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- using System;
- using System.Collections.Generic;
- using UnityEditor;
- using UnityEditor.Timeline;
- using UnityEngine;
- using UnityEngine.Timeline;
- using UnityEngine.UIElements;
- #if !UNITY_2020_2_OR_NEWER
- using L10n = UnityEditor.Timeline.L10n;
- #endif
-
- /// <summary>
- /// Store the editor preferences for Timeline.
- /// </summary>
- [FilePath("TimelinePreferences.asset", FilePathAttribute.Location.PreferencesFolder)]
- public class TimelinePreferences : ScriptableSingleton<TimelinePreferences>
- {
- /// <summary>
- /// The time unit used by the Timeline Editor when displaying time values.
- /// </summary>
- [SerializeField]
- public TimeFormat timeFormat;
-
- /// <summary>
- /// Define the time unit for the timeline window.
- /// true : frame unit.
- /// false : timecode unit.
- /// </summary>
- [NonSerialized, Obsolete("timeUnitInFrame is deprecated. Use timeFormat instead", false)]
- public bool timeUnitInFrame;
-
- /// <summary>
- /// Draw the waveforms for all audio clips.
- /// </summary>
- [SerializeField]
- public bool showAudioWaveform = true;
-
- /// <summary>
- /// Allow the users to hear audio while scrubbing on audio clip.
- /// </summary>
- [SerializeField]
- bool m_AudioScrubbing;
-
- /// <summary>
- /// Enables audio scrubbing when moving the playhead.
- /// </summary>
- public bool audioScrubbing
- {
- get { return m_AudioScrubbing; }
- set
- {
- if (m_AudioScrubbing != value)
- {
- m_AudioScrubbing = value;
- TimelinePlayable.muteAudioScrubbing = !value;
- TimelineEditor.Refresh(RefreshReason.ContentsModified);
- }
- }
- }
-
- /// <summary>
- /// Enable Snap to Frame to manipulate clips and align them on frames.
- /// </summary>
- [SerializeField]
- public bool snapToFrame = true;
-
- #if TIMELINE_FRAMEACCURATE
- [SerializeField] bool m_PlaybackLockedToFrame;
- #endif
- /// <summary>
- /// Enable Timelines to be evaluated on frame during editor preview.
- /// </summary>
- public bool playbackLockedToFrame
- {
- get
- {
- #if TIMELINE_FRAMEACCURATE
- return m_PlaybackLockedToFrame;
- #else
- Debug.LogWarning($"PlaybackLockedToFrame is not available for this Unity version");
- return false;
- #endif
- }
- set
- {
- #if TIMELINE_FRAMEACCURATE
- m_PlaybackLockedToFrame = value;
- TimelineEditor.RefreshPreviewPlay();
- #else
- Debug.LogWarning($"PlaybackLockedToFrame is not available for this Unity version");
- #endif
- }
- }
-
-
- /// <summary>
- /// Enable the ability to snap clips on the edge of another clip.
- /// </summary>
- [SerializeField]
- public bool edgeSnap = true;
- /// <summary>
- /// Behavior of the timeline window during playback.
- /// </summary>
- [SerializeField]
- public PlaybackScrollMode playbackScrollMode;
-
- void OnDisable()
- {
- Save();
- }
-
- /// <summary>
- /// Save the timeline preferences settings file.
- /// </summary>
- public void Save()
- {
- Save(true);
- }
-
- internal SerializedObject GetSerializedObject()
- {
- return new SerializedObject(this);
- }
- }
-
- class TimelinePreferencesProvider : SettingsProvider
- {
- SerializedObject m_SerializedObject;
- SerializedProperty m_ShowAudioWaveform;
- SerializedProperty m_TimeFormat;
- SerializedProperty m_SnapToFrame;
- SerializedProperty m_EdgeSnap;
- SerializedProperty m_PlaybackScrollMode;
- SerializedProperty m_PlaybackLockedToFrame;
-
- internal class Styles
- {
- public static readonly GUIContent TimeUnitLabel = L10n.TextContent("Time Unit", "Define the time unit for the timeline window (Frames, Timecode or Seconds).");
- public static readonly GUIContent ShowAudioWaveformLabel = L10n.TextContent("Show Audio Waveforms", "Draw the waveforms for all audio clips.");
- public static readonly GUIContent AudioScrubbingLabel = L10n.TextContent("Allow Audio Scrubbing", "Allow the users to hear audio while scrubbing on audio clip.");
- public static readonly GUIContent SnapToFrameLabel = L10n.TextContent("Snap To Frame", "Enable Snap to Frame to manipulate clips and align them on frames.");
- public static readonly GUIContent EdgeSnapLabel = L10n.TextContent("Edge Snap", "Enable the ability to snap clips on the edge of another clip.");
- public static readonly GUIContent PlaybackScrollModeLabel = L10n.TextContent("Playback Scrolling Mode", "Define scrolling behavior during playback.");
- public static readonly GUIContent EditorSettingLabel = L10n.TextContent("Timeline Editor Settings", "");
- #if TIMELINE_FRAMEACCURATE
- public static readonly GUIContent PlaybackLockedToFrame = L10n.TextContent("Playback Locked To Frame", "Enable Frame Accurate Preview.");
- #endif
- }
-
- public TimelinePreferencesProvider(string path, SettingsScope scopes, IEnumerable<string> keywords = null)
- : base(path, scopes, keywords)
- {
- }
-
- public override void OnActivate(string searchContext, VisualElement rootElement)
- {
- TimelinePreferences.instance.Save();
- m_SerializedObject = TimelinePreferences.instance.GetSerializedObject();
- m_ShowAudioWaveform = m_SerializedObject.FindProperty("showAudioWaveform");
- m_TimeFormat = m_SerializedObject.FindProperty("timeFormat");
- m_SnapToFrame = m_SerializedObject.FindProperty("snapToFrame");
- m_EdgeSnap = m_SerializedObject.FindProperty("edgeSnap");
- m_PlaybackScrollMode = m_SerializedObject.FindProperty("playbackScrollMode");
- #if TIMELINE_FRAMEACCURATE
- m_PlaybackLockedToFrame = m_SerializedObject.FindProperty("m_PlaybackLockedToFrame");
- #endif
- }
-
- public override void OnGUI(string searchContext)
- {
- m_SerializedObject.Update();
- EditorGUI.BeginChangeCheck();
- using (new SettingsWindow.GUIScope())
- {
- EditorGUILayout.LabelField(Styles.EditorSettingLabel, EditorStyles.boldLabel);
- m_TimeFormat.enumValueIndex = EditorGUILayout.Popup(Styles.TimeUnitLabel, m_TimeFormat.enumValueIndex, m_TimeFormat.enumDisplayNames);
- m_PlaybackScrollMode.enumValueIndex = EditorGUILayout.Popup(Styles.PlaybackScrollModeLabel, m_PlaybackScrollMode.enumValueIndex, m_PlaybackScrollMode.enumNames);
- m_ShowAudioWaveform.boolValue = EditorGUILayout.Toggle(Styles.ShowAudioWaveformLabel, m_ShowAudioWaveform.boolValue);
- TimelinePreferences.instance.audioScrubbing = EditorGUILayout.Toggle(Styles.AudioScrubbingLabel, TimelinePreferences.instance.audioScrubbing);
- m_SnapToFrame.boolValue = EditorGUILayout.Toggle(Styles.SnapToFrameLabel, m_SnapToFrame.boolValue);
- m_EdgeSnap.boolValue = EditorGUILayout.Toggle(Styles.EdgeSnapLabel, m_EdgeSnap.boolValue);
- #if TIMELINE_FRAMEACCURATE
- m_PlaybackLockedToFrame.boolValue = EditorGUILayout.Toggle(Styles.PlaybackLockedToFrame, m_PlaybackLockedToFrame.boolValue);
- #endif
- }
- if (EditorGUI.EndChangeCheck())
- {
- m_SerializedObject.ApplyModifiedProperties();
- TimelinePreferences.instance.Save();
- TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
- TimelineEditor.RefreshPreviewPlay();
- }
- }
-
- [SettingsProvider]
- public static SettingsProvider CreateTimelineProjectSettingProvider()
- {
- var provider = new TimelinePreferencesProvider("Preferences/Timeline", SettingsScope.User, GetSearchKeywordsFromGUIContentProperties<Styles>());
- return provider;
- }
- }
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