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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEditor;
- using UnityEditor.Compilation;
- using UnityEditor.PackageManager;
-
- namespace Packages.Rider.Editor.ProjectGeneration
- {
- internal class AssemblyNameProvider : IAssemblyNameProvider
- {
- private readonly Dictionary<string, UnityEditor.PackageManager.PackageInfo> m_PackageInfoCache = new Dictionary<string, UnityEditor.PackageManager.PackageInfo>();
-
- ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt("unity_project_generation_flag", 3);
-
- public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
-
- public string ProjectGenerationRootNamespace => EditorSettings.projectGenerationRootNamespace;
-
- private Assembly[] m_AllEditorAssemblies;
-
- private Assembly[] m_AllPlayerAssemblies;
-
- public ProjectGenerationFlag ProjectGenerationFlag
- {
- get => m_ProjectGenerationFlag;
- private set
- {
- EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
- m_ProjectGenerationFlag = value;
- }
- }
-
- public string GetAssemblyNameFromScriptPath(string path)
- {
- return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
- }
-
- public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
- {
- if (m_AllEditorAssemblies == null)
- m_AllEditorAssemblies = GetAssembliesByType(AssembliesType.Editor).ToArray();
-
- if (ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
- {
- if (m_AllPlayerAssemblies == null)
- m_AllPlayerAssemblies = GetAssembliesByType(AssembliesType.Player).ToArray();
- }
-
- if (!ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
- return m_AllEditorAssemblies.Where(a => a.sourceFiles.Any(shouldFileBePartOfSolution));
-
- return m_AllEditorAssemblies.Concat(m_AllPlayerAssemblies).Where(a => a.sourceFiles.Any(shouldFileBePartOfSolution));
- }
-
- private static IEnumerable<Assembly> GetAssembliesByType(AssembliesType type)
- {
- foreach (var assembly in CompilationPipeline.GetAssemblies(type))
- {
- var outputPath = type == AssembliesType.Editor ? $@"Temp\Bin\Debug\{assembly.name}\" : $@"Temp\Bin\Debug\{assembly.name}\Player\";
- yield return new Assembly(assembly.name, outputPath, assembly.sourceFiles, assembly.defines,
- assembly.assemblyReferences, assembly.compiledAssemblyReferences, assembly.flags, assembly.compilerOptions
- #if UNITY_2020_2_OR_NEWER
- , assembly.rootNamespace
- #endif
- );
- }
- }
-
- public string GetProjectName(string name, string[] defines)
- {
- if (!ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
- return name;
- return !defines.Contains("UNITY_EDITOR") ? name + ".Player" : name;
- }
-
- public IEnumerable<string> GetAllAssetPaths()
- {
- return AssetDatabase.GetAllAssetPaths();
- }
-
- private static string ResolvePotentialParentPackageAssetPath(string assetPath)
- {
- const string packagesPrefix = "packages/";
- if (!assetPath.StartsWith(packagesPrefix, StringComparison.OrdinalIgnoreCase))
- {
- return null;
- }
-
- var followupSeparator = assetPath.IndexOf('/', packagesPrefix.Length);
- if (followupSeparator == -1)
- {
- return assetPath.ToLowerInvariant();
- }
-
- return assetPath.Substring(0, followupSeparator).ToLowerInvariant();
- }
-
- public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
- {
- var parentPackageAssetPath = ResolvePotentialParentPackageAssetPath(assetPath);
- if (parentPackageAssetPath == null)
- {
- return null;
- }
-
- if (m_PackageInfoCache.TryGetValue(parentPackageAssetPath, out var cachedPackageInfo))
- {
- return cachedPackageInfo;
- }
-
- var result = UnityEditor.PackageManager.PackageInfo.FindForAssetPath(parentPackageAssetPath);
- m_PackageInfoCache[parentPackageAssetPath] = result;
- return result;
- }
-
- public void ResetPackageInfoCache()
- {
- m_PackageInfoCache.Clear();
- }
-
- public void ResetAssembliesCache()
- {
- m_AllEditorAssemblies = null;
- m_AllPlayerAssemblies = null;
- }
-
- public bool IsInternalizedPackagePath(string path)
- {
- if (string.IsNullOrEmpty(path.Trim()))
- {
- return false;
- }
-
- var packageInfo = FindForAssetPath(path);
- if (packageInfo == null)
- {
- return false;
- }
-
- var packageSource = packageInfo.source;
- switch (packageSource)
- {
- case PackageSource.Embedded:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
- case PackageSource.Registry:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
- case PackageSource.BuiltIn:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
- case PackageSource.Unknown:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
- case PackageSource.Local:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
- case PackageSource.Git:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
- #if UNITY_2019_3_OR_NEWER
- case PackageSource.LocalTarball:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
- #endif
- }
-
- return false;
- }
-
- public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
- {
- return CompilationPipeline.ParseResponseFile(
- responseFilePath,
- projectDirectory,
- systemReferenceDirectories
- );
- }
-
- public IEnumerable<string> GetRoslynAnalyzerPaths()
- {
- return PluginImporter.GetAllImporters()
- .Where(i => !i.isNativePlugin && AssetDatabase.GetLabels(i).SingleOrDefault(l => l == "RoslynAnalyzer") != null)
- .Select(i => i.assetPath);
- }
-
- public void ToggleProjectGeneration(ProjectGenerationFlag preference)
- {
- if (ProjectGenerationFlag.HasFlag(preference))
- {
- ProjectGenerationFlag ^= preference;
- }
- else
- {
- ProjectGenerationFlag |= preference;
- }
- }
-
- public void ResetProjectGenerationFlag()
- {
- ProjectGenerationFlag = ProjectGenerationFlag.None;
- }
- }
- }
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