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GraphCode.cs 324B

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  1. using System;
  2. using System.Collections.Generic;
  3. namespace UnityEditor.ShaderGraph.Internal
  4. {
  5. public struct GraphCode
  6. {
  7. public string code { get; internal set; }
  8. public ShaderGraphRequirements requirements { get; internal set; }
  9. public IEnumerable<AbstractShaderProperty> properties;
  10. }
  11. }