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UnityEngine.InputLegacyModule.cpp 152KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. // System.Func`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>>
  9. struct Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9;
  10. // UnityEngine.Camera[]
  11. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  12. // System.Delegate[]
  13. struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
  14. // UnityEngine.Display[]
  15. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  16. // UnityEngine.SendMouseEvents/HitInfo[]
  17. struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5;
  18. // UnityEngine.Camera
  19. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
  20. // System.DelegateData
  21. struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
  22. // UnityEngine.Display
  23. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
  24. // UnityEngine.GameObject
  25. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
  26. // System.Reflection.MethodInfo
  27. struct MethodInfo_t;
  28. // UnityEngine.Object
  29. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
  30. // UnityEngine.RenderTexture
  31. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
  32. // System.String
  33. struct String_t;
  34. // System.Void
  35. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
  36. // UnityEngine.Camera/CameraCallback
  37. struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
  38. // UnityEngine.Display/DisplaysUpdatedDelegate
  39. struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
  40. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var;
  41. IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
  42. IL2CPP_EXTERN_C RuntimeClass* HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var;
  43. IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
  44. IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
  45. IL2CPP_EXTERN_C RuntimeClass* SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var;
  46. IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
  47. IL2CPP_EXTERN_C String_t* _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D;
  48. IL2CPP_EXTERN_C String_t* _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4;
  49. IL2CPP_EXTERN_C String_t* _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC;
  50. IL2CPP_EXTERN_C String_t* _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84;
  51. IL2CPP_EXTERN_C String_t* _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821;
  52. IL2CPP_EXTERN_C String_t* _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695;
  53. IL2CPP_EXTERN_C String_t* _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0;
  54. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_RuntimeMethod_var;
  55. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_RuntimeMethod_var;
  56. struct Delegate_t_marshaled_com;
  57. struct Delegate_t_marshaled_pinvoke;
  58. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
  59. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
  60. struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5;
  61. IL2CPP_EXTERN_C_BEGIN
  62. IL2CPP_EXTERN_C_END
  63. #ifdef __clang__
  64. #pragma clang diagnostic push
  65. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  66. #pragma clang diagnostic ignored "-Wunused-variable"
  67. #endif
  68. // <Module>
  69. struct U3CModuleU3E_t941B0EB06FD57B79F043CCA70C8AA4C0B3FB68E7
  70. {
  71. };
  72. // UnityEngine.CameraRaycastHelper
  73. struct CameraRaycastHelper_tEF8B5EE50B6F5141652EAAF44A77E8B3621FE455 : public RuntimeObject
  74. {
  75. };
  76. // UnityEngine.Input
  77. struct Input_t47D83E2A50E6AF7F8A47AA06FBEF9EBE6BBC22BB : public RuntimeObject
  78. {
  79. };
  80. // System.String
  81. struct String_t : public RuntimeObject
  82. {
  83. // System.Int32 System.String::_stringLength
  84. int32_t ____stringLength_4;
  85. // System.Char System.String::_firstChar
  86. Il2CppChar ____firstChar_5;
  87. };
  88. // System.ValueType
  89. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
  90. {
  91. };
  92. // Native definition for P/Invoke marshalling of System.ValueType
  93. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
  94. {
  95. };
  96. // Native definition for COM marshalling of System.ValueType
  97. struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
  98. {
  99. };
  100. // System.Boolean
  101. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
  102. {
  103. // System.Boolean System.Boolean::m_value
  104. bool ___m_value_0;
  105. };
  106. // System.Int32
  107. struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
  108. {
  109. // System.Int32 System.Int32::m_value
  110. int32_t ___m_value_0;
  111. };
  112. // System.IntPtr
  113. struct IntPtr_t
  114. {
  115. // System.Void* System.IntPtr::m_value
  116. void* ___m_value_0;
  117. };
  118. // UnityEngine.Mathf
  119. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
  120. {
  121. union
  122. {
  123. struct
  124. {
  125. };
  126. uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
  127. };
  128. };
  129. // UnityEngine.Rect
  130. struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
  131. {
  132. // System.Single UnityEngine.Rect::m_XMin
  133. float ___m_XMin_0;
  134. // System.Single UnityEngine.Rect::m_YMin
  135. float ___m_YMin_1;
  136. // System.Single UnityEngine.Rect::m_Width
  137. float ___m_Width_2;
  138. // System.Single UnityEngine.Rect::m_Height
  139. float ___m_Height_3;
  140. };
  141. // System.Single
  142. struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
  143. {
  144. // System.Single System.Single::m_value
  145. float ___m_value_0;
  146. };
  147. // UnityEngine.Vector2
  148. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
  149. {
  150. // System.Single UnityEngine.Vector2::x
  151. float ___x_0;
  152. // System.Single UnityEngine.Vector2::y
  153. float ___y_1;
  154. };
  155. // UnityEngine.Vector3
  156. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
  157. {
  158. // System.Single UnityEngine.Vector3::x
  159. float ___x_2;
  160. // System.Single UnityEngine.Vector3::y
  161. float ___y_3;
  162. // System.Single UnityEngine.Vector3::z
  163. float ___z_4;
  164. };
  165. // System.Void
  166. struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
  167. {
  168. union
  169. {
  170. struct
  171. {
  172. };
  173. uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
  174. };
  175. };
  176. // UnityEngine.SendMouseEvents/HitInfo
  177. struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314
  178. {
  179. // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
  180. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0;
  181. // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
  182. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1;
  183. };
  184. // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
  185. struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke
  186. {
  187. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0;
  188. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1;
  189. };
  190. // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
  191. struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com
  192. {
  193. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0;
  194. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1;
  195. };
  196. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>
  197. struct KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD
  198. {
  199. // TKey System.Collections.Generic.KeyValuePair`2::key
  200. int32_t ___key_0;
  201. // TValue System.Collections.Generic.KeyValuePair`2::value
  202. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value_1;
  203. };
  204. // System.Delegate
  205. struct Delegate_t : public RuntimeObject
  206. {
  207. // System.IntPtr System.Delegate::method_ptr
  208. Il2CppMethodPointer ___method_ptr_0;
  209. // System.IntPtr System.Delegate::invoke_impl
  210. intptr_t ___invoke_impl_1;
  211. // System.Object System.Delegate::m_target
  212. RuntimeObject* ___m_target_2;
  213. // System.IntPtr System.Delegate::method
  214. intptr_t ___method_3;
  215. // System.IntPtr System.Delegate::delegate_trampoline
  216. intptr_t ___delegate_trampoline_4;
  217. // System.IntPtr System.Delegate::extra_arg
  218. intptr_t ___extra_arg_5;
  219. // System.IntPtr System.Delegate::method_code
  220. intptr_t ___method_code_6;
  221. // System.IntPtr System.Delegate::interp_method
  222. intptr_t ___interp_method_7;
  223. // System.IntPtr System.Delegate::interp_invoke_impl
  224. intptr_t ___interp_invoke_impl_8;
  225. // System.Reflection.MethodInfo System.Delegate::method_info
  226. MethodInfo_t* ___method_info_9;
  227. // System.Reflection.MethodInfo System.Delegate::original_method_info
  228. MethodInfo_t* ___original_method_info_10;
  229. // System.DelegateData System.Delegate::data
  230. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  231. // System.Boolean System.Delegate::method_is_virtual
  232. bool ___method_is_virtual_12;
  233. };
  234. // Native definition for P/Invoke marshalling of System.Delegate
  235. struct Delegate_t_marshaled_pinvoke
  236. {
  237. intptr_t ___method_ptr_0;
  238. intptr_t ___invoke_impl_1;
  239. Il2CppIUnknown* ___m_target_2;
  240. intptr_t ___method_3;
  241. intptr_t ___delegate_trampoline_4;
  242. intptr_t ___extra_arg_5;
  243. intptr_t ___method_code_6;
  244. intptr_t ___interp_method_7;
  245. intptr_t ___interp_invoke_impl_8;
  246. MethodInfo_t* ___method_info_9;
  247. MethodInfo_t* ___original_method_info_10;
  248. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  249. int32_t ___method_is_virtual_12;
  250. };
  251. // Native definition for COM marshalling of System.Delegate
  252. struct Delegate_t_marshaled_com
  253. {
  254. intptr_t ___method_ptr_0;
  255. intptr_t ___invoke_impl_1;
  256. Il2CppIUnknown* ___m_target_2;
  257. intptr_t ___method_3;
  258. intptr_t ___delegate_trampoline_4;
  259. intptr_t ___extra_arg_5;
  260. intptr_t ___method_code_6;
  261. intptr_t ___interp_method_7;
  262. intptr_t ___interp_invoke_impl_8;
  263. MethodInfo_t* ___method_info_9;
  264. MethodInfo_t* ___original_method_info_10;
  265. DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
  266. int32_t ___method_is_virtual_12;
  267. };
  268. // UnityEngine.Display
  269. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
  270. {
  271. // System.IntPtr UnityEngine.Display::nativeDisplay
  272. intptr_t ___nativeDisplay_0;
  273. };
  274. // UnityEngine.Object
  275. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
  276. {
  277. // System.IntPtr UnityEngine.Object::m_CachedPtr
  278. intptr_t ___m_CachedPtr_0;
  279. };
  280. // Native definition for P/Invoke marshalling of UnityEngine.Object
  281. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
  282. {
  283. intptr_t ___m_CachedPtr_0;
  284. };
  285. // Native definition for COM marshalling of UnityEngine.Object
  286. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
  287. {
  288. intptr_t ___m_CachedPtr_0;
  289. };
  290. // UnityEngine.Ray
  291. struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
  292. {
  293. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  294. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
  295. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  296. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
  297. };
  298. // UnityEngine.SendMouseEvents
  299. struct SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39 : public RuntimeObject
  300. {
  301. };
  302. // UnityEngine.Touch
  303. struct Touch_t03E51455ED508492B3F278903A0114FA0E87B417
  304. {
  305. // System.Int32 UnityEngine.Touch::m_FingerId
  306. int32_t ___m_FingerId_0;
  307. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  308. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Position_1;
  309. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  310. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_RawPosition_2;
  311. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  312. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PositionDelta_3;
  313. // System.Single UnityEngine.Touch::m_TimeDelta
  314. float ___m_TimeDelta_4;
  315. // System.Int32 UnityEngine.Touch::m_TapCount
  316. int32_t ___m_TapCount_5;
  317. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  318. int32_t ___m_Phase_6;
  319. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  320. int32_t ___m_Type_7;
  321. // System.Single UnityEngine.Touch::m_Pressure
  322. float ___m_Pressure_8;
  323. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  324. float ___m_maximumPossiblePressure_9;
  325. // System.Single UnityEngine.Touch::m_Radius
  326. float ___m_Radius_10;
  327. // System.Single UnityEngine.Touch::m_RadiusVariance
  328. float ___m_RadiusVariance_11;
  329. // System.Single UnityEngine.Touch::m_AltitudeAngle
  330. float ___m_AltitudeAngle_12;
  331. // System.Single UnityEngine.Touch::m_AzimuthAngle
  332. float ___m_AzimuthAngle_13;
  333. };
  334. // UnityEngine.Component
  335. struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  336. {
  337. };
  338. // UnityEngine.GameObject
  339. struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  340. {
  341. };
  342. // System.MulticastDelegate
  343. struct MulticastDelegate_t : public Delegate_t
  344. {
  345. // System.Delegate[] System.MulticastDelegate::delegates
  346. DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
  347. };
  348. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  349. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  350. {
  351. Delegate_t_marshaled_pinvoke** ___delegates_13;
  352. };
  353. // Native definition for COM marshalling of System.MulticastDelegate
  354. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  355. {
  356. Delegate_t_marshaled_com** ___delegates_13;
  357. };
  358. // UnityEngine.Texture
  359. struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
  360. {
  361. };
  362. // System.Func`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>>
  363. struct Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9 : public MulticastDelegate_t
  364. {
  365. };
  366. // UnityEngine.Behaviour
  367. struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
  368. {
  369. };
  370. // UnityEngine.RenderTexture
  371. struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
  372. {
  373. };
  374. // UnityEngine.Camera
  375. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
  376. {
  377. };
  378. // <Module>
  379. // <Module>
  380. // UnityEngine.CameraRaycastHelper
  381. // UnityEngine.CameraRaycastHelper
  382. // UnityEngine.Input
  383. // UnityEngine.Input
  384. // System.String
  385. struct String_t_StaticFields
  386. {
  387. // System.String System.String::Empty
  388. String_t* ___Empty_6;
  389. };
  390. // System.String
  391. // System.Boolean
  392. struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
  393. {
  394. // System.String System.Boolean::TrueString
  395. String_t* ___TrueString_5;
  396. // System.String System.Boolean::FalseString
  397. String_t* ___FalseString_6;
  398. };
  399. // System.Boolean
  400. // System.Int32
  401. // System.Int32
  402. // UnityEngine.Mathf
  403. struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
  404. {
  405. // System.Single UnityEngine.Mathf::Epsilon
  406. float ___Epsilon_0;
  407. };
  408. // UnityEngine.Mathf
  409. // UnityEngine.Rect
  410. // UnityEngine.Rect
  411. // System.Single
  412. // System.Single
  413. // UnityEngine.Vector2
  414. struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
  415. {
  416. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  417. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
  418. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  419. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
  420. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  421. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
  422. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  423. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
  424. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  425. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
  426. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  427. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
  428. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  429. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
  430. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  431. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
  432. };
  433. // UnityEngine.Vector2
  434. // UnityEngine.Vector3
  435. struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
  436. {
  437. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  438. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
  439. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  440. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
  441. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  442. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
  443. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  444. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
  445. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  446. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
  447. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  448. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
  449. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  450. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
  451. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  452. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
  453. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  454. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
  455. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  456. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
  457. };
  458. // UnityEngine.Vector3
  459. // System.Void
  460. // System.Void
  461. // UnityEngine.SendMouseEvents/HitInfo
  462. // UnityEngine.SendMouseEvents/HitInfo
  463. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>
  464. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>
  465. // UnityEngine.Display
  466. struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
  467. {
  468. // UnityEngine.Display[] UnityEngine.Display::displays
  469. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
  470. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  471. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
  472. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  473. int32_t ___m_ActiveEditorGameViewTarget_3;
  474. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  475. DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
  476. };
  477. // UnityEngine.Display
  478. // UnityEngine.Object
  479. struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
  480. {
  481. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  482. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  483. };
  484. // UnityEngine.Object
  485. // UnityEngine.Ray
  486. // UnityEngine.Ray
  487. // UnityEngine.SendMouseEvents
  488. struct SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields
  489. {
  490. // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
  491. bool ___s_MouseUsed_0;
  492. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
  493. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_LastHit_1;
  494. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
  495. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_MouseDownHit_2;
  496. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
  497. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_CurrentHit_3;
  498. // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
  499. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___m_Cameras_4;
  500. // System.Func`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>> UnityEngine.SendMouseEvents::s_GetMouseState
  501. Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9* ___s_GetMouseState_5;
  502. // UnityEngine.Vector2 UnityEngine.SendMouseEvents::s_MousePosition
  503. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___s_MousePosition_6;
  504. // System.Boolean UnityEngine.SendMouseEvents::s_MouseButtonPressedThisFrame
  505. bool ___s_MouseButtonPressedThisFrame_7;
  506. // System.Boolean UnityEngine.SendMouseEvents::s_MouseButtonIsPressed
  507. bool ___s_MouseButtonIsPressed_8;
  508. };
  509. // UnityEngine.SendMouseEvents
  510. // UnityEngine.Touch
  511. // UnityEngine.Touch
  512. // UnityEngine.GameObject
  513. // UnityEngine.GameObject
  514. // System.Func`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>>
  515. // System.Func`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>>
  516. // UnityEngine.RenderTexture
  517. // UnityEngine.RenderTexture
  518. // UnityEngine.Camera
  519. struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
  520. {
  521. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  522. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
  523. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  524. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
  525. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  526. CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
  527. };
  528. // UnityEngine.Camera
  529. #ifdef __clang__
  530. #pragma clang diagnostic pop
  531. #endif
  532. // UnityEngine.Camera[]
  533. struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
  534. {
  535. ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
  536. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
  537. {
  538. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  539. return m_Items[index];
  540. }
  541. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
  542. {
  543. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  544. return m_Items + index;
  545. }
  546. inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  547. {
  548. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  549. m_Items[index] = value;
  550. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  551. }
  552. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
  553. {
  554. return m_Items[index];
  555. }
  556. inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
  557. {
  558. return m_Items + index;
  559. }
  560. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
  561. {
  562. m_Items[index] = value;
  563. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  564. }
  565. };
  566. // UnityEngine.SendMouseEvents/HitInfo[]
  567. struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5 : public RuntimeArray
  568. {
  569. ALIGN_FIELD (8) HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 m_Items[1];
  570. inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 GetAt(il2cpp_array_size_t index) const
  571. {
  572. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  573. return m_Items[index];
  574. }
  575. inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* GetAddressAt(il2cpp_array_size_t index)
  576. {
  577. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  578. return m_Items + index;
  579. }
  580. inline void SetAt(il2cpp_array_size_t index, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 value)
  581. {
  582. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  583. m_Items[index] = value;
  584. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  585. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  586. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  587. #endif
  588. }
  589. inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 GetAtUnchecked(il2cpp_array_size_t index) const
  590. {
  591. return m_Items[index];
  592. }
  593. inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* GetAddressAtUnchecked(il2cpp_array_size_t index)
  594. {
  595. return m_Items + index;
  596. }
  597. inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 value)
  598. {
  599. m_Items[index] = value;
  600. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  601. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  602. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  603. #endif
  604. }
  605. };
  606. // UnityEngine.Display[]
  607. struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
  608. {
  609. ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
  610. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
  611. {
  612. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  613. return m_Items[index];
  614. }
  615. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
  616. {
  617. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  618. return m_Items + index;
  619. }
  620. inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  621. {
  622. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  623. m_Items[index] = value;
  624. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  625. }
  626. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
  627. {
  628. return m_Items[index];
  629. }
  630. inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
  631. {
  632. return m_Items + index;
  633. }
  634. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
  635. {
  636. m_Items[index] = value;
  637. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  638. }
  639. };
  640. // TResult System.Func`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>>::Invoke()
  641. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD Func_1_Invoke_m1D6B3CC8B29B304CD3DFCEF6E85A541051A1155F_gshared_inline (Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9* __this, const RuntimeMethod* method) ;
  642. // TValue System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>::get_Value()
  643. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_gshared_inline (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD* __this, const RuntimeMethod* method) ;
  644. // TKey System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>::get_Key()
  645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_gshared_inline (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD* __this, const RuntimeMethod* method) ;
  646. // System.Int32 UnityEngine.Touch::get_fingerId()
  647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  648. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  650. // System.Void UnityEngine.Touch::set_position(UnityEngine.Vector2)
  651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  652. // UnityEngine.Vector2 UnityEngine.Touch::get_rawPosition()
  653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  654. // System.Void UnityEngine.Touch::set_rawPosition(UnityEngine.Vector2)
  655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  656. // UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition()
  657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  658. // System.Void UnityEngine.Touch::set_deltaPosition(UnityEngine.Vector2)
  659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
  660. // System.Single UnityEngine.Touch::get_deltaTime()
  661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  662. // System.Int32 UnityEngine.Touch::get_tapCount()
  663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  664. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  666. // System.Single UnityEngine.Touch::get_pressure()
  667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  668. // System.Single UnityEngine.Touch::get_maximumPossiblePressure()
  669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  670. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  672. // System.Single UnityEngine.Touch::get_altitudeAngle()
  673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  674. // System.Single UnityEngine.Touch::get_azimuthAngle()
  675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  676. // System.Single UnityEngine.Touch::get_radius()
  677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  678. // System.Single UnityEngine.Touch::get_radiusVariance()
  679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
  680. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_Injected_m4A9EA285FB7B24B7B3D894E7EE997B41ED302DEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method) ;
  682. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_Injected_m2620821FE8CB793C314AAE43E3B4C7BEAE5D4C9E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method) ;
  684. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m04E25DD035583531339AB310FBDD4F5A30817F87 (int32_t ___0_index, Touch_t03E51455ED508492B3F278903A0114FA0E87B417* ___1_ret, const RuntimeMethod* method) ;
  686. // System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
  687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m2FFCC49AF36B74247CC1B412E9787A15D0984E95 (int32_t ___0_key, const RuntimeMethod* method) ;
  688. // System.Boolean UnityEngine.Input::GetKeyUpInt(UnityEngine.KeyCode)
  689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_mB26B433DD3A21ACAF04D23252B09068EFFEDA0F9 (int32_t ___0_key, const RuntimeMethod* method) ;
  690. // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
  691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m0B655F969FCBC011BC2616E3E5A657CF7D76568A (int32_t ___0_key, const RuntimeMethod* method) ;
  692. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m7EF43ADB535051F9182A366CA84951F946984E1A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
  694. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_m31BF633C98E1BBA4583E7FCE0573BDECB1BA4A29 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  696. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m67C1CB8A21F4708CA76FAB39E3BC436DE33C214E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
  698. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m46E4934CD2A9F2E97B8A86D52169C848EF6D91E8 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
  700. // TResult System.Func`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>>::Invoke()
  701. inline KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD Func_1_Invoke_m1D6B3CC8B29B304CD3DFCEF6E85A541051A1155F_inline (Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9* __this, const RuntimeMethod* method)
  702. {
  703. return (( KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD (*) (Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9*, const RuntimeMethod*))Func_1_Invoke_m1D6B3CC8B29B304CD3DFCEF6E85A541051A1155F_gshared_inline)(__this, method);
  704. }
  705. // TValue System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>::get_Value()
  706. inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_inline (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD* __this, const RuntimeMethod* method)
  707. {
  708. return (( Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 (*) (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD*, const RuntimeMethod*))KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_gshared_inline)(__this, method);
  709. }
  710. // TKey System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Vector2>::get_Key()
  711. inline int32_t KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_inline (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD* __this, const RuntimeMethod* method)
  712. {
  713. return (( int32_t (*) (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD*, const RuntimeMethod*))KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_gshared_inline)(__this, method);
  714. }
  715. // System.Boolean UnityEngine.Input::CheckDisabled()
  716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_CheckDisabled_m359B281F7F5DDAB74780E1898311AECD9B0ECCE1 (const RuntimeMethod* method) ;
  717. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C (const RuntimeMethod* method) ;
  719. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  720. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
  721. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3 (int32_t ___0_button, const RuntimeMethod* method) ;
  723. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA (int32_t ___0_button, const RuntimeMethod* method) ;
  725. // System.Void UnityEngine.SendMouseEvents::UpdateMouse()
  726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_UpdateMouse_m7EC9A21B75612D3AA9ECEE2BB142A27481147FF1 (const RuntimeMethod* method) ;
  727. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ;
  729. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method) ;
  731. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  733. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  735. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
  737. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  739. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  740. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method) ;
  741. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method) ;
  743. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  744. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
  745. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  746. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  747. // System.Int32 UnityEngine.Screen::get_width()
  748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method) ;
  749. // System.Int32 UnityEngine.Screen::get_height()
  750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method) ;
  751. // System.Int32 UnityEngine.Display::get_systemWidth()
  752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  753. // System.Int32 UnityEngine.Display::get_systemHeight()
  754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
  755. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  756. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
  757. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  759. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
  761. // System.Int32 UnityEngine.Camera::get_eventMask()
  762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  763. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method) ;
  765. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
  767. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  768. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  769. // System.Single UnityEngine.Camera::get_farClipPlane()
  770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  771. // System.Single UnityEngine.Camera::get_nearClipPlane()
  772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  773. // System.Int32 UnityEngine.Camera::get_cullingMask()
  774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  775. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_m79A654495BD2C09623E9067BCC70D23A0DA3BF58 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method) ;
  777. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
  779. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_m132832B9171CD030AD231A63BF70D1226ED1F373 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method) ;
  781. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m3DA609154485AAA0F9501BAA602F63A9E357D35C (int32_t ___0_i, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___1_hit, const RuntimeMethod* method) ;
  783. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___0_exists, const RuntimeMethod* method) ;
  785. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* __this, String_t* ___0_name, const RuntimeMethod* method) ;
  787. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m374F9DF7CFE9C31264CD38D42FFFCA4DB0E6CD05 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___0_lhs, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___1_rhs, const RuntimeMethod* method) ;
  789. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method) ;
  791. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  792. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
  793. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  794. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
  795. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  796. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
  797. #ifdef __clang__
  798. #pragma clang diagnostic push
  799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  800. #pragma clang diagnostic ignored "-Wunused-variable"
  801. #endif
  802. #ifdef __clang__
  803. #pragma clang diagnostic pop
  804. #endif
  805. #ifdef __clang__
  806. #pragma clang diagnostic push
  807. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  808. #pragma clang diagnostic ignored "-Wunused-variable"
  809. #endif
  810. // System.Int32 UnityEngine.Touch::get_fingerId()
  811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  812. {
  813. int32_t V_0 = 0;
  814. {
  815. int32_t L_0 = __this->___m_FingerId_0;
  816. V_0 = L_0;
  817. goto IL_000a;
  818. }
  819. IL_000a:
  820. {
  821. int32_t L_1 = V_0;
  822. return L_1;
  823. }
  824. }
  825. IL2CPP_EXTERN_C int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  826. {
  827. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  828. int32_t _offset = 1;
  829. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  830. int32_t _returnValue;
  831. _returnValue = Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD(_thisAdjusted, method);
  832. return _returnValue;
  833. }
  834. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  836. {
  837. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  838. memset((&V_0), 0, sizeof(V_0));
  839. {
  840. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Position_1;
  841. V_0 = L_0;
  842. goto IL_000a;
  843. }
  844. IL_000a:
  845. {
  846. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  847. return L_1;
  848. }
  849. }
  850. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  851. {
  852. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  853. int32_t _offset = 1;
  854. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  855. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  856. _returnValue = Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A(_thisAdjusted, method);
  857. return _returnValue;
  858. }
  859. // System.Void UnityEngine.Touch::set_position(UnityEngine.Vector2)
  860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  861. {
  862. {
  863. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  864. __this->___m_Position_1 = L_0;
  865. return;
  866. }
  867. }
  868. IL2CPP_EXTERN_C void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  869. {
  870. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  871. int32_t _offset = 1;
  872. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  873. Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B(_thisAdjusted, ___0_value, method);
  874. }
  875. // UnityEngine.Vector2 UnityEngine.Touch::get_rawPosition()
  876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  877. {
  878. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  879. memset((&V_0), 0, sizeof(V_0));
  880. {
  881. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_RawPosition_2;
  882. V_0 = L_0;
  883. goto IL_000a;
  884. }
  885. IL_000a:
  886. {
  887. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  888. return L_1;
  889. }
  890. }
  891. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  892. {
  893. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  894. int32_t _offset = 1;
  895. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  896. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  897. _returnValue = Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D(_thisAdjusted, method);
  898. return _returnValue;
  899. }
  900. // System.Void UnityEngine.Touch::set_rawPosition(UnityEngine.Vector2)
  901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  902. {
  903. {
  904. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  905. __this->___m_RawPosition_2 = L_0;
  906. return;
  907. }
  908. }
  909. IL2CPP_EXTERN_C void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  910. {
  911. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  912. int32_t _offset = 1;
  913. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  914. Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B(_thisAdjusted, ___0_value, method);
  915. }
  916. // UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition()
  917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  918. {
  919. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  920. memset((&V_0), 0, sizeof(V_0));
  921. {
  922. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_PositionDelta_3;
  923. V_0 = L_0;
  924. goto IL_000a;
  925. }
  926. IL_000a:
  927. {
  928. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
  929. return L_1;
  930. }
  931. }
  932. IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  933. {
  934. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  935. int32_t _offset = 1;
  936. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  937. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
  938. _returnValue = Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299(_thisAdjusted, method);
  939. return _returnValue;
  940. }
  941. // System.Void UnityEngine.Touch::set_deltaPosition(UnityEngine.Vector2)
  942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  943. {
  944. {
  945. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
  946. __this->___m_PositionDelta_3 = L_0;
  947. return;
  948. }
  949. }
  950. IL2CPP_EXTERN_C void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  951. {
  952. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  953. int32_t _offset = 1;
  954. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  955. Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A(_thisAdjusted, ___0_value, method);
  956. }
  957. // System.Single UnityEngine.Touch::get_deltaTime()
  958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  959. {
  960. float V_0 = 0.0f;
  961. {
  962. float L_0 = __this->___m_TimeDelta_4;
  963. V_0 = L_0;
  964. goto IL_000a;
  965. }
  966. IL_000a:
  967. {
  968. float L_1 = V_0;
  969. return L_1;
  970. }
  971. }
  972. IL2CPP_EXTERN_C float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  973. {
  974. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  975. int32_t _offset = 1;
  976. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  977. float _returnValue;
  978. _returnValue = Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC(_thisAdjusted, method);
  979. return _returnValue;
  980. }
  981. // System.Int32 UnityEngine.Touch::get_tapCount()
  982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  983. {
  984. int32_t V_0 = 0;
  985. {
  986. int32_t L_0 = __this->___m_TapCount_5;
  987. V_0 = L_0;
  988. goto IL_000a;
  989. }
  990. IL_000a:
  991. {
  992. int32_t L_1 = V_0;
  993. return L_1;
  994. }
  995. }
  996. IL2CPP_EXTERN_C int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  997. {
  998. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  999. int32_t _offset = 1;
  1000. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1001. int32_t _returnValue;
  1002. _returnValue = Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6(_thisAdjusted, method);
  1003. return _returnValue;
  1004. }
  1005. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  1006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1007. {
  1008. int32_t V_0 = 0;
  1009. {
  1010. int32_t L_0 = __this->___m_Phase_6;
  1011. V_0 = L_0;
  1012. goto IL_000a;
  1013. }
  1014. IL_000a:
  1015. {
  1016. int32_t L_1 = V_0;
  1017. return L_1;
  1018. }
  1019. }
  1020. IL2CPP_EXTERN_C int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1021. {
  1022. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1023. int32_t _offset = 1;
  1024. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1025. int32_t _returnValue;
  1026. _returnValue = Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0(_thisAdjusted, method);
  1027. return _returnValue;
  1028. }
  1029. // System.Single UnityEngine.Touch::get_pressure()
  1030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1031. {
  1032. float V_0 = 0.0f;
  1033. {
  1034. float L_0 = __this->___m_Pressure_8;
  1035. V_0 = L_0;
  1036. goto IL_000a;
  1037. }
  1038. IL_000a:
  1039. {
  1040. float L_1 = V_0;
  1041. return L_1;
  1042. }
  1043. }
  1044. IL2CPP_EXTERN_C float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1045. {
  1046. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1047. int32_t _offset = 1;
  1048. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1049. float _returnValue;
  1050. _returnValue = Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C(_thisAdjusted, method);
  1051. return _returnValue;
  1052. }
  1053. // System.Single UnityEngine.Touch::get_maximumPossiblePressure()
  1054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1055. {
  1056. float V_0 = 0.0f;
  1057. {
  1058. float L_0 = __this->___m_maximumPossiblePressure_9;
  1059. V_0 = L_0;
  1060. goto IL_000a;
  1061. }
  1062. IL_000a:
  1063. {
  1064. float L_1 = V_0;
  1065. return L_1;
  1066. }
  1067. }
  1068. IL2CPP_EXTERN_C float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1069. {
  1070. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1071. int32_t _offset = 1;
  1072. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1073. float _returnValue;
  1074. _returnValue = Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE(_thisAdjusted, method);
  1075. return _returnValue;
  1076. }
  1077. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  1078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1079. {
  1080. int32_t V_0 = 0;
  1081. {
  1082. int32_t L_0 = __this->___m_Type_7;
  1083. V_0 = L_0;
  1084. goto IL_000a;
  1085. }
  1086. IL_000a:
  1087. {
  1088. int32_t L_1 = V_0;
  1089. return L_1;
  1090. }
  1091. }
  1092. IL2CPP_EXTERN_C int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1093. {
  1094. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1095. int32_t _offset = 1;
  1096. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1097. int32_t _returnValue;
  1098. _returnValue = Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745(_thisAdjusted, method);
  1099. return _returnValue;
  1100. }
  1101. // System.Single UnityEngine.Touch::get_altitudeAngle()
  1102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1103. {
  1104. float V_0 = 0.0f;
  1105. {
  1106. float L_0 = __this->___m_AltitudeAngle_12;
  1107. V_0 = L_0;
  1108. goto IL_000a;
  1109. }
  1110. IL_000a:
  1111. {
  1112. float L_1 = V_0;
  1113. return L_1;
  1114. }
  1115. }
  1116. IL2CPP_EXTERN_C float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1117. {
  1118. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1119. int32_t _offset = 1;
  1120. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1121. float _returnValue;
  1122. _returnValue = Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391(_thisAdjusted, method);
  1123. return _returnValue;
  1124. }
  1125. // System.Single UnityEngine.Touch::get_azimuthAngle()
  1126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1127. {
  1128. float V_0 = 0.0f;
  1129. {
  1130. float L_0 = __this->___m_AzimuthAngle_13;
  1131. V_0 = L_0;
  1132. goto IL_000a;
  1133. }
  1134. IL_000a:
  1135. {
  1136. float L_1 = V_0;
  1137. return L_1;
  1138. }
  1139. }
  1140. IL2CPP_EXTERN_C float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1141. {
  1142. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1143. int32_t _offset = 1;
  1144. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1145. float _returnValue;
  1146. _returnValue = Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490(_thisAdjusted, method);
  1147. return _returnValue;
  1148. }
  1149. // System.Single UnityEngine.Touch::get_radius()
  1150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1151. {
  1152. float V_0 = 0.0f;
  1153. {
  1154. float L_0 = __this->___m_Radius_10;
  1155. V_0 = L_0;
  1156. goto IL_000a;
  1157. }
  1158. IL_000a:
  1159. {
  1160. float L_1 = V_0;
  1161. return L_1;
  1162. }
  1163. }
  1164. IL2CPP_EXTERN_C float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1165. {
  1166. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1167. int32_t _offset = 1;
  1168. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1169. float _returnValue;
  1170. _returnValue = Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960(_thisAdjusted, method);
  1171. return _returnValue;
  1172. }
  1173. // System.Single UnityEngine.Touch::get_radiusVariance()
  1174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
  1175. {
  1176. float V_0 = 0.0f;
  1177. {
  1178. float L_0 = __this->___m_RadiusVariance_11;
  1179. V_0 = L_0;
  1180. goto IL_000a;
  1181. }
  1182. IL_000a:
  1183. {
  1184. float L_1 = V_0;
  1185. return L_1;
  1186. }
  1187. }
  1188. IL2CPP_EXTERN_C float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
  1189. {
  1190. Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
  1191. int32_t _offset = 1;
  1192. _thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
  1193. float _returnValue;
  1194. _returnValue = Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21(_thisAdjusted, method);
  1195. return _returnValue;
  1196. }
  1197. #ifdef __clang__
  1198. #pragma clang diagnostic pop
  1199. #endif
  1200. #ifdef __clang__
  1201. #pragma clang diagnostic push
  1202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1203. #pragma clang diagnostic ignored "-Wunused-variable"
  1204. #endif
  1205. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_m79A654495BD2C09623E9067BCC70D23A0DA3BF58 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method)
  1207. {
  1208. {
  1209. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_cam;
  1210. float L_1 = ___2_distance;
  1211. int32_t L_2 = ___3_layerMask;
  1212. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
  1213. L_3 = CameraRaycastHelper_RaycastTry_Injected_m4A9EA285FB7B24B7B3D894E7EE997B41ED302DEF(L_0, (&___1_ray), L_1, L_2, NULL);
  1214. return L_3;
  1215. }
  1216. }
  1217. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_m132832B9171CD030AD231A63BF70D1226ED1F373 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method)
  1219. {
  1220. {
  1221. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_cam;
  1222. float L_1 = ___2_distance;
  1223. int32_t L_2 = ___3_layerMask;
  1224. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
  1225. L_3 = CameraRaycastHelper_RaycastTry2D_Injected_m2620821FE8CB793C314AAE43E3B4C7BEAE5D4C9E(L_0, (&___1_ray), L_1, L_2, NULL);
  1226. return L_3;
  1227. }
  1228. }
  1229. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_Injected_m4A9EA285FB7B24B7B3D894E7EE997B41ED302DEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method)
  1231. {
  1232. typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*CameraRaycastHelper_RaycastTry_Injected_m4A9EA285FB7B24B7B3D894E7EE997B41ED302DEF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*, float, int32_t);
  1233. static CameraRaycastHelper_RaycastTry_Injected_m4A9EA285FB7B24B7B3D894E7EE997B41ED302DEF_ftn _il2cpp_icall_func;
  1234. if (!_il2cpp_icall_func)
  1235. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry_Injected_m4A9EA285FB7B24B7B3D894E7EE997B41ED302DEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1236. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___0_cam, ___1_ray, ___2_distance, ___3_layerMask);
  1237. return icallRetVal;
  1238. }
  1239. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_Injected_m2620821FE8CB793C314AAE43E3B4C7BEAE5D4C9E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___1_ray, float ___2_distance, int32_t ___3_layerMask, const RuntimeMethod* method)
  1241. {
  1242. typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*CameraRaycastHelper_RaycastTry2D_Injected_m2620821FE8CB793C314AAE43E3B4C7BEAE5D4C9E_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*, float, int32_t);
  1243. static CameraRaycastHelper_RaycastTry2D_Injected_m2620821FE8CB793C314AAE43E3B4C7BEAE5D4C9E_ftn _il2cpp_icall_func;
  1244. if (!_il2cpp_icall_func)
  1245. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry2D_Injected_m2620821FE8CB793C314AAE43E3B4C7BEAE5D4C9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1246. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___0_cam, ___1_ray, ___2_distance, ___3_layerMask);
  1247. return icallRetVal;
  1248. }
  1249. #ifdef __clang__
  1250. #pragma clang diagnostic pop
  1251. #endif
  1252. #ifdef __clang__
  1253. #pragma clang diagnostic push
  1254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1255. #pragma clang diagnostic ignored "-Wunused-variable"
  1256. #endif
  1257. // System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
  1258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m2FFCC49AF36B74247CC1B412E9787A15D0984E95 (int32_t ___0_key, const RuntimeMethod* method)
  1259. {
  1260. typedef bool (*Input_GetKeyInt_m2FFCC49AF36B74247CC1B412E9787A15D0984E95_ftn) (int32_t);
  1261. static Input_GetKeyInt_m2FFCC49AF36B74247CC1B412E9787A15D0984E95_ftn _il2cpp_icall_func;
  1262. if (!_il2cpp_icall_func)
  1263. _il2cpp_icall_func = (Input_GetKeyInt_m2FFCC49AF36B74247CC1B412E9787A15D0984E95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)");
  1264. bool icallRetVal = _il2cpp_icall_func(___0_key);
  1265. return icallRetVal;
  1266. }
  1267. // System.Boolean UnityEngine.Input::GetKeyUpInt(UnityEngine.KeyCode)
  1268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_mB26B433DD3A21ACAF04D23252B09068EFFEDA0F9 (int32_t ___0_key, const RuntimeMethod* method)
  1269. {
  1270. typedef bool (*Input_GetKeyUpInt_mB26B433DD3A21ACAF04D23252B09068EFFEDA0F9_ftn) (int32_t);
  1271. static Input_GetKeyUpInt_mB26B433DD3A21ACAF04D23252B09068EFFEDA0F9_ftn _il2cpp_icall_func;
  1272. if (!_il2cpp_icall_func)
  1273. _il2cpp_icall_func = (Input_GetKeyUpInt_mB26B433DD3A21ACAF04D23252B09068EFFEDA0F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyUpInt(UnityEngine.KeyCode)");
  1274. bool icallRetVal = _il2cpp_icall_func(___0_key);
  1275. return icallRetVal;
  1276. }
  1277. // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
  1278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m0B655F969FCBC011BC2616E3E5A657CF7D76568A (int32_t ___0_key, const RuntimeMethod* method)
  1279. {
  1280. typedef bool (*Input_GetKeyDownInt_m0B655F969FCBC011BC2616E3E5A657CF7D76568A_ftn) (int32_t);
  1281. static Input_GetKeyDownInt_m0B655F969FCBC011BC2616E3E5A657CF7D76568A_ftn _il2cpp_icall_func;
  1282. if (!_il2cpp_icall_func)
  1283. _il2cpp_icall_func = (Input_GetKeyDownInt_m0B655F969FCBC011BC2616E3E5A657CF7D76568A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)");
  1284. bool icallRetVal = _il2cpp_icall_func(___0_key);
  1285. return icallRetVal;
  1286. }
  1287. // System.Single UnityEngine.Input::GetAxis(System.String)
  1288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62 (String_t* ___0_axisName, const RuntimeMethod* method)
  1289. {
  1290. typedef float (*Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62_ftn) (String_t*);
  1291. static Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62_ftn _il2cpp_icall_func;
  1292. if (!_il2cpp_icall_func)
  1293. _il2cpp_icall_func = (Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)");
  1294. float icallRetVal = _il2cpp_icall_func(___0_axisName);
  1295. return icallRetVal;
  1296. }
  1297. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  1298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4 (String_t* ___0_axisName, const RuntimeMethod* method)
  1299. {
  1300. typedef float (*Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4_ftn) (String_t*);
  1301. static Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4_ftn _il2cpp_icall_func;
  1302. if (!_il2cpp_icall_func)
  1303. _il2cpp_icall_func = (Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxisRaw(System.String)");
  1304. float icallRetVal = _il2cpp_icall_func(___0_axisName);
  1305. return icallRetVal;
  1306. }
  1307. // System.Boolean UnityEngine.Input::GetButton(System.String)
  1308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButton_m2F217DAE69DB3D1324FB848B3C9C84F19A80989E (String_t* ___0_buttonName, const RuntimeMethod* method)
  1309. {
  1310. typedef bool (*Input_GetButton_m2F217DAE69DB3D1324FB848B3C9C84F19A80989E_ftn) (String_t*);
  1311. static Input_GetButton_m2F217DAE69DB3D1324FB848B3C9C84F19A80989E_ftn _il2cpp_icall_func;
  1312. if (!_il2cpp_icall_func)
  1313. _il2cpp_icall_func = (Input_GetButton_m2F217DAE69DB3D1324FB848B3C9C84F19A80989E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButton(System.String)");
  1314. bool icallRetVal = _il2cpp_icall_func(___0_buttonName);
  1315. return icallRetVal;
  1316. }
  1317. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  1318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_mEF5F80C9E8F04104E807D9CBD6F70CDB98751579 (String_t* ___0_buttonName, const RuntimeMethod* method)
  1319. {
  1320. typedef bool (*Input_GetButtonDown_mEF5F80C9E8F04104E807D9CBD6F70CDB98751579_ftn) (String_t*);
  1321. static Input_GetButtonDown_mEF5F80C9E8F04104E807D9CBD6F70CDB98751579_ftn _il2cpp_icall_func;
  1322. if (!_il2cpp_icall_func)
  1323. _il2cpp_icall_func = (Input_GetButtonDown_mEF5F80C9E8F04104E807D9CBD6F70CDB98751579_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonDown(System.String)");
  1324. bool icallRetVal = _il2cpp_icall_func(___0_buttonName);
  1325. return icallRetVal;
  1326. }
  1327. // System.Boolean UnityEngine.Input::GetButtonUp(System.String)
  1328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonUp_mEE713E86F1A024762EFED092BC59F3478E786601 (String_t* ___0_buttonName, const RuntimeMethod* method)
  1329. {
  1330. typedef bool (*Input_GetButtonUp_mEE713E86F1A024762EFED092BC59F3478E786601_ftn) (String_t*);
  1331. static Input_GetButtonUp_mEE713E86F1A024762EFED092BC59F3478E786601_ftn _il2cpp_icall_func;
  1332. if (!_il2cpp_icall_func)
  1333. _il2cpp_icall_func = (Input_GetButtonUp_mEE713E86F1A024762EFED092BC59F3478E786601_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonUp(System.String)");
  1334. bool icallRetVal = _il2cpp_icall_func(___0_buttonName);
  1335. return icallRetVal;
  1336. }
  1337. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  1338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA (int32_t ___0_button, const RuntimeMethod* method)
  1339. {
  1340. typedef bool (*Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA_ftn) (int32_t);
  1341. static Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA_ftn _il2cpp_icall_func;
  1342. if (!_il2cpp_icall_func)
  1343. _il2cpp_icall_func = (Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)");
  1344. bool icallRetVal = _il2cpp_icall_func(___0_button);
  1345. return icallRetVal;
  1346. }
  1347. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  1348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3 (int32_t ___0_button, const RuntimeMethod* method)
  1349. {
  1350. typedef bool (*Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3_ftn) (int32_t);
  1351. static Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3_ftn _il2cpp_icall_func;
  1352. if (!_il2cpp_icall_func)
  1353. _il2cpp_icall_func = (Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)");
  1354. bool icallRetVal = _il2cpp_icall_func(___0_button);
  1355. return icallRetVal;
  1356. }
  1357. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  1358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_mBE89CC9C69BBEA9A863819E77EA54411B0476ED6 (int32_t ___0_button, const RuntimeMethod* method)
  1359. {
  1360. typedef bool (*Input_GetMouseButtonUp_mBE89CC9C69BBEA9A863819E77EA54411B0476ED6_ftn) (int32_t);
  1361. static Input_GetMouseButtonUp_mBE89CC9C69BBEA9A863819E77EA54411B0476ED6_ftn _il2cpp_icall_func;
  1362. if (!_il2cpp_icall_func)
  1363. _il2cpp_icall_func = (Input_GetMouseButtonUp_mBE89CC9C69BBEA9A863819E77EA54411B0476ED6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)");
  1364. bool icallRetVal = _il2cpp_icall_func(___0_button);
  1365. return icallRetVal;
  1366. }
  1367. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  1368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t03E51455ED508492B3F278903A0114FA0E87B417 Input_GetTouch_m75D99FE801A94279874FA8DC6B6ADAD35F5123B1 (int32_t ___0_index, const RuntimeMethod* method)
  1369. {
  1370. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 V_0;
  1371. memset((&V_0), 0, sizeof(V_0));
  1372. {
  1373. int32_t L_0 = ___0_index;
  1374. Input_GetTouch_Injected_m04E25DD035583531339AB310FBDD4F5A30817F87(L_0, (&V_0), NULL);
  1375. Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_1 = V_0;
  1376. return L_1;
  1377. }
  1378. }
  1379. // System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode)
  1380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434 (int32_t ___0_key, const RuntimeMethod* method)
  1381. {
  1382. bool V_0 = false;
  1383. {
  1384. int32_t L_0 = ___0_key;
  1385. bool L_1;
  1386. L_1 = Input_GetKeyInt_m2FFCC49AF36B74247CC1B412E9787A15D0984E95(L_0, NULL);
  1387. V_0 = L_1;
  1388. goto IL_000a;
  1389. }
  1390. IL_000a:
  1391. {
  1392. bool L_2 = V_0;
  1393. return L_2;
  1394. }
  1395. }
  1396. // System.Boolean UnityEngine.Input::GetKeyUp(UnityEngine.KeyCode)
  1397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyUp_m9A962E395811A9901E7E05F267E198A533DBEF2F (int32_t ___0_key, const RuntimeMethod* method)
  1398. {
  1399. bool V_0 = false;
  1400. {
  1401. int32_t L_0 = ___0_key;
  1402. bool L_1;
  1403. L_1 = Input_GetKeyUpInt_mB26B433DD3A21ACAF04D23252B09068EFFEDA0F9(L_0, NULL);
  1404. V_0 = L_1;
  1405. goto IL_000a;
  1406. }
  1407. IL_000a:
  1408. {
  1409. bool L_2 = V_0;
  1410. return L_2;
  1411. }
  1412. }
  1413. // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode)
  1414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2 (int32_t ___0_key, const RuntimeMethod* method)
  1415. {
  1416. bool V_0 = false;
  1417. {
  1418. int32_t L_0 = ___0_key;
  1419. bool L_1;
  1420. L_1 = Input_GetKeyDownInt_m0B655F969FCBC011BC2616E3E5A657CF7D76568A(L_0, NULL);
  1421. V_0 = L_1;
  1422. goto IL_000a;
  1423. }
  1424. IL_000a:
  1425. {
  1426. bool L_2 = V_0;
  1427. return L_2;
  1428. }
  1429. }
  1430. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  1431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C (const RuntimeMethod* method)
  1432. {
  1433. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  1434. memset((&V_0), 0, sizeof(V_0));
  1435. {
  1436. Input_get_mousePosition_Injected_m7EF43ADB535051F9182A366CA84951F946984E1A((&V_0), NULL);
  1437. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
  1438. return L_0;
  1439. }
  1440. }
  1441. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  1442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_mouseScrollDelta_mD112408E9182AA0F529179FF31E21D8DCD5CFA74 (const RuntimeMethod* method)
  1443. {
  1444. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  1445. memset((&V_0), 0, sizeof(V_0));
  1446. {
  1447. Input_get_mouseScrollDelta_Injected_m31BF633C98E1BBA4583E7FCE0573BDECB1BA4A29((&V_0), NULL);
  1448. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  1449. return L_0;
  1450. }
  1451. }
  1452. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  1453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_mAD9C0224B3845A9132D4265AF468FF203AA43BAC (const RuntimeMethod* method)
  1454. {
  1455. typedef int32_t (*Input_get_imeCompositionMode_mAD9C0224B3845A9132D4265AF468FF203AA43BAC_ftn) ();
  1456. static Input_get_imeCompositionMode_mAD9C0224B3845A9132D4265AF468FF203AA43BAC_ftn _il2cpp_icall_func;
  1457. if (!_il2cpp_icall_func)
  1458. _il2cpp_icall_func = (Input_get_imeCompositionMode_mAD9C0224B3845A9132D4265AF468FF203AA43BAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_imeCompositionMode()");
  1459. int32_t icallRetVal = _il2cpp_icall_func();
  1460. return icallRetVal;
  1461. }
  1462. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  1463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m0399964447DDFE54E04F516A01696862F7174C9A (int32_t ___0_value, const RuntimeMethod* method)
  1464. {
  1465. typedef void (*Input_set_imeCompositionMode_m0399964447DDFE54E04F516A01696862F7174C9A_ftn) (int32_t);
  1466. static Input_set_imeCompositionMode_m0399964447DDFE54E04F516A01696862F7174C9A_ftn _il2cpp_icall_func;
  1467. if (!_il2cpp_icall_func)
  1468. _il2cpp_icall_func = (Input_set_imeCompositionMode_m0399964447DDFE54E04F516A01696862F7174C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)");
  1469. _il2cpp_icall_func(___0_value);
  1470. }
  1471. // System.String UnityEngine.Input::get_compositionString()
  1472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mC9E603E4FB61090827F77A3D509BF3AA0A48C9A9 (const RuntimeMethod* method)
  1473. {
  1474. typedef String_t* (*Input_get_compositionString_mC9E603E4FB61090827F77A3D509BF3AA0A48C9A9_ftn) ();
  1475. static Input_get_compositionString_mC9E603E4FB61090827F77A3D509BF3AA0A48C9A9_ftn _il2cpp_icall_func;
  1476. if (!_il2cpp_icall_func)
  1477. _il2cpp_icall_func = (Input_get_compositionString_mC9E603E4FB61090827F77A3D509BF3AA0A48C9A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()");
  1478. String_t* icallRetVal = _il2cpp_icall_func();
  1479. return icallRetVal;
  1480. }
  1481. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  1482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_compositionCursorPos_mE1E48997CA0C30D206D08FAF06455123D8D24D15 (const RuntimeMethod* method)
  1483. {
  1484. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  1485. memset((&V_0), 0, sizeof(V_0));
  1486. {
  1487. Input_get_compositionCursorPos_Injected_m67C1CB8A21F4708CA76FAB39E3BC436DE33C214E((&V_0), NULL);
  1488. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
  1489. return L_0;
  1490. }
  1491. }
  1492. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  1493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m16A856BFBF1DAE42B0089696906F530334861E98 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
  1494. {
  1495. {
  1496. Input_set_compositionCursorPos_Injected_m46E4934CD2A9F2E97B8A86D52169C848EF6D91E8((&___0_value), NULL);
  1497. return;
  1498. }
  1499. }
  1500. // System.Boolean UnityEngine.Input::get_mousePresent()
  1501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_mAD77FFD987CD5B998AFAD4DAECADBC76034026BF (const RuntimeMethod* method)
  1502. {
  1503. typedef bool (*Input_get_mousePresent_mAD77FFD987CD5B998AFAD4DAECADBC76034026BF_ftn) ();
  1504. static Input_get_mousePresent_mAD77FFD987CD5B998AFAD4DAECADBC76034026BF_ftn _il2cpp_icall_func;
  1505. if (!_il2cpp_icall_func)
  1506. _il2cpp_icall_func = (Input_get_mousePresent_mAD77FFD987CD5B998AFAD4DAECADBC76034026BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePresent()");
  1507. bool icallRetVal = _il2cpp_icall_func();
  1508. return icallRetVal;
  1509. }
  1510. // System.Int32 UnityEngine.Input::get_touchCount()
  1511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m057388BFC67A0F4CA53764B1022867ED81D01E39 (const RuntimeMethod* method)
  1512. {
  1513. typedef int32_t (*Input_get_touchCount_m057388BFC67A0F4CA53764B1022867ED81D01E39_ftn) ();
  1514. static Input_get_touchCount_m057388BFC67A0F4CA53764B1022867ED81D01E39_ftn _il2cpp_icall_func;
  1515. if (!_il2cpp_icall_func)
  1516. _il2cpp_icall_func = (Input_get_touchCount_m057388BFC67A0F4CA53764B1022867ED81D01E39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()");
  1517. int32_t icallRetVal = _il2cpp_icall_func();
  1518. return icallRetVal;
  1519. }
  1520. // System.Boolean UnityEngine.Input::get_touchSupported()
  1521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m2A4FA398A793861AE1BC5971A1363552AB33BEEF (const RuntimeMethod* method)
  1522. {
  1523. typedef bool (*Input_get_touchSupported_m2A4FA398A793861AE1BC5971A1363552AB33BEEF_ftn) ();
  1524. static Input_get_touchSupported_m2A4FA398A793861AE1BC5971A1363552AB33BEEF_ftn _il2cpp_icall_func;
  1525. if (!_il2cpp_icall_func)
  1526. _il2cpp_icall_func = (Input_get_touchSupported_m2A4FA398A793861AE1BC5971A1363552AB33BEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchSupported()");
  1527. bool icallRetVal = _il2cpp_icall_func();
  1528. return icallRetVal;
  1529. }
  1530. // System.Boolean UnityEngine.Input::CheckDisabled()
  1531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_CheckDisabled_m359B281F7F5DDAB74780E1898311AECD9B0ECCE1 (const RuntimeMethod* method)
  1532. {
  1533. typedef bool (*Input_CheckDisabled_m359B281F7F5DDAB74780E1898311AECD9B0ECCE1_ftn) ();
  1534. static Input_CheckDisabled_m359B281F7F5DDAB74780E1898311AECD9B0ECCE1_ftn _il2cpp_icall_func;
  1535. if (!_il2cpp_icall_func)
  1536. _il2cpp_icall_func = (Input_CheckDisabled_m359B281F7F5DDAB74780E1898311AECD9B0ECCE1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::CheckDisabled()");
  1537. bool icallRetVal = _il2cpp_icall_func();
  1538. return icallRetVal;
  1539. }
  1540. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  1541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m04E25DD035583531339AB310FBDD4F5A30817F87 (int32_t ___0_index, Touch_t03E51455ED508492B3F278903A0114FA0E87B417* ___1_ret, const RuntimeMethod* method)
  1542. {
  1543. typedef void (*Input_GetTouch_Injected_m04E25DD035583531339AB310FBDD4F5A30817F87_ftn) (int32_t, Touch_t03E51455ED508492B3F278903A0114FA0E87B417*);
  1544. static Input_GetTouch_Injected_m04E25DD035583531339AB310FBDD4F5A30817F87_ftn _il2cpp_icall_func;
  1545. if (!_il2cpp_icall_func)
  1546. _il2cpp_icall_func = (Input_GetTouch_Injected_m04E25DD035583531339AB310FBDD4F5A30817F87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)");
  1547. _il2cpp_icall_func(___0_index, ___1_ret);
  1548. }
  1549. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  1550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m7EF43ADB535051F9182A366CA84951F946984E1A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
  1551. {
  1552. typedef void (*Input_get_mousePosition_Injected_m7EF43ADB535051F9182A366CA84951F946984E1A_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
  1553. static Input_get_mousePosition_Injected_m7EF43ADB535051F9182A366CA84951F946984E1A_ftn _il2cpp_icall_func;
  1554. if (!_il2cpp_icall_func)
  1555. _il2cpp_icall_func = (Input_get_mousePosition_Injected_m7EF43ADB535051F9182A366CA84951F946984E1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)");
  1556. _il2cpp_icall_func(___0_ret);
  1557. }
  1558. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  1559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_m31BF633C98E1BBA4583E7FCE0573BDECB1BA4A29 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  1560. {
  1561. typedef void (*Input_get_mouseScrollDelta_Injected_m31BF633C98E1BBA4583E7FCE0573BDECB1BA4A29_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  1562. static Input_get_mouseScrollDelta_Injected_m31BF633C98E1BBA4583E7FCE0573BDECB1BA4A29_ftn _il2cpp_icall_func;
  1563. if (!_il2cpp_icall_func)
  1564. _il2cpp_icall_func = (Input_get_mouseScrollDelta_Injected_m31BF633C98E1BBA4583E7FCE0573BDECB1BA4A29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)");
  1565. _il2cpp_icall_func(___0_ret);
  1566. }
  1567. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m67C1CB8A21F4708CA76FAB39E3BC436DE33C214E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
  1569. {
  1570. typedef void (*Input_get_compositionCursorPos_Injected_m67C1CB8A21F4708CA76FAB39E3BC436DE33C214E_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  1571. static Input_get_compositionCursorPos_Injected_m67C1CB8A21F4708CA76FAB39E3BC436DE33C214E_ftn _il2cpp_icall_func;
  1572. if (!_il2cpp_icall_func)
  1573. _il2cpp_icall_func = (Input_get_compositionCursorPos_Injected_m67C1CB8A21F4708CA76FAB39E3BC436DE33C214E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1574. _il2cpp_icall_func(___0_ret);
  1575. }
  1576. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m46E4934CD2A9F2E97B8A86D52169C848EF6D91E8 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
  1578. {
  1579. typedef void (*Input_set_compositionCursorPos_Injected_m46E4934CD2A9F2E97B8A86D52169C848EF6D91E8_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
  1580. static Input_set_compositionCursorPos_Injected_m46E4934CD2A9F2E97B8A86D52169C848EF6D91E8_ftn _il2cpp_icall_func;
  1581. if (!_il2cpp_icall_func)
  1582. _il2cpp_icall_func = (Input_set_compositionCursorPos_Injected_m46E4934CD2A9F2E97B8A86D52169C848EF6D91E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1583. _il2cpp_icall_func(___0_value);
  1584. }
  1585. #ifdef __clang__
  1586. #pragma clang diagnostic pop
  1587. #endif
  1588. #ifdef __clang__
  1589. #pragma clang diagnostic push
  1590. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1591. #pragma clang diagnostic ignored "-Wunused-variable"
  1592. #endif
  1593. // System.Void UnityEngine.SendMouseEvents::UpdateMouse()
  1594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_UpdateMouse_m7EC9A21B75612D3AA9ECEE2BB142A27481147FF1 (const RuntimeMethod* method)
  1595. {
  1596. static bool s_Il2CppMethodInitialized;
  1597. if (!s_Il2CppMethodInitialized)
  1598. {
  1599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_RuntimeMethod_var);
  1600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_RuntimeMethod_var);
  1601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1602. s_Il2CppMethodInitialized = true;
  1603. }
  1604. bool V_0 = false;
  1605. KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD V_1;
  1606. memset((&V_1), 0, sizeof(V_1));
  1607. bool V_2 = false;
  1608. {
  1609. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1610. Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9* L_0 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_GetMouseState_5;
  1611. V_0 = (bool)((!(((RuntimeObject*)(Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
  1612. bool L_1 = V_0;
  1613. if (!L_1)
  1614. {
  1615. goto IL_0046;
  1616. }
  1617. }
  1618. {
  1619. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1620. Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9* L_2 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_GetMouseState_5;
  1621. NullCheck(L_2);
  1622. KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD L_3;
  1623. L_3 = Func_1_Invoke_m1D6B3CC8B29B304CD3DFCEF6E85A541051A1155F_inline(L_2, NULL);
  1624. V_1 = L_3;
  1625. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  1626. L_4 = KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_inline((&V_1), KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_RuntimeMethod_var);
  1627. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MousePosition_6 = L_4;
  1628. int32_t L_5;
  1629. L_5 = KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_inline((&V_1), KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_RuntimeMethod_var);
  1630. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonPressedThisFrame_7 = (bool)((((int32_t)L_5) == ((int32_t)2))? 1 : 0);
  1631. int32_t L_6;
  1632. L_6 = KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_inline((&V_1), KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_RuntimeMethod_var);
  1633. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonIsPressed_8 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
  1634. goto IL_0094;
  1635. }
  1636. IL_0046:
  1637. {
  1638. bool L_7;
  1639. L_7 = Input_CheckDisabled_m359B281F7F5DDAB74780E1898311AECD9B0ECCE1(NULL);
  1640. V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  1641. bool L_8 = V_2;
  1642. if (!L_8)
  1643. {
  1644. goto IL_007b;
  1645. }
  1646. }
  1647. {
  1648. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
  1649. L_9 = Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C(NULL);
  1650. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
  1651. L_10 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_9, NULL);
  1652. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1653. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MousePosition_6 = L_10;
  1654. bool L_11;
  1655. L_11 = Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3(0, NULL);
  1656. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonPressedThisFrame_7 = L_11;
  1657. bool L_12;
  1658. L_12 = Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA(0, NULL);
  1659. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonIsPressed_8 = L_12;
  1660. goto IL_0094;
  1661. }
  1662. IL_007b:
  1663. {
  1664. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1665. il2cpp_codegen_initobj((&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MousePosition_6), sizeof(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7));
  1666. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonPressedThisFrame_7 = (bool)0;
  1667. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonIsPressed_8 = (bool)0;
  1668. }
  1669. IL_0094:
  1670. {
  1671. return;
  1672. }
  1673. }
  1674. // System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
  1675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_mDA82278267CC62E9942C9D6154610AD7F3308B51 (const RuntimeMethod* method)
  1676. {
  1677. static bool s_Il2CppMethodInitialized;
  1678. if (!s_Il2CppMethodInitialized)
  1679. {
  1680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1681. s_Il2CppMethodInitialized = true;
  1682. }
  1683. {
  1684. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1685. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)1;
  1686. return;
  1687. }
  1688. }
  1689. // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
  1690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m17FCC3A684C7BC4A7A6AA7EBB62E3F56AAB416A7 (int32_t ___0_skipRTCameras, const RuntimeMethod* method)
  1691. {
  1692. static bool s_Il2CppMethodInitialized;
  1693. if (!s_Il2CppMethodInitialized)
  1694. {
  1695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var);
  1696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  1697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  1698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1699. s_Il2CppMethodInitialized = true;
  1700. }
  1701. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  1702. memset((&V_0), 0, sizeof(V_0));
  1703. int32_t V_1 = 0;
  1704. bool V_2 = false;
  1705. int32_t V_3 = 0;
  1706. bool V_4 = false;
  1707. bool V_5 = false;
  1708. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* V_6 = NULL;
  1709. int32_t V_7 = 0;
  1710. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_8 = NULL;
  1711. int32_t V_9 = 0;
  1712. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_10;
  1713. memset((&V_10), 0, sizeof(V_10));
  1714. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_11;
  1715. memset((&V_11), 0, sizeof(V_11));
  1716. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_12;
  1717. memset((&V_12), 0, sizeof(V_12));
  1718. float V_13 = 0.0f;
  1719. float V_14 = 0.0f;
  1720. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_15 = NULL;
  1721. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_16 = NULL;
  1722. bool V_17 = false;
  1723. bool V_18 = false;
  1724. int32_t V_19 = 0;
  1725. float V_20 = 0.0f;
  1726. float V_21 = 0.0f;
  1727. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_22;
  1728. memset((&V_22), 0, sizeof(V_22));
  1729. bool V_23 = false;
  1730. bool V_24 = false;
  1731. bool V_25 = false;
  1732. bool V_26 = false;
  1733. bool V_27 = false;
  1734. bool V_28 = false;
  1735. bool V_29 = false;
  1736. bool V_30 = false;
  1737. bool V_31 = false;
  1738. int32_t V_32 = 0;
  1739. bool V_33 = false;
  1740. int32_t G_B3_0 = 0;
  1741. int32_t G_B14_0 = 0;
  1742. int32_t G_B16_0 = 0;
  1743. int32_t G_B24_0 = 0;
  1744. int32_t G_B31_0 = 0;
  1745. float G_B42_0 = 0.0f;
  1746. int32_t G_B47_0 = 0;
  1747. int32_t G_B54_0 = 0;
  1748. {
  1749. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1750. SendMouseEvents_UpdateMouse_m7EC9A21B75612D3AA9ECEE2BB142A27481147FF1(NULL);
  1751. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MousePosition_6;
  1752. V_0 = L_0;
  1753. int32_t L_1;
  1754. L_1 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
  1755. V_1 = L_1;
  1756. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
  1757. if (!L_2)
  1758. {
  1759. goto IL_0029;
  1760. }
  1761. }
  1762. {
  1763. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1764. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
  1765. NullCheck(L_3);
  1766. int32_t L_4 = V_1;
  1767. G_B3_0 = ((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1768. goto IL_002a;
  1769. }
  1770. IL_0029:
  1771. {
  1772. G_B3_0 = 1;
  1773. }
  1774. IL_002a:
  1775. {
  1776. V_2 = (bool)G_B3_0;
  1777. bool L_5 = V_2;
  1778. if (!L_5)
  1779. {
  1780. goto IL_0039;
  1781. }
  1782. }
  1783. {
  1784. int32_t L_6 = V_1;
  1785. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)SZArrayNew(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var, (uint32_t)L_6);
  1786. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1787. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4 = L_7;
  1788. Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4), (void*)L_7);
  1789. }
  1790. IL_0039:
  1791. {
  1792. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1793. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_8 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
  1794. int32_t L_9;
  1795. L_9 = Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4(L_8, NULL);
  1796. V_3 = 0;
  1797. goto IL_005d;
  1798. }
  1799. IL_0048:
  1800. {
  1801. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1802. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_10 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  1803. int32_t L_11 = V_3;
  1804. NullCheck(L_10);
  1805. il2cpp_codegen_initobj(((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11))), sizeof(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314));
  1806. int32_t L_12 = V_3;
  1807. V_3 = ((int32_t)il2cpp_codegen_add(L_12, 1));
  1808. }
  1809. IL_005d:
  1810. {
  1811. int32_t L_13 = V_3;
  1812. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1813. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_14 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  1814. NullCheck(L_14);
  1815. V_4 = (bool)((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))? 1 : 0);
  1816. bool L_15 = V_4;
  1817. if (L_15)
  1818. {
  1819. goto IL_0048;
  1820. }
  1821. }
  1822. {
  1823. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1824. bool L_16 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0;
  1825. V_5 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
  1826. bool L_17 = V_5;
  1827. if (!L_17)
  1828. {
  1829. goto IL_037a;
  1830. }
  1831. }
  1832. {
  1833. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  1834. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_18 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
  1835. V_6 = L_18;
  1836. V_7 = 0;
  1837. goto IL_036e;
  1838. }
  1839. IL_008f:
  1840. {
  1841. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_19 = V_6;
  1842. int32_t L_20 = V_7;
  1843. NullCheck(L_19);
  1844. int32_t L_21 = L_20;
  1845. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = (L_19)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
  1846. V_8 = L_22;
  1847. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_8;
  1848. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  1849. bool L_24;
  1850. L_24 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  1851. if (L_24)
  1852. {
  1853. goto IL_00b6;
  1854. }
  1855. }
  1856. {
  1857. int32_t L_25 = ___0_skipRTCameras;
  1858. if (!L_25)
  1859. {
  1860. goto IL_00b3;
  1861. }
  1862. }
  1863. {
  1864. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_26 = V_8;
  1865. NullCheck(L_26);
  1866. RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_27;
  1867. L_27 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_26, NULL);
  1868. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  1869. bool L_28;
  1870. L_28 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_27, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  1871. G_B14_0 = ((int32_t)(L_28));
  1872. goto IL_00b4;
  1873. }
  1874. IL_00b3:
  1875. {
  1876. G_B14_0 = 0;
  1877. }
  1878. IL_00b4:
  1879. {
  1880. G_B16_0 = G_B14_0;
  1881. goto IL_00b7;
  1882. }
  1883. IL_00b6:
  1884. {
  1885. G_B16_0 = 1;
  1886. }
  1887. IL_00b7:
  1888. {
  1889. V_17 = (bool)G_B16_0;
  1890. bool L_29 = V_17;
  1891. if (!L_29)
  1892. {
  1893. goto IL_00c2;
  1894. }
  1895. }
  1896. {
  1897. goto IL_0368;
  1898. }
  1899. IL_00c2:
  1900. {
  1901. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_30 = V_8;
  1902. NullCheck(L_30);
  1903. int32_t L_31;
  1904. L_31 = Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80(L_30, NULL);
  1905. V_9 = L_31;
  1906. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32 = V_0;
  1907. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
  1908. L_33 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_32, NULL);
  1909. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  1910. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34;
  1911. L_34 = Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7(L_33, NULL);
  1912. V_10 = L_34;
  1913. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = V_10;
  1914. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36;
  1915. L_36 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
  1916. bool L_37;
  1917. L_37 = Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline(L_35, L_36, NULL);
  1918. V_18 = L_37;
  1919. bool L_38 = V_18;
  1920. if (!L_38)
  1921. {
  1922. goto IL_01bb;
  1923. }
  1924. }
  1925. {
  1926. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = V_10;
  1927. float L_40 = L_39.___z_4;
  1928. V_19 = il2cpp_codegen_cast_double_to_int<int32_t>(L_40);
  1929. int32_t L_41 = V_19;
  1930. int32_t L_42 = V_9;
  1931. V_23 = (bool)((((int32_t)((((int32_t)L_41) == ((int32_t)L_42))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1932. bool L_43 = V_23;
  1933. if (!L_43)
  1934. {
  1935. goto IL_010c;
  1936. }
  1937. }
  1938. {
  1939. goto IL_0368;
  1940. }
  1941. IL_010c:
  1942. {
  1943. int32_t L_44;
  1944. L_44 = Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9(NULL);
  1945. V_20 = ((float)L_44);
  1946. int32_t L_45;
  1947. L_45 = Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9(NULL);
  1948. V_21 = ((float)L_45);
  1949. int32_t L_46 = V_9;
  1950. if ((((int32_t)L_46) <= ((int32_t)0)))
  1951. {
  1952. goto IL_012e;
  1953. }
  1954. }
  1955. {
  1956. int32_t L_47 = V_9;
  1957. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  1958. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_48 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  1959. NullCheck(L_48);
  1960. G_B24_0 = ((((int32_t)L_47) < ((int32_t)((int32_t)(((RuntimeArray*)L_48)->max_length))))? 1 : 0);
  1961. goto IL_012f;
  1962. }
  1963. IL_012e:
  1964. {
  1965. G_B24_0 = 0;
  1966. }
  1967. IL_012f:
  1968. {
  1969. V_24 = (bool)G_B24_0;
  1970. bool L_49 = V_24;
  1971. if (!L_49)
  1972. {
  1973. goto IL_0157;
  1974. }
  1975. }
  1976. {
  1977. il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
  1978. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_50 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  1979. int32_t L_51 = V_9;
  1980. NullCheck(L_50);
  1981. int32_t L_52 = L_51;
  1982. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_53 = (L_50)->GetAt(static_cast<il2cpp_array_size_t>(L_52));
  1983. NullCheck(L_53);
  1984. int32_t L_54;
  1985. L_54 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_53, NULL);
  1986. V_20 = ((float)L_54);
  1987. DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_55 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
  1988. int32_t L_56 = V_9;
  1989. NullCheck(L_55);
  1990. int32_t L_57 = L_56;
  1991. Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_58 = (L_55)->GetAt(static_cast<il2cpp_array_size_t>(L_57));
  1992. NullCheck(L_58);
  1993. int32_t L_59;
  1994. L_59 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_58, NULL);
  1995. V_21 = ((float)L_59);
  1996. }
  1997. IL_0157:
  1998. {
  1999. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60 = V_10;
  2000. float L_61 = L_60.___x_2;
  2001. float L_62 = V_20;
  2002. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = V_10;
  2003. float L_64 = L_63.___y_3;
  2004. float L_65 = V_21;
  2005. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_22), ((float)(L_61/L_62)), ((float)(L_64/L_65)), NULL);
  2006. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_66 = V_22;
  2007. float L_67 = L_66.___x_0;
  2008. if ((((float)L_67) < ((float)(0.0f))))
  2009. {
  2010. goto IL_01ac;
  2011. }
  2012. }
  2013. {
  2014. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_68 = V_22;
  2015. float L_69 = L_68.___x_0;
  2016. if ((((float)L_69) > ((float)(1.0f))))
  2017. {
  2018. goto IL_01ac;
  2019. }
  2020. }
  2021. {
  2022. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_70 = V_22;
  2023. float L_71 = L_70.___y_1;
  2024. if ((((float)L_71) < ((float)(0.0f))))
  2025. {
  2026. goto IL_01ac;
  2027. }
  2028. }
  2029. {
  2030. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_72 = V_22;
  2031. float L_73 = L_72.___y_1;
  2032. G_B31_0 = ((((float)L_73) > ((float)(1.0f)))? 1 : 0);
  2033. goto IL_01ad;
  2034. }
  2035. IL_01ac:
  2036. {
  2037. G_B31_0 = 1;
  2038. }
  2039. IL_01ad:
  2040. {
  2041. V_25 = (bool)G_B31_0;
  2042. bool L_74 = V_25;
  2043. if (!L_74)
  2044. {
  2045. goto IL_01b8;
  2046. }
  2047. }
  2048. {
  2049. goto IL_0368;
  2050. }
  2051. IL_01b8:
  2052. {
  2053. goto IL_01c5;
  2054. }
  2055. IL_01bb:
  2056. {
  2057. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75 = V_0;
  2058. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_76;
  2059. L_76 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_75, NULL);
  2060. V_10 = L_76;
  2061. }
  2062. IL_01c5:
  2063. {
  2064. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_77 = V_8;
  2065. NullCheck(L_77);
  2066. Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_78;
  2067. L_78 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_77, NULL);
  2068. V_11 = L_78;
  2069. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79 = V_10;
  2070. bool L_80;
  2071. L_80 = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B((&V_11), L_79, NULL);
  2072. V_26 = (bool)((((int32_t)L_80) == ((int32_t)0))? 1 : 0);
  2073. bool L_81 = V_26;
  2074. if (!L_81)
  2075. {
  2076. goto IL_01e5;
  2077. }
  2078. }
  2079. {
  2080. goto IL_0368;
  2081. }
  2082. IL_01e5:
  2083. {
  2084. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_82 = V_8;
  2085. NullCheck(L_82);
  2086. int32_t L_83;
  2087. L_83 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_82, NULL);
  2088. V_27 = (bool)((((int32_t)L_83) == ((int32_t)0))? 1 : 0);
  2089. bool L_84 = V_27;
  2090. if (!L_84)
  2091. {
  2092. goto IL_01fa;
  2093. }
  2094. }
  2095. {
  2096. goto IL_0368;
  2097. }
  2098. IL_01fa:
  2099. {
  2100. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_85 = V_8;
  2101. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86 = V_10;
  2102. NullCheck(L_85);
  2103. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_87;
  2104. L_87 = Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315(L_85, L_86, NULL);
  2105. V_12 = L_87;
  2106. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_88;
  2107. L_88 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_12), NULL);
  2108. float L_89 = L_88.___z_4;
  2109. V_13 = L_89;
  2110. float L_90 = V_13;
  2111. bool L_91;
  2112. L_91 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline((0.0f), L_90, NULL);
  2113. if (L_91)
  2114. {
  2115. goto IL_023a;
  2116. }
  2117. }
  2118. {
  2119. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_92 = V_8;
  2120. NullCheck(L_92);
  2121. float L_93;
  2122. L_93 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_92, NULL);
  2123. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_94 = V_8;
  2124. NullCheck(L_94);
  2125. float L_95;
  2126. L_95 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_94, NULL);
  2127. float L_96 = V_13;
  2128. float L_97;
  2129. L_97 = fabsf(((float)(((float)il2cpp_codegen_subtract(L_93, L_95))/L_96)));
  2130. G_B42_0 = L_97;
  2131. goto IL_023f;
  2132. }
  2133. IL_023a:
  2134. {
  2135. G_B42_0 = (std::numeric_limits<float>::infinity());
  2136. }
  2137. IL_023f:
  2138. {
  2139. V_14 = G_B42_0;
  2140. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_98 = V_8;
  2141. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_99 = V_12;
  2142. float L_100 = V_14;
  2143. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_101 = V_8;
  2144. NullCheck(L_101);
  2145. int32_t L_102;
  2146. L_102 = Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8(L_101, NULL);
  2147. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_103 = V_8;
  2148. NullCheck(L_103);
  2149. int32_t L_104;
  2150. L_104 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_103, NULL);
  2151. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_105;
  2152. L_105 = CameraRaycastHelper_RaycastTry_m79A654495BD2C09623E9067BCC70D23A0DA3BF58(L_98, L_99, L_100, ((int32_t)(L_102&L_104)), NULL);
  2153. V_15 = L_105;
  2154. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_106 = V_15;
  2155. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2156. bool L_107;
  2157. L_107 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_106, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  2158. V_28 = L_107;
  2159. bool L_108 = V_28;
  2160. if (!L_108)
  2161. {
  2162. goto IL_0293;
  2163. }
  2164. }
  2165. {
  2166. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2167. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_109 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2168. NullCheck(L_109);
  2169. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_110 = V_15;
  2170. ((L_109)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0 = L_110;
  2171. Il2CppCodeGenWriteBarrier((void**)(&((L_109)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0), (void*)L_110);
  2172. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_111 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2173. NullCheck(L_111);
  2174. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_112 = V_8;
  2175. ((L_111)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1 = L_112;
  2176. Il2CppCodeGenWriteBarrier((void**)(&((L_111)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1), (void*)L_112);
  2177. goto IL_02d4;
  2178. }
  2179. IL_0293:
  2180. {
  2181. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_113 = V_8;
  2182. NullCheck(L_113);
  2183. int32_t L_114;
  2184. L_114 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_113, NULL);
  2185. if ((((int32_t)L_114) == ((int32_t)1)))
  2186. {
  2187. goto IL_02a9;
  2188. }
  2189. }
  2190. {
  2191. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_115 = V_8;
  2192. NullCheck(L_115);
  2193. int32_t L_116;
  2194. L_116 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_115, NULL);
  2195. G_B47_0 = ((((int32_t)L_116) == ((int32_t)2))? 1 : 0);
  2196. goto IL_02aa;
  2197. }
  2198. IL_02a9:
  2199. {
  2200. G_B47_0 = 1;
  2201. }
  2202. IL_02aa:
  2203. {
  2204. V_29 = (bool)G_B47_0;
  2205. bool L_117 = V_29;
  2206. if (!L_117)
  2207. {
  2208. goto IL_02d4;
  2209. }
  2210. }
  2211. {
  2212. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2213. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_118 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2214. NullCheck(L_118);
  2215. ((L_118)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
  2216. Il2CppCodeGenWriteBarrier((void**)(&((L_118)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
  2217. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_119 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2218. NullCheck(L_119);
  2219. ((L_119)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
  2220. Il2CppCodeGenWriteBarrier((void**)(&((L_119)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL);
  2221. }
  2222. IL_02d4:
  2223. {
  2224. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_120 = V_8;
  2225. Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_121 = V_12;
  2226. float L_122 = V_14;
  2227. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_123 = V_8;
  2228. NullCheck(L_123);
  2229. int32_t L_124;
  2230. L_124 = Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8(L_123, NULL);
  2231. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_125 = V_8;
  2232. NullCheck(L_125);
  2233. int32_t L_126;
  2234. L_126 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_125, NULL);
  2235. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_127;
  2236. L_127 = CameraRaycastHelper_RaycastTry2D_m132832B9171CD030AD231A63BF70D1226ED1F373(L_120, L_121, L_122, ((int32_t)(L_124&L_126)), NULL);
  2237. V_16 = L_127;
  2238. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_128 = V_16;
  2239. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2240. bool L_129;
  2241. L_129 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_128, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  2242. V_30 = L_129;
  2243. bool L_130 = V_30;
  2244. if (!L_130)
  2245. {
  2246. goto IL_0326;
  2247. }
  2248. }
  2249. {
  2250. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2251. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_131 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2252. NullCheck(L_131);
  2253. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_132 = V_16;
  2254. ((L_131)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0 = L_132;
  2255. Il2CppCodeGenWriteBarrier((void**)(&((L_131)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0), (void*)L_132);
  2256. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_133 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2257. NullCheck(L_133);
  2258. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_134 = V_8;
  2259. ((L_133)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1 = L_134;
  2260. Il2CppCodeGenWriteBarrier((void**)(&((L_133)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1), (void*)L_134);
  2261. goto IL_0367;
  2262. }
  2263. IL_0326:
  2264. {
  2265. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_135 = V_8;
  2266. NullCheck(L_135);
  2267. int32_t L_136;
  2268. L_136 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_135, NULL);
  2269. if ((((int32_t)L_136) == ((int32_t)1)))
  2270. {
  2271. goto IL_033c;
  2272. }
  2273. }
  2274. {
  2275. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_137 = V_8;
  2276. NullCheck(L_137);
  2277. int32_t L_138;
  2278. L_138 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_137, NULL);
  2279. G_B54_0 = ((((int32_t)L_138) == ((int32_t)2))? 1 : 0);
  2280. goto IL_033d;
  2281. }
  2282. IL_033c:
  2283. {
  2284. G_B54_0 = 1;
  2285. }
  2286. IL_033d:
  2287. {
  2288. V_31 = (bool)G_B54_0;
  2289. bool L_139 = V_31;
  2290. if (!L_139)
  2291. {
  2292. goto IL_0367;
  2293. }
  2294. }
  2295. {
  2296. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2297. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_140 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2298. NullCheck(L_140);
  2299. ((L_140)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
  2300. Il2CppCodeGenWriteBarrier((void**)(&((L_140)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
  2301. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_141 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2302. NullCheck(L_141);
  2303. ((L_141)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
  2304. Il2CppCodeGenWriteBarrier((void**)(&((L_141)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL);
  2305. }
  2306. IL_0367:
  2307. {
  2308. }
  2309. IL_0368:
  2310. {
  2311. int32_t L_142 = V_7;
  2312. V_7 = ((int32_t)il2cpp_codegen_add(L_142, 1));
  2313. }
  2314. IL_036e:
  2315. {
  2316. int32_t L_143 = V_7;
  2317. CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_144 = V_6;
  2318. NullCheck(L_144);
  2319. if ((((int32_t)L_143) < ((int32_t)((int32_t)(((RuntimeArray*)L_144)->max_length)))))
  2320. {
  2321. goto IL_008f;
  2322. }
  2323. }
  2324. {
  2325. }
  2326. IL_037a:
  2327. {
  2328. V_32 = 0;
  2329. goto IL_0399;
  2330. }
  2331. IL_037f:
  2332. {
  2333. int32_t L_145 = V_32;
  2334. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2335. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_146 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2336. int32_t L_147 = V_32;
  2337. NullCheck(L_146);
  2338. int32_t L_148 = L_147;
  2339. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_149 = (L_146)->GetAt(static_cast<il2cpp_array_size_t>(L_148));
  2340. SendMouseEvents_SendEvents_m3DA609154485AAA0F9501BAA602F63A9E357D35C(L_145, L_149, NULL);
  2341. int32_t L_150 = V_32;
  2342. V_32 = ((int32_t)il2cpp_codegen_add(L_150, 1));
  2343. }
  2344. IL_0399:
  2345. {
  2346. int32_t L_151 = V_32;
  2347. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2348. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_152 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
  2349. NullCheck(L_152);
  2350. V_33 = (bool)((((int32_t)L_151) < ((int32_t)((int32_t)(((RuntimeArray*)L_152)->max_length))))? 1 : 0);
  2351. bool L_153 = V_33;
  2352. if (L_153)
  2353. {
  2354. goto IL_037f;
  2355. }
  2356. }
  2357. {
  2358. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2359. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)0;
  2360. return;
  2361. }
  2362. }
  2363. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  2364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m3DA609154485AAA0F9501BAA602F63A9E357D35C (int32_t ___0_i, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___1_hit, const RuntimeMethod* method)
  2365. {
  2366. static bool s_Il2CppMethodInitialized;
  2367. if (!s_Il2CppMethodInitialized)
  2368. {
  2369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D);
  2371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4);
  2372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC);
  2373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84);
  2374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821);
  2375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695);
  2376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0);
  2377. s_Il2CppMethodInitialized = true;
  2378. }
  2379. bool V_0 = false;
  2380. bool V_1 = false;
  2381. bool V_2 = false;
  2382. bool V_3 = false;
  2383. bool V_4 = false;
  2384. bool V_5 = false;
  2385. bool V_6 = false;
  2386. bool V_7 = false;
  2387. bool V_8 = false;
  2388. bool V_9 = false;
  2389. bool V_10 = false;
  2390. bool V_11 = false;
  2391. {
  2392. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2393. bool L_0 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonPressedThisFrame_7;
  2394. V_0 = L_0;
  2395. bool L_1 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseButtonIsPressed_8;
  2396. V_1 = L_1;
  2397. bool L_2 = V_0;
  2398. V_2 = L_2;
  2399. bool L_3 = V_2;
  2400. if (!L_3)
  2401. {
  2402. goto IL_0047;
  2403. }
  2404. }
  2405. {
  2406. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_4 = ___1_hit;
  2407. bool L_5;
  2408. L_5 = HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC(L_4, NULL);
  2409. V_3 = L_5;
  2410. bool L_6 = V_3;
  2411. if (!L_6)
  2412. {
  2413. goto IL_0041;
  2414. }
  2415. }
  2416. {
  2417. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2418. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_7 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2419. int32_t L_8 = ___0_i;
  2420. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_9 = ___1_hit;
  2421. NullCheck(L_7);
  2422. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)L_9);
  2423. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_10 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2424. int32_t L_11 = ___0_i;
  2425. NullCheck(L_10);
  2426. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11))), _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0, NULL);
  2427. }
  2428. IL_0041:
  2429. {
  2430. goto IL_00ef;
  2431. }
  2432. IL_0047:
  2433. {
  2434. bool L_12 = V_1;
  2435. V_4 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  2436. bool L_13 = V_4;
  2437. if (!L_13)
  2438. {
  2439. goto IL_00c1;
  2440. }
  2441. }
  2442. {
  2443. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2444. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_14 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2445. int32_t L_15 = ___0_i;
  2446. NullCheck(L_14);
  2447. int32_t L_16 = L_15;
  2448. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  2449. bool L_18;
  2450. L_18 = HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC(L_17, NULL);
  2451. V_5 = L_18;
  2452. bool L_19 = V_5;
  2453. if (!L_19)
  2454. {
  2455. goto IL_00be;
  2456. }
  2457. }
  2458. {
  2459. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_20 = ___1_hit;
  2460. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2461. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_21 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2462. int32_t L_22 = ___0_i;
  2463. NullCheck(L_21);
  2464. int32_t L_23 = L_22;
  2465. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_24 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_23));
  2466. bool L_25;
  2467. L_25 = HitInfo_Compare_m374F9DF7CFE9C31264CD38D42FFFCA4DB0E6CD05(L_20, L_24, NULL);
  2468. V_6 = L_25;
  2469. bool L_26 = V_6;
  2470. if (!L_26)
  2471. {
  2472. goto IL_0096;
  2473. }
  2474. }
  2475. {
  2476. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2477. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_27 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2478. int32_t L_28 = ___0_i;
  2479. NullCheck(L_27);
  2480. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_28))), _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821, NULL);
  2481. }
  2482. IL_0096:
  2483. {
  2484. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2485. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_29 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2486. int32_t L_30 = ___0_i;
  2487. NullCheck(L_29);
  2488. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_29)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_30))), _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84, NULL);
  2489. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_31 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2490. int32_t L_32 = ___0_i;
  2491. NullCheck(L_31);
  2492. il2cpp_codegen_initobj(((L_31)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_32))), sizeof(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314));
  2493. }
  2494. IL_00be:
  2495. {
  2496. goto IL_00ef;
  2497. }
  2498. IL_00c1:
  2499. {
  2500. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2501. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_33 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2502. int32_t L_34 = ___0_i;
  2503. NullCheck(L_33);
  2504. int32_t L_35 = L_34;
  2505. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_36 = (L_33)->GetAt(static_cast<il2cpp_array_size_t>(L_35));
  2506. bool L_37;
  2507. L_37 = HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC(L_36, NULL);
  2508. V_7 = L_37;
  2509. bool L_38 = V_7;
  2510. if (!L_38)
  2511. {
  2512. goto IL_00ef;
  2513. }
  2514. }
  2515. {
  2516. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2517. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_39 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
  2518. int32_t L_40 = ___0_i;
  2519. NullCheck(L_39);
  2520. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D, NULL);
  2521. }
  2522. IL_00ef:
  2523. {
  2524. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_41 = ___1_hit;
  2525. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2526. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_42 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
  2527. int32_t L_43 = ___0_i;
  2528. NullCheck(L_42);
  2529. int32_t L_44 = L_43;
  2530. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_45 = (L_42)->GetAt(static_cast<il2cpp_array_size_t>(L_44));
  2531. bool L_46;
  2532. L_46 = HitInfo_Compare_m374F9DF7CFE9C31264CD38D42FFFCA4DB0E6CD05(L_41, L_45, NULL);
  2533. V_8 = L_46;
  2534. bool L_47 = V_8;
  2535. if (!L_47)
  2536. {
  2537. goto IL_0123;
  2538. }
  2539. }
  2540. {
  2541. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_48 = ___1_hit;
  2542. bool L_49;
  2543. L_49 = HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC(L_48, NULL);
  2544. V_9 = L_49;
  2545. bool L_50 = V_9;
  2546. if (!L_50)
  2547. {
  2548. goto IL_0120;
  2549. }
  2550. }
  2551. {
  2552. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___1_hit), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, NULL);
  2553. }
  2554. IL_0120:
  2555. {
  2556. goto IL_017b;
  2557. }
  2558. IL_0123:
  2559. {
  2560. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2561. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_51 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
  2562. int32_t L_52 = ___0_i;
  2563. NullCheck(L_51);
  2564. int32_t L_53 = L_52;
  2565. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_54 = (L_51)->GetAt(static_cast<il2cpp_array_size_t>(L_53));
  2566. bool L_55;
  2567. L_55 = HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC(L_54, NULL);
  2568. V_10 = L_55;
  2569. bool L_56 = V_10;
  2570. if (!L_56)
  2571. {
  2572. goto IL_0152;
  2573. }
  2574. }
  2575. {
  2576. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2577. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_57 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
  2578. int32_t L_58 = ___0_i;
  2579. NullCheck(L_57);
  2580. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_58))), _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC, NULL);
  2581. }
  2582. IL_0152:
  2583. {
  2584. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_59 = ___1_hit;
  2585. bool L_60;
  2586. L_60 = HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC(L_59, NULL);
  2587. V_11 = L_60;
  2588. bool L_61 = V_11;
  2589. if (!L_61)
  2590. {
  2591. goto IL_017a;
  2592. }
  2593. }
  2594. {
  2595. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___1_hit), _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695, NULL);
  2596. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___1_hit), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, NULL);
  2597. }
  2598. IL_017a:
  2599. {
  2600. }
  2601. IL_017b:
  2602. {
  2603. il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2604. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_62 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
  2605. int32_t L_63 = ___0_i;
  2606. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_64 = ___1_hit;
  2607. NullCheck(L_62);
  2608. (L_62)->SetAt(static_cast<il2cpp_array_size_t>(L_63), (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)L_64);
  2609. return;
  2610. }
  2611. }
  2612. // System.Void UnityEngine.SendMouseEvents::.cctor()
  2613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m6B1E043BF3142442AC8312E9B28A54C487A5A755 (const RuntimeMethod* method)
  2614. {
  2615. static bool s_Il2CppMethodInitialized;
  2616. if (!s_Il2CppMethodInitialized)
  2617. {
  2618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var);
  2619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
  2620. s_Il2CppMethodInitialized = true;
  2621. }
  2622. {
  2623. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)0;
  2624. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_0 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3);
  2625. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1 = L_0;
  2626. Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1), (void*)L_0);
  2627. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_1 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3);
  2628. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2 = L_1;
  2629. Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2), (void*)L_1);
  2630. HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_2 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3);
  2631. ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3 = L_2;
  2632. Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3), (void*)L_2);
  2633. return;
  2634. }
  2635. }
  2636. #ifdef __clang__
  2637. #pragma clang diagnostic pop
  2638. #endif
  2639. #ifdef __clang__
  2640. #pragma clang diagnostic push
  2641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2642. #pragma clang diagnostic ignored "-Wunused-variable"
  2643. #endif
  2644. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2645. IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled)
  2646. {
  2647. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2648. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2649. }
  2650. IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke_back(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled)
  2651. {
  2652. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2653. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2654. }
  2655. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2656. IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke_cleanup(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled)
  2657. {
  2658. }
  2659. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2660. IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled)
  2661. {
  2662. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2663. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2664. }
  2665. IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com_back(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled)
  2666. {
  2667. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2668. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2669. }
  2670. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2671. IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com_cleanup(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled)
  2672. {
  2673. }
  2674. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  2675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* __this, String_t* ___0_name, const RuntimeMethod* method)
  2676. {
  2677. {
  2678. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___target_0;
  2679. String_t* L_1 = ___0_name;
  2680. NullCheck(L_0);
  2681. GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF(L_0, L_1, NULL, 1, NULL);
  2682. return;
  2683. }
  2684. }
  2685. IL2CPP_EXTERN_C void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
  2686. {
  2687. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* _thisAdjusted;
  2688. int32_t _offset = 1;
  2689. _thisAdjusted = reinterpret_cast<HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314*>(__this + _offset);
  2690. HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(_thisAdjusted, ___0_name, method);
  2691. }
  2692. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  2693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m4162F5E6640E1D2CB82AB0AE00090AB46CE997AC (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___0_exists, const RuntimeMethod* method)
  2694. {
  2695. static bool s_Il2CppMethodInitialized;
  2696. if (!s_Il2CppMethodInitialized)
  2697. {
  2698. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2699. s_Il2CppMethodInitialized = true;
  2700. }
  2701. bool V_0 = false;
  2702. int32_t G_B3_0 = 0;
  2703. {
  2704. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_0 = ___0_exists;
  2705. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = L_0.___target_0;
  2706. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2707. bool L_2;
  2708. L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  2709. if (!L_2)
  2710. {
  2711. goto IL_001d;
  2712. }
  2713. }
  2714. {
  2715. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_3 = ___0_exists;
  2716. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = L_3.___camera_1;
  2717. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2718. bool L_5;
  2719. L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
  2720. G_B3_0 = ((int32_t)(L_5));
  2721. goto IL_001e;
  2722. }
  2723. IL_001d:
  2724. {
  2725. G_B3_0 = 0;
  2726. }
  2727. IL_001e:
  2728. {
  2729. V_0 = (bool)G_B3_0;
  2730. goto IL_0021;
  2731. }
  2732. IL_0021:
  2733. {
  2734. bool L_6 = V_0;
  2735. return L_6;
  2736. }
  2737. }
  2738. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  2739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m374F9DF7CFE9C31264CD38D42FFFCA4DB0E6CD05 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___0_lhs, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___1_rhs, const RuntimeMethod* method)
  2740. {
  2741. static bool s_Il2CppMethodInitialized;
  2742. if (!s_Il2CppMethodInitialized)
  2743. {
  2744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2745. s_Il2CppMethodInitialized = true;
  2746. }
  2747. bool V_0 = false;
  2748. int32_t G_B3_0 = 0;
  2749. {
  2750. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_0 = ___0_lhs;
  2751. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = L_0.___target_0;
  2752. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_2 = ___1_rhs;
  2753. GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = L_2.___target_0;
  2754. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2755. bool L_4;
  2756. L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, L_3, NULL);
  2757. if (!L_4)
  2758. {
  2759. goto IL_0027;
  2760. }
  2761. }
  2762. {
  2763. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_5 = ___0_lhs;
  2764. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = L_5.___camera_1;
  2765. HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_7 = ___1_rhs;
  2766. Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8 = L_7.___camera_1;
  2767. il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
  2768. bool L_9;
  2769. L_9 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_6, L_8, NULL);
  2770. G_B3_0 = ((int32_t)(L_9));
  2771. goto IL_0028;
  2772. }
  2773. IL_0027:
  2774. {
  2775. G_B3_0 = 0;
  2776. }
  2777. IL_0028:
  2778. {
  2779. V_0 = (bool)G_B3_0;
  2780. goto IL_002b;
  2781. }
  2782. IL_002b:
  2783. {
  2784. bool L_10 = V_0;
  2785. return L_10;
  2786. }
  2787. }
  2788. #ifdef __clang__
  2789. #pragma clang diagnostic pop
  2790. #endif
  2791. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
  2792. {
  2793. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
  2794. memset((&V_0), 0, sizeof(V_0));
  2795. {
  2796. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
  2797. float L_1 = L_0.___x_2;
  2798. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
  2799. float L_3 = L_2.___y_3;
  2800. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
  2801. memset((&L_4), 0, sizeof(L_4));
  2802. Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  2803. V_0 = L_4;
  2804. goto IL_0015;
  2805. }
  2806. IL_0015:
  2807. {
  2808. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
  2809. return L_5;
  2810. }
  2811. }
  2812. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
  2813. {
  2814. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  2815. memset((&V_0), 0, sizeof(V_0));
  2816. {
  2817. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
  2818. float L_1 = L_0.___x_0;
  2819. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
  2820. float L_3 = L_2.___y_1;
  2821. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
  2822. memset((&L_4), 0, sizeof(L_4));
  2823. Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  2824. V_0 = L_4;
  2825. goto IL_001a;
  2826. }
  2827. IL_001a:
  2828. {
  2829. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
  2830. return L_5;
  2831. }
  2832. }
  2833. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
  2834. {
  2835. static bool s_Il2CppMethodInitialized;
  2836. if (!s_Il2CppMethodInitialized)
  2837. {
  2838. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
  2839. s_Il2CppMethodInitialized = true;
  2840. }
  2841. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
  2842. memset((&V_0), 0, sizeof(V_0));
  2843. {
  2844. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
  2845. V_0 = L_0;
  2846. goto IL_0009;
  2847. }
  2848. IL_0009:
  2849. {
  2850. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
  2851. return L_1;
  2852. }
  2853. }
  2854. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  2855. {
  2856. bool V_0 = false;
  2857. {
  2858. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  2859. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_rhs;
  2860. bool L_2;
  2861. L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
  2862. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2863. goto IL_000e;
  2864. }
  2865. IL_000e:
  2866. {
  2867. bool L_3 = V_0;
  2868. return L_3;
  2869. }
  2870. }
  2871. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
  2872. {
  2873. {
  2874. float L_0 = ___0_x;
  2875. __this->___x_0 = L_0;
  2876. float L_1 = ___1_y;
  2877. __this->___y_1 = L_1;
  2878. return;
  2879. }
  2880. }
  2881. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  2882. {
  2883. static bool s_Il2CppMethodInitialized;
  2884. if (!s_Il2CppMethodInitialized)
  2885. {
  2886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
  2887. s_Il2CppMethodInitialized = true;
  2888. }
  2889. bool V_0 = false;
  2890. {
  2891. float L_0 = ___1_b;
  2892. float L_1 = ___0_a;
  2893. float L_2;
  2894. L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
  2895. float L_3 = ___0_a;
  2896. float L_4;
  2897. L_4 = fabsf(L_3);
  2898. float L_5 = ___1_b;
  2899. float L_6;
  2900. L_6 = fabsf(L_5);
  2901. float L_7;
  2902. L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
  2903. float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
  2904. float L_9;
  2905. L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
  2906. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  2907. goto IL_0035;
  2908. }
  2909. IL_0035:
  2910. {
  2911. bool L_10 = V_0;
  2912. return L_10;
  2913. }
  2914. }
  2915. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD Func_1_Invoke_m1D6B3CC8B29B304CD3DFCEF6E85A541051A1155F_gshared_inline (Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9* __this, const RuntimeMethod* method)
  2916. {
  2917. typedef KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  2918. return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
  2919. }
  2920. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 KeyValuePair_2_get_Value_mCB133C85E3AF38797FF1DCDE7EC47CC379FF2CB0_gshared_inline (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD* __this, const RuntimeMethod* method)
  2921. {
  2922. {
  2923. Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)__this->___value_1;
  2924. return L_0;
  2925. }
  2926. }
  2927. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_m276DF1835C1D690AEE5DE26E790EDAE0A0950B91_gshared_inline (KeyValuePair_2_t657A531CD05C008B73C5D0F163CA4C219E650EBD* __this, const RuntimeMethod* method)
  2928. {
  2929. {
  2930. int32_t L_0 = (int32_t)__this->___key_0;
  2931. return L_0;
  2932. }
  2933. }
  2934. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
  2935. {
  2936. {
  2937. float L_0 = ___0_x;
  2938. __this->___x_2 = L_0;
  2939. float L_1 = ___1_y;
  2940. __this->___y_3 = L_1;
  2941. float L_2 = ___2_z;
  2942. __this->___z_4 = L_2;
  2943. return;
  2944. }
  2945. }
  2946. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
  2947. {
  2948. float V_0 = 0.0f;
  2949. float V_1 = 0.0f;
  2950. float V_2 = 0.0f;
  2951. float V_3 = 0.0f;
  2952. bool V_4 = false;
  2953. {
  2954. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
  2955. float L_1 = L_0.___x_2;
  2956. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
  2957. float L_3 = L_2.___x_2;
  2958. V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
  2959. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
  2960. float L_5 = L_4.___y_3;
  2961. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
  2962. float L_7 = L_6.___y_3;
  2963. V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
  2964. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
  2965. float L_9 = L_8.___z_4;
  2966. Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
  2967. float L_11 = L_10.___z_4;
  2968. V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
  2969. float L_12 = V_0;
  2970. float L_13 = V_0;
  2971. float L_14 = V_1;
  2972. float L_15 = V_1;
  2973. float L_16 = V_2;
  2974. float L_17 = V_2;
  2975. V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
  2976. float L_18 = V_3;
  2977. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  2978. goto IL_0043;
  2979. }
  2980. IL_0043:
  2981. {
  2982. bool L_19 = V_4;
  2983. return L_19;
  2984. }
  2985. }
  2986. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
  2987. {
  2988. float V_0 = 0.0f;
  2989. float G_B3_0 = 0.0f;
  2990. {
  2991. float L_0 = ___0_a;
  2992. float L_1 = ___1_b;
  2993. if ((((float)L_0) > ((float)L_1)))
  2994. {
  2995. goto IL_0008;
  2996. }
  2997. }
  2998. {
  2999. float L_2 = ___1_b;
  3000. G_B3_0 = L_2;
  3001. goto IL_0009;
  3002. }
  3003. IL_0008:
  3004. {
  3005. float L_3 = ___0_a;
  3006. G_B3_0 = L_3;
  3007. }
  3008. IL_0009:
  3009. {
  3010. V_0 = G_B3_0;
  3011. goto IL_000c;
  3012. }
  3013. IL_000c:
  3014. {
  3015. float L_4 = V_0;
  3016. return L_4;
  3017. }
  3018. }