1234567891011121314151617181920212223 |
-
- namespace UnityEngine.Rendering.RadeonRays
- {
- internal class Common
- {
- public static uint CeilDivide(uint val, uint div)
- {
- return (val + div - 1) / div;
- }
-
- public static void EnableKeyword(CommandBuffer cmd, ComputeShader shader, string keyword, bool enable)
- {
- if (enable)
- {
- cmd.EnableKeyword(shader, new LocalKeyword(shader, keyword));
- }
- else
- {
- cmd.DisableKeyword(shader, new LocalKeyword(shader, keyword));
- }
- }
- }
- }
|