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AssetImportWorker1.log 85KB

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  1. Using pre-set license
  2. Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release'
  3. OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 32581 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. D:\6000.0.9f1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker1
  12. -projectPath
  13. D:/HSKIN
  14. -logFile
  15. Logs/AssetImportWorker1.log
  16. -srvPort
  17. 58542
  18. -job-worker-count
  19. 9
  20. -background-job-worker-count
  21. 8
  22. -asset-garbage-collectors
  23. 1
  24. Successfully changed project path to: D:/HSKIN
  25. D:/HSKIN
  26. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  27. "memorysetup-bucket-allocator-granularity=16"
  28. "memorysetup-bucket-allocator-bucket-count=8"
  29. "memorysetup-bucket-allocator-block-size=33554432"
  30. "memorysetup-bucket-allocator-block-count=8"
  31. "memorysetup-main-allocator-block-size=16777216"
  32. "memorysetup-thread-allocator-block-size=16777216"
  33. "memorysetup-gfx-main-allocator-block-size=16777216"
  34. "memorysetup-gfx-thread-allocator-block-size=16777216"
  35. "memorysetup-cache-allocator-block-size=4194304"
  36. "memorysetup-typetree-allocator-block-size=2097152"
  37. "memorysetup-profiler-bucket-allocator-granularity=16"
  38. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  39. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  40. "memorysetup-profiler-bucket-allocator-block-count=8"
  41. "memorysetup-profiler-allocator-block-size=16777216"
  42. "memorysetup-profiler-editor-allocator-block-size=1048576"
  43. "memorysetup-temp-allocator-size-main=16777216"
  44. "memorysetup-job-temp-allocator-block-size=2097152"
  45. "memorysetup-job-temp-allocator-block-size-background=1048576"
  46. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  47. "memorysetup-allocator-temp-initial-block-size-main=262144"
  48. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  49. "memorysetup-temp-allocator-size-background-worker=32768"
  50. "memorysetup-temp-allocator-size-job-worker=262144"
  51. "memorysetup-temp-allocator-size-preload-manager=33554432"
  52. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  53. "memorysetup-temp-allocator-size-audio-worker=65536"
  54. "memorysetup-temp-allocator-size-cloud-worker=32768"
  55. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  56. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  57. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  58. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  59. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  60. "memorysetup-temp-allocator-size-gfx=262144"
  61. Player connection [240436] Target information:
  62. Player connection [240436] * "[IP] 192.168.0.104 [Port] 0 [Flags] 2 [Guid] 4166886803 [EditorId] 4166886803 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-7432S27) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
  63. Player connection [240436] Host joined multi-casting on [225.0.0.222:54997]...
  64. Player connection [240436] Host joined alternative multi-casting on [225.0.0.222:34997]...
  65. JobSystem: Creating JobQueue using job-worker-count value 9
  66. Library Redirect Path: Library/
  67. [PhysX] Initialized MultithreadedTaskDispatcher with 10 workers.
  68. Refreshing native plugins compatible for Editor in 4.16 ms, found 4 plugins.
  69. Preloading 0 native plugins for Editor in 0.00 ms.
  70. Initialize engine version: 6000.0.9f1 (1490908003ac)
  71. [Subsystems] Discovering subsystems at path D:/6000.0.9f1/Editor/Data/Resources/UnitySubsystems
  72. [Subsystems] Discovering subsystems at path D:/HSKIN/Assets
  73. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  74. Direct3D:
  75. Version: Direct3D 11.0 [level 11.1]
  76. Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882)
  77. Vendor: NVIDIA
  78. VRAM: 7971 MB
  79. Driver: 31.0.15.3640
  80. Initialize mono
  81. Mono path[0] = 'D:/6000.0.9f1/Editor/Data/Managed'
  82. Mono path[1] = 'D:/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  83. Mono config path = 'D:/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc'
  84. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56092
  85. Begin MonoManager ReloadAssembly
  86. Registering precompiled unity dll's ...
  87. Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  88. Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  89. Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
  90. Registered in 0.004892 seconds.
  91. - Loaded All Assemblies, in 0.494 seconds
  92. [usbmuxd] Start listen thread
  93. [usbmuxd] Listen thread started
  94. Native extension for iOS target not found
  95. Native extension for Android target not found
  96. Android Extension - Scanning For ADB Devices 548 ms
  97. Native extension for WindowsStandalone target not found
  98. Mono: successfully reloaded assembly
  99. - Finished resetting the current domain, in 1.178 seconds
  100. Domain Reload Profiling: 1672ms
  101. BeginReloadAssembly (166ms)
  102. ExecutionOrderSort (0ms)
  103. DisableScriptedObjects (0ms)
  104. BackupInstance (0ms)
  105. ReleaseScriptingObjects (0ms)
  106. CreateAndSetChildDomain (1ms)
  107. RebuildCommonClasses (45ms)
  108. RebuildNativeTypeToScriptingClass (17ms)
  109. initialDomainReloadingComplete (59ms)
  110. LoadAllAssembliesAndSetupDomain (207ms)
  111. LoadAssemblies (166ms)
  112. RebuildTransferFunctionScriptingTraits (0ms)
  113. AnalyzeDomain (202ms)
  114. TypeCache.Refresh (200ms)
  115. TypeCache.ScanAssembly (184ms)
  116. BuildScriptInfoCaches (0ms)
  117. ResolveRequiredComponents (1ms)
  118. FinalizeReload (1179ms)
  119. ReleaseScriptCaches (0ms)
  120. RebuildScriptCaches (0ms)
  121. SetupLoadedEditorAssemblies (1125ms)
  122. LogAssemblyErrors (0ms)
  123. InitializePlatformSupportModulesInManaged (711ms)
  124. SetLoadedEditorAssemblies (4ms)
  125. BeforeProcessingInitializeOnLoad (6ms)
  126. ProcessInitializeOnLoadAttributes (150ms)
  127. ProcessInitializeOnLoadMethodAttributes (254ms)
  128. AfterProcessingInitializeOnLoad (0ms)
  129. EditorAssembliesLoaded (0ms)
  130. ExecutionOrderSort2 (0ms)
  131. AwakeInstancesAfterBackupRestoration (0ms)
  132. ========================================================================
  133. Worker process is ready to serve import requests
  134. Import Worker Mode flag is 0x00
  135. Begin MonoManager ReloadAssembly
  136. - Loaded All Assemblies, in 1.176 seconds
  137. Refreshing native plugins compatible for Editor in 3.00 ms, found 4 plugins.
  138. Native extension for iOS target not found
  139. Native extension for Android target not found
  140. Native extension for WindowsStandalone target not found
  141. Mono: successfully reloaded assembly
  142. Package Manager log level set to [2]
  143. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  144. [Package Manager] Unable to send message (not connected to server process).
  145. [Package Manager] Cannot connect to Unity Package Manager local server
  146. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  147. [Package Manager] Unable to send message (not connected to server process).
  148. [Package Manager] Cannot connect to Unity Package Manager local server
  149. - Finished resetting the current domain, in 1.077 seconds
  150. Domain Reload Profiling: 2252ms
  151. BeginReloadAssembly (513ms)
  152. ExecutionOrderSort (0ms)
  153. DisableScriptedObjects (8ms)
  154. BackupInstance (0ms)
  155. ReleaseScriptingObjects (0ms)
  156. CreateAndSetChildDomain (32ms)
  157. RebuildCommonClasses (42ms)
  158. RebuildNativeTypeToScriptingClass (15ms)
  159. initialDomainReloadingComplete (37ms)
  160. LoadAllAssembliesAndSetupDomain (567ms)
  161. LoadAssemblies (428ms)
  162. RebuildTransferFunctionScriptingTraits (0ms)
  163. AnalyzeDomain (270ms)
  164. TypeCache.Refresh (200ms)
  165. TypeCache.ScanAssembly (179ms)
  166. BuildScriptInfoCaches (58ms)
  167. ResolveRequiredComponents (9ms)
  168. FinalizeReload (1078ms)
  169. ReleaseScriptCaches (0ms)
  170. RebuildScriptCaches (0ms)
  171. SetupLoadedEditorAssemblies (791ms)
  172. LogAssemblyErrors (0ms)
  173. InitializePlatformSupportModulesInManaged (28ms)
  174. SetLoadedEditorAssemblies (4ms)
  175. BeforeProcessingInitializeOnLoad (47ms)
  176. ProcessInitializeOnLoadAttributes (440ms)
  177. ProcessInitializeOnLoadMethodAttributes (269ms)
  178. AfterProcessingInitializeOnLoad (3ms)
  179. EditorAssembliesLoaded (0ms)
  180. ExecutionOrderSort2 (0ms)
  181. AwakeInstancesAfterBackupRestoration (23ms)
  182. Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
  183. Refreshing native plugins compatible for Editor in 1.38 ms, found 4 plugins.
  184. Preloading 0 native plugins for Editor in 0.00 ms.
  185. Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
  186. Unloading 4940 unused Assets / (1.2 MB). Loaded Objects now: 5531.
  187. Memory consumption went from 126.2 MB to 125.0 MB.
  188. Total: 5.185000 ms (FindLiveObjects: 0.331900 ms CreateObjectMapping: 0.298700 ms MarkObjects: 3.569200 ms DeleteObjects: 0.984500 ms)
  189. ========================================================================
  190. Received Prepare
  191. Begin MonoManager ReloadAssembly
  192. - Loaded All Assemblies, in 0.806 seconds
  193. Refreshing native plugins compatible for Editor in 3.33 ms, found 4 plugins.
  194. Native extension for iOS target not found
  195. Native extension for Android target not found
  196. Native extension for WindowsStandalone target not found
  197. Mono: successfully reloaded assembly
  198. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  199. [Package Manager] Unable to send message (not connected to server process).
  200. [Package Manager] Cannot connect to Unity Package Manager local server
  201. - Finished resetting the current domain, in 1.123 seconds
  202. Domain Reload Profiling: 1928ms
  203. BeginReloadAssembly (238ms)
  204. ExecutionOrderSort (0ms)
  205. DisableScriptedObjects (15ms)
  206. BackupInstance (0ms)
  207. ReleaseScriptingObjects (0ms)
  208. CreateAndSetChildDomain (51ms)
  209. RebuildCommonClasses (41ms)
  210. RebuildNativeTypeToScriptingClass (17ms)
  211. initialDomainReloadingComplete (35ms)
  212. LoadAllAssembliesAndSetupDomain (474ms)
  213. LoadAssemblies (418ms)
  214. RebuildTransferFunctionScriptingTraits (0ms)
  215. AnalyzeDomain (185ms)
  216. TypeCache.Refresh (8ms)
  217. TypeCache.ScanAssembly (0ms)
  218. BuildScriptInfoCaches (165ms)
  219. ResolveRequiredComponents (9ms)
  220. FinalizeReload (1123ms)
  221. ReleaseScriptCaches (0ms)
  222. RebuildScriptCaches (0ms)
  223. SetupLoadedEditorAssemblies (796ms)
  224. LogAssemblyErrors (0ms)
  225. InitializePlatformSupportModulesInManaged (27ms)
  226. SetLoadedEditorAssemblies (4ms)
  227. BeforeProcessingInitializeOnLoad (58ms)
  228. ProcessInitializeOnLoadAttributes (402ms)
  229. ProcessInitializeOnLoadMethodAttributes (301ms)
  230. AfterProcessingInitializeOnLoad (3ms)
  231. EditorAssembliesLoaded (1ms)
  232. ExecutionOrderSort2 (0ms)
  233. AwakeInstancesAfterBackupRestoration (27ms)
  234. Refreshing native plugins compatible for Editor in 3.44 ms, found 4 plugins.
  235. Preloading 0 native plugins for Editor in 0.00 ms.
  236. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  237. Unloading 4938 unused Assets / (1.5 MB). Loaded Objects now: 5534.
  238. Memory consumption went from 119.4 MB to 117.9 MB.
  239. Total: 8.455300 ms (FindLiveObjects: 0.715300 ms CreateObjectMapping: 0.320400 ms MarkObjects: 5.987000 ms DeleteObjects: 1.430700 ms)
  240. Prepare: number of updated asset objects reloaded= 0
  241. ========================================================================
  242. Received Import Request.
  243. Time since last request: 1692007.225430 seconds.
  244. path: Assets/Scenes/Orientation Scene.unity
  245. artifactKey: Guid(7a77349b20927844f835ceb0a8daced0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  246. Start importing Assets/Scenes/Orientation Scene.unity using Guid(7a77349b20927844f835ceb0a8daced0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers.
  247. -> (artifact id: '30f0d165ef8e31bdd7b134dfa09f5137') in 0.0069272 seconds
  248. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  249. ========================================================================
  250. Received Prepare
  251. Begin MonoManager ReloadAssembly
  252. - Loaded All Assemblies, in 0.830 seconds
  253. Refreshing native plugins compatible for Editor in 3.04 ms, found 4 plugins.
  254. Native extension for iOS target not found
  255. Native extension for Android target not found
  256. Native extension for WindowsStandalone target not found
  257. Mono: successfully reloaded assembly
  258. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  259. [Package Manager] Unable to send message (not connected to server process).
  260. [Package Manager] Cannot connect to Unity Package Manager local server
  261. - Finished resetting the current domain, in 1.001 seconds
  262. Domain Reload Profiling: 1831ms
  263. BeginReloadAssembly (240ms)
  264. ExecutionOrderSort (0ms)
  265. DisableScriptedObjects (17ms)
  266. BackupInstance (0ms)
  267. ReleaseScriptingObjects (0ms)
  268. CreateAndSetChildDomain (52ms)
  269. RebuildCommonClasses (43ms)
  270. RebuildNativeTypeToScriptingClass (17ms)
  271. initialDomainReloadingComplete (37ms)
  272. LoadAllAssembliesAndSetupDomain (492ms)
  273. LoadAssemblies (435ms)
  274. RebuildTransferFunctionScriptingTraits (0ms)
  275. AnalyzeDomain (188ms)
  276. TypeCache.Refresh (9ms)
  277. TypeCache.ScanAssembly (0ms)
  278. BuildScriptInfoCaches (167ms)
  279. ResolveRequiredComponents (9ms)
  280. FinalizeReload (1001ms)
  281. ReleaseScriptCaches (0ms)
  282. RebuildScriptCaches (0ms)
  283. SetupLoadedEditorAssemblies (710ms)
  284. LogAssemblyErrors (0ms)
  285. InitializePlatformSupportModulesInManaged (27ms)
  286. SetLoadedEditorAssemblies (4ms)
  287. BeforeProcessingInitializeOnLoad (53ms)
  288. ProcessInitializeOnLoadAttributes (355ms)
  289. ProcessInitializeOnLoadMethodAttributes (268ms)
  290. AfterProcessingInitializeOnLoad (3ms)
  291. EditorAssembliesLoaded (0ms)
  292. ExecutionOrderSort2 (0ms)
  293. AwakeInstancesAfterBackupRestoration (25ms)
  294. Refreshing native plugins compatible for Editor in 3.55 ms, found 4 plugins.
  295. Preloading 0 native plugins for Editor in 0.00 ms.
  296. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  297. Unloading 4938 unused Assets / (1.3 MB). Loaded Objects now: 5538.
  298. Memory consumption went from 119.9 MB to 118.6 MB.
  299. Total: 8.778600 ms (FindLiveObjects: 0.643200 ms CreateObjectMapping: 0.358600 ms MarkObjects: 6.426200 ms DeleteObjects: 1.348500 ms)
  300. Prepare: number of updated asset objects reloaded= 0
  301. ========================================================================
  302. Received Prepare
  303. Refreshing native plugins compatible for Editor in 3.45 ms, found 4 plugins.
  304. Preloading 0 native plugins for Editor in 0.00 ms.
  305. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  306. Unloading 4913 unused Assets / (1.3 MB). Loaded Objects now: 5537.
  307. Memory consumption went from 119.8 MB to 118.6 MB.
  308. Total: 7.100300 ms (FindLiveObjects: 0.592200 ms CreateObjectMapping: 0.302200 ms MarkObjects: 5.049100 ms DeleteObjects: 1.155500 ms)
  309. Prepare: number of updated asset objects reloaded= 13
  310. ========================================================================
  311. Received Prepare
  312. Begin MonoManager ReloadAssembly
  313. - Loaded All Assemblies, in 0.811 seconds
  314. Refreshing native plugins compatible for Editor in 3.50 ms, found 4 plugins.
  315. Native extension for iOS target not found
  316. Native extension for Android target not found
  317. Native extension for WindowsStandalone target not found
  318. Mono: successfully reloaded assembly
  319. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  320. [Package Manager] Unable to send message (not connected to server process).
  321. [Package Manager] Cannot connect to Unity Package Manager local server
  322. - Finished resetting the current domain, in 1.004 seconds
  323. Domain Reload Profiling: 1818ms
  324. BeginReloadAssembly (231ms)
  325. ExecutionOrderSort (0ms)
  326. DisableScriptedObjects (17ms)
  327. BackupInstance (0ms)
  328. ReleaseScriptingObjects (0ms)
  329. CreateAndSetChildDomain (46ms)
  330. RebuildCommonClasses (41ms)
  331. RebuildNativeTypeToScriptingClass (17ms)
  332. initialDomainReloadingComplete (29ms)
  333. LoadAllAssembliesAndSetupDomain (494ms)
  334. LoadAssemblies (428ms)
  335. RebuildTransferFunctionScriptingTraits (0ms)
  336. AnalyzeDomain (195ms)
  337. TypeCache.Refresh (13ms)
  338. TypeCache.ScanAssembly (1ms)
  339. BuildScriptInfoCaches (170ms)
  340. ResolveRequiredComponents (8ms)
  341. FinalizeReload (1005ms)
  342. ReleaseScriptCaches (0ms)
  343. RebuildScriptCaches (0ms)
  344. SetupLoadedEditorAssemblies (707ms)
  345. LogAssemblyErrors (0ms)
  346. InitializePlatformSupportModulesInManaged (25ms)
  347. SetLoadedEditorAssemblies (4ms)
  348. BeforeProcessingInitializeOnLoad (50ms)
  349. ProcessInitializeOnLoadAttributes (357ms)
  350. ProcessInitializeOnLoadMethodAttributes (267ms)
  351. AfterProcessingInitializeOnLoad (3ms)
  352. EditorAssembliesLoaded (0ms)
  353. ExecutionOrderSort2 (0ms)
  354. AwakeInstancesAfterBackupRestoration (26ms)
  355. Refreshing native plugins compatible for Editor in 3.52 ms, found 4 plugins.
  356. Preloading 0 native plugins for Editor in 0.00 ms.
  357. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  358. Unloading 4937 unused Assets / (1.3 MB). Loaded Objects now: 5526.
  359. Memory consumption went from 119.1 MB to 117.8 MB.
  360. Total: 7.101300 ms (FindLiveObjects: 0.604500 ms CreateObjectMapping: 0.320200 ms MarkObjects: 5.017400 ms DeleteObjects: 1.158000 ms)
  361. Prepare: number of updated asset objects reloaded= 0
  362. ========================================================================
  363. Received Prepare
  364. Begin MonoManager ReloadAssembly
  365. - Loaded All Assemblies, in 0.820 seconds
  366. Refreshing native plugins compatible for Editor in 3.07 ms, found 4 plugins.
  367. Native extension for iOS target not found
  368. Native extension for Android target not found
  369. Native extension for WindowsStandalone target not found
  370. Mono: successfully reloaded assembly
  371. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  372. [Package Manager] Unable to send message (not connected to server process).
  373. [Package Manager] Cannot connect to Unity Package Manager local server
  374. - Finished resetting the current domain, in 0.992 seconds
  375. Domain Reload Profiling: 1813ms
  376. BeginReloadAssembly (233ms)
  377. ExecutionOrderSort (0ms)
  378. DisableScriptedObjects (16ms)
  379. BackupInstance (0ms)
  380. ReleaseScriptingObjects (0ms)
  381. CreateAndSetChildDomain (49ms)
  382. RebuildCommonClasses (47ms)
  383. RebuildNativeTypeToScriptingClass (17ms)
  384. initialDomainReloadingComplete (40ms)
  385. LoadAllAssembliesAndSetupDomain (484ms)
  386. LoadAssemblies (424ms)
  387. RebuildTransferFunctionScriptingTraits (0ms)
  388. AnalyzeDomain (185ms)
  389. TypeCache.Refresh (9ms)
  390. TypeCache.ScanAssembly (0ms)
  391. BuildScriptInfoCaches (166ms)
  392. ResolveRequiredComponents (8ms)
  393. FinalizeReload (993ms)
  394. ReleaseScriptCaches (0ms)
  395. RebuildScriptCaches (0ms)
  396. SetupLoadedEditorAssemblies (705ms)
  397. LogAssemblyErrors (0ms)
  398. InitializePlatformSupportModulesInManaged (26ms)
  399. SetLoadedEditorAssemblies (4ms)
  400. BeforeProcessingInitializeOnLoad (51ms)
  401. ProcessInitializeOnLoadAttributes (359ms)
  402. ProcessInitializeOnLoadMethodAttributes (262ms)
  403. AfterProcessingInitializeOnLoad (3ms)
  404. EditorAssembliesLoaded (0ms)
  405. ExecutionOrderSort2 (0ms)
  406. AwakeInstancesAfterBackupRestoration (23ms)
  407. Refreshing native plugins compatible for Editor in 3.05 ms, found 4 plugins.
  408. Preloading 0 native plugins for Editor in 0.00 ms.
  409. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  410. Unloading 4937 unused Assets / (1.3 MB). Loaded Objects now: 5528.
  411. Memory consumption went from 119.1 MB to 117.8 MB.
  412. Total: 7.488000 ms (FindLiveObjects: 0.631500 ms CreateObjectMapping: 0.359800 ms MarkObjects: 5.303100 ms DeleteObjects: 1.192300 ms)
  413. Prepare: number of updated asset objects reloaded= 0
  414. ========================================================================
  415. Received Prepare
  416. Refreshing native plugins compatible for Editor in 3.31 ms, found 4 plugins.
  417. Preloading 0 native plugins for Editor in 0.00 ms.
  418. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  419. Unloading 0 unused Assets / (0 B). Loaded Objects now: 5528.
  420. Memory consumption went from 115.8 MB to 115.8 MB.
  421. Total: 6.710300 ms (FindLiveObjects: 0.340400 ms CreateObjectMapping: 0.163100 ms MarkObjects: 6.190100 ms DeleteObjects: 0.015200 ms)
  422. Prepare: number of updated asset objects reloaded= 0
  423. AssetImportParameters requested are different than current active one (requested -> active):
  424. buildTarget: platform 13, subtarget 0, extendedPlatform 0 -> platform 19, subtarget 2, extendedPlatform 0
  425. graphicsApiMask: 2097152 -> 4
  426. ========================================================================
  427. Received Prepare
  428. Refreshing native plugins compatible for Editor in 3.49 ms, found 4 plugins.
  429. Preloading 0 native plugins for Editor in 0.00 ms.
  430. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  431. Unloading 0 unused Assets / (0 B). Loaded Objects now: 5528.
  432. Memory consumption went from 115.8 MB to 115.8 MB.
  433. Total: 6.625500 ms (FindLiveObjects: 0.430600 ms CreateObjectMapping: 0.166900 ms MarkObjects: 6.012100 ms DeleteObjects: 0.014200 ms)
  434. Prepare: number of updated asset objects reloaded= 0
  435. AssetImportParameters requested are different than current active one (requested -> active):
  436. buildTarget: platform 13, subtarget 0, extendedPlatform 0 -> platform 19, subtarget 2, extendedPlatform 0
  437. graphicsApiMask: 2097152 -> 4
  438. ========================================================================
  439. Received Prepare
  440. Begin MonoManager ReloadAssembly
  441. - Loaded All Assemblies, in 0.952 seconds
  442. Refreshing native plugins compatible for Editor in 2.88 ms, found 4 plugins.
  443. Native extension for iOS target not found
  444. Native extension for Android target not found
  445. Native extension for WindowsStandalone target not found
  446. Mono: successfully reloaded assembly
  447. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  448. [Package Manager] Unable to send message (not connected to server process).
  449. [Package Manager] Cannot connect to Unity Package Manager local server
  450. - Finished resetting the current domain, in 1.027 seconds
  451. Domain Reload Profiling: 1980ms
  452. BeginReloadAssembly (271ms)
  453. ExecutionOrderSort (0ms)
  454. DisableScriptedObjects (15ms)
  455. BackupInstance (0ms)
  456. ReleaseScriptingObjects (0ms)
  457. CreateAndSetChildDomain (62ms)
  458. RebuildCommonClasses (41ms)
  459. RebuildNativeTypeToScriptingClass (19ms)
  460. initialDomainReloadingComplete (33ms)
  461. LoadAllAssembliesAndSetupDomain (588ms)
  462. LoadAssemblies (487ms)
  463. RebuildTransferFunctionScriptingTraits (0ms)
  464. AnalyzeDomain (231ms)
  465. TypeCache.Refresh (112ms)
  466. TypeCache.ScanAssembly (97ms)
  467. BuildScriptInfoCaches (107ms)
  468. ResolveRequiredComponents (9ms)
  469. FinalizeReload (1027ms)
  470. ReleaseScriptCaches (0ms)
  471. RebuildScriptCaches (0ms)
  472. SetupLoadedEditorAssemblies (724ms)
  473. LogAssemblyErrors (0ms)
  474. InitializePlatformSupportModulesInManaged (26ms)
  475. SetLoadedEditorAssemblies (4ms)
  476. BeforeProcessingInitializeOnLoad (52ms)
  477. ProcessInitializeOnLoadAttributes (365ms)
  478. ProcessInitializeOnLoadMethodAttributes (274ms)
  479. AfterProcessingInitializeOnLoad (3ms)
  480. EditorAssembliesLoaded (0ms)
  481. ExecutionOrderSort2 (0ms)
  482. AwakeInstancesAfterBackupRestoration (26ms)
  483. Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins.
  484. Preloading 0 native plugins for Editor in 0.00 ms.
  485. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  486. Unloading 4984 unused Assets / (2.0 MB). Loaded Objects now: 5565.
  487. Memory consumption went from 123.7 MB to 121.8 MB.
  488. Total: 5.473700 ms (FindLiveObjects: 0.340400 ms CreateObjectMapping: 0.293500 ms MarkObjects: 3.504300 ms DeleteObjects: 1.334500 ms)
  489. Prepare: number of updated asset objects reloaded= 0
  490. ========================================================================
  491. Received Prepare
  492. Begin MonoManager ReloadAssembly
  493. - Loaded All Assemblies, in 0.855 seconds
  494. Refreshing native plugins compatible for Editor in 3.51 ms, found 4 plugins.
  495. Native extension for iOS target not found
  496. Native extension for Android target not found
  497. Native extension for WindowsStandalone target not found
  498. Mono: successfully reloaded assembly
  499. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  500. [Package Manager] Unable to send message (not connected to server process).
  501. [Package Manager] Cannot connect to Unity Package Manager local server
  502. - Finished resetting the current domain, in 1.026 seconds
  503. Domain Reload Profiling: 1881ms
  504. BeginReloadAssembly (236ms)
  505. ExecutionOrderSort (0ms)
  506. DisableScriptedObjects (20ms)
  507. BackupInstance (0ms)
  508. ReleaseScriptingObjects (0ms)
  509. CreateAndSetChildDomain (48ms)
  510. RebuildCommonClasses (41ms)
  511. RebuildNativeTypeToScriptingClass (16ms)
  512. initialDomainReloadingComplete (35ms)
  513. LoadAllAssembliesAndSetupDomain (526ms)
  514. LoadAssemblies (420ms)
  515. RebuildTransferFunctionScriptingTraits (0ms)
  516. AnalyzeDomain (233ms)
  517. TypeCache.Refresh (8ms)
  518. TypeCache.ScanAssembly (0ms)
  519. BuildScriptInfoCaches (213ms)
  520. ResolveRequiredComponents (9ms)
  521. FinalizeReload (1026ms)
  522. ReleaseScriptCaches (0ms)
  523. RebuildScriptCaches (0ms)
  524. SetupLoadedEditorAssemblies (724ms)
  525. LogAssemblyErrors (0ms)
  526. InitializePlatformSupportModulesInManaged (27ms)
  527. SetLoadedEditorAssemblies (4ms)
  528. BeforeProcessingInitializeOnLoad (55ms)
  529. ProcessInitializeOnLoadAttributes (364ms)
  530. ProcessInitializeOnLoadMethodAttributes (271ms)
  531. AfterProcessingInitializeOnLoad (3ms)
  532. EditorAssembliesLoaded (0ms)
  533. ExecutionOrderSort2 (0ms)
  534. AwakeInstancesAfterBackupRestoration (24ms)
  535. Refreshing native plugins compatible for Editor in 3.13 ms, found 4 plugins.
  536. Preloading 0 native plugins for Editor in 0.00 ms.
  537. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  538. Unloading 4984 unused Assets / (2.6 MB). Loaded Objects now: 5567.
  539. Memory consumption went from 123.6 MB to 121.0 MB.
  540. Total: 8.158700 ms (FindLiveObjects: 0.631500 ms CreateObjectMapping: 0.328100 ms MarkObjects: 5.189700 ms DeleteObjects: 2.007700 ms)
  541. Prepare: number of updated asset objects reloaded= 0
  542. ========================================================================
  543. Received Prepare
  544. Begin MonoManager ReloadAssembly
  545. - Loaded All Assemblies, in 0.828 seconds
  546. Refreshing native plugins compatible for Editor in 3.29 ms, found 4 plugins.
  547. Native extension for iOS target not found
  548. Native extension for Android target not found
  549. Native extension for WindowsStandalone target not found
  550. Mono: successfully reloaded assembly
  551. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  552. [Package Manager] Unable to send message (not connected to server process).
  553. [Package Manager] Cannot connect to Unity Package Manager local server
  554. - Finished resetting the current domain, in 1.021 seconds
  555. Domain Reload Profiling: 1848ms
  556. BeginReloadAssembly (229ms)
  557. ExecutionOrderSort (0ms)
  558. DisableScriptedObjects (17ms)
  559. BackupInstance (0ms)
  560. ReleaseScriptingObjects (0ms)
  561. CreateAndSetChildDomain (48ms)
  562. RebuildCommonClasses (41ms)
  563. RebuildNativeTypeToScriptingClass (17ms)
  564. initialDomainReloadingComplete (40ms)
  565. LoadAllAssembliesAndSetupDomain (500ms)
  566. LoadAssemblies (436ms)
  567. RebuildTransferFunctionScriptingTraits (0ms)
  568. AnalyzeDomain (189ms)
  569. TypeCache.Refresh (8ms)
  570. TypeCache.ScanAssembly (0ms)
  571. BuildScriptInfoCaches (169ms)
  572. ResolveRequiredComponents (9ms)
  573. FinalizeReload (1022ms)
  574. ReleaseScriptCaches (0ms)
  575. RebuildScriptCaches (0ms)
  576. SetupLoadedEditorAssemblies (724ms)
  577. LogAssemblyErrors (0ms)
  578. InitializePlatformSupportModulesInManaged (26ms)
  579. SetLoadedEditorAssemblies (4ms)
  580. BeforeProcessingInitializeOnLoad (52ms)
  581. ProcessInitializeOnLoadAttributes (361ms)
  582. ProcessInitializeOnLoadMethodAttributes (278ms)
  583. AfterProcessingInitializeOnLoad (3ms)
  584. EditorAssembliesLoaded (0ms)
  585. ExecutionOrderSort2 (0ms)
  586. AwakeInstancesAfterBackupRestoration (24ms)
  587. Refreshing native plugins compatible for Editor in 3.53 ms, found 4 plugins.
  588. Preloading 0 native plugins for Editor in 0.00 ms.
  589. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  590. Unloading 4984 unused Assets / (2.8 MB). Loaded Objects now: 5569.
  591. Memory consumption went from 123.6 MB to 120.8 MB.
  592. Total: 8.506300 ms (FindLiveObjects: 0.642000 ms CreateObjectMapping: 0.334500 ms MarkObjects: 5.520100 ms DeleteObjects: 2.007600 ms)
  593. Prepare: number of updated asset objects reloaded= 0
  594. ========================================================================
  595. Received Prepare
  596. Begin MonoManager ReloadAssembly
  597. - Loaded All Assemblies, in 0.978 seconds
  598. Refreshing native plugins compatible for Editor in 3.55 ms, found 4 plugins.
  599. Native extension for iOS target not found
  600. Native extension for Android target not found
  601. Native extension for WindowsStandalone target not found
  602. Mono: successfully reloaded assembly
  603. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  604. [Package Manager] Unable to send message (not connected to server process).
  605. [Package Manager] Cannot connect to Unity Package Manager local server
  606. - Finished resetting the current domain, in 1.135 seconds
  607. Domain Reload Profiling: 2114ms
  608. BeginReloadAssembly (270ms)
  609. ExecutionOrderSort (0ms)
  610. DisableScriptedObjects (19ms)
  611. BackupInstance (0ms)
  612. ReleaseScriptingObjects (0ms)
  613. CreateAndSetChildDomain (55ms)
  614. RebuildCommonClasses (51ms)
  615. RebuildNativeTypeToScriptingClass (21ms)
  616. initialDomainReloadingComplete (63ms)
  617. LoadAllAssembliesAndSetupDomain (573ms)
  618. LoadAssemblies (496ms)
  619. RebuildTransferFunctionScriptingTraits (0ms)
  620. AnalyzeDomain (228ms)
  621. TypeCache.Refresh (9ms)
  622. TypeCache.ScanAssembly (0ms)
  623. BuildScriptInfoCaches (207ms)
  624. ResolveRequiredComponents (9ms)
  625. FinalizeReload (1135ms)
  626. ReleaseScriptCaches (0ms)
  627. RebuildScriptCaches (0ms)
  628. SetupLoadedEditorAssemblies (826ms)
  629. LogAssemblyErrors (0ms)
  630. InitializePlatformSupportModulesInManaged (27ms)
  631. SetLoadedEditorAssemblies (4ms)
  632. BeforeProcessingInitializeOnLoad (53ms)
  633. ProcessInitializeOnLoadAttributes (438ms)
  634. ProcessInitializeOnLoadMethodAttributes (299ms)
  635. AfterProcessingInitializeOnLoad (3ms)
  636. EditorAssembliesLoaded (0ms)
  637. ExecutionOrderSort2 (0ms)
  638. AwakeInstancesAfterBackupRestoration (26ms)
  639. Refreshing native plugins compatible for Editor in 3.16 ms, found 4 plugins.
  640. Preloading 0 native plugins for Editor in 0.00 ms.
  641. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  642. Unloading 4984 unused Assets / (2.8 MB). Loaded Objects now: 5571.
  643. Memory consumption went from 125.5 MB to 122.7 MB.
  644. Total: 8.481000 ms (FindLiveObjects: 0.625600 ms CreateObjectMapping: 0.323800 ms MarkObjects: 5.356400 ms DeleteObjects: 2.173400 ms)
  645. Prepare: number of updated asset objects reloaded= 0
  646. ========================================================================
  647. Received Prepare
  648. Refreshing native plugins compatible for Editor in 4.23 ms, found 4 plugins.
  649. Preloading 0 native plugins for Editor in 0.00 ms.
  650. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  651. Unloading 4960 unused Assets / (2.9 MB). Loaded Objects now: 5571.
  652. Memory consumption went from 125.6 MB to 122.7 MB.
  653. Total: 23.031100 ms (FindLiveObjects: 13.109600 ms CreateObjectMapping: 0.411900 ms MarkObjects: 7.126600 ms DeleteObjects: 2.381200 ms)
  654. Prepare: number of updated asset objects reloaded= 0
  655. ========================================================================
  656. Received Prepare
  657. Refreshing native plugins compatible for Editor in 3.67 ms, found 4 plugins.
  658. Preloading 0 native plugins for Editor in 0.00 ms.
  659. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  660. Unloading 4960 unused Assets / (2.2 MB). Loaded Objects now: 5571.
  661. Memory consumption went from 125.6 MB to 123.4 MB.
  662. Total: 7.575500 ms (FindLiveObjects: 0.427900 ms CreateObjectMapping: 0.307700 ms MarkObjects: 5.429200 ms DeleteObjects: 1.409400 ms)
  663. Prepare: number of updated asset objects reloaded= 0
  664. ========================================================================
  665. Received Prepare
  666. Begin MonoManager ReloadAssembly
  667. - Loaded All Assemblies, in 1.150 seconds
  668. Refreshing native plugins compatible for Editor in 2.84 ms, found 4 plugins.
  669. Native extension for iOS target not found
  670. Native extension for Android target not found
  671. Native extension for WindowsStandalone target not found
  672. Mono: successfully reloaded assembly
  673. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  674. [Package Manager] Unable to send message (not connected to server process).
  675. [Package Manager] Cannot connect to Unity Package Manager local server
  676. - Finished resetting the current domain, in 1.189 seconds
  677. Domain Reload Profiling: 2338ms
  678. BeginReloadAssembly (320ms)
  679. ExecutionOrderSort (0ms)
  680. DisableScriptedObjects (17ms)
  681. BackupInstance (0ms)
  682. ReleaseScriptingObjects (0ms)
  683. CreateAndSetChildDomain (49ms)
  684. RebuildCommonClasses (72ms)
  685. RebuildNativeTypeToScriptingClass (17ms)
  686. initialDomainReloadingComplete (69ms)
  687. LoadAllAssembliesAndSetupDomain (670ms)
  688. LoadAssemblies (676ms)
  689. RebuildTransferFunctionScriptingTraits (0ms)
  690. AnalyzeDomain (208ms)
  691. TypeCache.Refresh (15ms)
  692. TypeCache.ScanAssembly (2ms)
  693. BuildScriptInfoCaches (180ms)
  694. ResolveRequiredComponents (9ms)
  695. FinalizeReload (1189ms)
  696. ReleaseScriptCaches (0ms)
  697. RebuildScriptCaches (0ms)
  698. SetupLoadedEditorAssemblies (890ms)
  699. LogAssemblyErrors (0ms)
  700. InitializePlatformSupportModulesInManaged (30ms)
  701. SetLoadedEditorAssemblies (7ms)
  702. BeforeProcessingInitializeOnLoad (56ms)
  703. ProcessInitializeOnLoadAttributes (437ms)
  704. ProcessInitializeOnLoadMethodAttributes (357ms)
  705. AfterProcessingInitializeOnLoad (3ms)
  706. EditorAssembliesLoaded (0ms)
  707. ExecutionOrderSort2 (0ms)
  708. AwakeInstancesAfterBackupRestoration (24ms)
  709. Refreshing native plugins compatible for Editor in 2.83 ms, found 4 plugins.
  710. Preloading 0 native plugins for Editor in 0.00 ms.
  711. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  712. Unloading 4984 unused Assets / (2.7 MB). Loaded Objects now: 5573.
  713. Memory consumption went from 125.6 MB to 122.9 MB.
  714. Total: 7.765400 ms (FindLiveObjects: 0.608900 ms CreateObjectMapping: 0.304700 ms MarkObjects: 4.877100 ms DeleteObjects: 1.973300 ms)
  715. Prepare: number of updated asset objects reloaded= 0
  716. ========================================================================
  717. Received Prepare
  718. Begin MonoManager ReloadAssembly
  719. - Loaded All Assemblies, in 0.897 seconds
  720. Refreshing native plugins compatible for Editor in 3.56 ms, found 4 plugins.
  721. Native extension for iOS target not found
  722. Native extension for Android target not found
  723. Native extension for WindowsStandalone target not found
  724. Mono: successfully reloaded assembly
  725. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  726. [Package Manager] Unable to send message (not connected to server process).
  727. [Package Manager] Cannot connect to Unity Package Manager local server
  728. - Finished resetting the current domain, in 1.140 seconds
  729. Domain Reload Profiling: 2037ms
  730. BeginReloadAssembly (236ms)
  731. ExecutionOrderSort (0ms)
  732. DisableScriptedObjects (16ms)
  733. BackupInstance (0ms)
  734. ReleaseScriptingObjects (0ms)
  735. CreateAndSetChildDomain (50ms)
  736. RebuildCommonClasses (47ms)
  737. RebuildNativeTypeToScriptingClass (17ms)
  738. initialDomainReloadingComplete (62ms)
  739. LoadAllAssembliesAndSetupDomain (536ms)
  740. LoadAssemblies (457ms)
  741. RebuildTransferFunctionScriptingTraits (0ms)
  742. AnalyzeDomain (209ms)
  743. TypeCache.Refresh (9ms)
  744. TypeCache.ScanAssembly (0ms)
  745. BuildScriptInfoCaches (186ms)
  746. ResolveRequiredComponents (11ms)
  747. FinalizeReload (1140ms)
  748. ReleaseScriptCaches (0ms)
  749. RebuildScriptCaches (0ms)
  750. SetupLoadedEditorAssemblies (833ms)
  751. LogAssemblyErrors (0ms)
  752. InitializePlatformSupportModulesInManaged (29ms)
  753. SetLoadedEditorAssemblies (4ms)
  754. BeforeProcessingInitializeOnLoad (55ms)
  755. ProcessInitializeOnLoadAttributes (467ms)
  756. ProcessInitializeOnLoadMethodAttributes (275ms)
  757. AfterProcessingInitializeOnLoad (3ms)
  758. EditorAssembliesLoaded (0ms)
  759. ExecutionOrderSort2 (0ms)
  760. AwakeInstancesAfterBackupRestoration (24ms)
  761. Refreshing native plugins compatible for Editor in 3.33 ms, found 4 plugins.
  762. Preloading 0 native plugins for Editor in 0.00 ms.
  763. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  764. Unloading 4984 unused Assets / (2.7 MB). Loaded Objects now: 5575.
  765. Memory consumption went from 125.5 MB to 122.8 MB.
  766. Total: 8.379900 ms (FindLiveObjects: 0.637600 ms CreateObjectMapping: 0.325900 ms MarkObjects: 5.441300 ms DeleteObjects: 1.973800 ms)
  767. Prepare: number of updated asset objects reloaded= 0
  768. ========================================================================
  769. Received Prepare
  770. Begin MonoManager ReloadAssembly
  771. - Loaded All Assemblies, in 0.983 seconds
  772. Refreshing native plugins compatible for Editor in 3.08 ms, found 4 plugins.
  773. Native extension for iOS target not found
  774. Native extension for Android target not found
  775. Native extension for WindowsStandalone target not found
  776. Mono: successfully reloaded assembly
  777. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  778. [Package Manager] Unable to send message (not connected to server process).
  779. [Package Manager] Cannot connect to Unity Package Manager local server
  780. - Finished resetting the current domain, in 1.006 seconds
  781. Domain Reload Profiling: 1988ms
  782. BeginReloadAssembly (231ms)
  783. ExecutionOrderSort (0ms)
  784. DisableScriptedObjects (16ms)
  785. BackupInstance (0ms)
  786. ReleaseScriptingObjects (0ms)
  787. CreateAndSetChildDomain (51ms)
  788. RebuildCommonClasses (51ms)
  789. RebuildNativeTypeToScriptingClass (23ms)
  790. initialDomainReloadingComplete (43ms)
  791. LoadAllAssembliesAndSetupDomain (633ms)
  792. LoadAssemblies (556ms)
  793. RebuildTransferFunctionScriptingTraits (0ms)
  794. AnalyzeDomain (200ms)
  795. TypeCache.Refresh (14ms)
  796. TypeCache.ScanAssembly (2ms)
  797. BuildScriptInfoCaches (174ms)
  798. ResolveRequiredComponents (9ms)
  799. FinalizeReload (1007ms)
  800. ReleaseScriptCaches (0ms)
  801. RebuildScriptCaches (0ms)
  802. SetupLoadedEditorAssemblies (711ms)
  803. LogAssemblyErrors (0ms)
  804. InitializePlatformSupportModulesInManaged (27ms)
  805. SetLoadedEditorAssemblies (4ms)
  806. BeforeProcessingInitializeOnLoad (51ms)
  807. ProcessInitializeOnLoadAttributes (358ms)
  808. ProcessInitializeOnLoadMethodAttributes (268ms)
  809. AfterProcessingInitializeOnLoad (3ms)
  810. EditorAssembliesLoaded (0ms)
  811. ExecutionOrderSort2 (0ms)
  812. AwakeInstancesAfterBackupRestoration (23ms)
  813. Refreshing native plugins compatible for Editor in 4.26 ms, found 4 plugins.
  814. Preloading 0 native plugins for Editor in 0.00 ms.
  815. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  816. Unloading 4984 unused Assets / (2.5 MB). Loaded Objects now: 5577.
  817. Memory consumption went from 125.6 MB to 123.0 MB.
  818. Total: 7.987400 ms (FindLiveObjects: 0.622800 ms CreateObjectMapping: 0.314500 ms MarkObjects: 5.024300 ms DeleteObjects: 2.024100 ms)
  819. Prepare: number of updated asset objects reloaded= 0
  820. ========================================================================
  821. Received Prepare
  822. Begin MonoManager ReloadAssembly
  823. - Loaded All Assemblies, in 0.832 seconds
  824. Refreshing native plugins compatible for Editor in 2.96 ms, found 4 plugins.
  825. Native extension for iOS target not found
  826. Native extension for Android target not found
  827. Native extension for WindowsStandalone target not found
  828. Mono: successfully reloaded assembly
  829. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  830. [Package Manager] Unable to send message (not connected to server process).
  831. [Package Manager] Cannot connect to Unity Package Manager local server
  832. - Finished resetting the current domain, in 0.973 seconds
  833. Domain Reload Profiling: 1806ms
  834. BeginReloadAssembly (234ms)
  835. ExecutionOrderSort (0ms)
  836. DisableScriptedObjects (17ms)
  837. BackupInstance (0ms)
  838. ReleaseScriptingObjects (0ms)
  839. CreateAndSetChildDomain (49ms)
  840. RebuildCommonClasses (45ms)
  841. RebuildNativeTypeToScriptingClass (18ms)
  842. initialDomainReloadingComplete (52ms)
  843. LoadAllAssembliesAndSetupDomain (483ms)
  844. LoadAssemblies (422ms)
  845. RebuildTransferFunctionScriptingTraits (0ms)
  846. AnalyzeDomain (188ms)
  847. TypeCache.Refresh (8ms)
  848. TypeCache.ScanAssembly (0ms)
  849. BuildScriptInfoCaches (169ms)
  850. ResolveRequiredComponents (8ms)
  851. FinalizeReload (974ms)
  852. ReleaseScriptCaches (0ms)
  853. RebuildScriptCaches (0ms)
  854. SetupLoadedEditorAssemblies (690ms)
  855. LogAssemblyErrors (0ms)
  856. InitializePlatformSupportModulesInManaged (24ms)
  857. SetLoadedEditorAssemblies (4ms)
  858. BeforeProcessingInitializeOnLoad (50ms)
  859. ProcessInitializeOnLoadAttributes (343ms)
  860. ProcessInitializeOnLoadMethodAttributes (265ms)
  861. AfterProcessingInitializeOnLoad (3ms)
  862. EditorAssembliesLoaded (0ms)
  863. ExecutionOrderSort2 (0ms)
  864. AwakeInstancesAfterBackupRestoration (21ms)
  865. Refreshing native plugins compatible for Editor in 2.87 ms, found 4 plugins.
  866. Preloading 0 native plugins for Editor in 0.00 ms.
  867. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  868. Unloading 4984 unused Assets / (2.6 MB). Loaded Objects now: 5579.
  869. Memory consumption went from 125.6 MB to 122.9 MB.
  870. Total: 7.708100 ms (FindLiveObjects: 0.586700 ms CreateObjectMapping: 0.320600 ms MarkObjects: 5.132300 ms DeleteObjects: 1.667300 ms)
  871. Prepare: number of updated asset objects reloaded= 0
  872. ========================================================================
  873. Received Prepare
  874. Begin MonoManager ReloadAssembly
  875. - Loaded All Assemblies, in 0.810 seconds
  876. Refreshing native plugins compatible for Editor in 2.96 ms, found 4 plugins.
  877. Native extension for iOS target not found
  878. Native extension for Android target not found
  879. Native extension for WindowsStandalone target not found
  880. Mono: successfully reloaded assembly
  881. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  882. [Package Manager] Unable to send message (not connected to server process).
  883. [Package Manager] Cannot connect to Unity Package Manager local server
  884. - Finished resetting the current domain, in 0.982 seconds
  885. Domain Reload Profiling: 1791ms
  886. BeginReloadAssembly (221ms)
  887. ExecutionOrderSort (0ms)
  888. DisableScriptedObjects (16ms)
  889. BackupInstance (0ms)
  890. ReleaseScriptingObjects (0ms)
  891. CreateAndSetChildDomain (45ms)
  892. RebuildCommonClasses (40ms)
  893. RebuildNativeTypeToScriptingClass (17ms)
  894. initialDomainReloadingComplete (43ms)
  895. LoadAllAssembliesAndSetupDomain (488ms)
  896. LoadAssemblies (427ms)
  897. RebuildTransferFunctionScriptingTraits (0ms)
  898. AnalyzeDomain (182ms)
  899. TypeCache.Refresh (8ms)
  900. TypeCache.ScanAssembly (0ms)
  901. BuildScriptInfoCaches (163ms)
  902. ResolveRequiredComponents (9ms)
  903. FinalizeReload (982ms)
  904. ReleaseScriptCaches (0ms)
  905. RebuildScriptCaches (0ms)
  906. SetupLoadedEditorAssemblies (697ms)
  907. LogAssemblyErrors (0ms)
  908. InitializePlatformSupportModulesInManaged (27ms)
  909. SetLoadedEditorAssemblies (4ms)
  910. BeforeProcessingInitializeOnLoad (52ms)
  911. ProcessInitializeOnLoadAttributes (350ms)
  912. ProcessInitializeOnLoadMethodAttributes (261ms)
  913. AfterProcessingInitializeOnLoad (3ms)
  914. EditorAssembliesLoaded (0ms)
  915. ExecutionOrderSort2 (0ms)
  916. AwakeInstancesAfterBackupRestoration (23ms)
  917. Refreshing native plugins compatible for Editor in 3.27 ms, found 4 plugins.
  918. Preloading 0 native plugins for Editor in 0.00 ms.
  919. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  920. Unloading 4984 unused Assets / (2.8 MB). Loaded Objects now: 5581.
  921. Memory consumption went from 125.6 MB to 122.8 MB.
  922. Total: 7.873800 ms (FindLiveObjects: 0.588000 ms CreateObjectMapping: 0.301300 ms MarkObjects: 5.106600 ms DeleteObjects: 1.876600 ms)
  923. Prepare: number of updated asset objects reloaded= 0
  924. ========================================================================
  925. Received Prepare
  926. Begin MonoManager ReloadAssembly
  927. - Loaded All Assemblies, in 0.804 seconds
  928. Refreshing native plugins compatible for Editor in 3.16 ms, found 4 plugins.
  929. Native extension for iOS target not found
  930. Native extension for Android target not found
  931. Native extension for WindowsStandalone target not found
  932. Mono: successfully reloaded assembly
  933. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  934. [Package Manager] Unable to send message (not connected to server process).
  935. [Package Manager] Cannot connect to Unity Package Manager local server
  936. - Finished resetting the current domain, in 0.969 seconds
  937. Domain Reload Profiling: 1774ms
  938. BeginReloadAssembly (228ms)
  939. ExecutionOrderSort (0ms)
  940. DisableScriptedObjects (17ms)
  941. BackupInstance (0ms)
  942. ReleaseScriptingObjects (0ms)
  943. CreateAndSetChildDomain (48ms)
  944. RebuildCommonClasses (45ms)
  945. RebuildNativeTypeToScriptingClass (16ms)
  946. initialDomainReloadingComplete (35ms)
  947. LoadAllAssembliesAndSetupDomain (481ms)
  948. LoadAssemblies (418ms)
  949. RebuildTransferFunctionScriptingTraits (0ms)
  950. AnalyzeDomain (185ms)
  951. TypeCache.Refresh (8ms)
  952. TypeCache.ScanAssembly (0ms)
  953. BuildScriptInfoCaches (165ms)
  954. ResolveRequiredComponents (8ms)
  955. FinalizeReload (969ms)
  956. ReleaseScriptCaches (0ms)
  957. RebuildScriptCaches (0ms)
  958. SetupLoadedEditorAssemblies (684ms)
  959. LogAssemblyErrors (0ms)
  960. InitializePlatformSupportModulesInManaged (25ms)
  961. SetLoadedEditorAssemblies (4ms)
  962. BeforeProcessingInitializeOnLoad (51ms)
  963. ProcessInitializeOnLoadAttributes (337ms)
  964. ProcessInitializeOnLoadMethodAttributes (264ms)
  965. AfterProcessingInitializeOnLoad (3ms)
  966. EditorAssembliesLoaded (0ms)
  967. ExecutionOrderSort2 (0ms)
  968. AwakeInstancesAfterBackupRestoration (21ms)
  969. Refreshing native plugins compatible for Editor in 2.89 ms, found 4 plugins.
  970. Preloading 0 native plugins for Editor in 0.00 ms.
  971. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  972. Unloading 4984 unused Assets / (2.6 MB). Loaded Objects now: 5583.
  973. Memory consumption went from 125.6 MB to 123.0 MB.
  974. Total: 7.813300 ms (FindLiveObjects: 0.761100 ms CreateObjectMapping: 0.356500 ms MarkObjects: 5.034400 ms DeleteObjects: 1.660400 ms)
  975. Prepare: number of updated asset objects reloaded= 0
  976. ========================================================================
  977. Received Prepare
  978. Begin MonoManager ReloadAssembly
  979. - Loaded All Assemblies, in 0.939 seconds
  980. Refreshing native plugins compatible for Editor in 2.93 ms, found 4 plugins.
  981. Native extension for iOS target not found
  982. Native extension for Android target not found
  983. Native extension for WindowsStandalone target not found
  984. Unable to write to 'ProjectSettings\GvhProjectSettings.xml' (System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml
  985. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0
  986. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
  987. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean useAsync) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
  988. at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,bool)
  989. at System.Xml.XmlWriterSettings.CreateWriter (System.String outputFileName) [0x00051] in <8c914012335341069cd1f38664b1d95d>:0
  990. at System.Xml.XmlWriter.Create (System.String outputFileName, System.Xml.XmlWriterSettings settings) [0x0000a] in <8c914012335341069cd1f38664b1d95d>:0
  991. at Google.ProjectSettings.Save () [0x000a1] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:828 , Project settings were not saved!
  992. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
  993. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  994. UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  995. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  996. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  997. UnityEngine.Debug:LogError (object)
  998. Google.Logger:Log (string,Google.LogLevel) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs:136)
  999. Google.ProjectSettings:Save () (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:844)
  1000. Google.ProjectSettings:SetBool (string,bool,Google.SettingsLocation) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:485)
  1001. Google.ProjectSettings:SetBool (string,bool) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:497)
  1002. Google.IOSResolver:set_VerboseLoggingEnabled (bool) (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:1041)
  1003. Google.IOSResolver:.cctor () (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:727)
  1004. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
  1005. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
  1006. (Filename: Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs Line: 844)
  1007. Mono: successfully reloaded assembly
  1008. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1009. [Package Manager] Unable to send message (not connected to server process).
  1010. [Package Manager] Cannot connect to Unity Package Manager local server
  1011. - Finished resetting the current domain, in 0.971 seconds
  1012. Domain Reload Profiling: 1910ms
  1013. BeginReloadAssembly (228ms)
  1014. ExecutionOrderSort (0ms)
  1015. DisableScriptedObjects (16ms)
  1016. BackupInstance (0ms)
  1017. ReleaseScriptingObjects (0ms)
  1018. CreateAndSetChildDomain (47ms)
  1019. RebuildCommonClasses (40ms)
  1020. RebuildNativeTypeToScriptingClass (16ms)
  1021. initialDomainReloadingComplete (34ms)
  1022. LoadAllAssembliesAndSetupDomain (622ms)
  1023. LoadAssemblies (560ms)
  1024. RebuildTransferFunctionScriptingTraits (0ms)
  1025. AnalyzeDomain (187ms)
  1026. TypeCache.Refresh (13ms)
  1027. TypeCache.ScanAssembly (2ms)
  1028. BuildScriptInfoCaches (163ms)
  1029. ResolveRequiredComponents (8ms)
  1030. FinalizeReload (971ms)
  1031. ReleaseScriptCaches (0ms)
  1032. RebuildScriptCaches (0ms)
  1033. SetupLoadedEditorAssemblies (686ms)
  1034. LogAssemblyErrors (0ms)
  1035. InitializePlatformSupportModulesInManaged (25ms)
  1036. SetLoadedEditorAssemblies (4ms)
  1037. BeforeProcessingInitializeOnLoad (55ms)
  1038. ProcessInitializeOnLoadAttributes (338ms)
  1039. ProcessInitializeOnLoadMethodAttributes (261ms)
  1040. AfterProcessingInitializeOnLoad (3ms)
  1041. EditorAssembliesLoaded (0ms)
  1042. ExecutionOrderSort2 (0ms)
  1043. AwakeInstancesAfterBackupRestoration (26ms)
  1044. Refreshing native plugins compatible for Editor in 3.02 ms, found 4 plugins.
  1045. Preloading 0 native plugins for Editor in 0.00 ms.
  1046. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1047. Unloading 4949 unused Assets / (2.5 MB). Loaded Objects now: 5550.
  1048. Memory consumption went from 125.4 MB to 122.8 MB.
  1049. Total: 8.512900 ms (FindLiveObjects: 0.744500 ms CreateObjectMapping: 0.594800 ms MarkObjects: 5.461500 ms DeleteObjects: 1.710200 ms)
  1050. Prepare: number of updated asset objects reloaded= 0
  1051. ========================================================================
  1052. Received Prepare
  1053. Begin MonoManager ReloadAssembly
  1054. - Loaded All Assemblies, in 0.796 seconds
  1055. Refreshing native plugins compatible for Editor in 4.25 ms, found 4 plugins.
  1056. Native extension for iOS target not found
  1057. Native extension for Android target not found
  1058. Native extension for WindowsStandalone target not found
  1059. Mono: successfully reloaded assembly
  1060. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1061. [Package Manager] Unable to send message (not connected to server process).
  1062. [Package Manager] Cannot connect to Unity Package Manager local server
  1063. - Finished resetting the current domain, in 1.051 seconds
  1064. Domain Reload Profiling: 1847ms
  1065. BeginReloadAssembly (230ms)
  1066. ExecutionOrderSort (0ms)
  1067. DisableScriptedObjects (15ms)
  1068. BackupInstance (0ms)
  1069. ReleaseScriptingObjects (0ms)
  1070. CreateAndSetChildDomain (48ms)
  1071. RebuildCommonClasses (40ms)
  1072. RebuildNativeTypeToScriptingClass (16ms)
  1073. initialDomainReloadingComplete (36ms)
  1074. LoadAllAssembliesAndSetupDomain (475ms)
  1075. LoadAssemblies (411ms)
  1076. RebuildTransferFunctionScriptingTraits (0ms)
  1077. AnalyzeDomain (183ms)
  1078. TypeCache.Refresh (8ms)
  1079. TypeCache.ScanAssembly (0ms)
  1080. BuildScriptInfoCaches (164ms)
  1081. ResolveRequiredComponents (9ms)
  1082. FinalizeReload (1051ms)
  1083. ReleaseScriptCaches (0ms)
  1084. RebuildScriptCaches (0ms)
  1085. SetupLoadedEditorAssemblies (749ms)
  1086. LogAssemblyErrors (0ms)
  1087. InitializePlatformSupportModulesInManaged (30ms)
  1088. SetLoadedEditorAssemblies (4ms)
  1089. BeforeProcessingInitializeOnLoad (54ms)
  1090. ProcessInitializeOnLoadAttributes (365ms)
  1091. ProcessInitializeOnLoadMethodAttributes (293ms)
  1092. AfterProcessingInitializeOnLoad (3ms)
  1093. EditorAssembliesLoaded (0ms)
  1094. ExecutionOrderSort2 (0ms)
  1095. AwakeInstancesAfterBackupRestoration (21ms)
  1096. Refreshing native plugins compatible for Editor in 2.81 ms, found 4 plugins.
  1097. Preloading 0 native plugins for Editor in 0.00 ms.
  1098. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1099. Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5552.
  1100. Memory consumption went from 127.4 MB to 124.7 MB.
  1101. Total: 7.713700 ms (FindLiveObjects: 0.633500 ms CreateObjectMapping: 0.283900 ms MarkObjects: 4.938800 ms DeleteObjects: 1.856400 ms)
  1102. Prepare: number of updated asset objects reloaded= 0
  1103. ========================================================================
  1104. Received Prepare
  1105. Refreshing native plugins compatible for Editor in 3.35 ms, found 4 plugins.
  1106. Preloading 0 native plugins for Editor in 0.00 ms.
  1107. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1108. Unloading 4925 unused Assets / (2.1 MB). Loaded Objects now: 5552.
  1109. Memory consumption went from 127.4 MB to 125.3 MB.
  1110. Total: 9.961600 ms (FindLiveObjects: 0.645800 ms CreateObjectMapping: 0.755500 ms MarkObjects: 6.784400 ms DeleteObjects: 1.774200 ms)
  1111. Prepare: number of updated asset objects reloaded= 0
  1112. ========================================================================
  1113. Received Prepare
  1114. Refreshing native plugins compatible for Editor in 3.31 ms, found 4 plugins.
  1115. Preloading 0 native plugins for Editor in 0.00 ms.
  1116. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1117. Unloading 4925 unused Assets / (2.7 MB). Loaded Objects now: 5552.
  1118. Memory consumption went from 127.4 MB to 124.7 MB.
  1119. Total: 8.106500 ms (FindLiveObjects: 0.622000 ms CreateObjectMapping: 0.373800 ms MarkObjects: 5.179400 ms DeleteObjects: 1.930000 ms)
  1120. Prepare: number of updated asset objects reloaded= 0
  1121. ========================================================================
  1122. Received Prepare
  1123. Begin MonoManager ReloadAssembly
  1124. - Loaded All Assemblies, in 0.946 seconds
  1125. Refreshing native plugins compatible for Editor in 2.78 ms, found 4 plugins.
  1126. Native extension for iOS target not found
  1127. Native extension for Android target not found
  1128. Native extension for WindowsStandalone target not found
  1129. Mono: successfully reloaded assembly
  1130. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1131. [Package Manager] Unable to send message (not connected to server process).
  1132. [Package Manager] Cannot connect to Unity Package Manager local server
  1133. - Finished resetting the current domain, in 1.023 seconds
  1134. Domain Reload Profiling: 1969ms
  1135. BeginReloadAssembly (267ms)
  1136. ExecutionOrderSort (0ms)
  1137. DisableScriptedObjects (17ms)
  1138. BackupInstance (0ms)
  1139. ReleaseScriptingObjects (0ms)
  1140. CreateAndSetChildDomain (48ms)
  1141. RebuildCommonClasses (70ms)
  1142. RebuildNativeTypeToScriptingClass (33ms)
  1143. initialDomainReloadingComplete (47ms)
  1144. LoadAllAssembliesAndSetupDomain (528ms)
  1145. LoadAssemblies (507ms)
  1146. RebuildTransferFunctionScriptingTraits (0ms)
  1147. AnalyzeDomain (183ms)
  1148. TypeCache.Refresh (13ms)
  1149. TypeCache.ScanAssembly (2ms)
  1150. BuildScriptInfoCaches (159ms)
  1151. ResolveRequiredComponents (8ms)
  1152. FinalizeReload (1024ms)
  1153. ReleaseScriptCaches (0ms)
  1154. RebuildScriptCaches (0ms)
  1155. SetupLoadedEditorAssemblies (736ms)
  1156. LogAssemblyErrors (0ms)
  1157. InitializePlatformSupportModulesInManaged (28ms)
  1158. SetLoadedEditorAssemblies (4ms)
  1159. BeforeProcessingInitializeOnLoad (55ms)
  1160. ProcessInitializeOnLoadAttributes (379ms)
  1161. ProcessInitializeOnLoadMethodAttributes (266ms)
  1162. AfterProcessingInitializeOnLoad (3ms)
  1163. EditorAssembliesLoaded (0ms)
  1164. ExecutionOrderSort2 (0ms)
  1165. AwakeInstancesAfterBackupRestoration (23ms)
  1166. Refreshing native plugins compatible for Editor in 3.02 ms, found 4 plugins.
  1167. Preloading 0 native plugins for Editor in 0.00 ms.
  1168. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1169. Unloading 4949 unused Assets / (2.7 MB). Loaded Objects now: 5554.
  1170. Memory consumption went from 127.4 MB to 124.7 MB.
  1171. Total: 8.478100 ms (FindLiveObjects: 0.642600 ms CreateObjectMapping: 0.334500 ms MarkObjects: 5.551300 ms DeleteObjects: 1.948200 ms)
  1172. Prepare: number of updated asset objects reloaded= 0
  1173. ========================================================================
  1174. Received Prepare
  1175. Begin MonoManager ReloadAssembly
  1176. - Loaded All Assemblies, in 0.800 seconds
  1177. Refreshing native plugins compatible for Editor in 3.21 ms, found 4 plugins.
  1178. Native extension for iOS target not found
  1179. Native extension for Android target not found
  1180. Native extension for WindowsStandalone target not found
  1181. Unable to write to 'ProjectSettings\GvhProjectSettings.xml' (System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml
  1182. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0
  1183. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
  1184. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean useAsync) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
  1185. at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,bool)
  1186. at System.Xml.XmlWriterSettings.CreateWriter (System.String outputFileName) [0x00051] in <8c914012335341069cd1f38664b1d95d>:0
  1187. at System.Xml.XmlWriter.Create (System.String outputFileName, System.Xml.XmlWriterSettings settings) [0x0000a] in <8c914012335341069cd1f38664b1d95d>:0
  1188. at Google.ProjectSettings.Save () [0x000a1] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:828 , Project settings were not saved!
  1189. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
  1190. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1191. UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  1192. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  1193. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  1194. UnityEngine.Debug:LogError (object)
  1195. Google.Logger:Log (string,Google.LogLevel) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs:136)
  1196. Google.ProjectSettings:Save () (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:844)
  1197. Google.ProjectSettings:SetBool (string,bool,Google.SettingsLocation) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:485)
  1198. Google.ProjectSettings:SetBool (string,bool) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:497)
  1199. Google.IOSResolver:set_VerboseLoggingEnabled (bool) (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:1041)
  1200. Google.IOSResolver:.cctor () (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:727)
  1201. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
  1202. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
  1203. (Filename: Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs Line: 844)
  1204. Mono: successfully reloaded assembly
  1205. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1206. [Package Manager] Unable to send message (not connected to server process).
  1207. [Package Manager] Cannot connect to Unity Package Manager local server
  1208. - Finished resetting the current domain, in 0.963 seconds
  1209. Domain Reload Profiling: 1762ms
  1210. BeginReloadAssembly (232ms)
  1211. ExecutionOrderSort (0ms)
  1212. DisableScriptedObjects (16ms)
  1213. BackupInstance (0ms)
  1214. ReleaseScriptingObjects (0ms)
  1215. CreateAndSetChildDomain (47ms)
  1216. RebuildCommonClasses (43ms)
  1217. RebuildNativeTypeToScriptingClass (16ms)
  1218. initialDomainReloadingComplete (41ms)
  1219. LoadAllAssembliesAndSetupDomain (467ms)
  1220. LoadAssemblies (417ms)
  1221. RebuildTransferFunctionScriptingTraits (0ms)
  1222. AnalyzeDomain (180ms)
  1223. TypeCache.Refresh (7ms)
  1224. TypeCache.ScanAssembly (0ms)
  1225. BuildScriptInfoCaches (161ms)
  1226. ResolveRequiredComponents (8ms)
  1227. FinalizeReload (963ms)
  1228. ReleaseScriptCaches (0ms)
  1229. RebuildScriptCaches (0ms)
  1230. SetupLoadedEditorAssemblies (685ms)
  1231. LogAssemblyErrors (0ms)
  1232. InitializePlatformSupportModulesInManaged (27ms)
  1233. SetLoadedEditorAssemblies (4ms)
  1234. BeforeProcessingInitializeOnLoad (52ms)
  1235. ProcessInitializeOnLoadAttributes (340ms)
  1236. ProcessInitializeOnLoadMethodAttributes (259ms)
  1237. AfterProcessingInitializeOnLoad (3ms)
  1238. EditorAssembliesLoaded (0ms)
  1239. ExecutionOrderSort2 (0ms)
  1240. AwakeInstancesAfterBackupRestoration (22ms)
  1241. Refreshing native plugins compatible for Editor in 3.02 ms, found 4 plugins.
  1242. Preloading 0 native plugins for Editor in 0.00 ms.
  1243. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1244. Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5556.
  1245. Memory consumption went from 127.4 MB to 124.8 MB.
  1246. Total: 7.796400 ms (FindLiveObjects: 0.588000 ms CreateObjectMapping: 0.269300 ms MarkObjects: 5.289400 ms DeleteObjects: 1.648300 ms)
  1247. Prepare: number of updated asset objects reloaded= 0
  1248. ========================================================================
  1249. Received Prepare
  1250. Refreshing native plugins compatible for Editor in 2.90 ms, found 4 plugins.
  1251. Preloading 0 native plugins for Editor in 0.00 ms.
  1252. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1253. Unloading 4925 unused Assets / (2.7 MB). Loaded Objects now: 5556.
  1254. Memory consumption went from 127.4 MB to 124.7 MB.
  1255. Total: 8.491700 ms (FindLiveObjects: 0.593100 ms CreateObjectMapping: 0.269700 ms MarkObjects: 5.708600 ms DeleteObjects: 1.918500 ms)
  1256. Prepare: number of updated asset objects reloaded= 0
  1257. ========================================================================
  1258. Received Prepare
  1259. Begin MonoManager ReloadAssembly
  1260. - Loaded All Assemblies, in 0.887 seconds
  1261. Refreshing native plugins compatible for Editor in 3.50 ms, found 4 plugins.
  1262. Native extension for iOS target not found
  1263. Native extension for Android target not found
  1264. Native extension for WindowsStandalone target not found
  1265. Mono: successfully reloaded assembly
  1266. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1267. [Package Manager] Unable to send message (not connected to server process).
  1268. [Package Manager] Cannot connect to Unity Package Manager local server
  1269. - Finished resetting the current domain, in 0.999 seconds
  1270. Domain Reload Profiling: 1887ms
  1271. BeginReloadAssembly (248ms)
  1272. ExecutionOrderSort (0ms)
  1273. DisableScriptedObjects (15ms)
  1274. BackupInstance (0ms)
  1275. ReleaseScriptingObjects (0ms)
  1276. CreateAndSetChildDomain (60ms)
  1277. RebuildCommonClasses (41ms)
  1278. RebuildNativeTypeToScriptingClass (16ms)
  1279. initialDomainReloadingComplete (36ms)
  1280. LoadAllAssembliesAndSetupDomain (546ms)
  1281. LoadAssemblies (424ms)
  1282. RebuildTransferFunctionScriptingTraits (0ms)
  1283. AnalyzeDomain (254ms)
  1284. TypeCache.Refresh (12ms)
  1285. TypeCache.ScanAssembly (2ms)
  1286. BuildScriptInfoCaches (228ms)
  1287. ResolveRequiredComponents (10ms)
  1288. FinalizeReload (1000ms)
  1289. ReleaseScriptCaches (0ms)
  1290. RebuildScriptCaches (0ms)
  1291. SetupLoadedEditorAssemblies (704ms)
  1292. LogAssemblyErrors (0ms)
  1293. InitializePlatformSupportModulesInManaged (25ms)
  1294. SetLoadedEditorAssemblies (4ms)
  1295. BeforeProcessingInitializeOnLoad (53ms)
  1296. ProcessInitializeOnLoadAttributes (350ms)
  1297. ProcessInitializeOnLoadMethodAttributes (269ms)
  1298. AfterProcessingInitializeOnLoad (3ms)
  1299. EditorAssembliesLoaded (0ms)
  1300. ExecutionOrderSort2 (0ms)
  1301. AwakeInstancesAfterBackupRestoration (22ms)
  1302. Refreshing native plugins compatible for Editor in 4.27 ms, found 4 plugins.
  1303. Preloading 0 native plugins for Editor in 0.00 ms.
  1304. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1305. Unloading 4949 unused Assets / (1.5 MB). Loaded Objects now: 5558.
  1306. Memory consumption went from 127.4 MB to 125.9 MB.
  1307. Total: 12.424500 ms (FindLiveObjects: 0.855500 ms CreateObjectMapping: 0.292200 ms MarkObjects: 8.647100 ms DeleteObjects: 2.627600 ms)
  1308. Prepare: number of updated asset objects reloaded= 0
  1309. ========================================================================
  1310. Received Prepare
  1311. Begin MonoManager ReloadAssembly
  1312. - Loaded All Assemblies, in 0.802 seconds
  1313. Refreshing native plugins compatible for Editor in 2.92 ms, found 4 plugins.
  1314. Native extension for iOS target not found
  1315. Native extension for Android target not found
  1316. Native extension for WindowsStandalone target not found
  1317. Mono: successfully reloaded assembly
  1318. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1319. [Package Manager] Unable to send message (not connected to server process).
  1320. [Package Manager] Cannot connect to Unity Package Manager local server
  1321. - Finished resetting the current domain, in 0.979 seconds
  1322. Domain Reload Profiling: 1778ms
  1323. BeginReloadAssembly (220ms)
  1324. ExecutionOrderSort (0ms)
  1325. DisableScriptedObjects (16ms)
  1326. BackupInstance (0ms)
  1327. ReleaseScriptingObjects (0ms)
  1328. CreateAndSetChildDomain (45ms)
  1329. RebuildCommonClasses (44ms)
  1330. RebuildNativeTypeToScriptingClass (18ms)
  1331. initialDomainReloadingComplete (44ms)
  1332. LoadAllAssembliesAndSetupDomain (472ms)
  1333. LoadAssemblies (410ms)
  1334. RebuildTransferFunctionScriptingTraits (0ms)
  1335. AnalyzeDomain (181ms)
  1336. TypeCache.Refresh (8ms)
  1337. TypeCache.ScanAssembly (0ms)
  1338. BuildScriptInfoCaches (162ms)
  1339. ResolveRequiredComponents (8ms)
  1340. FinalizeReload (980ms)
  1341. ReleaseScriptCaches (0ms)
  1342. RebuildScriptCaches (0ms)
  1343. SetupLoadedEditorAssemblies (697ms)
  1344. LogAssemblyErrors (0ms)
  1345. InitializePlatformSupportModulesInManaged (24ms)
  1346. SetLoadedEditorAssemblies (4ms)
  1347. BeforeProcessingInitializeOnLoad (51ms)
  1348. ProcessInitializeOnLoadAttributes (343ms)
  1349. ProcessInitializeOnLoadMethodAttributes (271ms)
  1350. AfterProcessingInitializeOnLoad (3ms)
  1351. EditorAssembliesLoaded (0ms)
  1352. ExecutionOrderSort2 (0ms)
  1353. AwakeInstancesAfterBackupRestoration (23ms)
  1354. Refreshing native plugins compatible for Editor in 2.73 ms, found 4 plugins.
  1355. Preloading 0 native plugins for Editor in 0.00 ms.
  1356. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1357. Unloading 4949 unused Assets / (2.9 MB). Loaded Objects now: 5560.
  1358. Memory consumption went from 127.3 MB to 124.4 MB.
  1359. Total: 7.685500 ms (FindLiveObjects: 0.590200 ms CreateObjectMapping: 0.271800 ms MarkObjects: 5.056000 ms DeleteObjects: 1.766500 ms)
  1360. Prepare: number of updated asset objects reloaded= 0
  1361. ========================================================================
  1362. Received Prepare
  1363. Refreshing native plugins compatible for Editor in 2.89 ms, found 4 plugins.
  1364. Preloading 0 native plugins for Editor in 0.00 ms.
  1365. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1366. Unloading 4925 unused Assets / (2.4 MB). Loaded Objects now: 5560.
  1367. Memory consumption went from 127.4 MB to 125.0 MB.
  1368. Total: 9.112300 ms (FindLiveObjects: 0.633600 ms CreateObjectMapping: 0.341100 ms MarkObjects: 6.239700 ms DeleteObjects: 1.896500 ms)
  1369. Prepare: number of updated asset objects reloaded= 0
  1370. ========================================================================
  1371. Received Prepare
  1372. Refreshing native plugins compatible for Editor in 3.44 ms, found 4 plugins.
  1373. Preloading 0 native plugins for Editor in 0.00 ms.
  1374. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1375. Unloading 4925 unused Assets / (2.6 MB). Loaded Objects now: 5560.
  1376. Memory consumption went from 127.4 MB to 124.7 MB.
  1377. Total: 8.354500 ms (FindLiveObjects: 0.619700 ms CreateObjectMapping: 0.276000 ms MarkObjects: 5.501700 ms DeleteObjects: 1.955500 ms)
  1378. Prepare: number of updated asset objects reloaded= 0
  1379. ========================================================================
  1380. Received Prepare
  1381. Begin MonoManager ReloadAssembly
  1382. - Loaded All Assemblies, in 0.842 seconds
  1383. Refreshing native plugins compatible for Editor in 3.13 ms, found 4 plugins.
  1384. Native extension for iOS target not found
  1385. Native extension for Android target not found
  1386. Native extension for WindowsStandalone target not found
  1387. Mono: successfully reloaded assembly
  1388. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1389. [Package Manager] Unable to send message (not connected to server process).
  1390. [Package Manager] Cannot connect to Unity Package Manager local server
  1391. - Finished resetting the current domain, in 0.978 seconds
  1392. Domain Reload Profiling: 1820ms
  1393. BeginReloadAssembly (266ms)
  1394. ExecutionOrderSort (0ms)
  1395. DisableScriptedObjects (16ms)
  1396. BackupInstance (0ms)
  1397. ReleaseScriptingObjects (0ms)
  1398. CreateAndSetChildDomain (77ms)
  1399. RebuildCommonClasses (40ms)
  1400. RebuildNativeTypeToScriptingClass (16ms)
  1401. initialDomainReloadingComplete (34ms)
  1402. LoadAllAssembliesAndSetupDomain (486ms)
  1403. LoadAssemblies (412ms)
  1404. RebuildTransferFunctionScriptingTraits (0ms)
  1405. AnalyzeDomain (195ms)
  1406. TypeCache.Refresh (13ms)
  1407. TypeCache.ScanAssembly (2ms)
  1408. BuildScriptInfoCaches (172ms)
  1409. ResolveRequiredComponents (8ms)
  1410. FinalizeReload (978ms)
  1411. ReleaseScriptCaches (0ms)
  1412. RebuildScriptCaches (0ms)
  1413. SetupLoadedEditorAssemblies (691ms)
  1414. LogAssemblyErrors (0ms)
  1415. InitializePlatformSupportModulesInManaged (25ms)
  1416. SetLoadedEditorAssemblies (4ms)
  1417. BeforeProcessingInitializeOnLoad (50ms)
  1418. ProcessInitializeOnLoadAttributes (346ms)
  1419. ProcessInitializeOnLoadMethodAttributes (262ms)
  1420. AfterProcessingInitializeOnLoad (3ms)
  1421. EditorAssembliesLoaded (0ms)
  1422. ExecutionOrderSort2 (0ms)
  1423. AwakeInstancesAfterBackupRestoration (21ms)
  1424. Refreshing native plugins compatible for Editor in 3.39 ms, found 4 plugins.
  1425. Preloading 0 native plugins for Editor in 0.00 ms.
  1426. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1427. Unloading 4949 unused Assets / (3.0 MB). Loaded Objects now: 5562.
  1428. Memory consumption went from 127.4 MB to 124.4 MB.
  1429. Total: 8.178200 ms (FindLiveObjects: 0.586200 ms CreateObjectMapping: 0.266000 ms MarkObjects: 5.256900 ms DeleteObjects: 2.067600 ms)
  1430. Prepare: number of updated asset objects reloaded= 0
  1431. ========================================================================
  1432. Received Prepare
  1433. Begin MonoManager ReloadAssembly
  1434. - Loaded All Assemblies, in 0.788 seconds
  1435. Refreshing native plugins compatible for Editor in 2.88 ms, found 4 plugins.
  1436. Native extension for iOS target not found
  1437. Native extension for Android target not found
  1438. Native extension for WindowsStandalone target not found
  1439. Mono: successfully reloaded assembly
  1440. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1441. [Package Manager] Unable to send message (not connected to server process).
  1442. [Package Manager] Cannot connect to Unity Package Manager local server
  1443. - Finished resetting the current domain, in 0.966 seconds
  1444. Domain Reload Profiling: 1754ms
  1445. BeginReloadAssembly (220ms)
  1446. ExecutionOrderSort (0ms)
  1447. DisableScriptedObjects (16ms)
  1448. BackupInstance (0ms)
  1449. ReleaseScriptingObjects (0ms)
  1450. CreateAndSetChildDomain (47ms)
  1451. RebuildCommonClasses (40ms)
  1452. RebuildNativeTypeToScriptingClass (17ms)
  1453. initialDomainReloadingComplete (41ms)
  1454. LoadAllAssembliesAndSetupDomain (470ms)
  1455. LoadAssemblies (407ms)
  1456. RebuildTransferFunctionScriptingTraits (0ms)
  1457. AnalyzeDomain (179ms)
  1458. TypeCache.Refresh (8ms)
  1459. TypeCache.ScanAssembly (0ms)
  1460. BuildScriptInfoCaches (161ms)
  1461. ResolveRequiredComponents (8ms)
  1462. FinalizeReload (966ms)
  1463. ReleaseScriptCaches (0ms)
  1464. RebuildScriptCaches (0ms)
  1465. SetupLoadedEditorAssemblies (691ms)
  1466. LogAssemblyErrors (0ms)
  1467. InitializePlatformSupportModulesInManaged (25ms)
  1468. SetLoadedEditorAssemblies (4ms)
  1469. BeforeProcessingInitializeOnLoad (50ms)
  1470. ProcessInitializeOnLoadAttributes (343ms)
  1471. ProcessInitializeOnLoadMethodAttributes (266ms)
  1472. AfterProcessingInitializeOnLoad (3ms)
  1473. EditorAssembliesLoaded (0ms)
  1474. ExecutionOrderSort2 (0ms)
  1475. AwakeInstancesAfterBackupRestoration (21ms)
  1476. Refreshing native plugins compatible for Editor in 3.18 ms, found 4 plugins.
  1477. Preloading 0 native plugins for Editor in 0.00 ms.
  1478. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1479. Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5564.
  1480. Memory consumption went from 127.4 MB to 124.8 MB.
  1481. Total: 7.524300 ms (FindLiveObjects: 0.576400 ms CreateObjectMapping: 0.267900 ms MarkObjects: 5.099200 ms DeleteObjects: 1.579700 ms)
  1482. Prepare: number of updated asset objects reloaded= 0
  1483. ========================================================================
  1484. Received Prepare
  1485. Refreshing native plugins compatible for Editor in 3.36 ms, found 4 plugins.
  1486. Preloading 0 native plugins for Editor in 0.00 ms.
  1487. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1488. Unloading 4925 unused Assets / (3.0 MB). Loaded Objects now: 5564.
  1489. Memory consumption went from 127.4 MB to 124.4 MB.
  1490. Total: 9.381100 ms (FindLiveObjects: 0.622500 ms CreateObjectMapping: 0.314200 ms MarkObjects: 5.828200 ms DeleteObjects: 2.614400 ms)
  1491. Prepare: number of updated asset objects reloaded= 0
  1492. ========================================================================
  1493. Received Prepare
  1494. Refreshing native plugins compatible for Editor in 3.14 ms, found 4 plugins.
  1495. Preloading 0 native plugins for Editor in 0.00 ms.
  1496. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1497. Unloading 4925 unused Assets / (2.8 MB). Loaded Objects now: 5564.
  1498. Memory consumption went from 127.4 MB to 124.6 MB.
  1499. Total: 8.723000 ms (FindLiveObjects: 0.623900 ms CreateObjectMapping: 0.323300 ms MarkObjects: 5.688900 ms DeleteObjects: 2.085500 ms)
  1500. Prepare: number of updated asset objects reloaded= 0
  1501. ========================================================================
  1502. Received Prepare
  1503. Begin MonoManager ReloadAssembly
  1504. - Loaded All Assemblies, in 0.798 seconds
  1505. Refreshing native plugins compatible for Editor in 3.00 ms, found 4 plugins.
  1506. Native extension for iOS target not found
  1507. Native extension for Android target not found
  1508. Native extension for WindowsStandalone target not found
  1509. Mono: successfully reloaded assembly
  1510. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1511. [Package Manager] Unable to send message (not connected to server process).
  1512. [Package Manager] Cannot connect to Unity Package Manager local server
  1513. - Finished resetting the current domain, in 0.971 seconds
  1514. Domain Reload Profiling: 1770ms
  1515. BeginReloadAssembly (231ms)
  1516. ExecutionOrderSort (0ms)
  1517. DisableScriptedObjects (16ms)
  1518. BackupInstance (0ms)
  1519. ReleaseScriptingObjects (0ms)
  1520. CreateAndSetChildDomain (46ms)
  1521. RebuildCommonClasses (40ms)
  1522. RebuildNativeTypeToScriptingClass (16ms)
  1523. initialDomainReloadingComplete (36ms)
  1524. LoadAllAssembliesAndSetupDomain (476ms)
  1525. LoadAssemblies (424ms)
  1526. RebuildTransferFunctionScriptingTraits (0ms)
  1527. AnalyzeDomain (180ms)
  1528. TypeCache.Refresh (8ms)
  1529. TypeCache.ScanAssembly (0ms)
  1530. BuildScriptInfoCaches (161ms)
  1531. ResolveRequiredComponents (8ms)
  1532. FinalizeReload (971ms)
  1533. ReleaseScriptCaches (0ms)
  1534. RebuildScriptCaches (0ms)
  1535. SetupLoadedEditorAssemblies (693ms)
  1536. LogAssemblyErrors (0ms)
  1537. InitializePlatformSupportModulesInManaged (25ms)
  1538. SetLoadedEditorAssemblies (4ms)
  1539. BeforeProcessingInitializeOnLoad (50ms)
  1540. ProcessInitializeOnLoadAttributes (346ms)
  1541. ProcessInitializeOnLoadMethodAttributes (265ms)
  1542. AfterProcessingInitializeOnLoad (3ms)
  1543. EditorAssembliesLoaded (0ms)
  1544. ExecutionOrderSort2 (0ms)
  1545. AwakeInstancesAfterBackupRestoration (21ms)
  1546. Refreshing native plugins compatible for Editor in 2.92 ms, found 4 plugins.
  1547. Preloading 0 native plugins for Editor in 0.00 ms.
  1548. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1549. Unloading 4949 unused Assets / (2.7 MB). Loaded Objects now: 5566.
  1550. Memory consumption went from 127.4 MB to 124.7 MB.
  1551. Total: 8.036600 ms (FindLiveObjects: 0.605600 ms CreateObjectMapping: 0.309900 ms MarkObjects: 5.383600 ms DeleteObjects: 1.736100 ms)
  1552. Prepare: number of updated asset objects reloaded= 0
  1553. ========================================================================
  1554. Received Prepare
  1555. Begin MonoManager ReloadAssembly
  1556. - Loaded All Assemblies, in 0.810 seconds
  1557. Refreshing native plugins compatible for Editor in 3.03 ms, found 4 plugins.
  1558. Native extension for iOS target not found
  1559. Native extension for Android target not found
  1560. Native extension for WindowsStandalone target not found
  1561. Mono: successfully reloaded assembly
  1562. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1563. [Package Manager] Unable to send message (not connected to server process).
  1564. [Package Manager] Cannot connect to Unity Package Manager local server
  1565. - Finished resetting the current domain, in 0.992 seconds
  1566. Domain Reload Profiling: 1802ms
  1567. BeginReloadAssembly (231ms)
  1568. ExecutionOrderSort (0ms)
  1569. DisableScriptedObjects (16ms)
  1570. BackupInstance (0ms)
  1571. ReleaseScriptingObjects (0ms)
  1572. CreateAndSetChildDomain (47ms)
  1573. RebuildCommonClasses (42ms)
  1574. RebuildNativeTypeToScriptingClass (18ms)
  1575. initialDomainReloadingComplete (35ms)
  1576. LoadAllAssembliesAndSetupDomain (484ms)
  1577. LoadAssemblies (416ms)
  1578. RebuildTransferFunctionScriptingTraits (0ms)
  1579. AnalyzeDomain (186ms)
  1580. TypeCache.Refresh (8ms)
  1581. TypeCache.ScanAssembly (0ms)
  1582. BuildScriptInfoCaches (166ms)
  1583. ResolveRequiredComponents (8ms)
  1584. FinalizeReload (992ms)
  1585. ReleaseScriptCaches (0ms)
  1586. RebuildScriptCaches (0ms)
  1587. SetupLoadedEditorAssemblies (707ms)
  1588. LogAssemblyErrors (0ms)
  1589. InitializePlatformSupportModulesInManaged (25ms)
  1590. SetLoadedEditorAssemblies (4ms)
  1591. BeforeProcessingInitializeOnLoad (51ms)
  1592. ProcessInitializeOnLoadAttributes (350ms)
  1593. ProcessInitializeOnLoadMethodAttributes (275ms)
  1594. AfterProcessingInitializeOnLoad (3ms)
  1595. EditorAssembliesLoaded (0ms)
  1596. ExecutionOrderSort2 (0ms)
  1597. AwakeInstancesAfterBackupRestoration (25ms)
  1598. Refreshing native plugins compatible for Editor in 3.19 ms, found 4 plugins.
  1599. Preloading 0 native plugins for Editor in 0.00 ms.
  1600. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1601. Unloading 4949 unused Assets / (2.7 MB). Loaded Objects now: 5568.
  1602. Memory consumption went from 127.4 MB to 124.7 MB.
  1603. Total: 7.926600 ms (FindLiveObjects: 0.618200 ms CreateObjectMapping: 0.316100 ms MarkObjects: 5.169300 ms DeleteObjects: 1.821400 ms)
  1604. Prepare: number of updated asset objects reloaded= 0
  1605. ========================================================================
  1606. Received Prepare
  1607. Refreshing native plugins compatible for Editor in 3.40 ms, found 4 plugins.
  1608. Preloading 0 native plugins for Editor in 0.00 ms.
  1609. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1610. Unloading 4925 unused Assets / (2.8 MB). Loaded Objects now: 5568.
  1611. Memory consumption went from 127.5 MB to 124.6 MB.
  1612. Total: 7.959700 ms (FindLiveObjects: 0.612600 ms CreateObjectMapping: 0.303700 ms MarkObjects: 5.024500 ms DeleteObjects: 2.017600 ms)
  1613. Prepare: number of updated asset objects reloaded= 0
  1614. ========================================================================
  1615. Received Prepare
  1616. Refreshing native plugins compatible for Editor in 3.28 ms, found 4 plugins.
  1617. Preloading 0 native plugins for Editor in 0.00 ms.
  1618. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1619. Unloading 4925 unused Assets / (2.8 MB). Loaded Objects now: 5568.
  1620. Memory consumption went from 127.5 MB to 124.6 MB.
  1621. Total: 7.998300 ms (FindLiveObjects: 0.616000 ms CreateObjectMapping: 0.274900 ms MarkObjects: 5.102400 ms DeleteObjects: 2.003400 ms)
  1622. Prepare: number of updated asset objects reloaded= 0
  1623. ========================================================================
  1624. Received Prepare
  1625. Refreshing native plugins compatible for Editor in 4.68 ms, found 4 plugins.
  1626. Preloading 0 native plugins for Editor in 0.00 ms.
  1627. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1628. Unloading 4925 unused Assets / (2.5 MB). Loaded Objects now: 5568.
  1629. Memory consumption went from 127.5 MB to 125.0 MB.
  1630. Total: 10.885800 ms (FindLiveObjects: 0.716600 ms CreateObjectMapping: 0.594600 ms MarkObjects: 6.879300 ms DeleteObjects: 2.693800 ms)
  1631. Prepare: number of updated asset objects reloaded= 0
  1632. ========================================================================
  1633. Received Prepare
  1634. Begin MonoManager ReloadAssembly
  1635. - Loaded All Assemblies, in 0.813 seconds
  1636. Refreshing native plugins compatible for Editor in 3.07 ms, found 4 plugins.
  1637. Native extension for iOS target not found
  1638. Native extension for Android target not found
  1639. Native extension for WindowsStandalone target not found
  1640. Mono: successfully reloaded assembly
  1641. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1642. [Package Manager] Unable to send message (not connected to server process).
  1643. [Package Manager] Cannot connect to Unity Package Manager local server
  1644. - Finished resetting the current domain, in 1.011 seconds
  1645. Domain Reload Profiling: 1825ms
  1646. BeginReloadAssembly (238ms)
  1647. ExecutionOrderSort (0ms)
  1648. DisableScriptedObjects (16ms)
  1649. BackupInstance (0ms)
  1650. ReleaseScriptingObjects (0ms)
  1651. CreateAndSetChildDomain (49ms)
  1652. RebuildCommonClasses (42ms)
  1653. RebuildNativeTypeToScriptingClass (16ms)
  1654. initialDomainReloadingComplete (36ms)
  1655. LoadAllAssembliesAndSetupDomain (482ms)
  1656. LoadAssemblies (429ms)
  1657. RebuildTransferFunctionScriptingTraits (0ms)
  1658. AnalyzeDomain (186ms)
  1659. TypeCache.Refresh (12ms)
  1660. TypeCache.ScanAssembly (2ms)
  1661. BuildScriptInfoCaches (161ms)
  1662. ResolveRequiredComponents (9ms)
  1663. FinalizeReload (1011ms)
  1664. ReleaseScriptCaches (0ms)
  1665. RebuildScriptCaches (0ms)
  1666. SetupLoadedEditorAssemblies (705ms)
  1667. LogAssemblyErrors (0ms)
  1668. InitializePlatformSupportModulesInManaged (26ms)
  1669. SetLoadedEditorAssemblies (4ms)
  1670. BeforeProcessingInitializeOnLoad (53ms)
  1671. ProcessInitializeOnLoadAttributes (352ms)
  1672. ProcessInitializeOnLoadMethodAttributes (267ms)
  1673. AfterProcessingInitializeOnLoad (4ms)
  1674. EditorAssembliesLoaded (0ms)
  1675. ExecutionOrderSort2 (0ms)
  1676. AwakeInstancesAfterBackupRestoration (23ms)
  1677. Refreshing native plugins compatible for Editor in 2.75 ms, found 4 plugins.
  1678. Preloading 0 native plugins for Editor in 0.00 ms.
  1679. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1680. Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5570.
  1681. Memory consumption went from 127.3 MB to 124.7 MB.
  1682. Total: 7.416600 ms (FindLiveObjects: 0.575400 ms CreateObjectMapping: 0.279100 ms MarkObjects: 4.947300 ms DeleteObjects: 1.613500 ms)
  1683. Prepare: number of updated asset objects reloaded= 0
  1684. ========================================================================
  1685. Received Prepare
  1686. Begin MonoManager ReloadAssembly
  1687. - Loaded All Assemblies, in 0.803 seconds
  1688. Refreshing native plugins compatible for Editor in 3.45 ms, found 4 plugins.
  1689. Native extension for iOS target not found
  1690. Native extension for Android target not found
  1691. Native extension for WindowsStandalone target not found
  1692. Mono: successfully reloaded assembly
  1693. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  1694. [Package Manager] Unable to send message (not connected to server process).
  1695. [Package Manager] Cannot connect to Unity Package Manager local server
  1696. - Finished resetting the current domain, in 0.978 seconds
  1697. Domain Reload Profiling: 1782ms
  1698. BeginReloadAssembly (226ms)
  1699. ExecutionOrderSort (0ms)
  1700. DisableScriptedObjects (16ms)
  1701. BackupInstance (0ms)
  1702. ReleaseScriptingObjects (0ms)
  1703. CreateAndSetChildDomain (46ms)
  1704. RebuildCommonClasses (41ms)
  1705. RebuildNativeTypeToScriptingClass (16ms)
  1706. initialDomainReloadingComplete (36ms)
  1707. LoadAllAssembliesAndSetupDomain (485ms)
  1708. LoadAssemblies (424ms)
  1709. RebuildTransferFunctionScriptingTraits (0ms)
  1710. AnalyzeDomain (184ms)
  1711. TypeCache.Refresh (8ms)
  1712. TypeCache.ScanAssembly (0ms)
  1713. BuildScriptInfoCaches (164ms)
  1714. ResolveRequiredComponents (8ms)
  1715. FinalizeReload (979ms)
  1716. ReleaseScriptCaches (0ms)
  1717. RebuildScriptCaches (0ms)
  1718. SetupLoadedEditorAssemblies (699ms)
  1719. LogAssemblyErrors (0ms)
  1720. InitializePlatformSupportModulesInManaged (25ms)
  1721. SetLoadedEditorAssemblies (4ms)
  1722. BeforeProcessingInitializeOnLoad (52ms)
  1723. ProcessInitializeOnLoadAttributes (344ms)
  1724. ProcessInitializeOnLoadMethodAttributes (271ms)
  1725. AfterProcessingInitializeOnLoad (3ms)
  1726. EditorAssembliesLoaded (0ms)
  1727. ExecutionOrderSort2 (0ms)
  1728. AwakeInstancesAfterBackupRestoration (21ms)
  1729. Refreshing native plugins compatible for Editor in 3.33 ms, found 4 plugins.
  1730. Preloading 0 native plugins for Editor in 0.00 ms.
  1731. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  1732. Unloading 4949 unused Assets / (3.0 MB). Loaded Objects now: 5572.
  1733. Memory consumption went from 127.4 MB to 124.4 MB.
  1734. Total: 8.669700 ms (FindLiveObjects: 0.620100 ms CreateObjectMapping: 0.369900 ms MarkObjects: 5.484600 ms DeleteObjects: 2.193500 ms)
  1735. Prepare: number of updated asset objects reloaded= 0