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- using System;
- using System.Collections.Generic;
- using NUnit.Framework;
-
- namespace UnityEngine.UI.Tests
- {
- [TestFixture]
- class ImageTests
- {
- Image m_Image;
- private Sprite m_Sprite;
- private Sprite m_OverrideSprite;
- Texture2D texture = new Texture2D(128, 128);
- Texture2D overrideTexture = new Texture2D(512, 512);
-
- bool m_dirtyVert;
- bool m_dirtyLayout;
- bool m_dirtyMaterial;
-
- Camera m_camera;
- GameObject m_CanvasRoot;
-
- [SetUp]
- public void TestSetup()
- {
- m_CanvasRoot = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas));
- GameObject gameObject = new GameObject("Image", typeof(RectTransform), typeof(Image));
- gameObject.transform.SetParent(m_CanvasRoot.transform);
-
- m_camera = new GameObject("Camera", typeof(Camera)).GetComponent<Camera>();
-
- m_Image = gameObject.GetComponent<Image>();
-
- Color[] colors = new Color[128 * 128];
- for (int y = 0; y < 128; y++)
- for (int x = 0; x < 128; x++)
- colors[x + 128 * y] = new Color(0, 0, 0, 1 - x / 128f);
- texture.SetPixels(colors);
- texture.Apply();
-
- Color[] overrideColors = new Color[512 * 512];
- for (int y = 0; y < 512; y++)
- for (int x = 0; x < 512; x++)
- overrideColors[x + 512 * y] = new Color(0, 0, 0, y / 512f);
- overrideTexture.SetPixels(overrideColors);
- overrideTexture.Apply();
-
- m_Sprite = Sprite.Create(texture, new Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f), 100);
- m_OverrideSprite = Sprite.Create(overrideTexture, new Rect(0, 0, 512, 512), new Vector2(0.5f, 0.5f), 200);
-
- m_Image.rectTransform.anchoredPosition = new Vector2(0, 0);
- m_Image.rectTransform.sizeDelta = new Vector2(100, 100);
- m_Image.RegisterDirtyVerticesCallback(() => m_dirtyVert = true);
- m_Image.RegisterDirtyLayoutCallback(() => m_dirtyLayout = true);
- m_Image.RegisterDirtyMaterialCallback(() => m_dirtyMaterial = true);
-
- ResetDirtyFlags();
- }
-
- [TearDown]
- public void TearDown()
- {
- m_Image = null;
- m_Sprite = null;
-
- GameObject.DestroyImmediate(m_CanvasRoot);
- GameObject.DestroyImmediate(m_camera.gameObject);
- m_camera = null;
- }
-
- private void ResetDirtyFlags()
- {
- m_dirtyVert = m_dirtyLayout = m_dirtyMaterial = false;
- }
-
- [Test]
- public void SetTestSprite()
- {
- m_Image.sprite = m_Sprite;
- m_Image.overrideSprite = m_OverrideSprite;
- Assert.AreEqual(m_Sprite, m_Image.sprite);
- m_Image.sprite = null;
- Assert.AreEqual(null, m_Image.sprite);
- }
-
- [Test]
- public void TestPixelsPerUnit()
- {
- m_Image.sprite = m_Sprite;
- Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
-
- m_Image.overrideSprite = m_OverrideSprite;
- Assert.AreEqual(2.0f, m_Image.pixelsPerUnit);
-
- m_Image.overrideSprite = null;
- Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
- }
-
- [Test]
- public void RaycastOverImageWithoutASpriteReturnTrue()
- {
- m_Image.sprite = null;
- bool raycast = m_Image.Raycast(new Vector2(10, 10), m_camera);
- Assert.AreEqual(true, raycast);
- }
-
- [Test]
- [TestCase(0.0f, 1000, 1000)]
- [TestCase(1.0f, 1000, 1000)]
- [TestCase(0.0f, -1000, 1000)]
- [TestCase(1.0f, -1000, 1000)]
- [TestCase(0.0f, 1000, -1000)]
- [TestCase(1.0f, 1000, -1000)]
- [TestCase(0.0f, -1000, -1000)]
- [TestCase(1.0f, -1000, -1000)]
- public void RaycastOverImageWithoutASpriteReturnsTrueWithCoordinatesOutsideTheBoundaries(float alphaThreshold, float x, float y)
- {
- m_Image.alphaHitTestMinimumThreshold = 1.0f - alphaThreshold;
- bool raycast = m_Image.Raycast(new Vector2(x, y), m_camera);
- Assert.IsTrue(raycast);
- }
-
- [Test]
- public void RaycastOverImageWithNonZeroSpritePosition_AlphaHitTestMinimumThreshold()
- {
- var canvas = m_CanvasRoot.GetComponent<Canvas>();
- canvas.renderMode = RenderMode.ScreenSpaceCamera;
- canvas.worldCamera = m_camera;
-
- // Create a square sprite (64x64) in the middle of a transparent area (128x128).
- Color[] colors = new Color[128 * 128];
- for (int y = 32; y < 96; y++)
- for (int x = 32; x < 96; x++)
- colors[x + 128 * y] = Color.red;
- texture.SetPixels(colors);
- texture.Apply();
-
- // Set it so that the red square fills the entire screen. Clicking anywehere inside the canvas should hit the image and pass.
- m_Sprite = Sprite.Create(texture, new Rect(32, 32, 64, 64), new Vector2(0.5f, 0.5f), 100);
- m_Image.sprite = m_Sprite;
- m_Image.alphaHitTestMinimumThreshold = 0.5f;
- m_Image.rectTransform.anchorMin = Vector2.zero;
- m_Image.rectTransform.anchorMax = Vector2.one;
-
- Assert.True(m_Image.Raycast(new Vector2(0, 0), m_camera), "Expected raycast to hit when clicking bottom left corner of screen.");
- Assert.True(m_Image.Raycast(new Vector2(0, Screen.height), m_camera), "Expected raycast to hit when clicking top left corner of screen.");
- Assert.True(m_Image.Raycast(new Vector2(Screen.width, 0), m_camera), "Expected raycast to hit when clicking bottom right corner of screen.");
- Assert.True(m_Image.Raycast(new Vector2(Screen.width, Screen.height), m_camera), "Expected raycast to hit when clicking top right corner of screen.");
- Assert.True(m_Image.Raycast(new Vector2(Screen.width / 2.0f, Screen.height / 2.0f), m_camera), "Expected raycast to hit when clicking center of screen.");
- }
-
- [Test]
- public void RaycastOverImage_IgnoresDisabledCanvasGroup()
- {
- var canvasGroup = m_CanvasRoot.AddComponent<CanvasGroup>();
- canvasGroup.blocksRaycasts = false;
- canvasGroup.enabled = false;
-
- bool raycast = m_Image.Raycast(new Vector2(1000, 1000), m_camera);
- Assert.IsTrue(raycast);
- }
-
- [Test]
- public void SettingSpriteMarksAllAsDirty()
- {
- m_Image.sprite = m_Sprite;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.True(m_dirtyLayout, "Layout has not been dirtied");
- Assert.True(m_dirtyMaterial, "Material has not been dirtied");
- }
-
- [Test]
- public void SettingOverrideSpriteMarksAllAsDirty()
- {
- m_Image.overrideSprite = m_OverrideSprite;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.True(m_dirtyLayout, "Layout has not been dirtied");
- Assert.True(m_dirtyMaterial, "Material has not been dirtied");
- }
-
- [Test]
- public void SettingTypeMarksVerticesAsDirty()
- {
- m_Image.type = Image.Type.Filled;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void SettingPreserveAspectMarksVerticesAsDirty()
- {
- m_Image.preserveAspect = true;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void SettingFillCenterMarksVerticesAsDirty()
- {
- m_Image.fillCenter = false;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void SettingFillMethodMarksVerticesAsDirty()
- {
- m_Image.fillMethod = Image.FillMethod.Horizontal;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void SettingFillAmountMarksVerticesAsDirty()
- {
- m_Image.fillAmount = 0.5f;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void SettingFillClockwiseMarksVerticesAsDirty()
- {
- m_Image.fillClockwise = false;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void SettingFillOriginMarksVerticesAsDirty()
- {
- m_Image.fillOrigin = 1;
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void SettingEventAlphaThresholdMarksNothingAsDirty()
- {
- m_Image.alphaHitTestMinimumThreshold = 0.5f;
- Assert.False(m_dirtyVert, "Vertices have been dirtied");
- Assert.False(m_dirtyLayout, "Layout has been dirtied");
- Assert.False(m_dirtyMaterial, "Material has been dirtied");
- }
-
- [Test]
- public void OnAfterDeserializeMakeFillOriginZeroIfNotBetweenZeroAndThree()
- {
- for (int i = -10; i < 0; i++)
- {
- m_Image.fillOrigin = i;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(0, m_Image.fillOrigin);
- }
-
- for (int i = 0; i < 4; i++)
- {
- m_Image.fillOrigin = i;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(i, m_Image.fillOrigin);
- }
-
- for (int i = 4; i < 10; i++)
- {
- m_Image.fillOrigin = i;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(0, m_Image.fillOrigin);
- }
- }
-
- [Test]
- public void OnAfterDeserializeMakeFillOriginZeroIfFillOriginGreaterThan1AndFillMethodHorizontalOrVertical()
- {
- m_Image.fillMethod = Image.FillMethod.Horizontal;
- Image.FillMethod[] fillMethodsToTest = {Image.FillMethod.Horizontal, Image.FillMethod.Vertical};
-
- foreach (var fillMethod in fillMethodsToTest)
- {
- m_Image.fillMethod = fillMethod;
- for (int i = -10; i < 0; i++)
- {
- m_Image.fillOrigin = i;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(0, m_Image.fillOrigin);
- }
-
- for (int i = 0; i < 2; i++)
- {
- m_Image.fillOrigin = i;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(i, m_Image.fillOrigin);
- }
-
- for (int i = 2; i < 100; i++)
- {
- m_Image.fillOrigin = i;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(0, m_Image.fillOrigin);
- }
- }
- }
-
- [Test]
- public void OnAfterDeserializeClampsFillAmountBetweenZeroAndOne()
- {
- for (float f = -5; f < 0; f += 0.1f)
- {
- m_Image.fillAmount = f;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(0, m_Image.fillAmount);
- }
-
- for (float f = 0; f < 1; f += 0.1f)
- {
- m_Image.fillAmount = f;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(f, m_Image.fillAmount);
- }
-
- for (float f = 1; f < 5; f += 0.1f)
- {
- m_Image.fillAmount = f;
- m_Image.OnAfterDeserialize();
- Assert.AreEqual(1, m_Image.fillAmount);
- }
- }
-
- [Test]
- public void SetNativeSizeSetsAllAsDirtyAndSetsAnchorMaxAndSizeDeltaWhenOverrideSpriteIsNotNull()
- {
- m_Image.sprite = m_Sprite;
- m_Image.overrideSprite = m_OverrideSprite;
- m_Image.rectTransform.anchorMax = new Vector2(100, 100);
- m_Image.rectTransform.anchorMin = new Vector2(0, 0);
- m_Image.SetNativeSize();
- Assert.True(m_dirtyVert, "Vertices have not been dirtied");
- Assert.True(m_dirtyLayout, "Layout has not been dirtied");
- Assert.True(m_dirtyMaterial, "Material has not been dirtied");
- Assert.AreEqual(m_Image.rectTransform.anchorMin, m_Image.rectTransform.anchorMax);
- Assert.AreEqual(m_OverrideSprite.rect.size / m_Image.pixelsPerUnit, m_Image.rectTransform.sizeDelta);
- }
-
- [Test]
- public void OnPopulateMeshWhenNoOverrideSpritePresentDefersToGraphicImplementation()
- {
- m_OverrideSprite = null;
- m_Image.rectTransform.anchoredPosition = new Vector2(100, 452);
- m_Image.rectTransform.sizeDelta = new Vector2(881, 593);
- m_Image.color = new Color(0.1f, 0.2f, 0.8f, 0);
-
- VertexHelper vh = new VertexHelper();
-
- m_Image.InvokeOnPopulateMesh(vh);
- Assert.AreEqual(4, vh.currentVertCount);
- List<UIVertex> verts = new List<UIVertex>();
- vh.GetUIVertexStream(verts);
-
- // The vertices for the 2 triangles of the canvas
- UIVertex[] expectedVertices =
- {
- new UIVertex
- {
- color = m_Image.color,
- position = m_Image.rectTransform.rect.min,
- uv0 = new Vector2(0f, 0f),
- normal = new Vector3(0, 0, -1),
- tangent = new Vector4(1, 0, 0, -1)
- },
- new UIVertex
- {
- color = m_Image.color,
- position = new Vector3(m_Image.rectTransform.rect.xMin, m_Image.rectTransform.rect.yMax),
- uv0 = new Vector2(0f, 1f),
- normal = new Vector3(0, 0, -1),
- tangent = new Vector4(1, 0, 0, -1)
- },
- new UIVertex
- {
- color = m_Image.color,
- position = m_Image.rectTransform.rect.max,
- uv0 = new Vector2(1f, 1f),
- normal = new Vector3(0, 0, -1),
- tangent = new Vector4(1, 0, 0, -1)
- },
- new UIVertex
- {
- color = m_Image.color,
- position = m_Image.rectTransform.rect.max,
- uv0 = new Vector2(1f, 1f),
- normal = new Vector3(0, 0, -1),
- tangent = new Vector4(1, 0, 0, -1)
- },
- new UIVertex
- {
- color = m_Image.color,
- position = new Vector3(m_Image.rectTransform.rect.xMax, m_Image.rectTransform.rect.yMin),
- uv0 = new Vector2(1f, 0f),
- normal = new Vector3(0, 0, -1),
- tangent = new Vector4(1, 0, 0, -1)
- },
- new UIVertex
- {
- color = m_Image.color,
- position = m_Image.rectTransform.rect.min,
- uv0 = new Vector2(0f, 0f),
- normal = new Vector3(0, 0, -1),
- tangent = new Vector4(1, 0, 0, -1)
- },
- };
-
- for (int i = 0; i < verts.Count; i++)
- {
- Assert.AreEqual(expectedVertices[i], verts[i]);
- }
- }
-
- private void TestOnPopulateMeshTypeSimple(VertexHelper vh, Vector4 UVs)
- {
- List<UIVertex> verts = new List<UIVertex>();
- vh.GetUIVertexStream(verts);
-
- Assert.AreEqual(4, vh.currentVertCount);
- Assert.AreEqual(6, vh.currentIndexCount);
-
- var imgRect = m_Image.rectTransform.rect;
- Vector3[] expectedVertices =
- {
- imgRect.min,
- new Vector3(imgRect.xMin, imgRect.yMax),
- imgRect.max,
- imgRect.max,
- new Vector3(imgRect.xMax, imgRect.yMin),
- imgRect.min
- };
-
- Vector2[] expectedUV0s =
- {
- new Vector2(UVs.x, UVs.y),
- new Vector2(UVs.x, UVs.w),
- new Vector2(UVs.z, UVs.w),
- new Vector2(UVs.z, UVs.w),
- new Vector2(UVs.z, UVs.y),
- new Vector2(UVs.x, UVs.y),
- };
-
- var expectedNormal = new Vector3(0, 0, -1);
- var expectedTangent = new Vector4(1, 0, 0, -1);
- Color32 expectedColor = m_Image.color;
- Vector2 expectedUV1 = new Vector2(0, 0);
-
- for (int i = 0; i < 6; i++)
- {
- Assert.AreEqual(expectedVertices[i], verts[i].position);
- Assert.AreEqual(expectedUV0s[i], verts[i].uv0);
- Assert.AreEqual(expectedUV1, verts[i].uv1);
- Assert.AreEqual(expectedNormal, verts[i].normal);
- Assert.AreEqual(expectedTangent, verts[i].tangent);
- Assert.AreEqual(expectedColor, verts[i].color);
- }
- }
-
- [Test]
- public void OnPopulateMeshWithTypeTiledNoBorderGeneratesExpectedResults()
- {
- m_Image.sprite = m_Sprite;
- m_Image.sprite.texture.wrapMode = TextureWrapMode.Repeat;
-
- m_Image.type = Image.Type.Tiled;
-
- VertexHelper vh = new VertexHelper();
-
- m_Image.InvokeOnPopulateMesh(vh);
-
- Assert.AreEqual(4, vh.currentVertCount);
- Assert.AreEqual(6, vh.currentIndexCount);
- }
-
- [Test]
- public void MinWidthHeightAreZeroWithNoImage()
- {
- Assert.AreEqual(0, m_Image.minWidth);
- Assert.AreEqual(0, m_Image.minHeight);
- }
-
- [Test]
- public void FlexibleWidthHeightAreCorrectWithNoImage()
- {
- Assert.AreEqual(-1, m_Image.flexibleWidth);
- Assert.AreEqual(-1, m_Image.flexibleHeight);
- }
-
- [Test]
- public void PreferredWidthHeightAreCorrectWithNoImage()
- {
- Assert.AreEqual(0, m_Image.preferredWidth);
- Assert.AreEqual(0, m_Image.preferredHeight);
- }
-
- [Test]
- public void MinWidthHeightAreZeroWithImage()
- {
- m_Image.sprite = m_Sprite;
- Assert.AreEqual(0, m_Image.minWidth);
- Assert.AreEqual(0, m_Image.minHeight);
- }
-
- [Test]
- public void FlexibleWidthHeightAreCorrectWithImage()
- {
- m_Image.sprite = m_Sprite;
- Assert.AreEqual(-1, m_Image.flexibleWidth);
- Assert.AreEqual(-1, m_Image.flexibleHeight);
- }
-
- [Test]
- public void PreferredWidthHeightAreCorrectWithImage()
- {
- m_Image.sprite = m_Sprite;
- Assert.AreEqual(128, m_Image.preferredWidth);
- Assert.AreEqual(128, m_Image.preferredHeight);
- }
-
- [Test]
- public void MinWidthHeightAreZeroWithOverrideImage()
- {
- m_Image.sprite = m_Sprite;
- m_Image.overrideSprite = m_OverrideSprite;
- Assert.AreEqual(0, m_Image.minWidth);
- Assert.AreEqual(0, m_Image.minHeight);
- }
-
- [Test]
- public void FlexibleWidthHeightAreCorrectWithOverrideImage()
- {
- m_Image.sprite = m_Sprite;
- m_Image.overrideSprite = m_OverrideSprite;
- Assert.AreEqual(-1, m_Image.flexibleWidth);
- Assert.AreEqual(-1, m_Image.flexibleHeight);
- }
-
- [Test]
- public void PreferredWidthHeightAreCorrectWithOverrideImage()
- {
- m_Image.sprite = m_Sprite;
- m_Image.overrideSprite = m_OverrideSprite;
- Assert.AreEqual(256, m_Image.preferredWidth);
- Assert.AreEqual(256, m_Image.preferredHeight);
- }
- }
- }
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