
  5345. };
  5346. // System.String[]
  5347. struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
  5348. {
  5349. ALIGN_FIELD (8) String_t* m_Items[1];
  5350. inline String_t* GetAt(il2cpp_array_size_t index) const
  5351. {
  5352. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5353. return m_Items[index];
  5354. }
  5355. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  5356. {
  5357. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5358. return m_Items + index;
  5359. }
  5360. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  5361. {
  5362. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5363. m_Items[index] = value;
  5364. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5365. }
  5366. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5367. {
  5368. return m_Items[index];
  5369. }
  5370. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5371. {
  5372. return m_Items + index;
  5373. }
  5374. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  5375. {
  5376. m_Items[index] = value;
  5377. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5378. }
  5379. };
  5380. // System.IntPtr[]
  5381. struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray
  5382. {
  5383. ALIGN_FIELD (8) intptr_t m_Items[1];
  5384. inline intptr_t GetAt(il2cpp_array_size_t index) const
  5385. {
  5386. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5387. return m_Items[index];
  5388. }
  5389. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  5390. {
  5391. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5392. return m_Items + index;
  5393. }
  5394. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  5395. {
  5396. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5397. m_Items[index] = value;
  5398. }
  5399. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  5400. {
  5401. return m_Items[index];
  5402. }
  5403. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5404. {
  5405. return m_Items + index;
  5406. }
  5407. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  5408. {
  5409. m_Items[index] = value;
  5410. }
  5411. };
  5412. // UnityEngine.Display[]
  5413. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
  5414. {
  5415. ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
  5416. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
  5417. {
  5418. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5419. return m_Items[index];
  5420. }
  5421. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
  5422. {
  5423. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5424. return m_Items + index;
  5425. }
  5426. inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5427. {
  5428. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5429. m_Items[index] = value;
  5430. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5431. }
  5432. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
  5433. {
  5434. return m_Items[index];
  5435. }
  5436. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5437. {
  5438. return m_Items + index;
  5439. }
  5440. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  5441. {
  5442. m_Items[index] = value;
  5443. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5444. }
  5445. };
  5446. // UnityEngine.FrameTiming[]
  5447. struct FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E : public RuntimeArray
  5448. {
  5449. ALIGN_FIELD (8) FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD m_Items[1];
  5450. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAt(il2cpp_array_size_t index) const
  5451. {
  5452. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5453. return m_Items[index];
  5454. }
  5455. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAt(il2cpp_array_size_t index)
  5456. {
  5457. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5458. return m_Items + index;
  5459. }
  5460. inline void SetAt(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5461. {
  5462. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5463. m_Items[index] = value;
  5464. }
  5465. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD GetAtUnchecked(il2cpp_array_size_t index) const
  5466. {
  5467. return m_Items[index];
  5468. }
  5469. inline FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5470. {
  5471. return m_Items + index;
  5472. }
  5473. inline void SetAtUnchecked(il2cpp_array_size_t index, FrameTiming_tD5EE8535CF7DB0D391A5E9E0DB0CBEEA0D8600AD value)
  5474. {
  5475. m_Items[index] = value;
  5476. }
  5477. };
  5478. // System.Single[]
  5479. struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
  5480. {
  5481. ALIGN_FIELD (8) float m_Items[1];
  5482. inline float GetAt(il2cpp_array_size_t index) const
  5483. {
  5484. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5485. return m_Items[index];
  5486. }
  5487. inline float* GetAddressAt(il2cpp_array_size_t index)
  5488. {
  5489. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5490. return m_Items + index;
  5491. }
  5492. inline void SetAt(il2cpp_array_size_t index, float value)
  5493. {
  5494. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5495. m_Items[index] = value;
  5496. }
  5497. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  5498. {
  5499. return m_Items[index];
  5500. }
  5501. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5502. {
  5503. return m_Items + index;
  5504. }
  5505. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  5506. {
  5507. m_Items[index] = value;
  5508. }
  5509. };
  5510. // UnityEngine.Camera[]
  5511. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
  5512. {
  5513. ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
  5514. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
  5515. {
  5516. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5517. return m_Items[index];
  5518. }
  5519. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
  5520. {
  5521. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5522. return m_Items + index;
  5523. }
  5524. inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5525. {
  5526. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5527. m_Items[index] = value;
  5528. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5529. }
  5530. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
  5531. {
  5532. return m_Items[index];
  5533. }
  5534. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5535. {
  5536. return m_Items + index;
  5537. }
  5538. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  5539. {
  5540. m_Items[index] = value;
  5541. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5542. }
  5543. };
  5544. // System.Type[]
  5545. struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
  5546. {
  5547. ALIGN_FIELD (8) Type_t* m_Items[1];
  5548. inline Type_t* GetAt(il2cpp_array_size_t index) const
  5549. {
  5550. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5551. return m_Items[index];
  5552. }
  5553. inline Type_t** GetAddressAt(il2cpp_array_size_t index)
  5554. {
  5555. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5556. return m_Items + index;
  5557. }
  5558. inline void SetAt(il2cpp_array_size_t index, Type_t* value)
  5559. {
  5560. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5561. m_Items[index] = value;
  5562. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5563. }
  5564. inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
  5565. {
  5566. return m_Items[index];
  5567. }
  5568. inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5569. {
  5570. return m_Items + index;
  5571. }
  5572. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
  5573. {
  5574. m_Items[index] = value;
  5575. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5576. }
  5577. };
  5578. // UnityEngine.RequireComponent[]
  5579. struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9 : public RuntimeArray
  5580. {
  5581. ALIGN_FIELD (8) RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* m_Items[1];
  5582. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAt(il2cpp_array_size_t index) const
  5583. {
  5584. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5585. return m_Items[index];
  5586. }
  5587. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAt(il2cpp_array_size_t index)
  5588. {
  5589. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5590. return m_Items + index;
  5591. }
  5592. inline void SetAt(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5593. {
  5594. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5595. m_Items[index] = value;
  5596. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5597. }
  5598. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAtUnchecked(il2cpp_array_size_t index) const
  5599. {
  5600. return m_Items[index];
  5601. }
  5602. inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5603. {
  5604. return m_Items + index;
  5605. }
  5606. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
  5607. {
  5608. m_Items[index] = value;
  5609. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5610. }
  5611. };
  5612. // UnityEngine.DisallowMultipleComponent[]
  5613. struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283 : public RuntimeArray
  5614. {
  5615. ALIGN_FIELD (8) DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* m_Items[1];
  5616. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAt(il2cpp_array_size_t index) const
  5617. {
  5618. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5619. return m_Items[index];
  5620. }
  5621. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAt(il2cpp_array_size_t index)
  5622. {
  5623. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5624. return m_Items + index;
  5625. }
  5626. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5627. {
  5628. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5629. m_Items[index] = value;
  5630. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5631. }
  5632. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAtUnchecked(il2cpp_array_size_t index) const
  5633. {
  5634. return m_Items[index];
  5635. }
  5636. inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5637. {
  5638. return m_Items + index;
  5639. }
  5640. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
  5641. {
  5642. m_Items[index] = value;
  5643. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5644. }
  5645. };
  5646. // UnityEngine.ExecuteInEditMode[]
  5647. struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2 : public RuntimeArray
  5648. {
  5649. ALIGN_FIELD (8) ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* m_Items[1];
  5650. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAt(il2cpp_array_size_t index) const
  5651. {
  5652. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5653. return m_Items[index];
  5654. }
  5655. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAt(il2cpp_array_size_t index)
  5656. {
  5657. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5658. return m_Items + index;
  5659. }
  5660. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5661. {
  5662. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5663. m_Items[index] = value;
  5664. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5665. }
  5666. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAtUnchecked(il2cpp_array_size_t index) const
  5667. {
  5668. return m_Items[index];
  5669. }
  5670. inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5671. {
  5672. return m_Items + index;
  5673. }
  5674. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
  5675. {
  5676. m_Items[index] = value;
  5677. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5678. }
  5679. };
  5680. // UnityEngine.Component[]
  5681. struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E : public RuntimeArray
  5682. {
  5683. ALIGN_FIELD (8) Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* m_Items[1];
  5684. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAt(il2cpp_array_size_t index) const
  5685. {
  5686. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5687. return m_Items[index];
  5688. }
  5689. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAt(il2cpp_array_size_t index)
  5690. {
  5691. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5692. return m_Items + index;
  5693. }
  5694. inline void SetAt(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5695. {
  5696. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5697. m_Items[index] = value;
  5698. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5699. }
  5700. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAtUnchecked(il2cpp_array_size_t index) const
  5701. {
  5702. return m_Items[index];
  5703. }
  5704. inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5705. {
  5706. return m_Items + index;
  5707. }
  5708. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
  5709. {
  5710. m_Items[index] = value;
  5711. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5712. }
  5713. };
  5714. // UnityEngine.Object[]
  5715. struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
  5716. {
  5717. ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
  5718. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
  5719. {
  5720. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5721. return m_Items[index];
  5722. }
  5723. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
  5724. {
  5725. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5726. return m_Items + index;
  5727. }
  5728. inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5729. {
  5730. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5731. m_Items[index] = value;
  5732. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5733. }
  5734. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
  5735. {
  5736. return m_Items[index];
  5737. }
  5738. inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5739. {
  5740. return m_Items + index;
  5741. }
  5742. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
  5743. {
  5744. m_Items[index] = value;
  5745. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5746. }
  5747. };
  5748. // System.Reflection.ParameterModifier[]
  5749. struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
  5750. {
  5751. ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
  5752. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
  5753. {
  5754. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5755. return m_Items[index];
  5756. }
  5757. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
  5758. {
  5759. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5760. return m_Items + index;
  5761. }
  5762. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5763. {
  5764. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5765. m_Items[index] = value;
  5766. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5767. }
  5768. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
  5769. {
  5770. return m_Items[index];
  5771. }
  5772. inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5773. {
  5774. return m_Items + index;
  5775. }
  5776. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
  5777. {
  5778. m_Items[index] = value;
  5779. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  5780. }
  5781. };
  5782. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  5783. struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A : public RuntimeArray
  5784. {
  5785. ALIGN_FIELD (8) KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 m_Items[1];
  5786. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAt(il2cpp_array_size_t index) const
  5787. {
  5788. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5789. return m_Items[index];
  5790. }
  5791. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAt(il2cpp_array_size_t index)
  5792. {
  5793. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5794. return m_Items + index;
  5795. }
  5796. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5797. {
  5798. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5799. m_Items[index] = value;
  5800. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5801. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5802. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5803. #endif
  5804. }
  5805. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAtUnchecked(il2cpp_array_size_t index) const
  5806. {
  5807. return m_Items[index];
  5808. }
  5809. inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5810. {
  5811. return m_Items + index;
  5812. }
  5813. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
  5814. {
  5815. m_Items[index] = value;
  5816. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  5817. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5818. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  5819. #endif
  5820. }
  5821. };
  5822. // System.Reflection.ParameterInfo[]
  5823. struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
  5824. {
  5825. ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
  5826. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
  5827. {
  5828. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5829. return m_Items[index];
  5830. }
  5831. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
  5832. {
  5833. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5834. return m_Items + index;
  5835. }
  5836. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5837. {
  5838. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5839. m_Items[index] = value;
  5840. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5841. }
  5842. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
  5843. {
  5844. return m_Items[index];
  5845. }
  5846. inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
  5847. {
  5848. return m_Items + index;
  5849. }
  5850. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
  5851. {
  5852. m_Items[index] = value;
  5853. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  5854. }
  5855. };
  5856. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  5857. struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577 : public RuntimeArray
  5858. {
  5859. ALIGN_FIELD (8) WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 m_Items[1];
  5860. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAt(il2cpp_array_size_t index) const
  5861. {
  5862. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5863. return m_Items[index];
  5864. }
  5865. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAt(il2cpp_array_size_t index)
  5866. {
  5867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5868. return m_Items + index;
  5869. }
  5870. inline void SetAt(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5871. {
  5872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  5873. m_Items[index] = value;
  5874. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5875. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5876. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5877. #endif
  5878. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5879. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5880. #endif
  5881. }
  5882. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAtUnchecked(il2cpp_array_size_t index) const
  5883. {
  5884. return m_Items[index];
  5885. }
  5886. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAtUnchecked(il2cpp_array_size_t index)
  5887. {
  5888. return m_Items + index;
  5889. }
  5890. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
  5891. {
  5892. m_Items[index] = value;
  5893. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  5894. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5895. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  5896. #endif
  5897. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  5898. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  5899. #endif
  5900. }
  5901. };
  5902. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  5903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5904. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5906. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  5907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
  5908. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5910. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
  5912. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  5913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) ;
  5914. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  5915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method) ;
  5916. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  5917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) ;
  5918. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5920. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  5921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) ;
  5922. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  5924. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  5925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) ;
  5926. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) ;
  5928. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  5929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ;
  5930. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  5931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ;
  5932. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  5933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) ;
  5934. // System.Void System.Action`1<System.Object>::Invoke(T)
  5935. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  5936. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  5937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5938. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  5939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5940. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  5941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
  5942. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2)
  5943. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) ;
  5944. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  5945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5946. // System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
  5947. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
  5948. // T[] System.Collections.Generic.List`1<System.Object>::ToArray()
  5949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
  5950. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  5951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared (Type_t* ___0_klass, const RuntimeMethod* method) ;
  5952. // TResult System.Func`1<System.Boolean>::Invoke()
  5953. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
  5954. // TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  5955. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5956. // TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  5957. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
  5958. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue)
  5959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, RuntimeObject* ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  5960. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  5961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  5962. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  5963. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method) ;
  5964. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  5965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
  5966. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  5967. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  5968. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  5969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5970. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  5971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  5972. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  5973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
  5974. // System.Void System.Attribute::.ctor()
  5975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
  5976. // System.String System.Enum::ToString()
  5977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
  5978. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  5979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) ;
  5980. // System.Void System.Collections.Stack::.ctor()
  5981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ;
  5982. // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
  5983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3 (float* ___0_location1, float ___1_value, float ___2_comparand, const RuntimeMethod* method) ;
  5984. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  5985. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  5986. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  5987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
  5988. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  5989. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  5990. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  5991. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  5992. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  5993. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
  5994. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  5995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  5996. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  5997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  5998. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  5999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
  6000. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  6001. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ;
  6002. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  6003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method) ;
  6004. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  6005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method) ;
  6006. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  6007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method) ;
  6008. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  6009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6010. // System.String Unity.Profiling.ProfilerCategory::ToString()
  6011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
  6012. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  6013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method) ;
  6014. // System.IntPtr System.IntPtr::op_Explicit(System.Void*)
  6015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D (void* ___0_value, const RuntimeMethod* method) ;
  6016. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  6017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
  6018. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  6019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9 (const RuntimeMethod* method) ;
  6020. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  6021. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) ;
  6022. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  6023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) ;
  6024. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  6025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method) ;
  6026. // System.Void System.Exception::.ctor(System.String)
  6027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6028. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  6029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) ;
  6030. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  6031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) ;
  6032. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  6033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method) ;
  6034. // System.Single UnityEngine.Keyframe::get_time()
  6035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6036. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  6037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6038. // System.Single UnityEngine.Keyframe::get_value()
  6039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6040. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  6041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6042. // System.Single UnityEngine.Keyframe::get_inTangent()
  6043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6044. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  6045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6046. // System.Single UnityEngine.Keyframe::get_outTangent()
  6047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6048. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  6049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ;
  6050. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  6051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6052. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  6053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
  6054. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  6055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6056. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  6057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6058. // System.Void System.Object::Finalize()
  6059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6060. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  6061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6062. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  6063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ;
  6064. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  6065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6066. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  6067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) ;
  6068. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  6069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method) ;
  6070. // System.Void System.Object::.ctor()
  6071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6072. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  6073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
  6074. // System.Type System.Object::GetType()
  6075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
  6076. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  6077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) ;
  6078. // System.Boolean System.IntPtr::Equals(System.Object)
  6079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6080. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  6081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
  6082. // System.Int32 System.IntPtr::GetHashCode()
  6083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
  6084. // System.String System.String::Format(System.String,System.Object[])
  6085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6086. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  6087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) ;
  6088. // System.Void System.ArgumentNullException::.ctor(System.String)
  6089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
  6090. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  6091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ;
  6092. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  6093. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) ;
  6094. // System.String System.String::Format(System.String,System.Object,System.Object)
  6095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
  6096. // System.Void UnityEngine.DebugLogHandler::.ctor()
  6097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ;
  6098. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  6099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) ;
  6100. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  6101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) ;
  6102. // System.Void UnityEngine.UnityLogWriter::.ctor()
  6103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ;
  6104. // System.Void System.Console::SetOut(System.IO.TextWriter)
  6105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___0_newOut, const RuntimeMethod* method) ;
  6106. // System.String System.Char::ToString()
  6107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ;
  6108. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  6109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) ;
  6110. // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
  6111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_val, int32_t ___1_startIndex, int32_t ___2_length, const RuntimeMethod* method) ;
  6112. // System.Void System.IO.TextWriter::.ctor()
  6113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ;
  6114. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  6115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  6116. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  6117. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) ;
  6118. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  6119. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6120. // System.Boolean UnityEngine.Logger::get_logEnabled()
  6121. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6122. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  6123. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6124. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  6125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
  6126. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  6127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) ;
  6128. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  6129. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
  6130. // System.String UnityEngine.Logger::GetString(System.Object)
  6131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6132. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  6133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) ;
  6134. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  6135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
  6136. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  6137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) ;
  6138. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  6139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6140. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  6141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
  6142. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  6143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method) ;
  6144. // System.Void UnityEngine.Object::.ctor()
  6145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6146. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  6147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) ;
  6148. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  6149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
  6150. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  6151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method) ;
  6152. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  6153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
  6154. // System.Boolean UnityEngine.Mesh::get_canAccess()
  6155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6156. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  6157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, RuntimeObject* ___1_actualValue, String_t* ___2_message, const RuntimeMethod* method) ;
  6158. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ;
  6160. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  6161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) ;
  6162. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  6163. inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6164. {
  6165. return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___0_channel, method);
  6166. }
  6167. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6168. inline void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6169. {
  6170. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6171. }
  6172. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  6173. inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
  6174. {
  6175. return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___0_channel, method);
  6176. }
  6177. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6178. inline void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6179. {
  6180. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6181. }
  6182. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6183. inline void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
  6184. {
  6185. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
  6186. }
  6187. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  6188. inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  6189. {
  6190. return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___0_channel, ___1_format, ___2_dim, method);
  6191. }
  6192. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
  6193. inline void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method)
  6194. {
  6195. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_flags, method);
  6196. }
  6197. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  6198. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method)
  6199. {
  6200. return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared)(___0_values, method);
  6201. }
  6202. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6204. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6206. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6207. inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6208. {
  6209. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6210. }
  6211. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  6212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6213. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6215. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  6216. inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method)
  6217. {
  6218. return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared)(___0_values, method);
  6219. }
  6220. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6222. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6224. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6225. inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  6226. {
  6227. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
  6228. }
  6229. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  6230. inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method)
  6231. {
  6232. return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared)(___0_values, method);
  6233. }
  6234. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  6235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6236. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
  6238. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6239. inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method)
  6240. {
  6241. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_start, ___5_length, ___6_flags, method);
  6242. }
  6243. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  6244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ;
  6245. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
  6247. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  6248. inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method)
  6249. {
  6250. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method);
  6251. }
  6252. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  6253. inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method)
  6254. {
  6255. (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method);
  6256. }
  6257. // System.String UnityEngine.Object::get_name()
  6258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  6259. // System.String System.String::Format(System.String,System.Object)
  6260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
  6261. // System.Void UnityEngine.Debug::LogError(System.Object)
  6262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6263. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  6264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6265. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  6266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6267. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  6268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6269. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  6270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) ;
  6271. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  6272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method) ;
  6273. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6275. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  6276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6277. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  6278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6279. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  6280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
  6281. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  6282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
  6283. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  6284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
  6285. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  6286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ;
  6287. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  6288. inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method)
  6289. {
  6290. return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared)(___0_values, method);
  6291. }
  6292. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  6293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ;
  6294. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  6295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
  6296. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  6297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method) ;
  6298. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  6299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) ;
  6300. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  6301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6302. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  6303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
  6304. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  6305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
  6306. // System.Int32 UnityEngine.Texture::GetDataWidth()
  6307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6308. // System.Void System.NotImplementedException::.ctor()
  6309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ;
  6310. // System.Int32 UnityEngine.Texture::GetDataHeight()
  6311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6312. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  6313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  6314. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  6315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6316. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  6317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ;
  6318. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  6319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method) ;
  6320. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  6321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
  6322. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method) ;
  6324. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  6325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
  6326. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6328. // System.Void UnityEngine.UnityException::.ctor(System.String)
  6329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6330. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6332. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  6333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ;
  6334. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  6335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) ;
  6336. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  6337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6338. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  6339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) ;
  6340. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  6341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method) ;
  6342. // System.Void UnityEngine.Texture::.ctor()
  6343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6344. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6346. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  6347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method) ;
  6348. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
  6350. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  6351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6352. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  6353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) ;
  6354. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  6355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ;
  6356. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  6357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) ;
  6358. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  6359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6360. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  6361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
  6362. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  6363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6364. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  6365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
  6366. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  6367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6368. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  6369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
  6370. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  6371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
  6372. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6374. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  6375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
  6376. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  6377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6378. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  6379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
  6380. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6382. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6384. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method) ;
  6386. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  6387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ;
  6388. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) ;
  6390. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6392. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6394. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) ;
  6396. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6398. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  6399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
  6400. // System.Void System.ArgumentException::.ctor(System.String)
  6401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  6402. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6404. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6406. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6408. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6410. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  6411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
  6412. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  6413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6414. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  6415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
  6416. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6418. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
  6420. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6422. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  6423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6424. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) ;
  6426. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
  6428. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  6429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
  6430. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) ;
  6432. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6434. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ;
  6436. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  6437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6438. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) ;
  6440. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  6441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
  6442. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  6443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) ;
  6444. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  6445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) ;
  6446. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  6447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6448. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  6449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6450. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  6451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
  6452. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  6453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6454. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  6455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6456. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6458. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  6459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) ;
  6460. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  6461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
  6462. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  6463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6464. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  6465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
  6466. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  6467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6468. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  6469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  6470. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  6471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6472. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6474. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6476. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) ;
  6478. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6480. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6482. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  6483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) ;
  6484. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method) ;
  6486. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  6487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) ;
  6488. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6490. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  6491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) ;
  6492. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  6493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6494. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  6495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
  6496. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6498. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
  6499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
  6500. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
  6501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method) ;
  6502. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  6503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6504. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  6505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6506. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  6507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6508. // System.String System.String::Concat(System.String,System.String,System.String)
  6509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
  6510. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method) ;
  6512. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method) ;
  6514. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  6515. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6516. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  6517. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6518. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  6519. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6520. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  6521. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6522. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  6523. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6524. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  6525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method) ;
  6526. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  6527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
  6528. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  6529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6530. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  6531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6532. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  6533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6534. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  6535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) ;
  6536. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  6537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6538. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  6539. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6540. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  6541. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6542. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  6543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
  6544. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  6545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
  6546. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  6547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) ;
  6548. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6550. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6552. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  6553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
  6554. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  6555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6556. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  6557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
  6558. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6560. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  6561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) ;
  6562. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
  6564. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  6565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
  6566. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  6567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) ;
  6568. // System.Int32 UnityEngine.Resolution::get_width()
  6569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6570. // System.Int32 UnityEngine.Resolution::get_height()
  6571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6572. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  6573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
  6574. // System.String UnityEngine.Resolution::ToString()
  6575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
  6576. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(T)
  6577. inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_obj, const RuntimeMethod* method)
  6578. {
  6579. (( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6580. }
  6581. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  6582. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6583. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  6584. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6585. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  6586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6587. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  6588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6589. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  6590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) ;
  6591. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  6592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
  6593. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  6594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6595. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6597. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6598. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6599. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
  6600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method) ;
  6601. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  6602. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6603. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  6604. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6605. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  6606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
  6607. // System.Void System.Action::Invoke()
  6608. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
  6609. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  6610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6611. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  6612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) ;
  6613. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  6614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
  6615. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  6616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) ;
  6617. // System.Void System.GC::SuppressFinalize(System.Object)
  6618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6619. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  6620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6621. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  6622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
  6623. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6625. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  6626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
  6627. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  6628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ;
  6629. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  6630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) ;
  6631. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  6632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method) ;
  6633. // System.Void UnityEngine.Debug::Log(System.Object)
  6634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
  6635. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  6636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method) ;
  6637. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  6638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method) ;
  6639. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  6640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method) ;
  6641. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  6642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
  6643. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  6644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) ;
  6645. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  6646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) ;
  6647. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  6648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) ;
  6649. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  6650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) ;
  6651. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  6652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6653. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  6654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6655. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  6656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
  6657. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  6658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
  6659. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  6660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) ;
  6661. // System.String[] UnityEngine.Material::GetShaderKeywords()
  6662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
  6663. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  6664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method) ;
  6665. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ;
  6667. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  6668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ;
  6669. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  6670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
  6671. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  6672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
  6673. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  6674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
  6675. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  6676. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) ;
  6677. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  6678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ;
  6679. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  6680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
  6681. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  6682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6683. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  6684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6685. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  6686. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
  6687. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  6688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
  6689. // System.Void System.Threading.Monitor::Enter(System.Object)
  6690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6691. // System.Void System.Threading.Monitor::Exit(System.Object)
  6692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
  6693. // T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  6694. inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method)
  6695. {
  6696. return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___0_index, method);
  6697. }
  6698. // System.Void UnityEngine.Events.UnityAction::Invoke()
  6699. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
  6700. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  6701. inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6702. {
  6703. return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method);
  6704. }
  6705. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  6706. inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  6707. {
  6708. (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method);
  6709. }
  6710. // System.Void System.IntPtr::.ctor(System.Int32)
  6711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6712. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6714. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  6715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
  6716. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  6717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) ;
  6718. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  6719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ;
  6720. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  6721. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ;
  6722. // System.Void UnityEngine.Display::.ctor()
  6723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  6724. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  6725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  6726. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  6727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  6728. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  6729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ;
  6730. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  6731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  6732. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  6733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) ;
  6734. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  6735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) ;
  6736. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  6737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6738. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  6739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
  6740. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  6741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ;
  6742. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  6743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method) ;
  6744. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  6745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method) ;
  6746. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  6747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method) ;
  6748. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  6749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method) ;
  6750. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  6751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28 (Type_t* ___0_enumType, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  6752. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  6753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method) ;
  6754. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  6755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method) ;
  6756. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  6757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method) ;
  6758. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  6759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method) ;
  6760. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  6761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) ;
  6762. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  6763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
  6764. // System.String System.Guid::ToString(System.String)
  6765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833 (Guid_t* __this, String_t* ___0_format, const RuntimeMethod* method) ;
  6766. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  6767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6768. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  6769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
  6770. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  6771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) ;
  6772. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  6773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6774. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  6775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
  6776. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  6777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) ;
  6778. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  6779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) ;
  6780. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  6781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) ;
  6782. // System.Void* System.IntPtr::ToPointer()
  6783. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
  6784. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  6785. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) ;
  6786. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(T1,T2)
  6787. inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  6788. {
  6789. (( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
  6790. }
  6791. // System.Void System.Action`1<UnityEngine.Texture>::Invoke(T)
  6792. inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_obj, const RuntimeMethod* method)
  6793. {
  6794. (( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  6795. }
  6796. // System.Void UnityEngine.Behaviour::.ctor()
  6797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
  6798. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  6799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  6800. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  6801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method) ;
  6802. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  6803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
  6804. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  6805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ;
  6806. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ;
  6808. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  6809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  6810. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  6811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ;
  6812. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  6813. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
  6814. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  6815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6816. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  6817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
  6818. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  6819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) ;
  6820. // System.Void System.NullReferenceException::.ctor()
  6821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
  6822. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  6823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ;
  6824. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  6825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) ;
  6826. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  6827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) ;
  6828. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  6829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method) ;
  6830. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  6831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6832. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  6833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  6834. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  6835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6836. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  6837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
  6838. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  6839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6840. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  6841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method) ;
  6842. // System.String UnityEngine.PropertyName::ToString()
  6843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
  6844. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  6845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method) ;
  6846. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  6847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) ;
  6848. // System.Void UnityEngine.RectOffset::Destroy()
  6849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6850. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  6851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6852. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  6853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6854. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  6855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6856. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  6857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6858. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  6859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6860. // System.Int32 UnityEngine.RectOffset::get_left()
  6861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6862. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  6863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6864. // System.Int32 UnityEngine.RectOffset::get_right()
  6865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6866. // System.Int32 UnityEngine.RectOffset::get_top()
  6867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6868. // System.Int32 UnityEngine.RectOffset::get_bottom()
  6869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
  6870. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  6871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  6872. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  6873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) ;
  6874. // System.Int32 UnityEngine.RectInt::get_x()
  6875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6876. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  6877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6878. // System.Int32 UnityEngine.RectInt::get_y()
  6879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6880. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  6881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6882. // System.Int32 UnityEngine.RectInt::get_width()
  6883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6884. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  6885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6886. // System.Int32 UnityEngine.RectInt::get_height()
  6887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6888. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  6889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  6890. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  6891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6892. // System.Int32 UnityEngine.RectInt::get_xMin()
  6893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6894. // System.Int32 UnityEngine.RectInt::get_yMin()
  6895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6896. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  6897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
  6898. // System.Int32 UnityEngine.RectInt::get_xMax()
  6899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6900. // System.Int32 UnityEngine.RectInt::get_yMax()
  6901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6902. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  6903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
  6904. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  6905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6906. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  6907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6908. // System.String UnityEngine.RectInt::ToString()
  6909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
  6910. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  6911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
  6912. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  6913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6914. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  6915. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6916. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  6917. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6918. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ;
  6920. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  6921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6922. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  6923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  6924. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  6925. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  6926. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  6927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) ;
  6928. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  6929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6930. // System.String UnityEngine.Plane::ToString()
  6931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
  6932. // System.Boolean System.String::IsNullOrEmpty(System.String)
  6933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
  6934. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  6935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6936. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  6937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
  6938. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  6939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  6940. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  6941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ;
  6942. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  6943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6944. // System.Int32 UnityEngine.Vector3::GetHashCode()
  6945. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  6946. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  6947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6948. // System.Int32 UnityEngine.Bounds::GetHashCode()
  6949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6950. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  6951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ;
  6952. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  6953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  6954. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  6955. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
  6956. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  6957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6958. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  6959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6960. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  6961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6962. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  6963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  6964. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  6965. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  6966. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  6967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6968. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  6969. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
  6970. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  6971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6972. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  6973. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6974. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  6975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ;
  6976. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  6977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) ;
  6978. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  6979. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6980. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  6981. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  6982. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  6983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  6984. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  6985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  6986. // System.String UnityEngine.Bounds::ToString()
  6987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
  6988. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  6989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
  6990. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  6991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) ;
  6992. // System.Single UnityEngine.Rect::get_x()
  6993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6994. // System.Void UnityEngine.Rect::set_x(System.Single)
  6995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  6996. // System.Single UnityEngine.Rect::get_y()
  6997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  6998. // System.Void UnityEngine.Rect::set_y(System.Single)
  6999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7000. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  7001. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  7002. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  7003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7004. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  7005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7006. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  7007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7008. // System.Single UnityEngine.Rect::get_xMin()
  7009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7010. // System.Single UnityEngine.Rect::get_yMin()
  7011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7012. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  7013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7014. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  7015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7016. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  7017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7018. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  7019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7020. // System.Single UnityEngine.Rect::get_xMax()
  7021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7022. // System.Single UnityEngine.Rect::get_yMax()
  7023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7024. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  7025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7026. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  7027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7028. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  7029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7030. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  7031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7032. // System.Single UnityEngine.Rect::get_width()
  7033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7034. // System.Void UnityEngine.Rect::set_width(System.Single)
  7035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7036. // System.Single UnityEngine.Rect::get_height()
  7037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7038. // System.Void UnityEngine.Rect::set_height(System.Single)
  7039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
  7040. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  7041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7042. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  7043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7044. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  7045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ;
  7046. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  7047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7048. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  7049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7050. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  7051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) ;
  7052. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  7053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ;
  7054. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  7055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
  7056. // System.Int32 System.Single::GetHashCode()
  7057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
  7058. // System.Int32 UnityEngine.Rect::GetHashCode()
  7059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7060. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  7061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
  7062. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  7063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7064. // System.Boolean System.Single::Equals(System.Single)
  7065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
  7066. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  7067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7068. // System.String UnityEngine.Rect::ToString()
  7069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
  7070. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  7071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7072. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  7073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7074. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  7075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7076. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  7077. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7078. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  7079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  7080. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  7081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7082. // System.String UnityEngine.Ray2D::ToString()
  7083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method) ;
  7084. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  7085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7086. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  7087. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
  7088. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  7089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) ;
  7090. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  7091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7092. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  7093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
  7094. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  7095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) ;
  7096. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  7097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7098. // System.String UnityEngine.Ray::ToString()
  7099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  7100. // System.Void UnityEngine.PropertyAttribute::.ctor()
  7101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) ;
  7102. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  7103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7104. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  7105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7106. // System.UInt32 System.Convert::ToUInt32(System.Object)
  7107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350 (RuntimeObject* ___0_value, const RuntimeMethod* method) ;
  7108. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  7109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06 (bool ___0_value, const RuntimeMethod* method) ;
  7110. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  7111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method) ;
  7112. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  7113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ;
  7114. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  7115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method) ;
  7116. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  7117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method) ;
  7118. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7120. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  7121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
  7122. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  7123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method) ;
  7124. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  7125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
  7126. // System.Int32 System.String::get_Length()
  7127. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
  7128. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  7129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7130. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  7131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7132. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  7133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) ;
  7134. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  7135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
  7136. // System.Void UnityEngine.Component::.ctor()
  7137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7138. // System.Void UnityEngine.UnityLogWriter::Init()
  7139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method) ;
  7140. // System.Void UnityEngine.YieldInstruction::.ctor()
  7141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method) ;
  7142. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  7143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
  7144. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  7145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86 (MemberInfo_t* ___0_element, Type_t* ___1_attributeType, const RuntimeMethod* method) ;
  7146. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  7147. inline void List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7148. {
  7149. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
  7150. }
  7151. // System.Void System.Collections.Generic.List`1<System.Type>::Add(T)
  7152. inline void List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, Type_t* ___0_item, const RuntimeMethod* method)
  7153. {
  7154. (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, Type_t*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
  7155. }
  7156. // T[] System.Collections.Generic.List`1<System.Type>::ToArray()
  7157. inline TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
  7158. {
  7159. return (( TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
  7160. }
  7161. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  7162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method) ;
  7163. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  7164. inline DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3 (Type_t* ___0_klass, const RuntimeMethod* method)
  7165. {
  7166. return (( DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* (*) (Type_t*, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared)(___0_klass, method);
  7167. }
  7168. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  7169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method) ;
  7170. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  7171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method) ;
  7172. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  7173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7174. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  7175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7176. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  7177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7178. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  7179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method) ;
  7180. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  7181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7182. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  7183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7184. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  7185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7186. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  7187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  7188. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  7189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7190. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  7191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method) ;
  7192. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  7193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
  7194. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  7195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
  7196. // System.Int32 UnityEngine.RangeInt::get_end()
  7197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method) ;
  7198. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  7199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
  7200. // TResult System.Func`1<System.Boolean>::Invoke()
  7201. inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  7202. {
  7203. return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
  7204. }
  7205. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  7206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method) ;
  7207. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  7208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method) ;
  7209. // System.Int64 System.IntPtr::ToInt64()
  7210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032 (intptr_t* __this, const RuntimeMethod* method) ;
  7211. // System.Void System.IntPtr::.ctor(System.Int64)
  7212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC (intptr_t* __this, int64_t ___0_value, const RuntimeMethod* method) ;
  7213. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  7214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
  7215. // System.Int32 System.Object::GetHashCode()
  7216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C (RuntimeObject* __this, const RuntimeMethod* method) ;
  7217. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  7218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method) ;
  7219. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  7220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method) ;
  7221. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  7222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
  7223. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  7224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7225. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  7226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method) ;
  7227. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  7228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method) ;
  7229. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method) ;
  7231. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  7232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method) ;
  7233. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  7234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method) ;
  7235. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  7236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method) ;
  7237. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method) ;
  7239. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  7240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method) ;
  7241. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  7242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method) ;
  7243. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  7244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ;
  7245. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  7246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method) ;
  7247. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  7248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7249. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  7250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method) ;
  7251. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  7252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method) ;
  7253. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  7254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method) ;
  7255. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  7256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7257. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method) ;
  7259. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  7260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method) ;
  7261. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  7262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7263. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(T)
  7264. inline void Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* __this, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* ___0_obj, const RuntimeMethod* method)
  7265. {
  7266. (( void (*) (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
  7267. }
  7268. // System.Int32 UnityEngine.LayerMask::get_value()
  7269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method) ;
  7270. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  7271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7272. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  7273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7274. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  7275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method) ;
  7276. // System.String UnityEngine.TextAsset::get_text()
  7277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
  7278. // TKey System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  7279. inline ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7280. {
  7281. return (( ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline)(__this, method);
  7282. }
  7283. // TValue System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  7284. inline Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
  7285. {
  7286. return (( Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline)(__this, method);
  7287. }
  7288. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  7289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18 (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7290. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  7291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60 (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
  7292. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  7293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7 (int32_t ___0_codepage, EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___1_encoderFallback, DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___2_decoderFallback, const RuntimeMethod* method) ;
  7294. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4 (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidCharacters, const RuntimeMethod* method) ;
  7296. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  7297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7298. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  7299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726 (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* __this, bool ___0_encoderShouldEmitUTF8Identifier, bool ___1_throwOnInvalidBytes, const RuntimeMethod* method) ;
  7300. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(TKey,TValue)
  7301. inline void KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822 (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_key, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___1_value, const RuntimeMethod* method)
  7302. {
  7303. (( void (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095*, const RuntimeMethod*))KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared)(__this, ___0_key, ___1_value, method);
  7304. }
  7305. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  7306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method) ;
  7307. // System.Int32 System.IntPtr::op_Explicit(System.IntPtr)
  7308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F (intptr_t ___0_value, const RuntimeMethod* method) ;
  7309. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  7310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method) ;
  7311. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  7312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method) ;
  7313. // System.String System.String::Replace(System.String,System.String)
  7314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166 (String_t* __this, String_t* ___0_oldValue, String_t* ___1_newValue, const RuntimeMethod* method) ;
  7315. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  7316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method) ;
  7317. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  7318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339 (String_t* __this, int8_t* ___0_value, int32_t ___1_startIndex, int32_t ___2_length, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___3_enc, const RuntimeMethod* method) ;
  7319. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  7320. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480 (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* __this, int32_t ___0_skipFrames, bool ___1_fNeedFileInfo, const RuntimeMethod* method) ;
  7321. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  7322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method) ;
  7323. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  7324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5 (StringBuilder_t* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
  7325. // System.Type System.Exception::GetType()
  7326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09 (Exception_t* __this, const RuntimeMethod* method) ;
  7327. // System.String System.String::Trim()
  7328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
  7329. // System.String System.String::Concat(System.String,System.String)
  7330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
  7331. // System.Exception System.Exception::get_InnerException()
  7332. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method) ;
  7333. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  7334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m093934F71A9B351911EE46311674ED463B180006 (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, String_t* ___3_str3, const RuntimeMethod* method) ;
  7335. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  7336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D (StringBuilder_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7337. // System.Boolean System.String::op_Equality(System.String,System.String)
  7338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
  7339. // System.Boolean System.String::StartsWith(System.String)
  7340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0 (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7341. // System.String System.String::Substring(System.Int32,System.Int32)
  7342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
  7343. // System.String System.Int32::ToString()
  7344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
  7345. // System.Void System.Exception::set_HResult(System.Int32)
  7346. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7347. // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  7348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120 (Exception_t* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method) ;
  7349. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  7350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method) ;
  7351. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  7352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method) ;
  7353. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  7354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7355. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  7356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
  7357. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  7358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method) ;
  7359. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  7360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7361. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  7362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
  7363. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  7364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7365. // System.Void System.NullReferenceException::.ctor(System.String)
  7366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7367. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  7368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
  7369. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  7370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
  7371. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  7372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method) ;
  7373. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  7374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7375. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  7376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
  7377. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  7378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method) ;
  7379. // System.AppDomain System.AppDomain::get_CurrentDomain()
  7380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667 (const RuntimeMethod* method) ;
  7381. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  7382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
  7383. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  7384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7 (AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* __this, UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___0_value, const RuntimeMethod* method) ;
  7385. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  7386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method) ;
  7387. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  7388. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method) ;
  7389. // System.Void UnityEngine.Debug::LogException(System.Exception)
  7390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
  7391. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  7392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
  7393. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  7394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method) ;
  7395. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  7396. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method) ;
  7397. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  7398. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method) ;
  7399. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  7400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
  7401. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  7402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method) ;
  7403. // System.Int32 System.Array::get_Length()
  7404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57 (RuntimeArray* __this, const RuntimeMethod* method) ;
  7405. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  7406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
  7407. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  7408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7409. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  7410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method) ;
  7411. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  7412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7413. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  7414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method) ;
  7415. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  7416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
  7417. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  7418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
  7419. // System.String UnityEngine.GameObject::get_tag()
  7420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
  7421. // System.Void UnityEngine.GameObject::set_tag(System.String)
  7422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method) ;
  7423. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  7424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method) ;
  7425. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  7426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7427. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  7429. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  7430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method) ;
  7431. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  7432. inline void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method)
  7433. {
  7434. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared)(__this, ___0_capacity, method);
  7435. }
  7436. // System.Void System.Threading.SynchronizationContext::.ctor()
  7437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* __this, const RuntimeMethod* method) ;
  7438. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  7439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD (const RuntimeMethod* method) ;
  7440. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  7441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05 (Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* __this, const RuntimeMethod* method) ;
  7442. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  7443. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method) ;
  7444. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  7445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* __this, bool ___0_initialState, const RuntimeMethod* method) ;
  7446. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  7447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method) ;
  7448. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
  7449. inline void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  7450. {
  7451. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline)(__this, ___0_item, method);
  7452. }
  7453. // System.Int32 System.Threading.Interlocked::Increment(System.Int32&)
  7454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Increment_m3C240C32E8D9544EC050B74D4F28EEB58F1F9309 (int32_t* ___0_location, const RuntimeMethod* method) ;
  7455. // System.Int32 System.Threading.Interlocked::Decrement(System.Int32&)
  7456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Decrement_m6AFAD2E874CBDA373B1EF7572F11D6E91813E75D (int32_t* ___0_location, const RuntimeMethod* method) ;
  7457. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  7458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method) ;
  7459. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  7460. inline void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
  7461. {
  7462. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared)(__this, ___0_collection, method);
  7463. }
  7464. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  7465. inline void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7466. {
  7467. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline)(__this, method);
  7468. }
  7469. // T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  7470. inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7471. {
  7472. return (( WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared)(__this, ___0_index, method);
  7473. }
  7474. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
  7475. inline void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
  7476. {
  7477. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared)(__this, ___0_index, method);
  7478. }
  7479. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  7480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method) ;
  7481. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  7482. inline int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  7483. {
  7484. return (( int32_t (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline)(__this, method);
  7485. }
  7486. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  7487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method) ;
  7488. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  7489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___0_syncContext, const RuntimeMethod* method) ;
  7490. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  7491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82 (const RuntimeMethod* method) ;
  7492. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  7493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7494. // System.Void System.Diagnostics.Stopwatch::.ctor()
  7495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7496. // System.Void System.Diagnostics.Stopwatch::Start()
  7497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915 (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7498. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  7499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
  7500. // System.Void System.Threading.Thread::Sleep(System.Int32)
  7501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549 (int32_t ___0_millisecondsTimeout, const RuntimeMethod* method) ;
  7502. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  7503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
  7504. // System.Boolean System.Threading.EventWaitHandle::Set()
  7505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D (EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E* __this, const RuntimeMethod* method) ;
  7506. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  7507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
  7508. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  7509. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7510. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  7511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7512. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  7513. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
  7514. // System.Single UnityEngine.Vector2::get_magnitude()
  7515. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7516. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  7517. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7518. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  7519. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
  7520. // System.Void UnityEngine.Vector2::Normalize()
  7521. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7522. // System.String UnityEngine.Vector2::ToString()
  7523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7524. // System.Int32 UnityEngine.Vector2::GetHashCode()
  7525. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7526. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  7527. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method) ;
  7528. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  7529. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7530. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  7531. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
  7532. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  7533. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7534. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  7535. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
  7536. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  7537. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7538. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  7539. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  7540. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  7541. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
  7542. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  7543. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  7544. // System.Int32 UnityEngine.Vector2Int::get_x()
  7545. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7546. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  7547. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7548. // System.Int32 UnityEngine.Vector2Int::get_y()
  7549. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7550. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  7551. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
  7552. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  7553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method) ;
  7554. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  7555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method) ;
  7556. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  7557. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method) ;
  7558. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  7559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7560. // System.Int32 System.Int32::GetHashCode()
  7561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
  7562. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  7563. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7564. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  7565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7566. // System.String UnityEngine.Vector2Int::ToString()
  7567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
  7568. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  7569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method) ;
  7570. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  7571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7572. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  7573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
  7574. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  7575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7576. // System.Int32 UnityEngine.Vector4::GetHashCode()
  7577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
  7578. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  7579. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7580. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  7581. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ;
  7582. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  7583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
  7584. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  7585. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
  7586. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  7587. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
  7588. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  7589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
  7590. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  7591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7592. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  7593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  7594. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  7595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7596. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  7597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
  7598. // System.String UnityEngine.Matrix4x4::ToString()
  7599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7600. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  7601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
  7602. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  7603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7604. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  7605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7606. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  7607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method) ;
  7608. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method) ;
  7610. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  7611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method) ;
  7612. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  7613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
  7614. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  7615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
  7616. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  7617. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
  7618. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  7619. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
  7620. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  7621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
  7622. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  7623. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  7624. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  7625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
  7626. #ifdef __clang__
  7627. #pragma clang diagnostic push
  7628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7629. #pragma clang diagnostic ignored "-Wunused-variable"
  7630. #endif
  7631. #ifdef __clang__
  7632. #pragma clang diagnostic pop
  7633. #endif
  7634. #ifdef __clang__
  7635. #pragma clang diagnostic push
  7636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7637. #pragma clang diagnostic ignored "-Wunused-variable"
  7638. #endif
  7639. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  7640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method)
  7641. {
  7642. {
  7643. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7644. return;
  7645. }
  7646. }
  7647. #ifdef __clang__
  7648. #pragma clang diagnostic pop
  7649. #endif
  7650. #ifdef __clang__
  7651. #pragma clang diagnostic push
  7652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7653. #pragma clang diagnostic ignored "-Wunused-variable"
  7654. #endif
  7655. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  7656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method)
  7657. {
  7658. {
  7659. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7660. return;
  7661. }
  7662. }
  7663. #ifdef __clang__
  7664. #pragma clang diagnostic pop
  7665. #endif
  7666. #ifdef __clang__
  7667. #pragma clang diagnostic push
  7668. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7669. #pragma clang diagnostic ignored "-Wunused-variable"
  7670. #endif
  7671. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  7672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___0_rule, const RuntimeMethod* method)
  7673. {
  7674. static bool s_Il2CppMethodInitialized;
  7675. if (!s_Il2CppMethodInitialized)
  7676. {
  7677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var);
  7678. s_Il2CppMethodInitialized = true;
  7679. }
  7680. {
  7681. Il2CppFakeBox<int32_t> L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___0_rule));
  7682. String_t* L_1;
  7683. L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL);
  7684. TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL);
  7685. return;
  7686. }
  7687. }
  7688. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  7689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method)
  7690. {
  7691. {
  7692. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  7693. String_t* L_0 = ___0_rule;
  7694. __this->____rule_0 = L_0;
  7695. Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0);
  7696. return;
  7697. }
  7698. }
  7699. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  7700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method)
  7701. {
  7702. String_t* V_0 = NULL;
  7703. {
  7704. String_t* L_0 = __this->____rule_0;
  7705. V_0 = L_0;
  7706. goto IL_000a;
  7707. }
  7708. IL_000a:
  7709. {
  7710. String_t* L_1 = V_0;
  7711. return L_1;
  7712. }
  7713. }
  7714. #ifdef __clang__
  7715. #pragma clang diagnostic pop
  7716. #endif
  7717. #ifdef __clang__
  7718. #pragma clang diagnostic push
  7719. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7720. #pragma clang diagnostic ignored "-Wunused-variable"
  7721. #endif
  7722. // System.Void UnityEngineInternal.GenericStack::.ctor()
  7723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method)
  7724. {
  7725. {
  7726. Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL);
  7727. return;
  7728. }
  7729. }
  7730. #ifdef __clang__
  7731. #pragma clang diagnostic pop
  7732. #endif
  7733. #ifdef __clang__
  7734. #pragma clang diagnostic push
  7735. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7736. #pragma clang diagnostic ignored "-Wunused-variable"
  7737. #endif
  7738. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  7739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_m405C235849BE19E6F82F403A518E0E2958F043AE (const RuntimeMethod* method)
  7740. {
  7741. static bool s_Il2CppMethodInitialized;
  7742. if (!s_Il2CppMethodInitialized)
  7743. {
  7744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
  7745. s_Il2CppMethodInitialized = true;
  7746. }
  7747. {
  7748. il2cpp_codegen_memory_barrier();
  7749. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f);
  7750. il2cpp_codegen_memory_barrier();
  7751. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f);
  7752. float L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
  7753. il2cpp_codegen_memory_barrier();
  7754. float L_1;
  7755. L_1 = Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3((&((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1), L_0, (0.0f), NULL);
  7756. ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0);
  7757. return;
  7758. }
  7759. }
  7760. #ifdef __clang__
  7761. #pragma clang diagnostic pop
  7762. #endif
  7763. #ifdef __clang__
  7764. #pragma clang diagnostic push
  7765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7766. #pragma clang diagnostic ignored "-Wunused-variable"
  7767. #endif
  7768. // System.IntPtr Unity.Profiling.ProfilerMarker::get_Handle()
  7769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7770. {
  7771. {
  7772. intptr_t L_0 = __this->___m_Ptr_0;
  7773. return L_0;
  7774. }
  7775. }
  7776. IL2CPP_EXTERN_C intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7777. {
  7778. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7779. int32_t _offset = 1;
  7780. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7781. intptr_t _returnValue;
  7782. _returnValue = ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline(_thisAdjusted, method);
  7783. return _returnValue;
  7784. }
  7785. // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
  7786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  7787. {
  7788. {
  7789. String_t* L_0 = ___0_name;
  7790. intptr_t L_1;
  7791. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  7792. __this->___m_Ptr_0 = L_1;
  7793. return;
  7794. }
  7795. }
  7796. IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  7797. {
  7798. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7799. int32_t _offset = 1;
  7800. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7801. ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___0_name, method);
  7802. }
  7803. // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
  7804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  7805. {
  7806. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  7807. memset((&V_0), 0, sizeof(V_0));
  7808. {
  7809. intptr_t L_0 = __this->___m_Ptr_0;
  7810. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  7811. memset((&L_1), 0, sizeof(L_1));
  7812. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  7813. V_0 = L_1;
  7814. goto IL_000f;
  7815. }
  7816. IL_000f:
  7817. {
  7818. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  7819. return L_2;
  7820. }
  7821. }
  7822. IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7823. {
  7824. ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
  7825. int32_t _offset = 1;
  7826. _thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
  7827. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue;
  7828. _returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method);
  7829. return _returnValue;
  7830. }
  7831. #ifdef __clang__
  7832. #pragma clang diagnostic pop
  7833. #endif
  7834. #ifdef __clang__
  7835. #pragma clang diagnostic push
  7836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7837. #pragma clang diagnostic ignored "-Wunused-variable"
  7838. #endif
  7839. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
  7840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7841. {
  7842. static bool s_Il2CppMethodInitialized;
  7843. if (!s_Il2CppMethodInitialized)
  7844. {
  7845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7846. s_Il2CppMethodInitialized = true;
  7847. }
  7848. bool V_0 = false;
  7849. {
  7850. intptr_t L_0 = ___0_markerPtr;
  7851. __this->___m_Ptr_0 = L_0;
  7852. intptr_t L_1 = __this->___m_Ptr_0;
  7853. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7854. bool L_3;
  7855. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  7856. V_0 = L_3;
  7857. bool L_4 = V_0;
  7858. if (!L_4)
  7859. {
  7860. goto IL_0023;
  7861. }
  7862. }
  7863. {
  7864. intptr_t L_5 = ___0_markerPtr;
  7865. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  7866. }
  7867. IL_0023:
  7868. {
  7869. return;
  7870. }
  7871. }
  7872. IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  7873. {
  7874. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7875. int32_t _offset = 1;
  7876. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7877. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___0_markerPtr, method);
  7878. }
  7879. // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
  7880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  7881. {
  7882. static bool s_Il2CppMethodInitialized;
  7883. if (!s_Il2CppMethodInitialized)
  7884. {
  7885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  7886. s_Il2CppMethodInitialized = true;
  7887. }
  7888. bool V_0 = false;
  7889. {
  7890. intptr_t L_0 = __this->___m_Ptr_0;
  7891. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  7892. bool L_2;
  7893. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  7894. V_0 = L_2;
  7895. bool L_3 = V_0;
  7896. if (!L_3)
  7897. {
  7898. goto IL_0021;
  7899. }
  7900. }
  7901. {
  7902. intptr_t L_4 = __this->___m_Ptr_0;
  7903. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  7904. }
  7905. IL_0021:
  7906. {
  7907. return;
  7908. }
  7909. }
  7910. IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7911. {
  7912. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
  7913. int32_t _offset = 1;
  7914. _thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
  7915. AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method);
  7916. }
  7917. #ifdef __clang__
  7918. #pragma clang diagnostic pop
  7919. #endif
  7920. #ifdef __clang__
  7921. #pragma clang diagnostic push
  7922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7923. #pragma clang diagnostic ignored "-Wunused-variable"
  7924. #endif
  7925. // System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
  7926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7927. {
  7928. {
  7929. uint16_t L_0 = ___0_category;
  7930. __this->___m_CategoryId_0 = L_0;
  7931. return;
  7932. }
  7933. }
  7934. IL2CPP_EXTERN_C void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298_AdjustorThunk (RuntimeObject* __this, uint16_t ___0_category, const RuntimeMethod* method)
  7935. {
  7936. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7937. int32_t _offset = 1;
  7938. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7939. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298(_thisAdjusted, ___0_category, method);
  7940. }
  7941. // System.String Unity.Profiling.ProfilerCategory::get_Name()
  7942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  7943. {
  7944. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  7945. memset((&V_0), 0, sizeof(V_0));
  7946. String_t* V_1 = NULL;
  7947. {
  7948. uint16_t L_0 = __this->___m_CategoryId_0;
  7949. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1;
  7950. L_1 = ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391(L_0, NULL);
  7951. V_0 = L_1;
  7952. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_2 = V_0;
  7953. uint8_t* L_3 = L_2.___NameUtf8_5;
  7954. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_4 = V_0;
  7955. int32_t L_5 = L_4.___NameUtf8Len_4;
  7956. String_t* L_6;
  7957. L_6 = ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8(L_3, L_5, NULL);
  7958. V_1 = L_6;
  7959. goto IL_0021;
  7960. }
  7961. IL_0021:
  7962. {
  7963. String_t* L_7 = V_1;
  7964. return L_7;
  7965. }
  7966. }
  7967. IL2CPP_EXTERN_C String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7968. {
  7969. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7970. int32_t _offset = 1;
  7971. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7972. String_t* _returnValue;
  7973. _returnValue = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(_thisAdjusted, method);
  7974. return _returnValue;
  7975. }
  7976. // System.String Unity.Profiling.ProfilerCategory::ToString()
  7977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
  7978. {
  7979. String_t* V_0 = NULL;
  7980. {
  7981. String_t* L_0;
  7982. L_0 = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(__this, NULL);
  7983. V_0 = L_0;
  7984. goto IL_000a;
  7985. }
  7986. IL_000a:
  7987. {
  7988. String_t* L_1 = V_0;
  7989. return L_1;
  7990. }
  7991. }
  7992. IL2CPP_EXTERN_C String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  7993. {
  7994. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
  7995. int32_t _offset = 1;
  7996. _thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
  7997. String_t* _returnValue;
  7998. _returnValue = ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541(_thisAdjusted, method);
  7999. return _returnValue;
  8000. }
  8001. // Unity.Profiling.ProfilerCategory Unity.Profiling.ProfilerCategory::get_Scripts()
  8002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ProfilerCategory_get_Scripts_m84B0F774438E512DFAF8FD21E0FBE76F00419AFE (const RuntimeMethod* method)
  8003. {
  8004. {
  8005. ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_0;
  8006. memset((&L_0), 0, sizeof(L_0));
  8007. ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298((&L_0), (uint16_t)1, /*hidden argument*/NULL);
  8008. return L_0;
  8009. }
  8010. }
  8011. #ifdef __clang__
  8012. #pragma clang diagnostic pop
  8013. #endif
  8014. #ifdef __clang__
  8015. #pragma clang diagnostic push
  8016. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8017. #pragma clang diagnostic ignored "-Wunused-variable"
  8018. #endif
  8019. #ifdef __clang__
  8020. #pragma clang diagnostic pop
  8021. #endif
  8022. #ifdef __clang__
  8023. #pragma clang diagnostic push
  8024. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8025. #pragma clang diagnostic ignored "-Wunused-variable"
  8026. #endif
  8027. #ifdef __clang__
  8028. #pragma clang diagnostic pop
  8029. #endif
  8030. #ifdef __clang__
  8031. #pragma clang diagnostic push
  8032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8033. #pragma clang diagnostic ignored "-Wunused-variable"
  8034. #endif
  8035. // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
  8036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method)
  8037. {
  8038. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
  8039. memset((&V_0), 0, sizeof(V_0));
  8040. {
  8041. uint16_t L_0 = ___0_categoryId;
  8042. ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC(L_0, (&V_0), NULL);
  8043. ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1 = V_0;
  8044. return L_1;
  8045. }
  8046. }
  8047. // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
  8048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method)
  8049. {
  8050. typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn) (String_t*, uint16_t, uint16_t, int32_t);
  8051. static ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn _il2cpp_icall_func;
  8052. if (!_il2cpp_icall_func)
  8053. _il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
  8054. intptr_t icallRetVal = _il2cpp_icall_func(___0_name, ___1_categoryId, ___2_flags, ___3_metadataCount);
  8055. return icallRetVal;
  8056. }
  8057. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
  8058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8059. {
  8060. typedef void (*ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn) (intptr_t);
  8061. static ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn _il2cpp_icall_func;
  8062. if (!_il2cpp_icall_func)
  8063. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
  8064. _il2cpp_icall_func(___0_markerPtr);
  8065. }
  8066. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)
  8067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325 (intptr_t ___0_markerPtr, int32_t ___1_metadataCount, void* ___2_metadata, const RuntimeMethod* method)
  8068. {
  8069. typedef void (*ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn) (intptr_t, int32_t, void*);
  8070. static ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn _il2cpp_icall_func;
  8071. if (!_il2cpp_icall_func)
  8072. _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSampleWithMetadata_m3B2BEAB4BD309F00529472FE574F6C642B776325_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSampleWithMetadata(System.IntPtr,System.Int32,System.Void*)");
  8073. _il2cpp_icall_func(___0_markerPtr, ___1_metadataCount, ___2_metadata);
  8074. }
  8075. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
  8076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
  8077. {
  8078. typedef void (*ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn) (intptr_t);
  8079. static ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn _il2cpp_icall_func;
  8080. if (!_il2cpp_icall_func)
  8081. _il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
  8082. _il2cpp_icall_func(___0_markerPtr);
  8083. }
  8084. // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
  8085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method)
  8086. {
  8087. static bool s_Il2CppMethodInitialized;
  8088. if (!s_Il2CppMethodInitialized)
  8089. {
  8090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
  8091. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8092. s_Il2CppMethodInitialized = true;
  8093. }
  8094. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
  8095. bool V_1 = false;
  8096. String_t* V_2 = NULL;
  8097. {
  8098. uint8_t* L_0 = ___0_chars;
  8099. V_1 = (bool)((((intptr_t)L_0) == ((intptr_t)((uintptr_t)0)))? 1 : 0);
  8100. bool L_1 = V_1;
  8101. if (!L_1)
  8102. {
  8103. goto IL_000e;
  8104. }
  8105. }
  8106. {
  8107. V_2 = (String_t*)NULL;
  8108. goto IL_0034;
  8109. }
  8110. IL_000e:
  8111. {
  8112. int32_t L_2 = ___1_charsLen;
  8113. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_2);
  8114. V_0 = L_3;
  8115. uint8_t* L_4 = ___0_chars;
  8116. intptr_t L_5;
  8117. L_5 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_4, NULL);
  8118. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = V_0;
  8119. int32_t L_7 = ___1_charsLen;
  8120. il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
  8121. Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_5, L_6, 0, L_7, NULL);
  8122. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_8;
  8123. L_8 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  8124. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = V_0;
  8125. int32_t L_10 = ___1_charsLen;
  8126. NullCheck(L_8);
  8127. String_t* L_11;
  8128. L_11 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, 0, L_10);
  8129. V_2 = L_11;
  8130. goto IL_0034;
  8131. }
  8132. IL_0034:
  8133. {
  8134. String_t* L_12 = V_2;
  8135. return L_12;
  8136. }
  8137. }
  8138. // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
  8139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method)
  8140. {
  8141. typedef void (*ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn) (uint16_t, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28*);
  8142. static ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn _il2cpp_icall_func;
  8143. if (!_il2cpp_icall_func)
  8144. _il2cpp_icall_func = (ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)");
  8145. _il2cpp_icall_func(___0_categoryId, ___1_ret);
  8146. }
  8147. #ifdef __clang__
  8148. #pragma clang diagnostic pop
  8149. #endif
  8150. #ifdef __clang__
  8151. #pragma clang diagnostic push
  8152. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8153. #pragma clang diagnostic ignored "-Wunused-variable"
  8154. #endif
  8155. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  8156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method)
  8157. {
  8158. typedef void (*JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn) ();
  8159. static JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn _il2cpp_icall_func;
  8160. if (!_il2cpp_icall_func)
  8161. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  8162. _il2cpp_icall_func();
  8163. }
  8164. #ifdef __clang__
  8165. #pragma clang diagnostic pop
  8166. #endif
  8167. #ifdef __clang__
  8168. #pragma clang diagnostic push
  8169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8170. #pragma clang diagnostic ignored "-Wunused-variable"
  8171. #endif
  8172. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction()
  8173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_mDD3D5F9B1F0A26924CC82DB52E0561D32DC8E255 (const RuntimeMethod* method)
  8174. {
  8175. static bool s_Il2CppMethodInitialized;
  8176. if (!s_Il2CppMethodInitialized)
  8177. {
  8178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var);
  8179. s_Il2CppMethodInitialized = true;
  8180. }
  8181. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* V_0 = NULL;
  8182. bool V_1 = false;
  8183. {
  8184. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_0 = ((JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var))->___PanicFunction_0;
  8185. V_0 = L_0;
  8186. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_1 = V_0;
  8187. V_1 = (bool)((((RuntimeObject*)(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  8188. bool L_2 = V_1;
  8189. if (!L_2)
  8190. {
  8191. goto IL_0011;
  8192. }
  8193. }
  8194. {
  8195. goto IL_0018;
  8196. }
  8197. IL_0011:
  8198. {
  8199. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_3 = V_0;
  8200. NullCheck(L_3);
  8201. PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline(L_3, NULL);
  8202. }
  8203. IL_0018:
  8204. {
  8205. return;
  8206. }
  8207. }
  8208. #ifdef __clang__
  8209. #pragma clang diagnostic pop
  8210. #endif
  8211. #ifdef __clang__
  8212. #pragma clang diagnostic push
  8213. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8214. #pragma clang diagnostic ignored "-Wunused-variable"
  8215. #endif
  8216. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8217. {
  8218. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  8219. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  8220. for (il2cpp_array_size_t i = 0; i < length; i++)
  8221. {
  8222. PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* currentDelegate = reinterpret_cast<PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*>(delegatesToInvoke[i]);
  8223. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8224. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  8225. }
  8226. }
  8227. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenInst(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8228. {
  8229. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8230. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8231. }
  8232. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8233. {
  8234. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  8235. ((FunctionPointerType)__this->___method_ptr_0)(method);
  8236. }
  8237. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8238. {
  8239. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  8240. }
  8241. void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8242. {
  8243. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  8244. }
  8245. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8246. {
  8247. typedef void (DEFAULT_CALL *PInvokeFunc)();
  8248. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  8249. // Native function invocation
  8250. il2cppPInvokeFunc();
  8251. }
  8252. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::.ctor(System.Object,System.IntPtr)
  8253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction___ctor_m17297514778BEA5F35E562880A6C317CF34856DF (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  8254. {
  8255. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  8256. __this->___method_3 = ___1_method;
  8257. __this->___m_target_2 = ___0_object;
  8258. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  8259. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  8260. __this->___method_code_6 = (intptr_t)__this;
  8261. if (MethodIsStatic((RuntimeMethod*)___1_method))
  8262. {
  8263. bool isOpen = parameterCount == 0;
  8264. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  8265. if (isOpen)
  8266. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker;
  8267. else
  8268. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker;
  8269. else
  8270. if (isOpen)
  8271. __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic;
  8272. else
  8273. {
  8274. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8275. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8276. }
  8277. }
  8278. else
  8279. {
  8280. if (___0_object == NULL)
  8281. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  8282. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  8283. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  8284. }
  8285. __this->___extra_arg_5 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast;
  8286. }
  8287. // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
  8288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  8289. {
  8290. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  8291. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  8292. }
  8293. #ifdef __clang__
  8294. #pragma clang diagnostic pop
  8295. #endif
  8296. #ifdef __clang__
  8297. #pragma clang diagnostic push
  8298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8299. #pragma clang diagnostic ignored "-Wunused-variable"
  8300. #endif
  8301. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  8302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method)
  8303. {
  8304. {
  8305. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8306. return;
  8307. }
  8308. }
  8309. #ifdef __clang__
  8310. #pragma clang diagnostic pop
  8311. #endif
  8312. #ifdef __clang__
  8313. #pragma clang diagnostic push
  8314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8315. #pragma clang diagnostic ignored "-Wunused-variable"
  8316. #endif
  8317. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8318. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8319. {
  8320. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8321. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8322. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8323. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8324. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8325. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8326. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8327. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8328. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8329. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8330. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8331. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8332. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8333. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8334. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8335. }
  8336. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8337. {
  8338. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8339. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8340. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8341. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8342. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8343. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8344. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8345. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8346. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8347. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8348. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8349. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8350. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8351. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8352. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8353. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8354. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8355. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8356. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8357. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8358. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8359. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8360. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8361. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8362. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8363. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8364. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8365. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8366. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8367. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8368. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8369. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8370. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8371. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8372. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8373. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8374. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8375. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8376. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8377. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8378. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8379. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8380. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8381. }
  8382. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8383. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
  8384. {
  8385. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8386. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8387. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8388. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8389. }
  8390. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8391. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8392. {
  8393. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
  8394. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
  8395. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8396. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8397. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8398. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8399. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8400. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8401. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
  8402. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
  8403. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8404. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
  8405. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8406. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8407. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8408. }
  8409. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
  8410. {
  8411. unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8412. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  8413. unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8414. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  8415. uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  8416. unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  8417. unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
  8418. uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  8419. unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  8420. unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
  8421. uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  8422. unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  8423. unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
  8424. uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  8425. unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  8426. unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
  8427. uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  8428. unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  8429. unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
  8430. bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  8431. unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  8432. unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
  8433. int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
  8434. unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  8435. unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
  8436. int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
  8437. unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  8438. unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
  8439. int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  8440. unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  8441. unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
  8442. int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
  8443. unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  8444. unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
  8445. double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  8446. unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8447. unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
  8448. double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  8449. unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8450. unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
  8451. double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  8452. unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8453. unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
  8454. }
  8455. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8456. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
  8457. {
  8458. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  8459. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  8460. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  8461. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  8462. }
  8463. #ifdef __clang__
  8464. #pragma clang diagnostic pop
  8465. #endif
  8466. #ifdef __clang__
  8467. #pragma clang diagnostic push
  8468. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8469. #pragma clang diagnostic ignored "-Wunused-variable"
  8470. #endif
  8471. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8472. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8473. {
  8474. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8475. if (unmarshaled.___States_1 != NULL)
  8476. {
  8477. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8478. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8479. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8480. {
  8481. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8482. }
  8483. }
  8484. else
  8485. {
  8486. marshaled.___States_1 = NULL;
  8487. }
  8488. if (unmarshaled.___ReadTypes_2 != NULL)
  8489. {
  8490. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8491. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8492. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8493. {
  8494. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8495. }
  8496. }
  8497. else
  8498. {
  8499. marshaled.___ReadTypes_2 = NULL;
  8500. }
  8501. if (unmarshaled.___PriorityLevels_3 != NULL)
  8502. {
  8503. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8504. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8505. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8506. {
  8507. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8508. }
  8509. }
  8510. else
  8511. {
  8512. marshaled.___PriorityLevels_3 = NULL;
  8513. }
  8514. if (unmarshaled.___Subsystems_4 != NULL)
  8515. {
  8516. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8517. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8518. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8519. {
  8520. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8521. }
  8522. }
  8523. else
  8524. {
  8525. marshaled.___Subsystems_4 = NULL;
  8526. }
  8527. }
  8528. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8529. {
  8530. static bool s_Il2CppMethodInitialized;
  8531. if (!s_Il2CppMethodInitialized)
  8532. {
  8533. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8537. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8538. s_Il2CppMethodInitialized = true;
  8539. }
  8540. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8541. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8542. if (marshaled.___States_1 != NULL)
  8543. {
  8544. if (unmarshaled.___States_1 == NULL)
  8545. {
  8546. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8547. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8548. }
  8549. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8550. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8551. {
  8552. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8553. }
  8554. }
  8555. if (marshaled.___ReadTypes_2 != NULL)
  8556. {
  8557. if (unmarshaled.___ReadTypes_2 == NULL)
  8558. {
  8559. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8560. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8561. }
  8562. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8563. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8564. {
  8565. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8566. }
  8567. }
  8568. if (marshaled.___PriorityLevels_3 != NULL)
  8569. {
  8570. if (unmarshaled.___PriorityLevels_3 == NULL)
  8571. {
  8572. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8573. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8574. }
  8575. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8576. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8577. {
  8578. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8579. }
  8580. }
  8581. if (marshaled.___Subsystems_4 != NULL)
  8582. {
  8583. if (unmarshaled.___Subsystems_4 == NULL)
  8584. {
  8585. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8586. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8587. }
  8588. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8589. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8590. {
  8591. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8592. }
  8593. }
  8594. }
  8595. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8596. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
  8597. {
  8598. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8599. marshaled.___TypeIDs_0 = NULL;
  8600. if (marshaled.___States_1 != NULL)
  8601. {
  8602. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8603. marshaled.___States_1 = NULL;
  8604. }
  8605. if (marshaled.___ReadTypes_2 != NULL)
  8606. {
  8607. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8608. marshaled.___ReadTypes_2 = NULL;
  8609. }
  8610. if (marshaled.___PriorityLevels_3 != NULL)
  8611. {
  8612. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8613. marshaled.___PriorityLevels_3 = NULL;
  8614. }
  8615. if (marshaled.___Subsystems_4 != NULL)
  8616. {
  8617. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8618. marshaled.___Subsystems_4 = NULL;
  8619. }
  8620. }
  8621. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8622. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8623. {
  8624. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
  8625. if (unmarshaled.___States_1 != NULL)
  8626. {
  8627. il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
  8628. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
  8629. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
  8630. {
  8631. (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8632. }
  8633. }
  8634. else
  8635. {
  8636. marshaled.___States_1 = NULL;
  8637. }
  8638. if (unmarshaled.___ReadTypes_2 != NULL)
  8639. {
  8640. il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
  8641. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
  8642. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
  8643. {
  8644. (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8645. }
  8646. }
  8647. else
  8648. {
  8649. marshaled.___ReadTypes_2 = NULL;
  8650. }
  8651. if (unmarshaled.___PriorityLevels_3 != NULL)
  8652. {
  8653. il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
  8654. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
  8655. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
  8656. {
  8657. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8658. }
  8659. }
  8660. else
  8661. {
  8662. marshaled.___PriorityLevels_3 = NULL;
  8663. }
  8664. if (unmarshaled.___Subsystems_4 != NULL)
  8665. {
  8666. il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
  8667. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
  8668. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
  8669. {
  8670. (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  8671. }
  8672. }
  8673. else
  8674. {
  8675. marshaled.___Subsystems_4 = NULL;
  8676. }
  8677. }
  8678. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
  8679. {
  8680. static bool s_Il2CppMethodInitialized;
  8681. if (!s_Il2CppMethodInitialized)
  8682. {
  8683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
  8684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
  8685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
  8686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
  8687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
  8688. s_Il2CppMethodInitialized = true;
  8689. }
  8690. unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
  8691. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  8692. if (marshaled.___States_1 != NULL)
  8693. {
  8694. if (unmarshaled.___States_1 == NULL)
  8695. {
  8696. unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
  8697. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
  8698. }
  8699. il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
  8700. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8701. {
  8702. (unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  8703. }
  8704. }
  8705. if (marshaled.___ReadTypes_2 != NULL)
  8706. {
  8707. if (unmarshaled.___ReadTypes_2 == NULL)
  8708. {
  8709. unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
  8710. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
  8711. }
  8712. il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
  8713. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8714. {
  8715. (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  8716. }
  8717. }
  8718. if (marshaled.___PriorityLevels_3 != NULL)
  8719. {
  8720. if (unmarshaled.___PriorityLevels_3 == NULL)
  8721. {
  8722. unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
  8723. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
  8724. }
  8725. il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
  8726. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8727. {
  8728. (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  8729. }
  8730. }
  8731. if (marshaled.___Subsystems_4 != NULL)
  8732. {
  8733. if (unmarshaled.___Subsystems_4 == NULL)
  8734. {
  8735. unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
  8736. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
  8737. }
  8738. il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
  8739. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  8740. {
  8741. (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  8742. }
  8743. }
  8744. }
  8745. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  8746. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
  8747. {
  8748. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  8749. marshaled.___TypeIDs_0 = NULL;
  8750. if (marshaled.___States_1 != NULL)
  8751. {
  8752. il2cpp_codegen_marshal_free(marshaled.___States_1);
  8753. marshaled.___States_1 = NULL;
  8754. }
  8755. if (marshaled.___ReadTypes_2 != NULL)
  8756. {
  8757. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  8758. marshaled.___ReadTypes_2 = NULL;
  8759. }
  8760. if (marshaled.___PriorityLevels_3 != NULL)
  8761. {
  8762. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  8763. marshaled.___PriorityLevels_3 = NULL;
  8764. }
  8765. if (marshaled.___Subsystems_4 != NULL)
  8766. {
  8767. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  8768. marshaled.___Subsystems_4 = NULL;
  8769. }
  8770. }
  8771. #ifdef __clang__
  8772. #pragma clang diagnostic pop
  8773. #endif
  8774. #ifdef __clang__
  8775. #pragma clang diagnostic push
  8776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8777. #pragma clang diagnostic ignored "-Wunused-variable"
  8778. #endif
  8779. #ifdef __clang__
  8780. #pragma clang diagnostic pop
  8781. #endif
  8782. #ifdef __clang__
  8783. #pragma clang diagnostic push
  8784. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8785. #pragma clang diagnostic ignored "-Wunused-variable"
  8786. #endif
  8787. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  8788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m9784B14ACCA52F6AFBB23F0A10203977C941D092 (const RuntimeMethod* method)
  8789. {
  8790. static bool s_Il2CppMethodInitialized;
  8791. if (!s_Il2CppMethodInitialized)
  8792. {
  8793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var);
  8794. s_Il2CppMethodInitialized = true;
  8795. }
  8796. {
  8797. ((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1;
  8798. return;
  8799. }
  8800. }
  8801. #ifdef __clang__
  8802. #pragma clang diagnostic pop
  8803. #endif
  8804. #ifdef __clang__
  8805. #pragma clang diagnostic push
  8806. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8807. #pragma clang diagnostic ignored "-Wunused-variable"
  8808. #endif
  8809. #ifdef __clang__
  8810. #pragma clang diagnostic pop
  8811. #endif
  8812. #ifdef __clang__
  8813. #pragma clang diagnostic push
  8814. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8815. #pragma clang diagnostic ignored "-Wunused-variable"
  8816. #endif
  8817. #ifdef __clang__
  8818. #pragma clang diagnostic pop
  8819. #endif
  8820. #ifdef __clang__
  8821. #pragma clang diagnostic push
  8822. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8823. #pragma clang diagnostic ignored "-Wunused-variable"
  8824. #endif
  8825. #ifdef __clang__
  8826. #pragma clang diagnostic pop
  8827. #endif
  8828. #ifdef __clang__
  8829. #pragma clang diagnostic push
  8830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8831. #pragma clang diagnostic ignored "-Wunused-variable"
  8832. #endif
  8833. #ifdef __clang__
  8834. #pragma clang diagnostic pop
  8835. #endif
  8836. #ifdef __clang__
  8837. #pragma clang diagnostic push
  8838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8839. #pragma clang diagnostic ignored "-Wunused-variable"
  8840. #endif
  8841. #ifdef __clang__
  8842. #pragma clang diagnostic pop
  8843. #endif
  8844. #ifdef __clang__
  8845. #pragma clang diagnostic push
  8846. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8847. #pragma clang diagnostic ignored "-Wunused-variable"
  8848. #endif
  8849. #ifdef __clang__
  8850. #pragma clang diagnostic pop
  8851. #endif
  8852. #ifdef __clang__
  8853. #pragma clang diagnostic push
  8854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8855. #pragma clang diagnostic ignored "-Wunused-variable"
  8856. #endif
  8857. // System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
  8858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method)
  8859. {
  8860. typedef void* (*UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn) (int64_t, int32_t, int32_t);
  8861. static UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn _il2cpp_icall_func;
  8862. if (!_il2cpp_icall_func)
  8863. _il2cpp_icall_func = (UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
  8864. void* icallRetVal = _il2cpp_icall_func(___0_size, ___1_alignment, ___2_allocator);
  8865. return icallRetVal;
  8866. }
  8867. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  8868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method)
  8869. {
  8870. typedef void (*UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn) (void*, int32_t);
  8871. static UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn _il2cpp_icall_func;
  8872. if (!_il2cpp_icall_func)
  8873. _il2cpp_icall_func = (UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  8874. _il2cpp_icall_func(___0_memory, ___1_allocator);
  8875. }
  8876. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  8877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method)
  8878. {
  8879. typedef void (*UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn) (void*, void*, int64_t);
  8880. static UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn _il2cpp_icall_func;
  8881. if (!_il2cpp_icall_func)
  8882. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  8883. _il2cpp_icall_func(___0_destination, ___1_source, ___2_size);
  8884. }
  8885. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
  8886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90 (void* ___0_destination, int32_t ___1_destinationStride, void* ___2_source, int32_t ___3_sourceStride, int32_t ___4_elementSize, int32_t ___5_count, const RuntimeMethod* method)
  8887. {
  8888. typedef void (*UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t);
  8889. static UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn _il2cpp_icall_func;
  8890. if (!_il2cpp_icall_func)
  8891. _il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)");
  8892. _il2cpp_icall_func(___0_destination, ___1_destinationStride, ___2_source, ___3_sourceStride, ___4_elementSize, ___5_count);
  8893. }
  8894. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
  8895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method)
  8896. {
  8897. typedef void (*UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn) (void*, uint8_t, int64_t);
  8898. static UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn _il2cpp_icall_func;
  8899. if (!_il2cpp_icall_func)
  8900. _il2cpp_icall_func = (UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)");
  8901. _il2cpp_icall_func(___0_destination, ___1_value, ___2_size);
  8902. }
  8903. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
  8904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m6C4377117084A11A667A567BC2F5E606A632A7C1 (void* ___0_destination, int64_t ___1_size, const RuntimeMethod* method)
  8905. {
  8906. {
  8907. void* L_0 = ___0_destination;
  8908. int64_t L_1 = ___1_size;
  8909. UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B(L_0, (uint8_t)0, L_1, NULL);
  8910. return;
  8911. }
  8912. }
  8913. #ifdef __clang__
  8914. #pragma clang diagnostic pop
  8915. #endif
  8916. #ifdef __clang__
  8917. #pragma clang diagnostic push
  8918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8919. #pragma clang diagnostic ignored "-Wunused-variable"
  8920. #endif
  8921. #ifdef __clang__
  8922. #pragma clang diagnostic pop
  8923. #endif
  8924. #ifdef __clang__
  8925. #pragma clang diagnostic push
  8926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8927. #pragma clang diagnostic ignored "-Wunused-variable"
  8928. #endif
  8929. #ifdef __clang__
  8930. #pragma clang diagnostic pop
  8931. #endif
  8932. #ifdef __clang__
  8933. #pragma clang diagnostic push
  8934. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8935. #pragma clang diagnostic ignored "-Wunused-variable"
  8936. #endif
  8937. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  8938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method)
  8939. {
  8940. {
  8941. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8942. return;
  8943. }
  8944. }
  8945. #ifdef __clang__
  8946. #pragma clang diagnostic pop
  8947. #endif
  8948. #ifdef __clang__
  8949. #pragma clang diagnostic push
  8950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8951. #pragma clang diagnostic ignored "-Wunused-variable"
  8952. #endif
  8953. #ifdef __clang__
  8954. #pragma clang diagnostic pop
  8955. #endif
  8956. #ifdef __clang__
  8957. #pragma clang diagnostic push
  8958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8959. #pragma clang diagnostic ignored "-Wunused-variable"
  8960. #endif
  8961. #ifdef __clang__
  8962. #pragma clang diagnostic pop
  8963. #endif
  8964. #ifdef __clang__
  8965. #pragma clang diagnostic push
  8966. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8967. #pragma clang diagnostic ignored "-Wunused-variable"
  8968. #endif
  8969. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  8970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method)
  8971. {
  8972. {
  8973. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8974. return;
  8975. }
  8976. }
  8977. #ifdef __clang__
  8978. #pragma clang diagnostic pop
  8979. #endif
  8980. #ifdef __clang__
  8981. #pragma clang diagnostic push
  8982. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8983. #pragma clang diagnostic ignored "-Wunused-variable"
  8984. #endif
  8985. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  8986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method)
  8987. {
  8988. {
  8989. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  8990. return;
  8991. }
  8992. }
  8993. #ifdef __clang__
  8994. #pragma clang diagnostic pop
  8995. #endif
  8996. #ifdef __clang__
  8997. #pragma clang diagnostic push
  8998. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8999. #pragma clang diagnostic ignored "-Wunused-variable"
  9000. #endif
  9001. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  9002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method)
  9003. {
  9004. {
  9005. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9006. return;
  9007. }
  9008. }
  9009. #ifdef __clang__
  9010. #pragma clang diagnostic pop
  9011. #endif
  9012. #ifdef __clang__
  9013. #pragma clang diagnostic push
  9014. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9015. #pragma clang diagnostic ignored "-Wunused-variable"
  9016. #endif
  9017. #ifdef __clang__
  9018. #pragma clang diagnostic pop
  9019. #endif
  9020. #ifdef __clang__
  9021. #pragma clang diagnostic push
  9022. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9023. #pragma clang diagnostic ignored "-Wunused-variable"
  9024. #endif
  9025. #ifdef __clang__
  9026. #pragma clang diagnostic pop
  9027. #endif
  9028. #ifdef __clang__
  9029. #pragma clang diagnostic push
  9030. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9031. #pragma clang diagnostic ignored "-Wunused-variable"
  9032. #endif
  9033. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  9034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method)
  9035. {
  9036. {
  9037. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9038. return;
  9039. }
  9040. }
  9041. #ifdef __clang__
  9042. #pragma clang diagnostic pop
  9043. #endif
  9044. #ifdef __clang__
  9045. #pragma clang diagnostic push
  9046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9047. #pragma clang diagnostic ignored "-Wunused-variable"
  9048. #endif
  9049. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  9050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method)
  9051. {
  9052. {
  9053. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9054. return;
  9055. }
  9056. }
  9057. #ifdef __clang__
  9058. #pragma clang diagnostic pop
  9059. #endif
  9060. #ifdef __clang__
  9061. #pragma clang diagnostic push
  9062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9063. #pragma clang diagnostic ignored "-Wunused-variable"
  9064. #endif
  9065. #ifdef __clang__
  9066. #pragma clang diagnostic pop
  9067. #endif
  9068. #ifdef __clang__
  9069. #pragma clang diagnostic push
  9070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9071. #pragma clang diagnostic ignored "-Wunused-variable"
  9072. #endif
  9073. #ifdef __clang__
  9074. #pragma clang diagnostic pop
  9075. #endif
  9076. #ifdef __clang__
  9077. #pragma clang diagnostic push
  9078. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9079. #pragma clang diagnostic ignored "-Wunused-variable"
  9080. #endif
  9081. // System.Void JetBrains.Annotations.CanBeNullAttribute::.ctor()
  9082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanBeNullAttribute__ctor_mA155D2A988E88AD5FD4DB3FDD7704203BFDD41DF (CanBeNullAttribute_t99CC786E4B2E46440D2A90CFE0FC0E1B3A37BCF7* __this, const RuntimeMethod* method)
  9083. {
  9084. {
  9085. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9086. return;
  9087. }
  9088. }
  9089. #ifdef __clang__
  9090. #pragma clang diagnostic pop
  9091. #endif
  9092. #ifdef __clang__
  9093. #pragma clang diagnostic push
  9094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9095. #pragma clang diagnostic ignored "-Wunused-variable"
  9096. #endif
  9097. // System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
  9098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method)
  9099. {
  9100. {
  9101. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9102. return;
  9103. }
  9104. }
  9105. #ifdef __clang__
  9106. #pragma clang diagnostic pop
  9107. #endif
  9108. #ifdef __clang__
  9109. #pragma clang diagnostic push
  9110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9111. #pragma clang diagnostic ignored "-Wunused-variable"
  9112. #endif
  9113. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor()
  9114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m570B10AA783BF1A4AD8884A16F80CEDED9C4FC67 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, const RuntimeMethod* method)
  9115. {
  9116. {
  9117. UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5(__this, 7, 1, NULL);
  9118. return;
  9119. }
  9120. }
  9121. // System.Void JetBrains.Annotations.UsedImplicitlyAttribute::.ctor(JetBrains.Annotations.ImplicitUseKindFlags,JetBrains.Annotations.ImplicitUseTargetFlags)
  9122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UsedImplicitlyAttribute__ctor_m05635AB88E29C0EEE0648365D1CA57CD8FDBECC5 (UsedImplicitlyAttribute_t946B34060EC17A9CFDBFBDA5A8B934CC0042F2CC* __this, int32_t ___0_useKindFlags, int32_t ___1_targetFlags, const RuntimeMethod* method)
  9123. {
  9124. {
  9125. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9126. int32_t L_0 = ___0_useKindFlags;
  9127. __this->___U3CUseKindFlagsU3Ek__BackingField_0 = L_0;
  9128. int32_t L_1 = ___1_targetFlags;
  9129. __this->___U3CTargetFlagsU3Ek__BackingField_1 = L_1;
  9130. return;
  9131. }
  9132. }
  9133. #ifdef __clang__
  9134. #pragma clang diagnostic pop
  9135. #endif
  9136. #ifdef __clang__
  9137. #pragma clang diagnostic push
  9138. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9139. #pragma clang diagnostic ignored "-Wunused-variable"
  9140. #endif
  9141. // System.Void JetBrains.Annotations.PureAttribute::.ctor()
  9142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method)
  9143. {
  9144. {
  9145. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9146. return;
  9147. }
  9148. }
  9149. #ifdef __clang__
  9150. #pragma clang diagnostic pop
  9151. #endif
  9152. #ifdef __clang__
  9153. #pragma clang diagnostic push
  9154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9155. #pragma clang diagnostic ignored "-Wunused-variable"
  9156. #endif
  9157. // System.Void JetBrains.Annotations.NoEnumerationAttribute::.ctor()
  9158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoEnumerationAttribute__ctor_m0330C5F5603C296BC43813A8B74F8A80400F0FD7 (NoEnumerationAttribute_tC9A1D4EF27BFC2B779496BB7520074C4BB7386CA* __this, const RuntimeMethod* method)
  9159. {
  9160. {
  9161. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  9162. return;
  9163. }
  9164. }
  9165. #ifdef __clang__
  9166. #pragma clang diagnostic pop
  9167. #endif
  9168. #ifdef __clang__
  9169. #pragma clang diagnostic push
  9170. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9171. #pragma clang diagnostic ignored "-Wunused-variable"
  9172. #endif
  9173. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  9174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method)
  9175. {
  9176. static bool s_Il2CppMethodInitialized;
  9177. if (!s_Il2CppMethodInitialized)
  9178. {
  9179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  9180. s_Il2CppMethodInitialized = true;
  9181. }
  9182. {
  9183. String_t* L_0 = ___0_error;
  9184. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  9185. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  9186. return;
  9187. }
  9188. }
  9189. #ifdef __clang__
  9190. #pragma clang diagnostic pop
  9191. #endif
  9192. #ifdef __clang__
  9193. #pragma clang diagnostic push
  9194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9195. #pragma clang diagnostic ignored "-Wunused-variable"
  9196. #endif
  9197. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  9198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9199. {
  9200. typedef bool (*PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn) (String_t*, String_t*);
  9201. static PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn _il2cpp_icall_func;
  9202. if (!_il2cpp_icall_func)
  9203. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  9204. bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
  9205. return icallRetVal;
  9206. }
  9207. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  9208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
  9209. {
  9210. bool V_0 = false;
  9211. {
  9212. String_t* L_0 = ___0_key;
  9213. String_t* L_1 = ___1_value;
  9214. bool L_2;
  9215. L_2 = PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238(L_0, L_1, NULL);
  9216. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  9217. bool L_3 = V_0;
  9218. if (!L_3)
  9219. {
  9220. goto IL_001a;
  9221. }
  9222. }
  9223. {
  9224. PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
  9225. NullCheck(L_4);
  9226. PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
  9227. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var)));
  9228. }
  9229. IL_001a:
  9230. {
  9231. return;
  9232. }
  9233. }
  9234. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  9235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method)
  9236. {
  9237. typedef String_t* (*PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn) (String_t*, String_t*);
  9238. static PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn _il2cpp_icall_func;
  9239. if (!_il2cpp_icall_func)
  9240. _il2cpp_icall_func = (PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  9241. String_t* icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
  9242. return icallRetVal;
  9243. }
  9244. // System.String UnityEngine.PlayerPrefs::GetString(System.String)
  9245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mA4C9F842BF77E5572AB20EA087C7048F870D02AE (String_t* ___0_key, const RuntimeMethod* method)
  9246. {
  9247. static bool s_Il2CppMethodInitialized;
  9248. if (!s_Il2CppMethodInitialized)
  9249. {
  9250. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  9251. s_Il2CppMethodInitialized = true;
  9252. }
  9253. String_t* V_0 = NULL;
  9254. {
  9255. String_t* L_0 = ___0_key;
  9256. String_t* L_1;
  9257. L_1 = PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  9258. V_0 = L_1;
  9259. goto IL_000f;
  9260. }
  9261. IL_000f:
  9262. {
  9263. String_t* L_2 = V_0;
  9264. return L_2;
  9265. }
  9266. }
  9267. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  9268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668 (String_t* ___0_key, const RuntimeMethod* method)
  9269. {
  9270. typedef bool (*PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn) (String_t*);
  9271. static PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn _il2cpp_icall_func;
  9272. if (!_il2cpp_icall_func)
  9273. _il2cpp_icall_func = (PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  9274. bool icallRetVal = _il2cpp_icall_func(___0_key);
  9275. return icallRetVal;
  9276. }
  9277. // System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
  9278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30 (String_t* ___0_key, const RuntimeMethod* method)
  9279. {
  9280. typedef void (*PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn) (String_t*);
  9281. static PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn _il2cpp_icall_func;
  9282. if (!_il2cpp_icall_func)
  9283. _il2cpp_icall_func = (PlayerPrefs_DeleteKey_mF3A7857B52DCEF4139843CD28716788624C2AD30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteKey(System.String)");
  9284. _il2cpp_icall_func(___0_key);
  9285. }
  9286. // System.Void UnityEngine.PlayerPrefs::Save()
  9287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE (const RuntimeMethod* method)
  9288. {
  9289. typedef void (*PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn) ();
  9290. static PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn _il2cpp_icall_func;
  9291. if (!_il2cpp_icall_func)
  9292. _il2cpp_icall_func = (PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
  9293. _il2cpp_icall_func();
  9294. }
  9295. #ifdef __clang__
  9296. #pragma clang diagnostic pop
  9297. #endif
  9298. #ifdef __clang__
  9299. #pragma clang diagnostic push
  9300. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9301. #pragma clang diagnostic ignored "-Wunused-variable"
  9302. #endif
  9303. // System.Single UnityEngine.Keyframe::get_time()
  9304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9305. {
  9306. float V_0 = 0.0f;
  9307. {
  9308. float L_0 = __this->___m_Time_0;
  9309. V_0 = L_0;
  9310. goto IL_000a;
  9311. }
  9312. IL_000a:
  9313. {
  9314. float L_1 = V_0;
  9315. return L_1;
  9316. }
  9317. }
  9318. IL2CPP_EXTERN_C float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9319. {
  9320. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9321. int32_t _offset = 1;
  9322. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9323. float _returnValue;
  9324. _returnValue = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(_thisAdjusted, method);
  9325. return _returnValue;
  9326. }
  9327. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  9328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9329. {
  9330. {
  9331. float L_0 = ___0_value;
  9332. __this->___m_Time_0 = L_0;
  9333. return;
  9334. }
  9335. }
  9336. IL2CPP_EXTERN_C void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9337. {
  9338. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9339. int32_t _offset = 1;
  9340. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9341. Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(_thisAdjusted, ___0_value, method);
  9342. }
  9343. // System.Single UnityEngine.Keyframe::get_value()
  9344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9345. {
  9346. float V_0 = 0.0f;
  9347. {
  9348. float L_0 = __this->___m_Value_1;
  9349. V_0 = L_0;
  9350. goto IL_000a;
  9351. }
  9352. IL_000a:
  9353. {
  9354. float L_1 = V_0;
  9355. return L_1;
  9356. }
  9357. }
  9358. IL2CPP_EXTERN_C float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9359. {
  9360. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9361. int32_t _offset = 1;
  9362. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9363. float _returnValue;
  9364. _returnValue = Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C(_thisAdjusted, method);
  9365. return _returnValue;
  9366. }
  9367. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  9368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9369. {
  9370. {
  9371. float L_0 = ___0_value;
  9372. __this->___m_Value_1 = L_0;
  9373. return;
  9374. }
  9375. }
  9376. IL2CPP_EXTERN_C void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9377. {
  9378. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9379. int32_t _offset = 1;
  9380. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9381. Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431(_thisAdjusted, ___0_value, method);
  9382. }
  9383. // System.Single UnityEngine.Keyframe::get_inTangent()
  9384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9385. {
  9386. float V_0 = 0.0f;
  9387. {
  9388. float L_0 = __this->___m_InTangent_2;
  9389. V_0 = L_0;
  9390. goto IL_000a;
  9391. }
  9392. IL_000a:
  9393. {
  9394. float L_1 = V_0;
  9395. return L_1;
  9396. }
  9397. }
  9398. IL2CPP_EXTERN_C float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9399. {
  9400. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9401. int32_t _offset = 1;
  9402. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9403. float _returnValue;
  9404. _returnValue = Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE(_thisAdjusted, method);
  9405. return _returnValue;
  9406. }
  9407. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  9408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9409. {
  9410. {
  9411. float L_0 = ___0_value;
  9412. __this->___m_InTangent_2 = L_0;
  9413. return;
  9414. }
  9415. }
  9416. IL2CPP_EXTERN_C void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9417. {
  9418. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9419. int32_t _offset = 1;
  9420. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9421. Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363(_thisAdjusted, ___0_value, method);
  9422. }
  9423. // System.Single UnityEngine.Keyframe::get_outTangent()
  9424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9425. {
  9426. float V_0 = 0.0f;
  9427. {
  9428. float L_0 = __this->___m_OutTangent_3;
  9429. V_0 = L_0;
  9430. goto IL_000a;
  9431. }
  9432. IL_000a:
  9433. {
  9434. float L_1 = V_0;
  9435. return L_1;
  9436. }
  9437. }
  9438. IL2CPP_EXTERN_C float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9439. {
  9440. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9441. int32_t _offset = 1;
  9442. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9443. float _returnValue;
  9444. _returnValue = Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99(_thisAdjusted, method);
  9445. return _returnValue;
  9446. }
  9447. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  9448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method)
  9449. {
  9450. {
  9451. float L_0 = ___0_value;
  9452. __this->___m_OutTangent_3 = L_0;
  9453. return;
  9454. }
  9455. }
  9456. IL2CPP_EXTERN_C void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  9457. {
  9458. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9459. int32_t _offset = 1;
  9460. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9461. Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE(_thisAdjusted, ___0_value, method);
  9462. }
  9463. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  9464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9465. {
  9466. int32_t V_0 = 0;
  9467. {
  9468. int32_t L_0;
  9469. L_0 = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(__this, NULL);
  9470. V_0 = L_0;
  9471. goto IL_000a;
  9472. }
  9473. IL_000a:
  9474. {
  9475. int32_t L_1 = V_0;
  9476. return L_1;
  9477. }
  9478. }
  9479. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9480. {
  9481. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9482. int32_t _offset = 1;
  9483. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9484. int32_t _returnValue;
  9485. _returnValue = Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D(_thisAdjusted, method);
  9486. return _returnValue;
  9487. }
  9488. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  9489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9490. {
  9491. {
  9492. int32_t L_0 = ___0_value;
  9493. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(__this, L_0, NULL);
  9494. return;
  9495. }
  9496. }
  9497. IL2CPP_EXTERN_C void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9498. {
  9499. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9500. int32_t _offset = 1;
  9501. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9502. Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81(_thisAdjusted, ___0_value, method);
  9503. }
  9504. // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal()
  9505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
  9506. {
  9507. int32_t V_0 = 0;
  9508. {
  9509. V_0 = 0;
  9510. goto IL_0005;
  9511. }
  9512. IL_0005:
  9513. {
  9514. int32_t L_0 = V_0;
  9515. return L_0;
  9516. }
  9517. }
  9518. IL2CPP_EXTERN_C int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  9519. {
  9520. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9521. int32_t _offset = 1;
  9522. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9523. int32_t _returnValue;
  9524. _returnValue = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(_thisAdjusted, method);
  9525. return _returnValue;
  9526. }
  9527. // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32)
  9528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method)
  9529. {
  9530. {
  9531. return;
  9532. }
  9533. }
  9534. IL2CPP_EXTERN_C void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  9535. {
  9536. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
  9537. int32_t _offset = 1;
  9538. _thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
  9539. Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(_thisAdjusted, ___0_value, method);
  9540. }
  9541. #ifdef __clang__
  9542. #pragma clang diagnostic pop
  9543. #endif
  9544. #ifdef __clang__
  9545. #pragma clang diagnostic push
  9546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9547. #pragma clang diagnostic ignored "-Wunused-variable"
  9548. #endif
  9549. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9550. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9551. {
  9552. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9553. }
  9554. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9555. {
  9556. intptr_t unmarshaledm_Ptr_temp_0;
  9557. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9558. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9559. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9560. }
  9561. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9562. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
  9563. {
  9564. }
  9565. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  9566. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9567. {
  9568. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  9569. }
  9570. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
  9571. {
  9572. intptr_t unmarshaledm_Ptr_temp_0;
  9573. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  9574. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  9575. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  9576. }
  9577. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  9578. IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
  9579. {
  9580. }
  9581. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  9582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method)
  9583. {
  9584. typedef void (*AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn) (intptr_t);
  9585. static AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn _il2cpp_icall_func;
  9586. if (!_il2cpp_icall_func)
  9587. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  9588. _il2cpp_icall_func(___0_ptr);
  9589. }
  9590. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  9591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9592. {
  9593. typedef intptr_t (*AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9594. static AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn _il2cpp_icall_func;
  9595. if (!_il2cpp_icall_func)
  9596. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  9597. intptr_t icallRetVal = _il2cpp_icall_func(___0_keys);
  9598. return icallRetVal;
  9599. }
  9600. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  9601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method)
  9602. {
  9603. typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t);
  9604. static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func;
  9605. if (!_il2cpp_icall_func)
  9606. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  9607. bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
  9608. return icallRetVal;
  9609. }
  9610. // System.Void UnityEngine.AnimationCurve::Finalize()
  9611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9612. {
  9613. {
  9614. }
  9615. {
  9616. auto __finallyBlock = il2cpp::utils::Finally([&]
  9617. {
  9618. FINALLY_0010:
  9619. {// begin finally (depth: 1)
  9620. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  9621. return;
  9622. }// end finally (depth: 1)
  9623. });
  9624. try
  9625. {// begin try (depth: 1)
  9626. intptr_t L_0 = __this->___m_Ptr_0;
  9627. AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296(L_0, NULL);
  9628. goto IL_0018;
  9629. }// end try (depth: 1)
  9630. catch(Il2CppExceptionWrapper& e)
  9631. {
  9632. __finallyBlock.StoreException(e.ex);
  9633. }
  9634. }
  9635. IL_0018:
  9636. {
  9637. return;
  9638. }
  9639. }
  9640. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
  9641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9642. {
  9643. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL;
  9644. {
  9645. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0;
  9646. L_0 = AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29(__this, NULL);
  9647. V_0 = L_0;
  9648. goto IL_000a;
  9649. }
  9650. IL_000a:
  9651. {
  9652. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = V_0;
  9653. return L_1;
  9654. }
  9655. }
  9656. // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
  9657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_value, const RuntimeMethod* method)
  9658. {
  9659. {
  9660. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_value;
  9661. AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D(__this, L_0, NULL);
  9662. return;
  9663. }
  9664. }
  9665. // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe)
  9666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9667. {
  9668. int32_t V_0 = 0;
  9669. {
  9670. Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_0 = ___0_key;
  9671. int32_t L_1;
  9672. L_1 = AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795(__this, L_0, NULL);
  9673. V_0 = L_1;
  9674. goto IL_000b;
  9675. }
  9676. IL_000b:
  9677. {
  9678. int32_t L_2 = V_0;
  9679. return L_2;
  9680. }
  9681. }
  9682. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  9683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method)
  9684. {
  9685. {
  9686. int32_t L_0;
  9687. L_0 = AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13(__this, (&___0_key), NULL);
  9688. return L_0;
  9689. }
  9690. }
  9691. // System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32)
  9692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method)
  9693. {
  9694. typedef void (*AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9695. static AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn _il2cpp_icall_func;
  9696. if (!_il2cpp_icall_func)
  9697. _il2cpp_icall_func = (AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)");
  9698. _il2cpp_icall_func(__this, ___0_index);
  9699. }
  9700. // System.Int32 UnityEngine.AnimationCurve::get_length()
  9701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9702. {
  9703. typedef int32_t (*AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9704. static AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn _il2cpp_icall_func;
  9705. if (!_il2cpp_icall_func)
  9706. _il2cpp_icall_func = (AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
  9707. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9708. return icallRetVal;
  9709. }
  9710. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  9711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9712. {
  9713. typedef void (*AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
  9714. static AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn _il2cpp_icall_func;
  9715. if (!_il2cpp_icall_func)
  9716. _il2cpp_icall_func = (AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])");
  9717. _il2cpp_icall_func(__this, ___0_keys);
  9718. }
  9719. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  9720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9721. {
  9722. typedef KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* (*AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9723. static AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn _il2cpp_icall_func;
  9724. if (!_il2cpp_icall_func)
  9725. _il2cpp_icall_func = (AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
  9726. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* icallRetVal = _il2cpp_icall_func(__this);
  9727. return icallRetVal;
  9728. }
  9729. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_preWrapMode()
  9730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9731. {
  9732. typedef int32_t (*AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9733. static AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn _il2cpp_icall_func;
  9734. if (!_il2cpp_icall_func)
  9735. _il2cpp_icall_func = (AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_preWrapMode()");
  9736. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9737. return icallRetVal;
  9738. }
  9739. // System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
  9740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9741. {
  9742. typedef void (*AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9743. static AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn _il2cpp_icall_func;
  9744. if (!_il2cpp_icall_func)
  9745. _il2cpp_icall_func = (AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)");
  9746. _il2cpp_icall_func(__this, ___0_value);
  9747. }
  9748. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_postWrapMode()
  9749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9750. {
  9751. typedef int32_t (*AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
  9752. static AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn _il2cpp_icall_func;
  9753. if (!_il2cpp_icall_func)
  9754. _il2cpp_icall_func = (AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_postWrapMode()");
  9755. int32_t icallRetVal = _il2cpp_icall_func(__this);
  9756. return icallRetVal;
  9757. }
  9758. // System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
  9759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
  9760. {
  9761. typedef void (*AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
  9762. static AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn _il2cpp_icall_func;
  9763. if (!_il2cpp_icall_func)
  9764. _il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)");
  9765. _il2cpp_icall_func(__this, ___0_value);
  9766. }
  9767. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  9768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
  9769. {
  9770. {
  9771. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9772. KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_keys;
  9773. intptr_t L_1;
  9774. L_1 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05(L_0, NULL);
  9775. __this->___m_Ptr_0 = L_1;
  9776. return;
  9777. }
  9778. }
  9779. // System.Void UnityEngine.AnimationCurve::.ctor()
  9780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9781. {
  9782. {
  9783. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  9784. intptr_t L_0;
  9785. L_0 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL);
  9786. __this->___m_Ptr_0 = L_0;
  9787. return;
  9788. }
  9789. }
  9790. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  9791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  9792. {
  9793. static bool s_Il2CppMethodInitialized;
  9794. if (!s_Il2CppMethodInitialized)
  9795. {
  9796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
  9797. s_Il2CppMethodInitialized = true;
  9798. }
  9799. bool V_0 = false;
  9800. bool V_1 = false;
  9801. bool V_2 = false;
  9802. bool V_3 = false;
  9803. {
  9804. RuntimeObject* L_0 = ___0_o;
  9805. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9806. bool L_1 = V_0;
  9807. if (!L_1)
  9808. {
  9809. goto IL_000e;
  9810. }
  9811. }
  9812. {
  9813. V_1 = (bool)0;
  9814. goto IL_0044;
  9815. }
  9816. IL_000e:
  9817. {
  9818. RuntimeObject* L_2 = ___0_o;
  9819. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
  9820. bool L_3 = V_2;
  9821. if (!L_3)
  9822. {
  9823. goto IL_001b;
  9824. }
  9825. }
  9826. {
  9827. V_1 = (bool)1;
  9828. goto IL_0044;
  9829. }
  9830. IL_001b:
  9831. {
  9832. RuntimeObject* L_4 = ___0_o;
  9833. NullCheck(L_4);
  9834. Type_t* L_5;
  9835. L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
  9836. Type_t* L_6;
  9837. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
  9838. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  9839. bool L_7 = V_3;
  9840. if (!L_7)
  9841. {
  9842. goto IL_0035;
  9843. }
  9844. }
  9845. {
  9846. V_1 = (bool)0;
  9847. goto IL_0044;
  9848. }
  9849. IL_0035:
  9850. {
  9851. RuntimeObject* L_8 = ___0_o;
  9852. bool L_9;
  9853. L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL);
  9854. V_1 = L_9;
  9855. goto IL_0044;
  9856. }
  9857. IL_0044:
  9858. {
  9859. bool L_10 = V_1;
  9860. return L_10;
  9861. }
  9862. }
  9863. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  9864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method)
  9865. {
  9866. static bool s_Il2CppMethodInitialized;
  9867. if (!s_Il2CppMethodInitialized)
  9868. {
  9869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  9870. s_Il2CppMethodInitialized = true;
  9871. }
  9872. bool V_0 = false;
  9873. bool V_1 = false;
  9874. bool V_2 = false;
  9875. bool V_3 = false;
  9876. {
  9877. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_other;
  9878. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  9879. bool L_1 = V_0;
  9880. if (!L_1)
  9881. {
  9882. goto IL_000e;
  9883. }
  9884. }
  9885. {
  9886. V_1 = (bool)0;
  9887. goto IL_0049;
  9888. }
  9889. IL_000e:
  9890. {
  9891. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___0_other;
  9892. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0);
  9893. bool L_3 = V_2;
  9894. if (!L_3)
  9895. {
  9896. goto IL_001b;
  9897. }
  9898. }
  9899. {
  9900. V_1 = (bool)1;
  9901. goto IL_0049;
  9902. }
  9903. IL_001b:
  9904. {
  9905. intptr_t* L_4 = (&__this->___m_Ptr_0);
  9906. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___0_other;
  9907. NullCheck(L_5);
  9908. intptr_t L_6 = L_5->___m_Ptr_0;
  9909. intptr_t L_7 = L_6;
  9910. RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  9911. bool L_9;
  9912. L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
  9913. V_3 = L_9;
  9914. bool L_10 = V_3;
  9915. if (!L_10)
  9916. {
  9917. goto IL_003a;
  9918. }
  9919. }
  9920. {
  9921. V_1 = (bool)1;
  9922. goto IL_0049;
  9923. }
  9924. IL_003a:
  9925. {
  9926. AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___0_other;
  9927. NullCheck(L_11);
  9928. intptr_t L_12 = L_11->___m_Ptr_0;
  9929. bool L_13;
  9930. L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL);
  9931. V_1 = L_13;
  9932. goto IL_0049;
  9933. }
  9934. IL_0049:
  9935. {
  9936. bool L_14 = V_1;
  9937. return L_14;
  9938. }
  9939. }
  9940. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  9941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
  9942. {
  9943. int32_t V_0 = 0;
  9944. {
  9945. intptr_t* L_0 = (&__this->___m_Ptr_0);
  9946. int32_t L_1;
  9947. L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
  9948. V_0 = L_1;
  9949. goto IL_000f;
  9950. }
  9951. IL_000f:
  9952. {
  9953. int32_t L_2 = V_0;
  9954. return L_2;
  9955. }
  9956. }
  9957. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
  9958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method)
  9959. {
  9960. typedef int32_t (*AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*);
  9961. static AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn _il2cpp_icall_func;
  9962. if (!_il2cpp_icall_func)
  9963. _il2cpp_icall_func = (AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)");
  9964. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_key);
  9965. return icallRetVal;
  9966. }
  9967. #ifdef __clang__
  9968. #pragma clang diagnostic pop
  9969. #endif
  9970. #ifdef __clang__
  9971. #pragma clang diagnostic push
  9972. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9973. #pragma clang diagnostic ignored "-Wunused-variable"
  9974. #endif
  9975. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  9976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method)
  9977. {
  9978. typedef void (*DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  9979. static DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn _il2cpp_icall_func;
  9980. if (!_il2cpp_icall_func)
  9981. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  9982. _il2cpp_icall_func(___0_level, ___1_options, ___2_msg, ___3_obj);
  9983. }
  9984. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  9985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  9986. {
  9987. typedef void (*DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  9988. static DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn _il2cpp_icall_func;
  9989. if (!_il2cpp_icall_func)
  9990. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  9991. _il2cpp_icall_func(___0_ex, ___1_obj);
  9992. }
  9993. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  9994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  9995. {
  9996. {
  9997. int32_t L_0 = ___0_logType;
  9998. String_t* L_1 = ___2_format;
  9999. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___3_args;
  10000. String_t* L_3;
  10001. L_3 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_1, L_2, NULL);
  10002. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  10003. DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C(L_0, 0, L_3, L_4, NULL);
  10004. return;
  10005. }
  10006. }
  10007. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  10008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10009. {
  10010. bool V_0 = false;
  10011. {
  10012. Exception_t* L_0 = ___0_exception;
  10013. V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10014. bool L_1 = V_0;
  10015. if (!L_1)
  10016. {
  10017. goto IL_0014;
  10018. }
  10019. }
  10020. {
  10021. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  10022. NullCheck(L_2);
  10023. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL);
  10024. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var)));
  10025. }
  10026. IL_0014:
  10027. {
  10028. Exception_t* L_3 = ___0_exception;
  10029. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  10030. DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF(L_3, L_4, NULL);
  10031. return;
  10032. }
  10033. }
  10034. // System.Void UnityEngine.DebugLogHandler::.ctor()
  10035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method)
  10036. {
  10037. {
  10038. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10039. return;
  10040. }
  10041. }
  10042. #ifdef __clang__
  10043. #pragma clang diagnostic pop
  10044. #endif
  10045. #ifdef __clang__
  10046. #pragma clang diagnostic push
  10047. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10048. #pragma clang diagnostic ignored "-Wunused-variable"
  10049. #endif
  10050. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  10051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1 (const RuntimeMethod* method)
  10052. {
  10053. static bool s_Il2CppMethodInitialized;
  10054. if (!s_Il2CppMethodInitialized)
  10055. {
  10056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10057. s_Il2CppMethodInitialized = true;
  10058. }
  10059. {
  10060. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10061. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  10062. return L_0;
  10063. }
  10064. }
  10065. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  10066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method)
  10067. {
  10068. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn) (uint8_t*, int32_t, String_t*);
  10069. static Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn _il2cpp_icall_func;
  10070. if (!_il2cpp_icall_func)
  10071. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  10072. int32_t icallRetVal = _il2cpp_icall_func(___0_buffer, ___1_bufferMax, ___2_projectFolder);
  10073. return icallRetVal;
  10074. }
  10075. // System.Void UnityEngine.Debug::Log(System.Object)
  10076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10077. {
  10078. static bool s_Il2CppMethodInitialized;
  10079. if (!s_Il2CppMethodInitialized)
  10080. {
  10081. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10083. s_Il2CppMethodInitialized = true;
  10084. }
  10085. {
  10086. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10087. RuntimeObject* L_0;
  10088. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10089. RuntimeObject* L_1 = ___0_message;
  10090. NullCheck(L_0);
  10091. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1);
  10092. return;
  10093. }
  10094. }
  10095. // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
  10096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m06155ED25645EBBC06B4C8F05235EF41B1489C7E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10097. {
  10098. static bool s_Il2CppMethodInitialized;
  10099. if (!s_Il2CppMethodInitialized)
  10100. {
  10101. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10103. s_Il2CppMethodInitialized = true;
  10104. }
  10105. {
  10106. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10107. RuntimeObject* L_0;
  10108. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10109. RuntimeObject* L_1 = ___0_message;
  10110. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10111. NullCheck(L_0);
  10112. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  10113. return;
  10114. }
  10115. }
  10116. // System.Void UnityEngine.Debug::LogError(System.Object)
  10117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10118. {
  10119. static bool s_Il2CppMethodInitialized;
  10120. if (!s_Il2CppMethodInitialized)
  10121. {
  10122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10123. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10124. s_Il2CppMethodInitialized = true;
  10125. }
  10126. {
  10127. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10128. RuntimeObject* L_0;
  10129. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10130. RuntimeObject* L_1 = ___0_message;
  10131. NullCheck(L_0);
  10132. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1);
  10133. return;
  10134. }
  10135. }
  10136. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  10137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10138. {
  10139. static bool s_Il2CppMethodInitialized;
  10140. if (!s_Il2CppMethodInitialized)
  10141. {
  10142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10144. s_Il2CppMethodInitialized = true;
  10145. }
  10146. {
  10147. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10148. RuntimeObject* L_0;
  10149. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10150. RuntimeObject* L_1 = ___0_message;
  10151. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10152. NullCheck(L_0);
  10153. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10154. return;
  10155. }
  10156. }
  10157. // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
  10158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m96690322C941D23A125E5769C9803606859A707C (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10159. {
  10160. static bool s_Il2CppMethodInitialized;
  10161. if (!s_Il2CppMethodInitialized)
  10162. {
  10163. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10164. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10165. s_Il2CppMethodInitialized = true;
  10166. }
  10167. {
  10168. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10169. RuntimeObject* L_0;
  10170. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10171. String_t* L_1 = ___0_format;
  10172. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10173. NullCheck(L_0);
  10174. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  10175. return;
  10176. }
  10177. }
  10178. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  10179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m13C2B705E2899F85833797AA48E8416052FFAD5A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10180. {
  10181. static bool s_Il2CppMethodInitialized;
  10182. if (!s_Il2CppMethodInitialized)
  10183. {
  10184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10186. s_Il2CppMethodInitialized = true;
  10187. }
  10188. {
  10189. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10190. RuntimeObject* L_0;
  10191. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10192. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10193. String_t* L_2 = ___1_format;
  10194. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10195. NullCheck(L_0);
  10196. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  10197. return;
  10198. }
  10199. }
  10200. // System.Void UnityEngine.Debug::LogException(System.Exception)
  10201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method)
  10202. {
  10203. static bool s_Il2CppMethodInitialized;
  10204. if (!s_Il2CppMethodInitialized)
  10205. {
  10206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10208. s_Il2CppMethodInitialized = true;
  10209. }
  10210. {
  10211. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10212. RuntimeObject* L_0;
  10213. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10214. Exception_t* L_1 = ___0_exception;
  10215. NullCheck(L_0);
  10216. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
  10217. return;
  10218. }
  10219. }
  10220. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  10221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10222. {
  10223. static bool s_Il2CppMethodInitialized;
  10224. if (!s_Il2CppMethodInitialized)
  10225. {
  10226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10228. s_Il2CppMethodInitialized = true;
  10229. }
  10230. {
  10231. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10232. RuntimeObject* L_0;
  10233. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10234. Exception_t* L_1 = ___0_exception;
  10235. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10236. NullCheck(L_0);
  10237. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  10238. return;
  10239. }
  10240. }
  10241. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  10242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10243. {
  10244. static bool s_Il2CppMethodInitialized;
  10245. if (!s_Il2CppMethodInitialized)
  10246. {
  10247. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10248. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10249. s_Il2CppMethodInitialized = true;
  10250. }
  10251. {
  10252. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10253. RuntimeObject* L_0;
  10254. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10255. RuntimeObject* L_1 = ___0_message;
  10256. NullCheck(L_0);
  10257. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1);
  10258. return;
  10259. }
  10260. }
  10261. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  10262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  10263. {
  10264. static bool s_Il2CppMethodInitialized;
  10265. if (!s_Il2CppMethodInitialized)
  10266. {
  10267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10269. s_Il2CppMethodInitialized = true;
  10270. }
  10271. {
  10272. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10273. RuntimeObject* L_0;
  10274. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10275. RuntimeObject* L_1 = ___0_message;
  10276. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
  10277. NullCheck(L_0);
  10278. InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10279. return;
  10280. }
  10281. }
  10282. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  10283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mD8224DEBCB6050F4E2BF55151F0C6A29B87DEFBC (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10284. {
  10285. static bool s_Il2CppMethodInitialized;
  10286. if (!s_Il2CppMethodInitialized)
  10287. {
  10288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10290. s_Il2CppMethodInitialized = true;
  10291. }
  10292. {
  10293. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10294. RuntimeObject* L_0;
  10295. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10296. String_t* L_1 = ___0_format;
  10297. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10298. NullCheck(L_0);
  10299. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  10300. return;
  10301. }
  10302. }
  10303. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  10304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mEC3E8902D2EF0D6CDC7D2643D75DF8A7A6F84713 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  10305. {
  10306. static bool s_Il2CppMethodInitialized;
  10307. if (!s_Il2CppMethodInitialized)
  10308. {
  10309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10311. s_Il2CppMethodInitialized = true;
  10312. }
  10313. {
  10314. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10315. RuntimeObject* L_0;
  10316. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10317. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
  10318. String_t* L_2 = ___1_format;
  10319. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
  10320. NullCheck(L_0);
  10321. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  10322. return;
  10323. }
  10324. }
  10325. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  10326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method)
  10327. {
  10328. static bool s_Il2CppMethodInitialized;
  10329. if (!s_Il2CppMethodInitialized)
  10330. {
  10331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10334. s_Il2CppMethodInitialized = true;
  10335. }
  10336. bool V_0 = false;
  10337. {
  10338. bool L_0 = ___0_condition;
  10339. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10340. bool L_1 = V_0;
  10341. if (!L_1)
  10342. {
  10343. goto IL_001a;
  10344. }
  10345. }
  10346. {
  10347. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10348. RuntimeObject* L_2;
  10349. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10350. NullCheck(L_2);
  10351. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
  10352. }
  10353. IL_001a:
  10354. {
  10355. return;
  10356. }
  10357. }
  10358. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
  10359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
  10360. {
  10361. static bool s_Il2CppMethodInitialized;
  10362. if (!s_Il2CppMethodInitialized)
  10363. {
  10364. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10365. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10366. s_Il2CppMethodInitialized = true;
  10367. }
  10368. bool V_0 = false;
  10369. {
  10370. bool L_0 = ___0_condition;
  10371. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  10372. bool L_1 = V_0;
  10373. if (!L_1)
  10374. {
  10375. goto IL_0016;
  10376. }
  10377. }
  10378. {
  10379. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10380. RuntimeObject* L_2;
  10381. L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10382. String_t* L_3 = ___1_message;
  10383. NullCheck(L_2);
  10384. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3);
  10385. }
  10386. IL_0016:
  10387. {
  10388. return;
  10389. }
  10390. }
  10391. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  10392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10393. {
  10394. static bool s_Il2CppMethodInitialized;
  10395. if (!s_Il2CppMethodInitialized)
  10396. {
  10397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10399. s_Il2CppMethodInitialized = true;
  10400. }
  10401. {
  10402. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10403. RuntimeObject* L_0;
  10404. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10405. RuntimeObject* L_1 = ___0_message;
  10406. NullCheck(L_0);
  10407. InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1);
  10408. return;
  10409. }
  10410. }
  10411. // System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
  10412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mBA7469D6C6033C5D45F9B7F2578BFDE7EF1DB578 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
  10413. {
  10414. static bool s_Il2CppMethodInitialized;
  10415. if (!s_Il2CppMethodInitialized)
  10416. {
  10417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10419. s_Il2CppMethodInitialized = true;
  10420. }
  10421. {
  10422. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10423. RuntimeObject* L_0;
  10424. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10425. String_t* L_1 = ___0_format;
  10426. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
  10427. NullCheck(L_0);
  10428. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
  10429. return;
  10430. }
  10431. }
  10432. // System.Boolean UnityEngine.Debug::get_isDebugBuild()
  10433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01 (const RuntimeMethod* method)
  10434. {
  10435. typedef bool (*Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn) ();
  10436. static Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn _il2cpp_icall_func;
  10437. if (!_il2cpp_icall_func)
  10438. _il2cpp_icall_func = (Debug_get_isDebugBuild_m9277C4A9591F7E1D8B76340B4CAE5EA33D63AF01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
  10439. bool icallRetVal = _il2cpp_icall_func();
  10440. return icallRetVal;
  10441. }
  10442. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  10443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mB78E42B7792823F50830A325BB1CF50C45FEAA8B (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
  10444. {
  10445. static bool s_Il2CppMethodInitialized;
  10446. if (!s_Il2CppMethodInitialized)
  10447. {
  10448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10449. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10452. s_Il2CppMethodInitialized = true;
  10453. }
  10454. bool V_0 = false;
  10455. bool V_1 = false;
  10456. Exception_t* V_2 = NULL;
  10457. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  10458. {
  10459. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10460. RuntimeObject* L_0;
  10461. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10462. NullCheck(L_0);
  10463. RuntimeObject* L_1;
  10464. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10465. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10466. bool L_2 = V_0;
  10467. if (!L_2)
  10468. {
  10469. goto IL_001c;
  10470. }
  10471. }
  10472. {
  10473. V_1 = (bool)0;
  10474. goto IL_005e;
  10475. }
  10476. IL_001c:
  10477. {
  10478. }
  10479. try
  10480. {// begin try (depth: 1)
  10481. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10482. RuntimeObject* L_3;
  10483. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10484. Exception_t* L_4 = ___0_exception;
  10485. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_obj;
  10486. NullCheck(L_3);
  10487. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  10488. goto IL_005a;
  10489. }// end try (depth: 1)
  10490. catch(Il2CppExceptionWrapper& e)
  10491. {
  10492. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  10493. {
  10494. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  10495. goto CATCH_002e;
  10496. }
  10497. throw e;
  10498. }
  10499. CATCH_002e:
  10500. {// begin catch(System.Exception)
  10501. V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
  10502. il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
  10503. RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0;
  10504. RuntimeObject* L_7;
  10505. L_7 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10506. NullCheck(L_7);
  10507. RuntimeObject* L_8;
  10508. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7);
  10509. NullCheck(L_8);
  10510. Type_t* L_9;
  10511. L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL);
  10512. Exception_t* L_10 = V_2;
  10513. String_t* L_11;
  10514. L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL);
  10515. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___1_obj;
  10516. NullCheck(L_6);
  10517. InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  10518. V_1 = (bool)0;
  10519. IL2CPP_POP_ACTIVE_EXCEPTION();
  10520. goto IL_005e;
  10521. }// end catch (depth: 1)
  10522. IL_005a:
  10523. {
  10524. V_1 = (bool)1;
  10525. goto IL_005e;
  10526. }
  10527. IL_005e:
  10528. {
  10529. bool L_13 = V_1;
  10530. return L_13;
  10531. }
  10532. }
  10533. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  10534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mAB371F62AA458AC5D6CF25ACD58A1C951F3EFD01 (const RuntimeMethod* method)
  10535. {
  10536. static bool s_Il2CppMethodInitialized;
  10537. if (!s_Il2CppMethodInitialized)
  10538. {
  10539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
  10542. s_Il2CppMethodInitialized = true;
  10543. }
  10544. bool V_0 = false;
  10545. bool V_1 = false;
  10546. {
  10547. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10548. RuntimeObject* L_0;
  10549. L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10550. NullCheck(L_0);
  10551. RuntimeObject* L_1;
  10552. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
  10553. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10554. bool L_2 = V_0;
  10555. if (!L_2)
  10556. {
  10557. goto IL_0025;
  10558. }
  10559. }
  10560. {
  10561. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10562. RuntimeObject* L_3;
  10563. L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
  10564. NullCheck(L_3);
  10565. bool L_4;
  10566. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3);
  10567. V_1 = L_4;
  10568. goto IL_0032;
  10569. }
  10570. IL_0025:
  10571. {
  10572. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10573. RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0;
  10574. NullCheck(L_5);
  10575. bool L_6;
  10576. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5);
  10577. V_1 = L_6;
  10578. goto IL_0032;
  10579. }
  10580. IL_0032:
  10581. {
  10582. bool L_7 = V_1;
  10583. return L_7;
  10584. }
  10585. }
  10586. // System.Void UnityEngine.Debug::.cctor()
  10587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9D586A54F5AF4804DA5FEC7549187109B05F7831 (const RuntimeMethod* method)
  10588. {
  10589. static bool s_Il2CppMethodInitialized;
  10590. if (!s_Il2CppMethodInitialized)
  10591. {
  10592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  10594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10595. s_Il2CppMethodInitialized = true;
  10596. }
  10597. {
  10598. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10599. NullCheck(L_0);
  10600. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL);
  10601. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10602. NullCheck(L_1);
  10603. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL);
  10604. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1;
  10605. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1);
  10606. DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
  10607. NullCheck(L_2);
  10608. DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL);
  10609. Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
  10610. NullCheck(L_3);
  10611. Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL);
  10612. ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3;
  10613. Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3);
  10614. return;
  10615. }
  10616. }
  10617. #ifdef __clang__
  10618. #pragma clang diagnostic pop
  10619. #endif
  10620. #ifdef __clang__
  10621. #pragma clang diagnostic push
  10622. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10623. #pragma clang diagnostic ignored "-Wunused-variable"
  10624. #endif
  10625. // System.Void UnityEngine.SerializeField::.ctor()
  10626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C* __this, const RuntimeMethod* method)
  10627. {
  10628. {
  10629. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  10630. return;
  10631. }
  10632. }
  10633. #ifdef __clang__
  10634. #pragma clang diagnostic pop
  10635. #endif
  10636. #ifdef __clang__
  10637. #pragma clang diagnostic push
  10638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10639. #pragma clang diagnostic ignored "-Wunused-variable"
  10640. #endif
  10641. #ifdef __clang__
  10642. #pragma clang diagnostic pop
  10643. #endif
  10644. #ifdef __clang__
  10645. #pragma clang diagnostic push
  10646. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10647. #pragma clang diagnostic ignored "-Wunused-variable"
  10648. #endif
  10649. #ifdef __clang__
  10650. #pragma clang diagnostic pop
  10651. #endif
  10652. #ifdef __clang__
  10653. #pragma clang diagnostic push
  10654. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10655. #pragma clang diagnostic ignored "-Wunused-variable"
  10656. #endif
  10657. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  10658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method)
  10659. {
  10660. bool V_0 = false;
  10661. {
  10662. String_t* L_0 = ___0_s;
  10663. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10664. bool L_1 = V_0;
  10665. if (!L_1)
  10666. {
  10667. goto IL_000b;
  10668. }
  10669. }
  10670. {
  10671. goto IL_0012;
  10672. }
  10673. IL_000b:
  10674. {
  10675. String_t* L_2 = ___0_s;
  10676. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_2, NULL);
  10677. }
  10678. IL_0012:
  10679. {
  10680. return;
  10681. }
  10682. }
  10683. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  10684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method)
  10685. {
  10686. typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn) (String_t*);
  10687. static UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn _il2cpp_icall_func;
  10688. if (!_il2cpp_icall_func)
  10689. _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
  10690. _il2cpp_icall_func(___0_s);
  10691. }
  10692. // System.Void UnityEngine.UnityLogWriter::Init()
  10693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method)
  10694. {
  10695. static bool s_Il2CppMethodInitialized;
  10696. if (!s_Il2CppMethodInitialized)
  10697. {
  10698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10700. s_Il2CppMethodInitialized = true;
  10701. }
  10702. {
  10703. UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
  10704. NullCheck(L_0);
  10705. UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL);
  10706. il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
  10707. Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1(L_0, NULL);
  10708. return;
  10709. }
  10710. }
  10711. // System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding()
  10712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* UnityLogWriter_get_Encoding_m0EB47E3BA3F2BF687A0C189B692C649C8F1B60E7 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
  10713. {
  10714. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
  10715. {
  10716. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
  10717. L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  10718. V_0 = L_0;
  10719. goto IL_0009;
  10720. }
  10721. IL_0009:
  10722. {
  10723. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_1 = V_0;
  10724. return L_1;
  10725. }
  10726. }
  10727. // System.Void UnityEngine.UnityLogWriter::Write(System.Char)
  10728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___0_value, const RuntimeMethod* method)
  10729. {
  10730. {
  10731. String_t* L_0;
  10732. L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___0_value), NULL);
  10733. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10734. return;
  10735. }
  10736. }
  10737. // System.Void UnityEngine.UnityLogWriter::Write(System.String)
  10738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___0_s, const RuntimeMethod* method)
  10739. {
  10740. {
  10741. String_t* L_0 = ___0_s;
  10742. UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
  10743. return;
  10744. }
  10745. }
  10746. // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
  10747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_buffer, int32_t ___1_index, int32_t ___2_count, const RuntimeMethod* method)
  10748. {
  10749. {
  10750. CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___0_buffer;
  10751. int32_t L_1 = ___1_index;
  10752. int32_t L_2 = ___2_count;
  10753. String_t* L_3;
  10754. L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL);
  10755. UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_3, NULL);
  10756. return;
  10757. }
  10758. }
  10759. // System.Void UnityEngine.UnityLogWriter::.ctor()
  10760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
  10761. {
  10762. static bool s_Il2CppMethodInitialized;
  10763. if (!s_Il2CppMethodInitialized)
  10764. {
  10765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10766. s_Il2CppMethodInitialized = true;
  10767. }
  10768. {
  10769. il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
  10770. TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL);
  10771. return;
  10772. }
  10773. }
  10774. #ifdef __clang__
  10775. #pragma clang diagnostic pop
  10776. #endif
  10777. #ifdef __clang__
  10778. #pragma clang diagnostic push
  10779. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10780. #pragma clang diagnostic ignored "-Wunused-variable"
  10781. #endif
  10782. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  10783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method)
  10784. {
  10785. {
  10786. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  10787. RuntimeObject* L_0 = ___0_logHandler;
  10788. Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL);
  10789. Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL);
  10790. Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL);
  10791. return;
  10792. }
  10793. }
  10794. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  10795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10796. {
  10797. {
  10798. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  10799. return L_0;
  10800. }
  10801. }
  10802. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  10803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  10804. {
  10805. {
  10806. RuntimeObject* L_0 = ___0_value;
  10807. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  10808. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  10809. return;
  10810. }
  10811. }
  10812. // System.Boolean UnityEngine.Logger::get_logEnabled()
  10813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10814. {
  10815. {
  10816. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  10817. return L_0;
  10818. }
  10819. }
  10820. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  10821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  10822. {
  10823. {
  10824. bool L_0 = ___0_value;
  10825. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  10826. return;
  10827. }
  10828. }
  10829. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  10830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  10831. {
  10832. {
  10833. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  10834. return L_0;
  10835. }
  10836. }
  10837. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  10838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  10839. {
  10840. {
  10841. int32_t L_0 = ___0_value;
  10842. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  10843. return;
  10844. }
  10845. }
  10846. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  10847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method)
  10848. {
  10849. bool V_0 = false;
  10850. bool V_1 = false;
  10851. bool V_2 = false;
  10852. bool V_3 = false;
  10853. {
  10854. bool L_0;
  10855. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  10856. V_0 = L_0;
  10857. bool L_1 = V_0;
  10858. if (!L_1)
  10859. {
  10860. goto IL_0038;
  10861. }
  10862. }
  10863. {
  10864. int32_t L_2 = ___0_logType;
  10865. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  10866. bool L_3 = V_1;
  10867. if (!L_3)
  10868. {
  10869. goto IL_0018;
  10870. }
  10871. }
  10872. {
  10873. V_2 = (bool)1;
  10874. goto IL_003c;
  10875. }
  10876. IL_0018:
  10877. {
  10878. int32_t L_4;
  10879. L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10880. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10881. bool L_5 = V_3;
  10882. if (!L_5)
  10883. {
  10884. goto IL_0037;
  10885. }
  10886. }
  10887. {
  10888. int32_t L_6 = ___0_logType;
  10889. int32_t L_7;
  10890. L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
  10891. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10892. goto IL_003c;
  10893. }
  10894. IL_0037:
  10895. {
  10896. }
  10897. IL_0038:
  10898. {
  10899. V_2 = (bool)0;
  10900. goto IL_003c;
  10901. }
  10902. IL_003c:
  10903. {
  10904. bool L_8 = V_2;
  10905. return L_8;
  10906. }
  10907. }
  10908. // System.String UnityEngine.Logger::GetString(System.Object)
  10909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method)
  10910. {
  10911. static bool s_Il2CppMethodInitialized;
  10912. if (!s_Il2CppMethodInitialized)
  10913. {
  10914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var);
  10916. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  10917. s_Il2CppMethodInitialized = true;
  10918. }
  10919. RuntimeObject* V_0 = NULL;
  10920. bool V_1 = false;
  10921. String_t* V_2 = NULL;
  10922. bool V_3 = false;
  10923. {
  10924. RuntimeObject* L_0 = ___0_message;
  10925. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  10926. bool L_1 = V_1;
  10927. if (!L_1)
  10928. {
  10929. goto IL_0012;
  10930. }
  10931. }
  10932. {
  10933. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  10934. goto IL_003b;
  10935. }
  10936. IL_0012:
  10937. {
  10938. RuntimeObject* L_2 = ___0_message;
  10939. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var));
  10940. RuntimeObject* L_3 = V_0;
  10941. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  10942. bool L_4 = V_3;
  10943. if (!L_4)
  10944. {
  10945. goto IL_0031;
  10946. }
  10947. }
  10948. {
  10949. RuntimeObject* L_5 = V_0;
  10950. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  10951. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
  10952. L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  10953. NullCheck(L_5);
  10954. String_t* L_7;
  10955. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  10956. V_2 = L_7;
  10957. goto IL_003b;
  10958. }
  10959. IL_0031:
  10960. {
  10961. RuntimeObject* L_8 = ___0_message;
  10962. NullCheck(L_8);
  10963. String_t* L_9;
  10964. L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  10965. V_2 = L_9;
  10966. goto IL_003b;
  10967. }
  10968. IL_003b:
  10969. {
  10970. String_t* L_10 = V_2;
  10971. return L_10;
  10972. }
  10973. }
  10974. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  10975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, const RuntimeMethod* method)
  10976. {
  10977. static bool s_Il2CppMethodInitialized;
  10978. if (!s_Il2CppMethodInitialized)
  10979. {
  10980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  10981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  10982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  10983. s_Il2CppMethodInitialized = true;
  10984. }
  10985. bool V_0 = false;
  10986. {
  10987. int32_t L_0 = ___0_logType;
  10988. bool L_1;
  10989. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  10990. V_0 = L_1;
  10991. bool L_2 = V_0;
  10992. if (!L_2)
  10993. {
  10994. goto IL_002e;
  10995. }
  10996. }
  10997. {
  10998. RuntimeObject* L_3;
  10999. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11000. int32_t L_4 = ___0_logType;
  11001. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  11002. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
  11003. RuntimeObject* L_7 = ___1_message;
  11004. String_t* L_8;
  11005. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  11006. NullCheck(L_6);
  11007. ArrayElementTypeCheck (L_6, L_8);
  11008. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_8);
  11009. NullCheck(L_3);
  11010. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  11011. }
  11012. IL_002e:
  11013. {
  11014. return;
  11015. }
  11016. }
  11017. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  11018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___2_context, const RuntimeMethod* method)
  11019. {
  11020. static bool s_Il2CppMethodInitialized;
  11021. if (!s_Il2CppMethodInitialized)
  11022. {
  11023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  11026. s_Il2CppMethodInitialized = true;
  11027. }
  11028. bool V_0 = false;
  11029. {
  11030. int32_t L_0 = ___0_logType;
  11031. bool L_1;
  11032. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11033. V_0 = L_1;
  11034. bool L_2 = V_0;
  11035. if (!L_2)
  11036. {
  11037. goto IL_002e;
  11038. }
  11039. }
  11040. {
  11041. RuntimeObject* L_3;
  11042. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11043. int32_t L_4 = ___0_logType;
  11044. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___2_context;
  11045. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  11046. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
  11047. RuntimeObject* L_8 = ___1_message;
  11048. String_t* L_9;
  11049. L_9 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_8, NULL);
  11050. NullCheck(L_7);
  11051. ArrayElementTypeCheck (L_7, L_9);
  11052. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  11053. NullCheck(L_3);
  11054. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  11055. }
  11056. IL_002e:
  11057. {
  11058. return;
  11059. }
  11060. }
  11061. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  11062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___0_tag, RuntimeObject* ___1_message, const RuntimeMethod* method)
  11063. {
  11064. static bool s_Il2CppMethodInitialized;
  11065. if (!s_Il2CppMethodInitialized)
  11066. {
  11067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  11069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  11070. s_Il2CppMethodInitialized = true;
  11071. }
  11072. bool V_0 = false;
  11073. {
  11074. bool L_0;
  11075. L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL);
  11076. V_0 = L_0;
  11077. bool L_1 = V_0;
  11078. if (!L_1)
  11079. {
  11080. goto IL_0032;
  11081. }
  11082. }
  11083. {
  11084. RuntimeObject* L_2;
  11085. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11086. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  11087. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
  11088. String_t* L_5 = ___0_tag;
  11089. NullCheck(L_4);
  11090. ArrayElementTypeCheck (L_4, L_5);
  11091. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_5);
  11092. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4;
  11093. RuntimeObject* L_7 = ___1_message;
  11094. String_t* L_8;
  11095. L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
  11096. NullCheck(L_6);
  11097. ArrayElementTypeCheck (L_6, L_8);
  11098. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  11099. NullCheck(L_2);
  11100. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  11101. }
  11102. IL_0032:
  11103. {
  11104. return;
  11105. }
  11106. }
  11107. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  11108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
  11109. {
  11110. static bool s_Il2CppMethodInitialized;
  11111. if (!s_Il2CppMethodInitialized)
  11112. {
  11113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11114. s_Il2CppMethodInitialized = true;
  11115. }
  11116. bool V_0 = false;
  11117. {
  11118. bool L_0;
  11119. L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
  11120. V_0 = L_0;
  11121. bool L_1 = V_0;
  11122. if (!L_1)
  11123. {
  11124. goto IL_0019;
  11125. }
  11126. }
  11127. {
  11128. RuntimeObject* L_2;
  11129. L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11130. Exception_t* L_3 = ___0_exception;
  11131. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
  11132. NullCheck(L_2);
  11133. InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  11134. }
  11135. IL_0019:
  11136. {
  11137. return;
  11138. }
  11139. }
  11140. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
  11141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
  11142. {
  11143. static bool s_Il2CppMethodInitialized;
  11144. if (!s_Il2CppMethodInitialized)
  11145. {
  11146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11147. s_Il2CppMethodInitialized = true;
  11148. }
  11149. bool V_0 = false;
  11150. {
  11151. int32_t L_0 = ___0_logType;
  11152. bool L_1;
  11153. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11154. V_0 = L_1;
  11155. bool L_2 = V_0;
  11156. if (!L_2)
  11157. {
  11158. goto IL_001c;
  11159. }
  11160. }
  11161. {
  11162. RuntimeObject* L_3;
  11163. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11164. int32_t L_4 = ___0_logType;
  11165. String_t* L_5 = ___1_format;
  11166. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___2_args;
  11167. NullCheck(L_3);
  11168. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6);
  11169. }
  11170. IL_001c:
  11171. {
  11172. return;
  11173. }
  11174. }
  11175. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  11176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
  11177. {
  11178. static bool s_Il2CppMethodInitialized;
  11179. if (!s_Il2CppMethodInitialized)
  11180. {
  11181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
  11182. s_Il2CppMethodInitialized = true;
  11183. }
  11184. bool V_0 = false;
  11185. {
  11186. int32_t L_0 = ___0_logType;
  11187. bool L_1;
  11188. L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
  11189. V_0 = L_1;
  11190. bool L_2 = V_0;
  11191. if (!L_2)
  11192. {
  11193. goto IL_001d;
  11194. }
  11195. }
  11196. {
  11197. RuntimeObject* L_3;
  11198. L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
  11199. int32_t L_4 = ___0_logType;
  11200. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_context;
  11201. String_t* L_6 = ___2_format;
  11202. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___3_args;
  11203. NullCheck(L_3);
  11204. InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  11205. }
  11206. IL_001d:
  11207. {
  11208. return;
  11209. }
  11210. }
  11211. #ifdef __clang__
  11212. #pragma clang diagnostic pop
  11213. #endif
  11214. #ifdef __clang__
  11215. #pragma clang diagnostic push
  11216. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11217. #pragma clang diagnostic ignored "-Wunused-variable"
  11218. #endif
  11219. // System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
  11220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m00781B5A9FDF84759E2D8869F08E6120062FCE86 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11221. {
  11222. {
  11223. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
  11224. int32_t L_1 = ___2_cursorMode;
  11225. Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8(L_0, (&___1_hotspot), L_1, NULL);
  11226. return;
  11227. }
  11228. }
  11229. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  11230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method)
  11231. {
  11232. typedef int32_t (*Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn) ();
  11233. static Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn _il2cpp_icall_func;
  11234. if (!_il2cpp_icall_func)
  11235. _il2cpp_icall_func = (Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  11236. int32_t icallRetVal = _il2cpp_icall_func();
  11237. return icallRetVal;
  11238. }
  11239. // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
  11240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
  11241. {
  11242. typedef void (*Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t);
  11243. static Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn _il2cpp_icall_func;
  11244. if (!_il2cpp_icall_func)
  11245. _il2cpp_icall_func = (Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)");
  11246. _il2cpp_icall_func(___0_texture, ___1_hotspot, ___2_cursorMode);
  11247. }
  11248. #ifdef __clang__
  11249. #pragma clang diagnostic pop
  11250. #endif
  11251. #ifdef __clang__
  11252. #pragma clang diagnostic push
  11253. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11254. #pragma clang diagnostic ignored "-Wunused-variable"
  11255. #endif
  11256. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  11257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11258. {
  11259. typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11260. static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func;
  11261. if (!_il2cpp_icall_func)
  11262. _il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  11263. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11264. return icallRetVal;
  11265. }
  11266. // System.Single UnityEngine.Light::get_cookieSize()
  11267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11268. {
  11269. typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11270. static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func;
  11271. if (!_il2cpp_icall_func)
  11272. _il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  11273. float icallRetVal = _il2cpp_icall_func(__this);
  11274. return icallRetVal;
  11275. }
  11276. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  11277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11278. {
  11279. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11280. static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func;
  11281. if (!_il2cpp_icall_func)
  11282. _il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  11283. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this);
  11284. return icallRetVal;
  11285. }
  11286. // UnityEngine.LightType UnityEngine.Light::get_type()
  11287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11288. {
  11289. typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11290. static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func;
  11291. if (!_il2cpp_icall_func)
  11292. _il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  11293. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11294. return icallRetVal;
  11295. }
  11296. // System.Single UnityEngine.Light::get_spotAngle()
  11297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11298. {
  11299. typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11300. static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func;
  11301. if (!_il2cpp_icall_func)
  11302. _il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  11303. float icallRetVal = _il2cpp_icall_func(__this);
  11304. return icallRetVal;
  11305. }
  11306. // UnityEngine.Color UnityEngine.Light::get_color()
  11307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11308. {
  11309. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  11310. memset((&V_0), 0, sizeof(V_0));
  11311. {
  11312. Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL);
  11313. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
  11314. return L_0;
  11315. }
  11316. }
  11317. // System.Single UnityEngine.Light::get_colorTemperature()
  11318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11319. {
  11320. typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11321. static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func;
  11322. if (!_il2cpp_icall_func)
  11323. _il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
  11324. float icallRetVal = _il2cpp_icall_func(__this);
  11325. return icallRetVal;
  11326. }
  11327. // System.Boolean UnityEngine.Light::get_useColorTemperature()
  11328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11329. {
  11330. typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11331. static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func;
  11332. if (!_il2cpp_icall_func)
  11333. _il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()");
  11334. bool icallRetVal = _il2cpp_icall_func(__this);
  11335. return icallRetVal;
  11336. }
  11337. // System.Single UnityEngine.Light::get_intensity()
  11338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11339. {
  11340. typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11341. static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func;
  11342. if (!_il2cpp_icall_func)
  11343. _il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  11344. float icallRetVal = _il2cpp_icall_func(__this);
  11345. return icallRetVal;
  11346. }
  11347. // System.Single UnityEngine.Light::get_bounceIntensity()
  11348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11349. {
  11350. typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11351. static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func;
  11352. if (!_il2cpp_icall_func)
  11353. _il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  11354. float icallRetVal = _il2cpp_icall_func(__this);
  11355. return icallRetVal;
  11356. }
  11357. // System.Single UnityEngine.Light::get_range()
  11358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11359. {
  11360. typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
  11361. static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func;
  11362. if (!_il2cpp_icall_func)
  11363. _il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  11364. float icallRetVal = _il2cpp_icall_func(__this);
  11365. return icallRetVal;
  11366. }
  11367. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  11368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
  11369. {
  11370. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0;
  11371. memset((&V_0), 0, sizeof(V_0));
  11372. {
  11373. Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL);
  11374. LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0;
  11375. return L_0;
  11376. }
  11377. }
  11378. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  11379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
  11380. {
  11381. typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  11382. static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func;
  11383. if (!_il2cpp_icall_func)
  11384. _il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  11385. _il2cpp_icall_func(__this, ___0_ret);
  11386. }
  11387. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  11388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method)
  11389. {
  11390. typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*);
  11391. static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func;
  11392. if (!_il2cpp_icall_func)
  11393. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  11394. _il2cpp_icall_func(__this, ___0_ret);
  11395. }
  11396. #ifdef __clang__
  11397. #pragma clang diagnostic pop
  11398. #endif
  11399. #ifdef __clang__
  11400. #pragma clang diagnostic push
  11401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11402. #pragma clang diagnostic ignored "-Wunused-variable"
  11403. #endif
  11404. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  11405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11406. {
  11407. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11408. static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func;
  11409. if (!_il2cpp_icall_func)
  11410. _il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  11411. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11412. return icallRetVal;
  11413. }
  11414. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  11415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11416. {
  11417. typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11418. static Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn _il2cpp_icall_func;
  11419. if (!_il2cpp_icall_func)
  11420. _il2cpp_icall_func = (Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  11421. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
  11422. return icallRetVal;
  11423. }
  11424. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  11425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method)
  11426. {
  11427. typedef void (*Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  11428. static Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn _il2cpp_icall_func;
  11429. if (!_il2cpp_icall_func)
  11430. _il2cpp_icall_func = (Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  11431. _il2cpp_icall_func(__this, ___0_m);
  11432. }
  11433. // System.Boolean UnityEngine.Renderer::get_enabled()
  11434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11435. {
  11436. typedef bool (*Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11437. static Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn _il2cpp_icall_func;
  11438. if (!_il2cpp_icall_func)
  11439. _il2cpp_icall_func = (Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
  11440. bool icallRetVal = _il2cpp_icall_func(__this);
  11441. return icallRetVal;
  11442. }
  11443. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  11444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11445. {
  11446. typedef void (*Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11447. static Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn _il2cpp_icall_func;
  11448. if (!_il2cpp_icall_func)
  11449. _il2cpp_icall_func = (Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
  11450. _il2cpp_icall_func(__this, ___0_value);
  11451. }
  11452. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  11453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11454. {
  11455. typedef void (*Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11456. static Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn _il2cpp_icall_func;
  11457. if (!_il2cpp_icall_func)
  11458. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  11459. _il2cpp_icall_func(__this, ___0_value);
  11460. }
  11461. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  11462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
  11463. {
  11464. typedef void (*Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
  11465. static Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn _il2cpp_icall_func;
  11466. if (!_il2cpp_icall_func)
  11467. _il2cpp_icall_func = (Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  11468. _il2cpp_icall_func(__this, ___0_value);
  11469. }
  11470. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  11471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11472. {
  11473. typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11474. static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func;
  11475. if (!_il2cpp_icall_func)
  11476. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  11477. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11478. return icallRetVal;
  11479. }
  11480. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  11481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11482. {
  11483. typedef void (*Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11484. static Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn _il2cpp_icall_func;
  11485. if (!_il2cpp_icall_func)
  11486. _il2cpp_icall_func = (Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
  11487. _il2cpp_icall_func(__this, ___0_value);
  11488. }
  11489. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  11490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11491. {
  11492. typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
  11493. static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func;
  11494. if (!_il2cpp_icall_func)
  11495. _il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  11496. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11497. return icallRetVal;
  11498. }
  11499. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  11500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
  11501. {
  11502. typedef void (*Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
  11503. static Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn _il2cpp_icall_func;
  11504. if (!_il2cpp_icall_func)
  11505. _il2cpp_icall_func = (Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
  11506. _il2cpp_icall_func(__this, ___0_value);
  11507. }
  11508. // UnityEngine.Material UnityEngine.Renderer::get_material()
  11509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11510. {
  11511. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11512. {
  11513. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11514. L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL);
  11515. V_0 = L_0;
  11516. goto IL_000a;
  11517. }
  11518. IL_000a:
  11519. {
  11520. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11521. return L_1;
  11522. }
  11523. }
  11524. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  11525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
  11526. {
  11527. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
  11528. {
  11529. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
  11530. L_0 = Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192(__this, NULL);
  11531. V_0 = L_0;
  11532. goto IL_000a;
  11533. }
  11534. IL_000a:
  11535. {
  11536. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
  11537. return L_1;
  11538. }
  11539. }
  11540. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  11541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
  11542. {
  11543. {
  11544. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
  11545. Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
  11546. return;
  11547. }
  11548. }
  11549. #ifdef __clang__
  11550. #pragma clang diagnostic pop
  11551. #endif
  11552. #ifdef __clang__
  11553. #pragma clang diagnostic push
  11554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11555. #pragma clang diagnostic ignored "-Wunused-variable"
  11556. #endif
  11557. #ifdef __clang__
  11558. #pragma clang diagnostic pop
  11559. #endif
  11560. #ifdef __clang__
  11561. #pragma clang diagnostic push
  11562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11563. #pragma clang diagnostic ignored "-Wunused-variable"
  11564. #endif
  11565. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  11566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
  11567. {
  11568. {
  11569. return;
  11570. }
  11571. }
  11572. #ifdef __clang__
  11573. #pragma clang diagnostic pop
  11574. #endif
  11575. #ifdef __clang__
  11576. #pragma clang diagnostic push
  11577. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11578. #pragma clang diagnostic ignored "-Wunused-variable"
  11579. #endif
  11580. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  11581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method)
  11582. {
  11583. typedef void (*Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11584. static Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn _il2cpp_icall_func;
  11585. if (!_il2cpp_icall_func)
  11586. _il2cpp_icall_func = (Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  11587. _il2cpp_icall_func(___0_mono);
  11588. }
  11589. // System.Void UnityEngine.Mesh::.ctor()
  11590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11591. {
  11592. static bool s_Il2CppMethodInitialized;
  11593. if (!s_Il2CppMethodInitialized)
  11594. {
  11595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11596. s_Il2CppMethodInitialized = true;
  11597. }
  11598. {
  11599. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  11600. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  11601. Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45(__this, NULL);
  11602. return;
  11603. }
  11604. }
  11605. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  11606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  11607. {
  11608. typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
  11609. static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func;
  11610. if (!_il2cpp_icall_func)
  11611. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  11612. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex);
  11613. return icallRetVal;
  11614. }
  11615. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  11616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  11617. {
  11618. typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t);
  11619. static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func;
  11620. if (!_il2cpp_icall_func)
  11621. _il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  11622. _il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex);
  11623. }
  11624. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  11625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method)
  11626. {
  11627. typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11628. static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func;
  11629. if (!_il2cpp_icall_func)
  11630. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  11631. _il2cpp_icall_func(__this, ___0_ch);
  11632. }
  11633. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  11634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_attr, const RuntimeMethod* method)
  11635. {
  11636. typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11637. static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func;
  11638. if (!_il2cpp_icall_func)
  11639. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  11640. bool icallRetVal = _il2cpp_icall_func(__this, ___0_attr);
  11641. return icallRetVal;
  11642. }
  11643. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11645. {
  11646. typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
  11647. static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func;
  11648. if (!_il2cpp_icall_func)
  11649. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  11650. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_arraySize, ___5_valuesStart, ___6_valuesCount, ___7_flags);
  11651. }
  11652. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  11653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
  11654. {
  11655. typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t);
  11656. static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func;
  11657. if (!_il2cpp_icall_func)
  11658. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  11659. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim);
  11660. return icallRetVal;
  11661. }
  11662. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  11663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, const RuntimeMethod* method)
  11664. {
  11665. typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*);
  11666. static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func;
  11667. if (!_il2cpp_icall_func)
  11668. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  11669. _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values);
  11670. }
  11671. // System.Boolean UnityEngine.Mesh::get_canAccess()
  11672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11673. {
  11674. typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11675. static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func;
  11676. if (!_il2cpp_icall_func)
  11677. _il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  11678. bool icallRetVal = _il2cpp_icall_func(__this);
  11679. return icallRetVal;
  11680. }
  11681. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  11682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11683. {
  11684. typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11685. static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func;
  11686. if (!_il2cpp_icall_func)
  11687. _il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  11688. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11689. return icallRetVal;
  11690. }
  11691. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  11692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11693. {
  11694. typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11695. static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func;
  11696. if (!_il2cpp_icall_func)
  11697. _il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  11698. int32_t icallRetVal = _il2cpp_icall_func(__this);
  11699. return icallRetVal;
  11700. }
  11701. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  11702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11703. {
  11704. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
  11705. memset((&V_0), 0, sizeof(V_0));
  11706. {
  11707. Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7(__this, (&V_0), NULL);
  11708. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
  11709. return L_0;
  11710. }
  11711. }
  11712. // System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
  11713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
  11714. {
  11715. {
  11716. Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835(__this, (&___0_value), NULL);
  11717. return;
  11718. }
  11719. }
  11720. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  11721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method)
  11722. {
  11723. typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
  11724. static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func;
  11725. if (!_il2cpp_icall_func)
  11726. _il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  11727. _il2cpp_icall_func(__this, ___0_keepVertexLayout);
  11728. }
  11729. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  11730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  11731. {
  11732. typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
  11733. static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func;
  11734. if (!_il2cpp_icall_func)
  11735. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  11736. _il2cpp_icall_func(__this, ___0_flags);
  11737. }
  11738. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  11739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  11740. {
  11741. typedef void (*Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  11742. static Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn _il2cpp_icall_func;
  11743. if (!_il2cpp_icall_func)
  11744. _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
  11745. _il2cpp_icall_func(__this);
  11746. }
  11747. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  11748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method)
  11749. {
  11750. bool V_0 = false;
  11751. int32_t V_1 = 0;
  11752. int32_t G_B3_0 = 0;
  11753. {
  11754. int32_t L_0 = ___0_uvIndex;
  11755. if ((((int32_t)L_0) < ((int32_t)0)))
  11756. {
  11757. goto IL_000b;
  11758. }
  11759. }
  11760. {
  11761. int32_t L_1 = ___0_uvIndex;
  11762. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  11763. goto IL_000c;
  11764. }
  11765. IL_000b:
  11766. {
  11767. G_B3_0 = 1;
  11768. }
  11769. IL_000c:
  11770. {
  11771. V_0 = (bool)G_B3_0;
  11772. bool L_2 = V_0;
  11773. if (!L_2)
  11774. {
  11775. goto IL_0020;
  11776. }
  11777. }
  11778. {
  11779. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11780. NullCheck(L_3);
  11781. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL);
  11782. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var)));
  11783. }
  11784. IL_0020:
  11785. {
  11786. int32_t L_4 = ___0_uvIndex;
  11787. V_1 = ((int32_t)il2cpp_codegen_add(4, L_4));
  11788. goto IL_0026;
  11789. }
  11790. IL_0026:
  11791. {
  11792. int32_t L_5 = V_1;
  11793. return L_5;
  11794. }
  11795. }
  11796. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  11797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method)
  11798. {
  11799. bool V_0 = false;
  11800. int32_t V_1 = 0;
  11801. bool V_2 = false;
  11802. bool V_3 = false;
  11803. int32_t G_B3_0 = 0;
  11804. int32_t G_B8_0 = 0;
  11805. int32_t G_B13_0 = 0;
  11806. {
  11807. int32_t L_0 = ___0_channel;
  11808. if (!L_0)
  11809. {
  11810. goto IL_000a;
  11811. }
  11812. }
  11813. {
  11814. int32_t L_1 = ___0_channel;
  11815. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  11816. goto IL_000b;
  11817. }
  11818. IL_000a:
  11819. {
  11820. G_B3_0 = 1;
  11821. }
  11822. IL_000b:
  11823. {
  11824. V_0 = (bool)G_B3_0;
  11825. bool L_2 = V_0;
  11826. if (!L_2)
  11827. {
  11828. goto IL_0013;
  11829. }
  11830. }
  11831. {
  11832. V_1 = 3;
  11833. goto IL_004d;
  11834. }
  11835. IL_0013:
  11836. {
  11837. int32_t L_3 = ___0_channel;
  11838. if ((((int32_t)L_3) < ((int32_t)4)))
  11839. {
  11840. goto IL_0021;
  11841. }
  11842. }
  11843. {
  11844. int32_t L_4 = ___0_channel;
  11845. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11846. goto IL_0022;
  11847. }
  11848. IL_0021:
  11849. {
  11850. G_B8_0 = 0;
  11851. }
  11852. IL_0022:
  11853. {
  11854. V_2 = (bool)G_B8_0;
  11855. bool L_5 = V_2;
  11856. if (!L_5)
  11857. {
  11858. goto IL_002a;
  11859. }
  11860. }
  11861. {
  11862. V_1 = 2;
  11863. goto IL_004d;
  11864. }
  11865. IL_002a:
  11866. {
  11867. int32_t L_6 = ___0_channel;
  11868. if ((((int32_t)L_6) == ((int32_t)2)))
  11869. {
  11870. goto IL_0034;
  11871. }
  11872. }
  11873. {
  11874. int32_t L_7 = ___0_channel;
  11875. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  11876. goto IL_0035;
  11877. }
  11878. IL_0034:
  11879. {
  11880. G_B13_0 = 1;
  11881. }
  11882. IL_0035:
  11883. {
  11884. V_3 = (bool)G_B13_0;
  11885. bool L_8 = V_3;
  11886. if (!L_8)
  11887. {
  11888. goto IL_003d;
  11889. }
  11890. }
  11891. {
  11892. V_1 = 4;
  11893. goto IL_004d;
  11894. }
  11895. IL_003d:
  11896. {
  11897. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  11898. NullCheck(L_9);
  11899. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL);
  11900. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var)));
  11901. }
  11902. IL_004d:
  11903. {
  11904. int32_t L_10 = V_1;
  11905. return L_10;
  11906. }
  11907. }
  11908. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  11909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
  11910. {
  11911. bool V_0 = false;
  11912. bool V_1 = false;
  11913. bool V_2 = false;
  11914. bool V_3 = false;
  11915. bool V_4 = false;
  11916. bool V_5 = false;
  11917. int32_t G_B8_0 = 0;
  11918. {
  11919. bool L_0;
  11920. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  11921. V_0 = L_0;
  11922. bool L_1 = V_0;
  11923. if (!L_1)
  11924. {
  11925. goto IL_00c6;
  11926. }
  11927. }
  11928. {
  11929. int32_t L_2 = ___5_valuesStart;
  11930. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  11931. bool L_3 = V_1;
  11932. if (!L_3)
  11933. {
  11934. goto IL_002f;
  11935. }
  11936. }
  11937. {
  11938. int32_t L_4 = ___5_valuesStart;
  11939. int32_t L_5 = L_4;
  11940. RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
  11941. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11942. NullCheck(L_7);
  11943. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
  11944. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11945. }
  11946. IL_002f:
  11947. {
  11948. int32_t L_8 = ___6_valuesCount;
  11949. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  11950. bool L_9 = V_2;
  11951. if (!L_9)
  11952. {
  11953. goto IL_004f;
  11954. }
  11955. }
  11956. {
  11957. int32_t L_10 = ___6_valuesCount;
  11958. int32_t L_11 = L_10;
  11959. RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
  11960. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11961. NullCheck(L_13);
  11962. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
  11963. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  11964. }
  11965. IL_004f:
  11966. {
  11967. int32_t L_14 = ___5_valuesStart;
  11968. int32_t L_15 = ___4_valuesArrayLength;
  11969. if ((((int32_t)L_14) < ((int32_t)L_15)))
  11970. {
  11971. goto IL_005c;
  11972. }
  11973. }
  11974. {
  11975. int32_t L_16 = ___6_valuesCount;
  11976. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  11977. goto IL_005d;
  11978. }
  11979. IL_005c:
  11980. {
  11981. G_B8_0 = 0;
  11982. }
  11983. IL_005d:
  11984. {
  11985. V_3 = (bool)G_B8_0;
  11986. bool L_17 = V_3;
  11987. if (!L_17)
  11988. {
  11989. goto IL_0078;
  11990. }
  11991. }
  11992. {
  11993. int32_t L_18 = ___5_valuesStart;
  11994. int32_t L_19 = L_18;
  11995. RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
  11996. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  11997. NullCheck(L_21);
  11998. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
  11999. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  12000. }
  12001. IL_0078:
  12002. {
  12003. int32_t L_22 = ___5_valuesStart;
  12004. int32_t L_23 = ___6_valuesCount;
  12005. int32_t L_24 = ___4_valuesArrayLength;
  12006. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
  12007. bool L_25 = V_4;
  12008. if (!L_25)
  12009. {
  12010. goto IL_00a1;
  12011. }
  12012. }
  12013. {
  12014. int32_t L_26 = ___5_valuesStart;
  12015. int32_t L_27 = ___6_valuesCount;
  12016. int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
  12017. RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
  12018. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12019. NullCheck(L_30);
  12020. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
  12021. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
  12022. }
  12023. IL_00a1:
  12024. {
  12025. RuntimeArray* L_31 = ___3_values;
  12026. V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  12027. bool L_32 = V_5;
  12028. if (!L_32)
  12029. {
  12030. goto IL_00af;
  12031. }
  12032. }
  12033. {
  12034. ___5_valuesStart = 0;
  12035. }
  12036. IL_00af:
  12037. {
  12038. int32_t L_33 = ___0_channel;
  12039. int32_t L_34 = ___1_format;
  12040. int32_t L_35 = ___2_dim;
  12041. RuntimeArray* L_36 = ___3_values;
  12042. int32_t L_37 = ___4_valuesArrayLength;
  12043. int32_t L_38 = ___5_valuesStart;
  12044. int32_t L_39 = ___6_valuesCount;
  12045. int32_t L_40 = ___7_flags;
  12046. Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL);
  12047. goto IL_00ce;
  12048. }
  12049. IL_00c6:
  12050. {
  12051. int32_t L_41 = ___0_channel;
  12052. Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL);
  12053. }
  12054. IL_00ce:
  12055. {
  12056. return;
  12057. }
  12058. }
  12059. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  12060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12061. {
  12062. static bool s_Il2CppMethodInitialized;
  12063. if (!s_Il2CppMethodInitialized)
  12064. {
  12065. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12066. s_Il2CppMethodInitialized = true;
  12067. }
  12068. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12069. {
  12070. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12071. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12072. V_0 = L_0;
  12073. goto IL_000b;
  12074. }
  12075. IL_000b:
  12076. {
  12077. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12078. return L_1;
  12079. }
  12080. }
  12081. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  12082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12083. {
  12084. static bool s_Il2CppMethodInitialized;
  12085. if (!s_Il2CppMethodInitialized)
  12086. {
  12087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12088. s_Il2CppMethodInitialized = true;
  12089. }
  12090. {
  12091. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12092. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 0, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12093. return;
  12094. }
  12095. }
  12096. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  12097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12098. {
  12099. static bool s_Il2CppMethodInitialized;
  12100. if (!s_Il2CppMethodInitialized)
  12101. {
  12102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12103. s_Il2CppMethodInitialized = true;
  12104. }
  12105. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
  12106. {
  12107. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
  12108. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
  12109. V_0 = L_0;
  12110. goto IL_000b;
  12111. }
  12112. IL_000b:
  12113. {
  12114. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
  12115. return L_1;
  12116. }
  12117. }
  12118. // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
  12119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
  12120. {
  12121. static bool s_Il2CppMethodInitialized;
  12122. if (!s_Il2CppMethodInitialized)
  12123. {
  12124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12125. s_Il2CppMethodInitialized = true;
  12126. }
  12127. {
  12128. Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
  12129. Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 1, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
  12130. return;
  12131. }
  12132. }
  12133. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  12134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12135. {
  12136. static bool s_Il2CppMethodInitialized;
  12137. if (!s_Il2CppMethodInitialized)
  12138. {
  12139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12140. s_Il2CppMethodInitialized = true;
  12141. }
  12142. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
  12143. {
  12144. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0;
  12145. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
  12146. V_0 = L_0;
  12147. goto IL_000b;
  12148. }
  12149. IL_000b:
  12150. {
  12151. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0;
  12152. return L_1;
  12153. }
  12154. }
  12155. // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
  12156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___0_value, const RuntimeMethod* method)
  12157. {
  12158. static bool s_Il2CppMethodInitialized;
  12159. if (!s_Il2CppMethodInitialized)
  12160. {
  12161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12162. s_Il2CppMethodInitialized = true;
  12163. }
  12164. {
  12165. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___0_value;
  12166. Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8(__this, 2, L_0, 0, Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
  12167. return;
  12168. }
  12169. }
  12170. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  12171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12172. {
  12173. static bool s_Il2CppMethodInitialized;
  12174. if (!s_Il2CppMethodInitialized)
  12175. {
  12176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12177. s_Il2CppMethodInitialized = true;
  12178. }
  12179. {
  12180. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12181. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 4, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12182. return;
  12183. }
  12184. }
  12185. // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
  12186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
  12187. {
  12188. static bool s_Il2CppMethodInitialized;
  12189. if (!s_Il2CppMethodInitialized)
  12190. {
  12191. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12192. s_Il2CppMethodInitialized = true;
  12193. }
  12194. {
  12195. Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
  12196. Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 5, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
  12197. return;
  12198. }
  12199. }
  12200. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  12201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12202. {
  12203. static bool s_Il2CppMethodInitialized;
  12204. if (!s_Il2CppMethodInitialized)
  12205. {
  12206. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12207. s_Il2CppMethodInitialized = true;
  12208. }
  12209. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
  12210. {
  12211. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
  12212. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
  12213. V_0 = L_0;
  12214. goto IL_000d;
  12215. }
  12216. IL_000d:
  12217. {
  12218. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
  12219. return L_1;
  12220. }
  12221. }
  12222. // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
  12223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_value, const RuntimeMethod* method)
  12224. {
  12225. static bool s_Il2CppMethodInitialized;
  12226. if (!s_Il2CppMethodInitialized)
  12227. {
  12228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12229. s_Il2CppMethodInitialized = true;
  12230. }
  12231. {
  12232. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_value;
  12233. Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F(__this, 3, 2, 4, L_0, 0, Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
  12234. return;
  12235. }
  12236. }
  12237. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method)
  12239. {
  12240. static bool s_Il2CppMethodInitialized;
  12241. if (!s_Il2CppMethodInitialized)
  12242. {
  12243. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12244. s_Il2CppMethodInitialized = true;
  12245. }
  12246. {
  12247. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12248. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inVertices;
  12249. int32_t L_2;
  12250. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12251. Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL);
  12252. return;
  12253. }
  12254. }
  12255. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12257. {
  12258. {
  12259. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12260. int32_t L_1 = ___1_start;
  12261. int32_t L_2 = ___2_length;
  12262. Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL);
  12263. return;
  12264. }
  12265. }
  12266. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12268. {
  12269. static bool s_Il2CppMethodInitialized;
  12270. if (!s_Il2CppMethodInitialized)
  12271. {
  12272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12273. s_Il2CppMethodInitialized = true;
  12274. }
  12275. {
  12276. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
  12277. int32_t L_1 = ___1_start;
  12278. int32_t L_2 = ___2_length;
  12279. int32_t L_3 = ___3_flags;
  12280. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12281. return;
  12282. }
  12283. }
  12284. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  12285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method)
  12286. {
  12287. static bool s_Il2CppMethodInitialized;
  12288. if (!s_Il2CppMethodInitialized)
  12289. {
  12290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12291. s_Il2CppMethodInitialized = true;
  12292. }
  12293. {
  12294. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12295. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inNormals;
  12296. int32_t L_2;
  12297. L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
  12298. Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL);
  12299. return;
  12300. }
  12301. }
  12302. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12304. {
  12305. {
  12306. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12307. int32_t L_1 = ___1_start;
  12308. int32_t L_2 = ___2_length;
  12309. Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL);
  12310. return;
  12311. }
  12312. }
  12313. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12315. {
  12316. static bool s_Il2CppMethodInitialized;
  12317. if (!s_Il2CppMethodInitialized)
  12318. {
  12319. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12320. s_Il2CppMethodInitialized = true;
  12321. }
  12322. {
  12323. List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
  12324. int32_t L_1 = ___1_start;
  12325. int32_t L_2 = ___2_length;
  12326. int32_t L_3 = ___3_flags;
  12327. Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
  12328. return;
  12329. }
  12330. }
  12331. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method)
  12333. {
  12334. static bool s_Il2CppMethodInitialized;
  12335. if (!s_Il2CppMethodInitialized)
  12336. {
  12337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12338. s_Il2CppMethodInitialized = true;
  12339. }
  12340. {
  12341. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12342. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___0_inTangents;
  12343. int32_t L_2;
  12344. L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12345. Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL);
  12346. return;
  12347. }
  12348. }
  12349. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12351. {
  12352. {
  12353. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12354. int32_t L_1 = ___1_start;
  12355. int32_t L_2 = ___2_length;
  12356. Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL);
  12357. return;
  12358. }
  12359. }
  12360. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12362. {
  12363. static bool s_Il2CppMethodInitialized;
  12364. if (!s_Il2CppMethodInitialized)
  12365. {
  12366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12367. s_Il2CppMethodInitialized = true;
  12368. }
  12369. {
  12370. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
  12371. int32_t L_1 = ___1_start;
  12372. int32_t L_2 = ___2_length;
  12373. int32_t L_3 = ___3_flags;
  12374. Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
  12375. return;
  12376. }
  12377. }
  12378. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  12379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method)
  12380. {
  12381. static bool s_Il2CppMethodInitialized;
  12382. if (!s_Il2CppMethodInitialized)
  12383. {
  12384. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12385. s_Il2CppMethodInitialized = true;
  12386. }
  12387. {
  12388. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12389. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___0_inColors;
  12390. int32_t L_2;
  12391. L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
  12392. Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL);
  12393. return;
  12394. }
  12395. }
  12396. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  12397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12398. {
  12399. {
  12400. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12401. int32_t L_1 = ___1_start;
  12402. int32_t L_2 = ___2_length;
  12403. Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL);
  12404. return;
  12405. }
  12406. }
  12407. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
  12409. {
  12410. static bool s_Il2CppMethodInitialized;
  12411. if (!s_Il2CppMethodInitialized)
  12412. {
  12413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12414. s_Il2CppMethodInitialized = true;
  12415. }
  12416. {
  12417. List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
  12418. int32_t L_1 = ___1_start;
  12419. int32_t L_2 = ___2_length;
  12420. int32_t L_3 = ___3_flags;
  12421. Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
  12422. return;
  12423. }
  12424. }
  12425. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12427. {
  12428. static bool s_Il2CppMethodInitialized;
  12429. if (!s_Il2CppMethodInitialized)
  12430. {
  12431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12432. s_Il2CppMethodInitialized = true;
  12433. }
  12434. {
  12435. int32_t L_0 = ___0_channel;
  12436. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12437. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___1_uvs;
  12438. int32_t L_3;
  12439. L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
  12440. Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL);
  12441. return;
  12442. }
  12443. }
  12444. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method)
  12446. {
  12447. {
  12448. int32_t L_0 = ___0_channel;
  12449. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12450. int32_t L_2 = ___2_start;
  12451. int32_t L_3 = ___3_length;
  12452. Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL);
  12453. return;
  12454. }
  12455. }
  12456. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
  12458. {
  12459. static bool s_Il2CppMethodInitialized;
  12460. if (!s_Il2CppMethodInitialized)
  12461. {
  12462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12463. s_Il2CppMethodInitialized = true;
  12464. }
  12465. {
  12466. int32_t L_0 = ___0_channel;
  12467. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12468. int32_t L_2 = ___2_start;
  12469. int32_t L_3 = ___3_length;
  12470. int32_t L_4 = ___4_flags;
  12471. Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
  12472. return;
  12473. }
  12474. }
  12475. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  12476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
  12477. {
  12478. static bool s_Il2CppMethodInitialized;
  12479. if (!s_Il2CppMethodInitialized)
  12480. {
  12481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12482. s_Il2CppMethodInitialized = true;
  12483. }
  12484. {
  12485. int32_t L_0 = ___0_channel;
  12486. List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
  12487. Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
  12488. return;
  12489. }
  12490. }
  12491. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12493. {
  12494. static bool s_Il2CppMethodInitialized;
  12495. if (!s_Il2CppMethodInitialized)
  12496. {
  12497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  12499. s_Il2CppMethodInitialized = true;
  12500. }
  12501. {
  12502. String_t* L_0;
  12503. L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  12504. String_t* L_1;
  12505. L_1 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL);
  12506. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12507. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_1, NULL);
  12508. return;
  12509. }
  12510. }
  12511. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method)
  12513. {
  12514. static bool s_Il2CppMethodInitialized;
  12515. if (!s_Il2CppMethodInitialized)
  12516. {
  12517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  12519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  12520. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  12521. s_Il2CppMethodInitialized = true;
  12522. }
  12523. bool V_0 = false;
  12524. bool V_1 = false;
  12525. bool V_2 = false;
  12526. int32_t G_B5_0 = 0;
  12527. String_t* G_B8_0 = NULL;
  12528. String_t* G_B7_0 = NULL;
  12529. String_t* G_B9_0 = NULL;
  12530. String_t* G_B9_1 = NULL;
  12531. {
  12532. bool L_0;
  12533. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12534. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  12535. bool L_1 = V_0;
  12536. if (!L_1)
  12537. {
  12538. goto IL_001a;
  12539. }
  12540. }
  12541. {
  12542. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12543. V_1 = (bool)0;
  12544. goto IL_005a;
  12545. }
  12546. IL_001a:
  12547. {
  12548. int32_t L_2 = ___0_submesh;
  12549. if ((((int32_t)L_2) < ((int32_t)0)))
  12550. {
  12551. goto IL_002c;
  12552. }
  12553. }
  12554. {
  12555. int32_t L_3 = ___0_submesh;
  12556. int32_t L_4;
  12557. L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
  12558. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12559. goto IL_002d;
  12560. }
  12561. IL_002c:
  12562. {
  12563. G_B5_0 = 1;
  12564. }
  12565. IL_002d:
  12566. {
  12567. V_2 = (bool)G_B5_0;
  12568. bool L_5 = V_2;
  12569. if (!L_5)
  12570. {
  12571. goto IL_0056;
  12572. }
  12573. }
  12574. {
  12575. bool L_6 = ___1_errorAboutTriangles;
  12576. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12577. if (L_6)
  12578. {
  12579. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  12580. goto IL_0041;
  12581. }
  12582. }
  12583. {
  12584. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  12585. G_B9_1 = G_B7_0;
  12586. goto IL_0046;
  12587. }
  12588. IL_0041:
  12589. {
  12590. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  12591. G_B9_1 = G_B8_0;
  12592. }
  12593. IL_0046:
  12594. {
  12595. String_t* L_7;
  12596. L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(G_B9_1, G_B9_0, NULL);
  12597. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12598. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_7, __this, NULL);
  12599. V_1 = (bool)0;
  12600. goto IL_005a;
  12601. }
  12602. IL_0056:
  12603. {
  12604. V_1 = (bool)1;
  12605. goto IL_005a;
  12606. }
  12607. IL_005a:
  12608. {
  12609. bool L_8 = V_1;
  12610. return L_8;
  12611. }
  12612. }
  12613. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12615. {
  12616. bool V_0 = false;
  12617. {
  12618. int32_t L_0 = ___0_submesh;
  12619. bool L_1;
  12620. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL);
  12621. V_0 = L_1;
  12622. goto IL_000c;
  12623. }
  12624. IL_000c:
  12625. {
  12626. bool L_2 = V_0;
  12627. return L_2;
  12628. }
  12629. }
  12630. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12632. {
  12633. bool V_0 = false;
  12634. {
  12635. int32_t L_0 = ___0_submesh;
  12636. bool L_1;
  12637. L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL);
  12638. V_0 = L_1;
  12639. goto IL_000c;
  12640. }
  12641. IL_000c:
  12642. {
  12643. bool L_2 = V_0;
  12644. return L_2;
  12645. }
  12646. }
  12647. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  12648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_value, const RuntimeMethod* method)
  12649. {
  12650. bool V_0 = false;
  12651. {
  12652. bool L_0;
  12653. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12654. V_0 = L_0;
  12655. bool L_1 = V_0;
  12656. if (!L_1)
  12657. {
  12658. goto IL_0026;
  12659. }
  12660. }
  12661. {
  12662. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___0_value;
  12663. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_value;
  12664. int32_t L_4;
  12665. L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL);
  12666. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_value;
  12667. int32_t L_6;
  12668. L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL);
  12669. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, (-1), 1, (RuntimeArray*)L_2, L_4, 0, L_6, (bool)1, 0, NULL);
  12670. goto IL_002d;
  12671. }
  12672. IL_0026:
  12673. {
  12674. Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
  12675. }
  12676. IL_002d:
  12677. {
  12678. return;
  12679. }
  12680. }
  12681. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  12682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
  12683. {
  12684. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12685. {
  12686. int32_t L_0 = ___0_submesh;
  12687. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
  12688. L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL);
  12689. V_0 = L_1;
  12690. goto IL_000c;
  12691. }
  12692. IL_000c:
  12693. {
  12694. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
  12695. return L_2;
  12696. }
  12697. }
  12698. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
  12700. {
  12701. static bool s_Il2CppMethodInitialized;
  12702. if (!s_Il2CppMethodInitialized)
  12703. {
  12704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
  12705. s_Il2CppMethodInitialized = true;
  12706. }
  12707. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
  12708. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
  12709. {
  12710. int32_t L_0 = ___0_submesh;
  12711. bool L_1;
  12712. L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
  12713. if (L_1)
  12714. {
  12715. goto IL_0012;
  12716. }
  12717. }
  12718. {
  12719. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
  12720. G_B3_0 = L_2;
  12721. goto IL_001a;
  12722. }
  12723. IL_0012:
  12724. {
  12725. int32_t L_3 = ___0_submesh;
  12726. bool L_4 = ___1_applyBaseVertex;
  12727. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
  12728. L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL);
  12729. G_B3_0 = L_5;
  12730. }
  12731. IL_001a:
  12732. {
  12733. V_0 = G_B3_0;
  12734. goto IL_001d;
  12735. }
  12736. IL_001d:
  12737. {
  12738. Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
  12739. return L_6;
  12740. }
  12741. }
  12742. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  12743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
  12744. {
  12745. bool V_0 = false;
  12746. bool V_1 = false;
  12747. bool V_2 = false;
  12748. bool V_3 = false;
  12749. int32_t G_B7_0 = 0;
  12750. {
  12751. int32_t L_0 = ___1_start;
  12752. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  12753. bool L_1 = V_0;
  12754. if (!L_1)
  12755. {
  12756. goto IL_001f;
  12757. }
  12758. }
  12759. {
  12760. int32_t L_2 = ___1_start;
  12761. int32_t L_3 = L_2;
  12762. RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
  12763. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12764. NullCheck(L_5);
  12765. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL);
  12766. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12767. }
  12768. IL_001f:
  12769. {
  12770. int32_t L_6 = ___2_length;
  12771. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  12772. bool L_7 = V_1;
  12773. if (!L_7)
  12774. {
  12775. goto IL_003d;
  12776. }
  12777. }
  12778. {
  12779. int32_t L_8 = ___2_length;
  12780. int32_t L_9 = L_8;
  12781. RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
  12782. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12783. NullCheck(L_11);
  12784. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL);
  12785. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12786. }
  12787. IL_003d:
  12788. {
  12789. int32_t L_12 = ___1_start;
  12790. int32_t L_13 = ___0_valuesLength;
  12791. if ((((int32_t)L_12) < ((int32_t)L_13)))
  12792. {
  12793. goto IL_0047;
  12794. }
  12795. }
  12796. {
  12797. int32_t L_14 = ___2_length;
  12798. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  12799. goto IL_0048;
  12800. }
  12801. IL_0047:
  12802. {
  12803. G_B7_0 = 0;
  12804. }
  12805. IL_0048:
  12806. {
  12807. V_2 = (bool)G_B7_0;
  12808. bool L_15 = V_2;
  12809. if (!L_15)
  12810. {
  12811. goto IL_0062;
  12812. }
  12813. }
  12814. {
  12815. int32_t L_16 = ___1_start;
  12816. int32_t L_17 = L_16;
  12817. RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17);
  12818. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12819. NullCheck(L_19);
  12820. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL);
  12821. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12822. }
  12823. IL_0062:
  12824. {
  12825. int32_t L_20 = ___1_start;
  12826. int32_t L_21 = ___2_length;
  12827. int32_t L_22 = ___0_valuesLength;
  12828. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0);
  12829. bool L_23 = V_3;
  12830. if (!L_23)
  12831. {
  12832. goto IL_0084;
  12833. }
  12834. }
  12835. {
  12836. int32_t L_24 = ___1_start;
  12837. int32_t L_25 = ___2_length;
  12838. int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25));
  12839. RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26);
  12840. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  12841. NullCheck(L_28);
  12842. ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL);
  12843. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
  12844. }
  12845. IL_0084:
  12846. {
  12847. return;
  12848. }
  12849. }
  12850. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
  12852. {
  12853. {
  12854. int32_t L_0 = ___3_trianglesArrayLength;
  12855. int32_t L_1 = ___4_start;
  12856. int32_t L_2 = ___5_length;
  12857. Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL);
  12858. int32_t L_3 = ___0_submesh;
  12859. int32_t L_4 = ___1_indicesFormat;
  12860. RuntimeArray* L_5 = ___2_triangles;
  12861. int32_t L_6 = ___4_start;
  12862. int32_t L_7 = ___5_length;
  12863. bool L_8 = ___6_calculateBounds;
  12864. int32_t L_9 = ___7_baseVertex;
  12865. Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
  12866. return;
  12867. }
  12868. }
  12869. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  12870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method)
  12871. {
  12872. {
  12873. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12874. int32_t L_1 = ___1_submesh;
  12875. Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL);
  12876. return;
  12877. }
  12878. }
  12879. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method)
  12881. {
  12882. static bool s_Il2CppMethodInitialized;
  12883. if (!s_Il2CppMethodInitialized)
  12884. {
  12885. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12886. s_Il2CppMethodInitialized = true;
  12887. }
  12888. {
  12889. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
  12890. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_triangles;
  12891. int32_t L_2;
  12892. L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12893. int32_t L_3 = ___1_submesh;
  12894. bool L_4 = ___2_calculateBounds;
  12895. int32_t L_5 = ___3_baseVertex;
  12896. Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
  12897. return;
  12898. }
  12899. }
  12900. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method)
  12902. {
  12903. static bool s_Il2CppMethodInitialized;
  12904. if (!s_Il2CppMethodInitialized)
  12905. {
  12906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12907. s_Il2CppMethodInitialized = true;
  12908. }
  12909. bool V_0 = false;
  12910. {
  12911. int32_t L_0 = ___3_submesh;
  12912. bool L_1;
  12913. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
  12914. V_0 = L_1;
  12915. bool L_2 = V_0;
  12916. if (!L_2)
  12917. {
  12918. goto IL_0029;
  12919. }
  12920. }
  12921. {
  12922. int32_t L_3 = ___3_submesh;
  12923. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___0_triangles;
  12924. RuntimeArray* L_5;
  12925. L_5 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_4, NULL);
  12926. List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___0_triangles;
  12927. int32_t L_7;
  12928. L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
  12929. int32_t L_8 = ___1_trianglesStart;
  12930. int32_t L_9 = ___2_trianglesLength;
  12931. bool L_10 = ___4_calculateBounds;
  12932. int32_t L_11 = ___5_baseVertex;
  12933. Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
  12934. }
  12935. IL_0029:
  12936. {
  12937. return;
  12938. }
  12939. }
  12940. // System.Void UnityEngine.Mesh::Clear()
  12941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12942. {
  12943. {
  12944. Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL);
  12945. return;
  12946. }
  12947. }
  12948. // System.Void UnityEngine.Mesh::RecalculateBounds()
  12949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12950. {
  12951. {
  12952. Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL);
  12953. return;
  12954. }
  12955. }
  12956. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  12957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
  12958. {
  12959. static bool s_Il2CppMethodInitialized;
  12960. if (!s_Il2CppMethodInitialized)
  12961. {
  12962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  12964. s_Il2CppMethodInitialized = true;
  12965. }
  12966. bool V_0 = false;
  12967. {
  12968. bool L_0;
  12969. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  12970. V_0 = L_0;
  12971. bool L_1 = V_0;
  12972. if (!L_1)
  12973. {
  12974. goto IL_0015;
  12975. }
  12976. }
  12977. {
  12978. int32_t L_2 = ___0_flags;
  12979. Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL);
  12980. goto IL_002b;
  12981. }
  12982. IL_0015:
  12983. {
  12984. String_t* L_3;
  12985. L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
  12986. String_t* L_4;
  12987. L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL);
  12988. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  12989. Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
  12990. }
  12991. IL_002b:
  12992. {
  12993. return;
  12994. }
  12995. }
  12996. // System.Void UnityEngine.Mesh::MarkDynamic()
  12997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
  12998. {
  12999. bool V_0 = false;
  13000. {
  13001. bool L_0;
  13002. L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
  13003. V_0 = L_0;
  13004. bool L_1 = V_0;
  13005. if (!L_1)
  13006. {
  13007. goto IL_0012;
  13008. }
  13009. }
  13010. {
  13011. Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857(__this, NULL);
  13012. }
  13013. IL_0012:
  13014. {
  13015. return;
  13016. }
  13017. }
  13018. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  13019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
  13020. {
  13021. typedef void (*Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  13022. static Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn _il2cpp_icall_func;
  13023. if (!_il2cpp_icall_func)
  13024. _il2cpp_icall_func = (Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  13025. _il2cpp_icall_func(__this, ___0_ret);
  13026. }
  13027. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  13028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method)
  13029. {
  13030. typedef void (*Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
  13031. static Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn _il2cpp_icall_func;
  13032. if (!_il2cpp_icall_func)
  13033. _il2cpp_icall_func = (Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
  13034. _il2cpp_icall_func(__this, ___0_value);
  13035. }
  13036. #ifdef __clang__
  13037. #pragma clang diagnostic pop
  13038. #endif
  13039. #ifdef __clang__
  13040. #pragma clang diagnostic push
  13041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13042. #pragma clang diagnostic ignored "-Wunused-variable"
  13043. #endif
  13044. #ifdef __clang__
  13045. #pragma clang diagnostic pop
  13046. #endif
  13047. #ifdef __clang__
  13048. #pragma clang diagnostic push
  13049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13050. #pragma clang diagnostic ignored "-Wunused-variable"
  13051. #endif
  13052. // System.Void UnityEngine.Texture::.ctor()
  13053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13054. {
  13055. static bool s_Il2CppMethodInitialized;
  13056. if (!s_Il2CppMethodInitialized)
  13057. {
  13058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13059. s_Il2CppMethodInitialized = true;
  13060. }
  13061. {
  13062. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  13063. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  13064. return;
  13065. }
  13066. }
  13067. // System.Int32 UnityEngine.Texture::GetDataWidth()
  13068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13069. {
  13070. typedef int32_t (*Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13071. static Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn _il2cpp_icall_func;
  13072. if (!_il2cpp_icall_func)
  13073. _il2cpp_icall_func = (Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
  13074. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13075. return icallRetVal;
  13076. }
  13077. // System.Int32 UnityEngine.Texture::GetDataHeight()
  13078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13079. {
  13080. typedef int32_t (*Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13081. static Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn _il2cpp_icall_func;
  13082. if (!_il2cpp_icall_func)
  13083. _il2cpp_icall_func = (Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
  13084. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13085. return icallRetVal;
  13086. }
  13087. // System.Int32 UnityEngine.Texture::get_width()
  13088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13089. {
  13090. int32_t V_0 = 0;
  13091. {
  13092. int32_t L_0;
  13093. L_0 = Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC(__this, NULL);
  13094. V_0 = L_0;
  13095. goto IL_000a;
  13096. }
  13097. IL_000a:
  13098. {
  13099. int32_t L_1 = V_0;
  13100. return L_1;
  13101. }
  13102. }
  13103. // System.Void UnityEngine.Texture::set_width(System.Int32)
  13104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13105. {
  13106. {
  13107. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13108. NullCheck(L_0);
  13109. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13110. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var)));
  13111. }
  13112. }
  13113. // System.Int32 UnityEngine.Texture::get_height()
  13114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13115. {
  13116. int32_t V_0 = 0;
  13117. {
  13118. int32_t L_0;
  13119. L_0 = Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995(__this, NULL);
  13120. V_0 = L_0;
  13121. goto IL_000a;
  13122. }
  13123. IL_000a:
  13124. {
  13125. int32_t L_1 = V_0;
  13126. return L_1;
  13127. }
  13128. }
  13129. // System.Void UnityEngine.Texture::set_height(System.Int32)
  13130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13131. {
  13132. {
  13133. NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
  13134. NullCheck(L_0);
  13135. NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
  13136. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var)));
  13137. }
  13138. }
  13139. // System.Boolean UnityEngine.Texture::get_isReadable()
  13140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13141. {
  13142. typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13143. static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func;
  13144. if (!_il2cpp_icall_func)
  13145. _il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  13146. bool icallRetVal = _il2cpp_icall_func(__this);
  13147. return icallRetVal;
  13148. }
  13149. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  13150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13151. {
  13152. typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13153. static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func;
  13154. if (!_il2cpp_icall_func)
  13155. _il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  13156. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13157. return icallRetVal;
  13158. }
  13159. // UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
  13160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13161. {
  13162. typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13163. static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func;
  13164. if (!_il2cpp_icall_func)
  13165. _il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()");
  13166. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13167. return icallRetVal;
  13168. }
  13169. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  13170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
  13171. {
  13172. typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
  13173. static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func;
  13174. if (!_il2cpp_icall_func)
  13175. _il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
  13176. _il2cpp_icall_func(__this, ___0_value);
  13177. }
  13178. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  13179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13180. {
  13181. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  13182. memset((&V_0), 0, sizeof(V_0));
  13183. {
  13184. Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL);
  13185. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  13186. return L_0;
  13187. }
  13188. }
  13189. // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
  13190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13191. {
  13192. typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  13193. static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func;
  13194. if (!_il2cpp_icall_func)
  13195. _il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
  13196. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13197. return icallRetVal;
  13198. }
  13199. // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
  13200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13201. {
  13202. int32_t V_0 = 0;
  13203. int32_t G_B3_0 = 0;
  13204. {
  13205. int32_t L_0;
  13206. L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL);
  13207. if (!L_0)
  13208. {
  13209. goto IL_000c;
  13210. }
  13211. }
  13212. {
  13213. G_B3_0 = 0;
  13214. goto IL_000d;
  13215. }
  13216. IL_000c:
  13217. {
  13218. G_B3_0 = 1;
  13219. }
  13220. IL_000d:
  13221. {
  13222. V_0 = G_B3_0;
  13223. goto IL_0010;
  13224. }
  13225. IL_0010:
  13226. {
  13227. int32_t L_1 = V_0;
  13228. return L_1;
  13229. }
  13230. }
  13231. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  13232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method)
  13233. {
  13234. static bool s_Il2CppMethodInitialized;
  13235. if (!s_Il2CppMethodInitialized)
  13236. {
  13237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13238. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  13240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  13241. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
  13242. s_Il2CppMethodInitialized = true;
  13243. }
  13244. bool V_0 = false;
  13245. bool V_1 = false;
  13246. bool V_2 = false;
  13247. int32_t G_B5_0 = 0;
  13248. {
  13249. int32_t L_0 = ___0_format;
  13250. bool L_1;
  13251. L_1 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(L_0, NULL);
  13252. V_0 = L_1;
  13253. bool L_2 = V_0;
  13254. if (!L_2)
  13255. {
  13256. goto IL_0010;
  13257. }
  13258. }
  13259. {
  13260. V_1 = (bool)1;
  13261. goto IL_0071;
  13262. }
  13263. IL_0010:
  13264. {
  13265. int32_t L_3 = ___0_format;
  13266. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13267. bool L_4;
  13268. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56(L_3, NULL);
  13269. if (!L_4)
  13270. {
  13271. goto IL_0026;
  13272. }
  13273. }
  13274. {
  13275. int32_t L_5 = ___0_format;
  13276. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13277. int32_t L_6;
  13278. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)0, NULL);
  13279. bool L_7;
  13280. L_7 = GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282(L_6, NULL);
  13281. G_B5_0 = ((int32_t)(L_7));
  13282. goto IL_0027;
  13283. }
  13284. IL_0026:
  13285. {
  13286. G_B5_0 = 0;
  13287. }
  13288. IL_0027:
  13289. {
  13290. V_2 = (bool)G_B5_0;
  13291. bool L_8 = V_2;
  13292. if (!L_8)
  13293. {
  13294. goto IL_004e;
  13295. }
  13296. }
  13297. {
  13298. Il2CppFakeBox<int32_t> L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13299. String_t* L_10;
  13300. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  13301. String_t* L_11;
  13302. L_11 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL);
  13303. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13304. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_11, __this, NULL);
  13305. V_1 = (bool)1;
  13306. goto IL_0071;
  13307. }
  13308. IL_004e:
  13309. {
  13310. Il2CppFakeBox<int32_t> L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
  13311. String_t* L_13;
  13312. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13313. String_t* L_14;
  13314. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL);
  13315. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13316. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_14, __this, NULL);
  13317. V_1 = (bool)0;
  13318. goto IL_0071;
  13319. }
  13320. IL_0071:
  13321. {
  13322. bool L_15 = V_1;
  13323. return L_15;
  13324. }
  13325. }
  13326. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  13327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  13328. {
  13329. static bool s_Il2CppMethodInitialized;
  13330. if (!s_Il2CppMethodInitialized)
  13331. {
  13332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var);
  13334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  13335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F);
  13336. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  13337. s_Il2CppMethodInitialized = true;
  13338. }
  13339. bool V_0 = false;
  13340. bool V_1 = false;
  13341. bool V_2 = false;
  13342. int32_t G_B4_0 = 0;
  13343. int32_t G_B6_0 = 0;
  13344. {
  13345. int32_t L_0 = ___1_usage;
  13346. if ((((int32_t)L_0) == ((int32_t)4)))
  13347. {
  13348. goto IL_001a;
  13349. }
  13350. }
  13351. {
  13352. int32_t L_1 = ___0_format;
  13353. if ((((int32_t)L_1) == ((int32_t)((int32_t)143))))
  13354. {
  13355. goto IL_0017;
  13356. }
  13357. }
  13358. {
  13359. int32_t L_2 = ___0_format;
  13360. G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0);
  13361. goto IL_0018;
  13362. }
  13363. IL_0017:
  13364. {
  13365. G_B4_0 = 1;
  13366. }
  13367. IL_0018:
  13368. {
  13369. G_B6_0 = G_B4_0;
  13370. goto IL_001b;
  13371. }
  13372. IL_001a:
  13373. {
  13374. G_B6_0 = 0;
  13375. }
  13376. IL_001b:
  13377. {
  13378. V_0 = (bool)G_B6_0;
  13379. bool L_3 = V_0;
  13380. if (!L_3)
  13381. {
  13382. goto IL_0042;
  13383. }
  13384. }
  13385. {
  13386. Il2CppFakeBox<int32_t> L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13387. String_t* L_5;
  13388. L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
  13389. String_t* L_6;
  13390. L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL);
  13391. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13392. Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_6, __this, NULL);
  13393. V_1 = (bool)0;
  13394. goto IL_0082;
  13395. }
  13396. IL_0042:
  13397. {
  13398. int32_t L_7 = ___0_format;
  13399. int32_t L_8 = ___1_usage;
  13400. bool L_9;
  13401. L_9 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_7, L_8, NULL);
  13402. V_2 = L_9;
  13403. bool L_10 = V_2;
  13404. if (!L_10)
  13405. {
  13406. goto IL_0052;
  13407. }
  13408. }
  13409. {
  13410. V_1 = (bool)1;
  13411. goto IL_0082;
  13412. }
  13413. IL_0052:
  13414. {
  13415. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
  13416. String_t* L_12;
  13417. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  13418. Il2CppFakeBox<int32_t> L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___1_usage));
  13419. String_t* L_14;
  13420. L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
  13421. String_t* L_15;
  13422. L_15 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL);
  13423. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  13424. Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_15, __this, NULL);
  13425. V_1 = (bool)0;
  13426. goto IL_0082;
  13427. }
  13428. IL_0082:
  13429. {
  13430. bool L_16 = V_1;
  13431. return L_16;
  13432. }
  13433. }
  13434. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  13435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method)
  13436. {
  13437. static bool s_Il2CppMethodInitialized;
  13438. if (!s_Il2CppMethodInitialized)
  13439. {
  13440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  13442. s_Il2CppMethodInitialized = true;
  13443. }
  13444. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13445. {
  13446. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_t;
  13447. NullCheck(L_0);
  13448. String_t* L_1;
  13449. L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL);
  13450. String_t* L_2;
  13451. L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL);
  13452. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13453. NullCheck(L_3);
  13454. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL);
  13455. V_0 = L_3;
  13456. goto IL_0019;
  13457. }
  13458. IL_0019:
  13459. {
  13460. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0;
  13461. return L_4;
  13462. }
  13463. }
  13464. // UnityEngine.UnityException UnityEngine.Texture::CreateNativeArrayLengthOverflowException()
  13465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNativeArrayLengthOverflowException_m508BE4928B3768ED618EF1FA10E022F6FF12F870 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
  13466. {
  13467. static bool s_Il2CppMethodInitialized;
  13468. if (!s_Il2CppMethodInitialized)
  13469. {
  13470. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13471. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5);
  13472. s_Il2CppMethodInitialized = true;
  13473. }
  13474. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
  13475. {
  13476. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_0 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
  13477. NullCheck(L_0);
  13478. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_0, _stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5, NULL);
  13479. V_0 = L_0;
  13480. goto IL_000e;
  13481. }
  13482. IL_000e:
  13483. {
  13484. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_1 = V_0;
  13485. return L_1;
  13486. }
  13487. }
  13488. // System.Void UnityEngine.Texture::.cctor()
  13489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_mDE84772DB367950D96076B69BCF675ECC5819CE8 (const RuntimeMethod* method)
  13490. {
  13491. static bool s_Il2CppMethodInitialized;
  13492. if (!s_Il2CppMethodInitialized)
  13493. {
  13494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13495. s_Il2CppMethodInitialized = true;
  13496. }
  13497. {
  13498. ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1);
  13499. return;
  13500. }
  13501. }
  13502. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  13503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  13504. {
  13505. typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  13506. static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func;
  13507. if (!_il2cpp_icall_func)
  13508. _il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  13509. _il2cpp_icall_func(__this, ___0_ret);
  13510. }
  13511. #ifdef __clang__
  13512. #pragma clang diagnostic pop
  13513. #endif
  13514. #ifdef __clang__
  13515. #pragma clang diagnostic push
  13516. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13517. #pragma clang diagnostic ignored "-Wunused-variable"
  13518. #endif
  13519. // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
  13520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13521. {
  13522. typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13523. static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func;
  13524. if (!_il2cpp_icall_func)
  13525. _il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
  13526. int32_t icallRetVal = _il2cpp_icall_func(__this);
  13527. return icallRetVal;
  13528. }
  13529. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  13530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1 (const RuntimeMethod* method)
  13531. {
  13532. typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn) ();
  13533. static Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn _il2cpp_icall_func;
  13534. if (!_il2cpp_icall_func)
  13535. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  13536. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
  13537. return icallRetVal;
  13538. }
  13539. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13541. {
  13542. typedef bool (*Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  13543. static Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn _il2cpp_icall_func;
  13544. if (!_il2cpp_icall_func)
  13545. _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  13546. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_mipCount, ___4_format, ___5_flags, ___6_nativeTex);
  13547. return icallRetVal;
  13548. }
  13549. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  13550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
  13551. {
  13552. bool V_0 = false;
  13553. {
  13554. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_mono;
  13555. int32_t L_1 = ___1_w;
  13556. int32_t L_2 = ___2_h;
  13557. int32_t L_3 = ___3_mipCount;
  13558. int32_t L_4 = ___4_format;
  13559. int32_t L_5 = ___5_flags;
  13560. intptr_t L_6 = ___6_nativeTex;
  13561. bool L_7;
  13562. L_7 = Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  13563. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  13564. bool L_8 = V_0;
  13565. if (!L_8)
  13566. {
  13567. goto IL_0022;
  13568. }
  13569. }
  13570. {
  13571. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13572. NullCheck(L_9);
  13573. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  13574. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var)));
  13575. }
  13576. IL_0022:
  13577. {
  13578. return;
  13579. }
  13580. }
  13581. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  13582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13583. {
  13584. typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13585. static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func;
  13586. if (!_il2cpp_icall_func)
  13587. _il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  13588. bool icallRetVal = _il2cpp_icall_func(__this);
  13589. return icallRetVal;
  13590. }
  13591. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  13592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  13593. {
  13594. typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool);
  13595. static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func;
  13596. if (!_il2cpp_icall_func)
  13597. _il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
  13598. _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable);
  13599. }
  13600. // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
  13601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  13602. {
  13603. typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t);
  13604. static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func;
  13605. if (!_il2cpp_icall_func)
  13606. _il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)");
  13607. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height);
  13608. return icallRetVal;
  13609. }
  13610. // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
  13611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method)
  13612. {
  13613. {
  13614. int32_t L_0 = ___0_image;
  13615. int32_t L_1 = ___1_mip;
  13616. int32_t L_2 = ___2_x;
  13617. int32_t L_3 = ___3_y;
  13618. Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL);
  13619. return;
  13620. }
  13621. }
  13622. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
  13623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method)
  13624. {
  13625. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  13626. memset((&V_0), 0, sizeof(V_0));
  13627. {
  13628. int32_t L_0 = ___0_image;
  13629. int32_t L_1 = ___1_mip;
  13630. float L_2 = ___2_u;
  13631. float L_3 = ___3_v;
  13632. Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
  13633. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
  13634. return L_4;
  13635. }
  13636. }
  13637. // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  13638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  13639. {
  13640. typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool);
  13641. static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func;
  13642. if (!_il2cpp_icall_func)
  13643. _il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  13644. bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height, ___2_format, ___3_hasMipMap);
  13645. return icallRetVal;
  13646. }
  13647. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  13648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  13649. {
  13650. {
  13651. int32_t L_0 = ___1_destX;
  13652. int32_t L_1 = ___2_destY;
  13653. bool L_2 = ___3_recalculateMipMaps;
  13654. Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216(__this, (&___0_source), L_0, L_1, L_2, NULL);
  13655. return;
  13656. }
  13657. }
  13658. // System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
  13659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_frame, const RuntimeMethod* method)
  13660. {
  13661. typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
  13662. static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func;
  13663. if (!_il2cpp_icall_func)
  13664. _il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)");
  13665. intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_frame);
  13666. return icallRetVal;
  13667. }
  13668. // System.UInt64 UnityEngine.Texture2D::GetRawImageDataSize()
  13669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  13670. {
  13671. typedef uint64_t (*Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
  13672. static Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn _il2cpp_icall_func;
  13673. if (!_il2cpp_icall_func)
  13674. _il2cpp_icall_func = (Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()");
  13675. uint64_t icallRetVal = _il2cpp_icall_func(__this);
  13676. return icallRetVal;
  13677. }
  13678. // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
  13679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  13680. {
  13681. typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
  13682. static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func;
  13683. if (!_il2cpp_icall_func)
  13684. _il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
  13685. _il2cpp_icall_func(__this, ___0_colors, ___1_miplevel);
  13686. }
  13687. // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  13688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  13689. {
  13690. bool V_0 = false;
  13691. bool V_1 = false;
  13692. bool V_2 = false;
  13693. bool V_3 = false;
  13694. bool V_4 = false;
  13695. int32_t G_B4_0 = 0;
  13696. int32_t G_B8_0 = 0;
  13697. int32_t G_B10_0 = 0;
  13698. {
  13699. int32_t L_0 = ___0_format;
  13700. bool L_1;
  13701. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  13702. V_0 = L_1;
  13703. bool L_2 = V_0;
  13704. V_1 = L_2;
  13705. bool L_3 = V_1;
  13706. if (!L_3)
  13707. {
  13708. goto IL_0058;
  13709. }
  13710. }
  13711. {
  13712. int32_t L_4 = ___0_format;
  13713. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  13714. {
  13715. goto IL_001e;
  13716. }
  13717. }
  13718. {
  13719. int32_t L_5 = ___0_format;
  13720. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13721. goto IL_001f;
  13722. }
  13723. IL_001e:
  13724. {
  13725. G_B4_0 = 0;
  13726. }
  13727. IL_001f:
  13728. {
  13729. V_2 = (bool)G_B4_0;
  13730. bool L_6 = V_2;
  13731. if (!L_6)
  13732. {
  13733. goto IL_0035;
  13734. }
  13735. }
  13736. {
  13737. int32_t L_7 = ___1_width;
  13738. int32_t L_8 = ___2_height;
  13739. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  13740. {
  13741. goto IL_0032;
  13742. }
  13743. }
  13744. {
  13745. int32_t L_9 = ___1_width;
  13746. bool L_10;
  13747. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  13748. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  13749. goto IL_0033;
  13750. }
  13751. IL_0032:
  13752. {
  13753. G_B8_0 = 1;
  13754. }
  13755. IL_0033:
  13756. {
  13757. G_B10_0 = G_B8_0;
  13758. goto IL_0036;
  13759. }
  13760. IL_0035:
  13761. {
  13762. G_B10_0 = 0;
  13763. }
  13764. IL_0036:
  13765. {
  13766. V_3 = (bool)G_B10_0;
  13767. bool L_11 = V_3;
  13768. if (!L_11)
  13769. {
  13770. goto IL_0057;
  13771. }
  13772. }
  13773. {
  13774. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  13775. String_t* L_13;
  13776. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  13777. String_t* L_14;
  13778. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  13779. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  13780. NullCheck(L_15);
  13781. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  13782. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var)));
  13783. }
  13784. IL_0057:
  13785. {
  13786. }
  13787. IL_0058:
  13788. {
  13789. bool L_16 = V_0;
  13790. V_4 = L_16;
  13791. goto IL_005d;
  13792. }
  13793. IL_005d:
  13794. {
  13795. bool L_17 = V_4;
  13796. return L_17;
  13797. }
  13798. }
  13799. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  13800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  13801. {
  13802. static bool s_Il2CppMethodInitialized;
  13803. if (!s_Il2CppMethodInitialized)
  13804. {
  13805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13807. s_Il2CppMethodInitialized = true;
  13808. }
  13809. int32_t V_0 = 0;
  13810. int32_t V_1 = 0;
  13811. bool V_2 = false;
  13812. bool V_3 = false;
  13813. int32_t G_B5_0 = 0;
  13814. {
  13815. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  13816. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  13817. int32_t L_0 = ___2_textureFormat;
  13818. int32_t L_1 = ___0_width;
  13819. int32_t L_2 = ___1_height;
  13820. bool L_3;
  13821. L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL);
  13822. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  13823. bool L_4 = V_2;
  13824. if (!L_4)
  13825. {
  13826. goto IL_001a;
  13827. }
  13828. }
  13829. {
  13830. goto IL_004e;
  13831. }
  13832. IL_001a:
  13833. {
  13834. int32_t L_5 = ___2_textureFormat;
  13835. bool L_6 = ___4_linear;
  13836. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13837. int32_t L_7;
  13838. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  13839. V_0 = L_7;
  13840. int32_t L_8 = ___3_mipCount;
  13841. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  13842. {
  13843. goto IL_002e;
  13844. }
  13845. }
  13846. {
  13847. G_B5_0 = 0;
  13848. goto IL_002f;
  13849. }
  13850. IL_002e:
  13851. {
  13852. G_B5_0 = 1;
  13853. }
  13854. IL_002f:
  13855. {
  13856. V_1 = G_B5_0;
  13857. int32_t L_9 = ___2_textureFormat;
  13858. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  13859. bool L_10;
  13860. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  13861. V_3 = L_10;
  13862. bool L_11 = V_3;
  13863. if (!L_11)
  13864. {
  13865. goto IL_003f;
  13866. }
  13867. }
  13868. {
  13869. int32_t L_12 = V_1;
  13870. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  13871. }
  13872. IL_003f:
  13873. {
  13874. int32_t L_13 = ___0_width;
  13875. int32_t L_14 = ___1_height;
  13876. int32_t L_15 = ___3_mipCount;
  13877. int32_t L_16 = V_0;
  13878. int32_t L_17 = V_1;
  13879. intptr_t L_18 = ___5_nativeTex;
  13880. Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL);
  13881. }
  13882. IL_004e:
  13883. {
  13884. return;
  13885. }
  13886. }
  13887. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  13888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  13889. {
  13890. static bool s_Il2CppMethodInitialized;
  13891. if (!s_Il2CppMethodInitialized)
  13892. {
  13893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13894. s_Il2CppMethodInitialized = true;
  13895. }
  13896. {
  13897. int32_t L_0 = ___0_width;
  13898. int32_t L_1 = ___1_height;
  13899. int32_t L_2 = ___2_textureFormat;
  13900. int32_t L_3 = ___3_mipCount;
  13901. bool L_4 = ___4_linear;
  13902. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  13903. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  13904. return;
  13905. }
  13906. }
  13907. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  13908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  13909. {
  13910. static bool s_Il2CppMethodInitialized;
  13911. if (!s_Il2CppMethodInitialized)
  13912. {
  13913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  13914. s_Il2CppMethodInitialized = true;
  13915. }
  13916. int32_t G_B2_0 = 0;
  13917. int32_t G_B2_1 = 0;
  13918. int32_t G_B2_2 = 0;
  13919. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
  13920. int32_t G_B1_0 = 0;
  13921. int32_t G_B1_1 = 0;
  13922. int32_t G_B1_2 = 0;
  13923. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
  13924. int32_t G_B3_0 = 0;
  13925. int32_t G_B3_1 = 0;
  13926. int32_t G_B3_2 = 0;
  13927. int32_t G_B3_3 = 0;
  13928. Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
  13929. {
  13930. int32_t L_0 = ___0_width;
  13931. int32_t L_1 = ___1_height;
  13932. int32_t L_2 = ___2_textureFormat;
  13933. bool L_3 = ___3_mipChain;
  13934. G_B1_0 = L_2;
  13935. G_B1_1 = L_1;
  13936. G_B1_2 = L_0;
  13937. G_B1_3 = __this;
  13938. if (L_3)
  13939. {
  13940. G_B2_0 = L_2;
  13941. G_B2_1 = L_1;
  13942. G_B2_2 = L_0;
  13943. G_B2_3 = __this;
  13944. goto IL_000b;
  13945. }
  13946. }
  13947. {
  13948. G_B3_0 = 1;
  13949. G_B3_1 = G_B1_0;
  13950. G_B3_2 = G_B1_1;
  13951. G_B3_3 = G_B1_2;
  13952. G_B3_4 = G_B1_3;
  13953. goto IL_000c;
  13954. }
  13955. IL_000b:
  13956. {
  13957. G_B3_0 = (-1);
  13958. G_B3_1 = G_B2_0;
  13959. G_B3_2 = G_B2_1;
  13960. G_B3_3 = G_B2_2;
  13961. G_B3_4 = G_B2_3;
  13962. }
  13963. IL_000c:
  13964. {
  13965. intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  13966. Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, L_4, NULL);
  13967. return;
  13968. }
  13969. }
  13970. // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
  13971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method)
  13972. {
  13973. bool V_0 = false;
  13974. {
  13975. bool L_0;
  13976. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  13977. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  13978. bool L_1 = V_0;
  13979. if (!L_1)
  13980. {
  13981. goto IL_0016;
  13982. }
  13983. }
  13984. {
  13985. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  13986. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  13987. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var)));
  13988. }
  13989. IL_0016:
  13990. {
  13991. int32_t L_3 = ___0_x;
  13992. int32_t L_4 = ___1_y;
  13993. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___2_color;
  13994. Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL);
  13995. return;
  13996. }
  13997. }
  13998. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  13999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___0_u, float ___1_v, const RuntimeMethod* method)
  14000. {
  14001. bool V_0 = false;
  14002. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
  14003. memset((&V_1), 0, sizeof(V_1));
  14004. {
  14005. bool L_0;
  14006. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14007. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14008. bool L_1 = V_0;
  14009. if (!L_1)
  14010. {
  14011. goto IL_0016;
  14012. }
  14013. }
  14014. {
  14015. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14016. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14017. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var)));
  14018. }
  14019. IL_0016:
  14020. {
  14021. float L_3 = ___0_u;
  14022. float L_4 = ___1_v;
  14023. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
  14024. L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL);
  14025. V_1 = L_5;
  14026. goto IL_0023;
  14027. }
  14028. IL_0023:
  14029. {
  14030. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
  14031. return L_6;
  14032. }
  14033. }
  14034. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  14035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
  14036. {
  14037. bool V_0 = false;
  14038. {
  14039. bool L_0;
  14040. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14041. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14042. bool L_1 = V_0;
  14043. if (!L_1)
  14044. {
  14045. goto IL_0016;
  14046. }
  14047. }
  14048. {
  14049. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14050. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14051. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var)));
  14052. }
  14053. IL_0016:
  14054. {
  14055. bool L_3 = ___0_updateMipmaps;
  14056. bool L_4 = ___1_makeNoLongerReadable;
  14057. Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL);
  14058. return;
  14059. }
  14060. }
  14061. // System.Void UnityEngine.Texture2D::Apply()
  14062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
  14063. {
  14064. {
  14065. Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL);
  14066. return;
  14067. }
  14068. }
  14069. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
  14070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14071. {
  14072. bool V_0 = false;
  14073. bool V_1 = false;
  14074. {
  14075. bool L_0;
  14076. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14077. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14078. bool L_1 = V_0;
  14079. if (!L_1)
  14080. {
  14081. goto IL_0016;
  14082. }
  14083. }
  14084. {
  14085. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14086. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14087. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var)));
  14088. }
  14089. IL_0016:
  14090. {
  14091. int32_t L_3 = ___0_width;
  14092. int32_t L_4 = ___1_height;
  14093. bool L_5;
  14094. L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL);
  14095. V_1 = L_5;
  14096. goto IL_0021;
  14097. }
  14098. IL_0021:
  14099. {
  14100. bool L_6 = V_1;
  14101. return L_6;
  14102. }
  14103. }
  14104. // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14106. {
  14107. static bool s_Il2CppMethodInitialized;
  14108. if (!s_Il2CppMethodInitialized)
  14109. {
  14110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14111. s_Il2CppMethodInitialized = true;
  14112. }
  14113. bool V_0 = false;
  14114. {
  14115. int32_t L_0 = ___0_width;
  14116. int32_t L_1 = ___1_height;
  14117. int32_t L_2 = ___2_format;
  14118. int32_t L_3;
  14119. L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL);
  14120. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14121. int32_t L_4;
  14122. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL);
  14123. bool L_5 = ___3_hasMipMap;
  14124. bool L_6;
  14125. L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL);
  14126. V_0 = L_6;
  14127. goto IL_001d;
  14128. }
  14129. IL_001d:
  14130. {
  14131. bool L_7 = V_0;
  14132. return L_7;
  14133. }
  14134. }
  14135. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
  14136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
  14137. {
  14138. bool V_0 = false;
  14139. {
  14140. int32_t L_0 = ___0_width;
  14141. int32_t L_1 = ___1_height;
  14142. bool L_2;
  14143. L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL);
  14144. V_0 = L_2;
  14145. goto IL_000c;
  14146. }
  14147. IL_000c:
  14148. {
  14149. bool L_3 = V_0;
  14150. return L_3;
  14151. }
  14152. }
  14153. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
  14155. {
  14156. bool V_0 = false;
  14157. {
  14158. int32_t L_0 = ___0_width;
  14159. int32_t L_1 = ___1_height;
  14160. int32_t L_2 = ___2_format;
  14161. bool L_3 = ___3_hasMipMap;
  14162. bool L_4;
  14163. L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL);
  14164. V_0 = L_4;
  14165. goto IL_000f;
  14166. }
  14167. IL_000f:
  14168. {
  14169. bool L_5 = V_0;
  14170. return L_5;
  14171. }
  14172. }
  14173. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  14174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14175. {
  14176. bool V_0 = false;
  14177. {
  14178. bool L_0;
  14179. L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  14180. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  14181. bool L_1 = V_0;
  14182. if (!L_1)
  14183. {
  14184. goto IL_0016;
  14185. }
  14186. }
  14187. {
  14188. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
  14189. L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
  14190. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var)));
  14191. }
  14192. IL_0016:
  14193. {
  14194. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___0_source;
  14195. int32_t L_4 = ___1_destX;
  14196. int32_t L_5 = ___2_destY;
  14197. bool L_6 = ___3_recalculateMipMaps;
  14198. Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66(__this, L_3, L_4, L_5, L_6, NULL);
  14199. return;
  14200. }
  14201. }
  14202. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
  14203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, const RuntimeMethod* method)
  14204. {
  14205. {
  14206. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_source;
  14207. int32_t L_1 = ___1_destX;
  14208. int32_t L_2 = ___2_destY;
  14209. Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C(__this, L_0, L_1, L_2, (bool)1, NULL);
  14210. return;
  14211. }
  14212. }
  14213. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
  14214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
  14215. {
  14216. {
  14217. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14218. int32_t L_1 = ___1_miplevel;
  14219. Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL);
  14220. return;
  14221. }
  14222. }
  14223. // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
  14224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, const RuntimeMethod* method)
  14225. {
  14226. {
  14227. Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
  14228. Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL);
  14229. return;
  14230. }
  14231. }
  14232. // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
  14233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method)
  14234. {
  14235. typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14236. static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func;
  14237. if (!_il2cpp_icall_func)
  14238. _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
  14239. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color);
  14240. }
  14241. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
  14242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method)
  14243. {
  14244. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  14245. static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func;
  14246. if (!_il2cpp_icall_func)
  14247. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  14248. _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_u, ___3_v, ___4_ret);
  14249. }
  14250. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  14251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
  14252. {
  14253. typedef void (*Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, int32_t, int32_t, bool);
  14254. static Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn _il2cpp_icall_func;
  14255. if (!_il2cpp_icall_func)
  14256. _il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
  14257. _il2cpp_icall_func(__this, ___0_source, ___1_destX, ___2_destY, ___3_recalculateMipMaps);
  14258. }
  14259. #ifdef __clang__
  14260. #pragma clang diagnostic pop
  14261. #endif
  14262. #ifdef __clang__
  14263. #pragma clang diagnostic push
  14264. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14265. #pragma clang diagnostic ignored "-Wunused-variable"
  14266. #endif
  14267. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14269. {
  14270. typedef bool (*Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t);
  14271. static Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn _il2cpp_icall_func;
  14272. if (!_il2cpp_icall_func)
  14273. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  14274. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_mipCount, ___3_format, ___4_flags, ___5_nativeTex);
  14275. return icallRetVal;
  14276. }
  14277. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  14279. {
  14280. bool V_0 = false;
  14281. {
  14282. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___0_mono;
  14283. int32_t L_1 = ___1_ext;
  14284. int32_t L_2 = ___2_mipCount;
  14285. int32_t L_3 = ___3_format;
  14286. int32_t L_4 = ___4_flags;
  14287. intptr_t L_5 = ___5_nativeTex;
  14288. bool L_6;
  14289. L_6 = Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  14290. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  14291. bool L_7 = V_0;
  14292. if (!L_7)
  14293. {
  14294. goto IL_0020;
  14295. }
  14296. }
  14297. {
  14298. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14299. NullCheck(L_8);
  14300. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  14301. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var)));
  14302. }
  14303. IL_0020:
  14304. {
  14305. return;
  14306. }
  14307. }
  14308. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  14309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
  14310. {
  14311. typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*);
  14312. static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func;
  14313. if (!_il2cpp_icall_func)
  14314. _il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  14315. bool icallRetVal = _il2cpp_icall_func(__this);
  14316. return icallRetVal;
  14317. }
  14318. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
  14319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14320. {
  14321. bool V_0 = false;
  14322. bool V_1 = false;
  14323. bool V_2 = false;
  14324. bool V_3 = false;
  14325. bool V_4 = false;
  14326. int32_t G_B4_0 = 0;
  14327. int32_t G_B7_0 = 0;
  14328. {
  14329. int32_t L_0 = ___0_format;
  14330. bool L_1;
  14331. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  14332. V_0 = L_1;
  14333. bool L_2 = V_0;
  14334. V_1 = L_2;
  14335. bool L_3 = V_1;
  14336. if (!L_3)
  14337. {
  14338. goto IL_0051;
  14339. }
  14340. }
  14341. {
  14342. int32_t L_4 = ___0_format;
  14343. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  14344. {
  14345. goto IL_001e;
  14346. }
  14347. }
  14348. {
  14349. int32_t L_5 = ___0_format;
  14350. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14351. goto IL_001f;
  14352. }
  14353. IL_001e:
  14354. {
  14355. G_B4_0 = 0;
  14356. }
  14357. IL_001f:
  14358. {
  14359. V_2 = (bool)G_B4_0;
  14360. bool L_6 = V_2;
  14361. if (!L_6)
  14362. {
  14363. goto IL_002e;
  14364. }
  14365. }
  14366. {
  14367. int32_t L_7 = ___1_width;
  14368. bool L_8;
  14369. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14370. G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14371. goto IL_002f;
  14372. }
  14373. IL_002e:
  14374. {
  14375. G_B7_0 = 0;
  14376. }
  14377. IL_002f:
  14378. {
  14379. V_3 = (bool)G_B7_0;
  14380. bool L_9 = V_3;
  14381. if (!L_9)
  14382. {
  14383. goto IL_0050;
  14384. }
  14385. }
  14386. {
  14387. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  14388. String_t* L_11;
  14389. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14390. String_t* L_12;
  14391. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14392. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14393. NullCheck(L_13);
  14394. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14395. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var)));
  14396. }
  14397. IL_0050:
  14398. {
  14399. }
  14400. IL_0051:
  14401. {
  14402. bool L_14 = V_0;
  14403. V_4 = L_14;
  14404. goto IL_0056;
  14405. }
  14406. IL_0056:
  14407. {
  14408. bool L_15 = V_4;
  14409. return L_15;
  14410. }
  14411. }
  14412. // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
  14414. {
  14415. static bool s_Il2CppMethodInitialized;
  14416. if (!s_Il2CppMethodInitialized)
  14417. {
  14418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14419. s_Il2CppMethodInitialized = true;
  14420. }
  14421. bool V_0 = false;
  14422. bool V_1 = false;
  14423. bool V_2 = false;
  14424. bool V_3 = false;
  14425. bool V_4 = false;
  14426. int32_t G_B4_0 = 0;
  14427. {
  14428. int32_t L_0 = ___0_format;
  14429. bool L_1;
  14430. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  14431. V_0 = L_1;
  14432. bool L_2 = V_0;
  14433. V_1 = L_2;
  14434. bool L_3 = V_1;
  14435. if (!L_3)
  14436. {
  14437. goto IL_0048;
  14438. }
  14439. }
  14440. {
  14441. int32_t L_4 = ___0_format;
  14442. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14443. bool L_5;
  14444. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  14445. V_2 = L_5;
  14446. bool L_6 = V_2;
  14447. if (!L_6)
  14448. {
  14449. goto IL_0025;
  14450. }
  14451. }
  14452. {
  14453. int32_t L_7 = ___1_width;
  14454. bool L_8;
  14455. L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
  14456. G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14457. goto IL_0026;
  14458. }
  14459. IL_0025:
  14460. {
  14461. G_B4_0 = 0;
  14462. }
  14463. IL_0026:
  14464. {
  14465. V_3 = (bool)G_B4_0;
  14466. bool L_9 = V_3;
  14467. if (!L_9)
  14468. {
  14469. goto IL_0047;
  14470. }
  14471. }
  14472. {
  14473. Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  14474. String_t* L_11;
  14475. L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
  14476. String_t* L_12;
  14477. L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
  14478. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14479. NullCheck(L_13);
  14480. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
  14481. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var)));
  14482. }
  14483. IL_0047:
  14484. {
  14485. }
  14486. IL_0048:
  14487. {
  14488. bool L_14 = V_0;
  14489. V_4 = L_14;
  14490. goto IL_004d;
  14491. }
  14492. IL_004d:
  14493. {
  14494. bool L_15 = V_4;
  14495. return L_15;
  14496. }
  14497. }
  14498. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14500. {
  14501. {
  14502. int32_t L_0 = ___0_width;
  14503. int32_t L_1 = ___1_format;
  14504. int32_t L_2;
  14505. L_2 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_1, NULL);
  14506. int32_t L_3 = ___2_flags;
  14507. Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL);
  14508. return;
  14509. }
  14510. }
  14511. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
  14513. {
  14514. static bool s_Il2CppMethodInitialized;
  14515. if (!s_Il2CppMethodInitialized)
  14516. {
  14517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14519. s_Il2CppMethodInitialized = true;
  14520. }
  14521. bool V_0 = false;
  14522. {
  14523. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14524. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14525. int32_t L_0 = ___1_format;
  14526. int32_t L_1 = ___0_width;
  14527. bool L_2;
  14528. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14529. V_0 = L_2;
  14530. bool L_3 = V_0;
  14531. if (!L_3)
  14532. {
  14533. goto IL_0028;
  14534. }
  14535. }
  14536. {
  14537. int32_t L_4 = ___0_width;
  14538. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14539. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14540. int32_t L_6 = ___1_format;
  14541. int32_t L_7 = ___2_flags;
  14542. intptr_t L_8 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14543. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  14544. }
  14545. IL_0028:
  14546. {
  14547. return;
  14548. }
  14549. }
  14550. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  14551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_mipCount, const RuntimeMethod* method)
  14552. {
  14553. static bool s_Il2CppMethodInitialized;
  14554. if (!s_Il2CppMethodInitialized)
  14555. {
  14556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14557. s_Il2CppMethodInitialized = true;
  14558. }
  14559. {
  14560. int32_t L_0 = ___0_width;
  14561. int32_t L_1 = ___1_format;
  14562. int32_t L_2 = ___2_mipCount;
  14563. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14564. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, L_3, NULL);
  14565. return;
  14566. }
  14567. }
  14568. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  14569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, int32_t ___3_mipCount, const RuntimeMethod* method)
  14570. {
  14571. static bool s_Il2CppMethodInitialized;
  14572. if (!s_Il2CppMethodInitialized)
  14573. {
  14574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14576. s_Il2CppMethodInitialized = true;
  14577. }
  14578. bool V_0 = false;
  14579. {
  14580. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14581. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14582. int32_t L_0 = ___1_format;
  14583. int32_t L_1 = ___0_width;
  14584. bool L_2;
  14585. L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
  14586. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14587. bool L_3 = V_0;
  14588. if (!L_3)
  14589. {
  14590. goto IL_0019;
  14591. }
  14592. }
  14593. {
  14594. goto IL_0031;
  14595. }
  14596. IL_0019:
  14597. {
  14598. int32_t L_4 = ___2_flags;
  14599. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_4, NULL);
  14600. int32_t L_5 = ___0_width;
  14601. int32_t L_6 = ___3_mipCount;
  14602. int32_t L_7 = ___1_format;
  14603. int32_t L_8 = ___2_flags;
  14604. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14605. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_5, L_6, L_7, L_8, L_9, NULL);
  14606. }
  14607. IL_0031:
  14608. {
  14609. return;
  14610. }
  14611. }
  14612. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  14613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14614. {
  14615. static bool s_Il2CppMethodInitialized;
  14616. if (!s_Il2CppMethodInitialized)
  14617. {
  14618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14620. s_Il2CppMethodInitialized = true;
  14621. }
  14622. int32_t V_0 = 0;
  14623. int32_t V_1 = 0;
  14624. bool V_2 = false;
  14625. bool V_3 = false;
  14626. int32_t G_B5_0 = 0;
  14627. {
  14628. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14629. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14630. int32_t L_0 = ___1_textureFormat;
  14631. int32_t L_1 = ___0_width;
  14632. bool L_2;
  14633. L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL);
  14634. V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14635. bool L_3 = V_2;
  14636. if (!L_3)
  14637. {
  14638. goto IL_0019;
  14639. }
  14640. }
  14641. {
  14642. goto IL_004d;
  14643. }
  14644. IL_0019:
  14645. {
  14646. int32_t L_4 = ___1_textureFormat;
  14647. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14648. int32_t L_5;
  14649. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_4, (bool)0, NULL);
  14650. V_0 = L_5;
  14651. int32_t L_6 = ___2_mipCount;
  14652. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  14653. {
  14654. goto IL_0028;
  14655. }
  14656. }
  14657. {
  14658. G_B5_0 = 0;
  14659. goto IL_0029;
  14660. }
  14661. IL_0028:
  14662. {
  14663. G_B5_0 = 1;
  14664. }
  14665. IL_0029:
  14666. {
  14667. V_1 = G_B5_0;
  14668. int32_t L_7 = ___1_textureFormat;
  14669. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14670. bool L_8;
  14671. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  14672. V_3 = L_8;
  14673. bool L_9 = V_3;
  14674. if (!L_9)
  14675. {
  14676. goto IL_0039;
  14677. }
  14678. }
  14679. {
  14680. int32_t L_10 = V_1;
  14681. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  14682. }
  14683. IL_0039:
  14684. {
  14685. int32_t L_11 = V_1;
  14686. Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_11, NULL);
  14687. int32_t L_12 = ___0_width;
  14688. int32_t L_13 = ___2_mipCount;
  14689. int32_t L_14 = V_0;
  14690. int32_t L_15 = V_1;
  14691. intptr_t L_16 = ___3_nativeTex;
  14692. Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  14693. }
  14694. IL_004d:
  14695. {
  14696. return;
  14697. }
  14698. }
  14699. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  14700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, intptr_t ___3_nativeTex, const RuntimeMethod* method)
  14701. {
  14702. int32_t G_B2_0 = 0;
  14703. int32_t G_B2_1 = 0;
  14704. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14705. int32_t G_B1_0 = 0;
  14706. int32_t G_B1_1 = 0;
  14707. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14708. int32_t G_B3_0 = 0;
  14709. int32_t G_B3_1 = 0;
  14710. int32_t G_B3_2 = 0;
  14711. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14712. {
  14713. int32_t L_0 = ___0_width;
  14714. int32_t L_1 = ___1_textureFormat;
  14715. bool L_2 = ___2_mipChain;
  14716. G_B1_0 = L_1;
  14717. G_B1_1 = L_0;
  14718. G_B1_2 = __this;
  14719. if (L_2)
  14720. {
  14721. G_B2_0 = L_1;
  14722. G_B2_1 = L_0;
  14723. G_B2_2 = __this;
  14724. goto IL_0009;
  14725. }
  14726. }
  14727. {
  14728. G_B3_0 = 1;
  14729. G_B3_1 = G_B1_0;
  14730. G_B3_2 = G_B1_1;
  14731. G_B3_3 = G_B1_2;
  14732. goto IL_000a;
  14733. }
  14734. IL_0009:
  14735. {
  14736. G_B3_0 = (-1);
  14737. G_B3_1 = G_B2_0;
  14738. G_B3_2 = G_B2_1;
  14739. G_B3_3 = G_B2_2;
  14740. }
  14741. IL_000a:
  14742. {
  14743. intptr_t L_3 = ___3_nativeTex;
  14744. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  14745. return;
  14746. }
  14747. }
  14748. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  14749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, const RuntimeMethod* method)
  14750. {
  14751. static bool s_Il2CppMethodInitialized;
  14752. if (!s_Il2CppMethodInitialized)
  14753. {
  14754. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14755. s_Il2CppMethodInitialized = true;
  14756. }
  14757. int32_t G_B2_0 = 0;
  14758. int32_t G_B2_1 = 0;
  14759. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
  14760. int32_t G_B1_0 = 0;
  14761. int32_t G_B1_1 = 0;
  14762. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
  14763. int32_t G_B3_0 = 0;
  14764. int32_t G_B3_1 = 0;
  14765. int32_t G_B3_2 = 0;
  14766. Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
  14767. {
  14768. int32_t L_0 = ___0_width;
  14769. int32_t L_1 = ___1_textureFormat;
  14770. bool L_2 = ___2_mipChain;
  14771. G_B1_0 = L_1;
  14772. G_B1_1 = L_0;
  14773. G_B1_2 = __this;
  14774. if (L_2)
  14775. {
  14776. G_B2_0 = L_1;
  14777. G_B2_1 = L_0;
  14778. G_B2_2 = __this;
  14779. goto IL_0009;
  14780. }
  14781. }
  14782. {
  14783. G_B3_0 = 1;
  14784. G_B3_1 = G_B1_0;
  14785. G_B3_2 = G_B1_1;
  14786. G_B3_3 = G_B1_2;
  14787. goto IL_000a;
  14788. }
  14789. IL_0009:
  14790. {
  14791. G_B3_0 = (-1);
  14792. G_B3_1 = G_B2_0;
  14793. G_B3_2 = G_B2_1;
  14794. G_B3_3 = G_B2_2;
  14795. }
  14796. IL_000a:
  14797. {
  14798. intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14799. Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
  14800. return;
  14801. }
  14802. }
  14803. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method)
  14805. {
  14806. bool V_0 = false;
  14807. {
  14808. int32_t L_0 = ___0_flags;
  14809. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  14810. ___0_flags = L_1;
  14811. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  14812. bool L_2 = V_0;
  14813. if (!L_2)
  14814. {
  14815. goto IL_001a;
  14816. }
  14817. }
  14818. {
  14819. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  14820. NullCheck(L_3);
  14821. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL);
  14822. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var)));
  14823. }
  14824. IL_001a:
  14825. {
  14826. return;
  14827. }
  14828. }
  14829. #ifdef __clang__
  14830. #pragma clang diagnostic pop
  14831. #endif
  14832. #ifdef __clang__
  14833. #pragma clang diagnostic push
  14834. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14835. #pragma clang diagnostic ignored "-Wunused-variable"
  14836. #endif
  14837. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  14838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
  14839. {
  14840. typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*);
  14841. static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func;
  14842. if (!_il2cpp_icall_func)
  14843. _il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  14844. bool icallRetVal = _il2cpp_icall_func(__this);
  14845. return icallRetVal;
  14846. }
  14847. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  14849. {
  14850. typedef bool (*Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  14851. static Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn _il2cpp_icall_func;
  14852. if (!_il2cpp_icall_func)
  14853. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  14854. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags, ___7_nativeTex);
  14855. return icallRetVal;
  14856. }
  14857. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  14858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
  14859. {
  14860. bool V_0 = false;
  14861. {
  14862. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___0_mono;
  14863. int32_t L_1 = ___1_w;
  14864. int32_t L_2 = ___2_h;
  14865. int32_t L_3 = ___3_d;
  14866. int32_t L_4 = ___4_mipCount;
  14867. int32_t L_5 = ___5_format;
  14868. int32_t L_6 = ___6_flags;
  14869. intptr_t L_7 = ___7_nativeTex;
  14870. bool L_8;
  14871. L_8 = Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  14872. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  14873. bool L_9 = V_0;
  14874. if (!L_9)
  14875. {
  14876. goto IL_0024;
  14877. }
  14878. }
  14879. {
  14880. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  14881. NullCheck(L_10);
  14882. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
  14883. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var)));
  14884. }
  14885. IL_0024:
  14886. {
  14887. return;
  14888. }
  14889. }
  14890. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  14892. {
  14893. {
  14894. int32_t L_0 = ___0_width;
  14895. int32_t L_1 = ___1_height;
  14896. int32_t L_2 = ___2_depth;
  14897. int32_t L_3 = ___3_format;
  14898. int32_t L_4;
  14899. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  14900. int32_t L_5 = ___4_flags;
  14901. Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  14902. return;
  14903. }
  14904. }
  14905. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  14906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  14907. {
  14908. static bool s_Il2CppMethodInitialized;
  14909. if (!s_Il2CppMethodInitialized)
  14910. {
  14911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14912. s_Il2CppMethodInitialized = true;
  14913. }
  14914. {
  14915. int32_t L_0 = ___0_width;
  14916. int32_t L_1 = ___1_height;
  14917. int32_t L_2 = ___2_depth;
  14918. int32_t L_3 = ___3_format;
  14919. int32_t L_4 = ___4_flags;
  14920. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14921. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  14922. Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  14923. return;
  14924. }
  14925. }
  14926. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  14927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  14928. {
  14929. static bool s_Il2CppMethodInitialized;
  14930. if (!s_Il2CppMethodInitialized)
  14931. {
  14932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14934. s_Il2CppMethodInitialized = true;
  14935. }
  14936. bool V_0 = false;
  14937. {
  14938. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14939. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14940. int32_t L_0 = ___3_format;
  14941. bool L_1;
  14942. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  14943. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14944. bool L_2 = V_0;
  14945. if (!L_2)
  14946. {
  14947. goto IL_001a;
  14948. }
  14949. }
  14950. {
  14951. goto IL_0037;
  14952. }
  14953. IL_001a:
  14954. {
  14955. int32_t L_3 = ___4_flags;
  14956. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_3, NULL);
  14957. int32_t L_4 = ___0_width;
  14958. int32_t L_5 = ___1_height;
  14959. int32_t L_6 = ___2_depth;
  14960. int32_t L_7 = ___5_mipCount;
  14961. int32_t L_8 = ___3_format;
  14962. int32_t L_9 = ___4_flags;
  14963. intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  14964. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
  14965. }
  14966. IL_0037:
  14967. {
  14968. return;
  14969. }
  14970. }
  14971. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  14972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  14973. {
  14974. static bool s_Il2CppMethodInitialized;
  14975. if (!s_Il2CppMethodInitialized)
  14976. {
  14977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  14978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14979. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14980. s_Il2CppMethodInitialized = true;
  14981. }
  14982. int32_t V_0 = 0;
  14983. int32_t V_1 = 0;
  14984. bool V_2 = false;
  14985. bool V_3 = false;
  14986. int32_t G_B5_0 = 0;
  14987. {
  14988. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  14989. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  14990. int32_t L_0 = ___3_textureFormat;
  14991. bool L_1;
  14992. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  14993. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14994. bool L_2 = V_2;
  14995. if (!L_2)
  14996. {
  14997. goto IL_0019;
  14998. }
  14999. }
  15000. {
  15001. goto IL_0056;
  15002. }
  15003. IL_0019:
  15004. {
  15005. int32_t L_3 = ___3_textureFormat;
  15006. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15007. int32_t L_4;
  15008. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  15009. V_0 = L_4;
  15010. int32_t L_5 = ___4_mipCount;
  15011. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15012. {
  15013. goto IL_002a;
  15014. }
  15015. }
  15016. {
  15017. G_B5_0 = 0;
  15018. goto IL_002b;
  15019. }
  15020. IL_002a:
  15021. {
  15022. G_B5_0 = 1;
  15023. }
  15024. IL_002b:
  15025. {
  15026. V_1 = G_B5_0;
  15027. int32_t L_6 = ___3_textureFormat;
  15028. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15029. bool L_7;
  15030. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15031. V_3 = L_7;
  15032. bool L_8 = V_3;
  15033. if (!L_8)
  15034. {
  15035. goto IL_003c;
  15036. }
  15037. }
  15038. {
  15039. int32_t L_9 = V_1;
  15040. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15041. }
  15042. IL_003c:
  15043. {
  15044. int32_t L_10 = V_1;
  15045. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15046. int32_t L_11 = ___0_width;
  15047. int32_t L_12 = ___1_height;
  15048. int32_t L_13 = ___2_depth;
  15049. int32_t L_14 = ___4_mipCount;
  15050. int32_t L_15 = V_0;
  15051. int32_t L_16 = V_1;
  15052. intptr_t L_17 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  15053. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15054. }
  15055. IL_0056:
  15056. {
  15057. return;
  15058. }
  15059. }
  15060. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  15061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15062. {
  15063. static bool s_Il2CppMethodInitialized;
  15064. if (!s_Il2CppMethodInitialized)
  15065. {
  15066. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15068. s_Il2CppMethodInitialized = true;
  15069. }
  15070. int32_t V_0 = 0;
  15071. int32_t V_1 = 0;
  15072. bool V_2 = false;
  15073. bool V_3 = false;
  15074. int32_t G_B5_0 = 0;
  15075. {
  15076. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15077. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15078. int32_t L_0 = ___3_textureFormat;
  15079. bool L_1;
  15080. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15081. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  15082. bool L_2 = V_2;
  15083. if (!L_2)
  15084. {
  15085. goto IL_0019;
  15086. }
  15087. }
  15088. {
  15089. goto IL_0053;
  15090. }
  15091. IL_0019:
  15092. {
  15093. int32_t L_3 = ___3_textureFormat;
  15094. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15095. int32_t L_4;
  15096. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
  15097. V_0 = L_4;
  15098. int32_t L_5 = ___4_mipCount;
  15099. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15100. {
  15101. goto IL_002a;
  15102. }
  15103. }
  15104. {
  15105. G_B5_0 = 0;
  15106. goto IL_002b;
  15107. }
  15108. IL_002a:
  15109. {
  15110. G_B5_0 = 1;
  15111. }
  15112. IL_002b:
  15113. {
  15114. V_1 = G_B5_0;
  15115. int32_t L_6 = ___3_textureFormat;
  15116. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15117. bool L_7;
  15118. L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
  15119. V_3 = L_7;
  15120. bool L_8 = V_3;
  15121. if (!L_8)
  15122. {
  15123. goto IL_003c;
  15124. }
  15125. }
  15126. {
  15127. int32_t L_9 = V_1;
  15128. V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
  15129. }
  15130. IL_003c:
  15131. {
  15132. int32_t L_10 = V_1;
  15133. Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
  15134. int32_t L_11 = ___0_width;
  15135. int32_t L_12 = ___1_height;
  15136. int32_t L_13 = ___2_depth;
  15137. int32_t L_14 = ___4_mipCount;
  15138. int32_t L_15 = V_0;
  15139. int32_t L_16 = V_1;
  15140. intptr_t L_17 = ___5_nativeTex;
  15141. Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
  15142. }
  15143. IL_0053:
  15144. {
  15145. return;
  15146. }
  15147. }
  15148. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  15149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  15150. {
  15151. int32_t G_B2_0 = 0;
  15152. int32_t G_B2_1 = 0;
  15153. int32_t G_B2_2 = 0;
  15154. int32_t G_B2_3 = 0;
  15155. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15156. int32_t G_B1_0 = 0;
  15157. int32_t G_B1_1 = 0;
  15158. int32_t G_B1_2 = 0;
  15159. int32_t G_B1_3 = 0;
  15160. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15161. int32_t G_B3_0 = 0;
  15162. int32_t G_B3_1 = 0;
  15163. int32_t G_B3_2 = 0;
  15164. int32_t G_B3_3 = 0;
  15165. int32_t G_B3_4 = 0;
  15166. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15167. {
  15168. int32_t L_0 = ___0_width;
  15169. int32_t L_1 = ___1_height;
  15170. int32_t L_2 = ___2_depth;
  15171. int32_t L_3 = ___3_textureFormat;
  15172. bool L_4 = ___4_mipChain;
  15173. G_B1_0 = L_3;
  15174. G_B1_1 = L_2;
  15175. G_B1_2 = L_1;
  15176. G_B1_3 = L_0;
  15177. G_B1_4 = __this;
  15178. if (L_4)
  15179. {
  15180. G_B2_0 = L_3;
  15181. G_B2_1 = L_2;
  15182. G_B2_2 = L_1;
  15183. G_B2_3 = L_0;
  15184. G_B2_4 = __this;
  15185. goto IL_000d;
  15186. }
  15187. }
  15188. {
  15189. G_B3_0 = 1;
  15190. G_B3_1 = G_B1_0;
  15191. G_B3_2 = G_B1_1;
  15192. G_B3_3 = G_B1_2;
  15193. G_B3_4 = G_B1_3;
  15194. G_B3_5 = G_B1_4;
  15195. goto IL_000e;
  15196. }
  15197. IL_000d:
  15198. {
  15199. G_B3_0 = (-1);
  15200. G_B3_1 = G_B2_0;
  15201. G_B3_2 = G_B2_1;
  15202. G_B3_3 = G_B2_2;
  15203. G_B3_4 = G_B2_3;
  15204. G_B3_5 = G_B2_4;
  15205. }
  15206. IL_000e:
  15207. {
  15208. Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL);
  15209. return;
  15210. }
  15211. }
  15212. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  15213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, intptr_t ___5_nativeTex, const RuntimeMethod* method)
  15214. {
  15215. int32_t G_B2_0 = 0;
  15216. int32_t G_B2_1 = 0;
  15217. int32_t G_B2_2 = 0;
  15218. int32_t G_B2_3 = 0;
  15219. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
  15220. int32_t G_B1_0 = 0;
  15221. int32_t G_B1_1 = 0;
  15222. int32_t G_B1_2 = 0;
  15223. int32_t G_B1_3 = 0;
  15224. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
  15225. int32_t G_B3_0 = 0;
  15226. int32_t G_B3_1 = 0;
  15227. int32_t G_B3_2 = 0;
  15228. int32_t G_B3_3 = 0;
  15229. int32_t G_B3_4 = 0;
  15230. Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
  15231. {
  15232. int32_t L_0 = ___0_width;
  15233. int32_t L_1 = ___1_height;
  15234. int32_t L_2 = ___2_depth;
  15235. int32_t L_3 = ___3_textureFormat;
  15236. bool L_4 = ___4_mipChain;
  15237. G_B1_0 = L_3;
  15238. G_B1_1 = L_2;
  15239. G_B1_2 = L_1;
  15240. G_B1_3 = L_0;
  15241. G_B1_4 = __this;
  15242. if (L_4)
  15243. {
  15244. G_B2_0 = L_3;
  15245. G_B2_1 = L_2;
  15246. G_B2_2 = L_1;
  15247. G_B2_3 = L_0;
  15248. G_B2_4 = __this;
  15249. goto IL_000d;
  15250. }
  15251. }
  15252. {
  15253. G_B3_0 = 1;
  15254. G_B3_1 = G_B1_0;
  15255. G_B3_2 = G_B1_1;
  15256. G_B3_3 = G_B1_2;
  15257. G_B3_4 = G_B1_3;
  15258. G_B3_5 = G_B1_4;
  15259. goto IL_000e;
  15260. }
  15261. IL_000d:
  15262. {
  15263. G_B3_0 = (-1);
  15264. G_B3_1 = G_B2_0;
  15265. G_B3_2 = G_B2_1;
  15266. G_B3_3 = G_B2_2;
  15267. G_B3_4 = G_B2_3;
  15268. G_B3_5 = G_B2_4;
  15269. }
  15270. IL_000e:
  15271. {
  15272. intptr_t L_5 = ___5_nativeTex;
  15273. Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  15274. return;
  15275. }
  15276. }
  15277. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method)
  15279. {
  15280. bool V_0 = false;
  15281. {
  15282. int32_t L_0 = ___0_flags;
  15283. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15284. ___0_flags = L_1;
  15285. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15286. bool L_2 = V_0;
  15287. if (!L_2)
  15288. {
  15289. goto IL_001a;
  15290. }
  15291. }
  15292. {
  15293. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15294. NullCheck(L_3);
  15295. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL);
  15296. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var)));
  15297. }
  15298. IL_001a:
  15299. {
  15300. return;
  15301. }
  15302. }
  15303. #ifdef __clang__
  15304. #pragma clang diagnostic pop
  15305. #endif
  15306. #ifdef __clang__
  15307. #pragma clang diagnostic push
  15308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15309. #pragma clang diagnostic ignored "-Wunused-variable"
  15310. #endif
  15311. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  15312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method)
  15313. {
  15314. typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*);
  15315. static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func;
  15316. if (!_il2cpp_icall_func)
  15317. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  15318. bool icallRetVal = _il2cpp_icall_func(__this);
  15319. return icallRetVal;
  15320. }
  15321. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15323. {
  15324. typedef bool (*Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  15325. static Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn _il2cpp_icall_func;
  15326. if (!_il2cpp_icall_func)
  15327. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  15328. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags);
  15329. return icallRetVal;
  15330. }
  15331. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
  15333. {
  15334. bool V_0 = false;
  15335. {
  15336. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___0_mono;
  15337. int32_t L_1 = ___1_w;
  15338. int32_t L_2 = ___2_h;
  15339. int32_t L_3 = ___3_d;
  15340. int32_t L_4 = ___4_mipCount;
  15341. int32_t L_5 = ___5_format;
  15342. int32_t L_6 = ___6_flags;
  15343. bool L_7;
  15344. L_7 = Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
  15345. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  15346. bool L_8 = V_0;
  15347. if (!L_8)
  15348. {
  15349. goto IL_0022;
  15350. }
  15351. }
  15352. {
  15353. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15354. NullCheck(L_9);
  15355. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL);
  15356. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var)));
  15357. }
  15358. IL_0022:
  15359. {
  15360. return;
  15361. }
  15362. }
  15363. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
  15364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15365. {
  15366. bool V_0 = false;
  15367. bool V_1 = false;
  15368. bool V_2 = false;
  15369. bool V_3 = false;
  15370. bool V_4 = false;
  15371. int32_t G_B4_0 = 0;
  15372. int32_t G_B8_0 = 0;
  15373. int32_t G_B10_0 = 0;
  15374. {
  15375. int32_t L_0 = ___0_format;
  15376. bool L_1;
  15377. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  15378. V_0 = L_1;
  15379. bool L_2 = V_0;
  15380. V_1 = L_2;
  15381. bool L_3 = V_1;
  15382. if (!L_3)
  15383. {
  15384. goto IL_0058;
  15385. }
  15386. }
  15387. {
  15388. int32_t L_4 = ___0_format;
  15389. if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
  15390. {
  15391. goto IL_001e;
  15392. }
  15393. }
  15394. {
  15395. int32_t L_5 = ___0_format;
  15396. G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15397. goto IL_001f;
  15398. }
  15399. IL_001e:
  15400. {
  15401. G_B4_0 = 0;
  15402. }
  15403. IL_001f:
  15404. {
  15405. V_2 = (bool)G_B4_0;
  15406. bool L_6 = V_2;
  15407. if (!L_6)
  15408. {
  15409. goto IL_0035;
  15410. }
  15411. }
  15412. {
  15413. int32_t L_7 = ___1_width;
  15414. int32_t L_8 = ___2_height;
  15415. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15416. {
  15417. goto IL_0032;
  15418. }
  15419. }
  15420. {
  15421. int32_t L_9 = ___1_width;
  15422. bool L_10;
  15423. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15424. G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15425. goto IL_0033;
  15426. }
  15427. IL_0032:
  15428. {
  15429. G_B8_0 = 1;
  15430. }
  15431. IL_0033:
  15432. {
  15433. G_B10_0 = G_B8_0;
  15434. goto IL_0036;
  15435. }
  15436. IL_0035:
  15437. {
  15438. G_B10_0 = 0;
  15439. }
  15440. IL_0036:
  15441. {
  15442. V_3 = (bool)G_B10_0;
  15443. bool L_11 = V_3;
  15444. if (!L_11)
  15445. {
  15446. goto IL_0057;
  15447. }
  15448. }
  15449. {
  15450. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
  15451. String_t* L_13;
  15452. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15453. String_t* L_14;
  15454. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15455. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15456. NullCheck(L_15);
  15457. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15458. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var)));
  15459. }
  15460. IL_0057:
  15461. {
  15462. }
  15463. IL_0058:
  15464. {
  15465. bool L_16 = V_0;
  15466. V_4 = L_16;
  15467. goto IL_005d;
  15468. }
  15469. IL_005d:
  15470. {
  15471. bool L_17 = V_4;
  15472. return L_17;
  15473. }
  15474. }
  15475. // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  15476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
  15477. {
  15478. static bool s_Il2CppMethodInitialized;
  15479. if (!s_Il2CppMethodInitialized)
  15480. {
  15481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15482. s_Il2CppMethodInitialized = true;
  15483. }
  15484. bool V_0 = false;
  15485. bool V_1 = false;
  15486. bool V_2 = false;
  15487. bool V_3 = false;
  15488. bool V_4 = false;
  15489. int32_t G_B5_0 = 0;
  15490. int32_t G_B7_0 = 0;
  15491. {
  15492. int32_t L_0 = ___0_format;
  15493. bool L_1;
  15494. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  15495. V_0 = L_1;
  15496. bool L_2 = V_0;
  15497. V_1 = L_2;
  15498. bool L_3 = V_1;
  15499. if (!L_3)
  15500. {
  15501. goto IL_004f;
  15502. }
  15503. }
  15504. {
  15505. int32_t L_4 = ___0_format;
  15506. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15507. bool L_5;
  15508. L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
  15509. V_2 = L_5;
  15510. bool L_6 = V_2;
  15511. if (!L_6)
  15512. {
  15513. goto IL_002c;
  15514. }
  15515. }
  15516. {
  15517. int32_t L_7 = ___1_width;
  15518. int32_t L_8 = ___2_height;
  15519. if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
  15520. {
  15521. goto IL_0029;
  15522. }
  15523. }
  15524. {
  15525. int32_t L_9 = ___1_width;
  15526. bool L_10;
  15527. L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
  15528. G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  15529. goto IL_002a;
  15530. }
  15531. IL_0029:
  15532. {
  15533. G_B5_0 = 1;
  15534. }
  15535. IL_002a:
  15536. {
  15537. G_B7_0 = G_B5_0;
  15538. goto IL_002d;
  15539. }
  15540. IL_002c:
  15541. {
  15542. G_B7_0 = 0;
  15543. }
  15544. IL_002d:
  15545. {
  15546. V_3 = (bool)G_B7_0;
  15547. bool L_11 = V_3;
  15548. if (!L_11)
  15549. {
  15550. goto IL_004e;
  15551. }
  15552. }
  15553. {
  15554. Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
  15555. String_t* L_13;
  15556. L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
  15557. String_t* L_14;
  15558. L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
  15559. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15560. NullCheck(L_15);
  15561. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
  15562. IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var)));
  15563. }
  15564. IL_004e:
  15565. {
  15566. }
  15567. IL_004f:
  15568. {
  15569. bool L_16 = V_0;
  15570. V_4 = L_16;
  15571. goto IL_0054;
  15572. }
  15573. IL_0054:
  15574. {
  15575. bool L_17 = V_4;
  15576. return L_17;
  15577. }
  15578. }
  15579. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15581. {
  15582. {
  15583. int32_t L_0 = ___0_width;
  15584. int32_t L_1 = ___1_height;
  15585. int32_t L_2 = ___2_depth;
  15586. int32_t L_3 = ___3_format;
  15587. int32_t L_4;
  15588. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  15589. int32_t L_5 = ___4_flags;
  15590. Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL);
  15591. return;
  15592. }
  15593. }
  15594. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
  15596. {
  15597. static bool s_Il2CppMethodInitialized;
  15598. if (!s_Il2CppMethodInitialized)
  15599. {
  15600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15601. s_Il2CppMethodInitialized = true;
  15602. }
  15603. {
  15604. int32_t L_0 = ___0_width;
  15605. int32_t L_1 = ___1_height;
  15606. int32_t L_2 = ___2_depth;
  15607. int32_t L_3 = ___3_format;
  15608. int32_t L_4 = ___4_flags;
  15609. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15610. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15611. Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15612. return;
  15613. }
  15614. }
  15615. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
  15617. {
  15618. static bool s_Il2CppMethodInitialized;
  15619. if (!s_Il2CppMethodInitialized)
  15620. {
  15621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15622. s_Il2CppMethodInitialized = true;
  15623. }
  15624. bool V_0 = false;
  15625. {
  15626. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15627. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15628. int32_t L_0 = ___3_format;
  15629. int32_t L_1 = ___0_width;
  15630. int32_t L_2 = ___1_height;
  15631. bool L_3;
  15632. L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL);
  15633. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15634. bool L_4 = V_0;
  15635. if (!L_4)
  15636. {
  15637. goto IL_001b;
  15638. }
  15639. }
  15640. {
  15641. goto IL_0033;
  15642. }
  15643. IL_001b:
  15644. {
  15645. int32_t L_5 = ___4_flags;
  15646. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_5, NULL);
  15647. int32_t L_6 = ___0_width;
  15648. int32_t L_7 = ___1_height;
  15649. int32_t L_8 = ___2_depth;
  15650. int32_t L_9 = ___5_mipCount;
  15651. int32_t L_10 = ___3_format;
  15652. int32_t L_11 = ___4_flags;
  15653. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
  15654. }
  15655. IL_0033:
  15656. {
  15657. return;
  15658. }
  15659. }
  15660. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  15661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method)
  15662. {
  15663. static bool s_Il2CppMethodInitialized;
  15664. if (!s_Il2CppMethodInitialized)
  15665. {
  15666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15668. s_Il2CppMethodInitialized = true;
  15669. }
  15670. int32_t V_0 = 0;
  15671. int32_t V_1 = 0;
  15672. bool V_2 = false;
  15673. bool V_3 = false;
  15674. int32_t G_B5_0 = 0;
  15675. {
  15676. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15677. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  15678. int32_t L_0 = ___3_textureFormat;
  15679. int32_t L_1 = ___0_width;
  15680. int32_t L_2 = ___1_height;
  15681. bool L_3;
  15682. L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL);
  15683. V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  15684. bool L_4 = V_2;
  15685. if (!L_4)
  15686. {
  15687. goto IL_001b;
  15688. }
  15689. }
  15690. {
  15691. goto IL_0057;
  15692. }
  15693. IL_001b:
  15694. {
  15695. int32_t L_5 = ___3_textureFormat;
  15696. bool L_6 = ___5_linear;
  15697. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15698. int32_t L_7;
  15699. L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
  15700. V_0 = L_7;
  15701. int32_t L_8 = ___4_mipCount;
  15702. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  15703. {
  15704. goto IL_0030;
  15705. }
  15706. }
  15707. {
  15708. G_B5_0 = 0;
  15709. goto IL_0031;
  15710. }
  15711. IL_0030:
  15712. {
  15713. G_B5_0 = 1;
  15714. }
  15715. IL_0031:
  15716. {
  15717. V_1 = G_B5_0;
  15718. int32_t L_9 = ___3_textureFormat;
  15719. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  15720. bool L_10;
  15721. L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
  15722. V_3 = L_10;
  15723. bool L_11 = V_3;
  15724. if (!L_11)
  15725. {
  15726. goto IL_0042;
  15727. }
  15728. }
  15729. {
  15730. int32_t L_12 = V_1;
  15731. V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
  15732. }
  15733. IL_0042:
  15734. {
  15735. int32_t L_13 = V_1;
  15736. Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_13, NULL);
  15737. int32_t L_14 = ___0_width;
  15738. int32_t L_15 = ___1_height;
  15739. int32_t L_16 = ___2_depth;
  15740. int32_t L_17 = ___4_mipCount;
  15741. int32_t L_18 = V_0;
  15742. int32_t L_19 = V_1;
  15743. Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL);
  15744. }
  15745. IL_0057:
  15746. {
  15747. return;
  15748. }
  15749. }
  15750. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  15751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, bool ___5_linear, const RuntimeMethod* method)
  15752. {
  15753. int32_t G_B2_0 = 0;
  15754. int32_t G_B2_1 = 0;
  15755. int32_t G_B2_2 = 0;
  15756. int32_t G_B2_3 = 0;
  15757. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  15758. int32_t G_B1_0 = 0;
  15759. int32_t G_B1_1 = 0;
  15760. int32_t G_B1_2 = 0;
  15761. int32_t G_B1_3 = 0;
  15762. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  15763. int32_t G_B3_0 = 0;
  15764. int32_t G_B3_1 = 0;
  15765. int32_t G_B3_2 = 0;
  15766. int32_t G_B3_3 = 0;
  15767. int32_t G_B3_4 = 0;
  15768. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  15769. {
  15770. int32_t L_0 = ___0_width;
  15771. int32_t L_1 = ___1_height;
  15772. int32_t L_2 = ___2_depth;
  15773. int32_t L_3 = ___3_textureFormat;
  15774. bool L_4 = ___4_mipChain;
  15775. G_B1_0 = L_3;
  15776. G_B1_1 = L_2;
  15777. G_B1_2 = L_1;
  15778. G_B1_3 = L_0;
  15779. G_B1_4 = __this;
  15780. if (L_4)
  15781. {
  15782. G_B2_0 = L_3;
  15783. G_B2_1 = L_2;
  15784. G_B2_2 = L_1;
  15785. G_B2_3 = L_0;
  15786. G_B2_4 = __this;
  15787. goto IL_000d;
  15788. }
  15789. }
  15790. {
  15791. G_B3_0 = 1;
  15792. G_B3_1 = G_B1_0;
  15793. G_B3_2 = G_B1_1;
  15794. G_B3_3 = G_B1_2;
  15795. G_B3_4 = G_B1_3;
  15796. G_B3_5 = G_B1_4;
  15797. goto IL_000e;
  15798. }
  15799. IL_000d:
  15800. {
  15801. G_B3_0 = (-1);
  15802. G_B3_1 = G_B2_0;
  15803. G_B3_2 = G_B2_1;
  15804. G_B3_3 = G_B2_2;
  15805. G_B3_4 = G_B2_3;
  15806. G_B3_5 = G_B2_4;
  15807. }
  15808. IL_000e:
  15809. {
  15810. bool L_5 = ___5_linear;
  15811. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
  15812. return;
  15813. }
  15814. }
  15815. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  15816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
  15817. {
  15818. int32_t G_B2_0 = 0;
  15819. int32_t G_B2_1 = 0;
  15820. int32_t G_B2_2 = 0;
  15821. int32_t G_B2_3 = 0;
  15822. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
  15823. int32_t G_B1_0 = 0;
  15824. int32_t G_B1_1 = 0;
  15825. int32_t G_B1_2 = 0;
  15826. int32_t G_B1_3 = 0;
  15827. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
  15828. int32_t G_B3_0 = 0;
  15829. int32_t G_B3_1 = 0;
  15830. int32_t G_B3_2 = 0;
  15831. int32_t G_B3_3 = 0;
  15832. int32_t G_B3_4 = 0;
  15833. Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
  15834. {
  15835. int32_t L_0 = ___0_width;
  15836. int32_t L_1 = ___1_height;
  15837. int32_t L_2 = ___2_depth;
  15838. int32_t L_3 = ___3_textureFormat;
  15839. bool L_4 = ___4_mipChain;
  15840. G_B1_0 = L_3;
  15841. G_B1_1 = L_2;
  15842. G_B1_2 = L_1;
  15843. G_B1_3 = L_0;
  15844. G_B1_4 = __this;
  15845. if (L_4)
  15846. {
  15847. G_B2_0 = L_3;
  15848. G_B2_1 = L_2;
  15849. G_B2_2 = L_1;
  15850. G_B2_3 = L_0;
  15851. G_B2_4 = __this;
  15852. goto IL_000d;
  15853. }
  15854. }
  15855. {
  15856. G_B3_0 = 1;
  15857. G_B3_1 = G_B1_0;
  15858. G_B3_2 = G_B1_1;
  15859. G_B3_3 = G_B1_2;
  15860. G_B3_4 = G_B1_3;
  15861. G_B3_5 = G_B1_4;
  15862. goto IL_000e;
  15863. }
  15864. IL_000d:
  15865. {
  15866. G_B3_0 = (-1);
  15867. G_B3_1 = G_B2_0;
  15868. G_B3_2 = G_B2_1;
  15869. G_B3_3 = G_B2_2;
  15870. G_B3_4 = G_B2_3;
  15871. G_B3_5 = G_B2_4;
  15872. }
  15873. IL_000e:
  15874. {
  15875. Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  15876. return;
  15877. }
  15878. }
  15879. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method)
  15881. {
  15882. bool V_0 = false;
  15883. {
  15884. int32_t L_0 = ___0_flags;
  15885. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  15886. ___0_flags = L_1;
  15887. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  15888. bool L_2 = V_0;
  15889. if (!L_2)
  15890. {
  15891. goto IL_001a;
  15892. }
  15893. }
  15894. {
  15895. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  15896. NullCheck(L_3);
  15897. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL);
  15898. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var)));
  15899. }
  15900. IL_001a:
  15901. {
  15902. return;
  15903. }
  15904. }
  15905. #ifdef __clang__
  15906. #pragma clang diagnostic pop
  15907. #endif
  15908. #ifdef __clang__
  15909. #pragma clang diagnostic push
  15910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15911. #pragma clang diagnostic ignored "-Wunused-variable"
  15912. #endif
  15913. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  15914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
  15915. {
  15916. typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*);
  15917. static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func;
  15918. if (!_il2cpp_icall_func)
  15919. _il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  15920. bool icallRetVal = _il2cpp_icall_func(__this);
  15921. return icallRetVal;
  15922. }
  15923. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  15925. {
  15926. typedef bool (*CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t);
  15927. static CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn _il2cpp_icall_func;
  15928. if (!_il2cpp_icall_func)
  15929. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  15930. bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_count, ___3_mipCount, ___4_format, ___5_flags);
  15931. return icallRetVal;
  15932. }
  15933. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
  15935. {
  15936. bool V_0 = false;
  15937. {
  15938. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___0_mono;
  15939. int32_t L_1 = ___1_ext;
  15940. int32_t L_2 = ___2_count;
  15941. int32_t L_3 = ___3_mipCount;
  15942. int32_t L_4 = ___4_format;
  15943. int32_t L_5 = ___5_flags;
  15944. bool L_6;
  15945. L_6 = CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  15946. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  15947. bool L_7 = V_0;
  15948. if (!L_7)
  15949. {
  15950. goto IL_0020;
  15951. }
  15952. }
  15953. {
  15954. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  15955. NullCheck(L_8);
  15956. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL);
  15957. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var)));
  15958. }
  15959. IL_0020:
  15960. {
  15961. return;
  15962. }
  15963. }
  15964. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  15966. {
  15967. {
  15968. int32_t L_0 = ___0_width;
  15969. int32_t L_1 = ___1_cubemapCount;
  15970. int32_t L_2 = ___2_format;
  15971. int32_t L_3;
  15972. L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL);
  15973. int32_t L_4 = ___3_flags;
  15974. CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL);
  15975. return;
  15976. }
  15977. }
  15978. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  15979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
  15980. {
  15981. static bool s_Il2CppMethodInitialized;
  15982. if (!s_Il2CppMethodInitialized)
  15983. {
  15984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15985. s_Il2CppMethodInitialized = true;
  15986. }
  15987. {
  15988. int32_t L_0 = ___0_width;
  15989. int32_t L_1 = ___1_cubemapCount;
  15990. int32_t L_2 = ___2_format;
  15991. int32_t L_3 = ___3_flags;
  15992. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  15993. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  15994. CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  15995. return;
  15996. }
  15997. }
  15998. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  15999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method)
  16000. {
  16001. static bool s_Il2CppMethodInitialized;
  16002. if (!s_Il2CppMethodInitialized)
  16003. {
  16004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16005. s_Il2CppMethodInitialized = true;
  16006. }
  16007. bool V_0 = false;
  16008. {
  16009. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16010. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16011. int32_t L_0 = ___2_format;
  16012. bool L_1;
  16013. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
  16014. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16015. bool L_2 = V_0;
  16016. if (!L_2)
  16017. {
  16018. goto IL_0019;
  16019. }
  16020. }
  16021. {
  16022. goto IL_002f;
  16023. }
  16024. IL_0019:
  16025. {
  16026. int32_t L_3 = ___3_flags;
  16027. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_3, NULL);
  16028. int32_t L_4 = ___0_width;
  16029. int32_t L_5 = ___1_cubemapCount;
  16030. int32_t L_6 = ___4_mipCount;
  16031. int32_t L_7 = ___2_format;
  16032. int32_t L_8 = ___3_flags;
  16033. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_4, L_5, L_6, L_7, L_8, NULL);
  16034. }
  16035. IL_002f:
  16036. {
  16037. return;
  16038. }
  16039. }
  16040. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  16041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
  16042. {
  16043. static bool s_Il2CppMethodInitialized;
  16044. if (!s_Il2CppMethodInitialized)
  16045. {
  16046. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16048. s_Il2CppMethodInitialized = true;
  16049. }
  16050. int32_t V_0 = 0;
  16051. int32_t V_1 = 0;
  16052. bool V_2 = false;
  16053. bool V_3 = false;
  16054. int32_t G_B5_0 = 0;
  16055. {
  16056. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16057. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16058. int32_t L_0 = ___2_textureFormat;
  16059. bool L_1;
  16060. L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
  16061. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16062. bool L_2 = V_2;
  16063. if (!L_2)
  16064. {
  16065. goto IL_0018;
  16066. }
  16067. }
  16068. {
  16069. goto IL_0051;
  16070. }
  16071. IL_0018:
  16072. {
  16073. int32_t L_3 = ___2_textureFormat;
  16074. bool L_4 = ___4_linear;
  16075. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16076. int32_t L_5;
  16077. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL);
  16078. V_0 = L_5;
  16079. int32_t L_6 = ___3_mipCount;
  16080. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  16081. {
  16082. goto IL_002c;
  16083. }
  16084. }
  16085. {
  16086. G_B5_0 = 0;
  16087. goto IL_002d;
  16088. }
  16089. IL_002c:
  16090. {
  16091. G_B5_0 = 1;
  16092. }
  16093. IL_002d:
  16094. {
  16095. V_1 = G_B5_0;
  16096. int32_t L_7 = ___2_textureFormat;
  16097. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16098. bool L_8;
  16099. L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
  16100. V_3 = L_8;
  16101. bool L_9 = V_3;
  16102. if (!L_9)
  16103. {
  16104. goto IL_003d;
  16105. }
  16106. }
  16107. {
  16108. int32_t L_10 = V_1;
  16109. V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
  16110. }
  16111. IL_003d:
  16112. {
  16113. int32_t L_11 = V_1;
  16114. CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_11, NULL);
  16115. int32_t L_12 = ___0_width;
  16116. int32_t L_13 = ___1_cubemapCount;
  16117. int32_t L_14 = ___3_mipCount;
  16118. int32_t L_15 = V_0;
  16119. int32_t L_16 = V_1;
  16120. CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_12, L_13, L_14, L_15, L_16, NULL);
  16121. }
  16122. IL_0051:
  16123. {
  16124. return;
  16125. }
  16126. }
  16127. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  16128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method)
  16129. {
  16130. int32_t G_B2_0 = 0;
  16131. int32_t G_B2_1 = 0;
  16132. int32_t G_B2_2 = 0;
  16133. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16134. int32_t G_B1_0 = 0;
  16135. int32_t G_B1_1 = 0;
  16136. int32_t G_B1_2 = 0;
  16137. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16138. int32_t G_B3_0 = 0;
  16139. int32_t G_B3_1 = 0;
  16140. int32_t G_B3_2 = 0;
  16141. int32_t G_B3_3 = 0;
  16142. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16143. {
  16144. int32_t L_0 = ___0_width;
  16145. int32_t L_1 = ___1_cubemapCount;
  16146. int32_t L_2 = ___2_textureFormat;
  16147. bool L_3 = ___3_mipChain;
  16148. G_B1_0 = L_2;
  16149. G_B1_1 = L_1;
  16150. G_B1_2 = L_0;
  16151. G_B1_3 = __this;
  16152. if (L_3)
  16153. {
  16154. G_B2_0 = L_2;
  16155. G_B2_1 = L_1;
  16156. G_B2_2 = L_0;
  16157. G_B2_3 = __this;
  16158. goto IL_000b;
  16159. }
  16160. }
  16161. {
  16162. G_B3_0 = 1;
  16163. G_B3_1 = G_B1_0;
  16164. G_B3_2 = G_B1_1;
  16165. G_B3_3 = G_B1_2;
  16166. G_B3_4 = G_B1_3;
  16167. goto IL_000c;
  16168. }
  16169. IL_000b:
  16170. {
  16171. G_B3_0 = (-1);
  16172. G_B3_1 = G_B2_0;
  16173. G_B3_2 = G_B2_1;
  16174. G_B3_3 = G_B2_2;
  16175. G_B3_4 = G_B2_3;
  16176. }
  16177. IL_000c:
  16178. {
  16179. bool L_4 = ___4_linear;
  16180. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL);
  16181. return;
  16182. }
  16183. }
  16184. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  16185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
  16186. {
  16187. int32_t G_B2_0 = 0;
  16188. int32_t G_B2_1 = 0;
  16189. int32_t G_B2_2 = 0;
  16190. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
  16191. int32_t G_B1_0 = 0;
  16192. int32_t G_B1_1 = 0;
  16193. int32_t G_B1_2 = 0;
  16194. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
  16195. int32_t G_B3_0 = 0;
  16196. int32_t G_B3_1 = 0;
  16197. int32_t G_B3_2 = 0;
  16198. int32_t G_B3_3 = 0;
  16199. CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
  16200. {
  16201. int32_t L_0 = ___0_width;
  16202. int32_t L_1 = ___1_cubemapCount;
  16203. int32_t L_2 = ___2_textureFormat;
  16204. bool L_3 = ___3_mipChain;
  16205. G_B1_0 = L_2;
  16206. G_B1_1 = L_1;
  16207. G_B1_2 = L_0;
  16208. G_B1_3 = __this;
  16209. if (L_3)
  16210. {
  16211. G_B2_0 = L_2;
  16212. G_B2_1 = L_1;
  16213. G_B2_2 = L_0;
  16214. G_B2_3 = __this;
  16215. goto IL_000b;
  16216. }
  16217. }
  16218. {
  16219. G_B3_0 = 1;
  16220. G_B3_1 = G_B1_0;
  16221. G_B3_2 = G_B1_1;
  16222. G_B3_3 = G_B1_2;
  16223. G_B3_4 = G_B1_3;
  16224. goto IL_000c;
  16225. }
  16226. IL_000b:
  16227. {
  16228. G_B3_0 = (-1);
  16229. G_B3_1 = G_B2_0;
  16230. G_B3_2 = G_B2_1;
  16231. G_B3_3 = G_B2_2;
  16232. G_B3_4 = G_B2_3;
  16233. }
  16234. IL_000c:
  16235. {
  16236. CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
  16237. return;
  16238. }
  16239. }
  16240. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  16241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method)
  16242. {
  16243. bool V_0 = false;
  16244. {
  16245. int32_t L_0 = ___0_flags;
  16246. int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
  16247. ___0_flags = L_1;
  16248. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  16249. bool L_2 = V_0;
  16250. if (!L_2)
  16251. {
  16252. goto IL_001a;
  16253. }
  16254. }
  16255. {
  16256. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  16257. NullCheck(L_3);
  16258. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL);
  16259. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var)));
  16260. }
  16261. IL_001a:
  16262. {
  16263. return;
  16264. }
  16265. }
  16266. #ifdef __clang__
  16267. #pragma clang diagnostic pop
  16268. #endif
  16269. #ifdef __clang__
  16270. #pragma clang diagnostic push
  16271. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16272. #pragma clang diagnostic ignored "-Wunused-variable"
  16273. #endif
  16274. // System.Int32 UnityEngine.RenderTexture::get_width()
  16275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16276. {
  16277. typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16278. static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func;
  16279. if (!_il2cpp_icall_func)
  16280. _il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  16281. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16282. return icallRetVal;
  16283. }
  16284. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  16285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16286. {
  16287. typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16288. static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func;
  16289. if (!_il2cpp_icall_func)
  16290. _il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  16291. _il2cpp_icall_func(__this, ___0_value);
  16292. }
  16293. // System.Int32 UnityEngine.RenderTexture::get_height()
  16294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16295. {
  16296. typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16297. static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func;
  16298. if (!_il2cpp_icall_func)
  16299. _il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  16300. int32_t icallRetVal = _il2cpp_icall_func(__this);
  16301. return icallRetVal;
  16302. }
  16303. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  16304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16305. {
  16306. typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16307. static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func;
  16308. if (!_il2cpp_icall_func)
  16309. _il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  16310. _il2cpp_icall_func(__this, ___0_value);
  16311. }
  16312. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16314. {
  16315. typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16316. static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func;
  16317. if (!_il2cpp_icall_func)
  16318. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16319. _il2cpp_icall_func(__this, ___0_value);
  16320. }
  16321. // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  16322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
  16323. {
  16324. typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16325. static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func;
  16326. if (!_il2cpp_icall_func)
  16327. _il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  16328. _il2cpp_icall_func(__this, ___0_value);
  16329. }
  16330. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
  16331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method)
  16332. {
  16333. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn) ();
  16334. static RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn _il2cpp_icall_func;
  16335. if (!_il2cpp_icall_func)
  16336. _il2cpp_icall_func = (RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
  16337. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func();
  16338. return icallRetVal;
  16339. }
  16340. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  16341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16342. {
  16343. typedef void (*RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16344. static RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn _il2cpp_icall_func;
  16345. if (!_il2cpp_icall_func)
  16346. _il2cpp_icall_func = (RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
  16347. _il2cpp_icall_func(___0_rt);
  16348. }
  16349. // UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
  16350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method)
  16351. {
  16352. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  16353. {
  16354. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16355. L_0 = RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B(NULL);
  16356. V_0 = L_0;
  16357. goto IL_0009;
  16358. }
  16359. IL_0009:
  16360. {
  16361. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0;
  16362. return L_1;
  16363. }
  16364. }
  16365. // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
  16366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method)
  16367. {
  16368. {
  16369. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_value;
  16370. RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2(L_0, NULL);
  16371. return;
  16372. }
  16373. }
  16374. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
  16375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16376. {
  16377. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16378. memset((&V_0), 0, sizeof(V_0));
  16379. {
  16380. RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL);
  16381. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16382. return L_0;
  16383. }
  16384. }
  16385. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
  16386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16387. {
  16388. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16389. memset((&V_0), 0, sizeof(V_0));
  16390. {
  16391. RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL);
  16392. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
  16393. return L_0;
  16394. }
  16395. }
  16396. // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
  16397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method)
  16398. {
  16399. typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
  16400. static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func;
  16401. if (!_il2cpp_icall_func)
  16402. _il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)");
  16403. _il2cpp_icall_func(__this, ___0_count);
  16404. }
  16405. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
  16406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16407. {
  16408. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16409. memset((&V_0), 0, sizeof(V_0));
  16410. {
  16411. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16412. L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL);
  16413. V_0 = L_0;
  16414. goto IL_000a;
  16415. }
  16416. IL_000a:
  16417. {
  16418. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16419. return L_1;
  16420. }
  16421. }
  16422. // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
  16423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16424. {
  16425. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
  16426. memset((&V_0), 0, sizeof(V_0));
  16427. {
  16428. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
  16429. L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL);
  16430. V_0 = L_0;
  16431. goto IL_000a;
  16432. }
  16433. IL_000a:
  16434. {
  16435. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
  16436. return L_1;
  16437. }
  16438. }
  16439. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  16440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method)
  16441. {
  16442. typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
  16443. static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func;
  16444. if (!_il2cpp_icall_func)
  16445. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  16446. _il2cpp_icall_func(__this, ___0_srgb);
  16447. }
  16448. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  16449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  16450. {
  16451. typedef void (*RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16452. static RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn _il2cpp_icall_func;
  16453. if (!_il2cpp_icall_func)
  16454. _il2cpp_icall_func = (RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  16455. _il2cpp_icall_func(___0_rt);
  16456. }
  16457. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  16458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16459. {
  16460. {
  16461. RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___0_desc), NULL);
  16462. return;
  16463. }
  16464. }
  16465. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  16466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16467. {
  16468. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  16469. memset((&V_0), 0, sizeof(V_0));
  16470. {
  16471. RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL);
  16472. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0;
  16473. return L_0;
  16474. }
  16475. }
  16476. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  16477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16478. {
  16479. {
  16480. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
  16481. L_0 = RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454((&___0_desc), NULL);
  16482. return L_0;
  16483. }
  16484. }
  16485. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  16486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method)
  16487. {
  16488. typedef void (*RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
  16489. static RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn _il2cpp_icall_func;
  16490. if (!_il2cpp_icall_func)
  16491. _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
  16492. _il2cpp_icall_func(___0_temp);
  16493. }
  16494. // System.Void UnityEngine.RenderTexture::.ctor()
  16495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16496. {
  16497. static bool s_Il2CppMethodInitialized;
  16498. if (!s_Il2CppMethodInitialized)
  16499. {
  16500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16501. s_Il2CppMethodInitialized = true;
  16502. }
  16503. {
  16504. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16505. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16506. return;
  16507. }
  16508. }
  16509. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  16510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16511. {
  16512. static bool s_Il2CppMethodInitialized;
  16513. if (!s_Il2CppMethodInitialized)
  16514. {
  16515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16516. s_Il2CppMethodInitialized = true;
  16517. }
  16518. {
  16519. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16520. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16521. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  16522. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  16523. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16524. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  16525. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL);
  16526. return;
  16527. }
  16528. }
  16529. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  16530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_textureToCopy, const RuntimeMethod* method)
  16531. {
  16532. static bool s_Il2CppMethodInitialized;
  16533. if (!s_Il2CppMethodInitialized)
  16534. {
  16535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16536. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16537. s_Il2CppMethodInitialized = true;
  16538. }
  16539. bool V_0 = false;
  16540. {
  16541. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16542. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16543. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_textureToCopy;
  16544. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  16545. bool L_1;
  16546. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  16547. V_0 = L_1;
  16548. bool L_2 = V_0;
  16549. if (!L_2)
  16550. {
  16551. goto IL_001e;
  16552. }
  16553. }
  16554. {
  16555. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  16556. NullCheck(L_3);
  16557. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL);
  16558. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var)));
  16559. }
  16560. IL_001e:
  16561. {
  16562. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___0_textureToCopy;
  16563. NullCheck(L_4);
  16564. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5;
  16565. L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL);
  16566. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_5, NULL);
  16567. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16568. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___0_textureToCopy;
  16569. NullCheck(L_6);
  16570. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7;
  16571. L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL);
  16572. RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL);
  16573. return;
  16574. }
  16575. }
  16576. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  16577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16578. {
  16579. {
  16580. int32_t L_0 = ___0_width;
  16581. int32_t L_1 = ___1_height;
  16582. int32_t L_2 = ___2_depth;
  16583. int32_t L_3 = ___3_format;
  16584. int32_t L_4;
  16585. L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
  16586. RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL);
  16587. return;
  16588. }
  16589. }
  16590. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16592. {
  16593. static bool s_Il2CppMethodInitialized;
  16594. if (!s_Il2CppMethodInitialized)
  16595. {
  16596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16597. s_Il2CppMethodInitialized = true;
  16598. }
  16599. {
  16600. int32_t L_0 = ___0_width;
  16601. int32_t L_1 = ___1_height;
  16602. int32_t L_2 = ___2_depth;
  16603. int32_t L_3 = ___3_format;
  16604. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16605. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16606. RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16607. return;
  16608. }
  16609. }
  16610. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  16612. {
  16613. static bool s_Il2CppMethodInitialized;
  16614. if (!s_Il2CppMethodInitialized)
  16615. {
  16616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16618. s_Il2CppMethodInitialized = true;
  16619. }
  16620. bool V_0 = false;
  16621. {
  16622. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16623. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16624. int32_t L_0 = ___3_format;
  16625. bool L_1;
  16626. L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL);
  16627. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  16628. bool L_2 = V_0;
  16629. if (!L_2)
  16630. {
  16631. goto IL_001a;
  16632. }
  16633. }
  16634. {
  16635. goto IL_0060;
  16636. }
  16637. IL_001a:
  16638. {
  16639. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16640. int32_t L_3 = ___2_depth;
  16641. int32_t L_4 = ___3_format;
  16642. int32_t L_5;
  16643. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  16644. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL);
  16645. int32_t L_6 = ___0_width;
  16646. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16647. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6);
  16648. int32_t L_7 = ___1_height;
  16649. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7);
  16650. int32_t L_8 = ___3_format;
  16651. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL);
  16652. int32_t L_9 = ___4_mipCount;
  16653. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL);
  16654. int32_t L_10 = ___3_format;
  16655. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16656. bool L_11;
  16657. L_11 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_10, NULL);
  16658. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL);
  16659. }
  16660. IL_0060:
  16661. {
  16662. return;
  16663. }
  16664. }
  16665. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  16666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  16667. {
  16668. static bool s_Il2CppMethodInitialized;
  16669. if (!s_Il2CppMethodInitialized)
  16670. {
  16671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16673. s_Il2CppMethodInitialized = true;
  16674. }
  16675. bool V_0 = false;
  16676. int32_t G_B3_0 = 0;
  16677. {
  16678. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16679. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16680. int32_t L_0 = ___2_colorFormat;
  16681. if (!L_0)
  16682. {
  16683. goto IL_0018;
  16684. }
  16685. }
  16686. {
  16687. int32_t L_1 = ___2_colorFormat;
  16688. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16689. bool L_2;
  16690. L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL);
  16691. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16692. goto IL_0019;
  16693. }
  16694. IL_0018:
  16695. {
  16696. G_B3_0 = 0;
  16697. }
  16698. IL_0019:
  16699. {
  16700. V_0 = (bool)G_B3_0;
  16701. bool L_3 = V_0;
  16702. if (!L_3)
  16703. {
  16704. goto IL_001f;
  16705. }
  16706. }
  16707. {
  16708. goto IL_005d;
  16709. }
  16710. IL_001f:
  16711. {
  16712. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16713. int32_t L_4 = ___0_width;
  16714. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16715. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4);
  16716. int32_t L_5 = ___1_height;
  16717. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5);
  16718. int32_t L_6 = ___3_depthStencilFormat;
  16719. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL);
  16720. int32_t L_7 = ___2_colorFormat;
  16721. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL);
  16722. int32_t L_8 = ___4_mipCount;
  16723. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL);
  16724. int32_t L_9 = ___2_colorFormat;
  16725. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16726. bool L_10;
  16727. L_10 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_9, NULL);
  16728. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL);
  16729. }
  16730. IL_005d:
  16731. {
  16732. return;
  16733. }
  16734. }
  16735. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  16737. {
  16738. static bool s_Il2CppMethodInitialized;
  16739. if (!s_Il2CppMethodInitialized)
  16740. {
  16741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16742. s_Il2CppMethodInitialized = true;
  16743. }
  16744. {
  16745. int32_t L_0 = ___0_width;
  16746. int32_t L_1 = ___1_height;
  16747. int32_t L_2 = ___2_colorFormat;
  16748. int32_t L_3 = ___3_depthStencilFormat;
  16749. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16750. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16751. RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16752. return;
  16753. }
  16754. }
  16755. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  16756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, const RuntimeMethod* method)
  16757. {
  16758. static bool s_Il2CppMethodInitialized;
  16759. if (!s_Il2CppMethodInitialized)
  16760. {
  16761. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16762. s_Il2CppMethodInitialized = true;
  16763. }
  16764. {
  16765. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16766. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16767. int32_t L_0 = ___0_width;
  16768. int32_t L_1 = ___1_height;
  16769. int32_t L_2 = ___2_depth;
  16770. int32_t L_3 = ___3_format;
  16771. int32_t L_4 = ___4_readWrite;
  16772. int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16773. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
  16774. return;
  16775. }
  16776. }
  16777. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  16778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
  16779. {
  16780. static bool s_Il2CppMethodInitialized;
  16781. if (!s_Il2CppMethodInitialized)
  16782. {
  16783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16784. s_Il2CppMethodInitialized = true;
  16785. }
  16786. {
  16787. int32_t L_0 = ___0_width;
  16788. int32_t L_1 = ___1_height;
  16789. int32_t L_2 = ___2_depth;
  16790. int32_t L_3 = ___3_format;
  16791. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16792. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  16793. RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  16794. return;
  16795. }
  16796. }
  16797. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  16798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, const RuntimeMethod* method)
  16799. {
  16800. {
  16801. int32_t L_0 = ___0_width;
  16802. int32_t L_1 = ___1_height;
  16803. int32_t L_2 = ___2_depth;
  16804. RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL);
  16805. return;
  16806. }
  16807. }
  16808. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  16809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
  16810. {
  16811. static bool s_Il2CppMethodInitialized;
  16812. if (!s_Il2CppMethodInitialized)
  16813. {
  16814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16815. s_Il2CppMethodInitialized = true;
  16816. }
  16817. {
  16818. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  16819. Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
  16820. int32_t L_0 = ___0_width;
  16821. int32_t L_1 = ___1_height;
  16822. int32_t L_2 = ___2_depth;
  16823. int32_t L_3 = ___3_format;
  16824. int32_t L_4 = ___4_mipCount;
  16825. RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL);
  16826. return;
  16827. }
  16828. }
  16829. // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
  16830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method)
  16831. {
  16832. static bool s_Il2CppMethodInitialized;
  16833. if (!s_Il2CppMethodInitialized)
  16834. {
  16835. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16836. s_Il2CppMethodInitialized = true;
  16837. }
  16838. int32_t V_0 = 0;
  16839. int32_t V_1 = 0;
  16840. bool V_2 = false;
  16841. bool V_3 = false;
  16842. {
  16843. int32_t L_0 = ___3_format;
  16844. int32_t L_1 = ___4_readWrite;
  16845. int32_t L_2;
  16846. L_2 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_0, L_1, NULL);
  16847. V_0 = L_2;
  16848. int32_t L_3 = ___2_depth;
  16849. int32_t L_4 = V_0;
  16850. int32_t L_5;
  16851. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  16852. V_1 = L_5;
  16853. int32_t L_6 = V_0;
  16854. V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
  16855. bool L_7 = V_2;
  16856. if (!L_7)
  16857. {
  16858. goto IL_002e;
  16859. }
  16860. }
  16861. {
  16862. int32_t L_8 = V_0;
  16863. bool L_9;
  16864. L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL);
  16865. V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  16866. bool L_10 = V_3;
  16867. if (!L_10)
  16868. {
  16869. goto IL_002d;
  16870. }
  16871. }
  16872. {
  16873. goto IL_006b;
  16874. }
  16875. IL_002d:
  16876. {
  16877. }
  16878. IL_002e:
  16879. {
  16880. RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
  16881. int32_t L_11 = ___0_width;
  16882. VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11);
  16883. int32_t L_12 = ___1_height;
  16884. VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12);
  16885. int32_t L_13 = V_1;
  16886. RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL);
  16887. int32_t L_14 = V_0;
  16888. RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL);
  16889. int32_t L_15 = ___5_mipCount;
  16890. RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL);
  16891. int32_t L_16 = V_0;
  16892. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16893. bool L_17;
  16894. L_17 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_16, NULL);
  16895. RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL);
  16896. }
  16897. IL_006b:
  16898. {
  16899. return;
  16900. }
  16901. }
  16902. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  16903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method)
  16904. {
  16905. static bool s_Il2CppMethodInitialized;
  16906. if (!s_Il2CppMethodInitialized)
  16907. {
  16908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16909. s_Il2CppMethodInitialized = true;
  16910. }
  16911. int32_t V_0 = 0;
  16912. int32_t G_B3_0 = 0;
  16913. {
  16914. int32_t L_0 = ___1_colorFormat;
  16915. if ((((int32_t)L_0) == ((int32_t)((int32_t)143))))
  16916. {
  16917. goto IL_0011;
  16918. }
  16919. }
  16920. {
  16921. int32_t L_1 = ___0_depthBits;
  16922. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16923. int32_t L_2;
  16924. L_2 = GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425(L_1, NULL);
  16925. G_B3_0 = L_2;
  16926. goto IL_0018;
  16927. }
  16928. IL_0011:
  16929. {
  16930. int32_t L_3 = ___0_depthBits;
  16931. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16932. int32_t L_4;
  16933. L_4 = GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321(L_3, 0, NULL);
  16934. G_B3_0 = L_4;
  16935. }
  16936. IL_0018:
  16937. {
  16938. V_0 = G_B3_0;
  16939. goto IL_001b;
  16940. }
  16941. IL_001b:
  16942. {
  16943. int32_t L_5 = V_0;
  16944. return L_5;
  16945. }
  16946. }
  16947. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  16948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
  16949. {
  16950. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  16951. memset((&V_0), 0, sizeof(V_0));
  16952. {
  16953. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0;
  16954. L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
  16955. V_0 = L_0;
  16956. goto IL_000a;
  16957. }
  16958. IL_000a:
  16959. {
  16960. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0;
  16961. return L_1;
  16962. }
  16963. }
  16964. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  16965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  16966. {
  16967. static bool s_Il2CppMethodInitialized;
  16968. if (!s_Il2CppMethodInitialized)
  16969. {
  16970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  16971. s_Il2CppMethodInitialized = true;
  16972. }
  16973. bool V_0 = false;
  16974. bool V_1 = false;
  16975. int32_t V_2 = 0;
  16976. bool V_3 = false;
  16977. bool V_4 = false;
  16978. bool V_5 = false;
  16979. bool V_6 = false;
  16980. bool V_7 = false;
  16981. bool V_8 = false;
  16982. bool V_9 = false;
  16983. int32_t G_B3_0 = 0;
  16984. int32_t G_B8_0 = 0;
  16985. int32_t G_B14_0 = 0;
  16986. int32_t G_B16_0 = 0;
  16987. int32_t G_B29_0 = 0;
  16988. int32_t G_B34_0 = 0;
  16989. int32_t G_B41_0 = 0;
  16990. int32_t G_B43_0 = 0;
  16991. {
  16992. int32_t L_0;
  16993. L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  16994. if (L_0)
  16995. {
  16996. goto IL_0016;
  16997. }
  16998. }
  16999. {
  17000. int32_t L_1;
  17001. L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17002. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  17003. goto IL_0017;
  17004. }
  17005. IL_0016:
  17006. {
  17007. G_B3_0 = 0;
  17008. }
  17009. IL_0017:
  17010. {
  17011. V_0 = (bool)G_B3_0;
  17012. bool L_2 = V_0;
  17013. if (!L_2)
  17014. {
  17015. goto IL_0026;
  17016. }
  17017. }
  17018. {
  17019. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17020. NullCheck(L_3);
  17021. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL);
  17022. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17023. }
  17024. IL_0026:
  17025. {
  17026. int32_t L_4;
  17027. L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17028. if (!L_4)
  17029. {
  17030. goto IL_0041;
  17031. }
  17032. }
  17033. {
  17034. int32_t L_5;
  17035. L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17036. bool L_6;
  17037. L_6 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_5, 4, NULL);
  17038. G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  17039. goto IL_0042;
  17040. }
  17041. IL_0041:
  17042. {
  17043. G_B8_0 = 0;
  17044. }
  17045. IL_0042:
  17046. {
  17047. V_1 = (bool)G_B8_0;
  17048. bool L_7 = V_1;
  17049. if (!L_7)
  17050. {
  17051. goto IL_0075;
  17052. }
  17053. }
  17054. {
  17055. int32_t L_8;
  17056. L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17057. V_2 = L_8;
  17058. Il2CppFakeBox<int32_t> L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17059. String_t* L_10;
  17060. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17061. String_t* L_11;
  17062. L_11 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17063. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17064. NullCheck(L_12);
  17065. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17066. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17067. }
  17068. IL_0075:
  17069. {
  17070. int32_t L_13;
  17071. L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17072. if (!L_13)
  17073. {
  17074. goto IL_00a0;
  17075. }
  17076. }
  17077. {
  17078. int32_t L_14;
  17079. L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17080. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17081. bool L_15;
  17082. L_15 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_14, NULL);
  17083. if (L_15)
  17084. {
  17085. goto IL_009d;
  17086. }
  17087. }
  17088. {
  17089. int32_t L_16;
  17090. L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17091. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17092. bool L_17;
  17093. L_17 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_16, NULL);
  17094. G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  17095. goto IL_009e;
  17096. }
  17097. IL_009d:
  17098. {
  17099. G_B14_0 = 0;
  17100. }
  17101. IL_009e:
  17102. {
  17103. G_B16_0 = G_B14_0;
  17104. goto IL_00a1;
  17105. }
  17106. IL_00a0:
  17107. {
  17108. G_B16_0 = 0;
  17109. }
  17110. IL_00a1:
  17111. {
  17112. V_3 = (bool)G_B16_0;
  17113. bool L_18 = V_3;
  17114. if (!L_18)
  17115. {
  17116. goto IL_00d4;
  17117. }
  17118. }
  17119. {
  17120. int32_t L_19;
  17121. L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
  17122. V_2 = L_19;
  17123. Il2CppFakeBox<int32_t> L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17124. String_t* L_21;
  17125. L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL);
  17126. String_t* L_22;
  17127. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
  17128. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17129. NullCheck(L_23);
  17130. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL);
  17131. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17132. }
  17133. IL_00d4:
  17134. {
  17135. int32_t L_24;
  17136. L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___0_desc), NULL);
  17137. V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17138. bool L_25 = V_4;
  17139. if (!L_25)
  17140. {
  17141. goto IL_00f7;
  17142. }
  17143. }
  17144. {
  17145. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17146. NullCheck(L_26);
  17147. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL);
  17148. IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17149. }
  17150. IL_00f7:
  17151. {
  17152. int32_t L_27;
  17153. L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___0_desc), NULL);
  17154. V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17155. bool L_28 = V_5;
  17156. if (!L_28)
  17157. {
  17158. goto IL_011a;
  17159. }
  17160. }
  17161. {
  17162. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17163. NullCheck(L_29);
  17164. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL);
  17165. IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17166. }
  17167. IL_011a:
  17168. {
  17169. int32_t L_30;
  17170. L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17171. V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17172. bool L_31 = V_6;
  17173. if (!L_31)
  17174. {
  17175. goto IL_013d;
  17176. }
  17177. }
  17178. {
  17179. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17180. NullCheck(L_32);
  17181. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17182. IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17183. }
  17184. IL_013d:
  17185. {
  17186. int32_t L_33;
  17187. L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17188. if ((((int32_t)L_33) == ((int32_t)1)))
  17189. {
  17190. goto IL_016a;
  17191. }
  17192. }
  17193. {
  17194. int32_t L_34;
  17195. L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17196. if ((((int32_t)L_34) == ((int32_t)2)))
  17197. {
  17198. goto IL_016a;
  17199. }
  17200. }
  17201. {
  17202. int32_t L_35;
  17203. L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17204. if ((((int32_t)L_35) == ((int32_t)4)))
  17205. {
  17206. goto IL_016a;
  17207. }
  17208. }
  17209. {
  17210. int32_t L_36;
  17211. L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
  17212. G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17213. goto IL_016b;
  17214. }
  17215. IL_016a:
  17216. {
  17217. G_B29_0 = 0;
  17218. }
  17219. IL_016b:
  17220. {
  17221. V_7 = (bool)G_B29_0;
  17222. bool L_37 = V_7;
  17223. if (!L_37)
  17224. {
  17225. goto IL_0181;
  17226. }
  17227. }
  17228. {
  17229. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17230. NullCheck(L_38);
  17231. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL);
  17232. IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17233. }
  17234. IL_0181:
  17235. {
  17236. int32_t L_39;
  17237. L_39 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&___0_desc), NULL);
  17238. if ((!(((uint32_t)L_39) == ((uint32_t)6))))
  17239. {
  17240. goto IL_0199;
  17241. }
  17242. }
  17243. {
  17244. int32_t L_40;
  17245. L_40 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
  17246. G_B34_0 = ((!(((uint32_t)((int32_t)(L_40%6))) <= ((uint32_t)0)))? 1 : 0);
  17247. goto IL_019a;
  17248. }
  17249. IL_0199:
  17250. {
  17251. G_B34_0 = 0;
  17252. }
  17253. IL_019a:
  17254. {
  17255. V_8 = (bool)G_B34_0;
  17256. bool L_41 = V_8;
  17257. if (!L_41)
  17258. {
  17259. goto IL_01b0;
  17260. }
  17261. }
  17262. {
  17263. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_42 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17264. NullCheck(L_42);
  17265. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_42, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE346FCA480D938C6DF7AFF5910AC3A02E158E6E7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
  17266. IL2CPP_RAISE_MANAGED_EXCEPTION(L_42, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17267. }
  17268. IL_01b0:
  17269. {
  17270. int32_t L_43;
  17271. L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17272. if ((((int32_t)L_43) == ((int32_t)((int32_t)143))))
  17273. {
  17274. goto IL_01eb;
  17275. }
  17276. }
  17277. {
  17278. int32_t L_44;
  17279. L_44 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17280. if ((((int32_t)L_44) == ((int32_t)((int32_t)142))))
  17281. {
  17282. goto IL_01eb;
  17283. }
  17284. }
  17285. {
  17286. int32_t L_45;
  17287. L_45 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17288. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17289. bool L_46;
  17290. L_46 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_45, NULL);
  17291. if (L_46)
  17292. {
  17293. goto IL_01e8;
  17294. }
  17295. }
  17296. {
  17297. int32_t L_47;
  17298. L_47 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17299. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17300. bool L_48;
  17301. L_48 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_47, NULL);
  17302. G_B41_0 = ((int32_t)(L_48));
  17303. goto IL_01e9;
  17304. }
  17305. IL_01e8:
  17306. {
  17307. G_B41_0 = 1;
  17308. }
  17309. IL_01e9:
  17310. {
  17311. G_B43_0 = G_B41_0;
  17312. goto IL_01ec;
  17313. }
  17314. IL_01eb:
  17315. {
  17316. G_B43_0 = 0;
  17317. }
  17318. IL_01ec:
  17319. {
  17320. V_9 = (bool)G_B43_0;
  17321. bool L_49 = V_9;
  17322. if (!L_49)
  17323. {
  17324. goto IL_0221;
  17325. }
  17326. }
  17327. {
  17328. int32_t L_50;
  17329. L_50 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
  17330. V_2 = L_50;
  17331. Il2CppFakeBox<int32_t> L_51(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
  17332. String_t* L_52;
  17333. L_52 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_51), NULL);
  17334. String_t* L_53;
  17335. L_53 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL);
  17336. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_54 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  17337. NullCheck(L_54);
  17338. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_54, L_53, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
  17339. IL2CPP_RAISE_MANAGED_EXCEPTION(L_54, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
  17340. }
  17341. IL_0221:
  17342. {
  17343. return;
  17344. }
  17345. }
  17346. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  17347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method)
  17348. {
  17349. static bool s_Il2CppMethodInitialized;
  17350. if (!s_Il2CppMethodInitialized)
  17351. {
  17352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
  17355. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  17356. s_Il2CppMethodInitialized = true;
  17357. }
  17358. int32_t V_0 = 0;
  17359. int32_t V_1 = 0;
  17360. bool V_2 = false;
  17361. int32_t V_3 = 0;
  17362. {
  17363. int32_t L_0 = ___0_renderTextureFormat;
  17364. int32_t L_1 = ___1_readWrite;
  17365. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  17366. int32_t L_2;
  17367. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5(L_0, L_1, NULL);
  17368. V_0 = L_2;
  17369. int32_t L_3 = V_0;
  17370. int32_t L_4;
  17371. L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL);
  17372. V_1 = L_4;
  17373. int32_t L_5 = V_0;
  17374. int32_t L_6 = V_1;
  17375. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  17376. bool L_7 = V_2;
  17377. if (!L_7)
  17378. {
  17379. goto IL_001e;
  17380. }
  17381. }
  17382. {
  17383. int32_t L_8 = V_0;
  17384. V_3 = L_8;
  17385. goto IL_004d;
  17386. }
  17387. IL_001e:
  17388. {
  17389. Il2CppFakeBox<int32_t> L_9(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0));
  17390. String_t* L_10;
  17391. L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
  17392. Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1));
  17393. String_t* L_12;
  17394. L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
  17395. String_t* L_13;
  17396. L_13 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, NULL);
  17397. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  17398. Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_13, NULL);
  17399. int32_t L_14 = V_1;
  17400. V_3 = L_14;
  17401. goto IL_004d;
  17402. }
  17403. IL_004d:
  17404. {
  17405. int32_t L_15 = V_3;
  17406. return L_15;
  17407. }
  17408. }
  17409. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  17410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
  17411. {
  17412. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17413. {
  17414. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
  17415. RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
  17416. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___0_desc), (bool)1, NULL);
  17417. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
  17418. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2;
  17419. L_2 = RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63(L_1, NULL);
  17420. V_0 = L_2;
  17421. goto IL_001a;
  17422. }
  17423. IL_001a:
  17424. {
  17425. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0;
  17426. return L_3;
  17427. }
  17428. }
  17429. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  17430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method)
  17431. {
  17432. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
  17433. memset((&V_0), 0, sizeof(V_0));
  17434. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL;
  17435. {
  17436. int32_t L_0 = ___0_width;
  17437. int32_t L_1 = ___1_height;
  17438. int32_t L_2 = ___3_colorFormat;
  17439. int32_t L_3 = ___2_depthBuffer;
  17440. int32_t L_4 = ___3_colorFormat;
  17441. int32_t L_5;
  17442. L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
  17443. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL);
  17444. int32_t L_6 = ___4_antiAliasing;
  17445. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL);
  17446. int32_t L_7 = ___5_memorylessMode;
  17447. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL);
  17448. int32_t L_8 = ___6_vrUsage;
  17449. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL);
  17450. bool L_9 = ___7_useDynamicScale;
  17451. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL);
  17452. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0;
  17453. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11;
  17454. L_11 = RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235(L_10, NULL);
  17455. V_1 = L_11;
  17456. goto IL_0043;
  17457. }
  17458. IL_0043:
  17459. {
  17460. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1;
  17461. return L_12;
  17462. }
  17463. }
  17464. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  17465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method)
  17466. {
  17467. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
  17468. {
  17469. int32_t L_0 = ___0_width;
  17470. int32_t L_1 = ___1_height;
  17471. int32_t L_2 = ___2_depthBuffer;
  17472. int32_t L_3 = ___3_format;
  17473. int32_t L_4;
  17474. L_4 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_3, 0, NULL);
  17475. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
  17476. L_5 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL);
  17477. V_0 = L_5;
  17478. goto IL_0017;
  17479. }
  17480. IL_0017:
  17481. {
  17482. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0;
  17483. return L_6;
  17484. }
  17485. }
  17486. // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
  17487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17488. {
  17489. typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17490. static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func;
  17491. if (!_il2cpp_icall_func)
  17492. _il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
  17493. _il2cpp_icall_func(__this, ___0_ret);
  17494. }
  17495. // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
  17496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
  17497. {
  17498. typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
  17499. static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func;
  17500. if (!_il2cpp_icall_func)
  17501. _il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
  17502. _il2cpp_icall_func(__this, ___0_ret);
  17503. }
  17504. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17506. {
  17507. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17508. static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func;
  17509. if (!_il2cpp_icall_func)
  17510. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17511. _il2cpp_icall_func(__this, ___0_desc);
  17512. }
  17513. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  17514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method)
  17515. {
  17516. typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17517. static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func;
  17518. if (!_il2cpp_icall_func)
  17519. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  17520. _il2cpp_icall_func(__this, ___0_ret);
  17521. }
  17522. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
  17523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
  17524. {
  17525. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
  17526. static RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn _il2cpp_icall_func;
  17527. if (!_il2cpp_icall_func)
  17528. _il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
  17529. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___0_desc);
  17530. return icallRetVal;
  17531. }
  17532. #ifdef __clang__
  17533. #pragma clang diagnostic pop
  17534. #endif
  17535. #ifdef __clang__
  17536. #pragma clang diagnostic push
  17537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17538. #pragma clang diagnostic ignored "-Wunused-variable"
  17539. #endif
  17540. #ifdef __clang__
  17541. #pragma clang diagnostic pop
  17542. #endif
  17543. #ifdef __clang__
  17544. #pragma clang diagnostic push
  17545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17546. #pragma clang diagnostic ignored "-Wunused-variable"
  17547. #endif
  17548. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17549. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17550. {
  17551. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17552. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17553. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17554. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17555. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17556. }
  17557. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17558. {
  17559. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17560. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17561. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17562. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17563. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17564. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17565. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17566. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17567. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17568. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17569. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17570. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17571. bool unmarshaledisBaked_temp_4 = false;
  17572. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17573. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17574. }
  17575. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17576. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
  17577. {
  17578. }
  17579. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  17580. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17581. {
  17582. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
  17583. marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
  17584. marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
  17585. marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
  17586. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
  17587. }
  17588. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
  17589. {
  17590. int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
  17591. unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  17592. unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
  17593. int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
  17594. unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  17595. unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
  17596. int32_t unmarshaledlightmapBakeType_temp_2 = 0;
  17597. unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  17598. unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
  17599. int32_t unmarshaledmixedLightingMode_temp_3 = 0;
  17600. unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  17601. unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
  17602. bool unmarshaledisBaked_temp_4 = false;
  17603. unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  17604. unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
  17605. }
  17606. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  17607. IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
  17608. {
  17609. }
  17610. #ifdef __clang__
  17611. #pragma clang diagnostic pop
  17612. #endif
  17613. #ifdef __clang__
  17614. #pragma clang diagnostic push
  17615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17616. #pragma clang diagnostic ignored "-Wunused-variable"
  17617. #endif
  17618. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  17619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
  17620. {
  17621. {
  17622. return;
  17623. }
  17624. }
  17625. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  17626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method)
  17627. {
  17628. typedef void (*MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
  17629. static MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn _il2cpp_icall_func;
  17630. if (!_il2cpp_icall_func)
  17631. _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
  17632. _il2cpp_icall_func(__this, ___0_value);
  17633. }
  17634. #ifdef __clang__
  17635. #pragma clang diagnostic pop
  17636. #endif
  17637. #ifdef __clang__
  17638. #pragma clang diagnostic push
  17639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17640. #pragma clang diagnostic ignored "-Wunused-variable"
  17641. #endif
  17642. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
  17643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m995C0F14B97C5BF46CCF2E7EF410C1CC05C46409 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
  17644. {
  17645. static bool s_Il2CppMethodInitialized;
  17646. if (!s_Il2CppMethodInitialized)
  17647. {
  17648. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17649. s_Il2CppMethodInitialized = true;
  17650. }
  17651. {
  17652. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17653. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17654. Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, 0, (-1), 0, NULL);
  17655. return;
  17656. }
  17657. }
  17658. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17660. {
  17661. static bool s_Il2CppMethodInitialized;
  17662. if (!s_Il2CppMethodInitialized)
  17663. {
  17664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17665. s_Il2CppMethodInitialized = true;
  17666. }
  17667. {
  17668. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_colorBuffer;
  17669. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___1_depthBuffer;
  17670. int32_t L_2 = ___2_mipLevel;
  17671. int32_t L_3 = ___3_face;
  17672. int32_t L_4 = ___4_depthSlice;
  17673. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17674. Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01(L_0, L_1, L_2, L_3, L_4, NULL);
  17675. return;
  17676. }
  17677. }
  17678. // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17680. {
  17681. static bool s_Il2CppMethodInitialized;
  17682. if (!s_Il2CppMethodInitialized)
  17683. {
  17684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17686. s_Il2CppMethodInitialized = true;
  17687. }
  17688. bool V_0 = false;
  17689. {
  17690. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17691. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  17692. bool L_1;
  17693. L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
  17694. V_0 = L_1;
  17695. bool L_2 = V_0;
  17696. if (!L_2)
  17697. {
  17698. goto IL_0022;
  17699. }
  17700. }
  17701. {
  17702. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___0_rt;
  17703. NullCheck(L_3);
  17704. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4;
  17705. L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL);
  17706. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___0_rt;
  17707. NullCheck(L_5);
  17708. RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6;
  17709. L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL);
  17710. int32_t L_7 = ___1_mipLevel;
  17711. int32_t L_8 = ___2_face;
  17712. int32_t L_9 = ___3_depthSlice;
  17713. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17714. Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97(L_4, L_6, L_7, L_8, L_9, NULL);
  17715. goto IL_0028;
  17716. }
  17717. IL_0022:
  17718. {
  17719. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17720. Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9(NULL);
  17721. }
  17722. IL_0028:
  17723. {
  17724. return;
  17725. }
  17726. }
  17727. // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
  17729. {
  17730. static bool s_Il2CppMethodInitialized;
  17731. if (!s_Il2CppMethodInitialized)
  17732. {
  17733. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17734. s_Il2CppMethodInitialized = true;
  17735. }
  17736. {
  17737. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
  17738. int32_t L_1 = ___1_mipLevel;
  17739. int32_t L_2 = ___2_face;
  17740. int32_t L_3 = ___3_depthSlice;
  17741. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17742. Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B(L_0, L_1, L_2, L_3, NULL);
  17743. return;
  17744. }
  17745. }
  17746. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  17747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method)
  17748. {
  17749. typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn) ();
  17750. static Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn _il2cpp_icall_func;
  17751. if (!_il2cpp_icall_func)
  17752. _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
  17753. int32_t icallRetVal = _il2cpp_icall_func();
  17754. return icallRetVal;
  17755. }
  17756. // System.Void UnityEngine.Graphics::Internal_SetNullRT()
  17757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method)
  17758. {
  17759. typedef void (*Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn) ();
  17760. static Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn _il2cpp_icall_func;
  17761. if (!_il2cpp_icall_func)
  17762. _il2cpp_icall_func = (Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
  17763. _il2cpp_icall_func();
  17764. }
  17765. // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17767. {
  17768. static bool s_Il2CppMethodInitialized;
  17769. if (!s_Il2CppMethodInitialized)
  17770. {
  17771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17772. s_Il2CppMethodInitialized = true;
  17773. }
  17774. {
  17775. int32_t L_0 = ___2_mip;
  17776. int32_t L_1 = ___3_face;
  17777. int32_t L_2 = ___4_depthSlice;
  17778. il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17779. Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E((&___0_color), (&___1_depth), L_0, L_1, L_2, NULL);
  17780. return;
  17781. }
  17782. }
  17783. // System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
  17784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_buffer, const RuntimeMethod* method)
  17785. {
  17786. typedef void (*Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
  17787. static Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn _il2cpp_icall_func;
  17788. if (!_il2cpp_icall_func)
  17789. _il2cpp_icall_func = (Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)");
  17790. _il2cpp_icall_func(___0_buffer);
  17791. }
  17792. // System.Void UnityEngine.Graphics::.cctor()
  17793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m37525F50A7B79CDD75A1DFA2AEFFA998BCBDD94C (const RuntimeMethod* method)
  17794. {
  17795. static bool s_Il2CppMethodInitialized;
  17796. if (!s_Il2CppMethodInitialized)
  17797. {
  17798. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
  17799. s_Il2CppMethodInitialized = true;
  17800. }
  17801. {
  17802. int32_t L_0;
  17803. L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048(NULL);
  17804. ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0;
  17805. return;
  17806. }
  17807. }
  17808. // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
  17809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
  17810. {
  17811. typedef void (*Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t);
  17812. static Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn _il2cpp_icall_func;
  17813. if (!_il2cpp_icall_func)
  17814. _il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
  17815. _il2cpp_icall_func(___0_color, ___1_depth, ___2_mip, ___3_face, ___4_depthSlice);
  17816. }
  17817. #ifdef __clang__
  17818. #pragma clang diagnostic pop
  17819. #endif
  17820. #ifdef __clang__
  17821. #pragma clang diagnostic push
  17822. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17823. #pragma clang diagnostic ignored "-Wunused-variable"
  17824. #endif
  17825. // System.Int32 UnityEngine.Resolution::get_width()
  17826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17827. {
  17828. int32_t V_0 = 0;
  17829. {
  17830. int32_t L_0 = __this->___m_Width_0;
  17831. V_0 = L_0;
  17832. goto IL_000a;
  17833. }
  17834. IL_000a:
  17835. {
  17836. int32_t L_1 = V_0;
  17837. return L_1;
  17838. }
  17839. }
  17840. IL2CPP_EXTERN_C int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17841. {
  17842. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17843. int32_t _offset = 1;
  17844. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17845. int32_t _returnValue;
  17846. _returnValue = Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24(_thisAdjusted, method);
  17847. return _returnValue;
  17848. }
  17849. // System.Int32 UnityEngine.Resolution::get_height()
  17850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17851. {
  17852. int32_t V_0 = 0;
  17853. {
  17854. int32_t L_0 = __this->___m_Height_1;
  17855. V_0 = L_0;
  17856. goto IL_000a;
  17857. }
  17858. IL_000a:
  17859. {
  17860. int32_t L_1 = V_0;
  17861. return L_1;
  17862. }
  17863. }
  17864. IL2CPP_EXTERN_C int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17865. {
  17866. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17867. int32_t _offset = 1;
  17868. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17869. int32_t _returnValue;
  17870. _returnValue = Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B(_thisAdjusted, method);
  17871. return _returnValue;
  17872. }
  17873. // System.String UnityEngine.Resolution::ToString()
  17874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
  17875. {
  17876. static bool s_Il2CppMethodInitialized;
  17877. if (!s_Il2CppMethodInitialized)
  17878. {
  17879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  17880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  17881. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  17882. s_Il2CppMethodInitialized = true;
  17883. }
  17884. String_t* V_0 = NULL;
  17885. {
  17886. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
  17887. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
  17888. int32_t L_2 = __this->___m_Width_0;
  17889. int32_t L_3 = L_2;
  17890. RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
  17891. NullCheck(L_1);
  17892. ArrayElementTypeCheck (L_1, L_4);
  17893. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  17894. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
  17895. int32_t L_6 = __this->___m_Height_1;
  17896. int32_t L_7 = L_6;
  17897. RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
  17898. NullCheck(L_5);
  17899. ArrayElementTypeCheck (L_5, L_8);
  17900. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
  17901. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
  17902. int32_t L_10 = __this->___m_RefreshRate_2;
  17903. int32_t L_11 = L_10;
  17904. RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
  17905. NullCheck(L_9);
  17906. ArrayElementTypeCheck (L_9, L_12);
  17907. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
  17908. String_t* L_13;
  17909. L_13 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL);
  17910. V_0 = L_13;
  17911. goto IL_003e;
  17912. }
  17913. IL_003e:
  17914. {
  17915. String_t* L_14 = V_0;
  17916. return L_14;
  17917. }
  17918. }
  17919. IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  17920. {
  17921. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
  17922. int32_t _offset = 1;
  17923. _thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
  17924. String_t* _returnValue;
  17925. _returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method);
  17926. return _returnValue;
  17927. }
  17928. #ifdef __clang__
  17929. #pragma clang diagnostic pop
  17930. #endif
  17931. #ifdef __clang__
  17932. #pragma clang diagnostic push
  17933. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17934. #pragma clang diagnostic ignored "-Wunused-variable"
  17935. #endif
  17936. #ifdef __clang__
  17937. #pragma clang diagnostic pop
  17938. #endif
  17939. #ifdef __clang__
  17940. #pragma clang diagnostic push
  17941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17942. #pragma clang diagnostic ignored "-Wunused-variable"
  17943. #endif
  17944. // System.Single UnityEngine.QualitySettings::get_lodBias()
  17945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD (const RuntimeMethod* method)
  17946. {
  17947. typedef float (*QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn) ();
  17948. static QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn _il2cpp_icall_func;
  17949. if (!_il2cpp_icall_func)
  17950. _il2cpp_icall_func = (QualitySettings_get_lodBias_mFC5A527CC65FE124E6C58757AA11ADCB6F8C9BCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_lodBias()");
  17951. float icallRetVal = _il2cpp_icall_func();
  17952. return icallRetVal;
  17953. }
  17954. // System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
  17955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B (float ___0_value, const RuntimeMethod* method)
  17956. {
  17957. typedef void (*QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn) (float);
  17958. static QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn _il2cpp_icall_func;
  17959. if (!_il2cpp_icall_func)
  17960. _il2cpp_icall_func = (QualitySettings_set_lodBias_m27C5C958D35E5FE52BB117C3E4069211A690336B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_lodBias(System.Single)");
  17961. _il2cpp_icall_func(___0_value);
  17962. }
  17963. // System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
  17964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293 (const RuntimeMethod* method)
  17965. {
  17966. typedef int32_t (*QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn) ();
  17967. static QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn _il2cpp_icall_func;
  17968. if (!_il2cpp_icall_func)
  17969. _il2cpp_icall_func = (QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
  17970. int32_t icallRetVal = _il2cpp_icall_func();
  17971. return icallRetVal;
  17972. }
  17973. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  17974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method)
  17975. {
  17976. typedef int32_t (*QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn) ();
  17977. static QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn _il2cpp_icall_func;
  17978. if (!_il2cpp_icall_func)
  17979. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  17980. int32_t icallRetVal = _il2cpp_icall_func();
  17981. return icallRetVal;
  17982. }
  17983. #ifdef __clang__
  17984. #pragma clang diagnostic pop
  17985. #endif
  17986. #ifdef __clang__
  17987. #pragma clang diagnostic push
  17988. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17989. #pragma clang diagnostic ignored "-Wunused-variable"
  17990. #endif
  17991. #ifdef __clang__
  17992. #pragma clang diagnostic pop
  17993. #endif
  17994. #ifdef __clang__
  17995. #pragma clang diagnostic push
  17996. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17997. #pragma clang diagnostic ignored "-Wunused-variable"
  17998. #endif
  17999. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  18000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m18ECD151BFA0492A839269B69A1CDCA444D0FF1F (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  18001. {
  18002. static bool s_Il2CppMethodInitialized;
  18003. if (!s_Il2CppMethodInitialized)
  18004. {
  18005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  18006. s_Il2CppMethodInitialized = true;
  18007. }
  18008. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  18009. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  18010. {
  18011. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0;
  18012. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  18013. G_B1_0 = L_1;
  18014. if (L_1)
  18015. {
  18016. G_B2_0 = L_1;
  18017. goto IL_000b;
  18018. }
  18019. }
  18020. {
  18021. goto IL_0012;
  18022. }
  18023. IL_000b:
  18024. {
  18025. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  18026. NullCheck(G_B2_0);
  18027. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  18028. }
  18029. IL_0012:
  18030. {
  18031. return;
  18032. }
  18033. }
  18034. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  18035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m86253D77C4A01969A81716A470F3D67B079D58DC (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
  18036. {
  18037. static bool s_Il2CppMethodInitialized;
  18038. if (!s_Il2CppMethodInitialized)
  18039. {
  18040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
  18041. s_Il2CppMethodInitialized = true;
  18042. }
  18043. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
  18044. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
  18045. {
  18046. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1;
  18047. Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
  18048. G_B1_0 = L_1;
  18049. if (L_1)
  18050. {
  18051. G_B2_0 = L_1;
  18052. goto IL_000b;
  18053. }
  18054. }
  18055. {
  18056. goto IL_0012;
  18057. }
  18058. IL_000b:
  18059. {
  18060. CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
  18061. NullCheck(G_B2_0);
  18062. Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
  18063. }
  18064. IL_0012:
  18065. {
  18066. return;
  18067. }
  18068. }
  18069. #ifdef __clang__
  18070. #pragma clang diagnostic pop
  18071. #endif
  18072. #ifdef __clang__
  18073. #pragma clang diagnostic push
  18074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18075. #pragma clang diagnostic ignored "-Wunused-variable"
  18076. #endif
  18077. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  18078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18079. {
  18080. {
  18081. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  18082. return L_0;
  18083. }
  18084. }
  18085. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18086. {
  18087. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18088. int32_t _offset = 1;
  18089. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18090. int32_t _returnValue;
  18091. _returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method);
  18092. return _returnValue;
  18093. }
  18094. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  18095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18096. {
  18097. {
  18098. int32_t L_0 = ___0_value;
  18099. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  18100. return;
  18101. }
  18102. }
  18103. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18104. {
  18105. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18106. int32_t _offset = 1;
  18107. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18108. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___0_value, method);
  18109. }
  18110. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  18111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18112. {
  18113. {
  18114. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  18115. return L_0;
  18116. }
  18117. }
  18118. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18119. {
  18120. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18121. int32_t _offset = 1;
  18122. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18123. int32_t _returnValue;
  18124. _returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method);
  18125. return _returnValue;
  18126. }
  18127. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  18128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18129. {
  18130. {
  18131. int32_t L_0 = ___0_value;
  18132. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  18133. return;
  18134. }
  18135. }
  18136. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18137. {
  18138. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18139. int32_t _offset = 1;
  18140. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18141. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___0_value, method);
  18142. }
  18143. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  18144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18145. {
  18146. {
  18147. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  18148. return L_0;
  18149. }
  18150. }
  18151. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18152. {
  18153. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18154. int32_t _offset = 1;
  18155. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18156. int32_t _returnValue;
  18157. _returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method);
  18158. return _returnValue;
  18159. }
  18160. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  18161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18162. {
  18163. {
  18164. int32_t L_0 = ___0_value;
  18165. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  18166. return;
  18167. }
  18168. }
  18169. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18170. {
  18171. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18172. int32_t _offset = 1;
  18173. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18174. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___0_value, method);
  18175. }
  18176. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  18177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18178. {
  18179. {
  18180. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  18181. return L_0;
  18182. }
  18183. }
  18184. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18185. {
  18186. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18187. int32_t _offset = 1;
  18188. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18189. int32_t _returnValue;
  18190. _returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method);
  18191. return _returnValue;
  18192. }
  18193. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  18194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18195. {
  18196. {
  18197. int32_t L_0 = ___0_value;
  18198. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  18199. return;
  18200. }
  18201. }
  18202. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18203. {
  18204. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18205. int32_t _offset = 1;
  18206. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18207. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___0_value, method);
  18208. }
  18209. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  18210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18211. {
  18212. {
  18213. int32_t L_0 = ___0_value;
  18214. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  18215. return;
  18216. }
  18217. }
  18218. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18219. {
  18220. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18221. int32_t _offset = 1;
  18222. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18223. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___0_value, method);
  18224. }
  18225. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  18226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18227. {
  18228. int32_t V_0 = 0;
  18229. {
  18230. int32_t L_0 = __this->____graphicsFormat_5;
  18231. V_0 = L_0;
  18232. goto IL_000a;
  18233. }
  18234. IL_000a:
  18235. {
  18236. int32_t L_1 = V_0;
  18237. return L_1;
  18238. }
  18239. }
  18240. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18241. {
  18242. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18243. int32_t _offset = 1;
  18244. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18245. int32_t _returnValue;
  18246. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method);
  18247. return _returnValue;
  18248. }
  18249. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18251. {
  18252. static bool s_Il2CppMethodInitialized;
  18253. if (!s_Il2CppMethodInitialized)
  18254. {
  18255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18256. s_Il2CppMethodInitialized = true;
  18257. }
  18258. {
  18259. int32_t L_0 = ___0_value;
  18260. __this->____graphicsFormat_5 = L_0;
  18261. int32_t L_1 = ___0_value;
  18262. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18263. bool L_2;
  18264. L_2 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_1, NULL);
  18265. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL);
  18266. int32_t L_3;
  18267. L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL);
  18268. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL);
  18269. return;
  18270. }
  18271. }
  18272. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18273. {
  18274. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18275. int32_t _offset = 1;
  18276. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18277. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___0_value, method);
  18278. }
  18279. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
  18280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18281. {
  18282. {
  18283. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  18284. return L_0;
  18285. }
  18286. }
  18287. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18288. {
  18289. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18290. int32_t _offset = 1;
  18291. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18292. int32_t _returnValue;
  18293. _returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method);
  18294. return _returnValue;
  18295. }
  18296. // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18298. {
  18299. {
  18300. int32_t L_0 = ___0_value;
  18301. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  18302. return;
  18303. }
  18304. }
  18305. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18306. {
  18307. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18308. int32_t _offset = 1;
  18309. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18310. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___0_value, method);
  18311. }
  18312. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  18313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18314. {
  18315. static bool s_Il2CppMethodInitialized;
  18316. if (!s_Il2CppMethodInitialized)
  18317. {
  18318. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18319. s_Il2CppMethodInitialized = true;
  18320. }
  18321. int32_t V_0 = 0;
  18322. {
  18323. int32_t L_0;
  18324. L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL);
  18325. il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
  18326. int32_t L_1;
  18327. L_1 = GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94(L_0, NULL);
  18328. V_0 = L_1;
  18329. goto IL_000f;
  18330. }
  18331. IL_000f:
  18332. {
  18333. int32_t L_2 = V_0;
  18334. return L_2;
  18335. }
  18336. }
  18337. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18338. {
  18339. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18340. int32_t _offset = 1;
  18341. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18342. int32_t _returnValue;
  18343. _returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method);
  18344. return _returnValue;
  18345. }
  18346. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  18347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18348. {
  18349. {
  18350. int32_t L_0 = ___0_value;
  18351. int32_t L_1;
  18352. L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
  18353. int32_t L_2;
  18354. L_2 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_0, L_1, NULL);
  18355. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL);
  18356. return;
  18357. }
  18358. }
  18359. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18360. {
  18361. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18362. int32_t _offset = 1;
  18363. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18364. RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___0_value, method);
  18365. }
  18366. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
  18367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  18368. {
  18369. {
  18370. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  18371. return L_0;
  18372. }
  18373. }
  18374. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  18375. {
  18376. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18377. int32_t _offset = 1;
  18378. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18379. int32_t _returnValue;
  18380. _returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method);
  18381. return _returnValue;
  18382. }
  18383. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  18384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18385. {
  18386. {
  18387. int32_t L_0 = ___0_value;
  18388. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  18389. return;
  18390. }
  18391. }
  18392. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18393. {
  18394. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18395. int32_t _offset = 1;
  18396. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18397. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___0_value, method);
  18398. }
  18399. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  18400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18401. {
  18402. {
  18403. int32_t L_0 = ___0_value;
  18404. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  18405. return;
  18406. }
  18407. }
  18408. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18409. {
  18410. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18411. int32_t _offset = 1;
  18412. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18413. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___0_value, method);
  18414. }
  18415. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  18416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18417. {
  18418. {
  18419. int32_t L_0 = ___0_value;
  18420. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  18421. return;
  18422. }
  18423. }
  18424. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18425. {
  18426. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18427. int32_t _offset = 1;
  18428. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18429. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___0_value, method);
  18430. }
  18431. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  18432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  18433. {
  18434. {
  18435. int32_t L_0 = ___0_value;
  18436. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  18437. return;
  18438. }
  18439. }
  18440. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  18441. {
  18442. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18443. int32_t _offset = 1;
  18444. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18445. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___0_value, method);
  18446. }
  18447. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
  18448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18449. {
  18450. static bool s_Il2CppMethodInitialized;
  18451. if (!s_Il2CppMethodInitialized)
  18452. {
  18453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18454. s_Il2CppMethodInitialized = true;
  18455. }
  18456. {
  18457. int32_t L_0 = ___0_width;
  18458. int32_t L_1 = ___1_height;
  18459. int32_t L_2 = ___2_colorFormat;
  18460. int32_t L_3 = ___3_depthStencilFormat;
  18461. il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
  18462. int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
  18463. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL);
  18464. return;
  18465. }
  18466. }
  18467. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
  18468. {
  18469. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18470. int32_t _offset = 1;
  18471. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18472. RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, method);
  18473. }
  18474. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  18475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18476. {
  18477. {
  18478. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
  18479. __this->____flags_11 = ((int32_t)130);
  18480. int32_t L_0 = ___0_width;
  18481. RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
  18482. int32_t L_1 = ___1_height;
  18483. RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
  18484. RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
  18485. RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
  18486. int32_t L_2 = ___2_colorFormat;
  18487. RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
  18488. int32_t L_3 = ___3_depthStencilFormat;
  18489. RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL);
  18490. int32_t L_4 = ___4_mipCount;
  18491. RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL);
  18492. RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
  18493. RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
  18494. RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
  18495. RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
  18496. return;
  18497. }
  18498. }
  18499. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
  18500. {
  18501. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18502. int32_t _offset = 1;
  18503. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18504. RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, ___4_mipCount, method);
  18505. }
  18506. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  18507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18508. {
  18509. bool V_0 = false;
  18510. {
  18511. bool L_0 = ___0_value;
  18512. V_0 = L_0;
  18513. bool L_1 = V_0;
  18514. if (!L_1)
  18515. {
  18516. goto IL_0018;
  18517. }
  18518. }
  18519. {
  18520. int32_t L_2 = __this->____flags_11;
  18521. int32_t L_3 = ___1_flag;
  18522. __this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3));
  18523. goto IL_0029;
  18524. }
  18525. IL_0018:
  18526. {
  18527. int32_t L_4 = __this->____flags_11;
  18528. int32_t L_5 = ___1_flag;
  18529. __this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5))));
  18530. }
  18531. IL_0029:
  18532. {
  18533. return;
  18534. }
  18535. }
  18536. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
  18537. {
  18538. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18539. int32_t _offset = 1;
  18540. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18541. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___0_value, ___1_flag, method);
  18542. }
  18543. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  18544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18545. {
  18546. {
  18547. bool L_0 = ___0_value;
  18548. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL);
  18549. return;
  18550. }
  18551. }
  18552. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18553. {
  18554. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18555. int32_t _offset = 1;
  18556. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18557. RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___0_value, method);
  18558. }
  18559. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  18560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
  18561. {
  18562. {
  18563. bool L_0 = ___0_value;
  18564. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL);
  18565. return;
  18566. }
  18567. }
  18568. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
  18569. {
  18570. RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
  18571. int32_t _offset = 1;
  18572. _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
  18573. RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___0_value, method);
  18574. }
  18575. #ifdef __clang__
  18576. #pragma clang diagnostic pop
  18577. #endif
  18578. #ifdef __clang__
  18579. #pragma clang diagnostic push
  18580. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18581. #pragma clang diagnostic ignored "-Wunused-variable"
  18582. #endif
  18583. #ifdef __clang__
  18584. #pragma clang diagnostic pop
  18585. #endif
  18586. #ifdef __clang__
  18587. #pragma clang diagnostic push
  18588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18589. #pragma clang diagnostic ignored "-Wunused-variable"
  18590. #endif
  18591. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18592. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18593. {
  18594. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18595. }
  18596. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18597. {
  18598. intptr_t unmarshaledm_CachedPtr_temp_0;
  18599. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18600. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18601. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18602. }
  18603. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18604. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
  18605. {
  18606. }
  18607. // Conversion methods for marshalling of: UnityEngine.LightProbes
  18608. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18609. {
  18610. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  18611. }
  18612. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
  18613. {
  18614. intptr_t unmarshaledm_CachedPtr_temp_0;
  18615. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  18616. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  18617. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  18618. }
  18619. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  18620. IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
  18621. {
  18622. }
  18623. // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
  18624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m491992F2C5429BCA63C2076F29BBEE7B10BA54CB (const RuntimeMethod* method)
  18625. {
  18626. static bool s_Il2CppMethodInitialized;
  18627. if (!s_Il2CppMethodInitialized)
  18628. {
  18629. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18630. s_Il2CppMethodInitialized = true;
  18631. }
  18632. bool V_0 = false;
  18633. {
  18634. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18635. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18636. bool L_1 = V_0;
  18637. if (!L_1)
  18638. {
  18639. goto IL_0018;
  18640. }
  18641. }
  18642. {
  18643. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
  18644. NullCheck(L_2);
  18645. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18646. }
  18647. IL_0018:
  18648. {
  18649. return;
  18650. }
  18651. }
  18652. // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
  18653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m72321DC24BB3DDFFABCEC02F72A5BE5826B829FE (const RuntimeMethod* method)
  18654. {
  18655. static bool s_Il2CppMethodInitialized;
  18656. if (!s_Il2CppMethodInitialized)
  18657. {
  18658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
  18659. s_Il2CppMethodInitialized = true;
  18660. }
  18661. bool V_0 = false;
  18662. {
  18663. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18664. V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  18665. bool L_1 = V_0;
  18666. if (!L_1)
  18667. {
  18668. goto IL_0018;
  18669. }
  18670. }
  18671. {
  18672. Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
  18673. NullCheck(L_2);
  18674. Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
  18675. }
  18676. IL_0018:
  18677. {
  18678. return;
  18679. }
  18680. }
  18681. #ifdef __clang__
  18682. #pragma clang diagnostic pop
  18683. #endif
  18684. #ifdef __clang__
  18685. #pragma clang diagnostic push
  18686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18687. #pragma clang diagnostic ignored "-Wunused-variable"
  18688. #endif
  18689. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
  18690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  18691. {
  18692. bool V_0 = false;
  18693. bool V_1 = false;
  18694. bool V_2 = false;
  18695. {
  18696. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values;
  18697. V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  18698. bool L_1 = V_0;
  18699. if (!L_1)
  18700. {
  18701. goto IL_0014;
  18702. }
  18703. }
  18704. {
  18705. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  18706. NullCheck(L_2);
  18707. ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
  18708. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18709. }
  18710. IL_0014:
  18711. {
  18712. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values;
  18713. NullCheck(L_3);
  18714. V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
  18715. bool L_4 = V_1;
  18716. if (!L_4)
  18717. {
  18718. goto IL_0028;
  18719. }
  18720. }
  18721. {
  18722. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18723. NullCheck(L_5);
  18724. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
  18725. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18726. }
  18727. IL_0028:
  18728. {
  18729. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values;
  18730. NullCheck(L_6);
  18731. int32_t L_7 = ___2_count;
  18732. V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
  18733. bool L_8 = V_2;
  18734. if (!L_8)
  18735. {
  18736. goto IL_003d;
  18737. }
  18738. }
  18739. {
  18740. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  18741. NullCheck(L_9);
  18742. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
  18743. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
  18744. }
  18745. IL_003d:
  18746. {
  18747. int32_t L_10 = ___0_name;
  18748. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values;
  18749. int32_t L_12 = ___2_count;
  18750. MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL);
  18751. return;
  18752. }
  18753. }
  18754. // System.Void UnityEngine.MaterialPropertyBlock::.ctor()
  18755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18756. {
  18757. {
  18758. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  18759. intptr_t L_0;
  18760. L_0 = MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA(NULL);
  18761. __this->___m_Ptr_0 = L_0;
  18762. return;
  18763. }
  18764. }
  18765. // System.Void UnityEngine.MaterialPropertyBlock::Finalize()
  18766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18767. {
  18768. {
  18769. }
  18770. {
  18771. auto __finallyBlock = il2cpp::utils::Finally([&]
  18772. {
  18773. FINALLY_000b:
  18774. {// begin finally (depth: 1)
  18775. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  18776. return;
  18777. }// end finally (depth: 1)
  18778. });
  18779. try
  18780. {// begin try (depth: 1)
  18781. MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL);
  18782. goto IL_0013;
  18783. }// end try (depth: 1)
  18784. catch(Il2CppExceptionWrapper& e)
  18785. {
  18786. __finallyBlock.StoreException(e.ex);
  18787. }
  18788. }
  18789. IL_0013:
  18790. {
  18791. return;
  18792. }
  18793. }
  18794. // System.Void UnityEngine.MaterialPropertyBlock::Dispose()
  18795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18796. {
  18797. static bool s_Il2CppMethodInitialized;
  18798. if (!s_Il2CppMethodInitialized)
  18799. {
  18800. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  18801. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18802. s_Il2CppMethodInitialized = true;
  18803. }
  18804. bool V_0 = false;
  18805. {
  18806. intptr_t L_0 = __this->___m_Ptr_0;
  18807. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  18808. bool L_2;
  18809. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  18810. V_0 = L_2;
  18811. bool L_3 = V_0;
  18812. if (!L_3)
  18813. {
  18814. goto IL_002e;
  18815. }
  18816. }
  18817. {
  18818. intptr_t L_4 = __this->___m_Ptr_0;
  18819. MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E(L_4, NULL);
  18820. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  18821. __this->___m_Ptr_0 = L_5;
  18822. }
  18823. IL_002e:
  18824. {
  18825. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  18826. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  18827. return;
  18828. }
  18829. }
  18830. // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
  18831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  18832. {
  18833. {
  18834. int32_t L_0 = ___0_nameID;
  18835. float L_1 = ___1_value;
  18836. MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL);
  18837. return;
  18838. }
  18839. }
  18840. // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
  18841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  18842. {
  18843. {
  18844. int32_t L_0 = ___0_nameID;
  18845. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  18846. MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL);
  18847. return;
  18848. }
  18849. }
  18850. // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
  18851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  18852. {
  18853. {
  18854. int32_t L_0 = ___0_nameID;
  18855. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  18856. MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL);
  18857. return;
  18858. }
  18859. }
  18860. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
  18861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method)
  18862. {
  18863. {
  18864. int32_t L_0 = ___0_nameID;
  18865. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values;
  18866. Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values;
  18867. NullCheck(L_2);
  18868. MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
  18869. return;
  18870. }
  18871. }
  18872. // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
  18873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  18874. {
  18875. typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float);
  18876. static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func;
  18877. if (!_il2cpp_icall_func)
  18878. _il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)");
  18879. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18880. }
  18881. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  18882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  18883. {
  18884. {
  18885. int32_t L_0 = ___0_name;
  18886. MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___1_value), NULL);
  18887. return;
  18888. }
  18889. }
  18890. // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
  18891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  18892. {
  18893. typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  18894. static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func;
  18895. if (!_il2cpp_icall_func)
  18896. _il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  18897. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18898. }
  18899. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
  18900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
  18901. {
  18902. typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
  18903. static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func;
  18904. if (!_il2cpp_icall_func)
  18905. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
  18906. _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count);
  18907. }
  18908. // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
  18909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method)
  18910. {
  18911. typedef intptr_t (*MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn) ();
  18912. static MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn _il2cpp_icall_func;
  18913. if (!_il2cpp_icall_func)
  18914. _il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()");
  18915. intptr_t icallRetVal = _il2cpp_icall_func();
  18916. return icallRetVal;
  18917. }
  18918. // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
  18919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method)
  18920. {
  18921. typedef void (*MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn) (intptr_t);
  18922. static MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn _il2cpp_icall_func;
  18923. if (!_il2cpp_icall_func)
  18924. _il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)");
  18925. _il2cpp_icall_func(___0_mpb);
  18926. }
  18927. // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
  18928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method)
  18929. {
  18930. typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool);
  18931. static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func;
  18932. if (!_il2cpp_icall_func)
  18933. _il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)");
  18934. _il2cpp_icall_func(__this, ___0_keepMemory);
  18935. }
  18936. // System.Void UnityEngine.MaterialPropertyBlock::Clear()
  18937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
  18938. {
  18939. {
  18940. MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL);
  18941. return;
  18942. }
  18943. }
  18944. // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
  18945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method)
  18946. {
  18947. typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
  18948. static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func;
  18949. if (!_il2cpp_icall_func)
  18950. _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
  18951. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  18952. }
  18953. #ifdef __clang__
  18954. #pragma clang diagnostic pop
  18955. #endif
  18956. #ifdef __clang__
  18957. #pragma clang diagnostic push
  18958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18959. #pragma clang diagnostic ignored "-Wunused-variable"
  18960. #endif
  18961. // System.Int32 UnityEngine.Screen::get_width()
  18962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method)
  18963. {
  18964. typedef int32_t (*Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn) ();
  18965. static Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn _il2cpp_icall_func;
  18966. if (!_il2cpp_icall_func)
  18967. _il2cpp_icall_func = (Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  18968. int32_t icallRetVal = _il2cpp_icall_func();
  18969. return icallRetVal;
  18970. }
  18971. // System.Int32 UnityEngine.Screen::get_height()
  18972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method)
  18973. {
  18974. typedef int32_t (*Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn) ();
  18975. static Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn _il2cpp_icall_func;
  18976. if (!_il2cpp_icall_func)
  18977. _il2cpp_icall_func = (Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  18978. int32_t icallRetVal = _il2cpp_icall_func();
  18979. return icallRetVal;
  18980. }
  18981. // System.Single UnityEngine.Screen::get_dpi()
  18982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E (const RuntimeMethod* method)
  18983. {
  18984. typedef float (*Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn) ();
  18985. static Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn _il2cpp_icall_func;
  18986. if (!_il2cpp_icall_func)
  18987. _il2cpp_icall_func = (Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  18988. float icallRetVal = _il2cpp_icall_func();
  18989. return icallRetVal;
  18990. }
  18991. // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
  18992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method)
  18993. {
  18994. typedef void (*Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn) (int32_t);
  18995. static Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn _il2cpp_icall_func;
  18996. if (!_il2cpp_icall_func)
  18997. _il2cpp_icall_func = (Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)");
  18998. _il2cpp_icall_func(___0_orient);
  18999. }
  19000. // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
  19001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method)
  19002. {
  19003. typedef int32_t (*Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn) ();
  19004. static Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn _il2cpp_icall_func;
  19005. if (!_il2cpp_icall_func)
  19006. _il2cpp_icall_func = (Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()");
  19007. int32_t icallRetVal = _il2cpp_icall_func();
  19008. return icallRetVal;
  19009. }
  19010. // UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
  19011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_mA6B22A441187D50831B2B18CA48A8F64BD1BD89E (const RuntimeMethod* method)
  19012. {
  19013. int32_t V_0 = 0;
  19014. {
  19015. int32_t L_0;
  19016. L_0 = Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279(NULL);
  19017. V_0 = L_0;
  19018. goto IL_0009;
  19019. }
  19020. IL_0009:
  19021. {
  19022. int32_t L_1 = V_0;
  19023. return L_1;
  19024. }
  19025. }
  19026. // System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
  19027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_mFCC880DDE7D3916DD8DA84E546F4743EEE773C4D (int32_t ___0_value, const RuntimeMethod* method)
  19028. {
  19029. static bool s_Il2CppMethodInitialized;
  19030. if (!s_Il2CppMethodInitialized)
  19031. {
  19032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93);
  19034. s_Il2CppMethodInitialized = true;
  19035. }
  19036. bool V_0 = false;
  19037. {
  19038. int32_t L_0 = ___0_value;
  19039. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19040. bool L_1 = V_0;
  19041. if (!L_1)
  19042. {
  19043. goto IL_0019;
  19044. }
  19045. }
  19046. {
  19047. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  19048. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93, NULL);
  19049. ___0_value = 5;
  19050. }
  19051. IL_0019:
  19052. {
  19053. int32_t L_2 = ___0_value;
  19054. Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E(L_2, NULL);
  19055. return;
  19056. }
  19057. }
  19058. // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
  19059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method)
  19060. {
  19061. typedef void (*Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn) (int32_t, bool);
  19062. static Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn _il2cpp_icall_func;
  19063. if (!_il2cpp_icall_func)
  19064. _il2cpp_icall_func = (Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)");
  19065. _il2cpp_icall_func(___0_orient, ___1_enabled);
  19066. }
  19067. // System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
  19068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m42E3A0FB93AB61609F9A1E774B028A90C5791634 (bool ___0_value, const RuntimeMethod* method)
  19069. {
  19070. {
  19071. bool L_0 = ___0_value;
  19072. Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(1, L_0, NULL);
  19073. return;
  19074. }
  19075. }
  19076. // UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
  19077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 Screen_get_currentResolution_m8FE4C43E4F6EF28E0B85EB94B6C69D1EC5687CCD (const RuntimeMethod* method)
  19078. {
  19079. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 V_0;
  19080. memset((&V_0), 0, sizeof(V_0));
  19081. {
  19082. Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50((&V_0), NULL);
  19083. Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 L_0 = V_0;
  19084. return L_0;
  19085. }
  19086. }
  19087. // System.Boolean UnityEngine.Screen::get_fullScreen()
  19088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method)
  19089. {
  19090. typedef bool (*Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn) ();
  19091. static Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn _il2cpp_icall_func;
  19092. if (!_il2cpp_icall_func)
  19093. _il2cpp_icall_func = (Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()");
  19094. bool icallRetVal = _il2cpp_icall_func();
  19095. return icallRetVal;
  19096. }
  19097. // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
  19098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___0_ret, const RuntimeMethod* method)
  19099. {
  19100. typedef void (*Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn) (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*);
  19101. static Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn _il2cpp_icall_func;
  19102. if (!_il2cpp_icall_func)
  19103. _il2cpp_icall_func = (Screen_get_currentResolution_Injected_mDD7FDFD0D75C71FB4A7261EEE08B1817C19EBE50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)");
  19104. _il2cpp_icall_func(___0_ret);
  19105. }
  19106. #ifdef __clang__
  19107. #pragma clang diagnostic pop
  19108. #endif
  19109. #ifdef __clang__
  19110. #pragma clang diagnostic push
  19111. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19112. #pragma clang diagnostic ignored "-Wunused-variable"
  19113. #endif
  19114. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  19115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method)
  19116. {
  19117. static bool s_Il2CppMethodInitialized;
  19118. if (!s_Il2CppMethodInitialized)
  19119. {
  19120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19121. s_Il2CppMethodInitialized = true;
  19122. }
  19123. {
  19124. il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
  19125. ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
  19126. L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
  19127. String_t* L_1 = ___0_name;
  19128. NullCheck(L_0);
  19129. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
  19130. L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(5 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
  19131. return L_2;
  19132. }
  19133. }
  19134. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  19135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method)
  19136. {
  19137. typedef int32_t (*Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn) (String_t*);
  19138. static Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn _il2cpp_icall_func;
  19139. if (!_il2cpp_icall_func)
  19140. _il2cpp_icall_func = (Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  19141. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19142. return icallRetVal;
  19143. }
  19144. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  19145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method)
  19146. {
  19147. typedef int32_t (*Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn) (String_t*);
  19148. static Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn _il2cpp_icall_func;
  19149. if (!_il2cpp_icall_func)
  19150. _il2cpp_icall_func = (Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  19151. int32_t icallRetVal = _il2cpp_icall_func(___0_name);
  19152. return icallRetVal;
  19153. }
  19154. // System.Void UnityEngine.Shader::.ctor()
  19155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
  19156. {
  19157. static bool s_Il2CppMethodInitialized;
  19158. if (!s_Il2CppMethodInitialized)
  19159. {
  19160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19161. s_Il2CppMethodInitialized = true;
  19162. }
  19163. {
  19164. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19165. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19166. return;
  19167. }
  19168. }
  19169. #ifdef __clang__
  19170. #pragma clang diagnostic pop
  19171. #endif
  19172. #ifdef __clang__
  19173. #pragma clang diagnostic push
  19174. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19175. #pragma clang diagnostic ignored "-Wunused-variable"
  19176. #endif
  19177. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  19178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method)
  19179. {
  19180. typedef void (*Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
  19181. static Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn _il2cpp_icall_func;
  19182. if (!_il2cpp_icall_func)
  19183. _il2cpp_icall_func = (Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  19184. _il2cpp_icall_func(___0_self, ___1_shader);
  19185. }
  19186. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  19187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method)
  19188. {
  19189. typedef void (*Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19190. static Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn _il2cpp_icall_func;
  19191. if (!_il2cpp_icall_func)
  19192. _il2cpp_icall_func = (Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  19193. _il2cpp_icall_func(___0_self, ___1_source);
  19194. }
  19195. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  19196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method)
  19197. {
  19198. typedef void (*Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19199. static Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn _il2cpp_icall_func;
  19200. if (!_il2cpp_icall_func)
  19201. _il2cpp_icall_func = (Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  19202. _il2cpp_icall_func(___0_self);
  19203. }
  19204. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  19205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method)
  19206. {
  19207. static bool s_Il2CppMethodInitialized;
  19208. if (!s_Il2CppMethodInitialized)
  19209. {
  19210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19211. s_Il2CppMethodInitialized = true;
  19212. }
  19213. {
  19214. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19215. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19216. Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___0_shader;
  19217. Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B(__this, L_0, NULL);
  19218. return;
  19219. }
  19220. }
  19221. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  19222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method)
  19223. {
  19224. static bool s_Il2CppMethodInitialized;
  19225. if (!s_Il2CppMethodInitialized)
  19226. {
  19227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19228. s_Il2CppMethodInitialized = true;
  19229. }
  19230. {
  19231. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19232. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19233. Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_source;
  19234. Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B(__this, L_0, NULL);
  19235. return;
  19236. }
  19237. }
  19238. // System.Void UnityEngine.Material::.ctor(System.String)
  19239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_contents, const RuntimeMethod* method)
  19240. {
  19241. static bool s_Il2CppMethodInitialized;
  19242. if (!s_Il2CppMethodInitialized)
  19243. {
  19244. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19245. s_Il2CppMethodInitialized = true;
  19246. }
  19247. {
  19248. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  19249. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  19250. Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A(__this, NULL);
  19251. return;
  19252. }
  19253. }
  19254. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  19255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19256. {
  19257. static bool s_Il2CppMethodInitialized;
  19258. if (!s_Il2CppMethodInitialized)
  19259. {
  19260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  19261. s_Il2CppMethodInitialized = true;
  19262. }
  19263. int32_t V_0 = 0;
  19264. bool V_1 = false;
  19265. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
  19266. {
  19267. int32_t L_0;
  19268. L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
  19269. V_0 = L_0;
  19270. int32_t L_1 = V_0;
  19271. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19272. bool L_2 = V_1;
  19273. if (!L_2)
  19274. {
  19275. goto IL_0022;
  19276. }
  19277. }
  19278. {
  19279. int32_t L_3 = V_0;
  19280. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4;
  19281. L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL);
  19282. V_2 = L_4;
  19283. goto IL_0030;
  19284. }
  19285. IL_0022:
  19286. {
  19287. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
  19288. L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
  19289. V_2 = L_5;
  19290. goto IL_0030;
  19291. }
  19292. IL_0030:
  19293. {
  19294. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2;
  19295. return L_6;
  19296. }
  19297. }
  19298. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  19299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method)
  19300. {
  19301. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19302. static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func;
  19303. if (!_il2cpp_icall_func)
  19304. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  19305. int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_attributeFlag);
  19306. return icallRetVal;
  19307. }
  19308. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  19309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19310. {
  19311. typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19312. static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func;
  19313. if (!_il2cpp_icall_func)
  19314. _il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  19315. bool icallRetVal = _il2cpp_icall_func(__this, ___0_nameID);
  19316. return icallRetVal;
  19317. }
  19318. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  19319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19320. {
  19321. bool V_0 = false;
  19322. {
  19323. String_t* L_0 = ___0_name;
  19324. int32_t L_1;
  19325. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19326. bool L_2;
  19327. L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL);
  19328. V_0 = L_2;
  19329. goto IL_0010;
  19330. }
  19331. IL_0010:
  19332. {
  19333. bool L_3 = V_0;
  19334. return L_3;
  19335. }
  19336. }
  19337. // System.Void UnityEngine.Material::set_renderQueue(System.Int32)
  19338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_value, const RuntimeMethod* method)
  19339. {
  19340. typedef void (*Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19341. static Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn _il2cpp_icall_func;
  19342. if (!_il2cpp_icall_func)
  19343. _il2cpp_icall_func = (Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
  19344. _il2cpp_icall_func(__this, ___0_value);
  19345. }
  19346. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  19347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19348. {
  19349. typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19350. static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func;
  19351. if (!_il2cpp_icall_func)
  19352. _il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  19353. _il2cpp_icall_func(__this, ___0_keyword);
  19354. }
  19355. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  19356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
  19357. {
  19358. typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
  19359. static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func;
  19360. if (!_il2cpp_icall_func)
  19361. _il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  19362. _il2cpp_icall_func(__this, ___0_keyword);
  19363. }
  19364. // System.Int32 UnityEngine.Material::get_passCount()
  19365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19366. {
  19367. typedef int32_t (*Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19368. static Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn _il2cpp_icall_func;
  19369. if (!_il2cpp_icall_func)
  19370. _il2cpp_icall_func = (Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
  19371. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19372. return icallRetVal;
  19373. }
  19374. // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
  19375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method)
  19376. {
  19377. typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*);
  19378. static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func;
  19379. if (!_il2cpp_icall_func)
  19380. _il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
  19381. String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_tag, ___1_currentSubShaderOnly, ___2_defaultValue);
  19382. return icallRetVal;
  19383. }
  19384. // System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
  19385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method)
  19386. {
  19387. static bool s_Il2CppMethodInitialized;
  19388. if (!s_Il2CppMethodInitialized)
  19389. {
  19390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19391. s_Il2CppMethodInitialized = true;
  19392. }
  19393. String_t* V_0 = NULL;
  19394. {
  19395. String_t* L_0 = ___0_tag;
  19396. bool L_1 = ___1_searchFallbacks;
  19397. String_t* L_2;
  19398. L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
  19399. V_0 = L_2;
  19400. goto IL_0014;
  19401. }
  19402. IL_0014:
  19403. {
  19404. String_t* L_3 = V_0;
  19405. return L_3;
  19406. }
  19407. }
  19408. // System.Boolean UnityEngine.Material::SetPass(System.Int32)
  19409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method)
  19410. {
  19411. typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19412. static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func;
  19413. if (!_il2cpp_icall_func)
  19414. _il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
  19415. bool icallRetVal = _il2cpp_icall_func(__this, ___0_pass);
  19416. return icallRetVal;
  19417. }
  19418. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  19419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_mat, const RuntimeMethod* method)
  19420. {
  19421. typedef void (*Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19422. static Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn _il2cpp_icall_func;
  19423. if (!_il2cpp_icall_func)
  19424. _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
  19425. _il2cpp_icall_func(__this, ___0_mat);
  19426. }
  19427. // System.String[] UnityEngine.Material::GetShaderKeywords()
  19428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19429. {
  19430. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19431. static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func;
  19432. if (!_il2cpp_icall_func)
  19433. _il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
  19434. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
  19435. return icallRetVal;
  19436. }
  19437. // System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
  19438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method)
  19439. {
  19440. typedef void (*Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*);
  19441. static Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn _il2cpp_icall_func;
  19442. if (!_il2cpp_icall_func)
  19443. _il2cpp_icall_func = (Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
  19444. _il2cpp_icall_func(__this, ___0_names);
  19445. }
  19446. // System.String[] UnityEngine.Material::get_shaderKeywords()
  19447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19448. {
  19449. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
  19450. {
  19451. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
  19452. L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL);
  19453. V_0 = L_0;
  19454. goto IL_000a;
  19455. }
  19456. IL_000a:
  19457. {
  19458. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0;
  19459. return L_1;
  19460. }
  19461. }
  19462. // System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
  19463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_value, const RuntimeMethod* method)
  19464. {
  19465. {
  19466. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___0_value;
  19467. Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8(__this, L_0, NULL);
  19468. return;
  19469. }
  19470. }
  19471. // System.Int32 UnityEngine.Material::ComputeCRC()
  19472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
  19473. {
  19474. typedef int32_t (*Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
  19475. static Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn _il2cpp_icall_func;
  19476. if (!_il2cpp_icall_func)
  19477. _il2cpp_icall_func = (Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
  19478. int32_t icallRetVal = _il2cpp_icall_func(__this);
  19479. return icallRetVal;
  19480. }
  19481. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  19482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
  19483. {
  19484. typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float);
  19485. static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func;
  19486. if (!_il2cpp_icall_func)
  19487. _il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  19488. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19489. }
  19490. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  19491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19492. {
  19493. {
  19494. int32_t L_0 = ___0_name;
  19495. Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___1_value), NULL);
  19496. return;
  19497. }
  19498. }
  19499. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  19500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19501. {
  19502. {
  19503. int32_t L_0 = ___0_name;
  19504. Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E(__this, L_0, (&___1_value), NULL);
  19505. return;
  19506. }
  19507. }
  19508. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  19509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19510. {
  19511. typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
  19512. static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func;
  19513. if (!_il2cpp_icall_func)
  19514. _il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  19515. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19516. }
  19517. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  19518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19519. {
  19520. typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19521. static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func;
  19522. if (!_il2cpp_icall_func)
  19523. _il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
  19524. float icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19525. return icallRetVal;
  19526. }
  19527. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  19528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19529. {
  19530. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19531. memset((&V_0), 0, sizeof(V_0));
  19532. {
  19533. int32_t L_0 = ___0_name;
  19534. Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL);
  19535. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
  19536. return L_1;
  19537. }
  19538. }
  19539. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  19540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
  19541. {
  19542. typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
  19543. static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func;
  19544. if (!_il2cpp_icall_func)
  19545. _il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  19546. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___0_name);
  19547. return icallRetVal;
  19548. }
  19549. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  19550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
  19551. {
  19552. {
  19553. String_t* L_0 = ___0_name;
  19554. int32_t L_1;
  19555. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19556. float L_2 = ___1_value;
  19557. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL);
  19558. return;
  19559. }
  19560. }
  19561. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  19562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
  19563. {
  19564. {
  19565. int32_t L_0 = ___0_nameID;
  19566. float L_1 = ___1_value;
  19567. Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL);
  19568. return;
  19569. }
  19570. }
  19571. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  19572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
  19573. {
  19574. {
  19575. int32_t L_0 = ___0_nameID;
  19576. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value;
  19577. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL);
  19578. return;
  19579. }
  19580. }
  19581. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  19582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
  19583. {
  19584. {
  19585. int32_t L_0 = ___0_nameID;
  19586. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
  19587. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
  19588. L_2 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_1, NULL);
  19589. Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_2, NULL);
  19590. return;
  19591. }
  19592. }
  19593. // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
  19594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
  19595. {
  19596. {
  19597. int32_t L_0 = ___0_nameID;
  19598. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_value;
  19599. Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_0, L_1, NULL);
  19600. return;
  19601. }
  19602. }
  19603. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  19604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
  19605. {
  19606. {
  19607. int32_t L_0 = ___0_nameID;
  19608. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
  19609. Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL);
  19610. return;
  19611. }
  19612. }
  19613. // System.Single UnityEngine.Material::GetFloat(System.String)
  19614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19615. {
  19616. float V_0 = 0.0f;
  19617. {
  19618. String_t* L_0 = ___0_name;
  19619. int32_t L_1;
  19620. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19621. float L_2;
  19622. L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL);
  19623. V_0 = L_2;
  19624. goto IL_0010;
  19625. }
  19626. IL_0010:
  19627. {
  19628. float L_3 = V_0;
  19629. return L_3;
  19630. }
  19631. }
  19632. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  19633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19634. {
  19635. float V_0 = 0.0f;
  19636. {
  19637. int32_t L_0 = ___0_nameID;
  19638. float L_1;
  19639. L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
  19640. V_0 = L_1;
  19641. goto IL_000b;
  19642. }
  19643. IL_000b:
  19644. {
  19645. float L_2 = V_0;
  19646. return L_2;
  19647. }
  19648. }
  19649. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  19650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19651. {
  19652. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  19653. memset((&V_0), 0, sizeof(V_0));
  19654. {
  19655. int32_t L_0 = ___0_nameID;
  19656. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19657. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19658. V_0 = L_1;
  19659. goto IL_000b;
  19660. }
  19661. IL_000b:
  19662. {
  19663. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
  19664. return L_2;
  19665. }
  19666. }
  19667. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  19668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19669. {
  19670. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  19671. memset((&V_0), 0, sizeof(V_0));
  19672. {
  19673. int32_t L_0 = ___0_nameID;
  19674. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
  19675. L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
  19676. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  19677. L_2 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_1, NULL);
  19678. V_0 = L_2;
  19679. goto IL_0010;
  19680. }
  19681. IL_0010:
  19682. {
  19683. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0;
  19684. return L_3;
  19685. }
  19686. }
  19687. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  19688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
  19689. {
  19690. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19691. {
  19692. String_t* L_0 = ___0_name;
  19693. int32_t L_1;
  19694. L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
  19695. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
  19696. L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL);
  19697. V_0 = L_2;
  19698. goto IL_0010;
  19699. }
  19700. IL_0010:
  19701. {
  19702. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
  19703. return L_3;
  19704. }
  19705. }
  19706. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  19707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
  19708. {
  19709. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
  19710. {
  19711. int32_t L_0 = ___0_nameID;
  19712. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
  19713. L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL);
  19714. V_0 = L_1;
  19715. goto IL_000b;
  19716. }
  19717. IL_000b:
  19718. {
  19719. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
  19720. return L_2;
  19721. }
  19722. }
  19723. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method)
  19725. {
  19726. typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19727. static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func;
  19728. if (!_il2cpp_icall_func)
  19729. _il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19730. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19731. }
  19732. // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
  19733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method)
  19734. {
  19735. typedef void (*Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  19736. static Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn _il2cpp_icall_func;
  19737. if (!_il2cpp_icall_func)
  19738. _il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
  19739. _il2cpp_icall_func(__this, ___0_name, ___1_value);
  19740. }
  19741. // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  19742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
  19743. {
  19744. typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
  19745. static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func;
  19746. if (!_il2cpp_icall_func)
  19747. _il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  19748. _il2cpp_icall_func(__this, ___0_name, ___1_ret);
  19749. }
  19750. #ifdef __clang__
  19751. #pragma clang diagnostic pop
  19752. #endif
  19753. #ifdef __clang__
  19754. #pragma clang diagnostic push
  19755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19756. #pragma clang diagnostic ignored "-Wunused-variable"
  19757. #endif
  19758. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  19759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method)
  19760. {
  19761. static bool s_Il2CppMethodInitialized;
  19762. if (!s_Il2CppMethodInitialized)
  19763. {
  19764. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19765. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  19766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  19767. s_Il2CppMethodInitialized = true;
  19768. }
  19769. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL;
  19770. int32_t V_1 = 0;
  19771. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
  19772. bool V_3 = false;
  19773. bool V_4 = false;
  19774. {
  19775. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19776. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19777. V_0 = L_0;
  19778. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0;
  19779. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  19780. }
  19781. {
  19782. auto __finallyBlock = il2cpp::utils::Finally([&]
  19783. {
  19784. FINALLY_004f:
  19785. {// begin finally (depth: 1)
  19786. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0;
  19787. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  19788. return;
  19789. }// end finally (depth: 1)
  19790. });
  19791. try
  19792. {// begin try (depth: 1)
  19793. {
  19794. V_1 = 0;
  19795. goto IL_0039_1;
  19796. }
  19797. IL_0013_1:
  19798. {
  19799. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19800. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19801. int32_t L_4 = V_1;
  19802. NullCheck(L_3);
  19803. OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5;
  19804. L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
  19805. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1;
  19806. V_2 = L_6;
  19807. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2;
  19808. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  19809. bool L_8 = V_3;
  19810. if (!L_8)
  19811. {
  19812. goto IL_0034_1;
  19813. }
  19814. }
  19815. {
  19816. UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2;
  19817. NullCheck(L_9);
  19818. UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL);
  19819. }
  19820. IL_0034_1:
  19821. {
  19822. int32_t L_10 = V_1;
  19823. V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  19824. }
  19825. IL_0039_1:
  19826. {
  19827. int32_t L_11 = V_1;
  19828. il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19829. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
  19830. NullCheck(L_12);
  19831. int32_t L_13;
  19832. L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
  19833. V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
  19834. bool L_14 = V_4;
  19835. if (L_14)
  19836. {
  19837. goto IL_0013_1;
  19838. }
  19839. }
  19840. {
  19841. goto IL_0057;
  19842. }
  19843. }// end try (depth: 1)
  19844. catch(Il2CppExceptionWrapper& e)
  19845. {
  19846. __finallyBlock.StoreException(e.ex);
  19847. }
  19848. }
  19849. IL_0057:
  19850. {
  19851. return;
  19852. }
  19853. }
  19854. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  19855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1BA6EA4EC2C3720A5966A677530FC51FE683EF44 (const RuntimeMethod* method)
  19856. {
  19857. static bool s_Il2CppMethodInitialized;
  19858. if (!s_Il2CppMethodInitialized)
  19859. {
  19860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
  19861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  19862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  19863. s_Il2CppMethodInitialized = true;
  19864. }
  19865. {
  19866. List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
  19867. NullCheck(L_0);
  19868. List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
  19869. ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0;
  19870. Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0);
  19871. return;
  19872. }
  19873. }
  19874. #ifdef __clang__
  19875. #pragma clang diagnostic pop
  19876. #endif
  19877. #ifdef __clang__
  19878. #pragma clang diagnostic push
  19879. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19880. #pragma clang diagnostic ignored "-Wunused-variable"
  19881. #endif
  19882. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19883. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  19884. {
  19885. marshaled.___order_0 = unmarshaled.___order_0;
  19886. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  19887. }
  19888. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  19889. {
  19890. static bool s_Il2CppMethodInitialized;
  19891. if (!s_Il2CppMethodInitialized)
  19892. {
  19893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19894. s_Il2CppMethodInitialized = true;
  19895. }
  19896. int32_t unmarshaledorder_temp_0 = 0;
  19897. unmarshaledorder_temp_0 = marshaled.___order_0;
  19898. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  19899. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19900. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  19901. }
  19902. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19903. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
  19904. {
  19905. }
  19906. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19907. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  19908. {
  19909. marshaled.___order_0 = unmarshaled.___order_0;
  19910. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
  19911. }
  19912. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
  19913. {
  19914. static bool s_Il2CppMethodInitialized;
  19915. if (!s_Il2CppMethodInitialized)
  19916. {
  19917. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19918. s_Il2CppMethodInitialized = true;
  19919. }
  19920. int32_t unmarshaledorder_temp_0 = 0;
  19921. unmarshaledorder_temp_0 = marshaled.___order_0;
  19922. unmarshaled.___order_0 = unmarshaledorder_temp_0;
  19923. unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
  19924. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
  19925. }
  19926. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  19927. IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
  19928. {
  19929. }
  19930. #ifdef __clang__
  19931. #pragma clang diagnostic pop
  19932. #endif
  19933. #ifdef __clang__
  19934. #pragma clang diagnostic push
  19935. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19936. #pragma clang diagnostic ignored "-Wunused-variable"
  19937. #endif
  19938. // System.Void UnityEngine.Display::.ctor()
  19939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  19940. {
  19941. {
  19942. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19943. intptr_t L_0;
  19944. memset((&L_0), 0, sizeof(L_0));
  19945. IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL);
  19946. __this->___nativeDisplay_0 = L_0;
  19947. return;
  19948. }
  19949. }
  19950. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  19951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method)
  19952. {
  19953. {
  19954. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  19955. intptr_t L_0 = ___0_nativeDisplay;
  19956. __this->___nativeDisplay_0 = L_0;
  19957. return;
  19958. }
  19959. }
  19960. // System.Int32 UnityEngine.Display::get_renderingWidth()
  19961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  19962. {
  19963. static bool s_Il2CppMethodInitialized;
  19964. if (!s_Il2CppMethodInitialized)
  19965. {
  19966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19967. s_Il2CppMethodInitialized = true;
  19968. }
  19969. int32_t V_0 = 0;
  19970. int32_t V_1 = 0;
  19971. int32_t V_2 = 0;
  19972. {
  19973. V_0 = 0;
  19974. V_1 = 0;
  19975. intptr_t L_0 = __this->___nativeDisplay_0;
  19976. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19977. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  19978. int32_t L_1 = V_0;
  19979. V_2 = L_1;
  19980. goto IL_0019;
  19981. }
  19982. IL_0019:
  19983. {
  19984. int32_t L_2 = V_2;
  19985. return L_2;
  19986. }
  19987. }
  19988. // System.Int32 UnityEngine.Display::get_renderingHeight()
  19989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  19990. {
  19991. static bool s_Il2CppMethodInitialized;
  19992. if (!s_Il2CppMethodInitialized)
  19993. {
  19994. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  19995. s_Il2CppMethodInitialized = true;
  19996. }
  19997. int32_t V_0 = 0;
  19998. int32_t V_1 = 0;
  19999. int32_t V_2 = 0;
  20000. {
  20001. V_0 = 0;
  20002. V_1 = 0;
  20003. intptr_t L_0 = __this->___nativeDisplay_0;
  20004. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20005. Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
  20006. int32_t L_1 = V_1;
  20007. V_2 = L_1;
  20008. goto IL_0019;
  20009. }
  20010. IL_0019:
  20011. {
  20012. int32_t L_2 = V_2;
  20013. return L_2;
  20014. }
  20015. }
  20016. // System.Int32 UnityEngine.Display::get_systemWidth()
  20017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20018. {
  20019. static bool s_Il2CppMethodInitialized;
  20020. if (!s_Il2CppMethodInitialized)
  20021. {
  20022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20023. s_Il2CppMethodInitialized = true;
  20024. }
  20025. int32_t V_0 = 0;
  20026. int32_t V_1 = 0;
  20027. int32_t V_2 = 0;
  20028. {
  20029. V_0 = 0;
  20030. V_1 = 0;
  20031. intptr_t L_0 = __this->___nativeDisplay_0;
  20032. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20033. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20034. int32_t L_1 = V_0;
  20035. V_2 = L_1;
  20036. goto IL_0019;
  20037. }
  20038. IL_0019:
  20039. {
  20040. int32_t L_2 = V_2;
  20041. return L_2;
  20042. }
  20043. }
  20044. // System.Int32 UnityEngine.Display::get_systemHeight()
  20045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
  20046. {
  20047. static bool s_Il2CppMethodInitialized;
  20048. if (!s_Il2CppMethodInitialized)
  20049. {
  20050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20051. s_Il2CppMethodInitialized = true;
  20052. }
  20053. int32_t V_0 = 0;
  20054. int32_t V_1 = 0;
  20055. int32_t V_2 = 0;
  20056. {
  20057. V_0 = 0;
  20058. V_1 = 0;
  20059. intptr_t L_0 = __this->___nativeDisplay_0;
  20060. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20061. Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
  20062. int32_t L_1 = V_1;
  20063. V_2 = L_1;
  20064. goto IL_0019;
  20065. }
  20066. IL_0019:
  20067. {
  20068. int32_t L_2 = V_2;
  20069. return L_2;
  20070. }
  20071. }
  20072. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  20073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method)
  20074. {
  20075. static bool s_Il2CppMethodInitialized;
  20076. if (!s_Il2CppMethodInitialized)
  20077. {
  20078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20079. s_Il2CppMethodInitialized = true;
  20080. }
  20081. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  20082. memset((&V_0), 0, sizeof(V_0));
  20083. int32_t V_1 = 0;
  20084. int32_t V_2 = 0;
  20085. int32_t V_3 = 0;
  20086. int32_t V_4 = 0;
  20087. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
  20088. memset((&V_5), 0, sizeof(V_5));
  20089. {
  20090. V_1 = 0;
  20091. V_2 = 0;
  20092. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inputMouseCoordinates;
  20093. float L_1 = L_0.___x_2;
  20094. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  20095. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inputMouseCoordinates;
  20096. float L_3 = L_2.___y_3;
  20097. V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  20098. int32_t L_4 = V_3;
  20099. int32_t L_5 = V_4;
  20100. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20101. int32_t L_6;
  20102. L_6 = Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8(L_4, L_5, (&V_1), (&V_2), NULL);
  20103. (&V_0)->___z_4 = ((float)L_6);
  20104. int32_t L_7 = V_1;
  20105. (&V_0)->___x_2 = ((float)L_7);
  20106. int32_t L_8 = V_2;
  20107. (&V_0)->___y_3 = ((float)L_8);
  20108. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
  20109. V_5 = L_9;
  20110. goto IL_0041;
  20111. }
  20112. IL_0041:
  20113. {
  20114. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5;
  20115. return L_10;
  20116. }
  20117. }
  20118. // UnityEngine.Display UnityEngine.Display::get_main()
  20119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method)
  20120. {
  20121. static bool s_Il2CppMethodInitialized;
  20122. if (!s_Il2CppMethodInitialized)
  20123. {
  20124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20125. s_Il2CppMethodInitialized = true;
  20126. }
  20127. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL;
  20128. {
  20129. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20130. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2;
  20131. V_0 = L_0;
  20132. goto IL_0009;
  20133. }
  20134. IL_0009:
  20135. {
  20136. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0;
  20137. return L_1;
  20138. }
  20139. }
  20140. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  20141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m8FB39A95A6DAE41CD0194BECB71B80B79A2E6B88 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___0_nativeDisplay, const RuntimeMethod* method)
  20142. {
  20143. static bool s_Il2CppMethodInitialized;
  20144. if (!s_Il2CppMethodInitialized)
  20145. {
  20146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20147. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20148. s_Il2CppMethodInitialized = true;
  20149. }
  20150. bool V_0 = false;
  20151. int32_t V_1 = 0;
  20152. bool V_2 = false;
  20153. {
  20154. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___0_nativeDisplay;
  20155. NullCheck(L_0);
  20156. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  20157. bool L_1 = V_0;
  20158. if (!L_1)
  20159. {
  20160. goto IL_000c;
  20161. }
  20162. }
  20163. {
  20164. goto IL_0046;
  20165. }
  20166. IL_000c:
  20167. {
  20168. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___0_nativeDisplay;
  20169. NullCheck(L_2);
  20170. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)));
  20171. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20172. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3;
  20173. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3);
  20174. V_1 = 0;
  20175. goto IL_0030;
  20176. }
  20177. IL_001d:
  20178. {
  20179. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20180. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20181. int32_t L_5 = V_1;
  20182. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___0_nativeDisplay;
  20183. int32_t L_7 = V_1;
  20184. NullCheck(L_6);
  20185. int32_t L_8 = L_7;
  20186. intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  20187. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20188. NullCheck(L_10);
  20189. Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL);
  20190. NullCheck(L_4);
  20191. ArrayElementTypeCheck (L_4, L_10);
  20192. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10);
  20193. int32_t L_11 = V_1;
  20194. V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
  20195. }
  20196. IL_0030:
  20197. {
  20198. int32_t L_12 = V_1;
  20199. IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___0_nativeDisplay;
  20200. NullCheck(L_13);
  20201. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0);
  20202. bool L_14 = V_2;
  20203. if (L_14)
  20204. {
  20205. goto IL_001d;
  20206. }
  20207. }
  20208. {
  20209. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20210. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20211. NullCheck(L_15);
  20212. int32_t L_16 = 0;
  20213. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  20214. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17;
  20215. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17);
  20216. }
  20217. IL_0046:
  20218. {
  20219. return;
  20220. }
  20221. }
  20222. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  20223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF99580245BC4B28765E06B57611C52A0497E9994 (const RuntimeMethod* method)
  20224. {
  20225. static bool s_Il2CppMethodInitialized;
  20226. if (!s_Il2CppMethodInitialized)
  20227. {
  20228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20229. s_Il2CppMethodInitialized = true;
  20230. }
  20231. bool V_0 = false;
  20232. {
  20233. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20234. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20235. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  20236. bool L_1 = V_0;
  20237. if (!L_1)
  20238. {
  20239. goto IL_0018;
  20240. }
  20241. }
  20242. {
  20243. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20244. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
  20245. NullCheck(L_2);
  20246. DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL);
  20247. }
  20248. IL_0018:
  20249. {
  20250. return;
  20251. }
  20252. }
  20253. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20255. {
  20256. typedef void (*Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn) (intptr_t, int32_t*, int32_t*);
  20257. static Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn _il2cpp_icall_func;
  20258. if (!_il2cpp_icall_func)
  20259. _il2cpp_icall_func = (Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20260. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20261. }
  20262. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  20263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
  20264. {
  20265. typedef void (*Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn) (intptr_t, int32_t*, int32_t*);
  20266. static Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn _il2cpp_icall_func;
  20267. if (!_il2cpp_icall_func)
  20268. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  20269. _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
  20270. }
  20271. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  20272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method)
  20273. {
  20274. typedef int32_t (*Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  20275. static Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn _il2cpp_icall_func;
  20276. if (!_il2cpp_icall_func)
  20277. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  20278. int32_t icallRetVal = _il2cpp_icall_func(___0_x, ___1_y, ___2_rx, ___3_ry);
  20279. return icallRetVal;
  20280. }
  20281. // System.Void UnityEngine.Display::.cctor()
  20282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC3998EEB2068A145697B8B6E65DF16BA7FED52CB (const RuntimeMethod* method)
  20283. {
  20284. static bool s_Il2CppMethodInitialized;
  20285. if (!s_Il2CppMethodInitialized)
  20286. {
  20287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
  20288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20289. s_Il2CppMethodInitialized = true;
  20290. }
  20291. {
  20292. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1);
  20293. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0;
  20294. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  20295. NullCheck(L_2);
  20296. Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL);
  20297. NullCheck(L_1);
  20298. ArrayElementTypeCheck (L_1, L_2);
  20299. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2);
  20300. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1;
  20301. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1);
  20302. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  20303. NullCheck(L_3);
  20304. int32_t L_4 = 0;
  20305. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  20306. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5;
  20307. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5);
  20308. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___m_ActiveEditorGameViewTarget_3 = (-1);
  20309. ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL;
  20310. Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL);
  20311. return;
  20312. }
  20313. }
  20314. #ifdef __clang__
  20315. #pragma clang diagnostic pop
  20316. #endif
  20317. #ifdef __clang__
  20318. #pragma clang diagnostic push
  20319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20320. #pragma clang diagnostic ignored "-Wunused-variable"
  20321. #endif
  20322. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20323. {
  20324. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  20325. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  20326. for (il2cpp_array_size_t i = 0; i < length; i++)
  20327. {
  20328. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast<DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*>(delegatesToInvoke[i]);
  20329. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20330. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  20331. }
  20332. }
  20333. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenInst(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20334. {
  20335. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20336. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20337. }
  20338. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20339. {
  20340. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  20341. ((FunctionPointerType)__this->___method_ptr_0)(method);
  20342. }
  20343. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20344. {
  20345. InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
  20346. }
  20347. void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20348. {
  20349. InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
  20350. }
  20351. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20352. {
  20353. typedef void (DEFAULT_CALL *PInvokeFunc)();
  20354. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  20355. // Native function invocation
  20356. il2cppPInvokeFunc();
  20357. }
  20358. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  20359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  20360. {
  20361. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  20362. __this->___method_3 = ___1_method;
  20363. __this->___m_target_2 = ___0_object;
  20364. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  20365. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  20366. __this->___method_code_6 = (intptr_t)__this;
  20367. if (MethodIsStatic((RuntimeMethod*)___1_method))
  20368. {
  20369. bool isOpen = parameterCount == 0;
  20370. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  20371. if (isOpen)
  20372. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker;
  20373. else
  20374. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker;
  20375. else
  20376. if (isOpen)
  20377. __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic;
  20378. else
  20379. {
  20380. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20381. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20382. }
  20383. }
  20384. else
  20385. {
  20386. if (___0_object == NULL)
  20387. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  20388. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  20389. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  20390. }
  20391. __this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast;
  20392. }
  20393. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  20394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  20395. {
  20396. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20397. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  20398. }
  20399. #ifdef __clang__
  20400. #pragma clang diagnostic pop
  20401. #endif
  20402. #ifdef __clang__
  20403. #pragma clang diagnostic push
  20404. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20405. #pragma clang diagnostic ignored "-Wunused-variable"
  20406. #endif
  20407. // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
  20408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20409. {
  20410. typedef void (*GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn) (float, float, float);
  20411. static GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn _il2cpp_icall_func;
  20412. if (!_il2cpp_icall_func)
  20413. _il2cpp_icall_func = (GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
  20414. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20415. }
  20416. // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
  20417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  20418. {
  20419. typedef void (*GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn) (float, float, float);
  20420. static GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn _il2cpp_icall_func;
  20421. if (!_il2cpp_icall_func)
  20422. _il2cpp_icall_func = (GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
  20423. _il2cpp_icall_func(___0_x, ___1_y, ___2_z);
  20424. }
  20425. // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
  20426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method)
  20427. {
  20428. {
  20429. float L_0 = ___0_x;
  20430. float L_1 = ___1_y;
  20431. GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_0, L_1, (0.0f), NULL);
  20432. return;
  20433. }
  20434. }
  20435. // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
  20436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  20437. {
  20438. typedef void (*GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn) (float, float, float, float);
  20439. static GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn _il2cpp_icall_func;
  20440. if (!_il2cpp_icall_func)
  20441. _il2cpp_icall_func = (GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)");
  20442. _il2cpp_icall_func(___0_r, ___1_g, ___2_b, ___3_a);
  20443. }
  20444. // System.Void UnityEngine.GL::Color(UnityEngine.Color)
  20445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mE2D27D8FCA9B5E07ECC15574BCBCBA16E6E0CB3E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  20446. {
  20447. {
  20448. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  20449. float L_1 = L_0.___r_0;
  20450. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  20451. float L_3 = L_2.___g_1;
  20452. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  20453. float L_5 = L_4.___b_2;
  20454. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  20455. float L_7 = L_6.___a_3;
  20456. GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242(L_1, L_3, L_5, L_7, NULL);
  20457. return;
  20458. }
  20459. }
  20460. // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
  20461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  20462. {
  20463. {
  20464. GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029((&___0_m), NULL);
  20465. return;
  20466. }
  20467. }
  20468. // System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
  20469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
  20470. {
  20471. {
  20472. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value;
  20473. GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278(L_0, NULL);
  20474. return;
  20475. }
  20476. }
  20477. // System.Void UnityEngine.GL::PushMatrix()
  20478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method)
  20479. {
  20480. typedef void (*GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn) ();
  20481. static GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn _il2cpp_icall_func;
  20482. if (!_il2cpp_icall_func)
  20483. _il2cpp_icall_func = (GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
  20484. _il2cpp_icall_func();
  20485. }
  20486. // System.Void UnityEngine.GL::PopMatrix()
  20487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method)
  20488. {
  20489. typedef void (*GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn) ();
  20490. static GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn _il2cpp_icall_func;
  20491. if (!_il2cpp_icall_func)
  20492. _il2cpp_icall_func = (GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
  20493. _il2cpp_icall_func();
  20494. }
  20495. // System.Void UnityEngine.GL::LoadOrtho()
  20496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method)
  20497. {
  20498. typedef void (*GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn) ();
  20499. static GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn _il2cpp_icall_func;
  20500. if (!_il2cpp_icall_func)
  20501. _il2cpp_icall_func = (GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
  20502. _il2cpp_icall_func();
  20503. }
  20504. // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
  20505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method)
  20506. {
  20507. {
  20508. GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C((&___0_mat), NULL);
  20509. return;
  20510. }
  20511. }
  20512. // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
  20513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20514. {
  20515. typedef void (*GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn) (float, float, float, float);
  20516. static GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn _il2cpp_icall_func;
  20517. if (!_il2cpp_icall_func)
  20518. _il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)");
  20519. _il2cpp_icall_func(___0_left, ___1_right, ___2_bottom, ___3_top);
  20520. }
  20521. // System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
  20522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mF1C5A4508C5F110512C116A5DDE7AB0483FE961A (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
  20523. {
  20524. {
  20525. float L_0 = ___0_left;
  20526. float L_1 = ___1_right;
  20527. float L_2 = ___2_bottom;
  20528. float L_3 = ___3_top;
  20529. GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC(L_0, L_1, L_2, L_3, NULL);
  20530. return;
  20531. }
  20532. }
  20533. // System.Void UnityEngine.GL::Begin(System.Int32)
  20534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method)
  20535. {
  20536. typedef void (*GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn) (int32_t);
  20537. static GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn _il2cpp_icall_func;
  20538. if (!_il2cpp_icall_func)
  20539. _il2cpp_icall_func = (GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
  20540. _il2cpp_icall_func(___0_mode);
  20541. }
  20542. // System.Void UnityEngine.GL::End()
  20543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method)
  20544. {
  20545. typedef void (*GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn) ();
  20546. static GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn _il2cpp_icall_func;
  20547. if (!_il2cpp_icall_func)
  20548. _il2cpp_icall_func = (GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
  20549. _il2cpp_icall_func();
  20550. }
  20551. // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20553. {
  20554. {
  20555. bool L_0 = ___0_clearDepth;
  20556. bool L_1 = ___1_clearColor;
  20557. float L_2 = ___3_depth;
  20558. GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED(L_0, L_1, (&___2_backgroundColor), L_2, NULL);
  20559. return;
  20560. }
  20561. }
  20562. // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
  20563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20564. {
  20565. {
  20566. bool L_0 = ___0_clearDepth;
  20567. bool L_1 = ___1_clearColor;
  20568. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor;
  20569. float L_3 = ___3_depth;
  20570. GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, L_3, NULL);
  20571. return;
  20572. }
  20573. }
  20574. // System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
  20575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mA93DBAE1018A273684A07C8B8B444EFFBF2B38B7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method)
  20576. {
  20577. {
  20578. GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E((&___0_pixelRect), NULL);
  20579. return;
  20580. }
  20581. }
  20582. // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
  20583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method)
  20584. {
  20585. typedef void (*GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20586. static GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn _il2cpp_icall_func;
  20587. if (!_il2cpp_icall_func)
  20588. _il2cpp_icall_func = (GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)");
  20589. _il2cpp_icall_func(___0_m);
  20590. }
  20591. // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
  20592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method)
  20593. {
  20594. typedef void (*GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  20595. static GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn _il2cpp_icall_func;
  20596. if (!_il2cpp_icall_func)
  20597. _il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
  20598. _il2cpp_icall_func(___0_mat);
  20599. }
  20600. // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
  20601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
  20602. {
  20603. typedef void (*GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float);
  20604. static GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn _il2cpp_icall_func;
  20605. if (!_il2cpp_icall_func)
  20606. _il2cpp_icall_func = (GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
  20607. _il2cpp_icall_func(___0_clearDepth, ___1_clearColor, ___2_backgroundColor, ___3_depth);
  20608. }
  20609. // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
  20610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method)
  20611. {
  20612. typedef void (*GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  20613. static GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn _il2cpp_icall_func;
  20614. if (!_il2cpp_icall_func)
  20615. _il2cpp_icall_func = (GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)");
  20616. _il2cpp_icall_func(___0_pixelRect);
  20617. }
  20618. #ifdef __clang__
  20619. #pragma clang diagnostic pop
  20620. #endif
  20621. #ifdef __clang__
  20622. #pragma clang diagnostic push
  20623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20624. #pragma clang diagnostic ignored "-Wunused-variable"
  20625. #endif
  20626. // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
  20627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC (const RuntimeMethod* method)
  20628. {
  20629. typedef float (*ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn) ();
  20630. static ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn _il2cpp_icall_func;
  20631. if (!_il2cpp_icall_func)
  20632. _il2cpp_icall_func = (ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_widthScaleFactor()");
  20633. float icallRetVal = _il2cpp_icall_func();
  20634. return icallRetVal;
  20635. }
  20636. // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
  20637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B (const RuntimeMethod* method)
  20638. {
  20639. typedef float (*ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn) ();
  20640. static ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn _il2cpp_icall_func;
  20641. if (!_il2cpp_icall_func)
  20642. _il2cpp_icall_func = (ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_heightScaleFactor()");
  20643. float icallRetVal = _il2cpp_icall_func();
  20644. return icallRetVal;
  20645. }
  20646. // System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
  20647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A (float ___0_widthScale, float ___1_heightScale, const RuntimeMethod* method)
  20648. {
  20649. typedef void (*ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn) (float, float);
  20650. static ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn _il2cpp_icall_func;
  20651. if (!_il2cpp_icall_func)
  20652. _il2cpp_icall_func = (ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)");
  20653. _il2cpp_icall_func(___0_widthScale, ___1_heightScale);
  20654. }
  20655. #ifdef __clang__
  20656. #pragma clang diagnostic pop
  20657. #endif
  20658. #ifdef __clang__
  20659. #pragma clang diagnostic push
  20660. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20661. #pragma clang diagnostic ignored "-Wunused-variable"
  20662. #endif
  20663. #ifdef __clang__
  20664. #pragma clang diagnostic pop
  20665. #endif
  20666. #ifdef __clang__
  20667. #pragma clang diagnostic push
  20668. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20669. #pragma clang diagnostic ignored "-Wunused-variable"
  20670. #endif
  20671. // System.Void UnityEngine.FrameTimingManager::CaptureFrameTimings()
  20672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B (const RuntimeMethod* method)
  20673. {
  20674. typedef void (*FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn) ();
  20675. static FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn _il2cpp_icall_func;
  20676. if (!_il2cpp_icall_func)
  20677. _il2cpp_icall_func = (FrameTimingManager_CaptureFrameTimings_mB84281273500DB848D6BBA00ABBA6004AE94329B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::CaptureFrameTimings()");
  20678. _il2cpp_icall_func();
  20679. }
  20680. // System.UInt32 UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])
  20681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7 (uint32_t ___0_numFrames, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E* ___1_timings, const RuntimeMethod* method)
  20682. {
  20683. typedef uint32_t (*FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn) (uint32_t, FrameTimingU5BU5D_t32DDC21D000DE3127D5DF845AFEC7B02A0AE390E*);
  20684. static FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn _il2cpp_icall_func;
  20685. if (!_il2cpp_icall_func)
  20686. _il2cpp_icall_func = (FrameTimingManager_GetLatestTimings_mF724A6F8379C7C3428B9931DB49420CF01802EF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.FrameTimingManager::GetLatestTimings(System.UInt32,UnityEngine.FrameTiming[])");
  20687. uint32_t icallRetVal = _il2cpp_icall_func(___0_numFrames, ___1_timings);
  20688. return icallRetVal;
  20689. }
  20690. #ifdef __clang__
  20691. #pragma clang diagnostic pop
  20692. #endif
  20693. #ifdef __clang__
  20694. #pragma clang diagnostic push
  20695. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20696. #pragma clang diagnostic ignored "-Wunused-variable"
  20697. #endif
  20698. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  20699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mC8B13A7D2F34699EDDA4F7629F117C76F0C865FA (const RuntimeMethod* method)
  20700. {
  20701. int32_t V_0 = 0;
  20702. {
  20703. int32_t L_0;
  20704. L_0 = SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396(NULL);
  20705. V_0 = L_0;
  20706. goto IL_0009;
  20707. }
  20708. IL_0009:
  20709. {
  20710. int32_t L_1 = V_0;
  20711. return L_1;
  20712. }
  20713. }
  20714. // System.String UnityEngine.SystemInfo::get_deviceModel()
  20715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m308FFBADED4BF6CB34C318A0BBDA762D09A7F185 (const RuntimeMethod* method)
  20716. {
  20717. String_t* V_0 = NULL;
  20718. {
  20719. String_t* L_0;
  20720. L_0 = SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92(NULL);
  20721. V_0 = L_0;
  20722. goto IL_0009;
  20723. }
  20724. IL_0009:
  20725. {
  20726. String_t* L_1 = V_0;
  20727. return L_1;
  20728. }
  20729. }
  20730. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
  20731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method)
  20732. {
  20733. int32_t V_0 = 0;
  20734. {
  20735. int32_t L_0;
  20736. L_0 = SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612(NULL);
  20737. V_0 = L_0;
  20738. goto IL_0009;
  20739. }
  20740. IL_0009:
  20741. {
  20742. int32_t L_1 = V_0;
  20743. return L_1;
  20744. }
  20745. }
  20746. // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
  20747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_m64EB05A6E20E1128246404063FDD6EC902F06458 (const RuntimeMethod* method)
  20748. {
  20749. bool V_0 = false;
  20750. {
  20751. bool L_0;
  20752. L_0 = SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122(NULL);
  20753. V_0 = L_0;
  20754. goto IL_0009;
  20755. }
  20756. IL_0009:
  20757. {
  20758. bool L_1 = V_0;
  20759. return L_1;
  20760. }
  20761. }
  20762. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  20763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method)
  20764. {
  20765. static bool s_Il2CppMethodInitialized;
  20766. if (!s_Il2CppMethodInitialized)
  20767. {
  20768. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20769. s_Il2CppMethodInitialized = true;
  20770. }
  20771. bool V_0 = false;
  20772. bool V_1 = false;
  20773. {
  20774. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_0 = ___0_value;
  20775. NullCheck(L_0);
  20776. Type_t* L_1;
  20777. L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
  20778. Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_2 = ___0_value;
  20779. il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
  20780. bool L_3;
  20781. L_3 = Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28(L_1, L_2, NULL);
  20782. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20783. bool L_4 = V_0;
  20784. if (!L_4)
  20785. {
  20786. goto IL_0018;
  20787. }
  20788. }
  20789. {
  20790. V_1 = (bool)0;
  20791. goto IL_001c;
  20792. }
  20793. IL_0018:
  20794. {
  20795. V_1 = (bool)1;
  20796. goto IL_001c;
  20797. }
  20798. IL_001c:
  20799. {
  20800. bool L_5 = V_1;
  20801. return L_5;
  20802. }
  20803. }
  20804. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  20805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method)
  20806. {
  20807. static bool s_Il2CppMethodInitialized;
  20808. if (!s_Il2CppMethodInitialized)
  20809. {
  20810. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
  20811. s_Il2CppMethodInitialized = true;
  20812. }
  20813. bool V_0 = false;
  20814. bool V_1 = false;
  20815. {
  20816. int32_t L_0 = ___0_format;
  20817. int32_t L_1 = L_0;
  20818. RuntimeObject* L_2 = Box(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, &L_1);
  20819. bool L_3;
  20820. L_3 = SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_2, NULL);
  20821. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20822. bool L_4 = V_0;
  20823. if (!L_4)
  20824. {
  20825. goto IL_001e;
  20826. }
  20827. }
  20828. {
  20829. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  20830. NullCheck(L_5);
  20831. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), NULL);
  20832. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var)));
  20833. }
  20834. IL_001e:
  20835. {
  20836. int32_t L_6 = ___0_format;
  20837. bool L_7;
  20838. L_7 = SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB(L_6, NULL);
  20839. V_1 = L_7;
  20840. goto IL_0027;
  20841. }
  20842. IL_0027:
  20843. {
  20844. bool L_8 = V_1;
  20845. return L_8;
  20846. }
  20847. }
  20848. // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
  20849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_mEE557C09643222591C6F4D3F561D7A60CD403991 (const RuntimeMethod* method)
  20850. {
  20851. int32_t V_0 = 0;
  20852. {
  20853. int32_t L_0;
  20854. L_0 = SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC(NULL);
  20855. V_0 = L_0;
  20856. goto IL_0009;
  20857. }
  20858. IL_0009:
  20859. {
  20860. int32_t L_1 = V_0;
  20861. return L_1;
  20862. }
  20863. }
  20864. // System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize()
  20865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxRenderTextureSize_mD9AB6274BEAC0CDCF9AF26B3DC19CD57E548A6FE (const RuntimeMethod* method)
  20866. {
  20867. int32_t V_0 = 0;
  20868. {
  20869. int32_t L_0;
  20870. L_0 = SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115(NULL);
  20871. V_0 = L_0;
  20872. goto IL_0009;
  20873. }
  20874. IL_0009:
  20875. {
  20876. int32_t L_1 = V_0;
  20877. return L_1;
  20878. }
  20879. }
  20880. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  20881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method)
  20882. {
  20883. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn) ();
  20884. static SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn _il2cpp_icall_func;
  20885. if (!_il2cpp_icall_func)
  20886. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  20887. int32_t icallRetVal = _il2cpp_icall_func();
  20888. return icallRetVal;
  20889. }
  20890. // System.String UnityEngine.SystemInfo::GetDeviceModel()
  20891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method)
  20892. {
  20893. typedef String_t* (*SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn) ();
  20894. static SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn _il2cpp_icall_func;
  20895. if (!_il2cpp_icall_func)
  20896. _il2cpp_icall_func = (SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()");
  20897. String_t* icallRetVal = _il2cpp_icall_func();
  20898. return icallRetVal;
  20899. }
  20900. // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
  20901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method)
  20902. {
  20903. typedef int32_t (*SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn) ();
  20904. static SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn _il2cpp_icall_func;
  20905. if (!_il2cpp_icall_func)
  20906. _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceType()");
  20907. int32_t icallRetVal = _il2cpp_icall_func();
  20908. return icallRetVal;
  20909. }
  20910. // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
  20911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122 (const RuntimeMethod* method)
  20912. {
  20913. typedef bool (*SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn) ();
  20914. static SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn _il2cpp_icall_func;
  20915. if (!_il2cpp_icall_func)
  20916. _il2cpp_icall_func = (SystemInfo_GetGraphicsMultiThreaded_mDEBA70EF7B4E97DAFBD4A123DC1FACF27F376122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsMultiThreaded()");
  20917. bool icallRetVal = _il2cpp_icall_func();
  20918. return icallRetVal;
  20919. }
  20920. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  20921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method)
  20922. {
  20923. typedef bool (*SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn) (int32_t);
  20924. static SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn _il2cpp_icall_func;
  20925. if (!_il2cpp_icall_func)
  20926. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  20927. bool icallRetVal = _il2cpp_icall_func(___0_format);
  20928. return icallRetVal;
  20929. }
  20930. // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
  20931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method)
  20932. {
  20933. typedef int32_t (*SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn) ();
  20934. static SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn _il2cpp_icall_func;
  20935. if (!_il2cpp_icall_func)
  20936. _il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()");
  20937. int32_t icallRetVal = _il2cpp_icall_func();
  20938. return icallRetVal;
  20939. }
  20940. // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
  20941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method)
  20942. {
  20943. typedef int32_t (*SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn) ();
  20944. static SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn _il2cpp_icall_func;
  20945. if (!_il2cpp_icall_func)
  20946. _il2cpp_icall_func = (SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxRenderTextureSize()");
  20947. int32_t icallRetVal = _il2cpp_icall_func();
  20948. return icallRetVal;
  20949. }
  20950. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  20952. {
  20953. typedef bool (*SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn) (int32_t, int32_t);
  20954. static SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn _il2cpp_icall_func;
  20955. if (!_il2cpp_icall_func)
  20956. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20957. bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  20958. return icallRetVal;
  20959. }
  20960. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
  20962. {
  20963. typedef int32_t (*SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn) (int32_t, int32_t);
  20964. static SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn _il2cpp_icall_func;
  20965. if (!_il2cpp_icall_func)
  20966. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20967. int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
  20968. return icallRetVal;
  20969. }
  20970. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  20971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method)
  20972. {
  20973. typedef int32_t (*SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn) (int32_t);
  20974. static SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn _il2cpp_icall_func;
  20975. if (!_il2cpp_icall_func)
  20976. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  20977. int32_t icallRetVal = _il2cpp_icall_func(___0_format);
  20978. return icallRetVal;
  20979. }
  20980. #ifdef __clang__
  20981. #pragma clang diagnostic pop
  20982. #endif
  20983. #ifdef __clang__
  20984. #pragma clang diagnostic push
  20985. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20986. #pragma clang diagnostic ignored "-Wunused-variable"
  20987. #endif
  20988. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  20989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method)
  20990. {
  20991. typedef float (*Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn) (float, float);
  20992. static Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn _il2cpp_icall_func;
  20993. if (!_il2cpp_icall_func)
  20994. _il2cpp_icall_func = (Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  20995. float icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxInclusive);
  20996. return icallRetVal;
  20997. }
  20998. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  20999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m6763D9767F033357F88B6637F048F4ACA4123B68 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  21000. {
  21001. int32_t V_0 = 0;
  21002. {
  21003. int32_t L_0 = ___0_minInclusive;
  21004. int32_t L_1 = ___1_maxExclusive;
  21005. int32_t L_2;
  21006. L_2 = Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37(L_0, L_1, NULL);
  21007. V_0 = L_2;
  21008. goto IL_000b;
  21009. }
  21010. IL_000b:
  21011. {
  21012. int32_t L_3 = V_0;
  21013. return L_3;
  21014. }
  21015. }
  21016. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  21017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
  21018. {
  21019. typedef int32_t (*Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn) (int32_t, int32_t);
  21020. static Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn _il2cpp_icall_func;
  21021. if (!_il2cpp_icall_func)
  21022. _il2cpp_icall_func = (Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  21023. int32_t icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxExclusive);
  21024. return icallRetVal;
  21025. }
  21026. #ifdef __clang__
  21027. #pragma clang diagnostic pop
  21028. #endif
  21029. #ifdef __clang__
  21030. #pragma clang diagnostic push
  21031. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21032. #pragma clang diagnostic ignored "-Wunused-variable"
  21033. #endif
  21034. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  21035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21036. {
  21037. static bool s_Il2CppMethodInitialized;
  21038. if (!s_Il2CppMethodInitialized)
  21039. {
  21040. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21042. s_Il2CppMethodInitialized = true;
  21043. }
  21044. bool V_0 = false;
  21045. {
  21046. Guid_t L_0 = ___0_messageId;
  21047. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21048. bool L_2;
  21049. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21050. V_0 = L_2;
  21051. bool L_3 = V_0;
  21052. if (!L_3)
  21053. {
  21054. goto IL_001c;
  21055. }
  21056. }
  21057. {
  21058. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21059. NullCheck(L_4);
  21060. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21061. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var)));
  21062. }
  21063. IL_001c:
  21064. {
  21065. String_t* L_5;
  21066. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21067. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21068. int32_t L_7 = ___2_playerId;
  21069. PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620(L_5, L_6, L_7, NULL);
  21070. return;
  21071. }
  21072. }
  21073. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  21074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21075. {
  21076. static bool s_Il2CppMethodInitialized;
  21077. if (!s_Il2CppMethodInitialized)
  21078. {
  21079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  21080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21081. s_Il2CppMethodInitialized = true;
  21082. }
  21083. bool V_0 = false;
  21084. bool V_1 = false;
  21085. {
  21086. Guid_t L_0 = ___0_messageId;
  21087. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
  21088. bool L_2;
  21089. L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
  21090. V_0 = L_2;
  21091. bool L_3 = V_0;
  21092. if (!L_3)
  21093. {
  21094. goto IL_001c;
  21095. }
  21096. }
  21097. {
  21098. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21099. NullCheck(L_4);
  21100. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
  21101. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var)));
  21102. }
  21103. IL_001c:
  21104. {
  21105. String_t* L_5;
  21106. L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21107. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
  21108. int32_t L_7 = ___2_playerId;
  21109. bool L_8;
  21110. L_8 = PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6(L_5, L_6, L_7, NULL);
  21111. V_1 = L_8;
  21112. goto IL_0032;
  21113. }
  21114. IL_0032:
  21115. {
  21116. bool L_9 = V_1;
  21117. return L_9;
  21118. }
  21119. }
  21120. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  21121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21122. {
  21123. {
  21124. PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940(NULL);
  21125. return;
  21126. }
  21127. }
  21128. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  21129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21130. {
  21131. static bool s_Il2CppMethodInitialized;
  21132. if (!s_Il2CppMethodInitialized)
  21133. {
  21134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21135. s_Il2CppMethodInitialized = true;
  21136. }
  21137. {
  21138. String_t* L_0;
  21139. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21140. PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2(L_0, NULL);
  21141. return;
  21142. }
  21143. }
  21144. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  21145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
  21146. {
  21147. static bool s_Il2CppMethodInitialized;
  21148. if (!s_Il2CppMethodInitialized)
  21149. {
  21150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  21151. s_Il2CppMethodInitialized = true;
  21152. }
  21153. {
  21154. String_t* L_0;
  21155. L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
  21156. PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2(L_0, NULL);
  21157. return;
  21158. }
  21159. }
  21160. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  21161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21162. {
  21163. {
  21164. PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A(NULL);
  21165. return;
  21166. }
  21167. }
  21168. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  21169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21170. {
  21171. bool V_0 = false;
  21172. {
  21173. bool L_0;
  21174. L_0 = PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398(NULL);
  21175. V_0 = L_0;
  21176. goto IL_0009;
  21177. }
  21178. IL_0009:
  21179. {
  21180. bool L_1 = V_0;
  21181. return L_1;
  21182. }
  21183. }
  21184. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  21185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21186. {
  21187. {
  21188. PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8(NULL);
  21189. return;
  21190. }
  21191. }
  21192. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  21193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method)
  21194. {
  21195. typedef bool (*PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn) ();
  21196. static PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn _il2cpp_icall_func;
  21197. if (!_il2cpp_icall_func)
  21198. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  21199. bool icallRetVal = _il2cpp_icall_func();
  21200. return icallRetVal;
  21201. }
  21202. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  21203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method)
  21204. {
  21205. typedef void (*PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn) ();
  21206. static PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn _il2cpp_icall_func;
  21207. if (!_il2cpp_icall_func)
  21208. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  21209. _il2cpp_icall_func();
  21210. }
  21211. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  21212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21213. {
  21214. typedef void (*PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn) (String_t*);
  21215. static PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn _il2cpp_icall_func;
  21216. if (!_il2cpp_icall_func)
  21217. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  21218. _il2cpp_icall_func(___0_messageId);
  21219. }
  21220. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  21221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method)
  21222. {
  21223. typedef void (*PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn) (String_t*);
  21224. static PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn _il2cpp_icall_func;
  21225. if (!_il2cpp_icall_func)
  21226. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  21227. _il2cpp_icall_func(___0_messageId);
  21228. }
  21229. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  21230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21231. {
  21232. typedef void (*PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21233. static PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn _il2cpp_icall_func;
  21234. if (!_il2cpp_icall_func)
  21235. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  21236. _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21237. }
  21238. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  21239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
  21240. {
  21241. typedef bool (*PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
  21242. static PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn _il2cpp_icall_func;
  21243. if (!_il2cpp_icall_func)
  21244. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  21245. bool icallRetVal = _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
  21246. return icallRetVal;
  21247. }
  21248. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  21249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method)
  21250. {
  21251. typedef void (*PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn) ();
  21252. static PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn _il2cpp_icall_func;
  21253. if (!_il2cpp_icall_func)
  21254. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  21255. _il2cpp_icall_func();
  21256. }
  21257. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  21258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method)
  21259. {
  21260. typedef void (*PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn) ();
  21261. static PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn _il2cpp_icall_func;
  21262. if (!_il2cpp_icall_func)
  21263. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  21264. _il2cpp_icall_func();
  21265. }
  21266. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  21267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
  21268. {
  21269. {
  21270. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  21271. return;
  21272. }
  21273. }
  21274. #ifdef __clang__
  21275. #pragma clang diagnostic pop
  21276. #endif
  21277. #ifdef __clang__
  21278. #pragma clang diagnostic push
  21279. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21280. #pragma clang diagnostic ignored "-Wunused-variable"
  21281. #endif
  21282. #ifdef __clang__
  21283. #pragma clang diagnostic pop
  21284. #endif
  21285. #ifdef __clang__
  21286. #pragma clang diagnostic push
  21287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21288. #pragma clang diagnostic ignored "-Wunused-variable"
  21289. #endif
  21290. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21291. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21292. {
  21293. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21294. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21295. }
  21296. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21297. {
  21298. static bool s_Il2CppMethodInitialized;
  21299. if (!s_Il2CppMethodInitialized)
  21300. {
  21301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21302. s_Il2CppMethodInitialized = true;
  21303. }
  21304. intptr_t unmarshaledm_Ptr_temp_0;
  21305. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21306. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21307. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21308. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21309. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21310. }
  21311. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21312. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
  21313. {
  21314. }
  21315. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21316. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21317. {
  21318. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  21319. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
  21320. }
  21321. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
  21322. {
  21323. static bool s_Il2CppMethodInitialized;
  21324. if (!s_Il2CppMethodInitialized)
  21325. {
  21326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21327. s_Il2CppMethodInitialized = true;
  21328. }
  21329. intptr_t unmarshaledm_Ptr_temp_0;
  21330. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  21331. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21332. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  21333. unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
  21334. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
  21335. }
  21336. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21337. IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
  21338. {
  21339. }
  21340. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  21341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m90EC6607039ADA3126DD4650881B3E38BA30D4C1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___0_cullingGroup, intptr_t ___1_eventsPtr, int32_t ___2_count, const RuntimeMethod* method)
  21342. {
  21343. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL;
  21344. bool V_1 = false;
  21345. int32_t V_2 = 0;
  21346. bool V_3 = false;
  21347. {
  21348. void* L_0;
  21349. L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_eventsPtr), NULL);
  21350. V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0;
  21351. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___0_cullingGroup;
  21352. NullCheck(L_1);
  21353. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1;
  21354. V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21355. bool L_3 = V_1;
  21356. if (!L_3)
  21357. {
  21358. goto IL_0018;
  21359. }
  21360. }
  21361. {
  21362. goto IL_0044;
  21363. }
  21364. IL_0018:
  21365. {
  21366. V_2 = 0;
  21367. goto IL_003c;
  21368. }
  21369. IL_001c:
  21370. {
  21371. CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___0_cullingGroup;
  21372. NullCheck(L_4);
  21373. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1;
  21374. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0;
  21375. int32_t L_7 = V_2;
  21376. uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21377. CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8)))));
  21378. NullCheck(L_5);
  21379. StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL);
  21380. int32_t L_10 = V_2;
  21381. V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
  21382. }
  21383. IL_003c:
  21384. {
  21385. int32_t L_11 = V_2;
  21386. int32_t L_12 = ___2_count;
  21387. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  21388. bool L_13 = V_3;
  21389. if (L_13)
  21390. {
  21391. goto IL_001c;
  21392. }
  21393. }
  21394. IL_0044:
  21395. {
  21396. return;
  21397. }
  21398. }
  21399. #ifdef __clang__
  21400. #pragma clang diagnostic pop
  21401. #endif
  21402. #ifdef __clang__
  21403. #pragma clang diagnostic push
  21404. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21405. #pragma clang diagnostic ignored "-Wunused-variable"
  21406. #endif
  21407. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21408. {
  21409. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  21410. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  21411. for (il2cpp_array_size_t i = 0; i < length; i++)
  21412. {
  21413. StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*>(delegatesToInvoke[i]);
  21414. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21415. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  21416. }
  21417. }
  21418. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenInst(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21419. {
  21420. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21421. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21422. }
  21423. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21424. {
  21425. typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21426. ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
  21427. }
  21428. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21429. {
  21430. InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_sphere);
  21431. }
  21432. void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21433. {
  21434. InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_sphere);
  21435. }
  21436. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21437. {
  21438. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
  21439. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
  21440. // Native function invocation
  21441. il2cppPInvokeFunc(___0_sphere);
  21442. }
  21443. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  21444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  21445. {
  21446. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  21447. __this->___method_3 = ___1_method;
  21448. __this->___m_target_2 = ___0_object;
  21449. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  21450. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  21451. __this->___method_code_6 = (intptr_t)__this;
  21452. if (MethodIsStatic((RuntimeMethod*)___1_method))
  21453. {
  21454. bool isOpen = parameterCount == 1;
  21455. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  21456. if (isOpen)
  21457. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker;
  21458. else
  21459. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker;
  21460. else
  21461. if (isOpen)
  21462. __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic;
  21463. else
  21464. {
  21465. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21466. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21467. }
  21468. }
  21469. else
  21470. {
  21471. if (___0_object == NULL)
  21472. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  21473. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  21474. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  21475. }
  21476. __this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast;
  21477. }
  21478. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  21479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  21480. {
  21481. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  21482. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  21483. }
  21484. #ifdef __clang__
  21485. #pragma clang diagnostic pop
  21486. #endif
  21487. #ifdef __clang__
  21488. #pragma clang diagnostic push
  21489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21490. #pragma clang diagnostic ignored "-Wunused-variable"
  21491. #endif
  21492. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  21493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m10D7A2D70D6814FD80DAEC78E09268D7ADA98C7E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_probe, int32_t ___1_probeEvent, const RuntimeMethod* method)
  21494. {
  21495. static bool s_Il2CppMethodInitialized;
  21496. if (!s_Il2CppMethodInitialized)
  21497. {
  21498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21499. s_Il2CppMethodInitialized = true;
  21500. }
  21501. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL;
  21502. bool V_1 = false;
  21503. {
  21504. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4;
  21505. V_0 = L_0;
  21506. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0;
  21507. V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21508. bool L_2 = V_1;
  21509. if (!L_2)
  21510. {
  21511. goto IL_0018;
  21512. }
  21513. }
  21514. {
  21515. Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0;
  21516. ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___0_probe;
  21517. int32_t L_5 = ___1_probeEvent;
  21518. NullCheck(L_3);
  21519. Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL);
  21520. }
  21521. IL_0018:
  21522. {
  21523. return;
  21524. }
  21525. }
  21526. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
  21527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m7CF493CA345676C58B735C0AE506A248037BE89B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_defaultReflectionCubemap, const RuntimeMethod* method)
  21528. {
  21529. static bool s_Il2CppMethodInitialized;
  21530. if (!s_Il2CppMethodInitialized)
  21531. {
  21532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
  21533. s_Il2CppMethodInitialized = true;
  21534. }
  21535. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL;
  21536. bool V_1 = false;
  21537. {
  21538. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_5;
  21539. V_0 = L_0;
  21540. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0;
  21541. V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21542. bool L_2 = V_1;
  21543. if (!L_2)
  21544. {
  21545. goto IL_0017;
  21546. }
  21547. }
  21548. {
  21549. Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0;
  21550. Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_defaultReflectionCubemap;
  21551. NullCheck(L_3);
  21552. Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL);
  21553. }
  21554. IL_0017:
  21555. {
  21556. return;
  21557. }
  21558. }
  21559. #ifdef __clang__
  21560. #pragma clang diagnostic pop
  21561. #endif
  21562. #ifdef __clang__
  21563. #pragma clang diagnostic push
  21564. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21565. #pragma clang diagnostic ignored "-Wunused-variable"
  21566. #endif
  21567. // System.Void UnityEngine.Camera::.ctor()
  21568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21569. {
  21570. {
  21571. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  21572. return;
  21573. }
  21574. }
  21575. // System.Single UnityEngine.Camera::get_nearClipPlane()
  21576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21577. {
  21578. typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21579. static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func;
  21580. if (!_il2cpp_icall_func)
  21581. _il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  21582. float icallRetVal = _il2cpp_icall_func(__this);
  21583. return icallRetVal;
  21584. }
  21585. // System.Single UnityEngine.Camera::get_farClipPlane()
  21586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21587. {
  21588. typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21589. static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func;
  21590. if (!_il2cpp_icall_func)
  21591. _il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  21592. float icallRetVal = _il2cpp_icall_func(__this);
  21593. return icallRetVal;
  21594. }
  21595. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  21596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
  21597. {
  21598. typedef void (*Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
  21599. static Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn _il2cpp_icall_func;
  21600. if (!_il2cpp_icall_func)
  21601. _il2cpp_icall_func = (Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
  21602. _il2cpp_icall_func(__this, ___0_value);
  21603. }
  21604. // System.Single UnityEngine.Camera::get_depth()
  21605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21606. {
  21607. typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21608. static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func;
  21609. if (!_il2cpp_icall_func)
  21610. _il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  21611. float icallRetVal = _il2cpp_icall_func(__this);
  21612. return icallRetVal;
  21613. }
  21614. // System.Int32 UnityEngine.Camera::get_cullingMask()
  21615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21616. {
  21617. typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21618. static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func;
  21619. if (!_il2cpp_icall_func)
  21620. _il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  21621. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21622. return icallRetVal;
  21623. }
  21624. // System.Int32 UnityEngine.Camera::get_eventMask()
  21625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21626. {
  21627. typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21628. static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func;
  21629. if (!_il2cpp_icall_func)
  21630. _il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  21631. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21632. return icallRetVal;
  21633. }
  21634. // System.Single[] UnityEngine.Camera::GetLayerCullDistances()
  21635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21636. {
  21637. typedef SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21638. static Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn _il2cpp_icall_func;
  21639. if (!_il2cpp_icall_func)
  21640. _il2cpp_icall_func = (Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetLayerCullDistances()");
  21641. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* icallRetVal = _il2cpp_icall_func(__this);
  21642. return icallRetVal;
  21643. }
  21644. // System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
  21645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_d, const RuntimeMethod* method)
  21646. {
  21647. typedef void (*Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
  21648. static Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn _il2cpp_icall_func;
  21649. if (!_il2cpp_icall_func)
  21650. _il2cpp_icall_func = (Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetLayerCullDistances(System.Single[])");
  21651. _il2cpp_icall_func(__this, ___0_d);
  21652. }
  21653. // System.Single[] UnityEngine.Camera::get_layerCullDistances()
  21654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21655. {
  21656. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
  21657. {
  21658. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0;
  21659. L_0 = Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC(__this, NULL);
  21660. V_0 = L_0;
  21661. goto IL_000a;
  21662. }
  21663. IL_000a:
  21664. {
  21665. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = V_0;
  21666. return L_1;
  21667. }
  21668. }
  21669. // System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
  21670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_value, const RuntimeMethod* method)
  21671. {
  21672. bool V_0 = false;
  21673. {
  21674. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___0_value;
  21675. NullCheck(L_0);
  21676. V_0 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) == ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21677. bool L_1 = V_0;
  21678. if (!L_1)
  21679. {
  21680. goto IL_001a;
  21681. }
  21682. }
  21683. {
  21684. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  21685. NullCheck(L_2);
  21686. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2077D9DD579B3CDC2A15581F1F4F99A309160262)), NULL);
  21687. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var)));
  21688. }
  21689. IL_001a:
  21690. {
  21691. SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_value;
  21692. Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9(__this, L_3, NULL);
  21693. return;
  21694. }
  21695. }
  21696. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  21697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21698. {
  21699. typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21700. static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func;
  21701. if (!_il2cpp_icall_func)
  21702. _il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  21703. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21704. return icallRetVal;
  21705. }
  21706. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  21707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21708. {
  21709. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  21710. memset((&V_0), 0, sizeof(V_0));
  21711. {
  21712. Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL);
  21713. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  21714. return L_0;
  21715. }
  21716. }
  21717. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  21718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21719. {
  21720. typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21721. static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func;
  21722. if (!_il2cpp_icall_func)
  21723. _il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  21724. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
  21725. return icallRetVal;
  21726. }
  21727. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  21728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
  21729. {
  21730. typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
  21731. static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func;
  21732. if (!_il2cpp_icall_func)
  21733. _il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  21734. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21735. return icallRetVal;
  21736. }
  21737. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  21738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method)
  21739. {
  21740. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21741. memset((&V_0), 0, sizeof(V_0));
  21742. {
  21743. int32_t L_0 = ___1_eye;
  21744. Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___0_position), L_0, (&V_0), NULL);
  21745. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  21746. return L_1;
  21747. }
  21748. }
  21749. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  21750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21751. {
  21752. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21753. memset((&V_0), 0, sizeof(V_0));
  21754. {
  21755. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
  21756. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  21757. L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL);
  21758. V_0 = L_1;
  21759. goto IL_000c;
  21760. }
  21761. IL_000c:
  21762. {
  21763. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  21764. return L_2;
  21765. }
  21766. }
  21767. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  21768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
  21769. {
  21770. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  21771. memset((&V_0), 0, sizeof(V_0));
  21772. {
  21773. Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___0_position), (&V_0), NULL);
  21774. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  21775. return L_0;
  21776. }
  21777. }
  21778. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  21779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  21780. {
  21781. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21782. memset((&V_0), 0, sizeof(V_0));
  21783. {
  21784. int32_t L_0 = ___1_eye;
  21785. Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___0_pos), L_0, (&V_0), NULL);
  21786. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
  21787. return L_1;
  21788. }
  21789. }
  21790. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  21791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
  21792. {
  21793. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21794. memset((&V_0), 0, sizeof(V_0));
  21795. {
  21796. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  21797. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  21798. L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
  21799. int32_t L_2 = ___1_eye;
  21800. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
  21801. L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL);
  21802. V_0 = L_3;
  21803. goto IL_0011;
  21804. }
  21805. IL_0011:
  21806. {
  21807. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
  21808. return L_4;
  21809. }
  21810. }
  21811. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  21812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method)
  21813. {
  21814. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
  21815. memset((&V_0), 0, sizeof(V_0));
  21816. {
  21817. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
  21818. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
  21819. L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL);
  21820. V_0 = L_1;
  21821. goto IL_000c;
  21822. }
  21823. IL_000c:
  21824. {
  21825. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
  21826. return L_2;
  21827. }
  21828. }
  21829. // UnityEngine.Camera UnityEngine.Camera::get_main()
  21830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method)
  21831. {
  21832. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn) ();
  21833. static Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn _il2cpp_icall_func;
  21834. if (!_il2cpp_icall_func)
  21835. _il2cpp_icall_func = (Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  21836. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  21837. return icallRetVal;
  21838. }
  21839. // UnityEngine.Camera UnityEngine.Camera::get_current()
  21840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3 (const RuntimeMethod* method)
  21841. {
  21842. typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn) ();
  21843. static Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn _il2cpp_icall_func;
  21844. if (!_il2cpp_icall_func)
  21845. _il2cpp_icall_func = (Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
  21846. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
  21847. return icallRetVal;
  21848. }
  21849. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  21850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method)
  21851. {
  21852. typedef int32_t (*Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn) ();
  21853. static Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn _il2cpp_icall_func;
  21854. if (!_il2cpp_icall_func)
  21855. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  21856. int32_t icallRetVal = _il2cpp_icall_func();
  21857. return icallRetVal;
  21858. }
  21859. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  21860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method)
  21861. {
  21862. typedef int32_t (*Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*);
  21863. static Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn _il2cpp_icall_func;
  21864. if (!_il2cpp_icall_func)
  21865. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  21866. int32_t icallRetVal = _il2cpp_icall_func(___0_cam);
  21867. return icallRetVal;
  21868. }
  21869. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  21870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method)
  21871. {
  21872. int32_t V_0 = 0;
  21873. {
  21874. int32_t L_0;
  21875. L_0 = Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB(NULL);
  21876. V_0 = L_0;
  21877. goto IL_0009;
  21878. }
  21879. IL_0009:
  21880. {
  21881. int32_t L_1 = V_0;
  21882. return L_1;
  21883. }
  21884. }
  21885. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  21886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method)
  21887. {
  21888. bool V_0 = false;
  21889. bool V_1 = false;
  21890. int32_t V_2 = 0;
  21891. {
  21892. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___0_cameras;
  21893. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  21894. bool L_1 = V_0;
  21895. if (!L_1)
  21896. {
  21897. goto IL_000f;
  21898. }
  21899. }
  21900. {
  21901. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  21902. NullCheck(L_2);
  21903. NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
  21904. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  21905. }
  21906. IL_000f:
  21907. {
  21908. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___0_cameras;
  21909. NullCheck(L_3);
  21910. int32_t L_4;
  21911. L_4 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
  21912. V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0);
  21913. bool L_5 = V_1;
  21914. if (!L_5)
  21915. {
  21916. goto IL_0028;
  21917. }
  21918. }
  21919. {
  21920. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  21921. NullCheck(L_6);
  21922. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL);
  21923. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
  21924. }
  21925. IL_0028:
  21926. {
  21927. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___0_cameras;
  21928. int32_t L_8;
  21929. L_8 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_7, NULL);
  21930. V_2 = L_8;
  21931. goto IL_0031;
  21932. }
  21933. IL_0031:
  21934. {
  21935. int32_t L_9 = V_2;
  21936. return L_9;
  21937. }
  21938. }
  21939. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  21940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mE55D48DC9F94241A79F59C53FCEC0E6B81FB2CA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  21941. {
  21942. static bool s_Il2CppMethodInitialized;
  21943. if (!s_Il2CppMethodInitialized)
  21944. {
  21945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  21946. s_Il2CppMethodInitialized = true;
  21947. }
  21948. bool V_0 = false;
  21949. {
  21950. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  21951. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21952. bool L_1 = V_0;
  21953. if (!L_1)
  21954. {
  21955. goto IL_0019;
  21956. }
  21957. }
  21958. {
  21959. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
  21960. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  21961. NullCheck(L_2);
  21962. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  21963. }
  21964. IL_0019:
  21965. {
  21966. return;
  21967. }
  21968. }
  21969. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  21970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m543170A0D796CFF44B97DAC68C2208F061143ADA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  21971. {
  21972. static bool s_Il2CppMethodInitialized;
  21973. if (!s_Il2CppMethodInitialized)
  21974. {
  21975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  21976. s_Il2CppMethodInitialized = true;
  21977. }
  21978. bool V_0 = false;
  21979. {
  21980. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  21981. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  21982. bool L_1 = V_0;
  21983. if (!L_1)
  21984. {
  21985. goto IL_0019;
  21986. }
  21987. }
  21988. {
  21989. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
  21990. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  21991. NullCheck(L_2);
  21992. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  21993. }
  21994. IL_0019:
  21995. {
  21996. return;
  21997. }
  21998. }
  21999. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  22000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m5C39B4A52A27EE6D9FC15A44518B60CEEDCA6EF5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22001. {
  22002. static bool s_Il2CppMethodInitialized;
  22003. if (!s_Il2CppMethodInitialized)
  22004. {
  22005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
  22006. s_Il2CppMethodInitialized = true;
  22007. }
  22008. bool V_0 = false;
  22009. {
  22010. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  22011. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  22012. bool L_1 = V_0;
  22013. if (!L_1)
  22014. {
  22015. goto IL_0019;
  22016. }
  22017. }
  22018. {
  22019. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
  22020. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
  22021. NullCheck(L_2);
  22022. CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
  22023. }
  22024. IL_0019:
  22025. {
  22026. return;
  22027. }
  22028. }
  22029. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  22030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
  22031. {
  22032. typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  22033. static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func;
  22034. if (!_il2cpp_icall_func)
  22035. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  22036. _il2cpp_icall_func(__this, ___0_ret);
  22037. }
  22038. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  22039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method)
  22040. {
  22041. typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22042. static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func;
  22043. if (!_il2cpp_icall_func)
  22044. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  22045. _il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret);
  22046. }
  22047. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  22049. {
  22050. typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  22051. static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func;
  22052. if (!_il2cpp_icall_func)
  22053. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22054. _il2cpp_icall_func(__this, ___0_position, ___1_ret);
  22055. }
  22056. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  22057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method)
  22058. {
  22059. typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
  22060. static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func;
  22061. if (!_il2cpp_icall_func)
  22062. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  22063. _il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret);
  22064. }
  22065. #ifdef __clang__
  22066. #pragma clang diagnostic pop
  22067. #endif
  22068. #ifdef __clang__
  22069. #pragma clang diagnostic push
  22070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22071. #pragma clang diagnostic ignored "-Wunused-variable"
  22072. #endif
  22073. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22074. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22075. {
  22076. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22077. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22078. }
  22079. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22080. {
  22081. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22082. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22083. }
  22084. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22085. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
  22086. {
  22087. }
  22088. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  22089. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22090. {
  22091. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22092. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22093. }
  22094. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
  22095. {
  22096. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  22097. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  22098. }
  22099. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  22100. IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
  22101. {
  22102. }
  22103. #ifdef __clang__
  22104. #pragma clang diagnostic pop
  22105. #endif
  22106. #ifdef __clang__
  22107. #pragma clang diagnostic push
  22108. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22109. #pragma clang diagnostic ignored "-Wunused-variable"
  22110. #endif
  22111. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22112. {
  22113. il2cpp_array_size_t length = __this->___delegates_13->max_length;
  22114. Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
  22115. for (il2cpp_array_size_t i = 0; i < length; i++)
  22116. {
  22117. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast<CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*>(delegatesToInvoke[i]);
  22118. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22119. ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
  22120. }
  22121. }
  22122. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22123. {
  22124. NullCheck(___0_cam);
  22125. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22126. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22127. }
  22128. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22129. {
  22130. typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22131. ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
  22132. }
  22133. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22134. {
  22135. InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_cam);
  22136. }
  22137. void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22138. {
  22139. InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_cam);
  22140. }
  22141. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  22142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
  22143. {
  22144. __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
  22145. __this->___method_3 = ___1_method;
  22146. __this->___m_target_2 = ___0_object;
  22147. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
  22148. int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
  22149. __this->___method_code_6 = (intptr_t)__this;
  22150. if (MethodIsStatic((RuntimeMethod*)___1_method))
  22151. {
  22152. bool isOpen = parameterCount == 1;
  22153. if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
  22154. if (isOpen)
  22155. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker;
  22156. else
  22157. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker;
  22158. else
  22159. if (isOpen)
  22160. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic;
  22161. else
  22162. {
  22163. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22164. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22165. }
  22166. }
  22167. else
  22168. {
  22169. bool isOpen = parameterCount == 0;
  22170. if (isOpen)
  22171. {
  22172. __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst;
  22173. }
  22174. else
  22175. {
  22176. if (___0_object == NULL)
  22177. il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
  22178. __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
  22179. __this->___method_code_6 = (intptr_t)__this->___m_target_2;
  22180. }
  22181. }
  22182. __this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast;
  22183. }
  22184. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  22185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  22186. {
  22187. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  22188. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  22189. }
  22190. #ifdef __clang__
  22191. #pragma clang diagnostic pop
  22192. #endif
  22193. #ifdef __clang__
  22194. #pragma clang diagnostic push
  22195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22196. #pragma clang diagnostic ignored "-Wunused-variable"
  22197. #endif
  22198. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  22199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method)
  22200. {
  22201. {
  22202. return;
  22203. }
  22204. }
  22205. #ifdef __clang__
  22206. #pragma clang diagnostic pop
  22207. #endif
  22208. #ifdef __clang__
  22209. #pragma clang diagnostic push
  22210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22211. #pragma clang diagnostic ignored "-Wunused-variable"
  22212. #endif
  22213. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  22214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method)
  22215. {
  22216. {
  22217. String_t* L_0 = ___0_name;
  22218. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22219. L_1 = PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675(L_0, NULL);
  22220. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(__this, L_1, NULL);
  22221. return;
  22222. }
  22223. }
  22224. IL2CPP_EXTERN_C void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  22225. {
  22226. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22227. int32_t _offset = 1;
  22228. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22229. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778(_thisAdjusted, ___0_name, method);
  22230. }
  22231. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  22232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22233. {
  22234. {
  22235. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_other;
  22236. int32_t L_1 = L_0.___id_0;
  22237. __this->___id_0 = L_1;
  22238. return;
  22239. }
  22240. }
  22241. IL2CPP_EXTERN_C void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22242. {
  22243. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22244. int32_t _offset = 1;
  22245. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22246. PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(_thisAdjusted, ___0_other, method);
  22247. }
  22248. // System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName)
  22249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_IsNullOrEmpty_m80390EB235EF6A983214067BF86BCD6DBA2D1AEB (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_prop, const RuntimeMethod* method)
  22250. {
  22251. bool V_0 = false;
  22252. {
  22253. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_prop;
  22254. int32_t L_1 = L_0.___id_0;
  22255. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  22256. goto IL_000d;
  22257. }
  22258. IL_000d:
  22259. {
  22260. bool L_2 = V_0;
  22261. return L_2;
  22262. }
  22263. }
  22264. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  22265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method)
  22266. {
  22267. bool V_0 = false;
  22268. {
  22269. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_lhs;
  22270. int32_t L_1 = L_0.___id_0;
  22271. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = ___1_rhs;
  22272. int32_t L_3 = L_2.___id_0;
  22273. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
  22274. goto IL_0012;
  22275. }
  22276. IL_0012:
  22277. {
  22278. bool L_4 = V_0;
  22279. return L_4;
  22280. }
  22281. }
  22282. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  22283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22284. {
  22285. int32_t V_0 = 0;
  22286. {
  22287. int32_t L_0 = __this->___id_0;
  22288. V_0 = L_0;
  22289. goto IL_000a;
  22290. }
  22291. IL_000a:
  22292. {
  22293. int32_t L_1 = V_0;
  22294. return L_1;
  22295. }
  22296. }
  22297. IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22298. {
  22299. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22300. int32_t _offset = 1;
  22301. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22302. int32_t _returnValue;
  22303. _returnValue = PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378(_thisAdjusted, method);
  22304. return _returnValue;
  22305. }
  22306. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  22307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22308. {
  22309. static bool s_Il2CppMethodInitialized;
  22310. if (!s_Il2CppMethodInitialized)
  22311. {
  22312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var);
  22313. s_Il2CppMethodInitialized = true;
  22314. }
  22315. bool V_0 = false;
  22316. int32_t G_B3_0 = 0;
  22317. {
  22318. RuntimeObject* L_0 = ___0_other;
  22319. if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))
  22320. {
  22321. goto IL_0017;
  22322. }
  22323. }
  22324. {
  22325. RuntimeObject* L_1 = ___0_other;
  22326. bool L_2;
  22327. L_2 = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(__this, ((*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)((PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)UnBox(L_1, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))), NULL);
  22328. G_B3_0 = ((int32_t)(L_2));
  22329. goto IL_0018;
  22330. }
  22331. IL_0017:
  22332. {
  22333. G_B3_0 = 0;
  22334. }
  22335. IL_0018:
  22336. {
  22337. V_0 = (bool)G_B3_0;
  22338. goto IL_001b;
  22339. }
  22340. IL_001b:
  22341. {
  22342. bool L_3 = V_0;
  22343. return L_3;
  22344. }
  22345. }
  22346. IL2CPP_EXTERN_C bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  22347. {
  22348. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22349. int32_t _offset = 1;
  22350. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22351. bool _returnValue;
  22352. _returnValue = PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143(_thisAdjusted, ___0_other, method);
  22353. return _returnValue;
  22354. }
  22355. // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
  22356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22357. {
  22358. bool V_0 = false;
  22359. {
  22360. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = (*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)__this);
  22361. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = ___0_other;
  22362. bool L_2;
  22363. L_2 = PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC(L_0, L_1, NULL);
  22364. V_0 = L_2;
  22365. goto IL_0010;
  22366. }
  22367. IL_0010:
  22368. {
  22369. bool L_3 = V_0;
  22370. return L_3;
  22371. }
  22372. }
  22373. IL2CPP_EXTERN_C bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
  22374. {
  22375. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22376. int32_t _offset = 1;
  22377. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22378. bool _returnValue;
  22379. _returnValue = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(_thisAdjusted, ___0_other, method);
  22380. return _returnValue;
  22381. }
  22382. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
  22383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyName_op_Implicit_m45CBB51D96B85B596D3094636A335CD475E10F4F (String_t* ___0_name, const RuntimeMethod* method)
  22384. {
  22385. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22386. memset((&V_0), 0, sizeof(V_0));
  22387. {
  22388. String_t* L_0 = ___0_name;
  22389. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
  22390. memset((&L_1), 0, sizeof(L_1));
  22391. PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778((&L_1), L_0, /*hidden argument*/NULL);
  22392. V_0 = L_1;
  22393. goto IL_000a;
  22394. }
  22395. IL_000a:
  22396. {
  22397. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = V_0;
  22398. return L_2;
  22399. }
  22400. }
  22401. // System.String UnityEngine.PropertyName::ToString()
  22402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
  22403. {
  22404. static bool s_Il2CppMethodInitialized;
  22405. if (!s_Il2CppMethodInitialized)
  22406. {
  22407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
  22408. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C);
  22409. s_Il2CppMethodInitialized = true;
  22410. }
  22411. String_t* V_0 = NULL;
  22412. {
  22413. int32_t L_0 = __this->___id_0;
  22414. int32_t L_1 = L_0;
  22415. RuntimeObject* L_2 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_1);
  22416. String_t* L_3;
  22417. L_3 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, NULL);
  22418. V_0 = L_3;
  22419. goto IL_0019;
  22420. }
  22421. IL_0019:
  22422. {
  22423. String_t* L_4 = V_0;
  22424. return L_4;
  22425. }
  22426. }
  22427. IL2CPP_EXTERN_C String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22428. {
  22429. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
  22430. int32_t _offset = 1;
  22431. _thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
  22432. String_t* _returnValue;
  22433. _returnValue = PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0(_thisAdjusted, method);
  22434. return _returnValue;
  22435. }
  22436. #ifdef __clang__
  22437. #pragma clang diagnostic pop
  22438. #endif
  22439. #ifdef __clang__
  22440. #pragma clang diagnostic push
  22441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22442. #pragma clang diagnostic ignored "-Wunused-variable"
  22443. #endif
  22444. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  22445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method)
  22446. {
  22447. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
  22448. memset((&V_0), 0, sizeof(V_0));
  22449. {
  22450. String_t* L_0 = ___0_name;
  22451. PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B(L_0, (&V_0), NULL);
  22452. PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = V_0;
  22453. return L_1;
  22454. }
  22455. }
  22456. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  22457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method)
  22458. {
  22459. typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn) (String_t*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*);
  22460. static PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn _il2cpp_icall_func;
  22461. if (!_il2cpp_icall_func)
  22462. _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
  22463. _il2cpp_icall_func(___0_name, ___1_ret);
  22464. }
  22465. #ifdef __clang__
  22466. #pragma clang diagnostic pop
  22467. #endif
  22468. #ifdef __clang__
  22469. #pragma clang diagnostic push
  22470. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22471. #pragma clang diagnostic ignored "-Wunused-variable"
  22472. #endif
  22473. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22474. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22475. {
  22476. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22477. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22478. {
  22479. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22480. {
  22481. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22482. (marshaled.___m_SourceStyle_1)->AddRef();
  22483. }
  22484. else
  22485. {
  22486. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22487. }
  22488. }
  22489. else
  22490. {
  22491. marshaled.___m_SourceStyle_1 = NULL;
  22492. }
  22493. }
  22494. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22495. {
  22496. static bool s_Il2CppMethodInitialized;
  22497. if (!s_Il2CppMethodInitialized)
  22498. {
  22499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22500. s_Il2CppMethodInitialized = true;
  22501. }
  22502. intptr_t unmarshaledm_Ptr_temp_0;
  22503. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22504. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22505. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22506. if (marshaled.___m_SourceStyle_1 != NULL)
  22507. {
  22508. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22509. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22510. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22511. {
  22512. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22513. }
  22514. }
  22515. else
  22516. {
  22517. unmarshaled.___m_SourceStyle_1 = NULL;
  22518. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22519. }
  22520. }
  22521. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22522. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
  22523. {
  22524. if (marshaled.___m_SourceStyle_1 != NULL)
  22525. {
  22526. (marshaled.___m_SourceStyle_1)->Release();
  22527. marshaled.___m_SourceStyle_1 = NULL;
  22528. }
  22529. }
  22530. // Conversion methods for marshalling of: UnityEngine.RectOffset
  22531. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22532. {
  22533. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  22534. if (unmarshaled.___m_SourceStyle_1 != NULL)
  22535. {
  22536. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22537. {
  22538. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
  22539. (marshaled.___m_SourceStyle_1)->AddRef();
  22540. }
  22541. else
  22542. {
  22543. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
  22544. }
  22545. }
  22546. else
  22547. {
  22548. marshaled.___m_SourceStyle_1 = NULL;
  22549. }
  22550. }
  22551. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
  22552. {
  22553. static bool s_Il2CppMethodInitialized;
  22554. if (!s_Il2CppMethodInitialized)
  22555. {
  22556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  22557. s_Il2CppMethodInitialized = true;
  22558. }
  22559. intptr_t unmarshaledm_Ptr_temp_0;
  22560. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  22561. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22562. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  22563. if (marshaled.___m_SourceStyle_1 != NULL)
  22564. {
  22565. unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
  22566. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  22567. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
  22568. {
  22569. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  22570. }
  22571. }
  22572. else
  22573. {
  22574. unmarshaled.___m_SourceStyle_1 = NULL;
  22575. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
  22576. }
  22577. }
  22578. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  22579. IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
  22580. {
  22581. if (marshaled.___m_SourceStyle_1 != NULL)
  22582. {
  22583. (marshaled.___m_SourceStyle_1)->Release();
  22584. marshaled.___m_SourceStyle_1 = NULL;
  22585. }
  22586. }
  22587. // System.Void UnityEngine.RectOffset::.ctor()
  22588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22589. {
  22590. {
  22591. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22592. intptr_t L_0;
  22593. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22594. __this->___m_Ptr_0 = L_0;
  22595. return;
  22596. }
  22597. }
  22598. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  22599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
  22600. {
  22601. {
  22602. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22603. RuntimeObject* L_0 = ___0_sourceStyle;
  22604. __this->___m_SourceStyle_1 = L_0;
  22605. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
  22606. intptr_t L_1 = ___1_source;
  22607. __this->___m_Ptr_0 = L_1;
  22608. return;
  22609. }
  22610. }
  22611. // System.Void UnityEngine.RectOffset::Finalize()
  22612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22613. {
  22614. bool V_0 = false;
  22615. {
  22616. }
  22617. {
  22618. auto __finallyBlock = il2cpp::utils::Finally([&]
  22619. {
  22620. FINALLY_0018:
  22621. {// begin finally (depth: 1)
  22622. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  22623. return;
  22624. }// end finally (depth: 1)
  22625. });
  22626. try
  22627. {// begin try (depth: 1)
  22628. {
  22629. RuntimeObject* L_0 = __this->___m_SourceStyle_1;
  22630. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22631. bool L_1 = V_0;
  22632. if (!L_1)
  22633. {
  22634. goto IL_0016_1;
  22635. }
  22636. }
  22637. {
  22638. RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL);
  22639. }
  22640. IL_0016_1:
  22641. {
  22642. goto IL_0020;
  22643. }
  22644. }// end try (depth: 1)
  22645. catch(Il2CppExceptionWrapper& e)
  22646. {
  22647. __finallyBlock.StoreException(e.ex);
  22648. }
  22649. }
  22650. IL_0020:
  22651. {
  22652. return;
  22653. }
  22654. }
  22655. // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  22656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_left, int32_t ___1_right, int32_t ___2_top, int32_t ___3_bottom, const RuntimeMethod* method)
  22657. {
  22658. {
  22659. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  22660. intptr_t L_0;
  22661. L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
  22662. __this->___m_Ptr_0 = L_0;
  22663. int32_t L_1 = ___0_left;
  22664. RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0(__this, L_1, NULL);
  22665. int32_t L_2 = ___1_right;
  22666. RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588(__this, L_2, NULL);
  22667. int32_t L_3 = ___2_top;
  22668. RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207(__this, L_3, NULL);
  22669. int32_t L_4 = ___3_bottom;
  22670. RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83(__this, L_4, NULL);
  22671. return;
  22672. }
  22673. }
  22674. // System.String UnityEngine.RectOffset::ToString()
  22675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22676. {
  22677. String_t* V_0 = NULL;
  22678. {
  22679. String_t* L_0;
  22680. L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  22681. V_0 = L_0;
  22682. goto IL_000c;
  22683. }
  22684. IL_000c:
  22685. {
  22686. String_t* L_1 = V_0;
  22687. return L_1;
  22688. }
  22689. }
  22690. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  22691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  22692. {
  22693. static bool s_Il2CppMethodInitialized;
  22694. if (!s_Il2CppMethodInitialized)
  22695. {
  22696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  22698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  22699. s_Il2CppMethodInitialized = true;
  22700. }
  22701. bool V_0 = false;
  22702. int32_t V_1 = 0;
  22703. String_t* V_2 = NULL;
  22704. {
  22705. RuntimeObject* L_0 = ___1_formatProvider;
  22706. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  22707. bool L_1 = V_0;
  22708. if (!L_1)
  22709. {
  22710. goto IL_0015;
  22711. }
  22712. }
  22713. {
  22714. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  22715. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  22716. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  22717. NullCheck(L_2);
  22718. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  22719. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  22720. ___1_formatProvider = L_3;
  22721. }
  22722. IL_0015:
  22723. {
  22724. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  22725. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  22726. int32_t L_6;
  22727. L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL);
  22728. V_1 = L_6;
  22729. String_t* L_7 = ___0_format;
  22730. RuntimeObject* L_8 = ___1_formatProvider;
  22731. String_t* L_9;
  22732. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  22733. NullCheck(L_5);
  22734. ArrayElementTypeCheck (L_5, L_9);
  22735. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  22736. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  22737. int32_t L_11;
  22738. L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL);
  22739. V_1 = L_11;
  22740. String_t* L_12 = ___0_format;
  22741. RuntimeObject* L_13 = ___1_formatProvider;
  22742. String_t* L_14;
  22743. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  22744. NullCheck(L_10);
  22745. ArrayElementTypeCheck (L_10, L_14);
  22746. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  22747. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  22748. int32_t L_16;
  22749. L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL);
  22750. V_1 = L_16;
  22751. String_t* L_17 = ___0_format;
  22752. RuntimeObject* L_18 = ___1_formatProvider;
  22753. String_t* L_19;
  22754. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  22755. NullCheck(L_15);
  22756. ArrayElementTypeCheck (L_15, L_19);
  22757. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  22758. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  22759. int32_t L_21;
  22760. L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL);
  22761. V_1 = L_21;
  22762. String_t* L_22 = ___0_format;
  22763. RuntimeObject* L_23 = ___1_formatProvider;
  22764. String_t* L_24;
  22765. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  22766. NullCheck(L_20);
  22767. ArrayElementTypeCheck (L_20, L_24);
  22768. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  22769. String_t* L_25;
  22770. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL);
  22771. V_2 = L_25;
  22772. goto IL_0074;
  22773. }
  22774. IL_0074:
  22775. {
  22776. String_t* L_26 = V_2;
  22777. return L_26;
  22778. }
  22779. }
  22780. // System.Void UnityEngine.RectOffset::Destroy()
  22781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22782. {
  22783. static bool s_Il2CppMethodInitialized;
  22784. if (!s_Il2CppMethodInitialized)
  22785. {
  22786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  22787. s_Il2CppMethodInitialized = true;
  22788. }
  22789. bool V_0 = false;
  22790. {
  22791. intptr_t L_0 = __this->___m_Ptr_0;
  22792. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  22793. bool L_2;
  22794. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  22795. V_0 = L_2;
  22796. bool L_3 = V_0;
  22797. if (!L_3)
  22798. {
  22799. goto IL_002e;
  22800. }
  22801. }
  22802. {
  22803. intptr_t L_4 = __this->___m_Ptr_0;
  22804. RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1(L_4, NULL);
  22805. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  22806. __this->___m_Ptr_0 = L_5;
  22807. }
  22808. IL_002e:
  22809. {
  22810. return;
  22811. }
  22812. }
  22813. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  22814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method)
  22815. {
  22816. typedef intptr_t (*RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn) ();
  22817. static RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn _il2cpp_icall_func;
  22818. if (!_il2cpp_icall_func)
  22819. _il2cpp_icall_func = (RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  22820. intptr_t icallRetVal = _il2cpp_icall_func();
  22821. return icallRetVal;
  22822. }
  22823. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  22824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method)
  22825. {
  22826. typedef void (*RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn) (intptr_t);
  22827. static RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn _il2cpp_icall_func;
  22828. if (!_il2cpp_icall_func)
  22829. _il2cpp_icall_func = (RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  22830. _il2cpp_icall_func(___0_ptr);
  22831. }
  22832. // System.Int32 UnityEngine.RectOffset::get_left()
  22833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22834. {
  22835. typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22836. static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func;
  22837. if (!_il2cpp_icall_func)
  22838. _il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  22839. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22840. return icallRetVal;
  22841. }
  22842. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  22843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22844. {
  22845. typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22846. static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func;
  22847. if (!_il2cpp_icall_func)
  22848. _il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
  22849. _il2cpp_icall_func(__this, ___0_value);
  22850. }
  22851. // System.Int32 UnityEngine.RectOffset::get_right()
  22852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22853. {
  22854. typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22855. static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func;
  22856. if (!_il2cpp_icall_func)
  22857. _il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  22858. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22859. return icallRetVal;
  22860. }
  22861. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  22862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22863. {
  22864. typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22865. static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func;
  22866. if (!_il2cpp_icall_func)
  22867. _il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
  22868. _il2cpp_icall_func(__this, ___0_value);
  22869. }
  22870. // System.Int32 UnityEngine.RectOffset::get_top()
  22871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22872. {
  22873. typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22874. static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func;
  22875. if (!_il2cpp_icall_func)
  22876. _il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  22877. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22878. return icallRetVal;
  22879. }
  22880. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  22881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22882. {
  22883. typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22884. static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func;
  22885. if (!_il2cpp_icall_func)
  22886. _il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
  22887. _il2cpp_icall_func(__this, ___0_value);
  22888. }
  22889. // System.Int32 UnityEngine.RectOffset::get_bottom()
  22890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22891. {
  22892. typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22893. static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func;
  22894. if (!_il2cpp_icall_func)
  22895. _il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  22896. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22897. return icallRetVal;
  22898. }
  22899. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  22900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
  22901. {
  22902. typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
  22903. static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func;
  22904. if (!_il2cpp_icall_func)
  22905. _il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
  22906. _il2cpp_icall_func(__this, ___0_value);
  22907. }
  22908. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  22909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22910. {
  22911. typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22912. static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func;
  22913. if (!_il2cpp_icall_func)
  22914. _il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  22915. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22916. return icallRetVal;
  22917. }
  22918. // System.Int32 UnityEngine.RectOffset::get_vertical()
  22919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
  22920. {
  22921. typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
  22922. static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func;
  22923. if (!_il2cpp_icall_func)
  22924. _il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  22925. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22926. return icallRetVal;
  22927. }
  22928. // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
  22929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  22930. {
  22931. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  22932. memset((&V_0), 0, sizeof(V_0));
  22933. {
  22934. RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___0_rect), (&V_0), NULL);
  22935. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
  22936. return L_0;
  22937. }
  22938. }
  22939. // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
  22940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method)
  22941. {
  22942. typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
  22943. static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func;
  22944. if (!_il2cpp_icall_func)
  22945. _il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
  22946. _il2cpp_icall_func(__this, ___0_rect, ___1_ret);
  22947. }
  22948. #ifdef __clang__
  22949. #pragma clang diagnostic pop
  22950. #endif
  22951. #ifdef __clang__
  22952. #pragma clang diagnostic push
  22953. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22954. #pragma clang diagnostic ignored "-Wunused-variable"
  22955. #endif
  22956. // System.Int32 UnityEngine.RectInt::get_x()
  22957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  22958. {
  22959. int32_t V_0 = 0;
  22960. {
  22961. int32_t L_0 = __this->___m_XMin_0;
  22962. V_0 = L_0;
  22963. goto IL_000a;
  22964. }
  22965. IL_000a:
  22966. {
  22967. int32_t L_1 = V_0;
  22968. return L_1;
  22969. }
  22970. }
  22971. IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  22972. {
  22973. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  22974. int32_t _offset = 1;
  22975. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  22976. int32_t _returnValue;
  22977. _returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method);
  22978. return _returnValue;
  22979. }
  22980. // System.Void UnityEngine.RectInt::set_x(System.Int32)
  22981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  22982. {
  22983. {
  22984. int32_t L_0 = ___0_value;
  22985. __this->___m_XMin_0 = L_0;
  22986. return;
  22987. }
  22988. }
  22989. IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  22990. {
  22991. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  22992. int32_t _offset = 1;
  22993. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  22994. RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___0_value, method);
  22995. }
  22996. // System.Int32 UnityEngine.RectInt::get_y()
  22997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  22998. {
  22999. int32_t V_0 = 0;
  23000. {
  23001. int32_t L_0 = __this->___m_YMin_1;
  23002. V_0 = L_0;
  23003. goto IL_000a;
  23004. }
  23005. IL_000a:
  23006. {
  23007. int32_t L_1 = V_0;
  23008. return L_1;
  23009. }
  23010. }
  23011. IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23012. {
  23013. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23014. int32_t _offset = 1;
  23015. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23016. int32_t _returnValue;
  23017. _returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method);
  23018. return _returnValue;
  23019. }
  23020. // System.Void UnityEngine.RectInt::set_y(System.Int32)
  23021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23022. {
  23023. {
  23024. int32_t L_0 = ___0_value;
  23025. __this->___m_YMin_1 = L_0;
  23026. return;
  23027. }
  23028. }
  23029. IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23030. {
  23031. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23032. int32_t _offset = 1;
  23033. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23034. RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___0_value, method);
  23035. }
  23036. // System.Int32 UnityEngine.RectInt::get_width()
  23037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23038. {
  23039. int32_t V_0 = 0;
  23040. {
  23041. int32_t L_0 = __this->___m_Width_2;
  23042. V_0 = L_0;
  23043. goto IL_000a;
  23044. }
  23045. IL_000a:
  23046. {
  23047. int32_t L_1 = V_0;
  23048. return L_1;
  23049. }
  23050. }
  23051. IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23052. {
  23053. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23054. int32_t _offset = 1;
  23055. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23056. int32_t _returnValue;
  23057. _returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method);
  23058. return _returnValue;
  23059. }
  23060. // System.Void UnityEngine.RectInt::set_width(System.Int32)
  23061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23062. {
  23063. {
  23064. int32_t L_0 = ___0_value;
  23065. __this->___m_Width_2 = L_0;
  23066. return;
  23067. }
  23068. }
  23069. IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23070. {
  23071. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23072. int32_t _offset = 1;
  23073. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23074. RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___0_value, method);
  23075. }
  23076. // System.Int32 UnityEngine.RectInt::get_height()
  23077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23078. {
  23079. int32_t V_0 = 0;
  23080. {
  23081. int32_t L_0 = __this->___m_Height_3;
  23082. V_0 = L_0;
  23083. goto IL_000a;
  23084. }
  23085. IL_000a:
  23086. {
  23087. int32_t L_1 = V_0;
  23088. return L_1;
  23089. }
  23090. }
  23091. IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23092. {
  23093. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23094. int32_t _offset = 1;
  23095. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23096. int32_t _returnValue;
  23097. _returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method);
  23098. return _returnValue;
  23099. }
  23100. // System.Void UnityEngine.RectInt::set_height(System.Int32)
  23101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
  23102. {
  23103. {
  23104. int32_t L_0 = ___0_value;
  23105. __this->___m_Height_3 = L_0;
  23106. return;
  23107. }
  23108. }
  23109. IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  23110. {
  23111. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23112. int32_t _offset = 1;
  23113. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23114. RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___0_value, method);
  23115. }
  23116. // System.Int32 UnityEngine.RectInt::get_xMin()
  23117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23118. {
  23119. static bool s_Il2CppMethodInitialized;
  23120. if (!s_Il2CppMethodInitialized)
  23121. {
  23122. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23123. s_Il2CppMethodInitialized = true;
  23124. }
  23125. int32_t V_0 = 0;
  23126. {
  23127. int32_t L_0 = __this->___m_XMin_0;
  23128. int32_t L_1 = __this->___m_XMin_0;
  23129. int32_t L_2 = __this->___m_Width_2;
  23130. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23131. int32_t L_3;
  23132. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23133. V_0 = L_3;
  23134. goto IL_001c;
  23135. }
  23136. IL_001c:
  23137. {
  23138. int32_t L_4 = V_0;
  23139. return L_4;
  23140. }
  23141. }
  23142. IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23143. {
  23144. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23145. int32_t _offset = 1;
  23146. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23147. int32_t _returnValue;
  23148. _returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method);
  23149. return _returnValue;
  23150. }
  23151. // System.Int32 UnityEngine.RectInt::get_yMin()
  23152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23153. {
  23154. static bool s_Il2CppMethodInitialized;
  23155. if (!s_Il2CppMethodInitialized)
  23156. {
  23157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23158. s_Il2CppMethodInitialized = true;
  23159. }
  23160. int32_t V_0 = 0;
  23161. {
  23162. int32_t L_0 = __this->___m_YMin_1;
  23163. int32_t L_1 = __this->___m_YMin_1;
  23164. int32_t L_2 = __this->___m_Height_3;
  23165. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23166. int32_t L_3;
  23167. L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23168. V_0 = L_3;
  23169. goto IL_001c;
  23170. }
  23171. IL_001c:
  23172. {
  23173. int32_t L_4 = V_0;
  23174. return L_4;
  23175. }
  23176. }
  23177. IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23178. {
  23179. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23180. int32_t _offset = 1;
  23181. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23182. int32_t _returnValue;
  23183. _returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method);
  23184. return _returnValue;
  23185. }
  23186. // System.Int32 UnityEngine.RectInt::get_xMax()
  23187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23188. {
  23189. static bool s_Il2CppMethodInitialized;
  23190. if (!s_Il2CppMethodInitialized)
  23191. {
  23192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23193. s_Il2CppMethodInitialized = true;
  23194. }
  23195. int32_t V_0 = 0;
  23196. {
  23197. int32_t L_0 = __this->___m_XMin_0;
  23198. int32_t L_1 = __this->___m_XMin_0;
  23199. int32_t L_2 = __this->___m_Width_2;
  23200. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23201. int32_t L_3;
  23202. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23203. V_0 = L_3;
  23204. goto IL_001c;
  23205. }
  23206. IL_001c:
  23207. {
  23208. int32_t L_4 = V_0;
  23209. return L_4;
  23210. }
  23211. }
  23212. IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23213. {
  23214. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23215. int32_t _offset = 1;
  23216. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23217. int32_t _returnValue;
  23218. _returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method);
  23219. return _returnValue;
  23220. }
  23221. // System.Int32 UnityEngine.RectInt::get_yMax()
  23222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23223. {
  23224. static bool s_Il2CppMethodInitialized;
  23225. if (!s_Il2CppMethodInitialized)
  23226. {
  23227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23228. s_Il2CppMethodInitialized = true;
  23229. }
  23230. int32_t V_0 = 0;
  23231. {
  23232. int32_t L_0 = __this->___m_YMin_1;
  23233. int32_t L_1 = __this->___m_YMin_1;
  23234. int32_t L_2 = __this->___m_Height_3;
  23235. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  23236. int32_t L_3;
  23237. L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
  23238. V_0 = L_3;
  23239. goto IL_001c;
  23240. }
  23241. IL_001c:
  23242. {
  23243. int32_t L_4 = V_0;
  23244. return L_4;
  23245. }
  23246. }
  23247. IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23248. {
  23249. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23250. int32_t _offset = 1;
  23251. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23252. int32_t _returnValue;
  23253. _returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method);
  23254. return _returnValue;
  23255. }
  23256. // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
  23257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23258. {
  23259. {
  23260. int32_t L_0 = ___0_xMin;
  23261. __this->___m_XMin_0 = L_0;
  23262. int32_t L_1 = ___1_yMin;
  23263. __this->___m_YMin_1 = L_1;
  23264. int32_t L_2 = ___2_width;
  23265. __this->___m_Width_2 = L_2;
  23266. int32_t L_3 = ___3_height;
  23267. __this->___m_Height_3 = L_3;
  23268. return;
  23269. }
  23270. }
  23271. IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
  23272. {
  23273. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23274. int32_t _offset = 1;
  23275. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23276. RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___0_xMin, ___1_yMin, ___2_width, ___3_height, method);
  23277. }
  23278. // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
  23279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23280. {
  23281. bool V_0 = false;
  23282. int32_t G_B5_0 = 0;
  23283. {
  23284. int32_t L_0;
  23285. L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___0_other), NULL);
  23286. int32_t L_1;
  23287. L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL);
  23288. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  23289. {
  23290. goto IL_003f;
  23291. }
  23292. }
  23293. {
  23294. int32_t L_2;
  23295. L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___0_other), NULL);
  23296. int32_t L_3;
  23297. L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL);
  23298. if ((((int32_t)L_2) <= ((int32_t)L_3)))
  23299. {
  23300. goto IL_003f;
  23301. }
  23302. }
  23303. {
  23304. int32_t L_4;
  23305. L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___0_other), NULL);
  23306. int32_t L_5;
  23307. L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL);
  23308. if ((((int32_t)L_4) >= ((int32_t)L_5)))
  23309. {
  23310. goto IL_003f;
  23311. }
  23312. }
  23313. {
  23314. int32_t L_6;
  23315. L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___0_other), NULL);
  23316. int32_t L_7;
  23317. L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL);
  23318. G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
  23319. goto IL_0040;
  23320. }
  23321. IL_003f:
  23322. {
  23323. G_B5_0 = 0;
  23324. }
  23325. IL_0040:
  23326. {
  23327. V_0 = (bool)G_B5_0;
  23328. goto IL_0043;
  23329. }
  23330. IL_0043:
  23331. {
  23332. bool L_8 = V_0;
  23333. return L_8;
  23334. }
  23335. }
  23336. IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23337. {
  23338. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23339. int32_t _offset = 1;
  23340. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23341. bool _returnValue;
  23342. _returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___0_other, method);
  23343. return _returnValue;
  23344. }
  23345. // System.String UnityEngine.RectInt::ToString()
  23346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
  23347. {
  23348. String_t* V_0 = NULL;
  23349. {
  23350. String_t* L_0;
  23351. L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23352. V_0 = L_0;
  23353. goto IL_000c;
  23354. }
  23355. IL_000c:
  23356. {
  23357. String_t* L_1 = V_0;
  23358. return L_1;
  23359. }
  23360. }
  23361. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23362. {
  23363. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23364. int32_t _offset = 1;
  23365. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23366. String_t* _returnValue;
  23367. _returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method);
  23368. return _returnValue;
  23369. }
  23370. // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
  23371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23372. {
  23373. static bool s_Il2CppMethodInitialized;
  23374. if (!s_Il2CppMethodInitialized)
  23375. {
  23376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  23379. s_Il2CppMethodInitialized = true;
  23380. }
  23381. bool V_0 = false;
  23382. int32_t V_1 = 0;
  23383. String_t* V_2 = NULL;
  23384. {
  23385. RuntimeObject* L_0 = ___1_formatProvider;
  23386. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23387. bool L_1 = V_0;
  23388. if (!L_1)
  23389. {
  23390. goto IL_0015;
  23391. }
  23392. }
  23393. {
  23394. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23395. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  23396. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23397. NullCheck(L_2);
  23398. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  23399. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  23400. ___1_formatProvider = L_3;
  23401. }
  23402. IL_0015:
  23403. {
  23404. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  23405. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  23406. int32_t L_6;
  23407. L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL);
  23408. V_1 = L_6;
  23409. String_t* L_7 = ___0_format;
  23410. RuntimeObject* L_8 = ___1_formatProvider;
  23411. String_t* L_9;
  23412. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  23413. NullCheck(L_5);
  23414. ArrayElementTypeCheck (L_5, L_9);
  23415. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  23416. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  23417. int32_t L_11;
  23418. L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL);
  23419. V_1 = L_11;
  23420. String_t* L_12 = ___0_format;
  23421. RuntimeObject* L_13 = ___1_formatProvider;
  23422. String_t* L_14;
  23423. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  23424. NullCheck(L_10);
  23425. ArrayElementTypeCheck (L_10, L_14);
  23426. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  23427. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
  23428. int32_t L_16;
  23429. L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL);
  23430. V_1 = L_16;
  23431. String_t* L_17 = ___0_format;
  23432. RuntimeObject* L_18 = ___1_formatProvider;
  23433. String_t* L_19;
  23434. L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
  23435. NullCheck(L_15);
  23436. ArrayElementTypeCheck (L_15, L_19);
  23437. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
  23438. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
  23439. int32_t L_21;
  23440. L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL);
  23441. V_1 = L_21;
  23442. String_t* L_22 = ___0_format;
  23443. RuntimeObject* L_23 = ___1_formatProvider;
  23444. String_t* L_24;
  23445. L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
  23446. NullCheck(L_20);
  23447. ArrayElementTypeCheck (L_20, L_24);
  23448. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
  23449. String_t* L_25;
  23450. L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL);
  23451. V_2 = L_25;
  23452. goto IL_0074;
  23453. }
  23454. IL_0074:
  23455. {
  23456. String_t* L_26 = V_2;
  23457. return L_26;
  23458. }
  23459. }
  23460. IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23461. {
  23462. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23463. int32_t _offset = 1;
  23464. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23465. String_t* _returnValue;
  23466. _returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23467. return _returnValue;
  23468. }
  23469. // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
  23470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23471. {
  23472. bool V_0 = false;
  23473. int32_t G_B5_0 = 0;
  23474. {
  23475. int32_t L_0 = __this->___m_XMin_0;
  23476. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___0_other;
  23477. int32_t L_2 = L_1.___m_XMin_0;
  23478. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  23479. {
  23480. goto IL_003b;
  23481. }
  23482. }
  23483. {
  23484. int32_t L_3 = __this->___m_YMin_1;
  23485. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___0_other;
  23486. int32_t L_5 = L_4.___m_YMin_1;
  23487. if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
  23488. {
  23489. goto IL_003b;
  23490. }
  23491. }
  23492. {
  23493. int32_t L_6 = __this->___m_Width_2;
  23494. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___0_other;
  23495. int32_t L_8 = L_7.___m_Width_2;
  23496. if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
  23497. {
  23498. goto IL_003b;
  23499. }
  23500. }
  23501. {
  23502. int32_t L_9 = __this->___m_Height_3;
  23503. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___0_other;
  23504. int32_t L_11 = L_10.___m_Height_3;
  23505. G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
  23506. goto IL_003c;
  23507. }
  23508. IL_003b:
  23509. {
  23510. G_B5_0 = 0;
  23511. }
  23512. IL_003c:
  23513. {
  23514. V_0 = (bool)G_B5_0;
  23515. goto IL_003f;
  23516. }
  23517. IL_003f:
  23518. {
  23519. bool L_12 = V_0;
  23520. return L_12;
  23521. }
  23522. }
  23523. IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
  23524. {
  23525. RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
  23526. int32_t _offset = 1;
  23527. _thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
  23528. bool _returnValue;
  23529. _returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___0_other, method);
  23530. return _returnValue;
  23531. }
  23532. #ifdef __clang__
  23533. #pragma clang diagnostic pop
  23534. #endif
  23535. #ifdef __clang__
  23536. #pragma clang diagnostic push
  23537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23538. #pragma clang diagnostic ignored "-Wunused-variable"
  23539. #endif
  23540. // UnityEngine.Vector3 UnityEngine.Plane::get_normal()
  23541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23542. {
  23543. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23544. memset((&V_0), 0, sizeof(V_0));
  23545. {
  23546. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_0;
  23547. V_0 = L_0;
  23548. goto IL_000a;
  23549. }
  23550. IL_000a:
  23551. {
  23552. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  23553. return L_1;
  23554. }
  23555. }
  23556. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23557. {
  23558. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23559. int32_t _offset = 1;
  23560. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23561. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23562. _returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method);
  23563. return _returnValue;
  23564. }
  23565. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23567. {
  23568. {
  23569. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal;
  23570. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23571. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  23572. __this->___m_Normal_0 = L_1;
  23573. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_0;
  23574. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint;
  23575. float L_4;
  23576. L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL);
  23577. __this->___m_Distance_1 = ((-L_4));
  23578. return;
  23579. }
  23580. }
  23581. IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
  23582. {
  23583. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23584. int32_t _offset = 1;
  23585. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23586. Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___0_inNormal, ___1_inPoint, method);
  23587. }
  23588. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  23589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23590. {
  23591. float V_0 = 0.0f;
  23592. float V_1 = 0.0f;
  23593. bool V_2 = false;
  23594. bool V_3 = false;
  23595. {
  23596. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23597. L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___0_ray), NULL);
  23598. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_0;
  23599. float L_2;
  23600. L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
  23601. V_0 = L_2;
  23602. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  23603. L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___0_ray), NULL);
  23604. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_0;
  23605. float L_5;
  23606. L_5 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_3, L_4, NULL);
  23607. float L_6 = __this->___m_Distance_1;
  23608. V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6));
  23609. float L_7 = V_0;
  23610. bool L_8;
  23611. L_8 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_7, (0.0f), NULL);
  23612. V_2 = L_8;
  23613. bool L_9 = V_2;
  23614. if (!L_9)
  23615. {
  23616. goto IL_004a;
  23617. }
  23618. }
  23619. {
  23620. float* L_10 = ___1_enter;
  23621. *((float*)L_10) = (float)(0.0f);
  23622. V_3 = (bool)0;
  23623. goto IL_005b;
  23624. }
  23625. IL_004a:
  23626. {
  23627. float* L_11 = ___1_enter;
  23628. float L_12 = V_1;
  23629. float L_13 = V_0;
  23630. *((float*)L_11) = (float)((float)(L_12/L_13));
  23631. float* L_14 = ___1_enter;
  23632. float L_15 = *((float*)L_14);
  23633. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  23634. goto IL_005b;
  23635. }
  23636. IL_005b:
  23637. {
  23638. bool L_16 = V_3;
  23639. return L_16;
  23640. }
  23641. }
  23642. IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
  23643. {
  23644. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23645. int32_t _offset = 1;
  23646. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23647. bool _returnValue;
  23648. _returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___0_ray, ___1_enter, method);
  23649. return _returnValue;
  23650. }
  23651. // System.String UnityEngine.Plane::ToString()
  23652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
  23653. {
  23654. String_t* V_0 = NULL;
  23655. {
  23656. String_t* L_0;
  23657. L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  23658. V_0 = L_0;
  23659. goto IL_000c;
  23660. }
  23661. IL_000c:
  23662. {
  23663. String_t* L_1 = V_0;
  23664. return L_1;
  23665. }
  23666. }
  23667. IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23668. {
  23669. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23670. int32_t _offset = 1;
  23671. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23672. String_t* _returnValue;
  23673. _returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method);
  23674. return _returnValue;
  23675. }
  23676. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  23677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23678. {
  23679. static bool s_Il2CppMethodInitialized;
  23680. if (!s_Il2CppMethodInitialized)
  23681. {
  23682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23683. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  23684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  23685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  23686. s_Il2CppMethodInitialized = true;
  23687. }
  23688. bool V_0 = false;
  23689. bool V_1 = false;
  23690. String_t* V_2 = NULL;
  23691. {
  23692. String_t* L_0 = ___0_format;
  23693. bool L_1;
  23694. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  23695. V_0 = L_1;
  23696. bool L_2 = V_0;
  23697. if (!L_2)
  23698. {
  23699. goto IL_0012;
  23700. }
  23701. }
  23702. {
  23703. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  23704. }
  23705. IL_0012:
  23706. {
  23707. RuntimeObject* L_3 = ___1_formatProvider;
  23708. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  23709. bool L_4 = V_1;
  23710. if (!L_4)
  23711. {
  23712. goto IL_0026;
  23713. }
  23714. }
  23715. {
  23716. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  23717. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  23718. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  23719. NullCheck(L_5);
  23720. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  23721. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  23722. ___1_formatProvider = L_6;
  23723. }
  23724. IL_0026:
  23725. {
  23726. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  23727. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  23728. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_0);
  23729. String_t* L_10 = ___0_format;
  23730. RuntimeObject* L_11 = ___1_formatProvider;
  23731. String_t* L_12;
  23732. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  23733. NullCheck(L_8);
  23734. ArrayElementTypeCheck (L_8, L_12);
  23735. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  23736. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  23737. float* L_14 = (&__this->___m_Distance_1);
  23738. String_t* L_15 = ___0_format;
  23739. RuntimeObject* L_16 = ___1_formatProvider;
  23740. String_t* L_17;
  23741. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  23742. NullCheck(L_13);
  23743. ArrayElementTypeCheck (L_13, L_17);
  23744. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  23745. String_t* L_18;
  23746. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL);
  23747. V_2 = L_18;
  23748. goto IL_0059;
  23749. }
  23750. IL_0059:
  23751. {
  23752. String_t* L_19 = V_2;
  23753. return L_19;
  23754. }
  23755. }
  23756. IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  23757. {
  23758. Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
  23759. int32_t _offset = 1;
  23760. _thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
  23761. String_t* _returnValue;
  23762. _returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  23763. return _returnValue;
  23764. }
  23765. #ifdef __clang__
  23766. #pragma clang diagnostic pop
  23767. #endif
  23768. #ifdef __clang__
  23769. #pragma clang diagnostic push
  23770. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23771. #pragma clang diagnostic ignored "-Wunused-variable"
  23772. #endif
  23773. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  23774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23775. {
  23776. {
  23777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center;
  23778. __this->___m_Center_0 = L_0;
  23779. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_size;
  23780. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  23781. L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (0.5f), NULL);
  23782. __this->___m_Extents_1 = L_2;
  23783. return;
  23784. }
  23785. }
  23786. IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
  23787. {
  23788. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23789. int32_t _offset = 1;
  23790. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23791. Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___0_center, ___1_size, method);
  23792. }
  23793. // System.Int32 UnityEngine.Bounds::GetHashCode()
  23794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23795. {
  23796. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23797. memset((&V_0), 0, sizeof(V_0));
  23798. int32_t V_1 = 0;
  23799. {
  23800. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23801. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  23802. V_0 = L_0;
  23803. int32_t L_1;
  23804. L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  23805. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  23806. L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  23807. V_0 = L_2;
  23808. int32_t L_3;
  23809. L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
  23810. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  23811. goto IL_002f;
  23812. }
  23813. IL_002f:
  23814. {
  23815. int32_t L_4 = V_1;
  23816. return L_4;
  23817. }
  23818. }
  23819. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23820. {
  23821. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23822. int32_t _offset = 1;
  23823. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23824. int32_t _returnValue;
  23825. _returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method);
  23826. return _returnValue;
  23827. }
  23828. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  23829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  23830. {
  23831. static bool s_Il2CppMethodInitialized;
  23832. if (!s_Il2CppMethodInitialized)
  23833. {
  23834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
  23835. s_Il2CppMethodInitialized = true;
  23836. }
  23837. bool V_0 = false;
  23838. bool V_1 = false;
  23839. {
  23840. RuntimeObject* L_0 = ___0_other;
  23841. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23842. bool L_1 = V_0;
  23843. if (!L_1)
  23844. {
  23845. goto IL_0015;
  23846. }
  23847. }
  23848. {
  23849. V_1 = (bool)0;
  23850. goto IL_0024;
  23851. }
  23852. IL_0015:
  23853. {
  23854. RuntimeObject* L_2 = ___0_other;
  23855. bool L_3;
  23856. L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL);
  23857. V_1 = L_3;
  23858. goto IL_0024;
  23859. }
  23860. IL_0024:
  23861. {
  23862. bool L_4 = V_1;
  23863. return L_4;
  23864. }
  23865. }
  23866. IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  23867. {
  23868. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23869. int32_t _offset = 1;
  23870. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23871. bool _returnValue;
  23872. _returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___0_other, method);
  23873. return _returnValue;
  23874. }
  23875. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  23876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  23877. {
  23878. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23879. memset((&V_0), 0, sizeof(V_0));
  23880. bool V_1 = false;
  23881. int32_t G_B3_0 = 0;
  23882. {
  23883. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  23884. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  23885. V_0 = L_0;
  23886. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23887. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_other), NULL);
  23888. bool L_2;
  23889. L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL);
  23890. if (!L_2)
  23891. {
  23892. goto IL_002f;
  23893. }
  23894. }
  23895. {
  23896. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  23897. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  23898. V_0 = L_3;
  23899. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  23900. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_other), NULL);
  23901. bool L_5;
  23902. L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL);
  23903. G_B3_0 = ((int32_t)(L_5));
  23904. goto IL_0030;
  23905. }
  23906. IL_002f:
  23907. {
  23908. G_B3_0 = 0;
  23909. }
  23910. IL_0030:
  23911. {
  23912. V_1 = (bool)G_B3_0;
  23913. goto IL_0033;
  23914. }
  23915. IL_0033:
  23916. {
  23917. bool L_6 = V_1;
  23918. return L_6;
  23919. }
  23920. }
  23921. IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
  23922. {
  23923. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23924. int32_t _offset = 1;
  23925. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23926. bool _returnValue;
  23927. _returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___0_other, method);
  23928. return _returnValue;
  23929. }
  23930. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  23931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23932. {
  23933. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23934. memset((&V_0), 0, sizeof(V_0));
  23935. {
  23936. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0;
  23937. V_0 = L_0;
  23938. goto IL_000a;
  23939. }
  23940. IL_000a:
  23941. {
  23942. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  23943. return L_1;
  23944. }
  23945. }
  23946. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23947. {
  23948. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23949. int32_t _offset = 1;
  23950. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23951. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23952. _returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method);
  23953. return _returnValue;
  23954. }
  23955. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  23956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  23957. {
  23958. {
  23959. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  23960. __this->___m_Center_0 = L_0;
  23961. return;
  23962. }
  23963. }
  23964. IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  23965. {
  23966. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23967. int32_t _offset = 1;
  23968. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23969. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___0_value, method);
  23970. }
  23971. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  23972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  23973. {
  23974. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  23975. memset((&V_0), 0, sizeof(V_0));
  23976. {
  23977. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  23978. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  23979. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (2.0f), NULL);
  23980. V_0 = L_1;
  23981. goto IL_0014;
  23982. }
  23983. IL_0014:
  23984. {
  23985. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  23986. return L_2;
  23987. }
  23988. }
  23989. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  23990. {
  23991. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  23992. int32_t _offset = 1;
  23993. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  23994. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  23995. _returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method);
  23996. return _returnValue;
  23997. }
  23998. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  23999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24000. {
  24001. {
  24002. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24003. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24004. L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.5f), NULL);
  24005. __this->___m_Extents_1 = L_1;
  24006. return;
  24007. }
  24008. }
  24009. IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24010. {
  24011. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24012. int32_t _offset = 1;
  24013. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24014. Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___0_value, method);
  24015. }
  24016. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  24017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24018. {
  24019. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24020. memset((&V_0), 0, sizeof(V_0));
  24021. {
  24022. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
  24023. V_0 = L_0;
  24024. goto IL_000a;
  24025. }
  24026. IL_000a:
  24027. {
  24028. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  24029. return L_1;
  24030. }
  24031. }
  24032. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24033. {
  24034. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24035. int32_t _offset = 1;
  24036. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24037. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24038. _returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method);
  24039. return _returnValue;
  24040. }
  24041. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  24042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24043. {
  24044. {
  24045. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  24046. __this->___m_Extents_1 = L_0;
  24047. return;
  24048. }
  24049. }
  24050. IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  24051. {
  24052. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24053. int32_t _offset = 1;
  24054. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24055. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___0_value, method);
  24056. }
  24057. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  24058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24059. {
  24060. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24061. memset((&V_0), 0, sizeof(V_0));
  24062. {
  24063. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24064. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24065. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24066. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24067. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24068. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24069. V_0 = L_2;
  24070. goto IL_0015;
  24071. }
  24072. IL_0015:
  24073. {
  24074. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24075. return L_3;
  24076. }
  24077. }
  24078. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24079. {
  24080. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24081. int32_t _offset = 1;
  24082. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24083. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24084. _returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method);
  24085. return _returnValue;
  24086. }
  24087. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  24088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24089. {
  24090. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  24091. memset((&V_0), 0, sizeof(V_0));
  24092. {
  24093. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24094. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
  24095. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24096. L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24097. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24098. L_2 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_1, NULL);
  24099. V_0 = L_2;
  24100. goto IL_0015;
  24101. }
  24102. IL_0015:
  24103. {
  24104. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
  24105. return L_3;
  24106. }
  24107. }
  24108. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24109. {
  24110. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24111. int32_t _offset = 1;
  24112. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24113. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  24114. _returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method);
  24115. return _returnValue;
  24116. }
  24117. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  24118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24119. {
  24120. bool V_0 = false;
  24121. int32_t G_B3_0 = 0;
  24122. {
  24123. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24124. L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_lhs), NULL);
  24125. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  24126. L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___1_rhs), NULL);
  24127. bool L_2;
  24128. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  24129. if (!L_2)
  24130. {
  24131. goto IL_002b;
  24132. }
  24133. }
  24134. {
  24135. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24136. L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_lhs), NULL);
  24137. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  24138. L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___1_rhs), NULL);
  24139. bool L_5;
  24140. L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL);
  24141. G_B3_0 = ((int32_t)(L_5));
  24142. goto IL_002c;
  24143. }
  24144. IL_002b:
  24145. {
  24146. G_B3_0 = 0;
  24147. }
  24148. IL_002c:
  24149. {
  24150. V_0 = (bool)G_B3_0;
  24151. goto IL_002f;
  24152. }
  24153. IL_002f:
  24154. {
  24155. bool L_6 = V_0;
  24156. return L_6;
  24157. }
  24158. }
  24159. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  24160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
  24161. {
  24162. bool V_0 = false;
  24163. {
  24164. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_lhs;
  24165. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___1_rhs;
  24166. bool L_2;
  24167. L_2 = Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33(L_0, L_1, NULL);
  24168. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24169. goto IL_000e;
  24170. }
  24171. IL_000e:
  24172. {
  24173. bool L_3 = V_0;
  24174. return L_3;
  24175. }
  24176. }
  24177. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  24178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24179. {
  24180. {
  24181. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_max;
  24182. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_min;
  24183. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24184. L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
  24185. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24186. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, (0.5f), NULL);
  24187. Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL);
  24188. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_min;
  24189. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24190. L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
  24191. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  24192. L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_5, NULL);
  24193. Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL);
  24194. return;
  24195. }
  24196. }
  24197. IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
  24198. {
  24199. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24200. int32_t _offset = 1;
  24201. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24202. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___0_min, ___1_max, method);
  24203. }
  24204. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  24205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24206. {
  24207. {
  24208. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  24209. L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
  24210. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  24211. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
  24212. L_2 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_0, L_1, NULL);
  24213. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  24214. L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
  24215. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  24216. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
  24217. L_5 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_3, L_4, NULL);
  24218. Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL);
  24219. return;
  24220. }
  24221. }
  24222. IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  24223. {
  24224. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24225. int32_t _offset = 1;
  24226. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24227. Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___0_point, method);
  24228. }
  24229. // System.String UnityEngine.Bounds::ToString()
  24230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
  24231. {
  24232. String_t* V_0 = NULL;
  24233. {
  24234. String_t* L_0;
  24235. L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  24236. V_0 = L_0;
  24237. goto IL_000c;
  24238. }
  24239. IL_000c:
  24240. {
  24241. String_t* L_1 = V_0;
  24242. return L_1;
  24243. }
  24244. }
  24245. IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24246. {
  24247. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24248. int32_t _offset = 1;
  24249. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24250. String_t* _returnValue;
  24251. _returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method);
  24252. return _returnValue;
  24253. }
  24254. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  24255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24256. {
  24257. static bool s_Il2CppMethodInitialized;
  24258. if (!s_Il2CppMethodInitialized)
  24259. {
  24260. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24261. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  24262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  24263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  24264. s_Il2CppMethodInitialized = true;
  24265. }
  24266. bool V_0 = false;
  24267. bool V_1 = false;
  24268. String_t* V_2 = NULL;
  24269. {
  24270. String_t* L_0 = ___0_format;
  24271. bool L_1;
  24272. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  24273. V_0 = L_1;
  24274. bool L_2 = V_0;
  24275. if (!L_2)
  24276. {
  24277. goto IL_0012;
  24278. }
  24279. }
  24280. {
  24281. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  24282. }
  24283. IL_0012:
  24284. {
  24285. RuntimeObject* L_3 = ___1_formatProvider;
  24286. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  24287. bool L_4 = V_1;
  24288. if (!L_4)
  24289. {
  24290. goto IL_0026;
  24291. }
  24292. }
  24293. {
  24294. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  24295. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  24296. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  24297. NullCheck(L_5);
  24298. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  24299. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  24300. ___1_formatProvider = L_6;
  24301. }
  24302. IL_0026:
  24303. {
  24304. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  24305. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  24306. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0);
  24307. String_t* L_10 = ___0_format;
  24308. RuntimeObject* L_11 = ___1_formatProvider;
  24309. String_t* L_12;
  24310. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  24311. NullCheck(L_8);
  24312. ArrayElementTypeCheck (L_8, L_12);
  24313. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  24314. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  24315. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1);
  24316. String_t* L_15 = ___0_format;
  24317. RuntimeObject* L_16 = ___1_formatProvider;
  24318. String_t* L_17;
  24319. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  24320. NullCheck(L_13);
  24321. ArrayElementTypeCheck (L_13, L_17);
  24322. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  24323. String_t* L_18;
  24324. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL);
  24325. V_2 = L_18;
  24326. goto IL_0059;
  24327. }
  24328. IL_0059:
  24329. {
  24330. String_t* L_19 = V_2;
  24331. return L_19;
  24332. }
  24333. }
  24334. IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  24335. {
  24336. Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
  24337. int32_t _offset = 1;
  24338. _thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
  24339. String_t* _returnValue;
  24340. _returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  24341. return _returnValue;
  24342. }
  24343. #ifdef __clang__
  24344. #pragma clang diagnostic pop
  24345. #endif
  24346. #ifdef __clang__
  24347. #pragma clang diagnostic push
  24348. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24349. #pragma clang diagnostic ignored "-Wunused-variable"
  24350. #endif
  24351. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  24352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24353. {
  24354. {
  24355. float L_0 = ___0_x;
  24356. __this->___m_XMin_0 = L_0;
  24357. float L_1 = ___1_y;
  24358. __this->___m_YMin_1 = L_1;
  24359. float L_2 = ___2_width;
  24360. __this->___m_Width_2 = L_2;
  24361. float L_3 = ___3_height;
  24362. __this->___m_Height_3 = L_3;
  24363. return;
  24364. }
  24365. }
  24366. IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
  24367. {
  24368. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24369. int32_t _offset = 1;
  24370. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24371. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method);
  24372. }
  24373. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  24374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24375. {
  24376. {
  24377. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_position;
  24378. float L_1 = L_0.___x_0;
  24379. __this->___m_XMin_0 = L_1;
  24380. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_position;
  24381. float L_3 = L_2.___y_1;
  24382. __this->___m_YMin_1 = L_3;
  24383. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_size;
  24384. float L_5 = L_4.___x_0;
  24385. __this->___m_Width_2 = L_5;
  24386. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_size;
  24387. float L_7 = L_6.___y_1;
  24388. __this->___m_Height_3 = L_7;
  24389. return;
  24390. }
  24391. }
  24392. IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
  24393. {
  24394. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24395. int32_t _offset = 1;
  24396. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24397. Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___0_position, ___1_size, method);
  24398. }
  24399. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  24400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method)
  24401. {
  24402. {
  24403. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
  24404. memset((&L_0), 0, sizeof(L_0));
  24405. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  24406. return L_0;
  24407. }
  24408. }
  24409. // UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
  24410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m540D2DD8C255D276AD4AE06D9CCA2A667EFA39E5 (float ___0_xmin, float ___1_ymin, float ___2_xmax, float ___3_ymax, const RuntimeMethod* method)
  24411. {
  24412. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  24413. memset((&V_0), 0, sizeof(V_0));
  24414. {
  24415. float L_0 = ___0_xmin;
  24416. float L_1 = ___1_ymin;
  24417. float L_2 = ___2_xmax;
  24418. float L_3 = ___0_xmin;
  24419. float L_4 = ___3_ymax;
  24420. float L_5 = ___1_ymin;
  24421. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  24422. memset((&L_6), 0, sizeof(L_6));
  24423. Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL);
  24424. V_0 = L_6;
  24425. goto IL_0011;
  24426. }
  24427. IL_0011:
  24428. {
  24429. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0;
  24430. return L_7;
  24431. }
  24432. }
  24433. // System.Single UnityEngine.Rect::get_x()
  24434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24435. {
  24436. float V_0 = 0.0f;
  24437. {
  24438. float L_0 = __this->___m_XMin_0;
  24439. V_0 = L_0;
  24440. goto IL_000a;
  24441. }
  24442. IL_000a:
  24443. {
  24444. float L_1 = V_0;
  24445. return L_1;
  24446. }
  24447. }
  24448. IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24449. {
  24450. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24451. int32_t _offset = 1;
  24452. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24453. float _returnValue;
  24454. _returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method);
  24455. return _returnValue;
  24456. }
  24457. // System.Void UnityEngine.Rect::set_x(System.Single)
  24458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24459. {
  24460. {
  24461. float L_0 = ___0_value;
  24462. __this->___m_XMin_0 = L_0;
  24463. return;
  24464. }
  24465. }
  24466. IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24467. {
  24468. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24469. int32_t _offset = 1;
  24470. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24471. Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___0_value, method);
  24472. }
  24473. // System.Single UnityEngine.Rect::get_y()
  24474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24475. {
  24476. float V_0 = 0.0f;
  24477. {
  24478. float L_0 = __this->___m_YMin_1;
  24479. V_0 = L_0;
  24480. goto IL_000a;
  24481. }
  24482. IL_000a:
  24483. {
  24484. float L_1 = V_0;
  24485. return L_1;
  24486. }
  24487. }
  24488. IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24489. {
  24490. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24491. int32_t _offset = 1;
  24492. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24493. float _returnValue;
  24494. _returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method);
  24495. return _returnValue;
  24496. }
  24497. // System.Void UnityEngine.Rect::set_y(System.Single)
  24498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24499. {
  24500. {
  24501. float L_0 = ___0_value;
  24502. __this->___m_YMin_1 = L_0;
  24503. return;
  24504. }
  24505. }
  24506. IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24507. {
  24508. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24509. int32_t _offset = 1;
  24510. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24511. Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___0_value, method);
  24512. }
  24513. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  24514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24515. {
  24516. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24517. memset((&V_0), 0, sizeof(V_0));
  24518. {
  24519. float L_0 = __this->___m_XMin_0;
  24520. float L_1 = __this->___m_YMin_1;
  24521. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24522. memset((&L_2), 0, sizeof(L_2));
  24523. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24524. V_0 = L_2;
  24525. goto IL_0015;
  24526. }
  24527. IL_0015:
  24528. {
  24529. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24530. return L_3;
  24531. }
  24532. }
  24533. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24534. {
  24535. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24536. int32_t _offset = 1;
  24537. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24538. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24539. _returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method);
  24540. return _returnValue;
  24541. }
  24542. // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
  24543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24544. {
  24545. {
  24546. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24547. float L_1 = L_0.___x_0;
  24548. __this->___m_XMin_0 = L_1;
  24549. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24550. float L_3 = L_2.___y_1;
  24551. __this->___m_YMin_1 = L_3;
  24552. return;
  24553. }
  24554. }
  24555. IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24556. {
  24557. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24558. int32_t _offset = 1;
  24559. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24560. Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___0_value, method);
  24561. }
  24562. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  24563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24564. {
  24565. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24566. memset((&V_0), 0, sizeof(V_0));
  24567. {
  24568. float L_0;
  24569. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  24570. float L_1 = __this->___m_Width_2;
  24571. float L_2;
  24572. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  24573. float L_3 = __this->___m_Height_3;
  24574. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  24575. memset((&L_4), 0, sizeof(L_4));
  24576. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL);
  24577. V_0 = L_4;
  24578. goto IL_002f;
  24579. }
  24580. IL_002f:
  24581. {
  24582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  24583. return L_5;
  24584. }
  24585. }
  24586. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24587. {
  24588. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24589. int32_t _offset = 1;
  24590. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24591. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24592. _returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method);
  24593. return _returnValue;
  24594. }
  24595. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  24596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24597. {
  24598. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24599. memset((&V_0), 0, sizeof(V_0));
  24600. {
  24601. float L_0;
  24602. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  24603. float L_1;
  24604. L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  24605. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24606. memset((&L_2), 0, sizeof(L_2));
  24607. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24608. V_0 = L_2;
  24609. goto IL_0015;
  24610. }
  24611. IL_0015:
  24612. {
  24613. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24614. return L_3;
  24615. }
  24616. }
  24617. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24618. {
  24619. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24620. int32_t _offset = 1;
  24621. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24622. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24623. _returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method);
  24624. return _returnValue;
  24625. }
  24626. // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
  24627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24628. {
  24629. {
  24630. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24631. float L_1 = L_0.___x_0;
  24632. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL);
  24633. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24634. float L_3 = L_2.___y_1;
  24635. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL);
  24636. return;
  24637. }
  24638. }
  24639. IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24640. {
  24641. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24642. int32_t _offset = 1;
  24643. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24644. Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___0_value, method);
  24645. }
  24646. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  24647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24648. {
  24649. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24650. memset((&V_0), 0, sizeof(V_0));
  24651. {
  24652. float L_0;
  24653. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24654. float L_1;
  24655. L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  24656. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24657. memset((&L_2), 0, sizeof(L_2));
  24658. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24659. V_0 = L_2;
  24660. goto IL_0015;
  24661. }
  24662. IL_0015:
  24663. {
  24664. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24665. return L_3;
  24666. }
  24667. }
  24668. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24669. {
  24670. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24671. int32_t _offset = 1;
  24672. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24673. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24674. _returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method);
  24675. return _returnValue;
  24676. }
  24677. // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
  24678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24679. {
  24680. {
  24681. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24682. float L_1 = L_0.___x_0;
  24683. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL);
  24684. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24685. float L_3 = L_2.___y_1;
  24686. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL);
  24687. return;
  24688. }
  24689. }
  24690. IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24691. {
  24692. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24693. int32_t _offset = 1;
  24694. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24695. Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___0_value, method);
  24696. }
  24697. // System.Single UnityEngine.Rect::get_width()
  24698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24699. {
  24700. float V_0 = 0.0f;
  24701. {
  24702. float L_0 = __this->___m_Width_2;
  24703. V_0 = L_0;
  24704. goto IL_000a;
  24705. }
  24706. IL_000a:
  24707. {
  24708. float L_1 = V_0;
  24709. return L_1;
  24710. }
  24711. }
  24712. IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24713. {
  24714. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24715. int32_t _offset = 1;
  24716. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24717. float _returnValue;
  24718. _returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method);
  24719. return _returnValue;
  24720. }
  24721. // System.Void UnityEngine.Rect::set_width(System.Single)
  24722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24723. {
  24724. {
  24725. float L_0 = ___0_value;
  24726. __this->___m_Width_2 = L_0;
  24727. return;
  24728. }
  24729. }
  24730. IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24731. {
  24732. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24733. int32_t _offset = 1;
  24734. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24735. Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___0_value, method);
  24736. }
  24737. // System.Single UnityEngine.Rect::get_height()
  24738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24739. {
  24740. float V_0 = 0.0f;
  24741. {
  24742. float L_0 = __this->___m_Height_3;
  24743. V_0 = L_0;
  24744. goto IL_000a;
  24745. }
  24746. IL_000a:
  24747. {
  24748. float L_1 = V_0;
  24749. return L_1;
  24750. }
  24751. }
  24752. IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24753. {
  24754. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24755. int32_t _offset = 1;
  24756. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24757. float _returnValue;
  24758. _returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method);
  24759. return _returnValue;
  24760. }
  24761. // System.Void UnityEngine.Rect::set_height(System.Single)
  24762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24763. {
  24764. {
  24765. float L_0 = ___0_value;
  24766. __this->___m_Height_3 = L_0;
  24767. return;
  24768. }
  24769. }
  24770. IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24771. {
  24772. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24773. int32_t _offset = 1;
  24774. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24775. Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___0_value, method);
  24776. }
  24777. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  24778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24779. {
  24780. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  24781. memset((&V_0), 0, sizeof(V_0));
  24782. {
  24783. float L_0 = __this->___m_Width_2;
  24784. float L_1 = __this->___m_Height_3;
  24785. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  24786. memset((&L_2), 0, sizeof(L_2));
  24787. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  24788. V_0 = L_2;
  24789. goto IL_0015;
  24790. }
  24791. IL_0015:
  24792. {
  24793. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  24794. return L_3;
  24795. }
  24796. }
  24797. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24798. {
  24799. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24800. int32_t _offset = 1;
  24801. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24802. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  24803. _returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method);
  24804. return _returnValue;
  24805. }
  24806. // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
  24807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24808. {
  24809. {
  24810. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  24811. float L_1 = L_0.___x_0;
  24812. __this->___m_Width_2 = L_1;
  24813. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
  24814. float L_3 = L_2.___y_1;
  24815. __this->___m_Height_3 = L_3;
  24816. return;
  24817. }
  24818. }
  24819. IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  24820. {
  24821. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24822. int32_t _offset = 1;
  24823. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24824. Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___0_value, method);
  24825. }
  24826. // System.Single UnityEngine.Rect::get_xMin()
  24827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24828. {
  24829. float V_0 = 0.0f;
  24830. {
  24831. float L_0 = __this->___m_XMin_0;
  24832. V_0 = L_0;
  24833. goto IL_000a;
  24834. }
  24835. IL_000a:
  24836. {
  24837. float L_1 = V_0;
  24838. return L_1;
  24839. }
  24840. }
  24841. IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24842. {
  24843. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24844. int32_t _offset = 1;
  24845. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24846. float _returnValue;
  24847. _returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method);
  24848. return _returnValue;
  24849. }
  24850. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  24851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24852. {
  24853. float V_0 = 0.0f;
  24854. {
  24855. float L_0;
  24856. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  24857. V_0 = L_0;
  24858. float L_1 = ___0_value;
  24859. __this->___m_XMin_0 = L_1;
  24860. float L_2 = V_0;
  24861. float L_3 = __this->___m_XMin_0;
  24862. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  24863. return;
  24864. }
  24865. }
  24866. IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24867. {
  24868. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24869. int32_t _offset = 1;
  24870. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24871. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___0_value, method);
  24872. }
  24873. // System.Single UnityEngine.Rect::get_yMin()
  24874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24875. {
  24876. float V_0 = 0.0f;
  24877. {
  24878. float L_0 = __this->___m_YMin_1;
  24879. V_0 = L_0;
  24880. goto IL_000a;
  24881. }
  24882. IL_000a:
  24883. {
  24884. float L_1 = V_0;
  24885. return L_1;
  24886. }
  24887. }
  24888. IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24889. {
  24890. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24891. int32_t _offset = 1;
  24892. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24893. float _returnValue;
  24894. _returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method);
  24895. return _returnValue;
  24896. }
  24897. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  24898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24899. {
  24900. float V_0 = 0.0f;
  24901. {
  24902. float L_0;
  24903. L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  24904. V_0 = L_0;
  24905. float L_1 = ___0_value;
  24906. __this->___m_YMin_1 = L_1;
  24907. float L_2 = V_0;
  24908. float L_3 = __this->___m_YMin_1;
  24909. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3));
  24910. return;
  24911. }
  24912. }
  24913. IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24914. {
  24915. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24916. int32_t _offset = 1;
  24917. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24918. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___0_value, method);
  24919. }
  24920. // System.Single UnityEngine.Rect::get_xMax()
  24921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24922. {
  24923. float V_0 = 0.0f;
  24924. {
  24925. float L_0 = __this->___m_Width_2;
  24926. float L_1 = __this->___m_XMin_0;
  24927. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  24928. goto IL_0011;
  24929. }
  24930. IL_0011:
  24931. {
  24932. float L_2 = V_0;
  24933. return L_2;
  24934. }
  24935. }
  24936. IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24937. {
  24938. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24939. int32_t _offset = 1;
  24940. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24941. float _returnValue;
  24942. _returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method);
  24943. return _returnValue;
  24944. }
  24945. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  24946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24947. {
  24948. {
  24949. float L_0 = ___0_value;
  24950. float L_1 = __this->___m_XMin_0;
  24951. __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  24952. return;
  24953. }
  24954. }
  24955. IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24956. {
  24957. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24958. int32_t _offset = 1;
  24959. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24960. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___0_value, method);
  24961. }
  24962. // System.Single UnityEngine.Rect::get_yMax()
  24963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  24964. {
  24965. float V_0 = 0.0f;
  24966. {
  24967. float L_0 = __this->___m_Height_3;
  24968. float L_1 = __this->___m_YMin_1;
  24969. V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
  24970. goto IL_0011;
  24971. }
  24972. IL_0011:
  24973. {
  24974. float L_2 = V_0;
  24975. return L_2;
  24976. }
  24977. }
  24978. IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  24979. {
  24980. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  24981. int32_t _offset = 1;
  24982. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  24983. float _returnValue;
  24984. _returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method);
  24985. return _returnValue;
  24986. }
  24987. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  24988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
  24989. {
  24990. {
  24991. float L_0 = ___0_value;
  24992. float L_1 = __this->___m_YMin_1;
  24993. __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1));
  24994. return;
  24995. }
  24996. }
  24997. IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
  24998. {
  24999. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25000. int32_t _offset = 1;
  25001. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25002. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___0_value, method);
  25003. }
  25004. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  25005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  25006. {
  25007. bool V_0 = false;
  25008. int32_t G_B5_0 = 0;
  25009. {
  25010. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_point;
  25011. float L_1 = L_0.___x_0;
  25012. float L_2;
  25013. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25014. if ((!(((float)L_1) >= ((float)L_2))))
  25015. {
  25016. goto IL_003b;
  25017. }
  25018. }
  25019. {
  25020. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_point;
  25021. float L_4 = L_3.___x_0;
  25022. float L_5;
  25023. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25024. if ((!(((float)L_4) < ((float)L_5))))
  25025. {
  25026. goto IL_003b;
  25027. }
  25028. }
  25029. {
  25030. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_point;
  25031. float L_7 = L_6.___y_1;
  25032. float L_8;
  25033. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25034. if ((!(((float)L_7) >= ((float)L_8))))
  25035. {
  25036. goto IL_003b;
  25037. }
  25038. }
  25039. {
  25040. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_point;
  25041. float L_10 = L_9.___y_1;
  25042. float L_11;
  25043. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25044. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25045. goto IL_003c;
  25046. }
  25047. IL_003b:
  25048. {
  25049. G_B5_0 = 0;
  25050. }
  25051. IL_003c:
  25052. {
  25053. V_0 = (bool)G_B5_0;
  25054. goto IL_003f;
  25055. }
  25056. IL_003f:
  25057. {
  25058. bool L_12 = V_0;
  25059. return L_12;
  25060. }
  25061. }
  25062. IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
  25063. {
  25064. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25065. int32_t _offset = 1;
  25066. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25067. bool _returnValue;
  25068. _returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___0_point, method);
  25069. return _returnValue;
  25070. }
  25071. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  25072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25073. {
  25074. bool V_0 = false;
  25075. int32_t G_B5_0 = 0;
  25076. {
  25077. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point;
  25078. float L_1 = L_0.___x_2;
  25079. float L_2;
  25080. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25081. if ((!(((float)L_1) >= ((float)L_2))))
  25082. {
  25083. goto IL_003b;
  25084. }
  25085. }
  25086. {
  25087. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_point;
  25088. float L_4 = L_3.___x_2;
  25089. float L_5;
  25090. L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25091. if ((!(((float)L_4) < ((float)L_5))))
  25092. {
  25093. goto IL_003b;
  25094. }
  25095. }
  25096. {
  25097. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_point;
  25098. float L_7 = L_6.___y_3;
  25099. float L_8;
  25100. L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25101. if ((!(((float)L_7) >= ((float)L_8))))
  25102. {
  25103. goto IL_003b;
  25104. }
  25105. }
  25106. {
  25107. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_point;
  25108. float L_10 = L_9.___y_3;
  25109. float L_11;
  25110. L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25111. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  25112. goto IL_003c;
  25113. }
  25114. IL_003b:
  25115. {
  25116. G_B5_0 = 0;
  25117. }
  25118. IL_003c:
  25119. {
  25120. V_0 = (bool)G_B5_0;
  25121. goto IL_003f;
  25122. }
  25123. IL_003f:
  25124. {
  25125. bool L_12 = V_0;
  25126. return L_12;
  25127. }
  25128. }
  25129. IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  25130. {
  25131. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25132. int32_t _offset = 1;
  25133. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25134. bool _returnValue;
  25135. _returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___0_point, method);
  25136. return _returnValue;
  25137. }
  25138. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  25139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
  25140. {
  25141. bool V_0 = false;
  25142. float V_1 = 0.0f;
  25143. bool V_2 = false;
  25144. float V_3 = 0.0f;
  25145. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
  25146. memset((&V_4), 0, sizeof(V_4));
  25147. {
  25148. float L_0;
  25149. L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25150. float L_1;
  25151. L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25152. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  25153. bool L_2 = V_0;
  25154. if (!L_2)
  25155. {
  25156. goto IL_0037;
  25157. }
  25158. }
  25159. {
  25160. float L_3;
  25161. L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
  25162. V_1 = L_3;
  25163. float L_4;
  25164. L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
  25165. Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___0_rect), L_4, NULL);
  25166. float L_5 = V_1;
  25167. Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___0_rect), L_5, NULL);
  25168. }
  25169. IL_0037:
  25170. {
  25171. float L_6;
  25172. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25173. float L_7;
  25174. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25175. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  25176. bool L_8 = V_2;
  25177. if (!L_8)
  25178. {
  25179. goto IL_006d;
  25180. }
  25181. }
  25182. {
  25183. float L_9;
  25184. L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
  25185. V_3 = L_9;
  25186. float L_10;
  25187. L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
  25188. Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___0_rect), L_10, NULL);
  25189. float L_11 = V_3;
  25190. Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___0_rect), L_11, NULL);
  25191. }
  25192. IL_006d:
  25193. {
  25194. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___0_rect;
  25195. V_4 = L_12;
  25196. goto IL_0072;
  25197. }
  25198. IL_0072:
  25199. {
  25200. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4;
  25201. return L_13;
  25202. }
  25203. }
  25204. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  25205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25206. {
  25207. bool V_0 = false;
  25208. int32_t G_B5_0 = 0;
  25209. {
  25210. float L_0;
  25211. L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_other), NULL);
  25212. float L_1;
  25213. L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
  25214. if ((!(((float)L_0) > ((float)L_1))))
  25215. {
  25216. goto IL_003f;
  25217. }
  25218. }
  25219. {
  25220. float L_2;
  25221. L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_other), NULL);
  25222. float L_3;
  25223. L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
  25224. if ((!(((float)L_2) < ((float)L_3))))
  25225. {
  25226. goto IL_003f;
  25227. }
  25228. }
  25229. {
  25230. float L_4;
  25231. L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_other), NULL);
  25232. float L_5;
  25233. L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
  25234. if ((!(((float)L_4) > ((float)L_5))))
  25235. {
  25236. goto IL_003f;
  25237. }
  25238. }
  25239. {
  25240. float L_6;
  25241. L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_other), NULL);
  25242. float L_7;
  25243. L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
  25244. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  25245. goto IL_0040;
  25246. }
  25247. IL_003f:
  25248. {
  25249. G_B5_0 = 0;
  25250. }
  25251. IL_0040:
  25252. {
  25253. V_0 = (bool)G_B5_0;
  25254. goto IL_0043;
  25255. }
  25256. IL_0043:
  25257. {
  25258. bool L_8 = V_0;
  25259. return L_8;
  25260. }
  25261. }
  25262. IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25263. {
  25264. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25265. int32_t _offset = 1;
  25266. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25267. bool _returnValue;
  25268. _returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___0_other, method);
  25269. return _returnValue;
  25270. }
  25271. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  25272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25273. {
  25274. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
  25275. memset((&V_0), 0, sizeof(V_0));
  25276. bool V_1 = false;
  25277. bool V_2 = false;
  25278. {
  25279. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this);
  25280. V_0 = L_0;
  25281. bool L_1 = ___1_allowInverse;
  25282. V_1 = L_1;
  25283. bool L_2 = V_1;
  25284. if (!L_2)
  25285. {
  25286. goto IL_001e;
  25287. }
  25288. }
  25289. {
  25290. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0;
  25291. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
  25292. L_4 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_3, NULL);
  25293. V_0 = L_4;
  25294. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___0_other;
  25295. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
  25296. L_6 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_5, NULL);
  25297. ___0_other = L_6;
  25298. }
  25299. IL_001e:
  25300. {
  25301. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___0_other;
  25302. bool L_8;
  25303. L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL);
  25304. V_2 = L_8;
  25305. goto IL_0029;
  25306. }
  25307. IL_0029:
  25308. {
  25309. bool L_9 = V_2;
  25310. return L_9;
  25311. }
  25312. }
  25313. IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
  25314. {
  25315. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25316. int32_t _offset = 1;
  25317. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25318. bool _returnValue;
  25319. _returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___0_other, ___1_allowInverse, method);
  25320. return _returnValue;
  25321. }
  25322. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  25323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25324. {
  25325. bool V_0 = false;
  25326. {
  25327. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_lhs;
  25328. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rhs;
  25329. bool L_2;
  25330. L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL);
  25331. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25332. goto IL_000e;
  25333. }
  25334. IL_000e:
  25335. {
  25336. bool L_3 = V_0;
  25337. return L_3;
  25338. }
  25339. }
  25340. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  25341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
  25342. {
  25343. bool V_0 = false;
  25344. int32_t G_B5_0 = 0;
  25345. {
  25346. float L_0;
  25347. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_lhs), NULL);
  25348. float L_1;
  25349. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rhs), NULL);
  25350. if ((!(((float)L_0) == ((float)L_1))))
  25351. {
  25352. goto IL_0043;
  25353. }
  25354. }
  25355. {
  25356. float L_2;
  25357. L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_lhs), NULL);
  25358. float L_3;
  25359. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rhs), NULL);
  25360. if ((!(((float)L_2) == ((float)L_3))))
  25361. {
  25362. goto IL_0043;
  25363. }
  25364. }
  25365. {
  25366. float L_4;
  25367. L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_lhs), NULL);
  25368. float L_5;
  25369. L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rhs), NULL);
  25370. if ((!(((float)L_4) == ((float)L_5))))
  25371. {
  25372. goto IL_0043;
  25373. }
  25374. }
  25375. {
  25376. float L_6;
  25377. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_lhs), NULL);
  25378. float L_7;
  25379. L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rhs), NULL);
  25380. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  25381. goto IL_0044;
  25382. }
  25383. IL_0043:
  25384. {
  25385. G_B5_0 = 0;
  25386. }
  25387. IL_0044:
  25388. {
  25389. V_0 = (bool)G_B5_0;
  25390. goto IL_0047;
  25391. }
  25392. IL_0047:
  25393. {
  25394. bool L_8 = V_0;
  25395. return L_8;
  25396. }
  25397. }
  25398. // System.Int32 UnityEngine.Rect::GetHashCode()
  25399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25400. {
  25401. float V_0 = 0.0f;
  25402. int32_t V_1 = 0;
  25403. {
  25404. float L_0;
  25405. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25406. V_0 = L_0;
  25407. int32_t L_1;
  25408. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25409. float L_2;
  25410. L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25411. V_0 = L_2;
  25412. int32_t L_3;
  25413. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25414. float L_4;
  25415. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25416. V_0 = L_4;
  25417. int32_t L_5;
  25418. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25419. float L_6;
  25420. L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25421. V_0 = L_6;
  25422. int32_t L_7;
  25423. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
  25424. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  25425. goto IL_0045;
  25426. }
  25427. IL_0045:
  25428. {
  25429. int32_t L_8 = V_1;
  25430. return L_8;
  25431. }
  25432. }
  25433. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25434. {
  25435. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25436. int32_t _offset = 1;
  25437. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25438. int32_t _returnValue;
  25439. _returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method);
  25440. return _returnValue;
  25441. }
  25442. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  25443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25444. {
  25445. static bool s_Il2CppMethodInitialized;
  25446. if (!s_Il2CppMethodInitialized)
  25447. {
  25448. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var);
  25449. s_Il2CppMethodInitialized = true;
  25450. }
  25451. bool V_0 = false;
  25452. bool V_1 = false;
  25453. {
  25454. RuntimeObject* L_0 = ___0_other;
  25455. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25456. bool L_1 = V_0;
  25457. if (!L_1)
  25458. {
  25459. goto IL_0015;
  25460. }
  25461. }
  25462. {
  25463. V_1 = (bool)0;
  25464. goto IL_0024;
  25465. }
  25466. IL_0015:
  25467. {
  25468. RuntimeObject* L_2 = ___0_other;
  25469. bool L_3;
  25470. L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL);
  25471. V_1 = L_3;
  25472. goto IL_0024;
  25473. }
  25474. IL_0024:
  25475. {
  25476. bool L_4 = V_1;
  25477. return L_4;
  25478. }
  25479. }
  25480. IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  25481. {
  25482. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25483. int32_t _offset = 1;
  25484. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25485. bool _returnValue;
  25486. _returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___0_other, method);
  25487. return _returnValue;
  25488. }
  25489. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  25490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25491. {
  25492. float V_0 = 0.0f;
  25493. bool V_1 = false;
  25494. int32_t G_B5_0 = 0;
  25495. {
  25496. float L_0;
  25497. L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25498. V_0 = L_0;
  25499. float L_1;
  25500. L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_other), NULL);
  25501. bool L_2;
  25502. L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL);
  25503. if (!L_2)
  25504. {
  25505. goto IL_005d;
  25506. }
  25507. }
  25508. {
  25509. float L_3;
  25510. L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25511. V_0 = L_3;
  25512. float L_4;
  25513. L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_other), NULL);
  25514. bool L_5;
  25515. L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL);
  25516. if (!L_5)
  25517. {
  25518. goto IL_005d;
  25519. }
  25520. }
  25521. {
  25522. float L_6;
  25523. L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25524. V_0 = L_6;
  25525. float L_7;
  25526. L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_other), NULL);
  25527. bool L_8;
  25528. L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL);
  25529. if (!L_8)
  25530. {
  25531. goto IL_005d;
  25532. }
  25533. }
  25534. {
  25535. float L_9;
  25536. L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25537. V_0 = L_9;
  25538. float L_10;
  25539. L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_other), NULL);
  25540. bool L_11;
  25541. L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL);
  25542. G_B5_0 = ((int32_t)(L_11));
  25543. goto IL_005e;
  25544. }
  25545. IL_005d:
  25546. {
  25547. G_B5_0 = 0;
  25548. }
  25549. IL_005e:
  25550. {
  25551. V_1 = (bool)G_B5_0;
  25552. goto IL_0061;
  25553. }
  25554. IL_0061:
  25555. {
  25556. bool L_12 = V_1;
  25557. return L_12;
  25558. }
  25559. }
  25560. IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
  25561. {
  25562. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25563. int32_t _offset = 1;
  25564. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25565. bool _returnValue;
  25566. _returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___0_other, method);
  25567. return _returnValue;
  25568. }
  25569. // System.String UnityEngine.Rect::ToString()
  25570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
  25571. {
  25572. String_t* V_0 = NULL;
  25573. {
  25574. String_t* L_0;
  25575. L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  25576. V_0 = L_0;
  25577. goto IL_000c;
  25578. }
  25579. IL_000c:
  25580. {
  25581. String_t* L_1 = V_0;
  25582. return L_1;
  25583. }
  25584. }
  25585. IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25586. {
  25587. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25588. int32_t _offset = 1;
  25589. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25590. String_t* _returnValue;
  25591. _returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method);
  25592. return _returnValue;
  25593. }
  25594. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  25595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25596. {
  25597. static bool s_Il2CppMethodInitialized;
  25598. if (!s_Il2CppMethodInitialized)
  25599. {
  25600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  25602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  25603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  25604. s_Il2CppMethodInitialized = true;
  25605. }
  25606. bool V_0 = false;
  25607. bool V_1 = false;
  25608. float V_2 = 0.0f;
  25609. String_t* V_3 = NULL;
  25610. {
  25611. String_t* L_0 = ___0_format;
  25612. bool L_1;
  25613. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  25614. V_0 = L_1;
  25615. bool L_2 = V_0;
  25616. if (!L_2)
  25617. {
  25618. goto IL_0012;
  25619. }
  25620. }
  25621. {
  25622. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  25623. }
  25624. IL_0012:
  25625. {
  25626. RuntimeObject* L_3 = ___1_formatProvider;
  25627. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  25628. bool L_4 = V_1;
  25629. if (!L_4)
  25630. {
  25631. goto IL_0026;
  25632. }
  25633. }
  25634. {
  25635. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25636. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  25637. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  25638. NullCheck(L_5);
  25639. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  25640. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  25641. ___1_formatProvider = L_6;
  25642. }
  25643. IL_0026:
  25644. {
  25645. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
  25646. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  25647. float L_9;
  25648. L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
  25649. V_2 = L_9;
  25650. String_t* L_10 = ___0_format;
  25651. RuntimeObject* L_11 = ___1_formatProvider;
  25652. String_t* L_12;
  25653. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL);
  25654. NullCheck(L_8);
  25655. ArrayElementTypeCheck (L_8, L_12);
  25656. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  25657. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  25658. float L_14;
  25659. L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
  25660. V_2 = L_14;
  25661. String_t* L_15 = ___0_format;
  25662. RuntimeObject* L_16 = ___1_formatProvider;
  25663. String_t* L_17;
  25664. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL);
  25665. NullCheck(L_13);
  25666. ArrayElementTypeCheck (L_13, L_17);
  25667. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  25668. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  25669. float L_19;
  25670. L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
  25671. V_2 = L_19;
  25672. String_t* L_20 = ___0_format;
  25673. RuntimeObject* L_21 = ___1_formatProvider;
  25674. String_t* L_22;
  25675. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL);
  25676. NullCheck(L_18);
  25677. ArrayElementTypeCheck (L_18, L_22);
  25678. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  25679. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  25680. float L_24;
  25681. L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
  25682. V_2 = L_24;
  25683. String_t* L_25 = ___0_format;
  25684. RuntimeObject* L_26 = ___1_formatProvider;
  25685. String_t* L_27;
  25686. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL);
  25687. NullCheck(L_23);
  25688. ArrayElementTypeCheck (L_23, L_27);
  25689. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  25690. String_t* L_28;
  25691. L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL);
  25692. V_3 = L_28;
  25693. goto IL_0085;
  25694. }
  25695. IL_0085:
  25696. {
  25697. String_t* L_29 = V_3;
  25698. return L_29;
  25699. }
  25700. }
  25701. IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25702. {
  25703. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
  25704. int32_t _offset = 1;
  25705. _thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
  25706. String_t* _returnValue;
  25707. _returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  25708. return _returnValue;
  25709. }
  25710. #ifdef __clang__
  25711. #pragma clang diagnostic pop
  25712. #endif
  25713. #ifdef __clang__
  25714. #pragma clang diagnostic push
  25715. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25716. #pragma clang diagnostic ignored "-Wunused-variable"
  25717. #endif
  25718. // UnityEngine.Vector2 UnityEngine.Ray2D::get_origin()
  25719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25720. {
  25721. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25722. memset((&V_0), 0, sizeof(V_0));
  25723. {
  25724. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Origin_0;
  25725. V_0 = L_0;
  25726. goto IL_000a;
  25727. }
  25728. IL_000a:
  25729. {
  25730. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25731. return L_1;
  25732. }
  25733. }
  25734. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25735. {
  25736. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25737. int32_t _offset = 1;
  25738. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25739. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25740. _returnValue = Ray2D_get_origin_m0ED90B16DD643D21B9745F1D45402B81F67707EC(_thisAdjusted, method);
  25741. return _returnValue;
  25742. }
  25743. // System.Void UnityEngine.Ray2D::set_origin(UnityEngine.Vector2)
  25744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25745. {
  25746. {
  25747. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  25748. __this->___m_Origin_0 = L_0;
  25749. return;
  25750. }
  25751. }
  25752. IL2CPP_EXTERN_C void Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25753. {
  25754. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25755. int32_t _offset = 1;
  25756. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25757. Ray2D_set_origin_m1844D677985BDEFD1DC73574D44397218586F2E9(_thisAdjusted, ___0_value, method);
  25758. }
  25759. // UnityEngine.Vector2 UnityEngine.Ray2D::get_direction()
  25760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25761. {
  25762. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  25763. memset((&V_0), 0, sizeof(V_0));
  25764. {
  25765. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Direction_1;
  25766. V_0 = L_0;
  25767. goto IL_000a;
  25768. }
  25769. IL_000a:
  25770. {
  25771. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  25772. return L_1;
  25773. }
  25774. }
  25775. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25776. {
  25777. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25778. int32_t _offset = 1;
  25779. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25780. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  25781. _returnValue = Ray2D_get_direction_m9D6E497DCC5FDB2EEF7FA6356EE707169D751325(_thisAdjusted, method);
  25782. return _returnValue;
  25783. }
  25784. // System.Void UnityEngine.Ray2D::set_direction(UnityEngine.Vector2)
  25785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25786. {
  25787. {
  25788. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  25789. L_0 = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline((&___0_value), NULL);
  25790. __this->___m_Direction_1 = L_0;
  25791. return;
  25792. }
  25793. }
  25794. IL2CPP_EXTERN_C void Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  25795. {
  25796. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25797. int32_t _offset = 1;
  25798. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25799. Ray2D_set_direction_mEDCE095AE4E01E9CFE798968691A750B183F7EBF(_thisAdjusted, ___0_value, method);
  25800. }
  25801. // System.String UnityEngine.Ray2D::ToString()
  25802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, const RuntimeMethod* method)
  25803. {
  25804. String_t* V_0 = NULL;
  25805. {
  25806. String_t* L_0;
  25807. L_0 = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  25808. V_0 = L_0;
  25809. goto IL_000c;
  25810. }
  25811. IL_000c:
  25812. {
  25813. String_t* L_1 = V_0;
  25814. return L_1;
  25815. }
  25816. }
  25817. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25818. {
  25819. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25820. int32_t _offset = 1;
  25821. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25822. String_t* _returnValue;
  25823. _returnValue = Ray2D_ToString_mC2EDBC3B716B8D53910AC12298FAA60994B71953(_thisAdjusted, method);
  25824. return _returnValue;
  25825. }
  25826. // System.String UnityEngine.Ray2D::ToString(System.String,System.IFormatProvider)
  25827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0 (Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25828. {
  25829. static bool s_Il2CppMethodInitialized;
  25830. if (!s_Il2CppMethodInitialized)
  25831. {
  25832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  25834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  25835. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  25836. s_Il2CppMethodInitialized = true;
  25837. }
  25838. bool V_0 = false;
  25839. bool V_1 = false;
  25840. String_t* V_2 = NULL;
  25841. {
  25842. String_t* L_0 = ___0_format;
  25843. bool L_1;
  25844. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  25845. V_0 = L_1;
  25846. bool L_2 = V_0;
  25847. if (!L_2)
  25848. {
  25849. goto IL_0012;
  25850. }
  25851. }
  25852. {
  25853. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  25854. }
  25855. IL_0012:
  25856. {
  25857. RuntimeObject* L_3 = ___1_formatProvider;
  25858. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  25859. bool L_4 = V_1;
  25860. if (!L_4)
  25861. {
  25862. goto IL_0026;
  25863. }
  25864. }
  25865. {
  25866. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  25867. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  25868. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  25869. NullCheck(L_5);
  25870. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  25871. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  25872. ___1_formatProvider = L_6;
  25873. }
  25874. IL_0026:
  25875. {
  25876. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  25877. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  25878. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_9 = (&__this->___m_Origin_0);
  25879. String_t* L_10 = ___0_format;
  25880. RuntimeObject* L_11 = ___1_formatProvider;
  25881. String_t* L_12;
  25882. L_12 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_9, L_10, L_11, NULL);
  25883. NullCheck(L_8);
  25884. ArrayElementTypeCheck (L_8, L_12);
  25885. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  25886. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  25887. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_14 = (&__this->___m_Direction_1);
  25888. String_t* L_15 = ___0_format;
  25889. RuntimeObject* L_16 = ___1_formatProvider;
  25890. String_t* L_17;
  25891. L_17 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(L_14, L_15, L_16, NULL);
  25892. NullCheck(L_13);
  25893. ArrayElementTypeCheck (L_13, L_17);
  25894. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  25895. String_t* L_18;
  25896. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  25897. V_2 = L_18;
  25898. goto IL_0059;
  25899. }
  25900. IL_0059:
  25901. {
  25902. String_t* L_19 = V_2;
  25903. return L_19;
  25904. }
  25905. }
  25906. IL2CPP_EXTERN_C String_t* Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  25907. {
  25908. Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A* _thisAdjusted;
  25909. int32_t _offset = 1;
  25910. _thisAdjusted = reinterpret_cast<Ray2D_t48EB7C703F8A2363D8A8F4A05D58640BD5721C7A*>(__this + _offset);
  25911. String_t* _returnValue;
  25912. _returnValue = Ray2D_ToString_mE741403C3F73628942A96DCEC1A55CEF1EE115F0(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  25913. return _returnValue;
  25914. }
  25915. #ifdef __clang__
  25916. #pragma clang diagnostic pop
  25917. #endif
  25918. #ifdef __clang__
  25919. #pragma clang diagnostic push
  25920. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25921. #pragma clang diagnostic ignored "-Wunused-variable"
  25922. #endif
  25923. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  25924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  25925. {
  25926. {
  25927. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_origin;
  25928. __this->___m_Origin_0 = L_0;
  25929. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  25930. L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_direction), NULL);
  25931. __this->___m_Direction_1 = L_1;
  25932. return;
  25933. }
  25934. }
  25935. IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
  25936. {
  25937. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25938. int32_t _offset = 1;
  25939. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25940. Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___0_origin, ___1_direction, method);
  25941. }
  25942. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  25943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  25944. {
  25945. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  25946. memset((&V_0), 0, sizeof(V_0));
  25947. {
  25948. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  25949. V_0 = L_0;
  25950. goto IL_000a;
  25951. }
  25952. IL_000a:
  25953. {
  25954. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  25955. return L_1;
  25956. }
  25957. }
  25958. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  25959. {
  25960. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25961. int32_t _offset = 1;
  25962. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25963. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  25964. _returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method);
  25965. return _returnValue;
  25966. }
  25967. // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3)
  25968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25969. {
  25970. {
  25971. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  25972. __this->___m_Origin_0 = L_0;
  25973. return;
  25974. }
  25975. }
  25976. IL2CPP_EXTERN_C void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  25977. {
  25978. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  25979. int32_t _offset = 1;
  25980. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  25981. Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D(_thisAdjusted, ___0_value, method);
  25982. }
  25983. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  25984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  25985. {
  25986. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  25987. memset((&V_0), 0, sizeof(V_0));
  25988. {
  25989. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1;
  25990. V_0 = L_0;
  25991. goto IL_000a;
  25992. }
  25993. IL_000a:
  25994. {
  25995. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  25996. return L_1;
  25997. }
  25998. }
  25999. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26000. {
  26001. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26002. int32_t _offset = 1;
  26003. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26004. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26005. _returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method);
  26006. return _returnValue;
  26007. }
  26008. // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3)
  26009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26010. {
  26011. {
  26012. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  26013. L_0 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___0_value), NULL);
  26014. __this->___m_Direction_1 = L_0;
  26015. return;
  26016. }
  26017. }
  26018. IL2CPP_EXTERN_C void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  26019. {
  26020. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26021. int32_t _offset = 1;
  26022. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26023. Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98(_thisAdjusted, ___0_value, method);
  26024. }
  26025. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  26026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method)
  26027. {
  26028. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  26029. memset((&V_0), 0, sizeof(V_0));
  26030. {
  26031. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
  26032. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1;
  26033. float L_2 = ___0_distance;
  26034. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
  26035. L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_2, NULL);
  26036. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  26037. L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_3, NULL);
  26038. V_0 = L_4;
  26039. goto IL_001b;
  26040. }
  26041. IL_001b:
  26042. {
  26043. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  26044. return L_5;
  26045. }
  26046. }
  26047. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___0_distance, const RuntimeMethod* method)
  26048. {
  26049. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26050. int32_t _offset = 1;
  26051. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26052. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  26053. _returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___0_distance, method);
  26054. return _returnValue;
  26055. }
  26056. // System.String UnityEngine.Ray::ToString()
  26057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
  26058. {
  26059. String_t* V_0 = NULL;
  26060. {
  26061. String_t* L_0;
  26062. L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  26063. V_0 = L_0;
  26064. goto IL_000c;
  26065. }
  26066. IL_000c:
  26067. {
  26068. String_t* L_1 = V_0;
  26069. return L_1;
  26070. }
  26071. }
  26072. IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  26073. {
  26074. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26075. int32_t _offset = 1;
  26076. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26077. String_t* _returnValue;
  26078. _returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method);
  26079. return _returnValue;
  26080. }
  26081. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  26082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26083. {
  26084. static bool s_Il2CppMethodInitialized;
  26085. if (!s_Il2CppMethodInitialized)
  26086. {
  26087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  26089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  26090. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  26091. s_Il2CppMethodInitialized = true;
  26092. }
  26093. bool V_0 = false;
  26094. bool V_1 = false;
  26095. String_t* V_2 = NULL;
  26096. {
  26097. String_t* L_0 = ___0_format;
  26098. bool L_1;
  26099. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  26100. V_0 = L_1;
  26101. bool L_2 = V_0;
  26102. if (!L_2)
  26103. {
  26104. goto IL_0012;
  26105. }
  26106. }
  26107. {
  26108. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  26109. }
  26110. IL_0012:
  26111. {
  26112. RuntimeObject* L_3 = ___1_formatProvider;
  26113. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  26114. bool L_4 = V_1;
  26115. if (!L_4)
  26116. {
  26117. goto IL_0026;
  26118. }
  26119. }
  26120. {
  26121. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  26122. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  26123. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  26124. NullCheck(L_5);
  26125. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  26126. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  26127. ___1_formatProvider = L_6;
  26128. }
  26129. IL_0026:
  26130. {
  26131. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  26132. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  26133. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0);
  26134. String_t* L_10 = ___0_format;
  26135. RuntimeObject* L_11 = ___1_formatProvider;
  26136. String_t* L_12;
  26137. L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
  26138. NullCheck(L_8);
  26139. ArrayElementTypeCheck (L_8, L_12);
  26140. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  26141. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  26142. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1);
  26143. String_t* L_15 = ___0_format;
  26144. RuntimeObject* L_16 = ___1_formatProvider;
  26145. String_t* L_17;
  26146. L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
  26147. NullCheck(L_13);
  26148. ArrayElementTypeCheck (L_13, L_17);
  26149. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  26150. String_t* L_18;
  26151. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
  26152. V_2 = L_18;
  26153. goto IL_0059;
  26154. }
  26155. IL_0059:
  26156. {
  26157. String_t* L_19 = V_2;
  26158. return L_19;
  26159. }
  26160. }
  26161. IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  26162. {
  26163. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
  26164. int32_t _offset = 1;
  26165. _thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
  26166. String_t* _returnValue;
  26167. _returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  26168. return _returnValue;
  26169. }
  26170. #ifdef __clang__
  26171. #pragma clang diagnostic pop
  26172. #endif
  26173. #ifdef __clang__
  26174. #pragma clang diagnostic push
  26175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26176. #pragma clang diagnostic ignored "-Wunused-variable"
  26177. #endif
  26178. // System.Void UnityEngine.PropertyAttribute::.ctor()
  26179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method)
  26180. {
  26181. {
  26182. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  26183. return;
  26184. }
  26185. }
  26186. #ifdef __clang__
  26187. #pragma clang diagnostic pop
  26188. #endif
  26189. #ifdef __clang__
  26190. #pragma clang diagnostic push
  26191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26192. #pragma clang diagnostic ignored "-Wunused-variable"
  26193. #endif
  26194. // System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String)
  26195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B (InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497* __this, String_t* ___0_displayName, const RuntimeMethod* method)
  26196. {
  26197. {
  26198. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26199. String_t* L_0 = ___0_displayName;
  26200. __this->___displayName_0 = L_0;
  26201. Il2CppCodeGenWriteBarrier((void**)(&__this->___displayName_0), (void*)L_0);
  26202. return;
  26203. }
  26204. }
  26205. #ifdef __clang__
  26206. #pragma clang diagnostic pop
  26207. #endif
  26208. #ifdef __clang__
  26209. #pragma clang diagnostic push
  26210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26211. #pragma clang diagnostic ignored "-Wunused-variable"
  26212. #endif
  26213. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  26214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C* __this, String_t* ___0_tooltip, const RuntimeMethod* method)
  26215. {
  26216. {
  26217. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26218. String_t* L_0 = ___0_tooltip;
  26219. __this->___tooltip_0 = L_0;
  26220. Il2CppCodeGenWriteBarrier((void**)(&__this->___tooltip_0), (void*)L_0);
  26221. return;
  26222. }
  26223. }
  26224. #ifdef __clang__
  26225. #pragma clang diagnostic pop
  26226. #endif
  26227. #ifdef __clang__
  26228. #pragma clang diagnostic push
  26229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26230. #pragma clang diagnostic ignored "-Wunused-variable"
  26231. #endif
  26232. // System.Void UnityEngine.SpaceAttribute::.ctor()
  26233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, const RuntimeMethod* method)
  26234. {
  26235. {
  26236. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26237. __this->___height_0 = (8.0f);
  26238. return;
  26239. }
  26240. }
  26241. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  26242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, float ___0_height, const RuntimeMethod* method)
  26243. {
  26244. {
  26245. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26246. float L_0 = ___0_height;
  26247. __this->___height_0 = L_0;
  26248. return;
  26249. }
  26250. }
  26251. #ifdef __clang__
  26252. #pragma clang diagnostic pop
  26253. #endif
  26254. #ifdef __clang__
  26255. #pragma clang diagnostic push
  26256. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26257. #pragma clang diagnostic ignored "-Wunused-variable"
  26258. #endif
  26259. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  26260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557* __this, float ___0_min, float ___1_max, const RuntimeMethod* method)
  26261. {
  26262. {
  26263. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26264. float L_0 = ___0_min;
  26265. __this->___min_0 = L_0;
  26266. float L_1 = ___1_max;
  26267. __this->___max_1 = L_1;
  26268. return;
  26269. }
  26270. }
  26271. #ifdef __clang__
  26272. #pragma clang diagnostic pop
  26273. #endif
  26274. #ifdef __clang__
  26275. #pragma clang diagnostic push
  26276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26277. #pragma clang diagnostic ignored "-Wunused-variable"
  26278. #endif
  26279. // System.Void UnityEngine.MultilineAttribute::.ctor()
  26280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301* __this, const RuntimeMethod* method)
  26281. {
  26282. {
  26283. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26284. __this->___lines_0 = 3;
  26285. return;
  26286. }
  26287. }
  26288. #ifdef __clang__
  26289. #pragma clang diagnostic pop
  26290. #endif
  26291. #ifdef __clang__
  26292. #pragma clang diagnostic push
  26293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26294. #pragma clang diagnostic ignored "-Wunused-variable"
  26295. #endif
  26296. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  26297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39* __this, int32_t ___0_minLines, int32_t ___1_maxLines, const RuntimeMethod* method)
  26298. {
  26299. {
  26300. PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
  26301. int32_t L_0 = ___0_minLines;
  26302. __this->___minLines_0 = L_0;
  26303. int32_t L_1 = ___1_maxLines;
  26304. __this->___maxLines_1 = L_1;
  26305. return;
  26306. }
  26307. }
  26308. #ifdef __clang__
  26309. #pragma clang diagnostic pop
  26310. #endif
  26311. #ifdef __clang__
  26312. #pragma clang diagnostic push
  26313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26314. #pragma clang diagnostic ignored "-Wunused-variable"
  26315. #endif
  26316. // System.Single UnityEngine.Time::get_time()
  26317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method)
  26318. {
  26319. typedef float (*Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn) ();
  26320. static Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn _il2cpp_icall_func;
  26321. if (!_il2cpp_icall_func)
  26322. _il2cpp_icall_func = (Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  26323. float icallRetVal = _il2cpp_icall_func();
  26324. return icallRetVal;
  26325. }
  26326. // System.Single UnityEngine.Time::get_deltaTime()
  26327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method)
  26328. {
  26329. typedef float (*Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn) ();
  26330. static Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn _il2cpp_icall_func;
  26331. if (!_il2cpp_icall_func)
  26332. _il2cpp_icall_func = (Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  26333. float icallRetVal = _il2cpp_icall_func();
  26334. return icallRetVal;
  26335. }
  26336. // System.Single UnityEngine.Time::get_unscaledTime()
  26337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503 (const RuntimeMethod* method)
  26338. {
  26339. typedef float (*Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn) ();
  26340. static Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn _il2cpp_icall_func;
  26341. if (!_il2cpp_icall_func)
  26342. _il2cpp_icall_func = (Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  26343. float icallRetVal = _il2cpp_icall_func();
  26344. return icallRetVal;
  26345. }
  26346. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  26347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method)
  26348. {
  26349. typedef float (*Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn) ();
  26350. static Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn _il2cpp_icall_func;
  26351. if (!_il2cpp_icall_func)
  26352. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  26353. float icallRetVal = _il2cpp_icall_func();
  26354. return icallRetVal;
  26355. }
  26356. // System.Single UnityEngine.Time::get_fixedDeltaTime()
  26357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method)
  26358. {
  26359. typedef float (*Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn) ();
  26360. static Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn _il2cpp_icall_func;
  26361. if (!_il2cpp_icall_func)
  26362. _il2cpp_icall_func = (Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()");
  26363. float icallRetVal = _il2cpp_icall_func();
  26364. return icallRetVal;
  26365. }
  26366. // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
  26367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F (float ___0_value, const RuntimeMethod* method)
  26368. {
  26369. typedef void (*Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn) (float);
  26370. static Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn _il2cpp_icall_func;
  26371. if (!_il2cpp_icall_func)
  26372. _il2cpp_icall_func = (Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)");
  26373. _il2cpp_icall_func(___0_value);
  26374. }
  26375. // System.Int32 UnityEngine.Time::get_frameCount()
  26376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667 (const RuntimeMethod* method)
  26377. {
  26378. typedef int32_t (*Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn) ();
  26379. static Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn _il2cpp_icall_func;
  26380. if (!_il2cpp_icall_func)
  26381. _il2cpp_icall_func = (Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  26382. int32_t icallRetVal = _il2cpp_icall_func();
  26383. return icallRetVal;
  26384. }
  26385. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  26386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method)
  26387. {
  26388. typedef float (*Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn) ();
  26389. static Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn _il2cpp_icall_func;
  26390. if (!_il2cpp_icall_func)
  26391. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  26392. float icallRetVal = _il2cpp_icall_func();
  26393. return icallRetVal;
  26394. }
  26395. #ifdef __clang__
  26396. #pragma clang diagnostic pop
  26397. #endif
  26398. #ifdef __clang__
  26399. #pragma clang diagnostic push
  26400. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26401. #pragma clang diagnostic ignored "-Wunused-variable"
  26402. #endif
  26403. #ifdef __clang__
  26404. #pragma clang diagnostic pop
  26405. #endif
  26406. #ifdef __clang__
  26407. #pragma clang diagnostic push
  26408. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26409. #pragma clang diagnostic ignored "-Wunused-variable"
  26410. #endif
  26411. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  26412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method)
  26413. {
  26414. typedef void (*TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn) (intptr_t);
  26415. static TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn _il2cpp_icall_func;
  26416. if (!_il2cpp_icall_func)
  26417. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  26418. _il2cpp_icall_func(___0_ptr);
  26419. }
  26420. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  26421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26422. {
  26423. static bool s_Il2CppMethodInitialized;
  26424. if (!s_Il2CppMethodInitialized)
  26425. {
  26426. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26427. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  26428. s_Il2CppMethodInitialized = true;
  26429. }
  26430. bool V_0 = false;
  26431. {
  26432. intptr_t L_0 = __this->___m_Ptr_0;
  26433. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26434. bool L_2;
  26435. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  26436. V_0 = L_2;
  26437. bool L_3 = V_0;
  26438. if (!L_3)
  26439. {
  26440. goto IL_002e;
  26441. }
  26442. }
  26443. {
  26444. intptr_t L_4 = __this->___m_Ptr_0;
  26445. TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70(L_4, NULL);
  26446. intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  26447. __this->___m_Ptr_0 = L_5;
  26448. }
  26449. IL_002e:
  26450. {
  26451. il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
  26452. GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
  26453. return;
  26454. }
  26455. }
  26456. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  26457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26458. {
  26459. {
  26460. }
  26461. {
  26462. auto __finallyBlock = il2cpp::utils::Finally([&]
  26463. {
  26464. FINALLY_000b:
  26465. {// begin finally (depth: 1)
  26466. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  26467. return;
  26468. }// end finally (depth: 1)
  26469. });
  26470. try
  26471. {// begin try (depth: 1)
  26472. TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD(__this, NULL);
  26473. goto IL_0013;
  26474. }// end try (depth: 1)
  26475. catch(Il2CppExceptionWrapper& e)
  26476. {
  26477. __finallyBlock.StoreException(e.ex);
  26478. }
  26479. }
  26480. IL_0013:
  26481. {
  26482. return;
  26483. }
  26484. }
  26485. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26487. {
  26488. static bool s_Il2CppMethodInitialized;
  26489. if (!s_Il2CppMethodInitialized)
  26490. {
  26491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26492. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var);
  26493. s_Il2CppMethodInitialized = true;
  26494. }
  26495. TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1 V_0;
  26496. memset((&V_0), 0, sizeof(V_0));
  26497. {
  26498. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  26499. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1));
  26500. int32_t L_0 = ___1_keyboardType;
  26501. int32_t L_1 = L_0;
  26502. RuntimeObject* L_2 = Box(TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var, &L_1);
  26503. il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
  26504. uint32_t L_3;
  26505. L_3 = Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350(L_2, NULL);
  26506. (&V_0)->___keyboardType_0 = L_3;
  26507. bool L_4 = ___2_autocorrection;
  26508. uint32_t L_5;
  26509. L_5 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_4, NULL);
  26510. (&V_0)->___autocorrection_1 = L_5;
  26511. bool L_6 = ___3_multiline;
  26512. uint32_t L_7;
  26513. L_7 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_6, NULL);
  26514. (&V_0)->___multiline_2 = L_7;
  26515. bool L_8 = ___4_secure;
  26516. uint32_t L_9;
  26517. L_9 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_8, NULL);
  26518. (&V_0)->___secure_3 = L_9;
  26519. bool L_10 = ___5_alert;
  26520. uint32_t L_11;
  26521. L_11 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_10, NULL);
  26522. (&V_0)->___alert_4 = L_11;
  26523. int32_t L_12 = ___7_characterLimit;
  26524. (&V_0)->___characterLimit_5 = L_12;
  26525. String_t* L_13 = ___0_text;
  26526. String_t* L_14 = ___6_textPlaceholder;
  26527. intptr_t L_15;
  26528. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1((&V_0), L_13, L_14, NULL);
  26529. __this->___m_Ptr_0 = L_15;
  26530. return;
  26531. }
  26532. }
  26533. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  26534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method)
  26535. {
  26536. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1*, String_t*, String_t*);
  26537. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn _il2cpp_icall_func;
  26538. if (!_il2cpp_icall_func)
  26539. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  26540. intptr_t icallRetVal = _il2cpp_icall_func(___0_arguments, ___1_text, ___2_textPlaceholder);
  26541. return icallRetVal;
  26542. }
  26543. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  26544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_mCFAC95CA6CAA06B4E21F42E3C40A39668D6B438E (const RuntimeMethod* method)
  26545. {
  26546. int32_t V_0 = 0;
  26547. int32_t V_1 = 0;
  26548. int32_t V_2 = 0;
  26549. bool V_3 = false;
  26550. {
  26551. int32_t L_0;
  26552. L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
  26553. V_0 = L_0;
  26554. int32_t L_1 = V_0;
  26555. V_2 = L_1;
  26556. int32_t L_2 = V_2;
  26557. V_1 = L_2;
  26558. int32_t L_3 = V_1;
  26559. if ((((int32_t)L_3) > ((int32_t)((int32_t)11))))
  26560. {
  26561. goto IL_001d;
  26562. }
  26563. }
  26564. {
  26565. int32_t L_4 = V_1;
  26566. if ((((int32_t)L_4) == ((int32_t)8)))
  26567. {
  26568. goto IL_0058;
  26569. }
  26570. }
  26571. {
  26572. goto IL_0016;
  26573. }
  26574. IL_0016:
  26575. {
  26576. int32_t L_5 = V_1;
  26577. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  26578. {
  26579. goto IL_0058;
  26580. }
  26581. }
  26582. {
  26583. goto IL_005c;
  26584. }
  26585. IL_001d:
  26586. {
  26587. int32_t L_6 = V_1;
  26588. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, ((int32_t)18)))) > ((uint32_t)2))))
  26589. {
  26590. goto IL_0058;
  26591. }
  26592. }
  26593. {
  26594. goto IL_0026;
  26595. }
  26596. IL_0026:
  26597. {
  26598. int32_t L_7 = V_1;
  26599. if ((((int32_t)L_7) == ((int32_t)((int32_t)25))))
  26600. {
  26601. goto IL_0058;
  26602. }
  26603. }
  26604. {
  26605. goto IL_002d;
  26606. }
  26607. IL_002d:
  26608. {
  26609. int32_t L_8 = V_1;
  26610. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, ((int32_t)31))))
  26611. {
  26612. case 0:
  26613. {
  26614. goto IL_0058;
  26615. }
  26616. case 1:
  26617. {
  26618. goto IL_0058;
  26619. }
  26620. case 2:
  26621. {
  26622. goto IL_005c;
  26623. }
  26624. case 3:
  26625. {
  26626. goto IL_0058;
  26627. }
  26628. case 4:
  26629. {
  26630. goto IL_005c;
  26631. }
  26632. case 5:
  26633. {
  26634. goto IL_0058;
  26635. }
  26636. case 6:
  26637. {
  26638. goto IL_0058;
  26639. }
  26640. case 7:
  26641. {
  26642. goto IL_0058;
  26643. }
  26644. }
  26645. }
  26646. {
  26647. goto IL_005c;
  26648. }
  26649. IL_0058:
  26650. {
  26651. V_3 = (bool)1;
  26652. goto IL_0060;
  26653. }
  26654. IL_005c:
  26655. {
  26656. V_3 = (bool)0;
  26657. goto IL_0060;
  26658. }
  26659. IL_0060:
  26660. {
  26661. bool L_9 = V_3;
  26662. return L_9;
  26663. }
  26664. }
  26665. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  26666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252 (const RuntimeMethod* method)
  26667. {
  26668. static bool s_Il2CppMethodInitialized;
  26669. if (!s_Il2CppMethodInitialized)
  26670. {
  26671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26672. s_Il2CppMethodInitialized = true;
  26673. }
  26674. {
  26675. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  26676. return L_0;
  26677. }
  26678. }
  26679. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  26680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_mE57CDF32437DD1DCDC665072457C91DD31EB93D0 (const RuntimeMethod* method)
  26681. {
  26682. bool V_0 = false;
  26683. bool V_1 = false;
  26684. {
  26685. bool L_0;
  26686. L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline(NULL);
  26687. V_0 = L_0;
  26688. bool L_1 = V_0;
  26689. if (!L_1)
  26690. {
  26691. goto IL_000e;
  26692. }
  26693. }
  26694. {
  26695. V_1 = (bool)0;
  26696. goto IL_0016;
  26697. }
  26698. IL_000e:
  26699. {
  26700. bool L_2;
  26701. L_2 = TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7(NULL);
  26702. V_1 = L_2;
  26703. goto IL_0016;
  26704. }
  26705. IL_0016:
  26706. {
  26707. bool L_3 = V_1;
  26708. return L_3;
  26709. }
  26710. }
  26711. // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
  26712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method)
  26713. {
  26714. typedef bool (*TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn) ();
  26715. static TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn _il2cpp_icall_func;
  26716. if (!_il2cpp_icall_func)
  26717. _il2cpp_icall_func = (TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()");
  26718. bool icallRetVal = _il2cpp_icall_func();
  26719. return icallRetVal;
  26720. }
  26721. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
  26723. {
  26724. static bool s_Il2CppMethodInitialized;
  26725. if (!s_Il2CppMethodInitialized)
  26726. {
  26727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26728. s_Il2CppMethodInitialized = true;
  26729. }
  26730. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_0 = NULL;
  26731. {
  26732. String_t* L_0 = ___0_text;
  26733. int32_t L_1 = ___1_keyboardType;
  26734. bool L_2 = ___2_autocorrection;
  26735. bool L_3 = ___3_multiline;
  26736. bool L_4 = ___4_secure;
  26737. bool L_5 = ___5_alert;
  26738. String_t* L_6 = ___6_textPlaceholder;
  26739. int32_t L_7 = ___7_characterLimit;
  26740. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8 = (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*)il2cpp_codegen_object_new(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  26741. NullCheck(L_8);
  26742. TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26743. V_0 = L_8;
  26744. goto IL_0015;
  26745. }
  26746. IL_0015:
  26747. {
  26748. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_0;
  26749. return L_9;
  26750. }
  26751. }
  26752. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  26753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_mE24AE590A477F9D027537FD170B1DC02627C4D7E (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, const RuntimeMethod* method)
  26754. {
  26755. static bool s_Il2CppMethodInitialized;
  26756. if (!s_Il2CppMethodInitialized)
  26757. {
  26758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  26759. s_Il2CppMethodInitialized = true;
  26760. }
  26761. int32_t V_0 = 0;
  26762. String_t* V_1 = NULL;
  26763. bool V_2 = false;
  26764. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_3 = NULL;
  26765. {
  26766. V_0 = 0;
  26767. V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  26768. V_2 = (bool)0;
  26769. String_t* L_0 = ___0_text;
  26770. int32_t L_1 = ___1_keyboardType;
  26771. bool L_2 = ___2_autocorrection;
  26772. bool L_3 = ___3_multiline;
  26773. bool L_4 = ___4_secure;
  26774. bool L_5 = V_2;
  26775. String_t* L_6 = V_1;
  26776. int32_t L_7 = V_0;
  26777. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8;
  26778. L_8 = TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
  26779. V_3 = L_8;
  26780. goto IL_001c;
  26781. }
  26782. IL_001c:
  26783. {
  26784. TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_3;
  26785. return L_9;
  26786. }
  26787. }
  26788. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  26789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26790. {
  26791. typedef String_t* (*TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26792. static TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn _il2cpp_icall_func;
  26793. if (!_il2cpp_icall_func)
  26794. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  26795. String_t* icallRetVal = _il2cpp_icall_func(__this);
  26796. return icallRetVal;
  26797. }
  26798. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  26799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_value, const RuntimeMethod* method)
  26800. {
  26801. typedef void (*TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, String_t*);
  26802. static TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn _il2cpp_icall_func;
  26803. if (!_il2cpp_icall_func)
  26804. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  26805. _il2cpp_icall_func(__this, ___0_value);
  26806. }
  26807. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  26808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299 (bool ___0_value, const RuntimeMethod* method)
  26809. {
  26810. typedef void (*TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn) (bool);
  26811. static TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn _il2cpp_icall_func;
  26812. if (!_il2cpp_icall_func)
  26813. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  26814. _il2cpp_icall_func(___0_value);
  26815. }
  26816. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  26817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26818. {
  26819. typedef bool (*TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26820. static TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn _il2cpp_icall_func;
  26821. if (!_il2cpp_icall_func)
  26822. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  26823. bool icallRetVal = _il2cpp_icall_func(__this);
  26824. return icallRetVal;
  26825. }
  26826. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  26827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, bool ___0_value, const RuntimeMethod* method)
  26828. {
  26829. typedef void (*TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, bool);
  26830. static TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn _il2cpp_icall_func;
  26831. if (!_il2cpp_icall_func)
  26832. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  26833. _il2cpp_icall_func(__this, ___0_value);
  26834. }
  26835. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  26836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26837. {
  26838. typedef int32_t (*TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26839. static TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn _il2cpp_icall_func;
  26840. if (!_il2cpp_icall_func)
  26841. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  26842. int32_t icallRetVal = _il2cpp_icall_func(__this);
  26843. return icallRetVal;
  26844. }
  26845. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  26846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, int32_t ___0_value, const RuntimeMethod* method)
  26847. {
  26848. typedef void (*TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, int32_t);
  26849. static TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn _il2cpp_icall_func;
  26850. if (!_il2cpp_icall_func)
  26851. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  26852. _il2cpp_icall_func(__this, ___0_value);
  26853. }
  26854. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  26855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26856. {
  26857. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26858. static TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn _il2cpp_icall_func;
  26859. if (!_il2cpp_icall_func)
  26860. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  26861. bool icallRetVal = _il2cpp_icall_func(__this);
  26862. return icallRetVal;
  26863. }
  26864. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  26865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26866. {
  26867. typedef bool (*TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
  26868. static TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn _il2cpp_icall_func;
  26869. if (!_il2cpp_icall_func)
  26870. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  26871. bool icallRetVal = _il2cpp_icall_func(__this);
  26872. return icallRetVal;
  26873. }
  26874. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  26875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
  26876. {
  26877. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_0;
  26878. memset((&V_0), 0, sizeof(V_0));
  26879. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_1;
  26880. memset((&V_1), 0, sizeof(V_1));
  26881. {
  26882. int32_t* L_0 = (&(&V_0)->___start_0);
  26883. int32_t* L_1 = (&(&V_0)->___length_1);
  26884. TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A(L_0, L_1, NULL);
  26885. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = V_0;
  26886. V_1 = L_2;
  26887. goto IL_0019;
  26888. }
  26889. IL_0019:
  26890. {
  26891. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_3 = V_1;
  26892. return L_3;
  26893. }
  26894. }
  26895. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  26896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 ___0_value, const RuntimeMethod* method)
  26897. {
  26898. bool V_0 = false;
  26899. int32_t G_B4_0 = 0;
  26900. {
  26901. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_0 = ___0_value;
  26902. int32_t L_1 = L_0.___start_0;
  26903. if ((((int32_t)L_1) < ((int32_t)0)))
  26904. {
  26905. goto IL_002f;
  26906. }
  26907. }
  26908. {
  26909. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = ___0_value;
  26910. int32_t L_3 = L_2.___length_1;
  26911. if ((((int32_t)L_3) < ((int32_t)0)))
  26912. {
  26913. goto IL_002f;
  26914. }
  26915. }
  26916. {
  26917. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_4 = ___0_value;
  26918. int32_t L_5 = L_4.___start_0;
  26919. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_6 = ___0_value;
  26920. int32_t L_7 = L_6.___length_1;
  26921. String_t* L_8;
  26922. L_8 = TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E(__this, NULL);
  26923. NullCheck(L_8);
  26924. int32_t L_9;
  26925. L_9 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_8, NULL);
  26926. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_5, L_7))) > ((int32_t)L_9))? 1 : 0);
  26927. goto IL_0030;
  26928. }
  26929. IL_002f:
  26930. {
  26931. G_B4_0 = 1;
  26932. }
  26933. IL_0030:
  26934. {
  26935. V_0 = (bool)G_B4_0;
  26936. bool L_10 = V_0;
  26937. if (!L_10)
  26938. {
  26939. goto IL_0044;
  26940. }
  26941. }
  26942. {
  26943. ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
  26944. NullCheck(L_11);
  26945. ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), NULL);
  26946. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var)));
  26947. }
  26948. IL_0044:
  26949. {
  26950. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_12 = ___0_value;
  26951. int32_t L_13 = L_12.___start_0;
  26952. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_14 = ___0_value;
  26953. int32_t L_15 = L_14.___length_1;
  26954. TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA(L_13, L_15, NULL);
  26955. return;
  26956. }
  26957. }
  26958. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  26959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method)
  26960. {
  26961. typedef void (*TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn) (int32_t*, int32_t*);
  26962. static TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn _il2cpp_icall_func;
  26963. if (!_il2cpp_icall_func)
  26964. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  26965. _il2cpp_icall_func(___0_start, ___1_length);
  26966. }
  26967. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  26968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  26969. {
  26970. typedef void (*TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn) (int32_t, int32_t);
  26971. static TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn _il2cpp_icall_func;
  26972. if (!_il2cpp_icall_func)
  26973. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  26974. _il2cpp_icall_func(___0_start, ___1_length);
  26975. }
  26976. #ifdef __clang__
  26977. #pragma clang diagnostic pop
  26978. #endif
  26979. #ifdef __clang__
  26980. #pragma clang diagnostic push
  26981. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26982. #pragma clang diagnostic ignored "-Wunused-variable"
  26983. #endif
  26984. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  26985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m47132663C7FB94C3CA9627E5955C1848165AEF72 (intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  26986. {
  26987. static bool s_Il2CppMethodInitialized;
  26988. if (!s_Il2CppMethodInitialized)
  26989. {
  26990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  26991. s_Il2CppMethodInitialized = true;
  26992. }
  26993. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL;
  26994. {
  26995. intptr_t L_0 = ___0_nativeHandle;
  26996. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
  26997. NullCheck(L_1);
  26998. BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL);
  26999. V_0 = L_1;
  27000. goto IL_000a;
  27001. }
  27002. IL_000a:
  27003. {
  27004. BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0;
  27005. return L_2;
  27006. }
  27007. }
  27008. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  27009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method)
  27010. {
  27011. static bool s_Il2CppMethodInitialized;
  27012. if (!s_Il2CppMethodInitialized)
  27013. {
  27014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  27015. s_Il2CppMethodInitialized = true;
  27016. }
  27017. bool V_0 = false;
  27018. {
  27019. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27020. intptr_t L_0 = ___0_nativeHandle;
  27021. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  27022. bool L_2;
  27023. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  27024. V_0 = L_2;
  27025. bool L_3 = V_0;
  27026. if (!L_3)
  27027. {
  27028. goto IL_0022;
  27029. }
  27030. }
  27031. {
  27032. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  27033. NullCheck(L_4);
  27034. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL);
  27035. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var)));
  27036. }
  27037. IL_0022:
  27038. {
  27039. intptr_t L_5 = ___0_nativeHandle;
  27040. __this->___m_Ptr_0 = L_5;
  27041. return;
  27042. }
  27043. }
  27044. #ifdef __clang__
  27045. #pragma clang diagnostic pop
  27046. #endif
  27047. #ifdef __clang__
  27048. #pragma clang diagnostic push
  27049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27050. #pragma clang diagnostic ignored "-Wunused-variable"
  27051. #endif
  27052. // System.Boolean UnityEngine.Behaviour::get_enabled()
  27053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27054. {
  27055. typedef bool (*Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27056. static Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn _il2cpp_icall_func;
  27057. if (!_il2cpp_icall_func)
  27058. _il2cpp_icall_func = (Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  27059. bool icallRetVal = _il2cpp_icall_func(__this);
  27060. return icallRetVal;
  27061. }
  27062. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  27063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method)
  27064. {
  27065. typedef void (*Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*, bool);
  27066. static Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn _il2cpp_icall_func;
  27067. if (!_il2cpp_icall_func)
  27068. _il2cpp_icall_func = (Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  27069. _il2cpp_icall_func(__this, ___0_value);
  27070. }
  27071. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  27072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27073. {
  27074. typedef bool (*Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
  27075. static Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn _il2cpp_icall_func;
  27076. if (!_il2cpp_icall_func)
  27077. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  27078. bool icallRetVal = _il2cpp_icall_func(__this);
  27079. return icallRetVal;
  27080. }
  27081. // System.Void UnityEngine.Behaviour::.ctor()
  27082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
  27083. {
  27084. {
  27085. Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
  27086. return;
  27087. }
  27088. }
  27089. #ifdef __clang__
  27090. #pragma clang diagnostic pop
  27091. #endif
  27092. #ifdef __clang__
  27093. #pragma clang diagnostic push
  27094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27095. #pragma clang diagnostic ignored "-Wunused-variable"
  27096. #endif
  27097. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  27098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m0B7E37DD365582370981A7697AB7273F7A20FF0A (const RuntimeMethod* method)
  27099. {
  27100. {
  27101. UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9(NULL);
  27102. return;
  27103. }
  27104. }
  27105. #ifdef __clang__
  27106. #pragma clang diagnostic pop
  27107. #endif
  27108. #ifdef __clang__
  27109. #pragma clang diagnostic push
  27110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27111. #pragma clang diagnostic ignored "-Wunused-variable"
  27112. #endif
  27113. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  27114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method)
  27115. {
  27116. {
  27117. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27118. return;
  27119. }
  27120. }
  27121. #ifdef __clang__
  27122. #pragma clang diagnostic pop
  27123. #endif
  27124. #ifdef __clang__
  27125. #pragma clang diagnostic push
  27126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27127. #pragma clang diagnostic ignored "-Wunused-variable"
  27128. #endif
  27129. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  27130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2* __this, const RuntimeMethod* method)
  27131. {
  27132. {
  27133. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  27134. return;
  27135. }
  27136. }
  27137. #ifdef __clang__
  27138. #pragma clang diagnostic pop
  27139. #endif
  27140. #ifdef __clang__
  27141. #pragma clang diagnostic push
  27142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27143. #pragma clang diagnostic ignored "-Wunused-variable"
  27144. #endif
  27145. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27146. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27147. {
  27148. }
  27149. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27150. {
  27151. }
  27152. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27153. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
  27154. {
  27155. }
  27156. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  27157. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27158. {
  27159. }
  27160. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
  27161. {
  27162. }
  27163. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  27164. IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
  27165. {
  27166. }
  27167. // System.Void UnityEngine.YieldInstruction::.ctor()
  27168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method)
  27169. {
  27170. {
  27171. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  27172. return;
  27173. }
  27174. }
  27175. #ifdef __clang__
  27176. #pragma clang diagnostic pop
  27177. #endif
  27178. #ifdef __clang__
  27179. #pragma clang diagnostic push
  27180. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27181. #pragma clang diagnostic ignored "-Wunused-variable"
  27182. #endif
  27183. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27184. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27185. {
  27186. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27187. }
  27188. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27189. {
  27190. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27191. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27192. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27193. }
  27194. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27195. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
  27196. {
  27197. }
  27198. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  27199. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27200. {
  27201. marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
  27202. }
  27203. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
  27204. {
  27205. float unmarshaledm_Seconds_temp_0 = 0.0f;
  27206. unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
  27207. unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
  27208. }
  27209. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  27210. IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
  27211. {
  27212. }
  27213. // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
  27214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method)
  27215. {
  27216. {
  27217. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  27218. float L_0 = ___0_seconds;
  27219. __this->___m_Seconds_0 = L_0;
  27220. return;
  27221. }
  27222. }
  27223. #ifdef __clang__
  27224. #pragma clang diagnostic pop
  27225. #endif
  27226. #ifdef __clang__
  27227. #pragma clang diagnostic push
  27228. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27229. #pragma clang diagnostic ignored "-Wunused-variable"
  27230. #endif
  27231. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  27232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m699E7A570CBD00B81273CDFB539E1437D8A0E7DC (Type_t* ___0_type, const RuntimeMethod* method)
  27233. {
  27234. static bool s_Il2CppMethodInitialized;
  27235. if (!s_Il2CppMethodInitialized)
  27236. {
  27237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var);
  27238. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27239. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27240. s_Il2CppMethodInitialized = true;
  27241. }
  27242. Type_t* V_0 = NULL;
  27243. bool V_1 = false;
  27244. bool V_2 = false;
  27245. Type_t* V_3 = NULL;
  27246. int32_t G_B7_0 = 0;
  27247. {
  27248. V_0 = (Type_t*)NULL;
  27249. goto IL_0025;
  27250. }
  27251. IL_0005:
  27252. {
  27253. Type_t* L_0 = ___0_type;
  27254. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var) };
  27255. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27256. Type_t* L_2;
  27257. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27258. bool L_3;
  27259. L_3 = Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86(L_0, L_2, NULL);
  27260. V_1 = L_3;
  27261. bool L_4 = V_1;
  27262. if (!L_4)
  27263. {
  27264. goto IL_001c;
  27265. }
  27266. }
  27267. {
  27268. Type_t* L_5 = ___0_type;
  27269. V_0 = L_5;
  27270. }
  27271. IL_001c:
  27272. {
  27273. Type_t* L_6 = ___0_type;
  27274. NullCheck(L_6);
  27275. Type_t* L_7;
  27276. L_7 = VirtualFuncInvoker0< Type_t* >::Invoke(113 /* System.Type System.Type::get_BaseType() */, L_6);
  27277. ___0_type = L_7;
  27278. }
  27279. IL_0025:
  27280. {
  27281. Type_t* L_8 = ___0_type;
  27282. if (!L_8)
  27283. {
  27284. goto IL_003a;
  27285. }
  27286. }
  27287. {
  27288. Type_t* L_9 = ___0_type;
  27289. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27290. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27291. Type_t* L_11;
  27292. L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
  27293. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_9) == ((RuntimeObject*)(Type_t*)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27294. goto IL_003b;
  27295. }
  27296. IL_003a:
  27297. {
  27298. G_B7_0 = 0;
  27299. }
  27300. IL_003b:
  27301. {
  27302. V_2 = (bool)G_B7_0;
  27303. bool L_12 = V_2;
  27304. if (L_12)
  27305. {
  27306. goto IL_0005;
  27307. }
  27308. }
  27309. {
  27310. Type_t* L_13 = V_0;
  27311. V_3 = L_13;
  27312. goto IL_0043;
  27313. }
  27314. IL_0043:
  27315. {
  27316. Type_t* L_14 = V_3;
  27317. return L_14;
  27318. }
  27319. }
  27320. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  27321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* AttributeHelperEngine_GetRequiredComponents_m40EADB1A403020D292A62108D295B67111F10738 (Type_t* ___0_klass, const RuntimeMethod* method)
  27322. {
  27323. static bool s_Il2CppMethodInitialized;
  27324. if (!s_Il2CppMethodInitialized)
  27325. {
  27326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27329. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  27332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var);
  27333. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
  27334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27335. s_Il2CppMethodInitialized = true;
  27336. }
  27337. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* V_0 = NULL;
  27338. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_1 = NULL;
  27339. Type_t* V_2 = NULL;
  27340. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_3 = NULL;
  27341. int32_t V_4 = 0;
  27342. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* V_5 = NULL;
  27343. bool V_6 = false;
  27344. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_7 = NULL;
  27345. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_8 = NULL;
  27346. bool V_9 = false;
  27347. bool V_10 = false;
  27348. bool V_11 = false;
  27349. bool V_12 = false;
  27350. bool V_13 = false;
  27351. bool V_14 = false;
  27352. int32_t G_B6_0 = 0;
  27353. int32_t G_B22_0 = 0;
  27354. {
  27355. V_0 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)NULL;
  27356. goto IL_0109;
  27357. }
  27358. IL_0008:
  27359. {
  27360. Type_t* L_0 = ___0_klass;
  27361. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var) };
  27362. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27363. Type_t* L_2;
  27364. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27365. NullCheck(L_0);
  27366. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27367. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27368. V_1 = ((RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var));
  27369. Type_t* L_4 = ___0_klass;
  27370. NullCheck(L_4);
  27371. Type_t* L_5;
  27372. L_5 = VirtualFuncInvoker0< Type_t* >::Invoke(113 /* System.Type System.Type::get_BaseType() */, L_4);
  27373. V_2 = L_5;
  27374. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_6 = V_1;
  27375. V_3 = L_6;
  27376. V_4 = 0;
  27377. goto IL_00fb;
  27378. }
  27379. IL_0032:
  27380. {
  27381. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_7 = V_3;
  27382. int32_t L_8 = V_4;
  27383. NullCheck(L_7);
  27384. int32_t L_9 = L_8;
  27385. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  27386. V_5 = L_10;
  27387. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_11 = V_0;
  27388. if (L_11)
  27389. {
  27390. goto IL_0051;
  27391. }
  27392. }
  27393. {
  27394. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_12 = V_1;
  27395. NullCheck(L_12);
  27396. if ((!(((uint32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))) == ((uint32_t)1))))
  27397. {
  27398. goto IL_0051;
  27399. }
  27400. }
  27401. {
  27402. Type_t* L_13 = V_2;
  27403. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27404. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27405. Type_t* L_15;
  27406. L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
  27407. G_B6_0 = ((((RuntimeObject*)(Type_t*)L_13) == ((RuntimeObject*)(Type_t*)L_15))? 1 : 0);
  27408. goto IL_0052;
  27409. }
  27410. IL_0051:
  27411. {
  27412. G_B6_0 = 0;
  27413. }
  27414. IL_0052:
  27415. {
  27416. V_6 = (bool)G_B6_0;
  27417. bool L_16 = V_6;
  27418. if (!L_16)
  27419. {
  27420. goto IL_0088;
  27421. }
  27422. }
  27423. {
  27424. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
  27425. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_18 = L_17;
  27426. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_19 = V_5;
  27427. NullCheck(L_19);
  27428. Type_t* L_20 = L_19->___m_Type0_0;
  27429. NullCheck(L_18);
  27430. ArrayElementTypeCheck (L_18, L_20);
  27431. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_20);
  27432. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_18;
  27433. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_22 = V_5;
  27434. NullCheck(L_22);
  27435. Type_t* L_23 = L_22->___m_Type1_1;
  27436. NullCheck(L_21);
  27437. ArrayElementTypeCheck (L_21, L_23);
  27438. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_23);
  27439. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
  27440. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_25 = V_5;
  27441. NullCheck(L_25);
  27442. Type_t* L_26 = L_25->___m_Type2_2;
  27443. NullCheck(L_24);
  27444. ArrayElementTypeCheck (L_24, L_26);
  27445. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_26);
  27446. V_7 = L_24;
  27447. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = V_7;
  27448. V_8 = L_27;
  27449. goto IL_0141;
  27450. }
  27451. IL_0088:
  27452. {
  27453. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_28 = V_0;
  27454. V_9 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_28) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27455. bool L_29 = V_9;
  27456. if (!L_29)
  27457. {
  27458. goto IL_0099;
  27459. }
  27460. }
  27461. {
  27462. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_30 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)il2cpp_codegen_object_new(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
  27463. NullCheck(L_30);
  27464. List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69(L_30, List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
  27465. V_0 = L_30;
  27466. }
  27467. IL_0099:
  27468. {
  27469. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_31 = V_5;
  27470. NullCheck(L_31);
  27471. Type_t* L_32 = L_31->___m_Type0_0;
  27472. V_10 = (bool)((!(((RuntimeObject*)(Type_t*)L_32) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27473. bool L_33 = V_10;
  27474. if (!L_33)
  27475. {
  27476. goto IL_00b7;
  27477. }
  27478. }
  27479. {
  27480. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_34 = V_0;
  27481. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_35 = V_5;
  27482. NullCheck(L_35);
  27483. Type_t* L_36 = L_35->___m_Type0_0;
  27484. NullCheck(L_34);
  27485. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_34, L_36, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27486. }
  27487. IL_00b7:
  27488. {
  27489. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_37 = V_5;
  27490. NullCheck(L_37);
  27491. Type_t* L_38 = L_37->___m_Type1_1;
  27492. V_11 = (bool)((!(((RuntimeObject*)(Type_t*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27493. bool L_39 = V_11;
  27494. if (!L_39)
  27495. {
  27496. goto IL_00d5;
  27497. }
  27498. }
  27499. {
  27500. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_40 = V_0;
  27501. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_41 = V_5;
  27502. NullCheck(L_41);
  27503. Type_t* L_42 = L_41->___m_Type1_1;
  27504. NullCheck(L_40);
  27505. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_40, L_42, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27506. }
  27507. IL_00d5:
  27508. {
  27509. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_43 = V_5;
  27510. NullCheck(L_43);
  27511. Type_t* L_44 = L_43->___m_Type2_2;
  27512. V_12 = (bool)((!(((RuntimeObject*)(Type_t*)L_44) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  27513. bool L_45 = V_12;
  27514. if (!L_45)
  27515. {
  27516. goto IL_00f3;
  27517. }
  27518. }
  27519. {
  27520. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_46 = V_0;
  27521. RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_47 = V_5;
  27522. NullCheck(L_47);
  27523. Type_t* L_48 = L_47->___m_Type2_2;
  27524. NullCheck(L_46);
  27525. List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_46, L_48, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
  27526. }
  27527. IL_00f3:
  27528. {
  27529. int32_t L_49 = V_4;
  27530. V_4 = ((int32_t)il2cpp_codegen_add(L_49, 1));
  27531. }
  27532. IL_00fb:
  27533. {
  27534. int32_t L_50 = V_4;
  27535. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_51 = V_3;
  27536. NullCheck(L_51);
  27537. if ((((int32_t)L_50) < ((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))
  27538. {
  27539. goto IL_0032;
  27540. }
  27541. }
  27542. {
  27543. Type_t* L_52 = V_2;
  27544. ___0_klass = L_52;
  27545. }
  27546. IL_0109:
  27547. {
  27548. Type_t* L_53 = ___0_klass;
  27549. if (!L_53)
  27550. {
  27551. goto IL_011e;
  27552. }
  27553. }
  27554. {
  27555. Type_t* L_54 = ___0_klass;
  27556. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27557. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27558. Type_t* L_56;
  27559. L_56 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_55, NULL);
  27560. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_54) == ((RuntimeObject*)(Type_t*)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27561. goto IL_011f;
  27562. }
  27563. IL_011e:
  27564. {
  27565. G_B22_0 = 0;
  27566. }
  27567. IL_011f:
  27568. {
  27569. V_13 = (bool)G_B22_0;
  27570. bool L_57 = V_13;
  27571. if (L_57)
  27572. {
  27573. goto IL_0008;
  27574. }
  27575. }
  27576. {
  27577. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_58 = V_0;
  27578. V_14 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_58) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27579. bool L_59 = V_14;
  27580. if (!L_59)
  27581. {
  27582. goto IL_0137;
  27583. }
  27584. }
  27585. {
  27586. V_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)NULL;
  27587. goto IL_0141;
  27588. }
  27589. IL_0137:
  27590. {
  27591. List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_60 = V_0;
  27592. NullCheck(L_60);
  27593. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_61;
  27594. L_61 = List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56(L_60, List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
  27595. V_8 = L_61;
  27596. goto IL_0141;
  27597. }
  27598. IL_0141:
  27599. {
  27600. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_62 = V_8;
  27601. return L_62;
  27602. }
  27603. }
  27604. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  27605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method)
  27606. {
  27607. static bool s_Il2CppMethodInitialized;
  27608. if (!s_Il2CppMethodInitialized)
  27609. {
  27610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var);
  27611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var);
  27612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27613. s_Il2CppMethodInitialized = true;
  27614. }
  27615. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  27616. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_1 = NULL;
  27617. bool V_2 = false;
  27618. int32_t V_3 = 0;
  27619. bool V_4 = false;
  27620. {
  27621. Type_t* L_0 = ___0_klass;
  27622. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var) };
  27623. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27624. Type_t* L_2;
  27625. L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
  27626. NullCheck(L_0);
  27627. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
  27628. L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  27629. V_0 = L_3;
  27630. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  27631. NullCheck(L_4);
  27632. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27633. bool L_5 = V_2;
  27634. if (!L_5)
  27635. {
  27636. goto IL_0020;
  27637. }
  27638. }
  27639. {
  27640. V_3 = 2;
  27641. goto IL_0045;
  27642. }
  27643. IL_0020:
  27644. {
  27645. Type_t* L_6 = ___0_klass;
  27646. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var) };
  27647. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27648. Type_t* L_8;
  27649. L_8 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_7, NULL);
  27650. NullCheck(L_6);
  27651. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9;
  27652. L_9 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  27653. V_1 = L_9;
  27654. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = V_1;
  27655. NullCheck(L_10);
  27656. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  27657. bool L_11 = V_4;
  27658. if (!L_11)
  27659. {
  27660. goto IL_0041;
  27661. }
  27662. }
  27663. {
  27664. V_3 = 1;
  27665. goto IL_0045;
  27666. }
  27667. IL_0041:
  27668. {
  27669. V_3 = 0;
  27670. goto IL_0045;
  27671. }
  27672. IL_0045:
  27673. {
  27674. int32_t L_12 = V_3;
  27675. return L_12;
  27676. }
  27677. }
  27678. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  27679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m096C287F38FC9802504C6FBE079A28667358FF37 (Type_t* ___0_klass, const RuntimeMethod* method)
  27680. {
  27681. static bool s_Il2CppMethodInitialized;
  27682. if (!s_Il2CppMethodInitialized)
  27683. {
  27684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
  27686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  27687. s_Il2CppMethodInitialized = true;
  27688. }
  27689. int32_t V_0 = 0;
  27690. bool V_1 = false;
  27691. int32_t V_2 = 0;
  27692. bool V_3 = false;
  27693. int32_t G_B7_0 = 0;
  27694. {
  27695. goto IL_0020;
  27696. }
  27697. IL_0003:
  27698. {
  27699. Type_t* L_0 = ___0_klass;
  27700. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27701. int32_t L_1;
  27702. L_1 = AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF(L_0, NULL);
  27703. V_0 = L_1;
  27704. int32_t L_2 = V_0;
  27705. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  27706. bool L_3 = V_1;
  27707. if (!L_3)
  27708. {
  27709. goto IL_0017;
  27710. }
  27711. }
  27712. {
  27713. int32_t L_4 = V_0;
  27714. V_2 = L_4;
  27715. goto IL_003e;
  27716. }
  27717. IL_0017:
  27718. {
  27719. Type_t* L_5 = ___0_klass;
  27720. NullCheck(L_5);
  27721. Type_t* L_6;
  27722. L_6 = VirtualFuncInvoker0< Type_t* >::Invoke(113 /* System.Type System.Type::get_BaseType() */, L_5);
  27723. ___0_klass = L_6;
  27724. }
  27725. IL_0020:
  27726. {
  27727. Type_t* L_7 = ___0_klass;
  27728. if (!L_7)
  27729. {
  27730. goto IL_0035;
  27731. }
  27732. }
  27733. {
  27734. Type_t* L_8 = ___0_klass;
  27735. RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
  27736. il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
  27737. Type_t* L_10;
  27738. L_10 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_9, NULL);
  27739. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_8) == ((RuntimeObject*)(Type_t*)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27740. goto IL_0036;
  27741. }
  27742. IL_0035:
  27743. {
  27744. G_B7_0 = 0;
  27745. }
  27746. IL_0036:
  27747. {
  27748. V_3 = (bool)G_B7_0;
  27749. bool L_11 = V_3;
  27750. if (L_11)
  27751. {
  27752. goto IL_0003;
  27753. }
  27754. }
  27755. {
  27756. V_2 = 0;
  27757. goto IL_003e;
  27758. }
  27759. IL_003e:
  27760. {
  27761. int32_t L_12 = V_2;
  27762. return L_12;
  27763. }
  27764. }
  27765. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  27766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_mF88FB3280A2C5AF1FE51080021A616C3437CE053 (Type_t* ___0_klass, const RuntimeMethod* method)
  27767. {
  27768. static bool s_Il2CppMethodInitialized;
  27769. if (!s_Il2CppMethodInitialized)
  27770. {
  27771. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27773. s_Il2CppMethodInitialized = true;
  27774. }
  27775. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* V_0 = NULL;
  27776. bool V_1 = false;
  27777. int32_t V_2 = 0;
  27778. {
  27779. Type_t* L_0 = ___0_klass;
  27780. il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27781. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_1;
  27782. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3(L_0, AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
  27783. V_0 = L_1;
  27784. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_2 = V_0;
  27785. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  27786. bool L_3 = V_1;
  27787. if (!L_3)
  27788. {
  27789. goto IL_0014;
  27790. }
  27791. }
  27792. {
  27793. V_2 = 0;
  27794. goto IL_001d;
  27795. }
  27796. IL_0014:
  27797. {
  27798. DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_4 = V_0;
  27799. NullCheck(L_4);
  27800. int32_t L_5;
  27801. L_5 = DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF(L_4, NULL);
  27802. V_2 = L_5;
  27803. goto IL_001d;
  27804. }
  27805. IL_001d:
  27806. {
  27807. int32_t L_6 = V_2;
  27808. return L_6;
  27809. }
  27810. }
  27811. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  27812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m24142033410C104D41A37E17A88149062046CA81 (const RuntimeMethod* method)
  27813. {
  27814. static bool s_Il2CppMethodInitialized;
  27815. if (!s_Il2CppMethodInitialized)
  27816. {
  27817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
  27818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var);
  27819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var);
  27820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
  27821. s_Il2CppMethodInitialized = true;
  27822. }
  27823. {
  27824. DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* L_0 = (DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)SZArrayNew(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var, (uint32_t)1);
  27825. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0 = L_0;
  27826. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0), (void*)L_0);
  27827. ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* L_1 = (ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)SZArrayNew(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var, (uint32_t)1);
  27828. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1 = L_1;
  27829. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1), (void*)L_1);
  27830. RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_2 = (RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)SZArrayNew(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var, (uint32_t)1);
  27831. ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2 = L_2;
  27832. Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2), (void*)L_2);
  27833. return;
  27834. }
  27835. }
  27836. #ifdef __clang__
  27837. #pragma clang diagnostic pop
  27838. #endif
  27839. #ifdef __clang__
  27840. #pragma clang diagnostic push
  27841. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27842. #pragma clang diagnostic ignored "-Wunused-variable"
  27843. #endif
  27844. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  27845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, const RuntimeMethod* method)
  27846. {
  27847. {
  27848. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  27849. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, 0, NULL);
  27850. return;
  27851. }
  27852. }
  27853. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  27854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mA563B1C8896C6490F88C060E13950DB600577352 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_loadType, const RuntimeMethod* method)
  27855. {
  27856. {
  27857. PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
  27858. int32_t L_0 = ___0_loadType;
  27859. RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, L_0, NULL);
  27860. return;
  27861. }
  27862. }
  27863. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  27864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method)
  27865. {
  27866. {
  27867. int32_t L_0 = ___0_value;
  27868. __this->___m_LoadType_0 = L_0;
  27869. return;
  27870. }
  27871. }
  27872. #ifdef __clang__
  27873. #pragma clang diagnostic pop
  27874. #endif
  27875. #ifdef __clang__
  27876. #pragma clang diagnostic push
  27877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27878. #pragma clang diagnostic ignored "-Wunused-variable"
  27879. #endif
  27880. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  27881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27882. {
  27883. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  27884. static GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn _il2cpp_icall_func;
  27885. if (!_il2cpp_icall_func)
  27886. _il2cpp_icall_func = (GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  27887. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  27888. return icallRetVal;
  27889. }
  27890. // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  27891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  27892. {
  27893. typedef void (*GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  27894. static GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn _il2cpp_icall_func;
  27895. if (!_il2cpp_icall_func)
  27896. _il2cpp_icall_func = (GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
  27897. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  27898. }
  27899. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  27900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  27901. {
  27902. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  27903. static GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn _il2cpp_icall_func;
  27904. if (!_il2cpp_icall_func)
  27905. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  27906. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  27907. return icallRetVal;
  27908. }
  27909. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type)
  27910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m29091882C8D5FDCDD7C7634D8BC740ED6B464A27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27911. {
  27912. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  27913. {
  27914. Type_t* L_0 = ___0_type;
  27915. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  27916. L_1 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(__this, L_0, (bool)0, NULL);
  27917. V_0 = L_1;
  27918. goto IL_000c;
  27919. }
  27920. IL_000c:
  27921. {
  27922. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  27923. return L_2;
  27924. }
  27925. }
  27926. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  27927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  27928. {
  27929. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
  27930. static GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn _il2cpp_icall_func;
  27931. if (!_il2cpp_icall_func)
  27932. _il2cpp_icall_func = (GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  27933. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
  27934. return icallRetVal;
  27935. }
  27936. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  27937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_mF95624B94F64F33D83D6B5CAB4B01655E345053B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27938. {
  27939. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  27940. {
  27941. Type_t* L_0 = ___0_type;
  27942. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  27943. L_1 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(__this, L_0, (bool)0, NULL);
  27944. V_0 = L_1;
  27945. goto IL_000c;
  27946. }
  27947. IL_000c:
  27948. {
  27949. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  27950. return L_2;
  27951. }
  27952. }
  27953. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  27954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method)
  27955. {
  27956. typedef RuntimeArray* (*GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool, bool, bool, bool, RuntimeObject*);
  27957. static GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn _il2cpp_icall_func;
  27958. if (!_il2cpp_icall_func)
  27959. _il2cpp_icall_func = (GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  27960. RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_useSearchTypeAsArrayReturnType, ___2_recursive, ___3_includeInactive, ___4_reverse, ___5_resultList);
  27961. return icallRetVal;
  27962. }
  27963. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  27964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27965. {
  27966. static bool s_Il2CppMethodInitialized;
  27967. if (!s_Il2CppMethodInitialized)
  27968. {
  27969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  27970. s_Il2CppMethodInitialized = true;
  27971. }
  27972. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  27973. {
  27974. Type_t* L_0 = ___0_type;
  27975. RuntimeArray* L_1;
  27976. L_1 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL, NULL);
  27977. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_1, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  27978. goto IL_0015;
  27979. }
  27980. IL_0015:
  27981. {
  27982. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  27983. return L_2;
  27984. }
  27985. }
  27986. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type)
  27987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m517CC42C85618EFE61C0CCDD35DEB5E071913EB5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  27988. {
  27989. bool V_0 = false;
  27990. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  27991. {
  27992. V_0 = (bool)0;
  27993. Type_t* L_0 = ___0_type;
  27994. bool L_1 = V_0;
  27995. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  27996. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(__this, L_0, L_1, NULL);
  27997. V_1 = L_2;
  27998. goto IL_000e;
  27999. }
  28000. IL_000e:
  28001. {
  28002. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  28003. return L_3;
  28004. }
  28005. }
  28006. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  28007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28008. {
  28009. static bool s_Il2CppMethodInitialized;
  28010. if (!s_Il2CppMethodInitialized)
  28011. {
  28012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28013. s_Il2CppMethodInitialized = true;
  28014. }
  28015. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28016. {
  28017. Type_t* L_0 = ___0_type;
  28018. bool L_1 = ___1_includeInactive;
  28019. RuntimeArray* L_2;
  28020. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)0, NULL, NULL);
  28021. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28022. goto IL_0015;
  28023. }
  28024. IL_0015:
  28025. {
  28026. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  28027. return L_3;
  28028. }
  28029. }
  28030. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type)
  28031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_m77346103C372D09A5EEC8631922472EC1E7CFD7B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28032. {
  28033. bool V_0 = false;
  28034. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_1 = NULL;
  28035. {
  28036. V_0 = (bool)0;
  28037. Type_t* L_0 = ___0_type;
  28038. bool L_1 = V_0;
  28039. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  28040. L_2 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(__this, L_0, L_1, NULL);
  28041. V_1 = L_2;
  28042. goto IL_000e;
  28043. }
  28044. IL_000e:
  28045. {
  28046. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_1;
  28047. return L_3;
  28048. }
  28049. }
  28050. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  28051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  28052. {
  28053. static bool s_Il2CppMethodInitialized;
  28054. if (!s_Il2CppMethodInitialized)
  28055. {
  28056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var);
  28057. s_Il2CppMethodInitialized = true;
  28058. }
  28059. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  28060. {
  28061. Type_t* L_0 = ___0_type;
  28062. bool L_1 = ___1_includeInactive;
  28063. RuntimeArray* L_2;
  28064. L_2 = GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95(__this, L_0, (bool)0, (bool)1, L_1, (bool)1, NULL, NULL);
  28065. V_0 = ((ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E_il2cpp_TypeInfo_var));
  28066. goto IL_0015;
  28067. }
  28068. IL_0015:
  28069. {
  28070. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  28071. return L_3;
  28072. }
  28073. }
  28074. // System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
  28075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  28076. {
  28077. static bool s_Il2CppMethodInitialized;
  28078. if (!s_Il2CppMethodInitialized)
  28079. {
  28080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28081. s_Il2CppMethodInitialized = true;
  28082. }
  28083. bool V_0 = false;
  28084. {
  28085. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_0 = ___1_component;
  28086. Type_t* L_1 = ___0_type;
  28087. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  28088. L_2 = GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5(__this, L_1, NULL);
  28089. *((RuntimeObject**)L_0) = (RuntimeObject*)L_2;
  28090. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)L_2);
  28091. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_3 = ___1_component;
  28092. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = *((Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3**)L_3);
  28093. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28094. bool L_5;
  28095. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28096. V_0 = L_5;
  28097. goto IL_0015;
  28098. }
  28099. IL_0015:
  28100. {
  28101. bool L_6 = V_0;
  28102. return L_6;
  28103. }
  28104. }
  28105. // UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
  28106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
  28107. {
  28108. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28109. static GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn _il2cpp_icall_func;
  28110. if (!_il2cpp_icall_func)
  28111. _il2cpp_icall_func = (GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentInternal(System.Type)");
  28112. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  28113. return icallRetVal;
  28114. }
  28115. // System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)
  28116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  28117. {
  28118. typedef void (*GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
  28119. static GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn _il2cpp_icall_func;
  28120. if (!_il2cpp_icall_func)
  28121. _il2cpp_icall_func = (GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)");
  28122. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  28123. }
  28124. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  28125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28126. {
  28127. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
  28128. static GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn _il2cpp_icall_func;
  28129. if (!_il2cpp_icall_func)
  28130. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  28131. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_componentType);
  28132. return icallRetVal;
  28133. }
  28134. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  28135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
  28136. {
  28137. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  28138. {
  28139. Type_t* L_0 = ___0_componentType;
  28140. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  28141. L_1 = GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF(__this, L_0, NULL);
  28142. V_0 = L_1;
  28143. goto IL_000b;
  28144. }
  28145. IL_000b:
  28146. {
  28147. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  28148. return L_2;
  28149. }
  28150. }
  28151. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  28152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28153. {
  28154. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28155. static GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn _il2cpp_icall_func;
  28156. if (!_il2cpp_icall_func)
  28157. _il2cpp_icall_func = (GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  28158. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  28159. return icallRetVal;
  28160. }
  28161. // System.Int32 UnityEngine.GameObject::get_layer()
  28162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28163. {
  28164. typedef int32_t (*GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28165. static GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn _il2cpp_icall_func;
  28166. if (!_il2cpp_icall_func)
  28167. _il2cpp_icall_func = (GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  28168. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28169. return icallRetVal;
  28170. }
  28171. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  28172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, int32_t ___0_value, const RuntimeMethod* method)
  28173. {
  28174. typedef void (*GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, int32_t);
  28175. static GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn _il2cpp_icall_func;
  28176. if (!_il2cpp_icall_func)
  28177. _il2cpp_icall_func = (GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  28178. _il2cpp_icall_func(__this, ___0_value);
  28179. }
  28180. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  28181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method)
  28182. {
  28183. typedef void (*GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool);
  28184. static GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn _il2cpp_icall_func;
  28185. if (!_il2cpp_icall_func)
  28186. _il2cpp_icall_func = (GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  28187. _il2cpp_icall_func(__this, ___0_value);
  28188. }
  28189. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  28190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28191. {
  28192. typedef bool (*GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28193. static GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn _il2cpp_icall_func;
  28194. if (!_il2cpp_icall_func)
  28195. _il2cpp_icall_func = (GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  28196. bool icallRetVal = _il2cpp_icall_func(__this);
  28197. return icallRetVal;
  28198. }
  28199. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  28200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28201. {
  28202. typedef bool (*GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28203. static GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn _il2cpp_icall_func;
  28204. if (!_il2cpp_icall_func)
  28205. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  28206. bool icallRetVal = _il2cpp_icall_func(__this);
  28207. return icallRetVal;
  28208. }
  28209. // System.String UnityEngine.GameObject::get_tag()
  28210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28211. {
  28212. typedef String_t* (*GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
  28213. static GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn _il2cpp_icall_func;
  28214. if (!_il2cpp_icall_func)
  28215. _il2cpp_icall_func = (GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  28216. String_t* icallRetVal = _il2cpp_icall_func(__this);
  28217. return icallRetVal;
  28218. }
  28219. // System.Void UnityEngine.GameObject::set_tag(System.String)
  28220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_value, const RuntimeMethod* method)
  28221. {
  28222. typedef void (*GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28223. static GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn _il2cpp_icall_func;
  28224. if (!_il2cpp_icall_func)
  28225. _il2cpp_icall_func = (GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  28226. _il2cpp_icall_func(__this, ___0_value);
  28227. }
  28228. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  28229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_tag, const RuntimeMethod* method)
  28230. {
  28231. typedef bool (*GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28232. static GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn _il2cpp_icall_func;
  28233. if (!_il2cpp_icall_func)
  28234. _il2cpp_icall_func = (GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CompareTag(System.String)");
  28235. bool icallRetVal = _il2cpp_icall_func(__this, ___0_tag);
  28236. return icallRetVal;
  28237. }
  28238. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  28239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  28240. {
  28241. typedef void (*GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*, RuntimeObject*, int32_t);
  28242. static GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn _il2cpp_icall_func;
  28243. if (!_il2cpp_icall_func)
  28244. _il2cpp_icall_func = (GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  28245. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  28246. }
  28247. // System.Void UnityEngine.GameObject::.ctor(System.String)
  28248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method)
  28249. {
  28250. static bool s_Il2CppMethodInitialized;
  28251. if (!s_Il2CppMethodInitialized)
  28252. {
  28253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28254. s_Il2CppMethodInitialized = true;
  28255. }
  28256. {
  28257. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28258. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28259. String_t* L_0 = ___0_name;
  28260. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28261. return;
  28262. }
  28263. }
  28264. // System.Void UnityEngine.GameObject::.ctor()
  28265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28266. {
  28267. static bool s_Il2CppMethodInitialized;
  28268. if (!s_Il2CppMethodInitialized)
  28269. {
  28270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28271. s_Il2CppMethodInitialized = true;
  28272. }
  28273. {
  28274. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28275. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28276. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, (String_t*)NULL, NULL);
  28277. return;
  28278. }
  28279. }
  28280. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  28281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___1_components, const RuntimeMethod* method)
  28282. {
  28283. static bool s_Il2CppMethodInitialized;
  28284. if (!s_Il2CppMethodInitialized)
  28285. {
  28286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28287. s_Il2CppMethodInitialized = true;
  28288. }
  28289. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_0 = NULL;
  28290. int32_t V_1 = 0;
  28291. Type_t* V_2 = NULL;
  28292. {
  28293. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28294. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  28295. String_t* L_0 = ___0_name;
  28296. GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
  28297. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = ___1_components;
  28298. V_0 = L_1;
  28299. V_1 = 0;
  28300. goto IL_0027;
  28301. }
  28302. IL_0017:
  28303. {
  28304. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = V_0;
  28305. int32_t L_3 = V_1;
  28306. NullCheck(L_2);
  28307. int32_t L_4 = L_3;
  28308. Type_t* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  28309. V_2 = L_5;
  28310. Type_t* L_6 = V_2;
  28311. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
  28312. L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(__this, L_6, NULL);
  28313. int32_t L_8 = V_1;
  28314. V_1 = ((int32_t)il2cpp_codegen_add(L_8, 1));
  28315. }
  28316. IL_0027:
  28317. {
  28318. int32_t L_9 = V_1;
  28319. TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = V_0;
  28320. NullCheck(L_10);
  28321. if ((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))
  28322. {
  28323. goto IL_0017;
  28324. }
  28325. }
  28326. {
  28327. return;
  28328. }
  28329. }
  28330. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  28331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method)
  28332. {
  28333. typedef void (*GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
  28334. static GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn _il2cpp_icall_func;
  28335. if (!_il2cpp_icall_func)
  28336. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  28337. _il2cpp_icall_func(___0_self, ___1_name);
  28338. }
  28339. // UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
  28340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28341. {
  28342. Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
  28343. memset((&V_0), 0, sizeof(V_0));
  28344. {
  28345. GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4(__this, (&V_0), NULL);
  28346. Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
  28347. return L_0;
  28348. }
  28349. }
  28350. // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
  28351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GameObject_get_gameObject_m0878015B8CF7F5D432B583C187725810D27B57DC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
  28352. {
  28353. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
  28354. {
  28355. V_0 = __this;
  28356. goto IL_0005;
  28357. }
  28358. IL_0005:
  28359. {
  28360. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = V_0;
  28361. return L_0;
  28362. }
  28363. }
  28364. // System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
  28365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
  28366. {
  28367. typedef void (*GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
  28368. static GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn _il2cpp_icall_func;
  28369. if (!_il2cpp_icall_func)
  28370. _il2cpp_icall_func = (GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)");
  28371. _il2cpp_icall_func(__this, ___0_ret);
  28372. }
  28373. #ifdef __clang__
  28374. #pragma clang diagnostic pop
  28375. #endif
  28376. #ifdef __clang__
  28377. #pragma clang diagnostic push
  28378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28379. #pragma clang diagnostic ignored "-Wunused-variable"
  28380. #endif
  28381. // System.Int32 UnityEngine.RangeInt::get_end()
  28382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method)
  28383. {
  28384. int32_t V_0 = 0;
  28385. {
  28386. int32_t L_0 = __this->___start_0;
  28387. int32_t L_1 = __this->___length_1;
  28388. V_0 = ((int32_t)il2cpp_codegen_add(L_0, L_1));
  28389. goto IL_0011;
  28390. }
  28391. IL_0011:
  28392. {
  28393. int32_t L_2 = V_0;
  28394. return L_2;
  28395. }
  28396. }
  28397. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  28398. {
  28399. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28400. int32_t _offset = 1;
  28401. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28402. int32_t _returnValue;
  28403. _returnValue = RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63(_thisAdjusted, method);
  28404. return _returnValue;
  28405. }
  28406. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  28407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28408. {
  28409. {
  28410. int32_t L_0 = ___0_start;
  28411. __this->___start_0 = L_0;
  28412. int32_t L_1 = ___1_length;
  28413. __this->___length_1 = L_1;
  28414. return;
  28415. }
  28416. }
  28417. IL2CPP_EXTERN_C void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
  28418. {
  28419. RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
  28420. int32_t _offset = 1;
  28421. _thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
  28422. RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE(_thisAdjusted, ___0_start, ___1_length, method);
  28423. }
  28424. #ifdef __clang__
  28425. #pragma clang diagnostic pop
  28426. #endif
  28427. #ifdef __clang__
  28428. #pragma clang diagnostic push
  28429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28430. #pragma clang diagnostic ignored "-Wunused-variable"
  28431. #endif
  28432. // System.Boolean UnityEngine.WaitUntil::get_keepWaiting()
  28433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitUntil_get_keepWaiting_m1BBA0ABEFD0F82956407CB5FC94B79A9C960BC75 (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, const RuntimeMethod* method)
  28434. {
  28435. bool V_0 = false;
  28436. {
  28437. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  28438. NullCheck(L_0);
  28439. bool L_1;
  28440. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  28441. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28442. goto IL_0012;
  28443. }
  28444. IL_0012:
  28445. {
  28446. bool L_2 = V_0;
  28447. return L_2;
  28448. }
  28449. }
  28450. // System.Void UnityEngine.WaitUntil::.ctor(System.Func`1<System.Boolean>)
  28451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitUntil__ctor_m2C925CF39695C35F4CB1AC997531F203AE1434DF (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  28452. {
  28453. {
  28454. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  28455. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  28456. __this->___m_Predicate_0 = L_0;
  28457. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  28458. return;
  28459. }
  28460. }
  28461. #ifdef __clang__
  28462. #pragma clang diagnostic pop
  28463. #endif
  28464. #ifdef __clang__
  28465. #pragma clang diagnostic push
  28466. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28467. #pragma clang diagnostic ignored "-Wunused-variable"
  28468. #endif
  28469. // Conversion methods for marshalling of: UnityEngine.Object
  28470. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28471. {
  28472. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28473. }
  28474. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28475. {
  28476. intptr_t unmarshaledm_CachedPtr_temp_0;
  28477. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28478. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28479. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28480. }
  28481. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28482. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
  28483. {
  28484. }
  28485. // Conversion methods for marshalling of: UnityEngine.Object
  28486. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28487. {
  28488. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  28489. }
  28490. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
  28491. {
  28492. intptr_t unmarshaledm_CachedPtr_temp_0;
  28493. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  28494. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28495. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  28496. }
  28497. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28498. IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
  28499. {
  28500. }
  28501. // System.Int32 UnityEngine.Object::GetInstanceID()
  28502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28503. {
  28504. static bool s_Il2CppMethodInitialized;
  28505. if (!s_Il2CppMethodInitialized)
  28506. {
  28507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28509. s_Il2CppMethodInitialized = true;
  28510. }
  28511. bool V_0 = false;
  28512. int32_t V_1 = 0;
  28513. bool V_2 = false;
  28514. {
  28515. intptr_t L_0 = __this->___m_CachedPtr_0;
  28516. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28517. bool L_2;
  28518. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  28519. V_0 = L_2;
  28520. bool L_3 = V_0;
  28521. if (!L_3)
  28522. {
  28523. goto IL_0019;
  28524. }
  28525. }
  28526. {
  28527. V_1 = 0;
  28528. goto IL_0050;
  28529. }
  28530. IL_0019:
  28531. {
  28532. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28533. int32_t L_4 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28534. V_2 = (bool)((((int32_t)L_4) == ((int32_t)(-1)))? 1 : 0);
  28535. bool L_5 = V_2;
  28536. if (!L_5)
  28537. {
  28538. goto IL_002f;
  28539. }
  28540. }
  28541. {
  28542. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28543. int32_t L_6;
  28544. L_6 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8(NULL);
  28545. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = L_6;
  28546. }
  28547. IL_002f:
  28548. {
  28549. intptr_t* L_7 = (&__this->___m_CachedPtr_0);
  28550. int64_t L_8;
  28551. L_8 = IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032(L_7, NULL);
  28552. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28553. int32_t L_9 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
  28554. intptr_t L_10;
  28555. memset((&L_10), 0, sizeof(L_10));
  28556. IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC((&L_10), ((int64_t)il2cpp_codegen_add(L_8, ((int64_t)L_9))), /*hidden argument*/NULL);
  28557. void* L_11;
  28558. L_11 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_10, NULL);
  28559. int32_t L_12 = *((int32_t*)L_11);
  28560. V_1 = L_12;
  28561. goto IL_0050;
  28562. }
  28563. IL_0050:
  28564. {
  28565. int32_t L_13 = V_1;
  28566. return L_13;
  28567. }
  28568. }
  28569. // System.Int32 UnityEngine.Object::GetHashCode()
  28570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m3FA03DBF8CFF6584BCD22BCFDD257AED8DEB5872 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28571. {
  28572. int32_t V_0 = 0;
  28573. {
  28574. int32_t L_0;
  28575. L_0 = Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C(__this, NULL);
  28576. V_0 = L_0;
  28577. goto IL_000a;
  28578. }
  28579. IL_000a:
  28580. {
  28581. int32_t L_1 = V_0;
  28582. return L_1;
  28583. }
  28584. }
  28585. // System.Boolean UnityEngine.Object::Equals(System.Object)
  28586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m086D5CEE892DA62DEE463ACFBA493174C56EDAD0 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  28587. {
  28588. static bool s_Il2CppMethodInitialized;
  28589. if (!s_Il2CppMethodInitialized)
  28590. {
  28591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28592. s_Il2CppMethodInitialized = true;
  28593. }
  28594. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28595. bool V_1 = false;
  28596. bool V_2 = false;
  28597. int32_t G_B4_0 = 0;
  28598. {
  28599. RuntimeObject* L_0 = ___0_other;
  28600. V_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
  28601. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
  28602. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28603. bool L_2;
  28604. L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28605. if (!L_2)
  28606. {
  28607. goto IL_0022;
  28608. }
  28609. }
  28610. {
  28611. RuntimeObject* L_3 = ___0_other;
  28612. if (!L_3)
  28613. {
  28614. goto IL_0022;
  28615. }
  28616. }
  28617. {
  28618. RuntimeObject* L_4 = ___0_other;
  28619. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28620. goto IL_0023;
  28621. }
  28622. IL_0022:
  28623. {
  28624. G_B4_0 = 0;
  28625. }
  28626. IL_0023:
  28627. {
  28628. V_1 = (bool)G_B4_0;
  28629. bool L_5 = V_1;
  28630. if (!L_5)
  28631. {
  28632. goto IL_002b;
  28633. }
  28634. }
  28635. {
  28636. V_2 = (bool)0;
  28637. goto IL_0035;
  28638. }
  28639. IL_002b:
  28640. {
  28641. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_0;
  28642. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28643. bool L_7;
  28644. L_7 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(__this, L_6, NULL);
  28645. V_2 = L_7;
  28646. goto IL_0035;
  28647. }
  28648. IL_0035:
  28649. {
  28650. bool L_8 = V_2;
  28651. return L_8;
  28652. }
  28653. }
  28654. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  28655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method)
  28656. {
  28657. static bool s_Il2CppMethodInitialized;
  28658. if (!s_Il2CppMethodInitialized)
  28659. {
  28660. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28661. s_Il2CppMethodInitialized = true;
  28662. }
  28663. bool V_0 = false;
  28664. {
  28665. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_exists;
  28666. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28667. bool L_1;
  28668. L_1 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28669. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28670. goto IL_000e;
  28671. }
  28672. IL_000e:
  28673. {
  28674. bool L_2 = V_0;
  28675. return L_2;
  28676. }
  28677. }
  28678. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  28679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method)
  28680. {
  28681. static bool s_Il2CppMethodInitialized;
  28682. if (!s_Il2CppMethodInitialized)
  28683. {
  28684. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28685. s_Il2CppMethodInitialized = true;
  28686. }
  28687. bool V_0 = false;
  28688. bool V_1 = false;
  28689. bool V_2 = false;
  28690. bool V_3 = false;
  28691. bool V_4 = false;
  28692. bool V_5 = false;
  28693. {
  28694. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_lhs;
  28695. V_0 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28696. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_rhs;
  28697. V_1 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  28698. bool L_2 = V_1;
  28699. bool L_3 = V_0;
  28700. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  28701. bool L_4 = V_2;
  28702. if (!L_4)
  28703. {
  28704. goto IL_0016;
  28705. }
  28706. }
  28707. {
  28708. V_3 = (bool)1;
  28709. goto IL_0043;
  28710. }
  28711. IL_0016:
  28712. {
  28713. bool L_5 = V_1;
  28714. V_4 = L_5;
  28715. bool L_6 = V_4;
  28716. if (!L_6)
  28717. {
  28718. goto IL_0029;
  28719. }
  28720. }
  28721. {
  28722. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_lhs;
  28723. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28724. bool L_8;
  28725. L_8 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_7, NULL);
  28726. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  28727. goto IL_0043;
  28728. }
  28729. IL_0029:
  28730. {
  28731. bool L_9 = V_0;
  28732. V_5 = L_9;
  28733. bool L_10 = V_5;
  28734. if (!L_10)
  28735. {
  28736. goto IL_003c;
  28737. }
  28738. }
  28739. {
  28740. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_11 = ___1_rhs;
  28741. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28742. bool L_12;
  28743. L_12 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_11, NULL);
  28744. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  28745. goto IL_0043;
  28746. }
  28747. IL_003c:
  28748. {
  28749. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = ___0_lhs;
  28750. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = ___1_rhs;
  28751. V_3 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_13) == ((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_14))? 1 : 0);
  28752. goto IL_0043;
  28753. }
  28754. IL_0043:
  28755. {
  28756. bool L_15 = V_3;
  28757. return L_15;
  28758. }
  28759. }
  28760. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  28761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method)
  28762. {
  28763. static bool s_Il2CppMethodInitialized;
  28764. if (!s_Il2CppMethodInitialized)
  28765. {
  28766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  28767. s_Il2CppMethodInitialized = true;
  28768. }
  28769. bool V_0 = false;
  28770. {
  28771. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_o;
  28772. NullCheck(L_0);
  28773. intptr_t L_1;
  28774. L_1 = Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B(L_0, NULL);
  28775. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  28776. bool L_3;
  28777. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  28778. V_0 = L_3;
  28779. goto IL_0014;
  28780. }
  28781. IL_0014:
  28782. {
  28783. bool L_4 = V_0;
  28784. return L_4;
  28785. }
  28786. }
  28787. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  28788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28789. {
  28790. intptr_t V_0;
  28791. memset((&V_0), 0, sizeof(V_0));
  28792. {
  28793. intptr_t L_0 = __this->___m_CachedPtr_0;
  28794. V_0 = L_0;
  28795. goto IL_000a;
  28796. }
  28797. IL_000a:
  28798. {
  28799. intptr_t L_1 = V_0;
  28800. return L_1;
  28801. }
  28802. }
  28803. // System.String UnityEngine.Object::get_name()
  28804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  28805. {
  28806. static bool s_Il2CppMethodInitialized;
  28807. if (!s_Il2CppMethodInitialized)
  28808. {
  28809. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28810. s_Il2CppMethodInitialized = true;
  28811. }
  28812. String_t* V_0 = NULL;
  28813. {
  28814. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28815. String_t* L_0;
  28816. L_0 = Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9(__this, NULL);
  28817. V_0 = L_0;
  28818. goto IL_000a;
  28819. }
  28820. IL_000a:
  28821. {
  28822. String_t* L_1 = V_0;
  28823. return L_1;
  28824. }
  28825. }
  28826. // System.Void UnityEngine.Object::set_name(System.String)
  28827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___0_value, const RuntimeMethod* method)
  28828. {
  28829. static bool s_Il2CppMethodInitialized;
  28830. if (!s_Il2CppMethodInitialized)
  28831. {
  28832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28833. s_Il2CppMethodInitialized = true;
  28834. }
  28835. {
  28836. String_t* L_0 = ___0_value;
  28837. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28838. Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5(__this, L_0, NULL);
  28839. return;
  28840. }
  28841. }
  28842. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  28843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method)
  28844. {
  28845. static bool s_Il2CppMethodInitialized;
  28846. if (!s_Il2CppMethodInitialized)
  28847. {
  28848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var);
  28850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  28851. s_Il2CppMethodInitialized = true;
  28852. }
  28853. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28854. bool V_1 = false;
  28855. bool V_2 = false;
  28856. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_3 = NULL;
  28857. {
  28858. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  28859. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28860. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  28861. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  28862. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)((ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)IsInstClass((RuntimeObject*)L_1, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  28863. bool L_2 = V_1;
  28864. if (!L_2)
  28865. {
  28866. goto IL_0025;
  28867. }
  28868. }
  28869. {
  28870. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  28871. NullCheck(L_3);
  28872. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), NULL);
  28873. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  28874. }
  28875. IL_0025:
  28876. {
  28877. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___0_original;
  28878. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___1_position;
  28879. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___2_rotation;
  28880. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28881. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7;
  28882. L_7 = Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C(L_4, L_5, L_6, NULL);
  28883. V_0 = L_7;
  28884. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_0;
  28885. bool L_9;
  28886. L_9 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28887. V_2 = L_9;
  28888. bool L_10 = V_2;
  28889. if (!L_10)
  28890. {
  28891. goto IL_0044;
  28892. }
  28893. }
  28894. {
  28895. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_11 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  28896. NullCheck(L_11);
  28897. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  28898. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D_RuntimeMethod_var)));
  28899. }
  28900. IL_0044:
  28901. {
  28902. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = V_0;
  28903. V_3 = L_12;
  28904. goto IL_0048;
  28905. }
  28906. IL_0048:
  28907. {
  28908. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_3;
  28909. return L_13;
  28910. }
  28911. }
  28912. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
  28913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___3_parent, const RuntimeMethod* method)
  28914. {
  28915. static bool s_Il2CppMethodInitialized;
  28916. if (!s_Il2CppMethodInitialized)
  28917. {
  28918. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28919. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  28920. s_Il2CppMethodInitialized = true;
  28921. }
  28922. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28923. bool V_1 = false;
  28924. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  28925. bool V_3 = false;
  28926. {
  28927. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___3_parent;
  28928. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28929. bool L_1;
  28930. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28931. V_1 = L_1;
  28932. bool L_2 = V_1;
  28933. if (!L_2)
  28934. {
  28935. goto IL_0017;
  28936. }
  28937. }
  28938. {
  28939. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  28940. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_position;
  28941. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___2_rotation;
  28942. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28943. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6;
  28944. L_6 = Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D(L_3, L_4, L_5, NULL);
  28945. V_2 = L_6;
  28946. goto IL_0047;
  28947. }
  28948. IL_0017:
  28949. {
  28950. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_original;
  28951. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28952. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_7, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  28953. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = ___0_original;
  28954. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = ___3_parent;
  28955. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_position;
  28956. Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___2_rotation;
  28957. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12;
  28958. L_12 = Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E(L_8, L_9, L_10, L_11, NULL);
  28959. V_0 = L_12;
  28960. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = V_0;
  28961. bool L_14;
  28962. L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  28963. V_3 = L_14;
  28964. bool L_15 = V_3;
  28965. if (!L_15)
  28966. {
  28967. goto IL_0043;
  28968. }
  28969. }
  28970. {
  28971. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_16 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  28972. NullCheck(L_16);
  28973. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  28974. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m86B2D0E8639DB4BE0A4EEA43F4BE6E6D5FB347CB_RuntimeMethod_var)));
  28975. }
  28976. IL_0043:
  28977. {
  28978. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_17 = V_0;
  28979. V_2 = L_17;
  28980. goto IL_0047;
  28981. }
  28982. IL_0047:
  28983. {
  28984. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_18 = V_2;
  28985. return L_18;
  28986. }
  28987. }
  28988. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  28989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method)
  28990. {
  28991. static bool s_Il2CppMethodInitialized;
  28992. if (!s_Il2CppMethodInitialized)
  28993. {
  28994. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  28995. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  28996. s_Il2CppMethodInitialized = true;
  28997. }
  28998. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  28999. bool V_1 = false;
  29000. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29001. {
  29002. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29003. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29004. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29005. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
  29006. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29007. L_2 = Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A(L_1, NULL);
  29008. V_0 = L_2;
  29009. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  29010. bool L_4;
  29011. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29012. V_1 = L_4;
  29013. bool L_5 = V_1;
  29014. if (!L_5)
  29015. {
  29016. goto IL_002a;
  29017. }
  29018. }
  29019. {
  29020. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_6 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29021. NullCheck(L_6);
  29022. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29023. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var)));
  29024. }
  29025. IL_002a:
  29026. {
  29027. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_0;
  29028. V_2 = L_7;
  29029. goto IL_002e;
  29030. }
  29031. IL_002e:
  29032. {
  29033. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29034. return L_8;
  29035. }
  29036. }
  29037. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
  29038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m7BA87B9C598B3EF4CFDB5A82964D9EFF9408EE89 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, const RuntimeMethod* method)
  29039. {
  29040. static bool s_Il2CppMethodInitialized;
  29041. if (!s_Il2CppMethodInitialized)
  29042. {
  29043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29044. s_Il2CppMethodInitialized = true;
  29045. }
  29046. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29047. {
  29048. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
  29049. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  29050. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29051. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29052. L_2 = Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF(L_0, L_1, (bool)0, NULL);
  29053. V_0 = L_2;
  29054. goto IL_000c;
  29055. }
  29056. IL_000c:
  29057. {
  29058. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
  29059. return L_3;
  29060. }
  29061. }
  29062. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method)
  29064. {
  29065. static bool s_Il2CppMethodInitialized;
  29066. if (!s_Il2CppMethodInitialized)
  29067. {
  29068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  29070. s_Il2CppMethodInitialized = true;
  29071. }
  29072. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
  29073. bool V_1 = false;
  29074. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29075. bool V_3 = false;
  29076. {
  29077. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___1_parent;
  29078. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29079. bool L_1;
  29080. L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29081. V_1 = L_1;
  29082. bool L_2 = V_1;
  29083. if (!L_2)
  29084. {
  29085. goto IL_0015;
  29086. }
  29087. }
  29088. {
  29089. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
  29090. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29091. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4;
  29092. L_4 = Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B(L_3, NULL);
  29093. V_2 = L_4;
  29094. goto IL_0044;
  29095. }
  29096. IL_0015:
  29097. {
  29098. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_original;
  29099. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29100. Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
  29101. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = ___0_original;
  29102. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = ___1_parent;
  29103. bool L_8 = ___2_instantiateInWorldSpace;
  29104. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
  29105. L_9 = Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80(L_6, L_7, L_8, NULL);
  29106. V_0 = L_9;
  29107. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10 = V_0;
  29108. bool L_11;
  29109. L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  29110. V_3 = L_11;
  29111. bool L_12 = V_3;
  29112. if (!L_12)
  29113. {
  29114. goto IL_0040;
  29115. }
  29116. }
  29117. {
  29118. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  29119. NullCheck(L_13);
  29120. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
  29121. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var)));
  29122. }
  29123. IL_0040:
  29124. {
  29125. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = V_0;
  29126. V_2 = L_14;
  29127. goto IL_0044;
  29128. }
  29129. IL_0044:
  29130. {
  29131. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15 = V_2;
  29132. return L_15;
  29133. }
  29134. }
  29135. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  29136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29137. {
  29138. typedef void (*Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, float);
  29139. static Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn _il2cpp_icall_func;
  29140. if (!_il2cpp_icall_func)
  29141. _il2cpp_icall_func = (Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  29142. _il2cpp_icall_func(___0_obj, ___1_t);
  29143. }
  29144. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  29145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29146. {
  29147. static bool s_Il2CppMethodInitialized;
  29148. if (!s_Il2CppMethodInitialized)
  29149. {
  29150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29151. s_Il2CppMethodInitialized = true;
  29152. }
  29153. float V_0 = 0.0f;
  29154. {
  29155. V_0 = (0.0f);
  29156. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29157. float L_1 = V_0;
  29158. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29159. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29160. return;
  29161. }
  29162. }
  29163. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  29164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method)
  29165. {
  29166. typedef void (*Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, bool);
  29167. static Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn _il2cpp_icall_func;
  29168. if (!_il2cpp_icall_func)
  29169. _il2cpp_icall_func = (Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  29170. _il2cpp_icall_func(___0_obj, ___1_allowDestroyingAssets);
  29171. }
  29172. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  29173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29174. {
  29175. static bool s_Il2CppMethodInitialized;
  29176. if (!s_Il2CppMethodInitialized)
  29177. {
  29178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29179. s_Il2CppMethodInitialized = true;
  29180. }
  29181. bool V_0 = false;
  29182. {
  29183. V_0 = (bool)0;
  29184. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29185. bool L_1 = V_0;
  29186. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29187. Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3(L_0, L_1, NULL);
  29188. return;
  29189. }
  29190. }
  29191. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  29192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A (Type_t* ___0_type, const RuntimeMethod* method)
  29193. {
  29194. static bool s_Il2CppMethodInitialized;
  29195. if (!s_Il2CppMethodInitialized)
  29196. {
  29197. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29198. s_Il2CppMethodInitialized = true;
  29199. }
  29200. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29201. {
  29202. Type_t* L_0 = ___0_type;
  29203. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29204. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29205. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29206. V_0 = L_1;
  29207. goto IL_000b;
  29208. }
  29209. IL_000b:
  29210. {
  29211. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29212. return L_2;
  29213. }
  29214. }
  29215. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
  29216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29217. {
  29218. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn) (Type_t*, bool);
  29219. static Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn _il2cpp_icall_func;
  29220. if (!_il2cpp_icall_func)
  29221. _il2cpp_icall_func = (Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)");
  29222. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_includeInactive);
  29223. return icallRetVal;
  29224. }
  29225. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsSortMode)
  29226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m61D93332C6480888D4866D6F4DFEAA45FFACEE0A (Type_t* ___0_type, int32_t ___1_sortMode, const RuntimeMethod* method)
  29227. {
  29228. static bool s_Il2CppMethodInitialized;
  29229. if (!s_Il2CppMethodInitialized)
  29230. {
  29231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29232. s_Il2CppMethodInitialized = true;
  29233. }
  29234. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29235. {
  29236. Type_t* L_0 = ___0_type;
  29237. int32_t L_1 = ___1_sortMode;
  29238. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29239. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29240. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, L_1, NULL);
  29241. V_0 = L_2;
  29242. goto IL_000c;
  29243. }
  29244. IL_000c:
  29245. {
  29246. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29247. return L_3;
  29248. }
  29249. }
  29250. // UnityEngine.Object[] UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)
  29251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, int32_t ___2_sortMode, const RuntimeMethod* method)
  29252. {
  29253. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn) (Type_t*, int32_t, int32_t);
  29254. static Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn _il2cpp_icall_func;
  29255. if (!_il2cpp_icall_func)
  29256. _il2cpp_icall_func = (Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsByType(System.Type,UnityEngine.FindObjectsInactive,UnityEngine.FindObjectsSortMode)");
  29257. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_findObjectsInactive, ___2_sortMode);
  29258. return icallRetVal;
  29259. }
  29260. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  29261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
  29262. {
  29263. typedef void (*Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29264. static Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn _il2cpp_icall_func;
  29265. if (!_il2cpp_icall_func)
  29266. _il2cpp_icall_func = (Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
  29267. _il2cpp_icall_func(___0_target);
  29268. }
  29269. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  29270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29271. {
  29272. typedef int32_t (*Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29273. static Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn _il2cpp_icall_func;
  29274. if (!_il2cpp_icall_func)
  29275. _il2cpp_icall_func = (Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
  29276. int32_t icallRetVal = _il2cpp_icall_func(__this);
  29277. return icallRetVal;
  29278. }
  29279. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  29280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method)
  29281. {
  29282. typedef void (*Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, int32_t);
  29283. static Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn _il2cpp_icall_func;
  29284. if (!_il2cpp_icall_func)
  29285. _il2cpp_icall_func = (Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  29286. _il2cpp_icall_func(__this, ___0_value);
  29287. }
  29288. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
  29289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_m9118A55F540D7924E374AB349A1ED3DDF6B8B476 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
  29290. {
  29291. static bool s_Il2CppMethodInitialized;
  29292. if (!s_Il2CppMethodInitialized)
  29293. {
  29294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29295. s_Il2CppMethodInitialized = true;
  29296. }
  29297. {
  29298. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29299. float L_1 = ___1_t;
  29300. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29301. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29302. return;
  29303. }
  29304. }
  29305. // System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object)
  29306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyObject_mB80649EAF088380DE91981988FF03EC2F1A07A71 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29307. {
  29308. static bool s_Il2CppMethodInitialized;
  29309. if (!s_Il2CppMethodInitialized)
  29310. {
  29311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29312. s_Il2CppMethodInitialized = true;
  29313. }
  29314. float V_0 = 0.0f;
  29315. {
  29316. V_0 = (0.0f);
  29317. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
  29318. float L_1 = V_0;
  29319. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29320. Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
  29321. return;
  29322. }
  29323. }
  29324. // UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type)
  29325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindSceneObjectsOfType_m0FD3A4480D7532C6BC8B737BDFECFED2A50D39BE (Type_t* ___0_type, const RuntimeMethod* method)
  29326. {
  29327. static bool s_Il2CppMethodInitialized;
  29328. if (!s_Il2CppMethodInitialized)
  29329. {
  29330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29331. s_Il2CppMethodInitialized = true;
  29332. }
  29333. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29334. {
  29335. Type_t* L_0 = ___0_type;
  29336. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29337. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29338. L_1 = Object_FindObjectsOfType_m3F1266E2DA67B067B22A3105C8F86A4EECCFEC4A(L_0, NULL);
  29339. V_0 = L_1;
  29340. goto IL_000a;
  29341. }
  29342. IL_000a:
  29343. {
  29344. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29345. return L_2;
  29346. }
  29347. }
  29348. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)
  29349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82 (Type_t* ___0_type, const RuntimeMethod* method)
  29350. {
  29351. typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn) (Type_t*);
  29352. static Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn _il2cpp_icall_func;
  29353. if (!_il2cpp_icall_func)
  29354. _il2cpp_icall_func = (Object_FindObjectsOfTypeIncludingAssets_m4A44EE2B61541EE823A177ABD4183D7E830F3C82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)");
  29355. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type);
  29356. return icallRetVal;
  29357. }
  29358. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeAll(System.Type)
  29359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfTypeAll_m1E7F230A4EAE17DCF5C9302EFFA87FA434DDDB13 (Type_t* ___0_type, const RuntimeMethod* method)
  29360. {
  29361. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29362. {
  29363. Type_t* L_0 = ___0_type;
  29364. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29365. L_1 = Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00(L_0, NULL);
  29366. V_0 = L_1;
  29367. goto IL_000a;
  29368. }
  29369. IL_000a:
  29370. {
  29371. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29372. return L_2;
  29373. }
  29374. }
  29375. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  29376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method)
  29377. {
  29378. bool V_0 = false;
  29379. {
  29380. RuntimeObject* L_0 = ___0_arg;
  29381. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  29382. bool L_1 = V_0;
  29383. if (!L_1)
  29384. {
  29385. goto IL_0010;
  29386. }
  29387. }
  29388. {
  29389. String_t* L_2 = ___1_message;
  29390. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  29391. NullCheck(L_3);
  29392. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, L_2, NULL);
  29393. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var)));
  29394. }
  29395. IL_0010:
  29396. {
  29397. return;
  29398. }
  29399. }
  29400. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
  29401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mECCF3627FE53B9B53B5D92BFB9FA88490B0ACD5E (Type_t* ___0_type, const RuntimeMethod* method)
  29402. {
  29403. static bool s_Il2CppMethodInitialized;
  29404. if (!s_Il2CppMethodInitialized)
  29405. {
  29406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29407. s_Il2CppMethodInitialized = true;
  29408. }
  29409. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29410. bool V_1 = false;
  29411. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29412. {
  29413. Type_t* L_0 = ___0_type;
  29414. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29415. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29416. L_1 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, (bool)0, NULL);
  29417. V_0 = L_1;
  29418. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29419. NullCheck(L_2);
  29420. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29421. bool L_3 = V_1;
  29422. if (!L_3)
  29423. {
  29424. goto IL_0018;
  29425. }
  29426. }
  29427. {
  29428. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29429. NullCheck(L_4);
  29430. int32_t L_5 = 0;
  29431. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29432. V_2 = L_6;
  29433. goto IL_001c;
  29434. }
  29435. IL_0018:
  29436. {
  29437. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29438. goto IL_001c;
  29439. }
  29440. IL_001c:
  29441. {
  29442. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_2;
  29443. return L_7;
  29444. }
  29445. }
  29446. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type)
  29447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_m294BD46AACE3551024803F319EBACD5CA6D019D1 (Type_t* ___0_type, const RuntimeMethod* method)
  29448. {
  29449. static bool s_Il2CppMethodInitialized;
  29450. if (!s_Il2CppMethodInitialized)
  29451. {
  29452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29453. s_Il2CppMethodInitialized = true;
  29454. }
  29455. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29456. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29457. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29458. {
  29459. Type_t* L_0 = ___0_type;
  29460. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29461. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29462. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 1, NULL);
  29463. V_0 = L_1;
  29464. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29465. NullCheck(L_2);
  29466. if ((((RuntimeArray*)L_2)->max_length))
  29467. {
  29468. goto IL_0011;
  29469. }
  29470. }
  29471. {
  29472. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29473. goto IL_0014;
  29474. }
  29475. IL_0011:
  29476. {
  29477. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29478. NullCheck(L_3);
  29479. int32_t L_4 = 0;
  29480. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29481. G_B3_0 = L_5;
  29482. }
  29483. IL_0014:
  29484. {
  29485. V_1 = G_B3_0;
  29486. goto IL_0017;
  29487. }
  29488. IL_0017:
  29489. {
  29490. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29491. return L_6;
  29492. }
  29493. }
  29494. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type)
  29495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_m63F5263CED37AE49FCA81CD631921105008C0E5F (Type_t* ___0_type, const RuntimeMethod* method)
  29496. {
  29497. static bool s_Il2CppMethodInitialized;
  29498. if (!s_Il2CppMethodInitialized)
  29499. {
  29500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29501. s_Il2CppMethodInitialized = true;
  29502. }
  29503. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29504. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29505. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29506. {
  29507. Type_t* L_0 = ___0_type;
  29508. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29509. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
  29510. L_1 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, 0, 0, NULL);
  29511. V_0 = L_1;
  29512. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2 = V_0;
  29513. NullCheck(L_2);
  29514. if ((((RuntimeArray*)L_2)->max_length))
  29515. {
  29516. goto IL_0011;
  29517. }
  29518. }
  29519. {
  29520. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29521. goto IL_0014;
  29522. }
  29523. IL_0011:
  29524. {
  29525. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29526. NullCheck(L_3);
  29527. int32_t L_4 = 0;
  29528. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  29529. G_B3_0 = L_5;
  29530. }
  29531. IL_0014:
  29532. {
  29533. V_1 = G_B3_0;
  29534. goto IL_0017;
  29535. }
  29536. IL_0017:
  29537. {
  29538. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_1;
  29539. return L_6;
  29540. }
  29541. }
  29542. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
  29543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mCA5E2E9BF64B7203CE8B1ECFCFAA0370606984D4 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
  29544. {
  29545. static bool s_Il2CppMethodInitialized;
  29546. if (!s_Il2CppMethodInitialized)
  29547. {
  29548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29549. s_Il2CppMethodInitialized = true;
  29550. }
  29551. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29552. bool V_1 = false;
  29553. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
  29554. {
  29555. Type_t* L_0 = ___0_type;
  29556. bool L_1 = ___1_includeInactive;
  29557. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29558. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29559. L_2 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, L_1, NULL);
  29560. V_0 = L_2;
  29561. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29562. NullCheck(L_3);
  29563. V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_3)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  29564. bool L_4 = V_1;
  29565. if (!L_4)
  29566. {
  29567. goto IL_0018;
  29568. }
  29569. }
  29570. {
  29571. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_5 = V_0;
  29572. NullCheck(L_5);
  29573. int32_t L_6 = 0;
  29574. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  29575. V_2 = L_7;
  29576. goto IL_001c;
  29577. }
  29578. IL_0018:
  29579. {
  29580. V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
  29581. goto IL_001c;
  29582. }
  29583. IL_001c:
  29584. {
  29585. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
  29586. return L_8;
  29587. }
  29588. }
  29589. // UnityEngine.Object UnityEngine.Object::FindFirstObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindFirstObjectByType_mC479B3C54E61550A6A405DC1BCF0CBA2BA8FC66F (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29591. {
  29592. static bool s_Il2CppMethodInitialized;
  29593. if (!s_Il2CppMethodInitialized)
  29594. {
  29595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29596. s_Il2CppMethodInitialized = true;
  29597. }
  29598. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29599. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29600. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29601. {
  29602. Type_t* L_0 = ___0_type;
  29603. int32_t L_1 = ___1_findObjectsInactive;
  29604. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29605. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29606. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 1, NULL);
  29607. V_0 = L_2;
  29608. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29609. NullCheck(L_3);
  29610. if ((((RuntimeArray*)L_3)->max_length))
  29611. {
  29612. goto IL_0011;
  29613. }
  29614. }
  29615. {
  29616. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29617. goto IL_0014;
  29618. }
  29619. IL_0011:
  29620. {
  29621. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29622. NullCheck(L_4);
  29623. int32_t L_5 = 0;
  29624. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29625. G_B3_0 = L_6;
  29626. }
  29627. IL_0014:
  29628. {
  29629. V_1 = G_B3_0;
  29630. goto IL_0017;
  29631. }
  29632. IL_0017:
  29633. {
  29634. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29635. return L_7;
  29636. }
  29637. }
  29638. // UnityEngine.Object UnityEngine.Object::FindAnyObjectByType(System.Type,UnityEngine.FindObjectsInactive)
  29639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindAnyObjectByType_mAC0703A76C59FCA4BF15E13978ACF09667AD8FD2 (Type_t* ___0_type, int32_t ___1_findObjectsInactive, const RuntimeMethod* method)
  29640. {
  29641. static bool s_Il2CppMethodInitialized;
  29642. if (!s_Il2CppMethodInitialized)
  29643. {
  29644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29645. s_Il2CppMethodInitialized = true;
  29646. }
  29647. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
  29648. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
  29649. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B3_0 = NULL;
  29650. {
  29651. Type_t* L_0 = ___0_type;
  29652. int32_t L_1 = ___1_findObjectsInactive;
  29653. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29654. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
  29655. L_2 = Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980(L_0, L_1, 0, NULL);
  29656. V_0 = L_2;
  29657. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
  29658. NullCheck(L_3);
  29659. if ((((RuntimeArray*)L_3)->max_length))
  29660. {
  29661. goto IL_0011;
  29662. }
  29663. }
  29664. {
  29665. G_B3_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
  29666. goto IL_0014;
  29667. }
  29668. IL_0011:
  29669. {
  29670. ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
  29671. NullCheck(L_4);
  29672. int32_t L_5 = 0;
  29673. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  29674. G_B3_0 = L_6;
  29675. }
  29676. IL_0014:
  29677. {
  29678. V_1 = G_B3_0;
  29679. goto IL_0017;
  29680. }
  29681. IL_0017:
  29682. {
  29683. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
  29684. return L_7;
  29685. }
  29686. }
  29687. // System.String UnityEngine.Object::ToString()
  29688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m590B13E2C40DB814E3CF9C3615952B3CC7C4B36C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29689. {
  29690. static bool s_Il2CppMethodInitialized;
  29691. if (!s_Il2CppMethodInitialized)
  29692. {
  29693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29694. s_Il2CppMethodInitialized = true;
  29695. }
  29696. String_t* V_0 = NULL;
  29697. {
  29698. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29699. String_t* L_0;
  29700. L_0 = Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B(__this, NULL);
  29701. V_0 = L_0;
  29702. goto IL_000a;
  29703. }
  29704. IL_000a:
  29705. {
  29706. String_t* L_1 = V_0;
  29707. return L_1;
  29708. }
  29709. }
  29710. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  29711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29712. {
  29713. static bool s_Il2CppMethodInitialized;
  29714. if (!s_Il2CppMethodInitialized)
  29715. {
  29716. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29717. s_Il2CppMethodInitialized = true;
  29718. }
  29719. bool V_0 = false;
  29720. {
  29721. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29722. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29723. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29724. bool L_2;
  29725. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29726. V_0 = L_2;
  29727. goto IL_000b;
  29728. }
  29729. IL_000b:
  29730. {
  29731. bool L_3 = V_0;
  29732. return L_3;
  29733. }
  29734. }
  29735. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  29736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
  29737. {
  29738. static bool s_Il2CppMethodInitialized;
  29739. if (!s_Il2CppMethodInitialized)
  29740. {
  29741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29742. s_Il2CppMethodInitialized = true;
  29743. }
  29744. bool V_0 = false;
  29745. {
  29746. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
  29747. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
  29748. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29749. bool L_2;
  29750. L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
  29751. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  29752. goto IL_000e;
  29753. }
  29754. IL_000e:
  29755. {
  29756. bool L_3 = V_0;
  29757. return L_3;
  29758. }
  29759. }
  29760. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  29761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method)
  29762. {
  29763. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn) ();
  29764. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn _il2cpp_icall_func;
  29765. if (!_il2cpp_icall_func)
  29766. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  29767. int32_t icallRetVal = _il2cpp_icall_func();
  29768. return icallRetVal;
  29769. }
  29770. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  29771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method)
  29772. {
  29773. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29774. static Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn _il2cpp_icall_func;
  29775. if (!_il2cpp_icall_func)
  29776. _il2cpp_icall_func = (Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  29777. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data);
  29778. return icallRetVal;
  29779. }
  29780. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
  29781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method)
  29782. {
  29783. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
  29784. static Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn _il2cpp_icall_func;
  29785. if (!_il2cpp_icall_func)
  29786. _il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
  29787. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_worldPositionStays);
  29788. return icallRetVal;
  29789. }
  29790. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  29791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rot, const RuntimeMethod* method)
  29792. {
  29793. static bool s_Il2CppMethodInitialized;
  29794. if (!s_Il2CppMethodInitialized)
  29795. {
  29796. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29797. s_Il2CppMethodInitialized = true;
  29798. }
  29799. {
  29800. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  29801. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29802. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1;
  29803. L_1 = Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD(L_0, (&___1_pos), (&___2_rot), NULL);
  29804. return L_1;
  29805. }
  29806. }
  29807. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
  29808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_mE59E448EECCEA942068116402134600BB868076E (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___3_rot, const RuntimeMethod* method)
  29809. {
  29810. static bool s_Il2CppMethodInitialized;
  29811. if (!s_Il2CppMethodInitialized)
  29812. {
  29813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29814. s_Il2CppMethodInitialized = true;
  29815. }
  29816. {
  29817. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_data;
  29818. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_parent;
  29819. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29820. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
  29821. L_2 = Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D(L_0, L_1, (&___2_pos), (&___3_rot), NULL);
  29822. return L_2;
  29823. }
  29824. }
  29825. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  29826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29827. {
  29828. typedef String_t* (*Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29829. static Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn _il2cpp_icall_func;
  29830. if (!_il2cpp_icall_func)
  29831. _il2cpp_icall_func = (Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  29832. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  29833. return icallRetVal;
  29834. }
  29835. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  29836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  29837. {
  29838. typedef String_t* (*Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  29839. static Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn _il2cpp_icall_func;
  29840. if (!_il2cpp_icall_func)
  29841. _il2cpp_icall_func = (Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  29842. String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
  29843. return icallRetVal;
  29844. }
  29845. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  29846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method)
  29847. {
  29848. typedef void (*Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*);
  29849. static Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn _il2cpp_icall_func;
  29850. if (!_il2cpp_icall_func)
  29851. _il2cpp_icall_func = (Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  29852. _il2cpp_icall_func(___0_obj, ___1_name);
  29853. }
  29854. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  29855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method)
  29856. {
  29857. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn) (int32_t);
  29858. static Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn _il2cpp_icall_func;
  29859. if (!_il2cpp_icall_func)
  29860. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  29861. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_instanceID);
  29862. return icallRetVal;
  29863. }
  29864. // System.Void UnityEngine.Object::.ctor()
  29865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
  29866. {
  29867. {
  29868. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  29869. return;
  29870. }
  29871. }
  29872. // System.Void UnityEngine.Object::.cctor()
  29873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mED93981CFB29C99D893E0C7ADB4B5BCB2A6C7903 (const RuntimeMethod* method)
  29874. {
  29875. static bool s_Il2CppMethodInitialized;
  29876. if (!s_Il2CppMethodInitialized)
  29877. {
  29878. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  29879. s_Il2CppMethodInitialized = true;
  29880. }
  29881. {
  29882. ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = (-1);
  29883. return;
  29884. }
  29885. }
  29886. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  29887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rot, const RuntimeMethod* method)
  29888. {
  29889. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  29890. static Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn _il2cpp_icall_func;
  29891. if (!_il2cpp_icall_func)
  29892. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_m3DD1967FF5D58E4B4D8242A926DFD5C1AD0872CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  29893. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_pos, ___2_rot);
  29894. return icallRetVal;
  29895. }
  29896. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  29897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rot, const RuntimeMethod* method)
  29898. {
  29899. typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
  29900. static Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn _il2cpp_icall_func;
  29901. if (!_il2cpp_icall_func)
  29902. _il2cpp_icall_func = (Object_Internal_InstantiateSingleWithParent_Injected_m0696104C990B97740E449FA2506686BF5799E78D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  29903. Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_pos, ___3_rot);
  29904. return icallRetVal;
  29905. }
  29906. #ifdef __clang__
  29907. #pragma clang diagnostic pop
  29908. #endif
  29909. #ifdef __clang__
  29910. #pragma clang diagnostic push
  29911. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29912. #pragma clang diagnostic ignored "-Wunused-variable"
  29913. #endif
  29914. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  29915. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  29916. {
  29917. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  29918. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  29919. }
  29920. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  29921. {
  29922. static bool s_Il2CppMethodInitialized;
  29923. if (!s_Il2CppMethodInitialized)
  29924. {
  29925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29926. s_Il2CppMethodInitialized = true;
  29927. }
  29928. intptr_t unmarshaledm_Ptr_temp_0;
  29929. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  29930. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  29931. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  29932. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29933. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  29934. }
  29935. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  29936. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
  29937. {
  29938. }
  29939. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  29940. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  29941. {
  29942. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  29943. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
  29944. }
  29945. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
  29946. {
  29947. static bool s_Il2CppMethodInitialized;
  29948. if (!s_Il2CppMethodInitialized)
  29949. {
  29950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29951. s_Il2CppMethodInitialized = true;
  29952. }
  29953. intptr_t unmarshaledm_Ptr_temp_0;
  29954. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  29955. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  29956. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  29957. unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
  29958. Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
  29959. }
  29960. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  29961. IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
  29962. {
  29963. }
  29964. // System.Void UnityEngine.AsyncOperation::Finalize()
  29965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  29966. {
  29967. {
  29968. }
  29969. {
  29970. auto __finallyBlock = il2cpp::utils::Finally([&]
  29971. {
  29972. FINALLY_0010:
  29973. {// begin finally (depth: 1)
  29974. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  29975. return;
  29976. }// end finally (depth: 1)
  29977. });
  29978. try
  29979. {// begin try (depth: 1)
  29980. intptr_t L_0 = __this->___m_Ptr_0;
  29981. AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767(L_0, NULL);
  29982. goto IL_0018;
  29983. }// end try (depth: 1)
  29984. catch(Il2CppExceptionWrapper& e)
  29985. {
  29986. __finallyBlock.StoreException(e.ex);
  29987. }
  29988. }
  29989. IL_0018:
  29990. {
  29991. return;
  29992. }
  29993. }
  29994. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  29995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4 (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  29996. {
  29997. bool V_0 = false;
  29998. {
  29999. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_0 = __this->___m_completeCallback_1;
  30000. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30001. bool L_1 = V_0;
  30002. if (!L_1)
  30003. {
  30004. goto IL_0024;
  30005. }
  30006. }
  30007. {
  30008. Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_2 = __this->___m_completeCallback_1;
  30009. NullCheck(L_2);
  30010. Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline(L_2, __this, NULL);
  30011. __this->___m_completeCallback_1 = (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL;
  30012. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_completeCallback_1), (void*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL);
  30013. }
  30014. IL_0024:
  30015. {
  30016. return;
  30017. }
  30018. }
  30019. // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
  30020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method)
  30021. {
  30022. typedef void (*AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn) (intptr_t);
  30023. static AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn _il2cpp_icall_func;
  30024. if (!_il2cpp_icall_func)
  30025. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
  30026. _il2cpp_icall_func(___0_ptr);
  30027. }
  30028. // System.Void UnityEngine.AsyncOperation::.ctor()
  30029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
  30030. {
  30031. {
  30032. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  30033. return;
  30034. }
  30035. }
  30036. #ifdef __clang__
  30037. #pragma clang diagnostic pop
  30038. #endif
  30039. #ifdef __clang__
  30040. #pragma clang diagnostic push
  30041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30042. #pragma clang diagnostic ignored "-Wunused-variable"
  30043. #endif
  30044. // System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
  30045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2 (const RuntimeMethod* method)
  30046. {
  30047. typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn) ();
  30048. static ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn _il2cpp_icall_func;
  30049. if (!_il2cpp_icall_func)
  30050. _il2cpp_icall_func = (ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptingRuntime::GetAllUserAssemblies()");
  30051. StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func();
  30052. return icallRetVal;
  30053. }
  30054. #ifdef __clang__
  30055. #pragma clang diagnostic pop
  30056. #endif
  30057. #ifdef __clang__
  30058. #pragma clang diagnostic push
  30059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30060. #pragma clang diagnostic ignored "-Wunused-variable"
  30061. #endif
  30062. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  30063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F (RuntimeObject* ___0_enumerator, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  30064. {
  30065. static bool s_Il2CppMethodInitialized;
  30066. if (!s_Il2CppMethodInitialized)
  30067. {
  30068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
  30069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30070. s_Il2CppMethodInitialized = true;
  30071. }
  30072. bool V_0 = false;
  30073. {
  30074. intptr_t L_0 = ___1_returnValueAddress;
  30075. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30076. bool L_2;
  30077. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  30078. V_0 = L_2;
  30079. bool L_3 = V_0;
  30080. if (!L_3)
  30081. {
  30082. goto IL_0020;
  30083. }
  30084. }
  30085. {
  30086. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  30087. NullCheck(L_4);
  30088. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  30089. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var)));
  30090. }
  30091. IL_0020:
  30092. {
  30093. intptr_t L_5 = ___1_returnValueAddress;
  30094. void* L_6;
  30095. L_6 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_5, NULL);
  30096. RuntimeObject* L_7 = ___0_enumerator;
  30097. NullCheck(L_7);
  30098. bool L_8;
  30099. L_8 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_7);
  30100. *((int8_t*)L_6) = (int8_t)L_8;
  30101. return;
  30102. }
  30103. }
  30104. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  30105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SetupCoroutine_InvokeMember_m988CC4721CD62977A75098C58C52A292457E9111 (RuntimeObject* ___0_behaviour, String_t* ___1_name, RuntimeObject* ___2_variable, const RuntimeMethod* method)
  30106. {
  30107. static bool s_Il2CppMethodInitialized;
  30108. if (!s_Il2CppMethodInitialized)
  30109. {
  30110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  30111. s_Il2CppMethodInitialized = true;
  30112. }
  30113. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  30114. bool V_1 = false;
  30115. RuntimeObject* V_2 = NULL;
  30116. {
  30117. V_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)NULL;
  30118. RuntimeObject* L_0 = ___2_variable;
  30119. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  30120. bool L_1 = V_1;
  30121. if (!L_1)
  30122. {
  30123. goto IL_0018;
  30124. }
  30125. }
  30126. {
  30127. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
  30128. V_0 = L_2;
  30129. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = V_0;
  30130. RuntimeObject* L_4 = ___2_variable;
  30131. NullCheck(L_3);
  30132. ArrayElementTypeCheck (L_3, L_4);
  30133. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
  30134. }
  30135. IL_0018:
  30136. {
  30137. RuntimeObject* L_5 = ___0_behaviour;
  30138. NullCheck(L_5);
  30139. Type_t* L_6;
  30140. L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
  30141. String_t* L_7 = ___1_name;
  30142. RuntimeObject* L_8 = ___0_behaviour;
  30143. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
  30144. NullCheck(L_6);
  30145. RuntimeObject* L_10;
  30146. L_10 = VirtualFuncInvoker8< RuntimeObject*, String_t*, int32_t, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*, RuntimeObject*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*, CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* >::Invoke(116 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_8, L_9, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, (CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*)NULL, (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL);
  30147. V_2 = L_10;
  30148. goto IL_0032;
  30149. }
  30150. IL_0032:
  30151. {
  30152. RuntimeObject* L_11 = V_2;
  30153. return L_11;
  30154. }
  30155. }
  30156. #ifdef __clang__
  30157. #pragma clang diagnostic pop
  30158. #endif
  30159. #ifdef __clang__
  30160. #pragma clang diagnostic push
  30161. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30162. #pragma clang diagnostic ignored "-Wunused-variable"
  30163. #endif
  30164. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  30165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method)
  30166. {
  30167. int32_t V_0 = 0;
  30168. {
  30169. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_mask;
  30170. int32_t L_1 = L_0.___m_Mask_0;
  30171. V_0 = L_1;
  30172. goto IL_000a;
  30173. }
  30174. IL_000a:
  30175. {
  30176. int32_t L_2 = V_0;
  30177. return L_2;
  30178. }
  30179. }
  30180. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  30181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222 (int32_t ___0_intVal, const RuntimeMethod* method)
  30182. {
  30183. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0;
  30184. memset((&V_0), 0, sizeof(V_0));
  30185. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_1;
  30186. memset((&V_1), 0, sizeof(V_1));
  30187. {
  30188. int32_t L_0 = ___0_intVal;
  30189. (&V_0)->___m_Mask_0 = L_0;
  30190. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1 = V_0;
  30191. V_1 = L_1;
  30192. goto IL_000d;
  30193. }
  30194. IL_000d:
  30195. {
  30196. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_2 = V_1;
  30197. return L_2;
  30198. }
  30199. }
  30200. // System.Int32 UnityEngine.LayerMask::get_value()
  30201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, const RuntimeMethod* method)
  30202. {
  30203. int32_t V_0 = 0;
  30204. {
  30205. int32_t L_0 = __this->___m_Mask_0;
  30206. V_0 = L_0;
  30207. goto IL_000a;
  30208. }
  30209. IL_000a:
  30210. {
  30211. int32_t L_1 = V_0;
  30212. return L_1;
  30213. }
  30214. }
  30215. IL2CPP_EXTERN_C int32_t LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  30216. {
  30217. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30218. int32_t _offset = 1;
  30219. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30220. int32_t _returnValue;
  30221. _returnValue = LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974(_thisAdjusted, method);
  30222. return _returnValue;
  30223. }
  30224. // System.Void UnityEngine.LayerMask::set_value(System.Int32)
  30225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* __this, int32_t ___0_value, const RuntimeMethod* method)
  30226. {
  30227. {
  30228. int32_t L_0 = ___0_value;
  30229. __this->___m_Mask_0 = L_0;
  30230. return;
  30231. }
  30232. }
  30233. IL2CPP_EXTERN_C void LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  30234. {
  30235. LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* _thisAdjusted;
  30236. int32_t _offset = 1;
  30237. _thisAdjusted = reinterpret_cast<LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*>(__this + _offset);
  30238. LayerMask_set_value_m3A5F4B8889D23C5AB9CC630FE260BF7ABD5890E8(_thisAdjusted, ___0_value, method);
  30239. }
  30240. #ifdef __clang__
  30241. #pragma clang diagnostic pop
  30242. #endif
  30243. #ifdef __clang__
  30244. #pragma clang diagnostic push
  30245. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30246. #pragma clang diagnostic ignored "-Wunused-variable"
  30247. #endif
  30248. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  30249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30250. {
  30251. typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn) (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69*);
  30252. static TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn _il2cpp_icall_func;
  30253. if (!_il2cpp_icall_func)
  30254. _il2cpp_icall_func = (TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  30255. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this);
  30256. return icallRetVal;
  30257. }
  30258. // System.String UnityEngine.TextAsset::get_text()
  30259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30260. {
  30261. String_t* V_0 = NULL;
  30262. {
  30263. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0;
  30264. L_0 = TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178(__this, NULL);
  30265. String_t* L_1;
  30266. L_1 = TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9(L_0, NULL);
  30267. V_0 = L_1;
  30268. goto IL_000f;
  30269. }
  30270. IL_000f:
  30271. {
  30272. String_t* L_2 = V_0;
  30273. return L_2;
  30274. }
  30275. }
  30276. // System.String UnityEngine.TextAsset::ToString()
  30277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m6A506652E11BF9679E6BE931EA2844035FF68923 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
  30278. {
  30279. String_t* V_0 = NULL;
  30280. {
  30281. String_t* L_0;
  30282. L_0 = TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9(__this, NULL);
  30283. V_0 = L_0;
  30284. goto IL_000a;
  30285. }
  30286. IL_000a:
  30287. {
  30288. String_t* L_1 = V_0;
  30289. return L_1;
  30290. }
  30291. }
  30292. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  30293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method)
  30294. {
  30295. static bool s_Il2CppMethodInitialized;
  30296. if (!s_Il2CppMethodInitialized)
  30297. {
  30298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30301. s_Il2CppMethodInitialized = true;
  30302. }
  30303. int32_t V_0 = 0;
  30304. int32_t V_1 = 0;
  30305. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30306. int32_t V_3 = 0;
  30307. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
  30308. bool V_5 = false;
  30309. int32_t V_6 = 0;
  30310. bool V_7 = false;
  30311. bool V_8 = false;
  30312. bool V_9 = false;
  30313. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_10 = NULL;
  30314. String_t* V_11 = NULL;
  30315. bool V_12 = false;
  30316. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  30317. {
  30318. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30319. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_0 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30320. NullCheck(L_0);
  30321. V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
  30322. V_3 = 0;
  30323. goto IL_00a6;
  30324. }
  30325. IL_0010:
  30326. {
  30327. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30328. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_1 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30329. int32_t L_2 = V_3;
  30330. NullCheck(L_1);
  30331. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3;
  30332. L_3 = KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline(((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
  30333. V_4 = L_3;
  30334. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_4 = V_4;
  30335. NullCheck(L_4);
  30336. V_1 = ((int32_t)(((RuntimeArray*)L_4)->max_length));
  30337. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_bytes;
  30338. NullCheck(L_5);
  30339. int32_t L_6 = V_1;
  30340. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30341. bool L_7 = V_5;
  30342. if (!L_7)
  30343. {
  30344. goto IL_00a1;
  30345. }
  30346. }
  30347. {
  30348. V_6 = 0;
  30349. goto IL_005d;
  30350. }
  30351. IL_003d:
  30352. {
  30353. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_8 = V_4;
  30354. int32_t L_9 = V_6;
  30355. NullCheck(L_8);
  30356. int32_t L_10 = L_9;
  30357. uint8_t L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  30358. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_bytes;
  30359. int32_t L_13 = V_6;
  30360. NullCheck(L_12);
  30361. int32_t L_14 = L_13;
  30362. uint8_t L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
  30363. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30364. bool L_16 = V_7;
  30365. if (!L_16)
  30366. {
  30367. goto IL_0056;
  30368. }
  30369. }
  30370. {
  30371. V_1 = (-1);
  30372. }
  30373. IL_0056:
  30374. {
  30375. int32_t L_17 = V_6;
  30376. V_6 = ((int32_t)il2cpp_codegen_add(L_17, 1));
  30377. }
  30378. IL_005d:
  30379. {
  30380. int32_t L_18 = V_6;
  30381. int32_t L_19 = V_1;
  30382. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  30383. bool L_20 = V_8;
  30384. if (L_20)
  30385. {
  30386. goto IL_003d;
  30387. }
  30388. }
  30389. {
  30390. int32_t L_21 = V_1;
  30391. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  30392. bool L_22 = V_9;
  30393. if (!L_22)
  30394. {
  30395. goto IL_0074;
  30396. }
  30397. }
  30398. {
  30399. goto IL_00a2;
  30400. }
  30401. IL_0074:
  30402. {
  30403. }
  30404. try
  30405. {// begin try (depth: 1)
  30406. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30407. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_23 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
  30408. int32_t L_24 = V_3;
  30409. NullCheck(L_23);
  30410. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_25;
  30411. L_25 = KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline(((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24))), KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
  30412. V_10 = L_25;
  30413. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_26 = V_10;
  30414. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_27 = ___0_bytes;
  30415. int32_t L_28 = V_1;
  30416. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_29 = ___0_bytes;
  30417. NullCheck(L_29);
  30418. int32_t L_30 = V_1;
  30419. NullCheck(L_26);
  30420. String_t* L_31;
  30421. L_31 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_29)->max_length)), L_30)));
  30422. V_11 = L_31;
  30423. goto IL_00cc;
  30424. }// end try (depth: 1)
  30425. catch(Il2CppExceptionWrapper& e)
  30426. {
  30427. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  30428. {
  30429. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  30430. goto CATCH_009a;
  30431. }
  30432. throw e;
  30433. }
  30434. CATCH_009a:
  30435. {// begin catch(System.Object)
  30436. IL2CPP_POP_ACTIVE_EXCEPTION();
  30437. goto IL_009f;
  30438. }// end catch (depth: 1)
  30439. IL_009f:
  30440. {
  30441. }
  30442. IL_00a1:
  30443. {
  30444. }
  30445. IL_00a2:
  30446. {
  30447. int32_t L_32 = V_3;
  30448. V_3 = ((int32_t)il2cpp_codegen_add(L_32, 1));
  30449. }
  30450. IL_00a6:
  30451. {
  30452. int32_t L_33 = V_3;
  30453. int32_t L_34 = V_0;
  30454. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  30455. bool L_35 = V_12;
  30456. if (L_35)
  30457. {
  30458. goto IL_0010;
  30459. }
  30460. }
  30461. {
  30462. V_1 = 0;
  30463. il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30464. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_36 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1;
  30465. V_2 = L_36;
  30466. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_37 = V_2;
  30467. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_38 = ___0_bytes;
  30468. int32_t L_39 = V_1;
  30469. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_40 = ___0_bytes;
  30470. NullCheck(L_40);
  30471. int32_t L_41 = V_1;
  30472. NullCheck(L_37);
  30473. String_t* L_42;
  30474. L_42 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(46 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_40)->max_length)), L_41)));
  30475. V_11 = L_42;
  30476. goto IL_00cc;
  30477. }
  30478. IL_00cc:
  30479. {
  30480. String_t* L_43 = V_11;
  30481. return L_43;
  30482. }
  30483. }
  30484. #ifdef __clang__
  30485. #pragma clang diagnostic pop
  30486. #endif
  30487. #ifdef __clang__
  30488. #pragma clang diagnostic push
  30489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30490. #pragma clang diagnostic ignored "-Wunused-variable"
  30491. #endif
  30492. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  30493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m15A59251290A2D2B0CD00F635C7C30F3B033A40B (const RuntimeMethod* method)
  30494. {
  30495. static bool s_Il2CppMethodInitialized;
  30496. if (!s_Il2CppMethodInitialized)
  30497. {
  30498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
  30501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var);
  30502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  30507. s_Il2CppMethodInitialized = true;
  30508. }
  30509. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
  30510. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_1 = NULL;
  30511. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
  30512. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_3 = NULL;
  30513. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_4 = NULL;
  30514. {
  30515. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
  30516. L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  30517. NullCheck(L_0);
  30518. int32_t L_1;
  30519. L_1 = VirtualFuncInvoker0< int32_t >::Invoke(39 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  30520. EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* L_2 = (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16*)il2cpp_codegen_object_new(EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
  30521. NullCheck(L_2);
  30522. EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30523. DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* L_3 = (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0*)il2cpp_codegen_object_new(DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
  30524. NullCheck(L_3);
  30525. DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
  30526. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_4;
  30527. L_4 = Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7(L_1, L_2, L_3, NULL);
  30528. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1 = L_4;
  30529. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1), (void*)L_4);
  30530. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_5 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30531. NullCheck(L_5);
  30532. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_5, (bool)1, (bool)1, (bool)1, NULL);
  30533. V_0 = L_5;
  30534. UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_6 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
  30535. NullCheck(L_6);
  30536. UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_6, (bool)0, (bool)1, (bool)1, NULL);
  30537. V_1 = L_6;
  30538. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_7 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30539. NullCheck(L_7);
  30540. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_7, (bool)1, (bool)1, (bool)1, NULL);
  30541. V_2 = L_7;
  30542. UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_8 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
  30543. NullCheck(L_8);
  30544. UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_8, (bool)0, (bool)1, (bool)1, NULL);
  30545. V_3 = L_8;
  30546. UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* L_9 = (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE*)il2cpp_codegen_object_new(UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
  30547. NullCheck(L_9);
  30548. UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726(L_9, (bool)1, (bool)1, NULL);
  30549. V_4 = L_9;
  30550. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_10 = (KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)SZArrayNew(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var, (uint32_t)5);
  30551. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_11 = L_10;
  30552. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_12 = V_0;
  30553. NullCheck(L_12);
  30554. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_13;
  30555. L_13 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  30556. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_14 = V_0;
  30557. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_15;
  30558. memset((&L_15), 0, sizeof(L_15));
  30559. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30560. NullCheck(L_11);
  30561. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_15);
  30562. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_16 = L_11;
  30563. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_17 = V_1;
  30564. NullCheck(L_17);
  30565. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18;
  30566. L_18 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  30567. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_19 = V_1;
  30568. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_20;
  30569. memset((&L_20), 0, sizeof(L_20));
  30570. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30571. NullCheck(L_16);
  30572. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_20);
  30573. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_21 = L_16;
  30574. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_22 = V_2;
  30575. NullCheck(L_22);
  30576. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23;
  30577. L_23 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  30578. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_24 = V_2;
  30579. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_25;
  30580. memset((&L_25), 0, sizeof(L_25));
  30581. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30582. NullCheck(L_21);
  30583. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_25);
  30584. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_26 = L_21;
  30585. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_27 = V_3;
  30586. NullCheck(L_27);
  30587. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_28;
  30588. L_28 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  30589. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_29 = V_3;
  30590. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_30;
  30591. memset((&L_30), 0, sizeof(L_30));
  30592. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30593. NullCheck(L_26);
  30594. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_30);
  30595. KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_31 = L_26;
  30596. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_32 = V_4;
  30597. NullCheck(L_32);
  30598. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_33;
  30599. L_33 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  30600. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_34 = V_4;
  30601. KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_35;
  30602. memset((&L_35), 0, sizeof(L_35));
  30603. KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
  30604. NullCheck(L_31);
  30605. (L_31)->SetAt(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_35);
  30606. ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0 = L_31;
  30607. Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0), (void*)L_31);
  30608. return;
  30609. }
  30610. }
  30611. #ifdef __clang__
  30612. #pragma clang diagnostic pop
  30613. #endif
  30614. #ifdef __clang__
  30615. #pragma clang diagnostic push
  30616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30617. #pragma clang diagnostic ignored "-Wunused-variable"
  30618. #endif
  30619. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30620. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30621. {
  30622. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30623. }
  30624. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30625. {
  30626. intptr_t unmarshaledm_Ptr_temp_0;
  30627. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30628. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30629. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30630. }
  30631. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30632. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
  30633. {
  30634. }
  30635. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  30636. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30637. {
  30638. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  30639. }
  30640. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
  30641. {
  30642. intptr_t unmarshaledm_Ptr_temp_0;
  30643. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  30644. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  30645. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  30646. }
  30647. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  30648. IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
  30649. {
  30650. }
  30651. // System.Void UnityEngine.TrackedReference::.ctor()
  30652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  30653. {
  30654. {
  30655. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  30656. return;
  30657. }
  30658. }
  30659. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  30660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___0_x, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* ___1_y, const RuntimeMethod* method)
  30661. {
  30662. static bool s_Il2CppMethodInitialized;
  30663. if (!s_Il2CppMethodInitialized)
  30664. {
  30665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30666. s_Il2CppMethodInitialized = true;
  30667. }
  30668. RuntimeObject* V_0 = NULL;
  30669. RuntimeObject* V_1 = NULL;
  30670. bool V_2 = false;
  30671. bool V_3 = false;
  30672. bool V_4 = false;
  30673. bool V_5 = false;
  30674. int32_t G_B3_0 = 0;
  30675. {
  30676. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_0 = ___0_x;
  30677. V_0 = L_0;
  30678. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_1 = ___1_y;
  30679. V_1 = L_1;
  30680. RuntimeObject* L_2 = V_1;
  30681. if (L_2)
  30682. {
  30683. goto IL_000e;
  30684. }
  30685. }
  30686. {
  30687. RuntimeObject* L_3 = V_0;
  30688. G_B3_0 = ((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30689. goto IL_000f;
  30690. }
  30691. IL_000e:
  30692. {
  30693. G_B3_0 = 0;
  30694. }
  30695. IL_000f:
  30696. {
  30697. V_2 = (bool)G_B3_0;
  30698. bool L_4 = V_2;
  30699. if (!L_4)
  30700. {
  30701. goto IL_0017;
  30702. }
  30703. }
  30704. {
  30705. V_3 = (bool)1;
  30706. goto IL_0065;
  30707. }
  30708. IL_0017:
  30709. {
  30710. RuntimeObject* L_5 = V_1;
  30711. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30712. bool L_6 = V_4;
  30713. if (!L_6)
  30714. {
  30715. goto IL_0034;
  30716. }
  30717. }
  30718. {
  30719. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_7 = ___0_x;
  30720. NullCheck(L_7);
  30721. intptr_t L_8 = L_7->___m_Ptr_0;
  30722. intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30723. bool L_10;
  30724. L_10 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_8, L_9, NULL);
  30725. V_3 = L_10;
  30726. goto IL_0065;
  30727. }
  30728. IL_0034:
  30729. {
  30730. RuntimeObject* L_11 = V_0;
  30731. V_5 = (bool)((((RuntimeObject*)(RuntimeObject*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  30732. bool L_12 = V_5;
  30733. if (!L_12)
  30734. {
  30735. goto IL_0051;
  30736. }
  30737. }
  30738. {
  30739. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_13 = ___1_y;
  30740. NullCheck(L_13);
  30741. intptr_t L_14 = L_13->___m_Ptr_0;
  30742. intptr_t L_15 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  30743. bool L_16;
  30744. L_16 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_14, L_15, NULL);
  30745. V_3 = L_16;
  30746. goto IL_0065;
  30747. }
  30748. IL_0051:
  30749. {
  30750. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_17 = ___0_x;
  30751. NullCheck(L_17);
  30752. intptr_t L_18 = L_17->___m_Ptr_0;
  30753. TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* L_19 = ___1_y;
  30754. NullCheck(L_19);
  30755. intptr_t L_20 = L_19->___m_Ptr_0;
  30756. bool L_21;
  30757. L_21 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_18, L_20, NULL);
  30758. V_3 = L_21;
  30759. goto IL_0065;
  30760. }
  30761. IL_0065:
  30762. {
  30763. bool L_22 = V_3;
  30764. return L_22;
  30765. }
  30766. }
  30767. // System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
  30768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m20098EB084F9E628BDA17EE946243D5D7859B94B (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
  30769. {
  30770. static bool s_Il2CppMethodInitialized;
  30771. if (!s_Il2CppMethodInitialized)
  30772. {
  30773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var);
  30774. s_Il2CppMethodInitialized = true;
  30775. }
  30776. bool V_0 = false;
  30777. {
  30778. RuntimeObject* L_0 = ___0_o;
  30779. bool L_1;
  30780. L_1 = TrackedReference_op_Equality_mC1FD97582EBBBAEA9558B374CEF53BC42C7A1F5F(((TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2*)IsInstClass((RuntimeObject*)L_0, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_il2cpp_TypeInfo_var)), __this, NULL);
  30781. V_0 = L_1;
  30782. goto IL_0010;
  30783. }
  30784. IL_0010:
  30785. {
  30786. bool L_2 = V_0;
  30787. return L_2;
  30788. }
  30789. }
  30790. // System.Int32 UnityEngine.TrackedReference::GetHashCode()
  30791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m8EA3A2C10DDC17CC28849D41CA14B79535C90779 (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method)
  30792. {
  30793. int32_t V_0 = 0;
  30794. {
  30795. intptr_t L_0 = __this->___m_Ptr_0;
  30796. int32_t L_1;
  30797. L_1 = IntPtr_op_Explicit_mC33775570B5AC86421DABA8F8B9885DBFF49B02F(L_0, NULL);
  30798. V_0 = L_1;
  30799. goto IL_000f;
  30800. }
  30801. IL_000f:
  30802. {
  30803. int32_t L_2 = V_0;
  30804. return L_2;
  30805. }
  30806. }
  30807. #ifdef __clang__
  30808. #pragma clang diagnostic pop
  30809. #endif
  30810. #ifdef __clang__
  30811. #pragma clang diagnostic push
  30812. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30813. #pragma clang diagnostic ignored "-Wunused-variable"
  30814. #endif
  30815. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  30816. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  30817. {
  30818. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  30819. }
  30820. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  30821. {
  30822. intptr_t unmarshaledm_CachedPtr_temp_0;
  30823. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  30824. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30825. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  30826. }
  30827. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  30828. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
  30829. {
  30830. }
  30831. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  30832. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  30833. {
  30834. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  30835. }
  30836. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
  30837. {
  30838. intptr_t unmarshaledm_CachedPtr_temp_0;
  30839. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  30840. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30841. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  30842. }
  30843. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  30844. IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
  30845. {
  30846. }
  30847. // System.Void UnityEngine.ScriptableObject::.ctor()
  30848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method)
  30849. {
  30850. static bool s_Il2CppMethodInitialized;
  30851. if (!s_Il2CppMethodInitialized)
  30852. {
  30853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30854. s_Il2CppMethodInitialized = true;
  30855. }
  30856. {
  30857. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  30858. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  30859. ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0(__this, NULL);
  30860. return;
  30861. }
  30862. }
  30863. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  30864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateInstance_mE015043D7EC19654FDFB830A9393B3914FF5FC24 (Type_t* ___0_type, const RuntimeMethod* method)
  30865. {
  30866. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
  30867. {
  30868. Type_t* L_0 = ___0_type;
  30869. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_1;
  30870. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6(L_0, (bool)1, NULL);
  30871. V_0 = L_1;
  30872. goto IL_000b;
  30873. }
  30874. IL_000b:
  30875. {
  30876. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_2 = V_0;
  30877. return L_2;
  30878. }
  30879. }
  30880. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  30881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method)
  30882. {
  30883. typedef void (*ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn) (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*);
  30884. static ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn _il2cpp_icall_func;
  30885. if (!_il2cpp_icall_func)
  30886. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  30887. _il2cpp_icall_func(___0_self);
  30888. }
  30889. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  30890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method)
  30891. {
  30892. typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn) (Type_t*, bool);
  30893. static ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn _il2cpp_icall_func;
  30894. if (!_il2cpp_icall_func)
  30895. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  30896. ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_applyDefaultsAndReset);
  30897. return icallRetVal;
  30898. }
  30899. #ifdef __clang__
  30900. #pragma clang diagnostic pop
  30901. #endif
  30902. #ifdef __clang__
  30903. #pragma clang diagnostic push
  30904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30905. #pragma clang diagnostic ignored "-Wunused-variable"
  30906. #endif
  30907. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  30908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m60DBA844239D34388650DB96CE47ED18835EE486 (String_t* ___0_folder, const RuntimeMethod* method)
  30909. {
  30910. static bool s_Il2CppMethodInitialized;
  30911. if (!s_Il2CppMethodInitialized)
  30912. {
  30913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  30915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  30916. s_Il2CppMethodInitialized = true;
  30917. }
  30918. bool V_0 = false;
  30919. {
  30920. String_t* L_0 = ___0_folder;
  30921. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30922. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_0;
  30923. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_0);
  30924. String_t* L_1 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  30925. bool L_2;
  30926. L_2 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_1, NULL);
  30927. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  30928. bool L_3 = V_0;
  30929. if (!L_3)
  30930. {
  30931. goto IL_0031;
  30932. }
  30933. }
  30934. {
  30935. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30936. String_t* L_4 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  30937. NullCheck(L_4);
  30938. String_t* L_5;
  30939. L_5 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  30940. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_5;
  30941. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_5);
  30942. }
  30943. IL_0031:
  30944. {
  30945. return;
  30946. }
  30947. }
  30948. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  30949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mFDB05BC4CA207364FFC93F44E29F35A271DF5200 (const RuntimeMethod* method)
  30950. {
  30951. static bool s_Il2CppMethodInitialized;
  30952. if (!s_Il2CppMethodInitialized)
  30953. {
  30954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  30955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30956. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  30957. s_Il2CppMethodInitialized = true;
  30958. }
  30959. int32_t V_0 = 0;
  30960. uint8_t* V_1 = NULL;
  30961. int32_t V_2 = 0;
  30962. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  30963. String_t* V_4 = NULL;
  30964. bool V_5 = false;
  30965. String_t* V_6 = NULL;
  30966. {
  30967. V_0 = ((int32_t)16384);
  30968. int32_t L_0 = V_0;
  30969. uintptr_t L_1 = ((uintptr_t)L_0);
  30970. int8_t* L_2 = (int8_t*) (L_1 ? alloca(L_1) : NULL);
  30971. memset(L_2, 0, L_1);
  30972. V_1 = (uint8_t*)(L_2);
  30973. uint8_t* L_3 = V_1;
  30974. int32_t L_4 = V_0;
  30975. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  30976. String_t* L_5 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  30977. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  30978. int32_t L_6;
  30979. L_6 = Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6(L_3, L_4, L_5, NULL);
  30980. V_2 = L_6;
  30981. int32_t L_7 = V_2;
  30982. V_5 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
  30983. bool L_8 = V_5;
  30984. if (!L_8)
  30985. {
  30986. goto IL_0035;
  30987. }
  30988. }
  30989. {
  30990. uint8_t* L_9 = V_1;
  30991. int32_t L_10 = V_2;
  30992. Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_11;
  30993. L_11 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
  30994. String_t* L_12;
  30995. L_12 = String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339(NULL, (int8_t*)L_9, 0, L_10, L_11, NULL);
  30996. V_6 = L_12;
  30997. goto IL_004b;
  30998. }
  30999. IL_0035:
  31000. {
  31001. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_13 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31002. NullCheck(L_13);
  31003. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_13, 1, (bool)1, NULL);
  31004. V_3 = L_13;
  31005. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_14 = V_3;
  31006. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31007. String_t* L_15;
  31008. L_15 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_14, NULL);
  31009. V_4 = L_15;
  31010. String_t* L_16 = V_4;
  31011. V_6 = L_16;
  31012. goto IL_004b;
  31013. }
  31014. IL_004b:
  31015. {
  31016. String_t* L_17 = V_6;
  31017. return L_17;
  31018. }
  31019. }
  31020. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  31021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3 (RuntimeObject* ___0_exceptiono, String_t** ___1_message, String_t** ___2_stackTrace, const RuntimeMethod* method)
  31022. {
  31023. static bool s_Il2CppMethodInitialized;
  31024. if (!s_Il2CppMethodInitialized)
  31025. {
  31026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31030. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  31032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  31033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31034. s_Il2CppMethodInitialized = true;
  31035. }
  31036. Exception_t* V_0 = NULL;
  31037. StringBuilder_t* V_1 = NULL;
  31038. String_t* V_2 = NULL;
  31039. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
  31040. bool V_4 = false;
  31041. bool V_5 = false;
  31042. String_t* V_6 = NULL;
  31043. String_t* V_7 = NULL;
  31044. bool V_8 = false;
  31045. bool V_9 = false;
  31046. bool V_10 = false;
  31047. bool V_11 = false;
  31048. bool V_12 = false;
  31049. int32_t G_B7_0 = 0;
  31050. {
  31051. RuntimeObject* L_0 = ___0_exceptiono;
  31052. V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31053. bool L_1 = V_4;
  31054. if (!L_1)
  31055. {
  31056. goto IL_0016;
  31057. }
  31058. }
  31059. {
  31060. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31061. NullCheck(L_2);
  31062. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), NULL);
  31063. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31064. }
  31065. IL_0016:
  31066. {
  31067. RuntimeObject* L_3 = ___0_exceptiono;
  31068. V_0 = ((Exception_t*)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  31069. Exception_t* L_4 = V_0;
  31070. V_5 = (bool)((((RuntimeObject*)(Exception_t*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31071. bool L_5 = V_5;
  31072. if (!L_5)
  31073. {
  31074. goto IL_0032;
  31075. }
  31076. }
  31077. {
  31078. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  31079. NullCheck(L_6);
  31080. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), NULL);
  31081. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
  31082. }
  31083. IL_0032:
  31084. {
  31085. Exception_t* L_7 = V_0;
  31086. NullCheck(L_7);
  31087. String_t* L_8;
  31088. L_8 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  31089. if (!L_8)
  31090. {
  31091. goto IL_0049;
  31092. }
  31093. }
  31094. {
  31095. Exception_t* L_9 = V_0;
  31096. NullCheck(L_9);
  31097. String_t* L_10;
  31098. L_10 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  31099. NullCheck(L_10);
  31100. int32_t L_11;
  31101. L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
  31102. G_B7_0 = ((int32_t)il2cpp_codegen_multiply(L_11, 2));
  31103. goto IL_004e;
  31104. }
  31105. IL_0049:
  31106. {
  31107. G_B7_0 = ((int32_t)512);
  31108. }
  31109. IL_004e:
  31110. {
  31111. StringBuilder_t* L_12 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31112. NullCheck(L_12);
  31113. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_12, G_B7_0, NULL);
  31114. V_1 = L_12;
  31115. String_t** L_13 = ___1_message;
  31116. *((RuntimeObject**)L_13) = (RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31117. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_13, (void*)(RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31118. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31119. goto IL_011c;
  31120. }
  31121. IL_0066:
  31122. {
  31123. String_t* L_14 = V_2;
  31124. NullCheck(L_14);
  31125. int32_t L_15;
  31126. L_15 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_14, NULL);
  31127. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31128. bool L_16 = V_8;
  31129. if (!L_16)
  31130. {
  31131. goto IL_007f;
  31132. }
  31133. }
  31134. {
  31135. Exception_t* L_17 = V_0;
  31136. NullCheck(L_17);
  31137. String_t* L_18;
  31138. L_18 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  31139. V_2 = L_18;
  31140. goto IL_0091;
  31141. }
  31142. IL_007f:
  31143. {
  31144. Exception_t* L_19 = V_0;
  31145. NullCheck(L_19);
  31146. String_t* L_20;
  31147. L_20 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  31148. String_t* L_21 = V_2;
  31149. String_t* L_22;
  31150. L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, NULL);
  31151. V_2 = L_22;
  31152. }
  31153. IL_0091:
  31154. {
  31155. Exception_t* L_23 = V_0;
  31156. NullCheck(L_23);
  31157. Type_t* L_24;
  31158. L_24 = Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09(L_23, NULL);
  31159. NullCheck(L_24);
  31160. String_t* L_25;
  31161. L_25 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  31162. V_6 = L_25;
  31163. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31164. Exception_t* L_26 = V_0;
  31165. NullCheck(L_26);
  31166. String_t* L_27;
  31167. L_27 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  31168. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31169. bool L_28 = V_9;
  31170. if (!L_28)
  31171. {
  31172. goto IL_00bc;
  31173. }
  31174. }
  31175. {
  31176. Exception_t* L_29 = V_0;
  31177. NullCheck(L_29);
  31178. String_t* L_30;
  31179. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  31180. V_7 = L_30;
  31181. }
  31182. IL_00bc:
  31183. {
  31184. String_t* L_31 = V_7;
  31185. NullCheck(L_31);
  31186. String_t* L_32;
  31187. L_32 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_31, NULL);
  31188. NullCheck(L_32);
  31189. int32_t L_33;
  31190. L_33 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_32, NULL);
  31191. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  31192. bool L_34 = V_10;
  31193. if (!L_34)
  31194. {
  31195. goto IL_00ec;
  31196. }
  31197. }
  31198. {
  31199. String_t* L_35 = V_6;
  31200. String_t* L_36;
  31201. L_36 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, NULL);
  31202. V_6 = L_36;
  31203. String_t* L_37 = V_6;
  31204. String_t* L_38 = V_7;
  31205. String_t* L_39;
  31206. L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_37, L_38, NULL);
  31207. V_6 = L_39;
  31208. }
  31209. IL_00ec:
  31210. {
  31211. String_t** L_40 = ___1_message;
  31212. String_t* L_41 = V_6;
  31213. *((RuntimeObject**)L_40) = (RuntimeObject*)L_41;
  31214. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_40, (void*)(RuntimeObject*)L_41);
  31215. Exception_t* L_42 = V_0;
  31216. NullCheck(L_42);
  31217. Exception_t* L_43;
  31218. L_43 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_42, NULL);
  31219. V_11 = (bool)((!(((RuntimeObject*)(Exception_t*)L_43) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31220. bool L_44 = V_11;
  31221. if (!L_44)
  31222. {
  31223. goto IL_0114;
  31224. }
  31225. }
  31226. {
  31227. String_t* L_45 = V_6;
  31228. String_t* L_46 = V_2;
  31229. String_t* L_47;
  31230. L_47 = String_Concat_m093934F71A9B351911EE46311674ED463B180006(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, NULL);
  31231. V_2 = L_47;
  31232. }
  31233. IL_0114:
  31234. {
  31235. Exception_t* L_48 = V_0;
  31236. NullCheck(L_48);
  31237. Exception_t* L_49;
  31238. L_49 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_48, NULL);
  31239. V_0 = L_49;
  31240. }
  31241. IL_011c:
  31242. {
  31243. Exception_t* L_50 = V_0;
  31244. V_12 = (bool)((!(((RuntimeObject*)(Exception_t*)L_50) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31245. bool L_51 = V_12;
  31246. if (L_51)
  31247. {
  31248. goto IL_0066;
  31249. }
  31250. }
  31251. {
  31252. StringBuilder_t* L_52 = V_1;
  31253. String_t* L_53 = V_2;
  31254. String_t* L_54;
  31255. L_54 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31256. NullCheck(L_52);
  31257. StringBuilder_t* L_55;
  31258. L_55 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, L_54, NULL);
  31259. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_56 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
  31260. NullCheck(L_56);
  31261. StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_56, 1, (bool)1, NULL);
  31262. V_3 = L_56;
  31263. StringBuilder_t* L_57 = V_1;
  31264. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_58 = V_3;
  31265. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31266. String_t* L_59;
  31267. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_58, NULL);
  31268. NullCheck(L_57);
  31269. StringBuilder_t* L_60;
  31270. L_60 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_57, L_59, NULL);
  31271. String_t** L_61 = ___2_stackTrace;
  31272. StringBuilder_t* L_62 = V_1;
  31273. NullCheck(L_62);
  31274. String_t* L_63;
  31275. L_63 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  31276. *((RuntimeObject**)L_61) = (RuntimeObject*)L_63;
  31277. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_61, (void*)(RuntimeObject*)L_63);
  31278. return;
  31279. }
  31280. }
  31281. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  31282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method)
  31283. {
  31284. static bool s_Il2CppMethodInitialized;
  31285. if (!s_Il2CppMethodInitialized)
  31286. {
  31287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  31289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  31290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  31291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  31292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  31293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  31294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  31295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  31296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  31297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  31298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  31299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  31300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  31301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  31302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  31303. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  31304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  31305. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  31306. s_Il2CppMethodInitialized = true;
  31307. }
  31308. StringBuilder_t* V_0 = NULL;
  31309. int32_t V_1 = 0;
  31310. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* V_2 = NULL;
  31311. MethodBase_t* V_3 = NULL;
  31312. Type_t* V_4 = NULL;
  31313. String_t* V_5 = NULL;
  31314. int32_t V_6 = 0;
  31315. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_7 = NULL;
  31316. bool V_8 = false;
  31317. String_t* V_9 = NULL;
  31318. bool V_10 = false;
  31319. bool V_11 = false;
  31320. bool V_12 = false;
  31321. bool V_13 = false;
  31322. bool V_14 = false;
  31323. bool V_15 = false;
  31324. bool V_16 = false;
  31325. bool V_17 = false;
  31326. bool V_18 = false;
  31327. bool V_19 = false;
  31328. int32_t V_20 = 0;
  31329. bool V_21 = false;
  31330. String_t* V_22 = NULL;
  31331. int32_t G_B26_0 = 0;
  31332. int32_t G_B28_0 = 0;
  31333. {
  31334. StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  31335. NullCheck(L_0);
  31336. StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_0, ((int32_t)255), NULL);
  31337. V_0 = L_0;
  31338. V_1 = 0;
  31339. goto IL_02c6;
  31340. }
  31341. IL_0013:
  31342. {
  31343. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_1 = ___0_stackTrace;
  31344. int32_t L_2 = V_1;
  31345. NullCheck(L_1);
  31346. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_3;
  31347. L_3 = VirtualFuncInvoker1< StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443*, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  31348. V_2 = L_3;
  31349. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_4 = V_2;
  31350. NullCheck(L_4);
  31351. MethodBase_t* L_5;
  31352. L_5 = VirtualFuncInvoker0< MethodBase_t* >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  31353. V_3 = L_5;
  31354. MethodBase_t* L_6 = V_3;
  31355. V_10 = (bool)((((RuntimeObject*)(MethodBase_t*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31356. bool L_7 = V_10;
  31357. if (!L_7)
  31358. {
  31359. goto IL_0032;
  31360. }
  31361. }
  31362. {
  31363. goto IL_02c2;
  31364. }
  31365. IL_0032:
  31366. {
  31367. MethodBase_t* L_8 = V_3;
  31368. NullCheck(L_8);
  31369. Type_t* L_9;
  31370. L_9 = VirtualFuncInvoker0< Type_t* >::Invoke(9 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  31371. V_4 = L_9;
  31372. Type_t* L_10 = V_4;
  31373. V_11 = (bool)((((RuntimeObject*)(Type_t*)L_10) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  31374. bool L_11 = V_11;
  31375. if (!L_11)
  31376. {
  31377. goto IL_004a;
  31378. }
  31379. }
  31380. {
  31381. goto IL_02c2;
  31382. }
  31383. IL_004a:
  31384. {
  31385. Type_t* L_12 = V_4;
  31386. NullCheck(L_12);
  31387. String_t* L_13;
  31388. L_13 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_12);
  31389. V_5 = L_13;
  31390. String_t* L_14 = V_5;
  31391. bool L_15;
  31392. L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
  31393. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  31394. bool L_16 = V_12;
  31395. if (!L_16)
  31396. {
  31397. goto IL_007a;
  31398. }
  31399. }
  31400. {
  31401. StringBuilder_t* L_17 = V_0;
  31402. String_t* L_18 = V_5;
  31403. NullCheck(L_17);
  31404. StringBuilder_t* L_19;
  31405. L_19 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_17, L_18, NULL);
  31406. StringBuilder_t* L_20 = V_0;
  31407. NullCheck(L_20);
  31408. StringBuilder_t* L_21;
  31409. L_21 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, NULL);
  31410. }
  31411. IL_007a:
  31412. {
  31413. StringBuilder_t* L_22 = V_0;
  31414. Type_t* L_23 = V_4;
  31415. NullCheck(L_23);
  31416. String_t* L_24;
  31417. L_24 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  31418. NullCheck(L_22);
  31419. StringBuilder_t* L_25;
  31420. L_25 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_22, L_24, NULL);
  31421. StringBuilder_t* L_26 = V_0;
  31422. NullCheck(L_26);
  31423. StringBuilder_t* L_27;
  31424. L_27 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31425. StringBuilder_t* L_28 = V_0;
  31426. MethodBase_t* L_29 = V_3;
  31427. NullCheck(L_29);
  31428. String_t* L_30;
  31429. L_30 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  31430. NullCheck(L_28);
  31431. StringBuilder_t* L_31;
  31432. L_31 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_28, L_30, NULL);
  31433. StringBuilder_t* L_32 = V_0;
  31434. NullCheck(L_32);
  31435. StringBuilder_t* L_33;
  31436. L_33 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, NULL);
  31437. V_6 = 0;
  31438. MethodBase_t* L_34 = V_3;
  31439. NullCheck(L_34);
  31440. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_35;
  31441. L_35 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(16 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  31442. V_7 = L_35;
  31443. V_8 = (bool)1;
  31444. goto IL_00f7;
  31445. }
  31446. IL_00bd:
  31447. {
  31448. bool L_36 = V_8;
  31449. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  31450. bool L_37 = V_13;
  31451. if (!L_37)
  31452. {
  31453. goto IL_00d7;
  31454. }
  31455. }
  31456. {
  31457. StringBuilder_t* L_38 = V_0;
  31458. NullCheck(L_38);
  31459. StringBuilder_t* L_39;
  31460. L_39 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, NULL);
  31461. goto IL_00da;
  31462. }
  31463. IL_00d7:
  31464. {
  31465. V_8 = (bool)0;
  31466. }
  31467. IL_00da:
  31468. {
  31469. StringBuilder_t* L_40 = V_0;
  31470. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_41 = V_7;
  31471. int32_t L_42 = V_6;
  31472. NullCheck(L_41);
  31473. int32_t L_43 = L_42;
  31474. ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
  31475. NullCheck(L_44);
  31476. Type_t* L_45;
  31477. L_45 = VirtualFuncInvoker0< Type_t* >::Invoke(11 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  31478. NullCheck(L_45);
  31479. String_t* L_46;
  31480. L_46 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  31481. NullCheck(L_40);
  31482. StringBuilder_t* L_47;
  31483. L_47 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_40, L_46, NULL);
  31484. int32_t L_48 = V_6;
  31485. V_6 = ((int32_t)il2cpp_codegen_add(L_48, 1));
  31486. }
  31487. IL_00f7:
  31488. {
  31489. int32_t L_49 = V_6;
  31490. ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_50 = V_7;
  31491. NullCheck(L_50);
  31492. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length))))? 1 : 0);
  31493. bool L_51 = V_14;
  31494. if (L_51)
  31495. {
  31496. goto IL_00bd;
  31497. }
  31498. }
  31499. {
  31500. StringBuilder_t* L_52 = V_0;
  31501. NullCheck(L_52);
  31502. StringBuilder_t* L_53;
  31503. L_53 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31504. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_54 = V_2;
  31505. NullCheck(L_54);
  31506. String_t* L_55;
  31507. L_55 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  31508. V_9 = L_55;
  31509. String_t* L_56 = V_9;
  31510. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  31511. bool L_57 = V_15;
  31512. if (!L_57)
  31513. {
  31514. goto IL_02b5;
  31515. }
  31516. }
  31517. {
  31518. Type_t* L_58 = V_4;
  31519. NullCheck(L_58);
  31520. String_t* L_59;
  31521. L_59 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  31522. bool L_60;
  31523. L_60 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, NULL);
  31524. if (!L_60)
  31525. {
  31526. goto IL_0151;
  31527. }
  31528. }
  31529. {
  31530. Type_t* L_61 = V_4;
  31531. NullCheck(L_61);
  31532. String_t* L_62;
  31533. L_62 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_61);
  31534. bool L_63;
  31535. L_63 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31536. if (L_63)
  31537. {
  31538. goto IL_0201;
  31539. }
  31540. }
  31541. IL_0151:
  31542. {
  31543. Type_t* L_64 = V_4;
  31544. NullCheck(L_64);
  31545. String_t* L_65;
  31546. L_65 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  31547. bool L_66;
  31548. L_66 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, NULL);
  31549. if (!L_66)
  31550. {
  31551. goto IL_017a;
  31552. }
  31553. }
  31554. {
  31555. Type_t* L_67 = V_4;
  31556. NullCheck(L_67);
  31557. String_t* L_68;
  31558. L_68 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_67);
  31559. bool L_69;
  31560. L_69 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31561. if (L_69)
  31562. {
  31563. goto IL_0201;
  31564. }
  31565. }
  31566. IL_017a:
  31567. {
  31568. Type_t* L_70 = V_4;
  31569. NullCheck(L_70);
  31570. String_t* L_71;
  31571. L_71 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  31572. bool L_72;
  31573. L_72 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, NULL);
  31574. if (!L_72)
  31575. {
  31576. goto IL_01a0;
  31577. }
  31578. }
  31579. {
  31580. Type_t* L_73 = V_4;
  31581. NullCheck(L_73);
  31582. String_t* L_74;
  31583. L_74 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_73);
  31584. bool L_75;
  31585. L_75 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31586. if (L_75)
  31587. {
  31588. goto IL_0201;
  31589. }
  31590. }
  31591. IL_01a0:
  31592. {
  31593. Type_t* L_76 = V_4;
  31594. NullCheck(L_76);
  31595. String_t* L_77;
  31596. L_77 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  31597. bool L_78;
  31598. L_78 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, NULL);
  31599. if (!L_78)
  31600. {
  31601. goto IL_01c6;
  31602. }
  31603. }
  31604. {
  31605. Type_t* L_79 = V_4;
  31606. NullCheck(L_79);
  31607. String_t* L_80;
  31608. L_80 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_79);
  31609. bool L_81;
  31610. L_81 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, NULL);
  31611. if (L_81)
  31612. {
  31613. goto IL_0201;
  31614. }
  31615. }
  31616. IL_01c6:
  31617. {
  31618. MethodBase_t* L_82 = V_3;
  31619. NullCheck(L_82);
  31620. String_t* L_83;
  31621. L_83 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  31622. bool L_84;
  31623. L_84 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, NULL);
  31624. if (!L_84)
  31625. {
  31626. goto IL_01fe;
  31627. }
  31628. }
  31629. {
  31630. Type_t* L_85 = V_4;
  31631. NullCheck(L_85);
  31632. String_t* L_86;
  31633. L_86 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  31634. bool L_87;
  31635. L_87 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, NULL);
  31636. if (!L_87)
  31637. {
  31638. goto IL_01fe;
  31639. }
  31640. }
  31641. {
  31642. Type_t* L_88 = V_4;
  31643. NullCheck(L_88);
  31644. String_t* L_89;
  31645. L_89 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_88);
  31646. bool L_90;
  31647. L_90 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
  31648. G_B26_0 = ((int32_t)(L_90));
  31649. goto IL_01ff;
  31650. }
  31651. IL_01fe:
  31652. {
  31653. G_B26_0 = 0;
  31654. }
  31655. IL_01ff:
  31656. {
  31657. G_B28_0 = G_B26_0;
  31658. goto IL_0202;
  31659. }
  31660. IL_0201:
  31661. {
  31662. G_B28_0 = 1;
  31663. }
  31664. IL_0202:
  31665. {
  31666. V_16 = (bool)G_B28_0;
  31667. bool L_91 = V_16;
  31668. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  31669. bool L_92 = V_17;
  31670. if (!L_92)
  31671. {
  31672. goto IL_02b4;
  31673. }
  31674. }
  31675. {
  31676. StringBuilder_t* L_93 = V_0;
  31677. NullCheck(L_93);
  31678. StringBuilder_t* L_94;
  31679. L_94 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, NULL);
  31680. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31681. String_t* L_95 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31682. bool L_96;
  31683. L_96 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_95, NULL);
  31684. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  31685. bool L_97 = V_18;
  31686. if (!L_97)
  31687. {
  31688. goto IL_027c;
  31689. }
  31690. }
  31691. {
  31692. String_t* L_98 = V_9;
  31693. NullCheck(L_98);
  31694. String_t* L_99;
  31695. L_99 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
  31696. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31697. String_t* L_100 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31698. NullCheck(L_99);
  31699. bool L_101;
  31700. L_101 = String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0(L_99, L_100, NULL);
  31701. V_19 = L_101;
  31702. bool L_102 = V_19;
  31703. if (!L_102)
  31704. {
  31705. goto IL_027b;
  31706. }
  31707. }
  31708. {
  31709. String_t* L_103 = V_9;
  31710. il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31711. String_t* L_104 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31712. NullCheck(L_104);
  31713. int32_t L_105;
  31714. L_105 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_104, NULL);
  31715. String_t* L_106 = V_9;
  31716. NullCheck(L_106);
  31717. int32_t L_107;
  31718. L_107 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_106, NULL);
  31719. String_t* L_108 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
  31720. NullCheck(L_108);
  31721. int32_t L_109;
  31722. L_109 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_108, NULL);
  31723. NullCheck(L_103);
  31724. String_t* L_110;
  31725. L_110 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_103, L_105, ((int32_t)il2cpp_codegen_subtract(L_107, L_109)), NULL);
  31726. V_9 = L_110;
  31727. }
  31728. IL_027b:
  31729. {
  31730. }
  31731. IL_027c:
  31732. {
  31733. StringBuilder_t* L_111 = V_0;
  31734. String_t* L_112 = V_9;
  31735. NullCheck(L_111);
  31736. StringBuilder_t* L_113;
  31737. L_113 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_111, L_112, NULL);
  31738. StringBuilder_t* L_114 = V_0;
  31739. NullCheck(L_114);
  31740. StringBuilder_t* L_115;
  31741. L_115 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
  31742. StringBuilder_t* L_116 = V_0;
  31743. StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_117 = V_2;
  31744. NullCheck(L_117);
  31745. int32_t L_118;
  31746. L_118 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  31747. V_20 = L_118;
  31748. String_t* L_119;
  31749. L_119 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_20), NULL);
  31750. NullCheck(L_116);
  31751. StringBuilder_t* L_120;
  31752. L_120 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_116, L_119, NULL);
  31753. StringBuilder_t* L_121 = V_0;
  31754. NullCheck(L_121);
  31755. StringBuilder_t* L_122;
  31756. L_122 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
  31757. }
  31758. IL_02b4:
  31759. {
  31760. }
  31761. IL_02b5:
  31762. {
  31763. StringBuilder_t* L_123 = V_0;
  31764. NullCheck(L_123);
  31765. StringBuilder_t* L_124;
  31766. L_124 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
  31767. }
  31768. IL_02c2:
  31769. {
  31770. int32_t L_125 = V_1;
  31771. V_1 = ((int32_t)il2cpp_codegen_add(L_125, 1));
  31772. }
  31773. IL_02c6:
  31774. {
  31775. int32_t L_126 = V_1;
  31776. StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_127 = ___0_stackTrace;
  31777. NullCheck(L_127);
  31778. int32_t L_128;
  31779. L_128 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  31780. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  31781. bool L_129 = V_21;
  31782. if (L_129)
  31783. {
  31784. goto IL_0013;
  31785. }
  31786. }
  31787. {
  31788. StringBuilder_t* L_130 = V_0;
  31789. NullCheck(L_130);
  31790. String_t* L_131;
  31791. L_131 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  31792. V_22 = L_131;
  31793. goto IL_02e2;
  31794. }
  31795. IL_02e2:
  31796. {
  31797. String_t* L_132 = V_22;
  31798. return L_132;
  31799. }
  31800. }
  31801. // System.Void UnityEngine.StackTraceUtility::.cctor()
  31802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_mA6A35A8164A7DB8BE1BF989E02D5F0B2067ACAFB (const RuntimeMethod* method)
  31803. {
  31804. static bool s_Il2CppMethodInitialized;
  31805. if (!s_Il2CppMethodInitialized)
  31806. {
  31807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
  31808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31809. s_Il2CppMethodInitialized = true;
  31810. }
  31811. {
  31812. ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  31813. Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31814. return;
  31815. }
  31816. }
  31817. #ifdef __clang__
  31818. #pragma clang diagnostic pop
  31819. #endif
  31820. #ifdef __clang__
  31821. #pragma clang diagnostic push
  31822. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31823. #pragma clang diagnostic ignored "-Wunused-variable"
  31824. #endif
  31825. // System.Void UnityEngine.UnityException::.ctor()
  31826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m2FFB2690639A7421DA5DBFC40091AB23D87EA90F (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, const RuntimeMethod* method)
  31827. {
  31828. static bool s_Il2CppMethodInitialized;
  31829. if (!s_Il2CppMethodInitialized)
  31830. {
  31831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  31833. s_Il2CppMethodInitialized = true;
  31834. }
  31835. {
  31836. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31837. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, NULL);
  31838. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  31839. return;
  31840. }
  31841. }
  31842. // System.Void UnityEngine.UnityException::.ctor(System.String)
  31843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method)
  31844. {
  31845. static bool s_Il2CppMethodInitialized;
  31846. if (!s_Il2CppMethodInitialized)
  31847. {
  31848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31849. s_Il2CppMethodInitialized = true;
  31850. }
  31851. {
  31852. String_t* L_0 = ___0_message;
  31853. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31854. Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
  31855. Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
  31856. return;
  31857. }
  31858. }
  31859. // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  31860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m9260470FF42AFD0B748D3A3EF1E4DC857C6EE7A1 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method)
  31861. {
  31862. static bool s_Il2CppMethodInitialized;
  31863. if (!s_Il2CppMethodInitialized)
  31864. {
  31865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31866. s_Il2CppMethodInitialized = true;
  31867. }
  31868. {
  31869. SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* L_0 = ___0_info;
  31870. StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 L_1 = ___1_context;
  31871. il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
  31872. Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120(__this, L_0, L_1, NULL);
  31873. return;
  31874. }
  31875. }
  31876. #ifdef __clang__
  31877. #pragma clang diagnostic pop
  31878. #endif
  31879. #ifdef __clang__
  31880. #pragma clang diagnostic push
  31881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31882. #pragma clang diagnostic ignored "-Wunused-variable"
  31883. #endif
  31884. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  31885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2 (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* __this, const RuntimeMethod* method)
  31886. {
  31887. {
  31888. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31889. return;
  31890. }
  31891. }
  31892. #ifdef __clang__
  31893. #pragma clang diagnostic pop
  31894. #endif
  31895. #ifdef __clang__
  31896. #pragma clang diagnostic push
  31897. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31898. #pragma clang diagnostic ignored "-Wunused-variable"
  31899. #endif
  31900. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  31901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9 (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, const RuntimeMethod* method)
  31902. {
  31903. {
  31904. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31905. Type_t* L_0 = ___0_requiredComponent;
  31906. __this->___m_Type0_0 = L_0;
  31907. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  31908. return;
  31909. }
  31910. }
  31911. // System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
  31912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, Type_t* ___1_requiredComponent2, const RuntimeMethod* method)
  31913. {
  31914. {
  31915. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31916. Type_t* L_0 = ___0_requiredComponent;
  31917. __this->___m_Type0_0 = L_0;
  31918. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
  31919. Type_t* L_1 = ___1_requiredComponent2;
  31920. __this->___m_Type1_1 = L_1;
  31921. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type1_1), (void*)L_1);
  31922. return;
  31923. }
  31924. }
  31925. #ifdef __clang__
  31926. #pragma clang diagnostic pop
  31927. #endif
  31928. #ifdef __clang__
  31929. #pragma clang diagnostic push
  31930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31931. #pragma clang diagnostic ignored "-Wunused-variable"
  31932. #endif
  31933. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  31934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, const RuntimeMethod* method)
  31935. {
  31936. {
  31937. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31938. String_t* L_0 = ___0_menuName;
  31939. __this->___m_AddComponentMenu_0 = L_0;
  31940. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  31941. __this->___m_Ordering_1 = 0;
  31942. return;
  31943. }
  31944. }
  31945. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  31946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25 (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, int32_t ___1_order, const RuntimeMethod* method)
  31947. {
  31948. {
  31949. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  31950. String_t* L_0 = ___0_menuName;
  31951. __this->___m_AddComponentMenu_0 = L_0;
  31952. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
  31953. int32_t L_1 = ___1_order;
  31954. __this->___m_Ordering_1 = L_1;
  31955. return;
  31956. }
  31957. }
  31958. #ifdef __clang__
  31959. #pragma clang diagnostic pop
  31960. #endif
  31961. #ifdef __clang__
  31962. #pragma clang diagnostic push
  31963. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31964. #pragma clang diagnostic ignored "-Wunused-variable"
  31965. #endif
  31966. // System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String)
  31967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  31968. {
  31969. {
  31970. String_t* L_0 = ___0_value;
  31971. __this->___U3CmenuNameU3Ek__BackingField_0 = L_0;
  31972. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CmenuNameU3Ek__BackingField_0), (void*)L_0);
  31973. return;
  31974. }
  31975. }
  31976. // System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String)
  31977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, String_t* ___0_value, const RuntimeMethod* method)
  31978. {
  31979. {
  31980. String_t* L_0 = ___0_value;
  31981. __this->___U3CfileNameU3Ek__BackingField_1 = L_0;
  31982. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CfileNameU3Ek__BackingField_1), (void*)L_0);
  31983. return;
  31984. }
  31985. }
  31986. // System.Void UnityEngine.CreateAssetMenuAttribute::set_order(System.Int32)
  31987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_order_mCD6648DA2E94E0C9C1F462F9F00F71E4B2953AAA (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, int32_t ___0_value, const RuntimeMethod* method)
  31988. {
  31989. {
  31990. int32_t L_0 = ___0_value;
  31991. __this->___U3CorderU3Ek__BackingField_2 = L_0;
  31992. return;
  31993. }
  31994. }
  31995. // System.Void UnityEngine.CreateAssetMenuAttribute::.ctor()
  31996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151 (CreateAssetMenuAttribute_tDF668493A973633E6641C8FD2673DAE205126E9E* __this, const RuntimeMethod* method)
  31997. {
  31998. {
  31999. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32000. return;
  32001. }
  32002. }
  32003. #ifdef __clang__
  32004. #pragma clang diagnostic pop
  32005. #endif
  32006. #ifdef __clang__
  32007. #pragma clang diagnostic push
  32008. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32009. #pragma clang diagnostic ignored "-Wunused-variable"
  32010. #endif
  32011. // System.Void UnityEngine.ContextMenu::.ctor(System.String)
  32012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_mCD05AD13A40676709620DD7D4A1A8DC787CE1351 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, const RuntimeMethod* method)
  32013. {
  32014. {
  32015. String_t* L_0 = ___0_itemName;
  32016. ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02(__this, L_0, (bool)0, NULL);
  32017. return;
  32018. }
  32019. }
  32020. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  32021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, const RuntimeMethod* method)
  32022. {
  32023. {
  32024. String_t* L_0 = ___0_itemName;
  32025. bool L_1 = ___1_isValidateFunction;
  32026. ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF(__this, L_0, L_1, ((int32_t)1000000), NULL);
  32027. return;
  32028. }
  32029. }
  32030. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  32031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF* __this, String_t* ___0_itemName, bool ___1_isValidateFunction, int32_t ___2_priority, const RuntimeMethod* method)
  32032. {
  32033. {
  32034. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32035. String_t* L_0 = ___0_itemName;
  32036. __this->___menuItem_0 = L_0;
  32037. Il2CppCodeGenWriteBarrier((void**)(&__this->___menuItem_0), (void*)L_0);
  32038. bool L_1 = ___1_isValidateFunction;
  32039. __this->___validate_1 = L_1;
  32040. int32_t L_2 = ___2_priority;
  32041. __this->___priority_2 = L_2;
  32042. return;
  32043. }
  32044. }
  32045. #ifdef __clang__
  32046. #pragma clang diagnostic pop
  32047. #endif
  32048. #ifdef __clang__
  32049. #pragma clang diagnostic push
  32050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32051. #pragma clang diagnostic ignored "-Wunused-variable"
  32052. #endif
  32053. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  32054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792 (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* __this, const RuntimeMethod* method)
  32055. {
  32056. {
  32057. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32058. return;
  32059. }
  32060. }
  32061. #ifdef __clang__
  32062. #pragma clang diagnostic pop
  32063. #endif
  32064. #ifdef __clang__
  32065. #pragma clang diagnostic push
  32066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32067. #pragma clang diagnostic ignored "-Wunused-variable"
  32068. #endif
  32069. // System.Void UnityEngine.ExecuteAlways::.ctor()
  32070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46 (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896* __this, const RuntimeMethod* method)
  32071. {
  32072. {
  32073. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32074. return;
  32075. }
  32076. }
  32077. #ifdef __clang__
  32078. #pragma clang diagnostic pop
  32079. #endif
  32080. #ifdef __clang__
  32081. #pragma clang diagnostic push
  32082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32083. #pragma clang diagnostic ignored "-Wunused-variable"
  32084. #endif
  32085. // System.Void UnityEngine.HideInInspector::.ctor()
  32086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE (HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76* __this, const RuntimeMethod* method)
  32087. {
  32088. {
  32089. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32090. return;
  32091. }
  32092. }
  32093. #ifdef __clang__
  32094. #pragma clang diagnostic pop
  32095. #endif
  32096. #ifdef __clang__
  32097. #pragma clang diagnostic push
  32098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32099. #pragma clang diagnostic ignored "-Wunused-variable"
  32100. #endif
  32101. // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
  32102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7 (HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D* __this, String_t* ___0_url, const RuntimeMethod* method)
  32103. {
  32104. static bool s_Il2CppMethodInitialized;
  32105. if (!s_Il2CppMethodInitialized)
  32106. {
  32107. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32108. s_Il2CppMethodInitialized = true;
  32109. }
  32110. {
  32111. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32112. String_t* L_0 = ___0_url;
  32113. __this->___m_Url_0 = L_0;
  32114. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Url_0), (void*)L_0);
  32115. __this->___m_DispatchingFieldName_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  32116. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DispatchingFieldName_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  32117. __this->___m_Dispatcher_1 = (bool)0;
  32118. return;
  32119. }
  32120. }
  32121. #ifdef __clang__
  32122. #pragma clang diagnostic pop
  32123. #endif
  32124. #ifdef __clang__
  32125. #pragma clang diagnostic push
  32126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32127. #pragma clang diagnostic ignored "-Wunused-variable"
  32128. #endif
  32129. // System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32)
  32130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, int32_t ___0_order, const RuntimeMethod* method)
  32131. {
  32132. {
  32133. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32134. int32_t L_0 = ___0_order;
  32135. __this->___m_Order_0 = L_0;
  32136. return;
  32137. }
  32138. }
  32139. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  32140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method)
  32141. {
  32142. int32_t V_0 = 0;
  32143. {
  32144. int32_t L_0 = __this->___m_Order_0;
  32145. V_0 = L_0;
  32146. goto IL_000a;
  32147. }
  32148. IL_000a:
  32149. {
  32150. int32_t L_1 = V_0;
  32151. return L_1;
  32152. }
  32153. }
  32154. #ifdef __clang__
  32155. #pragma clang diagnostic pop
  32156. #endif
  32157. #ifdef __clang__
  32158. #pragma clang diagnostic push
  32159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32160. #pragma clang diagnostic ignored "-Wunused-variable"
  32161. #endif
  32162. #ifdef __clang__
  32163. #pragma clang diagnostic pop
  32164. #endif
  32165. #ifdef __clang__
  32166. #pragma clang diagnostic push
  32167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32168. #pragma clang diagnostic ignored "-Wunused-variable"
  32169. #endif
  32170. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  32171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A (ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD* __this, const RuntimeMethod* method)
  32172. {
  32173. {
  32174. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32175. return;
  32176. }
  32177. }
  32178. #ifdef __clang__
  32179. #pragma clang diagnostic pop
  32180. #endif
  32181. #ifdef __clang__
  32182. #pragma clang diagnostic push
  32183. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32184. #pragma clang diagnostic ignored "-Wunused-variable"
  32185. #endif
  32186. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  32187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32188. {
  32189. bool V_0 = false;
  32190. {
  32191. bool L_0;
  32192. L_0 = MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA(__this, NULL);
  32193. V_0 = L_0;
  32194. goto IL_000a;
  32195. }
  32196. IL_000a:
  32197. {
  32198. bool L_1 = V_0;
  32199. return L_1;
  32200. }
  32201. }
  32202. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  32203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32204. {
  32205. {
  32206. MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83(__this, NULL);
  32207. return;
  32208. }
  32209. }
  32210. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  32211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, const RuntimeMethod* method)
  32212. {
  32213. {
  32214. String_t* L_0 = ___0_methodName;
  32215. float L_1 = ___1_time;
  32216. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_0, L_1, (0.0f), NULL);
  32217. return;
  32218. }
  32219. }
  32220. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  32221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, float ___2_repeatRate, const RuntimeMethod* method)
  32222. {
  32223. bool V_0 = false;
  32224. int32_t G_B3_0 = 0;
  32225. {
  32226. float L_0 = ___2_repeatRate;
  32227. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  32228. {
  32229. goto IL_0016;
  32230. }
  32231. }
  32232. {
  32233. float L_1 = ___2_repeatRate;
  32234. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32235. goto IL_0017;
  32236. }
  32237. IL_0016:
  32238. {
  32239. G_B3_0 = 0;
  32240. }
  32241. IL_0017:
  32242. {
  32243. V_0 = (bool)G_B3_0;
  32244. bool L_2 = V_0;
  32245. if (!L_2)
  32246. {
  32247. goto IL_0026;
  32248. }
  32249. }
  32250. {
  32251. UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
  32252. NullCheck(L_3);
  32253. UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), NULL);
  32254. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var)));
  32255. }
  32256. IL_0026:
  32257. {
  32258. String_t* L_4 = ___0_methodName;
  32259. float L_5 = ___1_time;
  32260. float L_6 = ___2_repeatRate;
  32261. MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_4, L_5, L_6, NULL);
  32262. return;
  32263. }
  32264. }
  32265. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  32266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32267. {
  32268. {
  32269. String_t* L_0 = ___0_methodName;
  32270. MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12(__this, L_0, NULL);
  32271. return;
  32272. }
  32273. }
  32274. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  32275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32276. {
  32277. bool V_0 = false;
  32278. {
  32279. String_t* L_0 = ___0_methodName;
  32280. bool L_1;
  32281. L_1 = MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99(__this, L_0, NULL);
  32282. V_0 = L_1;
  32283. goto IL_000b;
  32284. }
  32285. IL_000b:
  32286. {
  32287. bool L_2 = V_0;
  32288. return L_2;
  32289. }
  32290. }
  32291. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  32292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32293. {
  32294. RuntimeObject* V_0 = NULL;
  32295. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_1 = NULL;
  32296. {
  32297. V_0 = NULL;
  32298. String_t* L_0 = ___0_methodName;
  32299. RuntimeObject* L_1 = V_0;
  32300. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
  32301. L_2 = MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB(__this, L_0, L_1, NULL);
  32302. V_1 = L_2;
  32303. goto IL_000e;
  32304. }
  32305. IL_000e:
  32306. {
  32307. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3 = V_1;
  32308. return L_3;
  32309. }
  32310. }
  32311. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  32312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32313. {
  32314. bool V_0 = false;
  32315. bool V_1 = false;
  32316. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32317. {
  32318. String_t* L_0 = ___0_methodName;
  32319. bool L_1;
  32320. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  32321. V_0 = L_1;
  32322. bool L_2 = V_0;
  32323. if (!L_2)
  32324. {
  32325. goto IL_0016;
  32326. }
  32327. }
  32328. {
  32329. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_3 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32330. NullCheck(L_3);
  32331. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), NULL);
  32332. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32333. }
  32334. IL_0016:
  32335. {
  32336. bool L_4;
  32337. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32338. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  32339. bool L_5 = V_1;
  32340. if (!L_5)
  32341. {
  32342. goto IL_002e;
  32343. }
  32344. }
  32345. {
  32346. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32347. NullCheck(L_6);
  32348. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32349. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
  32350. }
  32351. IL_002e:
  32352. {
  32353. String_t* L_7 = ___0_methodName;
  32354. RuntimeObject* L_8 = ___1_value;
  32355. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_9;
  32356. L_9 = MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B(__this, L_7, L_8, NULL);
  32357. V_2 = L_9;
  32358. goto IL_0039;
  32359. }
  32360. IL_0039:
  32361. {
  32362. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_10 = V_2;
  32363. return L_10;
  32364. }
  32365. }
  32366. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  32367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32368. {
  32369. bool V_0 = false;
  32370. bool V_1 = false;
  32371. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
  32372. {
  32373. RuntimeObject* L_0 = ___0_routine;
  32374. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32375. bool L_1 = V_0;
  32376. if (!L_1)
  32377. {
  32378. goto IL_0014;
  32379. }
  32380. }
  32381. {
  32382. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32383. NullCheck(L_2);
  32384. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32385. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32386. }
  32387. IL_0014:
  32388. {
  32389. bool L_3;
  32390. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32391. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32392. bool L_4 = V_1;
  32393. if (!L_4)
  32394. {
  32395. goto IL_002c;
  32396. }
  32397. }
  32398. {
  32399. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32400. NullCheck(L_5);
  32401. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32402. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
  32403. }
  32404. IL_002c:
  32405. {
  32406. RuntimeObject* L_6 = ___0_routine;
  32407. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_7;
  32408. L_7 = MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8(__this, L_6, NULL);
  32409. V_2 = L_7;
  32410. goto IL_0036;
  32411. }
  32412. IL_0036:
  32413. {
  32414. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8 = V_2;
  32415. return L_8;
  32416. }
  32417. }
  32418. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  32419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32420. {
  32421. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_0 = NULL;
  32422. {
  32423. RuntimeObject* L_0 = ___0_routine;
  32424. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_1;
  32425. L_1 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_0, NULL);
  32426. V_0 = L_1;
  32427. goto IL_000b;
  32428. }
  32429. IL_000b:
  32430. {
  32431. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2 = V_0;
  32432. return L_2;
  32433. }
  32434. }
  32435. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  32436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32437. {
  32438. bool V_0 = false;
  32439. bool V_1 = false;
  32440. {
  32441. RuntimeObject* L_0 = ___0_routine;
  32442. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32443. bool L_1 = V_0;
  32444. if (!L_1)
  32445. {
  32446. goto IL_0014;
  32447. }
  32448. }
  32449. {
  32450. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32451. NullCheck(L_2);
  32452. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32453. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32454. }
  32455. IL_0014:
  32456. {
  32457. bool L_3;
  32458. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32459. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32460. bool L_4 = V_1;
  32461. if (!L_4)
  32462. {
  32463. goto IL_002c;
  32464. }
  32465. }
  32466. {
  32467. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32468. NullCheck(L_5);
  32469. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32470. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
  32471. }
  32472. IL_002c:
  32473. {
  32474. RuntimeObject* L_6 = ___0_routine;
  32475. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8(__this, L_6, NULL);
  32476. return;
  32477. }
  32478. }
  32479. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  32480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32481. {
  32482. bool V_0 = false;
  32483. bool V_1 = false;
  32484. {
  32485. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = ___0_routine;
  32486. V_0 = (bool)((((RuntimeObject*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  32487. bool L_1 = V_0;
  32488. if (!L_1)
  32489. {
  32490. goto IL_0014;
  32491. }
  32492. }
  32493. {
  32494. NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
  32495. NullCheck(L_2);
  32496. NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
  32497. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32498. }
  32499. IL_0014:
  32500. {
  32501. bool L_3;
  32502. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
  32503. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  32504. bool L_4 = V_1;
  32505. if (!L_4)
  32506. {
  32507. goto IL_002c;
  32508. }
  32509. }
  32510. {
  32511. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  32512. NullCheck(L_5);
  32513. ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
  32514. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
  32515. }
  32516. IL_002c:
  32517. {
  32518. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = ___0_routine;
  32519. MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D(__this, L_6, NULL);
  32520. return;
  32521. }
  32522. }
  32523. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  32524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  32525. {
  32526. typedef void (*MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32527. static MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn _il2cpp_icall_func;
  32528. if (!_il2cpp_icall_func)
  32529. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  32530. _il2cpp_icall_func(__this, ___0_methodName);
  32531. }
  32532. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  32533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32534. {
  32535. typedef void (*MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32536. static MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn _il2cpp_icall_func;
  32537. if (!_il2cpp_icall_func)
  32538. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  32539. _il2cpp_icall_func(__this);
  32540. }
  32541. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  32542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32543. {
  32544. typedef bool (*MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32545. static MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn _il2cpp_icall_func;
  32546. if (!_il2cpp_icall_func)
  32547. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  32548. bool icallRetVal = _il2cpp_icall_func(__this);
  32549. return icallRetVal;
  32550. }
  32551. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  32552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, bool ___0_value, const RuntimeMethod* method)
  32553. {
  32554. typedef void (*MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, bool);
  32555. static MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn _il2cpp_icall_func;
  32556. if (!_il2cpp_icall_func)
  32557. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  32558. _il2cpp_icall_func(__this, ___0_value);
  32559. }
  32560. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  32561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m9E6FF71C673B651F35DD418C293CFC50C46803B6 (RuntimeObject* ___0_message, const RuntimeMethod* method)
  32562. {
  32563. static bool s_Il2CppMethodInitialized;
  32564. if (!s_Il2CppMethodInitialized)
  32565. {
  32566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32567. s_Il2CppMethodInitialized = true;
  32568. }
  32569. {
  32570. RuntimeObject* L_0 = ___0_message;
  32571. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32572. Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_0, NULL);
  32573. return;
  32574. }
  32575. }
  32576. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  32577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32578. {
  32579. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32580. static MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn _il2cpp_icall_func;
  32581. if (!_il2cpp_icall_func)
  32582. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  32583. _il2cpp_icall_func(___0_self);
  32584. }
  32585. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  32586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
  32587. {
  32588. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32589. static MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn _il2cpp_icall_func;
  32590. if (!_il2cpp_icall_func)
  32591. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  32592. bool icallRetVal = _il2cpp_icall_func(___0_self);
  32593. return icallRetVal;
  32594. }
  32595. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  32596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method)
  32597. {
  32598. typedef void (*MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, float, float);
  32599. static MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn _il2cpp_icall_func;
  32600. if (!_il2cpp_icall_func)
  32601. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  32602. _il2cpp_icall_func(___0_self, ___1_methodName, ___2_time, ___3_repeatRate);
  32603. }
  32604. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  32605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32606. {
  32607. typedef void (*MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32608. static MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn _il2cpp_icall_func;
  32609. if (!_il2cpp_icall_func)
  32610. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  32611. _il2cpp_icall_func(___0_self, ___1_methodName);
  32612. }
  32613. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  32614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
  32615. {
  32616. typedef bool (*MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
  32617. static MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn _il2cpp_icall_func;
  32618. if (!_il2cpp_icall_func)
  32619. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  32620. bool icallRetVal = _il2cpp_icall_func(___0_self, ___1_methodName);
  32621. return icallRetVal;
  32622. }
  32623. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  32624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
  32625. {
  32626. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
  32627. static MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn _il2cpp_icall_func;
  32628. if (!_il2cpp_icall_func)
  32629. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  32630. bool icallRetVal = _il2cpp_icall_func(___0_obj);
  32631. return icallRetVal;
  32632. }
  32633. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  32634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  32635. {
  32636. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, RuntimeObject*);
  32637. static MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn _il2cpp_icall_func;
  32638. if (!_il2cpp_icall_func)
  32639. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  32640. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_methodName, ___1_value);
  32641. return icallRetVal;
  32642. }
  32643. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  32644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method)
  32645. {
  32646. typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32647. static MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn _il2cpp_icall_func;
  32648. if (!_il2cpp_icall_func)
  32649. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  32650. Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_enumerator);
  32651. return icallRetVal;
  32652. }
  32653. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  32654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
  32655. {
  32656. typedef void (*MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*);
  32657. static MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn _il2cpp_icall_func;
  32658. if (!_il2cpp_icall_func)
  32659. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  32660. _il2cpp_icall_func(__this, ___0_routine);
  32661. }
  32662. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  32663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
  32664. {
  32665. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
  32666. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn _il2cpp_icall_func;
  32667. if (!_il2cpp_icall_func)
  32668. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  32669. _il2cpp_icall_func(__this, ___0_routine);
  32670. }
  32671. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  32672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32673. {
  32674. typedef String_t* (*MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
  32675. static MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn _il2cpp_icall_func;
  32676. if (!_il2cpp_icall_func)
  32677. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  32678. String_t* icallRetVal = _il2cpp_icall_func(__this);
  32679. return icallRetVal;
  32680. }
  32681. // System.Void UnityEngine.MonoBehaviour::.ctor()
  32682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
  32683. {
  32684. {
  32685. Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
  32686. return;
  32687. }
  32688. }
  32689. #ifdef __clang__
  32690. #pragma clang diagnostic pop
  32691. #endif
  32692. #ifdef __clang__
  32693. #pragma clang diagnostic push
  32694. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32695. #pragma clang diagnostic ignored "-Wunused-variable"
  32696. #endif
  32697. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  32698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_mDBA57543CC57B4265B7847FE9F4E51125FE5F61F (const RuntimeMethod* method)
  32699. {
  32700. static bool s_Il2CppMethodInitialized;
  32701. if (!s_Il2CppMethodInitialized)
  32702. {
  32703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var);
  32704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32706. s_Il2CppMethodInitialized = true;
  32707. }
  32708. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B2_0 = NULL;
  32709. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B2_1 = NULL;
  32710. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B1_0 = NULL;
  32711. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B1_1 = NULL;
  32712. {
  32713. AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* L_0;
  32714. L_0 = AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667(NULL);
  32715. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32716. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_1 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
  32717. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_2 = L_1;
  32718. G_B1_0 = L_2;
  32719. G_B1_1 = L_0;
  32720. if (L_2)
  32721. {
  32722. G_B2_0 = L_2;
  32723. G_B2_1 = L_0;
  32724. goto IL_0025;
  32725. }
  32726. }
  32727. {
  32728. il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32729. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_3 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0;
  32730. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_4 = (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C*)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
  32731. NullCheck(L_4);
  32732. UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var), NULL);
  32733. UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_5 = L_4;
  32734. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_5;
  32735. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_5);
  32736. G_B2_0 = L_5;
  32737. G_B2_1 = G_B1_1;
  32738. }
  32739. IL_0025:
  32740. {
  32741. NullCheck(G_B2_1);
  32742. AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7(G_B2_1, G_B2_0, NULL);
  32743. return;
  32744. }
  32745. }
  32746. #ifdef __clang__
  32747. #pragma clang diagnostic pop
  32748. #endif
  32749. #ifdef __clang__
  32750. #pragma clang diagnostic push
  32751. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32752. #pragma clang diagnostic ignored "-Wunused-variable"
  32753. #endif
  32754. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
  32755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98D2C4143206DF565508D9D1A8FB0C38851DA96A (const RuntimeMethod* method)
  32756. {
  32757. static bool s_Il2CppMethodInitialized;
  32758. if (!s_Il2CppMethodInitialized)
  32759. {
  32760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32761. s_Il2CppMethodInitialized = true;
  32762. }
  32763. {
  32764. U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_0 = (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D*)il2cpp_codegen_object_new(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
  32765. NullCheck(L_0);
  32766. U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D(L_0, NULL);
  32767. ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
  32768. Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
  32769. return;
  32770. }
  32771. }
  32772. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  32773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method)
  32774. {
  32775. {
  32776. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  32777. return;
  32778. }
  32779. }
  32780. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
  32781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382 (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, RuntimeObject* ___0_sender, UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* ___1_e, const RuntimeMethod* method)
  32782. {
  32783. static bool s_Il2CppMethodInitialized;
  32784. if (!s_Il2CppMethodInitialized)
  32785. {
  32786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  32788. s_Il2CppMethodInitialized = true;
  32789. }
  32790. {
  32791. UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* L_0 = ___1_e;
  32792. NullCheck(L_0);
  32793. RuntimeObject* L_1;
  32794. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline(L_0, NULL);
  32795. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  32796. Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(((Exception_t*)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), NULL);
  32797. return;
  32798. }
  32799. }
  32800. #ifdef __clang__
  32801. #pragma clang diagnostic pop
  32802. #endif
  32803. #ifdef __clang__
  32804. #pragma clang diagnostic push
  32805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32806. #pragma clang diagnostic ignored "-Wunused-variable"
  32807. #endif
  32808. // System.Boolean UnityEngine.WaitWhile::get_keepWaiting()
  32809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitWhile_get_keepWaiting_m5E529B38ACD96D0269EBC9F08FBD8CFCE245068C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, const RuntimeMethod* method)
  32810. {
  32811. bool V_0 = false;
  32812. {
  32813. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
  32814. NullCheck(L_0);
  32815. bool L_1;
  32816. L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
  32817. V_0 = L_1;
  32818. goto IL_000f;
  32819. }
  32820. IL_000f:
  32821. {
  32822. bool L_2 = V_0;
  32823. return L_2;
  32824. }
  32825. }
  32826. // System.Void UnityEngine.WaitWhile::.ctor(System.Func`1<System.Boolean>)
  32827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitWhile__ctor_mF803B2F3BC88135FEA9024F6C51E7267A7E7B82C (WaitWhile_t6E10E586970164905286BEAB019D7F73DA661967* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
  32828. {
  32829. {
  32830. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  32831. Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
  32832. __this->___m_Predicate_0 = L_0;
  32833. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
  32834. return;
  32835. }
  32836. }
  32837. #ifdef __clang__
  32838. #pragma clang diagnostic pop
  32839. #endif
  32840. #ifdef __clang__
  32841. #pragma clang diagnostic push
  32842. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32843. #pragma clang diagnostic ignored "-Wunused-variable"
  32844. #endif
  32845. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  32846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m023FD7C1DFD42CA5AA1F40219DDED8033F0BC3B6 (const RuntimeMethod* method)
  32847. {
  32848. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_0;
  32849. memset((&V_0), 0, sizeof(V_0));
  32850. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_1;
  32851. memset((&V_1), 0, sizeof(V_1));
  32852. bool V_2 = false;
  32853. {
  32854. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193));
  32855. (&V_1)->___value_0 = ((int32_t)42);
  32856. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_0 = V_1;
  32857. V_0 = L_0;
  32858. TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_1 = V_0;
  32859. int32_t L_2 = L_1.___value_0;
  32860. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  32861. goto IL_0021;
  32862. }
  32863. IL_0021:
  32864. {
  32865. bool L_3 = V_2;
  32866. return L_3;
  32867. }
  32868. }
  32869. #ifdef __clang__
  32870. #pragma clang diagnostic pop
  32871. #endif
  32872. #ifdef __clang__
  32873. #pragma clang diagnostic push
  32874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32875. #pragma clang diagnostic ignored "-Wunused-variable"
  32876. #endif
  32877. #ifdef __clang__
  32878. #pragma clang diagnostic pop
  32879. #endif
  32880. #ifdef __clang__
  32881. #pragma clang diagnostic push
  32882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32883. #pragma clang diagnostic ignored "-Wunused-variable"
  32884. #endif
  32885. #ifdef __clang__
  32886. #pragma clang diagnostic pop
  32887. #endif
  32888. #ifdef __clang__
  32889. #pragma clang diagnostic push
  32890. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32891. #pragma clang diagnostic ignored "-Wunused-variable"
  32892. #endif
  32893. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  32894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB (ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0* __this, const RuntimeMethod* method)
  32895. {
  32896. {
  32897. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  32898. return;
  32899. }
  32900. }
  32901. #ifdef __clang__
  32902. #pragma clang diagnostic pop
  32903. #endif
  32904. #ifdef __clang__
  32905. #pragma clang diagnostic push
  32906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32907. #pragma clang diagnostic ignored "-Wunused-variable"
  32908. #endif
  32909. // Conversion methods for marshalling of: UnityEngine.Coroutine
  32910. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  32911. {
  32912. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  32913. }
  32914. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  32915. {
  32916. intptr_t unmarshaledm_Ptr_temp_0;
  32917. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  32918. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  32919. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  32920. }
  32921. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  32922. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
  32923. {
  32924. }
  32925. // Conversion methods for marshalling of: UnityEngine.Coroutine
  32926. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  32927. {
  32928. marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
  32929. }
  32930. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
  32931. {
  32932. intptr_t unmarshaledm_Ptr_temp_0;
  32933. memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
  32934. unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
  32935. unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
  32936. }
  32937. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  32938. IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
  32939. {
  32940. }
  32941. // System.Void UnityEngine.Coroutine::.ctor()
  32942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  32943. {
  32944. {
  32945. YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
  32946. return;
  32947. }
  32948. }
  32949. // System.Void UnityEngine.Coroutine::Finalize()
  32950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
  32951. {
  32952. {
  32953. }
  32954. {
  32955. auto __finallyBlock = il2cpp::utils::Finally([&]
  32956. {
  32957. FINALLY_0010:
  32958. {// begin finally (depth: 1)
  32959. Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
  32960. return;
  32961. }// end finally (depth: 1)
  32962. });
  32963. try
  32964. {// begin try (depth: 1)
  32965. intptr_t L_0 = __this->___m_Ptr_0;
  32966. Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869(L_0, NULL);
  32967. goto IL_0018;
  32968. }// end try (depth: 1)
  32969. catch(Il2CppExceptionWrapper& e)
  32970. {
  32971. __finallyBlock.StoreException(e.ex);
  32972. }
  32973. }
  32974. IL_0018:
  32975. {
  32976. return;
  32977. }
  32978. }
  32979. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  32980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method)
  32981. {
  32982. typedef void (*Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn) (intptr_t);
  32983. static Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn _il2cpp_icall_func;
  32984. if (!_il2cpp_icall_func)
  32985. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  32986. _il2cpp_icall_func(___0_ptr);
  32987. }
  32988. #ifdef __clang__
  32989. #pragma clang diagnostic pop
  32990. #endif
  32991. #ifdef __clang__
  32992. #pragma clang diagnostic push
  32993. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32994. #pragma clang diagnostic ignored "-Wunused-variable"
  32995. #endif
  32996. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  32997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1 (ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD* __this, const RuntimeMethod* method)
  32998. {
  32999. {
  33000. Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
  33001. return;
  33002. }
  33003. }
  33004. #ifdef __clang__
  33005. #pragma clang diagnostic pop
  33006. #endif
  33007. #ifdef __clang__
  33008. #pragma clang diagnostic push
  33009. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33010. #pragma clang diagnostic ignored "-Wunused-variable"
  33011. #endif
  33012. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  33013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33014. {
  33015. {
  33016. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  33017. return L_0;
  33018. }
  33019. }
  33020. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  33021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  33022. {
  33023. {
  33024. float L_0 = ___0_value;
  33025. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  33026. return;
  33027. }
  33028. }
  33029. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  33030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m175C5DD180DFA38A323FA6C4C8EB058DBFC0A7CA (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33031. {
  33032. bool V_0 = false;
  33033. bool V_1 = false;
  33034. bool V_2 = false;
  33035. bool V_3 = false;
  33036. {
  33037. float L_0 = __this->___m_WaitUntilTime_1;
  33038. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  33039. bool L_1 = V_1;
  33040. if (!L_1)
  33041. {
  33042. goto IL_0026;
  33043. }
  33044. }
  33045. {
  33046. float L_2;
  33047. L_2 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33048. float L_3;
  33049. L_3 = WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline(__this, NULL);
  33050. __this->___m_WaitUntilTime_1 = ((float)il2cpp_codegen_add(L_2, L_3));
  33051. }
  33052. IL_0026:
  33053. {
  33054. float L_4;
  33055. L_4 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
  33056. float L_5 = __this->___m_WaitUntilTime_1;
  33057. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  33058. bool L_6 = V_0;
  33059. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  33060. bool L_7 = V_2;
  33061. if (!L_7)
  33062. {
  33063. goto IL_0045;
  33064. }
  33065. }
  33066. {
  33067. VirtualActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  33068. }
  33069. IL_0045:
  33070. {
  33071. bool L_8 = V_0;
  33072. V_3 = L_8;
  33073. goto IL_0049;
  33074. }
  33075. IL_0049:
  33076. {
  33077. bool L_9 = V_3;
  33078. return L_9;
  33079. }
  33080. }
  33081. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  33082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_time, const RuntimeMethod* method)
  33083. {
  33084. {
  33085. __this->___m_WaitUntilTime_1 = (-1.0f);
  33086. CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
  33087. float L_0 = ___0_time;
  33088. WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline(__this, L_0, NULL);
  33089. return;
  33090. }
  33091. }
  33092. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  33093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m44618BC7268A087CA316629EDF87282D37B6EAA4 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  33094. {
  33095. {
  33096. __this->___m_WaitUntilTime_1 = (-1.0f);
  33097. return;
  33098. }
  33099. }
  33100. #ifdef __clang__
  33101. #pragma clang diagnostic pop
  33102. #endif
  33103. #ifdef __clang__
  33104. #pragma clang diagnostic push
  33105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33106. #pragma clang diagnostic ignored "-Wunused-variable"
  33107. #endif
  33108. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  33109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method)
  33110. {
  33111. bool V_0 = false;
  33112. bool V_1 = false;
  33113. bool V_2 = false;
  33114. {
  33115. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_0 = ___0_stream;
  33116. V_0 = (bool)((((RuntimeObject*)(Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  33117. bool L_1 = V_0;
  33118. if (!L_1)
  33119. {
  33120. goto IL_0019;
  33121. }
  33122. }
  33123. {
  33124. ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
  33125. NullCheck(L_2);
  33126. ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33127. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33128. }
  33129. IL_0019:
  33130. {
  33131. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_3 = ___0_stream;
  33132. NullCheck(L_3);
  33133. bool L_4;
  33134. L_4 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  33135. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  33136. bool L_5 = V_1;
  33137. if (!L_5)
  33138. {
  33139. goto IL_0036;
  33140. }
  33141. }
  33142. {
  33143. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33144. NullCheck(L_6);
  33145. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33146. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33147. }
  33148. IL_0036:
  33149. {
  33150. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_7 = ___0_stream;
  33151. NullCheck(L_7);
  33152. bool L_8;
  33153. L_8 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  33154. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  33155. bool L_9 = V_2;
  33156. if (!L_9)
  33157. {
  33158. goto IL_0053;
  33159. }
  33160. }
  33161. {
  33162. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_10 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33163. NullCheck(L_10);
  33164. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
  33165. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
  33166. }
  33167. IL_0053:
  33168. {
  33169. return;
  33170. }
  33171. }
  33172. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  33173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_buffer, int32_t ___1_offset, int32_t ___2_count, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___3_stream, intptr_t ___4_returnValueAddress, const RuntimeMethod* method)
  33174. {
  33175. static bool s_Il2CppMethodInitialized;
  33176. if (!s_Il2CppMethodInitialized)
  33177. {
  33178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33179. s_Il2CppMethodInitialized = true;
  33180. }
  33181. bool V_0 = false;
  33182. {
  33183. intptr_t L_0 = ___4_returnValueAddress;
  33184. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33185. bool L_2;
  33186. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33187. V_0 = L_2;
  33188. bool L_3 = V_0;
  33189. if (!L_3)
  33190. {
  33191. goto IL_0021;
  33192. }
  33193. }
  33194. {
  33195. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33196. NullCheck(L_4);
  33197. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33198. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var)));
  33199. }
  33200. IL_0021:
  33201. {
  33202. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___3_stream;
  33203. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33204. intptr_t L_6 = ___4_returnValueAddress;
  33205. void* L_7;
  33206. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33207. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___3_stream;
  33208. ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = ___0_buffer;
  33209. int32_t L_10 = ___1_offset;
  33210. int32_t L_11 = ___2_count;
  33211. NullCheck(L_8);
  33212. int32_t L_12;
  33213. L_12 = VirtualFuncInvoker3< int32_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(32 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, L_10, L_11);
  33214. *((int32_t*)L_7) = (int32_t)L_12;
  33215. return;
  33216. }
  33217. }
  33218. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  33219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B (int64_t ___0_offset, uint32_t ___1_origin, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___2_stream, intptr_t ___3_returnValueAddress, const RuntimeMethod* method)
  33220. {
  33221. static bool s_Il2CppMethodInitialized;
  33222. if (!s_Il2CppMethodInitialized)
  33223. {
  33224. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33225. s_Il2CppMethodInitialized = true;
  33226. }
  33227. bool V_0 = false;
  33228. {
  33229. intptr_t L_0 = ___3_returnValueAddress;
  33230. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33231. bool L_2;
  33232. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33233. V_0 = L_2;
  33234. bool L_3 = V_0;
  33235. if (!L_3)
  33236. {
  33237. goto IL_0020;
  33238. }
  33239. }
  33240. {
  33241. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33242. NullCheck(L_4);
  33243. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33244. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var)));
  33245. }
  33246. IL_0020:
  33247. {
  33248. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___2_stream;
  33249. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33250. intptr_t L_6 = ___3_returnValueAddress;
  33251. void* L_7;
  33252. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33253. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___2_stream;
  33254. int64_t L_9 = ___0_offset;
  33255. uint32_t L_10 = ___1_origin;
  33256. NullCheck(L_8);
  33257. int64_t L_11;
  33258. L_11 = VirtualFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(31 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_8, L_9, L_10);
  33259. *((int64_t*)L_7) = (int64_t)L_11;
  33260. return;
  33261. }
  33262. }
  33263. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  33264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
  33265. {
  33266. static bool s_Il2CppMethodInitialized;
  33267. if (!s_Il2CppMethodInitialized)
  33268. {
  33269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  33270. s_Il2CppMethodInitialized = true;
  33271. }
  33272. bool V_0 = false;
  33273. {
  33274. intptr_t L_0 = ___1_returnValueAddress;
  33275. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  33276. bool L_2;
  33277. L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
  33278. V_0 = L_2;
  33279. bool L_3 = V_0;
  33280. if (!L_3)
  33281. {
  33282. goto IL_0020;
  33283. }
  33284. }
  33285. {
  33286. ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
  33287. NullCheck(L_4);
  33288. ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
  33289. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var)));
  33290. }
  33291. IL_0020:
  33292. {
  33293. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___0_stream;
  33294. ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
  33295. intptr_t L_6 = ___1_returnValueAddress;
  33296. void* L_7;
  33297. L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
  33298. Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___0_stream;
  33299. NullCheck(L_8);
  33300. int64_t L_9;
  33301. L_9 = VirtualFuncInvoker0< int64_t >::Invoke(11 /* System.Int64 System.IO.Stream::get_Length() */, L_8);
  33302. *((int64_t*)L_7) = (int64_t)L_9;
  33303. return;
  33304. }
  33305. }
  33306. #ifdef __clang__
  33307. #pragma clang diagnostic pop
  33308. #endif
  33309. #ifdef __clang__
  33310. #pragma clang diagnostic push
  33311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33312. #pragma clang diagnostic ignored "-Wunused-variable"
  33313. #endif
  33314. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  33315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method)
  33316. {
  33317. int32_t V_0 = 0;
  33318. int32_t G_B3_0 = 0;
  33319. {
  33320. RuntimeArray* L_0 = ___0_values;
  33321. if (L_0)
  33322. {
  33323. goto IL_0007;
  33324. }
  33325. }
  33326. {
  33327. G_B3_0 = 0;
  33328. goto IL_000d;
  33329. }
  33330. IL_0007:
  33331. {
  33332. RuntimeArray* L_1 = ___0_values;
  33333. NullCheck(L_1);
  33334. int32_t L_2;
  33335. L_2 = Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57(L_1, NULL);
  33336. G_B3_0 = L_2;
  33337. }
  33338. IL_000d:
  33339. {
  33340. V_0 = G_B3_0;
  33341. goto IL_0010;
  33342. }
  33343. IL_0010:
  33344. {
  33345. int32_t L_3 = V_0;
  33346. return L_3;
  33347. }
  33348. }
  33349. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  33350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C (RuntimeObject* ___0_list, int32_t ___1_size, const RuntimeMethod* method)
  33351. {
  33352. typedef void (*NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn) (RuntimeObject*, int32_t);
  33353. static NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn _il2cpp_icall_func;
  33354. if (!_il2cpp_icall_func)
  33355. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  33356. _il2cpp_icall_func(___0_list, ___1_size);
  33357. }
  33358. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  33359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method)
  33360. {
  33361. typedef RuntimeArray* (*NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn) (RuntimeObject*);
  33362. static NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn _il2cpp_icall_func;
  33363. if (!_il2cpp_icall_func)
  33364. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  33365. RuntimeArray* icallRetVal = _il2cpp_icall_func(___0_list);
  33366. return icallRetVal;
  33367. }
  33368. #ifdef __clang__
  33369. #pragma clang diagnostic pop
  33370. #endif
  33371. #ifdef __clang__
  33372. #pragma clang diagnostic push
  33373. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33374. #pragma clang diagnostic ignored "-Wunused-variable"
  33375. #endif
  33376. // UnityEngine.Transform UnityEngine.Component::get_transform()
  33377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33378. {
  33379. typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33380. static Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn _il2cpp_icall_func;
  33381. if (!_il2cpp_icall_func)
  33382. _il2cpp_icall_func = (Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  33383. Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
  33384. return icallRetVal;
  33385. }
  33386. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  33387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33388. {
  33389. typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
  33390. static Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn _il2cpp_icall_func;
  33391. if (!_il2cpp_icall_func)
  33392. _il2cpp_icall_func = (Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  33393. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(__this);
  33394. return icallRetVal;
  33395. }
  33396. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  33397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33398. {
  33399. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33400. {
  33401. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33402. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33403. Type_t* L_1 = ___0_type;
  33404. NullCheck(L_0);
  33405. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33406. L_2 = GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474(L_0, L_1, NULL);
  33407. V_0 = L_2;
  33408. goto IL_0010;
  33409. }
  33410. IL_0010:
  33411. {
  33412. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33413. return L_3;
  33414. }
  33415. }
  33416. // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  33417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
  33418. {
  33419. typedef void (*Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, intptr_t);
  33420. static Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn _il2cpp_icall_func;
  33421. if (!_il2cpp_icall_func)
  33422. _il2cpp_icall_func = (Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
  33423. _il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
  33424. }
  33425. // System.Boolean UnityEngine.Component::TryGetComponent(System.Type,UnityEngine.Component&)
  33426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_mC2472304301C1523E25A5FACD0BCD1CC471B7BD0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** ___1_component, const RuntimeMethod* method)
  33427. {
  33428. bool V_0 = false;
  33429. {
  33430. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33431. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33432. Type_t* L_1 = ___0_type;
  33433. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** L_2 = ___1_component;
  33434. NullCheck(L_0);
  33435. bool L_3;
  33436. L_3 = GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2(L_0, L_1, L_2, NULL);
  33437. V_0 = L_3;
  33438. goto IL_0011;
  33439. }
  33440. IL_0011:
  33441. {
  33442. bool L_4 = V_0;
  33443. return L_4;
  33444. }
  33445. }
  33446. // UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
  33447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_type, const RuntimeMethod* method)
  33448. {
  33449. typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*);
  33450. static Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn _il2cpp_icall_func;
  33451. if (!_il2cpp_icall_func)
  33452. _il2cpp_icall_func = (Component_GetComponent_m20396D033609F7E1E2AB8DC9C01BE188491C9CE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponent(System.String)");
  33453. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
  33454. return icallRetVal;
  33455. }
  33456. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  33457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33458. {
  33459. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33460. {
  33461. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33462. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33463. Type_t* L_1 = ___0_t;
  33464. bool L_2 = ___1_includeInactive;
  33465. NullCheck(L_0);
  33466. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33467. L_3 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(L_0, L_1, L_2, NULL);
  33468. V_0 = L_3;
  33469. goto IL_0011;
  33470. }
  33471. IL_0011:
  33472. {
  33473. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33474. return L_4;
  33475. }
  33476. }
  33477. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type)
  33478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m01C0C0952F8B7C8CAAB4F7ABB201704103D6C85D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33479. {
  33480. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33481. {
  33482. Type_t* L_0 = ___0_t;
  33483. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
  33484. L_1 = Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597(__this, L_0, (bool)0, NULL);
  33485. V_0 = L_1;
  33486. goto IL_000c;
  33487. }
  33488. IL_000c:
  33489. {
  33490. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
  33491. return L_2;
  33492. }
  33493. }
  33494. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
  33495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_m102A91D08B53E4050994E7E2FA051FE1D4789A40 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33496. {
  33497. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33498. {
  33499. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33500. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33501. Type_t* L_1 = ___0_t;
  33502. bool L_2 = ___1_includeInactive;
  33503. NullCheck(L_0);
  33504. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33505. L_3 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, L_2, NULL);
  33506. V_0 = L_3;
  33507. goto IL_0011;
  33508. }
  33509. IL_0011:
  33510. {
  33511. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33512. return L_4;
  33513. }
  33514. }
  33515. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type)
  33516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInChildren_mD18FD2687784A68AEF1B5BF9A73170A5459E04F7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33517. {
  33518. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33519. {
  33520. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33521. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33522. Type_t* L_1 = ___0_t;
  33523. NullCheck(L_0);
  33524. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33525. L_2 = GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E(L_0, L_1, (bool)0, NULL);
  33526. V_0 = L_2;
  33527. goto IL_0011;
  33528. }
  33529. IL_0011:
  33530. {
  33531. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33532. return L_3;
  33533. }
  33534. }
  33535. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean)
  33536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33537. {
  33538. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33539. {
  33540. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33541. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33542. Type_t* L_1 = ___0_t;
  33543. bool L_2 = ___1_includeInactive;
  33544. NullCheck(L_0);
  33545. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
  33546. L_3 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, L_2, NULL);
  33547. V_0 = L_3;
  33548. goto IL_0011;
  33549. }
  33550. IL_0011:
  33551. {
  33552. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
  33553. return L_4;
  33554. }
  33555. }
  33556. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  33557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_m2307379F7578FC811C0239E1DBB2B85402D63CAC (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33558. {
  33559. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
  33560. {
  33561. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33562. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33563. Type_t* L_1 = ___0_t;
  33564. NullCheck(L_0);
  33565. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
  33566. L_2 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, (bool)0, NULL);
  33567. V_0 = L_2;
  33568. goto IL_0011;
  33569. }
  33570. IL_0011:
  33571. {
  33572. Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
  33573. return L_3;
  33574. }
  33575. }
  33576. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  33577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
  33578. {
  33579. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33580. {
  33581. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33582. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33583. Type_t* L_1 = ___0_t;
  33584. bool L_2 = ___1_includeInactive;
  33585. NullCheck(L_0);
  33586. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3;
  33587. L_3 = GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58(L_0, L_1, L_2, NULL);
  33588. V_0 = L_3;
  33589. goto IL_0011;
  33590. }
  33591. IL_0011:
  33592. {
  33593. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_4 = V_0;
  33594. return L_4;
  33595. }
  33596. }
  33597. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type)
  33598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponentsInParent_mB805FC27F5713D41020D4EA03830ED009E1E86D9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, const RuntimeMethod* method)
  33599. {
  33600. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33601. {
  33602. Type_t* L_0 = ___0_t;
  33603. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_1;
  33604. L_1 = Component_GetComponentsInParent_m532A5BDAC77606E0020105DD10EF667FB5947996(__this, L_0, (bool)0, NULL);
  33605. V_0 = L_1;
  33606. goto IL_000c;
  33607. }
  33608. IL_000c:
  33609. {
  33610. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2 = V_0;
  33611. return L_2;
  33612. }
  33613. }
  33614. // UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type)
  33615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* Component_GetComponents_m683496B86CDC639A81EC67D834317926B371FAE1 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
  33616. {
  33617. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_0 = NULL;
  33618. {
  33619. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33620. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33621. Type_t* L_1 = ___0_type;
  33622. NullCheck(L_0);
  33623. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_2;
  33624. L_2 = GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2(L_0, L_1, NULL);
  33625. V_0 = L_2;
  33626. goto IL_0010;
  33627. }
  33628. IL_0010:
  33629. {
  33630. ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_3 = V_0;
  33631. return L_3;
  33632. }
  33633. }
  33634. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  33635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
  33636. {
  33637. typedef void (*Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, RuntimeObject*);
  33638. static Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn _il2cpp_icall_func;
  33639. if (!_il2cpp_icall_func)
  33640. _il2cpp_icall_func = (Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  33641. _il2cpp_icall_func(__this, ___0_searchType, ___1_resultList);
  33642. }
  33643. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  33644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___1_results, const RuntimeMethod* method)
  33645. {
  33646. {
  33647. Type_t* L_0 = ___0_type;
  33648. List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_1 = ___1_results;
  33649. Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7(__this, L_0, L_1, NULL);
  33650. return;
  33651. }
  33652. }
  33653. // System.String UnityEngine.Component::get_tag()
  33654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m7561A81116CAB82B8A459E934662BFC2039FB7EF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33655. {
  33656. {
  33657. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33658. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33659. NullCheck(L_0);
  33660. String_t* L_1;
  33661. L_1 = GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805(L_0, NULL);
  33662. return L_1;
  33663. }
  33664. }
  33665. // System.Void UnityEngine.Component::set_tag(System.String)
  33666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_set_tag_mAF8B6EC052F8AA67088F1841B57EA37F13D0451E (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_value, const RuntimeMethod* method)
  33667. {
  33668. {
  33669. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33670. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33671. String_t* L_1 = ___0_value;
  33672. NullCheck(L_0);
  33673. GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24(L_0, L_1, NULL);
  33674. return;
  33675. }
  33676. }
  33677. // System.Boolean UnityEngine.Component::CompareTag(System.String)
  33678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_tag, const RuntimeMethod* method)
  33679. {
  33680. bool V_0 = false;
  33681. {
  33682. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
  33683. L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
  33684. String_t* L_1 = ___0_tag;
  33685. NullCheck(L_0);
  33686. bool L_2;
  33687. L_2 = GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5(L_0, L_1, NULL);
  33688. V_0 = L_2;
  33689. goto IL_0010;
  33690. }
  33691. IL_0010:
  33692. {
  33693. bool L_3 = V_0;
  33694. return L_3;
  33695. }
  33696. }
  33697. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  33698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33699. {
  33700. typedef void (*Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33701. static Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn _il2cpp_icall_func;
  33702. if (!_il2cpp_icall_func)
  33703. _il2cpp_icall_func = (Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33704. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33705. }
  33706. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object)
  33707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_mF89893A613C8550EAE8C608964DC090226EAE959 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33708. {
  33709. {
  33710. String_t* L_0 = ___0_methodName;
  33711. RuntimeObject* L_1 = ___1_value;
  33712. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, L_1, 0, NULL);
  33713. return;
  33714. }
  33715. }
  33716. // System.Void UnityEngine.Component::SendMessageUpwards(System.String)
  33717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9562D91F1C57987B01596D0428B087B2A0F01CC0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33718. {
  33719. {
  33720. String_t* L_0 = ___0_methodName;
  33721. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, 0, NULL);
  33722. return;
  33723. }
  33724. }
  33725. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  33726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m9C01BBB85C6AC820CD3FB313344832C084FAB13C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33727. {
  33728. {
  33729. String_t* L_0 = ___0_methodName;
  33730. int32_t L_1 = ___1_options;
  33731. Component_SendMessageUpwards_m00AF786700C3D6E42C7736F2AFA7166461409723(__this, L_0, NULL, L_1, NULL);
  33732. return;
  33733. }
  33734. }
  33735. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object)
  33736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mA1D80D8BB7836EADB7799CAE71F10710298F4CDB (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
  33737. {
  33738. {
  33739. String_t* L_0 = ___0_methodName;
  33740. RuntimeObject* L_1 = ___1_value;
  33741. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, L_1, 0, NULL);
  33742. return;
  33743. }
  33744. }
  33745. // System.Void UnityEngine.Component::SendMessage(System.String)
  33746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mB1BCD3D07E4CF35877A56FE404902FCC83A3EB46 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33747. {
  33748. {
  33749. String_t* L_0 = ___0_methodName;
  33750. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, 0, NULL);
  33751. return;
  33752. }
  33753. }
  33754. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
  33756. {
  33757. typedef void (*Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33758. static Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn _il2cpp_icall_func;
  33759. if (!_il2cpp_icall_func)
  33760. _il2cpp_icall_func = (Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33761. _il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
  33762. }
  33763. // System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions)
  33764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_SendMessage_mE7EC28A90F64DCD40E4406BDDBA471CF278DDA37 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33765. {
  33766. {
  33767. String_t* L_0 = ___0_methodName;
  33768. int32_t L_1 = ___1_options;
  33769. Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459(__this, L_0, NULL, L_1, NULL);
  33770. return;
  33771. }
  33772. }
  33773. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  33774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, int32_t ___2_options, const RuntimeMethod* method)
  33775. {
  33776. typedef void (*Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, String_t*, RuntimeObject*, int32_t);
  33777. static Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn _il2cpp_icall_func;
  33778. if (!_il2cpp_icall_func)
  33779. _il2cpp_icall_func = (Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  33780. _il2cpp_icall_func(__this, ___0_methodName, ___1_parameter, ___2_options);
  33781. }
  33782. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object)
  33783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m3FB98C721E494114B36D8B1762E41D622BA3C1C9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, RuntimeObject* ___1_parameter, const RuntimeMethod* method)
  33784. {
  33785. {
  33786. String_t* L_0 = ___0_methodName;
  33787. RuntimeObject* L_1 = ___1_parameter;
  33788. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, L_1, 0, NULL);
  33789. return;
  33790. }
  33791. }
  33792. // System.Void UnityEngine.Component::BroadcastMessage(System.String)
  33793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mEA46F1EBA1C146F673E6C3A88E9CC6807421F079 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, const RuntimeMethod* method)
  33794. {
  33795. {
  33796. String_t* L_0 = ___0_methodName;
  33797. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, 0, NULL);
  33798. return;
  33799. }
  33800. }
  33801. // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  33802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_BroadcastMessage_mDE05C9E8AB36E55645266FD0074B75A3F547DC45 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, String_t* ___0_methodName, int32_t ___1_options, const RuntimeMethod* method)
  33803. {
  33804. {
  33805. String_t* L_0 = ___0_methodName;
  33806. int32_t L_1 = ___1_options;
  33807. Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF(__this, L_0, NULL, L_1, NULL);
  33808. return;
  33809. }
  33810. }
  33811. // System.Void UnityEngine.Component::.ctor()
  33812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
  33813. {
  33814. static bool s_Il2CppMethodInitialized;
  33815. if (!s_Il2CppMethodInitialized)
  33816. {
  33817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  33818. s_Il2CppMethodInitialized = true;
  33819. }
  33820. {
  33821. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  33822. Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
  33823. return;
  33824. }
  33825. }
  33826. #ifdef __clang__
  33827. #pragma clang diagnostic pop
  33828. #endif
  33829. #ifdef __clang__
  33830. #pragma clang diagnostic push
  33831. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33832. #pragma clang diagnostic ignored "-Wunused-variable"
  33833. #endif
  33834. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  33835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method)
  33836. {
  33837. static bool s_Il2CppMethodInitialized;
  33838. if (!s_Il2CppMethodInitialized)
  33839. {
  33840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33841. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33842. s_Il2CppMethodInitialized = true;
  33843. }
  33844. {
  33845. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33846. NullCheck(L_0);
  33847. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33848. __this->___m_CurrentFrameWork_2 = L_0;
  33849. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  33850. __this->___m_TrackedCount_4 = 0;
  33851. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  33852. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33853. NullCheck(L_1);
  33854. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_1, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33855. __this->___m_AsyncWorkQueue_1 = L_1;
  33856. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  33857. int32_t L_2 = ___0_mainThreadID;
  33858. __this->___m_MainThreadID_3 = L_2;
  33859. return;
  33860. }
  33861. }
  33862. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  33863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method)
  33864. {
  33865. static bool s_Il2CppMethodInitialized;
  33866. if (!s_Il2CppMethodInitialized)
  33867. {
  33868. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33869. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33870. s_Il2CppMethodInitialized = true;
  33871. }
  33872. {
  33873. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
  33874. NullCheck(L_0);
  33875. List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
  33876. __this->___m_CurrentFrameWork_2 = L_0;
  33877. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_2), (void*)L_0);
  33878. __this->___m_TrackedCount_4 = 0;
  33879. SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
  33880. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = ___0_queue;
  33881. __this->___m_AsyncWorkQueue_1 = L_1;
  33882. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_1), (void*)L_1);
  33883. int32_t L_2 = ___1_mainThreadID;
  33884. __this->___m_MainThreadID_3 = L_2;
  33885. return;
  33886. }
  33887. }
  33888. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  33889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mB69AAB0638FC77BD51BFA5BF7D2B0D568BBEB7F4 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  33890. {
  33891. static bool s_Il2CppMethodInitialized;
  33892. if (!s_Il2CppMethodInitialized)
  33893. {
  33894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
  33895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  33896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  33897. s_Il2CppMethodInitialized = true;
  33898. }
  33899. bool V_0 = false;
  33900. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* V_1 = NULL;
  33901. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_2 = NULL;
  33902. {
  33903. int32_t L_0 = __this->___m_MainThreadID_3;
  33904. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_1;
  33905. L_1 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  33906. NullCheck(L_1);
  33907. int32_t L_2;
  33908. L_2 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_1, NULL);
  33909. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  33910. bool L_3 = V_0;
  33911. if (!L_3)
  33912. {
  33913. goto IL_0023;
  33914. }
  33915. }
  33916. {
  33917. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  33918. RuntimeObject* L_5 = ___1_state;
  33919. NullCheck(L_4);
  33920. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_4, L_5, NULL);
  33921. goto IL_0070;
  33922. }
  33923. IL_0023:
  33924. {
  33925. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_6 = (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)il2cpp_codegen_object_new(ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
  33926. NullCheck(L_6);
  33927. ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE(L_6, (bool)0, NULL);
  33928. V_1 = L_6;
  33929. }
  33930. {
  33931. auto __finallyBlock = il2cpp::utils::Finally([&]
  33932. {
  33933. FINALLY_0064:
  33934. {// begin finally (depth: 1)
  33935. {
  33936. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_7 = V_1;
  33937. if (!L_7)
  33938. {
  33939. goto IL_006e;
  33940. }
  33941. }
  33942. {
  33943. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_8 = V_1;
  33944. NullCheck(L_8);
  33945. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
  33946. }
  33947. IL_006e:
  33948. {
  33949. return;
  33950. }
  33951. }// end finally (depth: 1)
  33952. });
  33953. try
  33954. {// begin try (depth: 1)
  33955. {
  33956. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_AsyncWorkQueue_1;
  33957. V_2 = L_9;
  33958. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_10 = V_2;
  33959. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_10, NULL);
  33960. }
  33961. {
  33962. auto __finallyBlock = il2cpp::utils::Finally([&]
  33963. {
  33964. FINALLY_0052_1:
  33965. {// begin finally (depth: 2)
  33966. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_11 = V_2;
  33967. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_11, NULL);
  33968. return;
  33969. }// end finally (depth: 2)
  33970. });
  33971. try
  33972. {// begin try (depth: 2)
  33973. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_12 = __this->___m_AsyncWorkQueue_1;
  33974. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_13 = ___0_callback;
  33975. RuntimeObject* L_14 = ___1_state;
  33976. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_15 = V_1;
  33977. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_16;
  33978. memset((&L_16), 0, sizeof(L_16));
  33979. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_16), L_13, L_14, L_15, /*hidden argument*/NULL);
  33980. NullCheck(L_12);
  33981. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_12, L_16, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  33982. goto IL_005a_1;
  33983. }// end try (depth: 2)
  33984. catch(Il2CppExceptionWrapper& e)
  33985. {
  33986. __finallyBlock.StoreException(e.ex);
  33987. }
  33988. }
  33989. IL_005a_1:
  33990. {
  33991. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_17 = V_1;
  33992. NullCheck(L_17);
  33993. bool L_18;
  33994. L_18 = VirtualFuncInvoker0< bool >::Invoke(10 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_17);
  33995. goto IL_006f;
  33996. }
  33997. }// end try (depth: 1)
  33998. catch(Il2CppExceptionWrapper& e)
  33999. {
  34000. __finallyBlock.StoreException(e.ex);
  34001. }
  34002. }
  34003. IL_006f:
  34004. {
  34005. }
  34006. IL_0070:
  34007. {
  34008. return;
  34009. }
  34010. }
  34011. // System.Void UnityEngine.UnitySynchronizationContext::OperationStarted()
  34012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationStarted_m1F9926FEE25063C13EE700E0B7CB89B1ACA5D6A1 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34013. {
  34014. {
  34015. int32_t* L_0 = (&__this->___m_TrackedCount_4);
  34016. int32_t L_1;
  34017. L_1 = Interlocked_Increment_m3C240C32E8D9544EC050B74D4F28EEB58F1F9309(L_0, NULL);
  34018. return;
  34019. }
  34020. }
  34021. // System.Void UnityEngine.UnitySynchronizationContext::OperationCompleted()
  34022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationCompleted_m9E23C9F117D9FB006E040D6CA919CA5BB305A564 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34023. {
  34024. {
  34025. int32_t* L_0 = (&__this->___m_TrackedCount_4);
  34026. int32_t L_1;
  34027. L_1 = Interlocked_Decrement_m6AFAD2E874CBDA373B1EF7572F11D6E91813E75D(L_0, NULL);
  34028. return;
  34029. }
  34030. }
  34031. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  34032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mD36839040EBAB66116699E68558BB8FDFF0FD834 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
  34033. {
  34034. static bool s_Il2CppMethodInitialized;
  34035. if (!s_Il2CppMethodInitialized)
  34036. {
  34037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34038. s_Il2CppMethodInitialized = true;
  34039. }
  34040. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  34041. {
  34042. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34043. V_0 = L_0;
  34044. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  34045. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  34046. }
  34047. {
  34048. auto __finallyBlock = il2cpp::utils::Finally([&]
  34049. {
  34050. FINALLY_0027:
  34051. {// begin finally (depth: 1)
  34052. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34053. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34054. return;
  34055. }// end finally (depth: 1)
  34056. });
  34057. try
  34058. {// begin try (depth: 1)
  34059. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_AsyncWorkQueue_1;
  34060. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
  34061. RuntimeObject* L_5 = ___1_state;
  34062. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_6;
  34063. memset((&L_6), 0, sizeof(L_6));
  34064. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_6), L_4, L_5, (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)NULL, /*hidden argument*/NULL);
  34065. NullCheck(L_3);
  34066. List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_3, L_6, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
  34067. goto IL_002f;
  34068. }// end try (depth: 1)
  34069. catch(Il2CppExceptionWrapper& e)
  34070. {
  34071. __finallyBlock.StoreException(e.ex);
  34072. }
  34073. }
  34074. IL_002f:
  34075. {
  34076. return;
  34077. }
  34078. }
  34079. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  34080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* UnitySynchronizationContext_CreateCopy_m11E8C66F575BC1DF3F34A614E6B00D040745301A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34081. {
  34082. static bool s_Il2CppMethodInitialized;
  34083. if (!s_Il2CppMethodInitialized)
  34084. {
  34085. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34086. s_Il2CppMethodInitialized = true;
  34087. }
  34088. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* V_0 = NULL;
  34089. {
  34090. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34091. int32_t L_1 = __this->___m_MainThreadID_3;
  34092. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34093. NullCheck(L_2);
  34094. UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0(L_2, L_0, L_1, NULL);
  34095. V_0 = L_2;
  34096. goto IL_0015;
  34097. }
  34098. IL_0015:
  34099. {
  34100. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_3 = V_0;
  34101. return L_3;
  34102. }
  34103. }
  34104. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  34105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34106. {
  34107. static bool s_Il2CppMethodInitialized;
  34108. if (!s_Il2CppMethodInitialized)
  34109. {
  34110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34112. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34114. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34115. s_Il2CppMethodInitialized = true;
  34116. }
  34117. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
  34118. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 V_1;
  34119. memset((&V_1), 0, sizeof(V_1));
  34120. bool V_2 = false;
  34121. {
  34122. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34123. V_0 = L_0;
  34124. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
  34125. Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
  34126. }
  34127. {
  34128. auto __finallyBlock = il2cpp::utils::Finally([&]
  34129. {
  34130. FINALLY_0031:
  34131. {// begin finally (depth: 1)
  34132. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
  34133. Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
  34134. return;
  34135. }// end finally (depth: 1)
  34136. });
  34137. try
  34138. {// begin try (depth: 1)
  34139. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_CurrentFrameWork_2;
  34140. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_4 = __this->___m_AsyncWorkQueue_1;
  34141. NullCheck(L_3);
  34142. List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302(L_3, L_4, List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
  34143. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_5 = __this->___m_AsyncWorkQueue_1;
  34144. NullCheck(L_5);
  34145. List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline(L_5, List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
  34146. goto IL_0039;
  34147. }// end try (depth: 1)
  34148. catch(Il2CppExceptionWrapper& e)
  34149. {
  34150. __finallyBlock.StoreException(e.ex);
  34151. }
  34152. }
  34153. IL_0039:
  34154. {
  34155. goto IL_005f;
  34156. }
  34157. IL_003b:
  34158. {
  34159. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_6 = __this->___m_CurrentFrameWork_2;
  34160. NullCheck(L_6);
  34161. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_7;
  34162. L_7 = List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC(L_6, 0, List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
  34163. V_1 = L_7;
  34164. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_8 = __this->___m_CurrentFrameWork_2;
  34165. NullCheck(L_8);
  34166. List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84(L_8, 0, List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
  34167. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921((&V_1), NULL);
  34168. }
  34169. IL_005f:
  34170. {
  34171. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_CurrentFrameWork_2;
  34172. NullCheck(L_9);
  34173. int32_t L_10;
  34174. L_10 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_9, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34175. V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  34176. bool L_11 = V_2;
  34177. if (L_11)
  34178. {
  34179. goto IL_003b;
  34180. }
  34181. }
  34182. {
  34183. return;
  34184. }
  34185. }
  34186. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  34187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
  34188. {
  34189. static bool s_Il2CppMethodInitialized;
  34190. if (!s_Il2CppMethodInitialized)
  34191. {
  34192. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34193. s_Il2CppMethodInitialized = true;
  34194. }
  34195. bool V_0 = false;
  34196. int32_t G_B3_0 = 0;
  34197. {
  34198. List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_1;
  34199. NullCheck(L_0);
  34200. int32_t L_1;
  34201. L_1 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_0, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
  34202. if (L_1)
  34203. {
  34204. goto IL_0019;
  34205. }
  34206. }
  34207. {
  34208. int32_t L_2 = __this->___m_TrackedCount_4;
  34209. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  34210. goto IL_001a;
  34211. }
  34212. IL_0019:
  34213. {
  34214. G_B3_0 = 1;
  34215. }
  34216. IL_001a:
  34217. {
  34218. V_0 = (bool)G_B3_0;
  34219. goto IL_001d;
  34220. }
  34221. IL_001d:
  34222. {
  34223. bool L_3 = V_0;
  34224. return L_3;
  34225. }
  34226. }
  34227. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  34228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mF6CADD1D15642024F450D918CE1DEA1A4128818A (const RuntimeMethod* method)
  34229. {
  34230. static bool s_Il2CppMethodInitialized;
  34231. if (!s_Il2CppMethodInitialized)
  34232. {
  34233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34234. s_Il2CppMethodInitialized = true;
  34235. }
  34236. {
  34237. Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_0;
  34238. L_0 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
  34239. NullCheck(L_0);
  34240. int32_t L_1;
  34241. L_1 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_0, NULL);
  34242. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34243. NullCheck(L_2);
  34244. UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C(L_2, L_1, NULL);
  34245. SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20(L_2, NULL);
  34246. return;
  34247. }
  34248. }
  34249. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  34250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m3034D59292339809C6D7FA5932ACC365892B8CA1 (const RuntimeMethod* method)
  34251. {
  34252. static bool s_Il2CppMethodInitialized;
  34253. if (!s_Il2CppMethodInitialized)
  34254. {
  34255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34256. s_Il2CppMethodInitialized = true;
  34257. }
  34258. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34259. bool V_1 = false;
  34260. {
  34261. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34262. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34263. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34264. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34265. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  34266. bool L_2 = V_1;
  34267. if (!L_2)
  34268. {
  34269. goto IL_001b;
  34270. }
  34271. }
  34272. {
  34273. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_3 = V_0;
  34274. NullCheck(L_3);
  34275. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_3, NULL);
  34276. }
  34277. IL_001b:
  34278. {
  34279. return;
  34280. }
  34281. }
  34282. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  34283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m30855D2E24B36B23076FDDF03D6DE93F0433E4F9 (int64_t ___0_millisecondsTimeout, const RuntimeMethod* method)
  34284. {
  34285. static bool s_Il2CppMethodInitialized;
  34286. if (!s_Il2CppMethodInitialized)
  34287. {
  34288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
  34290. s_Il2CppMethodInitialized = true;
  34291. }
  34292. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
  34293. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* V_1 = NULL;
  34294. bool V_2 = false;
  34295. bool V_3 = false;
  34296. bool V_4 = false;
  34297. bool V_5 = false;
  34298. {
  34299. SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
  34300. L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
  34301. V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
  34302. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
  34303. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  34304. bool L_2 = V_2;
  34305. if (!L_2)
  34306. {
  34307. goto IL_0019;
  34308. }
  34309. }
  34310. {
  34311. V_3 = (bool)1;
  34312. goto IL_0062;
  34313. }
  34314. IL_0019:
  34315. {
  34316. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_3 = (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043*)il2cpp_codegen_object_new(Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
  34317. NullCheck(L_3);
  34318. Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A(L_3, NULL);
  34319. V_1 = L_3;
  34320. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_4 = V_1;
  34321. NullCheck(L_4);
  34322. Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915(L_4, NULL);
  34323. goto IL_004a;
  34324. }
  34325. IL_0028:
  34326. {
  34327. Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_5 = V_1;
  34328. NullCheck(L_5);
  34329. int64_t L_6;
  34330. L_6 = Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF(L_5, NULL);
  34331. int64_t L_7 = ___0_millisecondsTimeout;
  34332. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  34333. bool L_8 = V_4;
  34334. if (!L_8)
  34335. {
  34336. goto IL_003b;
  34337. }
  34338. }
  34339. {
  34340. goto IL_0056;
  34341. }
  34342. IL_003b:
  34343. {
  34344. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_9 = V_0;
  34345. NullCheck(L_9);
  34346. UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_9, NULL);
  34347. Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549(1, NULL);
  34348. }
  34349. IL_004a:
  34350. {
  34351. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_10 = V_0;
  34352. NullCheck(L_10);
  34353. bool L_11;
  34354. L_11 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_10, NULL);
  34355. V_5 = L_11;
  34356. bool L_12 = V_5;
  34357. if (L_12)
  34358. {
  34359. goto IL_0028;
  34360. }
  34361. }
  34362. IL_0056:
  34363. {
  34364. UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_13 = V_0;
  34365. NullCheck(L_13);
  34366. bool L_14;
  34367. L_14 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_13, NULL);
  34368. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  34369. goto IL_0062;
  34370. }
  34371. IL_0062:
  34372. {
  34373. bool L_15 = V_3;
  34374. return L_15;
  34375. }
  34376. }
  34377. #ifdef __clang__
  34378. #pragma clang diagnostic pop
  34379. #endif
  34380. #ifdef __clang__
  34381. #pragma clang diagnostic push
  34382. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34383. #pragma clang diagnostic ignored "-Wunused-variable"
  34384. #endif
  34385. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34386. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34387. {
  34388. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34389. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34390. }
  34391. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34392. {
  34393. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34394. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34395. }
  34396. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34397. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
  34398. {
  34399. }
  34400. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34401. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34402. {
  34403. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34404. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34405. }
  34406. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
  34407. {
  34408. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  34409. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  34410. }
  34411. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  34412. IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
  34413. {
  34414. }
  34415. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  34416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34417. {
  34418. {
  34419. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_0 = ___0_callback;
  34420. __this->___m_DelagateCallback_0 = L_0;
  34421. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateCallback_0), (void*)L_0);
  34422. RuntimeObject* L_1 = ___1_state;
  34423. __this->___m_DelagateState_1 = L_1;
  34424. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateState_1), (void*)L_1);
  34425. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_2 = ___2_waitHandle;
  34426. __this->___m_WaitHandle_2 = L_2;
  34427. Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WaitHandle_2), (void*)L_2);
  34428. return;
  34429. }
  34430. }
  34431. IL2CPP_EXTERN_C void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5_AdjustorThunk (RuntimeObject* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
  34432. {
  34433. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34434. int32_t _offset = 1;
  34435. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34436. WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5(_thisAdjusted, ___0_callback, ___1_state, ___2_waitHandle, method);
  34437. }
  34438. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  34439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method)
  34440. {
  34441. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B4_0 = NULL;
  34442. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B3_0 = NULL;
  34443. {
  34444. }
  34445. {
  34446. auto __finallyBlock = il2cpp::utils::Finally([&]
  34447. {
  34448. FINALLY_0017:
  34449. {// begin finally (depth: 1)
  34450. {
  34451. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_0 = __this->___m_WaitHandle_2;
  34452. ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_1 = L_0;
  34453. G_B3_0 = L_1;
  34454. if (L_1)
  34455. {
  34456. G_B4_0 = L_1;
  34457. goto IL_0024;
  34458. }
  34459. }
  34460. {
  34461. goto IL_002a;
  34462. }
  34463. IL_0024:
  34464. {
  34465. NullCheck(G_B4_0);
  34466. bool L_2;
  34467. L_2 = EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D(G_B4_0, NULL);
  34468. }
  34469. IL_002a:
  34470. {
  34471. return;
  34472. }
  34473. }// end finally (depth: 1)
  34474. });
  34475. try
  34476. {// begin try (depth: 1)
  34477. SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_3 = __this->___m_DelagateCallback_0;
  34478. RuntimeObject* L_4 = __this->___m_DelagateState_1;
  34479. NullCheck(L_3);
  34480. SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_3, L_4, NULL);
  34481. goto IL_002c;
  34482. }// end try (depth: 1)
  34483. catch(Il2CppExceptionWrapper& e)
  34484. {
  34485. __finallyBlock.StoreException(e.ex);
  34486. }
  34487. }
  34488. IL_002c:
  34489. {
  34490. return;
  34491. }
  34492. }
  34493. IL2CPP_EXTERN_C void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34494. {
  34495. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
  34496. int32_t _offset = 1;
  34497. _thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
  34498. WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921(_thisAdjusted, method);
  34499. }
  34500. #ifdef __clang__
  34501. #pragma clang diagnostic pop
  34502. #endif
  34503. #ifdef __clang__
  34504. #pragma clang diagnostic push
  34505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34506. #pragma clang diagnostic ignored "-Wunused-variable"
  34507. #endif
  34508. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34509. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34510. {
  34511. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34512. }
  34513. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34514. {
  34515. intptr_t unmarshaledm_CachedPtr_temp_0;
  34516. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34517. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34518. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34519. }
  34520. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34521. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
  34522. {
  34523. }
  34524. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  34525. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34526. {
  34527. marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
  34528. }
  34529. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
  34530. {
  34531. intptr_t unmarshaledm_CachedPtr_temp_0;
  34532. memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
  34533. unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34534. unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
  34535. }
  34536. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  34537. IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
  34538. {
  34539. }
  34540. #ifdef __clang__
  34541. #pragma clang diagnostic pop
  34542. #endif
  34543. #ifdef __clang__
  34544. #pragma clang diagnostic push
  34545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34546. #pragma clang diagnostic ignored "-Wunused-variable"
  34547. #endif
  34548. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  34549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34550. {
  34551. RuntimeObject* V_0 = NULL;
  34552. {
  34553. V_0 = NULL;
  34554. goto IL_0005;
  34555. }
  34556. IL_0005:
  34557. {
  34558. RuntimeObject* L_0 = V_0;
  34559. return L_0;
  34560. }
  34561. }
  34562. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  34563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34564. {
  34565. bool V_0 = false;
  34566. {
  34567. bool L_0;
  34568. L_0 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  34569. V_0 = L_0;
  34570. goto IL_000a;
  34571. }
  34572. IL_000a:
  34573. {
  34574. bool L_1 = V_0;
  34575. return L_1;
  34576. }
  34577. }
  34578. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  34579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34580. {
  34581. {
  34582. return;
  34583. }
  34584. }
  34585. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  34586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
  34587. {
  34588. {
  34589. Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
  34590. return;
  34591. }
  34592. }
  34593. #ifdef __clang__
  34594. #pragma clang diagnostic pop
  34595. #endif
  34596. #ifdef __clang__
  34597. #pragma clang diagnostic push
  34598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34599. #pragma clang diagnostic ignored "-Wunused-variable"
  34600. #endif
  34601. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  34602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  34603. {
  34604. int32_t V_0 = 0;
  34605. int32_t V_1 = 0;
  34606. float V_2 = 0.0f;
  34607. {
  34608. int32_t L_0 = ___0_index;
  34609. V_1 = L_0;
  34610. int32_t L_1 = V_1;
  34611. V_0 = L_1;
  34612. int32_t L_2 = V_0;
  34613. if (!L_2)
  34614. {
  34615. goto IL_0010;
  34616. }
  34617. }
  34618. {
  34619. goto IL_000a;
  34620. }
  34621. IL_000a:
  34622. {
  34623. int32_t L_3 = V_0;
  34624. if ((((int32_t)L_3) == ((int32_t)1)))
  34625. {
  34626. goto IL_0019;
  34627. }
  34628. }
  34629. {
  34630. goto IL_0022;
  34631. }
  34632. IL_0010:
  34633. {
  34634. float L_4 = __this->___x_0;
  34635. V_2 = L_4;
  34636. goto IL_002d;
  34637. }
  34638. IL_0019:
  34639. {
  34640. float L_5 = __this->___y_1;
  34641. V_2 = L_5;
  34642. goto IL_002d;
  34643. }
  34644. IL_0022:
  34645. {
  34646. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34647. NullCheck(L_6);
  34648. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34649. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  34650. }
  34651. IL_002d:
  34652. {
  34653. float L_7 = V_2;
  34654. return L_7;
  34655. }
  34656. }
  34657. IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  34658. {
  34659. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34660. int32_t _offset = 1;
  34661. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34662. float _returnValue;
  34663. _returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___0_index, method);
  34664. return _returnValue;
  34665. }
  34666. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  34667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34668. {
  34669. int32_t V_0 = 0;
  34670. int32_t V_1 = 0;
  34671. {
  34672. int32_t L_0 = ___0_index;
  34673. V_1 = L_0;
  34674. int32_t L_1 = V_1;
  34675. V_0 = L_1;
  34676. int32_t L_2 = V_0;
  34677. if (!L_2)
  34678. {
  34679. goto IL_0010;
  34680. }
  34681. }
  34682. {
  34683. goto IL_000a;
  34684. }
  34685. IL_000a:
  34686. {
  34687. int32_t L_3 = V_0;
  34688. if ((((int32_t)L_3) == ((int32_t)1)))
  34689. {
  34690. goto IL_0019;
  34691. }
  34692. }
  34693. {
  34694. goto IL_0022;
  34695. }
  34696. IL_0010:
  34697. {
  34698. float L_4 = ___1_value;
  34699. __this->___x_0 = L_4;
  34700. goto IL_002d;
  34701. }
  34702. IL_0019:
  34703. {
  34704. float L_5 = ___1_value;
  34705. __this->___y_1 = L_5;
  34706. goto IL_002d;
  34707. }
  34708. IL_0022:
  34709. {
  34710. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  34711. NullCheck(L_6);
  34712. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  34713. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  34714. }
  34715. IL_002d:
  34716. {
  34717. return;
  34718. }
  34719. }
  34720. IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  34721. {
  34722. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34723. int32_t _offset = 1;
  34724. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34725. Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___0_index, ___1_value, method);
  34726. }
  34727. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  34728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34729. {
  34730. {
  34731. float L_0 = ___0_x;
  34732. __this->___x_0 = L_0;
  34733. float L_1 = ___1_y;
  34734. __this->___y_1 = L_1;
  34735. return;
  34736. }
  34737. }
  34738. IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  34739. {
  34740. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34741. int32_t _offset = 1;
  34742. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34743. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___0_x, ___1_y, method);
  34744. }
  34745. // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_m1A36103F7967F653A929556E26E6D052C298C00C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34747. {
  34748. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34749. memset((&V_0), 0, sizeof(V_0));
  34750. {
  34751. float L_0 = ___2_t;
  34752. float L_1;
  34753. L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
  34754. ___2_t = L_1;
  34755. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  34756. float L_3 = L_2.___x_0;
  34757. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_b;
  34758. float L_5 = L_4.___x_0;
  34759. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_a;
  34760. float L_7 = L_6.___x_0;
  34761. float L_8 = ___2_t;
  34762. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_a;
  34763. float L_10 = L_9.___y_1;
  34764. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___1_b;
  34765. float L_12 = L_11.___y_1;
  34766. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___0_a;
  34767. float L_14 = L_13.___y_1;
  34768. float L_15 = ___2_t;
  34769. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
  34770. memset((&L_16), 0, sizeof(L_16));
  34771. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL);
  34772. V_0 = L_16;
  34773. goto IL_003d;
  34774. }
  34775. IL_003d:
  34776. {
  34777. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
  34778. return L_17;
  34779. }
  34780. }
  34781. // UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mB0B50875D4509E21FF43F4D87610333D55E6A44F (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
  34783. {
  34784. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34785. memset((&V_0), 0, sizeof(V_0));
  34786. {
  34787. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34788. float L_1 = L_0.___x_0;
  34789. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34790. float L_3 = L_2.___x_0;
  34791. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34792. float L_5 = L_4.___x_0;
  34793. float L_6 = ___2_t;
  34794. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___0_a;
  34795. float L_8 = L_7.___y_1;
  34796. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___1_b;
  34797. float L_10 = L_9.___y_1;
  34798. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_a;
  34799. float L_12 = L_11.___y_1;
  34800. float L_13 = ___2_t;
  34801. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
  34802. memset((&L_14), 0, sizeof(L_14));
  34803. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL);
  34804. V_0 = L_14;
  34805. goto IL_0035;
  34806. }
  34807. IL_0035:
  34808. {
  34809. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0;
  34810. return L_15;
  34811. }
  34812. }
  34813. // UnityEngine.Vector2 UnityEngine.Vector2::MoveTowards(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
  34814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_MoveTowards_m138E823B0F25EF10A2261E57C5706232E8EA9A9A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_current, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
  34815. {
  34816. static bool s_Il2CppMethodInitialized;
  34817. if (!s_Il2CppMethodInitialized)
  34818. {
  34819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  34820. s_Il2CppMethodInitialized = true;
  34821. }
  34822. float V_0 = 0.0f;
  34823. float V_1 = 0.0f;
  34824. float V_2 = 0.0f;
  34825. float V_3 = 0.0f;
  34826. bool V_4 = false;
  34827. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
  34828. memset((&V_5), 0, sizeof(V_5));
  34829. int32_t G_B4_0 = 0;
  34830. int32_t G_B6_0 = 0;
  34831. {
  34832. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_target;
  34833. float L_1 = L_0.___x_0;
  34834. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_current;
  34835. float L_3 = L_2.___x_0;
  34836. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  34837. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_target;
  34838. float L_5 = L_4.___y_1;
  34839. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_current;
  34840. float L_7 = L_6.___y_1;
  34841. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  34842. float L_8 = V_0;
  34843. float L_9 = V_0;
  34844. float L_10 = V_1;
  34845. float L_11 = V_1;
  34846. V_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))));
  34847. float L_12 = V_2;
  34848. if ((((float)L_12) == ((float)(0.0f))))
  34849. {
  34850. goto IL_0043;
  34851. }
  34852. }
  34853. {
  34854. float L_13 = ___2_maxDistanceDelta;
  34855. if ((!(((float)L_13) >= ((float)(0.0f)))))
  34856. {
  34857. goto IL_0040;
  34858. }
  34859. }
  34860. {
  34861. float L_14 = V_2;
  34862. float L_15 = ___2_maxDistanceDelta;
  34863. float L_16 = ___2_maxDistanceDelta;
  34864. G_B4_0 = ((((int32_t)((!(((float)L_14) <= ((float)((float)il2cpp_codegen_multiply(L_15, L_16)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34865. goto IL_0041;
  34866. }
  34867. IL_0040:
  34868. {
  34869. G_B4_0 = 0;
  34870. }
  34871. IL_0041:
  34872. {
  34873. G_B6_0 = G_B4_0;
  34874. goto IL_0044;
  34875. }
  34876. IL_0043:
  34877. {
  34878. G_B6_0 = 1;
  34879. }
  34880. IL_0044:
  34881. {
  34882. V_4 = (bool)G_B6_0;
  34883. bool L_17 = V_4;
  34884. if (!L_17)
  34885. {
  34886. goto IL_004f;
  34887. }
  34888. }
  34889. {
  34890. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = ___1_target;
  34891. V_5 = L_18;
  34892. goto IL_0079;
  34893. }
  34894. IL_004f:
  34895. {
  34896. float L_19 = V_2;
  34897. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  34898. double L_20;
  34899. L_20 = sqrt(((double)L_19));
  34900. V_3 = ((float)L_20);
  34901. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = ___0_current;
  34902. float L_22 = L_21.___x_0;
  34903. float L_23 = V_0;
  34904. float L_24 = V_3;
  34905. float L_25 = ___2_maxDistanceDelta;
  34906. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26 = ___0_current;
  34907. float L_27 = L_26.___y_1;
  34908. float L_28 = V_1;
  34909. float L_29 = V_3;
  34910. float L_30 = ___2_maxDistanceDelta;
  34911. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31;
  34912. memset((&L_31), 0, sizeof(L_31));
  34913. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_31), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)(L_23/L_24)), L_25)))), ((float)il2cpp_codegen_add(L_27, ((float)il2cpp_codegen_multiply(((float)(L_28/L_29)), L_30)))), /*hidden argument*/NULL);
  34914. V_5 = L_31;
  34915. goto IL_0079;
  34916. }
  34917. IL_0079:
  34918. {
  34919. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32 = V_5;
  34920. return L_32;
  34921. }
  34922. }
  34923. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  34924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  34925. {
  34926. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34927. memset((&V_0), 0, sizeof(V_0));
  34928. {
  34929. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  34930. float L_1 = L_0.___x_0;
  34931. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  34932. float L_3 = L_2.___x_0;
  34933. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  34934. float L_5 = L_4.___y_1;
  34935. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  34936. float L_7 = L_6.___y_1;
  34937. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  34938. memset((&L_8), 0, sizeof(L_8));
  34939. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  34940. V_0 = L_8;
  34941. goto IL_0023;
  34942. }
  34943. IL_0023:
  34944. {
  34945. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  34946. return L_9;
  34947. }
  34948. }
  34949. // System.Void UnityEngine.Vector2::Normalize()
  34950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  34951. {
  34952. float V_0 = 0.0f;
  34953. bool V_1 = false;
  34954. {
  34955. float L_0;
  34956. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  34957. V_0 = L_0;
  34958. float L_1 = V_0;
  34959. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  34960. bool L_2 = V_1;
  34961. if (!L_2)
  34962. {
  34963. goto IL_0028;
  34964. }
  34965. }
  34966. {
  34967. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  34968. float L_4 = V_0;
  34969. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  34970. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  34971. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  34972. goto IL_0033;
  34973. }
  34974. IL_0028:
  34975. {
  34976. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  34977. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  34978. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  34979. }
  34980. IL_0033:
  34981. {
  34982. return;
  34983. }
  34984. }
  34985. IL2CPP_EXTERN_C void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  34986. {
  34987. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  34988. int32_t _offset = 1;
  34989. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  34990. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline(_thisAdjusted, method);
  34991. }
  34992. // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
  34993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  34994. {
  34995. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  34996. memset((&V_0), 0, sizeof(V_0));
  34997. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  34998. memset((&V_1), 0, sizeof(V_1));
  34999. {
  35000. float L_0 = __this->___x_0;
  35001. float L_1 = __this->___y_1;
  35002. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  35003. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  35004. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  35005. V_1 = L_2;
  35006. goto IL_0020;
  35007. }
  35008. IL_0020:
  35009. {
  35010. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  35011. return L_3;
  35012. }
  35013. }
  35014. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35015. {
  35016. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35017. int32_t _offset = 1;
  35018. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35019. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  35020. _returnValue = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline(_thisAdjusted, method);
  35021. return _returnValue;
  35022. }
  35023. // System.String UnityEngine.Vector2::ToString()
  35024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35025. {
  35026. String_t* V_0 = NULL;
  35027. {
  35028. String_t* L_0;
  35029. L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  35030. V_0 = L_0;
  35031. goto IL_000c;
  35032. }
  35033. IL_000c:
  35034. {
  35035. String_t* L_1 = V_0;
  35036. return L_1;
  35037. }
  35038. }
  35039. IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35040. {
  35041. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35042. int32_t _offset = 1;
  35043. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35044. String_t* _returnValue;
  35045. _returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method);
  35046. return _returnValue;
  35047. }
  35048. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  35049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35050. {
  35051. static bool s_Il2CppMethodInitialized;
  35052. if (!s_Il2CppMethodInitialized)
  35053. {
  35054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35055. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  35056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  35057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  35058. s_Il2CppMethodInitialized = true;
  35059. }
  35060. bool V_0 = false;
  35061. bool V_1 = false;
  35062. String_t* V_2 = NULL;
  35063. {
  35064. String_t* L_0 = ___0_format;
  35065. bool L_1;
  35066. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  35067. V_0 = L_1;
  35068. bool L_2 = V_0;
  35069. if (!L_2)
  35070. {
  35071. goto IL_0012;
  35072. }
  35073. }
  35074. {
  35075. ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  35076. }
  35077. IL_0012:
  35078. {
  35079. RuntimeObject* L_3 = ___1_formatProvider;
  35080. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  35081. bool L_4 = V_1;
  35082. if (!L_4)
  35083. {
  35084. goto IL_0026;
  35085. }
  35086. }
  35087. {
  35088. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  35089. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  35090. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  35091. NullCheck(L_5);
  35092. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  35093. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  35094. ___1_formatProvider = L_6;
  35095. }
  35096. IL_0026:
  35097. {
  35098. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  35099. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  35100. float* L_9 = (&__this->___x_0);
  35101. String_t* L_10 = ___0_format;
  35102. RuntimeObject* L_11 = ___1_formatProvider;
  35103. String_t* L_12;
  35104. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  35105. NullCheck(L_8);
  35106. ArrayElementTypeCheck (L_8, L_12);
  35107. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  35108. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  35109. float* L_14 = (&__this->___y_1);
  35110. String_t* L_15 = ___0_format;
  35111. RuntimeObject* L_16 = ___1_formatProvider;
  35112. String_t* L_17;
  35113. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  35114. NullCheck(L_13);
  35115. ArrayElementTypeCheck (L_13, L_17);
  35116. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  35117. String_t* L_18;
  35118. L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL);
  35119. V_2 = L_18;
  35120. goto IL_0059;
  35121. }
  35122. IL_0059:
  35123. {
  35124. String_t* L_19 = V_2;
  35125. return L_19;
  35126. }
  35127. }
  35128. IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  35129. {
  35130. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35131. int32_t _offset = 1;
  35132. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35133. String_t* _returnValue;
  35134. _returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  35135. return _returnValue;
  35136. }
  35137. // System.Int32 UnityEngine.Vector2::GetHashCode()
  35138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35139. {
  35140. int32_t V_0 = 0;
  35141. {
  35142. float* L_0 = (&__this->___x_0);
  35143. int32_t L_1;
  35144. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  35145. float* L_2 = (&__this->___y_1);
  35146. int32_t L_3;
  35147. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  35148. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  35149. goto IL_001d;
  35150. }
  35151. IL_001d:
  35152. {
  35153. int32_t L_4 = V_0;
  35154. return L_4;
  35155. }
  35156. }
  35157. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35158. {
  35159. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35160. int32_t _offset = 1;
  35161. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35162. int32_t _returnValue;
  35163. _returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method);
  35164. return _returnValue;
  35165. }
  35166. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  35167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35168. {
  35169. static bool s_Il2CppMethodInitialized;
  35170. if (!s_Il2CppMethodInitialized)
  35171. {
  35172. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35173. s_Il2CppMethodInitialized = true;
  35174. }
  35175. bool V_0 = false;
  35176. bool V_1 = false;
  35177. {
  35178. RuntimeObject* L_0 = ___0_other;
  35179. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35180. bool L_1 = V_0;
  35181. if (!L_1)
  35182. {
  35183. goto IL_0015;
  35184. }
  35185. }
  35186. {
  35187. V_1 = (bool)0;
  35188. goto IL_0024;
  35189. }
  35190. IL_0015:
  35191. {
  35192. RuntimeObject* L_2 = ___0_other;
  35193. bool L_3;
  35194. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  35195. V_1 = L_3;
  35196. goto IL_0024;
  35197. }
  35198. IL_0024:
  35199. {
  35200. bool L_4 = V_1;
  35201. return L_4;
  35202. }
  35203. }
  35204. IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  35205. {
  35206. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35207. int32_t _offset = 1;
  35208. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35209. bool _returnValue;
  35210. _returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___0_other, method);
  35211. return _returnValue;
  35212. }
  35213. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  35214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35215. {
  35216. bool V_0 = false;
  35217. int32_t G_B3_0 = 0;
  35218. {
  35219. float L_0 = __this->___x_0;
  35220. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  35221. float L_2 = L_1.___x_0;
  35222. if ((!(((float)L_0) == ((float)L_2))))
  35223. {
  35224. goto IL_001f;
  35225. }
  35226. }
  35227. {
  35228. float L_3 = __this->___y_1;
  35229. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  35230. float L_5 = L_4.___y_1;
  35231. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  35232. goto IL_0020;
  35233. }
  35234. IL_001f:
  35235. {
  35236. G_B3_0 = 0;
  35237. }
  35238. IL_0020:
  35239. {
  35240. V_0 = (bool)G_B3_0;
  35241. goto IL_0023;
  35242. }
  35243. IL_0023:
  35244. {
  35245. bool L_6 = V_0;
  35246. return L_6;
  35247. }
  35248. }
  35249. IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  35250. {
  35251. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35252. int32_t _offset = 1;
  35253. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35254. bool _returnValue;
  35255. _returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___0_other, method);
  35256. return _returnValue;
  35257. }
  35258. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  35259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35260. {
  35261. float V_0 = 0.0f;
  35262. {
  35263. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35264. float L_1 = L_0.___x_0;
  35265. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35266. float L_3 = L_2.___x_0;
  35267. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35268. float L_5 = L_4.___y_1;
  35269. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35270. float L_7 = L_6.___y_1;
  35271. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  35272. goto IL_001f;
  35273. }
  35274. IL_001f:
  35275. {
  35276. float L_8 = V_0;
  35277. return L_8;
  35278. }
  35279. }
  35280. // System.Single UnityEngine.Vector2::get_magnitude()
  35281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35282. {
  35283. static bool s_Il2CppMethodInitialized;
  35284. if (!s_Il2CppMethodInitialized)
  35285. {
  35286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35287. s_Il2CppMethodInitialized = true;
  35288. }
  35289. float V_0 = 0.0f;
  35290. {
  35291. float L_0 = __this->___x_0;
  35292. float L_1 = __this->___x_0;
  35293. float L_2 = __this->___y_1;
  35294. float L_3 = __this->___y_1;
  35295. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35296. double L_4;
  35297. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  35298. V_0 = ((float)L_4);
  35299. goto IL_0026;
  35300. }
  35301. IL_0026:
  35302. {
  35303. float L_5 = V_0;
  35304. return L_5;
  35305. }
  35306. }
  35307. IL2CPP_EXTERN_C float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35308. {
  35309. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35310. int32_t _offset = 1;
  35311. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35312. float _returnValue;
  35313. _returnValue = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(_thisAdjusted, method);
  35314. return _returnValue;
  35315. }
  35316. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  35317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  35318. {
  35319. float V_0 = 0.0f;
  35320. {
  35321. float L_0 = __this->___x_0;
  35322. float L_1 = __this->___x_0;
  35323. float L_2 = __this->___y_1;
  35324. float L_3 = __this->___y_1;
  35325. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  35326. goto IL_001f;
  35327. }
  35328. IL_001f:
  35329. {
  35330. float L_4 = V_0;
  35331. return L_4;
  35332. }
  35333. }
  35334. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35335. {
  35336. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
  35337. int32_t _offset = 1;
  35338. _thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
  35339. float _returnValue;
  35340. _returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method);
  35341. return _returnValue;
  35342. }
  35343. // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
  35344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Angle_mD94AAEA690169FE5882D60F8489C8BF63300C221 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_from, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_to, const RuntimeMethod* method)
  35345. {
  35346. static bool s_Il2CppMethodInitialized;
  35347. if (!s_Il2CppMethodInitialized)
  35348. {
  35349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35350. s_Il2CppMethodInitialized = true;
  35351. }
  35352. float V_0 = 0.0f;
  35353. float V_1 = 0.0f;
  35354. bool V_2 = false;
  35355. float V_3 = 0.0f;
  35356. {
  35357. float L_0;
  35358. L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___0_from), NULL);
  35359. float L_1;
  35360. L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___1_to), NULL);
  35361. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35362. double L_2;
  35363. L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
  35364. V_0 = ((float)L_2);
  35365. float L_3 = V_0;
  35366. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  35367. bool L_4 = V_2;
  35368. if (!L_4)
  35369. {
  35370. goto IL_002c;
  35371. }
  35372. }
  35373. {
  35374. V_3 = (0.0f);
  35375. goto IL_0056;
  35376. }
  35377. IL_002c:
  35378. {
  35379. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_from;
  35380. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_to;
  35381. float L_7;
  35382. L_7 = Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline(L_5, L_6, NULL);
  35383. float L_8 = V_0;
  35384. float L_9;
  35385. L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
  35386. V_1 = L_9;
  35387. float L_10 = V_1;
  35388. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35389. double L_11;
  35390. L_11 = acos(((double)L_10));
  35391. V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
  35392. goto IL_0056;
  35393. }
  35394. IL_0056:
  35395. {
  35396. float L_12 = V_3;
  35397. return L_12;
  35398. }
  35399. }
  35400. // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
  35401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_mBACBB1609E1894D68F882D86A93519E311810C89 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35402. {
  35403. static bool s_Il2CppMethodInitialized;
  35404. if (!s_Il2CppMethodInitialized)
  35405. {
  35406. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35407. s_Il2CppMethodInitialized = true;
  35408. }
  35409. float V_0 = 0.0f;
  35410. float V_1 = 0.0f;
  35411. float V_2 = 0.0f;
  35412. {
  35413. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35414. float L_1 = L_0.___x_0;
  35415. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35416. float L_3 = L_2.___x_0;
  35417. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35418. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35419. float L_5 = L_4.___y_1;
  35420. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35421. float L_7 = L_6.___y_1;
  35422. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35423. float L_8 = V_0;
  35424. float L_9 = V_0;
  35425. float L_10 = V_1;
  35426. float L_11 = V_1;
  35427. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  35428. double L_12;
  35429. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))));
  35430. V_2 = ((float)L_12);
  35431. goto IL_002e;
  35432. }
  35433. IL_002e:
  35434. {
  35435. float L_13 = V_2;
  35436. return L_13;
  35437. }
  35438. }
  35439. // UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
  35440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_m2D222BC18ACD4F965981EC93451DDD1D7ADFDDA0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35441. {
  35442. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35443. memset((&V_0), 0, sizeof(V_0));
  35444. {
  35445. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35446. float L_1 = L_0.___x_0;
  35447. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35448. float L_3 = L_2.___x_0;
  35449. float L_4;
  35450. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  35451. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35452. float L_6 = L_5.___y_1;
  35453. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35454. float L_8 = L_7.___y_1;
  35455. float L_9;
  35456. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  35457. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35458. memset((&L_10), 0, sizeof(L_10));
  35459. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35460. V_0 = L_10;
  35461. goto IL_002b;
  35462. }
  35463. IL_002b:
  35464. {
  35465. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35466. return L_11;
  35467. }
  35468. }
  35469. // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
  35470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35471. {
  35472. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35473. memset((&V_0), 0, sizeof(V_0));
  35474. {
  35475. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35476. float L_1 = L_0.___x_0;
  35477. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35478. float L_3 = L_2.___x_0;
  35479. float L_4;
  35480. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  35481. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
  35482. float L_6 = L_5.___y_1;
  35483. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
  35484. float L_8 = L_7.___y_1;
  35485. float L_9;
  35486. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  35487. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  35488. memset((&L_10), 0, sizeof(L_10));
  35489. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
  35490. V_0 = L_10;
  35491. goto IL_002b;
  35492. }
  35493. IL_002b:
  35494. {
  35495. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
  35496. return L_11;
  35497. }
  35498. }
  35499. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  35500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35501. {
  35502. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35503. memset((&V_0), 0, sizeof(V_0));
  35504. {
  35505. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35506. float L_1 = L_0.___x_0;
  35507. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35508. float L_3 = L_2.___x_0;
  35509. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35510. float L_5 = L_4.___y_1;
  35511. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35512. float L_7 = L_6.___y_1;
  35513. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35514. memset((&L_8), 0, sizeof(L_8));
  35515. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
  35516. V_0 = L_8;
  35517. goto IL_0023;
  35518. }
  35519. IL_0023:
  35520. {
  35521. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35522. return L_9;
  35523. }
  35524. }
  35525. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  35526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35527. {
  35528. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35529. memset((&V_0), 0, sizeof(V_0));
  35530. {
  35531. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35532. float L_1 = L_0.___x_0;
  35533. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35534. float L_3 = L_2.___x_0;
  35535. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35536. float L_5 = L_4.___y_1;
  35537. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35538. float L_7 = L_6.___y_1;
  35539. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35540. memset((&L_8), 0, sizeof(L_8));
  35541. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
  35542. V_0 = L_8;
  35543. goto IL_0023;
  35544. }
  35545. IL_0023:
  35546. {
  35547. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35548. return L_9;
  35549. }
  35550. }
  35551. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  35552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35553. {
  35554. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35555. memset((&V_0), 0, sizeof(V_0));
  35556. {
  35557. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35558. float L_1 = L_0.___x_0;
  35559. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35560. float L_3 = L_2.___x_0;
  35561. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35562. float L_5 = L_4.___y_1;
  35563. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35564. float L_7 = L_6.___y_1;
  35565. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35566. memset((&L_8), 0, sizeof(L_8));
  35567. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
  35568. V_0 = L_8;
  35569. goto IL_0023;
  35570. }
  35571. IL_0023:
  35572. {
  35573. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35574. return L_9;
  35575. }
  35576. }
  35577. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  35578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
  35579. {
  35580. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35581. memset((&V_0), 0, sizeof(V_0));
  35582. {
  35583. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35584. float L_1 = L_0.___x_0;
  35585. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
  35586. float L_3 = L_2.___x_0;
  35587. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
  35588. float L_5 = L_4.___y_1;
  35589. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
  35590. float L_7 = L_6.___y_1;
  35591. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
  35592. memset((&L_8), 0, sizeof(L_8));
  35593. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
  35594. V_0 = L_8;
  35595. goto IL_0023;
  35596. }
  35597. IL_0023:
  35598. {
  35599. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
  35600. return L_9;
  35601. }
  35602. }
  35603. // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
  35604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method)
  35605. {
  35606. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35607. memset((&V_0), 0, sizeof(V_0));
  35608. {
  35609. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35610. float L_1 = L_0.___x_0;
  35611. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
  35612. float L_3 = L_2.___y_1;
  35613. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35614. memset((&L_4), 0, sizeof(L_4));
  35615. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
  35616. V_0 = L_4;
  35617. goto IL_0017;
  35618. }
  35619. IL_0017:
  35620. {
  35621. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35622. return L_5;
  35623. }
  35624. }
  35625. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  35626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35627. {
  35628. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35629. memset((&V_0), 0, sizeof(V_0));
  35630. {
  35631. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35632. float L_1 = L_0.___x_0;
  35633. float L_2 = ___1_d;
  35634. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35635. float L_4 = L_3.___y_1;
  35636. float L_5 = ___1_d;
  35637. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35638. memset((&L_6), 0, sizeof(L_6));
  35639. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35640. V_0 = L_6;
  35641. goto IL_0019;
  35642. }
  35643. IL_0019:
  35644. {
  35645. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35646. return L_7;
  35647. }
  35648. }
  35649. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  35650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353 (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method)
  35651. {
  35652. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35653. memset((&V_0), 0, sizeof(V_0));
  35654. {
  35655. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_a;
  35656. float L_1 = L_0.___x_0;
  35657. float L_2 = ___0_d;
  35658. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_a;
  35659. float L_4 = L_3.___y_1;
  35660. float L_5 = ___0_d;
  35661. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35662. memset((&L_6), 0, sizeof(L_6));
  35663. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
  35664. V_0 = L_6;
  35665. goto IL_0019;
  35666. }
  35667. IL_0019:
  35668. {
  35669. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35670. return L_7;
  35671. }
  35672. }
  35673. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  35674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  35675. {
  35676. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35677. memset((&V_0), 0, sizeof(V_0));
  35678. {
  35679. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  35680. float L_1 = L_0.___x_0;
  35681. float L_2 = ___1_d;
  35682. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  35683. float L_4 = L_3.___y_1;
  35684. float L_5 = ___1_d;
  35685. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35686. memset((&L_6), 0, sizeof(L_6));
  35687. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  35688. V_0 = L_6;
  35689. goto IL_0019;
  35690. }
  35691. IL_0019:
  35692. {
  35693. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  35694. return L_7;
  35695. }
  35696. }
  35697. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  35698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35699. {
  35700. float V_0 = 0.0f;
  35701. float V_1 = 0.0f;
  35702. bool V_2 = false;
  35703. {
  35704. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35705. float L_1 = L_0.___x_0;
  35706. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  35707. float L_3 = L_2.___x_0;
  35708. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  35709. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  35710. float L_5 = L_4.___y_1;
  35711. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  35712. float L_7 = L_6.___y_1;
  35713. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  35714. float L_8 = V_0;
  35715. float L_9 = V_0;
  35716. float L_10 = V_1;
  35717. float L_11 = V_1;
  35718. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  35719. goto IL_002e;
  35720. }
  35721. IL_002e:
  35722. {
  35723. bool L_12 = V_2;
  35724. return L_12;
  35725. }
  35726. }
  35727. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  35728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  35729. {
  35730. bool V_0 = false;
  35731. {
  35732. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  35733. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_rhs;
  35734. bool L_2;
  35735. L_2 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_0, L_1, NULL);
  35736. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35737. goto IL_000e;
  35738. }
  35739. IL_000e:
  35740. {
  35741. bool L_3 = V_0;
  35742. return L_3;
  35743. }
  35744. }
  35745. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  35746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  35747. {
  35748. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35749. memset((&V_0), 0, sizeof(V_0));
  35750. {
  35751. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  35752. float L_1 = L_0.___x_2;
  35753. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  35754. float L_3 = L_2.___y_3;
  35755. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35756. memset((&L_4), 0, sizeof(L_4));
  35757. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  35758. V_0 = L_4;
  35759. goto IL_0015;
  35760. }
  35761. IL_0015:
  35762. {
  35763. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  35764. return L_5;
  35765. }
  35766. }
  35767. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  35768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  35769. {
  35770. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  35771. memset((&V_0), 0, sizeof(V_0));
  35772. {
  35773. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  35774. float L_1 = L_0.___x_0;
  35775. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  35776. float L_3 = L_2.___y_1;
  35777. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  35778. memset((&L_4), 0, sizeof(L_4));
  35779. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  35780. V_0 = L_4;
  35781. goto IL_001a;
  35782. }
  35783. IL_001a:
  35784. {
  35785. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  35786. return L_5;
  35787. }
  35788. }
  35789. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  35790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C (const RuntimeMethod* method)
  35791. {
  35792. static bool s_Il2CppMethodInitialized;
  35793. if (!s_Il2CppMethodInitialized)
  35794. {
  35795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35796. s_Il2CppMethodInitialized = true;
  35797. }
  35798. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35799. memset((&V_0), 0, sizeof(V_0));
  35800. {
  35801. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  35802. V_0 = L_0;
  35803. goto IL_0009;
  35804. }
  35805. IL_0009:
  35806. {
  35807. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35808. return L_1;
  35809. }
  35810. }
  35811. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  35812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB (const RuntimeMethod* method)
  35813. {
  35814. static bool s_Il2CppMethodInitialized;
  35815. if (!s_Il2CppMethodInitialized)
  35816. {
  35817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35818. s_Il2CppMethodInitialized = true;
  35819. }
  35820. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35821. memset((&V_0), 0, sizeof(V_0));
  35822. {
  35823. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
  35824. V_0 = L_0;
  35825. goto IL_0009;
  35826. }
  35827. IL_0009:
  35828. {
  35829. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35830. return L_1;
  35831. }
  35832. }
  35833. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  35834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_m41067879408BB378593EF7406AF2525F176F0ABF (const RuntimeMethod* method)
  35835. {
  35836. static bool s_Il2CppMethodInitialized;
  35837. if (!s_Il2CppMethodInitialized)
  35838. {
  35839. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35840. s_Il2CppMethodInitialized = true;
  35841. }
  35842. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35843. memset((&V_0), 0, sizeof(V_0));
  35844. {
  35845. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
  35846. V_0 = L_0;
  35847. goto IL_0009;
  35848. }
  35849. IL_0009:
  35850. {
  35851. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35852. return L_1;
  35853. }
  35854. }
  35855. // UnityEngine.Vector2 UnityEngine.Vector2::get_down()
  35856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m7672D87B9C778FB2AEF7BB79758142D01166B493 (const RuntimeMethod* method)
  35857. {
  35858. static bool s_Il2CppMethodInitialized;
  35859. if (!s_Il2CppMethodInitialized)
  35860. {
  35861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35862. s_Il2CppMethodInitialized = true;
  35863. }
  35864. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35865. memset((&V_0), 0, sizeof(V_0));
  35866. {
  35867. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5;
  35868. V_0 = L_0;
  35869. goto IL_0009;
  35870. }
  35871. IL_0009:
  35872. {
  35873. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35874. return L_1;
  35875. }
  35876. }
  35877. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  35878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_m99043ED6B3D5AEA5033313FE3DA9571F39D1B280 (const RuntimeMethod* method)
  35879. {
  35880. static bool s_Il2CppMethodInitialized;
  35881. if (!s_Il2CppMethodInitialized)
  35882. {
  35883. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35884. s_Il2CppMethodInitialized = true;
  35885. }
  35886. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  35887. memset((&V_0), 0, sizeof(V_0));
  35888. {
  35889. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
  35890. V_0 = L_0;
  35891. goto IL_0009;
  35892. }
  35893. IL_0009:
  35894. {
  35895. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  35896. return L_1;
  35897. }
  35898. }
  35899. // System.Void UnityEngine.Vector2::.cctor()
  35900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m985790D0B5F5F80A0E3461F04F05BAB8CBAD0105 (const RuntimeMethod* method)
  35901. {
  35902. static bool s_Il2CppMethodInitialized;
  35903. if (!s_Il2CppMethodInitialized)
  35904. {
  35905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  35906. s_Il2CppMethodInitialized = true;
  35907. }
  35908. {
  35909. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
  35910. memset((&L_0), 0, sizeof(L_0));
  35911. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  35912. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0;
  35913. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
  35914. memset((&L_1), 0, sizeof(L_1));
  35915. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  35916. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1;
  35917. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  35918. memset((&L_2), 0, sizeof(L_2));
  35919. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  35920. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2;
  35921. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
  35922. memset((&L_3), 0, sizeof(L_3));
  35923. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  35924. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3;
  35925. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  35926. memset((&L_4), 0, sizeof(L_4));
  35927. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  35928. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4;
  35929. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  35930. memset((&L_5), 0, sizeof(L_5));
  35931. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  35932. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5;
  35933. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  35934. memset((&L_6), 0, sizeof(L_6));
  35935. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  35936. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6;
  35937. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
  35938. memset((&L_7), 0, sizeof(L_7));
  35939. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  35940. ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7;
  35941. return;
  35942. }
  35943. }
  35944. #ifdef __clang__
  35945. #pragma clang diagnostic pop
  35946. #endif
  35947. #ifdef __clang__
  35948. #pragma clang diagnostic push
  35949. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35950. #pragma clang diagnostic ignored "-Wunused-variable"
  35951. #endif
  35952. // System.Int32 UnityEngine.Vector2Int::get_x()
  35953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  35954. {
  35955. int32_t V_0 = 0;
  35956. {
  35957. int32_t L_0 = __this->___m_X_0;
  35958. V_0 = L_0;
  35959. goto IL_000a;
  35960. }
  35961. IL_000a:
  35962. {
  35963. int32_t L_1 = V_0;
  35964. return L_1;
  35965. }
  35966. }
  35967. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  35968. {
  35969. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  35970. int32_t _offset = 1;
  35971. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  35972. int32_t _returnValue;
  35973. _returnValue = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(_thisAdjusted, method);
  35974. return _returnValue;
  35975. }
  35976. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  35977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  35978. {
  35979. {
  35980. int32_t L_0 = ___0_value;
  35981. __this->___m_X_0 = L_0;
  35982. return;
  35983. }
  35984. }
  35985. IL2CPP_EXTERN_C void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  35986. {
  35987. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  35988. int32_t _offset = 1;
  35989. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  35990. Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(_thisAdjusted, ___0_value, method);
  35991. }
  35992. // System.Int32 UnityEngine.Vector2Int::get_y()
  35993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  35994. {
  35995. int32_t V_0 = 0;
  35996. {
  35997. int32_t L_0 = __this->___m_Y_1;
  35998. V_0 = L_0;
  35999. goto IL_000a;
  36000. }
  36001. IL_000a:
  36002. {
  36003. int32_t L_1 = V_0;
  36004. return L_1;
  36005. }
  36006. }
  36007. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36008. {
  36009. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36010. int32_t _offset = 1;
  36011. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36012. int32_t _returnValue;
  36013. _returnValue = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(_thisAdjusted, method);
  36014. return _returnValue;
  36015. }
  36016. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  36017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  36018. {
  36019. {
  36020. int32_t L_0 = ___0_value;
  36021. __this->___m_Y_1 = L_0;
  36022. return;
  36023. }
  36024. }
  36025. IL2CPP_EXTERN_C void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
  36026. {
  36027. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36028. int32_t _offset = 1;
  36029. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36030. Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(_thisAdjusted, ___0_value, method);
  36031. }
  36032. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  36033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  36034. {
  36035. {
  36036. int32_t L_0 = ___0_x;
  36037. __this->___m_X_0 = L_0;
  36038. int32_t L_1 = ___1_y;
  36039. __this->___m_Y_1 = L_1;
  36040. return;
  36041. }
  36042. }
  36043. IL2CPP_EXTERN_C void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  36044. {
  36045. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36046. int32_t _offset = 1;
  36047. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36048. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline(_thisAdjusted, ___0_x, ___1_y, method);
  36049. }
  36050. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  36051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method)
  36052. {
  36053. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  36054. memset((&V_0), 0, sizeof(V_0));
  36055. {
  36056. int32_t L_0;
  36057. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_v), NULL);
  36058. int32_t L_1;
  36059. L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_v), NULL);
  36060. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
  36061. memset((&L_2), 0, sizeof(L_2));
  36062. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), ((float)L_0), ((float)L_1), /*hidden argument*/NULL);
  36063. V_0 = L_2;
  36064. goto IL_0019;
  36065. }
  36066. IL_0019:
  36067. {
  36068. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
  36069. return L_3;
  36070. }
  36071. }
  36072. // UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
  36073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_FloorToInt_m11F1E02A791A7C690228999EA6E9F84FB0DF56FD (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  36074. {
  36075. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
  36076. memset((&V_0), 0, sizeof(V_0));
  36077. {
  36078. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  36079. float L_1 = L_0.___x_0;
  36080. int32_t L_2;
  36081. L_2 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_1, NULL);
  36082. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_v;
  36083. float L_4 = L_3.___y_1;
  36084. int32_t L_5;
  36085. L_5 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_4, NULL);
  36086. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6;
  36087. memset((&L_6), 0, sizeof(L_6));
  36088. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_6), L_2, L_5, /*hidden argument*/NULL);
  36089. V_0 = L_6;
  36090. goto IL_001f;
  36091. }
  36092. IL_001f:
  36093. {
  36094. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_7 = V_0;
  36095. return L_7;
  36096. }
  36097. }
  36098. // System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
  36099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_mD80F6ED22EA1200C4F408440D02FE61388C7D6BA (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_lhs, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_rhs, const RuntimeMethod* method)
  36100. {
  36101. bool V_0 = false;
  36102. int32_t G_B3_0 = 0;
  36103. {
  36104. int32_t L_0;
  36105. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_lhs), NULL);
  36106. int32_t L_1;
  36107. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_rhs), NULL);
  36108. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36109. {
  36110. goto IL_0023;
  36111. }
  36112. }
  36113. {
  36114. int32_t L_2;
  36115. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_lhs), NULL);
  36116. int32_t L_3;
  36117. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_rhs), NULL);
  36118. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36119. goto IL_0024;
  36120. }
  36121. IL_0023:
  36122. {
  36123. G_B3_0 = 0;
  36124. }
  36125. IL_0024:
  36126. {
  36127. V_0 = (bool)G_B3_0;
  36128. goto IL_0027;
  36129. }
  36130. IL_0027:
  36131. {
  36132. bool L_4 = V_0;
  36133. return L_4;
  36134. }
  36135. }
  36136. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  36137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36138. {
  36139. static bool s_Il2CppMethodInitialized;
  36140. if (!s_Il2CppMethodInitialized)
  36141. {
  36142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36143. s_Il2CppMethodInitialized = true;
  36144. }
  36145. bool V_0 = false;
  36146. bool V_1 = false;
  36147. {
  36148. RuntimeObject* L_0 = ___0_other;
  36149. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36150. bool L_1 = V_0;
  36151. if (!L_1)
  36152. {
  36153. goto IL_0015;
  36154. }
  36155. }
  36156. {
  36157. V_1 = (bool)0;
  36158. goto IL_0024;
  36159. }
  36160. IL_0015:
  36161. {
  36162. RuntimeObject* L_2 = ___0_other;
  36163. bool L_3;
  36164. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  36165. V_1 = L_3;
  36166. goto IL_0024;
  36167. }
  36168. IL_0024:
  36169. {
  36170. bool L_4 = V_1;
  36171. return L_4;
  36172. }
  36173. }
  36174. IL2CPP_EXTERN_C bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36175. {
  36176. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36177. int32_t _offset = 1;
  36178. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36179. bool _returnValue;
  36180. _returnValue = Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline(_thisAdjusted, ___0_other, method);
  36181. return _returnValue;
  36182. }
  36183. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  36184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36185. {
  36186. bool V_0 = false;
  36187. int32_t G_B3_0 = 0;
  36188. {
  36189. int32_t L_0;
  36190. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36191. int32_t L_1;
  36192. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  36193. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36194. {
  36195. goto IL_0021;
  36196. }
  36197. }
  36198. {
  36199. int32_t L_2;
  36200. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36201. int32_t L_3;
  36202. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  36203. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  36204. goto IL_0022;
  36205. }
  36206. IL_0021:
  36207. {
  36208. G_B3_0 = 0;
  36209. }
  36210. IL_0022:
  36211. {
  36212. V_0 = (bool)G_B3_0;
  36213. goto IL_0025;
  36214. }
  36215. IL_0025:
  36216. {
  36217. bool L_4 = V_0;
  36218. return L_4;
  36219. }
  36220. }
  36221. IL2CPP_EXTERN_C bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (RuntimeObject* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  36222. {
  36223. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36224. int32_t _offset = 1;
  36225. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36226. bool _returnValue;
  36227. _returnValue = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(_thisAdjusted, ___0_other, method);
  36228. return _returnValue;
  36229. }
  36230. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  36231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36232. {
  36233. int32_t V_0 = 0;
  36234. int32_t V_1 = 0;
  36235. {
  36236. int32_t L_0;
  36237. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36238. V_0 = L_0;
  36239. int32_t L_1;
  36240. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36241. int32_t L_2;
  36242. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36243. V_0 = L_2;
  36244. int32_t L_3;
  36245. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  36246. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  36247. goto IL_0023;
  36248. }
  36249. IL_0023:
  36250. {
  36251. int32_t L_4 = V_1;
  36252. return L_4;
  36253. }
  36254. }
  36255. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36256. {
  36257. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36258. int32_t _offset = 1;
  36259. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36260. int32_t _returnValue;
  36261. _returnValue = Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline(_thisAdjusted, method);
  36262. return _returnValue;
  36263. }
  36264. // System.String UnityEngine.Vector2Int::ToString()
  36265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  36266. {
  36267. String_t* V_0 = NULL;
  36268. {
  36269. String_t* L_0;
  36270. L_0 = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  36271. V_0 = L_0;
  36272. goto IL_000c;
  36273. }
  36274. IL_000c:
  36275. {
  36276. String_t* L_1 = V_0;
  36277. return L_1;
  36278. }
  36279. }
  36280. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36281. {
  36282. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36283. int32_t _offset = 1;
  36284. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36285. String_t* _returnValue;
  36286. _returnValue = Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4(_thisAdjusted, method);
  36287. return _returnValue;
  36288. }
  36289. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  36290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36291. {
  36292. static bool s_Il2CppMethodInitialized;
  36293. if (!s_Il2CppMethodInitialized)
  36294. {
  36295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  36297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  36298. s_Il2CppMethodInitialized = true;
  36299. }
  36300. bool V_0 = false;
  36301. int32_t V_1 = 0;
  36302. String_t* V_2 = NULL;
  36303. {
  36304. RuntimeObject* L_0 = ___1_formatProvider;
  36305. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  36306. bool L_1 = V_0;
  36307. if (!L_1)
  36308. {
  36309. goto IL_0015;
  36310. }
  36311. }
  36312. {
  36313. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  36314. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
  36315. L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  36316. NullCheck(L_2);
  36317. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
  36318. L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
  36319. ___1_formatProvider = L_3;
  36320. }
  36321. IL_0015:
  36322. {
  36323. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
  36324. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
  36325. int32_t L_6;
  36326. L_6 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  36327. V_1 = L_6;
  36328. String_t* L_7 = ___0_format;
  36329. RuntimeObject* L_8 = ___1_formatProvider;
  36330. String_t* L_9;
  36331. L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
  36332. NullCheck(L_5);
  36333. ArrayElementTypeCheck (L_5, L_9);
  36334. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
  36335. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
  36336. int32_t L_11;
  36337. L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  36338. V_1 = L_11;
  36339. String_t* L_12 = ___0_format;
  36340. RuntimeObject* L_13 = ___1_formatProvider;
  36341. String_t* L_14;
  36342. L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
  36343. NullCheck(L_10);
  36344. ArrayElementTypeCheck (L_10, L_14);
  36345. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
  36346. String_t* L_15;
  36347. L_15 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, NULL);
  36348. V_2 = L_15;
  36349. goto IL_004e;
  36350. }
  36351. IL_004e:
  36352. {
  36353. String_t* L_16 = V_2;
  36354. return L_16;
  36355. }
  36356. }
  36357. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  36358. {
  36359. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
  36360. int32_t _offset = 1;
  36361. _thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
  36362. String_t* _returnValue;
  36363. _returnValue = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  36364. return _returnValue;
  36365. }
  36366. // System.Void UnityEngine.Vector2Int::.cctor()
  36367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_m1851D9EC457C9518497A216CC821CB4D27BAC2DD (const RuntimeMethod* method)
  36368. {
  36369. static bool s_Il2CppMethodInitialized;
  36370. if (!s_Il2CppMethodInitialized)
  36371. {
  36372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  36373. s_Il2CppMethodInitialized = true;
  36374. }
  36375. {
  36376. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0;
  36377. memset((&L_0), 0, sizeof(L_0));
  36378. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  36379. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2 = L_0;
  36380. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1;
  36381. memset((&L_1), 0, sizeof(L_1));
  36382. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  36383. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_One_3 = L_1;
  36384. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
  36385. memset((&L_2), 0, sizeof(L_2));
  36386. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  36387. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Up_4 = L_2;
  36388. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_3;
  36389. memset((&L_3), 0, sizeof(L_3));
  36390. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  36391. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Down_5 = L_3;
  36392. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4;
  36393. memset((&L_4), 0, sizeof(L_4));
  36394. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  36395. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Left_6 = L_4;
  36396. Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_5;
  36397. memset((&L_5), 0, sizeof(L_5));
  36398. Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  36399. ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Right_7 = L_5;
  36400. return;
  36401. }
  36402. }
  36403. #ifdef __clang__
  36404. #pragma clang diagnostic pop
  36405. #endif
  36406. #ifdef __clang__
  36407. #pragma clang diagnostic push
  36408. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36409. #pragma clang diagnostic ignored "-Wunused-variable"
  36410. #endif
  36411. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  36412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36413. {
  36414. {
  36415. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_column0;
  36416. float L_1 = L_0.___x_1;
  36417. __this->___m00_0 = L_1;
  36418. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_column1;
  36419. float L_3 = L_2.___x_1;
  36420. __this->___m01_4 = L_3;
  36421. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___2_column2;
  36422. float L_5 = L_4.___x_1;
  36423. __this->___m02_8 = L_5;
  36424. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___3_column3;
  36425. float L_7 = L_6.___x_1;
  36426. __this->___m03_12 = L_7;
  36427. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_column0;
  36428. float L_9 = L_8.___y_2;
  36429. __this->___m10_1 = L_9;
  36430. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_column1;
  36431. float L_11 = L_10.___y_2;
  36432. __this->___m11_5 = L_11;
  36433. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___2_column2;
  36434. float L_13 = L_12.___y_2;
  36435. __this->___m12_9 = L_13;
  36436. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___3_column3;
  36437. float L_15 = L_14.___y_2;
  36438. __this->___m13_13 = L_15;
  36439. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_column0;
  36440. float L_17 = L_16.___z_3;
  36441. __this->___m20_2 = L_17;
  36442. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_column1;
  36443. float L_19 = L_18.___z_3;
  36444. __this->___m21_6 = L_19;
  36445. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___2_column2;
  36446. float L_21 = L_20.___z_3;
  36447. __this->___m22_10 = L_21;
  36448. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___3_column3;
  36449. float L_23 = L_22.___z_3;
  36450. __this->___m23_14 = L_23;
  36451. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___0_column0;
  36452. float L_25 = L_24.___w_4;
  36453. __this->___m30_3 = L_25;
  36454. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___1_column1;
  36455. float L_27 = L_26.___w_4;
  36456. __this->___m31_7 = L_27;
  36457. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___2_column2;
  36458. float L_29 = L_28.___w_4;
  36459. __this->___m32_11 = L_29;
  36460. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___3_column3;
  36461. float L_31 = L_30.___w_4;
  36462. __this->___m33_15 = L_31;
  36463. return;
  36464. }
  36465. }
  36466. IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
  36467. {
  36468. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36469. int32_t _offset = 1;
  36470. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36471. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___0_column0, ___1_column1, ___2_column2, ___3_column3, method);
  36472. }
  36473. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  36474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  36475. {
  36476. int32_t V_0 = 0;
  36477. int32_t V_1 = 0;
  36478. float V_2 = 0.0f;
  36479. {
  36480. int32_t L_0 = ___0_index;
  36481. V_1 = L_0;
  36482. int32_t L_1 = V_1;
  36483. V_0 = L_1;
  36484. int32_t L_2 = V_0;
  36485. switch (L_2)
  36486. {
  36487. case 0:
  36488. {
  36489. goto IL_0050;
  36490. }
  36491. case 1:
  36492. {
  36493. goto IL_005c;
  36494. }
  36495. case 2:
  36496. {
  36497. goto IL_0068;
  36498. }
  36499. case 3:
  36500. {
  36501. goto IL_0074;
  36502. }
  36503. case 4:
  36504. {
  36505. goto IL_007d;
  36506. }
  36507. case 5:
  36508. {
  36509. goto IL_0086;
  36510. }
  36511. case 6:
  36512. {
  36513. goto IL_008f;
  36514. }
  36515. case 7:
  36516. {
  36517. goto IL_0098;
  36518. }
  36519. case 8:
  36520. {
  36521. goto IL_00a1;
  36522. }
  36523. case 9:
  36524. {
  36525. goto IL_00aa;
  36526. }
  36527. case 10:
  36528. {
  36529. goto IL_00b3;
  36530. }
  36531. case 11:
  36532. {
  36533. goto IL_00bc;
  36534. }
  36535. case 12:
  36536. {
  36537. goto IL_00c5;
  36538. }
  36539. case 13:
  36540. {
  36541. goto IL_00ce;
  36542. }
  36543. case 14:
  36544. {
  36545. goto IL_00d7;
  36546. }
  36547. case 15:
  36548. {
  36549. goto IL_00e0;
  36550. }
  36551. }
  36552. }
  36553. {
  36554. goto IL_00e9;
  36555. }
  36556. IL_0050:
  36557. {
  36558. float L_3 = __this->___m00_0;
  36559. V_2 = L_3;
  36560. goto IL_00f4;
  36561. }
  36562. IL_005c:
  36563. {
  36564. float L_4 = __this->___m10_1;
  36565. V_2 = L_4;
  36566. goto IL_00f4;
  36567. }
  36568. IL_0068:
  36569. {
  36570. float L_5 = __this->___m20_2;
  36571. V_2 = L_5;
  36572. goto IL_00f4;
  36573. }
  36574. IL_0074:
  36575. {
  36576. float L_6 = __this->___m30_3;
  36577. V_2 = L_6;
  36578. goto IL_00f4;
  36579. }
  36580. IL_007d:
  36581. {
  36582. float L_7 = __this->___m01_4;
  36583. V_2 = L_7;
  36584. goto IL_00f4;
  36585. }
  36586. IL_0086:
  36587. {
  36588. float L_8 = __this->___m11_5;
  36589. V_2 = L_8;
  36590. goto IL_00f4;
  36591. }
  36592. IL_008f:
  36593. {
  36594. float L_9 = __this->___m21_6;
  36595. V_2 = L_9;
  36596. goto IL_00f4;
  36597. }
  36598. IL_0098:
  36599. {
  36600. float L_10 = __this->___m31_7;
  36601. V_2 = L_10;
  36602. goto IL_00f4;
  36603. }
  36604. IL_00a1:
  36605. {
  36606. float L_11 = __this->___m02_8;
  36607. V_2 = L_11;
  36608. goto IL_00f4;
  36609. }
  36610. IL_00aa:
  36611. {
  36612. float L_12 = __this->___m12_9;
  36613. V_2 = L_12;
  36614. goto IL_00f4;
  36615. }
  36616. IL_00b3:
  36617. {
  36618. float L_13 = __this->___m22_10;
  36619. V_2 = L_13;
  36620. goto IL_00f4;
  36621. }
  36622. IL_00bc:
  36623. {
  36624. float L_14 = __this->___m32_11;
  36625. V_2 = L_14;
  36626. goto IL_00f4;
  36627. }
  36628. IL_00c5:
  36629. {
  36630. float L_15 = __this->___m03_12;
  36631. V_2 = L_15;
  36632. goto IL_00f4;
  36633. }
  36634. IL_00ce:
  36635. {
  36636. float L_16 = __this->___m13_13;
  36637. V_2 = L_16;
  36638. goto IL_00f4;
  36639. }
  36640. IL_00d7:
  36641. {
  36642. float L_17 = __this->___m23_14;
  36643. V_2 = L_17;
  36644. goto IL_00f4;
  36645. }
  36646. IL_00e0:
  36647. {
  36648. float L_18 = __this->___m33_15;
  36649. V_2 = L_18;
  36650. goto IL_00f4;
  36651. }
  36652. IL_00e9:
  36653. {
  36654. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  36655. NullCheck(L_19);
  36656. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  36657. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var)));
  36658. }
  36659. IL_00f4:
  36660. {
  36661. float L_20 = V_2;
  36662. return L_20;
  36663. }
  36664. }
  36665. IL2CPP_EXTERN_C float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  36666. {
  36667. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36668. int32_t _offset = 1;
  36669. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36670. float _returnValue;
  36671. _returnValue = Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A(_thisAdjusted, ___0_index, method);
  36672. return _returnValue;
  36673. }
  36674. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  36675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  36676. {
  36677. int32_t V_0 = 0;
  36678. int32_t V_1 = 0;
  36679. {
  36680. int32_t L_0 = ___0_index;
  36681. V_1 = L_0;
  36682. int32_t L_1 = V_1;
  36683. V_0 = L_1;
  36684. int32_t L_2 = V_0;
  36685. switch (L_2)
  36686. {
  36687. case 0:
  36688. {
  36689. goto IL_0050;
  36690. }
  36691. case 1:
  36692. {
  36693. goto IL_005c;
  36694. }
  36695. case 2:
  36696. {
  36697. goto IL_0068;
  36698. }
  36699. case 3:
  36700. {
  36701. goto IL_0074;
  36702. }
  36703. case 4:
  36704. {
  36705. goto IL_007d;
  36706. }
  36707. case 5:
  36708. {
  36709. goto IL_0086;
  36710. }
  36711. case 6:
  36712. {
  36713. goto IL_008f;
  36714. }
  36715. case 7:
  36716. {
  36717. goto IL_0098;
  36718. }
  36719. case 8:
  36720. {
  36721. goto IL_00a1;
  36722. }
  36723. case 9:
  36724. {
  36725. goto IL_00aa;
  36726. }
  36727. case 10:
  36728. {
  36729. goto IL_00b3;
  36730. }
  36731. case 11:
  36732. {
  36733. goto IL_00bc;
  36734. }
  36735. case 12:
  36736. {
  36737. goto IL_00c5;
  36738. }
  36739. case 13:
  36740. {
  36741. goto IL_00ce;
  36742. }
  36743. case 14:
  36744. {
  36745. goto IL_00d7;
  36746. }
  36747. case 15:
  36748. {
  36749. goto IL_00e0;
  36750. }
  36751. }
  36752. }
  36753. {
  36754. goto IL_00e9;
  36755. }
  36756. IL_0050:
  36757. {
  36758. float L_3 = ___1_value;
  36759. __this->___m00_0 = L_3;
  36760. goto IL_00f4;
  36761. }
  36762. IL_005c:
  36763. {
  36764. float L_4 = ___1_value;
  36765. __this->___m10_1 = L_4;
  36766. goto IL_00f4;
  36767. }
  36768. IL_0068:
  36769. {
  36770. float L_5 = ___1_value;
  36771. __this->___m20_2 = L_5;
  36772. goto IL_00f4;
  36773. }
  36774. IL_0074:
  36775. {
  36776. float L_6 = ___1_value;
  36777. __this->___m30_3 = L_6;
  36778. goto IL_00f4;
  36779. }
  36780. IL_007d:
  36781. {
  36782. float L_7 = ___1_value;
  36783. __this->___m01_4 = L_7;
  36784. goto IL_00f4;
  36785. }
  36786. IL_0086:
  36787. {
  36788. float L_8 = ___1_value;
  36789. __this->___m11_5 = L_8;
  36790. goto IL_00f4;
  36791. }
  36792. IL_008f:
  36793. {
  36794. float L_9 = ___1_value;
  36795. __this->___m21_6 = L_9;
  36796. goto IL_00f4;
  36797. }
  36798. IL_0098:
  36799. {
  36800. float L_10 = ___1_value;
  36801. __this->___m31_7 = L_10;
  36802. goto IL_00f4;
  36803. }
  36804. IL_00a1:
  36805. {
  36806. float L_11 = ___1_value;
  36807. __this->___m02_8 = L_11;
  36808. goto IL_00f4;
  36809. }
  36810. IL_00aa:
  36811. {
  36812. float L_12 = ___1_value;
  36813. __this->___m12_9 = L_12;
  36814. goto IL_00f4;
  36815. }
  36816. IL_00b3:
  36817. {
  36818. float L_13 = ___1_value;
  36819. __this->___m22_10 = L_13;
  36820. goto IL_00f4;
  36821. }
  36822. IL_00bc:
  36823. {
  36824. float L_14 = ___1_value;
  36825. __this->___m32_11 = L_14;
  36826. goto IL_00f4;
  36827. }
  36828. IL_00c5:
  36829. {
  36830. float L_15 = ___1_value;
  36831. __this->___m03_12 = L_15;
  36832. goto IL_00f4;
  36833. }
  36834. IL_00ce:
  36835. {
  36836. float L_16 = ___1_value;
  36837. __this->___m13_13 = L_16;
  36838. goto IL_00f4;
  36839. }
  36840. IL_00d7:
  36841. {
  36842. float L_17 = ___1_value;
  36843. __this->___m23_14 = L_17;
  36844. goto IL_00f4;
  36845. }
  36846. IL_00e0:
  36847. {
  36848. float L_18 = ___1_value;
  36849. __this->___m33_15 = L_18;
  36850. goto IL_00f4;
  36851. }
  36852. IL_00e9:
  36853. {
  36854. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  36855. NullCheck(L_19);
  36856. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
  36857. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var)));
  36858. }
  36859. IL_00f4:
  36860. {
  36861. return;
  36862. }
  36863. }
  36864. IL2CPP_EXTERN_C void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  36865. {
  36866. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36867. int32_t _offset = 1;
  36868. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36869. Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(_thisAdjusted, ___0_index, ___1_value, method);
  36870. }
  36871. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  36872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  36873. {
  36874. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  36875. memset((&V_0), 0, sizeof(V_0));
  36876. int32_t V_1 = 0;
  36877. {
  36878. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  36879. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  36880. V_0 = L_0;
  36881. int32_t L_1;
  36882. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36883. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  36884. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  36885. V_0 = L_2;
  36886. int32_t L_3;
  36887. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36888. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  36889. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  36890. V_0 = L_4;
  36891. int32_t L_5;
  36892. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36893. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  36894. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  36895. V_0 = L_6;
  36896. int32_t L_7;
  36897. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  36898. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  36899. goto IL_0061;
  36900. }
  36901. IL_0061:
  36902. {
  36903. int32_t L_8 = V_1;
  36904. return L_8;
  36905. }
  36906. }
  36907. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  36908. {
  36909. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36910. int32_t _offset = 1;
  36911. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36912. int32_t _returnValue;
  36913. _returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method);
  36914. return _returnValue;
  36915. }
  36916. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  36917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36918. {
  36919. static bool s_Il2CppMethodInitialized;
  36920. if (!s_Il2CppMethodInitialized)
  36921. {
  36922. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  36923. s_Il2CppMethodInitialized = true;
  36924. }
  36925. bool V_0 = false;
  36926. bool V_1 = false;
  36927. {
  36928. RuntimeObject* L_0 = ___0_other;
  36929. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  36930. bool L_1 = V_0;
  36931. if (!L_1)
  36932. {
  36933. goto IL_0015;
  36934. }
  36935. }
  36936. {
  36937. V_1 = (bool)0;
  36938. goto IL_0024;
  36939. }
  36940. IL_0015:
  36941. {
  36942. RuntimeObject* L_2 = ___0_other;
  36943. bool L_3;
  36944. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  36945. V_1 = L_3;
  36946. goto IL_0024;
  36947. }
  36948. IL_0024:
  36949. {
  36950. bool L_4 = V_1;
  36951. return L_4;
  36952. }
  36953. }
  36954. IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  36955. {
  36956. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  36957. int32_t _offset = 1;
  36958. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  36959. bool _returnValue;
  36960. _returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___0_other, method);
  36961. return _returnValue;
  36962. }
  36963. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  36964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  36965. {
  36966. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  36967. memset((&V_0), 0, sizeof(V_0));
  36968. bool V_1 = false;
  36969. int32_t G_B5_0 = 0;
  36970. {
  36971. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  36972. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  36973. V_0 = L_0;
  36974. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  36975. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  36976. bool L_2;
  36977. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  36978. if (!L_2)
  36979. {
  36980. goto IL_0065;
  36981. }
  36982. }
  36983. {
  36984. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  36985. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  36986. V_0 = L_3;
  36987. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  36988. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  36989. bool L_5;
  36990. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  36991. if (!L_5)
  36992. {
  36993. goto IL_0065;
  36994. }
  36995. }
  36996. {
  36997. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  36998. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  36999. V_0 = L_6;
  37000. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37001. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  37002. bool L_8;
  37003. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  37004. if (!L_8)
  37005. {
  37006. goto IL_0065;
  37007. }
  37008. }
  37009. {
  37010. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  37011. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  37012. V_0 = L_9;
  37013. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  37014. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  37015. bool L_11;
  37016. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  37017. G_B5_0 = ((int32_t)(L_11));
  37018. goto IL_0066;
  37019. }
  37020. IL_0065:
  37021. {
  37022. G_B5_0 = 0;
  37023. }
  37024. IL_0066:
  37025. {
  37026. V_1 = (bool)G_B5_0;
  37027. goto IL_0069;
  37028. }
  37029. IL_0069:
  37030. {
  37031. bool L_12 = V_1;
  37032. return L_12;
  37033. }
  37034. }
  37035. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  37036. {
  37037. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37038. int32_t _offset = 1;
  37039. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37040. bool _returnValue;
  37041. _returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___0_other, method);
  37042. return _returnValue;
  37043. }
  37044. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  37045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
  37046. {
  37047. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  37048. memset((&V_0), 0, sizeof(V_0));
  37049. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
  37050. memset((&V_1), 0, sizeof(V_1));
  37051. {
  37052. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
  37053. float L_1 = L_0.___m00_0;
  37054. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_rhs;
  37055. float L_3 = L_2.___m00_0;
  37056. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___0_lhs;
  37057. float L_5 = L_4.___m01_4;
  37058. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___1_rhs;
  37059. float L_7 = L_6.___m10_1;
  37060. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___0_lhs;
  37061. float L_9 = L_8.___m02_8;
  37062. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___1_rhs;
  37063. float L_11 = L_10.___m20_2;
  37064. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___0_lhs;
  37065. float L_13 = L_12.___m03_12;
  37066. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___1_rhs;
  37067. float L_15 = L_14.___m30_3;
  37068. (&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
  37069. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___0_lhs;
  37070. float L_17 = L_16.___m00_0;
  37071. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___1_rhs;
  37072. float L_19 = L_18.___m01_4;
  37073. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___0_lhs;
  37074. float L_21 = L_20.___m01_4;
  37075. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___1_rhs;
  37076. float L_23 = L_22.___m11_5;
  37077. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___0_lhs;
  37078. float L_25 = L_24.___m02_8;
  37079. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___1_rhs;
  37080. float L_27 = L_26.___m21_6;
  37081. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___0_lhs;
  37082. float L_29 = L_28.___m03_12;
  37083. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___1_rhs;
  37084. float L_31 = L_30.___m31_7;
  37085. (&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
  37086. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___0_lhs;
  37087. float L_33 = L_32.___m00_0;
  37088. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___1_rhs;
  37089. float L_35 = L_34.___m02_8;
  37090. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___0_lhs;
  37091. float L_37 = L_36.___m01_4;
  37092. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___1_rhs;
  37093. float L_39 = L_38.___m12_9;
  37094. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___0_lhs;
  37095. float L_41 = L_40.___m02_8;
  37096. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___1_rhs;
  37097. float L_43 = L_42.___m22_10;
  37098. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___0_lhs;
  37099. float L_45 = L_44.___m03_12;
  37100. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___1_rhs;
  37101. float L_47 = L_46.___m32_11;
  37102. (&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
  37103. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___0_lhs;
  37104. float L_49 = L_48.___m00_0;
  37105. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___1_rhs;
  37106. float L_51 = L_50.___m03_12;
  37107. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___0_lhs;
  37108. float L_53 = L_52.___m01_4;
  37109. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___1_rhs;
  37110. float L_55 = L_54.___m13_13;
  37111. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___0_lhs;
  37112. float L_57 = L_56.___m02_8;
  37113. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___1_rhs;
  37114. float L_59 = L_58.___m23_14;
  37115. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___0_lhs;
  37116. float L_61 = L_60.___m03_12;
  37117. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___1_rhs;
  37118. float L_63 = L_62.___m33_15;
  37119. (&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
  37120. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___0_lhs;
  37121. float L_65 = L_64.___m10_1;
  37122. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___1_rhs;
  37123. float L_67 = L_66.___m00_0;
  37124. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___0_lhs;
  37125. float L_69 = L_68.___m11_5;
  37126. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___1_rhs;
  37127. float L_71 = L_70.___m10_1;
  37128. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___0_lhs;
  37129. float L_73 = L_72.___m12_9;
  37130. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___1_rhs;
  37131. float L_75 = L_74.___m20_2;
  37132. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___0_lhs;
  37133. float L_77 = L_76.___m13_13;
  37134. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___1_rhs;
  37135. float L_79 = L_78.___m30_3;
  37136. (&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79))));
  37137. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___0_lhs;
  37138. float L_81 = L_80.___m10_1;
  37139. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___1_rhs;
  37140. float L_83 = L_82.___m01_4;
  37141. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___0_lhs;
  37142. float L_85 = L_84.___m11_5;
  37143. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___1_rhs;
  37144. float L_87 = L_86.___m11_5;
  37145. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___0_lhs;
  37146. float L_89 = L_88.___m12_9;
  37147. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___1_rhs;
  37148. float L_91 = L_90.___m21_6;
  37149. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___0_lhs;
  37150. float L_93 = L_92.___m13_13;
  37151. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___1_rhs;
  37152. float L_95 = L_94.___m31_7;
  37153. (&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95))));
  37154. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___0_lhs;
  37155. float L_97 = L_96.___m10_1;
  37156. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___1_rhs;
  37157. float L_99 = L_98.___m02_8;
  37158. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___0_lhs;
  37159. float L_101 = L_100.___m11_5;
  37160. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___1_rhs;
  37161. float L_103 = L_102.___m12_9;
  37162. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___0_lhs;
  37163. float L_105 = L_104.___m12_9;
  37164. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___1_rhs;
  37165. float L_107 = L_106.___m22_10;
  37166. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___0_lhs;
  37167. float L_109 = L_108.___m13_13;
  37168. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___1_rhs;
  37169. float L_111 = L_110.___m32_11;
  37170. (&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111))));
  37171. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___0_lhs;
  37172. float L_113 = L_112.___m10_1;
  37173. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___1_rhs;
  37174. float L_115 = L_114.___m03_12;
  37175. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___0_lhs;
  37176. float L_117 = L_116.___m11_5;
  37177. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___1_rhs;
  37178. float L_119 = L_118.___m13_13;
  37179. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___0_lhs;
  37180. float L_121 = L_120.___m12_9;
  37181. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___1_rhs;
  37182. float L_123 = L_122.___m23_14;
  37183. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___0_lhs;
  37184. float L_125 = L_124.___m13_13;
  37185. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___1_rhs;
  37186. float L_127 = L_126.___m33_15;
  37187. (&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127))));
  37188. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___0_lhs;
  37189. float L_129 = L_128.___m20_2;
  37190. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___1_rhs;
  37191. float L_131 = L_130.___m00_0;
  37192. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___0_lhs;
  37193. float L_133 = L_132.___m21_6;
  37194. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___1_rhs;
  37195. float L_135 = L_134.___m10_1;
  37196. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___0_lhs;
  37197. float L_137 = L_136.___m22_10;
  37198. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___1_rhs;
  37199. float L_139 = L_138.___m20_2;
  37200. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___0_lhs;
  37201. float L_141 = L_140.___m23_14;
  37202. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___1_rhs;
  37203. float L_143 = L_142.___m30_3;
  37204. (&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143))));
  37205. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___0_lhs;
  37206. float L_145 = L_144.___m20_2;
  37207. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___1_rhs;
  37208. float L_147 = L_146.___m01_4;
  37209. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___0_lhs;
  37210. float L_149 = L_148.___m21_6;
  37211. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___1_rhs;
  37212. float L_151 = L_150.___m11_5;
  37213. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___0_lhs;
  37214. float L_153 = L_152.___m22_10;
  37215. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___1_rhs;
  37216. float L_155 = L_154.___m21_6;
  37217. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___0_lhs;
  37218. float L_157 = L_156.___m23_14;
  37219. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___1_rhs;
  37220. float L_159 = L_158.___m31_7;
  37221. (&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159))));
  37222. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___0_lhs;
  37223. float L_161 = L_160.___m20_2;
  37224. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___1_rhs;
  37225. float L_163 = L_162.___m02_8;
  37226. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___0_lhs;
  37227. float L_165 = L_164.___m21_6;
  37228. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___1_rhs;
  37229. float L_167 = L_166.___m12_9;
  37230. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___0_lhs;
  37231. float L_169 = L_168.___m22_10;
  37232. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___1_rhs;
  37233. float L_171 = L_170.___m22_10;
  37234. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___0_lhs;
  37235. float L_173 = L_172.___m23_14;
  37236. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___1_rhs;
  37237. float L_175 = L_174.___m32_11;
  37238. (&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175))));
  37239. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___0_lhs;
  37240. float L_177 = L_176.___m20_2;
  37241. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___1_rhs;
  37242. float L_179 = L_178.___m03_12;
  37243. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___0_lhs;
  37244. float L_181 = L_180.___m21_6;
  37245. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___1_rhs;
  37246. float L_183 = L_182.___m13_13;
  37247. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___0_lhs;
  37248. float L_185 = L_184.___m22_10;
  37249. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___1_rhs;
  37250. float L_187 = L_186.___m23_14;
  37251. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___0_lhs;
  37252. float L_189 = L_188.___m23_14;
  37253. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___1_rhs;
  37254. float L_191 = L_190.___m33_15;
  37255. (&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191))));
  37256. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___0_lhs;
  37257. float L_193 = L_192.___m30_3;
  37258. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___1_rhs;
  37259. float L_195 = L_194.___m00_0;
  37260. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___0_lhs;
  37261. float L_197 = L_196.___m31_7;
  37262. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___1_rhs;
  37263. float L_199 = L_198.___m10_1;
  37264. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___0_lhs;
  37265. float L_201 = L_200.___m32_11;
  37266. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___1_rhs;
  37267. float L_203 = L_202.___m20_2;
  37268. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___0_lhs;
  37269. float L_205 = L_204.___m33_15;
  37270. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___1_rhs;
  37271. float L_207 = L_206.___m30_3;
  37272. (&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207))));
  37273. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___0_lhs;
  37274. float L_209 = L_208.___m30_3;
  37275. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___1_rhs;
  37276. float L_211 = L_210.___m01_4;
  37277. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___0_lhs;
  37278. float L_213 = L_212.___m31_7;
  37279. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___1_rhs;
  37280. float L_215 = L_214.___m11_5;
  37281. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___0_lhs;
  37282. float L_217 = L_216.___m32_11;
  37283. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___1_rhs;
  37284. float L_219 = L_218.___m21_6;
  37285. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___0_lhs;
  37286. float L_221 = L_220.___m33_15;
  37287. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___1_rhs;
  37288. float L_223 = L_222.___m31_7;
  37289. (&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223))));
  37290. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___0_lhs;
  37291. float L_225 = L_224.___m30_3;
  37292. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___1_rhs;
  37293. float L_227 = L_226.___m02_8;
  37294. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___0_lhs;
  37295. float L_229 = L_228.___m31_7;
  37296. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___1_rhs;
  37297. float L_231 = L_230.___m12_9;
  37298. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___0_lhs;
  37299. float L_233 = L_232.___m32_11;
  37300. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___1_rhs;
  37301. float L_235 = L_234.___m22_10;
  37302. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___0_lhs;
  37303. float L_237 = L_236.___m33_15;
  37304. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___1_rhs;
  37305. float L_239 = L_238.___m32_11;
  37306. (&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239))));
  37307. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___0_lhs;
  37308. float L_241 = L_240.___m30_3;
  37309. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___1_rhs;
  37310. float L_243 = L_242.___m03_12;
  37311. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___0_lhs;
  37312. float L_245 = L_244.___m31_7;
  37313. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___1_rhs;
  37314. float L_247 = L_246.___m13_13;
  37315. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___0_lhs;
  37316. float L_249 = L_248.___m32_11;
  37317. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___1_rhs;
  37318. float L_251 = L_250.___m23_14;
  37319. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___0_lhs;
  37320. float L_253 = L_252.___m33_15;
  37321. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___1_rhs;
  37322. float L_255 = L_254.___m33_15;
  37323. (&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255))));
  37324. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0;
  37325. V_1 = L_256;
  37326. goto IL_03e5;
  37327. }
  37328. IL_03e5:
  37329. {
  37330. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1;
  37331. return L_257;
  37332. }
  37333. }
  37334. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  37335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37336. {
  37337. int32_t V_0 = 0;
  37338. int32_t V_1 = 0;
  37339. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37340. memset((&V_2), 0, sizeof(V_2));
  37341. {
  37342. int32_t L_0 = ___0_index;
  37343. V_1 = L_0;
  37344. int32_t L_1 = V_1;
  37345. V_0 = L_1;
  37346. int32_t L_2 = V_0;
  37347. switch (L_2)
  37348. {
  37349. case 0:
  37350. {
  37351. goto IL_0020;
  37352. }
  37353. case 1:
  37354. {
  37355. goto IL_0040;
  37356. }
  37357. case 2:
  37358. {
  37359. goto IL_0060;
  37360. }
  37361. case 3:
  37362. {
  37363. goto IL_0080;
  37364. }
  37365. }
  37366. }
  37367. {
  37368. goto IL_00a0;
  37369. }
  37370. IL_0020:
  37371. {
  37372. float L_3 = __this->___m00_0;
  37373. float L_4 = __this->___m10_1;
  37374. float L_5 = __this->___m20_2;
  37375. float L_6 = __this->___m30_3;
  37376. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37377. memset((&L_7), 0, sizeof(L_7));
  37378. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37379. V_2 = L_7;
  37380. goto IL_00ab;
  37381. }
  37382. IL_0040:
  37383. {
  37384. float L_8 = __this->___m01_4;
  37385. float L_9 = __this->___m11_5;
  37386. float L_10 = __this->___m21_6;
  37387. float L_11 = __this->___m31_7;
  37388. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37389. memset((&L_12), 0, sizeof(L_12));
  37390. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37391. V_2 = L_12;
  37392. goto IL_00ab;
  37393. }
  37394. IL_0060:
  37395. {
  37396. float L_13 = __this->___m02_8;
  37397. float L_14 = __this->___m12_9;
  37398. float L_15 = __this->___m22_10;
  37399. float L_16 = __this->___m32_11;
  37400. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37401. memset((&L_17), 0, sizeof(L_17));
  37402. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37403. V_2 = L_17;
  37404. goto IL_00ab;
  37405. }
  37406. IL_0080:
  37407. {
  37408. float L_18 = __this->___m03_12;
  37409. float L_19 = __this->___m13_13;
  37410. float L_20 = __this->___m23_14;
  37411. float L_21 = __this->___m33_15;
  37412. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37413. memset((&L_22), 0, sizeof(L_22));
  37414. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37415. V_2 = L_22;
  37416. goto IL_00ab;
  37417. }
  37418. IL_00a0:
  37419. {
  37420. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37421. NullCheck(L_23);
  37422. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL);
  37423. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var)));
  37424. }
  37425. IL_00ab:
  37426. {
  37427. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37428. return L_24;
  37429. }
  37430. }
  37431. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37432. {
  37433. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37434. int32_t _offset = 1;
  37435. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37436. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37437. _returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___0_index, method);
  37438. return _returnValue;
  37439. }
  37440. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
  37441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
  37442. {
  37443. int32_t V_0 = 0;
  37444. int32_t V_1 = 0;
  37445. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
  37446. memset((&V_2), 0, sizeof(V_2));
  37447. {
  37448. int32_t L_0 = ___0_index;
  37449. V_1 = L_0;
  37450. int32_t L_1 = V_1;
  37451. V_0 = L_1;
  37452. int32_t L_2 = V_0;
  37453. switch (L_2)
  37454. {
  37455. case 0:
  37456. {
  37457. goto IL_0020;
  37458. }
  37459. case 1:
  37460. {
  37461. goto IL_0040;
  37462. }
  37463. case 2:
  37464. {
  37465. goto IL_0060;
  37466. }
  37467. case 3:
  37468. {
  37469. goto IL_0080;
  37470. }
  37471. }
  37472. }
  37473. {
  37474. goto IL_00a0;
  37475. }
  37476. IL_0020:
  37477. {
  37478. float L_3 = __this->___m00_0;
  37479. float L_4 = __this->___m01_4;
  37480. float L_5 = __this->___m02_8;
  37481. float L_6 = __this->___m03_12;
  37482. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  37483. memset((&L_7), 0, sizeof(L_7));
  37484. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  37485. V_2 = L_7;
  37486. goto IL_00ab;
  37487. }
  37488. IL_0040:
  37489. {
  37490. float L_8 = __this->___m10_1;
  37491. float L_9 = __this->___m11_5;
  37492. float L_10 = __this->___m12_9;
  37493. float L_11 = __this->___m13_13;
  37494. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
  37495. memset((&L_12), 0, sizeof(L_12));
  37496. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  37497. V_2 = L_12;
  37498. goto IL_00ab;
  37499. }
  37500. IL_0060:
  37501. {
  37502. float L_13 = __this->___m20_2;
  37503. float L_14 = __this->___m21_6;
  37504. float L_15 = __this->___m22_10;
  37505. float L_16 = __this->___m23_14;
  37506. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
  37507. memset((&L_17), 0, sizeof(L_17));
  37508. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  37509. V_2 = L_17;
  37510. goto IL_00ab;
  37511. }
  37512. IL_0080:
  37513. {
  37514. float L_18 = __this->___m30_3;
  37515. float L_19 = __this->___m31_7;
  37516. float L_20 = __this->___m32_11;
  37517. float L_21 = __this->___m33_15;
  37518. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
  37519. memset((&L_22), 0, sizeof(L_22));
  37520. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  37521. V_2 = L_22;
  37522. goto IL_00ab;
  37523. }
  37524. IL_00a0:
  37525. {
  37526. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  37527. NullCheck(L_23);
  37528. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL);
  37529. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var)));
  37530. }
  37531. IL_00ab:
  37532. {
  37533. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
  37534. return L_24;
  37535. }
  37536. }
  37537. IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
  37538. {
  37539. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37540. int32_t _offset = 1;
  37541. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37542. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
  37543. _returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___0_index, method);
  37544. return _returnValue;
  37545. }
  37546. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  37547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37548. {
  37549. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37550. memset((&V_0), 0, sizeof(V_0));
  37551. float V_1 = 0.0f;
  37552. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  37553. memset((&V_2), 0, sizeof(V_2));
  37554. {
  37555. float L_0 = __this->___m00_0;
  37556. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37557. float L_2 = L_1.___x_2;
  37558. float L_3 = __this->___m01_4;
  37559. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37560. float L_5 = L_4.___y_3;
  37561. float L_6 = __this->___m02_8;
  37562. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37563. float L_8 = L_7.___z_4;
  37564. float L_9 = __this->___m03_12;
  37565. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37566. float L_10 = __this->___m10_1;
  37567. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37568. float L_12 = L_11.___x_2;
  37569. float L_13 = __this->___m11_5;
  37570. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37571. float L_15 = L_14.___y_3;
  37572. float L_16 = __this->___m12_9;
  37573. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37574. float L_18 = L_17.___z_4;
  37575. float L_19 = __this->___m13_13;
  37576. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37577. float L_20 = __this->___m20_2;
  37578. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37579. float L_22 = L_21.___x_2;
  37580. float L_23 = __this->___m21_6;
  37581. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37582. float L_25 = L_24.___y_3;
  37583. float L_26 = __this->___m22_10;
  37584. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37585. float L_28 = L_27.___z_4;
  37586. float L_29 = __this->___m23_14;
  37587. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37588. float L_30 = __this->___m30_3;
  37589. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___0_point;
  37590. float L_32 = L_31.___x_2;
  37591. float L_33 = __this->___m31_7;
  37592. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___0_point;
  37593. float L_35 = L_34.___y_3;
  37594. float L_36 = __this->___m32_11;
  37595. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_point;
  37596. float L_38 = L_37.___z_4;
  37597. float L_39 = __this->___m33_15;
  37598. V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39));
  37599. float L_40 = V_1;
  37600. V_1 = ((float)((1.0f)/L_40));
  37601. float* L_41 = (&(&V_0)->___x_2);
  37602. float* L_42 = L_41;
  37603. float L_43 = *((float*)L_42);
  37604. float L_44 = V_1;
  37605. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44));
  37606. float* L_45 = (&(&V_0)->___y_3);
  37607. float* L_46 = L_45;
  37608. float L_47 = *((float*)L_46);
  37609. float L_48 = V_1;
  37610. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48));
  37611. float* L_49 = (&(&V_0)->___z_4);
  37612. float* L_50 = L_49;
  37613. float L_51 = *((float*)L_50);
  37614. float L_52 = V_1;
  37615. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52));
  37616. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0;
  37617. V_2 = L_53;
  37618. goto IL_0107;
  37619. }
  37620. IL_0107:
  37621. {
  37622. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
  37623. return L_54;
  37624. }
  37625. }
  37626. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37627. {
  37628. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37629. int32_t _offset = 1;
  37630. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37631. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37632. _returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___0_point, method);
  37633. return _returnValue;
  37634. }
  37635. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  37636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37637. {
  37638. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37639. memset((&V_0), 0, sizeof(V_0));
  37640. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37641. memset((&V_1), 0, sizeof(V_1));
  37642. {
  37643. float L_0 = __this->___m00_0;
  37644. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
  37645. float L_2 = L_1.___x_2;
  37646. float L_3 = __this->___m01_4;
  37647. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
  37648. float L_5 = L_4.___y_3;
  37649. float L_6 = __this->___m02_8;
  37650. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
  37651. float L_8 = L_7.___z_4;
  37652. float L_9 = __this->___m03_12;
  37653. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
  37654. float L_10 = __this->___m10_1;
  37655. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
  37656. float L_12 = L_11.___x_2;
  37657. float L_13 = __this->___m11_5;
  37658. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
  37659. float L_15 = L_14.___y_3;
  37660. float L_16 = __this->___m12_9;
  37661. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
  37662. float L_18 = L_17.___z_4;
  37663. float L_19 = __this->___m13_13;
  37664. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
  37665. float L_20 = __this->___m20_2;
  37666. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
  37667. float L_22 = L_21.___x_2;
  37668. float L_23 = __this->___m21_6;
  37669. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
  37670. float L_25 = L_24.___y_3;
  37671. float L_26 = __this->___m22_10;
  37672. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
  37673. float L_28 = L_27.___z_4;
  37674. float L_29 = __this->___m23_14;
  37675. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
  37676. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
  37677. V_1 = L_30;
  37678. goto IL_00aa;
  37679. }
  37680. IL_00aa:
  37681. {
  37682. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
  37683. return L_31;
  37684. }
  37685. }
  37686. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
  37687. {
  37688. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37689. int32_t _offset = 1;
  37690. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37691. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37692. _returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___0_point, method);
  37693. return _returnValue;
  37694. }
  37695. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  37696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37697. {
  37698. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  37699. memset((&V_0), 0, sizeof(V_0));
  37700. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
  37701. memset((&V_1), 0, sizeof(V_1));
  37702. {
  37703. float L_0 = __this->___m00_0;
  37704. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_vector;
  37705. float L_2 = L_1.___x_2;
  37706. float L_3 = __this->___m01_4;
  37707. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  37708. float L_5 = L_4.___y_3;
  37709. float L_6 = __this->___m02_8;
  37710. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
  37711. float L_8 = L_7.___z_4;
  37712. (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8))));
  37713. float L_9 = __this->___m10_1;
  37714. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  37715. float L_11 = L_10.___x_2;
  37716. float L_12 = __this->___m11_5;
  37717. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_vector;
  37718. float L_14 = L_13.___y_3;
  37719. float L_15 = __this->___m12_9;
  37720. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_vector;
  37721. float L_17 = L_16.___z_4;
  37722. (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17))));
  37723. float L_18 = __this->___m20_2;
  37724. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_vector;
  37725. float L_20 = L_19.___x_2;
  37726. float L_21 = __this->___m21_6;
  37727. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_vector;
  37728. float L_23 = L_22.___y_3;
  37729. float L_24 = __this->___m22_10;
  37730. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___0_vector;
  37731. float L_26 = L_25.___z_4;
  37732. (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26))));
  37733. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0;
  37734. V_1 = L_27;
  37735. goto IL_0095;
  37736. }
  37737. IL_0095:
  37738. {
  37739. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1;
  37740. return L_28;
  37741. }
  37742. }
  37743. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  37744. {
  37745. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37746. int32_t _offset = 1;
  37747. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37748. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  37749. _returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___0_vector, method);
  37750. return _returnValue;
  37751. }
  37752. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  37753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56 (const RuntimeMethod* method)
  37754. {
  37755. static bool s_Il2CppMethodInitialized;
  37756. if (!s_Il2CppMethodInitialized)
  37757. {
  37758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  37759. s_Il2CppMethodInitialized = true;
  37760. }
  37761. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  37762. memset((&V_0), 0, sizeof(V_0));
  37763. {
  37764. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
  37765. V_0 = L_0;
  37766. goto IL_0009;
  37767. }
  37768. IL_0009:
  37769. {
  37770. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
  37771. return L_1;
  37772. }
  37773. }
  37774. // System.String UnityEngine.Matrix4x4::ToString()
  37775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  37776. {
  37777. String_t* V_0 = NULL;
  37778. {
  37779. String_t* L_0;
  37780. L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
  37781. V_0 = L_0;
  37782. goto IL_000c;
  37783. }
  37784. IL_000c:
  37785. {
  37786. String_t* L_1 = V_0;
  37787. return L_1;
  37788. }
  37789. }
  37790. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  37791. {
  37792. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  37793. int32_t _offset = 1;
  37794. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  37795. String_t* _returnValue;
  37796. _returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method);
  37797. return _returnValue;
  37798. }
  37799. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  37800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  37801. {
  37802. static bool s_Il2CppMethodInitialized;
  37803. if (!s_Il2CppMethodInitialized)
  37804. {
  37805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  37806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
  37807. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  37808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  37809. s_Il2CppMethodInitialized = true;
  37810. }
  37811. bool V_0 = false;
  37812. bool V_1 = false;
  37813. String_t* V_2 = NULL;
  37814. {
  37815. String_t* L_0 = ___0_format;
  37816. bool L_1;
  37817. L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
  37818. V_0 = L_1;
  37819. bool L_2 = V_0;
  37820. if (!L_2)
  37821. {
  37822. goto IL_0012;
  37823. }
  37824. }
  37825. {
  37826. ___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  37827. }
  37828. IL_0012:
  37829. {
  37830. RuntimeObject* L_3 = ___1_formatProvider;
  37831. V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
  37832. bool L_4 = V_1;
  37833. if (!L_4)
  37834. {
  37835. goto IL_0026;
  37836. }
  37837. }
  37838. {
  37839. il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
  37840. CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
  37841. L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
  37842. NullCheck(L_5);
  37843. NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
  37844. L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
  37845. ___1_formatProvider = L_6;
  37846. }
  37847. IL_0026:
  37848. {
  37849. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  37850. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
  37851. float* L_9 = (&__this->___m00_0);
  37852. String_t* L_10 = ___0_format;
  37853. RuntimeObject* L_11 = ___1_formatProvider;
  37854. String_t* L_12;
  37855. L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
  37856. NullCheck(L_8);
  37857. ArrayElementTypeCheck (L_8, L_12);
  37858. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
  37859. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
  37860. float* L_14 = (&__this->___m01_4);
  37861. String_t* L_15 = ___0_format;
  37862. RuntimeObject* L_16 = ___1_formatProvider;
  37863. String_t* L_17;
  37864. L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
  37865. NullCheck(L_13);
  37866. ArrayElementTypeCheck (L_13, L_17);
  37867. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
  37868. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
  37869. float* L_19 = (&__this->___m02_8);
  37870. String_t* L_20 = ___0_format;
  37871. RuntimeObject* L_21 = ___1_formatProvider;
  37872. String_t* L_22;
  37873. L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
  37874. NullCheck(L_18);
  37875. ArrayElementTypeCheck (L_18, L_22);
  37876. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
  37877. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
  37878. float* L_24 = (&__this->___m03_12);
  37879. String_t* L_25 = ___0_format;
  37880. RuntimeObject* L_26 = ___1_formatProvider;
  37881. String_t* L_27;
  37882. L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
  37883. NullCheck(L_23);
  37884. ArrayElementTypeCheck (L_23, L_27);
  37885. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
  37886. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23;
  37887. float* L_29 = (&__this->___m10_1);
  37888. String_t* L_30 = ___0_format;
  37889. RuntimeObject* L_31 = ___1_formatProvider;
  37890. String_t* L_32;
  37891. L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL);
  37892. NullCheck(L_28);
  37893. ArrayElementTypeCheck (L_28, L_32);
  37894. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_32);
  37895. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28;
  37896. float* L_34 = (&__this->___m11_5);
  37897. String_t* L_35 = ___0_format;
  37898. RuntimeObject* L_36 = ___1_formatProvider;
  37899. String_t* L_37;
  37900. L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL);
  37901. NullCheck(L_33);
  37902. ArrayElementTypeCheck (L_33, L_37);
  37903. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_37);
  37904. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33;
  37905. float* L_39 = (&__this->___m12_9);
  37906. String_t* L_40 = ___0_format;
  37907. RuntimeObject* L_41 = ___1_formatProvider;
  37908. String_t* L_42;
  37909. L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL);
  37910. NullCheck(L_38);
  37911. ArrayElementTypeCheck (L_38, L_42);
  37912. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_42);
  37913. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38;
  37914. float* L_44 = (&__this->___m13_13);
  37915. String_t* L_45 = ___0_format;
  37916. RuntimeObject* L_46 = ___1_formatProvider;
  37917. String_t* L_47;
  37918. L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL);
  37919. NullCheck(L_43);
  37920. ArrayElementTypeCheck (L_43, L_47);
  37921. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_47);
  37922. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43;
  37923. float* L_49 = (&__this->___m20_2);
  37924. String_t* L_50 = ___0_format;
  37925. RuntimeObject* L_51 = ___1_formatProvider;
  37926. String_t* L_52;
  37927. L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL);
  37928. NullCheck(L_48);
  37929. ArrayElementTypeCheck (L_48, L_52);
  37930. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject*)L_52);
  37931. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48;
  37932. float* L_54 = (&__this->___m21_6);
  37933. String_t* L_55 = ___0_format;
  37934. RuntimeObject* L_56 = ___1_formatProvider;
  37935. String_t* L_57;
  37936. L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL);
  37937. NullCheck(L_53);
  37938. ArrayElementTypeCheck (L_53, L_57);
  37939. (L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject*)L_57);
  37940. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53;
  37941. float* L_59 = (&__this->___m22_10);
  37942. String_t* L_60 = ___0_format;
  37943. RuntimeObject* L_61 = ___1_formatProvider;
  37944. String_t* L_62;
  37945. L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL);
  37946. NullCheck(L_58);
  37947. ArrayElementTypeCheck (L_58, L_62);
  37948. (L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject*)L_62);
  37949. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58;
  37950. float* L_64 = (&__this->___m23_14);
  37951. String_t* L_65 = ___0_format;
  37952. RuntimeObject* L_66 = ___1_formatProvider;
  37953. String_t* L_67;
  37954. L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL);
  37955. NullCheck(L_63);
  37956. ArrayElementTypeCheck (L_63, L_67);
  37957. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject*)L_67);
  37958. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63;
  37959. float* L_69 = (&__this->___m30_3);
  37960. String_t* L_70 = ___0_format;
  37961. RuntimeObject* L_71 = ___1_formatProvider;
  37962. String_t* L_72;
  37963. L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL);
  37964. NullCheck(L_68);
  37965. ArrayElementTypeCheck (L_68, L_72);
  37966. (L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject*)L_72);
  37967. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68;
  37968. float* L_74 = (&__this->___m31_7);
  37969. String_t* L_75 = ___0_format;
  37970. RuntimeObject* L_76 = ___1_formatProvider;
  37971. String_t* L_77;
  37972. L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL);
  37973. NullCheck(L_73);
  37974. ArrayElementTypeCheck (L_73, L_77);
  37975. (L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject*)L_77);
  37976. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73;
  37977. float* L_79 = (&__this->___m32_11);
  37978. String_t* L_80 = ___0_format;
  37979. RuntimeObject* L_81 = ___1_formatProvider;
  37980. String_t* L_82;
  37981. L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL);
  37982. NullCheck(L_78);
  37983. ArrayElementTypeCheck (L_78, L_82);
  37984. (L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject*)L_82);
  37985. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78;
  37986. float* L_84 = (&__this->___m33_15);
  37987. String_t* L_85 = ___0_format;
  37988. RuntimeObject* L_86 = ___1_formatProvider;
  37989. String_t* L_87;
  37990. L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL);
  37991. NullCheck(L_83);
  37992. ArrayElementTypeCheck (L_83, L_87);
  37993. (L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject*)L_87);
  37994. String_t* L_88;
  37995. L_88 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL);
  37996. V_2 = L_88;
  37997. goto IL_0141;
  37998. }
  37999. IL_0141:
  38000. {
  38001. String_t* L_89 = V_2;
  38002. return L_89;
  38003. }
  38004. }
  38005. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
  38006. {
  38007. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38008. int32_t _offset = 1;
  38009. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38010. String_t* _returnValue;
  38011. _returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___0_format, ___1_formatProvider, method);
  38012. return _returnValue;
  38013. }
  38014. // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
  38015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38016. {
  38017. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38018. memset((&V_0), 0, sizeof(V_0));
  38019. {
  38020. Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607(__this, (&V_0), NULL);
  38021. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  38022. return L_0;
  38023. }
  38024. }
  38025. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38026. {
  38027. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38028. int32_t _offset = 1;
  38029. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38030. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  38031. _returnValue = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(_thisAdjusted, method);
  38032. return _returnValue;
  38033. }
  38034. // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
  38035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38036. {
  38037. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38038. memset((&V_0), 0, sizeof(V_0));
  38039. {
  38040. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
  38041. L_0 = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(__this, NULL);
  38042. V_0 = L_0;
  38043. goto IL_000a;
  38044. }
  38045. IL_000a:
  38046. {
  38047. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  38048. return L_1;
  38049. }
  38050. }
  38051. IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38052. {
  38053. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38054. int32_t _offset = 1;
  38055. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38056. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
  38057. _returnValue = Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7(_thisAdjusted, method);
  38058. return _returnValue;
  38059. }
  38060. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  38061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
  38062. {
  38063. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38064. memset((&V_0), 0, sizeof(V_0));
  38065. {
  38066. Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1((&___0_pos), (&___1_q), (&___2_s), (&V_0), NULL);
  38067. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38068. return L_0;
  38069. }
  38070. }
  38071. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
  38072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m7A7796EE699A2228A709611D11364541DE768AE6 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38073. {
  38074. {
  38075. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___1_result;
  38076. bool L_1;
  38077. L_1 = Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05((&___0_input), L_0, NULL);
  38078. return L_1;
  38079. }
  38080. }
  38081. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  38082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
  38083. {
  38084. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38085. memset((&V_0), 0, sizeof(V_0));
  38086. {
  38087. Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66((&___0_m), (&V_0), NULL);
  38088. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
  38089. return L_0;
  38090. }
  38091. }
  38092. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  38093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  38094. {
  38095. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
  38096. memset((&V_0), 0, sizeof(V_0));
  38097. {
  38098. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
  38099. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
  38100. L_1 = Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939(L_0, NULL);
  38101. V_0 = L_1;
  38102. goto IL_000f;
  38103. }
  38104. IL_000f:
  38105. {
  38106. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
  38107. return L_2;
  38108. }
  38109. }
  38110. IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  38111. {
  38112. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
  38113. int32_t _offset = 1;
  38114. _thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
  38115. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
  38116. _returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method);
  38117. return _returnValue;
  38118. }
  38119. // System.Void UnityEngine.Matrix4x4::.cctor()
  38120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mD8409F5527865C5B73AC1195893BD110330FDB92 (const RuntimeMethod* method)
  38121. {
  38122. static bool s_Il2CppMethodInitialized;
  38123. if (!s_Il2CppMethodInitialized)
  38124. {
  38125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  38126. s_Il2CppMethodInitialized = true;
  38127. }
  38128. {
  38129. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  38130. memset((&L_0), 0, sizeof(L_0));
  38131. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38132. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  38133. memset((&L_1), 0, sizeof(L_1));
  38134. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38135. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  38136. memset((&L_2), 0, sizeof(L_2));
  38137. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38138. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  38139. memset((&L_3), 0, sizeof(L_3));
  38140. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38141. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
  38142. memset((&L_4), 0, sizeof(L_4));
  38143. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  38144. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4;
  38145. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
  38146. memset((&L_5), 0, sizeof(L_5));
  38147. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38148. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  38149. memset((&L_6), 0, sizeof(L_6));
  38150. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  38151. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  38152. memset((&L_7), 0, sizeof(L_7));
  38153. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  38154. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38155. memset((&L_8), 0, sizeof(L_8));
  38156. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  38157. Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
  38158. memset((&L_9), 0, sizeof(L_9));
  38159. Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  38160. ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9;
  38161. return;
  38162. }
  38163. }
  38164. // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
  38165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
  38166. {
  38167. typedef void (*Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  38168. static Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn _il2cpp_icall_func;
  38169. if (!_il2cpp_icall_func)
  38170. _il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)");
  38171. _il2cpp_icall_func(___0__unity_self, ___1_ret);
  38172. }
  38173. // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  38174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method)
  38175. {
  38176. typedef void (*Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38177. static Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn _il2cpp_icall_func;
  38178. if (!_il2cpp_icall_func)
  38179. _il2cpp_icall_func = (Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
  38180. _il2cpp_icall_func(___0_pos, ___1_q, ___2_s, ___3_ret);
  38181. }
  38182. // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
  38184. {
  38185. typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38186. static Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn _il2cpp_icall_func;
  38187. if (!_il2cpp_icall_func)
  38188. _il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38189. bool icallRetVal = _il2cpp_icall_func(___0_input, ___1_result);
  38190. return icallRetVal;
  38191. }
  38192. // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  38193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method)
  38194. {
  38195. typedef void (*Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
  38196. static Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn _il2cpp_icall_func;
  38197. if (!_il2cpp_icall_func)
  38198. _il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  38199. _il2cpp_icall_func(___0_m, ___1_ret);
  38200. }
  38201. #ifdef __clang__
  38202. #pragma clang diagnostic pop
  38203. #endif
  38204. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR intptr_t ProfilerMarker_get_Handle_mE228BCE74751B66026EBC49DE7F1A440EDE7B845_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38205. {
  38206. {
  38207. intptr_t L_0 = __this->___m_Ptr_0;
  38208. return L_0;
  38209. }
  38210. }
  38211. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
  38212. {
  38213. {
  38214. String_t* L_0 = ___0_name;
  38215. intptr_t L_1;
  38216. L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
  38217. __this->___m_Ptr_0 = L_1;
  38218. return;
  38219. }
  38220. }
  38221. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
  38222. {
  38223. static bool s_Il2CppMethodInitialized;
  38224. if (!s_Il2CppMethodInitialized)
  38225. {
  38226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38227. s_Il2CppMethodInitialized = true;
  38228. }
  38229. bool V_0 = false;
  38230. {
  38231. intptr_t L_0 = ___0_markerPtr;
  38232. __this->___m_Ptr_0 = L_0;
  38233. intptr_t L_1 = __this->___m_Ptr_0;
  38234. intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38235. bool L_3;
  38236. L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
  38237. V_0 = L_3;
  38238. bool L_4 = V_0;
  38239. if (!L_4)
  38240. {
  38241. goto IL_0023;
  38242. }
  38243. }
  38244. {
  38245. intptr_t L_5 = ___0_markerPtr;
  38246. ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
  38247. }
  38248. IL_0023:
  38249. {
  38250. return;
  38251. }
  38252. }
  38253. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
  38254. {
  38255. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
  38256. memset((&V_0), 0, sizeof(V_0));
  38257. {
  38258. intptr_t L_0 = __this->___m_Ptr_0;
  38259. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
  38260. memset((&L_1), 0, sizeof(L_1));
  38261. AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
  38262. V_0 = L_1;
  38263. goto IL_000f;
  38264. }
  38265. IL_000f:
  38266. {
  38267. AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
  38268. return L_2;
  38269. }
  38270. }
  38271. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
  38272. {
  38273. static bool s_Il2CppMethodInitialized;
  38274. if (!s_Il2CppMethodInitialized)
  38275. {
  38276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  38277. s_Il2CppMethodInitialized = true;
  38278. }
  38279. bool V_0 = false;
  38280. {
  38281. intptr_t L_0 = __this->___m_Ptr_0;
  38282. intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
  38283. bool L_2;
  38284. L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
  38285. V_0 = L_2;
  38286. bool L_3 = V_0;
  38287. if (!L_3)
  38288. {
  38289. goto IL_0021;
  38290. }
  38291. }
  38292. {
  38293. intptr_t L_4 = __this->___m_Ptr_0;
  38294. ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
  38295. }
  38296. IL_0021:
  38297. {
  38298. return;
  38299. }
  38300. }
  38301. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
  38302. {
  38303. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38304. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38305. }
  38306. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method)
  38307. {
  38308. static bool s_Il2CppMethodInitialized;
  38309. if (!s_Il2CppMethodInitialized)
  38310. {
  38311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38312. s_Il2CppMethodInitialized = true;
  38313. }
  38314. {
  38315. il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
  38316. RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
  38317. return L_0;
  38318. }
  38319. }
  38320. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
  38321. {
  38322. {
  38323. RuntimeObject* L_0 = ___0_value;
  38324. __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
  38325. Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
  38326. return;
  38327. }
  38328. }
  38329. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
  38330. {
  38331. {
  38332. bool L_0 = ___0_value;
  38333. __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
  38334. return;
  38335. }
  38336. }
  38337. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
  38338. {
  38339. {
  38340. int32_t L_0 = ___0_value;
  38341. __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
  38342. return;
  38343. }
  38344. }
  38345. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38346. {
  38347. {
  38348. bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
  38349. return L_0;
  38350. }
  38351. }
  38352. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38353. {
  38354. {
  38355. int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
  38356. return L_0;
  38357. }
  38358. }
  38359. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
  38360. {
  38361. {
  38362. RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
  38363. return L_0;
  38364. }
  38365. }
  38366. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38367. {
  38368. {
  38369. int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
  38370. return L_0;
  38371. }
  38372. }
  38373. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38374. {
  38375. {
  38376. int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
  38377. return L_0;
  38378. }
  38379. }
  38380. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38381. {
  38382. {
  38383. int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
  38384. return L_0;
  38385. }
  38386. }
  38387. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38388. {
  38389. {
  38390. int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
  38391. return L_0;
  38392. }
  38393. }
  38394. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38395. {
  38396. {
  38397. int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
  38398. return L_0;
  38399. }
  38400. }
  38401. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
  38402. {
  38403. {
  38404. int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
  38405. return L_0;
  38406. }
  38407. }
  38408. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38409. {
  38410. {
  38411. int32_t L_0 = ___0_value;
  38412. __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
  38413. return;
  38414. }
  38415. }
  38416. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38417. {
  38418. {
  38419. int32_t L_0 = ___0_value;
  38420. __this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
  38421. return;
  38422. }
  38423. }
  38424. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38425. {
  38426. {
  38427. int32_t L_0 = ___0_value;
  38428. __this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
  38429. return;
  38430. }
  38431. }
  38432. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38433. {
  38434. {
  38435. int32_t L_0 = ___0_value;
  38436. __this->___U3CwidthU3Ek__BackingField_0 = L_0;
  38437. return;
  38438. }
  38439. }
  38440. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38441. {
  38442. {
  38443. int32_t L_0 = ___0_value;
  38444. __this->___U3CheightU3Ek__BackingField_1 = L_0;
  38445. return;
  38446. }
  38447. }
  38448. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38449. {
  38450. {
  38451. int32_t L_0 = ___0_value;
  38452. __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
  38453. return;
  38454. }
  38455. }
  38456. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38457. {
  38458. {
  38459. int32_t L_0 = ___0_value;
  38460. __this->___U3CmipCountU3Ek__BackingField_4 = L_0;
  38461. return;
  38462. }
  38463. }
  38464. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38465. {
  38466. {
  38467. int32_t L_0 = ___0_value;
  38468. __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
  38469. return;
  38470. }
  38471. }
  38472. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38473. {
  38474. {
  38475. int32_t L_0 = ___0_value;
  38476. __this->___U3CdimensionU3Ek__BackingField_8 = L_0;
  38477. return;
  38478. }
  38479. }
  38480. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
  38481. {
  38482. {
  38483. int32_t L_0 = ___0_value;
  38484. __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
  38485. return;
  38486. }
  38487. }
  38488. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
  38489. {
  38490. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38491. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38492. }
  38493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
  38494. {
  38495. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
  38496. memset((&V_0), 0, sizeof(V_0));
  38497. {
  38498. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
  38499. float L_1 = L_0.___x_1;
  38500. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
  38501. float L_3 = L_2.___y_2;
  38502. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
  38503. float L_5 = L_4.___z_3;
  38504. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
  38505. float L_7 = L_6.___w_4;
  38506. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
  38507. memset((&L_8), 0, sizeof(L_8));
  38508. Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38509. V_0 = L_8;
  38510. goto IL_0021;
  38511. }
  38512. IL_0021:
  38513. {
  38514. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
  38515. return L_9;
  38516. }
  38517. }
  38518. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
  38519. {
  38520. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  38521. memset((&V_0), 0, sizeof(V_0));
  38522. {
  38523. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
  38524. float L_1 = L_0.___r_0;
  38525. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
  38526. float L_3 = L_2.___g_1;
  38527. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
  38528. float L_5 = L_4.___b_2;
  38529. Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
  38530. float L_7 = L_6.___a_3;
  38531. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
  38532. memset((&L_8), 0, sizeof(L_8));
  38533. Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  38534. V_0 = L_8;
  38535. goto IL_0021;
  38536. }
  38537. IL_0021:
  38538. {
  38539. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
  38540. return L_9;
  38541. }
  38542. }
  38543. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
  38544. {
  38545. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38546. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38547. }
  38548. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
  38549. {
  38550. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  38551. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38552. }
  38553. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
  38554. {
  38555. {
  38556. intptr_t L_0 = *__this;
  38557. return (void*)(L_0);
  38558. }
  38559. }
  38560. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
  38561. {
  38562. typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
  38563. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38564. }
  38565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  38566. {
  38567. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  38568. memset((&V_0), 0, sizeof(V_0));
  38569. {
  38570. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  38571. float L_1 = L_0.___x_2;
  38572. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  38573. float L_3 = L_2.___y_3;
  38574. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  38575. memset((&L_4), 0, sizeof(L_4));
  38576. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  38577. V_0 = L_4;
  38578. goto IL_0015;
  38579. }
  38580. IL_0015:
  38581. {
  38582. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  38583. return L_5;
  38584. }
  38585. }
  38586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
  38587. {
  38588. typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
  38589. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  38590. }
  38591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
  38592. {
  38593. float V_0 = 0.0f;
  38594. bool V_1 = false;
  38595. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
  38596. memset((&V_2), 0, sizeof(V_2));
  38597. {
  38598. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
  38599. float L_1;
  38600. L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
  38601. V_0 = L_1;
  38602. float L_2 = V_0;
  38603. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  38604. bool L_3 = V_1;
  38605. if (!L_3)
  38606. {
  38607. goto IL_001e;
  38608. }
  38609. }
  38610. {
  38611. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
  38612. float L_5 = V_0;
  38613. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
  38614. L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
  38615. V_2 = L_6;
  38616. goto IL_0026;
  38617. }
  38618. IL_001e:
  38619. {
  38620. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
  38621. L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  38622. V_2 = L_7;
  38623. goto IL_0026;
  38624. }
  38625. IL_0026:
  38626. {
  38627. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
  38628. return L_8;
  38629. }
  38630. }
  38631. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38632. {
  38633. float V_0 = 0.0f;
  38634. {
  38635. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38636. float L_1 = L_0.___x_2;
  38637. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38638. float L_3 = L_2.___x_2;
  38639. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  38640. float L_5 = L_4.___y_3;
  38641. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  38642. float L_7 = L_6.___y_3;
  38643. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  38644. float L_9 = L_8.___z_4;
  38645. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  38646. float L_11 = L_10.___z_4;
  38647. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
  38648. goto IL_002d;
  38649. }
  38650. IL_002d:
  38651. {
  38652. float L_12 = V_0;
  38653. return L_12;
  38654. }
  38655. }
  38656. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  38657. {
  38658. static bool s_Il2CppMethodInitialized;
  38659. if (!s_Il2CppMethodInitialized)
  38660. {
  38661. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  38662. s_Il2CppMethodInitialized = true;
  38663. }
  38664. bool V_0 = false;
  38665. {
  38666. float L_0 = ___1_b;
  38667. float L_1 = ___0_a;
  38668. float L_2;
  38669. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  38670. float L_3 = ___0_a;
  38671. float L_4;
  38672. L_4 = fabsf(L_3);
  38673. float L_5 = ___1_b;
  38674. float L_6;
  38675. L_6 = fabsf(L_5);
  38676. float L_7;
  38677. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  38678. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  38679. float L_9;
  38680. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  38681. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  38682. goto IL_0035;
  38683. }
  38684. IL_0035:
  38685. {
  38686. bool L_10 = V_0;
  38687. return L_10;
  38688. }
  38689. }
  38690. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  38691. {
  38692. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38693. memset((&V_0), 0, sizeof(V_0));
  38694. {
  38695. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38696. float L_1 = L_0.___x_2;
  38697. float L_2 = ___1_d;
  38698. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  38699. float L_4 = L_3.___y_3;
  38700. float L_5 = ___1_d;
  38701. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  38702. float L_7 = L_6.___z_4;
  38703. float L_8 = ___1_d;
  38704. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  38705. memset((&L_9), 0, sizeof(L_9));
  38706. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
  38707. V_0 = L_9;
  38708. goto IL_0021;
  38709. }
  38710. IL_0021:
  38711. {
  38712. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  38713. return L_10;
  38714. }
  38715. }
  38716. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  38717. {
  38718. int32_t V_0 = 0;
  38719. {
  38720. float* L_0 = (&__this->___x_2);
  38721. int32_t L_1;
  38722. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  38723. float* L_2 = (&__this->___y_3);
  38724. int32_t L_3;
  38725. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  38726. float* L_4 = (&__this->___z_4);
  38727. int32_t L_5;
  38728. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  38729. V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
  38730. goto IL_002b;
  38731. }
  38732. IL_002b:
  38733. {
  38734. int32_t L_6 = V_0;
  38735. return L_6;
  38736. }
  38737. }
  38738. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
  38739. {
  38740. bool V_0 = false;
  38741. int32_t G_B4_0 = 0;
  38742. {
  38743. float L_0 = __this->___x_2;
  38744. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
  38745. float L_2 = L_1.___x_2;
  38746. if ((!(((float)L_0) == ((float)L_2))))
  38747. {
  38748. goto IL_002d;
  38749. }
  38750. }
  38751. {
  38752. float L_3 = __this->___y_3;
  38753. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
  38754. float L_5 = L_4.___y_3;
  38755. if ((!(((float)L_3) == ((float)L_5))))
  38756. {
  38757. goto IL_002d;
  38758. }
  38759. }
  38760. {
  38761. float L_6 = __this->___z_4;
  38762. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
  38763. float L_8 = L_7.___z_4;
  38764. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  38765. goto IL_002e;
  38766. }
  38767. IL_002d:
  38768. {
  38769. G_B4_0 = 0;
  38770. }
  38771. IL_002e:
  38772. {
  38773. V_0 = (bool)G_B4_0;
  38774. goto IL_0031;
  38775. }
  38776. IL_0031:
  38777. {
  38778. bool L_9 = V_0;
  38779. return L_9;
  38780. }
  38781. }
  38782. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  38783. {
  38784. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38785. memset((&V_0), 0, sizeof(V_0));
  38786. {
  38787. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38788. float L_1 = L_0.___x_2;
  38789. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  38790. float L_3 = L_2.___x_2;
  38791. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  38792. float L_5 = L_4.___y_3;
  38793. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  38794. float L_7 = L_6.___y_3;
  38795. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  38796. float L_9 = L_8.___z_4;
  38797. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  38798. float L_11 = L_10.___z_4;
  38799. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  38800. memset((&L_12), 0, sizeof(L_12));
  38801. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
  38802. V_0 = L_12;
  38803. goto IL_0030;
  38804. }
  38805. IL_0030:
  38806. {
  38807. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  38808. return L_13;
  38809. }
  38810. }
  38811. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
  38812. {
  38813. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38814. memset((&V_0), 0, sizeof(V_0));
  38815. {
  38816. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  38817. float L_1 = L_0.___x_2;
  38818. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
  38819. float L_3 = L_2.___x_2;
  38820. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
  38821. float L_5 = L_4.___y_3;
  38822. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
  38823. float L_7 = L_6.___y_3;
  38824. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
  38825. float L_9 = L_8.___z_4;
  38826. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
  38827. float L_11 = L_10.___z_4;
  38828. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
  38829. memset((&L_12), 0, sizeof(L_12));
  38830. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
  38831. V_0 = L_12;
  38832. goto IL_0030;
  38833. }
  38834. IL_0030:
  38835. {
  38836. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
  38837. return L_13;
  38838. }
  38839. }
  38840. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38841. {
  38842. float V_0 = 0.0f;
  38843. float V_1 = 0.0f;
  38844. float V_2 = 0.0f;
  38845. float V_3 = 0.0f;
  38846. bool V_4 = false;
  38847. {
  38848. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38849. float L_1 = L_0.___x_2;
  38850. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38851. float L_3 = L_2.___x_2;
  38852. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  38853. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  38854. float L_5 = L_4.___y_3;
  38855. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  38856. float L_7 = L_6.___y_3;
  38857. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  38858. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  38859. float L_9 = L_8.___z_4;
  38860. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  38861. float L_11 = L_10.___z_4;
  38862. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  38863. float L_12 = V_0;
  38864. float L_13 = V_0;
  38865. float L_14 = V_1;
  38866. float L_15 = V_1;
  38867. float L_16 = V_2;
  38868. float L_17 = V_2;
  38869. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  38870. float L_18 = V_3;
  38871. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  38872. goto IL_0043;
  38873. }
  38874. IL_0043:
  38875. {
  38876. bool L_19 = V_4;
  38877. return L_19;
  38878. }
  38879. }
  38880. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38881. {
  38882. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38883. memset((&V_0), 0, sizeof(V_0));
  38884. {
  38885. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38886. float L_1 = L_0.___x_2;
  38887. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38888. float L_3 = L_2.___x_2;
  38889. float L_4;
  38890. L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
  38891. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  38892. float L_6 = L_5.___y_3;
  38893. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  38894. float L_8 = L_7.___y_3;
  38895. float L_9;
  38896. L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
  38897. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  38898. float L_11 = L_10.___z_4;
  38899. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  38900. float L_13 = L_12.___z_4;
  38901. float L_14;
  38902. L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
  38903. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  38904. memset((&L_15), 0, sizeof(L_15));
  38905. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38906. V_0 = L_15;
  38907. goto IL_003c;
  38908. }
  38909. IL_003c:
  38910. {
  38911. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  38912. return L_16;
  38913. }
  38914. }
  38915. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  38916. {
  38917. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38918. memset((&V_0), 0, sizeof(V_0));
  38919. {
  38920. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  38921. float L_1 = L_0.___x_2;
  38922. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  38923. float L_3 = L_2.___x_2;
  38924. float L_4;
  38925. L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
  38926. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
  38927. float L_6 = L_5.___y_3;
  38928. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
  38929. float L_8 = L_7.___y_3;
  38930. float L_9;
  38931. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
  38932. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
  38933. float L_11 = L_10.___z_4;
  38934. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
  38935. float L_13 = L_12.___z_4;
  38936. float L_14;
  38937. L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
  38938. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
  38939. memset((&L_15), 0, sizeof(L_15));
  38940. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  38941. V_0 = L_15;
  38942. goto IL_003c;
  38943. }
  38944. IL_003c:
  38945. {
  38946. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
  38947. return L_16;
  38948. }
  38949. }
  38950. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  38951. {
  38952. {
  38953. float L_0 = ___0_x;
  38954. __this->___x_0 = L_0;
  38955. float L_1 = ___1_y;
  38956. __this->___y_1 = L_1;
  38957. return;
  38958. }
  38959. }
  38960. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  38961. {
  38962. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  38963. memset((&V_0), 0, sizeof(V_0));
  38964. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
  38965. memset((&V_1), 0, sizeof(V_1));
  38966. {
  38967. float L_0 = __this->___x_0;
  38968. float L_1 = __this->___y_1;
  38969. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
  38970. Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
  38971. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
  38972. V_1 = L_2;
  38973. goto IL_0020;
  38974. }
  38975. IL_0020:
  38976. {
  38977. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
  38978. return L_3;
  38979. }
  38980. }
  38981. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
  38982. {
  38983. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  38984. memset((&V_0), 0, sizeof(V_0));
  38985. {
  38986. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
  38987. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
  38988. L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
  38989. V_0 = L_1;
  38990. goto IL_000f;
  38991. }
  38992. IL_000f:
  38993. {
  38994. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
  38995. return L_2;
  38996. }
  38997. }
  38998. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method)
  38999. {
  39000. static bool s_Il2CppMethodInitialized;
  39001. if (!s_Il2CppMethodInitialized)
  39002. {
  39003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
  39004. s_Il2CppMethodInitialized = true;
  39005. }
  39006. {
  39007. bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  39008. return L_0;
  39009. }
  39010. }
  39011. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
  39012. {
  39013. {
  39014. int32_t L_0 = __this->____stringLength_4;
  39015. return L_0;
  39016. }
  39017. }
  39018. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method)
  39019. {
  39020. {
  39021. Exception_t* L_0 = __this->____innerException_4;
  39022. return L_0;
  39023. }
  39024. }
  39025. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method)
  39026. {
  39027. {
  39028. int32_t L_0 = ___0_value;
  39029. __this->____HResult_11 = L_0;
  39030. return;
  39031. }
  39032. }
  39033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method)
  39034. {
  39035. {
  39036. RuntimeObject* L_0 = __this->____exception_1;
  39037. return L_0;
  39038. }
  39039. }
  39040. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
  39041. {
  39042. {
  39043. float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
  39044. return L_0;
  39045. }
  39046. }
  39047. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
  39048. {
  39049. {
  39050. float L_0 = ___0_value;
  39051. __this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
  39052. return;
  39053. }
  39054. }
  39055. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method)
  39056. {
  39057. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  39058. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_state, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  39059. }
  39060. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
  39061. {
  39062. int32_t V_0 = 0;
  39063. int32_t V_1 = 0;
  39064. float V_2 = 0.0f;
  39065. {
  39066. int32_t L_0 = ___0_index;
  39067. V_1 = L_0;
  39068. int32_t L_1 = V_1;
  39069. V_0 = L_1;
  39070. int32_t L_2 = V_0;
  39071. if (!L_2)
  39072. {
  39073. goto IL_0010;
  39074. }
  39075. }
  39076. {
  39077. goto IL_000a;
  39078. }
  39079. IL_000a:
  39080. {
  39081. int32_t L_3 = V_0;
  39082. if ((((int32_t)L_3) == ((int32_t)1)))
  39083. {
  39084. goto IL_0019;
  39085. }
  39086. }
  39087. {
  39088. goto IL_0022;
  39089. }
  39090. IL_0010:
  39091. {
  39092. float L_4 = __this->___x_0;
  39093. V_2 = L_4;
  39094. goto IL_002d;
  39095. }
  39096. IL_0019:
  39097. {
  39098. float L_5 = __this->___y_1;
  39099. V_2 = L_5;
  39100. goto IL_002d;
  39101. }
  39102. IL_0022:
  39103. {
  39104. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39105. NullCheck(L_6);
  39106. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39107. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
  39108. }
  39109. IL_002d:
  39110. {
  39111. float L_7 = V_2;
  39112. return L_7;
  39113. }
  39114. }
  39115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
  39116. {
  39117. int32_t V_0 = 0;
  39118. int32_t V_1 = 0;
  39119. {
  39120. int32_t L_0 = ___0_index;
  39121. V_1 = L_0;
  39122. int32_t L_1 = V_1;
  39123. V_0 = L_1;
  39124. int32_t L_2 = V_0;
  39125. if (!L_2)
  39126. {
  39127. goto IL_0010;
  39128. }
  39129. }
  39130. {
  39131. goto IL_000a;
  39132. }
  39133. IL_000a:
  39134. {
  39135. int32_t L_3 = V_0;
  39136. if ((((int32_t)L_3) == ((int32_t)1)))
  39137. {
  39138. goto IL_0019;
  39139. }
  39140. }
  39141. {
  39142. goto IL_0022;
  39143. }
  39144. IL_0010:
  39145. {
  39146. float L_4 = ___1_value;
  39147. __this->___x_0 = L_4;
  39148. goto IL_002d;
  39149. }
  39150. IL_0019:
  39151. {
  39152. float L_5 = ___1_value;
  39153. __this->___y_1 = L_5;
  39154. goto IL_002d;
  39155. }
  39156. IL_0022:
  39157. {
  39158. IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
  39159. NullCheck(L_6);
  39160. IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
  39161. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
  39162. }
  39163. IL_002d:
  39164. {
  39165. return;
  39166. }
  39167. }
  39168. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
  39169. {
  39170. bool V_0 = false;
  39171. float V_1 = 0.0f;
  39172. bool V_2 = false;
  39173. {
  39174. float L_0 = ___0_value;
  39175. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  39176. bool L_1 = V_0;
  39177. if (!L_1)
  39178. {
  39179. goto IL_0015;
  39180. }
  39181. }
  39182. {
  39183. V_1 = (0.0f);
  39184. goto IL_002d;
  39185. }
  39186. IL_0015:
  39187. {
  39188. float L_2 = ___0_value;
  39189. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  39190. bool L_3 = V_2;
  39191. if (!L_3)
  39192. {
  39193. goto IL_0029;
  39194. }
  39195. }
  39196. {
  39197. V_1 = (1.0f);
  39198. goto IL_002d;
  39199. }
  39200. IL_0029:
  39201. {
  39202. float L_4 = ___0_value;
  39203. V_1 = L_4;
  39204. goto IL_002d;
  39205. }
  39206. IL_002d:
  39207. {
  39208. float L_5 = V_1;
  39209. return L_5;
  39210. }
  39211. }
  39212. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39213. {
  39214. static bool s_Il2CppMethodInitialized;
  39215. if (!s_Il2CppMethodInitialized)
  39216. {
  39217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39218. s_Il2CppMethodInitialized = true;
  39219. }
  39220. float V_0 = 0.0f;
  39221. {
  39222. float L_0 = __this->___x_0;
  39223. float L_1 = __this->___x_0;
  39224. float L_2 = __this->___y_1;
  39225. float L_3 = __this->___y_1;
  39226. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39227. double L_4;
  39228. L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
  39229. V_0 = ((float)L_4);
  39230. goto IL_0026;
  39231. }
  39232. IL_0026:
  39233. {
  39234. float L_5 = V_0;
  39235. return L_5;
  39236. }
  39237. }
  39238. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
  39239. {
  39240. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39241. memset((&V_0), 0, sizeof(V_0));
  39242. {
  39243. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
  39244. float L_1 = L_0.___x_0;
  39245. float L_2 = ___1_d;
  39246. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
  39247. float L_4 = L_3.___y_1;
  39248. float L_5 = ___1_d;
  39249. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39250. memset((&L_6), 0, sizeof(L_6));
  39251. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
  39252. V_0 = L_6;
  39253. goto IL_0019;
  39254. }
  39255. IL_0019:
  39256. {
  39257. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
  39258. return L_7;
  39259. }
  39260. }
  39261. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
  39262. {
  39263. static bool s_Il2CppMethodInitialized;
  39264. if (!s_Il2CppMethodInitialized)
  39265. {
  39266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39267. s_Il2CppMethodInitialized = true;
  39268. }
  39269. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  39270. memset((&V_0), 0, sizeof(V_0));
  39271. {
  39272. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
  39273. V_0 = L_0;
  39274. goto IL_0009;
  39275. }
  39276. IL_0009:
  39277. {
  39278. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  39279. return L_1;
  39280. }
  39281. }
  39282. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39283. {
  39284. float V_0 = 0.0f;
  39285. bool V_1 = false;
  39286. {
  39287. float L_0;
  39288. L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
  39289. V_0 = L_0;
  39290. float L_1 = V_0;
  39291. V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
  39292. bool L_2 = V_1;
  39293. if (!L_2)
  39294. {
  39295. goto IL_0028;
  39296. }
  39297. }
  39298. {
  39299. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
  39300. float L_4 = V_0;
  39301. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
  39302. L_5 = Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB_inline(L_3, L_4, NULL);
  39303. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
  39304. goto IL_0033;
  39305. }
  39306. IL_0028:
  39307. {
  39308. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
  39309. L_6 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
  39310. *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
  39311. }
  39312. IL_0033:
  39313. {
  39314. return;
  39315. }
  39316. }
  39317. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39318. {
  39319. int32_t V_0 = 0;
  39320. {
  39321. float* L_0 = (&__this->___x_0);
  39322. int32_t L_1;
  39323. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39324. float* L_2 = (&__this->___y_1);
  39325. int32_t L_3;
  39326. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39327. V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39328. goto IL_001d;
  39329. }
  39330. IL_001d:
  39331. {
  39332. int32_t L_4 = V_0;
  39333. return L_4;
  39334. }
  39335. }
  39336. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
  39337. {
  39338. bool V_0 = false;
  39339. int32_t G_B3_0 = 0;
  39340. {
  39341. float L_0 = __this->___x_0;
  39342. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
  39343. float L_2 = L_1.___x_0;
  39344. if ((!(((float)L_0) == ((float)L_2))))
  39345. {
  39346. goto IL_001f;
  39347. }
  39348. }
  39349. {
  39350. float L_3 = __this->___y_1;
  39351. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
  39352. float L_5 = L_4.___y_1;
  39353. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  39354. goto IL_0020;
  39355. }
  39356. IL_001f:
  39357. {
  39358. G_B3_0 = 0;
  39359. }
  39360. IL_0020:
  39361. {
  39362. V_0 = (bool)G_B3_0;
  39363. goto IL_0023;
  39364. }
  39365. IL_0023:
  39366. {
  39367. bool L_6 = V_0;
  39368. return L_6;
  39369. }
  39370. }
  39371. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39372. {
  39373. static bool s_Il2CppMethodInitialized;
  39374. if (!s_Il2CppMethodInitialized)
  39375. {
  39376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
  39377. s_Il2CppMethodInitialized = true;
  39378. }
  39379. bool V_0 = false;
  39380. bool V_1 = false;
  39381. {
  39382. RuntimeObject* L_0 = ___0_other;
  39383. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39384. bool L_1 = V_0;
  39385. if (!L_1)
  39386. {
  39387. goto IL_0015;
  39388. }
  39389. }
  39390. {
  39391. V_1 = (bool)0;
  39392. goto IL_0024;
  39393. }
  39394. IL_0015:
  39395. {
  39396. RuntimeObject* L_2 = ___0_other;
  39397. bool L_3;
  39398. L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
  39399. V_1 = L_3;
  39400. goto IL_0024;
  39401. }
  39402. IL_0024:
  39403. {
  39404. bool L_4 = V_1;
  39405. return L_4;
  39406. }
  39407. }
  39408. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
  39409. {
  39410. float V_0 = 0.0f;
  39411. {
  39412. float L_0 = __this->___x_0;
  39413. float L_1 = __this->___x_0;
  39414. float L_2 = __this->___y_1;
  39415. float L_3 = __this->___y_1;
  39416. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
  39417. goto IL_001f;
  39418. }
  39419. IL_001f:
  39420. {
  39421. float L_4 = V_0;
  39422. return L_4;
  39423. }
  39424. }
  39425. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39426. {
  39427. float V_0 = 0.0f;
  39428. {
  39429. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39430. float L_1 = L_0.___x_0;
  39431. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39432. float L_3 = L_2.___x_0;
  39433. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39434. float L_5 = L_4.___y_1;
  39435. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39436. float L_7 = L_6.___y_1;
  39437. V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
  39438. goto IL_001f;
  39439. }
  39440. IL_001f:
  39441. {
  39442. float L_8 = V_0;
  39443. return L_8;
  39444. }
  39445. }
  39446. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
  39447. {
  39448. bool V_0 = false;
  39449. bool V_1 = false;
  39450. float V_2 = 0.0f;
  39451. {
  39452. float L_0 = ___0_value;
  39453. float L_1 = ___1_min;
  39454. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  39455. bool L_2 = V_0;
  39456. if (!L_2)
  39457. {
  39458. goto IL_000e;
  39459. }
  39460. }
  39461. {
  39462. float L_3 = ___1_min;
  39463. ___0_value = L_3;
  39464. goto IL_0019;
  39465. }
  39466. IL_000e:
  39467. {
  39468. float L_4 = ___0_value;
  39469. float L_5 = ___2_max;
  39470. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  39471. bool L_6 = V_1;
  39472. if (!L_6)
  39473. {
  39474. goto IL_0019;
  39475. }
  39476. }
  39477. {
  39478. float L_7 = ___2_max;
  39479. ___0_value = L_7;
  39480. }
  39481. IL_0019:
  39482. {
  39483. float L_8 = ___0_value;
  39484. V_2 = L_8;
  39485. goto IL_001d;
  39486. }
  39487. IL_001d:
  39488. {
  39489. float L_9 = V_2;
  39490. return L_9;
  39491. }
  39492. }
  39493. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39494. {
  39495. float V_0 = 0.0f;
  39496. float G_B3_0 = 0.0f;
  39497. {
  39498. float L_0 = ___0_a;
  39499. float L_1 = ___1_b;
  39500. if ((((float)L_0) < ((float)L_1)))
  39501. {
  39502. goto IL_0008;
  39503. }
  39504. }
  39505. {
  39506. float L_2 = ___1_b;
  39507. G_B3_0 = L_2;
  39508. goto IL_0009;
  39509. }
  39510. IL_0008:
  39511. {
  39512. float L_3 = ___0_a;
  39513. G_B3_0 = L_3;
  39514. }
  39515. IL_0009:
  39516. {
  39517. V_0 = G_B3_0;
  39518. goto IL_000c;
  39519. }
  39520. IL_000c:
  39521. {
  39522. float L_4 = V_0;
  39523. return L_4;
  39524. }
  39525. }
  39526. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  39527. {
  39528. float V_0 = 0.0f;
  39529. float G_B3_0 = 0.0f;
  39530. {
  39531. float L_0 = ___0_a;
  39532. float L_1 = ___1_b;
  39533. if ((((float)L_0) > ((float)L_1)))
  39534. {
  39535. goto IL_0008;
  39536. }
  39537. }
  39538. {
  39539. float L_2 = ___1_b;
  39540. G_B3_0 = L_2;
  39541. goto IL_0009;
  39542. }
  39543. IL_0008:
  39544. {
  39545. float L_3 = ___0_a;
  39546. G_B3_0 = L_3;
  39547. }
  39548. IL_0009:
  39549. {
  39550. V_0 = G_B3_0;
  39551. goto IL_000c;
  39552. }
  39553. IL_000c:
  39554. {
  39555. float L_4 = V_0;
  39556. return L_4;
  39557. }
  39558. }
  39559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
  39560. {
  39561. float V_0 = 0.0f;
  39562. float V_1 = 0.0f;
  39563. bool V_2 = false;
  39564. {
  39565. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
  39566. float L_1 = L_0.___x_0;
  39567. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
  39568. float L_3 = L_2.___x_0;
  39569. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  39570. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
  39571. float L_5 = L_4.___y_1;
  39572. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
  39573. float L_7 = L_6.___y_1;
  39574. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  39575. float L_8 = V_0;
  39576. float L_9 = V_0;
  39577. float L_10 = V_1;
  39578. float L_11 = V_1;
  39579. V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  39580. goto IL_002e;
  39581. }
  39582. IL_002e:
  39583. {
  39584. bool L_12 = V_2;
  39585. return L_12;
  39586. }
  39587. }
  39588. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  39589. {
  39590. {
  39591. float L_0 = ___0_x;
  39592. __this->___x_2 = L_0;
  39593. float L_1 = ___1_y;
  39594. __this->___y_3 = L_1;
  39595. float L_2 = ___2_z;
  39596. __this->___z_4 = L_2;
  39597. return;
  39598. }
  39599. }
  39600. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39601. {
  39602. int32_t V_0 = 0;
  39603. {
  39604. int32_t L_0 = __this->___m_X_0;
  39605. V_0 = L_0;
  39606. goto IL_000a;
  39607. }
  39608. IL_000a:
  39609. {
  39610. int32_t L_1 = V_0;
  39611. return L_1;
  39612. }
  39613. }
  39614. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39615. {
  39616. {
  39617. int32_t L_0 = ___0_value;
  39618. __this->___m_X_0 = L_0;
  39619. return;
  39620. }
  39621. }
  39622. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39623. {
  39624. int32_t V_0 = 0;
  39625. {
  39626. int32_t L_0 = __this->___m_Y_1;
  39627. V_0 = L_0;
  39628. goto IL_000a;
  39629. }
  39630. IL_000a:
  39631. {
  39632. int32_t L_1 = V_0;
  39633. return L_1;
  39634. }
  39635. }
  39636. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
  39637. {
  39638. {
  39639. int32_t L_0 = ___0_value;
  39640. __this->___m_Y_1 = L_0;
  39641. return;
  39642. }
  39643. }
  39644. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
  39645. {
  39646. {
  39647. int32_t L_0 = ___0_x;
  39648. __this->___m_X_0 = L_0;
  39649. int32_t L_1 = ___1_y;
  39650. __this->___m_Y_1 = L_1;
  39651. return;
  39652. }
  39653. }
  39654. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method)
  39655. {
  39656. static bool s_Il2CppMethodInitialized;
  39657. if (!s_Il2CppMethodInitialized)
  39658. {
  39659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39660. s_Il2CppMethodInitialized = true;
  39661. }
  39662. int32_t V_0 = 0;
  39663. {
  39664. float L_0 = ___0_f;
  39665. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  39666. double L_1;
  39667. L_1 = floor(((double)L_0));
  39668. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  39669. goto IL_000c;
  39670. }
  39671. IL_000c:
  39672. {
  39673. int32_t L_2 = V_0;
  39674. return L_2;
  39675. }
  39676. }
  39677. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
  39678. {
  39679. bool V_0 = false;
  39680. int32_t G_B3_0 = 0;
  39681. {
  39682. int32_t L_0;
  39683. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39684. int32_t L_1;
  39685. L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
  39686. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  39687. {
  39688. goto IL_0021;
  39689. }
  39690. }
  39691. {
  39692. int32_t L_2;
  39693. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39694. int32_t L_3;
  39695. L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
  39696. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  39697. goto IL_0022;
  39698. }
  39699. IL_0021:
  39700. {
  39701. G_B3_0 = 0;
  39702. }
  39703. IL_0022:
  39704. {
  39705. V_0 = (bool)G_B3_0;
  39706. goto IL_0025;
  39707. }
  39708. IL_0025:
  39709. {
  39710. bool L_4 = V_0;
  39711. return L_4;
  39712. }
  39713. }
  39714. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39715. {
  39716. static bool s_Il2CppMethodInitialized;
  39717. if (!s_Il2CppMethodInitialized)
  39718. {
  39719. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
  39720. s_Il2CppMethodInitialized = true;
  39721. }
  39722. bool V_0 = false;
  39723. bool V_1 = false;
  39724. {
  39725. RuntimeObject* L_0 = ___0_other;
  39726. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39727. bool L_1 = V_0;
  39728. if (!L_1)
  39729. {
  39730. goto IL_0015;
  39731. }
  39732. }
  39733. {
  39734. V_1 = (bool)0;
  39735. goto IL_0024;
  39736. }
  39737. IL_0015:
  39738. {
  39739. RuntimeObject* L_2 = ___0_other;
  39740. bool L_3;
  39741. L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
  39742. V_1 = L_3;
  39743. goto IL_0024;
  39744. }
  39745. IL_0024:
  39746. {
  39747. bool L_4 = V_1;
  39748. return L_4;
  39749. }
  39750. }
  39751. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
  39752. {
  39753. int32_t V_0 = 0;
  39754. int32_t V_1 = 0;
  39755. {
  39756. int32_t L_0;
  39757. L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
  39758. V_0 = L_0;
  39759. int32_t L_1;
  39760. L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39761. int32_t L_2;
  39762. L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
  39763. V_0 = L_2;
  39764. int32_t L_3;
  39765. L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
  39766. V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
  39767. goto IL_0023;
  39768. }
  39769. IL_0023:
  39770. {
  39771. int32_t L_4 = V_1;
  39772. return L_4;
  39773. }
  39774. }
  39775. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
  39776. {
  39777. int32_t V_0 = 0;
  39778. {
  39779. float* L_0 = (&__this->___x_1);
  39780. int32_t L_1;
  39781. L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
  39782. float* L_2 = (&__this->___y_2);
  39783. int32_t L_3;
  39784. L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
  39785. float* L_4 = (&__this->___z_3);
  39786. int32_t L_5;
  39787. L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
  39788. float* L_6 = (&__this->___w_4);
  39789. int32_t L_7;
  39790. L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
  39791. V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  39792. goto IL_0039;
  39793. }
  39794. IL_0039:
  39795. {
  39796. int32_t L_8 = V_0;
  39797. return L_8;
  39798. }
  39799. }
  39800. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
  39801. {
  39802. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  39803. memset((&V_0), 0, sizeof(V_0));
  39804. int32_t V_1 = 0;
  39805. {
  39806. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  39807. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  39808. V_0 = L_0;
  39809. int32_t L_1;
  39810. L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39811. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
  39812. L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  39813. V_0 = L_2;
  39814. int32_t L_3;
  39815. L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39816. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  39817. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  39818. V_0 = L_4;
  39819. int32_t L_5;
  39820. L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39821. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  39822. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  39823. V_0 = L_6;
  39824. int32_t L_7;
  39825. L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
  39826. V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
  39827. goto IL_0061;
  39828. }
  39829. IL_0061:
  39830. {
  39831. int32_t L_8 = V_1;
  39832. return L_8;
  39833. }
  39834. }
  39835. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
  39836. {
  39837. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
  39838. memset((&V_0), 0, sizeof(V_0));
  39839. bool V_1 = false;
  39840. int32_t G_B5_0 = 0;
  39841. {
  39842. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
  39843. L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
  39844. V_0 = L_0;
  39845. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
  39846. L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
  39847. bool L_2;
  39848. L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
  39849. if (!L_2)
  39850. {
  39851. goto IL_0065;
  39852. }
  39853. }
  39854. {
  39855. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
  39856. L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
  39857. V_0 = L_3;
  39858. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
  39859. L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
  39860. bool L_5;
  39861. L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
  39862. if (!L_5)
  39863. {
  39864. goto IL_0065;
  39865. }
  39866. }
  39867. {
  39868. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
  39869. L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
  39870. V_0 = L_6;
  39871. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
  39872. L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
  39873. bool L_8;
  39874. L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
  39875. if (!L_8)
  39876. {
  39877. goto IL_0065;
  39878. }
  39879. }
  39880. {
  39881. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
  39882. L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
  39883. V_0 = L_9;
  39884. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
  39885. L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
  39886. bool L_11;
  39887. L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
  39888. G_B5_0 = ((int32_t)(L_11));
  39889. goto IL_0066;
  39890. }
  39891. IL_0065:
  39892. {
  39893. G_B5_0 = 0;
  39894. }
  39895. IL_0066:
  39896. {
  39897. V_1 = (bool)G_B5_0;
  39898. goto IL_0069;
  39899. }
  39900. IL_0069:
  39901. {
  39902. bool L_12 = V_1;
  39903. return L_12;
  39904. }
  39905. }
  39906. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
  39907. {
  39908. static bool s_Il2CppMethodInitialized;
  39909. if (!s_Il2CppMethodInitialized)
  39910. {
  39911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
  39912. s_Il2CppMethodInitialized = true;
  39913. }
  39914. bool V_0 = false;
  39915. bool V_1 = false;
  39916. {
  39917. RuntimeObject* L_0 = ___0_other;
  39918. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  39919. bool L_1 = V_0;
  39920. if (!L_1)
  39921. {
  39922. goto IL_0015;
  39923. }
  39924. }
  39925. {
  39926. V_1 = (bool)0;
  39927. goto IL_0024;
  39928. }
  39929. IL_0015:
  39930. {
  39931. RuntimeObject* L_2 = ___0_other;
  39932. bool L_3;
  39933. L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
  39934. V_1 = L_3;
  39935. goto IL_0024;
  39936. }
  39937. IL_0024:
  39938. {
  39939. bool L_4 = V_1;
  39940. return L_4;
  39941. }
  39942. }
  39943. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
  39944. {
  39945. bool V_0 = false;
  39946. int32_t G_B5_0 = 0;
  39947. {
  39948. float L_0 = __this->___x_1;
  39949. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
  39950. float L_2 = L_1.___x_1;
  39951. if ((!(((float)L_0) == ((float)L_2))))
  39952. {
  39953. goto IL_003b;
  39954. }
  39955. }
  39956. {
  39957. float L_3 = __this->___y_2;
  39958. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
  39959. float L_5 = L_4.___y_2;
  39960. if ((!(((float)L_3) == ((float)L_5))))
  39961. {
  39962. goto IL_003b;
  39963. }
  39964. }
  39965. {
  39966. float L_6 = __this->___z_3;
  39967. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
  39968. float L_8 = L_7.___z_3;
  39969. if ((!(((float)L_6) == ((float)L_8))))
  39970. {
  39971. goto IL_003b;
  39972. }
  39973. }
  39974. {
  39975. float L_9 = __this->___w_4;
  39976. Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
  39977. float L_11 = L_10.___w_4;
  39978. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  39979. goto IL_003c;
  39980. }
  39981. IL_003b:
  39982. {
  39983. G_B5_0 = 0;
  39984. }
  39985. IL_003c:
  39986. {
  39987. V_0 = (bool)G_B5_0;
  39988. goto IL_003f;
  39989. }
  39990. IL_003f:
  39991. {
  39992. bool L_12 = V_0;
  39993. return L_12;
  39994. }
  39995. }
  39996. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
  39997. {
  39998. {
  39999. float L_0 = ___0_x;
  40000. __this->___x_1 = L_0;
  40001. float L_1 = ___1_y;
  40002. __this->___y_2 = L_1;
  40003. float L_2 = ___2_z;
  40004. __this->___z_3 = L_2;
  40005. float L_3 = ___3_w;
  40006. __this->___w_4 = L_3;
  40007. return;
  40008. }
  40009. }
  40010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
  40011. {
  40012. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
  40013. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40014. }
  40015. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
  40016. {
  40017. {
  40018. int32_t L_0 = (int32_t)__this->____size_2;
  40019. return L_0;
  40020. }
  40021. }
  40022. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
  40023. {
  40024. typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, int32_t, const RuntimeMethod*);
  40025. ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40026. }
  40027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
  40028. {
  40029. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
  40030. int32_t V_1 = 0;
  40031. {
  40032. int32_t L_0 = (int32_t)__this->____version_3;
  40033. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40034. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
  40035. V_0 = L_1;
  40036. int32_t L_2 = (int32_t)__this->____size_2;
  40037. V_1 = L_2;
  40038. int32_t L_3 = V_1;
  40039. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
  40040. NullCheck(L_4);
  40041. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  40042. {
  40043. goto IL_0034;
  40044. }
  40045. }
  40046. {
  40047. int32_t L_5 = V_1;
  40048. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40049. ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
  40050. int32_t L_7 = V_1;
  40051. RuntimeObject* L_8 = ___0_item;
  40052. NullCheck(L_6);
  40053. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
  40054. return;
  40055. }
  40056. IL_0034:
  40057. {
  40058. RuntimeObject* L_9 = ___0_item;
  40059. (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40060. return;
  40061. }
  40062. }
  40063. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
  40064. {
  40065. typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  40066. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  40067. }
  40068. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40069. {
  40070. {
  40071. RuntimeObject* L_0 = (RuntimeObject*)__this->___key_0;
  40072. return L_0;
  40073. }
  40074. }
  40075. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
  40076. {
  40077. {
  40078. RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
  40079. return L_0;
  40080. }
  40081. }
  40082. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
  40083. {
  40084. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* V_0 = NULL;
  40085. int32_t V_1 = 0;
  40086. {
  40087. int32_t L_0 = (int32_t)__this->____version_3;
  40088. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40089. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_1 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40090. V_0 = L_1;
  40091. int32_t L_2 = (int32_t)__this->____size_2;
  40092. V_1 = L_2;
  40093. int32_t L_3 = V_1;
  40094. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_4 = V_0;
  40095. NullCheck(L_4);
  40096. if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
  40097. {
  40098. goto IL_0034;
  40099. }
  40100. }
  40101. {
  40102. int32_t L_5 = V_1;
  40103. __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
  40104. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_6 = V_0;
  40105. int32_t L_7 = V_1;
  40106. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_8 = ___0_item;
  40107. NullCheck(L_6);
  40108. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44)L_8);
  40109. return;
  40110. }
  40111. IL_0034:
  40112. {
  40113. WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_9 = ___0_item;
  40114. (( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
  40115. return;
  40116. }
  40117. }
  40118. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40119. {
  40120. int32_t V_0 = 0;
  40121. {
  40122. int32_t L_0 = (int32_t)__this->____version_3;
  40123. __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
  40124. if (!true)
  40125. {
  40126. goto IL_0035;
  40127. }
  40128. }
  40129. {
  40130. int32_t L_1 = (int32_t)__this->____size_2;
  40131. V_0 = L_1;
  40132. __this->____size_2 = 0;
  40133. int32_t L_2 = V_0;
  40134. if ((((int32_t)L_2) <= ((int32_t)0)))
  40135. {
  40136. goto IL_003c;
  40137. }
  40138. }
  40139. {
  40140. WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_3 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
  40141. int32_t L_4 = V_0;
  40142. Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
  40143. return;
  40144. }
  40145. IL_0035:
  40146. {
  40147. __this->____size_2 = 0;
  40148. }
  40149. IL_003c:
  40150. {
  40151. return;
  40152. }
  40153. }
  40154. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
  40155. {
  40156. {
  40157. int32_t L_0 = (int32_t)__this->____size_2;
  40158. return L_0;
  40159. }
  40160. }
  40161. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
  40162. {
  40163. {
  40164. float L_0 = ___0_r;
  40165. __this->___r_0 = L_0;
  40166. float L_1 = ___1_g;
  40167. __this->___g_1 = L_1;
  40168. float L_2 = ___2_b;
  40169. __this->___b_2 = L_2;
  40170. float L_3 = ___3_a;
  40171. __this->___a_3 = L_3;
  40172. return;
  40173. }
  40174. }
  40175. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
  40176. {
  40177. static bool s_Il2CppMethodInitialized;
  40178. if (!s_Il2CppMethodInitialized)
  40179. {
  40180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40181. s_Il2CppMethodInitialized = true;
  40182. }
  40183. float V_0 = 0.0f;
  40184. {
  40185. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
  40186. float L_1 = L_0.___x_2;
  40187. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
  40188. float L_3 = L_2.___x_2;
  40189. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
  40190. float L_5 = L_4.___y_3;
  40191. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
  40192. float L_7 = L_6.___y_3;
  40193. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
  40194. float L_9 = L_8.___z_4;
  40195. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
  40196. float L_11 = L_10.___z_4;
  40197. il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
  40198. double L_12;
  40199. L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
  40200. V_0 = ((float)L_12);
  40201. goto IL_0034;
  40202. }
  40203. IL_0034:
  40204. {
  40205. float L_13 = V_0;
  40206. return L_13;
  40207. }
  40208. }
  40209. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
  40210. {
  40211. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40212. memset((&V_0), 0, sizeof(V_0));
  40213. {
  40214. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
  40215. float L_1 = L_0.___x_2;
  40216. float L_2 = ___1_d;
  40217. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
  40218. float L_4 = L_3.___y_3;
  40219. float L_5 = ___1_d;
  40220. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
  40221. float L_7 = L_6.___z_4;
  40222. float L_8 = ___1_d;
  40223. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  40224. memset((&L_9), 0, sizeof(L_9));
  40225. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
  40226. V_0 = L_9;
  40227. goto IL_0021;
  40228. }
  40229. IL_0021:
  40230. {
  40231. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
  40232. return L_10;
  40233. }
  40234. }
  40235. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  40236. {
  40237. static bool s_Il2CppMethodInitialized;
  40238. if (!s_Il2CppMethodInitialized)
  40239. {
  40240. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  40241. s_Il2CppMethodInitialized = true;
  40242. }
  40243. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  40244. memset((&V_0), 0, sizeof(V_0));
  40245. {
  40246. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  40247. V_0 = L_0;
  40248. goto IL_0009;
  40249. }
  40250. IL_0009:
  40251. {
  40252. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  40253. return L_1;
  40254. }
  40255. }