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- using UnityEditor;
- using UnityEngine;
- #if dUI_TextMeshPro
- using TMPro;
- #endif
- using XCharts.Runtime;
-
- namespace XCharts.Editor
- {
- [CustomPropertyDrawer(typeof(TextStyle), true)]
- public class TextStyleDrawer : BasePropertyDrawer
- {
- public override string ClassName { get { return "TextStyle"; } }
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Show", true))
- {
- ++EditorGUI.indentLevel;
- #if dUI_TextMeshPro
- PropertyField(prop, "m_TMPFont");
- #else
- PropertyField(prop, "m_Font");
- #endif
- PropertyField(prop, "m_Rotate");
- PropertyField(prop, "m_AutoColor");
- PropertyField(prop, "m_Color");
- PropertyField(prop, "m_FontSize");
- PropertyField(prop, "m_LineSpacing");
- #if dUI_TextMeshPro
- PropertyField(prop, "m_TMPFontStyle");
- PropertyField(prop, "m_TMPSpriteAsset");
- PropertyField(prop, "m_TMPAlignment");
- #else
- PropertyField(prop, "m_FontStyle");
- PropertyField(prop, "m_Alignment");
- PropertyField(prop, "m_AutoAlign");
- PropertyField(prop, "m_AutoWrap");
- #endif
- --EditorGUI.indentLevel;
- }
- }
- }
- }
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