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AssetImportWorker0-prev.log 6.5KB

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  1. Using pre-set license
  2. Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 11 (10.0.22621) 64bit Core' Language: 'zh' Physical Memory: 12069 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker0
  12. -projectPath
  13. D:/Unity/GF
  14. -logFile
  15. Logs/AssetImportWorker0.log
  16. -srvPort
  17. 51322
  18. Successfully changed project path to: D:/Unity/GF
  19. D:/Unity/GF
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-temp-allocator-size-background-worker=32768"
  42. "memorysetup-temp-allocator-size-job-worker=262144"
  43. "memorysetup-temp-allocator-size-preload-manager=33554432"
  44. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  45. "memorysetup-temp-allocator-size-audio-worker=65536"
  46. "memorysetup-temp-allocator-size-cloud-worker=32768"
  47. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  48. "memorysetup-temp-allocator-size-gfx=262144"
  49. Player connection [5880] Host "[IP] 192.168.0.118 [Port] 0 [Flags] 2 [Guid] 1395217051 [EditorId] 1395217051 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-U80LR5LL) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
  50. Player connection [5880] Host "[IP] 192.168.0.118 [Port] 0 [Flags] 2 [Guid] 1395217051 [EditorId] 1395217051 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-U80LR5LL) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
  51. Refreshing native plugins compatible for Editor in 462.67 ms, found 4 plugins.
  52. Preloading 0 native plugins for Editor in 0.00 ms.
  53. Initialize engine version: 2021.3.18f1 (3129e69bc0c7)
  54. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Resources/UnitySubsystems
  55. [Subsystems] Discovering subsystems at path D:/Unity/GF/Assets
  56. GfxDevice: creating device client; threaded=0; jobified=0
  57. Direct3D:
  58. Version: Direct3D 11.0 [level 11.1]
  59. Renderer: NVIDIA GeForce MX330 (ID=0x1d16)
  60. Vendor: NVIDIA
  61. VRAM: 1982 MB
  62. Driver: 31.0.15.3713
  63. Initialize mono
  64. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Managed'
  65. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  66. Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc'
  67. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56728
  68. Begin MonoManager ReloadAssembly
  69. Registering precompiled unity dll's ...
  70. Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  71. Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
  72. Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  73. Registered in 0.110608 seconds.
  74. Native extension for WindowsStandalone target not found
  75. [usbmuxd] Start listen thread
  76. [usbmuxd] Listen thread started
  77. Native extension for iOS target not found
  78. Native extension for Android target not found
  79. Android Extension - Scanning For ADB Devices 1252 ms
  80. Refreshing native plugins compatible for Editor in 432.63 ms, found 4 plugins.
  81. Preloading 0 native plugins for Editor in 0.00 ms.
  82. Mono: successfully reloaded assembly
  83. - Completed reload, in 5.447 seconds
  84. Domain Reload Profiling:
  85. ReloadAssembly (5450ms)
  86. BeginReloadAssembly (316ms)
  87. ExecutionOrderSort (0ms)
  88. DisableScriptedObjects (0ms)
  89. BackupInstance (0ms)
  90. ReleaseScriptingObjects (0ms)
  91. CreateAndSetChildDomain (2ms)
  92. EndReloadAssembly (4260ms)
  93. LoadAssemblies (328ms)
  94. RebuildTransferFunctionScriptingTraits (0ms)
  95. SetupTypeCache (785ms)
  96. ReleaseScriptCaches (0ms)
  97. RebuildScriptCaches (327ms)
  98. SetupLoadedEditorAssemblies (2628ms)
  99. LogAssemblyErrors (0ms)
  100. InitializePlatformSupportModulesInManaged (1632ms)
  101. SetLoadedEditorAssemblies (1ms)
  102. RefreshPlugins (433ms)
  103. BeforeProcessingInitializeOnLoad (4ms)
  104. ProcessInitializeOnLoadAttributes (379ms)
  105. ProcessInitializeOnLoadMethodAttributes (180ms)
  106. AfterProcessingInitializeOnLoad (0ms)
  107. EditorAssembliesLoaded (0ms)
  108. ExecutionOrderSort2 (0ms)
  109. AwakeInstancesAfterBackupRestoration (0ms)
  110. Platform modules already initialized, skipping
  111. Registering precompiled user dll's ...
  112. Registered in 0.033418 seconds.
  113. Begin MonoManager ReloadAssembly
  114. Symbol file LoadedFromMemory doesn't match image D:\Unity\GF\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  115. Symbol file LoadedFromMemory doesn't match image D:\Unity\GF\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  116. Native extension for WindowsStandalone target not found
  117. Native extension for iOS target not found
  118. Native extension for Android target not found
  119. Refreshing native plugins compatible for Editor in 270.22 ms, found 4 plugins.
  120. Preloading 0 native plugins for Editor in 0.00 ms.