Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.18f1 (3129e69bc0c7) revision 3221990'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit Core' Language: 'zh' Physical Memory: 12069 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Unity/GF -logFile Logs/AssetImportWorker0.log -srvPort 51322 Successfully changed project path to: D:/Unity/GF D:/Unity/GF [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [5880] Host "[IP] 192.168.0.118 [Port] 0 [Flags] 2 [Guid] 1395217051 [EditorId] 1395217051 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-U80LR5LL) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [5880] Host "[IP] 192.168.0.118 [Port] 0 [Flags] 2 [Guid] 1395217051 [EditorId] 1395217051 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-U80LR5LL) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 462.67 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.18f1 (3129e69bc0c7) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Unity/GF/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce MX330 (ID=0x1d16) Vendor: NVIDIA VRAM: 1982 MB Driver: 31.0.15.3713 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56728 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.18f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.110608 seconds. Native extension for WindowsStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 1252 ms Refreshing native plugins compatible for Editor in 432.63 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 5.447 seconds Domain Reload Profiling: ReloadAssembly (5450ms) BeginReloadAssembly (316ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) EndReloadAssembly (4260ms) LoadAssemblies (328ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (785ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (327ms) SetupLoadedEditorAssemblies (2628ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1632ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (433ms) BeforeProcessingInitializeOnLoad (4ms) ProcessInitializeOnLoadAttributes (379ms) ProcessInitializeOnLoadMethodAttributes (180ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.033418 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image D:\Unity\GF\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image D:\Unity\GF\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Native extension for WindowsStandalone target not found Native extension for iOS target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 270.22 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms.