using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace XCharts.Runtime { /// /// The way to get serie symbol size. /// |获取标记图形大小的方式。 /// public enum SymbolSizeType { /// /// Specify constant for symbol size. /// |自定义大小。 /// Custom, /// /// Specify the dataIndex and dataScale to calculate symbol size. /// |通过 dataIndex 从数据中获取,再乘以一个比例系数 dataScale 。 /// FromData, /// /// Specify function for symbol size. /// |通过委托函数获取。 /// Function, } /// /// 系列数据项的标记的图形 /// [System.Serializable] public class SerieSymbol : SymbolStyle, ISerieDataComponent { [SerializeField] private SymbolSizeType m_SizeType = SymbolSizeType.Custom; [SerializeField] private int m_DataIndex = 1; [SerializeField] private float m_DataScale = 1; [SerializeField] private SymbolSizeFunction m_SizeFunction; [SerializeField] private int m_StartIndex; [SerializeField] private int m_Interval; [SerializeField] private bool m_ForceShowLast = false; [SerializeField] private bool m_Repeat = false; [SerializeField][Since("v3.3.0")] private float m_MinSize = 0f; [SerializeField][Since("v3.3.0")] private float m_MaxSize = 0f; public override void Reset() { base.Reset(); m_SizeType = SymbolSizeType.Custom; m_DataIndex = 1; m_DataScale = 1; m_SizeFunction = null; m_StartIndex = 0; m_Interval = 0; m_ForceShowLast = false; m_Repeat = false; m_MinSize = 0f; m_MaxSize = 0f; } /// /// the type of symbol size. /// |标记图形的大小获取方式。 /// public SymbolSizeType sizeType { get { return m_SizeType; } set { if (PropertyUtil.SetStruct(ref m_SizeType, value)) SetVerticesDirty(); } } /// /// whitch data index is when the sizeType assined as FromData. /// |当sizeType指定为FromData时,指定的数据源索引。 /// public int dataIndex { get { return m_DataIndex; } set { if (PropertyUtil.SetStruct(ref m_DataIndex, value)) SetVerticesDirty(); } } /// /// the scale of data when sizeType assined as FromData. /// |当sizeType指定为FromData时,指定的倍数系数。 /// public float dataScale { get { return m_DataScale; } set { if (PropertyUtil.SetStruct(ref m_DataScale, value)) SetVerticesDirty(); } } /// /// the function of size when sizeType assined as Function. /// |当sizeType指定为Function时,指定的委托函数。 /// public SymbolSizeFunction sizeFunction { get { return m_SizeFunction; } set { if (PropertyUtil.SetClass(ref m_SizeFunction, value)) SetVerticesDirty(); } } /// /// the index start to show symbol. /// |开始显示图形标记的索引。 /// public int startIndex { get { return m_StartIndex; } set { if (PropertyUtil.SetStruct(ref m_StartIndex, value)) SetVerticesDirty(); } } /// /// the interval of show symbol. /// |显示图形标记的间隔。0表示显示所有标签,1表示隔一个隔显示一个标签,以此类推。 /// public int interval { get { return m_Interval; } set { if (PropertyUtil.SetStruct(ref m_Interval, value)) SetVerticesDirty(); } } /// /// whether to show the last symbol. /// |是否强制显示最后一个图形标记。 /// public bool forceShowLast { get { return m_ForceShowLast; } set { if (PropertyUtil.SetStruct(ref m_ForceShowLast, value)) SetVerticesDirty(); } } /// /// 图形是否重复。 /// public bool repeat { get { return m_Repeat; } set { if (PropertyUtil.SetStruct(ref m_Repeat, value)) SetAllDirty(); } } /// /// Minimum symbol size. /// |图形最小尺寸。只在sizeType为SymbolSizeType.FromData时有效。 /// public float minSize { get { return m_MinSize; } set { if (PropertyUtil.SetStruct(ref m_MinSize, value)) SetVerticesDirty(); } } /// /// Maximum symbol size. /// |图形最大尺寸。只在sizeType为SymbolSizeType.FromData时有效。 /// public float maxSize { get { return m_MaxSize; } set { if (PropertyUtil.SetStruct(ref m_MaxSize, value)) SetVerticesDirty(); } } /// /// 根据指定的sizeType获得标记的大小 /// /// /// public float GetSize(List data, float themeSize) { switch (m_SizeType) { case SymbolSizeType.Custom: return size == 0 ? themeSize : size; case SymbolSizeType.FromData: if (data != null && dataIndex >= 0 && dataIndex < data.Count) { var value = (float) data[dataIndex] * m_DataScale; if (m_MinSize != 0 && value < m_MinSize) value = m_MinSize; if (m_MaxSize != 0 && value > m_MaxSize) value = m_MaxSize; return value; } else { return size == 0 ? themeSize : size; } case SymbolSizeType.Function: if (data != null && sizeFunction != null) return sizeFunction(data); else return size == 0 ? themeSize : size; default: return size == 0 ? themeSize : size; } } public bool ShowSymbol(int dataIndex, int dataCount) { if (!show) return false; if (dataIndex < startIndex) return false; if (m_Interval <= 0) return true; if (m_ForceShowLast && dataIndex == dataCount - 1) return true; return (dataIndex - startIndex) % (m_Interval + 1) == 0; } } }