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- using UnityEditor;
- using UnityEngine;
- using XCharts.Runtime;
-
- namespace XCharts.Editor
- {
- [CustomPropertyDrawer(typeof(Settings), true)]
- public class SettingsDrawer : BasePropertyDrawer
- {
- public override string ClassName { get { return "Settings"; } }
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Show", false, new HeaderMenuInfo("Reset", () =>
- {
- var chart = prop.serializedObject.targetObject as BaseChart;
- chart.settings.Reset();
- })))
- {
- ++EditorGUI.indentLevel;
- PropertyField(prop, "m_ReversePainter");
- PropertyField(prop, "m_MaxPainter");
- PropertyField(prop, "m_BasePainterMaterial");
- PropertyField(prop, "m_SeriePainterMaterial");
- PropertyField(prop, "m_UpperPainterMaterial");
- PropertyField(prop, "m_TopPainterMaterial");
- PropertyField(prop, "m_LineSmoothStyle");
- PropertyField(prop, "m_LineSmoothness");
- PropertyField(prop, "m_LineSegmentDistance");
- PropertyField(prop, "m_CicleSmoothness");
- PropertyField(prop, "m_AxisMaxSplitNumber");
- PropertyField(prop, "m_LegendIconLineWidth");
- PropertyListField(prop, "m_LegendIconCornerRadius", true);
- --EditorGUI.indentLevel;
- }
- }
- }
- }
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