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requirements.md 2.3KB

Requirements and compatibility

This page lists the minimum requirements you need to use the Adaptive Performance Samsung (Android) provider. It also describes feature compatibility with devices and software.

Unity Editor

This version of the Adaptive Performance Samsung (Android) provider requires at least Unity Editor version 2021.2.

Device support

Adaptive Performance Samsung (Android) currently supports all Samsung Galaxy models devices that run Android 10+. It also supports the following Samsung devices with Samsung GameSDK 3.2+:

Series Models
Galaxy S Galaxy S9 / Galaxy S10e / S10 / S10+
Galaxy S10 Lite
Galaxy S20 / S20+ / S20 Ultra
Galaxy S20 Lite
Galaxy S21 / S21+ / S21 Ultra
Galaxy S22 / S22+ / S22 Ultra
Galaxy Note Galaxy Note9
Galaxy Note10 / Note10+
Galaxy Note10 Lite
Galaxy Note20 / Note20 Ultra
Galaxy Z Galaxy Z Fold2
Galaxy Z Fold2
Galaxy A Galaxy A10s
Galaxy A11
Galaxy A21s
Galaxy A31
Galaxy A41
Galaxy A50s
Galaxy A51
Galaxy A51 5G
Galaxy A71
Galaxy A71 5G
Galaxy A80
Galaxy A8 2018
Galaxy A9 2018
Galaxy A9 2018
Galaxy A90 5G
Galaxy Xcover Galaxy Xcover 4s
Galaxy Xcover Pro
Galaxy M Galaxy M11
Galaxy M30s
Galaxy M31s
Galaxy Tab Galaxy Tab S6
Galaxy Tab S7
Galaxy Tab S7+

Support status for each model could be different depending on the selling area and the operating system version of the device.

Variable Refresh Rate

You can only use Variable Refresh Rate on the following devices:

  • Galaxy S20
  • Galaxy S21
  • Galaxy S22
  • Galaxy Note 20

Boost Mode and Cluster Info

Boost Mode and Cluster Info is currently only available on Samsung GameSDK 3.5+ (Android 12)