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- // Copyright © 2015 The CefSharp Authors. All rights reserved.
- //
- // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
-
- using System;
- using CefSharp.Structs;
-
- namespace CefSharp
- {
- /// <summary>
- /// Class representing window information.
- /// </summary>
- public interface IWindowInfo : IDisposable
- {
- /// <summary>
- /// X coordinate
- /// </summary>
- int X { get; set; }
- /// <summary>
- /// Y coordinate
- /// </summary>
- int Y { get; set; }
- /// <summary>
- /// Width
- /// </summary>
- int Width { get; set; }
- /// <summary>
- /// Height
- /// </summary>
- int Height { get; set; }
- /// <summary>
- /// Window style
- /// </summary>
- uint Style { get; set; }
- /// <summary>
- /// Ex window style
- /// </summary>
- uint ExStyle { get; set; }
- /// <summary>
- /// Parent window handle
- /// </summary>
- IntPtr ParentWindowHandle { get; set; }
- /// <summary>
- /// Set to true to create the browser using windowless (off-screen) rendering.
- /// No window will be created for the browser and all rendering will occur via the
- /// IRenderHandler interface. The <see cref="ParentWindowHandle"/> value will be used to identify monitor info
- /// and to act as the parent window for dialogs, context menus, etc. If |<see cref="ParentWindowHandle"/> is not provided then the main screen monitor will be used and some functionality that requires a parent window may not function correctly.
- /// In order to create windowless browsers the CefSettings.WindowlessRenderingEnabled value must be set to true.
- /// Transparent painting is enabled by default but can be disabled by setting <see cref="IBrowserSettings.BackgroundColor"/> to an opaque value.
- /// </summary>
- bool WindowlessRenderingEnabled { get; set; }
- /// <summary>
- /// Set to true to enable shared textures for windowless rendering. Only
- /// valid if <see cref="WindowlessRenderingEnabled"/> is also set to true. Currently
- /// only supported on Windows (D3D11). This feature is experimental and has many bugs
- /// at the moment.
- /// </summary>
- bool SharedTextureEnabled { get; set; }
- /// <summary>
- /// Set to true to enable the ability to issue BeginFrame requests from the
- /// client application by calling <see cref="IBrowserHost.SendExternalBeginFrame"/>.
- /// </summary>
- bool ExternalBeginFrameEnabled { get; set; }
- /// <summary>
- /// Handle for the new browser window. Only used with windowed rendering.
- /// </summary>
- IntPtr WindowHandle { get; set; }
- /// <summary>
- /// Window Name
- /// </summary>
- string WindowName { get; set; }
-
- /// <summary>
- /// Create the browser as a child window.
- /// Calls GetClientRect(Hwnd) to obtain the window bounds
- /// </summary>
- /// <param name="parentHandle">parent handle</param>
- void SetAsChild(IntPtr parentHandle);
-
- /// <summary>
- /// Create the browser as a child window.
- /// </summary>
- /// <param name="parentHandle">parent handle</param>
- /// <param name="windowBounds">window bounds</param>
- void SetAsChild(IntPtr parentHandle, Rect windowBounds);
-
- /// <summary>
- /// Create the browser as a child window.
- /// </summary>
- /// <param name="parentHandle">parent handle</param>
- /// <param name="left">left</param>
- /// <param name="top">top</param>
- /// <param name="right">right</param>
- /// <param name="bottom">bottom</param>
- void SetAsChild(IntPtr parentHandle, int left, int top, int right, int bottom);
- /// <summary>
- /// Create the browser as a popup window.
- /// </summary>
- /// <param name="parentHandle">parent handle</param>
- /// <param name="windowName">window name</param>
- void SetAsPopup(IntPtr parentHandle, string windowName);
-
- /// <summary>
- /// Create the browser using windowless (off-screen) rendering.
- /// No window will be created for the browser and all rendering will occur via the CefRenderHandler interface. This window will automatically be transparent unless a colored backgrond is set in the browser settings.
- /// </summary>
- /// <param name="parentHandle">Value will be used to identify monitor info and to act as the parent window for dialogs, context menus, etc.
- /// If not provided then the main screen monitor will be used and some functionality that requires a parent window may not function correctly.
- /// In order to create windowless browsers the CefSettings.windowless_rendering_enabled value must be set to true.</param>
- void SetAsWindowless(IntPtr parentHandle);
-
- /// <summary>
- /// Used internally to get the underlying <see cref="IWindowInfo"/> instance.
- /// Unlikely you'll use this yourself.
- /// </summary>
- /// <returns>the inner most instance</returns>
- [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
- IWindowInfo UnWrap();
- }
- }
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