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package.json 1018B

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  1. {
  2. "name": "com.unity.feature.2d",
  3. "displayName": "2D",
  4. "version": "2.0.1",
  5. "type": "feature",
  6. "_upm": {
  7. "quickstart": "https://docs.unity3d.com/6000.0/Documentation/Manual/2DFeature.html"
  8. },
  9. "description": "Import images including multi-layered Photoshop files as Sprites and configure them to create 2D games. Create freeform, tile-based and spline-based 2D game worlds. Create frame-by-frame and bone-based animated characters. Integrated with 2D physics to support simulations with colliders and joints. Supports the needs of a range of 2D art styles, including pixel art.",
  10. "dependencies": {
  11. "com.unity.2d.animation": "default",
  12. "com.unity.2d.pixel-perfect": "default",
  13. "com.unity.2d.psdimporter": "default",
  14. "com.unity.2d.sprite": "default",
  15. "com.unity.2d.spriteshape": "default",
  16. "com.unity.2d.tilemap": "default",
  17. "com.unity.2d.tilemap.extras": "default",
  18. "com.unity.2d.aseprite": "default"
  19. },
  20. "_fingerprint": "deb1674107957b43c4ed1cc1727aaefb79e82396"
  21. }