using System; using UnityEngine; using UnityEngine.UI; namespace XCharts.Runtime { [Serializable] public class UIComponentTheme : ChildComponent { [SerializeField] private bool m_Show = true; [SerializeField] private Theme m_SharedTheme; [SerializeField] private bool m_TransparentBackground = false; public bool show { get { return m_Show; } } /// /// the theme of chart. /// |主题类型。 /// public ThemeType themeType { get { return sharedTheme.themeType; } } /// /// theme name. /// |主题名字。 /// public string themeName { get { return sharedTheme.themeName; } } /// /// the asset of theme. /// |主题配置。 /// public Theme sharedTheme { get { return m_SharedTheme; } set { m_SharedTheme = value; SetAllDirty(); } } /// /// the background color of chart. /// |背景颜色。 /// public Color32 backgroundColor { get { if (m_TransparentBackground) return ColorUtil.clearColor32; else return sharedTheme.backgroundColor; } } } }