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- using UnityEditor;
- using UnityEngine;
- using XCharts.Runtime;
-
- namespace XCharts.Editor
- {
- [CustomPropertyDrawer(typeof(TextLimit), true)]
- public class TextLimitDrawer : BasePropertyDrawer
- {
- public override string ClassName { get { return "TextLimit"; } }
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Enable", true))
- {
- ++EditorGUI.indentLevel;
- PropertyField(prop, "m_MaxWidth");
- PropertyField(prop, "m_Gap");
- PropertyField(prop, "m_Suffix");
- --EditorGUI.indentLevel;
- }
- }
- }
- }
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