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Unity.AdaptivePerformance.Samsung.Android_CodeGen.c 49KB

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  1. #include "pch-c.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include "codegen/il2cpp-codegen-metadata.h"
  8. // 0x00000001 System.String UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::get_Name()
  9. extern void AdaptiveVariableRefreshRate_get_Name_mF8C08025C2614FAA00F1545EE340DFA951C561C0 (void);
  10. // 0x00000002 System.Boolean UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::get_Enabled()
  11. extern void AdaptiveVariableRefreshRate_get_Enabled_mD0C3364B0533C355A3A3EB26D552679F71755808 (void);
  12. // 0x00000003 System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::set_Enabled(System.Boolean)
  13. extern void AdaptiveVariableRefreshRate_set_Enabled_m65B74C83EF4D8828A61B9EF174EDB36EC542B37D (void);
  14. // 0x00000004 System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::Awake()
  15. extern void AdaptiveVariableRefreshRate_Awake_mFE8680AB2D8A192912C5A96FC14211D2DBB89A22 (void);
  16. // 0x00000005 System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::OnDisabled()
  17. extern void AdaptiveVariableRefreshRate_OnDisabled_m4D920248468848B9B22B226130A74865A7CCE40B (void);
  18. // 0x00000006 System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::OnEnabled()
  19. extern void AdaptiveVariableRefreshRate_OnEnabled_m22746B6382BB835B71C1762FEF1A392D5A491B80 (void);
  20. // 0x00000007 System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::OnDestroy()
  21. extern void AdaptiveVariableRefreshRate_OnDestroy_m7B555B16DF7CFECFD01D8C478FB4694155437045 (void);
  22. // 0x00000008 System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::RefreshRateChanged()
  23. extern void AdaptiveVariableRefreshRate_RefreshRateChanged_mFF8AAB10FAD23ACDB2DFDE115BD96015AE9B5DFC (void);
  24. // 0x00000009 System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::OnLevelIncrease()
  25. extern void AdaptiveVariableRefreshRate_OnLevelIncrease_m47AE80C1833D7191B6679CBF9AE7099A7EC35078 (void);
  26. // 0x0000000A System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::OnLevelDecrease()
  27. extern void AdaptiveVariableRefreshRate_OnLevelDecrease_mA347DC91AA9491E9451BA5FAA164C39A05DE2983 (void);
  28. // 0x0000000B System.Void UnityEngine.AdaptivePerformance.AdaptiveVariableRefreshRate::.ctor()
  29. extern void AdaptiveVariableRefreshRate__ctor_m45F992D15709678C75D34B6D5F8FB008674E2C58 (void);
  30. // 0x0000000C UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::get_samsungGameSDKSubsystem()
  31. extern void SamsungAndroidProviderLoader_get_samsungGameSDKSubsystem_m74B312CF72A655ED0D1B9289B62D273848341720 (void);
  32. // 0x0000000D UnityEngine.ISubsystem UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::GetDefaultSubsystem()
  33. extern void SamsungAndroidProviderLoader_GetDefaultSubsystem_mD1D0DCFB80C6753B89AC9720C65FE76984B99520 (void);
  34. // 0x0000000E UnityEngine.AdaptivePerformance.IAdaptivePerformanceSettings UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::GetSettings()
  35. extern void SamsungAndroidProviderLoader_GetSettings_m8A0099932C135CE398515BF7482C43D894F22441 (void);
  36. // 0x0000000F System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::Initialize()
  37. extern void SamsungAndroidProviderLoader_Initialize_m5858C2F5E9FAAEE52409997159AD034C02064991 (void);
  38. // 0x00000010 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::Start()
  39. extern void SamsungAndroidProviderLoader_Start_m6F124A52212118BBC82F0F5B534661CC348F8CC6 (void);
  40. // 0x00000011 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::Stop()
  41. extern void SamsungAndroidProviderLoader_Stop_m09649590212A34E95BC5C4F709C20D53CE95B66F (void);
  42. // 0x00000012 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::Deinitialize()
  43. extern void SamsungAndroidProviderLoader_Deinitialize_mC01C17A4795C55BD72DADBDF7115BC90BCBD5BD0 (void);
  44. // 0x00000013 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::.ctor()
  45. extern void SamsungAndroidProviderLoader__ctor_m2B6288D900467305274E822344CB000EC7B1420E (void);
  46. // 0x00000014 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderLoader::.cctor()
  47. extern void SamsungAndroidProviderLoader__cctor_m0E47CB4911A6547C0314E08E62E072F66E25EAE6 (void);
  48. // 0x00000015 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::get_samsungProviderLogging()
  49. extern void SamsungAndroidProviderSettings_get_samsungProviderLogging_mE70D42A6A1439E3DB2406B298C2AF4F30811DA9C (void);
  50. // 0x00000016 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::set_samsungProviderLogging(System.Boolean)
  51. extern void SamsungAndroidProviderSettings_set_samsungProviderLogging_m799B21694D0AE66CED86A06CCBFB24E4B322F37B (void);
  52. // 0x00000017 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::get_highSpeedVRR()
  53. extern void SamsungAndroidProviderSettings_get_highSpeedVRR_mF7D7A276D6AC87D624429E128A5B36155ABCE4A1 (void);
  54. // 0x00000018 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::set_highSpeedVRR(System.Boolean)
  55. extern void SamsungAndroidProviderSettings_set_highSpeedVRR_mEBA299AB5B79E26FA9760EDB5DB357D1F51159F2 (void);
  56. // 0x00000019 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::get_automaticVRR()
  57. extern void SamsungAndroidProviderSettings_get_automaticVRR_mA4EC43A6755953623F7A5F1B3C365A3A9CE25C3B (void);
  58. // 0x0000001A System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::set_automaticVRR(System.Boolean)
  59. extern void SamsungAndroidProviderSettings_set_automaticVRR_m10FAA3C18EF7EF58166BB3D9A572B5D249584639 (void);
  60. // 0x0000001B System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::Awake()
  61. extern void SamsungAndroidProviderSettings_Awake_mBE88FA41ECD3C5566F2E71A1FA500536653A0220 (void);
  62. // 0x0000001C UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::GetSettings()
  63. extern void SamsungAndroidProviderSettings_GetSettings_m1049E50BEC709D010C89CB78635F11BAF183A4CB (void);
  64. // 0x0000001D System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungAndroidProviderSettings::.ctor()
  65. extern void SamsungAndroidProviderSettings__ctor_m6BA5E84565C1FB2B7857B12FC7606CC78C1240E5 (void);
  66. // 0x0000001E System.Void UnityEngine.AdaptivePerformance.Samsung.Android.GameSDKLog::Debug(System.String,System.Object[])
  67. extern void GameSDKLog_Debug_m0098F995F87EF78DC722B73ADEDAD740E38B3C02 (void);
  68. // 0x0000001F System.Void UnityEngine.AdaptivePerformance.Samsung.Android.GameSDKLog::.cctor()
  69. extern void GameSDKLog__cctor_m32B284F99397E214C0E7F2DA7E47C5B27E9A1FD1 (void);
  70. // 0x00000020 System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::Register(System.Action)
  71. extern void AsyncUpdater_Register_m76240B5B2E1EB64E1DEBDCF0A4839BE515BB62B1 (void);
  72. // 0x00000021 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::Start()
  73. extern void AsyncUpdater_Start_m44754B8FBC894327CB62D4C2893211AF14068983 (void);
  74. // 0x00000022 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::RequestUpdate(System.Int32)
  75. extern void AsyncUpdater_RequestUpdate_m17D6A4052A9E1BF5ED30873ACD8A9EE3E27F73A5 (void);
  76. // 0x00000023 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::IsRequestComplete(System.Int32)
  77. extern void AsyncUpdater_IsRequestComplete_m7CF12C9A54067687AA18188D656C17A82E67D72B (void);
  78. // 0x00000024 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::.ctor()
  79. extern void AsyncUpdater__ctor_m0E52F8DBFA255D988D89F3DF47CD6FA7E90EBB34 (void);
  80. // 0x00000025 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::ThreadProc()
  81. extern void AsyncUpdater_ThreadProc_m20254534606D36097A4DCB11A7BC960FFA281360 (void);
  82. // 0x00000026 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::Dispose(System.Boolean)
  83. extern void AsyncUpdater_Dispose_mD52CA6DA8B1B7993C6AC8D3C4F0A5C88088E8996 (void);
  84. // 0x00000027 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater::Dispose()
  85. extern void AsyncUpdater_Dispose_mE3267C63AAF1B517C1AE45CC31A0FC5397E94E1F (void);
  86. // 0x00000028 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1::.ctor(UnityEngine.AdaptivePerformance.Samsung.Android.AsyncUpdater,T,System.Single,System.Func`1<T>)
  87. // 0x00000029 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1::Update(System.Single)
  88. // 0x0000002A System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1::SyncUpdate(System.Single)
  89. // 0x0000002B T UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1::get_value()
  90. // 0x0000002C System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1::set_value(T)
  91. // 0x0000002D System.Single UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1::get_changeTimestamp()
  92. // 0x0000002E System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1::set_changeTimestamp(System.Single)
  93. // 0x0000002F System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1/<>c__DisplayClass7_0::.ctor()
  94. // 0x00000030 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.AsyncValue`1/<>c__DisplayClass7_0::<.ctor>b__0()
  95. // 0x00000031 UnityEngine.AdaptivePerformance.Provider.IApplicationLifecycle UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::get_ApplicationLifecycle()
  96. extern void SamsungGameSDKAdaptivePerformanceSubsystem_get_ApplicationLifecycle_m64F7677D5782694290573907AF9FBAD2A10C7D96 (void);
  97. // 0x00000032 UnityEngine.AdaptivePerformance.Provider.IDevicePerformanceLevelControl UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::get_PerformanceLevelControl()
  98. extern void SamsungGameSDKAdaptivePerformanceSubsystem_get_PerformanceLevelControl_mC60177D4C36D89C823ECA720EA790F3209FECFCC (void);
  99. // 0x00000033 System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::get_MaxCpuPerformanceLevel()
  100. extern void SamsungGameSDKAdaptivePerformanceSubsystem_get_MaxCpuPerformanceLevel_m7558F2A23D816B4F3EB7B94934B9646038C4D6F0 (void);
  101. // 0x00000034 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::set_MaxCpuPerformanceLevel(System.Int32)
  102. extern void SamsungGameSDKAdaptivePerformanceSubsystem_set_MaxCpuPerformanceLevel_m7040D551B96A10A49DB28DC1CB6FF6E55811BF9C (void);
  103. // 0x00000035 System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::get_MaxGpuPerformanceLevel()
  104. extern void SamsungGameSDKAdaptivePerformanceSubsystem_get_MaxGpuPerformanceLevel_m5268FD732220398272D98125ABD2A92C0DB76C28 (void);
  105. // 0x00000036 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::set_MaxGpuPerformanceLevel(System.Int32)
  106. extern void SamsungGameSDKAdaptivePerformanceSubsystem_set_MaxGpuPerformanceLevel_mDD72ADA0233E838AB2B08625407171D6FABC33BA (void);
  107. // 0x00000037 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::.ctor()
  108. extern void SamsungGameSDKAdaptivePerformanceSubsystem__ctor_m194A02186321C4A798F3D9884AE32C85217515D8 (void);
  109. // 0x00000038 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::OnPerformanceWarning(UnityEngine.AdaptivePerformance.WarningLevel)
  110. extern void SamsungGameSDKAdaptivePerformanceSubsystem_OnPerformanceWarning_m4F10CCC53C50EB06584ECD641A77E64404010C76 (void);
  111. // 0x00000039 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::OnPerformanceLevelTimeout()
  112. extern void SamsungGameSDKAdaptivePerformanceSubsystem_OnPerformanceLevelTimeout_mA6402C54280B5C28F1054D67B0689B97006DBB31 (void);
  113. // 0x0000003A System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::OnCpuPerformanceBoostModeTimeout()
  114. extern void SamsungGameSDKAdaptivePerformanceSubsystem_OnCpuPerformanceBoostModeTimeout_mD62D5D0817845C0442175DD0E6D0A85894859794 (void);
  115. // 0x0000003B System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::OnGpuPerformanceBoostModeTimeout()
  116. extern void SamsungGameSDKAdaptivePerformanceSubsystem_OnGpuPerformanceBoostModeTimeout_mCAB37F0ACE9C858CC9452EDA7ADD8D694FB44F46 (void);
  117. // 0x0000003C System.Single UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::GetHighPrecisionSkinTempLevel()
  118. extern void SamsungGameSDKAdaptivePerformanceSubsystem_GetHighPrecisionSkinTempLevel_mE797BBCCD724C732D8CC903F304B1E2E75D48F32 (void);
  119. // 0x0000003D System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::GetClusterInfo()
  120. extern void SamsungGameSDKAdaptivePerformanceSubsystem_GetClusterInfo_mCDCC1E57CDB95E8FB869C9B0BD6A2ACB7D10FBE2 (void);
  121. // 0x0000003E System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::ImmediateUpdateTemperature()
  122. extern void SamsungGameSDKAdaptivePerformanceSubsystem_ImmediateUpdateTemperature_m35F36531EA566899C06B7B46F7EB4C089333C2FF (void);
  123. // 0x0000003F System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::TryParseVersion(System.String,System.Version&)
  124. extern void SamsungGameSDKAdaptivePerformanceSubsystem_TryParseVersion_m11B181A8D69F59774E2E1196D0D8F61EE341E3E0 (void);
  125. // 0x00000040 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::Initialize()
  126. extern void SamsungGameSDKAdaptivePerformanceSubsystem_Initialize_m9F03A36723372058F03421AB92B77BA6C4E9B1AA (void);
  127. // 0x00000041 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::Start()
  128. extern void SamsungGameSDKAdaptivePerformanceSubsystem_Start_m4F49E9201D743855075D2400D1D4E1B200E9147C (void);
  129. // 0x00000042 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::CheckAndInitializeVRR()
  130. extern void SamsungGameSDKAdaptivePerformanceSubsystem_CheckAndInitializeVRR_m5D3A1BB4096B76E85CFF99048F2464407BBE12BA (void);
  131. // 0x00000043 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::CheckInitialTemperatureAndSendWarnings()
  132. extern void SamsungGameSDKAdaptivePerformanceSubsystem_CheckInitialTemperatureAndSendWarnings_mA4425C0019E331BDF01B791DC3E71D1CAB7EEABE (void);
  133. // 0x00000044 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::Stop()
  134. extern void SamsungGameSDKAdaptivePerformanceSubsystem_Stop_mFCBC995D803C49AEF8336024FCC012D7F943F8E6 (void);
  135. // 0x00000045 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::OnDestroy()
  136. extern void SamsungGameSDKAdaptivePerformanceSubsystem_OnDestroy_m125EF89FBFE1759F19991BE72E50BCA6EAB3C31A (void);
  137. // 0x00000046 System.String UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::get_Stats()
  138. extern void SamsungGameSDKAdaptivePerformanceSubsystem_get_Stats_m19FBE176BD214D1102BDE6A44369396D2FC09D55 (void);
  139. // 0x00000047 UnityEngine.AdaptivePerformance.Provider.PerformanceDataRecord UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::Update()
  140. extern void SamsungGameSDKAdaptivePerformanceSubsystem_Update_m5BFCB2FF33FE1365E42344C8ECBC2EE42EA2C29F (void);
  141. // 0x00000048 System.Version UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::get_Version()
  142. extern void SamsungGameSDKAdaptivePerformanceSubsystem_get_Version_m91F0F6F31D1C556FE7276C52CC3F49657AA8C3C5 (void);
  143. // 0x00000049 System.Single UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::NormalizeTemperatureLevel(System.Single,System.Single,System.Single)
  144. extern void SamsungGameSDKAdaptivePerformanceSubsystem_NormalizeTemperatureLevel_m9C0BB9B7FAE193661793BD231588CC973F360475 (void);
  145. // 0x0000004A System.Single UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::NormalizeTemperatureLevel(System.Single)
  146. extern void SamsungGameSDKAdaptivePerformanceSubsystem_NormalizeTemperatureLevel_m3F1FA12928FDB3257CB4DCB6703760C849E129D4 (void);
  147. // 0x0000004B System.Single UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::GetTemperatureLevel()
  148. extern void SamsungGameSDKAdaptivePerformanceSubsystem_GetTemperatureLevel_mA400905D39A068B49434A3C39B2D7028F0760058 (void);
  149. // 0x0000004C System.Single UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::LatestGpuFrameTime()
  150. extern void SamsungGameSDKAdaptivePerformanceSubsystem_LatestGpuFrameTime_m89926139AD9A965DF8CDE618059668C4CF0FF098 (void);
  151. // 0x0000004D System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::SetPerformanceLevel(System.Int32&,System.Int32&)
  152. extern void SamsungGameSDKAdaptivePerformanceSubsystem_SetPerformanceLevel_mF7A7EB7881A44422169813981D9FA03EC16084B4 (void);
  153. // 0x0000004E System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::EnableCpuBoost()
  154. extern void SamsungGameSDKAdaptivePerformanceSubsystem_EnableCpuBoost_mC7D5D179C6EEAA8A6F95C705B7975034574515B1 (void);
  155. // 0x0000004F System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::EnableGpuBoost()
  156. extern void SamsungGameSDKAdaptivePerformanceSubsystem_EnableGpuBoost_m157A466FC62D0953B2DC71528A1590108A51C6DC (void);
  157. // 0x00000050 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::ApplicationPause()
  158. extern void SamsungGameSDKAdaptivePerformanceSubsystem_ApplicationPause_m37FF4DB9F309D1BAD03CE9B885B241A314C6AAB8 (void);
  159. // 0x00000051 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::ApplicationResume()
  160. extern void SamsungGameSDKAdaptivePerformanceSubsystem_ApplicationResume_mACA1836F742AC36FAF1EFD803FA796DF19B96549 (void);
  161. // 0x00000052 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::EnableSystemControl()
  162. extern void SamsungGameSDKAdaptivePerformanceSubsystem_EnableSystemControl_mB94BB9BBD5D600060144AB841617FEAD284CB717 (void);
  163. // 0x00000053 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::DisableSystemControl()
  164. extern void SamsungGameSDKAdaptivePerformanceSubsystem_DisableSystemControl_m52ABFCD191A8A41C6C6D134C9B501F5F22499B57 (void);
  165. // 0x00000054 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::RegisterDescriptor()
  166. extern void SamsungGameSDKAdaptivePerformanceSubsystem_RegisterDescriptor_m3D03A2248E3E9C6C4DE63379BD3D4CA7B47070EC (void);
  167. // 0x00000055 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::.cctor()
  168. extern void SamsungGameSDKAdaptivePerformanceSubsystem__cctor_mE82D17AF6F7F529AD0D66D0111656024B8AFCEBA (void);
  169. // 0x00000056 System.Double UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::<.ctor>b__26_1()
  170. extern void SamsungGameSDKAdaptivePerformanceSubsystem_U3C_ctorU3Eb__26_1_mCE696AB1F6975769FC2500AECB6FE848409B3B4F (void);
  171. // 0x00000057 System.Double UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem::<.ctor>b__26_2()
  172. extern void SamsungGameSDKAdaptivePerformanceSubsystem_U3C_ctorU3Eb__26_2_m4FE8C54EE4AA931A4C2D2C73BD6DE66E478FE7E0 (void);
  173. // 0x00000058 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::.ctor(System.Action`1<UnityEngine.AdaptivePerformance.WarningLevel>,System.Action,System.Action,System.Action,System.Action)
  174. extern void NativeApi__ctor_m62E976B074521326BD1F50D144286A876C851B1E (void);
  175. // 0x00000059 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::onHighTempWarning(System.Int32)
  176. extern void NativeApi_onHighTempWarning_m45F34E7ACDF15877EC50E84BB0A0EA50A6CF2DEA (void);
  177. // 0x0000005A System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::onReleasedByTimeout()
  178. extern void NativeApi_onReleasedByTimeout_m1A8865E591932D04A8762F459FABA949EFB6EFE1 (void);
  179. // 0x0000005B System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::onReleasedCpuBoost()
  180. extern void NativeApi_onReleasedCpuBoost_mFDB5018EC339425836E93B20040B8E2A90A60182 (void);
  181. // 0x0000005C System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::onReleasedGpuBoost()
  182. extern void NativeApi_onReleasedGpuBoost_m875EDF1A54DA3126DD581B81A0CAF47CB358F099 (void);
  183. // 0x0000005D System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::onRefreshRateChanged()
  184. extern void NativeApi_onRefreshRateChanged_m90F4B1D55344D831F246080300ED00AE677C31DB (void);
  185. // 0x0000005E System.IntPtr UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetJavaMethodID(System.IntPtr,System.String,System.String)
  186. extern void NativeApi_GetJavaMethodID_mDD29DF658AA7F00923F11BA548038BC1B8BD5C77 (void);
  187. // 0x0000005F System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::StaticInit()
  188. extern void NativeApi_StaticInit_mEF71D12CE69859AEEC61AB5672227101BE13B9F5 (void);
  189. // 0x00000060 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::IsAvailable()
  190. extern void NativeApi_IsAvailable_mB9AB23571615F83CFC23833580CAA31CF801CFD2 (void);
  191. // 0x00000061 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::RegisterListener()
  192. extern void NativeApi_RegisterListener_mAA67F27863950076632CC6B474F8A6F4327223B4 (void);
  193. // 0x00000062 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::UnregisterListener()
  194. extern void NativeApi_UnregisterListener_m56A5D73E83313776E1D333A3B23251A761CE2E98 (void);
  195. // 0x00000063 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::IsAPVersionSupported()
  196. extern void NativeApi_IsAPVersionSupported_m4A6DADB4AF2E304468EB3BF8D21390884799378B (void);
  197. // 0x00000064 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::Initialize()
  198. extern void NativeApi_Initialize_mD5CCC8D65B6D995B365BE4602144DEBA9BDD55CD (void);
  199. // 0x00000065 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::Terminate()
  200. extern void NativeApi_Terminate_m20E038F0579D7C9D58454AD72011ED757FA27C1F (void);
  201. // 0x00000066 System.String UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetVersion()
  202. extern void NativeApi_GetVersion_mA4099836535EE991E5F2F9F910A2051AA54944A2 (void);
  203. // 0x00000067 System.Double UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetHighPrecisionSkinTempLevel()
  204. extern void NativeApi_GetHighPrecisionSkinTempLevel_mF772B46B9F70B8520E7CE50D9FBB854BD435836A (void);
  205. // 0x00000068 System.Double UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetGpuFrameTime()
  206. extern void NativeApi_GetGpuFrameTime_m849D6C1752EF1034093E711C7D3B2A28ADFAFAD7 (void);
  207. // 0x00000069 System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::SetFreqLevels(System.Int32,System.Int32)
  208. extern void NativeApi_SetFreqLevels_mC568D9356108AC7A1AAE662C3FD108A565181E09 (void);
  209. // 0x0000006A System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::EnableCpuBoost()
  210. extern void NativeApi_EnableCpuBoost_m142D18B1745C6F3ADE07F313B92A27432B076B8E (void);
  211. // 0x0000006B System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::EnableGpuBoost()
  212. extern void NativeApi_EnableGpuBoost_mDABE6D115C876233BF7EBD13DDFF7F7A12DBB0C9 (void);
  213. // 0x0000006C System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetClusterInfo()
  214. extern void NativeApi_GetClusterInfo_m1B6635A235E064CCBACD2D3875A97816A3FCA920 (void);
  215. // 0x0000006D System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetMaxCpuPerformanceLevel()
  216. extern void NativeApi_GetMaxCpuPerformanceLevel_m7106C512DEFDAD0EF76DF0F752E95B5C20ADFE92 (void);
  217. // 0x0000006E System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetMaxGpuPerformanceLevel()
  218. extern void NativeApi_GetMaxGpuPerformanceLevel_m287193E794C3784CDA030D5B37F3F4D8B34BEAB8 (void);
  219. // 0x0000006F System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::IsVariableRefreshRateSupported()
  220. extern void NativeApi_IsVariableRefreshRateSupported_mFF2652DEC0862E5EE5F6E7E74363B3AADF9A4128 (void);
  221. // 0x00000070 System.Int32[] UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetSupportedRefreshRates()
  222. extern void NativeApi_GetSupportedRefreshRates_mF2EBFD7946532F52B99039E03D5612D40348BFF1 (void);
  223. // 0x00000071 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::SetRefreshRate(System.Int32)
  224. extern void NativeApi_SetRefreshRate_m04C7E330A964E07262D3C75B791A1F5883408549 (void);
  225. // 0x00000072 System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::ResetRefreshRate()
  226. extern void NativeApi_ResetRefreshRate_mC3FBA2BE59BFF568B0559E3011EE6DA736602C2A (void);
  227. // 0x00000073 System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::GetCurrentRefreshRate()
  228. extern void NativeApi_GetCurrentRefreshRate_m59A77EADD8B0175EEB26AF149AF886C5B6C5A3C2 (void);
  229. // 0x00000074 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi::.cctor()
  230. extern void NativeApi__cctor_m32D0AB85FA1CB934C7CB97DA2CA6DF254ADB792F (void);
  231. // 0x00000075 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::UpdateRefreshRateInfo()
  232. extern void VRRManager_UpdateRefreshRateInfo_m095C6C40745CDED72FD296C0100264BABAB7EBC6 (void);
  233. // 0x00000076 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::.ctor(UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/NativeApi)
  234. extern void VRRManager__ctor_mD2277F2A0AC768DEEA16B64982A3741F9347EDBF (void);
  235. // 0x00000077 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::SetDefaultVRR()
  236. extern void VRRManager_SetDefaultVRR_mC8C818C82827547B528A80DA7DAA3E27A228A97C (void);
  237. // 0x00000078 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::Resume()
  238. extern void VRRManager_Resume_mF04994891A6B381E8DF8A8078E9A0928F2D04AFE (void);
  239. // 0x00000079 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::Update()
  240. extern void VRRManager_Update_mCFB9B5DDFAAE08091FCA2DB70DCBEACCE74B2C53 (void);
  241. // 0x0000007A System.Int32[] UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::get_SupportedRefreshRates()
  242. extern void VRRManager_get_SupportedRefreshRates_m2E19C96EE046A2767D0534C3FAF4E7A20D07A259 (void);
  243. // 0x0000007B System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::get_CurrentRefreshRate()
  244. extern void VRRManager_get_CurrentRefreshRate_mC13F1F1107275DB649F511F5A36706E0BEFE108A (void);
  245. // 0x0000007C System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::SetRefreshRateByIndex(System.Int32)
  246. extern void VRRManager_SetRefreshRateByIndex_m2B4321780B5B1AFE76E6FED2431E99754C28DE71 (void);
  247. // 0x0000007D System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::SetRefreshRateByIndexInternal(System.Int32)
  248. extern void VRRManager_SetRefreshRateByIndexInternal_m9C5DEB988F2F1D6827DDB2208FB4ECA33D328BC6 (void);
  249. // 0x0000007E System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::add_RefreshRateChanged(UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler)
  250. extern void VRRManager_add_RefreshRateChanged_m00DA9DA38832F706BC294A0CA62A5450160C71C1 (void);
  251. // 0x0000007F System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::remove_RefreshRateChanged(UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler)
  252. extern void VRRManager_remove_RefreshRateChanged_m24055555511ADF2DA5DEE4145C079CBB306C2CA5 (void);
  253. // 0x00000080 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/VRRManager::OnRefreshRateChanged()
  254. extern void VRRManager_OnRefreshRateChanged_mC7B94DF25479D1DEA7BFD4286412271E28CD1169 (void);
  255. // 0x00000081 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/AutoVariableRefreshRate::.ctor(UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate)
  256. extern void AutoVariableRefreshRate__ctor_m325160788CB50F3FD45C4BDA6ADBF4EA40A398E2 (void);
  257. // 0x00000082 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/AutoVariableRefreshRate::UpdateAutoVRR()
  258. extern void AutoVariableRefreshRate_UpdateAutoVRR_m723236AA9993CBBF5B79B2A512AD7275D977990E (void);
  259. // 0x00000083 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/<>c::.cctor()
  260. extern void U3CU3Ec__cctor_mEC2CAEA5CE93FA6DAB7421C1F9A9155F57751031 (void);
  261. // 0x00000084 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/<>c::.ctor()
  262. extern void U3CU3Ec__ctor_m4CC0B583F326027934207C5B0D037250C4E17560 (void);
  263. // 0x00000085 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.SamsungGameSDKAdaptivePerformanceSubsystem/<>c::<.ctor>b__26_0()
  264. extern void U3CU3Ec_U3C_ctorU3Eb__26_0_m5B1E90197167FA3947DD02BAE512EF46DBD77D15 (void);
  265. // 0x00000086 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler::.ctor(System.Object,System.IntPtr)
  266. extern void VariableRefreshRateEventHandler__ctor_m7A50456A08A0FDE7002210349CE4F2D9BF73EBF7 (void);
  267. // 0x00000087 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler::Invoke()
  268. extern void VariableRefreshRateEventHandler_Invoke_mA665080591D6EA72C7EC12CFC0CAFAC8E5FF37EC (void);
  269. // 0x00000088 System.IAsyncResult UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler::BeginInvoke(System.AsyncCallback,System.Object)
  270. extern void VariableRefreshRateEventHandler_BeginInvoke_m96B39CC25E1EA9D1C5BD5CD00D817CFBDC29C5A4 (void);
  271. // 0x00000089 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler::EndInvoke(System.IAsyncResult)
  272. extern void VariableRefreshRateEventHandler_EndInvoke_mA9620AD3877A7CAF092C68D0A97BFE556627B348 (void);
  273. // 0x0000008A System.Int32[] UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate::get_SupportedRefreshRates()
  274. // 0x0000008B System.Int32 UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate::get_CurrentRefreshRate()
  275. // 0x0000008C System.Boolean UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate::SetRefreshRateByIndex(System.Int32)
  276. // 0x0000008D System.Void UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate::add_RefreshRateChanged(UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler)
  277. // 0x0000008E System.Void UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate::remove_RefreshRateChanged(UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRateEventHandler)
  278. // 0x0000008F UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRate::get_Instance()
  279. extern void VariableRefreshRate_get_Instance_m450C4BACDE831B071DDC9573BD1FE24D4FA4BEEA (void);
  280. // 0x00000090 System.Void UnityEngine.AdaptivePerformance.Samsung.Android.VariableRefreshRate::set_Instance(UnityEngine.AdaptivePerformance.Samsung.Android.IVariableRefreshRate)
  281. extern void VariableRefreshRate_set_Instance_m5F8051BFDE6E14BAC0C837E841B48D67590AB992 (void);
  282. static Il2CppMethodPointer s_methodPointers[144] =
  283. {
  284. AdaptiveVariableRefreshRate_get_Name_mF8C08025C2614FAA00F1545EE340DFA951C561C0,
  285. AdaptiveVariableRefreshRate_get_Enabled_mD0C3364B0533C355A3A3EB26D552679F71755808,
  286. AdaptiveVariableRefreshRate_set_Enabled_m65B74C83EF4D8828A61B9EF174EDB36EC542B37D,
  287. AdaptiveVariableRefreshRate_Awake_mFE8680AB2D8A192912C5A96FC14211D2DBB89A22,
  288. AdaptiveVariableRefreshRate_OnDisabled_m4D920248468848B9B22B226130A74865A7CCE40B,
  289. AdaptiveVariableRefreshRate_OnEnabled_m22746B6382BB835B71C1762FEF1A392D5A491B80,
  290. AdaptiveVariableRefreshRate_OnDestroy_m7B555B16DF7CFECFD01D8C478FB4694155437045,
  291. AdaptiveVariableRefreshRate_RefreshRateChanged_mFF8AAB10FAD23ACDB2DFDE115BD96015AE9B5DFC,
  292. AdaptiveVariableRefreshRate_OnLevelIncrease_m47AE80C1833D7191B6679CBF9AE7099A7EC35078,
  293. AdaptiveVariableRefreshRate_OnLevelDecrease_mA347DC91AA9491E9451BA5FAA164C39A05DE2983,
  294. AdaptiveVariableRefreshRate__ctor_m45F992D15709678C75D34B6D5F8FB008674E2C58,
  295. SamsungAndroidProviderLoader_get_samsungGameSDKSubsystem_m74B312CF72A655ED0D1B9289B62D273848341720,
  296. SamsungAndroidProviderLoader_GetDefaultSubsystem_mD1D0DCFB80C6753B89AC9720C65FE76984B99520,
  297. SamsungAndroidProviderLoader_GetSettings_m8A0099932C135CE398515BF7482C43D894F22441,
  298. SamsungAndroidProviderLoader_Initialize_m5858C2F5E9FAAEE52409997159AD034C02064991,
  299. SamsungAndroidProviderLoader_Start_m6F124A52212118BBC82F0F5B534661CC348F8CC6,
  300. SamsungAndroidProviderLoader_Stop_m09649590212A34E95BC5C4F709C20D53CE95B66F,
  301. SamsungAndroidProviderLoader_Deinitialize_mC01C17A4795C55BD72DADBDF7115BC90BCBD5BD0,
  302. SamsungAndroidProviderLoader__ctor_m2B6288D900467305274E822344CB000EC7B1420E,
  303. SamsungAndroidProviderLoader__cctor_m0E47CB4911A6547C0314E08E62E072F66E25EAE6,
  304. SamsungAndroidProviderSettings_get_samsungProviderLogging_mE70D42A6A1439E3DB2406B298C2AF4F30811DA9C,
  305. SamsungAndroidProviderSettings_set_samsungProviderLogging_m799B21694D0AE66CED86A06CCBFB24E4B322F37B,
  306. SamsungAndroidProviderSettings_get_highSpeedVRR_mF7D7A276D6AC87D624429E128A5B36155ABCE4A1,
  307. SamsungAndroidProviderSettings_set_highSpeedVRR_mEBA299AB5B79E26FA9760EDB5DB357D1F51159F2,
  308. SamsungAndroidProviderSettings_get_automaticVRR_mA4EC43A6755953623F7A5F1B3C365A3A9CE25C3B,
  309. SamsungAndroidProviderSettings_set_automaticVRR_m10FAA3C18EF7EF58166BB3D9A572B5D249584639,
  310. SamsungAndroidProviderSettings_Awake_mBE88FA41ECD3C5566F2E71A1FA500536653A0220,
  311. SamsungAndroidProviderSettings_GetSettings_m1049E50BEC709D010C89CB78635F11BAF183A4CB,
  312. SamsungAndroidProviderSettings__ctor_m6BA5E84565C1FB2B7857B12FC7606CC78C1240E5,
  313. GameSDKLog_Debug_m0098F995F87EF78DC722B73ADEDAD740E38B3C02,
  314. GameSDKLog__cctor_m32B284F99397E214C0E7F2DA7E47C5B27E9A1FD1,
  315. AsyncUpdater_Register_m76240B5B2E1EB64E1DEBDCF0A4839BE515BB62B1,
  316. AsyncUpdater_Start_m44754B8FBC894327CB62D4C2893211AF14068983,
  317. AsyncUpdater_RequestUpdate_m17D6A4052A9E1BF5ED30873ACD8A9EE3E27F73A5,
  318. AsyncUpdater_IsRequestComplete_m7CF12C9A54067687AA18188D656C17A82E67D72B,
  319. AsyncUpdater__ctor_m0E52F8DBFA255D988D89F3DF47CD6FA7E90EBB34,
  320. AsyncUpdater_ThreadProc_m20254534606D36097A4DCB11A7BC960FFA281360,
  321. AsyncUpdater_Dispose_mD52CA6DA8B1B7993C6AC8D3C4F0A5C88088E8996,
  322. AsyncUpdater_Dispose_mE3267C63AAF1B517C1AE45CC31A0FC5397E94E1F,
  323. NULL,
  324. NULL,
  325. NULL,
  326. NULL,
  327. NULL,
  328. NULL,
  329. NULL,
  330. NULL,
  331. NULL,
  332. SamsungGameSDKAdaptivePerformanceSubsystem_get_ApplicationLifecycle_m64F7677D5782694290573907AF9FBAD2A10C7D96,
  333. SamsungGameSDKAdaptivePerformanceSubsystem_get_PerformanceLevelControl_mC60177D4C36D89C823ECA720EA790F3209FECFCC,
  334. SamsungGameSDKAdaptivePerformanceSubsystem_get_MaxCpuPerformanceLevel_m7558F2A23D816B4F3EB7B94934B9646038C4D6F0,
  335. SamsungGameSDKAdaptivePerformanceSubsystem_set_MaxCpuPerformanceLevel_m7040D551B96A10A49DB28DC1CB6FF6E55811BF9C,
  336. SamsungGameSDKAdaptivePerformanceSubsystem_get_MaxGpuPerformanceLevel_m5268FD732220398272D98125ABD2A92C0DB76C28,
  337. SamsungGameSDKAdaptivePerformanceSubsystem_set_MaxGpuPerformanceLevel_mDD72ADA0233E838AB2B08625407171D6FABC33BA,
  338. SamsungGameSDKAdaptivePerformanceSubsystem__ctor_m194A02186321C4A798F3D9884AE32C85217515D8,
  339. SamsungGameSDKAdaptivePerformanceSubsystem_OnPerformanceWarning_m4F10CCC53C50EB06584ECD641A77E64404010C76,
  340. SamsungGameSDKAdaptivePerformanceSubsystem_OnPerformanceLevelTimeout_mA6402C54280B5C28F1054D67B0689B97006DBB31,
  341. SamsungGameSDKAdaptivePerformanceSubsystem_OnCpuPerformanceBoostModeTimeout_mD62D5D0817845C0442175DD0E6D0A85894859794,
  342. SamsungGameSDKAdaptivePerformanceSubsystem_OnGpuPerformanceBoostModeTimeout_mCAB37F0ACE9C858CC9452EDA7ADD8D694FB44F46,
  343. SamsungGameSDKAdaptivePerformanceSubsystem_GetHighPrecisionSkinTempLevel_mE797BBCCD724C732D8CC903F304B1E2E75D48F32,
  344. SamsungGameSDKAdaptivePerformanceSubsystem_GetClusterInfo_mCDCC1E57CDB95E8FB869C9B0BD6A2ACB7D10FBE2,
  345. SamsungGameSDKAdaptivePerformanceSubsystem_ImmediateUpdateTemperature_m35F36531EA566899C06B7B46F7EB4C089333C2FF,
  346. SamsungGameSDKAdaptivePerformanceSubsystem_TryParseVersion_m11B181A8D69F59774E2E1196D0D8F61EE341E3E0,
  347. SamsungGameSDKAdaptivePerformanceSubsystem_Initialize_m9F03A36723372058F03421AB92B77BA6C4E9B1AA,
  348. SamsungGameSDKAdaptivePerformanceSubsystem_Start_m4F49E9201D743855075D2400D1D4E1B200E9147C,
  349. SamsungGameSDKAdaptivePerformanceSubsystem_CheckAndInitializeVRR_m5D3A1BB4096B76E85CFF99048F2464407BBE12BA,
  350. SamsungGameSDKAdaptivePerformanceSubsystem_CheckInitialTemperatureAndSendWarnings_mA4425C0019E331BDF01B791DC3E71D1CAB7EEABE,
  351. SamsungGameSDKAdaptivePerformanceSubsystem_Stop_mFCBC995D803C49AEF8336024FCC012D7F943F8E6,
  352. SamsungGameSDKAdaptivePerformanceSubsystem_OnDestroy_m125EF89FBFE1759F19991BE72E50BCA6EAB3C31A,
  353. SamsungGameSDKAdaptivePerformanceSubsystem_get_Stats_m19FBE176BD214D1102BDE6A44369396D2FC09D55,
  354. SamsungGameSDKAdaptivePerformanceSubsystem_Update_m5BFCB2FF33FE1365E42344C8ECBC2EE42EA2C29F,
  355. SamsungGameSDKAdaptivePerformanceSubsystem_get_Version_m91F0F6F31D1C556FE7276C52CC3F49657AA8C3C5,
  356. SamsungGameSDKAdaptivePerformanceSubsystem_NormalizeTemperatureLevel_m9C0BB9B7FAE193661793BD231588CC973F360475,
  357. SamsungGameSDKAdaptivePerformanceSubsystem_NormalizeTemperatureLevel_m3F1FA12928FDB3257CB4DCB6703760C849E129D4,
  358. SamsungGameSDKAdaptivePerformanceSubsystem_GetTemperatureLevel_mA400905D39A068B49434A3C39B2D7028F0760058,
  359. SamsungGameSDKAdaptivePerformanceSubsystem_LatestGpuFrameTime_m89926139AD9A965DF8CDE618059668C4CF0FF098,
  360. SamsungGameSDKAdaptivePerformanceSubsystem_SetPerformanceLevel_mF7A7EB7881A44422169813981D9FA03EC16084B4,
  361. SamsungGameSDKAdaptivePerformanceSubsystem_EnableCpuBoost_mC7D5D179C6EEAA8A6F95C705B7975034574515B1,
  362. SamsungGameSDKAdaptivePerformanceSubsystem_EnableGpuBoost_m157A466FC62D0953B2DC71528A1590108A51C6DC,
  363. SamsungGameSDKAdaptivePerformanceSubsystem_ApplicationPause_m37FF4DB9F309D1BAD03CE9B885B241A314C6AAB8,
  364. SamsungGameSDKAdaptivePerformanceSubsystem_ApplicationResume_mACA1836F742AC36FAF1EFD803FA796DF19B96549,
  365. SamsungGameSDKAdaptivePerformanceSubsystem_EnableSystemControl_mB94BB9BBD5D600060144AB841617FEAD284CB717,
  366. SamsungGameSDKAdaptivePerformanceSubsystem_DisableSystemControl_m52ABFCD191A8A41C6C6D134C9B501F5F22499B57,
  367. SamsungGameSDKAdaptivePerformanceSubsystem_RegisterDescriptor_m3D03A2248E3E9C6C4DE63379BD3D4CA7B47070EC,
  368. SamsungGameSDKAdaptivePerformanceSubsystem__cctor_mE82D17AF6F7F529AD0D66D0111656024B8AFCEBA,
  369. SamsungGameSDKAdaptivePerformanceSubsystem_U3C_ctorU3Eb__26_1_mCE696AB1F6975769FC2500AECB6FE848409B3B4F,
  370. SamsungGameSDKAdaptivePerformanceSubsystem_U3C_ctorU3Eb__26_2_m4FE8C54EE4AA931A4C2D2C73BD6DE66E478FE7E0,
  371. NativeApi__ctor_m62E976B074521326BD1F50D144286A876C851B1E,
  372. NativeApi_onHighTempWarning_m45F34E7ACDF15877EC50E84BB0A0EA50A6CF2DEA,
  373. NativeApi_onReleasedByTimeout_m1A8865E591932D04A8762F459FABA949EFB6EFE1,
  374. NativeApi_onReleasedCpuBoost_mFDB5018EC339425836E93B20040B8E2A90A60182,
  375. NativeApi_onReleasedGpuBoost_m875EDF1A54DA3126DD581B81A0CAF47CB358F099,
  376. NativeApi_onRefreshRateChanged_m90F4B1D55344D831F246080300ED00AE677C31DB,
  377. NativeApi_GetJavaMethodID_mDD29DF658AA7F00923F11BA548038BC1B8BD5C77,
  378. NativeApi_StaticInit_mEF71D12CE69859AEEC61AB5672227101BE13B9F5,
  379. NativeApi_IsAvailable_mB9AB23571615F83CFC23833580CAA31CF801CFD2,
  380. NativeApi_RegisterListener_mAA67F27863950076632CC6B474F8A6F4327223B4,
  381. NativeApi_UnregisterListener_m56A5D73E83313776E1D333A3B23251A761CE2E98,
  382. NativeApi_IsAPVersionSupported_m4A6DADB4AF2E304468EB3BF8D21390884799378B,
  383. NativeApi_Initialize_mD5CCC8D65B6D995B365BE4602144DEBA9BDD55CD,
  384. NativeApi_Terminate_m20E038F0579D7C9D58454AD72011ED757FA27C1F,
  385. NativeApi_GetVersion_mA4099836535EE991E5F2F9F910A2051AA54944A2,
  386. NativeApi_GetHighPrecisionSkinTempLevel_mF772B46B9F70B8520E7CE50D9FBB854BD435836A,
  387. NativeApi_GetGpuFrameTime_m849D6C1752EF1034093E711C7D3B2A28ADFAFAD7,
  388. NativeApi_SetFreqLevels_mC568D9356108AC7A1AAE662C3FD108A565181E09,
  389. NativeApi_EnableCpuBoost_m142D18B1745C6F3ADE07F313B92A27432B076B8E,
  390. NativeApi_EnableGpuBoost_mDABE6D115C876233BF7EBD13DDFF7F7A12DBB0C9,
  391. NativeApi_GetClusterInfo_m1B6635A235E064CCBACD2D3875A97816A3FCA920,
  392. NativeApi_GetMaxCpuPerformanceLevel_m7106C512DEFDAD0EF76DF0F752E95B5C20ADFE92,
  393. NativeApi_GetMaxGpuPerformanceLevel_m287193E794C3784CDA030D5B37F3F4D8B34BEAB8,
  394. NativeApi_IsVariableRefreshRateSupported_mFF2652DEC0862E5EE5F6E7E74363B3AADF9A4128,
  395. NativeApi_GetSupportedRefreshRates_mF2EBFD7946532F52B99039E03D5612D40348BFF1,
  396. NativeApi_SetRefreshRate_m04C7E330A964E07262D3C75B791A1F5883408549,
  397. NativeApi_ResetRefreshRate_mC3FBA2BE59BFF568B0559E3011EE6DA736602C2A,
  398. NativeApi_GetCurrentRefreshRate_m59A77EADD8B0175EEB26AF149AF886C5B6C5A3C2,
  399. NativeApi__cctor_m32D0AB85FA1CB934C7CB97DA2CA6DF254ADB792F,
  400. VRRManager_UpdateRefreshRateInfo_m095C6C40745CDED72FD296C0100264BABAB7EBC6,
  401. VRRManager__ctor_mD2277F2A0AC768DEEA16B64982A3741F9347EDBF,
  402. VRRManager_SetDefaultVRR_mC8C818C82827547B528A80DA7DAA3E27A228A97C,
  403. VRRManager_Resume_mF04994891A6B381E8DF8A8078E9A0928F2D04AFE,
  404. VRRManager_Update_mCFB9B5DDFAAE08091FCA2DB70DCBEACCE74B2C53,
  405. VRRManager_get_SupportedRefreshRates_m2E19C96EE046A2767D0534C3FAF4E7A20D07A259,
  406. VRRManager_get_CurrentRefreshRate_mC13F1F1107275DB649F511F5A36706E0BEFE108A,
  407. VRRManager_SetRefreshRateByIndex_m2B4321780B5B1AFE76E6FED2431E99754C28DE71,
  408. VRRManager_SetRefreshRateByIndexInternal_m9C5DEB988F2F1D6827DDB2208FB4ECA33D328BC6,
  409. VRRManager_add_RefreshRateChanged_m00DA9DA38832F706BC294A0CA62A5450160C71C1,
  410. VRRManager_remove_RefreshRateChanged_m24055555511ADF2DA5DEE4145C079CBB306C2CA5,
  411. VRRManager_OnRefreshRateChanged_mC7B94DF25479D1DEA7BFD4286412271E28CD1169,
  412. AutoVariableRefreshRate__ctor_m325160788CB50F3FD45C4BDA6ADBF4EA40A398E2,
  413. AutoVariableRefreshRate_UpdateAutoVRR_m723236AA9993CBBF5B79B2A512AD7275D977990E,
  414. U3CU3Ec__cctor_mEC2CAEA5CE93FA6DAB7421C1F9A9155F57751031,
  415. U3CU3Ec__ctor_m4CC0B583F326027934207C5B0D037250C4E17560,
  416. U3CU3Ec_U3C_ctorU3Eb__26_0_m5B1E90197167FA3947DD02BAE512EF46DBD77D15,
  417. VariableRefreshRateEventHandler__ctor_m7A50456A08A0FDE7002210349CE4F2D9BF73EBF7,
  418. VariableRefreshRateEventHandler_Invoke_mA665080591D6EA72C7EC12CFC0CAFAC8E5FF37EC,
  419. VariableRefreshRateEventHandler_BeginInvoke_m96B39CC25E1EA9D1C5BD5CD00D817CFBDC29C5A4,
  420. VariableRefreshRateEventHandler_EndInvoke_mA9620AD3877A7CAF092C68D0A97BFE556627B348,
  421. NULL,
  422. NULL,
  423. NULL,
  424. NULL,
  425. NULL,
  426. VariableRefreshRate_get_Instance_m450C4BACDE831B071DDC9573BD1FE24D4FA4BEEA,
  427. VariableRefreshRate_set_Instance_m5F8051BFDE6E14BAC0C837E841B48D67590AB992,
  428. };
  429. static const int32_t s_InvokerIndices[144] =
  430. {
  431. 5443,
  432. 5364,
  433. 4485,
  434. 5562,
  435. 5562,
  436. 5562,
  437. 5562,
  438. 5562,
  439. 5562,
  440. 5562,
  441. 5562,
  442. 5443,
  443. 5443,
  444. 5443,
  445. 5364,
  446. 5364,
  447. 5364,
  448. 5364,
  449. 5562,
  450. 8426,
  451. 5364,
  452. 4485,
  453. 5364,
  454. 4485,
  455. 5364,
  456. 4485,
  457. 5562,
  458. 8396,
  459. 5562,
  460. 7719,
  461. 8426,
  462. 3880,
  463. 5562,
  464. 3342,
  465. 3342,
  466. 5562,
  467. 5562,
  468. 4485,
  469. 5562,
  470. 0,
  471. 0,
  472. 0,
  473. 0,
  474. 0,
  475. 0,
  476. 0,
  477. 0,
  478. 0,
  479. 5443,
  480. 5443,
  481. 5419,
  482. 4546,
  483. 5419,
  484. 4546,
  485. 5562,
  486. 4546,
  487. 5562,
  488. 5562,
  489. 5562,
  490. 5489,
  491. 5419,
  492. 5562,
  493. 7284,
  494. 5364,
  495. 5562,
  496. 5562,
  497. 5562,
  498. 5562,
  499. 5562,
  500. 5443,
  501. 5448,
  502. 5443,
  503. 6994,
  504. 4170,
  505. 5489,
  506. 5489,
  507. 1637,
  508. 5364,
  509. 5364,
  510. 5562,
  511. 5562,
  512. 5562,
  513. 5562,
  514. 8426,
  515. 8426,
  516. 5384,
  517. 5384,
  518. 591,
  519. 4546,
  520. 5562,
  521. 5562,
  522. 5562,
  523. 5562,
  524. 6892,
  525. 8426,
  526. 8375,
  527. 5364,
  528. 5562,
  529. 8375,
  530. 5364,
  531. 5562,
  532. 5443,
  533. 5384,
  534. 5384,
  535. 1910,
  536. 5364,
  537. 5364,
  538. 5419,
  539. 5419,
  540. 5419,
  541. 5364,
  542. 5443,
  543. 3342,
  544. 5364,
  545. 5419,
  546. 8426,
  547. 5562,
  548. 4567,
  549. 5562,
  550. 5562,
  551. 5562,
  552. 5443,
  553. 5419,
  554. 3342,
  555. 3342,
  556. 4567,
  557. 4567,
  558. 5562,
  559. 4567,
  560. 5562,
  561. 8426,
  562. 5562,
  563. 5562,
  564. 2729,
  565. 5562,
  566. 2148,
  567. 4567,
  568. 0,
  569. 0,
  570. 0,
  571. 0,
  572. 0,
  573. 8396,
  574. 8293,
  575. };
  576. static const Il2CppTokenRangePair s_rgctxIndices[2] =
  577. {
  578. { 0x02000008, { 0, 10 } },
  579. { 0x02000009, { 10, 2 } },
  580. };
  581. extern const uint32_t g_rgctx_U3CU3Ec__DisplayClass7_0_t299B0AA6DE913A3341C58D5796F4901052093C8F;
  582. extern const uint32_t g_rgctx_U3CU3Ec__DisplayClass7_0__ctor_m041CF1F54E7C489D8D7787B5BE7A200AACD2CF23;
  583. extern const uint32_t g_rgctx_AsyncValue_1_set_value_m3130B3365CB39B6EF781778F3CA382BAF5660CD9;
  584. extern const uint32_t g_rgctx_U3CU3Ec__DisplayClass7_0_U3C_ctorU3Eb__0_m8895EC15B7549DFEA4227F8A015CE1E31235B4EC;
  585. extern const uint32_t g_rgctx_AsyncValue_1_get_value_mD611581C80FB8CC732AE8253D62329E88FDA4321;
  586. extern const uint32_t g_rgctx_T_t84C3C77D77C70605E52571F7825AF3065EAB73A4;
  587. extern const Il2CppRGCTXConstrainedData g_rgctx_T_t84C3C77D77C70605E52571F7825AF3065EAB73A4_Object_Equals_m07105C4585D3FE204F2A80D58523D001DC43F63B;
  588. extern const uint32_t g_rgctx_AsyncValue_1_set_changeTimestamp_mA8FF7688142D2A3722F2341F984E383BB4176645;
  589. extern const uint32_t g_rgctx_Func_1_tE540E562D832C6BDD84CA411BA1EAD9B2588ECDB;
  590. extern const uint32_t g_rgctx_Func_1_Invoke_m134E367E4A7A4C7EA808F95CB6723900AA902278;
  591. extern const uint32_t g_rgctx_Func_1_tD410519654B9CA11E0B73C05333F283C303AF474;
  592. extern const uint32_t g_rgctx_Func_1_Invoke_m12D0FFCD951CB7503539F5F07B3029ECD9E505DF;
  593. static const Il2CppRGCTXDefinition s_rgctxValues[12] =
  594. {
  595. { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_U3CU3Ec__DisplayClass7_0_t299B0AA6DE913A3341C58D5796F4901052093C8F },
  596. { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CU3Ec__DisplayClass7_0__ctor_m041CF1F54E7C489D8D7787B5BE7A200AACD2CF23 },
  597. { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_AsyncValue_1_set_value_m3130B3365CB39B6EF781778F3CA382BAF5660CD9 },
  598. { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CU3Ec__DisplayClass7_0_U3C_ctorU3Eb__0_m8895EC15B7549DFEA4227F8A015CE1E31235B4EC },
  599. { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_AsyncValue_1_get_value_mD611581C80FB8CC732AE8253D62329E88FDA4321 },
  600. { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t84C3C77D77C70605E52571F7825AF3065EAB73A4 },
  601. { (Il2CppRGCTXDataType)5, (const void *)&g_rgctx_T_t84C3C77D77C70605E52571F7825AF3065EAB73A4_Object_Equals_m07105C4585D3FE204F2A80D58523D001DC43F63B },
  602. { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_AsyncValue_1_set_changeTimestamp_mA8FF7688142D2A3722F2341F984E383BB4176645 },
  603. { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_Func_1_tE540E562D832C6BDD84CA411BA1EAD9B2588ECDB },
  604. { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Func_1_Invoke_m134E367E4A7A4C7EA808F95CB6723900AA902278 },
  605. { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_Func_1_tD410519654B9CA11E0B73C05333F283C303AF474 },
  606. { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Func_1_Invoke_m12D0FFCD951CB7503539F5F07B3029ECD9E505DF },
  607. };
  608. IL2CPP_EXTERN_C const Il2CppCodeGenModule g_Unity_AdaptivePerformance_Samsung_Android_CodeGenModule;
  609. const Il2CppCodeGenModule g_Unity_AdaptivePerformance_Samsung_Android_CodeGenModule =
  610. {
  611. "Unity.AdaptivePerformance.Samsung.Android.dll",
  612. 144,
  613. s_methodPointers,
  614. 0,
  615. NULL,
  616. s_InvokerIndices,
  617. 0,
  618. NULL,
  619. 2,
  620. s_rgctxIndices,
  621. 12,
  622. s_rgctxValues,
  623. NULL,
  624. NULL, // module initializer,
  625. NULL,
  626. NULL,
  627. NULL,
  628. };