Using pre-set license Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 32581 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\6000.0.9f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/HSKIN -logFile Logs/AssetImportWorker0.log -srvPort 58542 -job-worker-count 9 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: D:/HSKIN D:/HSKIN [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [260212] Target information: Player connection [260212] * "[IP] 192.168.0.104 [Port] 0 [Flags] 2 [Guid] 2569449183 [EditorId] 2569449183 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-7432S27) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [260212] Host joined multi-casting on [225.0.0.222:54997]... Player connection [260212] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 9 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. Refreshing native plugins compatible for Editor in 5.47 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.9f1 (1490908003ac) [Subsystems] Discovering subsystems at path D:/6000.0.9f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/HSKIN/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882) Vendor: NVIDIA VRAM: 7971 MB Driver: 31.0.15.3640 Initialize mono Mono path[0] = 'D:/6000.0.9f1/Editor/Data/Managed' Mono path[1] = 'D:/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56324 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.005097 seconds. - Loaded All Assemblies, in 0.533 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 529 ms Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.158 seconds Domain Reload Profiling: 1690ms BeginReloadAssembly (193ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (47ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (64ms) LoadAllAssembliesAndSetupDomain (214ms) LoadAssemblies (194ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (207ms) TypeCache.Refresh (206ms) TypeCache.ScanAssembly (188ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (1159ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1107ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (697ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (9ms) ProcessInitializeOnLoadAttributes (152ms) ProcessInitializeOnLoadMethodAttributes (244ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.261 seconds Refreshing native plugins compatible for Editor in 5.20 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.080 seconds Domain Reload Profiling: 2338ms BeginReloadAssembly (561ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (33ms) RebuildCommonClasses (43ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (39ms) LoadAllAssembliesAndSetupDomain (599ms) LoadAssemblies (491ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (266ms) TypeCache.Refresh (201ms) TypeCache.ScanAssembly (178ms) BuildScriptInfoCaches (54ms) ResolveRequiredComponents (8ms) FinalizeReload (1080ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (789ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (32ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (75ms) ProcessInitializeOnLoadAttributes (401ms) ProcessInitializeOnLoadMethodAttributes (272ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (25ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 5.14 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 4940 unused Assets / (1.6 MB). Loaded Objects now: 5531. Memory consumption went from 126.2 MB to 124.6 MB. Total: 7.401700 ms (FindLiveObjects: 0.617700 ms CreateObjectMapping: 0.305000 ms MarkObjects: 5.172300 ms DeleteObjects: 1.304800 ms) ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.849 seconds Refreshing native plugins compatible for Editor in 6.51 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.116 seconds Domain Reload Profiling: 1964ms BeginReloadAssembly (259ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (48ms) RebuildCommonClasses (44ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (39ms) LoadAllAssembliesAndSetupDomain (490ms) LoadAssemblies (458ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (185ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (165ms) ResolveRequiredComponents (8ms) FinalizeReload (1116ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (791ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (29ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (57ms) ProcessInitializeOnLoadAttributes (398ms) ProcessInitializeOnLoadMethodAttributes (300ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (24ms) Refreshing native plugins compatible for Editor in 4.37 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4938 unused Assets / (1.3 MB). Loaded Objects now: 5534. Memory consumption went from 119.3 MB to 117.9 MB. Total: 7.391800 ms (FindLiveObjects: 0.664800 ms CreateObjectMapping: 0.301100 ms MarkObjects: 5.249400 ms DeleteObjects: 1.175300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1692035.342018 seconds. path: Assets/Scenes/主畫面.unity artifactKey: Guid(a740f7ed4b1a1ed4a8c1118337923064) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/主畫面.unity using Guid(a740f7ed4b1a1ed4a8c1118337923064) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '98d4bbcbade4b513b9d1b67c27c592d5') in 0.0069421 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.872 seconds Refreshing native plugins compatible for Editor in 4.93 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.006 seconds Domain Reload Profiling: 1878ms BeginReloadAssembly (259ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (46ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (39ms) LoadAllAssembliesAndSetupDomain (512ms) LoadAssemblies (478ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (188ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (168ms) ResolveRequiredComponents (8ms) FinalizeReload (1007ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (709ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (30ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (55ms) ProcessInitializeOnLoadAttributes (348ms) ProcessInitializeOnLoadMethodAttributes (268ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (24ms) Refreshing native plugins compatible for Editor in 4.03 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4938 unused Assets / (1.3 MB). Loaded Objects now: 5538. Memory consumption went from 119.8 MB to 118.5 MB. Total: 7.059200 ms (FindLiveObjects: 0.605500 ms CreateObjectMapping: 0.300500 ms MarkObjects: 5.055200 ms DeleteObjects: 1.096800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 5.74 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4913 unused Assets / (1.3 MB). Loaded Objects now: 5537. Memory consumption went from 119.7 MB to 118.4 MB. Total: 8.005100 ms (FindLiveObjects: 0.671700 ms CreateObjectMapping: 0.367900 ms MarkObjects: 5.649400 ms DeleteObjects: 1.314700 ms) Prepare: number of updated asset objects reloaded= 13 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.881 seconds Refreshing native plugins compatible for Editor in 4.18 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.010 seconds Domain Reload Profiling: 1891ms BeginReloadAssembly (260ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) RebuildCommonClasses (42ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (39ms) LoadAllAssembliesAndSetupDomain (524ms) LoadAssemblies (479ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (195ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (170ms) ResolveRequiredComponents (9ms) FinalizeReload (1010ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (715ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (31ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (355ms) ProcessInitializeOnLoadMethodAttributes (270ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (24ms) Refreshing native plugins compatible for Editor in 3.81 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4937 unused Assets / (1.3 MB). Loaded Objects now: 5526. Memory consumption went from 118.9 MB to 117.6 MB. Total: 6.994900 ms (FindLiveObjects: 0.592200 ms CreateObjectMapping: 0.297100 ms MarkObjects: 4.986000 ms DeleteObjects: 1.118400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.864 seconds Refreshing native plugins compatible for Editor in 4.33 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.984 seconds Domain Reload Profiling: 1848ms BeginReloadAssembly (253ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (42ms) LoadAllAssembliesAndSetupDomain (507ms) LoadAssemblies (467ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (188ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (168ms) ResolveRequiredComponents (8ms) FinalizeReload (984ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (698ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (55ms) ProcessInitializeOnLoadAttributes (346ms) ProcessInitializeOnLoadMethodAttributes (263ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (23ms) Refreshing native plugins compatible for Editor in 4.26 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4937 unused Assets / (1.2 MB). Loaded Objects now: 5528. Memory consumption went from 118.9 MB to 117.8 MB. Total: 6.690600 ms (FindLiveObjects: 0.573900 ms CreateObjectMapping: 0.293200 ms MarkObjects: 4.762500 ms DeleteObjects: 1.059900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 130.180332 seconds. path: Assets/Images/logo0001.png artifactKey: Guid(44a7a877e51e8f840aaa59893ba05bb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/logo0001.png using Guid(44a7a877e51e8f840aaa59893ba05bb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '068b89b824c420d2f04c13abead3ea1c') in 0.1024334 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 1.700006 seconds. path: Assets/Images/LOGO.png artifactKey: Guid(4966164532a67a24790ea361ecfcce7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/LOGO.png using Guid(4966164532a67a24790ea361ecfcce7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'f4a990300b6e3eabc53d943e8b85c219') in 0.018091 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.73 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (0 B). Loaded Objects now: 5536. Memory consumption went from 116.0 MB to 116.0 MB. Total: 6.388400 ms (FindLiveObjects: 0.330700 ms CreateObjectMapping: 0.127800 ms MarkObjects: 5.915500 ms DeleteObjects: 0.012700 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): buildTarget: platform 13, subtarget 0, extendedPlatform 0 -> platform 19, subtarget 2, extendedPlatform 0 graphicsApiMask: 2097152 -> 4 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.13 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (0 B). Loaded Objects now: 5536. Memory consumption went from 116.0 MB to 116.0 MB. Total: 5.882500 ms (FindLiveObjects: 0.315200 ms CreateObjectMapping: 0.127500 ms MarkObjects: 5.423200 ms DeleteObjects: 0.014700 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): buildTarget: platform 13, subtarget 0, extendedPlatform 0 -> platform 19, subtarget 2, extendedPlatform 0 graphicsApiMask: 2097152 -> 4 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.999 seconds Refreshing native plugins compatible for Editor in 4.20 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.022 seconds Domain Reload Profiling: 2022ms BeginReloadAssembly (297ms) ExecutionOrderSort (0ms) DisableScriptedObjects (30ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (43ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (605ms) LoadAssemblies (525ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (231ms) TypeCache.Refresh (109ms) TypeCache.ScanAssembly (96ms) BuildScriptInfoCaches (110ms) ResolveRequiredComponents (9ms) FinalizeReload (1023ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (718ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (28ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (55ms) ProcessInitializeOnLoadAttributes (356ms) ProcessInitializeOnLoadMethodAttributes (270ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (26ms) Refreshing native plugins compatible for Editor in 2.07 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.0 MB). Loaded Objects now: 5572. Memory consumption went from 123.8 MB to 121.8 MB. Total: 5.523500 ms (FindLiveObjects: 0.357500 ms CreateObjectMapping: 0.428200 ms MarkObjects: 3.555500 ms DeleteObjects: 1.181500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.906 seconds Refreshing native plugins compatible for Editor in 4.81 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.011 seconds Domain Reload Profiling: 1917ms BeginReloadAssembly (259ms) ExecutionOrderSort (0ms) DisableScriptedObjects (19ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (49ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (552ms) LoadAssemblies (470ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (232ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (212ms) ResolveRequiredComponents (8ms) FinalizeReload (1011ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (712ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (28ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (53ms) ProcessInitializeOnLoadAttributes (357ms) ProcessInitializeOnLoadMethodAttributes (267ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (25ms) Refreshing native plugins compatible for Editor in 4.26 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.6 MB). Loaded Objects now: 5574. Memory consumption went from 123.5 MB to 121.0 MB. Total: 7.489700 ms (FindLiveObjects: 0.604200 ms CreateObjectMapping: 0.302600 ms MarkObjects: 4.843900 ms DeleteObjects: 1.737600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 212.675142 seconds. path: Assets/Images/logo0001.png artifactKey: Guid(44a7a877e51e8f840aaa59893ba05bb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/logo0001.png using Guid(44a7a877e51e8f840aaa59893ba05bb8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '175ae1d88259f5a54c8c01b45bbc11ea') in 0.0815786 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.880 seconds Refreshing native plugins compatible for Editor in 4.17 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.024 seconds Domain Reload Profiling: 1904ms BeginReloadAssembly (253ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (49ms) RebuildCommonClasses (43ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (508ms) LoadAssemblies (469ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (188ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (169ms) ResolveRequiredComponents (8ms) FinalizeReload (1024ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (726ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (64ms) ProcessInitializeOnLoadAttributes (351ms) ProcessInitializeOnLoadMethodAttributes (276ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (25ms) Refreshing native plugins compatible for Editor in 3.99 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.7 MB). Loaded Objects now: 5576. Memory consumption went from 123.5 MB to 120.8 MB. Total: 8.004500 ms (FindLiveObjects: 0.639500 ms CreateObjectMapping: 0.311400 ms MarkObjects: 4.982200 ms DeleteObjects: 2.069800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 434.801858 seconds. path: Assets/Plugins/Android artifactKey: Guid(3b8e3737c7bb69342ba7b538eca440e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android using Guid(3b8e3737c7bb69342ba7b538eca440e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'b1876926c6042edeb1581e8159e69af4') in 0.0024821 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 20.681523 seconds. path: Assets/Plugins/Android/settingsTemplate.gradle artifactKey: Guid(7bc6bc805deb0d44eb74df34c2dec769) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/settingsTemplate.gradle using Guid(7bc6bc805deb0d44eb74df34c2dec769) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '0fb482f16ca12430c37636ebc20f3efb') in 0.0237819 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 12.716641 seconds. path: Assets/Plugins/Android/mainTemplate.gradle artifactKey: Guid(26e85e168903e7e42ad4a8efadac8673) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/mainTemplate.gradle using Guid(26e85e168903e7e42ad4a8efadac8673) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'e1c8a99dace40a748eb8a75e433b4553') in 0.0010178 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 51.238661 seconds. path: Assets/Plugins/Android/gradleTemplate.properties artifactKey: Guid(84cffc268f2fd6c4f87169bb8f5eca0f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/gradleTemplate.properties using Guid(84cffc268f2fd6c4f87169bb8f5eca0f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '05925032e6c195397e1d6cbd2087fe72') in 0.0017921 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 25.899070 seconds. path: Assets/Plugins/Android/gradleTemplate.properties artifactKey: Guid(84cffc268f2fd6c4f87169bb8f5eca0f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/gradleTemplate.properties using Guid(84cffc268f2fd6c4f87169bb8f5eca0f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '1b95dd7726e4dfffa967fcc655050bff') in 0.0015356 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 254.784123 seconds. path: Assets/Plugins/Android/mainTemplate.gradle artifactKey: Guid(26e85e168903e7e42ad4a8efadac8673) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/mainTemplate.gradle using Guid(26e85e168903e7e42ad4a8efadac8673) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '1620cf0dcfbbf829ae4ec895930468c5') in 0.0011204 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 68.994144 seconds. path: Assets/Plugins/Android/mainTemplate.gradle artifactKey: Guid(26e85e168903e7e42ad4a8efadac8673) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/mainTemplate.gradle using Guid(26e85e168903e7e42ad4a8efadac8673) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'f0da68234dfce92428a6d51bac33d7af') in 0.001081 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 354.714810 seconds. path: Assets/Images/LOGO.png artifactKey: Guid(4966164532a67a24790ea361ecfcce7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/LOGO.png using Guid(4966164532a67a24790ea361ecfcce7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '758a43b75b9a870b650ed67112735fc2') in 0.0714916 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.044 seconds Refreshing native plugins compatible for Editor in 4.48 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.102 seconds Domain Reload Profiling: 2147ms BeginReloadAssembly (299ms) ExecutionOrderSort (0ms) DisableScriptedObjects (19ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (61ms) RebuildCommonClasses (73ms) RebuildNativeTypeToScriptingClass (19ms) initialDomainReloadingComplete (46ms) LoadAllAssembliesAndSetupDomain (607ms) LoadAssemblies (554ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (227ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (205ms) ResolveRequiredComponents (9ms) FinalizeReload (1103ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (792ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (28ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (50ms) ProcessInitializeOnLoadAttributes (410ms) ProcessInitializeOnLoadMethodAttributes (296ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Refreshing native plugins compatible for Editor in 4.16 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.8 MB). Loaded Objects now: 5578. Memory consumption went from 123.6 MB to 120.8 MB. Total: 7.933000 ms (FindLiveObjects: 0.629300 ms CreateObjectMapping: 0.316200 ms MarkObjects: 4.972300 ms DeleteObjects: 2.013100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.12 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4960 unused Assets / (0.8 MB). Loaded Objects now: 5578. Memory consumption went from 123.7 MB to 122.9 MB. Total: 11.872900 ms (FindLiveObjects: 1.306000 ms CreateObjectMapping: 0.489700 ms MarkObjects: 8.262200 ms DeleteObjects: 1.813100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 14.91 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4960 unused Assets / (2.0 MB). Loaded Objects now: 5578. Memory consumption went from 123.7 MB to 121.6 MB. Total: 12.105500 ms (FindLiveObjects: 0.858500 ms CreateObjectMapping: 1.033400 ms MarkObjects: 8.020600 ms DeleteObjects: 2.190900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.105 seconds Refreshing native plugins compatible for Editor in 5.01 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.171 seconds Domain Reload Profiling: 2275ms BeginReloadAssembly (314ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (49ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (49ms) LoadAllAssembliesAndSetupDomain (660ms) LoadAssemblies (654ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (215ms) TypeCache.Refresh (16ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (187ms) ResolveRequiredComponents (9ms) FinalizeReload (1172ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (874ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (26ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (407ms) ProcessInitializeOnLoadMethodAttributes (383ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Refreshing native plugins compatible for Editor in 4.25 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.8 MB). Loaded Objects now: 5580. Memory consumption went from 125.5 MB to 122.7 MB. Total: 8.079500 ms (FindLiveObjects: 0.637400 ms CreateObjectMapping: 0.321900 ms MarkObjects: 5.191100 ms DeleteObjects: 1.927300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.959 seconds Refreshing native plugins compatible for Editor in 4.89 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 1.080 seconds Domain Reload Profiling: 2039ms BeginReloadAssembly (260ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (49ms) RebuildCommonClasses (47ms) RebuildNativeTypeToScriptingClass (47ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (561ms) LoadAssemblies (505ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (211ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (190ms) ResolveRequiredComponents (9ms) FinalizeReload (1081ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (776ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (33ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (61ms) ProcessInitializeOnLoadAttributes (403ms) ProcessInitializeOnLoadMethodAttributes (271ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (24ms) Refreshing native plugins compatible for Editor in 3.88 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.7 MB). Loaded Objects now: 5582. Memory consumption went from 125.6 MB to 122.9 MB. Total: 7.841100 ms (FindLiveObjects: 0.951400 ms CreateObjectMapping: 0.304500 ms MarkObjects: 4.860100 ms DeleteObjects: 1.723900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.066 seconds Refreshing native plugins compatible for Editor in 4.41 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.981 seconds Domain Reload Profiling: 2047ms BeginReloadAssembly (254ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (49ms) RebuildCommonClasses (53ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (63ms) LoadAllAssembliesAndSetupDomain (679ms) LoadAssemblies (627ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (201ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (176ms) ResolveRequiredComponents (9ms) FinalizeReload (981ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (686ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (50ms) ProcessInitializeOnLoadAttributes (348ms) ProcessInitializeOnLoadMethodAttributes (254ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (25ms) Refreshing native plugins compatible for Editor in 3.97 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.7 MB). Loaded Objects now: 5584. Memory consumption went from 125.6 MB to 122.9 MB. Total: 8.031500 ms (FindLiveObjects: 0.609300 ms CreateObjectMapping: 0.306500 ms MarkObjects: 5.310700 ms DeleteObjects: 1.803200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1727.869662 seconds. path: Assets/GoogleMobileAds/Resources/GoogleMobileAdsSettings.asset artifactKey: Guid(f603e871616a0584098feee44a989d67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/GoogleMobileAds/Resources/GoogleMobileAdsSettings.asset using Guid(f603e871616a0584098feee44a989d67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'd5f7cbbd23a71e02f5b0a03fa087fbd8') in 0.0251099 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.896 seconds Refreshing native plugins compatible for Editor in 4.17 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.957 seconds Domain Reload Profiling: 1853ms BeginReloadAssembly (252ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (51ms) RebuildCommonClasses (50ms) RebuildNativeTypeToScriptingClass (27ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (523ms) LoadAssemblies (482ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (186ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (167ms) ResolveRequiredComponents (8ms) FinalizeReload (957ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (675ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (338ms) ProcessInitializeOnLoadMethodAttributes (250ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (24ms) Refreshing native plugins compatible for Editor in 3.96 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.6 MB). Loaded Objects now: 5586. Memory consumption went from 125.6 MB to 123.0 MB. Total: 7.753000 ms (FindLiveObjects: 0.615300 ms CreateObjectMapping: 0.291300 ms MarkObjects: 4.955400 ms DeleteObjects: 1.889300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 845.091432 seconds. path: Assets/Scenes/休假申請.unity artifactKey: Guid(a527b0013915e5b4cbd1d9063c238c17) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/休假申請.unity using Guid(a527b0013915e5b4cbd1d9063c238c17) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '0308ecd2b27b96f58944763d38ce4f8b') in 0.0025604 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 12.604257 seconds. path: Assets/Scenes/休假審核.unity artifactKey: Guid(edb053113cc581e40981bf4bc207fb77) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/休假審核.unity using Guid(edb053113cc581e40981bf4bc207fb77) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'a721c5c0e087a2a47e5fd7824bf5bfc9') in 0.0008801 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 18.518264 seconds. path: Assets/Scenes/加班審核.unity artifactKey: Guid(99b7c52f878d12045a6bdc4b1ebe086a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/加班審核.unity using Guid(99b7c52f878d12045a6bdc4b1ebe086a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '05e3948b86a372912620f55f85f2cdbd') in 0.0010819 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.822 seconds Refreshing native plugins compatible for Editor in 4.08 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.959 seconds Domain Reload Profiling: 1782ms BeginReloadAssembly (242ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) RebuildCommonClasses (42ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (56ms) LoadAllAssembliesAndSetupDomain (466ms) LoadAssemblies (425ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (182ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (162ms) ResolveRequiredComponents (8ms) FinalizeReload (960ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (676ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (26ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (333ms) ProcessInitializeOnLoadMethodAttributes (259ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (23ms) Refreshing native plugins compatible for Editor in 3.98 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.5 MB). Loaded Objects now: 5588. Memory consumption went from 127.5 MB to 125.1 MB. Total: 7.366100 ms (FindLiveObjects: 0.578400 ms CreateObjectMapping: 0.275800 ms MarkObjects: 4.964000 ms DeleteObjects: 1.547100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.818 seconds Refreshing native plugins compatible for Editor in 3.83 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.940 seconds Domain Reload Profiling: 1758ms BeginReloadAssembly (249ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (49ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (41ms) LoadAllAssembliesAndSetupDomain (472ms) LoadAssemblies (428ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (185ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (165ms) ResolveRequiredComponents (9ms) FinalizeReload (941ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (659ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (50ms) ProcessInitializeOnLoadAttributes (319ms) ProcessInitializeOnLoadMethodAttributes (258ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (24ms) Refreshing native plugins compatible for Editor in 4.33 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4984 unused Assets / (2.9 MB). Loaded Objects now: 5590. Memory consumption went from 127.5 MB to 124.6 MB. Total: 8.167300 ms (FindLiveObjects: 0.618500 ms CreateObjectMapping: 0.326100 ms MarkObjects: 5.235000 ms DeleteObjects: 1.986000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 49.607810 seconds. path: Assets/Scenes/休假審核 1.unity artifactKey: Guid(5f7eb7939f43c214d85e11745a613207) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/休假審核 1.unity using Guid(5f7eb7939f43c214d85e11745a613207) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '442034bc59d18ed323f255d43acee191') in 0.0036776 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 22.196061 seconds. path: Assets/Scenes/休假申請 1.unity artifactKey: Guid(5cbb29ae782a7514c88d4e0fc4f064e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/休假申請 1.unity using Guid(5cbb29ae782a7514c88d4e0fc4f064e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: '7ee3fe12ee99138bb0f5e406d8c3c939') in 0.0008061 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 2.815266 seconds. path: Assets/Scenes/加班審核 1.unity artifactKey: Guid(c77bfb1f002185e4ba60ec1ce981b22e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/加班審核 1.unity using Guid(c77bfb1f002185e4ba60ec1ce981b22e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'e69c2f15611ea92b7a46f046b0a579e3') in 0.0011606 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.947 seconds Refreshing native plugins compatible for Editor in 3.90 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.956 seconds Domain Reload Profiling: 1889ms BeginReloadAssembly (240ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (39ms) LoadAllAssembliesAndSetupDomain (597ms) LoadAssemblies (550ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (187ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (163ms) ResolveRequiredComponents (9ms) FinalizeReload (956ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (674ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (335ms) ProcessInitializeOnLoadMethodAttributes (254ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (26ms) Refreshing native plugins compatible for Editor in 5.24 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.8 MB). Loaded Objects now: 5557. Memory consumption went from 127.4 MB to 124.6 MB. Total: 9.287100 ms (FindLiveObjects: 0.633200 ms CreateObjectMapping: 0.318500 ms MarkObjects: 6.381900 ms DeleteObjects: 1.951800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.806 seconds Refreshing native plugins compatible for Editor in 4.66 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Unable to write to 'ProjectSettings\GvhProjectSettings.xml' (System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean useAsync) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,bool) at System.Xml.XmlWriterSettings.CreateWriter (System.String outputFileName) [0x00051] in <8c914012335341069cd1f38664b1d95d>:0 at System.Xml.XmlWriter.Create (System.String outputFileName, System.Xml.XmlWriterSettings settings) [0x0000a] in <8c914012335341069cd1f38664b1d95d>:0 at Google.ProjectSettings.Save () [0x000a1] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:828 , Project settings were not saved! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Google.Logger:Log (string,Google.LogLevel) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs:136) Google.ProjectSettings:Save () (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:844) Google.ProjectSettings:SetBool (string,bool,Google.SettingsLocation) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:485) Google.ProjectSettings:SetBool (string,bool) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:497) Google.IOSResolver:set_VerboseLoggingEnabled (bool) (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:1041) Google.IOSResolver:.cctor () (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:727) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs Line: 844) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.997 seconds Domain Reload Profiling: 1804ms BeginReloadAssembly (247ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (51ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (469ms) LoadAssemblies (423ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (182ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (162ms) ResolveRequiredComponents (9ms) FinalizeReload (997ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (701ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (30ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (54ms) ProcessInitializeOnLoadAttributes (350ms) ProcessInitializeOnLoadMethodAttributes (259ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (21ms) Refreshing native plugins compatible for Editor in 4.29 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.7 MB). Loaded Objects now: 5559. Memory consumption went from 127.4 MB to 124.7 MB. Total: 7.912000 ms (FindLiveObjects: 0.597200 ms CreateObjectMapping: 0.275300 ms MarkObjects: 5.253400 ms DeleteObjects: 1.784900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1131.750356 seconds. path: Assets/Plugins/Android/AndroidManifest.xml artifactKey: Guid(3a173bd8e4abc324fa215b169b9053db) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/AndroidManifest.xml using Guid(3a173bd8e4abc324fa215b169b9053db) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'd45f60928813b4f95c81993035a9ba6f') in 0.0229902 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 38.455041 seconds. path: Assets/Plugins/Android/googlemobileads-unity.aar artifactKey: Guid(0d276c38791449ed80aea91ab41a1d2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/googlemobileads-unity.aar using Guid(0d276c38791449ed80aea91ab41a1d2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. Could not generate preview image -> (artifact id: '73eb0bc8028749b1cd5a3a61efc39270') in 0.0043563 seconds ERROR: Import of 'Assets/Plugins/Android/googlemobileads-unity.aar' had errors: Could not generate preview image Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.732257 seconds. path: Assets/Plugins/Android/GoogleMobileAdsPlugin.androidlib artifactKey: Guid(dd13ee4b59ff36a43919d74cab6db1de) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/GoogleMobileAdsPlugin.androidlib using Guid(dd13ee4b59ff36a43919d74cab6db1de) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. Could not generate preview image -> (artifact id: '5974a43121a3e521f30ba9196b3b2107') in 0.0040958 seconds ERROR: Import of 'Assets/Plugins/Android/GoogleMobileAdsPlugin.androidlib' had errors: Could not generate preview image Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.985728 seconds. path: Assets/Plugins/Android/install-debug.aar artifactKey: Guid(ec19769411b1950439a41deeaa4d5f5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/install-debug.aar using Guid(ec19769411b1950439a41deeaa4d5f5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. Could not generate preview image -> (artifact id: 'e33ed439e8177bb0d5f3b24a3f0cd9ba') in 0.0037442 seconds ERROR: Import of 'Assets/Plugins/Android/install-debug.aar' had errors: Could not generate preview image Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.81 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.6 MB). Loaded Objects now: 5559. Memory consumption went from 127.5 MB to 124.9 MB. Total: 9.564400 ms (FindLiveObjects: 0.609400 ms CreateObjectMapping: 0.300300 ms MarkObjects: 6.749600 ms DeleteObjects: 1.903100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.25 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.5 MB). Loaded Objects now: 5559. Memory consumption went from 127.5 MB to 125.0 MB. Total: 7.755800 ms (FindLiveObjects: 0.603500 ms CreateObjectMapping: 0.271400 ms MarkObjects: 5.262300 ms DeleteObjects: 1.617200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.969 seconds Refreshing native plugins compatible for Editor in 3.86 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.996 seconds Domain Reload Profiling: 1965ms BeginReloadAssembly (292ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (48ms) RebuildCommonClasses (86ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (521ms) LoadAssemblies (527ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (183ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (160ms) ResolveRequiredComponents (8ms) FinalizeReload (997ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (713ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (31ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (59ms) ProcessInitializeOnLoadAttributes (365ms) ProcessInitializeOnLoadMethodAttributes (251ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (21ms) Refreshing native plugins compatible for Editor in 5.20 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5561. Memory consumption went from 127.4 MB to 124.8 MB. Total: 7.568100 ms (FindLiveObjects: 0.596800 ms CreateObjectMapping: 0.271600 ms MarkObjects: 5.033100 ms DeleteObjects: 1.665300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.799 seconds Refreshing native plugins compatible for Editor in 3.51 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.947 seconds Domain Reload Profiling: 1746ms BeginReloadAssembly (240ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) RebuildCommonClasses (44ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (457ms) LoadAssemblies (419ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (179ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (160ms) ResolveRequiredComponents (8ms) FinalizeReload (948ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (674ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (339ms) ProcessInitializeOnLoadMethodAttributes (251ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (22ms) Refreshing native plugins compatible for Editor in 4.40 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5563. Memory consumption went from 127.4 MB to 124.8 MB. Total: 8.165800 ms (FindLiveObjects: 0.613000 ms CreateObjectMapping: 0.325500 ms MarkObjects: 5.469200 ms DeleteObjects: 1.756700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 3.76 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.5 MB). Loaded Objects now: 5563. Memory consumption went from 127.5 MB to 124.9 MB. Total: 7.619800 ms (FindLiveObjects: 0.610400 ms CreateObjectMapping: 0.333200 ms MarkObjects: 5.018200 ms DeleteObjects: 1.656900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.893 seconds Refreshing native plugins compatible for Editor in 3.68 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.966 seconds Domain Reload Profiling: 1860ms BeginReloadAssembly (262ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (58ms) RebuildCommonClasses (42ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (535ms) LoadAssemblies (431ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (254ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (229ms) ResolveRequiredComponents (9ms) FinalizeReload (966ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (674ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (332ms) ProcessInitializeOnLoadMethodAttributes (257ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (23ms) Refreshing native plugins compatible for Editor in 3.98 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.0 MB). Loaded Objects now: 5565. Memory consumption went from 127.4 MB to 125.3 MB. Total: 8.075000 ms (FindLiveObjects: 0.620900 ms CreateObjectMapping: 0.297000 ms MarkObjects: 5.398600 ms DeleteObjects: 1.756800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.818 seconds Refreshing native plugins compatible for Editor in 3.90 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.951 seconds Domain Reload Profiling: 1770ms BeginReloadAssembly (236ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) RebuildCommonClasses (49ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (459ms) LoadAssemblies (414ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (182ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (163ms) ResolveRequiredComponents (8ms) FinalizeReload (952ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (674ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (26ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (338ms) ProcessInitializeOnLoadMethodAttributes (252ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (22ms) Refreshing native plugins compatible for Editor in 3.62 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.9 MB). Loaded Objects now: 5567. Memory consumption went from 127.4 MB to 124.6 MB. Total: 8.087500 ms (FindLiveObjects: 0.570400 ms CreateObjectMapping: 0.275500 ms MarkObjects: 5.265800 ms DeleteObjects: 1.974800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.40 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.7 MB). Loaded Objects now: 5567. Memory consumption went from 127.5 MB to 124.8 MB. Total: 8.881600 ms (FindLiveObjects: 0.634200 ms CreateObjectMapping: 0.350900 ms MarkObjects: 5.796200 ms DeleteObjects: 2.098900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.25 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.9 MB). Loaded Objects now: 5567. Memory consumption went from 127.5 MB to 124.6 MB. Total: 19.996600 ms (FindLiveObjects: 0.595500 ms CreateObjectMapping: 0.271000 ms MarkObjects: 17.197500 ms DeleteObjects: 1.930800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.852 seconds Refreshing native plugins compatible for Editor in 3.80 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.946 seconds Domain Reload Profiling: 1800ms BeginReloadAssembly (286ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (76ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (474ms) LoadAssemblies (427ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (189ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (165ms) ResolveRequiredComponents (8ms) FinalizeReload (947ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (665ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (326ms) ProcessInitializeOnLoadMethodAttributes (254ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (22ms) Refreshing native plugins compatible for Editor in 4.39 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.9 MB). Loaded Objects now: 5569. Memory consumption went from 127.4 MB to 124.5 MB. Total: 8.621300 ms (FindLiveObjects: 0.622000 ms CreateObjectMapping: 0.333400 ms MarkObjects: 5.664800 ms DeleteObjects: 1.999500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.795 seconds Refreshing native plugins compatible for Editor in 3.88 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.932 seconds Domain Reload Profiling: 1725ms BeginReloadAssembly (234ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) RebuildCommonClasses (42ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (49ms) LoadAllAssembliesAndSetupDomain (451ms) LoadAssemblies (405ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (181ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (162ms) ResolveRequiredComponents (8ms) FinalizeReload (933ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (661ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (26ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (323ms) ProcessInitializeOnLoadMethodAttributes (254ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (21ms) Refreshing native plugins compatible for Editor in 4.07 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5571. Memory consumption went from 127.4 MB to 124.8 MB. Total: 8.132800 ms (FindLiveObjects: 0.624000 ms CreateObjectMapping: 0.290800 ms MarkObjects: 5.379100 ms DeleteObjects: 1.837600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.63 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.8 MB). Loaded Objects now: 5571. Memory consumption went from 127.5 MB to 124.7 MB. Total: 8.504900 ms (FindLiveObjects: 0.645200 ms CreateObjectMapping: 0.441200 ms MarkObjects: 5.460000 ms DeleteObjects: 1.955800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.55 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (3.0 MB). Loaded Objects now: 5571. Memory consumption went from 127.5 MB to 124.5 MB. Total: 8.865000 ms (FindLiveObjects: 0.604400 ms CreateObjectMapping: 0.273800 ms MarkObjects: 5.986600 ms DeleteObjects: 1.998400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 997.268440 seconds. path: Assets/Plugins/Android/install-debug.aar artifactKey: Guid(ec19769411b1950439a41deeaa4d5f5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/Android/install-debug.aar using Guid(ec19769411b1950439a41deeaa4d5f5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. Could not generate preview image -> (artifact id: 'bf152d2892647dc8fed94ac252305560') in 0.0058437 seconds ERROR: Import of 'Assets/Plugins/Android/install-debug.aar' had errors: Could not generate preview image Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.810 seconds Refreshing native plugins compatible for Editor in 3.73 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.940 seconds Domain Reload Profiling: 1750ms BeginReloadAssembly (245ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (472ms) LoadAssemblies (434ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (182ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (162ms) ResolveRequiredComponents (8ms) FinalizeReload (941ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (667ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (329ms) ProcessInitializeOnLoadMethodAttributes (255ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (21ms) Refreshing native plugins compatible for Editor in 4.21 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.9 MB). Loaded Objects now: 5573. Memory consumption went from 127.4 MB to 124.6 MB. Total: 8.228000 ms (FindLiveObjects: 0.635500 ms CreateObjectMapping: 0.319900 ms MarkObjects: 5.108600 ms DeleteObjects: 2.162700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.830 seconds Refreshing native plugins compatible for Editor in 4.87 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.961 seconds Domain Reload Profiling: 1792ms BeginReloadAssembly (254ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (471ms) LoadAssemblies (425ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (183ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (164ms) ResolveRequiredComponents (8ms) FinalizeReload (962ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (681ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (53ms) ProcessInitializeOnLoadAttributes (338ms) ProcessInitializeOnLoadMethodAttributes (256ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (23ms) Refreshing native plugins compatible for Editor in 4.32 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.6 MB). Loaded Objects now: 5575. Memory consumption went from 127.4 MB to 124.8 MB. Total: 7.399500 ms (FindLiveObjects: 0.611200 ms CreateObjectMapping: 0.284100 ms MarkObjects: 4.900700 ms DeleteObjects: 1.602500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.05 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.9 MB). Loaded Objects now: 5575. Memory consumption went from 127.4 MB to 124.5 MB. Total: 9.246600 ms (FindLiveObjects: 0.626200 ms CreateObjectMapping: 0.288500 ms MarkObjects: 6.219600 ms DeleteObjects: 2.110900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.13 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.9 MB). Loaded Objects now: 5575. Memory consumption went from 127.4 MB to 124.5 MB. Total: 8.928000 ms (FindLiveObjects: 0.722600 ms CreateObjectMapping: 0.327700 ms MarkObjects: 5.716500 ms DeleteObjects: 2.159600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 5.49 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (2.4 MB). Loaded Objects now: 5575. Memory consumption went from 127.5 MB to 125.1 MB. Total: 12.224100 ms (FindLiveObjects: 0.671100 ms CreateObjectMapping: 0.375000 ms MarkObjects: 8.086600 ms DeleteObjects: 3.090100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.821 seconds Refreshing native plugins compatible for Editor in 3.90 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\HSKIN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.987 seconds Domain Reload Profiling: 1810ms BeginReloadAssembly (253ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (44ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (472ms) LoadAssemblies (437ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (188ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (164ms) ResolveRequiredComponents (8ms) FinalizeReload (988ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (681ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (337ms) ProcessInitializeOnLoadMethodAttributes (259ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (24ms) Refreshing native plugins compatible for Editor in 3.72 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (3.0 MB). Loaded Objects now: 5577. Memory consumption went from 127.5 MB to 124.5 MB. Total: 8.291000 ms (FindLiveObjects: 0.608400 ms CreateObjectMapping: 0.271000 ms MarkObjects: 5.298000 ms DeleteObjects: 2.112200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.823 seconds Refreshing native plugins compatible for Editor in 3.95 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.966 seconds Domain Reload Profiling: 1790ms BeginReloadAssembly (245ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (37ms) LoadAllAssembliesAndSetupDomain (485ms) LoadAssemblies (441ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (186ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (166ms) ResolveRequiredComponents (9ms) FinalizeReload (967ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (691ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (28ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (50ms) ProcessInitializeOnLoadAttributes (340ms) ProcessInitializeOnLoadMethodAttributes (266ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (21ms) Refreshing native plugins compatible for Editor in 3.86 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 4949 unused Assets / (2.7 MB). Loaded Objects now: 5579. Memory consumption went from 127.5 MB to 124.8 MB. Total: 7.291200 ms (FindLiveObjects: 0.603100 ms CreateObjectMapping: 0.277400 ms MarkObjects: 4.765300 ms DeleteObjects: 1.644600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 93.526968 seconds. path: Assets/Scenes/login_2.unity artifactKey: Guid(1c7c96468283d134f8044a996bd19110) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/login_2.unity using Guid(1c7c96468283d134f8044a996bd19110) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 10 workers. -> (artifact id: 'a6756754b1085bd10d674e6bd46ccee4') in 0.0029422 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0