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- using System.IO;
- using NUnit.Framework;
- using UnityEditor;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.TestTools;
-
-
- namespace LayoutTests
- {
- public class HorizontalLayoutGroupTests : IPrebuildSetup
- {
- GameObject m_PrefabRoot;
- const string kPrefabPath = "Assets/Resources/HorizontalLayoutGroupPrefab.prefab";
-
- public void Setup()
- {
- #if UNITY_EDITOR
- var rootGO = new GameObject("rootGo");
- var canvasGO = new GameObject("Canvas", typeof(Canvas));
- canvasGO.transform.SetParent(rootGO.transform);
-
- var groupGO = new GameObject("Group", typeof(RectTransform), typeof(HorizontalLayoutGroup));
- groupGO.transform.SetParent(canvasGO.transform);
- var horizontalLayoutGroup = groupGO.GetComponent<HorizontalLayoutGroup>();
- horizontalLayoutGroup.padding = new RectOffset(2, 4, 3, 5);
- horizontalLayoutGroup.spacing = 1;
- horizontalLayoutGroup.childForceExpandWidth = false;
- horizontalLayoutGroup.childForceExpandHeight = false;
- horizontalLayoutGroup.childControlWidth = true;
- horizontalLayoutGroup.childControlHeight = true;
-
- var element1GO = new GameObject("Element1", typeof(RectTransform), typeof(LayoutElement));
- element1GO.transform.SetParent(groupGO.transform);
- var layoutElement1 = element1GO.GetComponent<LayoutElement>();
- layoutElement1.minWidth = 5;
- layoutElement1.minHeight = 10;
- layoutElement1.preferredWidth = 100;
- layoutElement1.preferredHeight = 50;
- layoutElement1.flexibleWidth = 0;
- layoutElement1.flexibleHeight = 0;
-
- var element2GO = new GameObject("Element2", typeof(RectTransform), typeof(LayoutElement));
- element2GO.transform.SetParent(groupGO.transform);
- var layoutElement2 = element2GO.GetComponent<LayoutElement>();
- layoutElement2.minWidth = 10;
- layoutElement2.minHeight = 5;
- layoutElement2.preferredWidth = -1;
- layoutElement2.preferredHeight = -1;
- layoutElement2.flexibleWidth = 0;
- layoutElement2.flexibleHeight = 0;
-
- var element3GO = new GameObject("Element3", typeof(RectTransform), typeof(LayoutElement));
- element3GO.transform.SetParent(groupGO.transform);
- var layoutElement3 = element3GO.GetComponent<LayoutElement>();
- layoutElement3.minWidth = 25;
- layoutElement3.minHeight = 15;
- layoutElement3.preferredWidth = 200;
- layoutElement3.preferredHeight = 80;
- layoutElement3.flexibleWidth = 1;
- layoutElement3.flexibleHeight = 1;
-
- if (!Directory.Exists("Assets/Resources/"))
- Directory.CreateDirectory("Assets/Resources/");
-
- PrefabUtility.SaveAsPrefabAsset(rootGO, kPrefabPath);
- GameObject.DestroyImmediate(rootGO);
- #endif
- }
-
- [SetUp]
- public void TestSetup()
- {
- m_PrefabRoot = Object.Instantiate(Resources.Load("HorizontalLayoutGroupPrefab")) as GameObject;
- }
-
- [TearDown]
- public void TearDown()
- {
- GameObject.DestroyImmediate(m_PrefabRoot);
- }
-
- [OneTimeTearDown]
- public void OneTimeTearDown()
- {
- #if UNITY_EDITOR
- AssetDatabase.DeleteAsset(kPrefabPath);
- #endif
- }
-
- [Test]
- public void TestCalculateLayoutInputHorizontal()
- {
- HorizontalLayoutGroup layoutGroup = m_PrefabRoot.GetComponentInChildren<HorizontalLayoutGroup>();
- layoutGroup.CalculateLayoutInputHorizontal();
- layoutGroup.SetLayoutHorizontal();
- layoutGroup.CalculateLayoutInputVertical();
- layoutGroup.SetLayoutVertical();
-
- Assert.AreEqual(48, layoutGroup.minWidth);
- Assert.AreEqual(318, layoutGroup.preferredWidth);
- Assert.AreEqual(1, layoutGroup.flexibleWidth);
- }
-
- [Test]
- public void TestCalculateLayoutInputVertical()
- {
- HorizontalLayoutGroup layoutGroup = m_PrefabRoot.GetComponentInChildren<HorizontalLayoutGroup>();
- layoutGroup.CalculateLayoutInputHorizontal();
- layoutGroup.SetLayoutHorizontal();
- layoutGroup.CalculateLayoutInputVertical();
- layoutGroup.SetLayoutVertical();
-
- Assert.AreEqual(23, layoutGroup.minHeight);
- Assert.AreEqual(88, layoutGroup.preferredHeight);
- Assert.AreEqual(1, layoutGroup.flexibleHeight);
- Assert.AreEqual(1, layoutGroup.flexibleHeight);
- }
-
- [Test]
- public void TestCalculateLayoutHorizontal()
- {
- var parentGO = m_PrefabRoot.transform.GetChild(0).GetChild(0);
- var element1GO = parentGO.GetChild(0);
- var element1Trans = element1GO.GetComponent<RectTransform>();
- var element2GO = parentGO.GetChild(1);
- var element2Trans = element2GO.GetComponent<RectTransform>();
- var element3GO = parentGO.GetChild(2);
- var element3Trans = element3GO.GetComponent<RectTransform>();
-
- HorizontalLayoutGroup layoutGroup = m_PrefabRoot.GetComponentInChildren<HorizontalLayoutGroup>();
- layoutGroup.CalculateLayoutInputHorizontal();
- layoutGroup.SetLayoutHorizontal();
- layoutGroup.CalculateLayoutInputVertical();
- layoutGroup.SetLayoutVertical();
-
- Assert.AreEqual(13.6f, element1Trans.anchoredPosition.x, 0.1f);
- Assert.AreEqual(31.3f, element2Trans.anchoredPosition.x, 0.1f);
- Assert.AreEqual(66.6f, element3Trans.anchoredPosition.x, 0.1f);
- }
-
- [Test]
- public void TestCalculateLayoutHorizontalReversed()
- {
- var parentGO = m_PrefabRoot.transform.GetChild(0).GetChild(0);
- var element1GO = parentGO.GetChild(0);
- var element1Trans = element1GO.GetComponent<RectTransform>();
- var element2GO = parentGO.GetChild(1);
- var element2Trans = element2GO.GetComponent<RectTransform>();
- var element3GO = parentGO.GetChild(2);
- var element3Trans = element3GO.GetComponent<RectTransform>();
-
- HorizontalLayoutGroup layoutGroup = m_PrefabRoot.GetComponentInChildren<HorizontalLayoutGroup>();
- layoutGroup.reverseArrangement = true;
- layoutGroup.CalculateLayoutInputHorizontal();
- layoutGroup.SetLayoutHorizontal();
- layoutGroup.CalculateLayoutInputVertical();
- layoutGroup.SetLayoutVertical();
-
- Assert.AreEqual(84.4f, element1Trans.anchoredPosition.x, 0.1f);
- Assert.AreEqual(66.7f, element2Trans.anchoredPosition.x, 0.1f);
- Assert.AreEqual(31.4f, element3Trans.anchoredPosition.x, 0.1f);
- }
- }
- }
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