暂无描述
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

RuntimeInitializeOnLoads.json 2.1KB

1
  1. {"root":[{"assemblyName":"Unity.2D.Animation.Runtime","nameSpace":"","className":"__JobReflectionRegistrationOutput__12640072059193112690","methodName":"EarlyInit","loadTypes":2,"isUnityClass":true},{"assemblyName":"Unity.2D.Animation.Runtime","nameSpace":"","className":"$BurstDirectCallInitializer","methodName":"Initialize","loadTypes":2,"isUnityClass":true},{"assemblyName":"Unity.2D.SpriteShape.Runtime","nameSpace":"","className":"__JobReflectionRegistrationOutput__7081003197938994914","methodName":"EarlyInit","loadTypes":2,"isUnityClass":true},{"assemblyName":"Unity.2D.SpriteShape.Runtime","nameSpace":"","className":"$BurstDirectCallInitializer","methodName":"Initialize","loadTypes":2,"isUnityClass":true},{"assemblyName":"Unity.AdaptivePerformance","nameSpace":"UnityEngine.AdaptivePerformance","className":"AdaptivePerformanceInitializer","methodName":"AutoInitialize","loadTypes":1,"isUnityClass":true},{"assemblyName":"Unity.AdaptivePerformance","nameSpace":"UnityEngine.AdaptivePerformance","className":"AdaptivePerformanceGeneralSettings","methodName":"AttemptInitializeAdaptivePerformanceOnLoad","loadTypes":2,"isUnityClass":true},{"assemblyName":"Unity.AdaptivePerformance","nameSpace":"UnityEngine.AdaptivePerformance","className":"AdaptivePerformanceGeneralSettings","methodName":"AttemptStartAdaptivePerformanceOnBeforeSplashScreen","loadTypes":3,"isUnityClass":true},{"assemblyName":"Unity.AdaptivePerformance.Samsung.Android","nameSpace":"UnityEngine.AdaptivePerformance.Samsung.Android","className":"SamsungGameSDKAdaptivePerformanceSubsystem","methodName":"RegisterDescriptor","loadTypes":4,"isUnityClass":true},{"assemblyName":"Unity.Collections","nameSpace":"","className":"__JobReflectionRegistrationOutput__1652832624114795843","methodName":"EarlyInit","loadTypes":2,"isUnityClass":true},{"assemblyName":"Unity.Collections","nameSpace":"","className":"$BurstDirectCallInitializer","methodName":"Initialize","loadTypes":2,"isUnityClass":true},{"assemblyName":"Unity.VisualScripting.Core","nameSpace":"Unity.VisualScripting","className":"RuntimeVSUsageUtility","methodName":"RuntimeInitializeOnLoadBeforeSceneLoad","loadTypes":1,"isUnityClass":true}]}