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DragAndDropData.cs 367B

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace UnityEditor.U2D.Animation.SpriteLibraryEditor
  5. {
  6. internal enum SpriteSourceType
  7. {
  8. Sprite,
  9. Psb
  10. }
  11. internal struct DragAndDropData
  12. {
  13. public SpriteSourceType spriteSourceType;
  14. public string name;
  15. public List<Sprite> sprites;
  16. }
  17. }