Nessuna descrizione
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

Plank.prefab 4.4KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &162510
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 441804}
  12. - component: {fileID: 3309252}
  13. - component: {fileID: 6560326}
  14. - component: {fileID: 2343460}
  15. - component: {fileID: 5419616}
  16. - component: {fileID: -7083269336079661453}
  17. - component: {fileID: 1730967046619592919}
  18. m_Layer: 0
  19. m_Name: Plank
  20. m_TagString: Untagged
  21. m_Icon: {fileID: 0}
  22. m_NavMeshLayer: 0
  23. m_StaticEditorFlags: 0
  24. m_IsActive: 1
  25. --- !u!4 &441804
  26. Transform:
  27. m_ObjectHideFlags: 0
  28. m_CorrespondingSourceObject: {fileID: 0}
  29. m_PrefabInstance: {fileID: 0}
  30. m_PrefabAsset: {fileID: 0}
  31. m_GameObject: {fileID: 162510}
  32. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  33. m_LocalPosition: {x: 0, y: 0, z: 0}
  34. m_LocalScale: {x: 2, y: 0.02, z: 4}
  35. m_ConstrainProportionsScale: 0
  36. m_Children: []
  37. m_Father: {fileID: 0}
  38. m_RootOrder: 0
  39. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  40. --- !u!33 &3309252
  41. MeshFilter:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 162510}
  47. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  48. --- !u!65 &6560326
  49. BoxCollider:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 162510}
  55. m_Material: {fileID: 0}
  56. m_IncludeLayers:
  57. serializedVersion: 2
  58. m_Bits: 0
  59. m_ExcludeLayers:
  60. serializedVersion: 2
  61. m_Bits: 0
  62. m_LayerOverridePriority: 0
  63. m_IsTrigger: 0
  64. m_ProvidesContacts: 0
  65. m_Enabled: 1
  66. serializedVersion: 3
  67. m_Size: {x: 1, y: 1, z: 1}
  68. m_Center: {x: 0, y: 0, z: 0}
  69. --- !u!23 &2343460
  70. MeshRenderer:
  71. m_ObjectHideFlags: 0
  72. m_CorrespondingSourceObject: {fileID: 0}
  73. m_PrefabInstance: {fileID: 0}
  74. m_PrefabAsset: {fileID: 0}
  75. m_GameObject: {fileID: 162510}
  76. m_Enabled: 1
  77. m_CastShadows: 1
  78. m_ReceiveShadows: 1
  79. m_DynamicOccludee: 1
  80. m_StaticShadowCaster: 0
  81. m_MotionVectors: 1
  82. m_LightProbeUsage: 1
  83. m_ReflectionProbeUsage: 1
  84. m_RayTracingMode: 2
  85. m_RayTraceProcedural: 0
  86. m_RenderingLayerMask: 1
  87. m_RendererPriority: 0
  88. m_Materials:
  89. - {fileID: 2100000, guid: 5195427c0d27644ed90d87ebe86d468a, type: 2}
  90. m_StaticBatchInfo:
  91. firstSubMesh: 0
  92. subMeshCount: 0
  93. m_StaticBatchRoot: {fileID: 0}
  94. m_ProbeAnchor: {fileID: 0}
  95. m_LightProbeVolumeOverride: {fileID: 0}
  96. m_ScaleInLightmap: 1
  97. m_ReceiveGI: 1
  98. m_PreserveUVs: 1
  99. m_IgnoreNormalsForChartDetection: 0
  100. m_ImportantGI: 0
  101. m_StitchLightmapSeams: 1
  102. m_SelectedEditorRenderState: 3
  103. m_MinimumChartSize: 4
  104. m_AutoUVMaxDistance: 0.5
  105. m_AutoUVMaxAngle: 89
  106. m_LightmapParameters: {fileID: 0}
  107. m_SortingLayerID: 0
  108. m_SortingLayer: 0
  109. m_SortingOrder: 0
  110. m_AdditionalVertexStreams: {fileID: 0}
  111. --- !u!54 &5419616
  112. Rigidbody:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. m_GameObject: {fileID: 162510}
  118. serializedVersion: 4
  119. m_Mass: 1
  120. m_Drag: 0
  121. m_AngularDrag: 0.05
  122. m_CenterOfMass: {x: 0, y: 0, z: 0}
  123. m_InertiaTensor: {x: 1, y: 1, z: 1}
  124. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  125. m_IncludeLayers:
  126. serializedVersion: 2
  127. m_Bits: 0
  128. m_ExcludeLayers:
  129. serializedVersion: 2
  130. m_Bits: 0
  131. m_ImplicitCom: 1
  132. m_ImplicitTensor: 1
  133. m_UseGravity: 1
  134. m_IsKinematic: 0
  135. m_Interpolate: 0
  136. m_Constraints: 0
  137. m_CollisionDetection: 0
  138. --- !u!114 &-7083269336079661453
  139. MonoBehaviour:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 162510}
  145. m_Enabled: 1
  146. m_EditorHideFlags: 0
  147. m_Script: {fileID: 11500000, guid: ac596217843ab3647b721eacaea9c581, type: 3}
  148. m_Name:
  149. m_EditorClassIdentifier:
  150. --- !u!114 &1730967046619592919
  151. MonoBehaviour:
  152. m_ObjectHideFlags: 0
  153. m_CorrespondingSourceObject: {fileID: 0}
  154. m_PrefabInstance: {fileID: 0}
  155. m_PrefabAsset: {fileID: 0}
  156. m_GameObject: {fileID: 162510}
  157. m_Enabled: 1
  158. m_EditorHideFlags: 0
  159. m_Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3}
  160. m_Name:
  161. m_EditorClassIdentifier:
  162. m_OverrideArea: 0
  163. m_Area: 0
  164. m_OverrideGenerateLinks: 0
  165. m_GenerateLinks: 0
  166. m_IgnoreFromBuild: 1
  167. m_ApplyToChildren: 1
  168. m_AffectedAgents: ffffffff