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- namespace Unity.Burst.CompilerServices
- {
- /// <summary>
- /// Compile-time hint intrinsics.
- /// </summary>
- public static class Hint
- {
- /// <summary>
- /// Hints to the compiler that the condition is likely to be true.
- /// </summary>
- /// <param name="condition">The boolean condition that is likely to be true.</param>
- /// <returns>The condition.</returns>
- public static bool Likely(bool condition) => condition;
-
- /// <summary>
- /// Hints to the compiler that the condition is unlikely to be true.
- /// </summary>
- /// <param name="condition">The boolean condition that is unlikely to be true.</param>
- /// <returns>The condition.</returns>
- public static bool Unlikely(bool condition) => condition;
-
- /// <summary>
- /// Hints to the compiler that the condition can be assumed to be true.
- /// </summary>
- /// <param name="condition">The boolean condition that can be assumed to be true.</param>
- public static void Assume(bool condition) { }
- }
- }
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