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- using System;
- using System.IO;
-
- using Codice.Utils;
-
- namespace Unity.PlasticSCM.Editor.Views.Welcome
- {
- static class GetInstallerTmpFileName
- {
- internal static string ForPlatform()
- {
- string fileName = Guid.NewGuid().ToString();
-
- if (PlatformIdentifier.IsWindows())
- fileName += ".exe";
-
- if (PlatformIdentifier.IsMac())
- fileName += ".pkg.zip";
-
- return Path.Combine(
- Path.GetTempPath(),
- fileName);
- }
- }
- }
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