Keine Beschreibung
Du kannst nicht mehr als 25 Themen auswählen Themen müssen mit entweder einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.

Tile7.prefab 12KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3114827535501522113
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3114827535501255215}
  12. - component: {fileID: 3075700452767851355}
  13. m_Layer: 0
  14. m_Name: portal2
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &3114827535501255215
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 3114827535501522113}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0.3, z: 2}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_ConstrainProportionsScale: 0
  31. m_Children: []
  32. m_Father: {fileID: 3114827535501282059}
  33. m_RootOrder: 3
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!114 &3075700452767851355
  36. MonoBehaviour:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 3114827535501522113}
  42. m_Enabled: 1
  43. m_EditorHideFlags: 0
  44. m_Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3}
  45. m_Name:
  46. m_EditorClassIdentifier:
  47. m_AgentTypeID: 1
  48. m_StartPoint: {x: 0, y: 0, z: -0.8}
  49. m_EndPoint: {x: 0, y: 0, z: 0.8}
  50. m_Width: 1.6
  51. m_CostModifier: -1
  52. m_Bidirectional: 1
  53. m_AutoUpdatePosition: 0
  54. m_Area: 0
  55. --- !u!1 &3114827535501539493
  56. GameObject:
  57. m_ObjectHideFlags: 0
  58. m_CorrespondingSourceObject: {fileID: 0}
  59. m_PrefabInstance: {fileID: 0}
  60. m_PrefabAsset: {fileID: 0}
  61. serializedVersion: 6
  62. m_Component:
  63. - component: {fileID: 3114827535501248881}
  64. - component: {fileID: 3114827535500570133}
  65. - component: {fileID: 3114827535503663675}
  66. - component: {fileID: 3114827535499469035}
  67. m_Layer: 0
  68. m_Name: wall8
  69. m_TagString: Untagged
  70. m_Icon: {fileID: 0}
  71. m_NavMeshLayer: 0
  72. m_StaticEditorFlags: 0
  73. m_IsActive: 1
  74. --- !u!4 &3114827535501248881
  75. Transform:
  76. m_ObjectHideFlags: 0
  77. m_CorrespondingSourceObject: {fileID: 0}
  78. m_PrefabInstance: {fileID: 0}
  79. m_PrefabAsset: {fileID: 0}
  80. m_GameObject: {fileID: 3114827535501539493}
  81. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  82. m_LocalPosition: {x: 0, y: 1, z: -1.75}
  83. m_LocalScale: {x: 4, y: 1.5, z: 0.5}
  84. m_ConstrainProportionsScale: 0
  85. m_Children: []
  86. m_Father: {fileID: 3114827535501282059}
  87. m_RootOrder: 1
  88. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  89. --- !u!33 &3114827535500570133
  90. MeshFilter:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. m_GameObject: {fileID: 3114827535501539493}
  96. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  97. --- !u!65 &3114827535503663675
  98. BoxCollider:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 3114827535501539493}
  104. m_Material: {fileID: 0}
  105. m_IncludeLayers:
  106. serializedVersion: 2
  107. m_Bits: 0
  108. m_ExcludeLayers:
  109. serializedVersion: 2
  110. m_Bits: 0
  111. m_LayerOverridePriority: 0
  112. m_IsTrigger: 0
  113. m_ProvidesContacts: 0
  114. m_Enabled: 1
  115. serializedVersion: 3
  116. m_Size: {x: 1, y: 1, z: 1}
  117. m_Center: {x: 0, y: 0, z: 0}
  118. --- !u!23 &3114827535499469035
  119. MeshRenderer:
  120. m_ObjectHideFlags: 0
  121. m_CorrespondingSourceObject: {fileID: 0}
  122. m_PrefabInstance: {fileID: 0}
  123. m_PrefabAsset: {fileID: 0}
  124. m_GameObject: {fileID: 3114827535501539493}
  125. m_Enabled: 1
  126. m_CastShadows: 1
  127. m_ReceiveShadows: 1
  128. m_DynamicOccludee: 1
  129. m_StaticShadowCaster: 0
  130. m_MotionVectors: 1
  131. m_LightProbeUsage: 1
  132. m_ReflectionProbeUsage: 1
  133. m_RayTracingMode: 2
  134. m_RayTraceProcedural: 0
  135. m_RenderingLayerMask: 4294967295
  136. m_RendererPriority: 0
  137. m_Materials:
  138. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  139. m_StaticBatchInfo:
  140. firstSubMesh: 0
  141. subMeshCount: 0
  142. m_StaticBatchRoot: {fileID: 0}
  143. m_ProbeAnchor: {fileID: 0}
  144. m_LightProbeVolumeOverride: {fileID: 0}
  145. m_ScaleInLightmap: 1
  146. m_ReceiveGI: 1
  147. m_PreserveUVs: 1
  148. m_IgnoreNormalsForChartDetection: 0
  149. m_ImportantGI: 0
  150. m_StitchLightmapSeams: 0
  151. m_SelectedEditorRenderState: 3
  152. m_MinimumChartSize: 4
  153. m_AutoUVMaxDistance: 0.5
  154. m_AutoUVMaxAngle: 89
  155. m_LightmapParameters: {fileID: 0}
  156. m_SortingLayerID: 0
  157. m_SortingLayer: 0
  158. m_SortingOrder: 0
  159. m_AdditionalVertexStreams: {fileID: 0}
  160. --- !u!1 &3114827535501593663
  161. GameObject:
  162. m_ObjectHideFlags: 0
  163. m_CorrespondingSourceObject: {fileID: 0}
  164. m_PrefabInstance: {fileID: 0}
  165. m_PrefabAsset: {fileID: 0}
  166. serializedVersion: 6
  167. m_Component:
  168. - component: {fileID: 3114827535501273405}
  169. - component: {fileID: 3075700452673087885}
  170. m_Layer: 0
  171. m_Name: portal4
  172. m_TagString: Untagged
  173. m_Icon: {fileID: 0}
  174. m_NavMeshLayer: 0
  175. m_StaticEditorFlags: 0
  176. m_IsActive: 1
  177. --- !u!4 &3114827535501273405
  178. Transform:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 3114827535501593663}
  184. m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
  185. m_LocalPosition: {x: -2, y: 0.3, z: 0}
  186. m_LocalScale: {x: 1, y: 1, z: 1}
  187. m_ConstrainProportionsScale: 0
  188. m_Children: []
  189. m_Father: {fileID: 3114827535501282059}
  190. m_RootOrder: 4
  191. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  192. --- !u!114 &3075700452673087885
  193. MonoBehaviour:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. m_GameObject: {fileID: 3114827535501593663}
  199. m_Enabled: 1
  200. m_EditorHideFlags: 0
  201. m_Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3}
  202. m_Name:
  203. m_EditorClassIdentifier:
  204. m_AgentTypeID: 1
  205. m_StartPoint: {x: 0, y: 0, z: -0.8}
  206. m_EndPoint: {x: 0, y: 0, z: 0.8}
  207. m_Width: 1.6
  208. m_CostModifier: -1
  209. m_Bidirectional: 1
  210. m_AutoUpdatePosition: 0
  211. m_Area: 0
  212. --- !u!1 &3114827535501700529
  213. GameObject:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. serializedVersion: 6
  219. m_Component:
  220. - component: {fileID: 3114827535501239975}
  221. - component: {fileID: 3075700484118218743}
  222. m_Layer: 0
  223. m_Name: portal1
  224. m_TagString: Untagged
  225. m_Icon: {fileID: 0}
  226. m_NavMeshLayer: 0
  227. m_StaticEditorFlags: 0
  228. m_IsActive: 1
  229. --- !u!4 &3114827535501239975
  230. Transform:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 3114827535501700529}
  236. m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071067}
  237. m_LocalPosition: {x: 2, y: 0.3, z: 0}
  238. m_LocalScale: {x: 1, y: 1, z: 1}
  239. m_ConstrainProportionsScale: 0
  240. m_Children: []
  241. m_Father: {fileID: 3114827535501282059}
  242. m_RootOrder: 2
  243. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  244. --- !u!114 &3075700484118218743
  245. MonoBehaviour:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. m_GameObject: {fileID: 3114827535501700529}
  251. m_Enabled: 1
  252. m_EditorHideFlags: 0
  253. m_Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3}
  254. m_Name:
  255. m_EditorClassIdentifier:
  256. m_AgentTypeID: 1
  257. m_StartPoint: {x: 0, y: 0, z: -0.8}
  258. m_EndPoint: {x: 0, y: 0, z: 0.8}
  259. m_Width: 1.6
  260. m_CostModifier: -1
  261. m_Bidirectional: 1
  262. m_AutoUpdatePosition: 0
  263. m_Area: 0
  264. --- !u!1 &3114827535501702207
  265. GameObject:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. serializedVersion: 6
  271. m_Component:
  272. - component: {fileID: 3114827535501282059}
  273. - component: {fileID: 6185244430930740125}
  274. m_Layer: 0
  275. m_Name: Tile7
  276. m_TagString: Untagged
  277. m_Icon: {fileID: 0}
  278. m_NavMeshLayer: 0
  279. m_StaticEditorFlags: 0
  280. m_IsActive: 1
  281. --- !u!4 &3114827535501282059
  282. Transform:
  283. m_ObjectHideFlags: 0
  284. m_CorrespondingSourceObject: {fileID: 0}
  285. m_PrefabInstance: {fileID: 0}
  286. m_PrefabAsset: {fileID: 0}
  287. m_GameObject: {fileID: 3114827535501702207}
  288. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  289. m_LocalPosition: {x: 0, y: 0, z: 0}
  290. m_LocalScale: {x: 1, y: 1, z: 1}
  291. m_ConstrainProportionsScale: 0
  292. m_Children:
  293. - {fileID: 3114827535501275483}
  294. - {fileID: 3114827535501248881}
  295. - {fileID: 3114827535501239975}
  296. - {fileID: 3114827535501255215}
  297. - {fileID: 3114827535501273405}
  298. m_Father: {fileID: 0}
  299. m_RootOrder: 0
  300. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  301. --- !u!114 &6185244430930740125
  302. MonoBehaviour:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 3114827535501702207}
  308. m_Enabled: 1
  309. m_EditorHideFlags: 0
  310. m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3}
  311. m_Name:
  312. m_EditorClassIdentifier:
  313. m_AgentTypeID: 1
  314. m_CollectObjects: 2
  315. m_Size: {x: 10, y: 10, z: 10}
  316. m_Center: {x: 0, y: 2, z: 0}
  317. m_LayerMask:
  318. serializedVersion: 2
  319. m_Bits: 4294967295
  320. m_UseGeometry: 0
  321. m_DefaultArea: 0
  322. m_GenerateLinks: 0
  323. m_IgnoreNavMeshAgent: 1
  324. m_IgnoreNavMeshObstacle: 1
  325. m_OverrideTileSize: 0
  326. m_TileSize: 256
  327. m_OverrideVoxelSize: 0
  328. m_VoxelSize: 0.16666667
  329. m_MinRegionArea: 2
  330. m_NavMeshData: {fileID: 23800000, guid: cf440083f496235459cb5e1eee4c518a, type: 2}
  331. m_BuildHeightMesh: 0
  332. --- !u!1 &3114827535501717239
  333. GameObject:
  334. m_ObjectHideFlags: 0
  335. m_CorrespondingSourceObject: {fileID: 0}
  336. m_PrefabInstance: {fileID: 0}
  337. m_PrefabAsset: {fileID: 0}
  338. serializedVersion: 6
  339. m_Component:
  340. - component: {fileID: 3114827535501275483}
  341. - component: {fileID: 3114827535500556381}
  342. - component: {fileID: 3114827535503523829}
  343. - component: {fileID: 3114827535499499347}
  344. m_Layer: 0
  345. m_Name: floor
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!4 &3114827535501275483
  352. Transform:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 3114827535501717239}
  358. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  359. m_LocalPosition: {x: 0, y: 0, z: 0}
  360. m_LocalScale: {x: 4, y: 0.5, z: 4}
  361. m_ConstrainProportionsScale: 0
  362. m_Children: []
  363. m_Father: {fileID: 3114827535501282059}
  364. m_RootOrder: 0
  365. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  366. --- !u!33 &3114827535500556381
  367. MeshFilter:
  368. m_ObjectHideFlags: 0
  369. m_CorrespondingSourceObject: {fileID: 0}
  370. m_PrefabInstance: {fileID: 0}
  371. m_PrefabAsset: {fileID: 0}
  372. m_GameObject: {fileID: 3114827535501717239}
  373. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  374. --- !u!65 &3114827535503523829
  375. BoxCollider:
  376. m_ObjectHideFlags: 0
  377. m_CorrespondingSourceObject: {fileID: 0}
  378. m_PrefabInstance: {fileID: 0}
  379. m_PrefabAsset: {fileID: 0}
  380. m_GameObject: {fileID: 3114827535501717239}
  381. m_Material: {fileID: 0}
  382. m_IncludeLayers:
  383. serializedVersion: 2
  384. m_Bits: 0
  385. m_ExcludeLayers:
  386. serializedVersion: 2
  387. m_Bits: 0
  388. m_LayerOverridePriority: 0
  389. m_IsTrigger: 0
  390. m_ProvidesContacts: 0
  391. m_Enabled: 1
  392. serializedVersion: 3
  393. m_Size: {x: 1, y: 1, z: 1}
  394. m_Center: {x: 0, y: 0, z: 0}
  395. --- !u!23 &3114827535499499347
  396. MeshRenderer:
  397. m_ObjectHideFlags: 0
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInstance: {fileID: 0}
  400. m_PrefabAsset: {fileID: 0}
  401. m_GameObject: {fileID: 3114827535501717239}
  402. m_Enabled: 1
  403. m_CastShadows: 1
  404. m_ReceiveShadows: 1
  405. m_DynamicOccludee: 1
  406. m_StaticShadowCaster: 0
  407. m_MotionVectors: 1
  408. m_LightProbeUsage: 1
  409. m_ReflectionProbeUsage: 1
  410. m_RayTracingMode: 2
  411. m_RayTraceProcedural: 0
  412. m_RenderingLayerMask: 4294967295
  413. m_RendererPriority: 0
  414. m_Materials:
  415. - {fileID: 2100000, guid: 3adb56b3302734c8d8e5a18699302e85, type: 2}
  416. m_StaticBatchInfo:
  417. firstSubMesh: 0
  418. subMeshCount: 0
  419. m_StaticBatchRoot: {fileID: 0}
  420. m_ProbeAnchor: {fileID: 0}
  421. m_LightProbeVolumeOverride: {fileID: 0}
  422. m_ScaleInLightmap: 1
  423. m_ReceiveGI: 1
  424. m_PreserveUVs: 1
  425. m_IgnoreNormalsForChartDetection: 0
  426. m_ImportantGI: 0
  427. m_StitchLightmapSeams: 0
  428. m_SelectedEditorRenderState: 3
  429. m_MinimumChartSize: 4
  430. m_AutoUVMaxDistance: 0.5
  431. m_AutoUVMaxAngle: 89
  432. m_LightmapParameters: {fileID: 0}
  433. m_SortingLayerID: 0
  434. m_SortingLayer: 0
  435. m_SortingOrder: 0
  436. m_AdditionalVertexStreams: {fileID: 0}